diff --git a/.github/CONTRIBUTING.md b/.github/CONTRIBUTING.md
index 339d48c9fe39..c66b16031c63 100644
--- a/.github/CONTRIBUTING.md
+++ b/.github/CONTRIBUTING.md
@@ -167,20 +167,6 @@ Certain PRs, such as those which directly change number values (i.e. health, rec
* We understand that having something you have worked on for quite some time being denied can be frustrating. Therefore, it is recommended that you check with a maintainer before beginning to code your PR if you have any doubts that it will be accepted. This will save everyone's time and energy.
-## Good Boy Points
-
-Each GitHub account has a score known as Good Boy Points, or GBP. This is a system we use to ensure that the codebase stays maintained and that contributors fix bugs as well as add features.
-
-The GBP gain or loss for a PR depends on the type of changes the PR makes, represented by the tags assigned to the PR by the CM-SS13 github bot or maintainers. Generally speaking, fixing bugs, updating sprites, or improving maps increases your GBP score, while adding mechanics, or rebalancing things will cost you GBP.
-
-The GBP change of a PR is the sum of greatest positive and lowest negative values it has. For example, a PR that has tags worth +10, +4, -1, -7, will net 3 GBP (10 - 7).
-
-Negative GBP increases the likelihood of a maintainer closing your PR. With that chance being higher the lower your GBP is. Be sure to use the proper tags in the changelog to prevent unnecessary GBP loss. Maintainers reserve the right to change tags as they deem appropriate.
-
-There is no benefit to having a higher positive GBP score, since GBP only comes into consideration when it is negative.
-
-You can see each tag and their GBP values [Here](https://github.com/cmss13-devs/cmss13/blob/master/.github/gbp.toml).
-
## Porting features/sprites/sounds/tools from other codebases
If you are porting features/tools from other codebases, you must give them credit where it's due. Typically, crediting them in your pull request and the changelog is the recommended way of doing it. Take note of what license they use though, porting stuff from AGPLv3 and GPLv3 codebases are allowed.
diff --git a/.github/PULL_REQUEST_TEMPLATE.md b/.github/PULL_REQUEST_TEMPLATE.md
index 8f8ccbe07f60..cb1790053744 100644
--- a/.github/PULL_REQUEST_TEMPLATE.md
+++ b/.github/PULL_REQUEST_TEMPLATE.md
@@ -26,8 +26,8 @@ Put screenshots and videos here with an empty line between the screenshots and t
# Changelog
-
-
+
+
:cl:
add: Added something
diff --git a/.github/alternate_byond_versions.txt b/.github/alternate_byond_versions.txt
index f25861c46714..005803964cca 100644
--- a/.github/alternate_byond_versions.txt
+++ b/.github/alternate_byond_versions.txt
@@ -6,4 +6,4 @@
# Example:
# 500.1337: runtimestation
-515.1603: lv624
+515.1610: lv624
diff --git a/.github/gbp.toml b/.github/gbp.toml
deleted file mode 100644
index 85dd702803e2..000000000000
--- a/.github/gbp.toml
+++ /dev/null
@@ -1,23 +0,0 @@
-no_balance_label = "GBP: No Update"
-reset_label = "GBP: Reset"
-
-[points]
-"Accessibility" = 3
-"Admin" = 2
-"Atomic" = 2
-"Balance" = -5
-"Code Improvement" = 2
-"Fix" = 3
-"Grammar and Formatting" = 1
-"Hard Deletes" = 12
-"Logging" = 1
-"Feature" = -5
-"Performance" = 12
-"Priority: CRITICAL" = 20
-"Priority: High" = 15
-"Quality of Life" = 1
-"Refactor" = 6
-"Roadmap" = 15
-"Sound" = 3
-"Sprites" = 3
-"UI" = 3
diff --git a/.github/workflows/ci_suite.yml b/.github/workflows/ci_suite.yml
index 8f66dc14ad6f..683f3909b447 100644
--- a/.github/workflows/ci_suite.yml
+++ b/.github/workflows/ci_suite.yml
@@ -8,7 +8,7 @@ jobs:
run_linters:
if: "!contains(github.event.head_commit.message, '[ci skip]')"
name: Run Linters
- runs-on: ubuntu-22.04
+ runs-on: ubuntu-latest
concurrency:
group: run_linters-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
@@ -63,7 +63,7 @@ jobs:
compile_all_maps:
if: "!contains(github.event.head_commit.message, '[ci skip]')"
name: Compile Maps
- runs-on: ubuntu-20.04
+ runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Restore BYOND cache
@@ -80,7 +80,7 @@ jobs:
find_all_maps:
if: "!contains(github.event.head_commit.message, '[ci skip]')"
name: Find Maps to Test
- runs-on: ubuntu-20.04
+ runs-on: ubuntu-latest
outputs:
maps: ${{ steps.map_finder.outputs.maps }}
alternate_tests: ${{ steps.alternate_test_finder.outputs.alternate_tests }}
@@ -92,7 +92,8 @@ jobs:
- name: Find Maps
id: map_finder
run: |
- echo "$(ls -mw0 maps/*.json)" > maps_output.txt
+ shopt -s extglob
+ echo "$(ls -mw0 maps/!(*override*).json)" > maps_output.txt
sed -i -e s+maps/+\"+g -e s+.json+\"+g maps_output.txt
echo "Maps: $(cat maps_output.txt)"
echo "maps={\"paths\":[$(cat maps_output.txt)]}" >> $GITHUB_OUTPUT
@@ -137,7 +138,7 @@ jobs:
if: "!contains(github.event.head_commit.message, '[ci skip]') && needs.find_all_maps.outputs.alternate_tests != '[]'"
name: Check Alternate Tests
needs: [run_alternate_tests]
- runs-on: ubuntu-20.04
+ runs-on: ubuntu-latest
steps:
- run: echo Alternate tests passed.
diff --git a/.github/workflows/compile_changelogs.yml b/.github/workflows/compile_changelogs.yml
index 1f6e72092627..85947f08b18b 100644
--- a/.github/workflows/compile_changelogs.yml
+++ b/.github/workflows/compile_changelogs.yml
@@ -8,7 +8,7 @@ on:
jobs:
compile:
name: "Compile changelogs"
- runs-on: ubuntu-20.04
+ runs-on: ubuntu-latest
steps:
- name: "Check for ACTION_ENABLER secret and pass true to output if it exists to be checked by later steps"
id: value_holder
diff --git a/.github/workflows/conflicts.yml b/.github/workflows/conflicts.yml
index 9e70bf488482..b65a5213ab4a 100644
--- a/.github/workflows/conflicts.yml
+++ b/.github/workflows/conflicts.yml
@@ -7,9 +7,11 @@ on:
types: [ready_for_review, opened, synchronize, reopened]
jobs:
triage:
- runs-on: ubuntu-20.04
+ runs-on: ubuntu-latest
steps:
- uses: eps1lon/actions-label-merge-conflict@v2.1.0
with:
dirtyLabel: 'Merge Conflict'
+ commentOnDirty: "This pull request has conflicts, please resolve those before we can evaluate the pull request."
+ commentOnClean: "Conflicts have been resolved. A maintainer will review the pull request shortly."
repoToken: ${{ secrets.BOT_TOKEN_CM || secrets.GITHUB_TOKEN }}
diff --git a/.github/workflows/gbp.yml b/.github/workflows/gbp.yml
deleted file mode 100644
index 9c92e5f379dc..000000000000
--- a/.github/workflows/gbp.yml
+++ /dev/null
@@ -1,42 +0,0 @@
-name: GBP
-on:
- pull_request_target:
- types: [closed, opened]
-jobs:
- gbp:
- runs-on: ubuntu-latest
- steps:
- - name: "Check for ACTION_ENABLER secret and pass true to output if it exists to be checked by later steps"
- id: value_holder
- env:
- ENABLER_SECRET: ${{ secrets.ACTION_ENABLER }}
- run: |
- unset SECRET_EXISTS
- if [ -n "$ENABLER_SECRET" ]; then SECRET_EXISTS=true ; fi
- echo "::set-output name=ACTIONS_ENABLED::$SECRET_EXISTS"
- - name: Checkout
- if: steps.value_holder.outputs.ACTIONS_ENABLED
- uses: actions/checkout@v3
- - name: Setup git
- if: steps.value_holder.outputs.ACTIONS_ENABLED
- run: |
- git config --global user.name "gbp-action"
- git config --global user.email "<>"
- - name: Checkout alternate branch
- if: steps.value_holder.outputs.ACTIONS_ENABLED
- uses: actions/checkout@v3
- with:
- ref: "gbp-balances" # The branch name
- path: gbp-balances
- # This is to ensure we keep the gbp.toml from master
- # without having to update our separate branch.
- - name: Copy configuration
- if: steps.value_holder.outputs.ACTIONS_ENABLED
- run: cp ./.github/gbp.toml ./gbp-balances/.github/gbp.toml
- - name: GBP action
- if: steps.value_holder.outputs.ACTIONS_ENABLED
- uses: tgstation/gbp-action@master
- with:
- branch: "gbp-balances"
- directory: ./gbp-balances
- token: ${{ secrets.GITHUB_TOKEN }}
diff --git a/.github/workflows/gbp_collect.yml b/.github/workflows/gbp_collect.yml
deleted file mode 100644
index dc2af17a12de..000000000000
--- a/.github/workflows/gbp_collect.yml
+++ /dev/null
@@ -1,44 +0,0 @@
-name: GBP Collection
-# Every hour at the :20 minute mark. GitHub tells us to pick odd hours, instead of just using the start.
-on:
- schedule:
- - cron: "20 * * * *"
- workflow_dispatch:
-jobs:
- gbp_collection:
- runs-on: ubuntu-latest
- steps:
- - name: "Check for ACTION_ENABLER secret and pass true to output if it exists to be checked by later steps"
- id: value_holder
- env:
- ENABLER_SECRET: ${{ secrets.ACTION_ENABLER }}
- run: |
- unset SECRET_EXISTS
- if [ -n "$ENABLER_SECRET" ]; then SECRET_EXISTS=true ; fi
- echo "::set-output name=ACTIONS_ENABLED::$SECRET_EXISTS"
- - name: Checkout
- if: steps.value_holder.outputs.ACTIONS_ENABLED
- uses: actions/checkout@v3
- - name: Setup git
- if: steps.value_holder.outputs.ACTIONS_ENABLED
- run: |
- git config --global user.name "github-actions[bot]"
- git config --global user.email "41898282+github-actions[bot]@users.noreply.github.com"
- - name: Checkout alternate branch
- if: steps.value_holder.outputs.ACTIONS_ENABLED
- uses: actions/checkout@v3
- with:
- ref: "gbp-balances" # The branch name
- path: gbp-balances
- # This is to ensure we keep the gbp.toml from master
- # without having to update our separate branch.
- - name: Copy configuration
- if: steps.value_holder.outputs.ACTIONS_ENABLED
- run: cp ./.github/gbp.toml ./gbp-balances/.github/gbp.toml
- - name: GBP action
- if: steps.value_holder.outputs.ACTIONS_ENABLED
- uses: tgstation/gbp-action@master
- with:
- collect: "true"
- directory: ./gbp-balances
- token: ${{ secrets.GITHUB_TOKEN }}
diff --git a/.github/workflows/generate_documentation.yml b/.github/workflows/generate_documentation.yml
index 59e6d1144c68..c2898dfa9c57 100644
--- a/.github/workflows/generate_documentation.yml
+++ b/.github/workflows/generate_documentation.yml
@@ -6,7 +6,7 @@ on:
jobs:
generate_documentation:
if: "!contains(github.event.head_commit.message, '[ci skip]')"
- runs-on: ubuntu-20.04
+ runs-on: ubuntu-latest
concurrency: gen-docs
steps:
- uses: actions/checkout@v3
diff --git a/.github/workflows/run_approval.yml b/.github/workflows/run_approval.yml
index 1708d41949f4..1d452c5f8aa7 100644
--- a/.github/workflows/run_approval.yml
+++ b/.github/workflows/run_approval.yml
@@ -1,11 +1,11 @@
name: Automatic Approve Workflows
on:
- schedule:
+ schedule:
- cron: "*/10 * * * *"
jobs:
automatic-approve:
name: Automatic Approve Workflows
- runs-on: ubuntu-20.04
+ runs-on: ubuntu-latest
steps:
- name: Automatic Approve
uses: mheap/automatic-approve-action@v1
diff --git a/.github/workflows/run_unit_tests.yml b/.github/workflows/run_unit_tests.yml
index 8c2e7421b6a5..539b0fa01082 100644
--- a/.github/workflows/run_unit_tests.yml
+++ b/.github/workflows/run_unit_tests.yml
@@ -15,7 +15,7 @@ on:
type: string
jobs:
run_unit_tests:
- runs-on: ubuntu-20.04
+ runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Restore BYOND cache
@@ -27,7 +27,7 @@ jobs:
run: |
sudo dpkg --add-architecture i386
sudo apt update || true
- sudo apt install -o APT::Immediate-Configure=false libssl1.1:i386
+ sudo apt install -o APT::Immediate-Configure=false zlib1g-dev:i386 libssl-dev:i386
bash tools/ci/install_rust_g.sh
- name: Configure version
run: |
diff --git a/.github/workflows/stale.yml b/.github/workflows/stale.yml
index fe2417ca3eb8..13cb50704387 100644
--- a/.github/workflows/stale.yml
+++ b/.github/workflows/stale.yml
@@ -7,7 +7,7 @@ on:
jobs:
stale:
- runs-on: ubuntu-20.04
+ runs-on: ubuntu-latest
steps:
- uses: actions/stale@v4
diff --git a/.github/workflows/update_changelog.yml b/.github/workflows/update_changelog.yml
index b7d8702c5cc7..0b30a268d4aa 100644
--- a/.github/workflows/update_changelog.yml
+++ b/.github/workflows/update_changelog.yml
@@ -7,7 +7,7 @@ on:
jobs:
update-changelog:
concurrency: changelog
- runs-on: ubuntu-20.04
+ runs-on: ubuntu-latest
steps:
- name: "Check for ACTION_ENABLER secret and pass true to output if it exists to be checked by later steps"
id: value_holder
diff --git a/.github/workflows/update_tgs_dmapi.yml b/.github/workflows/update_tgs_dmapi.yml
index d530718d12e3..b197e62f392f 100644
--- a/.github/workflows/update_tgs_dmapi.yml
+++ b/.github/workflows/update_tgs_dmapi.yml
@@ -7,7 +7,7 @@ on:
jobs:
update-dmapi:
- runs-on: ubuntu-20.04
+ runs-on: ubuntu-latest
name: Update the TGS DMAPI
steps:
- name: Clone
diff --git a/code/__DEFINES/ARES.dm b/code/__DEFINES/ARES.dm
index 05a42738c499..ec84a6ab5992 100644
--- a/code/__DEFINES/ARES.dm
+++ b/code/__DEFINES/ARES.dm
@@ -43,11 +43,20 @@
#define APOLLO_ACCESS_DEBUG 5
/// Ticket statuses, both for Access and Maintenance
+/// Pending assignment/rejection
#define TICKET_PENDING "pending"
+/// Assigned to a WJ
#define TICKET_ASSIGNED "assigned"
-#define TICKET_REJECTED "rejected"
+/// Cancelled by reporter
#define TICKET_CANCELLED "cancelled"
-#define TICKET_COMPLETED "complete"
+/// Rejected by WJs
+#define TICKET_REJECTED "rejected"
+/// Completed by WJs
+#define TICKET_COMPLETED "completed"
+
+/// Checks for if buttons can be used, these may yet be removed and internalised to the UI programming
+#define TICKET_OPEN "OPEN"
+#define TICKET_CLOSED "CLOSED"
/// Cooldowns
#define COOLDOWN_ARES_SENSOR 60 SECONDS
diff --git a/code/__DEFINES/access.dm b/code/__DEFINES/access.dm
index a40675e0560e..dcc8e4bf6c4b 100644
--- a/code/__DEFINES/access.dm
+++ b/code/__DEFINES/access.dm
@@ -71,3 +71,11 @@ most of them are tied into map-placed objects. This should be reworked in the fu
#define ACCESS_WY_CORPORATE_DS 202
#define ACCESS_PRESS 203
//=================================================
+
+// Yautja Access Levels
+/// Requires a visible ID chip to open
+#define ACCESS_YAUTJA_SECURE 250
+/// Elders+ only
+#define ACCESS_YAUTJA_ELDER 251
+/// Ancients only
+#define ACCESS_YAUTJA_ANCIENT 252
diff --git a/code/__DEFINES/admin.dm b/code/__DEFINES/admin.dm
index 9702d51004ad..6844721cd7f0 100644
--- a/code/__DEFINES/admin.dm
+++ b/code/__DEFINES/admin.dm
@@ -71,3 +71,6 @@ var/global/list/note_categories = list("Admin", "Merit", "Commanding Officer", "
#define ANTIGRIEF_NEW_PLAYERS 1
/// Enables antigrief entirely: Nobody can activate explosives on the Almayer, unless the ship crashed.
#define ANTIGRIEF_ENABLED 2
+
+/// Proc has been blocked by IsAdminAdvancedProcCall()
+#define PROC_BLOCKED "PROCCALL BLOCKED"
diff --git a/code/__DEFINES/atmospherics.dm b/code/__DEFINES/atmospherics.dm
index 5869650da273..fcc3e7784cb5 100644
--- a/code/__DEFINES/atmospherics.dm
+++ b/code/__DEFINES/atmospherics.dm
@@ -37,3 +37,7 @@
/// This was a define, but I changed it to a variable so it can be changed in-game.(kept the all-caps definition because... code...) -Errorage
var/MAX_EXPLOSION_RANGE = 14
+
+/// Used in /obj/structure/pipes/vents/proc/create_gas
+#define VENT_GAS_SMOKE "Smoke"
+#define VENT_GAS_CN20 "CN20 Nerve Gas"
diff --git a/code/__DEFINES/autofire.dm b/code/__DEFINES/autofire.dm
new file mode 100644
index 000000000000..934cdcd7dc79
--- /dev/null
+++ b/code/__DEFINES/autofire.dm
@@ -0,0 +1,4 @@
+// Controls how many buckets should be kept, each representing a tick. Max is ten seconds, to have better perf.
+#define AUTOFIRE_BUCKET_LEN (world.fps * 10)
+/// Helper for getting the correct bucket
+#define AUTOFIRE_BUCKET_POS(next_fire) (((round((next_fire - SSautomatedfire.head_offset) / world.tick_lag) + 1) % AUTOFIRE_BUCKET_LEN) || AUTOFIRE_BUCKET_LEN)
diff --git a/code/__DEFINES/clans.dm b/code/__DEFINES/clans.dm
index 54c9d11616e5..1b95d11c030c 100644
--- a/code/__DEFINES/clans.dm
+++ b/code/__DEFINES/clans.dm
@@ -49,14 +49,14 @@
/// Scales with clan size
#define CLAN_LIMIT_SIZE 2
-var/global/list/datum/rank/clan_ranks = list(
- CLAN_RANK_UNBLOODED = new /datum/rank/unblooded(),
- CLAN_RANK_YOUNG = new /datum/rank/young(),
- CLAN_RANK_BLOODED = new /datum/rank/blooded(),
- CLAN_RANK_ELITE = new /datum/rank/elite(),
- CLAN_RANK_ELDER = new /datum/rank/elder(),
- CLAN_RANK_LEADER = new /datum/rank/leader(),
- CLAN_RANK_ADMIN = new /datum/rank/ancient()
+var/global/list/datum/yautja_rank/clan_ranks = list(
+ CLAN_RANK_UNBLOODED = new /datum/yautja_rank/unblooded(),
+ CLAN_RANK_YOUNG = new /datum/yautja_rank/young(),
+ CLAN_RANK_BLOODED = new /datum/yautja_rank/blooded(),
+ CLAN_RANK_ELITE = new /datum/yautja_rank/elite(),
+ CLAN_RANK_ELDER = new /datum/yautja_rank/elder(),
+ CLAN_RANK_LEADER = new /datum/yautja_rank/leader(),
+ CLAN_RANK_ADMIN = new /datum/yautja_rank/ancient()
)
var/global/list/clan_ranks_ordered = list(
diff --git a/code/__DEFINES/client_prefs.dm b/code/__DEFINES/client_prefs.dm
index ef5ff00e4ed6..b1e194354555 100644
--- a/code/__DEFINES/client_prefs.dm
+++ b/code/__DEFINES/client_prefs.dm
@@ -22,6 +22,7 @@
#define TOGGLE_VEND_ITEM_TO_HAND (1<<15) // This toggles whether items from vendors will be automatically put into your hand.
#define TOGGLE_START_JOIN_CURRENT_SLOT (1<<16) // Whether joining at roundstart ignores assigned character slot for the job and uses currently selected slot.
#define TOGGLE_LATE_JOIN_CURRENT_SLOT (1<<17) //Whether joining during the round ignores assigned character slot for the job and uses currently selected slot.
+#define TOGGLE_ABILITY_DEACTIVATION_OFF (1<<18) // This toggles whether selecting the same ability again can toggle it off
#define JOB_SLOT_RANDOMISED_SLOT -1
#define JOB_SLOT_CURRENT_SLOT 0
diff --git a/code/__DEFINES/combat.dm b/code/__DEFINES/combat.dm
index 71c659054952..31df07648fc0 100644
--- a/code/__DEFINES/combat.dm
+++ b/code/__DEFINES/combat.dm
@@ -18,3 +18,20 @@
//the define for visible message range in combat
#define COMBAT_MESSAGE_RANGE 3
#define DEFAULT_MESSAGE_RANGE 7
+
+#define BAYONET_DRAW_DELAY (1 SECONDS)
+
+//Predator decloak multpliers based on the standard.
+#define DECLOAK_STANDARD (10 SECONDS)
+/// Forced for any unspecified reason.
+#define DECLOAK_FORCED 1
+/// Caused by being worn by non humans.
+#define DECLOAK_SPECIES 0.75
+/// Caused by fire extinguisher.
+#define DECLOAK_EXTINGUISHER 1.5
+/// Caused by predalien screech.
+#define DECLOAK_PREDALIEN 2
+/// Caused by being in a body of water.
+#define DECLOAK_SUBMERGED 2
+/// Caused by an EMP.
+#define DECLOAK_EMP 3
diff --git a/code/__DEFINES/conflict.dm b/code/__DEFINES/conflict.dm
index 141d69c69b11..7a1b322a19ee 100644
--- a/code/__DEFINES/conflict.dm
+++ b/code/__DEFINES/conflict.dm
@@ -54,30 +54,24 @@
#define GUN_TRIGGER_SAFETY (1<<1)
#define GUN_UNUSUAL_DESIGN (1<<2)
#define GUN_SILENCED (1<<3)
-#define GUN_AUTOMATIC (1<<4)
///If checking for ammo with current.mag you have to check it against numerical values, as booleans will not trigger.
-#define GUN_INTERNAL_MAG (1<<5)
-#define GUN_AUTO_EJECTOR (1<<6)
-#define GUN_AMMO_COUNTER (1<<7)
-#define GUN_BURST_ON (1<<8)
-#define GUN_BURST_FIRING (1<<9)
-#define GUN_FLASHLIGHT_ON (1<<10)
-#define GUN_WY_RESTRICTED (1<<11)
-#define GUN_SPECIALIST (1<<12)
-#define GUN_WIELDED_FIRING_ONLY (1<<13)
-#define GUN_HAS_FULL_AUTO (1<<14)
-#define GUN_FULL_AUTO_ON (1<<15)
+#define GUN_INTERNAL_MAG (1<<4)
+#define GUN_AUTO_EJECTOR (1<<5)
+#define GUN_AMMO_COUNTER (1<<6)
+#define GUN_BURST_FIRING (1<<7)
+#define GUN_FLASHLIGHT_ON (1<<8)
+#define GUN_WY_RESTRICTED (1<<9)
+#define GUN_SPECIALIST (1<<10)
+#define GUN_WIELDED_FIRING_ONLY (1<<11)
/// removes unwielded accuracy and scatter penalties (not recoil)
-#define GUN_ONE_HAND_WIELDED (1<<16)
-#define GUN_ANTIQUE (1<<17)
+#define GUN_ONE_HAND_WIELDED (1<<12)
+#define GUN_ANTIQUE (1<<13)
/// Whether the gun has been fired by its current user (reset upon `dropped()`)
-#define GUN_RECOIL_BUILDUP (1<<18)
+#define GUN_RECOIL_BUILDUP (1<<14)
/// support weapon, bipod will grant IFF
-#define GUN_SUPPORT_PLATFORM (1<<19)
-#define GUN_BURST_ONLY (1<<20)
-#define GUN_FULL_AUTO_ONLY (1<<21)
+#define GUN_SUPPORT_PLATFORM (1<<15)
/// No gun description, only base desc
-#define GUN_NO_DESCRIPTION (1<<22)
+#define GUN_NO_DESCRIPTION (1<<16)
// NOTE: Don't add flags past 1<<23, it'll break things due to BYOND limitations. You can usually use a Component instead.
#define USES_STREAKS (1<<0)
@@ -85,15 +79,17 @@
#define MOVES_WHEN_LEVERING (1<<2)
//Gun attachable related flags.
-#define ATTACH_REMOVABLE 1
-#define ATTACH_ACTIVATION 2
+#define ATTACH_REMOVABLE (1<<0)
+#define ATTACH_ACTIVATION (1<<1)
/// for attachments that fire bullets
-#define ATTACH_PROJECTILE 4
-#define ATTACH_RELOADABLE 8
+#define ATTACH_PROJECTILE (1<<2)
+#define ATTACH_RELOADABLE (1<<3)
/// is a weapon that fires stuff
-#define ATTACH_WEAPON 16
+#define ATTACH_WEAPON (1<<4)
+/// This attachment should override ignore if it is empty
+#define ATTACH_IGNORE_EMPTY (1<<5)
/// This attachment should activate if you attack() with it attached.
-#define ATTACH_MELEE 32
+#define ATTACH_MELEE (1<<6)
//Ammo magazine defines, for flags_magazine
@@ -200,6 +196,7 @@
// human armor
#define CLOTHING_ARMOR_NONE 0
+#define CLOTHING_ARMOR_VERYLOW 5
#define CLOTHING_ARMOR_LOW 10
#define CLOTHING_ARMOR_MEDIUMLOW 15
#define CLOTHING_ARMOR_MEDIUM 20
diff --git a/code/__DEFINES/dcs/signals/atom/mob/signals_mob.dm b/code/__DEFINES/dcs/signals/atom/mob/signals_mob.dm
index 347623798b74..323e0ee6966c 100644
--- a/code/__DEFINES/dcs/signals/atom/mob/signals_mob.dm
+++ b/code/__DEFINES/dcs/signals/atom/mob/signals_mob.dm
@@ -110,3 +110,9 @@
#define COMSIG_MOB_STAT_SET_DEAD "mob_stat_set_dead"
#define COMSIG_GHOST_MOVED "ghost_moved"
+
+#define COMSIG_MOB_MOUSEDOWN "mob_mousedown" //from /client/MouseDown(): (atom/object, turf/location, control, params)
+#define COMSIG_MOB_MOUSEUP "mob_mouseup" //from /client/MouseUp(): (atom/object, turf/location, control, params)
+#define COMSIG_MOB_MOUSEDRAG "mob_mousedrag" //from /client/MouseDrag(): (atom/src_object, atom/over_object, turf/src_location, turf/over_location, src_control, over_control, params)
+ #define COMSIG_MOB_CLICK_CANCELED (1<<0)
+ #define COMSIG_MOB_CLICK_HANDLED (1<<1)
diff --git a/code/__DEFINES/dcs/signals/atom/signals_item.dm b/code/__DEFINES/dcs/signals/atom/signals_item.dm
index 9c2f3b92ba05..138e88d21746 100644
--- a/code/__DEFINES/dcs/signals/atom/signals_item.dm
+++ b/code/__DEFINES/dcs/signals/atom/signals_item.dm
@@ -38,3 +38,19 @@
#define COMSIG_ITEM_ZOOM "item_zoom"
/// from /obj/item/proc/unzoom() : (mob/user)
#define COMSIG_ITEM_UNZOOM "item_unzoom"
+
+//Signals for automatic fire at component
+#define COMSIG_AUTOMATIC_SHOOTER_START_SHOOTING_AT "start_shooting_at"
+#define COMSIG_AUTOMATIC_SHOOTER_STOP_SHOOTING_AT "stop_shooting_at"
+#define COMSIG_AUTOMATIC_SHOOTER_SHOOT "shoot"
+
+//Signals for gun auto fire component
+#define COMSIG_GET_BURST_FIRE "get_burst_fire"
+ #define BURST_FIRING (1<<0)
+
+#define COMSIG_GUN_FIRE "gun_fire"
+#define COMSIG_GUN_STOP_FIRE "gun_stop_fire"
+#define COMSIG_GUN_FIRE_MODE_TOGGLE "gun_fire_mode_toggle"
+#define COMSIG_GUN_AUTOFIREDELAY_MODIFIED "gun_autofiredelay_modified"
+#define COMSIG_GUN_BURST_SHOTS_TO_FIRE_MODIFIED "gun_burst_shots_to_fire_modified"
+#define COMSIG_GUN_BURST_SHOT_DELAY_MODIFIED "gun_burst_shot_delay_modified"
diff --git a/code/__DEFINES/dcs/signals/signals_global.dm b/code/__DEFINES/dcs/signals/signals_global.dm
index 9781f61ec95c..a288ac2c8be7 100644
--- a/code/__DEFINES/dcs/signals/signals_global.dm
+++ b/code/__DEFINES/dcs/signals/signals_global.dm
@@ -56,3 +56,6 @@
/// From /datum/game_mode/colonialmarines/proc/check_ground_humans()
#define COMSIG_GLOB_GROUNDSIDE_FORSAKEN_HANDLING "!groundside_forsaken_handling"
+
+/// From
+#define COMSIG_GLOB_YAUTJA_ARMORY_OPENED "yautja_armory_opened"
diff --git a/code/__DEFINES/wj_emotes.dm b/code/__DEFINES/emote_panels.dm
similarity index 70%
rename from code/__DEFINES/wj_emotes.dm
rename to code/__DEFINES/emote_panels.dm
index f315c6eb2ba5..59959818da74 100644
--- a/code/__DEFINES/wj_emotes.dm
+++ b/code/__DEFINES/emote_panels.dm
@@ -6,3 +6,7 @@
#define JOE_EMOTE_CATEGORY_WARNING "Warning"
#define JOE_EMOTE_CATEGORY_QUESTION "Question"
#define JOE_EMOTE_CATEGORY_NOTICE "Notice"
+
+#define YAUTJA_EMOTE_CATEGORY_FAKESOUND "Fake Sound"
+#define YAUTJA_EMOTE_CATEGORY_VOICE "Voice Synthesizer"
+#define YAUTJA_EMOTE_CATEGORY_SPECIES "Yautja"
diff --git a/code/__DEFINES/equipment.dm b/code/__DEFINES/equipment.dm
index 4212f6a52301..461eae27a2a3 100644
--- a/code/__DEFINES/equipment.dm
+++ b/code/__DEFINES/equipment.dm
@@ -82,7 +82,6 @@
#define NOTABLEMERGE (1<<13)
/// Has heat source but isn't 'on fire' and thus can be stored
#define IGNITING_ITEM (1<<14)
-
//==========================================================================================
diff --git a/code/__DEFINES/guns.dm b/code/__DEFINES/guns.dm
index a89d98805e73..b29f7c7439f2 100644
--- a/code/__DEFINES/guns.dm
+++ b/code/__DEFINES/guns.dm
@@ -37,3 +37,11 @@
#define REVOLVER_TIP_COLOR_INCENDIARY AMMO_BAND_COLOR_INCENDIARY
#define REVOLVER_TIP_COLOR_PENETRATING AMMO_BAND_COLOR_PENETRATING
#define REVOLVER_TIP_COLOR_TOXIN AMMO_BAND_COLOR_TOXIN
+
+#define GUN_FIREMODE_SEMIAUTO "semi-auto fire mode"
+#define GUN_FIREMODE_BURSTFIRE "burst-fire mode"
+#define GUN_FIREMODE_AUTOMATIC "automatic fire mode"
+
+//autofire component fire callback return flags
+#define AUTOFIRE_CONTINUE (1<<0)
+#define AUTOFIRE_SUCCESS (1<<1)
diff --git a/code/__DEFINES/keybinding.dm b/code/__DEFINES/keybinding.dm
index 422edb05508b..1878ca63f34e 100644
--- a/code/__DEFINES/keybinding.dm
+++ b/code/__DEFINES/keybinding.dm
@@ -189,6 +189,7 @@
#define COMSIG_KB_OBSERVER_JOIN_XENO "keybinding_observer_join_as_xeno"
#define COMSIG_KB_OBSERVER_JOIN_ERT "keybinding_observer_join_ert"
#define COMSIG_KB_OBSERVER_JOIN_PREDATOR "keybinding_observer_join_pred"
+#define COMSIG_KB_OBSERVER_JOIN_LESSER_DRONE "keybinding_observer_join_lesser_drone"
#define CATEGORY_CLIENT "CLIENT"
#define CATEGORY_EMOTE "EMOTE"
diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm
index bed2ceeced7d..b024f22ebfff 100644
--- a/code/__DEFINES/misc.dm
+++ b/code/__DEFINES/misc.dm
@@ -113,7 +113,7 @@
// These behaviors are either of the person performing the action or any targets.
/// You cannot move the person while this action is being performed
-#define BEHAVIOR_IMMOBILE (1<<18)
+#define BEHAVIOR_IMMOBILE (1<<19)
// *************************************** //
// END DO_AFTER FLAGS //
@@ -284,6 +284,8 @@
#define COOLDOWN_COMM_CENTRAL 30 SECONDS
#define COOLDOWN_COMM_DESTRUCT 5 MINUTES
+///Cooldown for pred recharge
+#define COOLDOWN_BRACER_CHARGE 3 MINUTES
// magic value to use for indicating a proc slept
#define PROC_RETURN_SLEEP -1
diff --git a/code/__DEFINES/mobs.dm b/code/__DEFINES/mobs.dm
index ba928e202cf0..673bb4fc6d81 100644
--- a/code/__DEFINES/mobs.dm
+++ b/code/__DEFINES/mobs.dm
@@ -221,6 +221,7 @@
//Mob sizes
#define MOB_SIZE_SMALL 0
#define MOB_SIZE_HUMAN 1
+#define MOB_SIZE_XENO_VERY_SMALL 1.5
#define MOB_SIZE_XENO_SMALL 2
#define MOB_SIZE_XENO 3
#define MOB_SIZE_BIG 4
diff --git a/code/__DEFINES/mode.dm b/code/__DEFINES/mode.dm
index ab58df78abcc..aa22c70d4213 100644
--- a/code/__DEFINES/mode.dm
+++ b/code/__DEFINES/mode.dm
@@ -222,6 +222,7 @@ var/global/list/whitelist_hierarchy = list(WHITELIST_NORMAL, WHITELIST_COUNCIL,
#define FACTION_CLF "CLF"
#define FACTION_PMC "PMC"
#define FACTION_CONTRACTOR "VAI"
+#define FACTION_MARSHAL "Colonial Marshal"
#define FACTION_WY_DEATHSQUAD "WY Death Squad"
#define FACTION_MERCENARY "Mercenary"
#define FACTION_FREELANCER "Freelancer"
@@ -238,7 +239,7 @@ var/global/list/whitelist_hierarchy = list(WHITELIST_NORMAL, WHITELIST_COUNCIL,
#define FACTION_LIST_MARINE list(FACTION_MARINE)
#define FACTION_LIST_HUMANOID list(FACTION_MARINE, FACTION_PMC, FACTION_WY, FACTION_WY_DEATHSQUAD, FACTION_CLF, FACTION_CONTRACTOR, FACTION_UPP, FACTION_FREELANCER, FACTION_SURVIVOR, FACTION_NEUTRAL, FACTION_COLONIST, FACTION_MERCENARY, FACTION_DUTCH, FACTION_HEFA, FACTION_GLADIATOR, FACTION_PIRATE, FACTION_PIZZA, FACTION_SOUTO, FACTION_YAUTJA, FACTION_ZOMBIE)
-#define FACTION_LIST_ERT list(FACTION_PMC, FACTION_WY_DEATHSQUAD, FACTION_CLF, FACTION_CONTRACTOR, FACTION_UPP, FACTION_FREELANCER, FACTION_MERCENARY, FACTION_DUTCH, FACTION_HEFA, FACTION_GLADIATOR, FACTION_PIRATE, FACTION_PIZZA, FACTION_SOUTO)
+#define FACTION_LIST_ERT list(FACTION_PMC, FACTION_WY_DEATHSQUAD, FACTION_CLF, FACTION_CONTRACTOR, FACTION_UPP, FACTION_FREELANCER, FACTION_MERCENARY, FACTION_DUTCH, FACTION_HEFA, FACTION_GLADIATOR, FACTION_PIRATE, FACTION_PIZZA, FACTION_SOUTO, FACTION_MARSHAL)
#define FACTION_LIST_WY list(FACTION_PMC, FACTION_WY_DEATHSQUAD, FACTION_WY)
#define FACTION_LIST_MARINE_WY list(FACTION_MARINE, FACTION_PMC, FACTION_WY_DEATHSQUAD, FACTION_WY)
#define FACTION_LIST_MARINE_UPP list(FACTION_MARINE, FACTION_UPP)
diff --git a/code/__DEFINES/sounds.dm b/code/__DEFINES/sounds.dm
index 51279e0ca0cd..f01ddfc86792 100644
--- a/code/__DEFINES/sounds.dm
+++ b/code/__DEFINES/sounds.dm
@@ -71,6 +71,7 @@
#define AMBIENCE_ALMAYER 'sound/ambience/almayerambience.ogg'
#define AMBIENCE_LV624 'sound/ambience/ambienceLV624.ogg'
#define AMBIENCE_BIGRED 'sound/ambience/desert.ogg'
+#define AMBIENCE_NV 'sound/ambience/ambienceNV.ogg'
#define AMBIENCE_PRISON 'sound/ambience/shipambience.ogg'
#define AMBIENCE_TRIJENT 'sound/ambience/desert.ogg'
diff --git a/code/__DEFINES/subsystems.dm b/code/__DEFINES/subsystems.dm
index 662bcb458c55..3a25d865fb60 100644
--- a/code/__DEFINES/subsystems.dm
+++ b/code/__DEFINES/subsystems.dm
@@ -173,6 +173,7 @@
#define SS_PRIORITY_INPUT 1000
#define SS_PRIORITY_TIMER 700
+#define SS_PRIORITY_AUTOFIRE 450
#define SS_PRIORITY_SOUND 250
#define SS_PRIORITY_TICKER 200
#define SS_PRIORITY_NIGHTMARE 180
diff --git a/code/__DEFINES/tgs.dm b/code/__DEFINES/tgs.dm
index 89976c498422..22c3827022ff 100644
--- a/code/__DEFINES/tgs.dm
+++ b/code/__DEFINES/tgs.dm
@@ -1,6 +1,6 @@
// tgstation-server DMAPI
-#define TGS_DMAPI_VERSION "6.5.0"
+#define TGS_DMAPI_VERSION "6.5.2"
// All functions and datums outside this document are subject to change with any version and should not be relied on.
diff --git a/code/__DEFINES/typecheck/humanoids.dm b/code/__DEFINES/typecheck/humanoids.dm
index 58d245c486e4..7076cf67c95c 100644
--- a/code/__DEFINES/typecheck/humanoids.dm
+++ b/code/__DEFINES/typecheck/humanoids.dm
@@ -25,7 +25,7 @@
#define isspeciessynth(A) (A.species?.group == SPECIES_SYNTHETIC)
//Size checks for carbon to use instead of typechecks. (Hellhounds are deprecated)
-#define iscarbonsizexeno(A) (A.mob_size >= MOB_SIZE_XENO_SMALL)
+#define iscarbonsizexeno(A) (A.mob_size >= MOB_SIZE_XENO_VERY_SMALL)
#define iscarbonsizehuman(A) (A.mob_size <= MOB_SIZE_HUMAN)
//job/role helpers
diff --git a/code/__DEFINES/typecheck/mobs_generic.dm b/code/__DEFINES/typecheck/mobs_generic.dm
index 49e4463435a6..1d848decda4e 100644
--- a/code/__DEFINES/typecheck/mobs_generic.dm
+++ b/code/__DEFINES/typecheck/mobs_generic.dm
@@ -1,4 +1,5 @@
#define isAI(A) (istype(A, /mob/living/silicon/ai))
+#define isARES(A) (istype(A, /mob/living/silicon/decoy/ship_ai))
#define isSilicon(A) (istype(A, /mob/living/silicon))
#define isRemoteControlling(M) (M && M.client && M.client.remote_control)
#define isRemoteControllingOrAI(M) ((M && M.client && M.client.remote_control) || (istype(M, /mob/living/silicon/ai)))
diff --git a/code/__DEFINES/typecheck/xenos.dm b/code/__DEFINES/typecheck/xenos.dm
index 4d1b7819bdf1..d313090e8305 100644
--- a/code/__DEFINES/typecheck/xenos.dm
+++ b/code/__DEFINES/typecheck/xenos.dm
@@ -14,6 +14,7 @@
#define islarva(A) (istype(A, /mob/living/carbon/xenomorph/larva))
#define ispredalienlarva(A) (istype(A, /mob/living/carbon/xenomorph/larva/predalien))
#define isfacehugger(A) (istype(A, /mob/living/carbon/xenomorph/facehugger))
+#define islesserdrone(A) (istype(A, /mob/living/carbon/xenomorph/lesser_drone))
#define ispraetorian(A) (istype(A, /mob/living/carbon/xenomorph/praetorian))
#define isqueen(A) (istype(A, /mob/living/carbon/xenomorph/queen))
#define isravager(A) (istype(A, /mob/living/carbon/xenomorph/ravager))
diff --git a/code/__DEFINES/weather.dm b/code/__DEFINES/weather.dm
index 16ee8154241f..c67575f80720 100644
--- a/code/__DEFINES/weather.dm
+++ b/code/__DEFINES/weather.dm
@@ -5,6 +5,7 @@
#define PROB_WEATHER_SOROKYNE 100 //Map specific defines go here.
#define PROB_WEATHER_BIG_RED 30
#define PROB_WEATHER_LV624 30
+#define PROB_WEATHER_NEW_VARADERO 100
#define WEATHER_TYPE_NO_WEATHER 0
#define WEATHER_TYPE_SNOW 1
diff --git a/code/__DEFINES/xeno.dm b/code/__DEFINES/xeno.dm
index 4b45c660feab..82237cd793b2 100644
--- a/code/__DEFINES/xeno.dm
+++ b/code/__DEFINES/xeno.dm
@@ -70,6 +70,7 @@
#define HUD_ARMOR_STATES_XENO 10
/// Multiplier for time taken for a xeno to place down a resin structure
+#define BUILD_TIME_MULT_LESSER_DRONE 2
#define BUILD_TIME_MULT_XENO 1
#define BUILD_TIME_MULT_BUILDER 1
#define BUILD_TIME_MULT_HIVELORD 0.5
@@ -168,6 +169,8 @@
#define XENO_LEAVE_TIMER_LARVA 80 //80 seconds
/// The time against away_timer when an AFK xeno (not larva) can be replaced
#define XENO_LEAVE_TIMER 300 //300 seconds
+/// The time against away_timer when an AFK facehugger converts to a npc
+#define XENO_FACEHUGGER_LEAVE_TIMER 420 //420 seconds
/// The time against away_timer when an AFK xeno gets listed in the available list so ghosts can get ready
#define XENO_AVAILABLE_TIMER 60 //60 seconds
@@ -204,6 +207,7 @@
// Health bands
#define XENO_HEALTH_LARVA 35 * XENO_UNIVERSAL_HPMULT
+#define XENO_HEALTH_LESSER_DRONE 160 * XENO_UNIVERSAL_HPMULT
#define XENO_HEALTH_RUNNER 230 * XENO_UNIVERSAL_HPMULT // Killed by 1 PB
#define XENO_HEALTH_TIER_1 250 * XENO_UNIVERSAL_HPMULT
#define XENO_HEALTH_TIER_2 300 * XENO_UNIVERSAL_HPMULT
@@ -601,7 +605,8 @@
#define XENO_CASTE_LARVA "Bloody Larva"
#define XENO_CASTE_PREDALIEN_LARVA "Predalien Larva"
#define XENO_CASTE_FACEHUGGER "Facehugger"
-#define XENO_T0_CASTES list(XENO_CASTE_LARVA, XENO_CASTE_PREDALIEN_LARVA, XENO_CASTE_FACEHUGGER)
+#define XENO_CASTE_LESSER_DRONE "Lesser Drone"
+#define XENO_T0_CASTES list(XENO_CASTE_LARVA, XENO_CASTE_PREDALIEN_LARVA, XENO_CASTE_FACEHUGGER, XENO_CASTE_LESSER_DRONE)
//t1
#define XENO_CASTE_DRONE "Drone"
@@ -629,7 +634,7 @@
#define XENO_CASTE_HELLHOUND "Hellhound"
#define XENO_SPECIAL_CASTES list(XENO_CASTE_QUEEN, XENO_CASTE_PREDALIEN, XENO_CASTE_HELLHOUND)
-#define ALL_XENO_CASTES list(XENO_CASTE_LARVA, XENO_CASTE_PREDALIEN_LARVA, XENO_CASTE_FACEHUGGER, XENO_CASTE_DRONE, XENO_CASTE_RUNNER, XENO_CASTE_SENTINEL, XENO_CASTE_DEFENDER, XENO_CASTE_BURROWER, XENO_CASTE_CARRIER, XENO_CASTE_HIVELORD, XENO_CASTE_LURKER, XENO_CASTE_WARRIOR, XENO_CASTE_SPITTER, XENO_CASTE_BOILER, XENO_CASTE_PRAETORIAN, XENO_CASTE_CRUSHER, XENO_CASTE_RAVAGER, XENO_CASTE_QUEEN, XENO_CASTE_PREDALIEN, XENO_CASTE_HELLHOUND)
+#define ALL_XENO_CASTES list(XENO_CASTE_LARVA, XENO_CASTE_PREDALIEN_LARVA, XENO_CASTE_FACEHUGGER, XENO_CASTE_LESSER_DRONE, XENO_CASTE_DRONE, XENO_CASTE_RUNNER, XENO_CASTE_SENTINEL, XENO_CASTE_DEFENDER, XENO_CASTE_BURROWER, XENO_CASTE_CARRIER, XENO_CASTE_HIVELORD, XENO_CASTE_LURKER, XENO_CASTE_WARRIOR, XENO_CASTE_SPITTER, XENO_CASTE_BOILER, XENO_CASTE_PRAETORIAN, XENO_CASTE_CRUSHER, XENO_CASTE_RAVAGER, XENO_CASTE_QUEEN, XENO_CASTE_PREDALIEN, XENO_CASTE_HELLHOUND)
// Checks if two hives are allied to each other.
// PARAMETERS:
@@ -693,3 +698,6 @@
#define TAILSTAB_AIRLOCK_DAMAGE_MULTIPLIER 2
#define FRENZY_DAMAGE_MULTIPLIER 2
+
+#define JOIN_AS_FACEHUGGER_DELAY (3 MINUTES)
+#define JOIN_AS_LESSER_DRONE_DELAY (30 SECONDS)
diff --git a/code/__HELPERS/game.dm b/code/__HELPERS/game.dm
index 0132a31d0b50..c05795c32b10 100644
--- a/code/__HELPERS/game.dm
+++ b/code/__HELPERS/game.dm
@@ -241,8 +241,14 @@
else
return get_step(start, EAST)
-/// Get a list of observers that can be alien candidates, optionally sorted by larva_queue_time
-/proc/get_alien_candidates(sorted = TRUE)
+/**
+ * Get a list of observers that can be alien candidates.
+ *
+ * Arguments:
+ * * hive - The hive we're filling a slot for to check if the player is banished
+ * * sorted - Whether to sort by larva_queue_time (default TRUE) or leave unsorted
+ */
+/proc/get_alien_candidates(datum/hive_status/hive = null, sorted = TRUE)
var/list/candidates = list()
for(var/mob/dead/observer/cur_obs as anything in GLOB.observer_list)
@@ -262,7 +268,7 @@
// copied from join as xeno
var/deathtime = world.time - cur_obs.timeofdeath
- if(deathtime < XENO_JOIN_DEAD_TIME && ( !cur_obs.client.admin_holder || !(cur_obs.client.admin_holder.rights & R_ADMIN)) )
+ if(deathtime < XENO_JOIN_DEAD_TIME && ( !cur_obs.client.admin_holder || !(cur_obs.client.admin_holder.rights & R_ADMIN) || !cur_obs.bypass_time_of_death_checks))
continue
// AFK players cannot be drafted
@@ -273,6 +279,15 @@
if((cur_obs.client.admin_holder && (cur_obs.client.admin_holder.rights & R_MOD)) && !cur_obs.adminlarva)
continue
+ if(hive)
+ var/banished = FALSE
+ for(var/mob_name in hive.banished_ckeys)
+ if(hive.banished_ckeys[mob_name] == cur_obs.ckey)
+ banished = TRUE
+ break
+ if(banished)
+ continue
+
candidates += cur_obs
// Optionally sort by larva_queue_time
diff --git a/code/__HELPERS/type2type.dm b/code/__HELPERS/type2type.dm
index 960f894d676f..4e4a1b3ff31c 100644
--- a/code/__HELPERS/type2type.dm
+++ b/code/__HELPERS/type2type.dm
@@ -226,7 +226,6 @@
if(rights & R_POSSESS) . += "[seperator]+POSSESS"
if(rights & R_PERMISSIONS) . += "[seperator]+PERMISSIONS"
if(rights & R_STEALTH) . += "[seperator]+STEALTH"
- if(rights & R_REJUVINATE) . += "[seperator]+REJUVINATE"
if(rights & R_COLOR) . += "[seperator]+COLOR"
if(rights & R_VAREDIT) . += "[seperator]+VAREDIT"
if(rights & R_SOUNDS) . += "[seperator]+SOUND"
diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm
index 3b0a2601bbb0..2e48c9f80cd3 100644
--- a/code/__HELPERS/unsorted.dm
+++ b/code/__HELPERS/unsorted.dm
@@ -1139,7 +1139,7 @@ var/global/image/action_purple_power_up
break
if(user_flags & INTERRUPT_NEEDHAND)
if(user_holding)
- if(!user_holding.loc || busy_user.get_active_hand() != user_holding) //no longer holding the required item
+ if(!user_holding.loc || busy_user.get_active_hand() != user_holding) //no longer holding the required item in active hand
. = FALSE
break
else if(busy_user.get_active_hand()) //something in active hand when we need it to stay empty
@@ -1153,6 +1153,11 @@ var/global/image/action_purple_power_up
else if(T.get_active_hand())
. = FALSE
break
+ if(user_flags & INTERRUPT_NO_NEEDHAND)
+ if(user_holding)
+ if(!user_holding.loc || (busy_user.l_hand != user_holding && busy_user.r_hand != user_holding)) //no longer holding the required item in either hand
+ . = FALSE
+ break
if(user_flags & INTERRUPT_RESIST && busy_user.resisting || \
target_is_mob && (target_flags & INTERRUPT_RESIST && T.resisting)
)
diff --git a/code/__HELPERS/verb_helpers.dm b/code/__HELPERS/verb_helpers.dm
index d042929f1184..4bc3ae584cd6 100644
--- a/code/__HELPERS/verb_helpers.dm
+++ b/code/__HELPERS/verb_helpers.dm
@@ -10,7 +10,7 @@
if(!target)
CRASH("add_verb called without a target")
if(IsAdminAdvancedProcCall())
- return
+ return PROC_BLOCKED
var/mob/mob_target = null
if(ismob(target))
@@ -56,7 +56,7 @@
*/
/proc/remove_verb(client/target, verb_or_list_to_remove)
if(IsAdminAdvancedProcCall())
- return
+ return PROC_BLOCKED
var/mob/mob_target = null
if(ismob(target))
diff --git a/code/_globalvars/bitfields.dm b/code/_globalvars/bitfields.dm
index 121d1e305e43..ef539b8459c7 100644
--- a/code/_globalvars/bitfields.dm
+++ b/code/_globalvars/bitfields.dm
@@ -25,7 +25,6 @@ DEFINE_BITFIELD(rights, list(
"POSSESS" = R_POSSESS,
"PERMISSIONS" = R_PERMISSIONS,
"STEALTH" = R_STEALTH,
- "REJUVENATE" = R_REJUVINATE,
"COLOR" = R_COLOR,
"VAREDIT" = R_VAREDIT,
"SOUNDS" = R_SOUNDS,
@@ -109,24 +108,18 @@ DEFINE_BITFIELD(flags_gun_features, list(
"GUN_TRIGGER_SAFETY" = GUN_TRIGGER_SAFETY,
"GUN_UNUSUAL_DESIGN" = GUN_UNUSUAL_DESIGN,
"GUN_SILENCED" = GUN_SILENCED,
- "GUN_AUTOMATIC" = GUN_AUTOMATIC,
"GUN_INTERNAL_MAG" = GUN_INTERNAL_MAG,
"GUN_AUTO_EJECTOR" = GUN_AUTO_EJECTOR,
"GUN_AMMO_COUNTER" = GUN_AMMO_COUNTER,
- "GUN_BURST_ON" = GUN_BURST_ON,
"GUN_BURST_FIRING" = GUN_BURST_FIRING,
"GUN_FLASHLIGHT_ON" = GUN_FLASHLIGHT_ON,
"GUN_WY_RESTRICTED" = GUN_WY_RESTRICTED,
"GUN_SPECIALIST" = GUN_SPECIALIST,
"GUN_WIELDED_FIRING_ONLY" = GUN_WIELDED_FIRING_ONLY,
- "GUN_HAS_FULL_AUTO" = GUN_HAS_FULL_AUTO,
- "GUN_FULL_AUTO_ON" = GUN_FULL_AUTO_ON,
"GUN_ONE_HAND_WIELDED" = GUN_ONE_HAND_WIELDED,
"GUN_ANTIQUE" = GUN_ANTIQUE,
"GUN_RECOIL_BUILDUP" = GUN_RECOIL_BUILDUP,
"GUN_SUPPORT_PLATFORM" = GUN_SUPPORT_PLATFORM,
- "GUN_BURST_ONLY" = GUN_BURST_ONLY,
- "GUN_FULL_AUTO_ONLY" = GUN_FULL_AUTO_ONLY,
))
DEFINE_BITFIELD(flags_magazine, list(
diff --git a/code/_globalvars/global_lists.dm b/code/_globalvars/global_lists.dm
index 586d5e71a92d..7e65cfecd8b0 100644
--- a/code/_globalvars/global_lists.dm
+++ b/code/_globalvars/global_lists.dm
@@ -50,6 +50,12 @@ GLOBAL_LIST_EMPTY(mainship_pipes)
// Resin constructions parameters
GLOBAL_LIST_INIT_TYPED(resin_constructions_list, /datum/resin_construction, setup_resin_constructions())
+GLOBAL_LIST_INIT(resin_build_order_lesser_drone, list(
+ /datum/resin_construction/resin_turf/wall,
+ /datum/resin_construction/resin_turf/membrane,
+ /datum/resin_construction/resin_obj/door,
+))
+
GLOBAL_LIST_INIT(resin_build_order_drone, list(
/datum/resin_construction/resin_turf/wall,
/datum/resin_construction/resin_turf/membrane,
diff --git a/code/_onclick/click_hold.dm b/code/_onclick/click_hold.dm
index c68beb52fc9e..f65dd33c2eea 100644
--- a/code/_onclick/click_hold.dm
+++ b/code/_onclick/click_hold.dm
@@ -30,6 +30,9 @@
mouse_trace_history = null
LAZYADD(mouse_trace_history, A)
+ if(SEND_SIGNAL(mob, COMSIG_MOB_MOUSEDOWN, A, T, skin_ctl, params) & COMSIG_MOB_CLICK_CANCELED)
+ return
+
var/list/mods = params2list(params)
if(mods["left"])
SEND_SIGNAL(src, COMSIG_CLIENT_LMB_DOWN, A, mods)
@@ -62,6 +65,9 @@
params += ";click_catcher=1"
holding_click = FALSE
+ if(SEND_SIGNAL(mob, COMSIG_MOB_MOUSEUP, A, T, skin_ctl, params) & COMSIG_MOB_CLICK_CANCELED)
+ return
+
var/list/mods = params2list(params)
if(mods["left"])
SEND_SIGNAL(src, COMSIG_CLIENT_LMB_UP, A, params)
@@ -75,6 +81,9 @@
if(click_catcher_click)
params += ";click_catcher=1"
+ if(SEND_SIGNAL(mob, COMSIG_MOB_MOUSEDRAG, src_obj, over_obj, src_loc, over_loc, src_ctl, over_ctl, params) & COMSIG_MOB_CLICK_CANCELED)
+ return
+
var/list/mods = params2list(params)
if(mods["left"])
SEND_SIGNAL(src, COMSIG_CLIENT_LMB_DRAG, src_obj, over_obj, params)
diff --git a/code/controllers/configuration/configuration.dm b/code/controllers/configuration/configuration.dm
index 86d5a11a668e..08de7b5c02ff 100644
--- a/code/controllers/configuration/configuration.dm
+++ b/code/controllers/configuration/configuration.dm
@@ -24,7 +24,8 @@
/datum/controller/configuration/proc/admin_reload()
if(IsAdminAdvancedProcCall())
- return
+ alert_proccall("configuration admin_reload")
+ return PROC_BLOCKED
log_admin("[key_name(usr)] has forcefully reloaded the configuration from disk.")
message_admins("[key_name_admin(usr)] has forcefully reloaded the configuration from disk.")
full_wipe()
@@ -33,7 +34,8 @@
/datum/controller/configuration/proc/Load(_directory)
if(IsAdminAdvancedProcCall()) //If admin proccall is detected down the line it will horribly break everything.
- return
+ alert_proccall("configuration Load")
+ return PROC_BLOCKED
if(_directory)
directory = _directory
if(entries)
@@ -117,7 +119,8 @@
/datum/controller/configuration/proc/full_wipe()
if(IsAdminAdvancedProcCall())
- return
+ alert_proccall("configuration full_wipe")
+ return PROC_BLOCKED
entries_by_type.Cut()
QDEL_LIST_ASSOC_VAL(entries)
entries = null
@@ -163,7 +166,8 @@
/datum/controller/configuration/proc/LoadEntries(filename, list/stack = list())
if(IsAdminAdvancedProcCall())
- return
+ alert_proccall("configuration LoadEntries")
+ return PROC_BLOCKED
var/filename_to_test = world.system_type == MS_WINDOWS ? lowertext(filename) : filename
if(filename_to_test in stack)
@@ -264,7 +268,7 @@
CRASH("Missing config entry for [entry_type]!")
if((E.protection & CONFIG_ENTRY_HIDDEN) && IsAdminAdvancedProcCall() && GLOB.LastAdminCalledProc == "Get" && GLOB.LastAdminCalledTargetRef == "[REF(src)]")
log_admin_private("Config access of [entry_type] attempted by [key_name(usr)]")
- return
+ return PROC_BLOCKED
return E.config_entry_value
@@ -278,7 +282,7 @@
CRASH("Missing config entry for [entry_type]!")
if((E.protection & CONFIG_ENTRY_LOCKED) && IsAdminAdvancedProcCall() && GLOB.LastAdminCalledProc == "Set" && GLOB.LastAdminCalledTargetRef == "[REF(src)]")
log_admin_private("Config rewrite of [entry_type] to [new_val] attempted by [key_name(usr)]")
- return
+ return PROC_BLOCKED
return E.ValidateAndSet("[new_val]")
diff --git a/code/controllers/configuration/entries/game_options.dm b/code/controllers/configuration/entries/game_options.dm
index fdf79db138f7..743f9be9fec0 100644
--- a/code/controllers/configuration/entries/game_options.dm
+++ b/code/controllers/configuration/entries/game_options.dm
@@ -122,3 +122,8 @@
/datum/config_entry/number/extra_larva_per_burst
config_entry_value = 1
integer = FALSE
+
+/datum/config_entry/number/embryo_burst_timer
+ min_val = 1
+ config_entry_value = 450
+ integer = TRUE
diff --git a/code/controllers/subsystem/autofire.dm b/code/controllers/subsystem/autofire.dm
new file mode 100644
index 000000000000..3d3abbd2669f
--- /dev/null
+++ b/code/controllers/subsystem/autofire.dm
@@ -0,0 +1,85 @@
+/**
+ * # Autofire Subsystem
+ *
+ * Maintains a timer-like system to handle autofiring. Much of this code is modeled
+ * after or adapted from TGMC's runechat subsytem.
+ *
+ * Note that this has the same structure for storing and queueing shooter component as the timer subsystem does
+ * for handling timers: the bucket_list is a list of autofire component, each of which are the head
+ * of a linked list. Any given index in bucket_list could be null, representing an empty bucket.
+ *
+ * Doesn't support any event scheduled for more than 100 ticks in the future, as it has no secondary queue by design
+ */
+SUBSYSTEM_DEF(automatedfire)
+ name = "Automated fire"
+ flags = SS_TICKER | SS_NO_INIT
+ wait = 1
+ priority = SS_PRIORITY_AUTOFIRE
+
+ /// world.time of the first entry in the bucket list, effectively the 'start time' of the current buckets
+ var/head_offset = 0
+ /// Index of the first non-empty bucket
+ var/practical_offset = 1
+ ///How many buckets for every frame of world.fps
+ var/bucket_resolution = 0
+ /// How many shooter are in the buckets
+ var/shooter_count = 0
+ /// List of buckets, each bucket holds every shooter that has to shoot this byond tick
+ var/list/bucket_list = list()
+ /// Reference to the next shooter before we clean shooter.next
+ var/datum/component/automatedfire/next_shooter
+
+/datum/controller/subsystem/automatedfire/PreInit()
+ bucket_list.len = AUTOFIRE_BUCKET_LEN
+ head_offset = world.time
+ bucket_resolution = world.tick_lag
+
+/datum/controller/subsystem/automatedfire/stat_entry(msg = "ActShooters: [shooter_count]")
+ return ..()
+
+/datum/controller/subsystem/automatedfire/fire(resumed = FALSE)
+ // Check for when we need to loop the buckets, this occurs when
+ // the head_offset is approaching AUTOFIRE_BUCKET_LEN ticks in the past
+ if (practical_offset > AUTOFIRE_BUCKET_LEN)
+ head_offset += TICKS2DS(AUTOFIRE_BUCKET_LEN)
+ practical_offset = 1
+ resumed = FALSE
+
+ // Check for when we have to reset buckets, typically from auto-reset
+ if ((length(bucket_list) != AUTOFIRE_BUCKET_LEN) || (world.tick_lag != bucket_resolution))
+ reset_buckets()
+ bucket_list = src.bucket_list
+ resumed = FALSE
+
+ // Store a reference to the 'working' shooter so that we can resume if the MC
+ // has us stop mid-way through processing
+ var/static/datum/component/automatedfire/shooter
+ if (!resumed)
+ shooter = null
+
+ // Iterate through each bucket starting from the practical offset
+ while (practical_offset <= AUTOFIRE_BUCKET_LEN && head_offset + ((practical_offset - 1) * world.tick_lag) <= world.time)
+ if(!shooter)
+ shooter = bucket_list[practical_offset]
+ bucket_list[practical_offset] = null
+
+ while (shooter)
+ next_shooter = shooter.next
+ INVOKE_ASYNC(shooter, TYPE_PROC_REF(/datum/component/automatedfire, process_shot))
+
+ SSautomatedfire.shooter_count--
+ shooter = next_shooter
+ if (MC_TICK_CHECK)
+ return
+
+ // Move to the next bucket
+ practical_offset++
+
+/datum/controller/subsystem/automatedfire/Recover()
+ bucket_list |= SSautomatedfire.bucket_list
+
+///In the event of a change of world.tick_lag, we refresh the size of the bucket and the bucket resolution
+/datum/controller/subsystem/automatedfire/proc/reset_buckets()
+ bucket_list.len = AUTOFIRE_BUCKET_LEN
+ head_offset = world.time
+ bucket_resolution = world.tick_lag
diff --git a/code/controllers/subsystem/mapping.dm b/code/controllers/subsystem/mapping.dm
index ed6e3cda15f5..afecabd74be0 100644
--- a/code/controllers/subsystem/mapping.dm
+++ b/code/controllers/subsystem/mapping.dm
@@ -123,10 +123,14 @@ SUBSYSTEM_DEF(mapping)
++i
// load the maps
- for (var/P in parsed_maps)
- var/datum/parsed_map/pm = P
- if (!pm.load(1, 1, start_z + parsed_maps[P], no_changeturf = TRUE))
+ for (var/datum/parsed_map/pm as anything in parsed_maps)
+ var/cur_z = start_z + parsed_maps[pm]
+ if (!pm.load(1, 1, cur_z, no_changeturf = TRUE))
errorList |= pm.original_path
+ if(istype(z_list[cur_z], /datum/space_level))
+ var/datum/space_level/cur_level = z_list[cur_z]
+ cur_level.x_bounds = pm.bounds[MAP_MAXX]
+ cur_level.y_bounds = pm.bounds[MAP_MAXY]
if(!silent)
INIT_ANNOUNCE("Loaded [name] in [(REALTIMEOFDAY - start_time)/10]s!")
return parsed_maps
diff --git a/code/controllers/subsystem/minimap.dm b/code/controllers/subsystem/minimap.dm
index c3b2d36b8177..b154c7673855 100644
--- a/code/controllers/subsystem/minimap.dm
+++ b/code/controllers/subsystem/minimap.dm
@@ -493,6 +493,16 @@ SUBSYSTEM_DEF(minimaps)
else
return UI_CLOSE
+/datum/tacmap/xeno/ui_status(mob/user)
+ if(!isxeno(user))
+ return UI_CLOSE
+
+ var/mob/living/carbon/xenomorph/xeno = user
+ if(!xeno.hive?.living_xeno_queen?.ovipositor)
+ return UI_CLOSE
+
+ return UI_INTERACTIVE
+
/datum/tacmap_holder
var/map_ref
var/atom/movable/screen/minimap/map
diff --git a/code/datums/agents/tools/tranq_gun.dm b/code/datums/agents/tools/tranq_gun.dm
index e812aa57037e..e95f853cef82 100644
--- a/code/datums/agents/tools/tranq_gun.dm
+++ b/code/datums/agents/tools/tranq_gun.dm
@@ -6,11 +6,10 @@
item_state = "pk9r"
current_mag = /obj/item/ammo_magazine/pistol/tranq
- burst_amount = 1
/obj/item/weapon/gun/pistol/tranquilizer/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_6
+ set_fire_delay(FIRE_DELAY_TIER_6)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_7
accuracy_mult_unwielded = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_10
diff --git a/code/datums/components/autofire/_automated_fire.dm b/code/datums/components/autofire/_automated_fire.dm
new file mode 100644
index 000000000000..9abd6a152199
--- /dev/null
+++ b/code/datums/components/autofire/_automated_fire.dm
@@ -0,0 +1,49 @@
+/datum/component/automatedfire
+ ///The owner of this component
+ var/atom/shooter
+ /// Contains the scheduled fire time, used for scheduling EOL
+ var/next_fire
+ /// Contains the reference to the next component in the bucket, used by autofire subsystem
+ var/datum/component/automatedfire/next
+ /// Contains the reference to the previous component in the bucket, used by autofire subsystem
+ var/datum/component/automatedfire/prev
+
+
+/// schedule the shooter into the system, inserting it into the next fire queue
+/datum/component/automatedfire/proc/schedule_shot()
+ //We move to another bucket, so we clean the reference from the former linked list
+ next = null
+ prev = null
+ var/list/bucket_list = SSautomatedfire.bucket_list
+
+ // Ensure the next_fire time is properly bound to avoid missing a scheduled event
+ next_fire = max(CEILING(next_fire, world.tick_lag), world.time + world.tick_lag)
+
+ // Get bucket position and a local reference to the datum var, it's faster to access this way
+ var/bucket_pos = AUTOFIRE_BUCKET_POS(next_fire)
+
+ // Get the bucket head for that bucket, increment the bucket count
+ var/datum/component/automatedfire/bucket_head = bucket_list[bucket_pos]
+ SSautomatedfire.shooter_count++
+
+ // If there is no existing head of this bucket, we can set this shooter to be that head
+ if (!bucket_head)
+ bucket_list[bucket_pos] = src
+ return
+
+ // Otherwise it's a simple insertion into the double-linked list
+ if (bucket_head.next)
+ next = bucket_head.next
+ next.prev = src
+
+ bucket_head.next = src
+ prev = bucket_head
+
+ //Something went wrong, probably a lag spike or something. To prevent infinite loops, we reschedule it to a another next fire
+ if(prev == src)
+ next_fire += 1
+ schedule_shot()
+
+///Handle the firing of the autofire component
+/datum/component/automatedfire/proc/process_shot()
+ return
diff --git a/code/datums/components/autofire/autofire.dm b/code/datums/components/autofire/autofire.dm
new file mode 100644
index 000000000000..31ca255f1b88
--- /dev/null
+++ b/code/datums/components/autofire/autofire.dm
@@ -0,0 +1,137 @@
+/datum/component/automatedfire/autofire
+ ///The current fire mode of the shooter
+ var/fire_mode
+ ///Delay between two shots when in full auto
+ var/auto_fire_shot_delay
+ ///Delay between two burst shots
+ var/burstfire_shot_delay
+ ///How many bullets are fired in burst mode
+ var/burst_shots_to_fire
+ ///Count the shots fired when bursting
+ var/shots_fired = 0
+ ///If the shooter is currently shooting
+ var/shooting = FALSE
+ ///If TRUE, the shooter will reset its references at the end of the burst
+ var/have_to_reset_at_burst_end = FALSE
+ ///If we are in a burst
+ var/bursting = FALSE
+ ///Callback to set bursting mode on the parent
+ var/datum/callback/callback_bursting
+ ///Callback to ask the parent to reset its firing vars
+ var/datum/callback/callback_reset_fire
+ ///Callback to ask the parent to fire
+ var/datum/callback/callback_fire
+ ///Callback to ask the parent to display ammo
+ var/datum/callback/callback_display_ammo
+ ///Callback to set parent's fa_firing
+ var/datum/callback/callback_set_firing
+
+/datum/component/automatedfire/autofire/Initialize(auto_fire_shot_delay = 0.3 SECONDS, burstfire_shot_delay, burst_shots_to_fire = 3, fire_mode = GUN_FIREMODE_SEMIAUTO, datum/callback/callback_bursting, datum/callback/callback_reset_fire, datum/callback/callback_fire, datum/callback/callback_display_ammo, datum/callback/callback_set_firing)
+ . = ..()
+
+ RegisterSignal(parent, COMSIG_GUN_FIRE_MODE_TOGGLE, PROC_REF(modify_fire_mode))
+ RegisterSignal(parent, COMSIG_GUN_AUTOFIREDELAY_MODIFIED, PROC_REF(modify_fire_shot_delay))
+ RegisterSignal(parent, COMSIG_GUN_BURST_SHOTS_TO_FIRE_MODIFIED, PROC_REF(modify_burst_shots_to_fire))
+ RegisterSignal(parent, COMSIG_GUN_BURST_SHOT_DELAY_MODIFIED, PROC_REF(modify_burstfire_shot_delay))
+ RegisterSignal(parent, COMSIG_GUN_FIRE, PROC_REF(initiate_shot))
+ RegisterSignal(parent, COMSIG_GUN_STOP_FIRE, PROC_REF(stop_firing))
+
+ src.auto_fire_shot_delay = auto_fire_shot_delay
+ src.burstfire_shot_delay = burstfire_shot_delay
+ src.burst_shots_to_fire = burst_shots_to_fire
+ src.fire_mode = fire_mode
+ src.callback_bursting = callback_bursting
+ src.callback_reset_fire = callback_reset_fire
+ src.callback_fire = callback_fire
+ src.callback_display_ammo = callback_display_ammo
+ src.callback_set_firing = callback_set_firing
+
+/datum/component/automatedfire/autofire/Destroy(force, silent)
+ QDEL_NULL(callback_fire)
+ QDEL_NULL(callback_reset_fire)
+ QDEL_NULL(callback_bursting)
+ QDEL_NULL(callback_display_ammo)
+ QDEL_NULL(callback_set_firing)
+ return ..()
+
+///Setter for fire mode
+/datum/component/automatedfire/autofire/proc/modify_fire_mode(datum/source, fire_mode)
+ SIGNAL_HANDLER
+ src.fire_mode = fire_mode
+
+///Setter for auto fire shot delay
+/datum/component/automatedfire/autofire/proc/modify_fire_shot_delay(datum/source, auto_fire_shot_delay)
+ SIGNAL_HANDLER
+ src.auto_fire_shot_delay = auto_fire_shot_delay
+
+///Setter for the number of shots in a burst
+/datum/component/automatedfire/autofire/proc/modify_burst_shots_to_fire(datum/source, burst_shots_to_fire)
+ SIGNAL_HANDLER
+ src.burst_shots_to_fire = burst_shots_to_fire
+
+///Setter for burst shot delay
+/datum/component/automatedfire/autofire/proc/modify_burstfire_shot_delay(datum/source, burstfire_shot_delay)
+ SIGNAL_HANDLER
+ src.burstfire_shot_delay = burstfire_shot_delay
+
+///Insert the component in the bucket system if it was not in already
+/datum/component/automatedfire/autofire/proc/initiate_shot()
+ SIGNAL_HANDLER
+ if(shooting)//if we are already shooting, it means the shooter is still on cooldown
+ return
+ shooting = TRUE
+ process_shot()
+
+///Remove the component from the bucket system if it was in
+/datum/component/automatedfire/autofire/proc/stop_firing()
+ SIGNAL_HANDLER
+ if(!shooting)
+ return
+ ///We are burst firing, we can't clean the state now. We will do it when the burst is over
+ if(bursting)
+ have_to_reset_at_burst_end = TRUE
+ return
+ shooting = FALSE
+ shots_fired = 0
+
+///Hard reset the autofire, happens when the shooter fall/is thrown, at the end of a burst or when it runs out of ammunition
+/datum/component/automatedfire/autofire/proc/hard_reset()
+ callback_reset_fire.Invoke() //resets the gun
+ shots_fired = 0
+ have_to_reset_at_burst_end = FALSE
+ if(bursting)
+ bursting = FALSE
+ callback_bursting.Invoke(FALSE)
+ shooting = FALSE
+
+
+///Ask the shooter to fire and schedule the next shot if need
+/datum/component/automatedfire/autofire/process_shot()
+ if(!shooting)
+ return
+ if(next_fire > world.time)//This mean duplication somewhere, we abort now
+ return
+ if(!(callback_fire.Invoke() & AUTOFIRE_CONTINUE))//reset fire if we want to stop
+ hard_reset()
+ return
+ switch(fire_mode)
+ if(GUN_FIREMODE_BURSTFIRE)
+ shots_fired++
+ if(shots_fired == burst_shots_to_fire)
+ callback_bursting.Invoke(FALSE)
+ callback_display_ammo.Invoke()
+ bursting = FALSE
+ stop_firing()
+ if(have_to_reset_at_burst_end)//We failed to reset because we were bursting, we do it now
+ callback_reset_fire.Invoke()
+ have_to_reset_at_burst_end = FALSE
+ return
+ callback_bursting.Invoke(TRUE)
+ bursting = TRUE
+ next_fire = world.time + burstfire_shot_delay
+ if(GUN_FIREMODE_AUTOMATIC)
+ callback_set_firing.Invoke(TRUE)
+ next_fire = world.time + auto_fire_shot_delay
+ if(GUN_FIREMODE_SEMIAUTO)
+ return
+ schedule_shot()
diff --git a/code/datums/emergency_calls/emergency_call.dm b/code/datums/emergency_calls/emergency_call.dm
index 2a305dcc4342..3d43917b2bc7 100644
--- a/code/datums/emergency_calls/emergency_call.dm
+++ b/code/datums/emergency_calls/emergency_call.dm
@@ -9,6 +9,11 @@
var/list/datum/emergency_call/all_calls = list() //initialized at round start and stores the datums.
var/datum/emergency_call/picked_calls[] = list() //Which distress calls are currently active
+/datum/game_mode/proc/ares_online()
+ var/name = "ARES Online"
+ var/input = "ARES. Online. Good morning, marines."
