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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> # About the pull request * Adds the Grenade Satchel as a bag option in the ComTec clothing vendor * Adds Fix-o-Vein to buy with points in the Coprsmen vendor * Adds 2 scaling Grenade Satchels in the req vendor # Explain why it's good for the game The Grenade Satchel and Fix-o-vein are two very under used items. Mainly because they are barley available. Fix-o-vein only lives in surgical trays, yet is never really used in surgery because all its good for is fixing IB a bit faster. And Shipside doctors dont need to worry that much about fixing IB fast. But the only surgery that HM can even do is IB, and they need to worry about their speed. Fix-o-vein is infinitly more usefull in the hands of HM then for doctors. Price migth change though. The Grenade satchel is barley even used. Only Ot and grenade spec even have access to them, wich is kinda silly. They arent a spec spicific item like the rocket bag. Anyone can carry grenades, and there is even a Rifelman version of the grenade launcher. This should allow people to make more grenade centerd build without having to sacrefise their entire loudout for it. It takes up the backslot, wich is incredibly valubel, so i belive that is fine balance wise. Besides, you can already get grenade satchels from OT or the leftoer one from spec. Its just less annoying to get as normal riflemen. And ComTecs can just chose it as their bag if they want to go wild with C4 or satchel charges. I definitly would want to try. Btw, did you know you can fit engi kits in the nade satchel? # Testing Photographs and Procedure <!-- Include any screenshots/videos/debugging steps of the modified code functioning successfully, ideally including edge cases. --> <!-- !! If you are modifying sprites, you **must** include one or more in-game screenshots or videos of the new sprites. !! --> <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog <!-- If your PR modifies aspects of the game that can be concretely observed by players or admins you should add a changelog. If your change does NOT meet this description, remove this section. Be sure to properly label your changes in the changelog. Please note that maintainers freely reserve the right to remove and add tags should they deem it appropriate. You can attempt to finagle the system all you want, but it's best to shoot for clear communication right off the bat. --> <!-- If you add a name after the ':cl', that name will be used in the changelog. You must add your CKEY after the CL if your GitHub name doesn't match. Maintainers freely reserve the right to remove and add tags should they deem it appropriate. --> :cl:TheManWithNoHands qol: added Grenade satchel in Comtec and req vendor, making it more accesible balance: Added Fix-o-vein in HM squad vendor. Allows surgicalline, synth grath, fix-o-vein, cautery to be stored in Hm surgical case. /:cl: <!-- Both :cl:'s are required for the changelog to work! -->
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