From 1a8152a9f393b3c3b49c0e83d0600ed36b6f2ab9 Mon Sep 17 00:00:00 2001 From: Julien Date: Fri, 11 Aug 2023 11:21:09 +0200 Subject: [PATCH] small adjustment --- code/game/objects/items/storage/belt.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm index 62550aa487d1..26ffcb2094bd 100644 --- a/code/game/objects/items/storage/belt.dm +++ b/code/game/objects/items/storage/belt.dm @@ -16,7 +16,7 @@ ///TRUE Means that it closes a flap over its contents, and therefore update_icon should lift that flap when opened. If it doesn't have _half and _full iconstates, this doesn't matter either way. var/flap = TRUE -/obj/item/storage/belt/gun/dump_into(obj/item/storage/Main, mob/user) +/obj/item/storage/belt/gun/flaregun/dump_into(obj/item/storage/Main, mob/user) if(length(holstered_guns) < 1 && length(contents) >= (storage_slots-1))