+ shipwide_ai_announcement(input, name, 'sound/AI/ares_online.ogg')
+
//The distress call parent. Cannot be called itself due to "name" being a filtered target.
/datum/emergency_call
var/name = "name"
diff --git a/code/datums/emergency_calls/goons.dm b/code/datums/emergency_calls/goons.dm
index 8bb2ee515c69..8a0b00968807 100644
--- a/code/datums/emergency_calls/goons.dm
+++ b/code/datums/emergency_calls/goons.dm
@@ -47,12 +47,12 @@
/datum/emergency_call/goon/chem_retrieval/New()
..()
dispatch_message = "[MAIN_SHIP_NAME], this is USCSS Royce. Our squad is boarding to retrieve all samples of a chemical recently scanned from your research department. You should already have received a significant sum of money for your department's discovery. In return we ask that you cooperate and provide everything related to the chemical to our retrieval team."
- objectives = "Secure all documents, samples, and chemicals containing the property DNA_Disintegrating from [MAIN_SHIP_NAME] research department."
+ objectives = "Secure all documents, samples, and chemicals containing the property DNA_Disintegrating from [MAIN_SHIP_NAME] research department and return them to Response Team Station."
/datum/emergency_call/goon/chem_retrieval/proc/check_objective_info()
if(objective_info)
- objectives = "Secure all documents, samples and chemicals related to [objective_info] from [MAIN_SHIP_NAME] research department."
- objectives += "Assume at least 30 units are located within the department. If they can not make more that should be all. Cooperate with the onboard CL to ensure all who know the complete recipe are kept silenced with a contract of confidentiality. All humans who have ingested the chemical must be brought back dead or alive. Viral scan is required for any humans who is suspected of ingestion. The professor may call for PMC back up if things get out of hand."
+ objectives = "Secure all documents, samples and chemicals related to [objective_info] from [MAIN_SHIP_NAME] research department and return them to Response Team Station."
+ objectives += "Assume at least 30 units are located within the department. If they can not make more that should be all. Cooperate with the onboard CL to ensure all who know the complete recipe are kept silenced with a contract of confidentiality. All humans who have ingested the chemical must be brought back dead or alive. Viral scan is required for any humans who is suspected of ingestion. You must not deploy to the colony without explicit permission from PMC Dispatch. The professor may call for PMC back up if things get out of hand."
checked_objective = TRUE
/datum/emergency_call/goon/chem_retrieval/create_member(datum/mind/M, turf/override_spawn_loc)
diff --git a/code/datums/factions/uscm.dm b/code/datums/factions/uscm.dm
index 1fb1df278ab0..4d13e7d285ca 100644
--- a/code/datums/factions/uscm.dm
+++ b/code/datums/factions/uscm.dm
@@ -2,15 +2,15 @@
name = "United States Colonial Marines"
faction_tag = FACTION_MARINE
-/datum/faction/uscm/modify_hud_holder(image/holder, mob/living/carbon/human/H)
- var/datum/squad/squad = H.assigned_squad
+/datum/faction/uscm/modify_hud_holder(image/holder, mob/living/carbon/human/current_human)
+ var/datum/squad/squad = current_human.assigned_squad
if(istype(squad))
- var/squad_clr = squad_colors[H.assigned_squad.color]
+ var/squad_clr = current_human.assigned_squad.equipment_color
var/marine_rk
- var/obj/item/card/id/I = H.get_idcard()
+ var/obj/item/card/id/I = current_human.get_idcard()
var/_role
- if(H.job)
- _role = H.job
+ if(current_human.job)
+ _role = current_human.job
else if(I)
_role = I.rank
switch(GET_DEFAULT_ROLE(_role))
@@ -29,42 +29,42 @@
if(JOB_MARINE_RAIDER) marine_rk = "soc"
if(JOB_MARINE_RAIDER_SL) marine_rk = "soctl"
if(JOB_MARINE_RAIDER_CMD) marine_rk = "soccmd"
- if(squad.squad_leader == H)
+ if(squad.squad_leader == current_human)
switch(squad.squad_type)
if("Squad") marine_rk = "leader_a"
if("Team") marine_rk = "soctl_a"
- H.langchat_styles = "langchat_bolded" // bold text for bold leaders
+ current_human.langchat_styles = "langchat_bolded" // bold text for bold leaders
else
- H.langchat_styles = initial(H.langchat_styles)
+ current_human.langchat_styles = initial(current_human.langchat_styles)
- H.langchat_color = squad_colors_chat[H.assigned_squad.color]
+ current_human.langchat_color = current_human.assigned_squad.chat_color
- if(!marine_rk) marine_rk = H.rank_fallback
+ if(!marine_rk) marine_rk = current_human.rank_fallback
if(marine_rk)
- var/image/IMG = image('icons/mob/hud/marine_hud.dmi', H, "hudsquad")
+ var/image/IMG = image('icons/mob/hud/marine_hud.dmi', current_human, "hudsquad")
if(squad_clr)
IMG.color = squad_clr
else
IMG.color = "#5A934A"
holder.overlays += IMG
- holder.overlays += image('icons/mob/hud/marine_hud.dmi', H, "hudsquad_[marine_rk]")
- if(H.assigned_squad && H.assigned_fireteam)
- var/image/IMG2 = image('icons/mob/hud/marine_hud.dmi', H, "hudsquad_[H.assigned_fireteam]")
+ holder.overlays += image('icons/mob/hud/marine_hud.dmi', current_human, "hudsquad_[marine_rk]")
+ if(current_human.assigned_squad && current_human.assigned_fireteam)
+ var/image/IMG2 = image('icons/mob/hud/marine_hud.dmi', current_human, "hudsquad_[current_human.assigned_fireteam]")
IMG2.color = squad_clr
holder.overlays += IMG2
- if(H.assigned_squad.fireteam_leaders[H.assigned_fireteam] == H)
- var/image/IMG3 = image('icons/mob/hud/marine_hud.dmi', H, "hudsquad_ftl")
+ if(current_human.assigned_squad.fireteam_leaders[current_human.assigned_fireteam] == current_human)
+ var/image/IMG3 = image('icons/mob/hud/marine_hud.dmi', current_human, "hudsquad_ftl")
IMG3.color = squad_clr
holder.overlays += IMG3
else
var/marine_rk
var/border_rk
var/icon_prefix = "hudsquad_"
- var/obj/item/card/id/ID = H.get_idcard()
+ var/obj/item/card/id/ID = current_human.get_idcard()
var/_role
- if(H.mind)
- _role = H.job
+ if(current_human.mind)
+ _role = current_human.job
else if(ID)
_role = ID.rank
switch(_role)
@@ -188,9 +188,9 @@
icon_prefix = "cmb_"
if(marine_rk)
- var/image/I = image('icons/mob/hud/marine_hud.dmi', H, "hudsquad")
+ var/image/I = image('icons/mob/hud/marine_hud.dmi', current_human, "hudsquad")
I.color = "#5A934A"
holder.overlays += I
- holder.overlays += image('icons/mob/hud/marine_hud.dmi', H, "[icon_prefix][marine_rk]")
+ holder.overlays += image('icons/mob/hud/marine_hud.dmi', current_human, "[icon_prefix][marine_rk]")
if(border_rk)
- holder.overlays += image('icons/mob/hud/marine_hud.dmi', H, "hudmarineborder[border_rk]")
+ holder.overlays += image('icons/mob/hud/marine_hud.dmi', current_human, "hudmarineborder[border_rk]")
diff --git a/code/datums/map_config.dm b/code/datums/map_config.dm
index c37bf802f12b..1f3c265ead76 100644
--- a/code/datums/map_config.dm
+++ b/code/datums/map_config.dm
@@ -31,6 +31,7 @@
var/shuttles = list()
var/announce_text = ""
+ var/infection_announce_text = ""
var/squads_max_num = 4
@@ -339,6 +340,9 @@
if(json["announce_text"])
announce_text = json["announce_text"]
+ if(json["infection_announce_text"])
+ infection_announce_text = json["infection_announce_text"]
+
if(json["weather_holder"])
weather_holder = text2path(json["weather_holder"])
if(!weather_holder)
diff --git a/code/datums/recipe.dm b/code/datums/recipe.dm
index ec0c90f427ca..47752fd59400 100644
--- a/code/datums/recipe.dm
+++ b/code/datums/recipe.dm
@@ -769,7 +769,7 @@
/datum/recipe/syntikabob
items = list(
/obj/item/stack/rods,
- /obj/item/reagent_container/food/snacks/meat/syntiflesh,
+ /obj/item/reagent_container/food/snacks/meat/synthmeat,
)
result = /obj/item/reagent_container/food/snacks/monkeykabob
diff --git a/code/datums/skills.dm b/code/datums/skills.dm
index 16a2a20a57fd..f37ea3a5a64e 100644
--- a/code/datums/skills.dm
+++ b/code/datums/skills.dm
@@ -319,6 +319,7 @@ CIVILIAN
/datum/skills/civilian/survivor/goon
name = "Survivor Goon"
skills = list(
+ SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_POLICE = SKILL_POLICE_SKILLED,
SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
@@ -330,14 +331,40 @@ CIVILIAN
/datum/skills/civilian/survivor/pmc
name = "Survivor PMC"
additional_skills = list(
+ SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_POLICE = SKILL_POLICE_SKILLED,
SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
+ SKILL_FIREARMS = SKILL_FIREARMS_EXPERT,
+ SKILL_VEHICLE = SKILL_VEHICLE_SMALL,
+ )
+
+/datum/skills/civilian/survivor/pmc/medic
+ name = "Survivor PMC Medic"
+ additional_skills = list(
+ SKILL_POLICE = SKILL_POLICE_SKILLED,
+ SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
+ SKILL_MEDICAL = SKILL_MEDICAL_MEDIC,
+ SKILL_SURGERY = SKILL_SURGERY_NOVICE,
SKILL_ENDURANCE = SKILL_ENDURANCE_SURVIVOR,
SKILL_FIREARMS = SKILL_FIREARMS_EXPERT,
SKILL_VEHICLE = SKILL_VEHICLE_SMALL,
)
+/datum/skills/civilian/survivor/pmc/engineer
+ name = "Survivor PMC Engineer"
+ additional_skills = list(
+ SKILL_POLICE = SKILL_POLICE_SKILLED,
+ SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
+ SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_SURVIVOR,
+ SKILL_FIREARMS = SKILL_FIREARMS_EXPERT,
+ SKILL_VEHICLE = SKILL_VEHICLE_SMALL,
+ SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
+ SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
+ SKILL_POWERLOADER = SKILL_POWERLOADER_MASTER,
+ )
+
/datum/skills/civilian/survivor/doctor
name = "Survivor Doctor"
additional_skills = list(
@@ -449,7 +476,7 @@ MILITARY SURVIVORS
SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_FIREARMS = SKILL_FIREARMS_TRAINED,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
- SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_SURVIVOR,
SKILL_LEADERSHIP = SKILL_LEAD_NOVICE,
SKILL_VEHICLE = SKILL_VEHICLE_DEFAULT,
SKILL_JTAC = SKILL_JTAC_TRAINED,
@@ -465,7 +492,7 @@ MILITARY SURVIVORS
SKILL_FIREARMS = SKILL_FIREARMS_TRAINED,
SKILL_MEDICAL = SKILL_MEDICAL_MEDIC,
SKILL_SURGERY = SKILL_SURGERY_NOVICE,
- SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_SURVIVOR,
SKILL_LEADERSHIP = SKILL_LEAD_NOVICE,
SKILL_VEHICLE = SKILL_VEHICLE_DEFAULT,
SKILL_JTAC = SKILL_JTAC_TRAINED,
@@ -481,7 +508,7 @@ MILITARY SURVIVORS
SKILL_FIREARMS = SKILL_FIREARMS_TRAINED,
SKILL_SPEC_WEAPONS = SKILL_SPEC_SCOUT,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
- SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_SURVIVOR,
SKILL_LEADERSHIP = SKILL_LEAD_NOVICE,
SKILL_VEHICLE = SKILL_VEHICLE_DEFAULT,
SKILL_JTAC = SKILL_JTAC_TRAINED,
@@ -497,7 +524,7 @@ MILITARY SURVIVORS
SKILL_FIREARMS = SKILL_FIREARMS_TRAINED,
SKILL_SPEC_WEAPONS = SKILL_SPEC_SMARTGUN,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
- SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_SURVIVOR,
SKILL_LEADERSHIP = SKILL_LEAD_NOVICE,
SKILL_VEHICLE = SKILL_VEHICLE_DEFAULT,
SKILL_JTAC = SKILL_JTAC_TRAINED,
@@ -513,7 +540,7 @@ MILITARY SURVIVORS
SKILL_FIREARMS = SKILL_FIREARMS_TRAINED,
SKILL_SPEC_WEAPONS = SKILL_SPEC_GRENADIER,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
- SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_SURVIVOR,
SKILL_LEADERSHIP = SKILL_LEAD_NOVICE,
SKILL_VEHICLE = SKILL_VEHICLE_DEFAULT,
SKILL_JTAC = SKILL_JTAC_TRAINED,
@@ -530,7 +557,7 @@ MILITARY SURVIVORS
SKILL_POLICE = SKILL_POLICE_SKILLED,
SKILL_JTAC = SKILL_JTAC_TRAINED,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
- SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_SURVIVOR,
SKILL_LEADERSHIP = SKILL_LEAD_TRAINED,
SKILL_VEHICLE = SKILL_VEHICLE_DEFAULT,
SKILL_JTAC = SKILL_JTAC_TRAINED,
@@ -545,6 +572,7 @@ COMMAND STAFF
/datum/skills/general
name = "General"
skills = list(
+ SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
SKILL_LEADERSHIP = SKILL_LEAD_MASTER,
@@ -1018,9 +1046,8 @@ COLONIAL LIBERATION FRONT
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_TRAINED,
SKILL_ENGINEER = SKILL_ENGINEER_TRAINED,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
- SKILL_POWERLOADER = SKILL_POWERLOADER_TRAINED,
SKILL_VEHICLE = SKILL_VEHICLE_SMALL,
- SKILL_ENDURANCE = SKILL_ENDURANCE_MAX,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_WEAK,
SKILL_JTAC = SKILL_JTAC_BEGINNER,
)
@@ -1032,7 +1059,7 @@ COLONIAL LIBERATION FRONT
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
SKILL_POWERLOADER = SKILL_POWERLOADER_TRAINED,
SKILL_VEHICLE = SKILL_VEHICLE_SMALL,
- SKILL_ENDURANCE = SKILL_ENDURANCE_MAX,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_WEAK,
SKILL_JTAC = SKILL_JTAC_BEGINNER,
)
@@ -1041,9 +1068,8 @@ COLONIAL LIBERATION FRONT
skills = list(
SKILL_MEDICAL = SKILL_MEDICAL_MEDIC,
SKILL_SURGERY = SKILL_SURGERY_TRAINED,
- SKILL_POWERLOADER = SKILL_POWERLOADER_TRAINED,
SKILL_VEHICLE = SKILL_VEHICLE_SMALL,
- SKILL_ENDURANCE = SKILL_ENDURANCE_MAX,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_WEAK,
SKILL_JTAC = SKILL_JTAC_BEGINNER,
)
@@ -1051,11 +1077,11 @@ COLONIAL LIBERATION FRONT
name = "CLF Specialist"
skills = list(
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
- SKILL_CQC = SKILL_CQC_SKILLED,
+ SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_ENGINEER = SKILL_ENGINEER_TRAINED, //to use c4 in demo set.
SKILL_LEADERSHIP = SKILL_LEAD_TRAINED,
SKILL_SPEC_WEAPONS = SKILL_SPEC_ALL,
- SKILL_ENDURANCE = SKILL_ENDURANCE_MAX,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED,
SKILL_JTAC = SKILL_JTAC_TRAINED
)
@@ -1065,7 +1091,7 @@ COLONIAL LIBERATION FRONT
skills = list(
SKILL_FIREARMS = SKILL_FIREARMS_TRAINED,
SKILL_ENGINEER = SKILL_ENGINEER_ENGI, // to use their C4
- SKILL_CQC = SKILL_CQC_EXPERT,
+ SKILL_CQC = SKILL_CQC_SKILLED,
SKILL_LEADERSHIP = SKILL_LEAD_EXPERT,
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED,
SKILL_POLICE = SKILL_POLICE_SKILLED,
@@ -1082,7 +1108,7 @@ COLONIAL LIBERATION FRONT
skills = list(
SKILL_FIREARMS = SKILL_FIREARMS_EXPERT,
SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
- SKILL_CQC = SKILL_CQC_EXPERT,
+ SKILL_CQC = SKILL_CQC_SKILLED,
SKILL_LEADERSHIP = SKILL_LEAD_MASTER,
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED,
SKILL_POLICE = SKILL_POLICE_SKILLED,
@@ -1147,9 +1173,9 @@ UNITED PROGRESSIVE PEOPLES
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_TRAINED,
SKILL_ENGINEER = SKILL_ENGINEER_TRAINED,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
- SKILL_ENDURANCE = SKILL_ENDURANCE_EXPERT,
- SKILL_CQC = SKILL_CQC_EXPERT,
- SKILL_FIREMAN = SKILL_FIREMAN_EXPERT,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
+ SKILL_CQC = SKILL_CQC_DEFAULT,
+ SKILL_FIREMAN = SKILL_FIREMAN_TRAINED,
SKILL_FIREARMS = SKILL_FIREARMS_EXPERT,
)
@@ -1159,9 +1185,9 @@ UNITED PROGRESSIVE PEOPLES
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
- SKILL_ENDURANCE = SKILL_ENDURANCE_EXPERT,
- SKILL_CQC = SKILL_CQC_EXPERT,
- SKILL_FIREMAN = SKILL_FIREMAN_EXPERT,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
+ SKILL_CQC = SKILL_CQC_DEFAULT,
+ SKILL_FIREMAN = SKILL_FIREMAN_TRAINED,
SKILL_FIREARMS = SKILL_FIREARMS_EXPERT,
)
@@ -1170,9 +1196,9 @@ UNITED PROGRESSIVE PEOPLES
skills = list(
SKILL_MEDICAL = SKILL_MEDICAL_DOCTOR,
SKILL_SURGERY = SKILL_SURGERY_TRAINED,
- SKILL_ENDURANCE = SKILL_ENDURANCE_MASTER, //trained in medicine more than combat
+ SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
+ SKILL_CQC = SKILL_CQC_DEFAULT,
SKILL_FIREARMS = SKILL_FIREARMS_TRAINED,
- SKILL_CQC = SKILL_CQC_TRAINED
)
/datum/skills/upp/specialist
@@ -1180,14 +1206,13 @@ UNITED PROGRESSIVE PEOPLES
skills = list(
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_TRAINED,
SKILL_ENGINEER = SKILL_ENGINEER_TRAINED,
- SKILL_ENDURANCE = SKILL_ENDURANCE_MAX,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_MASTER,
SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_LEADERSHIP = SKILL_LEAD_TRAINED,
SKILL_JTAC = SKILL_JTAC_TRAINED,
SKILL_SPEC_WEAPONS = SKILL_SPEC_UPP,
SKILL_FIREARMS = SKILL_FIREARMS_EXPERT,
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED,
- SKILL_CQC = SKILL_CQC_MASTER,
)
/datum/skills/upp/SL
@@ -1205,10 +1230,10 @@ UNITED PROGRESSIVE PEOPLES
/datum/skills/upp/military_police
name = "UPP Military Police"
skills = list(
- SKILL_CQC = SKILL_CQC_EXPERT,
+ SKILL_CQC = SKILL_CQC_SKILLED,
SKILL_POLICE = SKILL_POLICE_SKILLED,
SKILL_FIREMAN = SKILL_FIREMAN_EXPERT,
- SKILL_ENDURANCE = SKILL_ENDURANCE_EXPERT,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_MASTER,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_TRAINED,
SKILL_ENGINEER = SKILL_ENGINEER_TRAINED,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
@@ -1218,10 +1243,10 @@ UNITED PROGRESSIVE PEOPLES
/datum/skills/upp/officer
name = "UPP Officer"
skills = list(
- SKILL_CQC = SKILL_CQC_EXPERT,
+ SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_POLICE = SKILL_POLICE_FLASH,
SKILL_FIREMAN = SKILL_FIREMAN_EXPERT,
- SKILL_ENDURANCE = SKILL_ENDURANCE_EXPERT,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_MASTER,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
SKILL_LEADERSHIP = SKILL_LEAD_EXPERT,
SKILL_ENGINEER = SKILL_ENGINEER_TRAINED,
@@ -1234,11 +1259,11 @@ UNITED PROGRESSIVE PEOPLES
/datum/skills/upp/commander
name = "UPP Command Officer"
skills = list(
- SKILL_CQC = SKILL_CQC_EXPERT,
+ SKILL_CQC = SKILL_CQC_SKILLED,
SKILL_POLICE = SKILL_POLICE_SKILLED,
SKILL_FIREMAN = SKILL_FIREMAN_EXPERT,
SKILL_LEADERSHIP = SKILL_LEAD_MASTER,
- SKILL_ENDURANCE = SKILL_ENDURANCE_EXPERT,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_MASTER,
SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
SKILL_MEDICAL = SKILL_MEDICAL_MEDIC,
@@ -1263,6 +1288,7 @@ Private Military Contractors
/datum/skills/pmc
name = "PMC Private"
skills = list(
+ SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_FIREARMS = SKILL_FIREARMS_EXPERT,
SKILL_POLICE = SKILL_POLICE_SKILLED,
SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
@@ -1274,6 +1300,7 @@ Private Military Contractors
/datum/skills/pmc/medic
name = "PMC Medic"
skills = list(
+ SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_FIREARMS = SKILL_FIREARMS_EXPERT,
SKILL_POLICE = SKILL_POLICE_SKILLED,
SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
@@ -1287,6 +1314,7 @@ Private Military Contractors
/datum/skills/pmc/medic/chem
name = "PMC Medical Investigator"
skills = list(
+ SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_FIREARMS = SKILL_FIREARMS_EXPERT,
SKILL_POLICE = SKILL_POLICE_SKILLED,
SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
@@ -1300,6 +1328,7 @@ Private Military Contractors
/datum/skills/pmc/smartgunner
name = "PMC Smartgunner"
skills = list(
+ SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_FIREARMS = SKILL_FIREARMS_EXPERT,
SKILL_POLICE = SKILL_POLICE_SKILLED,
SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
@@ -1313,6 +1342,7 @@ Private Military Contractors
/datum/skills/pmc/specialist
name = "PMC Specialist"
skills = list(
+ SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_FIREARMS = SKILL_FIREARMS_EXPERT,
SKILL_POLICE = SKILL_POLICE_SKILLED,
SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
@@ -1333,7 +1363,7 @@ Private Military Contractors
SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
- SKILL_CQC = SKILL_CQC_TRAINED,
+ SKILL_CQC = SKILL_CQC_SKILLED,
SKILL_LEADERSHIP = SKILL_LEAD_TRAINED,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
SKILL_ENDURANCE = SKILL_ENDURANCE_MASTER,
@@ -1348,7 +1378,7 @@ Private Military Contractors
SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
- SKILL_CQC = SKILL_CQC_TRAINED,
+ SKILL_CQC = SKILL_CQC_SKILLED,
SKILL_LEADERSHIP = SKILL_LEAD_TRAINED,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
SKILL_ENDURANCE = SKILL_ENDURANCE_MASTER,
@@ -1424,18 +1454,17 @@ CONTRACTORS
/datum/skills/contractor
name = "Contractor Standard"
skills = list(
- SKILL_CQC = SKILL_CQC_MASTER,
- SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
- SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
+ SKILL_CQC = SKILL_CQC_TRAINED,
+ SKILL_ENGINEER = SKILL_ENGINEER_TRAINED,
+ SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_TRAINED,
SKILL_FIREARMS = SKILL_FIREARMS_MAX,
SKILL_POLICE = SKILL_POLICE_SKILLED,
- SKILL_FIREMAN = SKILL_FIREMAN_MASTER,
- SKILL_VEHICLE = SKILL_VEHICLE_CREWMAN,
+ SKILL_FIREMAN = SKILL_FIREMAN_EXPERT,
+ SKILL_VEHICLE = SKILL_VEHICLE_LARGE,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED,
SKILL_JTAC = SKILL_JTAC_BEGINNER,
SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
- SKILL_POWERLOADER = SKILL_POWERLOADER_MASTER,
)
/datum/skills/contractor/leader
@@ -1447,11 +1476,11 @@ CONTRACTORS
SKILL_LEADERSHIP = SKILL_LEAD_MASTER,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
SKILL_POLICE = SKILL_POLICE_SKILLED,
- SKILL_FIREMAN = SKILL_FIREMAN_MASTER,
- SKILL_CQC = SKILL_CQC_MASTER,
+ SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
+ SKILL_CQC = SKILL_CQC_SKILLED,
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED,
- SKILL_VEHICLE = SKILL_VEHICLE_CREWMAN,
- SKILL_POWERLOADER = SKILL_POWERLOADER_MASTER,
+ SKILL_VEHICLE = SKILL_VEHICLE_LARGE,
+ SKILL_POWERLOADER = SKILL_POWERLOADER_TRAINED,
SKILL_ENDURANCE = SKILL_ENDURANCE_EXPERT,
SKILL_JTAC = SKILL_JTAC_MASTER,
)
@@ -1461,51 +1490,50 @@ CONTRACTORS
skills = list(
SKILL_FIREARMS = SKILL_FIREARMS_MAX,
SKILL_POLICE = SKILL_POLICE_SKILLED,
- SKILL_FIREMAN = SKILL_FIREMAN_MASTER,
- SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
- SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
+ SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
+ SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_TRAINED,
+ SKILL_ENGINEER = SKILL_ENGINEER_TRAINED,
SKILL_MEDICAL = SKILL_MEDICAL_DOCTOR,
- SKILL_SURGERY = SKILL_SURGERY_EXPERT,
- SKILL_VEHICLE = SKILL_VEHICLE_CREWMAN,
+ SKILL_SURGERY = SKILL_SURGERY_TRAINED,
+ SKILL_VEHICLE = SKILL_VEHICLE_LARGE,
SKILL_ENDURANCE = SKILL_ENDURANCE_EXPERT,
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED,
- SKILL_CQC = SKILL_CQC_MASTER,
+ SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_JTAC = SKILL_JTAC_BEGINNER,
)
/datum/skills/contractor/engi
name = "Contractor Engi"
skills = list(
- SKILL_CQC = SKILL_CQC_MASTER,
+ SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_ENGINEER = SKILL_ENGINEER_MAX,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_MAX,
SKILL_FIREARMS = SKILL_FIREARMS_MAX,
SKILL_POLICE = SKILL_POLICE_SKILLED,
- SKILL_FIREMAN = SKILL_FIREMAN_MASTER,
- SKILL_VEHICLE = SKILL_VEHICLE_MAX,
+ SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
+ SKILL_VEHICLE = SKILL_VEHICLE_LARGE,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED,
SKILL_JTAC = SKILL_JTAC_EXPERT,
SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
- SKILL_POWERLOADER = SKILL_POWERLOADER_MAX,
+ SKILL_POWERLOADER = SKILL_POWERLOADER_TRAINED,
)
/datum/skills/contractor/heavy
name = "Contractor Machinegunner"
skills = list(
- SKILL_CQC = SKILL_CQC_MASTER,
- SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
- SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
+ SKILL_CQC = SKILL_CQC_TRAINED,
+ SKILL_ENGINEER = SKILL_ENGINEER_TRAINED,
+ SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_TRAINED,
SKILL_FIREARMS = SKILL_FIREARMS_MAX,
SKILL_POLICE = SKILL_POLICE_SKILLED,
- SKILL_FIREMAN = SKILL_FIREMAN_MASTER,
- SKILL_VEHICLE = SKILL_VEHICLE_CREWMAN,
+ SKILL_FIREMAN = SKILL_FIREMAN_EXPERT,
+ SKILL_VEHICLE = SKILL_VEHICLE_LARGE,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED,
SKILL_SPEC_WEAPONS = SKILL_SPEC_SMARTGUN,
SKILL_JTAC = SKILL_JTAC_BEGINNER,
SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
- SKILL_POWERLOADER = SKILL_POWERLOADER_MASTER,
)
/*
@@ -1517,7 +1545,7 @@ COLONIAL MARSHALS
name = "CMB Deputy"
skills = list(
SKILL_POLICE = SKILL_POLICE_SKILLED,
- SKILL_CQC = SKILL_CQC_MASTER,
+ SKILL_CQC = SKILL_CQC_EXPERT,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_DEFAULT,
SKILL_FIREARMS = SKILL_FIREARMS_TRAINED,
SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
@@ -1531,7 +1559,7 @@ COLONIAL MARSHALS
name = "CMB Marshal"
skills = list(
SKILL_POLICE = SKILL_POLICE_SKILLED,
- SKILL_CQC = SKILL_CQC_MASTER,
+ SKILL_CQC = SKILL_CQC_EXPERT,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
SKILL_LEADERSHIP = SKILL_LEAD_MASTER,
SKILL_MEDICAL = SKILL_MEDICAL_MEDIC,
@@ -1691,7 +1719,7 @@ MISCELLANEOUS
/datum/skills/mercenary
name = "Mercenary"
skills = list(
- SKILL_CQC = SKILL_CQC_MASTER,
+ SKILL_CQC = SKILL_CQC_SKILLED,
SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
SKILL_FIREARMS = SKILL_FIREARMS_EXPERT,
@@ -1703,7 +1731,7 @@ MISCELLANEOUS
/datum/skills/mercenary/elite
name = "Elite Mercenary"
skills = list(
- SKILL_CQC = SKILL_CQC_MASTER,
+ SKILL_CQC = SKILL_CQC_SKILLED,
SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
SKILL_FIREARMS = SKILL_FIREARMS_MAX,
@@ -1717,7 +1745,7 @@ MISCELLANEOUS
/datum/skills/mercenary/elite/medic
name = "Elite Mercenary Medic"
skills = list(
- SKILL_CQC = SKILL_CQC_MASTER,
+ SKILL_CQC = SKILL_CQC_SKILLED,
SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
SKILL_FIREARMS = SKILL_FIREARMS_MAX,
@@ -1725,13 +1753,13 @@ MISCELLANEOUS
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED,
SKILL_JTAC = SKILL_JTAC_BEGINNER,
SKILL_ENDURANCE = SKILL_ENDURANCE_MAX,
- SKILL_SURGERY = SKILL_SURGERY_EXPERT,
+ SKILL_SURGERY = SKILL_SURGERY_TRAINED,
)
/datum/skills/mercenary/elite/engineer
name = "Elite Mercenary Engineer"
skills = list(
- SKILL_CQC = SKILL_CQC_MASTER,
+ SKILL_CQC = SKILL_CQC_SKILLED,
SKILL_ENGINEER = SKILL_ENGINEER_MASTER,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_MASTER,
SKILL_FIREARMS = SKILL_FIREARMS_MAX,
@@ -1746,7 +1774,7 @@ MISCELLANEOUS
/datum/skills/mercenary/elite/heavy
name = "Elite Mercenary Heavy"
skills = list(
- SKILL_CQC = SKILL_CQC_MASTER,
+ SKILL_CQC = SKILL_CQC_SKILLED,
SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
SKILL_FIREARMS = SKILL_FIREARMS_MAX,
@@ -1761,7 +1789,7 @@ MISCELLANEOUS
/datum/skills/mercenary/elite/leader
name = "Elite Mercenary Leader"
skills = list(
- SKILL_CQC = SKILL_CQC_MASTER,
+ SKILL_CQC = SKILL_CQC_SKILLED,
SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
SKILL_FIREARMS = SKILL_FIREARMS_MAX,
@@ -1776,7 +1804,7 @@ MISCELLANEOUS
/datum/skills/dutchmerc
name = "Dutch's Dozen Mercenary"
skills = list(
- SKILL_CQC = SKILL_CQC_MASTER,
+ SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
SKILL_FIREARMS = SKILL_FIREARMS_EXPERT,
@@ -1785,13 +1813,13 @@ MISCELLANEOUS
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED,
SKILL_SPEC_WEAPONS = SKILL_SPEC_ALL,
SKILL_JTAC = SKILL_JTAC_BEGINNER,
- SKILL_ENDURANCE = SKILL_ENDURANCE_MAX,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_EXPERT,
)
/datum/skills/dutchmedic
name = "Dutch's Dozen Medic"
skills = list(
- SKILL_CQC = SKILL_CQC_MASTER,
+ SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_TRAINED,
SKILL_FIREARMS = SKILL_FIREARMS_EXPERT,
@@ -1800,7 +1828,7 @@ MISCELLANEOUS
SKILL_FIREMAN = SKILL_FIREMAN_EXPERT,
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED,
SKILL_JTAC = SKILL_JTAC_BEGINNER,
- SKILL_ENDURANCE = SKILL_ENDURANCE_MAX,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_EXPERT,
)
/datum/skills/tank_crew
diff --git a/code/datums/supply_packs/operations.dm b/code/datums/supply_packs/operations.dm
index 610503d6c25d..6d5e5d14756c 100644
--- a/code/datums/supply_packs/operations.dm
+++ b/code/datums/supply_packs/operations.dm
@@ -94,7 +94,7 @@
group = "Operations"
/datum/supply_packs/nuclearbomb
- name = "Operational Nuke"
+ name = "Decrypted Operational Nuke"
cost = 0
containertype = /obj/structure/machinery/nuclearbomb
buyable = 0
@@ -102,7 +102,7 @@
iteration_needed = null
/datum/supply_packs/technuclearbomb
- name = "Intel Operational Nuke"
+ name = "Encrypted Operational Nuke"
cost = 0
containertype = /obj/structure/machinery/nuclearbomb/tech
buyable = 0
diff --git a/code/datums/weather/weather_events/new_varadero.dm b/code/datums/weather/weather_events/new_varadero.dm
new file mode 100644
index 000000000000..f2af23c3f10a
--- /dev/null
+++ b/code/datums/weather/weather_events/new_varadero.dm
@@ -0,0 +1,38 @@
+/datum/weather_event/light_rain
+ name = "Tropical Storm"
+ display_name = "Tropical Storm"
+ length = 4 MINUTES
+ fullscreen_type = /atom/movable/screen/fullscreen/weather/low
+
+ turf_overlay_icon_state = "strata_storm"
+ turf_overlay_alpha = 40
+
+ effect_message = null
+ damage_per_tick = 0
+
+ has_process = TRUE
+ lightning_chance = 1
+
+ ambience = 'sound/ambience/rainforest.ogg'
+
+ fire_smothering_strength = 1
+
+/datum/weather_event/monsoon
+ name = "Monsoon Warning"
+ display_name = "Monsoon Warning"
+ length = 6 MINUTES
+ fullscreen_type = /atom/movable/screen/fullscreen/weather/high
+
+ turf_overlay_icon_state = "strata_storm"
+ turf_overlay_alpha = 115
+
+ effect_message = null
+ damage_per_tick = 0
+
+
+ ambience = 'sound/ambience/varadero_storm.ogg'
+
+ has_process = TRUE
+ lightning_chance = 6
+
+ fire_smothering_strength = 4
diff --git a/code/datums/weather/weather_map_holders/new_varadero.dm b/code/datums/weather/weather_map_holders/new_varadero.dm
new file mode 100644
index 000000000000..8222001f4739
--- /dev/null
+++ b/code/datums/weather/weather_map_holders/new_varadero.dm
@@ -0,0 +1,20 @@
+/datum/weather_ss_map_holder/new_varadero
+ name = "New Varadero Map Holder"
+
+ min_time_between_events = 15 MINUTES
+ no_weather_turf_icon_state = "strata_clearsky"
+
+ potential_weather_events = list(
+ /datum/weather_event/light_rain,
+ /datum/weather_event/monsoon,
+ )
+
+/datum/weather_ss_map_holder/new_varadero/should_affect_area(area/A)
+ return !CEILING_IS_PROTECTED(A.ceiling, CEILING_GLASS)
+
+/datum/weather_ss_map_holder/new_varadero/should_start_event()
+ return prob(PROB_WEATHER_NEW_VARADERO)
+
+/datum/weather_ss_map_holder/new_varadero/weather_warning()
+ for (var/obj/structure/machinery/storm_siren/WS in weather_notify_objects)
+ WS.weather_warning()
diff --git a/code/defines/procs/announcement.dm b/code/defines/procs/announcement.dm
index 323fb526d527..5223d63b8e59 100644
--- a/code/defines/procs/announcement.dm
+++ b/code/defines/procs/announcement.dm
@@ -46,7 +46,7 @@
targets.Remove(H)
var/datum/ares_link/link = GLOB.ares_link
- if(link.interface && !(link.interface.inoperable()))
+ if(ares_can_log())
switch(logging)
if(ARES_LOG_MAIN)
link.log_ares_announcement(title, message)
@@ -99,7 +99,7 @@
INVOKE_ASYNC(AI, TYPE_PROC_REF(/mob/living/silicon/decoy/ship_ai, say), message)
var/datum/ares_link/link = GLOB.ares_link
- if(link.interface && !(link.interface.inoperable()))
+ if(ares_can_log())
switch(logging)
if(ARES_LOG_MAIN)
link.log_ares_announcement("[MAIN_AI_SYSTEM] Comms Update", message)
@@ -151,7 +151,7 @@
targets.Remove(T)
var/datum/ares_link/link = GLOB.ares_link
- if(link.interface && !(link.interface.inoperable()))
+ if(ares_can_log())
link.log_ares_announcement("[title] Shipwide Update", message)
announcement_helper(message, title, targets, sound_to_play)
diff --git a/code/game/area/varadero.dm b/code/game/area/varadero.dm
index a0d005d4aa1d..09b082f2acd6 100644
--- a/code/game/area/varadero.dm
+++ b/code/game/area/varadero.dm
@@ -4,8 +4,7 @@
/area/varadero
name = "New Varadero"
icon = 'icons/turf/area_varadero.dmi'
- ambience_exterior = AMBIENCE_LV624
- sound_environment = SOUND_ENVIRONMENT_MOUNTAINS
+ ambience_exterior = AMBIENCE_NV
icon_state = "varadero"
can_build_special = TRUE //T-Comms structure
temperature = TROPICAL_TEMP
@@ -36,49 +35,44 @@
/area/varadero/exterior
name = "New Varadero - Exterior"
ceiling = CEILING_NONE
- ambience_exterior = AMBIENCE_LV624
+ lighting_use_dynamic = TRUE
+ ambience_exterior = AMBIENCE_NV
//soundscape_playlist
- sound_environment = SOUND_ENVIRONMENT_MOUNTAINS
/area/varadero/interior
name = "New Varadero - Interior"
- ceiling = CEILING_UNDERGROUND_ALLOW_CAS
+ ceiling = CEILING_GLASS
ambience_exterior = AMBIENCE_PRISON
//soundscape_playlist
sound_environment = SOUND_ENVIRONMENT_ROOM
/area/varadero/interior_protected
name = "New Varadero - Interior"
- ceiling = CEILING_DEEP_UNDERGROUND
- icon_state = "NV_no_OB"
+ ceiling = CEILING_UNDERGROUND_BLOCK_CAS
+ sound_environment = SOUND_ENVIRONMENT_AUDITORIUM
+ icon_state = "NV_no_CAS"
/area/varadero/interior/comms1
name = "New Varadero - Cargo Generator"
+ is_resin_allowed = FALSE
icon_state = "comms1"
+ minimap_color = MINIMAP_AREA_ENGI_CAVE
/area/varadero/interior/comms2
name = "New Varadero - Communications Project Site"
- is_resin_allowed = FALSE
icon_state = "comms2"
+ minimap_color = MINIMAP_AREA_ENGI_CAVE
/area/varadero/interior/comms3
- name = "New Varadero - Fishing Hole"
- is_resin_allowed = FALSE
+ name = "New Varadero - Engineering Communications"
icon_state = "comms3"
+ minimap_color = MINIMAP_AREA_ENGI_CAVE
/area/varadero/exterior/comms4
name = "New Varadero - Walkway Extension"
- icon_state = "comms4"
-
-/area/varadero/exterior/eastbeach
- name = "New Varadero - East Beach"
- icon_state = "varadero1"
-
-/area/varadero/exterior/eastocean
- name = "New Varadero - East Ocean"
is_resin_allowed = FALSE
- flags_area = AREA_NOTUNNEL
- icon_state = "varadero2"
+ icon_state = "comms4"
+ minimap_color = MINIMAP_AREA_ENGI_CAVE
/area/varadero/interior/oob
name = "New Varadero - Out Of Bounds"
@@ -119,9 +113,57 @@
name = "New Varadero - Rockabilly Beach"
icon_state = "varadero0"
is_resin_allowed = FALSE
+ minimap_color = MINIMAP_AREA_JUNGLE
+
+/area/varadero/exterior/eastbeach
+ name = "New Varadero - East Beach"
+ is_resin_allowed = FALSE
+ icon_state = "varadero1"
+ lighting_use_dynamic = TRUE
+ minimap_color = MINIMAP_AREA_JUNGLE
+
+/area/varadero/exterior/monsoon
+ name = "New Varadero - Monsoon"
+ icon_state = "varadero1"
+ minimap_color = MINIMAP_AREA_JUNGLE
+
+/area/varadero/exterior/pool
+ name = "New Varadero - Interior Pool"
+ icon_state = "varadero1"
+ lighting_use_dynamic = TRUE
+ minimap_color = MINIMAP_AREA_COMMAND_CAVE
+
+/area/varadero/exterior/eastocean
+ name = "New Varadero - East Ocean"
+ is_resin_allowed = FALSE
+ flags_area = AREA_NOTUNNEL
+ icon_state = "varadero2"
+ minimap_color = MINIMAP_AREA_CONTESTED_ZONE
+
+/area/varadero/exterior/farocean
+ name = "New Varadero - Far Ocean"
+ is_resin_allowed = FALSE
+ flags_area = AREA_NOTUNNEL
+ icon_state = "varadero3"
+ minimap_color = MINIMAP_AREA_CONTESTED_ZONE
//interior areas
+
+/area/varadero/interior/beach_bar
+ name = "New Varadero - Beach Bar"
+ icon_state = "varadero4"
+ is_resin_allowed = FALSE
+ minimap_color = MINIMAP_AREA_JUNGLE
+ sound_environment = SOUND_ENVIRONMENT_ROOM
+
+/area/varadero/interior/dock_control
+ name = "New Varadero - Dock Control"
+ icon_state = "varadero3"
+ is_resin_allowed = FALSE
+ minimap_color = MINIMAP_AREA_JUNGLE
+ sound_environment = SOUND_ENVIRONMENT_ROOM
+
/area/varadero/interior/cargo
name = "New Varadero - Cargo"
icon_state = "req0"
@@ -145,15 +187,18 @@
name = "New Vardero - Chapel"
icon_state = "offices1"
is_resin_allowed = FALSE
+ minimap_color = MINIMAP_AREA_COMMAND_CAVE
/area/varadero/interior/morgue
name = "New Varadero - Morgue"
icon_state = "offices0"
is_resin_allowed = FALSE
+ minimap_color = MINIMAP_AREA_MEDBAY_CAVE
/area/varadero/interior/medical
name = "New Varadero - Medical"
icon_state = "offices2"
+ minimap_color = MINIMAP_AREA_MEDBAY
/area/varadero/interior/maintenance
name = "New Varadero - Central Maintenance"
@@ -167,10 +212,12 @@
/area/varadero/interior/maintenance/research
name = "New Varadero - Research Maintenance"
icon_state = "tunnels1"
+ minimap_color = MINIMAP_AREA_RESEARCH_CAVE
/area/varadero/interior/maintenance/security
name = "New Varadero - Security Maintenance"
icon_state = "tunnels2"
+ minimap_color = MINIMAP_AREA_SEC_CAVE
/area/varadero/interior/research
name = "New Varadero - Research Offices"
@@ -180,6 +227,7 @@
/area/varadero/interior/electrical
name = "New Varadero - Electrical Annex"
icon_state = "req4"
+ minimap_color = MINIMAP_AREA_ENGI
/area/varadero/interior/toilets
name = "New Varadero - Restrooms"
@@ -188,6 +236,7 @@
/area/varadero/interior/technical_storage
name = "New Varadero - Technical Storage"
icon_state = "req3"
+ minimap_color = MINIMAP_AREA_ENGI
/area/varadero/interior/laundry
name = "New Varadero - Laundry"
@@ -196,31 +245,38 @@
/area/varadero/interior/disposals
name = "New Varadero - Disposals"
icon_state = "offices4"
+ minimap_color = MINIMAP_AREA_ENGI
/area/varadero/interior/administration
name = "New Varadero - Administrative Offices"
icon_state = "offices2"
+ minimap_color = MINIMAP_AREA_COMMAND
/area/varadero/interior/library
name = "New Varadero - Library"
icon_state = "offices0"
is_resin_allowed = FALSE
+ minimap_color = MINIMAP_AREA_COMMAND_CAVE
/area/varadero/interior/court
name = "New Varadero - Basketball Court"
icon_state = "req4"
+ minimap_color = MINIMAP_AREA_COMMAND_CAVE
/area/varadero/interior/mess
name = "New Varadero - Mess Hall"
icon_state = "req2"
+ minimap_color = MINIMAP_AREA_COMMAND_CAVE
/area/varadero/interior/bunks
name = "New Varadero - Level 1 Quarters"
icon_state = "req3"
+ minimap_color = MINIMAP_AREA_JUNGLE
/area/varadero/interior/security
name = "New Varadero - Security Offices"
icon_state = "offices0"
+ minimap_color = MINIMAP_AREA_SEC
/area/varadero/interior/records
name = "New Varadero - Records"
@@ -238,12 +294,12 @@
power_environ = FALSE
luminosity = 0
lighting_use_dynamic = 1
+ sound_environment = SOUND_ENVIRONMENT_AUDITORIUM
minimap_color = MINIMAP_AREA_CAVES
/area/varadero/interior/caves/north_research
name = "New Varadero - North Research Caves"
icon_state = "tunnels4"
- minimap_color = MINIMAP_AREA_RESEARCH_CAVE
/area/varadero/interior/caves/east
name = "New Varadero - Beach Caves"
@@ -257,20 +313,25 @@
power_environ = FALSE
luminosity = 0
lighting_use_dynamic = 1
- minimap_color = MINIMAP_AREA_RESEARCH_CAVE
/area/varadero/interior_protected/caves/central
name = "New Varadero - Grass Caves"
icon_state = "deepcaves2"
+ minimap_color = MINIMAP_AREA_CAVES
/area/varadero/interior_protected/caves/digsite
name = "New Varadero - Dig Site"
icon_state = "deepcaves3"
+/area/varadero/interior_protected/caves/swcaves
+ name = "New Varadero - Southwest Caves"
+ icon_state = "deepcaves3"
+
/area/varadero/interior_protected/maintenance/south
name = "New Varadero - Southern Maintenance"
icon_state = "deepcaves4"
+ minimap_color = MINIMAP_AREA_CAVES
/area/varadero/interior_protected/vessel
name = "New Varadero - Unknown Vessel"
diff --git a/code/game/atoms.dm b/code/game/atoms.dm
index dc4cca423c64..d2cad09edc83 100644
--- a/code/game/atoms.dm
+++ b/code/game/atoms.dm
@@ -439,7 +439,7 @@ Parameters are passed from New.
return TRUE
if(href_list["desc_lore"])
- show_browser(usr, "
[replacetext(desc_lore, "\n", " ")] ", name, name, "size=500x200")
+ show_browser(usr, "[replacetext(desc_lore, "\n", " ")] ", name, name, "size=500x500")
onclose(usr, "[name]")
///This proc is called on atoms when they are loaded into a shuttle
diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm
index 6b980136bc9e..17b37ce76630 100644
--- a/code/game/atoms_movable.dm
+++ b/code/game/atoms_movable.dm
@@ -74,6 +74,23 @@
var/client/C = usr.client
C?.open_particle_editor(src)
+/atom/movable/vv_edit_var(var_name, var_value)
+ var/static/list/banned_edits = list(NAMEOF_STATIC(src, step_x) = TRUE, NAMEOF_STATIC(src, step_y) = TRUE, NAMEOF_STATIC(src, step_size) = TRUE, NAMEOF_STATIC(src, bounds) = TRUE)
+ var/static/list/careful_edits = list(NAMEOF_STATIC(src, bound_x) = TRUE, NAMEOF_STATIC(src, bound_y) = TRUE, NAMEOF_STATIC(src, bound_width) = TRUE, NAMEOF_STATIC(src, bound_height) = TRUE)
+ var/static/list/not_falsey_edits = list(NAMEOF_STATIC(src, bound_width) = TRUE, NAMEOF_STATIC(src, bound_height) = TRUE)
+ if(banned_edits[var_name])
+ return FALSE //PLEASE no.
+ if(careful_edits[var_name] && (var_value % world.icon_size) != 0)
+ return FALSE
+ if(not_falsey_edits[var_name] && !var_value)
+ return FALSE
+
+ if(!isnull(.))
+ datum_flags |= DF_VAR_EDITED
+ return
+
+ return ..()
+
//when a mob interact with something that gives them a special view,
//check_eye() is called to verify that they're still eligible.
//if they are not check_eye() usually reset the mob's view.
diff --git a/code/game/bioscans.dm b/code/game/bioscans.dm
index 5f07b307751a..62c801a02d29 100644
--- a/code/game/bioscans.dm
+++ b/code/game/bioscans.dm
@@ -110,7 +110,7 @@ GLOBAL_DATUM_INIT(bioscan_data, /datum/bioscan_data, new)
/// This will do something after Project ARES.
-/datum/bioscan_data/proc/can_ares_bioscan()
+/datum/bioscan_data/proc/ares_can_bioscan()
var/datum/ares_link/link = GLOB.ares_link
if(!istype(link))
return FALSE
@@ -120,8 +120,15 @@ GLOBAL_DATUM_INIT(bioscan_data, /datum/bioscan_data, new)
/// The announcement to all Humans. Slightly off for the planet and elsewhere, accurate for the ship.
/datum/bioscan_data/proc/ares_bioscan(forced = FALSE, variance = 2)
- if(!forced && !can_ares_bioscan())
- message_admins("BIOSCAN: An ARES bioscan has failed.")
+ var/datum/ares_link/link = GLOB.ares_link
+ if(!forced && !ares_can_bioscan())
+ message_admins("An ARES Bioscan has failed.")
+ var/name = "[MAIN_AI_SYSTEM] Bioscan Status"
+ var/input = "Bioscan failed. \n\nInvestigation into Bioscan subsystem recommended."
+ if(ares_can_log())
+ link.log_ares_bioscan(name, input)
+ if(ares_can_interface())
+ marine_announcement(input, name, 'sound/misc/interference.ogg', logging = ARES_LOG_NONE)
return
//Adjust the randomness there so everyone gets the same thing
var/fake_xenos_on_planet = max(0, xenos_on_planet + rand(-variance, variance))
@@ -130,10 +137,12 @@ GLOBAL_DATUM_INIT(bioscan_data, /datum/bioscan_data, new)
log_game("BIOSCAN: ARES bioscan completed. [input]")
- var/datum/ares_link/link = GLOB.ares_link
- link.log_ares_bioscan(name, input)
- if(forced || (link.p_interface && !link.p_interface.inoperable()))
+ if(forced || ares_can_log())
+ link.log_ares_bioscan(name, input) //if interface is down, bioscan still logged, just have to go read it.
+ if(forced || ares_can_interface())
marine_announcement(input, name, 'sound/AI/bioscan.ogg', logging = ARES_LOG_NONE)
+ else
+ message_admins("An ARES Bioscan has succeeded, but was not announced.")
/// The announcement to all Xenos. Slightly off for the human ship, accurate otherwise.
/datum/bioscan_data/proc/qm_bioscan(variance = 2)
diff --git a/code/game/gamemodes/cm_initialize.dm b/code/game/gamemodes/cm_initialize.dm
index 18b11dde030e..a7e8ab612bb4 100644
--- a/code/game/gamemodes/cm_initialize.dm
+++ b/code/game/gamemodes/cm_initialize.dm
@@ -333,23 +333,28 @@ Additional game mode variables.
/datum/game_mode/proc/check_xeno_late_join(mob/xeno_candidate)
if(jobban_isbanned(xeno_candidate, JOB_XENOMORPH)) // User is jobbanned
to_chat(xeno_candidate, SPAN_WARNING("You are banned from playing aliens and cannot spawn as a xenomorph."))
- return
- return 1
+ return FALSE
+ return TRUE
-/datum/game_mode/proc/attempt_to_join_as_xeno(mob/xeno_candidate, instant_join = 0)
+/datum/game_mode/proc/attempt_to_join_as_xeno(mob/xeno_candidate, instant_join = FALSE)
var/list/available_xenos = list()
var/list/available_xenos_non_ssd = list()
- for(var/mob/living/carbon/xenomorph/X in GLOB.living_xeno_list)
- var/area/A = get_area(X)
- if(is_admin_level(X.z) && (!A || !(A.flags_area & AREA_ALLOW_XENO_JOIN)) || X.aghosted)
- continue //xenos on admin z level and aghosted ones don't count
- if(istype(X) && ((!islarva(X) && (XENO_LEAVE_TIMER - X.away_timer < XENO_AVAILABLE_TIMER)) || (islarva(X) && (XENO_LEAVE_TIMER_LARVA - X.away_timer < XENO_AVAILABLE_TIMER))))
- if(!X.client)
- available_xenos += X
- else
- available_xenos_non_ssd += X
-
+ for(var/mob/living/carbon/xenomorph/cur_xeno as anything in GLOB.living_xeno_list)
+ if(cur_xeno.aghosted)
+ continue //aghosted xenos don't count
+ var/area/area = get_area(cur_xeno)
+ if(is_admin_level(cur_xeno.z) && (!area || !(area.flags_area & AREA_ALLOW_XENO_JOIN)))
+ continue //xenos on admin z level don't count
+ if(!istype(cur_xeno))
+ continue
+ var/required_time = islarva(cur_xeno) ? XENO_LEAVE_TIMER_LARVA - cur_xeno.away_timer : XENO_LEAVE_TIMER - cur_xeno.away_timer
+ if(required_time > XENO_AVAILABLE_TIMER)
+ continue
+ if(!cur_xeno.client)
+ available_xenos += cur_xeno
+ else
+ available_xenos_non_ssd += cur_xeno
var/datum/hive_status/hive
for(var/hivenumber in GLOB.hive_datum)
@@ -379,6 +384,13 @@ Additional game mode variables.
// No cache, lets check now then
message_alien_candidates(get_alien_candidates(), dequeued = 0, cache_only = TRUE)
if(candidate_observer.larva_queue_cached_message)
+ var/datum/hive_status/cur_hive
+ for(var/hive_num in GLOB.hive_datum)
+ cur_hive = GLOB.hive_datum[hive_num]
+ for(var/mob_name in cur_hive.banished_ckeys)
+ if(cur_hive.banished_ckeys[mob_name] == xeno_candidate.ckey)
+ candidate_observer.larva_queue_cached_message += "\n" + SPAN_WARNING("NOTE: You are banished from the [cur_hive] and you may not rejoin unless the Queen re-admits you or dies. Your queue number won't update until there is a hive you aren't banished from.")
+ break
to_chat(xeno_candidate, candidate_observer.larva_queue_cached_message)
return FALSE
@@ -536,6 +548,38 @@ Additional game mode variables.
return TRUE
+/datum/game_mode/proc/attempt_to_join_as_lesser_drone(mob/xeno_candidate)
+ var/list/active_hives = list()
+ var/datum/hive_status/hive
+ var/last_active_hive = 0
+ for(var/hivenumber in GLOB.hive_datum)
+ hive = GLOB.hive_datum[hivenumber]
+ if(hive.totalXenos.len <= 0)
+ continue
+ active_hives[hive.name] = hive.hivenumber
+ last_active_hive = hive.hivenumber
+
+ if(active_hives.len <= 0)
+ to_chat(xeno_candidate, SPAN_WARNING("There aren't any Hives active at this point for you to join."))
+ return FALSE
+
+ if(active_hives.len > 1)
+ var/hive_picked = tgui_input_list(xeno_candidate, "Select which Hive to attempt joining.", "Hive Choice", active_hives, theme="hive_status")
+ if(!hive_picked)
+ to_chat(xeno_candidate, SPAN_ALERT("Hive choice error. Aborting."))
+ return
+ hive = GLOB.hive_datum[active_hives[hive_picked]]
+ else
+ hive = GLOB.hive_datum[last_active_hive]
+
+ if(!hive.hive_location)
+ to_chat(xeno_candidate, SPAN_WARNING("The selected hive does not have a hive core to spawn from!"))
+ return
+
+ hive.hive_location.spawn_lesser_drone(xeno_candidate)
+
+ return TRUE
+
/datum/game_mode/proc/transfer_xeno(xeno_candidate, mob/living/new_xeno)
if(!xeno_candidate || !isxeno(new_xeno) || QDELETED(new_xeno))
return FALSE
diff --git a/code/game/gamemodes/cm_process.dm b/code/game/gamemodes/cm_process.dm
index e4e0e32adff4..82f0902e2f8c 100644
--- a/code/game/gamemodes/cm_process.dm
+++ b/code/game/gamemodes/cm_process.dm
@@ -244,6 +244,34 @@ GLOBAL_VAR_INIT(next_admin_bioscan, 30 MINUTES)
return num_marines
+/datum/game_mode/proc/count_per_faction(list/z_levels = SSmapping.levels_by_any_trait(list(ZTRAIT_GROUND, ZTRAIT_RESERVED, ZTRAIT_MARINE_MAIN_SHIP)))
+ var/num_marines = 0
+ var/num_WY = 0
+ var/num_UPP = 0
+ var/num_CLF = 0
+ var/num_headcount = 0
+
+ for(var/mob/living/carbon/human/current_human as anything in GLOB.alive_human_list)
+ if(!(current_human.z && (current_human.z in z_levels) && !istype(current_human.loc, /turf/open/space)))
+ continue
+ if(current_human.faction in FACTION_LIST_WY || current_human.job == "Corporate Liaison") //The CL is assigned the USCM faction for gameplay purposes
+ num_WY++
+ num_headcount++
+ continue
+ if(current_human.faction == FACTION_UPP)
+ num_UPP++
+ num_headcount++
+ continue
+ if(current_human.faction == FACTION_CLF)
+ num_CLF++
+ num_headcount++
+ continue
+ if(current_human.faction == FACTION_MARINE)
+ num_marines++
+ num_headcount++
+ continue
+ num_headcount++
+ return list("marine_headcount" = num_marines,"WY_headcount" = num_WY,"UPP_headcount" = num_UPP,"CLF_headcount" = num_CLF,"total_headcount" = num_headcount)
/*
#undef QUEEN_DEATH_COUNTDOWN
diff --git a/code/game/gamemodes/colonialmarines/colonialmarines.dm b/code/game/gamemodes/colonialmarines/colonialmarines.dm
index 65dc2666070d..067201277e38 100644
--- a/code/game/gamemodes/colonialmarines/colonialmarines.dm
+++ b/code/game/gamemodes/colonialmarines/colonialmarines.dm
@@ -118,8 +118,6 @@
if(SSmapping.configs[GROUND_MAP].environment_traits[ZTRAIT_BASIC_RT])
flags_round_type |= MODE_BASIC_RT
- round_time_lobby = world.time
-
addtimer(CALLBACK(src, PROC_REF(ares_online)), 5 SECONDS)
addtimer(CALLBACK(src, PROC_REF(map_announcement)), 20 SECONDS)
@@ -143,11 +141,6 @@
var/monkey_to_spawn = pick(monkey_types)
new monkey_to_spawn(T)
-/datum/game_mode/colonialmarines/proc/ares_online()
- var/name = "ARES Online"
- var/input = "ARES. Online. Good morning, marines."
- shipwide_ai_announcement(input, name, 'sound/AI/ares_online.ogg')
-
/datum/game_mode/colonialmarines/proc/map_announcement()
if(SSmapping.configs[GROUND_MAP].announce_text)
var/rendered_announce_text = replacetext(SSmapping.configs[GROUND_MAP].announce_text, "###SHIPNAME###", MAIN_SHIP_NAME)
@@ -354,6 +347,8 @@
//////////////////////////////////////////////////////////////////////
//Announces the end of the game with all relevant information stated//
//////////////////////////////////////////////////////////////////////
+#define MAJORITY 0.5 // What percent do we consider a 'majority?'
+
/datum/game_mode/colonialmarines/declare_completion()
announce_ending()
var/musical_track
@@ -372,7 +367,20 @@
round_statistics.current_map.total_marine_victories++
round_statistics.current_map.total_marine_majors++
if(MODE_INFESTATION_X_MINOR)
- musical_track = pick('sound/theme/neutral_melancholy1.ogg','sound/theme/neutral_melancholy2.ogg')
+ var/list/living_player_list = count_humans_and_xenos(EvacuationAuthority.get_affected_zlevels())
+ if(living_player_list[1] && !living_player_list[2]) // If Xeno Minor but Xenos are dead and Humans are alive, see which faction is the last standing
+ var/headcount = count_per_faction()
+ var/living = headcount["total_headcount"]
+ if ((headcount["WY_headcount"] / living) > MAJORITY)
+ musical_track = pick('sound/theme/LastManStanding_WY.ogg')
+ else if ((headcount["UPP_headcount"] / living) > MAJORITY)
+ musical_track = pick('sound/theme/LastManStanding_UPP.ogg')
+ else if ((headcount["CLF_headcount"] / living) > MAJORITY)
+ musical_track = pick('sound/theme/LastManStanding_CLF.ogg')
+ else if ((headcount["marine_headcount"] / living) > MAJORITY)
+ musical_track = pick('sound/theme/neutral_melancholy2.ogg') //This is the theme song for Colonial Marines the game, fitting
+ else
+ musical_track = pick('sound/theme/neutral_melancholy1.ogg')
end_icon = "xeno_minor"
if(round_statistics && round_statistics.current_map)
round_statistics.current_map.total_xeno_victories++
@@ -581,3 +589,4 @@
#undef HIJACK_EXPLOSION_COUNT
#undef MARINE_MAJOR_ROUND_END_DELAY
+#undef MAJORITY
diff --git a/code/game/gamemodes/extended/infection.dm b/code/game/gamemodes/extended/infection.dm
index d42f71798a50..04e0545361aa 100644
--- a/code/game/gamemodes/extended/infection.dm
+++ b/code/game/gamemodes/extended/infection.dm
@@ -25,17 +25,25 @@
initialize_post_marine_gear_list()
for(var/mob/new_player/np in GLOB.new_player_list)
np.new_player_panel_proc()
- spawn(50)
- marine_announcement("We've lost contact with the Weyland-Yutani's research facility, [name]. The [MAIN_SHIP_NAME] has been dispatched to assist.", "[MAIN_SHIP_NAME]")
+
+ addtimer(CALLBACK(src, PROC_REF(ares_online)), 5 SECONDS)
+ addtimer(CALLBACK(src, PROC_REF(map_announcement)), 20 SECONDS)
return ..()
+/datum/game_mode/infection/proc/map_announcement()
+ if(SSmapping.configs[GROUND_MAP].infection_announce_text)
+ var/rendered_announce_text = replacetext(SSmapping.configs[GROUND_MAP].infection_announce_text, "###SHIPNAME###", MAIN_SHIP_NAME)
+ marine_announcement(rendered_announce_text, "[MAIN_SHIP_NAME]")
+ else if(SSmapping.configs[GROUND_MAP].announce_text) //if we missed a infection text for above, or just don't need a special one, we just use default announcement
+ var/rendered_announce_text = replacetext(SSmapping.configs[GROUND_MAP].announce_text, "###SHIPNAME###", MAIN_SHIP_NAME)
+ marine_announcement(rendered_announce_text, "[MAIN_SHIP_NAME]")
+
/datum/game_mode/infection/proc/initialize_post_survivor_list()
if(synth_survivor)
transform_survivor(synth_survivor, TRUE)
for(var/datum/mind/survivor in survivors)
if(transform_survivor(survivor) == 1)
survivors -= survivor
- tell_survivor_story()
/datum/game_mode/infection/can_start()
initialize_starting_survivor_list()
diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm
index 8017056c682d..5b007d275c32 100644
--- a/code/game/gamemodes/game_mode.dm
+++ b/code/game/gamemodes/game_mode.dm
@@ -103,17 +103,18 @@ var/global/cas_tracking_id_increment = 0 //this var used to assign unique tracki
for(var/mob/new_player/np in GLOB.new_player_list)
np.new_player_panel_proc()
+ round_time_lobby = world.time
log_game("Round started at [time2text(world.realtime)]")
if(SSticker.mode)
log_game("Game mode set to [SSticker.mode]")
log_game("Server IP: [world.internet_address]:[world.port]")
- return 1
+ return TRUE
///process()
///Called by the gameticker
/datum/game_mode/process()
- return 0
+ return FALSE
/datum/game_mode/proc/check_finished() //to be called by ticker
diff --git a/code/game/jobs/access.dm b/code/game/jobs/access.dm
index 55eee2e521bf..54f79ce32881 100644
--- a/code/game/jobs/access.dm
+++ b/code/game/jobs/access.dm
@@ -2,17 +2,28 @@
//returns FALSE otherwise
/obj/proc/allowed(mob/M)
//check if it doesn't require any access at all
- if(check_access()) return TRUE
- if(isRemoteControlling(M)) return TRUE //AI can do whatever he wants
+ if(check_access() || isRemoteControlling(M))
+ return TRUE
- else if(ishuman(M))
+ if(ishuman(M))
var/mob/living/carbon/human/H = M
//if they are holding or wearing a card that has access, that works
- if(check_access(H.get_active_hand()) || check_access(H.wear_id)) return TRUE
- else if(istype(M, /mob/living/carbon/xenomorph))
+ if(check_access(H.get_active_hand()) || check_access(H.wear_id))
+ return TRUE
+ return check_yautja_access(H)
+ if(istype(M, /mob/living/carbon/xenomorph))
var/mob/living/carbon/C = M
- if(check_access(C.get_active_hand())) return TRUE
- return FALSE
+ if(check_access(C.get_active_hand()))
+ return TRUE
+ return FALSE
+
+/obj/proc/check_yautja_access(mob/living/carbon/human/yautja)
+ if(!istype(yautja))
+ return FALSE
+ var/obj/item/clothing/gloves/yautja/hunter/bracer = yautja.gloves
+ if(!istype(bracer) || !bracer.embedded_id || !check_access(bracer.embedded_id))
+ return FALSE
+ return TRUE
/obj/item/proc/GetAccess() return list()
diff --git a/code/game/jobs/job/marine/marine.dm b/code/game/jobs/job/marine/marine.dm
index a64701b8bfc7..e07c1edd3138 100644
--- a/code/game/jobs/job/marine/marine.dm
+++ b/code/game/jobs/job/marine/marine.dm
@@ -5,15 +5,15 @@
spawn_positions = 8
allow_additional = 1
-/datum/job/marine/generate_entry_message(mob/living/carbon/human/H)
- if(H.assigned_squad)
- entry_message_intro = "You are a [title]! You have been assigned to: [lowertext(H.assigned_squad.name)] squad .[Check_WO() ? "" : " Make your way to the cafeteria for some post-cryosleep chow, and then get equipped in your squad's prep room." ]"
+/datum/job/marine/generate_entry_message(mob/living/carbon/human/current_human)
+ if(current_human.assigned_squad)
+ entry_message_intro = "You are a [title]! You have been assigned to: [lowertext(current_human.assigned_squad.name)] squad .[Check_WO() ? "" : " Make your way to the cafeteria for some post-cryosleep chow, and then get equipped in your squad's prep room." ]"
return ..()
-/datum/job/marine/generate_entry_conditions(mob/living/carbon/human/H)
+/datum/job/marine/generate_entry_conditions(mob/living/carbon/human/current_human)
..()
if(!Check_WO())
- H.nutrition = rand(NUTRITION_VERYLOW, NUTRITION_LOW) //Start hungry for the default marine.
+ current_human.nutrition = rand(NUTRITION_VERYLOW, NUTRITION_LOW) //Start hungry for the default marine.
/datum/timelock/squad
name = "Squad Roles"
diff --git a/code/game/jobs/job/marine/squad_info.dm b/code/game/jobs/job/marine/squad_info.dm
index 1dc4ad7181cd..7e7dfcc0229a 100644
--- a/code/game/jobs/job/marine/squad_info.dm
+++ b/code/game/jobs/job/marine/squad_info.dm
@@ -17,7 +17,7 @@
update_squad_leader()
var/list/data = squad_info_data.Copy()
data["squad"] = name
- data["squad_color"] = squad_colors[color]
+ data["squad_color"] = equipment_color
data["is_lead"] = get_leadership(user)
data["objective"] = list(
"primary" = primary_objective,
diff --git a/code/game/jobs/job/marine/squads.dm b/code/game/jobs/job/marine/squads.dm
index 9f4068e8450f..fb85be012d30 100644
--- a/code/game/jobs/job/marine/squads.dm
+++ b/code/game/jobs/job/marine/squads.dm
@@ -25,29 +25,51 @@
sub_leader = "Strike Leader"
/datum/squad
- var/name //Name of the squad
+ /// Name of the squad
+ var/name
+ /// Squads ID that is set on New()
var/tracking_id = null //Used for the tracking subsystem
- var/max_positions = -1 //Maximum number allowed in a squad. Defaults to infinite
- var/color = 0 //Color for helmets, etc.
- var/list/access = list() //Which special access do we grant them
- var/omni_squad_vendor = FALSE /// Can use any squad vendor regardless of squad connection
- var/max_engineers = 3 //maximum # of engineers allowed in squad
- var/max_medics = 4 //Ditto, squad medics
+ /// Maximum number allowed in a squad. Defaults to infinite
+ var/max_positions = -1
+ /// Color for the squad marines gear overlays
+ var/equipment_color = "#FFFFFF"
+ /// The alpha for the armor overlay used by equipment color
+ var/armor_alpha = 125
+ /// Color for the squad marines langchat
+ var/chat_color = "#FFFFFF"
+ /// Which special access do we grant them
+ var/list/access = list()
+ /// Can use any squad vendor regardless of squad connection
+ var/omni_squad_vendor = FALSE
+ /// maximum # of engineers allowed in the squad
+ var/max_engineers = 3
+ /// maximum # of squad medics allowed in the squad
+ var/max_medics = 4
+ /// maximum # of specs allowed in the squad
var/max_specialists = 1
+ /// maximum # of fireteam leaders allowed in the suqad
var/max_tl = 2
+ /// maximum # of smartgunners allowed in the squad
var/max_smartgun = 1
+ /// maximum # of squad leaders allowed in the squad
var/max_leaders = 1
- var/radio_freq = 1461 //Squad radio headset frequency.
-
- ///Variables for showing up in various places
- var/usable = FALSE //Is it used in-game?
- var/roundstart = TRUE /// Whether this squad can be picked at roundstart
- var/locked = FALSE //Is it available for squad management?
- var/active = FALSE //Is it visible in overwatch?
- var/faction = FACTION_MARINE //What faction runs the squad?
-
- ///Squad Type Specifics
+ /// Squad headsets default radio frequency
+ var/radio_freq = 1461
+
+ /// Whether this squad can be used by marines
+ var/usable = FALSE
+ /// Whether this squad can be picked at roundstart
+ var/roundstart = TRUE
+ // Whether the squad is available for squad management
+ var/locked = FALSE
+ /// Whether it is visible in overwatch
+ var/active = FALSE
+ /// Which faction the squad is in
+ var/faction = FACTION_MARINE
+
+ /// What will the assistant squad leader be called
var/squad_type = "Squad" //Referenced for aSL details. Squad/Team/Cell etc.
+ /// Squad leaders icon
var/lead_icon //Referenced for SL's 'L' icon. If nulled, won't override icon for aSLs.
//vvv Do not set these in squad defines
@@ -96,35 +118,40 @@
/datum/squad/marine/alpha
name = SQUAD_MARINE_1
- color = 1
+ equipment_color = "#e61919"
+ chat_color = "#e67d7d"
access = list(ACCESS_MARINE_ALPHA)
radio_freq = ALPHA_FREQ
minimap_color = MINIMAP_SQUAD_ALPHA
/datum/squad/marine/bravo
name = SQUAD_MARINE_2
- color = 2
+ equipment_color = "#ffc32d"
+ chat_color = "#ffe650"
access = list(ACCESS_MARINE_BRAVO)
radio_freq = BRAVO_FREQ
minimap_color = MINIMAP_SQUAD_BRAVO
/datum/squad/marine/charlie
name = SQUAD_MARINE_3
- color = 3
+ equipment_color = "#c864c8"
+ chat_color = "#ff96ff"
access = list(ACCESS_MARINE_CHARLIE)
radio_freq = CHARLIE_FREQ
minimap_color = MINIMAP_SQUAD_CHARLIE
/datum/squad/marine/delta
name = SQUAD_MARINE_4
- color = 4
+ equipment_color = "#4148c8"
+ chat_color = "#828cff"
access = list(ACCESS_MARINE_DELTA)
radio_freq = DELTA_FREQ
minimap_color = MINIMAP_SQUAD_DELTA
/datum/squad/marine/echo
name = SQUAD_MARINE_5
- color = 5
+ equipment_color = "#67d692"
+ chat_color = "#67d692"
access = list(ACCESS_MARINE_ALPHA, ACCESS_MARINE_BRAVO, ACCESS_MARINE_CHARLIE, ACCESS_MARINE_DELTA)
radio_freq = ECHO_FREQ
omni_squad_vendor = TRUE
@@ -136,7 +163,8 @@
/datum/squad/marine/cryo
name = SQUAD_MARINE_CRYO
- color = 6
+ equipment_color = "#c47a50"
+ chat_color = "#c47a50"
access = list(ACCESS_MARINE_ALPHA, ACCESS_MARINE_BRAVO, ACCESS_MARINE_CHARLIE, ACCESS_MARINE_DELTA)
minimap_color = MINIMAP_SQUAD_FOXTROT
@@ -149,7 +177,8 @@
/datum/squad/marine/sof
name = SQUAD_SOF
- color = 7
+ equipment_color = "#400000"
+ chat_color = "#400000"
radio_freq = SOF_FREQ
squad_type = "Team"
lead_icon = "soctl"
@@ -168,23 +197,28 @@
/datum/squad/upp/one
name = "UPPS1"
- color = 1
+ equipment_color = "#e61919"
+ chat_color = "#e67d7d"
/datum/squad/upp/twp
name = "UPPS2"
- color = 2
+ equipment_color = "#ffc32d"
+ chat_color = "#ffe650"
/datum/squad/upp/three
name = "UPPS3"
- color = 3
+ equipment_color = "#c864c8"
+ chat_color = "#ff96ff"
/datum/squad/upp/four
name = "UPPS4"
- color = 4
+ equipment_color = "#4148c8"
+ chat_color = "#828cff"
/datum/squad/upp/kdo
name = "UPPKdo"
- color = 6
+ equipment_color = "#c47a50"
+ chat_color = "#c47a50"
squad_type = "Team"
locked = TRUE
//###############################
@@ -197,11 +231,13 @@
/datum/squad/pmc/one
name = "Team Upsilon"
- color = 3
+ equipment_color = "#c864c8"
+ chat_color = "#ff96ff"
/datum/squad/pmc/two
name = "Team Gamma"
- color = 6
+ equipment_color = "#c47a50"
+ chat_color = "#c47a50"
/datum/squad/pmc/wo
name = "Taskforce White"
@@ -331,7 +367,7 @@
/// Displays a message to squad members directly on the game map
/datum/squad/proc/send_maptext(text = "", title_text = "", only_leader = 0)
- var/message_colour = squad_colors_chat[color]
+ var/message_colour = chat_color
if(only_leader)
if(squad_leader)
var/mob/living/carbon/human/SL = squad_leader
diff --git a/code/game/jobs/role_authority.dm b/code/game/jobs/role_authority.dm
index b909c38cd9e6..e7697d54f0de 100644
--- a/code/game/jobs/role_authority.dm
+++ b/code/game/jobs/role_authority.dm
@@ -762,6 +762,8 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou
M = /mob/living/carbon/xenomorph/larva/predalien
if(XENO_CASTE_FACEHUGGER)
M = /mob/living/carbon/xenomorph/facehugger
+ if(XENO_CASTE_LESSER_DRONE)
+ M = /mob/living/carbon/xenomorph/lesser_drone
if(XENO_CASTE_RUNNER)
M = /mob/living/carbon/xenomorph/runner
if(XENO_CASTE_DRONE)
diff --git a/code/game/machinery/ARES/ARES.dm b/code/game/machinery/ARES/ARES.dm
index f8a7351d123e..de4140ef1b81 100644
--- a/code/game/machinery/ARES/ARES.dm
+++ b/code/game/machinery/ARES/ARES.dm
@@ -137,7 +137,7 @@
/// The current deleted chat log of 1:1 conversations being read.
var/list/deleted_1to1 = list()
- /// Holds all (/datum/ares_record/announcement)s and (/datum/ares_record/security/security_alert)s
+ /// Holds all (/datum/ares_record/announcement)s
var/list/records_announcement = list()
/// Holds all (/datum/ares_record/bioscan)s
var/list/records_bioscan = list()
@@ -151,8 +151,8 @@
var/list/records_asrs = list()
/// Holds all (/datum/ares_record/security)s and (/datum/ares_record/antiair)s
var/list/records_security = list()
- /// Is nuke request usable or not? (Nuke request is not currently coded to work.)
- var/nuke_available = FALSE
+ /// Is nuke request usable or not?
+ var/nuke_available = TRUE
COOLDOWN_DECLARE(ares_distress_cooldown)
diff --git a/code/game/machinery/ARES/ARES_procs.dm b/code/game/machinery/ARES/ARES_procs.dm
index 79c49818595c..c78a0131b7f1 100644
--- a/code/game/machinery/ARES/ARES_procs.dm
+++ b/code/game/machinery/ARES/ARES_procs.dm
@@ -1,4 +1,18 @@
GLOBAL_DATUM_INIT(ares_link, /datum/ares_link, new)
+GLOBAL_LIST_INIT(maintenance_categories, list(
+ "Broken Light",
+ "Shattered Glass",
+ "Minor Structural Damage",
+ "Major Structural Damage",
+ "Janitorial",
+ "Chemical Spill",
+ "Fire",
+ "Communications Failure",
+ "Power Generation Failure",
+ "Electrical Fault",
+ "Support",
+ "Other"
+ ))
/datum/ares_link
var/link_id = MAIN_SHIP_DEFAULT_NAME
@@ -35,14 +49,12 @@ GLOBAL_DATUM_INIT(ares_link, /datum/ares_link, new)
speaker = "Unknown"
var/datum/ares_link/link = GLOB.ares_link
if(!link.p_apollo || link.p_apollo.inoperable())
- return
+ return FALSE
if(!link.p_interface || link.p_interface.inoperable())
- return
+ return FALSE
link.apollo_log.Add("[worldtime2text()]: [speaker], '[message]'")
/datum/ares_link/proc/log_ares_bioscan(title, input)
- if(!p_bioscan || p_bioscan.inoperable() || !interface)
- return FALSE
interface.records_bioscan.Add(new /datum/ares_record/bioscan(title, input))
/datum/ares_link/proc/log_ares_bombardment(mob/living/user, ob_name, coordinates)
@@ -61,6 +73,32 @@ GLOBAL_DATUM_INIT(ares_link, /datum/ares_link, new)
interface.records_security.Add(new /datum/ares_record/security(title, details))
// ------ End ARES Logging Procs ------ //
+/proc/ares_apollo_talk(broadcast_message)
+ var/datum/language/apollo/apollo = GLOB.all_languages[LANGUAGE_APOLLO]
+ for(var/mob/living/silicon/decoy/ship_ai/ai in ai_mob_list)
+ if(ai.stat == DEAD)
+ return FALSE
+ apollo.broadcast(ai, broadcast_message)
+ for(var/mob/listener in (GLOB.human_mob_list + GLOB.dead_mob_list))
+ if(listener.hear_apollo())//Only plays sound to mobs and not observers, to reduce spam.
+ playsound_client(listener.client, sound('sound/misc/interference.ogg'), listener, vol = 45)
+
+/proc/ares_can_interface()
+ var/obj/structure/machinery/ares/processor/interface/processor = GLOB.ares_link.p_interface
+ if(!istype(GLOB.ares_link))
+ return FALSE
+ if(processor && !processor.inoperable())
+ return TRUE
+ return FALSE //interface processor not found or is broken
+
+/proc/ares_can_log()
+ var/obj/structure/machinery/computer/ares_console/interface = GLOB.ares_link.interface
+ if(!istype(GLOB.ares_link))
+ return FALSE
+ if(interface && !interface.inoperable())
+ return TRUE
+ return FALSE //ares interface not found or is broken
+
// ------ ARES Interface Procs ------ //
/obj/structure/machinery/computer/proc/get_ares_access(obj/item/card/id/card)
if(ACCESS_ARES_DEBUG in card.access)
@@ -185,7 +223,7 @@ GLOBAL_DATUM_INIT(ares_link, /datum/ares_link, new)
data["records_announcement"] = logged_announcements
var/list/logged_alerts = list()
- for(var/datum/ares_record/security/security_alert as anything in records_announcement)
+ for(var/datum/ares_record/security/security_alert as anything in records_security)
if(!istype(security_alert))
continue
var/list/current_alert = list()
@@ -419,6 +457,10 @@ GLOBAL_DATUM_INIT(ares_link, /datum/ares_link, new)
new_title = "[record.title] at [record.time]"
new_details = record.details
records_announcement -= record
+ if(ARES_RECORD_SECURITY)
+ new_title = "[record.title] at [record.time]"
+ new_details = record.details
+ records_security -= record
if(ARES_RECORD_BIOSCAN)
new_title = "[record.title] at [record.time]"
new_details = record.details
@@ -463,6 +505,19 @@ GLOBAL_DATUM_INIT(ares_link, /datum/ares_link, new)
current_menu = "read_deleted"
// -- Emergency Buttons -- //
+ if("general_quarters")
+ if(security_level == SEC_LEVEL_RED || security_level == SEC_LEVEL_DELTA)
+ to_chat(usr, SPAN_WARNING("Alert level is already red or above, General Quarters cannot be called."))
+ playsound(src, 'sound/machines/buzz-two.ogg', 15, 1)
+ return FALSE
+ set_security_level(2, no_sound = TRUE, announce = FALSE)
+ shipwide_ai_announcement("ATTENTION! GENERAL QUARTERS. ALL HANDS, MAN YOUR BATTLESTATIONS.", MAIN_AI_SYSTEM, 'sound/effects/GQfullcall.ogg')
+ log_game("[key_name(usr)] has called for general quarters via ARES.")
+ message_admins("[key_name_admin(usr)] has called for general quarters via ARES.")
+ var/datum/ares_link/link = GLOB.ares_link
+ link.log_ares_security("General Quarters", "[last_login] has called for general quarters via ARES.")
+ . = TRUE
+
if("evacuation_start")
if(security_level < SEC_LEVEL_RED)
to_chat(usr, SPAN_WARNING("The ship must be under red alert in order to enact evacuation procedures."))
@@ -525,15 +580,22 @@ GLOBAL_DATUM_INIT(ares_link, /datum/ares_link, new)
playsound(src, 'sound/machines/buzz-two.ogg', 15, 1)
return FALSE
if(security_level == SEC_LEVEL_DELTA || SSticker.mode.is_in_endgame)
- to_chat(usr, SPAN_WARNING("The mission has failed catastrophically, what do you want a nuke for!"))
+ to_chat(usr, SPAN_WARNING("The mission has failed catastrophically, what do you want a nuke for?!"))
playsound(src, 'sound/machines/buzz-two.ogg', 15, 1)
return FALSE
-
+ var/reason = tgui_input_text(usr, "Please enter reason nuclear ordnance is required.", "Reason for Nuclear Ordnance")
+ if(!reason)
+ return FALSE
for(var/client/admin in GLOB.admins)
if((R_ADMIN|R_MOD) & admin.admin_holder.rights)
playsound_client(admin,'sound/effects/sos-morse-code.ogg',10)
- message_admins("[key_name(usr)] has requested use of Nuclear Ordnance (via ARES)! [CC_MARK(usr)] (APPROVE ) (DENY ) [ADMIN_JMP_USER(usr)] [CC_REPLY(usr)]")
- to_chat(usr, SPAN_NOTICE("A nuclear ordnance request has been sent to USCM High Command."))
+ message_admins("[key_name(usr)] has requested use of Nuclear Ordnance (via ARES)! Reason: [reason] [CC_MARK(usr)] (APPROVE ) (DENY ) [ADMIN_JMP_USER(usr)] [CC_REPLY(usr)]")
+ to_chat(usr, SPAN_NOTICE("A nuclear ordnance request has been sent to USCM High Command for the following reason: [reason]"))
+ if(ares_can_log())
+ link.log_ares_security("Nuclear Ordnance Request", "[last_login] has sent a request for nuclear ordnance for the following reason: [reason]")
+ if(ares_can_interface())
+ ai_silent_announcement("[last_login] has sent a request for nuclear ordnance to USCM High Command.", ".V")
+ ai_silent_announcement("Reason given: [reason].", ".V")
COOLDOWN_START(src, ares_nuclear_cooldown, COOLDOWN_COMM_DESTRUCT)
return TRUE
// ------ End ARES Interface UI ------ //
@@ -551,7 +613,7 @@ GLOBAL_DATUM_INIT(ares_link, /datum/ares_link, new)
return APOLLO_ACCESS_AUTHED
if(ACCESS_MARINE_AI_TEMP in card.access)
return APOLLO_ACCESS_TEMP
- if((ACCESS_MARINE_COMMAND in card.access ) || (ACCESS_MARINE_ENGINEERING in card.access) || (ACCESS_WY_CORPORATE in card.access))
+ if((ACCESS_MARINE_SENIOR in card.access ) || (ACCESS_MARINE_ENGINEERING in card.access) || (ACCESS_WY_CORPORATE in card.access))
return APOLLO_ACCESS_REPORTER
else
return APOLLO_ACCESS_REQUEST
@@ -577,7 +639,8 @@ GLOBAL_DATUM_INIT(ares_link, /datum/ares_link, new)
set name = "Eject ID Card"
set src in oview(1)
- if(!usr || usr.stat || usr.lying) return
+ if(!usr || usr.stat || usr.lying)
+ return FALSE
if(authenticator_id)
authenticator_id.loc = get_turf(src)
@@ -604,11 +667,14 @@ GLOBAL_DATUM_INIT(ares_link, /datum/ares_link, new)
/obj/structure/machinery/computer/working_joe/attackby(obj/object, mob/user)
if(istype(object, /obj/item/card/id))
+ if(!ticket_console)
+ to_chat(user, SPAN_WARNING("This console doesn't have an ID port!"))
+ return FALSE
if(!operable())
to_chat(user, SPAN_NOTICE("You try to insert [object] but [src] remains silent."))
- return
+ return FALSE
var/obj/item/card/id/idcard = object
- if((ACCESS_MARINE_AI in idcard.access) || (ACCESS_ARES_DEBUG in idcard.access))
+ if((idcard.assignment == JOB_WORKING_JOE) || (ACCESS_ARES_DEBUG in idcard.access))
if(!authenticator_id)
if(user.drop_held_item())
object.forceMove(src)
@@ -620,7 +686,7 @@ GLOBAL_DATUM_INIT(ares_link, /datum/ares_link, new)
target_id = object
else
to_chat(user, "Both slots are full already. Remove a card first.")
- return
+ return FALSE
else
if(!target_id)
if(user.drop_held_item())
@@ -628,7 +694,7 @@ GLOBAL_DATUM_INIT(ares_link, /datum/ares_link, new)
target_id = object
else
to_chat(user, "Both slots are full already. Remove a card first.")
- return
+ return FALSE
else
..()
@@ -689,26 +755,42 @@ GLOBAL_DATUM_INIT(ares_link, /datum/ares_link, new)
for(var/datum/ares_ticket/maintenance/maint_ticket as anything in link.tickets_maintenance)
if(!istype(maint_ticket))
continue
+ var/lock_status = TICKET_OPEN
+ switch(maint_ticket.ticket_status)
+ if(TICKET_REJECTED, TICKET_CANCELLED, TICKET_COMPLETED)
+ lock_status = TICKET_CLOSED
+
var/list/current_maint = list()
+ current_maint["id"] = maint_ticket.ticket_id
current_maint["time"] = maint_ticket.ticket_time
- current_maint["title"] = maint_ticket.ticket_name
+ current_maint["priority_status"] = maint_ticket.ticket_priority
+ current_maint["category"] = maint_ticket.ticket_name
current_maint["details"] = maint_ticket.ticket_details
current_maint["status"] = maint_ticket.ticket_status
current_maint["submitter"] = maint_ticket.ticket_submitter
current_maint["assignee"] = maint_ticket.ticket_assignee
+ current_maint["lock_status"] = lock_status
current_maint["ref"] = "\ref[maint_ticket]"
logged_maintenance += list(current_maint)
data["maintenance_tickets"] = logged_maintenance
var/list/logged_access = list()
- for(var/datum/ares_ticket/access_ticket/access_ticket as anything in link.tickets_access)
+ for(var/datum/ares_ticket/access/access_ticket as anything in link.tickets_access)
+ var/lock_status = TICKET_OPEN
+ switch(access_ticket.ticket_status)
+ if(TICKET_REJECTED, TICKET_CANCELLED, TICKET_COMPLETED)
+ lock_status = TICKET_CLOSED
+
var/list/current_ticket = list()
+ current_ticket["id"] = access_ticket.ticket_id
current_ticket["time"] = access_ticket.ticket_time
+ current_ticket["priority_status"] = access_ticket.ticket_priority
current_ticket["title"] = access_ticket.ticket_name
current_ticket["details"] = access_ticket.ticket_details
current_ticket["status"] = access_ticket.ticket_status
current_ticket["submitter"] = access_ticket.ticket_submitter
current_ticket["assignee"] = access_ticket.ticket_assignee
+ current_ticket["lock_status"] = lock_status
current_ticket["ref"] = "\ref[access_ticket]"
logged_access += list(current_ticket)
data["access_tickets"] = logged_access
@@ -758,7 +840,7 @@ GLOBAL_DATUM_INIT(ares_link, /datum/ares_link, new)
authentication = get_ares_access(idcard)
last_login = idcard.registered_name
else
- to_chat(usr, SPAN_WARNING("You require an ID card to access this terminal!"))
+ to_chat(operator, SPAN_WARNING("You require an ID card to access this terminal!"))
playsound(src, 'sound/machines/buzz-two.ogg', 15, 1)
return FALSE
if(authentication)
@@ -796,20 +878,113 @@ GLOBAL_DATUM_INIT(ares_link, /datum/ares_link, new)
current_menu = "maint_claim"
if("new_report")
- var/name = tgui_input_text(usr, "What is the type of maintenance item you wish to report?\n\nExample:\n 'Broken light in Aft Hallway.'", "Ticket Name", encode = FALSE)
- if(!name)
+ var/priority_report = FALSE
+ var/maint_type = tgui_input_list(operator, "What is the type of maintenance item you wish to report?", "Report Category", GLOB.maintenance_categories, 30 SECONDS)
+ switch(maint_type)
+ if("Major Structural Damage", "Fire", "Communications Failure", "Power Generation Failure")
+ priority_report = TRUE
+
+ if(!maint_type)
return FALSE
- var/details = tgui_input_text(usr, "What are the details for this report?", "Ticket Details", encode = FALSE)
+ var/details = tgui_input_text(operator, "What are the details for this report?", "Ticket Details", encode = FALSE)
if(!details)
return FALSE
- var/confirm = tgui_alert(usr, "Please confirm the submission of your maintenance report. \n\n [name] \n\n [details] \n\n Is this correct?", "Confirmation", list("Yes", "No"))
+
+ if((authentication >= APOLLO_ACCESS_REPORTER) && !priority_report)
+ var/is_priority = tgui_alert(operator, "Is this a priority report?", "Priority designation", list("Yes", "No"))
+ if(is_priority == "Yes")
+ priority_report = TRUE
+
+ var/confirm = alert(operator, "Please confirm the submission of your maintenance report. \n\n Priority: [priority_report ? "Yes" : "No"] \n Category: '[maint_type]' \n Details: '[details]' \n\n Is this correct?", "Confirmation", "Yes", "No")
if(confirm == "Yes")
if(link)
- var/datum/ares_ticket/maintenance/maint_ticket = new(last_login, name, details)
+ var/datum/ares_ticket/maintenance/maint_ticket = new(last_login, maint_type, details, priority_report)
link.tickets_maintenance += maint_ticket
- log_game("ARES: Maintenance Ticket created by [key_name(operator)] as [last_login] with Header '[name]' and Details of '[details]'.")
+ if(priority_report)
+ ares_apollo_talk("Priority Maintenance Report: [maint_type] - ID [maint_ticket.ticket_id]. Seek and resolve.")
+ log_game("ARES: Maintenance Ticket '\ref[maint_ticket]' created by [key_name(operator)] as [last_login] with Category '[maint_type]' and Details of '[details]'.")
return TRUE
return FALSE
+ if("claim_ticket")
+ var/datum/ares_ticket/ticket = locate(params["ticket"])
+ if(!istype(ticket))
+ return FALSE
+ var/claim = TRUE
+ var/assigned = ticket.ticket_assignee
+ if(assigned)
+ if(assigned == last_login)
+ var/prompt = tgui_alert(usr, "You already claimed this ticket! Do you wish to drop your claim?", "Unclaim ticket", list("Yes", "No"))
+ if(prompt != "Yes")
+ return FALSE
+ /// set ticket back to pending
+ ticket.ticket_assignee = null
+ ticket.ticket_status = TICKET_PENDING
+ return claim
+ var/choice = tgui_alert(usr, "This ticket has already been claimed by [assigned]! Do you wish to override their claim?", "Claim Override", list("Yes", "No"))
+ if(choice != "Yes")
+ claim = FALSE
+ if(claim)
+ ticket.ticket_assignee = last_login
+ ticket.ticket_status = TICKET_ASSIGNED
+ return claim
+
+ if("cancel_ticket")
+ var/datum/ares_ticket/ticket = locate(params["ticket"])
+ if(!istype(ticket))
+ return FALSE
+ if(ticket.ticket_submitter != last_login)
+ to_chat(usr, SPAN_WARNING("You cannot cancel a ticket that does not belong to you!"))
+ return FALSE
+ to_chat(usr, SPAN_WARNING("[ticket.ticket_type] [ticket.ticket_id] has been cancelled."))
+ ticket.ticket_status = TICKET_CANCELLED
+ if(ticket.ticket_priority)
+ ares_apollo_talk("Priority [ticket.ticket_type] [ticket.ticket_id] has been cancelled.")
+ return TRUE
+
+ if("mark_ticket")
+ var/datum/ares_ticket/ticket = locate(params["ticket"])
+ if(!istype(ticket))
+ return FALSE
+ if(ticket.ticket_assignee != last_login && ticket.ticket_assignee) //must be claimed by you or unclaimed.)
+ to_chat(usr, SPAN_WARNING("You cannot update a ticket that is not assigned to you!"))
+ return FALSE
+ var/choice = tgui_alert(usr, "What do you wish to mark the ticket as?", "Mark", list(TICKET_COMPLETED, TICKET_REJECTED), 20 SECONDS)
+ switch(choice)
+ if(TICKET_COMPLETED)
+ ticket.ticket_status = TICKET_COMPLETED
+ if(TICKET_REJECTED)
+ ticket.ticket_status = TICKET_REJECTED
+ else
+ return FALSE
+ if(ticket.ticket_priority)
+ ares_apollo_talk("Priority [ticket.ticket_type] [ticket.ticket_id] has been [choice] by [last_login].")
+ to_chat(usr, SPAN_NOTICE("[ticket.ticket_type] [ticket.ticket_id] marked as [choice]."))
+ return TRUE
+
+ if("new_access")
+ var/priority_report = FALSE
+ var/ticket_holder = tgui_input_text(operator, "Who is the ticket for?", "Ticket Holder", encode = FALSE)
+ if(!ticket_holder)
+ return FALSE
+ var/details = tgui_input_text(operator, "What is the purpose of this access ticket?", "Ticket Details", encode = FALSE)
+ if(!details)
+ return FALSE
+
+ if(authentication >= APOLLO_ACCESS_AUTHED)
+ var/is_priority = tgui_alert(operator, "Is this a priority request?", "Priority designation", list("Yes", "No"))
+ if(is_priority == "Yes")
+ priority_report = TRUE
+
+ var/confirm = alert(operator, "Please confirm the submission of your access ticket request. \n\n Priority: [priority_report ? "Yes" : "No"] \n Holder: '[ticket_holder]' \n Details: '[details]' \n\n Is this correct?", "Confirmation", "Yes", "No")
+ if(confirm != "Yes" || !link)
+ return FALSE
+ var/datum/ares_ticket/access/access_ticket = new(last_login, ticket_holder, details, priority_report)
+ link.tickets_access += access_ticket
+ if(priority_report)
+ ares_apollo_talk("Priority Access Request: [ticket_holder] - ID [access_ticket.ticket_id]. Seek and resolve.")
+ log_game("ARES: Access Ticket '\ref[access_ticket]' created by [key_name(operator)] as [last_login] with Holder '[ticket_holder]' and Details of '[details]'.")
+ return TRUE
+
if(playsound)
playsound(src, "keyboard_alt", 15, 1)
diff --git a/code/game/machinery/ARES/ARES_records.dm b/code/game/machinery/ARES/ARES_records.dm
index 9cb8574e58f7..4e2b479e71a2 100644
--- a/code/game/machinery/ARES/ARES_records.dm
+++ b/code/game/machinery/ARES/ARES_records.dm
@@ -77,6 +77,8 @@
var/ticket_status = TICKET_PENDING
/// Name of who is handling the ticket. Derived from last login.
var/ticket_assignee
+ /// Numerical designation of the ticket.
+ var/ticket_id = "1111"
/// World time in text format.
var/ticket_time
/// Who submitted the ticket. Derived from last login.
@@ -85,15 +87,23 @@
var/ticket_name
/// The content of the ticket, usually an explanation of what it is for.
var/ticket_details
+ /// Whether or not the tickey is a priority.
+ var/ticket_priority = FALSE
+
+/datum/ares_ticket/New(user, name, details, priority)
+ var/ref_holder = "\ref[src]"
+ var/pos = length(ref_holder)
+ var/new_id = "#[copytext("\ref[src]", pos - 4, pos)]"
-/datum/ares_ticket/New(user, name, details)
ticket_time = worldtime2text()
ticket_submitter = user
ticket_details = details
ticket_name = name
+ ticket_priority = priority
+ ticket_id = new_id
/datum/ares_ticket/maintenance
ticket_type = ARES_RECORD_MAINTENANCE
-/datum/ares_ticket/access_ticket
+/datum/ares_ticket/access
ticket_type = ARES_RECORD_ACCESS
diff --git a/code/game/machinery/ARES/ARES_step_triggers.dm b/code/game/machinery/ARES/ARES_step_triggers.dm
index 1562f1badaab..a50aa40abd90 100644
--- a/code/game/machinery/ARES/ARES_step_triggers.dm
+++ b/code/game/machinery/ARES/ARES_step_triggers.dm
@@ -74,12 +74,7 @@
return FALSE
to_chat(passer, SPAN_BOLDWARNING("You hear a soft beeping sound as you cross the threshold."))
- var/datum/language/apollo/apollo = GLOB.all_languages[LANGUAGE_APOLLO]
- for(var/mob/living/silicon/decoy/ship_ai/ai in ai_mob_list)
- apollo.broadcast(ai, broadcast_message)
- for(var/mob/listener as anything in (GLOB.human_mob_list + GLOB.dead_mob_list))
- if(listener.hear_apollo())//Only plays sound to mobs and not observers, to reduce spam.
- playsound_client(listener.client, sound('sound/misc/interference.ogg'), listener, vol = 45)
+ ares_apollo_talk(broadcast_message)
COOLDOWN_START(src, sensor_cooldown, cooldown_duration)
if(alert_id && link)
for(var/obj/effect/step_trigger/ares_alert/sensor in link.linked_alerts)
@@ -166,12 +161,7 @@
return FALSE
to_chat(passer, SPAN_BOLDWARNING("You hear a harsh buzzing sound as you cross the threshold!"))
- var/datum/language/apollo/apollo = GLOB.all_languages[LANGUAGE_APOLLO]
- for(var/mob/living/silicon/decoy/ship_ai/ai in ai_mob_list)
- apollo.broadcast(ai, broadcast_message)
- for(var/mob/listener in (GLOB.human_mob_list + GLOB.dead_mob_list))
- if(listener.hear_apollo())//Only plays sound to mobs and not observers, to reduce spam.
- playsound_client(listener.client, sound('sound/misc/interference.ogg'), listener, vol = 45)
+ ares_apollo_talk(broadcast_message)
if(idcard)
idcard.access -= ACCESS_MARINE_AI_TEMP
COOLDOWN_START(src, sensor_cooldown, COOLDOWN_ARES_ACCESS_CONTROL)
diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm
index ed06c0117f33..9c0a227008c3 100644
--- a/code/game/machinery/cryopod.dm
+++ b/code/game/machinery/cryopod.dm
@@ -503,23 +503,25 @@ GLOBAL_LIST_INIT(frozen_items, list(SQUAD_MARINE_1 = list(), SQUAD_MARINE_2 = li
add_fingerprint(usr)
-/obj/structure/machinery/cryopod/proc/go_in_cryopod(mob/M, silent = FALSE)
+/obj/structure/machinery/cryopod/proc/go_in_cryopod(mob/mob, silent = FALSE)
if(occupant)
return
- M.forceMove(src)
- occupant = M
+ mob.forceMove(src)
+ occupant = mob
icon_state = "body_scanner_closed"
SetLuminosity(2)
time_entered = world.time
start_processing()
if(!silent)
- if(M.client)
- to_chat(M, SPAN_NOTICE("You feel cool air surround you. You go numb as your senses turn inward."))
- to_chat(M, SPAN_BOLDNOTICE("If you log out or close your client now, your character will permanently removed from the round in 10 minutes. If you ghost, timer will be decreased to 2 minutes."))
+ if(mob.client)
+ to_chat(mob, SPAN_NOTICE("You feel cool air surround you. You go numb as your senses turn inward."))
+ to_chat(mob, SPAN_BOLDNOTICE("If you log out or close your client now, your character will permanently removed from the round in 10 minutes. If you ghost, timer will be decreased to 2 minutes."))
+ if(!is_admin_level(src.z)) // Set their queue time now because the client has to actually leave to despawn and at that point the client is lost
+ mob.client.player_details.larva_queue_time = max(mob.client.player_details.larva_queue_time, world.time)
var/area/location = get_area(src)
- if(M.job != GET_MAPPED_ROLE(JOB_SQUAD_MARINE))
- message_admins("[key_name_admin(M)], [M.job], has entered \a [src] at [location] after playing for [duration2text(world.time - M.life_time_start)].")
+ if(mob.job != GET_MAPPED_ROLE(JOB_SQUAD_MARINE))
+ message_admins("[key_name_admin(mob)], [mob.job], has entered \a [src] at [location] after playing for [duration2text(world.time - mob.life_time_start)].")
playsound(src, 'sound/machines/hydraulics_3.ogg', 30)
silent_exit = silent
diff --git a/code/game/machinery/doors/airlock_types.dm b/code/game/machinery/doors/airlock_types.dm
index 899f9f5a0e1c..373c74767bb4 100644
--- a/code/game/machinery/doors/airlock_types.dm
+++ b/code/game/machinery/doors/airlock_types.dm
@@ -267,6 +267,36 @@
/obj/structure/machinery/door/airlock/strata/mining/autoname
autoname = TRUE
+//YAUTJA SHIP - CURRENTLY USES STRATA DOORS
+/obj/structure/machinery/door/airlock/yautja
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/strata/strata_doors.dmi'
+ openspeed = 5
+ req_access = null
+ req_one_access = null
+ tiles_with = list(
+ /obj/structure/window/framed/strata,
+ /obj/structure/machinery/door/airlock,
+ )
+ masterkey_resist = TRUE
+ no_panel = TRUE
+ not_weldable = TRUE
+ unacidable = TRUE
+
+/obj/structure/machinery/door/airlock/yautja/autoname
+ autoname = TRUE
+
+/obj/structure/machinery/door/airlock/yautja/secure
+ heavy = TRUE
+ req_one_access = list(ACCESS_YAUTJA_SECURE, ACCESS_YAUTJA_ELDER, ACCESS_YAUTJA_ANCIENT)
+
+/obj/structure/machinery/door/airlock/yautja/secure/elder
+ req_one_access = list(ACCESS_YAUTJA_ELDER, ACCESS_YAUTJA_ANCIENT)
+
+/obj/structure/machinery/door/airlock/yautja/secure/ancient
+ req_one_access = list(ACCESS_YAUTJA_ANCIENT)
+ unslashable = TRUE
+
//FIORINA PENITENTIARY (PRISON_FOP) MAINTENANCE HATCHES
/obj/structure/machinery/door/airlock/prison_hatch
diff --git a/code/game/machinery/doors/shutters.dm b/code/game/machinery/doors/shutters.dm
index 68b0464f87f8..39ecbd806e64 100644
--- a/code/game/machinery/doors/shutters.dm
+++ b/code/game/machinery/doors/shutters.dm
@@ -87,6 +87,17 @@
. = ..()
relativewall_neighbours()
+/obj/structure/machinery/door/poddoor/shutters/almayer/yautja
+ name = "Armory Shutter"
+ id = "Yautja Armory"
+ needs_power = FALSE
+ unacidable = TRUE
+ indestructible = TRUE
+
+/obj/structure/machinery/door/poddoor/shutters/almayer/yautja/Initialize()
+ . = ..()
+ RegisterSignal(SSdcs, COMSIG_GLOB_YAUTJA_ARMORY_OPENED, PROC_REF(open))
+
/obj/structure/machinery/door/poddoor/shutters/almayer/containment
unacidable = TRUE
diff --git a/code/game/machinery/nuclearbomb.dm b/code/game/machinery/nuclearbomb.dm
index 6c0ec4cc0389..743f53e4f03b 100644
--- a/code/game/machinery/nuclearbomb.dm
+++ b/code/game/machinery/nuclearbomb.dm
@@ -12,7 +12,7 @@ var/bomb_set = FALSE
var/timing = FALSE
var/deployable = FALSE
var/explosion_time = null
- var/timeleft = 4800
+ var/timeleft = 8 MINUTES
var/safety = TRUE
var/being_used = FALSE
var/end_round = TRUE
@@ -152,6 +152,7 @@ var/bomb_set = FALSE
data["command_lockout"] = command_lockout
data["allowed"] = allowed
data["being_used"] = being_used
+ data["decryption_complete"] = TRUE //this is overriden by techweb nuke UI_data later, this just makes it default to true
return data
diff --git a/code/game/machinery/storm_siren.dm b/code/game/machinery/storm_siren.dm
new file mode 100644
index 000000000000..e78414cb7e5b
--- /dev/null
+++ b/code/game/machinery/storm_siren.dm
@@ -0,0 +1,26 @@
+/obj/structure/machinery/storm_siren
+ name = "storm siren"
+ desc = "A siren used to announce storm warnings for the colony."
+ icon = 'icons/obj/structures/machinery/loudspeaker.dmi'
+ icon_state = "loudspeaker"
+ density = FALSE
+ anchored = TRUE
+ unacidable = 1
+ unslashable = 1
+ use_power = USE_POWER_NONE
+ health = 0
+
+/obj/structure/machinery/storm_siren/Initialize()
+ weather_notify_objects += src
+ return ..()
+
+/obj/structure/machinery/storm_siren/Destroy()
+ weather_notify_objects -= src
+ . = ..()
+
+/obj/structure/machinery/storm_siren/power_change()
+ return
+
+/obj/structure/machinery/storm_siren/proc/weather_warning()
+ playsound(loc, 'sound/effects/weather_warning_varadero.ogg', 60, 0)
+ visible_message(SPAN_DANGER("The storm siren blares: ATTENTION. ATTENTION. INCOMING TROPICAL STORM DETECTED. SEEK SHELTER IMMEDIATELY."))
diff --git a/code/game/machinery/telecomms/presets.dm b/code/game/machinery/telecomms/presets.dm
index a25293aebbd3..c56360953650 100644
--- a/code/game/machinery/telecomms/presets.dm
+++ b/code/game/machinery/telecomms/presets.dm
@@ -50,7 +50,7 @@
. = ..()
if(z)
- SSminimaps.add_marker(src, z, MINIMAP_FLAG_USCM, "supply")
+ SSminimaps.add_marker(src, z, MINIMAP_FLAG_ALL, "supply")
// doesn't need power, instead uses health
/obj/structure/machinery/telecomms/relay/preset/tower/inoperable(additional_flags)
diff --git a/code/game/machinery/vending/cm_vending.dm b/code/game/machinery/vending/cm_vending.dm
index 50abb701145e..57d0e49a58bc 100644
--- a/code/game/machinery/vending/cm_vending.dm
+++ b/code/game/machinery/vending/cm_vending.dm
@@ -1182,6 +1182,7 @@ GLOBAL_LIST_INIT(cm_vending_gear_corresponding_types_list, list(
sleep(15)
vendor.stat &= ~IN_USE
+ vendor.icon_state = initial(vendor.icon_state)
vendor.update_icon()
/proc/vendor_successful_vend_one(obj/structure/machinery/cm_vending/vendor, prod_type, mob/living/carbon/human/user, turf/target_turf, insignas_override)
diff --git a/code/game/machinery/vending/vendor_types/crew/medical.dm b/code/game/machinery/vending/vendor_types/crew/medical.dm
index ccf4abe03282..f1574c8104ff 100644
--- a/code/game/machinery/vending/vendor_types/crew/medical.dm
+++ b/code/game/machinery/vending/vendor_types/crew/medical.dm
@@ -145,7 +145,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_researcher, list(
list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null),
list("Gloves", 0, /obj/item/clothing/gloves/latex, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY),
- list("Headset", 0, /obj/item/device/radio/headset/almayer/doc, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY),
+ list("Headset", 0, /obj/item/device/radio/headset/almayer/research, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY),
list("Medical HUD Glasses", 0, /obj/item/clothing/glasses/hud/health, MARINE_CAN_BUY_GLASSES, VENDOR_ITEM_MANDATORY),
list("Reagent Scanner HUD Goggles", 0, /obj/item/clothing/glasses/science, MARINE_CAN_BUY_GLASSES, VENDOR_ITEM_RECOMMENDED),
diff --git a/code/game/machinery/vending/vendor_types/crew/staff_officer.dm b/code/game/machinery/vending/vendor_types/crew/staff_officer.dm
index 5b0324edc2a2..103efeedde61 100644
--- a/code/game/machinery/vending/vendor_types/crew/staff_officer.dm
+++ b/code/game/machinery/vending/vendor_types/crew/staff_officer.dm
@@ -11,11 +11,21 @@
GLOBAL_LIST_INIT(cm_vending_clothing_staff_officer, list(
list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null),
+ list("Uniform", 0, /obj/item/clothing/under/marine/officer/bridge, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY),
list("Boots", 0, /obj/item/clothing/shoes/marine/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY),
list("Headset", 0, /obj/item/device/radio/headset/almayer/mcom, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY),
list("Helmet", 0, /obj/item/clothing/head/helmet/marine/MP/SO, MARINE_CAN_BUY_HELMET, VENDOR_ITEM_MANDATORY),
list("MRE", 0, /obj/item/storage/box/MRE, MARINE_CAN_BUY_MRE, VENDOR_ITEM_MANDATORY),
+ list("JACKET (CHOOSE 1)", 0, null, null, null),
+ list("Service Jacket", 0, /obj/item/clothing/suit/storage/jacket/marine/service, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_RECOMMENDED),
+
+ list("HAT (CHOOSE 1)", 0, null, null, null),
+ list("Beret, Green", 0, /obj/item/clothing/head/beret/cm, MARINE_CAN_BUY_HELMET, VENDOR_ITEM_RECOMMENDED),
+ list("Beret, Tan", 0, /obj/item/clothing/head/beret/cm/tan, MARINE_CAN_BUY_HELMET, VENDOR_ITEM_RECOMMENDED),
+ list("Patrol Cap", 0, /obj/item/clothing/head/cmcap, MARINE_CAN_BUY_HELMET, VENDOR_ITEM_RECOMMENDED),
+
+
list("PERSONAL SIDEARM (CHOOSE 1)", 0, null, null, null),
list("M44 Revolver", 0, /obj/item/storage/belt/gun/m44/mp, MARINE_CAN_BUY_BELT, VENDOR_ITEM_RECOMMENDED),
list("M4A3 Pistol", 0, /obj/item/storage/belt/gun/m4a3/commander, MARINE_CAN_BUY_BELT, VENDOR_ITEM_RECOMMENDED),
diff --git a/code/game/machinery/vending/vendor_types/crew/synthetic.dm b/code/game/machinery/vending/vendor_types/crew/synthetic.dm
index be6939a6f9dd..dd11cea0f242 100644
--- a/code/game/machinery/vending/vendor_types/crew/synthetic.dm
+++ b/code/game/machinery/vending/vendor_types/crew/synthetic.dm
@@ -295,7 +295,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_synth_snowflake, list(
/obj/structure/machinery/cm_vending/own_points/experimental_tools/attackby(obj/item/W, mob/user)
if(istype(W, /obj/item/coin/marine/synth))
if(user.drop_inv_item_to_loc(W, src))
- available_points = available_points + 45
+ available_points = 45
available_points_to_display = available_points
to_chat(user, SPAN_NOTICE("You insert \the [W] into \the [src]."))
return
diff --git a/code/game/machinery/vending/vendor_types/requisitions.dm b/code/game/machinery/vending/vendor_types/requisitions.dm
index 838b21a00e6f..f85657e887a8 100644
--- a/code/game/machinery/vending/vendor_types/requisitions.dm
+++ b/code/game/machinery/vending/vendor_types/requisitions.dm
@@ -92,25 +92,27 @@
list("POUCHES", -1, null, null),
list("Autoinjector Pouch", round(scale * 2), /obj/item/storage/pouch/autoinjector, VENDOR_ITEM_REGULAR),
+ list("Medkit Pouch", round(scale * 2), /obj/item/storage/pouch/medkit, VENDOR_ITEM_REGULAR),
+ list("Medical Pouch", round(scale * 2), /obj/item/storage/pouch/medical, VENDOR_ITEM_REGULAR),
+ list("First-Aid Pouch (Full)", round(scale * 5), /obj/item/storage/pouch/firstaid/full, VENDOR_ITEM_REGULAR),
+ list("First Responder Pouch", round(scale * 2), /obj/item/storage/pouch/first_responder, VENDOR_ITEM_REGULAR),
+ list("Syringe Pouch", round(scale * 2), /obj/item/storage/pouch/syringe, VENDOR_ITEM_REGULAR),
+ list("Tools Pouch (Full)", round(scale * 2), /obj/item/storage/pouch/tools/full, VENDOR_ITEM_REGULAR),
list("Construction Pouch", round(scale * 2), /obj/item/storage/pouch/construction, VENDOR_ITEM_REGULAR),
- list("Document Pouch", round(scale * 2), /obj/item/storage/pouch/document/small, VENDOR_ITEM_REGULAR),
list("Electronics Pouch", round(scale * 2), /obj/item/storage/pouch/electronics, VENDOR_ITEM_REGULAR),
list("Explosive Pouch", round(scale * 2), /obj/item/storage/pouch/explosive, VENDOR_ITEM_REGULAR),
- list("First-Aid Pouch (Full)", round(scale * 5), /obj/item/storage/pouch/firstaid/full, VENDOR_ITEM_REGULAR),
- list("First Responder Pouch", round(scale * 2), /obj/item/storage/pouch/first_responder, VENDOR_ITEM_REGULAR),
list("Flare Pouch (Full)", round(scale * 5), /obj/item/storage/pouch/flare/full, VENDOR_ITEM_REGULAR),
- list("Fuel Tank Strap Pouch", round(scale * 4), /obj/item/storage/pouch/flamertank, VENDOR_ITEM_REGULAR),
- list("Large Pistol Magazine Pouch", round(scale * 5), /obj/item/storage/pouch/magazine/pistol/large, VENDOR_ITEM_REGULAR),
- list("Magazine Pouch", round(scale * 5), /obj/item/storage/pouch/magazine, VENDOR_ITEM_REGULAR),
- list("Shotgun Shell Pouch", round(scale * 5), /obj/item/storage/pouch/shotgun, VENDOR_ITEM_REGULAR),
+ list("Document Pouch", round(scale * 2), /obj/item/storage/pouch/document/small, VENDOR_ITEM_REGULAR),
+ list("Sling Pouch", round(scale * 2), /obj/item/storage/pouch/sling, VENDOR_ITEM_REGULAR),
list("Machete Pouch (Full)", round(scale * 4), /obj/item/storage/pouch/machete/full, VENDOR_ITEM_REGULAR),
- list("Medical Pouch", round(scale * 2), /obj/item/storage/pouch/medical, VENDOR_ITEM_REGULAR),
+ list("Bayonet Pouch", round(scale * 2), /obj/item/storage/pouch/bayonet, VENDOR_ITEM_REGULAR),
list("Medium General Pouch", round(scale * 2), /obj/item/storage/pouch/general/medium, VENDOR_ITEM_REGULAR),
- list("Medkit Pouch", round(scale * 2), /obj/item/storage/pouch/medkit, VENDOR_ITEM_REGULAR),
+ list("Magazine Pouch", round(scale * 5), /obj/item/storage/pouch/magazine, VENDOR_ITEM_REGULAR),
+ list("Shotgun Shell Pouch", round(scale * 5), /obj/item/storage/pouch/shotgun, VENDOR_ITEM_REGULAR),
list("Sidearm Pouch", round(scale * 5), /obj/item/storage/pouch/pistol, VENDOR_ITEM_REGULAR),
- list("Syringe Pouch", round(scale * 2), /obj/item/storage/pouch/syringe, VENDOR_ITEM_REGULAR),
- list("Tools Pouch (Full)", round(scale * 2), /obj/item/storage/pouch/tools/full, VENDOR_ITEM_REGULAR),
- list("Sling Pouch", round(scale * 2), /obj/item/storage/pouch/sling, VENDOR_ITEM_REGULAR),
+ list("Large Pistol Magazine Pouch", round(scale * 5), /obj/item/storage/pouch/magazine/pistol/large, VENDOR_ITEM_REGULAR),
+ list("Fuel Tank Strap Pouch", round(scale * 4), /obj/item/storage/pouch/flamertank, VENDOR_ITEM_REGULAR),
+ list("Large General Pouch", round(scale * 2), /obj/item/storage/pouch/general/large, VENDOR_ITEM_REGULAR),
list("Large Magazine Pouch", round(scale * 2), /obj/item/storage/pouch/magazine/large, VENDOR_ITEM_REGULAR),
list("Large Shotgun Shell Pouch", round(scale * 2), /obj/item/storage/pouch/shotgun/large, VENDOR_ITEM_REGULAR),
diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_engineer.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_engineer.dm
index 2dbf0324e3d6..05784ec3c161 100644
--- a/code/game/machinery/vending/vendor_types/squad_prep/squad_engineer.dm
+++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_engineer.dm
@@ -24,7 +24,7 @@ GLOBAL_LIST_INIT(cm_vending_gear_engi, list(
list("Laser Designator", 15, /obj/item/device/binoculars/range/designator, null, VENDOR_ITEM_REGULAR),
list("Sandbags x25", 10, /obj/item/stack/sandbags_empty/half, null, VENDOR_ITEM_RECOMMENDED),
list("Super-Capacity Power Cell", 10, /obj/item/cell/super, null, VENDOR_ITEM_REGULAR),
- list("Welding Goggles", 5, /obj/item/clothing/glasses/welding, null, VENDOR_ITEM_MANDATORY),
+ list("Welding Goggles", 5, /obj/item/clothing/glasses/welding, null, VENDOR_ITEM_REGULAR),
list("ES-11 Mobile Fuel Canister", 4, /obj/item/tool/weldpack/minitank, null, VENDOR_ITEM_REGULAR),
list("EXPLOSIVES", 0, null, null, null),
@@ -61,7 +61,6 @@ GLOBAL_LIST_INIT(cm_vending_gear_engi, list(
list("M4 Pattern Armor", 30, /obj/item/clothing/suit/storage/marine/rto, null, VENDOR_ITEM_REGULAR),
list("Large General Pouch", 6, /obj/item/storage/pouch/general/large, null, VENDOR_ITEM_REGULAR),
list("Sling Pouch", 6, /obj/item/storage/pouch/sling, null, VENDOR_ITEM_REGULAR),
- list("Large Magazine Pouch", 6, /obj/item/storage/pouch/magazine/large, null, VENDOR_ITEM_REGULAR),
list("Fuel Tank Strap Pouch", 4, /obj/item/storage/pouch/flamertank, null, VENDOR_ITEM_REGULAR),
list("Machete Pouch (Full)", 8, /obj/item/storage/pouch/machete/full, null, VENDOR_ITEM_REGULAR),
list("Fire Extinguisher (Portable)", 3, /obj/item/tool/extinguisher/mini, null, VENDOR_ITEM_REGULAR),
@@ -69,7 +68,6 @@ GLOBAL_LIST_INIT(cm_vending_gear_engi, list(
list("Whistle", 3, /obj/item/device/whistle, null, VENDOR_ITEM_REGULAR),
list("JTAC Pamphlet", 15, /obj/item/pamphlet/skill/jtac, null, VENDOR_ITEM_REGULAR),
list("Powerloader Certification", 45, /obj/item/pamphlet/skill/powerloader, null, VENDOR_ITEM_REGULAR),
- list("Large Shotgun Shell Pouch", 10, /obj/item/storage/pouch/shotgun/large, null, VENDOR_ITEM_RECOMMENDED),
list("M276 Pattern Combat Toolbelt Rig", 15, /obj/item/storage/belt/gun/utility, null, VENDOR_ITEM_REGULAR),
list("RADIO KEYS", 0, null, null, null),
diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_leader.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_leader.dm
index 907cb99a94d2..fdfdabd8335e 100644
--- a/code/game/machinery/vending/vendor_types/squad_prep/squad_leader.dm
+++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_leader.dm
@@ -26,7 +26,6 @@ GLOBAL_LIST_INIT(cm_vending_gear_leader, list(
list("Motion Detector", 5, /obj/item/device/motiondetector, null, VENDOR_ITEM_REGULAR),
list("M4 Pattern Armor", 30, /obj/item/clothing/suit/storage/marine/rto, null, VENDOR_ITEM_REGULAR),
list("Powerloader Certification", 45, /obj/item/pamphlet/skill/powerloader, null, VENDOR_ITEM_REGULAR),
- list("Large Shotgun Shell Pouch", 10, /obj/item/storage/pouch/shotgun/large, null, VENDOR_ITEM_RECOMMENDED),
list("Fulton Device Stack", 5, /obj/item/stack/fulton, null, VENDOR_ITEM_REGULAR),
list("Radio Telephone Pack", 5, /obj/item/storage/backpack/marine/satchel/rto, null, VENDOR_ITEM_REGULAR),
diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_medic.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_medic.dm
index ab864947e8f8..532c8e58dd02 100644
--- a/code/game/machinery/vending/vendor_types/squad_prep/squad_medic.dm
+++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_medic.dm
@@ -76,9 +76,6 @@ GLOBAL_LIST_INIT(cm_vending_gear_medic, list(
list("M4 Pattern Armor", 28, /obj/item/clothing/suit/storage/marine/rto, null, VENDOR_ITEM_REGULAR),
list("Range Finder", 6, /obj/item/device/binoculars/range, null, VENDOR_ITEM_REGULAR),
list("Laser Designator", 8, /obj/item/device/binoculars/range/designator, null, VENDOR_ITEM_REGULAR),
- list("Large General Pouch", 6, /obj/item/storage/pouch/general/large, null, VENDOR_ITEM_REGULAR),
- list("Large Magazine Pouch", 6, /obj/item/storage/pouch/magazine/large, null, VENDOR_ITEM_REGULAR),
- list("Large Shotgun Shell Pouch", 6, /obj/item/storage/pouch/shotgun/large, null, VENDOR_ITEM_REGULAR),
list("Fuel Tank Strap Pouch", 4, /obj/item/storage/pouch/flamertank, null, VENDOR_ITEM_REGULAR),
list("Shoulder Holster", 6, /obj/item/clothing/accessory/storage/holster, null, VENDOR_ITEM_REGULAR),
list("Machete Scabbard (Full)", 6, /obj/item/storage/large_holster/machete/full, null, VENDOR_ITEM_REGULAR),
diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm
index 3777fe75aa16..9775c20cac33 100644
--- a/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm
+++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm
@@ -241,17 +241,14 @@
list("Construction Pouch", round(scale * 2), /obj/item/storage/pouch/construction, VENDOR_ITEM_REGULAR),
list("Document Pouch", round(scale * 2), /obj/item/storage/pouch/document/small, VENDOR_ITEM_REGULAR),
list("Explosive Pouch", round(scale * 2), /obj/item/storage/pouch/explosive, VENDOR_ITEM_REGULAR),
- list("First-Aid Pouch (Full)", round(scale * 5), /obj/item/storage/pouch/firstaid/full, VENDOR_ITEM_REGULAR),
+ list("First-Aid Pouch (Full)", round(scale * 5), /obj/item/storage/pouch/firstaid/full/alternate, VENDOR_ITEM_REGULAR),
list("First Responder Pouch (Empty)", round(scale * 4), /obj/item/storage/pouch/first_responder, VENDOR_ITEM_REGULAR),
list("Flare Pouch", round(scale * 5), /obj/item/storage/pouch/flare/full, VENDOR_ITEM_REGULAR),
list("Large Pistol Magazine Pouch", round(scale * 3), /obj/item/storage/pouch/magazine/pistol/large, VENDOR_ITEM_REGULAR),
list("Magazine Pouch", round(scale * 5), /obj/item/storage/pouch/magazine, VENDOR_ITEM_REGULAR),
- list("Medical Pouch (Empty)", round(scale * 4), /obj/item/storage/pouch/medical, VENDOR_ITEM_REGULAR),
list("Medium General Pouch", round(scale * 2), /obj/item/storage/pouch/general/medium, VENDOR_ITEM_REGULAR),
- list("Medkit Pouch", round(scale * 2), /obj/item/storage/pouch/medkit, VENDOR_ITEM_REGULAR),
list("Shotgun Shell Pouch", round(scale *5), /obj/item/storage/pouch/shotgun, VENDOR_ITEM_REGULAR),
list("Sidearm Pouch", round(scale * 15), /obj/item/storage/pouch/pistol, VENDOR_ITEM_REGULAR),
- list("Syringe Pouch", round(scale * 2), /obj/item/storage/pouch/syringe, VENDOR_ITEM_REGULAR),
list("Tools Pouch", round(scale * 2), /obj/item/storage/pouch/tools, VENDOR_ITEM_REGULAR),
list("Sling Pouch", round(scale * 2), /obj/item/storage/pouch/sling, VENDOR_ITEM_REGULAR),
diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_rifleman.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_rifleman.dm
index 7ec257142ff5..543288c71706 100644
--- a/code/game/machinery/vending/vendor_types/squad_prep/squad_rifleman.dm
+++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_rifleman.dm
@@ -82,8 +82,6 @@ GLOBAL_LIST_INIT(cm_vending_clothing_marine, list(
list("B12 Pattern Marine Armor", 30, /obj/item/clothing/suit/storage/marine/leader, null, VENDOR_ITEM_REGULAR),
list("Range Finder", 10, /obj/item/device/binoculars/range, null, VENDOR_ITEM_REGULAR),
list("Laser Designator", 15, /obj/item/device/binoculars/range/designator, null, VENDOR_ITEM_REGULAR),
- list("Large General Pouch", 15, /obj/item/storage/pouch/general/large, null, VENDOR_ITEM_REGULAR),
- list("Large Magazine Pouch", 15, /obj/item/storage/pouch/magazine/large, null, VENDOR_ITEM_REGULAR),
list("Fuel Tank Strap Pouch", 5, /obj/item/storage/pouch/flamertank, null, VENDOR_ITEM_REGULAR),
list("Shoulder Holster", 15, /obj/item/clothing/accessory/storage/holster, null, VENDOR_ITEM_REGULAR),
list("Machete Scabbard (Full)", 15, /obj/item/storage/large_holster/machete/full, null, VENDOR_ITEM_REGULAR),
@@ -96,7 +94,6 @@ GLOBAL_LIST_INIT(cm_vending_clothing_marine, list(
list("JTAC Pamphlet", 15, /obj/item/pamphlet/skill/jtac, null, VENDOR_ITEM_REGULAR),
list("Engineering Pamphlet", 15, /obj/item/pamphlet/skill/engineer, null, VENDOR_ITEM_REGULAR),
list("Powerloader Certification", 45, /obj/item/pamphlet/skill/powerloader, null, VENDOR_ITEM_REGULAR),
- list("Large Shotgun Shell Pouch", 10, /obj/item/storage/pouch/shotgun/large, null, VENDOR_ITEM_REGULAR),
list("USCM Radio Telephone Pack", 15, /obj/item/storage/backpack/marine/satchel/rto, null, VENDOR_ITEM_REGULAR),
list("RADIO KEYS", 0, null, null, null),
diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_smartgunner.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_smartgunner.dm
index b471d61628e0..5560508ca4c1 100644
--- a/code/game/machinery/vending/vendor_types/squad_prep/squad_smartgunner.dm
+++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_smartgunner.dm
@@ -26,15 +26,12 @@ GLOBAL_LIST_INIT(cm_vending_gear_smartgun, list(
list("UTILITIES", 0, null, null, null),
list("Range Finder", 10, /obj/item/device/binoculars/range, null, VENDOR_ITEM_REGULAR),
list("Laser Designator", 15, /obj/item/device/binoculars/range/designator, null, VENDOR_ITEM_REGULAR),
- list("Large General Pouch", 15, /obj/item/storage/pouch/general/large, null, VENDOR_ITEM_REGULAR),
- list("Large Magazine Pouch", 15, /obj/item/storage/pouch/magazine/large, null, VENDOR_ITEM_REGULAR),
list("Fuel Tank Strap Pouch", 5, /obj/item/storage/pouch/flamertank, null, VENDOR_ITEM_REGULAR),
list("Fire Extinguisher (Portable)", 5, /obj/item/tool/extinguisher/mini, null, VENDOR_ITEM_REGULAR),
list("Whistle", 5, /obj/item/device/whistle, null, VENDOR_ITEM_REGULAR),
list("JTAC Pamphlet", 15, /obj/item/pamphlet/skill/jtac, null, VENDOR_ITEM_REGULAR),
list("Engineering Pamphlet", 15, /obj/item/pamphlet/skill/engineer, null, VENDOR_ITEM_REGULAR),
list("Powerloader Certification", 45, /obj/item/pamphlet/skill/powerloader, null, VENDOR_ITEM_REGULAR),
- list("Large Shotgun Shell Pouch", 10, /obj/item/storage/pouch/shotgun/large, null, VENDOR_ITEM_RECOMMENDED),
list("Roller Bed", 5, /obj/item/roller, null, VENDOR_ITEM_REGULAR),
list("Fulton Device Stack", 5, /obj/item/stack/fulton, null, VENDOR_ITEM_REGULAR),
diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_specialist.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_specialist.dm
index d8f1eb742785..6b763936fdc8 100644
--- a/code/game/machinery/vending/vendor_types/squad_prep/squad_specialist.dm
+++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_specialist.dm
@@ -50,7 +50,6 @@ GLOBAL_LIST_INIT(cm_vending_gear_spec, list(
list("JTAC Pamphlet", 15, /obj/item/pamphlet/skill/jtac, null, VENDOR_ITEM_REGULAR),
list("Engineering Pamphlet", 15, /obj/item/pamphlet/skill/engineer, null, VENDOR_ITEM_REGULAR),
list("Powerloader Certification", 45, /obj/item/pamphlet/skill/powerloader, null, VENDOR_ITEM_REGULAR),
- list("Large Shotgun Shell Pouch", 10, /obj/item/storage/pouch/shotgun/large, null, VENDOR_ITEM_REGULAR),
list("RADIO KEYS", 0, null, null, null),
list("Engineering Radio Encryption Key", 5, /obj/item/device/encryptionkey/engi, null, VENDOR_ITEM_REGULAR),
@@ -101,8 +100,8 @@ GLOBAL_LIST_INIT(cm_vending_clothing_specialist, list(
list("First-Aid Pouch (Splints, Gauze, Ointment)", 0, /obj/item/storage/pouch/firstaid/full/alternate, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_RECOMMENDED),
list("First-Aid Pouch (Pill Packets)", 0, /obj/item/storage/pouch/firstaid/full/pills, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_RECOMMENDED),
list("Flare Pouch (Full)", 0, /obj/item/storage/pouch/flare/full, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_REGULAR),
- list("Large Magazine Pouch", 0, /obj/item/storage/pouch/magazine/large, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_RECOMMENDED),
- list("Large Shotgun Shell Pouch", 0, /obj/item/storage/pouch/shotgun/large, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_RECOMMENDED),
+ list("Magazine Pouch", 0, /obj/item/storage/pouch/magazine, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_RECOMMENDED),
+ list("Shotgun Shell Pouch", 0, /obj/item/storage/pouch/shotgun, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_RECOMMENDED),
list("Large Pistol Magazine Pouch", 0, /obj/item/storage/pouch/magazine/pistol/large, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_REGULAR),
list("Medium General Pouch", 0, /obj/item/storage/pouch/general/medium, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_REGULAR),
list("Pistol Pouch", 0, /obj/item/storage/pouch/pistol, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_REGULAR),
diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_tl.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_tl.dm
index e373244f72d6..4311a3982c86 100644
--- a/code/game/machinery/vending/vendor_types/squad_prep/squad_tl.dm
+++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_tl.dm
@@ -32,7 +32,6 @@ GLOBAL_LIST_INIT(cm_vending_gear_tl, list(
list("UTILITIES", 0, null, null, null),
list("Radio Telephone Pack", 5, /obj/item/storage/backpack/marine/satchel/rto, null, VENDOR_ITEM_RECOMMENDED),
list("Binoculars", 5, /obj/item/device/binoculars, null, VENDOR_ITEM_REGULAR),
- list("Large Magazine Pouch", 10, /obj/item/storage/pouch/magazine/large, null, VENDOR_ITEM_REGULAR),
list("Motion Detector", 15, /obj/item/device/motiondetector, null, VENDOR_ITEM_RECOMMENDED),
list("Plastic Explosive", 10, /obj/item/explosive/plastic, null, VENDOR_ITEM_REGULAR),
list("Breaching Charge", 10, /obj/item/explosive/plastic/breaching_charge, null, VENDOR_ITEM_REGULAR),
@@ -40,7 +39,6 @@ GLOBAL_LIST_INIT(cm_vending_gear_tl, list(
list("M2 Night Vision Goggles", 30, /obj/item/prop/helmetgarb/helmet_nvg, null, VENDOR_ITEM_RECOMMENDED),
list("Roller Bed", 5, /obj/item/roller, null, VENDOR_ITEM_REGULAR),
list("Fulton Device Stack", 5, /obj/item/stack/fulton, null, VENDOR_ITEM_REGULAR),
- list("Large General Pouch", 15, /obj/item/storage/pouch/general/large, null, VENDOR_ITEM_REGULAR),
list("Shoulder Holster", 15, /obj/item/clothing/accessory/storage/holster, null, VENDOR_ITEM_REGULAR),
list("Machete Scabbard (Full)", 5, /obj/item/storage/large_holster/machete/full, null, VENDOR_ITEM_REGULAR),
list("Machete Pouch (Full)", 15, /obj/item/storage/pouch/machete/full, null, VENDOR_ITEM_REGULAR),
@@ -48,7 +46,6 @@ GLOBAL_LIST_INIT(cm_vending_gear_tl, list(
list("Whistle", 5, /obj/item/device/whistle, null, VENDOR_ITEM_REGULAR),
list("Welding Goggles", 5, /obj/item/clothing/glasses/welding, null, VENDOR_ITEM_REGULAR),
list("Powerloader Certification", 45, /obj/item/pamphlet/skill/powerloader, null, VENDOR_ITEM_REGULAR),
- list("Large Shotgun Shell Pouch", 10, /obj/item/storage/pouch/shotgun/large, null, VENDOR_ITEM_RECOMMENDED),
list("Insulated Gloves", 3, /obj/item/clothing/gloves/yellow, null, VENDOR_ITEM_REGULAR),
list("RADIO KEYS", 0, null, null, null),
diff --git a/code/game/objects/effects/effect_system/smoke.dm b/code/game/objects/effects/effect_system/smoke.dm
index 9f7a9c8143c7..2eb36930c542 100644
--- a/code/game/objects/effects/effect_system/smoke.dm
+++ b/code/game/objects/effects/effect_system/smoke.dm
@@ -180,18 +180,20 @@
/obj/effect/particle_effect/smoke/mustard/Move()
. = ..()
- for(var/mob/living/carbon/human/R in get_turf(src))
- affect(R)
+ for(var/mob/living/carbon/human/creature in get_turf(src))
+ affect(creature)
-/obj/effect/particle_effect/smoke/mustard/affect(mob/living/carbon/human/R)
- ..()
- R.burn_skin(0.75)
- if(R.coughedtime != 1)
- R.coughedtime = 1
- if(ishuman(R)) //Humans only to avoid issues
- R.emote("gasp")
- addtimer(VARSET_CALLBACK(R, coughedtime, 0), 2 SECONDS)
- R.updatehealth()
+/obj/effect/particle_effect/smoke/mustard/affect(mob/living/carbon/human/creature)
+ if(!istype(creature) || issynth(creature))
+ return FALSE
+
+ creature.burn_skin(0.75)
+ if(creature.coughedtime != 1)
+ creature.coughedtime = 1
+ if(ishuman(creature)) //Humans only to avoid issues
+ creature.emote("gasp")
+ addtimer(VARSET_CALLBACK(creature, coughedtime, 0), 2 SECONDS)
+ creature.updatehealth()
return
/////////////////////////////////////////////
@@ -244,6 +246,55 @@
M.updatehealth()
+/////////////////////////////////////////////
+// CN20 Nerve Gas
+/////////////////////////////////////////////
+
+/obj/effect/particle_effect/smoke/cn20
+ name = "CN20 nerve gas"
+ smokeranking = SMOKE_RANK_HIGH
+ color = "#80c7e4"
+
+/obj/effect/particle_effect/smoke/cn20/Move()
+ . = ..()
+ for(var/mob/living/carbon/human/creature in get_turf(src))
+ affect(creature)
+
+/obj/effect/particle_effect/smoke/cn20/affect(mob/living/carbon/human/creature)
+ if(!istype(creature) || issynth(creature) || creature.stat == DEAD)
+ return FALSE
+ if(isyautja(creature) && prob(75))
+ return FALSE
+
+ if (creature.wear_mask && (creature.wear_mask.flags_inventory & BLOCKGASEFFECT))
+ return FALSE
+
+ var/effect_amt = round(6 + amount*6)
+
+ creature.apply_damage(12, OXY)
+ creature.SetEarDeafness(max(creature.ear_deaf, round(effect_amt*1.5))) //Paralysis of hearing system, aka deafness
+ if(!creature.eye_blind) //Eye exposure damage
+ to_chat(creature, SPAN_DANGER("Your eyes sting. You can't see!"))
+ creature.SetEyeBlind(round(effect_amt/3))
+ if(creature.coughedtime != 1 && !creature.stat) //Coughing/gasping
+ creature.coughedtime = 1
+ if(prob(50))
+ creature.emote("cough")
+ else
+ creature.emote("gasp")
+ addtimer(VARSET_CALLBACK(creature, coughedtime, 0), 1.5 SECONDS)
+ if (prob(20))
+ creature.apply_effect(1, WEAKEN)
+
+ //Topical damage (neurotoxin on exposed skin)
+ to_chat(creature, SPAN_DANGER("Your body is going numb, almost as if paralyzed!"))
+ if(prob(60 + round(amount*15))) //Highly likely to drop items due to arms/hands seizing up
+ creature.drop_held_item()
+ if(ishuman(creature))
+ creature.temporary_slowdown = max(creature.temporary_slowdown, 4) //One tick every two second
+ creature.recalculate_move_delay = TRUE
+ return TRUE
+
//////////////////////////////////////
// FLASHBANG SMOKE
////////////////////////////////////
@@ -541,6 +592,9 @@
/datum/effect_system/smoke_spread/phosphorus/weak
smoke_type = /obj/effect/particle_effect/smoke/phosphorus/weak
+/datum/effect_system/smoke_spread/cn20
+ smoke_type = /obj/effect/particle_effect/smoke/cn20
+
// XENO SMOKES
/datum/effect_system/smoke_spread/xeno_acid
diff --git a/code/game/objects/effects/landmarks/landmarks.dm b/code/game/objects/effects/landmarks/landmarks.dm
index 64a5025794e3..1cbe10c497f6 100644
--- a/code/game/objects/effects/landmarks/landmarks.dm
+++ b/code/game/objects/effects/landmarks/landmarks.dm
@@ -216,23 +216,25 @@
/obj/effect/landmark/yautja_teleport
name = "yautja_teleport"
+ /// The index we registered as in mainship_yautja_desc or yautja_teleport_descs
+ var/desc_index
/obj/effect/landmark/yautja_teleport/Initialize(mapload, ...)
. = ..()
- var/turf/T = get_turf(src)
+ var/turf/turf = get_turf(src)
+ desc_index = turf.loc.name + turf.loc_to_string()
if(is_mainship_level(z))
GLOB.mainship_yautja_teleports += src
- GLOB.mainship_yautja_desc[T.loc.name + T.loc_to_string()] = src
+ GLOB.mainship_yautja_desc[desc_index] = src
else
GLOB.yautja_teleports += src
- GLOB.yautja_teleport_descs[T.loc.name + T.loc_to_string()] = src
+ GLOB.yautja_teleport_descs[desc_index] = src
/obj/effect/landmark/yautja_teleport/Destroy()
- var/turf/T = get_turf(src)
GLOB.mainship_yautja_teleports -= src
GLOB.yautja_teleports -= src
- GLOB.mainship_yautja_desc -= T.loc.name + T.loc_to_string()
- GLOB.yautja_teleport_descs -= T.loc.name + T.loc_to_string()
+ GLOB.mainship_yautja_desc -= desc_index
+ GLOB.yautja_teleport_descs -= desc_index
return ..()
diff --git a/code/game/objects/effects/landmarks/survivor_spawner.dm b/code/game/objects/effects/landmarks/survivor_spawner.dm
index fbd04babdf20..b7a2e11fb0aa 100644
--- a/code/game/objects/effects/landmarks/survivor_spawner.dm
+++ b/code/game/objects/effects/landmarks/survivor_spawner.dm
@@ -67,7 +67,7 @@
/obj/effect/landmark/survivor_spawner/bigred_crashed_pmc
equipment = /datum/equipment_preset/survivor/pmc
- synth_equipment = /datum/equipment_preset/pmc/synth
+ synth_equipment = /datum/equipment_preset/synth/survivor/pmc
intro_text = list("You are a survivor of a crash landing! ",\
"You are NOT aware of the xenomorph threat. ",\
"Your primary objective is to heal up and survive. If you want to assault the hive - adminhelp. ")
@@ -78,9 +78,35 @@
spawn_priority = SPAWN_PRIORITY_HIGH
+/obj/effect/landmark/survivor_spawner/bigred_crashed_pmc_medic
+ equipment = /datum/equipment_preset/survivor/pmc/medic
+ synth_equipment = /datum/equipment_preset/synth/survivor/pmc
+ intro_text = list("You are a survivor of a crash landing! ",\
+ "You are NOT aware of the xenomorph threat.",\
+ "Your primary objective is to heal up and survive. If you want to assault the hive - adminhelp.")
+ story_text = "You are a PMC medic from Weyland-Yutani. Your ship was enroute to Solaris Ridge to escort an Assistant Manager. On the way, your ship received a distress signal from the colony about an attack. Worried that it might be a CLF attack, your pilot set full speed for the colony. However, during atmospheric entry the engine failed and you fell unconcious from the G-Forces. You wake up wounded... and see that the ship has crashed onto the colony. Your squadmates lie dead beside you, but there's some missing. Perhaps they survived and moved elsewhere? You need to find out what happened to the colony, see if you can find any of your squadmates, and find a way to contact Weyland-Yutani."
+ roundstart_damage_min = 3
+ roundstart_damage_max = 10
+ roundstart_damage_times = 2
+
+ spawn_priority = SPAWN_PRIORITY_VERY_HIGH
+
+/obj/effect/landmark/survivor_spawner/bigred_crashed_pmc_engineer
+ equipment = /datum/equipment_preset/survivor/pmc/engineer
+ synth_equipment = /datum/equipment_preset/synth/survivor/pmc
+ intro_text = list("You are a survivor of a crash landing! ",\
+ "You are NOT aware of the xenomorph threat.",\
+ "Your primary objective is to heal up and survive. If you want to assault the hive - adminhelp.")
+ story_text = "You are a PMC engineer from Weyland-Yutani. Your ship was enroute to Solaris Ridge to escort an Assistant Manager. On the way, your ship received a distress signal from the colony about an attack. Worried that it might be a CLF attack, your pilot set full speed for the colony. However, during atmospheric entry the engine failed and you fell unconcious from the G-Forces. You wake up wounded... and see that the ship has crashed onto the colony. Your squadmates lie dead beside you, but there's some missing. Perhaps they survived and moved elsewhere? You need to find out what happened to the colony, see if you can find any of your squadmates, and find a way to contact Weyland-Yutani."
+ roundstart_damage_min = 3
+ roundstart_damage_max = 10
+ roundstart_damage_times = 2
+
+ spawn_priority = SPAWN_PRIORITY_VERY_HIGH
+
/obj/effect/landmark/survivor_spawner/bigred_crashed_cl
equipment = /datum/equipment_preset/survivor/wy/manager
- synth_equipment = /datum/equipment_preset/pmc/synth
+ synth_equipment = /datum/equipment_preset/synth/survivor/pmc
intro_text = list("You are a survivor of a crash landing! ",\
"You are NOT aware of the xenomorph threat. ",\
"Your primary objective is to heal up and survive. If you want to assault the hive - adminhelp. ")
diff --git a/code/game/objects/items/bodybag.dm b/code/game/objects/items/bodybag.dm
index 55f3c32cebba..3b84d2433e88 100644
--- a/code/game/objects/items/bodybag.dm
+++ b/code/game/objects/items/bodybag.dm
@@ -122,25 +122,27 @@
/obj/structure/closet/bodybag/store_mobs(stored_units) // overriding this
var/list/dead_mobs = list()
- for(var/mob/living/M in loc)
- if(M.buckled)
+ for(var/mob/living/mob in loc)
+ if(mob.buckled)
continue
- if(M.stat != DEAD) // covers alive mobs
+ if(mob.stat != DEAD) // covers alive mobs
continue
- if(!ishuman(M)) // all the dead other shit
- dead_mobs += M
+ if(!ishuman(mob)) // all the dead other shit
+ dead_mobs += mob
continue
- var/mob/living/carbon/human/H = M
- if(H.check_tod() || issynth(H) || H.is_revivable() && H.get_ghost()) // revivable
+ var/mob/living/carbon/human/human = mob
+ if(issynth(human))
continue
- dead_mobs += M
+ if(human.check_tod() && human.is_revivable()) // revivable
+ continue
+ dead_mobs += mob
var/mob/living/mob_to_store
if(dead_mobs.len)
mob_to_store = pick(dead_mobs)
mob_to_store.forceMove(src)
stored_units += mob_size
- for(var/obj/item/limb/L in loc)
- L.forceMove(src)
+ for(var/obj/item/limb/limb in loc)
+ limb.forceMove(src)
return stored_units
/obj/structure/closet/bodybag/attack_hand(mob/living/user)
diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm
index a3e587089997..07b56eedb7d2 100644
--- a/code/game/objects/items/devices/flashlight.dm
+++ b/code/game/objects/items/devices/flashlight.dm
@@ -430,7 +430,7 @@
/obj/item/device/flashlight/flare/on/starshell_ash
name = "burning star shell ash"
- desc = "Bright burning ash from a Star Shell 40mm. Don't touch, oh it'll burn ya'."
+ desc = "Bright burning ash from a Star Shell 40mm. Don't touch, or it'll burn ya'."
icon_state = "starshell_ash"
brightness_on = 7
anchored = TRUE//can't be picked up
diff --git a/code/game/objects/items/devices/megaphone.dm b/code/game/objects/items/devices/megaphone.dm
index 6a01dfdba9da..c6da7d354054 100644
--- a/code/game/objects/items/devices/megaphone.dm
+++ b/code/game/objects/items/devices/megaphone.dm
@@ -28,6 +28,11 @@
var/message = tgui_input_text(user, "Shout a message?", "Megaphone", multiline = TRUE)
if(!message)
return
+ // we know user is a human now, so adjust user for this check
+ var/mob/living/carbon/human/humanoid = user
+ if(humanoid.speech_problem_flag)
+ var/list/new_message = humanoid.handle_speech_problems(message)
+ message = new_message[1]
message = capitalize(message)
log_admin("[key_name(user)] used a megaphone to say: >[message]<")
diff --git a/code/game/objects/items/devices/radio/encryptionkey.dm b/code/game/objects/items/devices/radio/encryptionkey.dm
index 6293abb67339..d45b4e8b8212 100644
--- a/code/game/objects/items/devices/radio/encryptionkey.dm
+++ b/code/game/objects/items/devices/radio/encryptionkey.dm
@@ -92,6 +92,11 @@
icon_state = "med_key"
channels = list(RADIO_CHANNEL_MEDSCI = TRUE)
+/obj/item/device/encryptionkey/medres
+ name = "Research Radio Encryption Key"
+ icon_state = "med_key"
+ channels = list(RADIO_CHANNEL_MEDSCI = TRUE, RADIO_CHANNEL_INTEL = TRUE)
+
// MARINE MILITARY POLICE
/obj/item/device/encryptionkey/cmpcom
diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm
index e8dcdac34222..c3b1eee806c5 100644
--- a/code/game/objects/items/devices/radio/headset.dm
+++ b/code/game/objects/items/devices/radio/headset.dm
@@ -439,6 +439,12 @@
icon_state = "med_headset"
initial_keys = list(/obj/item/device/encryptionkey/med)
+/obj/item/device/radio/headset/almayer/research
+ name = "researcher radio headset"
+ desc = "A headset used by medbay's skilled researchers. Channels are as follows: :m - medical, :t - intel."
+ icon_state = "med_headset"
+ initial_keys = list(/obj/item/device/encryptionkey/medres)
+
/obj/item/device/radio/headset/almayer/ct
name = "supply radio headset"
desc = "Used by the lowly Cargo Technicians of the USCM, light weight and portable. To access the supply channel, use :u."
diff --git a/code/game/objects/items/explosives/plastic.dm b/code/game/objects/items/explosives/plastic.dm
index 4c2a1774d4db..830df9659070 100644
--- a/code/game/objects/items/explosives/plastic.dm
+++ b/code/game/objects/items/explosives/plastic.dm
@@ -213,23 +213,6 @@
return TRUE
-/obj/item/explosive/plastic/breaching_charge/can_place(mob/user, atom/target)
- if(!is_type_in_list(target, breachable))//only items on the list are allowed
- to_chat(user, SPAN_WARNING("You cannot plant \the [name] on \the [target]!"))
- return FALSE
-
- if(SSinterior.in_interior(target))// vehicle checks again JUST IN CASE
- to_chat(user, SPAN_WARNING("It's too cramped in here to deploy \the [src]."))
- return FALSE
-
- if(istype(target, /obj/structure/window))//no breaching charges on the briefing windows / brig / CIC e.e
- var/obj/structure/window/W = target
- if(W.not_damageable)
- to_chat(user, SPAN_WARNING("[W] is much too tough for you to do anything to it with [src].")) //On purpose to mimic wall message
- return FALSE
-
- return TRUE
-
/obj/item/explosive/plastic/proc/calculate_pixel_offset(mob/user, atom/target)
switch(get_dir(user, target))
if(NORTH)
@@ -312,13 +295,6 @@
cell_explosion(target_turf, 120, 30, EXPLOSION_FALLOFF_SHAPE_LINEAR, null, cause_data)
qdel(src)
-/obj/item/explosive/plastic/breaching_charge/handle_explosion(turf/target_turf, dir, cause_data)
- var/explosion_target = get_step(target_turf, dir)
- create_shrapnel(explosion_target, 40, dir, angle,/datum/ammo/bullet/shrapnel/metal, cause_data)
- sleep(1)// prevents explosion from eating shrapnel
- cell_explosion(target_turf, 60, 60, EXPLOSION_FALLOFF_SHAPE_EXPONENTIAL, dir, cause_data)
- qdel(src)
-
/obj/item/explosive/plastic/proc/delayed_prime(turf/target_turf)
prime(TRUE)
@@ -342,3 +318,65 @@
min_timer = 3
penetration = 0.60
deploying_time = 10
+ var/shrapnel_volume = 40
+
+/obj/item/explosive/plastic/breaching_charge/can_place(mob/user, atom/target)
+ if(!is_type_in_list(target, breachable))//only items on the list are allowed
+ to_chat(user, SPAN_WARNING("You cannot plant [name] on [target]!"))
+ return FALSE
+
+ if(SSinterior.in_interior(target))// vehicle checks again JUST IN CASE
+ to_chat(user, SPAN_WARNING("It's too cramped in here to deploy [src]."))
+ return FALSE
+
+ if(istype(target, /obj/structure/window))//no breaching charges on the briefing windows / brig / CIC e.e
+ var/obj/structure/window/window = target
+ if(window.not_damageable)
+ to_chat(user, SPAN_WARNING("[window] is much too tough for you to do anything to it with [src].")) //On purpose to mimic wall message
+ return FALSE
+
+ if(istype(target, /turf/closed/wall))
+ var/turf/closed/wall/targeted_wall = target
+ if(targeted_wall.hull)
+ to_chat(user, SPAN_WARNING("You are unable to stick [src] to [targeted_wall]!"))
+ return FALSE
+
+ return TRUE
+
+/obj/item/explosive/plastic/breaching_charge/handle_explosion(turf/target_turf, dir, cause_data)
+ var/explosion_target = get_step(target_turf, dir)
+ create_shrapnel(explosion_target, shrapnel_volume, dir, angle,/datum/ammo/bullet/shrapnel/metal, cause_data)
+ addtimer(CALLBACK(src, PROC_REF(trigger_explosion), target_turf, dir, cause_data), 1)
+
+/obj/item/explosive/plastic/breaching_charge/proc/trigger_explosion(turf/target_turf, dir, cause_data)
+ cell_explosion(target_turf, 60, 60, EXPLOSION_FALLOFF_SHAPE_EXPONENTIAL, dir, cause_data)
+ qdel(src)
+
+/obj/item/explosive/plastic/breaching_charge/plasma
+ name = "plasma charge"
+ desc = "An alien explosive device. Who knows what it might do."
+ icon_state = "plasma-charge"
+ overlay_image = "plasma-active"
+ w_class = SIZE_SMALL
+ angle = 55
+ timer = 5
+ min_timer = 5
+ penetration = 0.60
+ deploying_time = 10
+ flags_item = NOBLUDGEON|ITEM_PREDATOR
+ shrapnel_volume = 10
+
+/obj/item/explosive/plastic/breaching_charge/plasma/can_place(mob/user, atom/target)
+ if(!HAS_TRAIT(user, TRAIT_YAUTJA_TECH))
+ to_chat(user, SPAN_WARNING("You don't quite understand how the device works..."))
+ return FALSE
+ . = ..()
+
+/obj/item/explosive/plastic/breaching_charge/plasma/handle_explosion(turf/target_turf, dir, cause_data)
+ var/explosion_target = get_step(target_turf, dir)
+ create_shrapnel(explosion_target, shrapnel_volume, dir, angle,/datum/ammo/bullet/shrapnel/plasma, cause_data)
+ addtimer(CALLBACK(src, PROC_REF(trigger_explosion), target_turf, dir, cause_data), 1)
+
+/obj/item/explosive/plastic/breaching_charge/plasma/trigger_explosion(turf/target_turf, dir, cause_data)
+ cell_explosion(target_turf, 90, 90, EXPLOSION_FALLOFF_SHAPE_EXPONENTIAL, dir, cause_data)
+ qdel(src)
diff --git a/code/game/objects/items/pamphlets.dm b/code/game/objects/items/pamphlets.dm
index 683fbb2540f4..dd96f275ef17 100644
--- a/code/game/objects/items/pamphlets.dm
+++ b/code/game/objects/items/pamphlets.dm
@@ -96,8 +96,8 @@
user.hud_set_squad()
var/obj/item/card/id/ID = user.wear_id
- ID.set_assignment((user.assigned_squad ? (user.assigned_squad.name + " ") : "") + "Squad Spotter")
- GLOB.data_core.manifest_modify(user.real_name, WEAKREF(user), "Squad Spotter")
+ ID.set_assignment((user.assigned_squad ? (user.assigned_squad.name + " ") : "") + "Spotter")
+ GLOB.data_core.manifest_modify(user.real_name, WEAKREF(user), "Spotter")
/obj/item/pamphlet/skill/machinegunner
name = "heavy machinegunner instructional pamphlet"
diff --git a/code/game/objects/items/reagent_containers/blood_pack.dm b/code/game/objects/items/reagent_containers/blood_pack.dm
index 8e29a26c2ecd..0879dcffdc68 100644
--- a/code/game/objects/items/reagent_containers/blood_pack.dm
+++ b/code/game/objects/items/reagent_containers/blood_pack.dm
@@ -2,10 +2,10 @@
#define BLOOD_BAG_TAKING 0
/obj/item/reagent_container/blood
- name = "BloodPack"
- desc = "Contains blood used for transfusion."
+ name = "blood pack"
+ desc = "A blood pack. Contains fluids, typically used for transfusions."
icon = 'icons/obj/items/bloodpack.dmi'
- icon_state = "empty"
+ icon_state = "bloodpack"
volume = 300
matter = list("plastic" = 500)
flags_atom = CAN_BE_SYRINGED
@@ -20,7 +20,7 @@
/obj/item/reagent_container/blood/Initialize()
. = ..()
if(blood_type != null)
- name = "BloodPack [blood_type]"
+ name = "[blood_type] blood pack"
reagents.add_reagent("blood", initial(volume), list("viruses" = null, "blood_type" = blood_type, "resistances" = null))
update_icon()
@@ -29,10 +29,26 @@
/obj/item/reagent_container/blood/update_icon()
var/percent = round((reagents.total_volume / volume) * 100)
- switch(percent)
- if(0 to 9) icon_state = "empty"
- if(10 to 50) icon_state = "half"
- if(51 to INFINITY) icon_state = "full"
+ overlays = null
+ underlays = null
+
+ if(blood_type)
+ overlays += image('icons/obj/items/bloodpack.dmi', src, blood_type)
+
+ if(reagents && reagents.total_volume)
+ var/image/filling = image('icons/obj/items/reagentfillings.dmi', src, "[icon_state]10")
+
+ switch(percent)
+ if(1 to 9) filling.icon_state = "[icon_state]5"
+ if(10 to 19) filling.icon_state = "[icon_state]10"
+ if(20 to 39) filling.icon_state = "[icon_state]25"
+ if(40 to 64) filling.icon_state = "[icon_state]50"
+ if(65 to 79) filling.icon_state = "[icon_state]75"
+ if(80 to 90) filling.icon_state = "[icon_state]80"
+ if(91 to INFINITY) filling.icon_state = "[icon_state]100"
+
+ filling.color = mix_color_from_reagents(reagents.reagent_list)
+ underlays += filling
/obj/item/reagent_container/blood/proc/update_beam()
if(current_beam)
@@ -65,7 +81,7 @@
if(user.action_busy)
return
- if(!do_after(user, 3 SECONDS * user.get_skill_duration_multiplier(SKILL_SURGERY), INTERRUPT_ALL, BUSY_ICON_FRIENDLY, attacked_mob, INTERRUPT_MOVED, BUSY_ICON_MEDICAL))
+ if(!do_after(user, (1 SECONDS) * user.get_skill_duration_multiplier(SKILL_SURGERY), INTERRUPT_ALL, BUSY_ICON_FRIENDLY, attacked_mob, INTERRUPT_MOVED, BUSY_ICON_MEDICAL))
to_chat(user, SPAN_WARNING("You were interrupted before you could finish!"))
return
@@ -132,7 +148,7 @@
connected_to.visible_message("[src] breaks free of [connected_to]!", "[src] is pulled out of you!")
connected_to.apply_damage(3, BRUTE, pick("r_arm", "l_arm"))
if(connected_to.pain.feels_pain)
- connected_to.emote("scream")
+ connected_to.emote("pain")
connected_to.active_transfusions -= src
connected_to.base_pixel_x = 0
connected_to = null
@@ -173,9 +189,8 @@
blood_type = "O-"
/obj/item/reagent_container/blood/empty
- name = "Empty BloodPack"
- desc = "Seems pretty useless... Maybe if there were a way to fill it?"
- icon_state = "empty"
+ name = "empty blood pack"
+ desc = "An empty blood pack. Sorry, vampires, no luck here."
#undef BLOOD_BAG_INJECTING
#undef BLOOD_BAG_TAKING
diff --git a/code/game/objects/items/reagent_containers/food.dm b/code/game/objects/items/reagent_containers/food.dm
index 13dfcac84ff8..ded1b90b106f 100644
--- a/code/game/objects/items/reagent_containers/food.dm
+++ b/code/game/objects/items/reagent_containers/food.dm
@@ -2,6 +2,10 @@
/// Food.
////////////////////////////////////////////////////////////////////////////////
/obj/item/reagent_container/food
+ item_icons = list(
+ WEAR_L_HAND = 'icons/mob/humans/onmob/items_lefthand_1.dmi',
+ WEAR_R_HAND = 'icons/mob/humans/onmob/items_righthand_1.dmi'
+ )
possible_transfer_amounts = null
volume = 50 //Sets the default container amount for all food items.
flags_atom = CAN_BE_SYRINGED
diff --git a/code/game/objects/items/reagent_containers/food/fish_snacks.dm b/code/game/objects/items/reagent_containers/food/fish_snacks.dm
index 9e9dcb1b8017..ba4a3c05fb0f 100644
--- a/code/game/objects/items/reagent_containers/food/fish_snacks.dm
+++ b/code/game/objects/items/reagent_containers/food/fish_snacks.dm
@@ -13,7 +13,7 @@
var/gut_icon_state = null
var/gut_time = 3
var/initial_desc = ""
- var/list/guttable_atoms = list(/obj/item/reagent_container/food/snacks/meat, /obj/item/reagent_container/food/snacks/meat/syntiflesh)//placeholders, for now
+ var/list/guttable_atoms = list(/obj/item/reagent_container/food/snacks/meat, /obj/item/reagent_container/food/snacks/meat/synthmeat)//placeholders, for now
var/base_gut_meat = /obj/item/reagent_container/food/snacks/meat
//slice_path = null//
//slices_num
diff --git a/code/game/objects/items/reagent_containers/food/snacks/meat.dm b/code/game/objects/items/reagent_containers/food/snacks/meat.dm
index 0174af8520d2..f459d1b169ae 100644
--- a/code/game/objects/items/reagent_containers/food/snacks/meat.dm
+++ b/code/game/objects/items/reagent_containers/food/snacks/meat.dm
@@ -24,10 +24,20 @@
else
..()
-/obj/item/reagent_container/food/snacks/meat/syntiflesh
+/obj/item/reagent_container/food/snacks/meat/synthmeat
name = "synthetic meat"
desc = "A synthetic slab of flesh."
+/obj/item/reagent_container/food/snacks/meat/synthmeat/synthflesh //meat made from synthetics. Slightly toxic
+ name = "synthetic flesh"
+ desc = "A slab of artificial, inorganic 'flesh' that resembles human meat. Probably came from a synth."
+ icon_state = "synthmeat"
+ filling_color = "#ffffff"
+
+/obj/item/reagent_container/food/snacks/meat/synthmeat/synthetic/Initialize()
+ . = ..()
+ reagents.add_reagent("pacid", 1.5)
+
/obj/item/reagent_container/food/snacks/meat/human
name = "human meat"
desc = "A slab of flesh for cannibals."
diff --git a/code/game/objects/items/storage/bags.dm b/code/game/objects/items/storage/bags.dm
index f0a235b2301f..c86003b251da 100644
--- a/code/game/objects/items/storage/bags.dm
+++ b/code/game/objects/items/storage/bags.dm
@@ -30,24 +30,28 @@
item_state = "trashbag"
w_class = SIZE_LARGE
- max_w_class = SIZE_SMALL
- storage_slots = 21
+ max_w_class = SIZE_MEDIUM
+ storage_slots = null
+ max_storage_space = 21 //equivalent to an IMP backpack
can_hold = list() // any
cant_hold = list(/obj/item/disk/nuclear, /obj/item/weapon/throwing_knife)
storage_flags = STORAGE_GATHER_SIMULTAENOUSLY|STORAGE_QUICK_GATHER|STORAGE_CLICK_GATHER
+ flags_equip_slot = NONE
/obj/item/storage/bag/trash/update_icon()
- if(contents.len == 0)
+ var/sum_storage_cost = 0
+ for(var/obj/item/item in contents)
+ sum_storage_cost += item.get_storage_cost()
+
+ if(!sum_storage_cost)
icon_state = "trashbag0"
- else if(contents.len < 12)
+ else if(sum_storage_cost < round(max_storage_space * 0.35))
icon_state = "trashbag1"
- else if(contents.len < 21)
+ else if(sum_storage_cost < round(max_storage_space * 0.7))
icon_state = "trashbag2"
- else icon_state = "trashbag3"
-
-/obj/item/storage/bag/trash/open(mob/user)
- return
+ else
+ icon_state = "trashbag3"
// -----------------------------
// Plastic Bag
@@ -183,7 +187,7 @@
//Turned numbered display on. Appears to work as intended, despite above comment -- Vanagandr.
/obj/item/storage/bag/sheetsnatcher/orient2hud()
- var/adjusted_contents = contents.len
+ var/adjusted_contents = length(contents)
//Numbered contents display
var/list/datum/numbered_display/numbered_contents
diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm
index 43624f913037..290460da758f 100644
--- a/code/game/objects/items/storage/belt.dm
+++ b/code/game/objects/items/storage/belt.dm
@@ -3,6 +3,10 @@
desc = "Can hold various things."
icon = 'icons/obj/items/clothing/belts.dmi'
icon_state = "utilitybelt"
+ item_icons = list(
+ WEAR_L_HAND = 'icons/mob/humans/onmob/items_lefthand_1.dmi',
+ WEAR_R_HAND = 'icons/mob/humans/onmob/items_righthand_1.dmi'
+ )
item_state = "utility"
flags_equip_slot = SLOT_WAIST
attack_verb = list("whipped", "lashed", "disciplined")
@@ -106,6 +110,13 @@
new /obj/item/tool/wirecutters(src)
new /obj/item/device/t_scanner(src)
+/obj/item/storage/belt/utility/full/pred
+ name = "\improper Yautja toolbelt"
+ desc = "A modular belt with various clips. This version lacks any hunting functionality, and is commonly used by engineers to transport important tools."
+ icon = 'icons/obj/items/hunter/pred_gear.dmi'
+ icon_state = "utilitybelt_pred"
+ item_state = "utility"
+
/obj/item/storage/belt/medical
name = "\improper M276 pattern medical storage rig"
desc = "The M276 is the standard load-bearing equipment of the USCM. It consists of a modular belt with various clips. This version is a less common configuration, designed to transport medical supplies and pistol ammunition. \nRight click its sprite and click \"toggle belt mode\" to take pills out of bottles by simply clicking them."
@@ -735,8 +746,8 @@
)
cant_hold = list()
flap = FALSE
- var/draw_cooldown = 0
- var/draw_cooldown_interval = 1 SECONDS
+
+ COOLDOWN_DECLARE(draw_cooldown)
/obj/item/storage/belt/knifepouch/fill_preset_inventory()
for(var/i = 1 to storage_slots)
@@ -751,9 +762,9 @@
playsound(src, 'sound/weapons/gun_shotgun_shell_insert.ogg', 15, TRUE)
/obj/item/storage/belt/knifepouch/attack_hand(mob/user, mods)
- if(draw_cooldown < world.time)
+ if(COOLDOWN_FINISHED(src, draw_cooldown))
..()
- draw_cooldown = world.time + draw_cooldown_interval
+ COOLDOWN_START(src, draw_cooldown, BAYONET_DRAW_DELAY)
playsound(src, 'sound/weapons/gun_shotgun_shell_insert.ogg', 15, TRUE)
else
to_chat(user, SPAN_WARNING("You need to wait before drawing another knife!"))
diff --git a/code/game/objects/items/storage/pouch.dm b/code/game/objects/items/storage/pouch.dm
index 198e5b3b9960..dc3ee0ba1506 100644
--- a/code/game/objects/items/storage/pouch.dm
+++ b/code/game/objects/items/storage/pouch.dm
@@ -58,29 +58,12 @@
max_w_class = SIZE_MEDIUM
cant_hold = list( //Prevent inventory bloat
/obj/item/storage/firstaid,
- /obj/item/storage/bible
+ /obj/item/storage/bible,
+ /obj/item/storage/box,
)
storage_slots = null
max_storage_space = 2
-/obj/item/storage/pouch/general/attackby(obj/item/W, mob/user)
- if(istype(W, /obj/item/ammo_magazine/shotgun))
- var/obj/item/ammo_magazine/shotgun/M = W
- dump_ammo_to(M,user)
- else if(istype(W, /obj/item/storage/box/nade_box) || istype(W, /obj/item/storage/box/m94))
- dump_into(W, user)
- else
- return ..()
-
-/obj/item/storage/pouch/general/can_be_inserted(obj/item/W, stop_messages)
- . = ..()
- if(. && W.w_class == SIZE_MEDIUM)
- for(var/obj/item/I in return_inv())
- if(I.w_class >= SIZE_MEDIUM)
- if(!stop_messages)
- to_chat(usr, SPAN_NOTICE("[src] is already too bulky with [I]."))
- return FALSE
-
/obj/item/storage/pouch/general/medium
name = "medium general pouch"
desc = "A general-purpose pouch used to carry a variety of differently sized items."
@@ -128,10 +111,10 @@
icon_state = "bayonet"
storage_slots = 5
storage_flags = STORAGE_FLAGS_POUCH|STORAGE_USING_DRAWING_METHOD|STORAGE_ALLOW_QUICKDRAW
- var/draw_cooldown = 0
- var/draw_cooldown_interval = 1 SECONDS
var/default_knife_type = /obj/item/weapon/throwing_knife
+ COOLDOWN_DECLARE(draw_cooldown)
+
/obj/item/storage/pouch/bayonet/Initialize()
. = ..()
for(var/total_storage_slots in 1 to storage_slots)
@@ -149,9 +132,9 @@
playsound(src, 'sound/weapons/gun_shotgun_shell_insert.ogg', 15, TRUE)
/obj/item/storage/pouch/bayonet/attack_hand(mob/user, mods)
- if(draw_cooldown < world.time)
+ if(COOLDOWN_FINISHED(src, draw_cooldown))
..()
- draw_cooldown = world.time + draw_cooldown_interval
+ COOLDOWN_START(src, draw_cooldown, BAYONET_DRAW_DELAY)
playsound(src, 'sound/weapons/gun_shotgun_shell_insert.ogg', 15, TRUE)
else
to_chat(user, SPAN_WARNING("You need to wait before drawing another knife!"))
@@ -468,13 +451,6 @@
for(var/i = 1 to storage_slots)
new /obj/item/ammo_magazine/pistol/vp78(src)
-/obj/item/storage/pouch/magazine/shotgun/attackby(obj/item/W, mob/living/user)
- if(istype(W, /obj/item/ammo_magazine/shotgun))
- var/obj/item/ammo_magazine/shotgun/M = W
- dump_ammo_to(M, user, M.transfer_handful_amount)
- else
- return ..()
-
/obj/item/storage/pouch/magazine/pulse_rifle/fill_preset_inventory()
for(var/i = 1 to storage_slots)
new /obj/item/ammo_magazine/rifle(src)
@@ -612,13 +588,12 @@
name = "explosive pouch"
desc = "It can carry grenades, plastic explosives, mine boxes, and other explosives."
icon_state = "large_explosive"
- storage_slots = 3
+ storage_slots = 6
max_w_class = SIZE_MEDIUM
can_hold = list(
/obj/item/explosive/plastic,
/obj/item/explosive/mine,
/obj/item/explosive/grenade,
- /obj/item/storage/box/explosive_mines,
)
/obj/item/storage/pouch/explosive/attackby(obj/item/W, mob/user)
diff --git a/code/game/objects/items/storage/storage.dm b/code/game/objects/items/storage/storage.dm
index dd8f10a51559..36f946efdfdc 100644
--- a/code/game/objects/items/storage/storage.dm
+++ b/code/game/objects/items/storage/storage.dm
@@ -799,9 +799,9 @@ W is always an item. stop_warning prevents messaging. user may be null.**/
storage_close(watcher)
/obj/item/storage/proc/dump_objectives()
- for(var/obj/item/I in src)
- if(I.is_objective)
- I.forceMove(loc)
+ for(var/obj/item/cur_item in src)
+ if(cur_item.is_objective)
+ remove_from_storage(cur_item, loc)
/obj/item/storage/Destroy()
diff --git a/code/game/objects/items/storage/surgical_tray.dm b/code/game/objects/items/storage/surgical_tray.dm
index d86918c697b2..16c0d1352961 100644
--- a/code/game/objects/items/storage/surgical_tray.dm
+++ b/code/game/objects/items/storage/surgical_tray.dm
@@ -4,7 +4,7 @@
icon_state = "surgical_tray"
flags_atom = FPRINT|CONDUCT
w_class = SIZE_LARGE //Should not fit in backpacks
- storage_slots = 13
+ storage_slots = 14
max_storage_space = 24
use_sound = "toolbox"
matter = list("plastic" = 3000)
@@ -31,6 +31,7 @@
new /obj/item/tool/surgery/FixOVein(src)
new /obj/item/stack/nanopaste(src)
new /obj/item/tool/surgery/surgical_line(src)
+ new /obj/item/tool/surgery/synthgraft(src)
/obj/item/storage/surgical_tray/update_icon()
if(!contents.len)
diff --git a/code/game/objects/items/tools/maintenance_tools.dm b/code/game/objects/items/tools/maintenance_tools.dm
index 2560c5ff91e8..b8affb0de616 100644
--- a/code/game/objects/items/tools/maintenance_tools.dm
+++ b/code/game/objects/items/tools/maintenance_tools.dm
@@ -219,41 +219,43 @@
toggle(TRUE)
-/obj/item/tool/weldingtool/attack(mob/M, mob/user)
+/obj/item/tool/weldingtool/attack(mob/target, mob/user)
- if(ishuman(M))
- var/mob/living/carbon/human/H = M
- var/obj/limb/S = H.get_limb(user.zone_selected)
+ if(ishuman(target))
+ var/mob/living/carbon/human/human = target
+ var/obj/limb/limb = human.get_limb(user.zone_selected)
- if (!S) return
- if(!(S.status & (LIMB_ROBOT|LIMB_SYNTHSKIN)) || user.a_intent != INTENT_HELP)
+ if (!limb) return
+ if(!(limb.status & (LIMB_ROBOT|LIMB_SYNTHSKIN)) || user.a_intent != INTENT_HELP)
return ..()
if(user.action_busy)
return
var/self_fixing = FALSE
- if(H.species.flags & IS_SYNTHETIC && M == user)
+ if(human.species.flags & IS_SYNTHETIC && target == user)
self_fixing = TRUE
- if(S.brute_dam && welding)
+ if(limb.brute_dam && welding)
remove_fuel(1,user)
if(self_fixing)
- user.visible_message(SPAN_WARNING("\The [user] begins fixing some dents on their [S.display_name]."), \
- SPAN_WARNING("You begin to carefully patch some dents on your [S.display_name] so as not to void your warranty."))
+ user.visible_message(SPAN_WARNING("\The [user] begins fixing some dents on their [limb.display_name]."), \
+ SPAN_WARNING("You begin to carefully patch some dents on your [limb.display_name] so as not to void your warranty."))
if(!do_after(user, 30, INTERRUPT_ALL, BUSY_ICON_FRIENDLY))
return
- S.heal_damage(15, 0, TRUE)
- H.pain.recalculate_pain()
- H.UpdateDamageIcon()
- user.visible_message(SPAN_WARNING("\The [user] patches some dents on \the [H]'s [S.display_name] with \the [src]."), \
- SPAN_WARNING("You patch some dents on \the [H]'s [S.display_name] with \the [src]."))
+ limb.heal_damage(15, 0, TRUE)
+ human.pain.recalculate_pain()
+ human.UpdateDamageIcon()
+ user.visible_message(SPAN_WARNING("\The [user] patches some dents on \the [human]'s [limb.display_name] with \the [src]."), \
+ SPAN_WARNING("You patch some dents on \the [human]'s [limb.display_name] with \the [src]."))
return
else
to_chat(user, SPAN_WARNING("Nothing to fix!"))
else
+ if(ismob(target))
+ remove_fuel(1)
return ..()
/obj/item/tool/weldingtool/afterattack(obj/target, mob/user, proximity)
@@ -274,8 +276,6 @@
tank.explode()
return
if (welding)
- remove_fuel(1)
-
if(isliving(target))
var/mob/living/L = target
L.IgniteMob()
diff --git a/code/game/objects/items/tools/misc_tools.dm b/code/game/objects/items/tools/misc_tools.dm
index 1bcebd9f1ea3..505006285881 100644
--- a/code/game/objects/items/tools/misc_tools.dm
+++ b/code/game/objects/items/tools/misc_tools.dm
@@ -276,13 +276,29 @@
pen_colour = "white"
/obj/item/tool/pen/fountain
- desc = "A luxurious fountain pen, embossed with gold accents. Its intricate mechanics allow the user to switch between various ink colors with a simple twist."
+ desc = "A lavish testament to the ingenuity of ARMAT's craftsmanship, this fountain pen is a paragon of design and functionality. Detailed with golden accents and intricate mechanics, the pen allows for a swift change between a myriad of ink colors with a simple twist. A product of precision engineering, each mechanism inside the pen is designed to provide a seamless, effortless transition from one color to the next, creating an instrument of luxurious versatility."
+ desc_lore = "More than just a tool for writing, ARMAT's fountain pen is a symbol of distinction and authority within the ranks of the United States Colonial Marine Corps (USCM). It is a legacy item, exclusively handed out to the top-tier command personnel, each pen a tribute to the recipient's leadership and dedication.\n \nARMAT, renowned for their weapons technology, took a different approach in crafting this piece. The fountain pen, though seemingly a departure from their usual field, is deeply ingrained with the company's engineering philosophy, embodying precision, functionality, and robustness.\n \nThe golden accents are not mere embellishments; they're an identifier, setting apart these pens and their owners from the rest. The gold is meticulously alloyed with a durable metallic substance, granting it resilience to daily wear and tear. Such resilience is symbolic of the tenacity and perseverance required of USCM command personnel.\n \nEach pen is equipped with an intricate color changing mechanism, allowing the user to switch between various ink colors. This feature, inspired by the advanced targeting systems of ARMAT's weaponry, uses miniaturized actuators and precision-ground components to smoothly transition the ink flow. A simple twist of the pen's body activates the change, rotating the internal ink cartridges into place with mechanical grace, ready for the user's command.\n \nThe ink colors are not chosen arbitrarily. Each represents a different echelon within the USCM, allowing the pen's owner to write in the hue that corresponds with their rank or the rank of the recipient of their written orders. This acts as a silent testament to the authority of their words, as if each stroke of the pen echoes through the halls of USCM authority.\n \nDespite its ornate appearance, the pen is as robust as any ARMAT weapon, reflecting the company's commitment to reliability and durability. The metal components are corrosion-resistant, ensuring the pen's longevity, even under the challenging conditions often faced by USCM high command.\n \nThe fusion of luxury and utility, the blend of gold and metal, is an embodiment of the hard-won elegance of command, of the fusion between power and grace. It's more than a writing instrument - it's an emblem of leadership, an accolade to the dedication and strength of those who bear it. ARMAT's fountain pen stands as a monument to the precision, integrity, and courage embodied by the USCM's highest-ranking officers."
name = "fountain pen"
icon_state = "fountain_pen"
item_state = "fountain_pen"
matter = list("metal" = 20, "gold" = 10)
var/static/list/colour_list = list("red", "blue", "green", "yellow", "purple", "pink", "brown", "black", "orange") // Can add more colors as required
var/current_colour_index = 1
+ var/owner = "hard to read text"
+
+/obj/item/tool/pen/fountain/Initialize(mapload, mob/living/carbon/human/user)
+ . = ..()
+ var/turf/current_turf = get_turf(src)
+ var/mob/living/carbon/human/new_owner = locate() in current_turf
+ if(new_owner)
+ owner = new_owner.real_name
+ var/obj/structure/machinery/cryopod/new_owners_pod = locate() in current_turf
+ if(new_owners_pod)
+ owner = new_owners_pod.occupant?.real_name
+
+/obj/item/tool/pen/fountain/get_examine_text(mob/user)
+ . = ..()
+ . += "There's a laser engraving of [owner] on it."
/obj/item/tool/pen/fountain/attack_self(mob/living/carbon/human/user)
if(on)
diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm
index cf0374c09ab4..8c8d6b6920a8 100644
--- a/code/game/objects/structures/crates_lockers/closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets.dm
@@ -245,19 +245,22 @@
else if(istype(W, /obj/item/packageWrap) || istype(W, /obj/item/explosive/plastic))
return
else if(iswelder(W))
+ if(material != MATERIAL_METAL && material != MATERIAL_PLASTEEL)
+ to_chat(user, SPAN_WARNING("You cannot weld [material]!"))
+ return FALSE//Can't weld wood/plastic.
if(!HAS_TRAIT(W, TRAIT_TOOL_BLOWTORCH))
to_chat(user, SPAN_WARNING("You need a stronger blowtorch!"))
- return
+ return FALSE
var/obj/item/tool/weldingtool/WT = W
if(!WT.isOn())
to_chat(user, SPAN_WARNING("\The [WT] needs to be on!"))
- return
+ return FALSE
if(!WT.remove_fuel(0, user))
to_chat(user, SPAN_NOTICE("You need more welding fuel to complete this task."))
- return
+ return FALSE
playsound(src, 'sound/items/Welder.ogg', 25, 1)
if(!do_after(user, 10 * user.get_skill_duration_multiplier(SKILL_CONSTRUCTION), INTERRUPT_ALL|BEHAVIOR_IMMOBILE, BUSY_ICON_BUILD))
- return
+ return FALSE
welded = !welded
update_icon()
for(var/mob/M as anything in viewers(src))
@@ -266,9 +269,9 @@
if(isxeno(user))
var/mob/living/carbon/xenomorph/opener = user
src.attack_alien(opener)
- return
+ return FALSE
src.attack_hand(user)
- return
+ return TRUE
/obj/structure/closet/MouseDrop_T(atom/movable/O, mob/user)
if(!opened)
diff --git a/code/game/objects/structures/pipes/vents/vents.dm b/code/game/objects/structures/pipes/vents/vents.dm
index fa3395d9e91d..2b3d5409dc8a 100644
--- a/code/game/objects/structures/pipes/vents/vents.dm
+++ b/code/game/objects/structures/pipes/vents/vents.dm
@@ -12,6 +12,7 @@
var/uid
var/vent_icon = "vent"
+ var/datum/effect_system/smoke_spread/gas_holder
/obj/structure/pipes/vents/Initialize()
. = ..()
@@ -123,7 +124,35 @@
qdel(src)
/obj/structure/pipes/vents/Destroy()
+ qdel(gas_holder)
if(initial_loc)
initial_loc.air_vent_info -= id_tag
initial_loc.air_vent_names -= id_tag
. = ..()
+
+/obj/structure/pipes/vents/proc/create_gas(gas_type = VENT_GAS_SMOKE, radius = 4, warning_time = 5 SECONDS)
+ if(welded)
+ to_chat(usr, SPAN_WARNING("You cannot release gas from a welded vent."))
+ return FALSE
+ var/datum/effect_system/smoke_spread/spreader
+ switch(gas_type)
+ if(VENT_GAS_SMOKE)
+ spreader = new /datum/effect_system/smoke_spread/bad
+ if(VENT_GAS_CN20)
+ spreader = new /datum/effect_system/smoke_spread/cn20
+ if(!spreader)
+ return FALSE
+ gas_holder = spreader
+ spreader.attach(src)
+
+ new /obj/effect/warning/explosive/gas(loc, warning_time)
+ visible_message(SPAN_HIGHDANGER("[src] begins to hiss as gas builds up within it."), SPAN_HIGHDANGER("You hear a hissing."), radius)
+ addtimer(CALLBACK(src, PROC_REF(release_gas), radius), warning_time)
+
+/obj/structure/pipes/vents/proc/release_gas(radius = 4)
+ radius = Clamp(radius, 1, 10)
+ if(!gas_holder || welded)
+ return FALSE
+ playsound(loc, 'sound/effects/smoke.ogg', 25, 1, 4)
+ gas_holder.set_up(radius, 0, get_turf(src), null, 10 SECONDS)
+ gas_holder.start()
diff --git a/code/game/objects/structures/stool_bed_chair_nest/xeno_nest.dm b/code/game/objects/structures/stool_bed_chair_nest/xeno_nest.dm
index 37d46cbe6d5d..c8f5a7f82c0f 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/xeno_nest.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/xeno_nest.dm
@@ -192,12 +192,12 @@
recently_nested = TRUE
addtimer(VARSET_CALLBACK(src, recently_nested, FALSE), 5 SECONDS)
-/obj/structure/bed/nest/buckle_mob(mob/M as mob, mob/user as mob)
+/obj/structure/bed/nest/buckle_mob(mob/mob, mob/user)
. = FALSE
- if(!isliving(M) || islarva(user) || (get_dist(src, user) > 1) || user.is_mob_restrained() || user.stat || user.lying || M.buckled || !iscarbon(user))
+ if(!isliving(mob) || islarva(user) || (get_dist(src, user) > 1) || user.is_mob_restrained() || user.stat || user.lying || mob.buckled || !iscarbon(user))
return
- if(isxeno(M))
+ if(isxeno(mob))
to_chat(user, SPAN_WARNING("You can't buckle your sisters."))
return
@@ -205,69 +205,64 @@
to_chat(user, SPAN_WARNING("There's already someone in [src]."))
return
- if(M.mob_size > MOB_SIZE_HUMAN)
- to_chat(user, SPAN_WARNING("\The [M] is too big to fit in [src]."))
+ if(mob.mob_size > MOB_SIZE_HUMAN)
+ to_chat(user, SPAN_WARNING("\The [mob] is too big to fit in [src]."))
return
- if(!isxeno(user) || issynth(M))
+ if(!isxeno(user) || issynth(mob))
to_chat(user, SPAN_WARNING("Gross! You're not touching that stuff."))
return
- if(isyautja(M) && !force_nest)
- to_chat(user, SPAN_WARNING("\The [M] seems to be wearing some kind of resin-resistant armor!"))
+ if(isyautja(mob) && !force_nest)
+ to_chat(user, SPAN_WARNING("\The [mob] seems to be wearing some kind of resin-resistant armor!"))
return
- if(M == user)
+ if(mob == user)
return
- if(ishuman(M))
- var/mob/living/carbon/human/H = M
- if(!H.lying) //Don't ask me why is has to be
- to_chat(user, SPAN_WARNING("[M] is resisting, ground them."))
+ var/mob/living/carbon/human/human = null
+ if(ishuman(mob))
+ human = mob
+ if(!human.lying) //Don't ask me why is has to be
+ to_chat(user, SPAN_WARNING("[mob] is resisting, ground them."))
return
var/securing_time = 15
// Don't increase the nesting time for monkeys and other species
- if(ishuman_strict(M))
+ if(ishuman_strict(mob))
securing_time = 75
- user.visible_message(SPAN_WARNING("[user] pins [M] into [src], preparing the securing resin."),
- SPAN_WARNING("[user] pins [M] into [src], preparing the securing resin."))
- var/M_loc = M.loc
+ user.visible_message(SPAN_WARNING("[user] pins [mob] into [src], preparing the securing resin."),
+ SPAN_WARNING("[user] pins [mob] into [src], preparing the securing resin."))
+ var/M_loc = mob.loc
if(!do_after(user, securing_time, INTERRUPT_NO_NEEDHAND, BUSY_ICON_HOSTILE))
return
- if(M.loc != M_loc)
+ if(mob.loc != M_loc)
return
if(buckled_mob) //Just in case
to_chat(user, SPAN_WARNING("There's already someone in [src]."))
return
- if(ishuman(M)) //Improperly stunned Marines won't be nested
- var/mob/living/carbon/human/H = M
- if(!H.lying) //Don't ask me why is has to be
- to_chat(user, SPAN_WARNING("[M] is resisting, ground them."))
+ if(human) //Improperly stunned Marines won't be nested
+ if(!human.lying) //Don't ask me why is has to be
+ to_chat(user, SPAN_WARNING("[mob] is resisting, ground them."))
return
- do_buckle(M, user)
- ADD_TRAIT(M, TRAIT_NESTED, TRAIT_SOURCE_BUCKLE)
+ do_buckle(mob, user)
+ ADD_TRAIT(mob, TRAIT_NESTED, TRAIT_SOURCE_BUCKLE)
- if(!ishuman(M))
+ if(!human)
return TRUE
//Disabling motion detectors and other stuff they might be carrying
- var/mob/living/carbon/human/H = M
- H.start_nesting_cooldown()
- H.disable_special_flags()
- H.disable_lights()
- H.disable_special_items()
-
- if(H.mind)
- var/choice = alert(M, "You have no possibility of escaping unless freed by your fellow marines, do you wish to Ghost? If you are freed while ghosted, you will be given the choice to return to your body.", ,"Ghost", "Remain")
- if(choice == "Ghost")
- // Ask to ghostize() so they can reenter, to leave mind and such intact
- ghost_of_buckled_mob = M.ghostize(can_reenter_corpse = TRUE)
- ghost_of_buckled_mob?.can_reenter_corpse = FALSE // Just don't for now
+ human.start_nesting_cooldown()
+ human.disable_special_flags()
+ human.disable_lights()
+ human.disable_special_items()
+
+ if(human.client)
+ human.do_ghost()
return TRUE
diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm
index 730263ad7a3e..db3ce98339a3 100644
--- a/code/game/objects/structures/tables_racks.dm
+++ b/code/game/objects/structures/tables_racks.dm
@@ -326,11 +326,13 @@
/// Checks whether a table is a straight line along a given axis
/obj/structure/surface/table/proc/straight_table_check(direction)
var/obj/structure/surface/table/table = src
- while(table)
+ var/obj/structure/surface/table/side_table
+ var/tables_count = 7 // Lazy extra safety against infinite loops. If table big, can't flip, i guess.
+ while(--tables_count)
// Check whether there are connected tables perpendicular to the axis
for(var/angle in list(-90, 90))
- table = locate() in get_step(loc, turn(direction, angle))
- if(table && !table.flipped)
+ side_table = locate() in get_step(table, turn(direction, angle))
+ if(side_table && !side_table.flipped)
return FALSE
table = locate() in get_step(table, direction)
if(!table || table.flipped)
@@ -339,6 +341,8 @@
var/obj/structure/surface/table/reinforced/reinforced_table = table
if(reinforced_table.status == RTABLE_NORMAL)
return FALSE
+ if(!tables_count)
+ return FALSE
return TRUE
/obj/structure/surface/table/verb/do_flip()
@@ -421,7 +425,7 @@
to_chat(usr, SPAN_WARNING("You have moved a table too recently."))
return FALSE
- if(!skip_straight_check && (!straight_table_check(turn(direction, 90)) || !straight_table_check(turn(direction, -90))))
+ if(!skip_straight_check && !(straight_table_check(turn(direction, 90)) && straight_table_check(turn(direction, -90))))
to_chat(usr, SPAN_WARNING("[src] is too wide to be flipped."))
return FALSE
diff --git a/code/game/supplyshuttle.dm b/code/game/supplyshuttle.dm
index b760340004f5..350d6047b2a4 100644
--- a/code/game/supplyshuttle.dm
+++ b/code/game/supplyshuttle.dm
@@ -191,11 +191,11 @@ var/datum/controller/supply/supply_controller = new()
var/list/data = list()
var/list/squad_list = list()
- for(var/datum/squad/S in RoleAuthority.squads)
- if(S.active && S.faction == faction && S.color)
+ for(var/datum/squad/current_squad in RoleAuthority.squads)
+ if(current_squad.active && current_squad.faction == faction && current_squad.equipment_color)
squad_list += list(list(
- "squad_name" = S.name,
- "squad_color" = squad_colors[S.color]
+ "squad_name" = current_squad.name,
+ "squad_color" = current_squad.equipment_color
))
data["can_pick_squad"] = can_pick_squad
diff --git a/code/game/turfs/open.dm b/code/game/turfs/open.dm
index 3f7192b0090b..41ac80bfdc58 100644
--- a/code/game/turfs/open.dm
+++ b/code/game/turfs/open.dm
@@ -517,7 +517,7 @@
var/obj/item/clothing/gloves/yautja/hunter/Y = H.gloves
if(Y && istype(Y) && Y.cloaked)
to_chat(H, SPAN_WARNING(" Your bracers hiss and spark as they short out!"))
- Y.decloak(H, TRUE)
+ Y.decloak(H, TRUE, DECLOAK_SUBMERGED)
else if(isxeno(C))
river_slowdown -= 0.7
diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index 54cfdf6e34ea..bc0375e0b850 100644
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -118,6 +118,12 @@
VV_DROPDOWN_OPTION(VV_HK_EXPLODE, "Trigger Explosion")
VV_DROPDOWN_OPTION(VV_HK_EMPULSE, "Trigger EM Pulse")
+/turf/vv_edit_var(var_name, new_value)
+ var/static/list/banned_edits = list(NAMEOF_STATIC(src, x), NAMEOF_STATIC(src, y), NAMEOF_STATIC(src, z))
+ if(var_name in banned_edits)
+ return FALSE
+ . = ..()
+
/turf/ex_act(severity)
return 0
@@ -500,7 +506,7 @@
var/area/A = get_area(src)
switch(A.ceiling)
if(CEILING_GLASS)
- return "The ceiling above is glass. That's not going stop anything."
+ return "The ceiling above is glass. That's not going to stop anything."
if(CEILING_METAL)
return "The ceiling above is metal. You can't see through it with a camera from above, but that's not going to stop anything."
if(CEILING_UNDERGROUND_ALLOW_CAS)
diff --git a/code/game/verbs/who.dm b/code/game/verbs/who.dm
index bb0e53a012cb..8a249d297cbe 100644
--- a/code/game/verbs/who.dm
+++ b/code/game/verbs/who.dm
@@ -158,7 +158,7 @@
var/dat = ""
var/list/mappings
if(CONFIG_GET(flag/show_manager))
- LAZYSET(mappings, "Management ", R_HOST)
+ LAZYSET(mappings, "Management ", R_PERMISSIONS)
if(CONFIG_GET(flag/show_devs))
LAZYSET(mappings, "Maintainers ", R_PROFILER)
LAZYSET(mappings, "Admins ", R_ADMIN)
diff --git a/code/game/world.dm b/code/game/world.dm
index d6ddd1fa41f6..25cd609646da 100644
--- a/code/game/world.dm
+++ b/code/game/world.dm
@@ -39,7 +39,6 @@ var/list/reboot_sfx = file2list("config/reboot_sfx.txt")
GLOB.changelog_hash = fexists(latest_changelog) ? md5(latest_changelog) : 0 //for telling if the changelog has changed recently
initialize_tgs()
- initialize_marine_armor()
#ifdef UNIT_TESTS
GLOB.test_log = "data/logs/tests.log"
diff --git a/code/global.dm b/code/global.dm
index c5c6bdf84066..28a8926cade4 100644
--- a/code/global.dm
+++ b/code/global.dm
@@ -12,21 +12,21 @@
#define R_POSSESS (1<<5)
#define R_PERMISSIONS (1<<6)
#define R_STEALTH (1<<7)
-#define R_REJUVINATE (1<<8)
-#define R_COLOR (1<<9)
-#define R_VAREDIT (1<<10)
-#define R_SOUNDS (1<<11)
-#define R_SPAWN (1<<12)
-#define R_MOD (1<<13)
-#define R_MENTOR (1<<14)
-#define R_HOST (1<<15)
-#define R_PROFILER (1<<16)
-#define R_NOLOCK (1<<17)
-#define R_EVENT (1<<18)
-
-/// The sum of all other rank permissions.
-#define R_EVERYTHING ((1<<19)-1)
-
+#define R_COLOR (1<<8)
+#define R_VAREDIT (1<<9)
+#define R_SOUNDS (1<<10)
+#define R_SPAWN (1<<11)
+#define R_MOD (1<<12)
+#define R_MENTOR (1<<13)
+#define R_HOST (1<<14)
+#define R_PROFILER (1<<15)
+#define R_NOLOCK (1<<16)
+#define R_EVENT (1<<17)
+
+/// The sum of all other rank permissions, other than host or profiler.
+#define RL_EVERYTHING (R_BUILDMODE|R_ADMIN|R_BAN|R_SERVER|R_DEBUG|R_PERMISSIONS|R_POSSESS|R_STEALTH|R_COLOR|R_VAREDIT|R_EVENT|R_SOUNDS|R_NOLOCK|R_SPAWN|R_MOD|R_MENTOR)
+/// Truely everything
+#define RL_HOST (RL_EVERYTHING|R_HOST|R_PROFILER)
// 512.1430 increases maximum bit flags from 16 to 24, so the following flags should be available for future changes:
//=================================================
diff --git a/code/modules/admin/NewBan.dm b/code/modules/admin/NewBan.dm
index fab0c24622fe..b64b1e4682fd 100644
--- a/code/modules/admin/NewBan.dm
+++ b/code/modules/admin/NewBan.dm
@@ -226,6 +226,9 @@ var/savefile/Banlist
RemoveBan(A)
/client/proc/cmd_admin_do_ban(mob/M)
+ if(IsAdminAdvancedProcCall())
+ alert_proccall("cmd_admin_do_ban")
+ return PROC_BLOCKED
if(!check_rights(R_BAN|R_MOD)) return
if(!ismob(M)) return
diff --git a/code/modules/admin/admin_ranks.dm b/code/modules/admin/admin_ranks.dm
index dd67a963047e..cbeb1169c807 100644
--- a/code/modules/admin/admin_ranks.dm
+++ b/code/modules/admin/admin_ranks.dm
@@ -34,17 +34,17 @@ var/list/admin_ranks = list() //list of all ranks with associated rights
if("permissions","rights") rights |= R_PERMISSIONS
if("possess") rights |= R_POSSESS
if("stealth") rights |= R_STEALTH
- if("rejuv","rejuvinate") rights |= R_REJUVINATE
if("color") rights |= R_COLOR
if("varedit") rights |= R_VAREDIT
if("event") rights |= R_EVENT
- if("everything","host","all") rights |= (R_HOST|R_BUILDMODE|R_ADMIN|R_BAN|R_SERVER|R_DEBUG|R_PERMISSIONS|R_POSSESS|R_STEALTH|R_REJUVINATE|R_COLOR|R_VAREDIT|R_EVENT|R_SOUNDS|R_NOLOCK|R_SPAWN|R_MOD|R_MENTOR)
if("sound","sounds") rights |= R_SOUNDS
if("nolock") rights |= R_NOLOCK
if("spawn","create") rights |= R_SPAWN
if("mod") rights |= R_MOD
if("mentor") rights |= R_MENTOR
if("profiler") rights |= R_PROFILER
+ if("host") rights |= RL_HOST
+ if("everything") rights |= RL_EVERYTHING
admin_ranks[rank] = rights
previous_rights = rights
diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm
index 6154bb4f8c32..20ff65ed144e 100644
--- a/code/modules/admin/admin_verbs.dm
+++ b/code/modules/admin/admin_verbs.dm
@@ -191,6 +191,7 @@ var/list/admin_verbs_debug = list(
/client/proc/restart_controller,
/client/proc/debug_controller,
/client/proc/cmd_debug_toggle_should_check_for_win,
+ /client/proc/cmd_debug_mass_screenshot,
/client/proc/enable_debug_verbs,
/client/proc/toggledebuglogs,
/client/proc/togglenichelogs,
diff --git a/code/modules/admin/callproc.dm b/code/modules/admin/callproc.dm
index f84121785360..1af1f5aa9fa3 100644
--- a/code/modules/admin/callproc.dm
+++ b/code/modules/admin/callproc.dm
@@ -72,7 +72,8 @@ GLOBAL_PROTECT(LastAdminCalledProc)
*/
/proc/HandleUserlessProcCall(user, datum/target, procname, list/arguments)
if(IsAdminAdvancedProcCall())
- return
+ alert_proccall("HandleUserlessProcCall")
+ return PROC_BLOCKED
var/mob/proccall_handler/handler = GLOB.AdminProcCallHandler
handler.add_caller(user)
var/lastusr = usr
@@ -90,7 +91,8 @@ GLOBAL_PROTECT(LastAdminCalledProc)
*/
/proc/HandleUserlessSDQL(user, query_text)
if(IsAdminAdvancedProcCall())
- return
+ alert_proccall("HandleUserlessSDQL")
+ return PROC_BLOCKED
var/mob/proccall_handler/handler = GLOB.AdminProcCallHandler
handler.add_caller(user)
@@ -224,6 +226,10 @@ GLOBAL_PROTECT(LastAdminCalledProc)
/proc/IsAdminAdvancedProcCall()
return (GLOB.AdminProcCaller && GLOB.AdminProcCaller == usr?.client?.ckey) || (GLOB.AdminProcCallHandler && usr == GLOB.AdminProcCallHandler)
+/proc/alert_proccall(procname = "Unknown")
+ to_chat(usr, SPAN_BOLDWARNING("Warning: Force attempt has been logged."))
+ message_admins("[key_name(usr)] has attempted to execute a restricted proc. ([procname])")
+
/client/proc/callproc_datum(datum/called_datum as null|area|mob|obj|turf)
set category = "Debug"
set name = "Datum ProcCall"
diff --git a/code/modules/admin/holder2.dm b/code/modules/admin/holder2.dm
index a119d4c0519f..e7559f3aa4fd 100644
--- a/code/modules/admin/holder2.dm
+++ b/code/modules/admin/holder2.dm
@@ -129,15 +129,18 @@ you will have to do something like if(client.admin_holder.rights & R_ADMIN) your
return 0
/client/proc/deadmin()
+ if(IsAdminAdvancedProcCall())
+ alert_proccall("deadmin")
+ return PROC_BLOCKED
if(admin_holder)
admin_holder.disassociate()
QDEL_NULL(admin_holder)
- return 1
+ return TRUE
/client/proc/readmin()
if(admin_datums[ckey])
admin_datums[ckey].associate(src)
- return 1
+ return TRUE
/datum/admins/proc/check_for_rights(rights_required)
if(rights_required && !(rights_required & rights))
diff --git a/code/modules/admin/player_panel/actions/transform.dm b/code/modules/admin/player_panel/actions/transform.dm
index 11dd7525bb07..185165357e05 100644
--- a/code/modules/admin/player_panel/actions/transform.dm
+++ b/code/modules/admin/player_panel/actions/transform.dm
@@ -38,6 +38,11 @@ GLOBAL_LIST_INIT(pp_transformables, list(
name = "Facehugger",
key = /mob/living/carbon/xenomorph/facehugger,
color = "purple"
+ ),
+ list(
+ name = "Lesser Drone",
+ key = /mob/living/carbon/xenomorph/lesser_drone,
+ color = "purple"
)
),
diff --git a/code/modules/admin/tabs/event_tab.dm b/code/modules/admin/tabs/event_tab.dm
index febc1550fca0..b9eb4fd47ea1 100644
--- a/code/modules/admin/tabs/event_tab.dm
+++ b/code/modules/admin/tabs/event_tab.dm
@@ -402,6 +402,29 @@
give_jelly_award(last_hive_checked, as_admin=TRUE)
+/client/proc/give_nuke()
+ if(!check_rights(R_ADMIN))
+ return
+ var/nuketype = "Decrypted Operational Nuke"
+ var/encrypt = tgui_alert(src, "Do you want the nuke to be already decrypted?", "Nuke Type", list("Encrypted", "Decrypted"), 20 SECONDS)
+ if(encrypt == "Encrypted")
+ nuketype = "Encrypted Operational Nuke"
+ var/prompt = tgui_alert(src, "THIS CAN BE USED TO END THE ROUND. Are you sure you want to spawn a nuke? The nuke will be put onto the ASRS Lift.", "DEFCON 1", list("No", "Yes"), 30 SECONDS)
+ if(prompt != "Yes")
+ return
+
+ var/datum/supply_order/new_order = new()
+ new_order.ordernum = supply_controller.ordernum
+ supply_controller.ordernum++
+ new_order.object = supply_controller.supply_packs[nuketype]
+ new_order.orderedby = MAIN_AI_SYSTEM
+ new_order.approvedby = MAIN_AI_SYSTEM
+ supply_controller.shoppinglist += new_order
+
+ marine_announcement("A nuclear device has been supplied and will be delivered to requisitions via ASRS.", "NUCLEAR ARSENAL ACQUIRED", 'sound/misc/notice2.ogg')
+ message_admins("[key_name_admin(usr)] admin-spawned a [encrypt] nuke.")
+ log_game("[key_name_admin(usr)] admin-spawned a [encrypt] nuke.")
+
/client/proc/turn_everyone_into_primitives()
var/random_names = FALSE
if (alert(src, "Do you want to give everyone random numbered names?", "Confirmation", "Yes", "No") == "Yes")
@@ -535,10 +558,11 @@
if(!input)
return FALSE
- var/datum/ares_link/link = GLOB.ares_link
- if(link.p_interface.inoperable())
- to_chat(usr, SPAN_WARNING("[MAIN_AI_SYSTEM] is not responding. It may be offline or destroyed."))
- return
+ if(!ares_can_interface())
+ var/prompt = tgui_alert(src, "ARES interface processor is offline or destroyed, send the message anyways?", "Choose.", list("Yes", "No"), 20 SECONDS)
+ if(prompt == "No")
+ to_chat(usr, SPAN_WARNING("[MAIN_AI_SYSTEM] is not responding. It's interface processor may be offline or destroyed."))
+ return
ai_announcement(input)
message_admins("[key_name_admin(src)] has created an AI comms report")
@@ -558,15 +582,12 @@
var/datum/ares_link/link = GLOB.ares_link
if(link.p_apollo.inoperable())
- to_chat(usr, SPAN_WARNING("[MAIN_AI_SYSTEM] is not responding. It may be offline or destroyed."))
- return FALSE
+ var/prompt = tgui_alert(src, "ARES APOLLO processor is offline or destroyed, send the message anyways?", "Choose.", list("Yes", "No"), 20 SECONDS)
+ if(prompt == "No")
+ to_chat(usr, SPAN_WARNING("[MAIN_AI_SYSTEM] is not responding. It's APOLLO processor may be offline or destroyed."))
+ return FALSE
- var/datum/language/apollo/apollo = GLOB.all_languages[LANGUAGE_APOLLO]
- for(var/mob/living/silicon/decoy/ship_ai/AI in ai_mob_list)
- apollo.broadcast(AI, input)
- for(var/mob/listener as anything in (GLOB.human_mob_list + GLOB.dead_mob_list))
- if(listener.hear_apollo())//Only plays sound to mobs and not observers, to reduce spam.
- playsound_client(listener.client, sound('sound/misc/interference.ogg'), listener, vol = 45)
+ ares_apollo_talk(input)
message_admins("[key_name_admin(src)] has created an AI APOLLO report")
log_admin("AI APOLLO report: [input]")
@@ -580,14 +601,15 @@
var/input = input(usr, "This is an announcement type message from the ship's AI. This will be announced to every conscious human on Almayer z-level. Be aware, this will work even if ARES unpowered/destroyed. Check with online staff before you send this.", "What?", "") as message|null
if(!input)
return FALSE
- for(var/obj/structure/machinery/ares/processor/interface/processor in machines)
- if(processor.inoperable())
- to_chat(usr, SPAN_WARNING("[MAIN_AI_SYSTEM] is not responding. It may be offline or destroyed."))
+ if(!ares_can_interface())
+ var/prompt = tgui_alert(src, "ARES interface processor is offline or destroyed, send the message anyways?", "Choose.", list("Yes", "No"), 20 SECONDS)
+ if(prompt == "No")
+ to_chat(usr, SPAN_WARNING("[MAIN_AI_SYSTEM] is not responding. It's interface processor may be offline or destroyed."))
return
- shipwide_ai_announcement(input)
- message_admins("[key_name_admin(src)] has created an AI shipwide report")
- log_admin("[key_name_admin(src)] AI shipwide report: [input]")
+ shipwide_ai_announcement(input)
+ message_admins("[key_name_admin(src)] has created an AI shipwide report")
+ log_admin("[key_name_admin(src)] AI shipwide report: [input]")
/client/proc/cmd_admin_create_predator_report()
set name = "Report: Yautja AI"
@@ -685,6 +707,7 @@
Misc
Award a medal
Award a royal jelly
+ Spawn a nuke
Toggle PMC gun restrictions
Turn everyone into monkies
diff --git a/code/modules/admin/topic/topic.dm b/code/modules/admin/topic/topic.dm
index b371db087be6..a76be10e9c26 100644
--- a/code/modules/admin/topic/topic.dm
+++ b/code/modules/admin/topic/topic.dm
@@ -982,7 +982,8 @@
message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Observer.)", 1)
else if(href_list["revive"])
- if(!check_rights(R_REJUVINATE)) return
+ if(!check_rights(R_MOD))
+ return
var/mob/living/L = locate(href_list["revive"])
if(!istype(L))
@@ -1925,6 +1926,42 @@
log_game("[key_name_admin(usr)] has granted self-destruct, requested by [key_name_admin(ref_person)]")
message_admins("[key_name_admin(usr)] has granted self-destruct, requested by [key_name_admin(ref_person)]", 1)
+ if(href_list["nukeapprove"])
+ var/mob/ref_person = locate(href_list["nukeapprove"])
+ if(!istype(ref_person))
+ return FALSE
+ var/nuketype = "Encrypted Operational Nuke"
+ var/prompt = tgui_alert(usr, "Do you want the nuke to be Encrypted?", "Nuke Type", list("Encrypted", "Decrypted"), 20 SECONDS)
+ if(prompt == "Decrypted")
+ nuketype = "Decrypted Operational Nuke"
+ prompt = tgui_alert(usr, "Are you sure you want to authorize a [nuketype] to the marines? This will greatly affect the round!", "DEFCON 1", list("No", "Yes"))
+ if(prompt != "Yes")
+ return
+
+ //make ASRS order for nuke
+ var/datum/supply_order/new_order = new()
+ new_order.ordernum = supply_controller.ordernum
+ supply_controller.ordernum++
+ new_order.object = supply_controller.supply_packs[nuketype]
+ new_order.orderedby = ref_person
+ new_order.approvedby = "USCM High Command"
+ supply_controller.shoppinglist += new_order
+
+ //Can no longer request a nuke
+ GLOB.ares_link.interface.nuke_available = FALSE
+
+ marine_announcement("A nuclear device has been authorized by High Command and will be delivered to requisitions via ASRS.", "NUCLEAR ORDNANCE AUTHORIZED", 'sound/misc/notice2.ogg', logging = ARES_LOG_MAIN)
+ log_game("[key_name_admin(usr)] has authorized a [nuketype], requested by [key_name_admin(ref_person)]")
+ message_admins("[key_name_admin(usr)] has authorized a [nuketype], requested by [key_name_admin(ref_person)]")
+
+ if(href_list["nukedeny"])
+ var/mob/ref_person = locate(href_list["nukedeny"])
+ if(!istype(ref_person))
+ return FALSE
+ marine_announcement("Your request for nuclear ordnance deployment has been reviewed and denied by USCM High Command for operational security and colonial preservation reasons. Have a good day.", "NUCLEAR ORDNANCE DENIED", 'sound/misc/notice2.ogg', logging = ARES_LOG_MAIN)
+ log_game("[key_name_admin(usr)] has denied nuclear ordnance, requested by [key_name_admin(ref_person)]")
+ message_admins("[key_name_admin(usr)] has dnied nuclear ordnance, requested by [key_name_admin(ref_person)]")
+
if(href_list["sddeny"]) // CentComm-deny. The self-destruct is denied, without any further conditions
var/mob/ref_person = locate(href_list["sddeny"])
marine_announcement("The self-destruct request has not received a response, ARES is now recalculating statistics.", "Self-Destruct System", logging = ARES_LOG_SECURITY)
diff --git a/code/modules/admin/topic/topic_events.dm b/code/modules/admin/topic/topic_events.dm
index 1055d5e47879..3240bf947938 100644
--- a/code/modules/admin/topic/topic_events.dm
+++ b/code/modules/admin/topic/topic_events.dm
@@ -22,6 +22,8 @@
owner.award_medal()
if("jelly")
owner.award_jelly()
+ if("nuke")
+ owner.give_nuke()
if("pmcguns")
owner.toggle_gun_restrictions()
if("monkify")
diff --git a/code/modules/admin/verbs/SDQL2/SDQL_2.dm b/code/modules/admin/verbs/SDQL2/SDQL_2.dm
index c7a7664af3e8..05da6d3c8672 100644
--- a/code/modules/admin/verbs/SDQL2/SDQL_2.dm
+++ b/code/modules/admin/verbs/SDQL2/SDQL_2.dm
@@ -345,7 +345,7 @@ GLOBAL_DATUM_INIT(sdql2_vv_statobj, /obj/effect/statclick/sdql2_vv_all, new(null
/datum/sdql2_query/New(list/tree, SU = FALSE, admin_interact = TRUE, _options = SDQL2_OPTIONS_DEFAULT, finished_qdel = FALSE)
if(IsAdminAdvancedProcCall() || !LAZYLEN(tree))
qdel(src)
- return
+ return PROC_BLOCKED
LAZYADD(GLOB.sdql2_queries, src)
superuser = SU
allow_admin_interact = admin_interact
@@ -602,7 +602,7 @@ GLOBAL_DATUM_INIT(sdql2_vv_statobj, /obj/effect/statclick/sdql2_vv_all, new(null
var/text = "[key_name(usr)] attempted to grab world with a procedure call to a SDQL datum."
message_admins(text)
log_admin(text)
- return
+ return PROC_BLOCKED
if("world" in tree)
return world
return SDQL_expression(world, tree)
diff --git a/code/modules/admin/verbs/custom_paper.dm b/code/modules/admin/verbs/custom_paper.dm
index 2c29d2fc3cab..d63d37a84f21 100644
--- a/code/modules/admin/verbs/custom_paper.dm
+++ b/code/modules/admin/verbs/custom_paper.dm
@@ -19,7 +19,7 @@
if(new_sheet)
qdel(sheet)
return
- show_browser(usr, "[new_text]", "Custom paper preview", "custom_paper_preview", "size=500x400")
+ show_browser(usr, "[new_text]", "Custom paper preview", "custom_paper_preview", "size=650x700")
if(alert(usr, "Make this new content?", "Customising [new_name]", "OK", "Cancel") == "Cancel")
close_browser(usr, "custom_paper_preview")
if(new_sheet)
diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm
index 8a017446858d..6be6b14e0247 100644
--- a/code/modules/admin/verbs/debug.dm
+++ b/code/modules/admin/verbs/debug.dm
@@ -92,7 +92,74 @@
else
message_admins("[key_name(src)] disabled checking for round-end.")
+/client/proc/cmd_debug_mass_screenshot()
+ set category = "Debug"
+ set name = "Mass Screenshot"
+ set background = TRUE
+ set waitfor = FALSE
+
+ if(!check_rights(R_MOD))
+ return
+ if(tgui_alert(usr, "Are you sure you want to mass screenshot this z-level? Ensure your visual settings are correct first (other ghost visibility, zoom level, etc.) and you have emptied your BYOND/screenshots folder.", "Mass Screenshot", list("Yes", "No")) != "Yes")
+ return
+
+ var/sleep_duration = tgui_input_number(usr, "Enter a delay in deciseconds between screenshots to allow the client to render changes.", "Screenshot delay", 2, 10, 1, 0, TRUE)
+ if(!sleep_duration)
+ return
+
+ if(!mob)
+ return
+
+ if(!isobserver(mob))
+ admin_ghost()
+
+ mob.alpha = 0
+ if(mob.hud_used)
+ mob.hud_used.show_hud(HUD_STYLE_NOHUD)
+ mob.animate_movement = NO_STEPS
+
+ message_admins(WRAP_STAFF_LOG(usr, "started a mass screenshot operation."))
+
+ var/half_chunk_size = view + 1
+ var/chunk_size = half_chunk_size * 2 - 1
+ var/cur_x = half_chunk_size
+ var/cur_y = half_chunk_size
+ var/cur_z = mob.z
+ var/width
+ var/height
+ if(istype(SSmapping.z_list[cur_z], /datum/space_level))
+ var/datum/space_level/cur_level = SSmapping.z_list[cur_z]
+ width = cur_level.x_bounds - half_chunk_size + 2
+ height = cur_level.y_bounds - half_chunk_size + 2
+ else
+ width = world.maxx - half_chunk_size + 2
+ height = world.maxy - half_chunk_size + 2
+ var/width_inside = width - 1
+ var/height_inside = height - 1
+
+ while(cur_y < height)
+ while(cur_x < width)
+ mob.on_mob_jump()
+ mob.forceMove(locate(cur_x, cur_y, cur_z))
+ sleep(sleep_duration)
+ winset(src, null, "command='.screenshot auto'")
+ if(cur_x == width_inside)
+ break
+ cur_x += chunk_size
+ cur_x = min(cur_x, width_inside)
+ if(cur_y == height_inside)
+ break
+ cur_x = half_chunk_size
+ cur_y += chunk_size
+ cur_y = min(cur_y, height_inside)
+
+ mob.alpha = initial(mob.alpha)
+ if(mob.hud_used)
+ mob.hud_used.show_hud(HUD_STYLE_STANDARD)
+ mob.animate_movement = SLIDE_STEPS // Initial is incorrect
+
+ to_chat(usr, "Provide these values when asked for the MapTileImageTool: [width] [height] [half_chunk_size] [world.icon_size]")
//TODO: merge the vievars version into this or something maybe mayhaps
/client/proc/cmd_debug_del_all()
diff --git a/code/modules/asset_cache/asset_list_items.dm b/code/modules/asset_cache/asset_list_items.dm
index 4ca05fe8a93c..e00f4a2d1263 100644
--- a/code/modules/asset_cache/asset_list_items.dm
+++ b/code/modules/asset_cache/asset_list_items.dm
@@ -271,7 +271,6 @@
/datum/asset/spritesheet/ranks/register()
var/icon_file = 'icons/mob/hud/marine_hud.dmi'
- var/list/squads = list("Alpha", "Bravo", "Charlie", "Delta", "Foxtrot", "Cryo")
var/list/icon_data = list(
list("Mar", null),
@@ -284,10 +283,8 @@
list("SL", "hudsquad_leader"),
)
- var/i
- for(i = 1; i < length(squads); i++)
- var/squad = squads[i]
- var/color = squad_colors[i]
+ for(var/datum/squad/marine/squad in RoleAuthority.squads)
+ var/color = squad.equipment_color
for(var/iref in icon_data)
var/list/iconref = iref
var/icon/background = icon('icons/mob/hud/marine_hud.dmi', "hudsquad", SOUTH)
diff --git a/code/modules/clans/client.dm b/code/modules/clans/client.dm
index 2d06725736ce..d1f403c08300 100644
--- a/code/modules/clans/client.dm
+++ b/code/modules/clans/client.dm
@@ -405,10 +405,10 @@
to_chat(src, SPAN_WARNING("This player doesn't belong to a clan!"))
return
- var/list/datum/rank/ranks = clan_ranks.Copy()
+ var/list/datum/yautja_rank/ranks = clan_ranks.Copy()
ranks -= CLAN_RANK_ADMIN // Admin rank should not and cannot be obtained from here
- var/datum/rank/chosen_rank
+ var/datum/yautja_rank/chosen_rank
if(has_clan_permission(CLAN_PERMISSION_ADMIN_MODIFY, warn = FALSE))
var/input = tgui_input_list(src, "Select the rank to change this user to.", "Select Rank", ranks)
diff --git a/code/modules/clans/rank.dm b/code/modules/clans/rank.dm
index b0748ce60662..a6b78a0d95e9 100644
--- a/code/modules/clans/rank.dm
+++ b/code/modules/clans/rank.dm
@@ -1,4 +1,4 @@
-/datum/rank
+/datum/yautja_rank
var/name
var/limit_type
@@ -7,29 +7,29 @@
var/permissions = CLAN_PERMISSION_USER_VIEW
var/permission_required = CLAN_PERMISSION_USER_MODIFY
-/datum/rank/unblooded
+/datum/yautja_rank/unblooded
name = CLAN_RANK_UNBLOODED
permission_required = CLAN_PERMISSION_ADMIN_MODIFY
-/datum/rank/young
+/datum/yautja_rank/young
name = CLAN_RANK_YOUNG
-/datum/rank/blooded
+/datum/yautja_rank/blooded
name = CLAN_RANK_BLOODED
-/datum/rank/elite
+/datum/yautja_rank/elite
name = CLAN_RANK_ELITE
limit_type = CLAN_LIMIT_SIZE
limit = 5
-/datum/rank/elder
+/datum/yautja_rank/elder
name = CLAN_RANK_ELDER
limit_type = CLAN_LIMIT_SIZE
limit = 12
-/datum/rank/leader
+/datum/yautja_rank/leader
name = CLAN_RANK_LEADER
permissions = CLAN_PERMISSION_USER_ALL
@@ -37,7 +37,7 @@
limit_type = CLAN_LIMIT_NUMBER
limit = 1
-/datum/rank/ancient
+/datum/yautja_rank/ancient
name = CLAN_RANK_ADMIN
permission_required = CLAN_PERMISSION_ADMIN_MANAGER
diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm
index c700a226295e..ad0b6e1d89fb 100644
--- a/code/modules/client/client_procs.dm
+++ b/code/modules/client/client_procs.dm
@@ -46,6 +46,7 @@ GLOBAL_LIST_INIT(whitelisted_client_procs, list(
/client/proc/toggle_eject_to_hand,
/client/proc/toggle_automatic_punctuation,
/client/proc/toggle_middle_mouse_click,
+ /client/proc/toggle_ability_deactivation,
/client/proc/toggle_clickdrag_override,
/client/proc/toggle_dualwield,
/client/proc/toggle_middle_mouse_swap_hands,
@@ -314,7 +315,7 @@ GLOBAL_LIST_INIT(whitelisted_client_procs, list(
if(!CONFIG_GET(flag/no_localhost_rank))
var/static/list/localhost_addresses = list("127.0.0.1", "::1")
if(isnull(address) || (address in localhost_addresses))
- var/datum/admins/admin = new("!localhost!", R_EVERYTHING, ckey)
+ var/datum/admins/admin = new("!localhost!", RL_HOST, ckey)
admin.associate(src)
RoleAuthority.roles_whitelist[ckey] = WHITELIST_EVERYTHING
@@ -616,7 +617,8 @@ GLOBAL_LIST_INIT(whitelisted_client_procs, list(
*/
/client/proc/init_verbs()
if(IsAdminAdvancedProcCall())
- return
+ alert_proccall("init_verbs")
+ return PROC_BLOCKED
var/list/verblist = list()
var/list/verbstoprocess = verbs.Copy()
if(mob)
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index d2d69d095dbd..16afa8d1b4f2 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -590,11 +590,13 @@ var/const/MAX_SAVE_SLOTS = 10
dat += ""
dat += "
Gameplay Toggles: "
dat += "
Toggle Being Able to Hurt Yourself: \
- [toggle_prefs & TOGGLE_IGNORE_SELF ? "On" : "Off"] "
+
[toggle_prefs & TOGGLE_IGNORE_SELF ? "Off" : "On"] "
dat += "
Toggle Help Intent Safety: \
[toggle_prefs & TOGGLE_HELP_INTENT_SAFETY ? "On" : "Off"] "
dat += "
Toggle Middle Mouse Ability Activation: \
[toggle_prefs & TOGGLE_MIDDLE_MOUSE_CLICK ? "On" : "Off"] "
+ dat += "
Toggle Ability Deactivation: \
+ [toggle_prefs & TOGGLE_ABILITY_DEACTIVATION_OFF ? "Off" : "On"] "
dat += "
Toggle Directional Assist: \
[toggle_prefs & TOGGLE_DIRECTIONAL_ATTACK ? "On" : "Off"] "
dat += "
Toggle Magazine Auto-Ejection: \
@@ -1229,7 +1231,7 @@ var/const/MAX_SAVE_SLOTS = 10
predator_gender = predator_gender == MALE ? FEMALE : MALE
if("pred_age")
var/new_predator_age = tgui_input_number(user, "Choose your Predator's age(175 to 3000):", "Character Preference", 1234, 3000, 175)
- if(new_predator_age)
+ if(new_predator_age)
predator_age = max(min( round(text2num(new_predator_age)), 3000),175)
if("pred_trans_type")
var/new_translator_type = tgui_input_list(user, "Choose your translator type.", "Translator Type", PRED_TRANSLATORS)
diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm
index 0a1b54112f18..0f482fa7f894 100644
--- a/code/modules/client/preferences_savefile.dm
+++ b/code/modules/client/preferences_savefile.dm
@@ -199,22 +199,22 @@
lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog))
UI_style = sanitize_inlist(UI_style, list("white", "dark", "midnight", "orange", "old"), initial(UI_style))
tgui_say = sanitize_integer(tgui_say, FALSE, TRUE, TRUE)
- be_special = sanitize_integer(be_special, 0, 65535, initial(be_special))
+ be_special = sanitize_integer(be_special, 0, SHORT_REAL_LIMIT, initial(be_special))
default_slot = sanitize_integer(default_slot, 1, MAX_SAVE_SLOTS, initial(default_slot))
- toggles_chat = sanitize_integer(toggles_chat, 0, 65535, initial(toggles_chat))
- chat_display_preferences = sanitize_integer(chat_display_preferences, 0, 65535, initial(chat_display_preferences))
- toggles_ghost = sanitize_integer(toggles_ghost, 0, 65535, initial(toggles_ghost))
- toggles_langchat = sanitize_integer(toggles_langchat, 0, 65535, initial(toggles_langchat))
- toggles_sound = sanitize_integer(toggles_sound, 0, 65535, initial(toggles_sound))
- toggle_prefs = sanitize_integer(toggle_prefs, 0, 65535, initial(toggle_prefs))
- toggles_flashing= sanitize_integer(toggles_flashing, 0, 65535, initial(toggles_flashing))
- toggles_ert = sanitize_integer(toggles_ert, 0, 65535, initial(toggles_ert))
- toggles_admin = sanitize_integer(toggles_admin, 0, 65535, initial(toggles_admin))
+ toggles_chat = sanitize_integer(toggles_chat, 0, SHORT_REAL_LIMIT, initial(toggles_chat))
+ chat_display_preferences = sanitize_integer(chat_display_preferences, 0, SHORT_REAL_LIMIT, initial(chat_display_preferences))
+ toggles_ghost = sanitize_integer(toggles_ghost, 0, SHORT_REAL_LIMIT, initial(toggles_ghost))
+ toggles_langchat = sanitize_integer(toggles_langchat, 0, SHORT_REAL_LIMIT, initial(toggles_langchat))
+ toggles_sound = sanitize_integer(toggles_sound, 0, SHORT_REAL_LIMIT, initial(toggles_sound))
+ toggle_prefs = sanitize_integer(toggle_prefs, 0, SHORT_REAL_LIMIT, initial(toggle_prefs))
+ toggles_flashing= sanitize_integer(toggles_flashing, 0, SHORT_REAL_LIMIT, initial(toggles_flashing))
+ toggles_ert = sanitize_integer(toggles_ert, 0, SHORT_REAL_LIMIT, initial(toggles_ert))
+ toggles_admin = sanitize_integer(toggles_admin, 0, SHORT_REAL_LIMIT, initial(toggles_admin))
UI_style_color = sanitize_hexcolor(UI_style_color, initial(UI_style_color))
UI_style_alpha = sanitize_integer(UI_style_alpha, 0, 255, initial(UI_style_alpha))
item_animation_pref_level = sanitize_integer(item_animation_pref_level, SHOW_ITEM_ANIMATIONS_NONE, SHOW_ITEM_ANIMATIONS_ALL, SHOW_ITEM_ANIMATIONS_ALL)
pain_overlay_pref_level = sanitize_integer(pain_overlay_pref_level, PAIN_OVERLAY_BLURRY, PAIN_OVERLAY_LEGACY, PAIN_OVERLAY_BLURRY)
- window_skin = sanitize_integer(window_skin, 0, 65535, initial(window_skin))
+ window_skin = sanitize_integer(window_skin, 0, SHORT_REAL_LIMIT, initial(window_skin))
ghost_vision_pref = sanitize_inlist(ghost_vision_pref, list(GHOST_VISION_LEVEL_NO_NVG, GHOST_VISION_LEVEL_MID_NVG, GHOST_VISION_LEVEL_FULL_NVG), GHOST_VISION_LEVEL_MID_NVG)
ghost_orbit = sanitize_inlist(ghost_orbit, GLOB.ghost_orbits, initial(ghost_orbit))
playtime_perks = sanitize_integer(playtime_perks, 0, 1, 1)
diff --git a/code/modules/client/preferences_toggles.dm b/code/modules/client/preferences_toggles.dm
index 9e3d9eb33766..b81411a26440 100644
--- a/code/modules/client/preferences_toggles.dm
+++ b/code/modules/client/preferences_toggles.dm
@@ -205,7 +205,7 @@
set name = "Toggle SpecialRole Candidacy"
set category = "Preferences"
set desc = "Toggles which special roles you would like to be a candidate for, during events."
-
+
var/list/be_special_flags = list(
"Xenomorph after unrevivable death" = BE_ALIEN_AFTER_DEATH,
"Agent" = BE_AGENT,
@@ -274,6 +274,7 @@
"Toggle 'Unload Weapon' Ejecting Magazines to Your Hands ",
"Toggle Automatic Punctuation ",
"Toggle Middle Mouse Ability Activation ",
+ "Toggle Ability Deactivation ",
"Toggle Combat Click-Drag Override ",
"Toggle Alternate-Fire Dual Wielding ",
"Toggle Middle Mouse Swapping Hands ",
@@ -287,7 +288,7 @@
for (var/pref_button in pref_buttons)
dat += "[pref_button]\n"
- var/height = 50+22*length(pref_buttons)
+ var/height = 50+24*length(pref_buttons)
show_browser(src, dat, "Toggle Preferences", "togglepreferences", "size=475x[height]")
@@ -355,6 +356,14 @@
to_chat(src, SPAN_NOTICE("Your selected ability will now be activated with shift clicking."))
prefs.save_preferences()
+/client/proc/toggle_ability_deactivation() // Toggle whether the current ability can be deactivated when re-selected
+ prefs.toggle_prefs ^= TOGGLE_ABILITY_DEACTIVATION_OFF
+ if (prefs.toggle_prefs & TOGGLE_ABILITY_DEACTIVATION_OFF)
+ to_chat(src, SPAN_NOTICE("Your current ability can no longer be toggled off when re-selected."))
+ else
+ to_chat(src, SPAN_NOTICE("Your current ability can be toggled off when re-selected."))
+ prefs.save_preferences()
+
/client/proc/toggle_clickdrag_override() //Toggle whether mousedown clicks immediately when on disarm or harm intent to prevent click-dragging from 'eating' attacks.
prefs.toggle_prefs ^= TOGGLE_COMBAT_CLICKDRAG_OVERRIDE
if(prefs.toggle_prefs & TOGGLE_COMBAT_CLICKDRAG_OVERRIDE)
diff --git a/code/modules/clothing/gloves/marine_gloves.dm b/code/modules/clothing/gloves/marine_gloves.dm
index bbddc1f10bb7..04d0b2f1c0cb 100644
--- a/code/modules/clothing/gloves/marine_gloves.dm
+++ b/code/modules/clothing/gloves/marine_gloves.dm
@@ -22,11 +22,17 @@
armor_rad = CLOTHING_ARMOR_NONE
armor_internaldamage = CLOTHING_ARMOR_LOW
var/adopts_squad_color = TRUE
+ /// The dmi where the grayscale squad overlays are contained
+ var/squad_overlay_icon = 'icons/mob/humans/onmob/hands_garb.dmi'
-/obj/item/clothing/gloves/marine/get_mob_overlay(mob/living/carbon/human/H, slot)
+/obj/item/clothing/gloves/marine/get_mob_overlay(mob/living/carbon/human/current_human, slot)
var/image/ret = ..()
- if(adopts_squad_color && slot == WEAR_HANDS && istype(H) && H.assigned_squad)
- ret.overlays += glovemarkings[H.assigned_squad.color]
+ if(!adopts_squad_color || !(current_human.assigned_squad && current_human.assigned_squad.equipment_color))
+ return ret
+ var/image/glove_overlay = image(squad_overlay_icon, icon_state = "std-gloves")
+ glove_overlay.alpha = current_human.assigned_squad.armor_alpha
+ glove_overlay.color = current_human.assigned_squad.equipment_color
+ ret.overlays += glove_overlay
return ret
/obj/item/clothing/gloves/marine/insulated
diff --git a/code/modules/clothing/head/collectable.dm b/code/modules/clothing/head/collectable.dm
index e11014392393..addac1ecf139 100644
--- a/code/modules/clothing/head/collectable.dm
+++ b/code/modules/clothing/head/collectable.dm
@@ -29,3 +29,7 @@
worn_x_dimension = 64
worn_y_dimension = 64
w_class = SIZE_LARGE
+
+/obj/item/clothing/head/collectable/petehat
+ icon_state = "petehat"
+ item_state = "petehat"
diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm
index 1b66d3e1bf5f..0181d239c574 100644
--- a/code/modules/clothing/head/helmet.dm
+++ b/code/modules/clothing/head/helmet.dm
@@ -360,7 +360,7 @@ GLOBAL_LIST_INIT(allowed_helmet_items, list(
var/flags_marine_helmet = HELMET_SQUAD_OVERLAY|HELMET_GARB_OVERLAY|HELMET_DAMAGE_OVERLAY
var/helmet_bash_cooldown = 0
- var/specialty = "M10 pattern marine" //Give them a specialty var so that they show up correctly in vendors.
+ var/specialty = "M10 pattern marine" //Give them a specialty var so that they show up correctly in vendors. speciality does NOTHING if you have NO_NAME_OVERRIDE.
valid_accessory_slots = list(ACCESSORY_SLOT_HELM_C)
restricted_accessory_slots = list(ACCESSORY_SLOT_HELM_C)
item_icons = list(
@@ -372,8 +372,8 @@ GLOBAL_LIST_INIT(allowed_helmet_items, list(
var/storage_slots_reserved_for_garb = 1
var/storage_max_w_class = SIZE_TINY // can hold tiny items only, EXCEPT for glasses & metal flask.
var/storage_max_storage_space = 4
-
- //speciality does NOTHING if you have NO_NAME_OVERRIDE
+ /// The dmi where the grayscale squad overlays are contained
+ var/helmet_overlay_icon = 'icons/mob/humans/onmob/head_1.dmi'
/obj/item/clothing/head/helmet/marine/New(loc,
new_protection[] = list(MAP_ICE_COLONY = ICE_PLANET_MIN_COLD_PROT))
diff --git a/code/modules/clothing/suits/marine_armor.dm b/code/modules/clothing/suits/marine_armor.dm
index 8ad01f8c4e30..c78e6782a833 100644
--- a/code/modules/clothing/suits/marine_armor.dm
+++ b/code/modules/clothing/suits/marine_armor.dm
@@ -28,44 +28,6 @@
#define SOF 7
#define NOSQUAD 8
-var/list/armormarkings = list()
-var/list/armormarkings_sql = list()
-var/list/helmetmarkings = list()
-var/list/helmetmarkings_sql = list()
-var/list/glovemarkings = list()
-var/list/squad_colors = list(rgb(230,25,25), rgb(255,195,45), rgb(200,100,200), rgb(65,72,200), rgb(103,214,146), rgb(196, 122, 80), rgb(64, 0, 0))
-var/list/squad_colors_chat = list(rgb(230,125,125), rgb(255,230,80), rgb(255,150,255), rgb(130,140,255), rgb(103,214,146), rgb(196, 122, 80), rgb(64, 0, 0))
-
-/proc/initialize_marine_armor()
- var/i
- for(i=1, i<(length(squad_colors) + 1), i++)
- var/squad_color = squad_colors[i]
- var/armor_color = rgb(hex2num(copytext(squad_color, 2, 4)), hex2num(copytext(squad_color, 4, 6)), hex2num(copytext(squad_color, 6, 8)), 125)
-
- var/image/armor
- var/image/helmet
- var/image/glove
-
- armor = image('icons/mob/humans/onmob/suit_1.dmi',icon_state = "std-armor")
- armor.color = armor_color
- armormarkings += armor
- armor = image('icons/mob/humans/onmob/suit_1.dmi',icon_state = "sql-armor")
- armor.color = armor_color
- armormarkings_sql += armor
-
- helmet = image('icons/mob/humans/onmob/head_1.dmi',icon_state = "std-helmet")
- helmet.color = armor_color
- helmetmarkings += helmet
- helmet = image('icons/mob/humans/onmob/head_1.dmi',icon_state = "sql-helmet")
- helmet.color = armor_color
- helmetmarkings_sql += helmet
-
- glove = image('icons/mob/humans/onmob/hands_garb.dmi',icon_state = "std-gloves")
- glove.color = armor_color
- glovemarkings += glove
-
-
-
// MARINE STORAGE ARMOR
/obj/item/clothing/suit/storage/marine
@@ -122,7 +84,7 @@ var/list/squad_colors_chat = list(rgb(230,125,125), rgb(255,230,80), rgb(255,150
var/armor_overlays[]
actions_types = list(/datum/action/item_action/toggle)
var/flags_marine_armor = ARMOR_SQUAD_OVERLAY|ARMOR_LAMP_OVERLAY
- var/specialty = "M3 pattern marine" //Same thing here. Give them a specialty so that they show up correctly in vendors.
+ var/specialty = "M3 pattern marine" //Same thing here. Give them a specialty so that they show up correctly in vendors. speciality does NOTHING if you have NO_NAME_OVERRIDE
w_class = SIZE_HUGE
uniform_restricted = list(/obj/item/clothing/under/marine)
sprite_sheets = list(SPECIES_MONKEY = 'icons/mob/humans/species/monkeys/onmob/suit_monkey_1.dmi')
@@ -132,7 +94,8 @@ var/list/squad_colors_chat = list(rgb(230,125,125), rgb(255,230,80), rgb(255,150
drop_sound = "armorequip"
equip_sounds = list('sound/handling/putting_on_armor1.ogg')
var/armor_variation = 0
- //speciality does NOTHING if you have NO_NAME_OVERRIDE
+ /// The dmi where the grayscale squad overlays are contained
+ var/squad_overlay_icon = 'icons/mob/humans/onmob/suit_1.dmi'
/obj/item/clothing/suit/storage/marine/Initialize(mapload)
. = ..()
@@ -510,7 +473,7 @@ var/list/squad_colors_chat = list(rgb(230,125,125), rgb(255,230,80), rgb(255,150
armor_melee = CLOTHING_ARMOR_MEDIUMLOW
armor_bullet = CLOTHING_ARMOR_MEDIUMLOW
armor_bomb = CLOTHING_ARMOR_MEDIUM
- armor_bio = CLOTHING_ARMOR_MEDIUMHIGH
+ armor_bio = CLOTHING_ARMOR_MEDIUMLOW
armor_rad = CLOTHING_ARMOR_MEDIUMHIGH
armor_internaldamage = CLOTHING_ARMOR_LOW
storage_slots = 2
@@ -549,7 +512,7 @@ var/list/squad_colors_chat = list(rgb(230,125,125), rgb(255,230,80), rgb(255,150
armor_bullet = CLOTHING_ARMOR_HIGH
armor_energy = CLOTHING_ARMOR_LOW
armor_bomb = CLOTHING_ARMOR_LOW
- armor_bio = CLOTHING_ARMOR_NONE
+ armor_bio = CLOTHING_ARMOR_VERYLOW
armor_rad = CLOTHING_ARMOR_NONE
armor_internaldamage = CLOTHING_ARMOR_MEDIUM
storage_slots = 1
@@ -590,7 +553,7 @@ var/list/squad_colors_chat = list(rgb(230,125,125), rgb(255,230,80), rgb(255,150
/obj/item/clothing/suit/storage/marine/heavy
name = "\improper M3-EOD pattern heavy armor"
- desc = "A heavier version of the standard M3 pattern armor, the armor is primarily designed to withstand ballistic, explosive, and internal damage, with the drawback of increased bulk and thus reduced movement speed, alongside little additional protection from standard blunt force impacts and none from biological threats."
+ desc = "A heavier version of the standard M3 pattern armor, the armor is primarily designed to withstand ballistic, explosive, and internal damage, with the drawback of increased bulk and thus reduced movement speed, alongside little additional protection from standard blunt force impacts and biological threats."
desc_lore = "This configuration of the iconic armor was developed during the Canton War in 2160 between the UPP and USCM - Designed in response to a need for higher protection for ComTechs assigned as EODs during the conflict, this is the pinnacle of protection for your average marine. The shoulders and kneepads have both been expanded upon heavily, covering up the arteries on each limb. A special spall liner was developed for this suit, with the same technology being used in the M70 Flak Jacket being developed at the same time."
specialty = "\improper M3-EOD pattern"
icon_state = "H1"
@@ -598,7 +561,7 @@ var/list/squad_colors_chat = list(rgb(230,125,125), rgb(255,230,80), rgb(255,150
armor_melee = CLOTHING_ARMOR_MEDIUMHIGH
armor_bullet = CLOTHING_ARMOR_HIGHPLUS
armor_bomb = CLOTHING_ARMOR_HIGHPLUS
- armor_bio = CLOTHING_ARMOR_MEDIUM
+ armor_bio = CLOTHING_ARMOR_MEDIUMHIGH
armor_rad = CLOTHING_ARMOR_MEDIUM
armor_internaldamage = CLOTHING_ARMOR_MEDIUMHIGH
storage_slots = 2
diff --git a/code/modules/clothing/suits/marine_coat.dm b/code/modules/clothing/suits/marine_coat.dm
index 4442109ec425..3113b38e6e41 100644
--- a/code/modules/clothing/suits/marine_coat.dm
+++ b/code/modules/clothing/suits/marine_coat.dm
@@ -178,6 +178,11 @@
desc = "A Navy regulation dress blues coat for high-ranking officers. For those who wish for style and authority."
icon_state = "co_suit"
+/obj/item/clothing/suit/storage/jacket/marine/dress/officer/falcon
+ name = "commanding officer falcon jacket"
+ desc = "A refurbished jacket liner tailor made for a senior officer. This liner has become more of a proper piece of attire, with a new layer of fabric, wrist cuffs, front pockets, and a custom embroidered falcon on the back. This jacket will keep its wearer warm no matter the circumstance, from a cool Sunday drive to chilly autumn's eve."
+ icon_state = "co_falcon"
+
/obj/item/clothing/suit/storage/jacket/marine/dress/general
name = "general's jacket"
desc = "A black trench coat with gold metallic trim. Flashy, highly protective, and over-the-top. Fit for a king - or, in this case, a General. Has quite a few pockets."
diff --git a/code/modules/clothing/under/ties.dm b/code/modules/clothing/under/ties.dm
index 84e053388826..d42e7d17bfd2 100644
--- a/code/modules/clothing/under/ties.dm
+++ b/code/modules/clothing/under/ties.dm
@@ -529,7 +529,7 @@
new /obj/item/device/multitool(src)
/obj/item/storage/internal/accessory/surg_vest
- storage_slots = 13
+ storage_slots = 14
can_hold = list(
/obj/item/tool/surgery,
/obj/item/stack/medical/advanced/bruise_pack,
@@ -569,6 +569,7 @@
new /obj/item/tool/surgery/FixOVein(src)
new /obj/item/stack/nanopaste(src)
new /obj/item/tool/surgery/surgical_line(src)
+ new /obj/item/tool/surgery/synthgraft(src)
/obj/item/clothing/accessory/storage/surg_vest
name = "surgical webbing vest"
@@ -593,6 +594,12 @@
icon_state = "vest_knives"
hold = /obj/item/storage/internal/accessory/knifeharness
+/obj/item/clothing/accessory/storage/knifeharness/attack_hand(mob/user, mods)
+ if(!mods || !mods["alt"] || !length(hold.contents))
+ return ..()
+
+ hold.contents[length(contents)].attack_hand(user, mods)
+
/obj/item/storage/internal/accessory/knifeharness
storage_slots = 5
max_storage_space = 5
@@ -603,6 +610,32 @@
/obj/item/attachable/bayonet,
/obj/item/weapon/throwing_knife,
)
+ storage_flags = STORAGE_ALLOW_QUICKDRAW|STORAGE_FLAGS_POUCH
+
+ COOLDOWN_DECLARE(draw_cooldown)
+
+/obj/item/storage/internal/accessory/knifeharness/fill_preset_inventory()
+ for(var/i = 1 to storage_slots)
+ new /obj/item/weapon/throwing_knife(src)
+
+/obj/item/storage/internal/accessory/knifeharness/attack_hand(mob/user, mods)
+ . = ..()
+
+ if(!COOLDOWN_FINISHED(src, draw_cooldown))
+ to_chat(user, SPAN_WARNING("You need to wait before drawing another knife!"))
+ return FALSE
+
+ if(length(contents))
+ contents[length(contents)].attack_hand(user, mods)
+ COOLDOWN_START(src, draw_cooldown, BAYONET_DRAW_DELAY)
+
+/obj/item/storage/internal/accessory/knifeharness/_item_insertion(obj/item/inserted_item, prevent_warning = 0)
+ ..()
+ playsound(src, 'sound/weapons/gun_shotgun_shell_insert.ogg', 15, TRUE)
+
+/obj/item/storage/internal/accessory/knifeharness/_item_removal(obj/item/removed_item, atom/new_location)
+ ..()
+ playsound(src, 'sound/weapons/gun_shotgun_shell_insert.ogg', 15, TRUE)
/obj/item/clothing/accessory/storage/knifeharness/duelling
name = "decorated harness"
diff --git a/code/modules/cm_aliens/XenoStructures.dm b/code/modules/cm_aliens/XenoStructures.dm
index 594c2e98695c..08e451407989 100644
--- a/code/modules/cm_aliens/XenoStructures.dm
+++ b/code/modules/cm_aliens/XenoStructures.dm
@@ -394,11 +394,13 @@
return attack_hand(user)
/obj/structure/mineral_door/resin/TryToSwitchState(atom/user)
- if(islarva(user))
- var/mob/living/carbon/xenomorph/larva/L = user
- if (L.hivenumber == hivenumber)
- L.scuttle(src)
- return
+ if(isxeno(user))
+ var/mob/living/carbon/xenomorph/xeno_user = user
+ if (xeno_user.hivenumber != hivenumber && !xeno_user.ally_of_hivenumber(hivenumber))
+ return
+ if(xeno_user.scuttle(src))
+ return
+ return ..()
if(iscarbon(user))
var/mob/living/carbon/C = user
if (C.ally_of_hivenumber(hivenumber))
diff --git a/code/modules/cm_aliens/structures/special/egg_morpher.dm b/code/modules/cm_aliens/structures/special/egg_morpher.dm
index 2e79d6ef1d24..1fd154eb354c 100644
--- a/code/modules/cm_aliens/structures/special/egg_morpher.dm
+++ b/code/modules/cm_aliens/structures/special/egg_morpher.dm
@@ -148,6 +148,7 @@
var/obj/item/item = A
if(item.is_objective && item.unacidable)
item.forceMove(get_step(loc, pick(alldirs)))
+ item.mouse_opacity = initial(item.mouse_opacity)
QDEL_NULL(captured_mob)
update_icon()
diff --git a/code/modules/cm_aliens/structures/special/pylon_core.dm b/code/modules/cm_aliens/structures/special/pylon_core.dm
index c38e540efb30..993d4f833fa6 100644
--- a/code/modules/cm_aliens/structures/special/pylon_core.dm
+++ b/code/modules/cm_aliens/structures/special/pylon_core.dm
@@ -150,7 +150,7 @@
last_larva_time = world.time
if(spawning_larva || (last_larva_queue_time + spawn_cooldown * 4) < world.time)
last_larva_queue_time = world.time
- var/list/players_with_xeno_pref = get_alien_candidates()
+ var/list/players_with_xeno_pref = get_alien_candidates(linked_hive)
if(players_with_xeno_pref && players_with_xeno_pref.len)
if(spawning_larva && spawn_burrowed_larva(players_with_xeno_pref[1]))
// We were in spawning_larva mode and successfully spawned someone
@@ -327,5 +327,22 @@
// Tell admins that this condition is reached so they know what has happened if it fails somehow
return
+/obj/effect/alien/resin/special/pylon/core/proc/spawn_lesser_drone(mob/xeno_candidate)
+ if(!linked_hive.can_spawn_as_lesser_drone(xeno_candidate))
+ return FALSE
+
+ var/mob/living/carbon/xenomorph/lesser_drone/new_drone = new /mob/living/carbon/xenomorph/lesser_drone(loc, null, linked_hive.hivenumber)
+ xeno_candidate.mind.transfer_to(new_drone, TRUE)
+ new_drone.visible_message(SPAN_XENODANGER("A lesser drone emerges out of [src]!"), SPAN_XENODANGER("You emerge out of [src] and awaken from your slumber. For the Hive!"))
+ playsound(new_drone, 'sound/effects/xeno_newlarva.ogg', 25, TRUE)
+ new_drone.generate_name()
+
+ return TRUE
+
+/obj/effect/alien/resin/special/pylon/core/attack_ghost(mob/dead/observer/user)
+ . = ..()
+ if(SSticker.mode.check_xeno_late_join(user))
+ SSticker.mode.attempt_to_join_as_lesser_drone(user)
+
#undef PYLON_REPAIR_TIME
#undef PYLON_WEEDS_REGROWTH_TIME
diff --git a/code/modules/cm_aliens/structures/tunnel.dm b/code/modules/cm_aliens/structures/tunnel.dm
index f03e81ccc408..a5d623bff189 100644
--- a/code/modules/cm_aliens/structures/tunnel.dm
+++ b/code/modules/cm_aliens/structures/tunnel.dm
@@ -2,6 +2,8 @@
* Tunnels
*/
+#define TUNNEL_COLLAPSING_TIME (60 SECONDS)
+
/obj/structure/tunnel
name = "tunnel"
desc = "A tunnel entrance. Looks like it was dug by some kind of clawed beast."
@@ -83,6 +85,25 @@
/obj/structure/tunnel/attackby(obj/item/W as obj, mob/user as mob)
if(!isxeno(user))
+ if(istype(W, /obj/item/tool/shovel))
+ var/obj/item/tool/shovel/destroying_shovel = W
+
+ if(destroying_shovel.folded)
+ return
+
+ playsound(user.loc, 'sound/effects/thud.ogg', 40, 1, 6)
+
+ user.visible_message(SPAN_NOTICE("[user] starts to collapse [src]!"), SPAN_NOTICE("You start collapsing [src]!"))
+
+ if(user.action_busy || !do_after(user, TUNNEL_COLLAPSING_TIME * ((100 - destroying_shovel.shovelspeed) * 0.01), INTERRUPT_ALL, BUSY_ICON_BUILD))
+ return
+
+ playsound(loc, 'sound/effects/tunnel_collapse.ogg', 50)
+
+ visible_message(SPAN_NOTICE("[src] collapses in on itself."))
+
+ qdel(src)
+
return ..()
return attack_alien(user)
diff --git a/code/modules/cm_marines/Donor_Items.dm b/code/modules/cm_marines/Donator_Items.dm
similarity index 77%
rename from code/modules/cm_marines/Donor_Items.dm
rename to code/modules/cm_marines/Donator_Items.dm
index 4b36792b0527..47380ca2c84a 100644
--- a/code/modules/cm_marines/Donor_Items.dm
+++ b/code/modules/cm_marines/Donator_Items.dm
@@ -1,6 +1,63 @@
// SS13 DONATOR CUSTOM ITEM STORAGE ZONE OF MAGICAL HAPPINESS APOPHIS - LAST UPDATE - 14JUN2016
-// EXO-SUITS/ARMORS COSMETICS ////////////////////////////////////////////////
+//#######################################################\\
+//###################### TEMPLATES ######################\\
+//#######################################################\\
+
+//HEAD TEMPLATE (for Helmets/Hats/Berets) ONLY TAKE NAME, DESC, ICON_STATE, AND ITEM_STATE. Make a copy of those, and put the ckey of the person at the end after fluff
+/obj/item/clothing/head/helmet/marine/fluff
+ name = "ITEM NAME"
+ desc = "ITEM DESCRIPTION. DONOR ITEM" //Add UNIQUE if Unique
+ icon_state = null
+ item_state = null
+ //DON'T GRAB STUFF BETWEEN THIS LINE
+ icon = 'icons/obj/items/clothing/hats.dmi'
+ icon_override = 'icons/mob/humans/onmob/head_0.dmi'
+ flags_inventory = BLOCKSHARPOBJ
+ flags_inv_hide = HIDEEARS
+ flags_atom = NO_NAME_OVERRIDE
+ min_cold_protection_temperature = ICE_PLANET_MIN_COLD_PROT
+ flags_marine_helmet = NO_FLAGS
+
+/obj/item/clothing/head/helmet/marine/fluff/verb/toggle_squad_markings()
+ set src in usr
+ if(!ishuman(usr)) return
+
+ if(!usr.canmove || usr.stat || usr.is_mob_restrained() || !usr.loc || !isturf(usr.loc))
+ to_chat(usr, SPAN_WARNING("Not right now!"))
+ return
+
+ to_chat(usr, SPAN_NOTICE("You [flags_marine_helmet & HELMET_SQUAD_OVERLAY? "hide" : "show"] the squad markings."))
+ flags_marine_helmet ^= HELMET_SQUAD_OVERLAY
+ usr.update_inv_head()
+
+/obj/item/clothing/head/helmet/marine/fluff/verb/toggle_garb_overlay()
+ set src in usr
+ if(!ishuman(usr)) return
+
+ if(!usr.canmove || usr.stat || usr.is_mob_restrained() || !usr.loc || !isturf(usr.loc))
+ to_chat(usr, SPAN_WARNING("Not right now!"))
+ return
+
+ to_chat(usr, SPAN_NOTICE("You [flags_marine_helmet & HELMET_GARB_OVERLAY? "hide" : "show"] the helmet garb."))
+ flags_marine_helmet ^= HELMET_GARB_OVERLAY
+ update_icon()
+
+ //AND THIS LINE
+//END HEAD TEMPLATE
+
+//MASK TEMPLATE (for masks) ONLY TAKE NAME, DESC, ICON_STATE, ITEM_STATE, AND ITEM_COLOR. Make a copy of those, and put the ckey of the person at the end after fluff
+/obj/item/clothing/mask/fluff
+ name = "ITEM NAME"
+ desc = "ITEM DESCRIPTION. DONOR ITEM" //Add UNIQUE if Unique
+ icon_state = null
+ item_state = null
+ //DON'T GRAB STUFF BETWEEN THIS LINE
+ flags_inventory = ALLOWREBREATH
+ flags_inv_hide = HIDEEARS|HIDEEYES|HIDEFACE
+ //AND THIS LINE
+
+//END MASK TEMPLATE
//SUIT TEMPLATE (for armor/exosuit) ONLY TAKE NAME, DESC, ICON_STATE, AND ITEM_STATE. Make a copy of those, and put the ckey of the person at the end after fluff
/obj/item/clothing/suit/storage/marine/fluff
@@ -43,13 +100,84 @@
//AND THIS LINE
//END SUIT TEMPLATE
-/obj/item/clothing/suit/storage/marine/fluff/santa
+//FEET TEMPLATE (for shoes) ONLY TAKE NAME, DESC, ICON_STATE, ITEM_STATE, AND ITEM_COLOR. Make a copy of those, and put the ckey of the person at the end after fluff
+/obj/item/clothing/shoes/marine/fluff
+ name = "ITEM NAME"
+ desc = "ITEM DESCRIPTION. DONOR ITEM" //Add UNIQUE if Unique
+ icon_state = null
+ item_state = null
+//END FEET TEMPLATE
+
+/obj/item/storage/backpack/marine/fluff
+ xeno_types = null
+
+/obj/item/clothing/gloves/marine/fluff //MARINE GLOVES TEMPLATE
+ name = "ITEM NAME"
+ desc = "ITEM DESCRIPTION. DONOR ITEM" //Add UNIQUE if Unique
+ icon_state = null
+ item_state = null
+
+/obj/item/clothing/glasses/fluff
+ flags_inventory = COVEREYES
+
+
+//#######################################################\\
+//#################### GENERIC SET(S) ###################\\
+//#######################################################\\
+
+/obj/item/clothing/head/helmet/marine/fluff/standard_helmet //GENERIC DONOR
+ name = "Omega Team Helmet"
+ desc = "Helmet worn by Omega Team. DONOR ITEM"
+ icon_state = "standard_helmet"
+ item_state = "standard_helmet"
+ flags_inventory = BLOCKSHARPOBJ
+ flags_inv_hide = HIDEEARS|HIDEMASK|HIDEEYES|HIDEALLHAIR
+
+/obj/item/clothing/suit/storage/marine/fluff/standard_armor //GENERIC DONOR
+ name = "Omega Team Armor"
+ desc = "Armor worn by the Omega Team. DONOR ITEM"
+ icon_state = "standard_armor"
+ item_state = "standard_armor"
+
+/obj/item/clothing/under/marine/fluff/standard_jumpsuit //GENERIC DONOR
+ name = "Omega Team Uniform"
+ desc = "Uniform worn by Omega Team. DONOR ITEM"
+ icon_state = "standard_jumpsuit"
+ worn_state = "standard_jumpsuit"
+ flags_jumpsuit = FALSE
+
+/obj/item/clothing/under/marine/fluff/turtleneck //GENERIC DONOR
+ name = "Black Ops Turtleneck"
+ desc = "A $900 black turtleneck woven from only the purest Azerbaijani cashmere wool. DONOR ITEM"
+ icon_state = "syndicate"
+ item_state = "bl_suit"
+ worn_state = "syndicate"
+ flags_jumpsuit = FALSE
+
+
+/obj/item/clothing/mask/fluff/balaclava //GENERIC DONOR
+ name = "Balaclava"
+ desc = "A black Balaclava used for hiding your face. DISCLAIMER: May not actually hide your face... DONOR ITEM"
+ item_state = "balaclava"
+ icon_state = "balaclava"
+ flags_inventory = COVERMOUTH|ALLOWREBREATH
+ flags_inv_hide = HIDEEARS|HIDEFACE|HIDEALLHAIR
+
+/obj/item/clothing/glasses/fluff/eyepatch //GENERIC DONOR
+ name = "An Eyepatch"
+ desc = "Badass +10. Donor Item"
+ icon_state = "eyepatch"
+ item_state = "eyepatch"
+
+// EXO-SUITS/ARMORS COSMETICS ////////////////////////////////////////////////
+
+/obj/item/clothing/suit/storage/marine/fluff/santa //CKEY=tophatpenguin
name = "Santa's suit"
desc = "Festive! DONOR ITEM"
icon_state = "santa"
item_state = "santa"
-/obj/item/clothing/suit/storage/marine/fluff/armorammo
+/obj/item/clothing/suit/storage/marine/fluff/commandercookies //CKEY=commandercookies
name = "marine armor w/ ammo"
desc = "A marine combat vest with ammunition on it. DONOR ITEM"
icon_state = "bulletproofammo"
@@ -61,118 +189,118 @@
icon_state = "cia"
item_state = "cia"
-/obj/item/clothing/suit/storage/marine/fluff/obey
+/obj/item/clothing/suit/storage/marine/fluff/obey //CKEY=obeystylez (UNIQUE)
name = "Black Ops Ablative Armor Vest"
desc = "Some fancy looking armor. DONOR ITEM"
icon_state = "armor_reflec"
item_state = "armor_reflec"
-/obj/item/clothing/suit/storage/marine/fluff/sas5
+/obj/item/clothing/suit/storage/marine/fluff/sas_juggernaut //CKEY=sasoperative (UNIQUE)
name = "Juggernaut Armor"
desc = "Some fancy looking armor. DONOR ITEM"
icon_state = "rig-syndi"
item_state = "syndie_hardsuit"
-/obj/item/clothing/suit/storage/marine/fluff/penguin
+/obj/item/clothing/suit/storage/marine/fluff/penguin //CKEY=tophatpenguin
name = "Trenchcoat"
desc = "An 18th-century trenchcoat. Someone who wears this means serious business. DONOR ITEM"
icon_state = "detective"
item_state = "det_suit"
blood_overlay_type = "coat"
-/obj/item/clothing/suit/storage/marine/fluff/wright
+/obj/item/clothing/suit/storage/marine/fluff/wright //CKEY=wrightthewrong
name = "Swat Armor"
desc = "Some fancy looking armor. DONOR ITEM"
icon_state = "deathsquad"
item_state = "swat_suit"
-/obj/item/clothing/suit/storage/marine/fluff/tyran
+/obj/item/clothing/suit/storage/marine/fluff/tyran //CKEY=tyran68
name = "Swat Armor"
desc = "Some fancy looking armor. DONOR ITEM"
icon_state = "deathsquad"
item_state = "swat_suit"
-/obj/item/clothing/suit/storage/marine/fluff/tristan
+/obj/item/clothing/suit/storage/marine/fluff/tristan //CKEY=tristan63
name = "Sciency Teleport Armor"
desc = "Some fancy looking armor, with lots of lights and buttons. DONOR ITEM"
icon_state = "reactive"
item_state = "reactive"
blood_overlay_type = "armor"
-/obj/item/clothing/suit/storage/marine/fluff/SAS
+/obj/item/clothing/suit/storage/marine/fluff/sas_legion //CKEY=sasoperative (UNIQUE)
name = "Legion Armor"
desc = "This armor was custom-made to resemble the small growing Legion within the galaxy started by one man slowly making its way to becoming a larger Corporation. DONOR ITEM."
item_state = "ncrjacket"
icon_state = "ncrjacket"
-/obj/item/clothing/suit/storage/marine/fluff/mycroft
+/obj/item/clothing/suit/storage/marine/fluff/feodrich //CKEY=feodrich (UNIQUE)
name = "Doom Armor"
desc = "A uniform, of a famous Earth warrior... Donor Item"
item_state = "doom_armor"
icon_state = "doom_armor"
-/obj/item/clothing/suit/storage/marine/fluff/LEO
+/obj/item/clothing/suit/storage/marine/fluff/totalanarchy //CKEY=totalanarchy
name = "Leo's Armor"
desc = "Used Mercenary armor. DONOR ITEM."
item_state = "merc_armor"
icon_state = "merc_armor"
-/obj/item/clothing/suit/storage/marine/fluff/Sado
+/obj/item/clothing/suit/storage/marine/fluff/sadokist2 //CKEY=sadokist
name = "Heavy Security Hardsuit"
desc = "Heavily armored security hardsuit. DONOR ITEM"
icon_state = "rig-secTG"
item_state = "rig-secTG"
-/obj/item/clothing/suit/storage/marine/fluff/Vintage
+/obj/item/clothing/suit/storage/marine/fluff/vintage //CKEY=vintagepalmer
name = "Vintage armor with ripples."
desc = "A vintage DONOR ITEM"
icon_state = "bulletproof"
item_state = "bulletproof"
-/obj/item/clothing/suit/storage/marine/fluff/john56
+/obj/item/clothing/suit/storage/marine/fluff/john56 //CKEY=johnkilla56
name = "A red trenchcoat"
desc = "A special trenchcoat made famous for instilling fear into greytide everywhere. DONOR ITEM"
icon_state = "hos"
item_state = "hos"
blood_overlay_type = "coat"
-/obj/item/clothing/suit/storage/marine/fluff/biolock
+/obj/item/clothing/suit/storage/marine/fluff/biolock //CKEY=biolock
name = "Medic Armor"
desc = "Medical armor, designed to protect medics from things that hurt medics. DONOR ITEM."
item_state = "medarmor"
icon_state = "medarmor"
-/obj/item/clothing/suit/storage/marine/fluff/sas3 //UNIQUE
+/obj/item/clothing/suit/storage/marine/fluff/sas_elite //CKEY=sasoperative (UNIQUE)
name = "Elite Combat Armor"
desc = "A combat armor with blood stains on it from previous battles. UNIQUE DONOR ITEM"
icon_state = "hecuarmor_u"
item_state = "hecuarmor_u"
-/obj/item/clothing/suit/storage/marine/fluff/limo
+/obj/item/clothing/suit/storage/marine/fluff/limo //CKEY=limodish (UNIQUE)
name = "Blood-Red Hardsuit"
desc = "Looks like a hardsuit. Unique DONOR ITEM"
icon_state = "syndicate"
item_state = "syndicate"
-/obj/item/clothing/suit/storage/marine/fluff/Zynax
+/obj/item/clothing/suit/storage/marine/fluff/Zynax //CKEY=zynax
name = "Gorka Vest"
desc = "Russian Camo Vest. Unique DONOR ITEM"
icon_state = "gorkavest_u"
item_state = "gorkavest_u"
-/obj/item/clothing/suit/storage/marine/fluff/BWO
+/obj/item/clothing/suit/storage/marine/fluff/bwoincognito //CKEY=bwoincognito
name = "Fallout Jacket"
desc = "The Jacket of an ancient wastelander... Unique DONOR ITEM"
icon_state = "riotjacket_u"
item_state = "riotjacket_u"
-/obj/item/clothing/suit/storage/marine/fluff/vrai
+/obj/item/clothing/suit/storage/marine/fluff/adjective
name = "HOS Trenchcoat"
desc = "A trenchcoat of authority. DONOR ITEM"
icon_state = "jensencoat"
item_state = "jensencoat"
-/obj/item/clothing/suit/storage/marine/fluff/fick
+/obj/item/clothing/suit/storage/marine/fluff/fickmacher //CKEY=fickmacher (UNIQUE)
name = "Selena's Trenchcoat"
desc = "A trenchcoat of authority. DONOR ITEM"
icon_state = "jensencoat"
@@ -196,26 +324,26 @@
icon_state = "hawkeye_jacket_u"
item_state = "hawkeye_jacket_u"
-/obj/item/clothing/suit/storage/marine/fluff/chimera
+/obj/item/clothing/suit/storage/marine/fluff/chimera //CKEY=theultimatechimera
name = "Brett's Trenchcoat"
desc = "A trenchcoat of authority. DONOR ITEM"
icon_state = "hos"
item_state = "hos"
-/obj/item/clothing/suit/storage/marine/fluff/devil
+/obj/item/clothing/suit/storage/marine/fluff/devilzhand
name = "Tank's Trenchcoat"
desc = "A trenchcoat of authority. DONOR ITEM"
icon_state = "jensencoat"
item_state = "jensencoat"
-/obj/item/clothing/suit/storage/marine/fluff/pink
+/obj/item/clothing/suit/storage/marine/fluff/feweh //CKEY=feweh
name = "Pink's Ablative Armor Vest"
desc = "The fanciest bullet proof vest you've ever seen. DONOR ITEM"
icon_state = "armor_reflec"
item_state = "armor_reflec"
-/obj/item/clothing/suit/storage/marine/fluff/tye
+/obj/item/clothing/suit/storage/marine/fluff/crazyh206
name = "Templar Armor"
desc = "Some strange holy armor you don't recognize... DONOR ITEM" //Add UNIQUE if Unique
icon_state = "templar"
@@ -227,31 +355,31 @@
item_state = "solo_jumpsuit_u"
icon_state = "solo_jumpsuit_u"
-/obj/item/clothing/suit/storage/marine/fluff/oneonethreeeight
+/obj/item/clothing/suit/storage/marine/fluff/oneonethreeeight //CKEY=oneonethreeeight
name = "Camouflage Armor"
desc = "Woodland Camouflage Armor. DONOR ITEM" //Add UNIQUE if Unique
icon_state = "camo_armor"
item_state = "camo_armor"
-/obj/item/clothing/suit/storage/marine/fluff/dino
+/obj/item/clothing/suit/storage/marine/fluff/dino //CKEY=dinobubba7
name = "Sneaking Suit"
desc = "An old suit, used by a famous spy. Smells like cigarettes... DONOR ITEM"
icon_state = "snakesuit"
item_state = "snakesuit"
-/obj/item/clothing/suit/storage/marine/fluff/fick2
+/obj/item/clothing/suit/storage/marine/fluff/fickmacher2 //CKEY=fickmacher (UNIQUE)
name = "Corporal Hart's Armor"
desc = "It looks like the left arm is Robotic, wait what? DONOR ITEM"
icon_state = "hartarmor"
item_state = "hartarmor"
-/obj/item/clothing/suit/storage/marine/fluff/paradox
+/obj/item/clothing/suit/storage/marine/fluff/paradox //CKEY=paradox1i7
name = "Templar Armor"
desc = "Ancient holy armor of heroes long passed... DONOR ITEM"
icon_state = "templar2"
item_state = "templar2"
-/obj/item/clothing/suit/storage/marine/fluff/roswell
+/obj/item/clothing/suit/storage/marine/fluff/chris1464 //CKEY=chris1464
name = "Mercenary Armor"
desc = "Armor from an old Mercenary Company, you hope it still holds up... DONOR ITEM"
icon_state = "merc_vest"
@@ -263,74 +391,68 @@
icon_state = "boba_armor"
item_state = "boba_armor"
-/obj/item/clothing/suit/storage/marine/fluff/stobarico
+/obj/item/clothing/suit/storage/marine/fluff/stobarico //CKEY=stobarico (UNIQUE)
name = "British Admiral Uniform"
desc = "An ancient uniform of an Admiral. DONOR ITEM"
icon_state = "lordadmiral"
item_state = "lordadmiral"
-/obj/item/clothing/suit/storage/marine/fluff/starscream
+/obj/item/clothing/suit/storage/marine/fluff/starscream //CKEY=starscream123 (NOT UNIQUE)
name = "Kardar Hussein's Armor"
desc = "Slightly worn and torn. DONOR ITEM"
icon_state = "merc_armor"
item_state = "merc_armor"
-/obj/item/clothing/suit/storage/marine/fluff/steelpoint
+/obj/item/clothing/suit/storage/marine/fluff/steelpoint //CKEY=steelpoint (UNIQUE)
name = "M4X Armor"
desc = "Armor to the M4X!!!! DONOR ITEM"
icon_state = "steelpoint_armor"
item_state = "steelpoint_armor"
-/obj/item/clothing/suit/storage/marine/fluff/valentine
+/obj/item/clothing/suit/storage/marine/fluff/valentine //CKEY=markvalentine
name = "Shocky's Armor"
desc = "Shockingly good armor. DONOR ITEM"
icon_state = "ertarmor_sec"
item_state = "ertarmor_sec"
-/obj/item/clothing/suit/storage/marine/fluff/nickiscool
+/obj/item/clothing/suit/storage/marine/fluff/nickiskool //CKEY=nickiskool
name = "Starlord's Jacket"
desc = "Who? DONOR ITEM"
icon_state = "star_jacket"
item_state = "star_jacker"
-/obj/item/clothing/suit/storage/marine/fluff/Sado2
+/obj/item/clothing/suit/storage/marine/fluff/sadokist //CKEY=sadokist
name = "T15 spec ops armor"
desc = "A suit of tightly woven armor crafted for a special forces operator, meant to be flexible and protective against small arms fire. Seems to be custom fit for a very specific user, as the collar has the name 'Tanya' stamped on it. DONOR ITEM"
icon_state = "sadokist_armor"
item_state = "sadokist_armor"
-/obj/item/clothing/suit/storage/marine/fluff/Fairedan
+/obj/item/clothing/suit/storage/marine/fluff/fairedan //CKEY=fairedan (UNIQUE)
name = "Freighter Crew Flight Jacket"
desc = "Standard Issue Jacket for crew that serve on Lockmart CM-88B Bison starfreighters. It has the number 1809246 on the inside tag... DONOR ITEM"
icon_state = "Fairedan_vest"
item_state = "Fairedan_vest"
-/obj/item/clothing/suit/storage/marine/fluff/Jack
+/obj/item/clothing/suit/storage/marine/fluff/jackmcintyre //CKEY=jackmcintyre (UNIQUE)
name = "Exo-Suit Jackert"
desc = "Some sort of strange Exo-suit jacket. It has the letters USCM stamped over a faded word that appears to be ATLAS... UNIQUE DONOR ITEM"
icon_state = "Adam_jacket_u"
item_state = "Adam_jacket_u"
-/obj/item/clothing/suit/storage/marine/fluff/commisar_armor
+/obj/item/clothing/suit/storage/marine/fluff/commissar //used by both ckeys 'hycinth' and 'technokat' (UNIQUE)
name = "Omega Commissar Armor"
desc = "Armor worn by the feared and respected Comissars of Omega Team. UNIQUE DONOR ITEM"
icon_state = "commisar_armor_u"
item_state = "commisar_armor_u"
-/obj/item/clothing/suit/storage/marine/fluff/medicae_armor
+/obj/item/clothing/suit/storage/marine/fluff/medicae_armor //CKEY=graciegrace0 (UNIQUE)
name = "Omega Medicae Armor"
desc = "Armor worn by the Omega Team Medical Corps. UNIQUE DONOR ITEM"
icon_state = "medicae_armor_u"
item_state = "medicae_armor_u"
-/obj/item/clothing/suit/storage/marine/fluff/standard_armor
- name = "Omega Team Armor"
- desc = "Armor worn by the Omega Team. DONOR ITEM"
- icon_state = "standard_armor"
- item_state = "standard_armor"
-
/obj/item/clothing/suit/storage/marine/fluff/Sanctum_heavy
name = "Sanctum Founder Armor"
desc = "Personal Armor of the Founder of Sanctum Team. It looks more like a Exosuit. Unique DONOR ITEM" //Add UNIQUE if Unique
@@ -343,14 +465,14 @@
icon_state = "Sanctum_Medium_u"
item_state = "Sanctum_Medium_u"
-/obj/item/clothing/suit/storage/marine/fluff/AlexLemire
+/obj/item/clothing/suit/storage/marine/fluff/dudewithatude
name = "Rainbow Coat"
desc = "Powered by the magic of FRIENDSHIP. (Can be toggled opened or closed) UNIQUE DONOR ITEM"
icon_state = "AlexLermire_u"
item_state = "AlexLermire_u"
var/open = FALSE
-/obj/item/clothing/suit/storage/marine/fluff/AlexLemire/verb/verb_toggleopen()
+/obj/item/clothing/suit/storage/marine/fluff/dudewithatude/verb/verb_toggleopen()
set src in usr
set category = "Object"
set name = "Toggle Open"
@@ -371,13 +493,13 @@
icon_state = "leviathan13_u"
item_state = "leviathan13_u"
-/obj/item/clothing/suit/storage/marine/fluff/blackdrago
+/obj/item/clothing/suit/storage/marine/fluff/trblackdragon //CKEY=trblackdragon
name = "Strange Looking Armor"
desc = "Looks like it's from another time and place... UNIQUE DONOR ITEM"
icon_state = "TR-Donor_u"
item_state = "TR-Donor_u"
-/obj/item/clothing/suit/storage/marine/fluff/zegara
+/obj/item/clothing/suit/storage/marine/fluff/zegara //CKEY=zegara
name = "Black and Pink armor"
desc = "Shiny black armor with pink accents... UNIQUE DONOR ITEM"
icon_state = "zegara_armor_u"
@@ -411,7 +533,7 @@
icon_state = "kailas_armor"
item_state = "kailas_armor"
-/obj/item/clothing/suit/storage/marine/fluff/reznor
+/obj/item/clothing/suit/storage/marine/fluff/fridrich
name = "Solid Black Labcoat"
desc = "Very stylish. DONOR ITEM"
icon_state = "Reznoriam"
@@ -429,7 +551,7 @@
icon_state = "laser243"
item_state = "laser243"
-/obj/item/clothing/suit/storage/marine/fluff/killaninja
+/obj/item/clothing/suit/storage/marine/fluff/killaninja12
name = "space cowboy armor"
desc = "Some people call you the space cowboy, some people call you the gangster of love... UNIQUE DONOR ITEM."
icon_state = "killaninja12_u"
@@ -445,123 +567,80 @@
// HELMETS/HATS/BERETS COSMETICS ////////////////////////////////////////////////
-
-//HEAD TEMPLATE (for Helmets/Hats/Berets) ONLY TAKE NAME, DESC, ICON_STATE, AND ITEM_STATE. Make a copy of those, and put the ckey of the person at the end after fluff
-/obj/item/clothing/head/helmet/marine/fluff
- name = "ITEM NAME"
- desc = "ITEM DESCRIPTION. DONOR ITEM" //Add UNIQUE if Unique
- icon_state = null
- item_state = null
- //DON'T GRAB STUFF BETWEEN THIS LINE
- icon = 'icons/obj/items/clothing/hats.dmi'
- icon_override = 'icons/mob/humans/onmob/head_0.dmi'
- flags_inventory = BLOCKSHARPOBJ
- flags_inv_hide = HIDEEARS
- flags_atom = NO_NAME_OVERRIDE
- min_cold_protection_temperature = ICE_PLANET_MIN_COLD_PROT
- flags_marine_helmet = NO_FLAGS
-
-/obj/item/clothing/head/helmet/marine/fluff/verb/toggle_squad_markings()
- set src in usr
- if(!ishuman(usr)) return
-
- if(!usr.canmove || usr.stat || usr.is_mob_restrained() || !usr.loc || !isturf(usr.loc))
- to_chat(usr, SPAN_WARNING("Not right now!"))
- return
-
- to_chat(usr, SPAN_NOTICE("You [flags_marine_helmet & HELMET_SQUAD_OVERLAY? "hide" : "show"] the squad markings."))
- flags_marine_helmet ^= HELMET_SQUAD_OVERLAY
- usr.update_inv_head()
-
-/obj/item/clothing/head/helmet/marine/fluff/verb/toggle_garb_overlay()
- set src in usr
- if(!ishuman(usr)) return
-
- if(!usr.canmove || usr.stat || usr.is_mob_restrained() || !usr.loc || !isturf(usr.loc))
- to_chat(usr, SPAN_WARNING("Not right now!"))
- return
-
- to_chat(usr, SPAN_NOTICE("You [flags_marine_helmet & HELMET_GARB_OVERLAY? "hide" : "show"] the helmet garb."))
- flags_marine_helmet ^= HELMET_GARB_OVERLAY
- update_icon()
-
- //AND THIS LINE
-//END HEAD TEMPLATE
-
-/obj/item/clothing/head/helmet/marine/fluff/santahat
+/obj/item/clothing/head/helmet/marine/fluff/santahat //CKEY=tophatpenguin
name = "Santa's hat"
desc = "Ho ho ho. Merrry X-mas!"
icon_state = "santahat"
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/sas
+/obj/item/clothing/head/helmet/marine/fluff/sas_juggernaut //CKEY=sasoperative (UNIQUE)
name = "Juggernaut Helmet"
icon_state = "rig0-syndi"
desc = "A red helmet, for pairing with JuggerNaut Armor. DONOR ITEM"
-/obj/item/clothing/head/helmet/marine/fluff/tristan
+/obj/item/clothing/head/helmet/marine/fluff/tristan //CKEY=tristan63
name = "Fancy Helmet"
desc = "That's not red paint. That's real blood. DONOR ITEM"
icon_state = "syndicate"
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEMASK|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/penguin
+/obj/item/clothing/head/helmet/marine/fluff/penguin //CKEY=tophatpenguin
name = "Top Penguin Hat"
icon_state = "petehat"
desc = "A hat for a penguin, maybe even the TOP Penguin... DONOR ITEM"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/mycroft
+/obj/item/clothing/head/helmet/marine/fluff/feodrich //CKEY=feodrich (UNIQUE)
name = "Doom Helmet"
icon_state = "doom_helmet"
desc = "A Helmet, of a famous Earth warrior... Donor Item"
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEMASK|HIDEEYES|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/sas2
+/obj/item/clothing/head/helmet/marine/fluff/sas_juggernaut_alt //CKEY=sasoperative (UNIQUE)
name = "Juggernaut Helmet"
icon_state = "ncrhelmet"
desc = "A red helmet, for pairing with JuggerNaut Armor. DONOR ITEM"
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEMASK|HIDEEYES|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/Sado
+/obj/item/clothing/head/helmet/marine/fluff/sadokist //CKEY=sadokist
name = "Tanya's Beret"
desc = "A bright red beret, owned by Tanya Edenia."
icon_state = "beret_badge"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/Robin
+/obj/item/clothing/head/helmet/marine/fluff/robin //CKEY=robin63
name = "Robin Low's Beret"
desc = "A bright red beret, owned by Robin Low."
icon_state = "beret_badge"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/Vintage
+/obj/item/clothing/head/helmet/marine/fluff/vintage //CKEY=vintagepalmer
name = "Vintage Pimp Hat"
icon_state = "petehat"
desc = "A pimp hat, for the classic pimp. DONOR ITEM"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/john56
+/obj/item/clothing/head/helmet/marine/fluff/john56 //CKEY=johnkilla56
name = "Priest hood"
icon_state = "chaplain_hood"
desc = "Thought I walk through the valley in the shadow of death... Donor Item"
-/obj/item/clothing/head/helmet/marine/fluff/biolock
+/obj/item/clothing/head/helmet/marine/fluff/biolock //CKEY=biolock
name = "Medic Helmet"
desc = "Medical Helmet designed to protect the head of a medic. DONOR ITEM"
icon_state = "helmetm"
-/obj/item/clothing/head/helmet/marine/fluff/haveatya
+/obj/item/clothing/head/helmet/marine/fluff/haveatya //CKEY=haveatya
name = "Pararescue Beret"
desc = "A Pararescue Beret, issued only to the very best. DONOR ITEM"
icon_state = "beret_badge"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/sas3
+/obj/item/clothing/head/helmet/marine/fluff/sas_elite //CKEY=sasoperative (UNIQUE)
name = "Elite Combat Helmet"
icon_state = "hecuhelm_u"
desc = "A combat helmet, bearing the scars of many battles. UNIQUE DONOR ITEM"
@@ -572,7 +651,7 @@
icon_state = "beret_badge"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/anthonycarmine
+/obj/item/clothing/head/helmet/marine/fluff/ningajai
name = "Anthony's helmet"
desc = "COG helmet owned by Anthony Carmine"
icon_state = "anthonycarmine"
@@ -591,7 +670,7 @@
icon_state = "gtberet"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/elliotberet
+/obj/item/clothing/head/helmet/marine/fluff/commandercookies //CKEY=commandercookies
name = "Elliots Beret"
desc = "A dark maroon beret"
icon_state = "eberet"
@@ -604,7 +683,7 @@
item_state = "detective"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/limo
+/obj/item/clothing/head/helmet/marine/fluff/limo //CKEY=limodish (UNIQUE)
name = "Blood Red Hardsuit"
desc = "It looks like a costume hardsuit helmet. DONOR ITEM"
icon_state = "syndicate"
@@ -612,7 +691,7 @@
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEMASK|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/devil
+/obj/item/clothing/head/helmet/marine/fluff/devilzhand
name = "MICH Helmet"
desc = "A fancy combat helmet. DONOR ITEM"
icon_state = "mich"
@@ -626,7 +705,7 @@
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEEYES
-/obj/item/clothing/head/helmet/marine/fluff/BWO
+/obj/item/clothing/head/helmet/marine/fluff/bwoincognito //CKEY=bwoincognito
name = "Fallout Helmet"
desc = "A helmet from an ancient wastelander... UNIQUE DONOR ITEM"
icon_state = "riothelm_u"
@@ -641,7 +720,7 @@
item_state = "beret_badge"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/fick
+/obj/item/clothing/head/helmet/marine/fluff/fickmacher //CKEY=fickmacher (UNIQUE)
name = "Selena's hat"
desc = "A fancy beret. DONOR ITEM"
icon_state = "hosberet"
@@ -655,21 +734,21 @@
item_state = "hosberet"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/chimera
+/obj/item/clothing/head/helmet/marine/fluff/chimera //CKEY=theultimatechimera
name = "Brett's hat"
desc = "A fancy beret. DONOR ITEM"
icon_state = "hosberet"
item_state = "hosberet"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/lostmix
+/obj/item/clothing/head/helmet/marine/fluff/lostmixup
name = "Infinite Ammo Bandanna"
desc = "Disclaimer: Probably doesn't provide infinite ammo. UNIQUE DONOR ITEM"
icon_state = "headband_u"
item_state = "headband_u"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/LEO
+/obj/item/clothing/head/helmet/marine/fluff/totalanarchy //CKEY=totalanarchy
name = "Leo's Helm"
desc = "An old mercenary helmet. DONOR ITEM"
icon_state = "merc_helm"
@@ -677,20 +756,20 @@
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDELOWHAIR
-/obj/item/clothing/head/helmet/marine/fluff/oneonethreeeight
+/obj/item/clothing/head/helmet/marine/fluff/oneonethreeeight //CKEY=oneonethreeeight
name = "Camouflage Helmet"
desc = "Woodland Camouflage helmet. DONOR ITEM"
icon_state = "camo_helm"
item_state = "camo_helm"
-/obj/item/clothing/head/helmet/marine/fluff/dino
+/obj/item/clothing/head/helmet/marine/fluff/dino //CKEY=dinobubba7
name = "Snake's Bandana"
desc = "Property of The Boss. DONOR ITEM"
icon_state = "snakeheadband"
item_state = "snakeheadband"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/paradox
+/obj/item/clothing/head/helmet/marine/fluff/paradox //CKEY=paradox1i7
name = "Templar Helmet"
desc = "The helm of a once powerful order. DONOR ITEM"
icon_state = "templar_helm"
@@ -705,7 +784,7 @@
item_state = "beret_badge"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/roswell
+/obj/item/clothing/head/helmet/marine/fluff/chris1464 //CKEY=chris1464
name = "Merc Beret"
desc = "Beret from a Mercenary Company. DONOR ITEM"
icon_state = "cargosoft"
@@ -720,7 +799,7 @@
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEMASK|HIDEEYES|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/coleMercer
+/obj/item/clothing/head/helmet/marine/fluff/whiteblood17 //CKEY=whiteblood17
name = "Black Ops Helmet"
desc = "You're not authorized to look at it. DONOR ITEM"
icon_state = "syndicate-helm-black"
@@ -728,14 +807,14 @@
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEMASK|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/leondark
+/obj/item/clothing/head/helmet/marine/fluff/leondark //CKEY=leondark16
name = "Hunter's USCM Cap"
desc = "A well-worn cap with the name 'Barrientos' written on the inside. DONOR ITEM"
icon_state = "USCM_cap"
item_state = "USCM_cap"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/starscream
+/obj/item/clothing/head/helmet/marine/fluff/starscream //CKEY=starscream123 (UNIQUE)
name = "Kardar Hussein's Helmet"
desc = "Slightly worn and torn. DONOR ITEM"
icon_state = "asset_protect"
@@ -743,7 +822,7 @@
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEMASK|HIDEEYES|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/blackdragon
+/obj/item/clothing/head/helmet/marine/fluff/trblackdragon //CKEY=trblackdragon
name = "Spartan Helmet"
desc = "SPARTANS, WHAT IS YOUR PROFESSION? DONOR ITEM"
icon_state = "blackdragon_helmet_u" //UNIQUE
@@ -751,7 +830,7 @@
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEMASK|HIDEEYES|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/steelpoint
+/obj/item/clothing/head/helmet/marine/fluff/steelpoint //CKEY=steelpoint (UNIQUE)
name = "M4X Helmet"
desc = "Helmets to the M4X!!! DONOR ITEM"
icon_state = "steelpoint_helmet"
@@ -759,7 +838,7 @@
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEMASK|HIDEEYES|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/valentine
+/obj/item/clothing/head/helmet/marine/fluff/valentine //CKEY=markvalentine
name = "Shocky's Helmet"
desc = "Shockingly good helmet. DONOR ITEM"
icon_state = "syndicate-helm-black"
@@ -767,14 +846,14 @@
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEMASK|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/Jdobbin49
+/obj/item/clothing/head/helmet/marine/fluff/jdobbin49 //CKEY=jdobbin49
name = "Phillip's Beret"
desc = "Beret owned by Phillip Greenwall. DONOR ITEM"
icon_state = "berettan"
item_state = "berettan"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/nickiscool
+/obj/item/clothing/head/helmet/marine/fluff/nickiskool //CKEY=nickiskool
name = "Starlord Mask"
desc = "Just in case someone might recognize you... DONOR ITEM"
icon_state = "star_mask"
@@ -782,7 +861,7 @@
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEMASK|HIDEEYES|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/Bibblesless
+/obj/item/clothing/head/helmet/marine/fluff/bibblesless
name = "Yellow ERT Helmet"
desc = "Standard Emergency Helmet, yellow variety.... DONOR ITEM"
icon_state = "rig0-ert_engineer"
@@ -790,7 +869,7 @@
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEMASK|HIDEEYES|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/FernKiller
+/obj/item/clothing/head/helmet/marine/fluff/fernkiller
name = "White ERT Helmet"
desc = "Standard Emergency Helmet, white variety.... DONOR ITEM"
icon_state = "rig0-ert_medical"
@@ -798,14 +877,14 @@
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEMASK|HIDEEYES|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/Jack
+/obj/item/clothing/head/helmet/marine/fluff/jackmcintyre //CKEY=jackmcintyre (UNIQUE)
name = "USCM Ball Cap"
desc = "USCM Cold Weather Ball Cap... DONOR ITEM"
icon_state = "Adam_hat"
item_state = "Adam_hat"
flags_inventory = BLOCKSHARPOBJ
-/obj/item/clothing/head/helmet/marine/fluff/commissar_helmet
+/obj/item/clothing/head/helmet/marine/fluff/commissar //used by both ckeys 'hycinth' and 'technokat' (UNIQUE)
name = "Omega Commissar Helmet"
desc = "Helmet worn by the Comissars of Omega Team. UNIQUE DONOR ITEM"
icon_state = "commissar_helmet_u"
@@ -813,7 +892,7 @@
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEMASK|HIDEEYES|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/medicae_helmet
+/obj/item/clothing/head/helmet/marine/fluff/medicae_helmet //CKEY=graciegrace0 (UNIQUE)
name = "Omega Medicae Helmet"
desc = "Helmet worn by the Medical Corps of Omega Team. UNIQUE DONOR ITEM"
icon_state = "medicae_helmet_u"
@@ -821,14 +900,6 @@
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEMASK|HIDEEYES|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/standard_helmet
- name = "Omega Team Helmet"
- desc = "Helmet worn by Omega Team. DONOR ITEM" //Add UNIQUE if Unique
- icon_state = "standard_helmet"
- item_state = "standard_helmet"
- flags_inventory = BLOCKSHARPOBJ
- flags_inv_hide = HIDEEARS|HIDEMASK|HIDEEYES|HIDEALLHAIR
-
/obj/item/clothing/head/helmet/marine/fluff/Sanctum_helmet
name = "Sanctum Combat Helmet"
desc = " The Standard Issue helmet of Sanctum Team. DONOR ITEM" //Add UNIQUE if Unique
@@ -837,7 +908,7 @@
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS|HIDEMASK|HIDEEYES|HIDEALLHAIR
-/obj/item/clothing/head/helmet/marine/fluff/DingleDangle
+/obj/item/clothing/head/helmet/marine/fluff/dingledangle
name = "Rusty's Cap"
desc = "A little old and shabby. The color has slightly faded over time. DONOR ITEM"
icon_state = "bluesoft"
@@ -893,97 +964,89 @@
//AND THIS LINE
//END UNIFORM TEMPLATE
-/obj/item/clothing/under/marine/fluff/marinemedic
+/obj/item/clothing/under/marine/fluff/marinemedic //UNUSED
name = "Marine Medic jumpsuit"
desc = "A standard quilted Colonial Marine jumpsuit. Weaved with armored plates to protect against low-caliber rounds and light impacts. Has medical markings. "
icon_state = "marine_medic"
worn_state = "marine_medic"
-/obj/item/clothing/under/marine/fluff/marineengineer
+/obj/item/clothing/under/marine/fluff/marineengineer //UNUSED
name = "Marine Technician jumpsuit"
desc = "A standard quilted Colonial Marine jumpsuit. Weaved with armored plates to protect against low-caliber rounds and light impacts. Has engineer markings. "
icon_state = "marine_engineer"
worn_state = "marine_engineer"
-/obj/item/clothing/under/marine/fluff/turtleneck
- name = "Black Ops Turtleneck"
- desc = "A $900 black turtleneck woven from only the purest Azerbaijani cashmere wool. DONOR ITEM"
- icon_state = "syndicate"
- item_state = "bl_suit"
- worn_state = "syndicate"
- flags_jumpsuit = FALSE
-
-/obj/item/clothing/under/marine/fluff/tristan
+/obj/item/clothing/under/marine/fluff/tristan //CKEY=tristan63
desc = "It's a blue jumpsuit with some gold markings denoting the rank of \"Captain\"."
name = "captain's jumpsuit"
icon_state = "camojump"
worn_state = "camojump"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/SAS
+/obj/item/clothing/under/marine/fluff/sas_legion //CKEY=sasoperative (UNIQUE)
name = "Legion Suit"
desc = "This armor was custom-made to resemble the small growing Legion within the galaxy started by one man slowly making its way to becoming a larger Corporation. DONOR ITEM."
icon_state = "ncr_uni"
worn_state = "ncr_uni"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/mycroft
+/obj/item/clothing/under/marine/fluff/feodrich //CKEY=feodrich (UNIQUE)
name = "Doom Uniform"
desc = "A uniform, of a famous Earth warrior... Donor Item"
icon_state = "doom_suit"
worn_state = "doom_suit"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/LEO
+/obj/item/clothing/under/marine/fluff/totalanarchy //CKEY=totalanarchy
name = "Mercenary Jumpsuit Suit"
desc = "A uniform from a band of mercenaries... DONOR ITEM."
icon_state = "merc_jumpsuit"
worn_state = "merc_jumpsuit"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/john56
+/obj/item/clothing/under/marine/fluff/john56 //CKEY=johnkilla56
name = "Pink Pride Jumpsuit"
desc = "A jumpsuit for showing your pride in pink... Donor Item"
icon_state = "pink"
worn_state = "pink"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/sas3 //UNIQUE
+/obj/item/clothing/under/marine/fluff/sas_elite //CKEY=sasoperative (UNIQUE)
name = "Black Fatigues"
desc = "Black camo Fatigues usually used on Night Operations. UNIQUE DONOR ITEM."
icon_state = "hecu_u"
worn_state = "hecu_u"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/leeeverett
+/obj/item/clothing/under/marine/fluff/leeeverett //CKEY=theflagbearer (UNIQUE)
name = "Rugged Outfit"
desc = "It's covered in blood and smells terrible. Who died in this?"
icon_state = "rugged"
worn_state = "rugged"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/Vintage
+/obj/item/clothing/under/marine/fluff/vintage //CKEY=vintagepalmer
name = "Vintage Pink Jumpsuit"
desc = "A jumpsuit that was either once red, or once white and washed with a load of colors... Donor Item"
icon_state = "pink"
worn_state = "pink"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/wooki
+/obj/item/clothing/under/marine/fluff/wooki //CKEY=tophatpenguin (UNIQUE)
name = "Fancy Uniform"
desc = "Wooki's fancy blue suit. UNIQUE DONOR ITEM"
icon_state = "wooki_u"
worn_state = "wooki_u"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/Zynax
+/obj/item/clothing/under/marine/fluff/Zynax //CKEY=zynax
name = "Gorka Suit"
desc = "Russian Gamo. DONOR ITEM"
icon_state = "gorkasuit"
worn_state = "gorkasuit"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/BWO
+/obj/item/clothing/under/marine/fluff/bwoincognito //CKEY=bwoincognito
name = "Fallout Suit"
desc = "A suit from an ancient group of wastelanders... UNIQUE DONOR ITEM"
icon_state = "riot_u"
@@ -997,7 +1060,7 @@
worn_state = "hos_corporate"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/fick
+/obj/item/clothing/under/marine/fluff/fickmacher //CKEY=fickmacher (UNIQUE)
name = "Selena's Tactical Suit"
desc = "A strange looking black jumpsuit. DONOR ITEM"
icon_state = "robotics"
@@ -1010,35 +1073,35 @@
worn_state = "hawkeye_jumpsuit_u"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/pink
+/obj/item/clothing/under/marine/fluff/feweh //CKEY=feweh
name = "Pink Fatigues"
desc = "For fighting breast cancer. With bullets. Donor Item"
icon_state = "pink2"
worn_state = "pink2"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/oneonethreeeight
+/obj/item/clothing/under/marine/fluff/oneonethreeeight //CKEY=oneonethreeeight
name = "Camouflage Jumpsuit"
desc = "Woodland Camouflage Jumpsuit. DONOR ITEM"
icon_state = "camo_jumpsuit"
worn_state = "camo_jumpsuit"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/fick2
+/obj/item/clothing/under/marine/fluff/fickmacher2 //CKEY=fickmacher (UNIQUE)
name = "Hart's Suit"
desc = "It looks like the Right Arm is robotic. DONOR ITEM"
icon_state = "hart_jumpsuit"
worn_state = "hart_jumpsuit"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/paradox
+/obj/item/clothing/under/marine/fluff/paradox //CKEY=paradox1i7
name = "Templar Jumpsuit"
desc = "The interface components, for Templar Armor. DONOR ITEM"
icon_state = "templar_jumpsuit"
worn_state = "templar_jumpsuit"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/roswell
+/obj/item/clothing/under/marine/fluff/chris1464 //CKEY=chris1464
name = "Merc Jumpsuit"
desc = "Jumpsuit from a super shady mercenary company. DONOR ITEM"
icon_state = "merc_jumpsuit"
@@ -1052,35 +1115,35 @@
worn_state = "boba_jumpsuit"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/jackmcintyre
+/obj/item/clothing/under/marine/fluff/jackmcintyre_alt //CKEY=jackmcintyre
name = "Dress Uniform"
desc = "A Dress uniform, worn by standard marines. DONOR ITEM"
icon_state = "BO_jumpsuit"
worn_state = "BO_jumpsuit"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/starscream
+/obj/item/clothing/under/marine/fluff/starscream //CKEY=starscream123 (UNIQUE)
name = "Kardar Hussein's Jumpsuit"
desc = "Slightly worn and torn. DONOR ITEM"
icon_state = "merc_jumpsuit2"
worn_state = "merc_jumpsuit2"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/allan
+/obj/item/clothing/under/marine/fluff/allan1234
name = "Commander Jumpsuit"
desc = "Jumpsuit worn by a space commander... DONOR ITEM"
icon_state = "henrick_jumpsuit"
worn_state = "henrick_jumpsuit"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/steelpoint
+/obj/item/clothing/under/marine/fluff/steelpoint //CKEY=steelpoint (UNIQUE)
name = "M4X Jumpsuit"
desc = "Jumpsuit to the M4X!!! DONOR ITEM"
icon_state = "steelpoint_jumpsuit"
worn_state = "steelpoint_jumpsuit"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/valentine
+/obj/item/clothing/under/marine/fluff/valentine //CKEY=markvalentine
name = "Shocky's Jumpsuit"
desc = "Shockingly good Jumpsuit. DONOR ITEM"
icon_state = "jensen"
@@ -1094,70 +1157,63 @@
worn_state = "samus_jumpsuit"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/nickiscool
+/obj/item/clothing/under/marine/fluff/nickiskool //CKEY=nickiskool
name = "Starlords Jumpsuit"
desc = "Designed to show off your manly muscles for all the ladies. DONOR ITEM"
icon_state = "star_jumpsuit"
worn_state = "star_jumpsuit"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/Jack
+/obj/item/clothing/under/marine/fluff/jackmcintyre //CKEY=jackmcintyre (UNIQUE)
name = "White shirt and black Pants"
desc = "Perfect for formal dress, or going to a combat zone in Style. UNIQUE DONOR ITEM"
icon_state = "Adam_jumpsuit_u"
worn_state = "Adam_jumpsuit_u"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/Fairedan
+/obj/item/clothing/under/marine/fluff/fairedan //CKEY=fairedan (UNIQUE)
name = "Starfreighter Jumpsuit"
desc = "Standard Issue Jumpsuit for crew that serve on Lockmart CM-88B Bison starfreighters. It has the number 1809246 on the inside tag.... DONOR ITEM"
icon_state = "Fairedan_jumpsuit"
worn_state = "Fairedan_jumpsuit"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/commisar_jumpsuit
+/obj/item/clothing/under/marine/fluff/commissar //used by both ckeys 'hycinth' and 'technokat' (UNIQUE)
name = "Omega Commissar Uniform"
desc = "Uniform worn by the Comissars of Omega Team. UNIQUE DONOR ITEM"
icon_state = "commisar_jumpsuit_u"
worn_state = "commisar_jumpsuit_u"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/medicae_jumpsuit
+/obj/item/clothing/under/marine/fluff/medicae_jumpsuit //CKEY=graciegrace0 (UNIQUE)
name = "Omega Medicae Uniform"
desc = "Uniform work by the Medical Corps of Omega Team. UNIQUE DONOR ITEM"
icon_state = "medicae_jumpsuit_u"
worn_state = "medicae_jumpsuit_u"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/standard_jumpsuit
- name = "Omega Team Uniform"
- desc = "Uniform worn by Omega Team. DONOR ITEM"
- icon_state = "standard_jumpsuit"
- worn_state = "standard_jumpsuit"
- flags_jumpsuit = FALSE
-
-/obj/item/clothing/under/marine/fluff/Sanctum_uniform
+/obj/item/clothing/under/marine/fluff/sanctum_uniform //NO USER
name = "Sanctum Fatigues"
desc = "Fatigues with Kevlar fibers for a bit more protection than most clothing. UNIQUE DONOR ITEM"
icon_state = "Sanctum_u"
worn_state = "Sanctum_u"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/sailorDave
+/obj/item/clothing/under/marine/fluff/sailordave //CKEY=sailordave
name = "Eden USCM uniform"
desc = "An older model USCM uniform. UNIQUE DONOR ITEM"
icon_state = "syndicate"
worn_state = "syndicate"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/coleMercer
+/obj/item/clothing/under/marine/fluff/whiteblood17 //CKEY=whiteblood17
name = "Black Ops uniform"
desc = "Way above your pay grade... DONOR ITEM"
icon_state = "jensen"
worn_state = "jensen"
flags_jumpsuit = FALSE
-/obj/item/clothing/under/marine/fluff/mileswolfe
+/obj/item/clothing/under/marine/fluff/mileswolfe //CKEY=mileswolfe
name = "tiger striped combat fatigues"
desc = "Combat Fatigues that appear to have tiger stripes on them. UNIQUE DONOR ITEM"
icon_state = "mileswolfe_u"
@@ -1167,35 +1223,14 @@
// MASK COSMETICS ////////////////////////////////////////////////
-//MASK TEMPLATE (for masks) ONLY TAKE NAME, DESC, ICON_STATE, ITEM_STATE, AND ITEM_COLOR. Make a copy of those, and put the ckey of the person at the end after fluff
-/obj/item/clothing/mask/fluff
- name = "ITEM NAME"
- desc = "ITEM DESCRIPTION. DONOR ITEM" //Add UNIQUE if Unique
- icon_state = null
- item_state = null
- //DON'T GRAB STUFF BETWEEN THIS LINE
- flags_inventory = ALLOWREBREATH
- flags_inv_hide = HIDEEARS|HIDEEYES|HIDEFACE
- //AND THIS LINE
-
-//END MASK TEMPLATE
-
-
-/obj/item/clothing/mask/fluff/john56
+/obj/item/clothing/mask/fluff/john56 //CKEY=johnkilla56
name = "Revan Mask"
desc = "A mask from a famous sith... Wait what? DONOR ITEM."
item_state = "revanmask"
icon_state = "revanmask"
-/obj/item/clothing/mask/fluff/balaclava
- name = "Balaclava"
- desc = "A black Balaclava used for hiding your face. DISCLAIMER: May not actually hide your face... DONOR ITEM"
- item_state = "balaclava"
- icon_state = "balaclava"
- flags_inventory = COVERMOUTH|ALLOWREBREATH
- flags_inv_hide = HIDEEARS|HIDEFACE|HIDEALLHAIR
-/obj/item/clothing/mask/fluff/SAS
+/obj/item/clothing/mask/fluff/sas_legion //CKEY=sasoperative (UNIQUE)
name = "Legion Mask"
desc = "This armor was custom-made to resemble the small growing Legion within the galaxy started by one man slowly making its way to becoming a larger Corporation. DONOR ITEM."
icon_override = 'icons/mob/humans/onmob/mask.dmi'
@@ -1204,7 +1239,7 @@
flags_inventory = COVERMOUTH|ALLOWREBREATH
flags_inv_hide = HIDEEARS|HIDEFACE|HIDEALLHAIR
-/obj/item/clothing/mask/fluff/LEO
+/obj/item/clothing/mask/fluff/totalanarchy //CKEY=totalanarchy
name = "PMC Mask"
desc = "A white colored PMC Mask. DONOR ITEM."
icon_override = 'icons/mob/humans/onmob/mask.dmi'
@@ -1213,13 +1248,13 @@
flags_inventory = COVERMOUTH|ALLOWREBREATH
flags_inv_hide = HIDEEARS|HIDEFACE|HIDEALLHAIR
-/obj/item/clothing/mask/fluff/sas3 //UNIQUE
+/obj/item/clothing/mask/fluff/sas_elite //CKEY=sasoperative (UNIQUE)
name = "Compact Gas Mask"
desc = "A compact Gas Mask with a pure red tint to it. UNIQUE DONOR ITEM."
item_state = "hecumask_u"
icon_state = "hecumask_u"
-/obj/item/clothing/mask/fluff/limo
+/obj/item/clothing/mask/fluff/limo //CKEY=limodish
name = "Swat Mask"
desc = "Swat Gas Mask. DONOR ITEM"
icon_state = "swat"
@@ -1227,7 +1262,7 @@
flags_inventory = ALLOWREBREATH
flags_inv_hide = HIDEEYES|HIDEFACE
-/obj/item/clothing/mask/fluff/pink
+/obj/item/clothing/mask/fluff/feweh //CKEY=feweh
name = "Pink's Gas Mask"
desc = "A standard issue gas mask. DONOR ITEM"
icon_state = "swat"
@@ -1235,7 +1270,7 @@
flags_inventory = ALLOWREBREATH
flags_inv_hide = HIDEEYES|HIDEFACE
-/obj/item/clothing/mask/fluff/fick2
+/obj/item/clothing/mask/fluff/fickmacher2 //CKEY=fickmacher (UNIQUE)
name = "Corporal Hart's Mask"
desc = "A robotic looking Armored mask. DONOR ITEM"
icon_state = "hartmask"
@@ -1243,7 +1278,7 @@
flags_inventory = ALLOWREBREATH
flags_inv_hide = HIDEFACE
-/obj/item/clothing/mask/fluff/starscream
+/obj/item/clothing/mask/fluff/starscream //CKEY=starscream123 (UNIQUE)
name = "Kardar Hussein's mask"
desc = "Slightly worn and torn. DONOR ITEM"
icon_state = "merc_mask"
@@ -1251,7 +1286,7 @@
flags_inventory = ALLOWREBREATH
flags_inv_hide = HIDEFACE
-/obj/item/clothing/mask/fluff/lostmix
+/obj/item/clothing/mask/fluff/lostmixup
name = "Phantom Cigar"
desc = "It's a g-g-g-g-g-ghost cigar. DONOR ITEM" //Add UNIQUE if Unique
icon_state = "cigar_on"
@@ -1260,28 +1295,19 @@
flags_inv_hide = HIDEFACE
// BOOTS/SHOES COSMETICS ////////////////////////////////////////////////
-
-//FEET TEMPLATE (for masks) ONLY TAKE NAME, DESC, ICON_STATE, ITEM_STATE, AND ITEM_COLOR. Make a copy of those, and put the ckey of the person at the end after fluff
-/obj/item/clothing/shoes/marine/fluff
- name = "ITEM NAME"
- desc = "ITEM DESCRIPTION. DONOR ITEM" //Add UNIQUE if Unique
- icon_state = null
- item_state = null
-//END FEET TEMPLATE
-
-/obj/item/clothing/shoes/marine/fluff/Vintage
+/obj/item/clothing/shoes/marine/fluff/vintage //CKEY=vintagepalmer
name = "Vintage Sandals"
desc = "Vintage Sandals, suitable for only the highest class of hipster. DONOR ITEM"
icon_state = "wizard"
item_state = "wizard"
-/obj/item/clothing/shoes/marine/fluff/mycroft
+/obj/item/clothing/shoes/marine/fluff/feodrich //CKEY=feodrich (UNIQUE)
name = "Doom Shoes"
desc = "A uniform, of a famous Earth warrior... Donor Item"
icon_state = "doom_boots"
item_state = "doom_boots"
-/obj/item/clothing/shoes/marine/fluff/steelpoint
+/obj/item/clothing/shoes/marine/fluff/steelpoint //CKEY=steelpoint (UNIQUE)
name = "M4X Boot"
desc = "Boots to the M4X. DONOR ITEM"
icon_state = "jackboots"
@@ -1289,47 +1315,31 @@
//GENERIC GLASSES, GLOVES, AND MISC ////////////////////
-/obj/item/clothing/gloves/marine/fluff //MARINE GLOVES TEMPLATE
- name = "ITEM NAME"
- desc = "ITEM DESCRIPTION. DONOR ITEM" //Add UNIQUE if Unique
- icon_state = null
- item_state = null
-
-/obj/item/clothing/glasses/fluff
- flags_inventory = COVEREYES
-
-/obj/item/clothing/glasses/fluff/eyepatch
- name = "An Eyepatch"
- desc = "Badass +10. Donor Item"
- icon_state = "eyepatch"
- item_state = "eyepatch"
-
-/obj/item/clothing/glasses/fluff/wright
+/obj/item/clothing/glasses/fluff/wright //CKEY=wrightthewrong
name = "eyepatch"
desc = "Yarr, this be a Donor Item, YARR!"
icon_state = "eyepatch"
item_state = "eyepatch"
-/obj/item/clothing/glasses/fluff/sado
+/obj/item/clothing/glasses/fluff/sadokist //CKEY=sadokist
name = "Tanya's Optics"
desc = "Custom Optics, owned by Tanya Edenia"
icon_state = "thermal"
item_state = "glasses"
-/obj/item/clothing/glasses/fluff/haveatya
+/obj/item/clothing/glasses/fluff/haveatya //CKEY=haveatya
name = "Special Nightvision Goggles"
desc = "Disclaimer: May not provide Night Vision. DONOR ITEM"
icon_state = "night"
item_state = "glasses"
-/obj/item/clothing/gloves/black/obey
+/obj/item/clothing/gloves/black/obey //CKEY=obeystylez (UNIQUE)
desc = "Black gloves, favored by Special Operations teams. DONOR ITEM"
name = "Black Ops Black Gloves"
-/obj/item/storage/backpack/marine/fluff
- xeno_types = null
+//BACKPACKS
-/obj/item/storage/backpack/marine/fluff/Sado
+/obj/item/storage/backpack/marine/fluff/sadokist //CKEY=sadokist
name = "Tanya's Backpack"
desc = "A large backpack, used by Tanya Edenia. DONOR ITEM"
icon_state = "securitypack"
@@ -1341,32 +1351,32 @@
icon_state = "securitypack"
item_state = "securitypack"
-/obj/item/clothing/glasses/fluff/alexwar
+/obj/item/clothing/glasses/fluff/alexwarhammer
name = "Black Jack's Dank Shades"
desc = "+20 Badass points. Donor item"
icon_state = "sun"
item_state = "sun"
-/obj/item/clothing/gloves/marine/fluff/jedijas
+/obj/item/clothing/gloves/marine/fluff/jedijas //CKEY=jedijasun (UNIQUE)
name = "Fists of Mandalore"
desc = "If Mandalore was a person, these would be it's fists... DONOR ITEM"
icon_state = "marine_white"
item_state = "marine_wgloves"
-/obj/item/storage/belt/marine/fluff/swordbelt
+/obj/item/storage/belt/marine/fluff/commissar //used by both ckeys 'hycinth' and 'technokat' (UNIQUE)
name = "Omega Sword Belt"
desc = "Belt worn by the dreaded Commissars of Omega Team. UNIQUE DONOR ITEM"
icon_state = "swordbelt_u"
item_state = "swordbelt_u"
//CUSTOM ITEMS - NO TEMPLATES - ALL UNIQUE ////////////////////////
-/obj/item/tool/lighter/zippo/fluff/ghost
- name = "Gold zippo lighter"
- desc = "A Golden Zippo lighter, engraved with the name John Donable... UNIQUE DONOR ITEM."
+/obj/item/tool/lighter/zippo/fluff/ghostdex //CKEY=ghostdex
+ name = "purple zippo lighter"
+ desc = "A Purple Zippo lighter, engraved with the name John Donable... UNIQUE DONOR ITEM."
icon = 'icons/obj/items/items.dmi'
icon_state = "bluezippo"
-/obj/item/clothing/mask/cigarette/fluff/ghost
+/obj/item/clothing/mask/cigarette/fluff/ghostdex //CKEY=ghostdex
name = "XXX's custom Cigar"
desc = "A custom rolled giant, made specifically for John Donable in the best, hottest, and most abusive of Cuban sweat shops. UNIQUE DONOR ITEM."
icon_state = "cigar2_off"
@@ -1378,8 +1388,8 @@
//GHOST CIGAR CODE
-/obj/item/clothing/mask/cigarette/cigar/fluff/ghost/attackby(obj/item/W as obj, mob/user as mob)
- if(istype(W, /obj/item/tool/lighter/zippo/fluff/ghost))
+/obj/item/clothing/mask/cigarette/cigar/fluff/ghostdex/attackby(obj/item/W as obj, mob/user as mob)
+ if(istype(W, /obj/item/tool/lighter/zippo/fluff/ghostdex))
..()
else
to_chat(user, SPAN_NOTICE("\The [src] straight out REFUSES to be lit by anything other than a purple zippo."))
diff --git a/code/modules/cm_marines/Donator_Kits.dm b/code/modules/cm_marines/Donator_Kits.dm
new file mode 100644
index 000000000000..2576732736aa
--- /dev/null
+++ b/code/modules/cm_marines/Donator_Kits.dm
@@ -0,0 +1,588 @@
+/obj/item/storage/box/donator_kit
+ name = "donated box"
+ desc = "A cardboard box stamped with a dollar sign and filled with trinkets. Appears to have been donated by a wealthy sponsor."
+ icon_state = "donator_kit"
+ item_state = "giftbag"
+ var/list/donor_gear = list()
+ var/donor_key = "GENERIC" //Key the kit is assigned to. If GENERIC, not tied to particular donor.
+ var/kit_variant
+ max_w_class = SIZE_TINY
+
+/obj/item/storage/box/donator_kit/New()
+ if(kit_variant)
+ name = "[name] ([kit_variant])"
+ ..()
+
+/obj/item/storage/box/donator_kit/fill_preset_inventory()
+ for(var/donor_item in donor_gear)
+ new donor_item(src)
+
+/obj/item/storage/box/donator_kit/open(mob/user)
+ if((donor_key != "GENERIC") && (donor_key != user.ckey))
+ to_chat(user, SPAN_BOLDWARNING("You cannot open a donator kit you do not own!"))
+ return FALSE
+ ..()
+
+/obj/item/storage/box/donator_kit/verb/destroy_kit()
+ set name = "Destroy Kit"
+ set category = "Object"
+ set src in oview(1)
+
+ var/mob/user = usr
+
+ if((donor_key != "GENERIC") && (donor_key != user.ckey))
+ to_chat(user, SPAN_BOLDWARNING("You cannot destroy a donator kit you do not own!"))
+ return FALSE
+
+ log_admin("[key_name(user)] deleted a donator kit.")
+ qdel(src)
+
+/obj/item/storage/box/donator_kit/generic_omega //Generic set given to various donors
+ kit_variant = "Team Omega (G)"
+ donor_gear = list(
+ /obj/item/clothing/under/marine/fluff/standard_jumpsuit,
+ /obj/item/clothing/suit/storage/marine/fluff/standard_armor,
+ /obj/item/clothing/head/helmet/marine/fluff/standard_helmet,
+ )
+
+//Unless specified in comments as otherwise, subtype of box/donator_kit/ is CKEY of the donator (example: /obj/item/storage/box/donator_kit/sasoperative)
+/obj/item/storage/box/donator_kit/adjective
+ donor_key = "adjective"
+ donor_gear = list(/obj/item/clothing/suit/storage/marine/fluff/adjective)
+
+/obj/item/storage/box/donator_kit/alexwarhammer
+ donor_key = "alexwarhammer"
+ donor_gear = list(/obj/item/clothing/glasses/fluff/alexwarhammer)
+
+/obj/item/storage/box/donator_kit/allan1234
+ donor_key = "allan1234"
+ donor_gear = list(/obj/item/clothing/under/marine/fluff/allan1234)
+
+/obj/item/storage/box/donator_kit/arachnidnexus
+ donor_key = "arachnidnexus"
+ donor_gear = list(/obj/item/clothing/under/marine/fluff/arach)
+
+/obj/item/storage/box/donator_kit/bibblesless
+ donor_key = "bibblesless"
+ donor_gear = list(/obj/item/clothing/head/helmet/marine/fluff/bibblesless)
+
+/obj/item/storage/box/donator_kit/biolock
+ donor_key = "biolock"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/biolock,
+ /obj/item/clothing/suit/storage/marine/fluff/biolock,
+ )
+
+/obj/item/storage/box/donator_kit/bunny232
+ donor_key = "bunny232"
+ donor_gear = list(/obj/item/clothing/glasses/fluff/eyepatch)
+
+/obj/item/storage/box/donator_kit/bwoincognito
+ donor_key = "bwoincognito"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/bwoincognito,
+ /obj/item/clothing/suit/storage/marine/fluff/bwoincognito,
+ /obj/item/clothing/under/marine/fluff/bwoincognito,
+ )
+
+/obj/item/storage/box/donator_kit/chris1464
+ donor_key = "chris1464"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/chris1464,
+ /obj/item/clothing/suit/storage/marine/fluff/chris1464,
+ /obj/item/clothing/under/marine/fluff/chris1464,
+ )
+
+/obj/item/storage/box/donator_kit/commandercookies
+ donor_key = "commandercookies"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/commandercookies,
+ /obj/item/clothing/suit/storage/marine/fluff/commandercookies,
+ )
+
+/obj/item/storage/box/donator_kit/commissar //used by both ckeys 'hycinth' and 'technokat'
+ donor_key = "hycinth"
+ kit_variant = "Commissar"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/commissar,
+ /obj/item/clothing/suit/storage/marine/fluff/commissar,
+ /obj/item/clothing/under/marine/fluff/commissar,
+ /obj/item/storage/belt/marine/fluff/commissar,
+ )
+
+/obj/item/storage/box/donator_kit/commissar/technokat
+ donor_key = "technokat"
+
+/obj/item/storage/box/donator_kit/crazyh206
+ donor_key = "crazyh206"
+ donor_gear = list(/obj/item/clothing/suit/storage/marine/fluff/crazyh206)
+
+/obj/item/storage/box/donator_kit/devilzhand
+ donor_key = "devilzhand"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/devilzhand,
+ /obj/item/clothing/suit/storage/marine/fluff/devilzhand,
+ )
+
+/obj/item/storage/box/donator_kit/dingledangle
+ donor_key = "dingledangle"
+ donor_gear = list(/obj/item/clothing/head/helmet/marine/fluff/dingledangle)
+
+/obj/item/storage/box/donator_kit/dinobubba7
+ donor_key = "dinobubba7"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/dino,
+ /obj/item/clothing/suit/storage/marine/fluff/dino,
+ )
+
+/obj/item/storage/box/donator_kit/docdemo
+ donor_key = "docdemo"
+ donor_gear = list(/obj/item/clothing/head/helmet/marine/fluff/goldtrimberet)
+
+/obj/item/storage/box/donator_kit/dudewithatude
+ donor_key = "dudewithatude"
+ donor_gear = list(/obj/item/clothing/suit/storage/marine/fluff/dudewithatude)
+
+/obj/item/storage/box/donator_kit/eastgermanstasi
+ donor_key = "eastgermanstasi"
+ donor_gear = list(/obj/item/clothing/head/helmet/marine/fluff/eastgerman)
+
+/obj/item/storage/box/donator_kit/edgelord
+ donor_key = "edgelord"
+ donor_gear = list(/obj/item/clothing/head/helmet/marine/fluff/edgelord)
+
+/obj/item/storage/box/donator_kit/eonoc
+ donor_key = "eonoc"
+ donor_gear = list(/obj/item/clothing/suit/storage/marine/fluff/eonoc)
+
+/obj/item/storage/box/donator_kit/fairedan
+ donor_key = "fairedan"
+ donor_gear = list(
+ /obj/item/clothing/suit/storage/marine/fluff/fairedan,
+ /obj/item/clothing/under/marine/fluff/fairedan,
+ )
+
+/obj/item/storage/box/donator_kit/feodrich
+ donor_key = "feodrich"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/feodrich,
+ /obj/item/clothing/shoes/marine/fluff/feodrich,
+ /obj/item/clothing/suit/storage/marine/fluff/feodrich,
+ /obj/item/clothing/under/marine/fluff/feodrich,
+ )
+
+/obj/item/storage/box/donator_kit/fernkiller
+ donor_key = "fernkiller"
+ donor_gear = list(/obj/item/clothing/head/helmet/marine/fluff/fernkiller)
+
+/obj/item/storage/box/donator_kit/feweh
+ donor_key = "feweh"
+ donor_gear = list(
+ /obj/item/clothing/mask/fluff/feweh,
+ /obj/item/clothing/suit/storage/marine/fluff/feweh,
+ /obj/item/clothing/under/marine/fluff/feweh,
+ )
+
+/obj/item/storage/box/donator_kit/fickmacher_selena //ckey fickmacher has two sets
+ donor_key = "fickmacher"
+ kit_variant = "Selena"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/fickmacher,
+ /obj/item/clothing/suit/storage/marine/fluff/fickmacher,
+ /obj/item/clothing/under/marine/fluff/fickmacher,
+ )
+
+/obj/item/storage/box/donator_kit/fickmacher_hart
+ donor_key = "fickmacher"
+ kit_variant = "Hart"
+ donor_gear = list(
+ /obj/item/clothing/mask/fluff/fickmacher2,
+ /obj/item/clothing/suit/storage/marine/fluff/fickmacher2,
+ /obj/item/clothing/under/marine/fluff/fickmacher2,
+ )
+
+/obj/item/storage/box/donator_kit/fridrich
+ donor_key = "fridrich"
+ donor_gear = list(/obj/item/clothing/suit/storage/marine/fluff/fridrich)
+
+/obj/item/storage/box/donator_kit/ghostdex
+ donor_key = "ghostdex"
+ donor_gear = list(
+ /obj/item/clothing/mask/cigarette/fluff/ghostdex,
+ /obj/item/tool/lighter/zippo/fluff/ghostdex,
+ )
+
+/obj/item/storage/box/donator_kit/graciegrace0
+ donor_key = "graciegrace0"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/medicae_helmet,
+ /obj/item/clothing/suit/storage/marine/fluff/medicae_armor,
+ /obj/item/clothing/under/marine/fluff/medicae_jumpsuit,
+ )
+
+/obj/item/storage/box/donator_kit/gromoi
+ donor_key = "gromoi"
+ donor_gear = list(
+ /obj/item/clothing/suit/storage/marine/fluff/gromi,
+ /obj/item/clothing/under/marine/fluff/gromi,
+ )
+
+/obj/item/storage/box/donator_kit/haveatya
+ donor_key = "haveatya"
+ donor_gear = list(
+ /obj/item/clothing/glasses/fluff/haveatya,
+ /obj/item/clothing/head/helmet/marine/fluff/haveatya,
+ /obj/item/clothing/under/marine/fluff/turtleneck, //generic item
+ )
+
+/obj/item/storage/box/donator_kit/jackmcintyre
+ donor_key = "jackmcintyre"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/jackmcintyre,
+ /obj/item/clothing/suit/storage/marine/fluff/jackmcintyre,
+ /obj/item/clothing/under/marine/fluff/jackmcintyre,
+ /obj/item/clothing/under/marine/fluff/jackmcintyre_alt,
+ )
+
+/obj/item/storage/box/donator_kit/jdobbin49
+ donor_key = "jdobbin49"
+ donor_gear = list(/obj/item/clothing/head/helmet/marine/fluff/jdobbin49)
+
+/obj/item/storage/box/donator_kit/jedijasun
+ donor_key = "jedijasun"
+ donor_gear = list(/obj/item/clothing/gloves/marine/fluff/jedijas)
+
+/obj/item/storage/box/donator_kit/johnkilla56
+ donor_key = "johnkilla56"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/john56,
+ /obj/item/clothing/mask/fluff/john56,
+ /obj/item/clothing/suit/storage/marine/fluff/john56,
+ /obj/item/clothing/under/marine/fluff/john56,
+ )
+
+/obj/item/storage/box/donator_kit/juninho77
+ donor_key = "juninho77"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/juniho,
+ /obj/item/clothing/suit/storage/marine/fluff/juninho,
+ /obj/item/clothing/under/marine/fluff/juninho,
+ )
+
+/obj/item/storage/box/donator_kit/kilinger
+ donor_key = "kilinger"
+ donor_gear = list(/obj/item/clothing/head/helmet/marine/fluff/goldshieldberet)
+
+/obj/item/storage/box/donator_kit/kyrac
+ donor_key = "kyrac"
+ donor_gear = list(
+ /obj/item/clothing/under/marine/fluff/turtleneck,
+ /obj/item/clothing/glasses/fluff/eyepatch,
+ )
+
+/obj/item/storage/box/donator_kit/laser243
+ donor_key = "laser243"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/laser243,
+ /obj/item/clothing/suit/storage/marine/fluff/laser243,
+ )
+
+/obj/item/storage/box/donator_kit/leondark16
+ donor_key = "leondark16"
+ donor_gear = list(/obj/item/clothing/head/helmet/marine/fluff/leondark)
+
+/obj/item/storage/box/donator_kit/lestatanderson
+ donor_key = "lestatanderson"
+ donor_gear = list(/obj/item/clothing/suit/storage/marine/fluff/cia)
+
+/obj/item/storage/box/donator_kit/limodish
+ donor_key = "limodish"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/limo,
+ /obj/item/clothing/mask/fluff/limo,
+ /obj/item/clothing/suit/storage/marine/fluff/limo,
+ /obj/item/clothing/under/marine/fluff/turtleneck, //generic item
+ )
+
+/obj/item/storage/box/donator_kit/lostmixup
+ donor_key = "lostmixup"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/lostmixup,
+ /obj/item/clothing/mask/fluff/lostmixup,
+ /obj/item/clothing/suit/storage/marine/fluff/lostmixup,
+ )
+
+/obj/item/storage/box/donator_kit/markvalentine
+ donor_key = "markvalentine"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/valentine,
+ /obj/item/clothing/suit/storage/marine/fluff/valentine,
+ /obj/item/clothing/under/marine/fluff/valentine,
+ )
+
+/obj/item/storage/box/donator_kit/mitii
+ donor_key = "mitii"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/mitii,
+ /obj/item/clothing/suit/storage/marine/fluff/mitii,
+ /obj/item/storage/backpack/marine/fluff/mitii,
+ )
+
+/obj/item/storage/box/donator_kit/mrbark45
+ donor_key = "mrbark45"
+ donor_gear = list(/obj/item/clothing/head/helmet/marine/fluff/bark)
+
+/obj/item/storage/box/donator_kit/nickiskool
+ donor_key = "nickiskool"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/nickiskool,
+ /obj/item/clothing/suit/storage/marine/fluff/nickiskool,
+ /obj/item/clothing/under/marine/fluff/nickiskool,
+ )
+
+/obj/item/storage/box/donator_kit/ningajai
+ donor_key = "ningajai"
+ donor_gear = list(/obj/item/clothing/head/helmet/marine/fluff/ningajai)
+
+/obj/item/storage/box/donator_kit/obeystylez
+ donor_key = "obeystylez"
+ donor_gear = list(
+ /obj/item/clothing/gloves/black/obey,
+ /obj/item/clothing/mask/fluff/balaclava, //generic item
+ /obj/item/clothing/suit/storage/marine/fluff/obey,
+ /obj/item/clothing/under/marine/fluff/turtleneck, //generic item
+ )
+
+/obj/item/storage/box/donator_kit/officialjake
+ donor_key = "officialjake"
+ donor_gear = list(/obj/item/clothing/head/helmet/marine/fluff/officialjake)
+
+/obj/item/storage/box/donator_kit/oneonethreeeight
+ donor_key = "oneonethreeeight"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/oneonethreeeight,
+ /obj/item/clothing/suit/storage/marine/fluff/oneonethreeeight,
+ /obj/item/clothing/under/marine/fluff/oneonethreeeight,
+ )
+
+/obj/item/storage/box/donator_kit/paradox1i7
+ donor_key = "paradox1i7"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/paradox,
+ /obj/item/clothing/suit/storage/marine/fluff/paradox,
+ /obj/item/clothing/under/marine/fluff/paradox,
+ )
+
+/obj/item/storage/box/donator_kit/poops_buttly
+ donor_key = "poops_buttly"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/kaila,
+ /obj/item/clothing/suit/storage/marine/fluff/kaila,
+ )
+
+/obj/item/storage/box/donator_kit/radicalscorpion
+ donor_key = "radicalscorpion"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/radical,
+ /obj/item/clothing/mask/fluff/balaclava, //generic item
+ /obj/item/clothing/suit/storage/marine/fluff/radical,
+ /obj/item/clothing/under/marine/fluff/radical,
+ )
+
+/obj/item/storage/box/donator_kit/robin63
+ donor_key = "robin63"
+ donor_gear = list(/obj/item/clothing/head/helmet/marine/fluff/robin)
+
+/obj/item/storage/box/donator_kit/rogue1131
+ donor_key = "rogue1131"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/titus,
+ /obj/item/clothing/suit/storage/marine/fluff/titus,
+ )
+
+/obj/item/storage/box/donator_kit/sadokist
+ donor_key = "sadokist"
+ donor_gear = list(
+ /obj/item/clothing/glasses/fluff/sadokist,
+ /obj/item/clothing/head/helmet/marine/fluff/sadokist,
+ /obj/item/clothing/suit/storage/marine/fluff/sadokist,
+ /obj/item/storage/backpack/marine/fluff/sadokist,
+ )
+
+/obj/item/storage/box/donator_kit/sailordave
+ donor_key = "sailordave"
+ donor_gear = list(/obj/item/clothing/under/marine/fluff/sailordave)
+
+/obj/item/storage/box/donator_kit/sasoperative_elite //sasoperative has several sets
+ donor_key = "sasoperative"
+ kit_variant = "Elite"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/sas_elite,
+ /obj/item/clothing/mask/fluff/sas_elite,
+ /obj/item/clothing/suit/storage/marine/fluff/sas_elite,
+ /obj/item/clothing/under/marine/fluff/sas_elite,
+ )
+
+/obj/item/storage/box/donator_kit/sasoperative_juggernaut
+ donor_key = "sasoperative"
+ kit_variant = "Juggernaut"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/sas_juggernaut_alt,
+ /obj/item/clothing/head/helmet/marine/fluff/sas_juggernaut,
+ /obj/item/clothing/suit/storage/marine/fluff/sas_juggernaut,
+ )
+
+/obj/item/storage/box/donator_kit/sasoperative_legion
+ donor_key = "sasoperative"
+ kit_variant = "Legion"
+ donor_gear = list(
+ /obj/item/clothing/suit/storage/marine/fluff/sas_legion,
+ /obj/item/clothing/under/marine/fluff/sas_legion,
+ /obj/item/clothing/mask/fluff/sas_legion,
+ )
+
+/obj/item/storage/box/donator_kit/seloc_aferah
+ donor_key = "seloc_aferah"
+ donor_gear = list(/obj/item/clothing/head/helmet/marine/fluff/deejay)
+
+/obj/item/storage/box/donator_kit/starscream123
+ donor_key = "starscream123"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/starscream,
+ /obj/item/clothing/mask/fluff/starscream,
+ /obj/item/clothing/suit/storage/marine/fluff/starscream,
+ /obj/item/clothing/under/marine/fluff/starscream,
+ )
+
+/obj/item/storage/box/donator_kit/steelpoint
+ donor_key = "steelpoint"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/steelpoint,
+ /obj/item/clothing/shoes/marine/fluff/steelpoint,
+ /obj/item/clothing/suit/storage/marine/fluff/steelpoint,
+ /obj/item/clothing/under/marine/fluff/steelpoint,
+ )
+
+/obj/item/storage/box/donator_kit/stobarico
+ donor_key = "stobarico"
+ donor_gear = list(/obj/item/clothing/suit/storage/marine/fluff/stobarico)
+
+/obj/item/storage/box/donator_kit/theflagbearer
+ donor_key = "theflagbearer"
+ donor_gear = list(/obj/item/clothing/under/marine/fluff/leeeverett)
+
+/obj/item/storage/box/donator_kit/theultimatechimera
+ donor_key = "theultimatechimera"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/chimera,
+ /obj/item/clothing/suit/storage/marine/fluff/chimera,
+ )
+
+/obj/item/storage/box/donator_kit/tophatpenguin_wooki //ckey tophatpenguin has two sets
+ donor_key = "tophatpenguin"
+ kit_variant = "Wooki"
+ donor_gear = list(
+ /obj/item/clothing/suit/storage/marine/fluff/penguin,
+ /obj/item/clothing/under/marine/fluff/wooki,
+ /obj/item/clothing/head/helmet/marine/fluff/penguin,
+ )
+
+/obj/item/storage/box/donator_kit/tophatpenguin_santa
+ donor_key = "tophatpenguin"
+ kit_variant = "Santa"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/santahat,
+ /obj/item/clothing/suit/storage/marine/fluff/santa,
+ )
+
+/obj/item/storage/box/donator_kit/totalanarchy
+ donor_key = "totalanarchy"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/totalanarchy,
+ /obj/item/clothing/mask/fluff/totalanarchy,
+ /obj/item/clothing/suit/storage/marine/fluff/totalanarchy,
+ /obj/item/clothing/under/marine/fluff/totalanarchy,
+ )
+
+/obj/item/storage/box/donator_kit/tranquill
+ donor_key = "tranquill"
+ donor_gear = list(/obj/item/clothing/suit/storage/marine/fluff/tranquill)
+
+/obj/item/storage/box/donator_kit/trblackdragon
+ donor_key = "trblackdragon"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/trblackdragon,
+ /obj/item/clothing/suit/storage/marine/fluff/trblackdragon,
+ )
+
+/obj/item/storage/box/donator_kit/tristan63
+ donor_key = "tristan63"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/tristan,
+ /obj/item/clothing/suit/storage/marine/fluff/tristan,
+ /obj/item/clothing/under/marine/fluff/tristan,
+ )
+
+/obj/item/storage/box/donator_kit/tyran68
+ donor_key = "tyran68"
+ donor_gear = list(/obj/item/clothing/suit/storage/marine/fluff/tyran)
+
+/obj/item/storage/box/donator_kit/shotgunbill
+ donor_key = "shotgunbill"
+ donor_gear = list(/obj/item/clothing/head/collectable/petehat)
+
+/obj/item/storage/box/donator_kit/vintagepalmer
+ donor_key = "vintagepalmer"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/vintage,
+ /obj/item/clothing/shoes/marine/fluff/vintage,
+ /obj/item/clothing/suit/storage/marine/fluff/vintage,
+ /obj/item/clothing/under/marine/fluff/vintage,
+ )
+
+/obj/item/storage/box/donator_kit/whiteblood17
+ donor_key = "whiteblood17"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/whiteblood17,
+ /obj/item/clothing/under/marine/fluff/whiteblood17,
+ )
+
+/obj/item/storage/box/donator_kit/wrightthewrong
+ donor_key = "wrightthewrong"
+ donor_gear = list(
+ /obj/item/clothing/glasses/fluff/wright,
+ /obj/item/clothing/suit/storage/marine/fluff/wright,
+ /obj/item/clothing/under/marine/fluff/turtleneck, //generic item
+ )
+
+/obj/item/storage/box/donator_kit/zegara
+ donor_key = "zegara"
+ donor_gear = list(/obj/item/clothing/suit/storage/marine/fluff/zegara)
+
+/obj/item/storage/box/donator_kit/zynax
+ donor_key = "zynax"
+ donor_gear = list(
+ /obj/item/clothing/mask/fluff/balaclava, //generic item
+ /obj/item/clothing/suit/storage/marine/fluff/Zynax,
+ /obj/item/clothing/under/marine/fluff/turtleneck, //generic item
+ /obj/item/clothing/under/marine/fluff/Zynax,
+ )
+
+/obj/item/storage/box/donator_kit/mileswolfe
+ donor_key = "mileswolfe"
+ donor_gear = list(/obj/item/clothing/under/marine/fluff/mileswolfe)
+
+/obj/item/storage/box/donator_kit/killaninja12
+ donor_key = "killaninja12"
+ donor_gear = list(
+ /obj/item/clothing/head/helmet/marine/fluff/killaninja12,
+ /obj/item/clothing/suit/storage/marine/fluff/killaninja12,
+ )
+
+/obj/item/storage/box/donator_kit/noize
+ donor_key = "noize"
+ donor_gear = list(/obj/item/clothing/suit/storage/marine/fluff/forwardslashn)
+
+/obj/item/storage/box/donator_kit/deanthelis
+ donor_key = "deanthelis"
+ donor_gear = list(/obj/item/clothing/head/beret/marine/techofficer)
diff --git a/code/modules/cm_marines/dropship_ammo.dm b/code/modules/cm_marines/dropship_ammo.dm
index 3c01688b70d7..d3d0266e5982 100644
--- a/code/modules/cm_marines/dropship_ammo.dm
+++ b/code/modules/cm_marines/dropship_ammo.dm
@@ -347,6 +347,21 @@
addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(fire_spread), impact, create_cause_data(initial(name), source_mob), 6, 60, 30, "#EE6515"), 0.5 SECONDS) //Color changed into napalm's color to better convey how intense the fire actually is.
QDEL_IN(src, 0.5 SECONDS)
+/obj/structure/ship_ammo/rocket/thermobaric
+ name = "\improper BLU-200 'Dragons Breath'"
+ desc = "The BLU-200 Dragons Breath a thermobaric fuel-air bomb. The aerosolized fuel mixture creates a vacuum when ignited causing serious damage to those in its way."
+ icon_state = "fatty"
+ ammo_id = "f"
+ travelling_time = 50
+ point_cost = 300
+ fire_mission_delay = 4
+
+/obj/structure/ship_ammo/rocket/thermobaric/detonate_on(turf/impact)
+ impact.ceiling_debris_check(3)
+ addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(fire_spread), impact, create_cause_data(initial(name), source_mob), 4, 25, 50, "#c96500"), 0.5 SECONDS) //Very intense but the fire doesn't last very long
+ for(var/mob/living/carbon/victim in orange(5, impact))
+ victim.throw_atom(impact, 3, 15, src, TRUE) // Implosion throws affected towards center of vacuum
+ QDEL_IN(src, 0.5 SECONDS)
//minirockets
diff --git a/code/modules/cm_marines/dropship_equipment.dm b/code/modules/cm_marines/dropship_equipment.dm
index 89d33134bdb8..3568f001c977 100644
--- a/code/modules/cm_marines/dropship_equipment.dm
+++ b/code/modules/cm_marines/dropship_equipment.dm
@@ -289,7 +289,7 @@
density = FALSE
equip_categories = list(DROPSHIP_WEAPON, DROPSHIP_CREW_WEAPON)
icon_state = "mg_system"
- point_cost = 300
+ point_cost = 50
var/deployment_cooldown
var/obj/structure/machinery/m56d_hmg/mg_turret/dropship/deployed_mg
combat_equipment = FALSE
@@ -449,7 +449,7 @@
icon_state = "spotlights"
desc = "A set of high-powered spotlights to illuminate large areas. Fits on electronics attach points of dropships. Moving this will require a powerloader."
is_interactable = TRUE
- point_cost = 300
+ point_cost = 50
var/spotlights_cooldown
var/brightness = 11
@@ -513,7 +513,7 @@
name = "\improper LZ detector"
desc = "An electronic device linked to the dropship's camera system that lets you observe your landing zone mid-flight."
icon_state = "lz_detector"
- point_cost = 400
+ point_cost = 50
var/obj/structure/machinery/computer/cameras/dropship/linked_cam_console
/obj/structure/dropship_equipment/electronics/landing_zone_detector/update_equipment()
@@ -1137,7 +1137,7 @@
name = "rappel deployment system"
equip_categories = list(DROPSHIP_CREW_WEAPON)
icon_state = "rappel_module_packaged"
- point_cost = 500
+ point_cost = 50
combat_equipment = FALSE
var/harness = /obj/item/rappel_harness
diff --git a/code/modules/cm_marines/equipment/maps.dm b/code/modules/cm_marines/equipment/maps.dm
index 14b9e5b128cd..98ad238fe055 100644
--- a/code/modules/cm_marines/equipment/maps.dm
+++ b/code/modules/cm_marines/equipment/maps.dm
@@ -125,10 +125,10 @@
desc = "An overview of LV-522 schematics."
html_link = "images/b/bb/C_claim.png"
color = "cyan"
-/obj/item/map/new_varadero//to-do actually finish this map
+/obj/item/map/new_varadero
name = "\improper New Varadero map"
- desc = "The blueprint and readout of the UA outpost New Varadero"
- html_link = "images/0/0d/Kutjevo_a1.jpg"//replace later
+ desc = "A labeled blueprint of the UA outpost New Varadero"
+ html_link = "images/9/94/New_Varadero.png"
color = "red"
//used by marine equipment machines to spawn the correct map.
@@ -195,7 +195,7 @@
if (MAP_NEW_VARADERO)
name = "\improper New Varadero map"
desc = "The blueprint and readout of the UA outpost New Varadero"
- html_link = "images/0/0d/Kutjevo_a1.jpg"//replace later
+ html_link = "images/9/94/New_Varadero.png"//replace later
color = "red"
else
diff --git a/code/modules/cm_marines/marines_consoles.dm b/code/modules/cm_marines/marines_consoles.dm
index 3539a43e6c15..36535a0b5141 100644
--- a/code/modules/cm_marines/marines_consoles.dm
+++ b/code/modules/cm_marines/marines_consoles.dm
@@ -594,11 +594,11 @@
/obj/structure/machinery/computer/squad_changer/ui_static_data(mob/user)
var/list/data = list()
var/list/squads = list()
- for(var/datum/squad/S in RoleAuthority.squads)
- if(S.name != "Root" && !S.locked && S.active && S.faction == faction)
+ for(var/datum/squad/current_squad in RoleAuthority.squads)
+ if(current_squad.name != "Root" && !current_squad.locked && current_squad.active && current_squad.faction == faction)
var/list/squad = list(list(
- "name" = S.name,
- "color" = S.color-1
+ "name" = current_squad.name,
+ "color" = current_squad.equipment_color
))
squads += squad
data["squads"] = squads
diff --git a/code/modules/cm_marines/smartgun_mount.dm b/code/modules/cm_marines/smartgun_mount.dm
index 2db33c10ed46..b72120d2038e 100644
--- a/code/modules/cm_marines/smartgun_mount.dm
+++ b/code/modules/cm_marines/smartgun_mount.dm
@@ -906,7 +906,7 @@
user.visible_message(SPAN_NOTICE("[user] lets go of \the [src]."),SPAN_NOTICE("You let go of \the [src], letting the gun rest."))
user.unfreeze()
user.reset_view(null)
- user.forceMove(get_step(src, reverse_direction(src.dir)))
+ user.Move(get_step(src, reverse_direction(src.dir)))
user.setDir(dir) //set the direction of the player to the direction the gun is facing
user_old_x = 0 //reset our x
user_old_y = 0 //reset our y
diff --git a/code/modules/cm_preds/falcon.dm b/code/modules/cm_preds/falcon.dm
index 7b369d6b1032..19977a7bd84a 100644
--- a/code/modules/cm_preds/falcon.dm
+++ b/code/modules/cm_preds/falcon.dm
@@ -11,12 +11,27 @@
)
flags_equip_slot = SLOT_EAR
flags_item = ITEM_PREDATOR
+ flags_atom = FPRINT|USES_HEARING
+
+
+/obj/item/falcon_drone/hear_talk(mob/living/sourcemob, message, verb, datum/language/language, italics)
+ var/mob/hologram/falcon/hologram = loc
+ if(!istype(hologram))
+ return FALSE
+ var/mob/living/carbon/human/user = hologram.owned_bracers.loc
+ if(!ishuman(user) || user == sourcemob)
+ return FALSE
+
+ to_chat(user, SPAN_YAUTJABOLD("Falcon Relay: [sourcemob.name] [verb], \"[message]\" "))
+ if(user && user.client && user.client.prefs && !user.client.prefs.lang_chat_disabled \
+ && !user.ear_deaf && user.say_understands(sourcemob, language))
+ sourcemob.langchat_display_image(user)
+
+ return TRUE
/obj/item/falcon_drone/get_examine_location(mob/living/carbon/human/wearer, mob/examiner, slot, t_he = "They", t_his = "their", t_him = "them", t_has = "have", t_is = "are")
switch(slot)
- if(WEAR_L_EAR)
- return "on [t_his] shoulder"
- if(WEAR_R_EAR)
+ if(WEAR_L_EAR, WEAR_R_EAR)
return "on [t_his] shoulder"
return ..()
diff --git a/code/modules/cm_preds/yaut_bracers.dm b/code/modules/cm_preds/yaut_bracers.dm
index 5c4079b2be23..f33d5f9a5554 100644
--- a/code/modules/cm_preds/yaut_bracers.dm
+++ b/code/modules/cm_preds/yaut_bracers.dm
@@ -31,6 +31,10 @@
var/notification_sound = TRUE // Whether the bracer pings when a message comes or not
var/charge = 1500
var/charge_max = 1500
+ /// The amount charged per process
+ var/charge_rate = 30
+ /// Cooldown on draining power from APC
+ var/charge_cooldown = COOLDOWN_BRACER_CHARGE
var/cloaked = 0
var/cloak_timer = 0
var/cloak_malfunction = 0
@@ -41,18 +45,15 @@
var/mob/living/carbon/human/owner //Pred spawned on, or thrall given to.
var/obj/item/clothing/gloves/yautja/linked_bracer //Bracer linked to this one (thrall or mentor).
+ COOLDOWN_DECLARE(bracer_recharge)
/obj/item/clothing/gloves/yautja/equipped(mob/user, slot)
. = ..()
if(slot == WEAR_HANDS)
- flags_item |= NODROP
START_PROCESSING(SSobj, src)
- if(isyautja(user))
- to_chat(user, SPAN_WARNING("The bracer clamps securely around your forearm and beeps in a comfortable, familiar way."))
- else
- to_chat(user, SPAN_WARNING("The bracer clamps painfully around your forearm and beeps angrily. It won't come off!"))
if(!owner)
owner = user
+ toggle_lock_internal(user, TRUE)
/obj/item/clothing/gloves/yautja/Destroy()
STOP_PROCESSING(SSobj, src)
@@ -75,11 +76,27 @@
if(!ishuman(loc))
STOP_PROCESSING(SSobj, src)
return
- var/mob/living/carbon/human/H = loc
+ var/mob/living/carbon/human/human_holder = loc
+
+ if(charge < charge_max)
+ var/charge_increase = charge_rate
+ if(is_ground_level(human_holder.z))
+ charge_increase = charge_rate / 6
+ else if(is_mainship_level(human_holder.z))
+ charge_increase = charge_rate / 3
+
+ charge = min(charge + charge_increase, charge_max)
+ var/perc_charge = (charge / charge_max * 100)
+ human_holder.update_power_display(perc_charge)
- charge = min(charge + 30, charge_max)
- var/perc_charge = (charge / charge_max * 100)
- H.update_power_display(perc_charge)
+ //Non-Yautja have a chance to get stunned with each power drain
+ if(!cloaked)
+ return
+ if(human_holder.stat == DEAD)
+ decloak(human_holder, TRUE)
+ if(!HAS_TRAIT(human_holder, TRAIT_YAUTJA_TECH) && !human_holder.hunter_data.thralled && prob(15))
+ decloak(human_holder)
+ shock_user(human_holder)
/// handles decloaking only on HUNTER gloves
/obj/item/clothing/gloves/yautja/proc/decloak()
@@ -101,15 +118,6 @@
var/perc = (charge / charge_max * 100)
human.update_power_display(perc)
- //Non-Yautja have a chance to get stunned with each power drain
- if(!HAS_TRAIT(human, TRAIT_YAUTJA_TECH) && !human.hunter_data.thralled)
- if(prob(15))
- if(cloaked)
- decloak(human)
- cloak_timer = world.time + 5 SECONDS
- shock_user(human)
- return FALSE
-
return TRUE
/obj/item/clothing/gloves/yautja/proc/shock_user(mob/living/carbon/human/M)
@@ -215,7 +223,7 @@
var/caster_material = "ebony"
var/obj/item/card/id/bracer_chip/embedded_id
-
+ var/owner_rank = CLAN_RANK_UNBLOODED_INT
var/caster_deployed = FALSE
var/obj/item/weapon/gun/energy/yautja/plasma_caster/caster
@@ -224,8 +232,10 @@
var/obj/item/weapon/wristblades/left_wristblades
var/obj/item/weapon/wristblades/right_wristblades
-/obj/item/clothing/gloves/yautja/hunter/Initialize(mapload, new_translator_type, new_caster_material)
+/obj/item/clothing/gloves/yautja/hunter/Initialize(mapload, new_translator_type, new_caster_material, new_owner_rank)
. = ..()
+ if(new_owner_rank)
+ owner_rank = new_owner_rank
embedded_id = new(src)
if(new_translator_type)
translator_type = new_translator_type
@@ -242,7 +252,7 @@
if(wearer.gloves == src)
wearer.visible_message(SPAN_DANGER("You hear a hiss and crackle!"), SPAN_DANGER("Your bracers hiss and spark!"), SPAN_DANGER("You hear a hiss and crackle!"))
if(cloaked)
- decloak(wearer)
+ decloak(wearer, TRUE, DECLOAK_EMP)
else
var/turf/our_turf = get_turf(src)
our_turf.visible_message(SPAN_DANGER("You hear a hiss and crackle!"), SPAN_DANGER("You hear a hiss and crackle!"))
@@ -282,29 +292,25 @@
var/mob/living/carbon/human/human = loc
- if(cloaked)
- charge = max(charge - 10, 0)
- if(charge <= 0)
- decloak(loc)
- //Non-Yautja have a chance to get stunned with each power drain
- if(!isyautja(human))
- if(prob(15))
- decloak(human)
- shock_user(human)
- return
+ //Non-Yautja have a chance to get stunned with each power drain
+ if((!HAS_TRAIT(human, TRAIT_YAUTJA_TECH) && !human.hunter_data.thralled) && prob(15))
+ if(cloaked)
+ decloak(human, TRUE, DECLOAK_SPECIES)
+ shock_user(human)
+
return ..()
/obj/item/clothing/gloves/yautja/hunter/dropped(mob/user)
move_chip_to_bracer()
if(cloaked)
- decloak(user)
+ decloak(user, TRUE)
..()
/obj/item/clothing/gloves/yautja/hunter/on_enter_storage(obj/item/storage/S)
if(ishuman(loc))
var/mob/living/carbon/human/human = loc
if(cloaked)
- decloak(human)
+ decloak(human, TRUE)
. = ..()
//We use this to activate random verbs for non-Yautja
@@ -421,15 +427,17 @@
var/gear_on_almayer = 0
var/gear_low_orbit = 0
var/closest = 10000
+ /// The item itself, to be referenced so Yautja know what to look for.
+ var/obj/closest_item
var/direction = -1
var/atom/areaLoc = null
- for(var/obj/item/I as anything in GLOB.loose_yautja_gear)
- var/atom/loc = get_true_location(I)
- if(I.anchored)
+ for(var/obj/item/tracked_item as anything in GLOB.loose_yautja_gear)
+ var/atom/loc = get_true_location(tracked_item)
+ if(tracked_item.anchored)
continue
- if(is_honorable_carrier(recursive_holder_check(I)))
+ if(is_honorable_carrier(recursive_holder_check(tracked_item)))
continue
- if(istype(get_area(I), /area/yautja))
+ if(istype(get_area(tracked_item), /area/yautja))
continue
if(is_reserved_level(loc.z))
gear_low_orbit++
@@ -441,6 +449,7 @@
var/dist = get_dist(M,loc)
if(dist < closest)
closest = dist
+ closest_item = tracked_item
direction = get_dir(M,loc)
areaLoc = loc
for(var/mob/living/carbon/human/Y as anything in GLOB.yautja_mob_list)
@@ -472,9 +481,9 @@
output = TRUE
var/areaName = get_area_name(areaLoc)
if(closest == 0)
- to_chat(M, SPAN_NOTICE("You are directly on top of the closest signature."))
+ to_chat(M, SPAN_NOTICE("You are directly on top of the[closest_item ? " [closest_item.name] 's" : ""] signature."))
else
- to_chat(M, SPAN_NOTICE("The closest signature is [closest > 10 ? "approximately [round(closest, 10)] " : "[closest] "] paces [dir2text(direction)] in [areaName] ."))
+ to_chat(M, SPAN_NOTICE("The closest signature[closest_item ? ", a [closest_item.name] " : ""], is [closest > 10 ? "approximately [round(closest, 10)] " : "[closest] "] paces [dir2text(direction)] in [areaName] ."))
if(!output)
to_chat(M, SPAN_NOTICE("There are no signatures that require your attention."))
return TRUE
@@ -528,7 +537,6 @@
if(true_cloak)
M.invisibility = INVISIBILITY_LEVEL_ONE
M.see_invisible = SEE_INVISIBLE_LEVEL_ONE
- new_alpha = 75
log_game("[key_name_admin(usr)] has enabled their cloaking device.")
M.visible_message(SPAN_WARNING("[M] vanishes into thin air!"), SPAN_NOTICE("You are now invisible to normal detection."))
@@ -553,17 +561,18 @@
sparks.set_up(5, 4, src)
sparks.start()
- decloak(wearer, TRUE)
+ decloak(wearer, TRUE, DECLOAK_EXTINGUISHER)
-/obj/item/clothing/gloves/yautja/hunter/decloak(mob/user, forced)
+/obj/item/clothing/gloves/yautja/hunter/decloak(mob/user, forced, force_multipler = DECLOAK_FORCED)
if(!user)
return
UnregisterSignal(user, COMSIG_HUMAN_EXTINGUISH)
UnregisterSignal(user, COMSIG_HUMAN_PRE_BULLET_ACT)
+ var/decloak_timer = (DECLOAK_STANDARD * force_multipler)
if(forced)
- cloak_malfunction = world.time + 10 SECONDS
+ cloak_malfunction = world.time + decloak_timer
cloaked = FALSE
log_game("[key_name_admin(usr)] has disabled their cloaking device.")
@@ -573,7 +582,7 @@
if(true_cloak)
user.invisibility = initial(user.invisibility)
user.see_invisible = initial(user.see_invisible)
- cloak_timer = world.time + 5 SECONDS
+ cloak_timer = world.time + (DECLOAK_STANDARD / 2)
var/datum/mob_hud/security/advanced/SA = huds[MOB_HUD_SECURITY_ADVANCED]
SA.add_to_hud(user)
@@ -731,12 +740,13 @@
return
exploding = FALSE
to_chat(M, SPAN_NOTICE("Your bracers stop beeping."))
- message_admins("[M] ([M.key]) has deactivated their Self-Destruct.")
+ message_all_yautja("[M.real_name] has cancelled their bracer's self-destruction sequence.")
+ message_admins("[key_name(M)] has deactivated their Self-Destruct.")
return
if(istype(M.wear_mask,/obj/item/clothing/mask/facehugger) || (M.status_flags & XENO_HOST))
to_chat(M, SPAN_WARNING("Strange...something seems to be interfering with your bracer functions..."))
return
- if(forced || alert("Detonate the bracers? Are you sure?","Explosive Bracers", "Yes", "No") == "Yes")
+ if(forced || alert("Detonate the bracers? Are you sure?\n\nNote: If you activate SD for any non-accidental reason during or after a fight, you commit to the SD. By initially activating the SD, you have accepted your impending death to preserve any lost honor.","Explosive Bracers", "Yes", "No") == "Yes")
if(M.gloves != src)
return
if(M.stat == DEAD)
@@ -1066,3 +1076,69 @@
M.u_equip(embedded_id, src, FALSE, TRUE)
else
embedded_id.forceMove(src)
+
+/// Verb to let Yautja attempt the unlocking.
+/obj/item/clothing/gloves/yautja/hunter/verb/toggle_lock()
+ set name = "Toggle Bracer Lock"
+ set desc = "Toggle the lock on your bracers, allowing them to be removed."
+ set category = "Yautja.Misc"
+ set src in usr
+
+ if(usr.stat)
+ to_chat(usr, SPAN_WARNING("You can't do that right now..."))
+ return FALSE
+ if(!HAS_TRAIT(usr, TRAIT_YAUTJA_TECH))
+ to_chat(usr, SPAN_WARNING("You have no idea how to use this..."))
+ return FALSE
+
+ attempt_toggle_lock(usr, FALSE)
+ return TRUE
+
+/// Handles all the locking and unlocking of bracers.
+/obj/item/clothing/gloves/yautja/proc/attempt_toggle_lock(mob/user, force_lock)
+ if(!user)
+ return FALSE
+
+ var/obj/item/grab/held_mob = user.get_active_hand()
+ if(!istype(held_mob))
+ log_attack("[key_name_admin(usr)] has unlocked their own bracer.")
+ toggle_lock_internal(user)
+ return TRUE
+
+ var/mob/living/carbon/human/victim = held_mob.grabbed_thing
+ var/obj/item/clothing/gloves/yautja/hunter/bracer = victim.gloves
+ if(isspeciesyautja(victim) && !(victim.stat == DEAD))
+ to_chat(user, SPAN_WARNING("You cannot unlock the bracer of a living hunter!"))
+ return FALSE
+
+ if(!istype(bracer))
+ to_chat(user, SPAN_WARNING("This [victim.species] does not have a bracer attached. "))
+ return FALSE
+
+ if(alert("Are you sure you want to unlock this [victim.species]'s bracer?", "Unlock Bracers", "Yes", "No") != "Yes")
+ return FALSE
+
+ if(user.get_active_hand() == held_mob && victim && victim.gloves == bracer)
+ log_interact(user, victim, "[key_name(user)] unlocked the [bracer.name] of [key_name(victim)].")
+ user.visible_message(SPAN_WARNING("[user] presses a few buttons on [victim]'s wrist bracer."),SPAN_DANGER("You unlock the bracer."))
+ bracer.toggle_lock_internal(victim)
+ return TRUE
+
+/// The actual unlock/lock function.
+/obj/item/clothing/gloves/yautja/proc/toggle_lock_internal(mob/wearer, force_lock)
+ if(((flags_item & NODROP) || (flags_inventory & CANTSTRIP)) && !force_lock)
+ flags_item &= ~NODROP
+ flags_inventory &= ~CANTSTRIP
+ if(!isyautja(wearer))
+ to_chat(wearer, SPAN_WARNING("The bracer beeps pleasantly, releasing it's grip on your forearm."))
+ else
+ to_chat(wearer, SPAN_WARNING("With an angry blare the bracer releases your forearm."))
+ return TRUE
+
+ flags_item |= NODROP
+ flags_inventory |= CANTSTRIP
+ if(isyautja(wearer))
+ to_chat(wearer, SPAN_WARNING("The bracer clamps securely around your forearm and beeps in a comfortable, familiar way."))
+ else
+ to_chat(wearer, SPAN_WARNING("The bracer clamps painfully around your forearm and beeps angrily. It won't come off!"))
+ return TRUE
diff --git a/code/modules/cm_preds/yaut_items.dm b/code/modules/cm_preds/yaut_items.dm
index a6fb4658ed0b..31526ae908f3 100644
--- a/code/modules/cm_preds/yaut_items.dm
+++ b/code/modules/cm_preds/yaut_items.dm
@@ -102,7 +102,7 @@
desc = "A suit of armor with light padding. It looks old, yet functional."
armor_melee = CLOTHING_ARMOR_MEDIUMLOW
- armor_bullet = CLOTHING_ARMOR_HIGH
+ armor_bullet = CLOTHING_ARMOR_MEDIUMHIGH
armor_laser = CLOTHING_ARMOR_MEDIUMHIGH
armor_energy = CLOTHING_ARMOR_MEDIUMHIGH
armor_bomb = CLOTHING_ARMOR_HIGH
@@ -118,7 +118,7 @@
flags_armor_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN|BODY_FLAG_ARMS|BODY_FLAG_HEAD|BODY_FLAG_LEGS
flags_item = ITEM_PREDATOR
armor_melee = CLOTHING_ARMOR_HIGH
- armor_bullet = CLOTHING_ARMOR_MEDIUMHIGH
+ armor_bullet = CLOTHING_ARMOR_HIGH
armor_laser = CLOTHING_ARMOR_HIGH
armor_energy = CLOTHING_ARMOR_HIGH
armor_bomb = CLOTHING_ARMOR_HIGHPLUS
@@ -327,6 +327,7 @@
unacidable = TRUE
ignore_z = TRUE
black_market_value = 100
+ flags_item = ITEM_PREDATOR
/obj/item/device/radio/headset/yautja/talk_into(mob/living/M as mob, message, channel, verb = "commands", datum/language/speaking)
if(!isyautja(M)) //Nope.
@@ -338,9 +339,6 @@
to_chat(hellhound, "\[Radio\]: [M.real_name] [verb], '[message] '.")
..()
-/obj/item/device/radio/headset/yautja/attackby()
- return
-
/obj/item/device/radio/headset/yautja/elder //primarily for use in another MR
name = "\improper Elder Communicator"
volume_settings = list(RADIO_VOLUME_QUIET_STR, RADIO_VOLUME_RAISED_STR, RADIO_VOLUME_IMPORTANT_STR, RADIO_VOLUME_CRITICAL_STR)
@@ -697,6 +695,7 @@
var/tether_range = 5
var/mob/trapped_mob
layer = LOWER_ITEM_LAYER
+ flags_item = ITEM_PREDATOR
/obj/item/hunting_trap/Destroy()
cleanup_tether()
@@ -889,11 +888,31 @@
desc = "A complex cypher chip embedded within a set of clan bracers."
icon = 'icons/obj/items/radio.dmi'
icon_state = "upp_key"
+ access = list(ACCESS_YAUTJA_SECURE)
w_class = SIZE_TINY
flags_equip_slot = SLOT_ID
flags_item = ITEM_PREDATOR|DELONDROP|NODROP
paygrade = null
+/obj/item/card/id/bracer_chip/set_user_data(mob/living/carbon/human/human_user)
+ if(!istype(human_user))
+ return
+
+ registered_name = human_user.real_name
+ registered_ref = WEAKREF(human_user)
+ registered_gid = human_user.gid
+ blood_type = human_user.blood_type
+
+ var/list/new_access = list(ACCESS_YAUTJA_SECURE)
+ var/obj/item/clothing/gloves/yautja/hunter/bracer = loc
+ if(istype(bracer) && bracer.owner_rank)
+ switch(bracer.owner_rank)
+ if(CLAN_RANK_ELDER_INT, CLAN_RANK_LEADER_INT)
+ new_access = list(ACCESS_YAUTJA_SECURE, ACCESS_YAUTJA_ELDER)
+ if(CLAN_RANK_ADMIN_INT)
+ new_access = list(ACCESS_YAUTJA_SECURE, ACCESS_YAUTJA_ELDER, ACCESS_YAUTJA_ANCIENT)
+ access = new_access
+
/obj/item/storage/medicomp
name = "medicomp"
desc = "A complex kit of alien tools and medicines."
diff --git a/code/modules/cm_preds/yaut_machines.dm b/code/modules/cm_preds/yaut_machines.dm
index adba69043dcc..a1782ca22b85 100644
--- a/code/modules/cm_preds/yaut_machines.dm
+++ b/code/modules/cm_preds/yaut_machines.dm
@@ -5,7 +5,7 @@
icon_state = "globe"
breakable = FALSE
- minimap_type = MINIMAP_FLAG_XENO|MINIMAP_FLAG_USCM
+ minimap_type = MINIMAP_FLAG_ALL
/obj/structure/machinery/autolathe/yautja
name = "yautja autolathe"
diff --git a/code/modules/cm_preds/yaut_mask.dm b/code/modules/cm_preds/yaut_mask.dm
index c715ca590cd5..5d4d21c46c80 100644
--- a/code/modules/cm_preds/yaut_mask.dm
+++ b/code/modules/cm_preds/yaut_mask.dm
@@ -29,7 +29,7 @@
min_cold_protection_temperature = SPACE_HELMET_MIN_COLD_PROT
flags_armor_protection = BODY_FLAG_HEAD|BODY_FLAG_FACE|BODY_FLAG_EYES
flags_cold_protection = BODY_FLAG_HEAD
- flags_inventory = COVEREYES|COVERMOUTH|NOPRESSUREDMAGE|ALLOWINTERNALS|ALLOWREBREATH|BLOCKGASEFFECT|BLOCKSHARPOBJ
+ flags_inventory = COVEREYES|COVERMOUTH|NOPRESSUREDMAGE|ALLOWINTERNALS|ALLOWREBREATH|BLOCKGASEFFECT
flags_inv_hide = HIDEEARS|HIDEEYES|HIDEFACE|HIDELOWHAIR
flags_item = ITEM_PREDATOR
filtered_gases = list("phoron", "sleeping_agent", "carbon_dioxide")
diff --git a/code/modules/cm_preds/yaut_shield.dm b/code/modules/cm_preds/yaut_shield.dm
index 2e036b4a5357..7b84f935f4c5 100644
--- a/code/modules/cm_preds/yaut_shield.dm
+++ b/code/modules/cm_preds/yaut_shield.dm
@@ -45,10 +45,10 @@
M.apply_effect(3, DAZE)
M.apply_effect(5, SLOW)
-/obj/item/weapon/shield/riot/yautja/attackby(obj/item/I, mob/user)
+/obj/item/weapon/shield/riot/yautja/attackby(obj/item/attacking_item, mob/user)
if(cooldown < world.time - 25)
- if(istype(I, /obj/item/weapon) && (I.flags_item & ITEM_PREDATOR))
- user.visible_message(SPAN_WARNING("[user] bashes \the [src] with \the [I]!"))
+ if(istype(attacking_item, /obj/item/weapon) && (attacking_item.flags_item & ITEM_PREDATOR))
+ user.visible_message(SPAN_WARNING("[user] bashes [src] with [attacking_item]!"))
playsound(user.loc, 'sound/effects/shieldbash.ogg', 25, 1)
cooldown = world.time
else
diff --git a/code/modules/cm_preds/yaut_weapons.dm b/code/modules/cm_preds/yaut_weapons.dm
index 40006dafe60b..fbbe6c183aaa 100644
--- a/code/modules/cm_preds/yaut_weapons.dm
+++ b/code/modules/cm_preds/yaut_weapons.dm
@@ -757,7 +757,7 @@
/obj/item/weapon/gun/launcher/spike/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_6
+ set_fire_delay(FIRE_DELAY_TIER_6)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_5
accuracy_mult_unwielded = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_8
@@ -859,7 +859,7 @@
/obj/item/weapon/gun/energy/yautja/plasmarifle/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_6*2
+ set_fire_delay(FIRE_DELAY_TIER_6*2)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_10
accuracy_mult_unwielded = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_6
@@ -891,7 +891,7 @@
/obj/item/weapon/gun/energy/yautja/plasmarifle/load_into_chamber()
if(charge_time >= 80)
ammo = GLOB.ammo_list[/datum/ammo/energy/yautja/rifle/blast]
- charge_time = 0
+ charge_time -= 80
else
ammo = GLOB.ammo_list[/datum/ammo/energy/yautja/rifle/bolt]
charge_time -= 10
@@ -912,6 +912,8 @@
if(refund) charge_time *= 2
return TRUE
+#define FIRE_MODE_STANDARD "Standard"
+#define FIRE_MODE_INCENDIARY "Incendiary"
/obj/item/weapon/gun/energy/yautja/plasmapistol
name = "plasma pistol"
desc = "A plasma pistol capable of rapid fire. It has an integrated battery. Can be used to set fires, either to braziers or on people."
@@ -924,7 +926,12 @@
ammo = /datum/ammo/energy/yautja/pistol
muzzle_flash = null // TO DO, add a decent one.
w_class = SIZE_MEDIUM
+ /// Max amount of shots
var/charge_time = 40
+ /// Amount of charge_time drained per shot
+ var/shot_cost = 1
+ /// standard (sc = 1) or incendiary (sc = 5)
+ var/mode = FIRE_MODE_STANDARD
flags_gun_features = GUN_UNUSUAL_DESIGN
flags_item = ITEM_PREDATOR|IGNITING_ITEM|TWOHANDED
@@ -954,7 +961,7 @@
/obj/item/weapon/gun/energy/yautja/plasmapistol/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_7
+ set_fire_delay(FIRE_DELAY_TIER_7)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_10
accuracy_mult_unwielded = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_7
scatter = SCATTER_AMOUNT_TIER_8
@@ -965,9 +972,14 @@
if(isyautja(user))
. = ..()
. += SPAN_NOTICE("It currently has [charge_time]/40 charge.")
+
+ if(mode == FIRE_MODE_INCENDIARY)
+ . += SPAN_RED("It is set to fire incendiary plasma bolts.")
+ else
+ . += SPAN_ORANGE("It is set to fire plasma bolts.")
else
. = list()
- . += SPAN_NOTICE("This thing looks like an alien rifle of some kind. Strange.")
+ . += SPAN_NOTICE("This thing looks like an alien gun of some kind. Strange.")
/obj/item/weapon/gun/energy/yautja/plasmapistol/able_to_fire(mob/user)
@@ -983,7 +995,7 @@
var/obj/item/projectile/projectile = create_bullet(ammo, initial(name))
projectile.SetLuminosity(1)
in_chamber = projectile
- charge_time--
+ charge_time -= shot_cost
return in_chamber
/obj/item/weapon/gun/energy/yautja/plasmapistol/has_ammunition()
@@ -995,9 +1007,30 @@
/obj/item/weapon/gun/energy/yautja/plasmapistol/delete_bullet(obj/item/projectile/projectile_to_fire, refund = 0)
qdel(projectile_to_fire)
- if(refund) charge_time *= 2
+ if(refund)
+ charge_time += shot_cost
+ log_debug("Plasma Pistol refunded shot.")
return TRUE
+/obj/item/weapon/gun/energy/yautja/plasmapistol/use_unique_action()
+ switch(mode)
+ if(FIRE_MODE_STANDARD)
+ mode = FIRE_MODE_INCENDIARY
+ shot_cost = 5
+ fire_delay = FIRE_DELAY_TIER_5
+ to_chat(usr, SPAN_NOTICE("[src] will now fire incendiary plasma bolts."))
+ ammo = GLOB.ammo_list[/datum/ammo/energy/yautja/pistol/incendiary]
+
+ if(FIRE_MODE_INCENDIARY)
+ mode = FIRE_MODE_STANDARD
+ shot_cost = 1
+ fire_delay = FIRE_DELAY_TIER_7
+ to_chat(usr, SPAN_NOTICE("[src] will now fire plasma bolts."))
+ ammo = GLOB.ammo_list[/datum/ammo/energy/yautja/pistol]
+
+#undef FIRE_MODE_STANDARD
+#undef FIRE_MODE_INCENDIARY
+
/obj/item/weapon/gun/energy/yautja/plasma_caster
name = "plasma caster"
desc = "A powerful, shoulder-mounted energy weapon."
@@ -1051,7 +1084,7 @@
/obj/item/weapon/gun/energy/yautja/plasma_caster/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_6
+ set_fire_delay(FIRE_DELAY_TIER_6)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT + FIRE_DELAY_TIER_6
scatter = SCATTER_AMOUNT_TIER_6
@@ -1067,21 +1100,21 @@
if("low power stun bolts")
strength = "high power stun bolts"
charge_cost = 100
- fire_delay = FIRE_DELAY_TIER_6 * 3
+ set_fire_delay(FIRE_DELAY_TIER_6 * 3)
fire_sound = 'sound/weapons/pred_lasercannon.ogg'
to_chat(user, SPAN_NOTICE("[src] will now fire [strength]."))
ammo = GLOB.ammo_list[/datum/ammo/energy/yautja/caster/bolt/stun]
if("high power stun bolts")
strength = "plasma immobilizers"
charge_cost = 300
- fire_delay = FIRE_DELAY_TIER_6 * 20
+ set_fire_delay(FIRE_DELAY_TIER_6 * 20)
fire_sound = 'sound/weapons/pulse.ogg'
to_chat(user, SPAN_NOTICE("[src] will now fire [strength]."))
ammo = GLOB.ammo_list[/datum/ammo/energy/yautja/caster/sphere/stun]
if("plasma immobilizers")
strength = "low power stun bolts"
charge_cost = 30
- fire_delay = FIRE_DELAY_TIER_6
+ set_fire_delay(FIRE_DELAY_TIER_6)
fire_sound = 'sound/weapons/pred_plasmacaster_fire.ogg'
to_chat(user, SPAN_NOTICE("[src] will now fire [strength]."))
ammo = GLOB.ammo_list[/datum/ammo/energy/yautja/caster/stun]
@@ -1090,14 +1123,14 @@
if("plasma bolts")
strength = "plasma spheres"
charge_cost = 1200
- fire_delay = FIRE_DELAY_TIER_6 * 20
+ set_fire_delay(FIRE_DELAY_TIER_6 * 20)
fire_sound = 'sound/weapons/pulse.ogg'
to_chat(user, SPAN_NOTICE("[src] will now fire [strength]."))
ammo = GLOB.ammo_list[/datum/ammo/energy/yautja/caster/sphere]
if("plasma spheres")
strength = "plasma bolts"
charge_cost = 100
- fire_delay = FIRE_DELAY_TIER_6 * 3
+ set_fire_delay(FIRE_DELAY_TIER_6 * 3)
fire_sound = 'sound/weapons/pred_lasercannon.ogg'
to_chat(user, SPAN_NOTICE("[src] will now fire [strength]."))
ammo = GLOB.ammo_list[/datum/ammo/energy/yautja/caster/bolt]
@@ -1109,7 +1142,7 @@
to_chat(usr, SPAN_YAUTJABOLD("[src.source] beeps: [src] is now set to [mode] mode"))
strength = "plasma bolts"
charge_cost = 100
- fire_delay = FIRE_DELAY_TIER_6 * 3
+ set_fire_delay(FIRE_DELAY_TIER_6 * 3)
fire_sound = 'sound/weapons/pred_lasercannon.ogg'
to_chat(usr, SPAN_NOTICE("[src] will now fire [strength]."))
ammo = GLOB.ammo_list[/datum/ammo/energy/yautja/caster/bolt]
@@ -1119,7 +1152,7 @@
to_chat(usr, SPAN_YAUTJABOLD("[src.source] beeps: [src] is now set to [mode] mode"))
strength = "low power stun bolts"
charge_cost = 30
- fire_delay = FIRE_DELAY_TIER_6
+ set_fire_delay(FIRE_DELAY_TIER_6)
fire_sound = 'sound/weapons/pred_plasmacaster_fire.ogg'
to_chat(usr, SPAN_NOTICE("[src] will now fire [strength]."))
ammo = GLOB.ammo_list[/datum/ammo/energy/yautja/caster/stun]
diff --git a/code/modules/cm_tech/droppod/lz_effect.dm b/code/modules/cm_tech/droppod/lz_effect.dm
index 32e0bed74388..6a73916c7b3f 100644
--- a/code/modules/cm_tech/droppod/lz_effect.dm
+++ b/code/modules/cm_tech/droppod/lz_effect.dm
@@ -24,8 +24,6 @@
name = "hoverpack warning"
color = "#D4AE1E"
- color = "#D4AE1E"
-
/obj/effect/warning/explosive
name = "explosive warning"
color = "#ff0000"
@@ -36,3 +34,6 @@
/obj/effect/warning/explosive/proc/disappear()
qdel(src)
+/obj/effect/warning/explosive/gas
+ name = "gas warning"
+ color = "#42acd6"
diff --git a/code/modules/cm_tech/implements/adv_weapon.dm b/code/modules/cm_tech/implements/adv_weapon.dm
index 58773f551306..3cc8f1ceb4d6 100644
--- a/code/modules/cm_tech/implements/adv_weapon.dm
+++ b/code/modules/cm_tech/implements/adv_weapon.dm
@@ -101,8 +101,8 @@
/obj/item/weapon/gun/rifle/techweb_railgun/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_6*5
- burst_amount = BURST_AMOUNT_TIER_1
+ set_fire_delay(FIRE_DELAY_TIER_6*5)
+ set_burst_amount(BURST_AMOUNT_TIER_1)
accuracy_mult = BASE_ACCURACY_MULT * 3 //you HAVE to be able to hit
scatter = SCATTER_AMOUNT_TIER_8
damage_mult = BASE_BULLET_DAMAGE_MULT
diff --git a/code/modules/cm_tech/implements/medical_czsp.dm b/code/modules/cm_tech/implements/medical_czsp.dm
index ccfd59ce7cbc..e0b00ebf5afd 100644
--- a/code/modules/cm_tech/implements/medical_czsp.dm
+++ b/code/modules/cm_tech/implements/medical_czsp.dm
@@ -186,21 +186,21 @@
/obj/item/weapon/gun/pill/Fire(atom/target, mob/living/user, params, reflex, dual_wield)
if(!able_to_fire(user))
- return
+ return NONE
if(!current_mag.current_rounds)
click_empty(user)
- return
+ return NONE
if(!istype(current_mag, /obj/item/ammo_magazine/internal/pillgun))
- return
+ return NONE
var/obj/item/ammo_magazine/internal/pillgun/internal_mag = current_mag
var/obj/item/reagent_container/pill/pill_to_use = LAZYACCESS(internal_mag.pills, 1)
if(QDELETED(pill_to_use))
click_empty(user)
- return
+ return NONE
var/obj/item/projectile/pill/P = new /obj/item/projectile/pill(src, user, src)
P.generate_bullet(GLOB.ammo_list[/datum/ammo/pill], 0, 0)
@@ -211,6 +211,7 @@
playsound(user.loc, 'sound/items/syringeproj.ogg', 50, 1)
P.fire_at(target, user, src)
+ return AUTOFIRE_CONTINUE
/datum/ammo/pill
name = "syringe"
diff --git a/code/modules/cm_tech/techs/marine/tier4/nuke.dm b/code/modules/cm_tech/techs/marine/tier4/nuke.dm
index eb4e64b59951..441c9aba69fc 100644
--- a/code/modules/cm_tech/techs/marine/tier4/nuke.dm
+++ b/code/modules/cm_tech/techs/marine/tier4/nuke.dm
@@ -10,7 +10,7 @@
tier = /datum/tier/four
announce_name = "NUCLEAR ARSENAL ACQUIRED"
- announce_message = "A nuclear device has been purchased and will be delivered to requisitions via ASRS."
+ announce_message = "A nuclear device has been authorized and will be delivered to requisitions via ASRS."
flags = TREE_FLAG_MARINE
@@ -20,11 +20,12 @@
/datum/tech/nuke/on_unlock()
. = ..()
- var/datum/supply_order/new_order = new /datum/supply_order()
+ var/datum/supply_order/new_order = new()
new_order.ordernum = supply_controller.ordernum
supply_controller.ordernum++
- new_order.object = supply_controller.supply_packs["Intel Operational Nuke"]
+ new_order.object = supply_controller.supply_packs["Encrypted Operational Nuke"]
new_order.orderedby = MAIN_AI_SYSTEM
+ new_order.approvedby = MAIN_AI_SYSTEM
supply_controller.shoppinglist += new_order
diff --git a/code/modules/customitems/item_spawning.dm b/code/modules/customitems/item_spawning.dm
index 3bf8e5e71f33..b2d6b34f51c9 100644
--- a/code/modules/customitems/item_spawning.dm
+++ b/code/modules/customitems/item_spawning.dm
@@ -13,45 +13,22 @@ GLOBAL_LIST_FILE_LOAD(custom_items, "config/custom_items.txt")
for(var/i = 1 to Entry.len)
Entry[i] = trim(Entry[i])
- if(Entry.len < 3)
+ if(Entry.len < 2)
continue;
- if(Entry[1] == M.ckey && Entry[2] == M.real_name)
- var/list/Paths = splittext(Entry[3], ",")
+ if(Entry[1] == M.ckey)
+ var/list/Paths = splittext(Entry[2], ",")
for(var/P in Paths)
- var/ok = 0 // 1 if the item was placed successfully
+ var/ok = FALSE // TRUE if the item was placed successfully
P = trim(P)
var/path = text2path(P)
if(!path) continue
var/obj/item/Item = new path()
- if(istype(Item,/obj/item/card/id))
- var/obj/item/card/id/I = Item
- for(var/obj/item/card/id/C in M)
- //default settings
- I.name = "[M.real_name]'s ID Card ([M.job])"
- I.registered_name = M.real_name
- I.registered_ref = WEAKREF(M)
- I.registered_gid = M.gid
- I.access = C.access
- I.assignment = C.assignment
- I.blood_type = C.blood_type
- //replace old ID
- qdel(C)
- ok = M.equip_if_possible(I, WEAR_ID, 0) //if 1, last argument deletes on fail
+ for(var/obj/item/storage/S in M.contents) // Try to place it in any item that can store stuff, on the mob.
+ if (S.handle_item_insertion(Item, TRUE))
+ ok = TRUE
break
- else if(istype(Item,/obj/item/storage/belt))
- var/obj/item/storage/belt/I = Item
- if(istype(M.belt,/obj/item/storage/belt))
- qdel(M.belt)
- M.belt=null
- ok = M.equip_if_possible(I, WEAR_WAIST, 0)
- break
- else
- for(var/obj/item/storage/S in M.contents) // Try to place it in any item that can store stuff, on the mob.
- if (S.handle_item_insertion(Item, TRUE))
- ok = 1
- break
- if (ok == 0) // Finally, since everything else failed, place it on the ground
+ if (ok == FALSE) // Finally, since everything else failed, place it on the ground
Item.forceMove(get_turf(M.loc))
diff --git a/code/modules/defenses/sentry.dm b/code/modules/defenses/sentry.dm
index fc52c254c0b8..86464d97f5a3 100644
--- a/code/modules/defenses/sentry.dm
+++ b/code/modules/defenses/sentry.dm
@@ -1,6 +1,5 @@
#define SENTRY_FIREANGLE 135
#define SENTRY_RANGE 5
-#define SENTRY_MUZZLELUM 3
#define SENTRY_ENGAGED_TIMEOUT 60 SECONDS
#define SENTRY_LOW_AMMO_TIMEOUT 20 SECONDS
#define SENTRY_LOW_AMMO_ALERT_PERCENTAGE 0.25
@@ -336,9 +335,6 @@
if(isnull(angle))
return
- SetLuminosity(SENTRY_MUZZLELUM)
- addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, SetLuminosity), -SENTRY_MUZZLELUM), 10)
-
var/image_layer = layer + 0.1
var/offset = 13
@@ -726,4 +722,3 @@
#undef SENTRY_FIREANGLE
#undef SENTRY_RANGE
-#undef SENTRY_MUZZLELUM
diff --git a/code/modules/gear_presets/cmb.dm b/code/modules/gear_presets/cmb.dm
index 79df8d567770..55602ec956f3 100644
--- a/code/modules/gear_presets/cmb.dm
+++ b/code/modules/gear_presets/cmb.dm
@@ -1,6 +1,7 @@
/datum/equipment_preset/cmb
name = "Colonial Marshal"
- faction = FACTION_USCM
+ faction = FACTION_MARSHAL
+ faction_group = list(FACTION_MARSHAL, FACTION_MARINE)
rank = JOB_CMB
idtype = /obj/item/card/id/deputy
languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE)
@@ -410,7 +411,8 @@
paygrade = "ME2"
role_comm_title = "A-RFN"
skills = /datum/skills/pfc/crafty
- faction = FACTION_USCM
+ faction = FACTION_MARSHAL
+ faction_group = list(FACTION_MARSHAL, FACTION_MARINE)
/datum/equipment_preset/uscm/cmb/load_status(mob/living/carbon/human/new_human)
. = ..()
diff --git a/code/modules/gear_presets/fun.dm b/code/modules/gear_presets/fun.dm
index 3930f6fb9999..20a7f18077dd 100644
--- a/code/modules/gear_presets/fun.dm
+++ b/code/modules/gear_presets/fun.dm
@@ -141,7 +141,7 @@
launcher.cylinder.storage_slots = launcher.internal_slots //need to adjust the internal storage as well.
for(var/i = 1 to launcher.internal_slots)
new /obj/item/explosive/grenade/high_explosive/frag(launcher.cylinder)
- launcher.fire_delay = FIRE_DELAY_TIER_4 //More HEFA per second, per second. Strictly speaking this is probably a nerf.
+ launcher.set_fire_delay(FIRE_DELAY_TIER_4) //More HEFA per second, per second. Strictly speaking this is probably a nerf.
// Satchel
if(satchel_success)
diff --git a/code/modules/gear_presets/pmc.dm b/code/modules/gear_presets/pmc.dm
index 59f1b9e09cdf..5fa5dd1374e8 100644
--- a/code/modules/gear_presets/pmc.dm
+++ b/code/modules/gear_presets/pmc.dm
@@ -1837,10 +1837,10 @@ list("POUCHES (CHOOSE 2)", 0, null, null, null),
languages = ALL_SYNTH_LANGUAGES
skills = /datum/skills/synthetic
- idtype = /obj/item/card/id/data
+ idtype = /obj/item/card/id/pmc
assignment = JOB_PMC_SYNTH
rank = JOB_PMC_SYNTH
- role_comm_title = "Syn"
+ role_comm_title = "WY Syn"
headset_type = /obj/item/device/radio/headset/distress/pmc/command
@@ -1879,7 +1879,7 @@ list("POUCHES (CHOOSE 2)", 0, null, null, null),
new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/surg_vest/equipped, WEAR_ACCESSORY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc/light/synth, WEAR_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/tool/surgery/synthgraft, WEAR_IN_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/nailgun, WEAR_IN_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/nailgun, WEAR_IN_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc, WEAR_HEAD)
@@ -1895,8 +1895,7 @@ list("POUCHES (CHOOSE 2)", 0, null, null, null),
new_human.equip_to_slot_or_del(new /obj/item/roller/surgical, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/tool/extinguisher/mini, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/device/defibrillator/upgraded, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/nailgun, WEAR_IN_BACK)
- new /obj/item/clothing/suit/auto_cpr(new_human.back)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/crew_monitor, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/lifesaver/full/dutch, WEAR_WAIST)
new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/nailgun/compact, WEAR_J_STORE)
diff --git a/code/modules/gear_presets/survivors.dm b/code/modules/gear_presets/survivors.dm
index 44808d7a374f..8c6a118d24d4 100644
--- a/code/modules/gear_presets/survivors.dm
+++ b/code/modules/gear_presets/survivors.dm
@@ -144,6 +144,21 @@
..()
+/datum/equipment_preset/survivor/scientist/nv
+ name = "Survivor - New Varadero Researcher"
+ assignment = "New Varadero Researcher"
+
+/datum/equipment_preset/survivor/scientist/nv/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/purple(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science(new_human), WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/chem(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/purple(new_human), WEAR_FEET)
+
+ ..()
+
/datum/equipment_preset/survivor/scientist/solaris
name = "Survivor - Solaris Scientist"
assignment = "Solaris Scientist"
@@ -266,6 +281,18 @@
..()
+/datum/equipment_preset/survivor/doctor/nv
+ name = "Survivor - New Varadero Medical Technician"
+ assignment = "New Varadero Medical Technician"
+
+/datum/equipment_preset/survivor/doctor/nv/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/firstaid/adv(new_human.back), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie(new_human), WEAR_HEAD)
+
+ ..()
+
/datum/equipment_preset/survivor/doctor/solaris
name = "Survivor - Solaris Doctor"
assignment = "Solaris Doctor"
@@ -478,6 +505,21 @@
..()
+/datum/equipment_preset/survivor/security/nv
+ name = "Survivor - New Varadero Security Guard"
+ assignment = "United Americas Peacekeeper"
+ languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE)
+
+/datum/equipment_preset/survivor/security/nv/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
+
+ ..()
+
/datum/equipment_preset/survivor/security/shiva
name = "Survivor - Shivas Snowball Security Guard"
assignment = "United Americas Peacekeeper"
@@ -674,6 +716,18 @@
..()
+/datum/equipment_preset/survivor/chaplain/nv
+ name = "Survivor - New Varadero Priest"
+ assignment = "New Varadero Priest"
+
+/datum/equipment_preset/survivor/chaplain/nv/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chaplain(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/priest_robe(new_human), WEAR_JACKET)
+
+ ..()
+
/datum/equipment_preset/survivor/chaplain/solaris
name = "Survivor - Solaris Chaplain"
assignment = "Solaris Chaplain"
@@ -738,6 +792,19 @@
..()
+/datum/equipment_preset/survivor/engineer/nv
+ name = "Survivor - New Varadero Technician"
+ assignment = "New Varadero Engineer"
+
+/datum/equipment_preset/survivor/engineer/nv/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/dispatch(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange(new_human), WEAR_HEAD)
+
+ ..()
+
/datum/equipment_preset/survivor/engineer/shiva
name = "Survivor - Shivas Snowball Engineer"
assignment = "Shivas Snowball Engineer"
@@ -847,6 +914,7 @@
new_human.equip_to_slot_or_del(new /obj/item/tool/pickaxe(new_human.back), WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/lantern(new_human.back), WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange(new_human), WEAR_HEAD)
add_survivor_weapon_civilian(new_human)
..()
@@ -910,6 +978,18 @@
..()
+/datum/equipment_preset/survivor/trucker/nv
+ name = "Survivor - New Varadero Vehicle Operator"
+ assignment = "New Varadero Vehicle Operator"
+
+/datum/equipment_preset/survivor/trucker/nv/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/cargo(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/meson(new_human), WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
+
+ ..()
/datum/equipment_preset/survivor/trucker/kutjevo
name = "Survivor - Kutjevo Heavy Vehicle Operator"
assignment = "Kutjevo Heavy Vehicle Operator"
@@ -1102,6 +1182,20 @@
new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/white(new_human), WEAR_HEAD)
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET)
+ ..()
+
+/datum/equipment_preset/survivor/interstellar_commerce_commission_liason/nv
+ name = "Survivor - Interstellar Commerce Commission Liaison New Varadero"
+ assignment = "Interstellar Commerce Commission Corporate Liaison"
+
+/datum/equipment_preset/survivor/interstellar_commerce_commission_liason/nv/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/formal(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/white(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/black(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/device/flashlight, WEAR_J_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clipboard, WEAR_L_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses, WEAR_EYES)
+
..()
@@ -1130,6 +1224,32 @@
..()
+// ----- Bum Survivor
+
+/datum/equipment_preset/survivor/beachbum
+ name = "Survivor - Beach Bum"
+ assignment = "Beach Bum"
+ skills = /datum/skills/civilian/survivor/prisoner
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ access = list(ACCESS_CIVILIAN_PUBLIC)
+
+/datum/equipment_preset/survivor/beachbum/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/shorts/red(new_human), WEAR_BODY)
+ if(SSmapping.configs[GROUND_MAP].environment_traits[MAP_COLD])
+ add_ice_colony_survivor_equipment(new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/cigarette(new_human), WEAR_FACE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/botanic_leather(new_human), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/beer_pack(new_human.back), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/kitchen/knife/butcher(new_human.back), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/fancy/cigarettes/wypacket(new_human.back), WEAR_IN_BACK)
+ add_survivor_weapon_civilian(new_human)
+
+ ..()
+
+
// ----- Interstellar Human Rights Survivor
/datum/equipment_preset/survivor/interstellar_human_rights_observer
@@ -1195,7 +1315,7 @@
new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88_near_empty, WEAR_WAIST)
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full, WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/m41a, WEAR_J_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/m41a/corporate/no_lock, WEAR_J_STORE)
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/survival/full(new_human), WEAR_L_STORE)
@@ -1221,11 +1341,44 @@
new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc, WEAR_HEAD)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/veteran/pmc/knife, WEAR_FEET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf, WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK)
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/ert(new_human), WEAR_R_STORE)
..()
+/datum/equipment_preset/survivor/pmc/medic
+ name = "Survivor - PMC Medic"
+ assignment = JOB_PMC_MEDIC
+ rank = JOB_PMC_MEDIC
+ paygrade = "PMC-MS"
+ skills = /datum/skills/civilian/survivor/pmc/medic
+
+/datum/equipment_preset/survivor/pmc/medic/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/device/defibrillator(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/firstaid/adv(new_human), WEAR_IN_BACK)
+ if(new_human.disabilities & NEARSIGHTED)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health/prescription(new_human), WEAR_EYES)
+ else
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health(new_human), WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/device/healthanalyzer, WEAR_R_HAND)
+
+ ..()
+
+/datum/equipment_preset/survivor/pmc/engineer
+ name = "Survivor - PMC Engineer"
+ assignment = JOB_PMC_ENGINEER
+ rank = JOB_PMC_ENGINEER
+ paygrade = "PMC-TECH"
+ skills = /datum/skills/civilian/survivor/pmc/engineer
+
+/datum/equipment_preset/survivor/pmc/engineer/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/welding/superior, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/plasteel/med_small_stack(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full(new_human), WEAR_R_HAND)
+
+ ..()
/datum/equipment_preset/survivor/wy/manager
name = "Survivor - Corporate Supervisor"
diff --git a/code/modules/gear_presets/synths.dm b/code/modules/gear_presets/synths.dm
index 823cfb4d69d4..eaf6299b88a8 100644
--- a/code/modules/gear_presets/synths.dm
+++ b/code/modules/gear_presets/synths.dm
@@ -352,7 +352,7 @@
role_comm_title = "CMB Syn"
equipment_to_spawn = list(
WEAR_HEAD = /obj/item/clothing/head/CMB,
- WEAR_L_EAR = /obj/item/device/radio/headset/distress/CMB,
+ WEAR_L_EAR = /obj/item/device/radio/headset/distress/CMB/limited,
WEAR_EYES = /obj/item/clothing/glasses/sunglasses/sechud,
WEAR_BODY = /obj/item/clothing/under/CM_uniform,
WEAR_BACK = /obj/item/storage/backpack/satchel/sec,
@@ -372,6 +372,7 @@
/datum/equipment_preset/synth/survivor/security_synth
name = "Survivor - Synthetic - Corporate Security Synth"
idtype = /obj/item/card/id/silver/cl
+ role_comm_title = "WY Syn"
equipment_to_spawn = list(
WEAR_HEAD = /obj/item/clothing/head/soft/sec/corp,
WEAR_L_EAR = /obj/item/device/radio/headset/distress/WY,
@@ -392,9 +393,10 @@
/datum/equipment_preset/synth/survivor/protection_synth
name = "Survivor - Synthetic - Corporate Protection Synth"
idtype = /obj/item/card/id/pmc
+ role_comm_title = "WY Syn"
equipment_to_spawn = list(
WEAR_HEAD = /obj/item/clothing/head/helmet/marine/veteran/pmc,
- WEAR_L_EAR = /obj/item/device/radio/headset/distress/pmc,
+ WEAR_L_EAR = /obj/item/device/radio/headset/distress/pmc/hvh,
WEAR_EYES = /obj/item/clothing/glasses/sunglasses/sechud,
WEAR_BODY = /obj/item/clothing/under/marine/veteran/pmc,
WEAR_ACCESSORY = /obj/item/clothing/accessory/storage/droppouch,
@@ -414,6 +416,8 @@
/datum/equipment_preset/synth/survivor/corporate_synth
name = "Survivor - Synthetic - Corporate Clerical Synth"
+ idtype = /obj/item/card/id/data
+ role_comm_title = "WY Syn"
equipment_to_spawn = list(
WEAR_L_EAR = /obj/item/device/radio/headset/distress/WY,
WEAR_BODY = /obj/item/clothing/under/suit_jacket/trainee,
@@ -451,6 +455,58 @@
survivor_variant = ENGINEERING_SURVIVOR
+ faction = FACTION_SURVIVOR
+ faction_group = list(FACTION_SURVIVOR)
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_COMMAND)
+
+/datum/equipment_preset/synth/survivor/pmc
+ name = "Survivor - Synthetic - PMC Support Synth"
+
+ idtype = /obj/item/card/id/pmc
+ assignment = JOB_PMC_SYNTH
+ rank = JOB_PMC_SYNTH
+ role_comm_title = "WY Syn"
+
+/datum/equipment_preset/synth/survivor/pmc/load_race(mob/living/carbon/human/new_human)
+ new_human.set_species(SYNTH_GEN_THREE)
+
+/datum/equipment_preset/synth/survivor/pmc/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/pmc, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/surg_vest/equipped, WEAR_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc/light/synth, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/nailgun, WEAR_IN_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/nailgun, WEAR_IN_JACKET)
+
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/pmc/command/hvh, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/night/experimental_mesons, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/pmc, WEAR_FACE)
+
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/pmc, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/veteran/pmc/knife, WEAR_FEET)
+
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/smartpack/white, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/roller, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/roller/surgical, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/extinguisher/mini, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/device/defibrillator/upgraded, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/crew_monitor, WEAR_IN_BACK)
+
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/lifesaver/full/dutch, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/nailgun/compact, WEAR_J_STORE)
+
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/tactical, WEAR_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/screwdriver/tactical, WEAR_IN_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar/tactical, WEAR_IN_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/wirecutters/tactical, WEAR_IN_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/wrench, WEAR_IN_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/cable_coil, WEAR_IN_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/cable_coil, WEAR_IN_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/device/multitool, WEAR_IN_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/weldingtool/hugetank, WEAR_IN_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/construction/full_barbed_wire, WEAR_R_STORE)
+
//*****************************************************************************************************/
/datum/equipment_preset/synth/working_joe
diff --git a/code/modules/gear_presets/uscm_medical.dm b/code/modules/gear_presets/uscm_medical.dm
index ac1e082f6655..080911951b54 100644
--- a/code/modules/gear_presets/uscm_medical.dm
+++ b/code/modules/gear_presets/uscm_medical.dm
@@ -168,7 +168,7 @@
if (new_human.client && new_human.client.prefs && (new_human.client.prefs.backbag == 1))
back_item = /obj/item/storage/backpack/marine
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/almayer/doc(new_human), WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/almayer/research(new_human), WEAR_L_EAR)
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/researcher(new_human), WEAR_BODY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
diff --git a/code/modules/gear_presets/uscm_ship.dm b/code/modules/gear_presets/uscm_ship.dm
index 7aa9eabb3042..75d661da503f 100644
--- a/code/modules/gear_presets/uscm_ship.dm
+++ b/code/modules/gear_presets/uscm_ship.dm
@@ -476,6 +476,13 @@
role_comm_title = "CO"
minimum_age = 35
+ dress_over = list(
+ /obj/item/clothing/suit/storage/jacket/marine/dress/officer/white,
+ /obj/item/clothing/suit/storage/jacket/marine/dress/officer/black,
+ /obj/item/clothing/suit/storage/jacket/marine/dress/officer/suit,
+ /obj/item/clothing/suit/storage/jacket/marine/dress/officer/falcon,
+ )
+
/datum/equipment_preset/uscm_ship/commander/council/load_gear(mob/living/carbon/human/new_human)
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/bridge(new_human), WEAR_BODY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/marine/commander/council(new_human), WEAR_HEAD)
diff --git a/code/modules/gear_presets/yautja.dm b/code/modules/gear_presets/yautja.dm
index 51d2178bd905..21656e62eb7c 100644
--- a/code/modules/gear_presets/yautja.dm
+++ b/code/modules/gear_presets/yautja.dm
@@ -8,6 +8,7 @@
skills = /datum/skills/yautja/warrior
var/default_cape_type = "None"
+ var/clan_rank
/datum/equipment_preset/yautja/load_race(mob/living/carbon/human/new_human, client/mob_client)
new_human.set_species(SPECIES_YAUTJA)
@@ -53,7 +54,7 @@
cape_color = mob_client.prefs.predator_cape_color
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/chainshirt/hunter(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/yautja/hunter(new_human, translator_type, caster_material), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/yautja/hunter(new_human, translator_type, caster_material, clan_rank), WEAR_HANDS)
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/yautja(new_human), WEAR_L_EAR)
new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/lantern(new_human), WEAR_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/device/yautja_teleporter(new_human), WEAR_L_STORE)
@@ -89,6 +90,7 @@
/datum/equipment_preset/yautja/youngblood
name = "Yautja Young"
flags = EQUIPMENT_PRESET_START_OF_ROUND
+ clan_rank = CLAN_RANK_UNBLOODED_INT
/datum/equipment_preset/yautja/youngblood/load_name(mob/living/carbon/human/new_human, randomise)
. = ..()
@@ -100,12 +102,14 @@
name = "Yautja Blooded"
flags = EQUIPMENT_PRESET_START_OF_ROUND
default_cape_type = PRED_YAUTJA_QUARTER_CAPE
+ clan_rank = CLAN_RANK_BLOODED_INT
// ELITE
/datum/equipment_preset/yautja/elite
name = "Yautja Elite"
flags = EQUIPMENT_PRESET_START_OF_ROUND
default_cape_type = PRED_YAUTJA_HALF_CAPE
+ clan_rank = CLAN_RANK_ELITE_INT
/datum/equipment_preset/yautja/elite/load_name(mob/living/carbon/human/new_human, randomise)
. = ..()
@@ -117,6 +121,7 @@
name = "Yautja Elder"
flags = EQUIPMENT_PRESET_START_OF_ROUND
default_cape_type = PRED_YAUTJA_THIRD_CAPE
+ clan_rank = CLAN_RANK_ELDER_INT
/datum/equipment_preset/yautja/elder/load_name(mob/living/carbon/human/new_human, randomise)
. = ..()
@@ -132,6 +137,7 @@
name = "Yautja Leader"
flags = EQUIPMENT_PRESET_START_OF_ROUND
default_cape_type = PRED_YAUTJA_CAPE
+ clan_rank = CLAN_RANK_LEADER_INT
/datum/equipment_preset/yautja/leader/load_name(mob/living/carbon/human/new_human, randomise)
. = ..()
@@ -147,6 +153,7 @@
name = "Yautja Ancient"
flags = EQUIPMENT_PRESET_START_OF_ROUND
default_cape_type = PRED_YAUTJA_PONCHO
+ clan_rank = CLAN_RANK_ADMIN_INT
/datum/equipment_preset/yautja/ancient/load_name(mob/living/carbon/human/new_human, randomise)
. = ..()
diff --git a/code/modules/mapping/space_management/space_level.dm b/code/modules/mapping/space_management/space_level.dm
index 86958c5b41b4..861258aa20a2 100644
--- a/code/modules/mapping/space_management/space_level.dm
+++ b/code/modules/mapping/space_management/space_level.dm
@@ -4,11 +4,13 @@
var/list/traits
var/z_value = 1 //actual z placement
var/linkage = SELFLOOPING
- var/xi
- var/yi //imaginary placements on the grid
+ var/x_bounds
+ var/y_bounds
/datum/space_level/New(new_z, new_name, list/new_traits = list())
z_value = new_z
name = new_name
traits = new_traits
//set_linkage(new_traits[ZTRAIT_LINKAGE])
+ x_bounds = world.maxx
+ y_bounds = world.maxy
diff --git a/code/modules/mob/dead/observer/actions.dm b/code/modules/mob/dead/observer/actions.dm
index 49a3890088f6..ff897db4a3f6 100644
--- a/code/modules/mob/dead/observer/actions.dm
+++ b/code/modules/mob/dead/observer/actions.dm
@@ -81,6 +81,22 @@
if(SSticker.mode.check_xeno_late_join(owner))
SSticker.mode.attempt_to_join_as_xeno(owner)
+/datum/action/observer_action/join_lesser_drone
+ name = "Join as Lesser Drone"
+ action_icon_state = "join_lesser_drone"
+ listen_signal = COMSIG_KB_OBSERVER_JOIN_LESSER_DRONE
+
+/datum/action/observer_action/join_lesser_drone/action_activate()
+ if(!owner.client)
+ return
+
+ if(SSticker.current_state < GAME_STATE_PLAYING || !SSticker.mode)
+ owner.balloon_alert(owner, "game must start!")
+ return
+
+ if(SSticker.mode.check_xeno_late_join(owner))
+ SSticker.mode.attempt_to_join_as_lesser_drone(owner)
+
/datum/keybinding/observer
category = CATEGORY_OBSERVER
weight = WEIGHT_DEAD
@@ -108,3 +124,10 @@
name = "join_pred"
full_name = "Join the Hunt"
keybind_signal = COMSIG_KB_OBSERVER_JOIN_PREDATOR
+
+/datum/keybinding/observer/join_lesser_drone
+ hotkey_keys = list("Unbound")
+ classic_keys = list("Unbound")
+ name = "join_lesser_drone"
+ full_name = "Join as Lesser Drone"
+ keybind_signal = COMSIG_KB_OBSERVER_JOIN_LESSER_DRONE
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index 7e8dfe6cf3fd..9e8fa264af1d 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -49,13 +49,16 @@
var/updatedir = TRUE //Do we have to update our dir as the ghost moves around?
var/atom/movable/following = null
var/datum/orbit_menu/orbit_menu
- var/mob/observetarget = null //The target mob that the ghost is observing. Used as a reference in logout()
+ /// The target mob that the ghost is observing. Used as a reference in logout()
+ var/mob/observetarget = null
var/datum/health_scan/last_health_display
var/ghost_orbit = GHOST_ORBIT_CIRCLE
var/own_orbit_size = 0
- var/observer_actions = list(/datum/action/observer_action/join_xeno)
+ var/observer_actions = list(/datum/action/observer_action/join_xeno, /datum/action/observer_action/join_lesser_drone)
var/datum/action/minimap/observer/minimap
var/larva_queue_cached_message
+ ///Used to bypass time of death checks such as when being selected for larva.
+ var/bypass_time_of_death_checks = FALSE
alpha = 127
@@ -365,10 +368,13 @@ Works together with spawning an observer, noted above.
if(ghost.client.player_data)
ghost.client.player_data.load_timestat_data()
- // Larva queue: We use the larger of their existing queue time or the new timeofdeath except for facehuggers
- // We don't change facehugger timeofdeath because they are still on cooldown if they died as a hugger
- var/new_tod = isfacehugger(src) ? 1 : ghost.timeofdeath
- ghost.client.player_details.larva_queue_time = max(ghost.client.player_details.larva_queue_time, new_tod)
+ // Larva queue: We use the larger of their existing queue time or the new timeofdeath except for facehuggers or lesser drone
+ var/new_tod = (isfacehugger(src) || islesserdrone(src)) ? 1 : ghost.timeofdeath
+
+ // if they died as facehugger or lesser drone, bypass typical TOD checks
+ ghost.bypass_time_of_death_checks = (isfacehugger(src) || islesserdrone(src))
+
+ ghost.client?.player_details.larva_queue_time = max(ghost.client.player_details.larva_queue_time, new_tod)
ghost.set_huds_from_prefs()
@@ -391,7 +397,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
ghostize(TRUE)
else
var/list/options = list("Ghost", "Stay in body")
- if(check_rights(R_MOD))
+ if(check_other_rights(client, R_MOD, FALSE))
options = list("Aghost") + options
var/text_prompt = "Are you -sure- you want to ghost?\n(You are alive. If you ghost, you won't be able to return to your body. You can't change your mind so choose wisely!)"
var/is_nested = (buckled && istype(buckled, /obj/structure/bed/nest)) ? TRUE : FALSE
@@ -407,14 +413,18 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
AdjustSleeping(2) // Sleep so you will be properly recognized as ghosted
var/turf/location = get_turf(src)
if(location) //to avoid runtime when a mob ends up in nullspace
- msg_admin_niche("[key_name_admin(usr)] has ghosted. [ADMIN_JMP(location)]")
- log_game("[key_name_admin(usr)] has ghosted.")
+ msg_admin_niche("[key_name_admin(client)] has ghosted. [ADMIN_JMP(location)]")
+ log_game("[key_name_admin(client)] has ghosted.")
var/mob/dead/observer/ghost = ghostize((is_nested && nest && !QDELETED(nest))) //FALSE parameter is so we can never re-enter our body, "Charlie, you can never come baaaack~" :3
if(ghost && !is_admin_level(z))
ghost.timeofdeath = world.time
- // Larva queue: We use the larger of their existing queue time or the new timeofdeath except for facehuggers
- var/new_tod = isfacehugger(src) ? 1 : world.time
+ // Larva queue: We use the larger of their existing queue time or the new timeofdeath except for facehuggers or lesser drone
+ var/new_tod = (isfacehugger(src) || islesserdrone(src)) ? 1 : ghost.timeofdeath
+
+ // if they died as facehugger or lesser drone, bypass typical TOD checks
+ ghost.bypass_time_of_death_checks = (isfacehugger(src) || islesserdrone(src))
+
ghost.client?.player_details.larva_queue_time = max(ghost.client.player_details.larva_queue_time, new_tod)
if(is_nested && nest && !QDELETED(nest))
ghost.can_reenter_corpse = FALSE
@@ -773,6 +783,21 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(SSticker.mode.check_xeno_late_join(src))
SSticker.mode.attempt_to_join_as_facehugger(src)
+/mob/dead/verb/join_as_lesser_drone()
+ set category = "Ghost.Join"
+ set name = "Join as a Lesser Drone"
+ set desc = "Try joining as a Lesser Drone to support the hive."
+
+ if (!client)
+ return
+
+ if(SSticker.current_state < GAME_STATE_PLAYING || !SSticker.mode)
+ to_chat(src, SPAN_WARNING("The game hasn't started yet!"))
+ return
+
+ if(SSticker.mode.check_xeno_late_join(src))
+ SSticker.mode.attempt_to_join_as_lesser_drone(src)
+
/mob/dead/verb/join_as_zombie() //Adapted from join as hellhoud
set category = "Ghost.Join"
set name = "Join as Zombie"
diff --git a/code/modules/mob/dead/observer/orbit.dm b/code/modules/mob/dead/observer/orbit.dm
index 94d1203493da..a77138668d72 100644
--- a/code/modules/mob/dead/observer/orbit.dm
+++ b/code/modules/mob/dead/observer/orbit.dm
@@ -134,7 +134,7 @@
serialized["icon"] = icon ? icon : "private"
if(human.assigned_squad)
- serialized["background_color"] = human.assigned_squad.color ? squad_colors[human.assigned_squad.color] : human.assigned_squad.minimap_color
+ serialized["background_color"] = human.assigned_squad.equipment_color ? human.assigned_squad.equipment_color : human.assigned_squad.minimap_color
else
serialized["background_color"] = human.assigned_equipment_preset?.minimap_background
diff --git a/code/modules/mob/language/languages.dm b/code/modules/mob/language/languages.dm
index e5b693e02b80..2844b5841781 100644
--- a/code/modules/mob/language/languages.dm
+++ b/code/modules/mob/language/languages.dm
@@ -162,24 +162,31 @@
if (!message)
return
+ ///Font size
+ var/scale = "message"
+ if(isARES(speaker))
+ scale = "large"
+
var/message_start = "[name], [speaker.name] "
var/message_body = "broadcasts, \"[message]\" "
+ var/full_message = "[message_start] [message_body] "
+
+
GLOB.STUI.game.Add("\[[time_stamp()]]APOLLO: [key_name(speaker)] : [message] ")
GLOB.STUI.processing |= STUI_LOG_GAME_CHAT
log_say("[speaker.name != "Unknown" ? speaker.name : "([speaker.real_name])"] \[APOLLO\]: [message] (CKEY: [speaker.key]) (JOB: [speaker.job])")
log_ares_apollo(speaker.real_name, message)
for (var/mob/dead in GLOB.dead_mob_list)
if(!istype(dead,/mob/new_player) && !istype(dead,/mob/living/brain)) //No meta-evesdropping
- dead.show_message("[message_start] [message_body] ", SHOW_MESSAGE_VISIBLE)
+ var/dead_message = "[message_start](F ) [message_body] "
+ dead.show_message(dead_message, SHOW_MESSAGE_VISIBLE)
for (var/mob/living/listener in GLOB.alive_mob_list)
if (!listener.hear_apollo())
continue
- else if(isAI(listener))
- message_start = "[name], [speaker.name] "
- listener.show_message("[message_start] [message_body] ", SHOW_MESSAGE_VISIBLE)
+ listener.show_message(full_message, SHOW_MESSAGE_VISIBLE)
var/list/listening = hearers(1, src)
listening -= src
diff --git a/code/modules/mob/living/carbon/human/death.dm b/code/modules/mob/living/carbon/human/death.dm
index dbe00407d7ef..3896cd1f9ded 100644
--- a/code/modules/mob/living/carbon/human/death.dm
+++ b/code/modules/mob/living/carbon/human/death.dm
@@ -48,6 +48,10 @@
if(HAS_TRAIT(src, TRAIT_HARDCORE) || MODE_HAS_TOGGLEABLE_FLAG(MODE_HARDCORE_PERMA))
if(!(species.flags & IS_SYNTHETIC)) // Synths wont perma
status_flags |= PERMANENTLY_DEAD
+ if(HAS_TRAIT(src, TRAIT_INTENT_EYES)) //their eyes need to be 'offline'
+ r_eyes = 0
+ g_eyes = 0
+ b_eyes = 0
disable_special_flags()
disable_lights()
disable_special_items()
@@ -59,6 +63,7 @@
//Handle species-specific deaths.
if(species)
species.handle_death(src, gibbed)
+ update_body() //if species handle_death or other procs change body in some way after death, this is what will update the body.
SEND_GLOBAL_SIGNAL(COMSIG_GLOB_MARINE_DEATH, src, gibbed)
diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm
index 181f1c8a2814..8a1b7203c1ca 100644
--- a/code/modules/mob/living/carbon/human/human_attackhand.dm
+++ b/code/modules/mob/living/carbon/human/human_attackhand.dm
@@ -1,72 +1,72 @@
/mob/living/carbon/human/var/cpr_cooldown
/mob/living/carbon/human/var/cpr_attempt_timer
-/mob/living/carbon/human/attack_hand(mob/living/carbon/human/M)
+/mob/living/carbon/human/attack_hand(mob/living/carbon/human/attacking_mob)
if(..())
return TRUE
- if((M != src) && check_shields(0, M.name))
- visible_message(SPAN_DANGER("[M] attempted to touch [src]! "), null, null, 5)
+ if((attacking_mob != src) && check_shields(0, attacking_mob.name))
+ visible_message(SPAN_DANGER("[attacking_mob] attempted to touch [src]! "), null, null, 5)
return 0
- switch(M.a_intent)
+ switch(attacking_mob.a_intent)
if(INTENT_HELP)
- if(on_fire && M != src)
+ if(on_fire && attacking_mob != src)
adjust_fire_stacks(-10, min_stacks = 0)
playsound(src.loc, 'sound/weapons/thudswoosh.ogg', 25, 1, 7)
- M.visible_message(SPAN_DANGER("[M] tries to put out the fire on [src]!"), \
+ attacking_mob.visible_message(SPAN_DANGER("[attacking_mob] tries to put out the fire on [src]!"), \
SPAN_WARNING("You try to put out the fire on [src]!"), null, 5)
if(fire_stacks <= 0)
- M.visible_message(SPAN_DANGER("[M] has successfully extinguished the fire on [src]!"), \
+ attacking_mob.visible_message(SPAN_DANGER("[attacking_mob] has successfully extinguished the fire on [src]!"), \
SPAN_NOTICE("You extinguished the fire on [src]."), null, 5)
return 1
// If unconcious with oxygen damage, do CPR. If dead, we do CPR
if(!(stat == UNCONSCIOUS && getOxyLoss() > 0) && !(stat == DEAD))
- help_shake_act(M)
+ help_shake_act(attacking_mob)
return 1
- if(M.head && (M.head.flags_inventory & COVERMOUTH) || M.wear_mask && (M.wear_mask.flags_inventory & COVERMOUTH) && !(M.wear_mask.flags_inventory & ALLOWCPR))
- to_chat(M, SPAN_NOTICE("Remove your mask! "))
+ if(attacking_mob.head && (attacking_mob.head.flags_inventory & COVERMOUTH) || attacking_mob.wear_mask && (attacking_mob.wear_mask.flags_inventory & COVERMOUTH) && !(attacking_mob.wear_mask.flags_inventory & ALLOWCPR))
+ to_chat(attacking_mob, SPAN_NOTICE("Remove your mask! "))
return 0
if(head && (head.flags_inventory & COVERMOUTH) || wear_mask && (wear_mask.flags_inventory & COVERMOUTH) && !(wear_mask.flags_inventory & ALLOWCPR))
- to_chat(M, SPAN_NOTICE("Remove [src.gender==MALE?"his":"her"] mask! "))
+ to_chat(attacking_mob, SPAN_NOTICE("Remove [src.gender==MALE?"his":"her"] mask! "))
return 0
if(cpr_attempt_timer >= world.time)
- to_chat(M, SPAN_NOTICE("CPR is already being performed on [src]! "))
+ to_chat(attacking_mob, SPAN_NOTICE("CPR is already being performed on [src]! "))
return 0
//CPR
- if(M.action_busy)
+ if(attacking_mob.action_busy)
return 1
- M.visible_message(SPAN_NOTICE("[M] starts performing CPR on [src] ."),
+ attacking_mob.visible_message(SPAN_NOTICE("[attacking_mob] starts performing CPR on [src] ."),
SPAN_HELPFUL("You start performing CPR on [src] ."))
- cpr_attempt_timer = world.time + HUMAN_STRIP_DELAY * M.get_skill_duration_multiplier(SKILL_MEDICAL)
- if(do_after(M, HUMAN_STRIP_DELAY * M.get_skill_duration_multiplier(SKILL_MEDICAL), INTERRUPT_ALL, BUSY_ICON_GENERIC, src, INTERRUPT_MOVED, BUSY_ICON_MEDICAL))
+ cpr_attempt_timer = world.time + HUMAN_STRIP_DELAY * attacking_mob.get_skill_duration_multiplier(SKILL_MEDICAL)
+ if(do_after(attacking_mob, HUMAN_STRIP_DELAY * attacking_mob.get_skill_duration_multiplier(SKILL_MEDICAL), INTERRUPT_ALL, BUSY_ICON_GENERIC, src, INTERRUPT_MOVED, BUSY_ICON_MEDICAL))
if(stat != DEAD)
var/suff = min(getOxyLoss(), 10) //Pre-merge level, less healing, more prevention of dieing.
apply_damage(-suff, OXY)
updatehealth()
- src.affected_message(M,
+ src.affected_message(attacking_mob,
SPAN_HELPFUL("You feel a breath of fresh air enter your lungs. It feels good."),
SPAN_HELPFUL("You perform CPR on [src] . Repeat at least every 7 seconds ."),
- SPAN_NOTICE("[M] performs CPR on [src] ."))
+ SPAN_NOTICE("[attacking_mob] performs CPR on [src] ."))
if(is_revivable() && stat == DEAD)
if(cpr_cooldown < world.time)
revive_grace_period += 7 SECONDS
- M.visible_message(SPAN_NOTICE("[M] performs CPR on [src] ."),
+ attacking_mob.visible_message(SPAN_NOTICE("[attacking_mob] performs CPR on [src] ."),
SPAN_HELPFUL("You perform CPR on [src] ."))
else
- M.visible_message(SPAN_NOTICE("[M] fails to perform CPR on [src] ."),
+ attacking_mob.visible_message(SPAN_NOTICE("[attacking_mob] fails to perform CPR on [src] ."),
SPAN_HELPFUL("You fail to perform CPR on [src] . Incorrect rhythm. Do it slower ."))
cpr_cooldown = world.time + 7 SECONDS
cpr_attempt_timer = 0
return 1
if(INTENT_GRAB)
- if(M == src)
+ if(attacking_mob == src)
check_for_injuries()
return 1
@@ -74,116 +74,112 @@
return 0
if(w_uniform)
- w_uniform.add_fingerprint(M)
-
- M.start_pulling(src)
+ w_uniform.add_fingerprint(attacking_mob)
+ attacking_mob.start_pulling(src)
return 1
if(INTENT_HARM)
// See if they can attack, and which attacks to use.
- var/datum/unarmed_attack/attack = M.species.unarmed
- if(!attack.is_usable(M)) attack = M.species.secondary_unarmed
- if(!attack.is_usable(M)) return
+ var/datum/unarmed_attack/attack = attacking_mob.species.unarmed
+ if(!attack.is_usable(attacking_mob))
+ attack = attacking_mob.species.secondary_unarmed
+ return
last_damage_data = create_cause_data("fisticuffs", src)
- M.attack_log += text("\[[time_stamp()]\] [pick(attack.attack_verb)]ed [key_name(src)] ")
- attack_log += text("\[[time_stamp()]\] Has been [pick(attack.attack_verb)]ed by [key_name(M)] ")
- msg_admin_attack("[key_name(M)] [pick(attack.attack_verb)]ed [key_name(src)] in [get_area(src)] ([src.loc.x],[src.loc.y],[src.loc.z]).", src.loc.x, src.loc.y, src.loc.z)
+ attacking_mob.attack_log += text("\[[time_stamp()]\] [pick(attack.attack_verb)]ed [key_name(src)] ")
+ attack_log += text("\[[time_stamp()]\] Has been [pick(attack.attack_verb)]ed by [key_name(attacking_mob)] ")
+ msg_admin_attack("[key_name(attacking_mob)] [pick(attack.attack_verb)]ed [key_name(src)] in [get_area(src)] ([src.loc.x],[src.loc.y],[src.loc.z]).", src.loc.x, src.loc.y, src.loc.z)
- M.animation_attack_on(src)
- M.flick_attack_overlay(src, "punch")
+ attacking_mob.animation_attack_on(src)
+ attacking_mob.flick_attack_overlay(src, "punch")
var/extra_cqc_dmg = 0 //soft maximum of 5, this damage is added onto the final value depending on how much cqc skill you have
- if(M.skills)
- extra_cqc_dmg = M.skills?.get_skill_level(SKILL_CQC)
+ if(attacking_mob.skills)
+ extra_cqc_dmg = attacking_mob.skills?.get_skill_level(SKILL_CQC)
var/raw_damage = 0 //final value, gets absorbed by the armor and then deals the leftover to the mob
- var/obj/limb/affecting = get_limb(rand_zone(M.zone_selected, 70))
+ var/obj/limb/affecting = get_limb(rand_zone(attacking_mob.zone_selected, 70))
var/armor = getarmor(affecting, ARMOR_MELEE)
playsound(loc, attack.attack_sound, 25, 1)
- visible_message(SPAN_DANGER("[M] [pick(attack.attack_verb)]ed [src]!"), null, null, 5)
+ visible_message(SPAN_DANGER("[attacking_mob] [pick(attack.attack_verb)]ed [src]!"), null, null, 5)
raw_damage = attack.damage + extra_cqc_dmg
var/final_damage = armor_damage_reduction(GLOB.marine_melee, raw_damage, armor, FALSE) // no penetration from punches
apply_damage(final_damage, BRUTE, affecting, sharp=attack.sharp, edge = attack.edge)
if(INTENT_DISARM)
- if(M == src)
+ if(attacking_mob == src)
check_for_injuries()
return 1
- M.attack_log += text("\[[time_stamp()]\] Disarmed [key_name(src)] ")
- src.attack_log += text("\[[time_stamp()]\] Has been disarmed by [key_name(M)] ")
+ attacking_mob.attack_log += text("\[[time_stamp()]\] Disarmed [key_name(src)] ")
+ src.attack_log += text("\[[time_stamp()]\] Has been disarmed by [key_name(attacking_mob)] ")
- M.animation_attack_on(src)
- M.flick_attack_overlay(src, "disarm")
+ attacking_mob.animation_attack_on(src)
+ attacking_mob.flick_attack_overlay(src, "disarm")
- msg_admin_attack("[key_name(M)] disarmed [key_name(src)] in [get_area(src)] ([src.loc.x],[src.loc.y],[src.loc.z]).", src.loc.x, src.loc.y, src.loc.z)
+ msg_admin_attack("[key_name(attacking_mob)] disarmed [key_name(src)] in [get_area(src)] ([src.loc.x],[src.loc.y],[src.loc.z]).", src.loc.x, src.loc.y, src.loc.z)
if(w_uniform)
- w_uniform.add_fingerprint(M)
+ w_uniform.add_fingerprint(attacking_mob)
//Accidental gun discharge
- if(!skillcheck(M, SKILL_CQC, SKILL_CQC_SKILLED))
+ if(!skillcheck(attacking_mob, SKILL_CQC, SKILL_CQC_SKILLED))
if (isgun(r_hand) || isgun(l_hand))
- var/obj/item/weapon/gun/W = null
+ var/obj/item/weapon/gun/held_weapon = null
var/chance = 0
if (isgun(l_hand))
- W = l_hand
+ held_weapon = l_hand
chance = hand ? 40 : 20
if (isgun(r_hand))
- W = r_hand
+ held_weapon = r_hand
chance = !hand ? 40 : 20
if (prob(chance))
- visible_message(SPAN_DANGER("[M] accidentally makes [src]'s [W.name] go off during the struggle!"), SPAN_DANGER("You accidentally make [src]'s [W.name] go off during the struggle!"), null, 5)
+ visible_message(SPAN_DANGER("[attacking_mob] accidentally makes [src]'s [held_weapon.name] go off during the struggle!"), SPAN_DANGER("You accidentally make [src]'s [held_weapon.name] go off during the struggle!"), null, 5)
var/list/turfs = list()
for(var/turf/T in view())
turfs += T
var/turf/target = pick(turfs)
count_niche_stat(STATISTICS_NICHE_DISCHARGE)
- attack_log += "\[[time_stamp()]\] [key_name(src)] accidentally fired [W.name] in [get_area(src)] triggered by [key_name(M)] ."
- M.attack_log += "\[[time_stamp()]\] [key_name(src)] accidentally fired [W.name] in [get_area(src)] triggered by [key_name(M)] ."
- msg_admin_attack("[key_name(src)] accidentally fired [W.name] in [get_area(M)] ([M.loc.x],[M.loc.y],[M.loc.z]) triggered by [key_name(M)] .", M.loc.x, M.loc.y, M.loc.z)
-
- return W.afterattack(target,src)
+ attack_log += "\[[time_stamp()]\] [key_name(src)] accidentally fired [held_weapon.name] in [get_area(src)] triggered by [key_name(attacking_mob)] ."
+ attacking_mob.attack_log += "\[[time_stamp()]\] [key_name(src)] accidentally fired [held_weapon.name] in [get_area(src)] triggered by [key_name(attacking_mob)] ."
+ msg_admin_attack("[key_name(src)] accidentally fired [held_weapon.name] in [get_area(attacking_mob)] ([attacking_mob.loc.x],[attacking_mob.loc.y],[attacking_mob.loc.z]) triggered by [key_name(attacking_mob)] .", attacking_mob.loc.x, attacking_mob.loc.y, attacking_mob.loc.z)
- var/randn = rand(1, 100)
- var/skill_level = M.skills.get_skill_level(SKILL_CQC)
- if(M.skills)
- randn -= 5 * skill_level //attacker's martial arts training
+ return held_weapon.afterattack(target,src)
- if(skills)
- randn += 5 * skill_level //defender's martial arts training
+ var/disarm_chance = rand(1, 100)
+ var/attacker_skill_level = attacking_mob.skills ? skills.get_skill_level(SKILL_CQC) : SKILL_CQC_MAX // No skills, so assume max
+ var/defender_skill_level = skills ? skills.get_skill_level(SKILL_CQC) : SKILL_CQC_MAX // No skills, so assume max
+ disarm_chance -= 5 * attacker_skill_level
+ disarm_chance += 5 * defender_skill_level
- if (randn <= 25)
- apply_effect(2 + skill_level, WEAKEN)
+ if(disarm_chance <= 25)
+ apply_effect(2 + max((attacker_skill_level - defender_skill_level), 0), WEAKEN)
playsound(loc, 'sound/weapons/thudswoosh.ogg', 25, 1, 7)
- var/shovetext = skill_level > 1 ? "tackled" : pick("pushed", "shoved")
- visible_message(SPAN_DANGER("[M] has [shovetext] [src]! "), null, null, 5)
+ var/shove_text = attacker_skill_level > 1 ? "tackled" : pick("pushed", "shoved")
+ visible_message(SPAN_DANGER("[attacking_mob] has [shove_text] [src]! "), null, null, 5)
return
- if(randn <= 60)
+ if(disarm_chance <= 60)
//BubbleWrap: Disarming breaks a pull
if(pulling)
- visible_message(SPAN_DANGER("[M] has broken [src]'s grip on [pulling]! "), null, null, 5)
+ visible_message(SPAN_DANGER("[attacking_mob] has broken [src]'s grip on [pulling]! "), null, null, 5)
stop_pulling()
else
drop_held_item()
- visible_message(SPAN_DANGER("[M] has disarmed [src]! "), null, null, 5)
+ visible_message(SPAN_DANGER("[attacking_mob] has disarmed [src]! "), null, null, 5)
playsound(loc, 'sound/weapons/thudswoosh.ogg', 25, 1, 7)
return
-
playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, 7)
- visible_message(SPAN_DANGER("[M] attempted to disarm [src]! "), null, null, 5)
- return
+ visible_message(SPAN_DANGER("[attacking_mob] attempted to disarm [src]! "), null, null, 5)
/mob/living/carbon/human/proc/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, inrange, params)
return
diff --git a/code/modules/mob/living/carbon/human/species/emote-yautja.dm b/code/modules/mob/living/carbon/human/species/emote-yautja.dm
deleted file mode 100644
index 8c959329c953..000000000000
--- a/code/modules/mob/living/carbon/human/species/emote-yautja.dm
+++ /dev/null
@@ -1,145 +0,0 @@
-/datum/emote/living/carbon/human/yautja
- species_type_allowed_typecache = list(/datum/species/yautja)
- keybind_category = CATEGORY_YAUTJA_EMOTE
-
-/datum/emote/living/carbon/human/yautja/anytime
- key = "anytime"
- sound = 'sound/voice/pred_anytime.ogg'
- emote_type = EMOTE_AUDIBLE
-
-/datum/emote/living/carbon/human/yautja/click
- key = "click"
- emote_type = EMOTE_AUDIBLE
-
-/datum/emote/living/carbon/human/yautja/click/get_sound(mob/living/user)
- if(rand(0,100) < 50)
- return 'sound/voice/pred_click1.ogg'
- else
- return 'sound/voice/pred_click2.ogg'
-
-/datum/emote/living/carbon/human/yautja/helpme
- key = "helpme"
- sound = 'sound/voice/pred_helpme.ogg'
- volume = 25
- emote_type = EMOTE_AUDIBLE
-
-/datum/emote/living/carbon/human/yautja/malescream
- key = "malescream"
- emote_type = EMOTE_AUDIBLE
- sound = "male_scream"
-
-/datum/emote/living/carbon/human/yautja/femalescream
- key = "femalescream"
- emote_type = EMOTE_AUDIBLE
- sound = "female_scream"
-
-/datum/emote/living/carbon/human/yautja/iseeyou
- key = "iseeyou"
- sound = 'sound/hallucinations/i_see_you2.ogg'
- emote_type = EMOTE_AUDIBLE
-
-/datum/emote/living/carbon/human/yautja/itsatrap
- key = "itsatrap"
- sound = 'sound/voice/pred_itsatrap.ogg'
- volume = 25
- emote_type = EMOTE_AUDIBLE
-
-/datum/emote/living/carbon/human/yautja/laugh1
- key = "laugh1"
- sound = 'sound/voice/pred_laugh1.ogg'
- volume = 25
- emote_type = EMOTE_AUDIBLE
-
-/datum/emote/living/carbon/human/yautja/laugh2
- key = "laugh2"
- sound = 'sound/voice/pred_laugh2.ogg'
- volume = 25
- emote_type = EMOTE_AUDIBLE
-
-/datum/emote/living/carbon/human/yautja/laugh3
- key = "laugh3"
- sound = 'sound/voice/pred_laugh3.ogg'
- volume = 25
- emote_type = EMOTE_AUDIBLE
-
-/datum/emote/living/carbon/human/yautja/overhere
- key = "overhere"
- sound = 'sound/voice/pred_overhere.ogg'
- volume = 25
- emote_type = EMOTE_AUDIBLE
-
-/datum/emote/living/carbon/human/yautja/roar
- key = "roar"
- message = "roars!"
- emote_type = EMOTE_AUDIBLE|EMOTE_VISIBLE
-
-/datum/emote/living/carbon/human/yautja/roar/get_sound(mob/living/user)
- return pick('sound/voice/pred_roar1.ogg', 'sound/voice/pred_roar2.ogg')
-
-/datum/emote/living/carbon/human/yautja/roar2
- key = "roar2"
- sound = 'sound/voice/pred_roar3.ogg'
- message = "roars!"
- emote_type = EMOTE_AUDIBLE|EMOTE_VISIBLE
-
-/datum/emote/living/carbon/human/yautja/loudroar
- key = "loudroar"
- message = "roars loudly!"
- volume = 60
- cooldown = 120 SECONDS
- emote_type = EMOTE_AUDIBLE|EMOTE_VISIBLE
-
-/datum/emote/living/carbon/human/yautja/loudroar/get_sound(mob/living/user)
- return pick('sound/voice/pred_roar4.ogg', 'sound/voice/pred_roar5.ogg')
-
-/datum/emote/living/carbon/human/yautja/loudroar/run_emote(mob/user, params, type_override, intentional)
- . = ..()
- if(!.)
- return
-
- for(var/mob/current_mob as anything in get_mobs_in_z_level_range(get_turf(user), 18) - user)
- var/relative_dir = get_dir(current_mob, user)
- var/final_dir = dir2text(relative_dir)
- to_chat(current_mob, SPAN_HIGHDANGER("You hear a loud roar coming from [final_dir ? "the [final_dir]" : "nearby"]!"))
-
-/datum/emote/living/carbon/human/yautja/turnaround
- key = "turnaround"
- sound = 'sound/voice/pred_turnaround.ogg'
- volume = 25
- emote_type = EMOTE_AUDIBLE
-
-/datum/emote/living/carbon/human/yautja/click2
- key = "click2"
- emote_type = EMOTE_AUDIBLE
-
-/datum/emote/living/carbon/human/yautja/click2/get_sound(mob/living/user)
- return pick('sound/voice/pred_click3.ogg', 'sound/voice/pred_click4.ogg')
-
-/datum/emote/living/carbon/human/yautja/aliengrowl
- key = "aliengrowl"
- emote_type = EMOTE_AUDIBLE
-
-/datum/emote/living/carbon/human/yautja/aliengrowl/get_sound(mob/living/user)
- return pick('sound/voice/alien_growl1.ogg', 'sound/voice/alien_growl2.ogg')
-
-/datum/emote/living/carbon/human/yautja/alienhelp
- key = "alienhelp"
- emote_type = EMOTE_AUDIBLE
-
-/datum/emote/living/carbon/human/yautja/alienhelp/get_sound(mob/living/user)
- return pick('sound/voice/alien_help1.ogg', 'sound/voice/alien_help2.ogg')
-
-/datum/emote/living/carbon/human/yautja/comeonout
- key = "comeonout"
- sound = 'sound/voice/pred_come_on_out.ogg'
- emote_type = EMOTE_AUDIBLE
-
-/datum/emote/living/carbon/human/yautja/overthere
- key = "overthere"
- sound = 'sound/voice/pred_over_there.ogg'
- emote_type = EMOTE_AUDIBLE
-
-/datum/emote/living/carbon/human/yautja/uglyfreak
- key = "uglyfreak"
- sound = 'sound/voice/pred_ugly_freak.ogg'
- emote_type = EMOTE_AUDIBLE
diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm
index a6d0355bfbe5..b6eeb68e95d3 100644
--- a/code/modules/mob/living/carbon/human/species/species.dm
+++ b/code/modules/mob/living/carbon/human/species/species.dm
@@ -123,6 +123,10 @@
/datum/species/proc/larva_impregnated(obj/item/alien_embryo/embryo)
return
+/// Override to add an emote panel to a species
+/datum/species/proc/open_emote_panel()
+ return
+
/datum/species/proc/handle_npc(mob/living/carbon/human/H)
set waitfor = FALSE
return
diff --git a/code/modules/mob/living/carbon/human/species/working_joe/_emote.dm b/code/modules/mob/living/carbon/human/species/working_joe/_emote.dm
index 63cc79a57dae..e66fec576f64 100644
--- a/code/modules/mob/living/carbon/human/species/working_joe/_emote.dm
+++ b/code/modules/mob/living/carbon/human/species/working_joe/_emote.dm
@@ -2,7 +2,7 @@
species_type_allowed_typecache = list(/datum/species/synthetic/colonial/working_joe)
keybind_category = CATEGORY_SYNTH_EMOTE
volume = 75
- /// A general category for the emote, for use in the WJ emote panel. See [code/__DEFINES/wj_emotes.dm] for categories.
+ /// A general category for the emote, for use in the WJ emote panel. See [code/__DEFINES/emote_panels.dm] for categories.
var/category = ""
/// Override text for the emote to be displayed in the WJ emote panel
var/override_say = ""
diff --git a/code/modules/mob/living/carbon/human/species/working_joe/_species.dm b/code/modules/mob/living/carbon/human/species/working_joe/_species.dm
index 874684480d15..139b339fbfd7 100644
--- a/code/modules/mob/living/carbon/human/species/working_joe/_species.dm
+++ b/code/modules/mob/living/carbon/human/species/working_joe/_species.dm
@@ -1,6 +1,7 @@
/datum/species/synthetic/colonial/working_joe
name = SYNTH_WORKING_JOE
name_plural = "Working Joes"
+ death_message = "violently gargles fluid and seizes up, the glow in their eyes dimming..."
uses_ethnicity = FALSE
burn_mod = 0.65 // made for hazardous environments, withstanding temperatures up to 1210 degrees
mob_inherent_traits = list(TRAIT_SUPER_STRONG, TRAIT_INTENT_EYES, TRAIT_EMOTE_CD_EXEMPT, TRAIT_CANNOT_EAT)
@@ -14,9 +15,14 @@
. = ..()
give_action(joe, /datum/action/joe_emote_panel)
+// Special death noise for Working Joe
+/datum/species/synthetic/colonial/working_joe/handle_death(mob/living/carbon/human/dying_joe, gibbed)
+ if(!gibbed) //A gibbed Joe won't have a death rattle
+ playsound(dying_joe.loc, pick_weight(list('sound/voice/joe/death_normal.ogg' = 75, 'sound/voice/joe/death_silence.ogg' = 10, 'sound/voice/joe/death_tomorrow.ogg' = 10,'sound/voice/joe/death_dream.ogg' = 5)), 25, FALSE)
+ return ..()
/// Open the WJ's emote panel, which allows them to use voicelines
-/datum/species/synthetic/colonial/working_joe/proc/open_emote_panel()
+/datum/species/synthetic/colonial/working_joe/open_emote_panel()
var/datum/joe_emote_panel/ui = new(usr)
ui.ui_interact(usr)
diff --git a/code/modules/mob/living/carbon/human/species/yautja/_emote.dm b/code/modules/mob/living/carbon/human/species/yautja/_emote.dm
new file mode 100644
index 000000000000..0202eece1620
--- /dev/null
+++ b/code/modules/mob/living/carbon/human/species/yautja/_emote.dm
@@ -0,0 +1,10 @@
+/datum/emote/living/carbon/human/yautja
+ species_type_allowed_typecache = list(/datum/species/yautja)
+ keybind_category = CATEGORY_YAUTJA_EMOTE
+ emote_type = EMOTE_AUDIBLE
+ /// A general category for the emote, for use in the Yautja emote panel. See [code/__DEFINES/emote_panels.dm] for categories.
+ var/category = ""
+ /// Override text for the emote to be displayed in the Yautja emote panel
+ var/override_say = ""
+ /// Override for being in panel or not
+ var/no_panel = FALSE
diff --git a/code/modules/mob/living/carbon/human/species/yautja.dm b/code/modules/mob/living/carbon/human/species/yautja/_species.dm
similarity index 68%
rename from code/modules/mob/living/carbon/human/species/yautja.dm
rename to code/modules/mob/living/carbon/human/species/yautja/_species.dm
index a4c87b5da4e1..8e8849f5ad4c 100644
--- a/code/modules/mob/living/carbon/human/species/yautja.dm
+++ b/code/modules/mob/living/carbon/human/species/yautja/_species.dm
@@ -180,16 +180,16 @@
limb.max_damage = 35
limb.time_to_knit = -1
-/datum/species/yautja/handle_post_spawn(mob/living/carbon/human/H)
- GLOB.alive_human_list -= H
- H.universal_understand = 1
+/datum/species/yautja/handle_post_spawn(mob/living/carbon/human/hunter)
+ GLOB.alive_human_list -= hunter
+ hunter.universal_understand = 1
- H.blood_type = "Y*"
- H.h_style = "Standard"
+ hunter.blood_type = "Y*"
+ hunter.h_style = "Standard"
#ifndef UNIT_TESTS // Since this is a hard ref, we shouldn't confuse create_and_destroy
- GLOB.yautja_mob_list += H
+ GLOB.yautja_mob_list += hunter
#endif
- for(var/obj/limb/limb in H.limbs)
+ for(var/obj/limb/limb in hunter.limbs)
switch(limb.name)
if("groin","chest")
limb.min_broken_damage = 145
@@ -208,7 +208,8 @@
limb.max_damage = 150
limb.time_to_knit = 600 // 1 minute to self heal bone break, time is in tenths of a second
- H.set_languages(list(LANGUAGE_YAUTJA))
+ hunter.set_languages(list(LANGUAGE_YAUTJA))
+ give_action(hunter, /datum/action/yautja_emote_panel)
return ..()
/datum/species/yautja/get_hairstyle(style)
@@ -220,3 +221,105 @@
/datum/species/yautja/handle_paygrades()
return ""
+
+/// Open the Yautja emote panel, which allows them to use their emotes easier.
+/datum/species/yautja/open_emote_panel()
+ var/datum/yautja_emote_panel/ui = new(usr)
+ ui.ui_interact(usr)
+
+/datum/action/yautja_emote_panel
+ name = "Open Emote Panel"
+ action_icon_state = "looc_toggle"
+
+/datum/action/yautja_emote_panel/can_use_action()
+ . = ..()
+ if(!.)
+ return FALSE
+
+ if(!isyautja(owner))
+ return FALSE
+
+ return TRUE
+
+/datum/action/yautja_emote_panel/action_activate()
+ if(!can_use_action())
+ return
+
+ var/mob/living/carbon/human/human_owner = owner
+ var/datum/species/yautja/yautja_species = human_owner.species
+ yautja_species.open_emote_panel()
+
+/datum/yautja_emote_panel
+ /// Static dict ("category" : (emotes)) of every yautja emote typepath
+ var/static/list/yautja_emotes
+ /// Static list of categories
+ var/static/list/yautja_categories = list()
+ /// Panel allows you to spam, so a manual CD is added here
+ COOLDOWN_DECLARE(panel_emote_cooldown)
+
+/datum/yautja_emote_panel/New()
+ if(!length(yautja_emotes))
+ var/list/emotes_to_add = list()
+ for(var/datum/emote/living/carbon/human/yautja/emote as anything in subtypesof(/datum/emote/living/carbon/human/yautja))
+ if(!initial(emote.key) || initial(emote.no_panel))
+ continue
+
+ if(!(initial(emote.category) in yautja_categories))
+ yautja_categories += initial(emote.category)
+ emotes_to_add += emote
+ yautja_emotes = emotes_to_add
+
+/datum/yautja_emote_panel/proc/ui_interact(mob/user, datum/tgui/ui)
+ ui = SStgui.try_update_ui(user, src, ui)
+ if(!ui)
+ ui = new(user, src, "YautjaEmotes")
+ ui.open()
+
+/datum/yautja_emote_panel/ui_data(mob/user)
+ var/list/data = list()
+
+ data["on_cooldown"] = !COOLDOWN_FINISHED(src, panel_emote_cooldown)
+
+ return data
+
+/datum/yautja_emote_panel/ui_state(mob/user)
+ return GLOB.conscious_state
+
+/datum/yautja_emote_panel/ui_static_data(mob/user)
+ var/list/data = list()
+
+ data["categories"] = yautja_categories
+ data["emotes"] = list()
+
+ for(var/datum/emote/living/carbon/human/yautja/emote as anything in yautja_emotes)
+ data["emotes"] += list(list(
+ "id" = initial(emote.key),
+ "text" = (initial(emote.override_say) || initial(emote.say_message) || initial(emote.key)),
+ "category" = initial(emote.category),
+ "path" = "[emote]",
+ ))
+
+ return data
+
+/datum/yautja_emote_panel/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
+ . = ..()
+ if(.)
+ return
+
+ switch(action)
+ if("emote")
+ var/datum/emote/living/carbon/human/yautja/path
+ if(!params["emotePath"])
+ return FALSE
+
+ path = text2path(params["emotePath"])
+
+ if(!path || !COOLDOWN_FINISHED(src, panel_emote_cooldown))
+ return
+
+ if(!(path in subtypesof(/datum/emote/living/carbon/human/yautja)))
+ return FALSE
+
+ COOLDOWN_START(src, panel_emote_cooldown, 2.5 SECONDS)
+ usr.emote(initial(path.key))
+ return TRUE
diff --git a/code/modules/mob/living/carbon/human/species/yautja/fake_sounds.dm b/code/modules/mob/living/carbon/human/species/yautja/fake_sounds.dm
new file mode 100644
index 000000000000..f29a990b6254
--- /dev/null
+++ b/code/modules/mob/living/carbon/human/species/yautja/fake_sounds.dm
@@ -0,0 +1,22 @@
+/datum/emote/living/carbon/human/yautja/fake_sound
+ category = YAUTJA_EMOTE_CATEGORY_FAKESOUND
+
+/datum/emote/living/carbon/human/yautja/fake_sound/aliengrowl
+ key = "aliengrowl"
+
+/datum/emote/living/carbon/human/yautja/fake_sound/aliengrowl/get_sound(mob/living/user)
+ return pick('sound/voice/alien_growl1.ogg', 'sound/voice/alien_growl2.ogg')
+
+/datum/emote/living/carbon/human/yautja/fake_sound/alienhelp
+ key = "alienhelp"
+
+/datum/emote/living/carbon/human/yautja/fake_sound/alienhelp/get_sound(mob/living/user)
+ return pick('sound/voice/alien_help1.ogg', 'sound/voice/alien_help2.ogg')
+
+/datum/emote/living/carbon/human/yautja/fake_sound/malescream
+ key = "malescream"
+ sound = "male_scream"
+
+/datum/emote/living/carbon/human/yautja/fake_sound/femalescream
+ key = "femalescream"
+ sound = "female_scream"
diff --git a/code/modules/mob/living/carbon/human/species/yautja/fake_voice.dm b/code/modules/mob/living/carbon/human/species/yautja/fake_voice.dm
new file mode 100644
index 000000000000..409fa83e7f1b
--- /dev/null
+++ b/code/modules/mob/living/carbon/human/species/yautja/fake_voice.dm
@@ -0,0 +1,50 @@
+/datum/emote/living/carbon/human/yautja/voice
+ category = YAUTJA_EMOTE_CATEGORY_VOICE
+
+/datum/emote/living/carbon/human/yautja/voice/anytime
+ key = "anytime"
+ sound = 'sound/voice/pred_anytime.ogg'
+
+
+/datum/emote/living/carbon/human/yautja/voice/helpme
+ key = "helpme"
+ sound = 'sound/voice/pred_helpme.ogg'
+ volume = 25
+
+
+/datum/emote/living/carbon/human/yautja/voice/iseeyou
+ key = "iseeyou"
+ sound = 'sound/hallucinations/i_see_you2.ogg'
+
+
+/datum/emote/living/carbon/human/yautja/voice/itsatrap
+ key = "itsatrap"
+ sound = 'sound/voice/pred_itsatrap.ogg'
+ volume = 25
+
+
+/datum/emote/living/carbon/human/yautja/voice/overhere
+ key = "overhere"
+ sound = 'sound/voice/pred_overhere.ogg'
+ volume = 25
+
+
+/datum/emote/living/carbon/human/yautja/voice/turnaround
+ key = "turnaround"
+ sound = 'sound/voice/pred_turnaround.ogg'
+ volume = 25
+
+
+/datum/emote/living/carbon/human/yautja/voice/comeonout
+ key = "comeonout"
+ sound = 'sound/voice/pred_come_on_out.ogg'
+
+
+/datum/emote/living/carbon/human/yautja/voice/overthere
+ key = "overthere"
+ sound = 'sound/voice/pred_over_there.ogg'
+
+
+/datum/emote/living/carbon/human/yautja/voice/uglyfreak
+ key = "uglyfreak"
+ sound = 'sound/voice/pred_ugly_freak.ogg'
diff --git a/code/modules/mob/living/carbon/human/species/yautja/yautja_sound.dm b/code/modules/mob/living/carbon/human/species/yautja/yautja_sound.dm
new file mode 100644
index 000000000000..a6a9a659f215
--- /dev/null
+++ b/code/modules/mob/living/carbon/human/species/yautja/yautja_sound.dm
@@ -0,0 +1,70 @@
+/datum/emote/living/carbon/human/yautja/species_sound
+ category = YAUTJA_EMOTE_CATEGORY_SPECIES
+
+/datum/emote/living/carbon/human/yautja/species_sound/click
+ key = "click"
+
+/datum/emote/living/carbon/human/yautja/species_sound/click/get_sound(mob/living/user)
+ if(rand(0,100) < 50)
+ return 'sound/voice/pred_click1.ogg'
+ else
+ return 'sound/voice/pred_click2.ogg'
+
+/datum/emote/living/carbon/human/yautja/species_sound/click2
+ key = "click2"
+
+/datum/emote/living/carbon/human/yautja/species_sound/click2/get_sound(mob/living/user)
+ return pick('sound/voice/pred_click3.ogg', 'sound/voice/pred_click4.ogg')
+
+// Laughing Emotes
+/datum/emote/living/carbon/human/yautja/species_sound/laugh1
+ key = "laugh1"
+ sound = 'sound/voice/pred_laugh1.ogg'
+ volume = 25
+
+/datum/emote/living/carbon/human/yautja/species_sound/laugh2
+ key = "laugh2"
+ sound = 'sound/voice/pred_laugh2.ogg'
+ volume = 25
+
+/datum/emote/living/carbon/human/yautja/species_sound/laugh3
+ key = "laugh3"
+ sound = 'sound/voice/pred_laugh3.ogg'
+ volume = 25
+
+
+// Roar Emotes
+/datum/emote/living/carbon/human/yautja/species_sound/roar
+ key = "roar"
+ message = "roars!"
+ emote_type = EMOTE_AUDIBLE|EMOTE_VISIBLE
+
+/datum/emote/living/carbon/human/yautja/species_sound/roar/get_sound(mob/living/user)
+ return pick('sound/voice/pred_roar1.ogg', 'sound/voice/pred_roar2.ogg')
+
+/datum/emote/living/carbon/human/yautja/species_sound/roar2
+ key = "roar2"
+ sound = 'sound/voice/pred_roar3.ogg'
+ message = "roars!"
+ emote_type = EMOTE_AUDIBLE|EMOTE_VISIBLE
+
+/datum/emote/living/carbon/human/yautja/species_sound/loudroar
+ key = "loudroar"
+ message = "roars loudly!"
+ volume = 60
+ cooldown = 120 SECONDS
+ emote_type = EMOTE_AUDIBLE|EMOTE_VISIBLE
+ no_panel = TRUE
+
+/datum/emote/living/carbon/human/yautja/species_sound/loudroar/get_sound(mob/living/user)
+ return pick('sound/voice/pred_roar4.ogg', 'sound/voice/pred_roar5.ogg')
+
+/datum/emote/living/carbon/human/yautja/species_sound/loudroar/run_emote(mob/user, params, type_override, intentional)
+ . = ..()
+ if(!.)
+ return
+
+ for(var/mob/current_mob as anything in get_mobs_in_z_level_range(get_turf(user), 18) - user)
+ var/relative_dir = get_dir(current_mob, user)
+ var/final_dir = dir2text(relative_dir)
+ to_chat(current_mob, SPAN_HIGHDANGER("You hear a loud roar coming from [final_dir ? "the [final_dir]" : "nearby"]!"))
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index f74b65c2606d..6ee249a6333e 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -367,7 +367,6 @@ Applied by gun suicide and high impact bullet executions, removed by rejuvenate,
overlays_standing[GLOVES_LAYER] = I
apply_overlay(GLOVES_LAYER)
-
/mob/living/carbon/human/update_inv_glasses()
remove_overlay(GLASSES_LAYER)
if(glasses)
@@ -458,12 +457,15 @@ Applied by gun suicide and high impact bullet executions, removed by rejuvenate,
if(istype(head, /obj/item/clothing/head/helmet/marine))
var/obj/item/clothing/head/helmet/marine/marine_helmet = head
if(assigned_squad && marine_helmet.flags_marine_helmet & HELMET_SQUAD_OVERLAY)
- var/datum/squad/S = assigned_squad
- var/leader = S.squad_leader == src
- if(S.color <= helmetmarkings.len)
- var/image/J = leader? helmetmarkings_sql[S.color] : helmetmarkings[S.color]
- J.layer = -HEAD_SQUAD_LAYER
- overlays_standing[HEAD_SQUAD_LAYER] = J
+ if(assigned_squad && assigned_squad.equipment_color)
+ var/leader = assigned_squad.squad_leader
+ var/image/helmet_overlay = image(marine_helmet.helmet_overlay_icon, icon_state = "std-helmet")
+ if(leader == src)
+ helmet_overlay = image(marine_helmet.helmet_overlay_icon, icon_state = "sql-helmet")
+ helmet_overlay.layer = -HEAD_SQUAD_LAYER
+ helmet_overlay.alpha = assigned_squad.armor_alpha
+ helmet_overlay.color = assigned_squad.equipment_color
+ overlays_standing[HEAD_SQUAD_LAYER] = helmet_overlay
apply_overlay(HEAD_SQUAD_LAYER)
var/num_helmet_overlays = 0
@@ -517,14 +519,16 @@ Applied by gun suicide and high impact bullet executions, removed by rejuvenate,
if(istype(wear_suit, /obj/item/clothing/suit/storage/marine))
var/obj/item/clothing/suit/storage/marine/marine_armor = wear_suit
if(marine_armor.flags_marine_armor & ARMOR_SQUAD_OVERLAY)
- if(assigned_squad)
- var/datum/squad/S = assigned_squad
- var/leader = S.squad_leader == src
- if(S.color <= helmetmarkings.len)
- var/image/J = leader? armormarkings_sql[S.color] : armormarkings[S.color]
- J.layer = -SUIT_SQUAD_LAYER
- overlays_standing[SUIT_SQUAD_LAYER] = J
- apply_overlay(SUIT_SQUAD_LAYER)
+ if(assigned_squad && assigned_squad.equipment_color)
+ var/leader = assigned_squad.squad_leader
+ var/image/squad_overlay = image(marine_armor.squad_overlay_icon, icon_state = "std-armor")
+ if(leader == src)
+ squad_overlay = image(marine_armor.squad_overlay_icon, icon_state = "sql-armor")
+ squad_overlay.layer = -SUIT_SQUAD_LAYER
+ squad_overlay.alpha = assigned_squad.armor_alpha
+ squad_overlay.color = assigned_squad.equipment_color
+ overlays_standing[SUIT_SQUAD_LAYER] = squad_overlay
+ apply_overlay(SUIT_SQUAD_LAYER)
if(marine_armor.armor_overlays.len)
var/image/K
diff --git a/code/modules/mob/living/carbon/xenomorph/Embryo.dm b/code/modules/mob/living/carbon/xenomorph/Embryo.dm
index 01f6c1a3c238..b599e9b5567a 100644
--- a/code/modules/mob/living/carbon/xenomorph/Embryo.dm
+++ b/code/modules/mob/living/carbon/xenomorph/Embryo.dm
@@ -38,7 +38,7 @@
GLOB.player_embryo_list -= src
. = ..()
-/obj/item/alien_embryo/process()
+/obj/item/alien_embryo/process(delta_time)
if(!affected_mob) //The mob we were gestating in is straight up gone, we shouldn't be here
STOP_PROCESSING(SSobj, src)
qdel(src)
@@ -72,24 +72,26 @@
if(affected_mob.in_stasis == STASIS_IN_CRYO_CELL)
return FALSE //If they are in cryo, the embryo won't grow.
- process_growth()
+ process_growth(delta_time)
-/obj/item/alien_embryo/proc/process_growth()
+/obj/item/alien_embryo/proc/process_growth(delta_time)
var/datum/hive_status/hive = GLOB.hive_datum[hivenumber]
+ /// The total time the person is hugged divided by stages until burst
+ var/per_stage_hugged_time = CONFIG_GET(number/embryo_burst_timer) / 5
//Low temperature seriously hampers larva growth (as in, way below livable), so does stasis
if(!hive.hardcore) // Cannot progress if the hive has entered hardcore mode.
if(affected_mob.in_stasis || affected_mob.bodytemperature < 170)
if(stage < 5)
- counter += 0.33 * hive.larva_gestation_multiplier
- else if(stage == 4)
- counter += 0.11 * hive.larva_gestation_multiplier
+ counter += 0.33 * hive.larva_gestation_multiplier * delta_time
+ if(stage == 4) // Stasis affects late-stage less
+ counter += 0.11 * hive.larva_gestation_multiplier * delta_time
else if(HAS_TRAIT(affected_mob, TRAIT_NESTED)) //Hosts who are nested in resin nests provide an ideal setting, larva grows faster
- counter += 1.5 * hive.larva_gestation_multiplier //Currently twice as much, can be changed
+ counter += 1.5 * hive.larva_gestation_multiplier * delta_time //Currently twice as much, can be changed
else
if(stage < 5)
- counter += 1 * hive.larva_gestation_multiplier
+ counter += 1 * hive.larva_gestation_multiplier * delta_time
- if(stage < 5 && counter >= 90)
+ if(stage < 5 && counter >= per_stage_hugged_time)
counter = 0
stage++
if(iscarbon(affected_mob))
@@ -98,6 +100,14 @@
switch(stage)
if(2)
+ if(prob(4))
+ if(affected_mob.knocked_out < 1)
+ affected_mob.pain.apply_pain(PAIN_CHESTBURST_WEAK)
+ affected_mob.visible_message(SPAN_DANGER("[affected_mob] starts shaking uncontrollably!"), \
+ SPAN_DANGER("You feel something moving inside you! You start shaking uncontrollably!"))
+ affected_mob.apply_effect(1, PARALYZE)
+ affected_mob.make_jittery(105)
+ affected_mob.take_limb_damage(1)
if(prob(2))
var/message = SPAN_WARNING("[pick("Your chest hurts a little bit", "Your stomach hurts")].")
to_chat(affected_mob, message)
@@ -111,15 +121,15 @@
affected_mob.take_limb_damage(1)
else if(prob(2))
affected_mob.emote("[pick("sneeze", "cough")]")
- if(4)
- if(prob(1))
+ if(prob(5))
if(affected_mob.knocked_out < 1)
affected_mob.pain.apply_pain(PAIN_CHESTBURST_WEAK)
affected_mob.visible_message(SPAN_DANGER("\The [affected_mob] starts shaking uncontrollably!"), \
- SPAN_DANGER("You start shaking uncontrollably!"))
- affected_mob.apply_effect(10, PARALYZE)
+ SPAN_DANGER("You feel something moving inside you! You start shaking uncontrollably!"))
+ affected_mob.apply_effect(2, PARALYZE)
affected_mob.make_jittery(105)
affected_mob.take_limb_damage(1)
+ if(4)
if(prob(2))
affected_mob.pain.apply_pain(PAIN_CHESTBURST_WEAK)
var/message = pick("Your chest hurts badly", "It becomes difficult to breathe", "Your heart starts beating rapidly, and each beat is painful")
@@ -127,6 +137,14 @@
to_chat(affected_mob, message)
if(prob(50))
affected_mob.emote("scream")
+ if(prob(6))
+ if(affected_mob.knocked_out < 1)
+ affected_mob.pain.apply_pain(PAIN_CHESTBURST_WEAK)
+ affected_mob.visible_message(SPAN_DANGER("[affected_mob] starts shaking uncontrollably!"), \
+ SPAN_DANGER("You feel something moving inside you! You start shaking uncontrollably!"))
+ affected_mob.apply_effect(3, PARALYZE)
+ affected_mob.make_jittery(105)
+ affected_mob.take_limb_damage(1)
if(5)
become_larva()
if(6)
@@ -163,7 +181,7 @@
if(!picked)
// Get a candidate from observers
- var/list/candidates = get_alien_candidates()
+ var/list/candidates = get_alien_candidates(hive)
if(candidates && candidates.len)
// If they were facehugged by a player thats still in queue, they get second dibs on the new larva.
if(hugger_ckey)
@@ -188,7 +206,8 @@
if(isyautja(affected_mob) || (flags_embryo & FLAG_EMBRYO_PREDATOR))
new_xeno = new /mob/living/carbon/xenomorph/larva/predalien(affected_mob)
- yautja_announcement(SPAN_YAUTJABOLDBIG("WARNING!\n\nAn abomination has been detected at [get_area_name(new_xeno)]. It is a stain upon our purity and is unfit for life. Exterminate it immediately"))
+ yautja_announcement(SPAN_YAUTJABOLDBIG("WARNING!\n\nAn abomination has been detected at [get_area_name(new_xeno)]. It is a stain upon our purity and is unfit for life. Exterminate it immediately.\n\nHeavy Armory unlocked."))
+ SEND_GLOBAL_SIGNAL(COMSIG_GLOB_YAUTJA_ARMORY_OPENED)
else
new_xeno = new(affected_mob)
@@ -216,6 +235,18 @@
to_chat(new_xeno, "Talk in Hivemind using ; (e.g. ';My life for the queen!')")
playsound_client(new_xeno.client, 'sound/effects/xeno_newlarva.ogg', 25, 1)
+ // Inform observers to grab some popcorn if it isnt nested
+ if(!HAS_TRAIT(affected_mob, TRAIT_NESTED))
+ var/area/burst_area = get_area(src)
+ if(burst_area)
+ for(var/mob/dead/observer/observer as anything in GLOB.observer_list)
+ to_chat(observer, SPAN_DEADSAY("A [new_xeno.hive.prefix]Larva is about to chestburst out of [affected_mob] at \the [burst_area]! [OBSERVER_JMP(observer, affected_mob)]"))
+ to_chat(src, SPAN_DEADSAY("A [new_xeno.hive.prefix]Larva is about to chestburst out of [affected_mob] at \the [burst_area]! "))
+ else
+ for(var/mob/dead/observer/observer as anything in GLOB.observer_list)
+ to_chat(observer, SPAN_DEADSAY("A [new_xeno.hive.prefix]Larva is about to chestburst out of [affected_mob]! [OBSERVER_JMP(observer, affected_mob)]"))
+ to_chat(src, SPAN_DEADSAY("A [new_xeno.hive.prefix]Larva is about to chestburst out of [affected_mob]! "))
+
stage = 6
/mob/living/carbon/xenomorph/larva/proc/cause_unbearable_pain(mob/living/carbon/victim)
@@ -314,20 +345,3 @@
victim.death(cause) // Certain species were still surviving bursting (predators), DEFINITELY kill them this time.
victim.chestburst = 2
victim.update_burst()
-
-// Squeeze thru dense objects as a larva, as airlocks
-/mob/living/carbon/xenomorph/larva/proc/scuttle(obj/structure/target)
- var/move_dir = get_dir(src, loc)
- for(var/atom/movable/AM in get_turf(target))
- if(AM != target && AM.density && AM.BlockedPassDirs(src, move_dir))
- to_chat(src, SPAN_WARNING("\The [AM] prevents you from squeezing under \the [target]!"))
- return
- // Is it an airlock?
- if(istype(target, /obj/structure/machinery/door/airlock))
- var/obj/structure/machinery/door/airlock/selected_airlock = target
- if(selected_airlock.locked || selected_airlock.welded) //Can't pass through airlocks that have been bolted down or welded
- to_chat(src, SPAN_WARNING("\The [selected_airlock] is locked down tight. You can't squeeze underneath!"))
- return
- visible_message(SPAN_WARNING("\The [src] scuttles underneath \the [target]!"), \
- SPAN_WARNING("You squeeze and scuttle underneath \the [target]."), null, 5)
- forceMove(target.loc)
diff --git a/code/modules/mob/living/carbon/xenomorph/Facehuggers.dm b/code/modules/mob/living/carbon/xenomorph/Facehuggers.dm
index 5ef9626620b2..bc86ea40361c 100644
--- a/code/modules/mob/living/carbon/xenomorph/Facehuggers.dm
+++ b/code/modules/mob/living/carbon/xenomorph/Facehuggers.dm
@@ -246,7 +246,7 @@
throw_atom(target, 3, SPEED_FAST)
return TRUE
-/obj/item/clothing/mask/facehugger/proc/attach(mob/living/living_mob, silent = FALSE, knockout_mod = 1, hugger_ckey = null)
+/obj/item/clothing/mask/facehugger/proc/attach(mob/living/living_mob, silent = FALSE, knockout_mod = 1, mob/living/carbon/xenomorph/facehugger/hugger)
if(attached || !can_hug(living_mob, hivenumber))
return FALSE
@@ -281,7 +281,22 @@
if(!human.species || !(human.species.flags & IS_SYNTHETIC)) //synthetics aren't paralyzed
human.apply_effect(MIN_IMPREGNATION_TIME * 0.5 * knockout_mod, PARALYZE) //THIS MIGHT NEED TWEAKS
- addtimer(CALLBACK(src, PROC_REF(impregnate), human, hugger_ckey), rand(MIN_IMPREGNATION_TIME, MAX_IMPREGNATION_TIME))
+ var/area/hug_area = get_area(src)
+ var/name = hugger ? "[hugger]" : "\a [src]"
+ if(hug_area)
+ for(var/mob/dead/observer/observer as anything in GLOB.observer_list)
+ to_chat(observer, SPAN_DEADSAY("[human] has been facehugged by [name] at \the [hug_area] [OBSERVER_JMP(observer, human)]"))
+ to_chat(src, SPAN_DEADSAY("[human] has been facehugged by [name] at \the [hug_area] "))
+ else
+ for(var/mob/dead/observer/observer as anything in GLOB.observer_list)
+ to_chat(observer, SPAN_DEADSAY("[human] has been facehugged by [name] [OBSERVER_JMP(observer, human)]"))
+ to_chat(src, SPAN_DEADSAY("[human] has been facehugged by [name] "))
+ if(hug_area)
+ xeno_message(SPAN_XENOMINORWARNING("You sense that [name] has facehugged a host at \the [hug_area]!"), 1, hivenumber)
+ else
+ xeno_message(SPAN_XENOMINORWARNING("You sense that [name] has facehugged a host!"), 1, hivenumber)
+
+ addtimer(CALLBACK(src, PROC_REF(impregnate), human, hugger?.client?.ckey), rand(MIN_IMPREGNATION_TIME, MAX_IMPREGNATION_TIME))
return TRUE
diff --git a/code/modules/mob/living/carbon/xenomorph/XenoAttacks.dm b/code/modules/mob/living/carbon/xenomorph/XenoAttacks.dm
index b12ff5d6c3bb..6361ff595b10 100644
--- a/code/modules/mob/living/carbon/xenomorph/XenoAttacks.dm
+++ b/code/modules/mob/living/carbon/xenomorph/XenoAttacks.dm
@@ -185,7 +185,7 @@
var/is_shover_queen = isqueen(M)
var/can_resist_shove = M.hivenumber != src.hivenumber || ((isqueen(src) || IS_XENO_LEADER(src)) && !is_shover_queen)
var/can_mega_shove = is_shover_queen || IS_XENO_LEADER(M)
- if(can_mega_shove && !can_resist_shove)
+ if(can_mega_shove && !can_resist_shove || (mob_size < MOB_SIZE_XENO_SMALL && M.mob_size >= MOB_SIZE_XENO_SMALL))
playsound(loc, 'sound/weapons/alien_knockdown.ogg', 25, 1)
M.visible_message(SPAN_WARNING("\The [M] shoves \the [src] out of her way!"), \
SPAN_WARNING("You shove \the [src] out of your way!"), null, 5, CHAT_TYPE_XENO_COMBAT)
diff --git a/code/modules/mob/living/carbon/xenomorph/Xenomorph.dm b/code/modules/mob/living/carbon/xenomorph/Xenomorph.dm
index 0b2625882ed8..dd53868caf36 100644
--- a/code/modules/mob/living/carbon/xenomorph/Xenomorph.dm
+++ b/code/modules/mob/living/carbon/xenomorph/Xenomorph.dm
@@ -243,7 +243,7 @@
var/list/tackle_counter
var/evolving = FALSE // Whether the xeno is in the process of evolving
/// The damage dealt by a xeno whenever they take damage near someone
- var/acid_blood_damage = 20
+ var/acid_blood_damage = 25
var/nocrit = FALSE
var/deselect_timer = 0 // Much like Carbon.last_special is a short tick record to prevent accidental deselects of abilities
var/got_evolution_message = FALSE
@@ -271,27 +271,40 @@
//
//////////////////////////////////////////////////////////////////
var/tunnel = FALSE
- var/stealth = FALSE // for check on lurker invisibility
+ /// for check on lurker invisibility
+ var/stealth = FALSE
var/burrow = FALSE
var/fortify = FALSE
var/crest_defense = FALSE
- var/agility = FALSE // 0 - upright, 1 - all fours
+ /// 0/FALSE - upright, 1/TRUE - all fours
+ var/agility = FALSE
var/ripping_limb = FALSE
var/steelcrest = FALSE
- // Related to zooming out (primarily queen and boiler)
- var/devour_timer = 0 // The world.time at which we will regurgitate our currently-vored victim
- var/extra_build_dist = 0 // For drones/hivelords. Extends the maximum build range they have
+ /// The world.time at which we will regurgitate our currently-vored victim
+ var/devour_timer = 0
+ /// For drones/hivelords. Extends the maximum build range they have
+ var/extra_build_dist = 0
+ /// tiles from self you can plant eggs.
+ var/egg_planting_range = 1
var/can_stack_builds = FALSE
var/list/resin_build_order
- var/selected_resin // Which resin structure to build when we secrete resin, defaults to null.
- var/selected_construction = XENO_STRUCTURE_CORE //which special structure to build when we place constructions
- var/selected_mark // If leader what mark you will place when you make one
- var/datum/ammo/xeno/ammo = null //The ammo datum for our spit projectiles. We're born with this, it changes sometimes.
+ /// Which resin structure to build when we secrete resin, defaults to null.
+ var/selected_resin
+ /// which special structure to build when we place constructions
+ var/selected_construction = XENO_STRUCTURE_CORE
+ /// If leader what mark you will place when you make one
+ var/selected_mark
+ /// The ammo datum for our spit projectiles. We're born with this, it changes sometimes.
+ var/datum/ammo/xeno/ammo = null
var/tunnel_delay = 0
- var/list/available_fruits = list() // List of placeable the xenomorph has access to.
- var/list/current_fruits = list() // If we have current_fruits that are limited, e.g. fruits
- var/max_placeable = 0 // Limit to that amount
- var/obj/effect/alien/resin/fruit/selected_fruit = null // the typepath of the placeable we wanna put down
+ /// List of placeable the xenomorph has access to.
+ var/list/available_fruits = list()
+ /// If we have current_fruits that are limited, e.g. fruits
+ var/list/current_fruits = list()
+ /// Limit to that amount
+ var/max_placeable = 0
+ /// the typepath of the placeable we wanna put down
+ var/obj/effect/alien/resin/fruit/selected_fruit = null
var/list/built_structures = list()
var/icon_xeno
@@ -1092,3 +1105,28 @@
. = ..()
if(behavior_delegate)
behavior_delegate.on_collide(movable_atom)
+
+/mob/living/carbon/xenomorph/proc/scuttle(obj/structure/current_structure)
+ if (mob_size != MOB_SIZE_SMALL)
+ return FALSE
+
+ var/move_dir = get_dir(src, loc)
+ for(var/atom/movable/atom in get_turf(current_structure))
+ if(atom != current_structure && atom.density && atom.BlockedPassDirs(src, move_dir))
+ to_chat(src, SPAN_WARNING("[atom] prevents you from squeezing under [current_structure]!"))
+ return FALSE
+ // Is it an airlock?
+ if(istype(current_structure, /obj/structure/machinery/door/airlock))
+ var/obj/structure/machinery/door/airlock/current_airlock = current_structure
+ if(current_airlock.locked || current_airlock.welded) //Can't pass through airlocks that have been bolted down or welded
+ to_chat(src, SPAN_WARNING("[current_airlock] is locked down tight. You can't squeeze underneath!"))
+ return FALSE
+ visible_message(SPAN_WARNING("[src] scuttles underneath [current_structure]!"), \
+ SPAN_WARNING("You squeeze and scuttle underneath [current_structure]."), max_distance = 5)
+ forceMove(current_structure.loc)
+ return TRUE
+
+/mob/living/carbon/xenomorph/knocked_down_callback()
+ . = ..()
+ if(!resting) // !resting because we dont wanna prematurely update wounds if they're just trying to rest
+ update_wounds()
diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/general_abilities.dm b/code/modules/mob/living/carbon/xenomorph/abilities/general_abilities.dm
index d95fbc304397..c1b1ee5f8902 100644
--- a/code/modules/mob/living/carbon/xenomorph/abilities/general_abilities.dm
+++ b/code/modules/mob/living/carbon/xenomorph/abilities/general_abilities.dm
@@ -382,6 +382,7 @@
name = "Hide"
action_icon_state = "xenohide"
plasma_cost = 0
+ xeno_cooldown = 0.5 SECONDS
macro_path = /datum/action/xeno_action/verb/verb_hide
action_type = XENO_ACTION_CLICK
listen_signal = COMSIG_KB_XENO_HIDE
@@ -391,6 +392,15 @@
if(X && !X.buckled && !X.is_mob_incapacitated())
return TRUE
+/// remove hide and apply modified attack cooldown
+/datum/action/xeno_action/onclick/xenohide/proc/post_attack()
+ var/mob/living/carbon/xenomorph/xeno = owner
+ if(xeno.layer == XENO_HIDING_LAYER)
+ xeno.layer = initial(xeno.layer)
+ button.icon_state = "template"
+ xeno.update_wounds()
+ apply_cooldown(4) //2 second cooldown after attacking
+
/datum/action/xeno_action/onclick/xenohide/give_to(mob/living/living_mob)
. = ..()
var/mob/living/carbon/xenomorph/xeno = owner
@@ -510,16 +520,15 @@
SIGNAL_HANDLER
if(tracked_queen)
- UnregisterSignal(tracked_queen, list(COMSIG_QUEEN_MOUNT_OVIPOSITOR, COMSIG_QUEEN_DISMOUNT_OVIPOSITOR, COMSIG_PARENT_QDELETING))
+ UnregisterSignal(tracked_queen, list(COMSIG_QUEEN_MOUNT_OVIPOSITOR, COMSIG_QUEEN_DISMOUNT_OVIPOSITOR))
tracked_queen = new_queen
- if(!tracked_queen.ovipositor)
+ if(!tracked_queen?.ovipositor)
hide_from(owner)
RegisterSignal(tracked_queen, COMSIG_QUEEN_MOUNT_OVIPOSITOR, PROC_REF(handle_mount_ovipositor))
RegisterSignal(tracked_queen, COMSIG_QUEEN_DISMOUNT_OVIPOSITOR, PROC_REF(handle_dismount_ovipositor))
- RegisterSignal(tracked_queen, COMSIG_PARENT_QDELETING, PROC_REF(handle_queen_qdel))
/// deals with the queen mounting the ovipositor, unhiding the action from the user
/datum/action/xeno_action/onclick/tacmap/proc/handle_mount_ovipositor()
@@ -533,13 +542,6 @@
hide_from(owner)
-/// cleans up references to the queen when the queen is being qdel'd, hides the action from the user
-/datum/action/xeno_action/onclick/tacmap/proc/handle_queen_qdel()
- SIGNAL_HANDLER
-
- tracked_queen = null
- hide_from(owner)
-
/datum/action/xeno_action/onclick/tacmap/use_ability(atom/target)
var/mob/living/carbon/xenomorph/xeno = owner
xeno.xeno_tacmap()
diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/general_powers.dm b/code/modules/mob/living/carbon/xenomorph/abilities/general_powers.dm
index 4a57c0729b91..a9cffb196cb3 100644
--- a/code/modules/mob/living/carbon/xenomorph/abilities/general_powers.dm
+++ b/code/modules/mob/living/carbon/xenomorph/abilities/general_powers.dm
@@ -396,11 +396,9 @@
return
if(X.layer == XENO_HIDING_LAYER) //Xeno is currently hiding, unhide him
- X.layer = MOB_LAYER
- X.update_wounds()
- var/datum/action/hide_ability = get_xeno_action_by_type(X, /datum/action/xeno_action/onclick/xenohide)
- if(hide_ability)
- hide_ability.button.icon_state = "template"
+ var/datum/action/xeno_action/onclick/xenohide/hide = get_xeno_action_by_type(X, /datum/action/xeno_action/onclick/xenohide)
+ if(hide)
+ hide.post_attack()
if(isravager(X))
X.emote("roar")
@@ -508,6 +506,10 @@
var/mob/living/carbon/xenomorph/xeno = owner
if(!xeno.check_state(TRUE))
return
+ if(!action_cooldown_check())
+ return
+ if(xeno.action_busy)
+ return
if(xeno.layer != XENO_HIDING_LAYER)
xeno.layer = XENO_HIDING_LAYER
to_chat(xeno, SPAN_NOTICE("You are now hiding."))
@@ -517,6 +519,7 @@
to_chat(xeno, SPAN_NOTICE("You have stopped hiding."))
button.icon_state = "template"
xeno.update_wounds()
+ apply_cooldown()
return ..()
/datum/action/xeno_action/onclick/place_trap/use_ability(atom/A)
diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/lesser_drone/lesser_drone_abilities.dm b/code/modules/mob/living/carbon/xenomorph/abilities/lesser_drone/lesser_drone_abilities.dm
new file mode 100644
index 000000000000..8b137891791f
--- /dev/null
+++ b/code/modules/mob/living/carbon/xenomorph/abilities/lesser_drone/lesser_drone_abilities.dm
@@ -0,0 +1 @@
+
diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/lesser_drone/lesser_drone_macros.dm b/code/modules/mob/living/carbon/xenomorph/abilities/lesser_drone/lesser_drone_macros.dm
new file mode 100644
index 000000000000..8b137891791f
--- /dev/null
+++ b/code/modules/mob/living/carbon/xenomorph/abilities/lesser_drone/lesser_drone_macros.dm
@@ -0,0 +1 @@
+
diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/lesser_drone/lesser_drone_powers.dm b/code/modules/mob/living/carbon/xenomorph/abilities/lesser_drone/lesser_drone_powers.dm
new file mode 100644
index 000000000000..515efea23d53
--- /dev/null
+++ b/code/modules/mob/living/carbon/xenomorph/abilities/lesser_drone/lesser_drone_powers.dm
@@ -0,0 +1,6 @@
+/datum/action/xeno_action/onclick/plant_weeds/lesser/use_ability(atom/A)
+ if(!(locate(/obj/effect/alien/weeds/node) in orange(4, owner)))
+ to_chat(owner, SPAN_XENONOTICE("You can only plant resin nodes near other resin nodes!"))
+ return
+
+ . = ..()
diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/predalien/predalien_powers.dm b/code/modules/mob/living/carbon/xenomorph/abilities/predalien/predalien_powers.dm
index 058e643f5c64..5c1584c565c6 100644
--- a/code/modules/mob/living/carbon/xenomorph/abilities/predalien/predalien_powers.dm
+++ b/code/modules/mob/living/carbon/xenomorph/abilities/predalien/predalien_powers.dm
@@ -25,7 +25,7 @@
var/obj/item/clothing/gloves/yautja/hunter/YG = locate(/obj/item/clothing/gloves/yautja/hunter) in human
if(isyautja(human) && YG)
if(YG.cloaked)
- YG.decloak(human)
+ YG.decloak(human, TRUE, DECLOAK_PREDALIEN)
YG.cloak_timer = xeno_cooldown * 0.1
else if(isxeno(carbon) && xeno.can_not_harm(carbon))
diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/ravager/ravager_abilities.dm b/code/modules/mob/living/carbon/xenomorph/abilities/ravager/ravager_abilities.dm
index 6960dd6f369a..4f9c5f298637 100644
--- a/code/modules/mob/living/carbon/xenomorph/abilities/ravager/ravager_abilities.dm
+++ b/code/modules/mob/living/carbon/xenomorph/abilities/ravager/ravager_abilities.dm
@@ -26,15 +26,15 @@
action_type = XENO_ACTION_CLICK
ability_primacy = XENO_PRIMARY_ACTION_2
plasma_cost = 50
- xeno_cooldown = 22 SECONDS
+ xeno_cooldown = 18 SECONDS
// Config values (mutable)
var/empower_range = 3
- var/max_targets = 5
+ var/max_targets = 6
var/main_empower_base_shield = 0
- var/initial_activation_shield = 75
- var/shield_per_human = 80
- var/time_until_timeout = 15 SECONDS
+ var/initial_activation_shield = 50
+ var/shield_per_human = 50
+ var/time_until_timeout = 6 SECONDS
// State
var/activated_once = FALSE
@@ -47,11 +47,11 @@
macro_path = /datum/action/xeno_action/verb/verb_scissorcut
action_type = XENO_ACTION_CLICK
ability_primacy = XENO_PRIMARY_ACTION_3
- xeno_cooldown = 10 SECONDS
+ xeno_cooldown = 6 SECONDS
plasma_cost = 25
// Config
- var/damage = 45
+ var/damage = 40
var/superslow_duration = 3 SECONDS
@@ -118,10 +118,10 @@
action_type = XENO_ACTION_CLICK
ability_primacy = XENO_PRIMARY_ACTION_1
plasma_cost = 0
- xeno_cooldown = 9 SECONDS + 2 SECONDS // Left operand is the actual CD, right operand is the buffer for the shield duration
+ xeno_cooldown = 9 SECONDS + 2.5 SECONDS // Left operand is the actual CD, right operand is the buffer for the shield duration
// Config values
- var/shield_duration = 20 // Shield lasts 2 seconds by default.
+ var/shield_duration = 25 // Shield lasts 2.5 seconds by default.
var/shield_amount = 500 // Shield HP amount
var/shield_shrapnel_amount = 7 // How much shrapnel each shield hit should spawn
var/shard_cost = 150 // Minimum spikes to use this ability
diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/ravager/ravager_powers.dm b/code/modules/mob/living/carbon/xenomorph/abilities/ravager/ravager_powers.dm
index 8c6c0834eebc..9107a9670048 100644
--- a/code/modules/mob/living/carbon/xenomorph/abilities/ravager/ravager_powers.dm
+++ b/code/modules/mob/living/carbon/xenomorph/abilities/ravager/ravager_powers.dm
@@ -75,7 +75,7 @@
color += num2text(alpha, 2, 16)
xeno.add_filter("empower_rage", 1, list("type" = "outline", "color" = color, "size" = 3))
- addtimer(CALLBACK(src, PROC_REF(weaken_superbuff), xeno, behavior), 3.5 SECONDS)
+ addtimer(CALLBACK(src, PROC_REF(weaken_superbuff), xeno, behavior), 5 SECONDS)
/datum/action/xeno_action/onclick/empower/proc/weaken_superbuff(mob/living/carbon/xenomorph/xeno, datum/behavior_delegate/ravager_base/behavior)
diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/xeno_action.dm b/code/modules/mob/living/carbon/xenomorph/abilities/xeno_action.dm
index 60fdda450df3..f4d4628e41f2 100644
--- a/code/modules/mob/living/carbon/xenomorph/abilities/xeno_action.dm
+++ b/code/modules/mob/living/carbon/xenomorph/abilities/xeno_action.dm
@@ -158,6 +158,8 @@
if(xeno.selected_ability == src)
if(xeno.deselect_timer > world.time)
return // We clicked the same ability in a very short time
+ if(xeno.client && xeno.client.prefs && xeno.client.prefs.toggle_prefs & TOGGLE_ABILITY_DEACTIVATION_OFF)
+ return
to_chat(xeno, "You will no longer use [ability_name] with \
[xeno.client && xeno.client.prefs && xeno.client.prefs.toggle_prefs & TOGGLE_MIDDLE_MOUSE_CLICK ? "middle-click" : "shift-click"].")
button.icon_state = "template"
diff --git a/code/modules/mob/living/carbon/xenomorph/castes/Carrier.dm b/code/modules/mob/living/carbon/xenomorph/castes/Carrier.dm
index ec1697f30081..6b847a6a4fec 100644
--- a/code/modules/mob/living/carbon/xenomorph/castes/Carrier.dm
+++ b/code/modules/mob/living/carbon/xenomorph/castes/Carrier.dm
@@ -82,15 +82,20 @@
var/list/hugger_image_index = list()
var/mutable_appearance/hugger_overlays_icon
+ var/mutable_appearance/eggsac_overlays_icon
/mob/living/carbon/xenomorph/carrier/update_icons()
. = ..()
-
- update_hugger_overlays()
+ if (mutation_type == CARRIER_NORMAL)
+ update_hugger_overlays()
+ if (mutation_type == CARRIER_EGGSAC)
+ update_eggsac_overlays()
/mob/living/carbon/xenomorph/carrier/proc/update_hugger_overlays()
if(!hugger_overlays_icon)
return
+ if(mutation_type != CARRIER_NORMAL)
+ return
overlays -= hugger_overlays_icon
hugger_overlays_icon.overlays.Cut()
@@ -99,7 +104,7 @@
hugger_image_index.Cut()
return
- update_icon_maths(round(( huggers_cur / huggers_max ) * 3.999) + 1)
+ update_clinger_maths(round(( huggers_cur / huggers_max ) * 3.999) + 1)
for(var/i in hugger_image_index)
if(stat == DEAD)
@@ -114,8 +119,8 @@
overlays += hugger_overlays_icon
-/mob/living/carbon/xenomorph/carrier/proc/update_icon_maths(number)
- var/funny_list = list(1,2,3,4)
+/mob/living/carbon/xenomorph/carrier/proc/update_clinger_maths(number)
+ var/clinger_list = list(1,2,3,4)
if(length(hugger_image_index) != number)
if(length(hugger_image_index) > number)
while(length(hugger_image_index) != number)
@@ -123,20 +128,56 @@
else
while(length(hugger_image_index) != number)
for(var/i in hugger_image_index)
- if(locate(i) in funny_list)
- funny_list -= i
- hugger_image_index += funny_list[rand(1,length(funny_list))]
+ if(locate(i) in clinger_list)
+ clinger_list -= i
+ hugger_image_index += clinger_list[rand(1,length(clinger_list))]
+
+/mob/living/carbon/xenomorph/carrier/proc/update_eggsac_overlays()
+ if(!eggsac_overlays_icon)
+ return
+ if(mutation_type != CARRIER_EGGSAC)
+ return
+
+ overlays -= eggsac_overlays_icon
+ eggsac_overlays_icon.overlays.Cut()
+
+ if(!eggs_cur)
+ return
+
+ ///Simplified image index change.
+ var/i = 0
+ if(eggs_cur > 8)
+ i = 3
+ else if (eggs_cur > 4)
+ i = 2
+ else if (eggs_cur > 0)
+ i = 1
+
+ if(stat != DEAD)
+ if(lying)
+ if((resting || sleeping) && (!knocked_down && !knocked_out && health > 0))
+ eggsac_overlays_icon.overlays += icon(icon, "eggsac_[i] Sleeping")
+ else
+ eggsac_overlays_icon.overlays +=icon(icon, "eggsac_[i] Knocked Down")
+ else
+ eggsac_overlays_icon.overlays +=icon(icon, "eggsac_[i]")
+
+ overlays += eggsac_overlays_icon
/mob/living/carbon/xenomorph/carrier/Initialize(mapload, mob/living/carbon/xenomorph/oldxeno, h_number)
. = ..()
hugger_overlays_icon = mutable_appearance('icons/mob/xenos/overlay_effects64x64.dmi',"empty")
+ eggsac_overlays_icon = mutable_appearance('icons/mob/xenos/overlay_effects64x64.dmi',"empty")
/mob/living/carbon/xenomorph/carrier/death(cause, gibbed)
. = ..(cause, gibbed)
if(.)
- var/chance = 75
+ var/chance = 75 //75% to drop an egg or hugger.
+ if(mutation_type == CARRIER_EGGSAC)
+ visible_message(SPAN_XENOWARNING("[src] throes as its eggsac bursts into a mess of acid!"))
+ playsound(src.loc, 'sound/effects/alien_egg_burst.ogg', 25, 1)
- if (huggers_cur)
+ if(huggers_cur)
//Hugger explosion, like an egg morpher
var/obj/item/clothing/mask/facehugger/hugger
visible_message(SPAN_XENOWARNING("The chittering mass of tiny aliens is trying to escape [src]!"))
@@ -145,10 +186,15 @@
hugger = new(loc, hivenumber)
step_away(hugger, src, 1)
- while (eggs_cur > 0)
+ var/eggs_dropped = FALSE
+ for(var/i in 1 to eggs_cur)
if(prob(chance))
new /obj/item/xeno_egg(loc, hivenumber)
- eggs_cur--
+ eggs_dropped = TRUE
+ eggs_cur = 0
+
+ if(eggs_dropped) //Checks whether or not to announce egg drop.
+ xeno_message(SPAN_XENOANNOUNCE("[src] has dropped some precious eggs!"), 2, hive.hivenumber)
/mob/living/carbon/xenomorph/carrier/get_status_tab_items()
. = ..()
@@ -272,6 +318,7 @@
if(eggs_cur < eggs_max)
if(stat == CONSCIOUS)
eggs_cur++
+ update_icons()
to_chat(src, SPAN_NOTICE("You store the egg and carry it for safekeeping. Now sheltering: [eggs_cur] / [eggs_max]."))
qdel(E)
else
@@ -306,6 +353,7 @@
return
E = new(src, hivenumber)
eggs_cur--
+ update_icons()
put_in_active_hand(E)
to_chat(src, SPAN_XENONOTICE("You grab one of the eggs in your storage. Now sheltering: [eggs_cur] / [eggs_max]."))
return
diff --git a/code/modules/mob/living/carbon/xenomorph/castes/Facehugger.dm b/code/modules/mob/living/carbon/xenomorph/castes/Facehugger.dm
index 1ad171ec5c93..d82e43db2aaf 100644
--- a/code/modules/mob/living/carbon/xenomorph/castes/Facehugger.dm
+++ b/code/modules/mob/living/carbon/xenomorph/castes/Facehugger.dm
@@ -67,6 +67,11 @@
PF.flags_can_pass_all = PASS_ALL^PASS_OVER_THROW_ITEM
/mob/living/carbon/xenomorph/facehugger/Life(delta_time)
+ if(!client && !aghosted && away_timer > XENO_FACEHUGGER_LEAVE_TIMER)
+ // Become a npc once again
+ new /obj/item/clothing/mask/facehugger(loc, hivenumber)
+ qdel(src)
+ return
if(stat != DEAD && !lying && !(locate(/obj/effect/alien/weeds) in get_turf(src)))
adjustBruteLoss(1)
return ..()
@@ -144,23 +149,10 @@
/mob/living/carbon/xenomorph/facehugger/proc/handle_hug(mob/living/carbon/human/human)
var/obj/item/clothing/mask/facehugger/hugger = new /obj/item/clothing/mask/facehugger(loc, hivenumber)
- var/did_hug = hugger.attach(human, TRUE, 0.5, client?.ckey)
+ var/did_hug = hugger.attach(human, TRUE, 0.5, src)
if(client)
client.player_data?.adjust_stat(PLAYER_STAT_FACEHUGS, STAT_CATEGORY_XENO, 1)
- var/area/hug_area = get_area(src)
- if(hug_area)
- for(var/mob/dead/observer/observer as anything in GLOB.observer_list)
- to_chat(observer, SPAN_DEADSAY("[human] has been facehugged by [src] at \the [hug_area] " + " [OBSERVER_JMP(observer, human)]"))
- to_chat(src, SPAN_DEADSAY("[human] has been facehugged by [src] at \the [hug_area] "))
- else
- for(var/mob/dead/observer/observer as anything in GLOB.observer_list)
- to_chat(observer, SPAN_DEADSAY("[human] has been facehugged by [src] " + " [OBSERVER_JMP(observer, human)]"))
- to_chat(src, SPAN_DEADSAY("[human] has been facehugged by [src] "))
qdel(src)
- if(hug_area)
- xeno_message(SPAN_XENOMINORWARNING("You sense that [src] has facehugged a host at \the [hug_area]!"), 1, src.hivenumber)
- else
- xeno_message(SPAN_XENOMINORWARNING("You sense that [src] has facehugged a host!"), 1, src.hivenumber)
return did_hug
/mob/living/carbon/xenomorph/facehugger/age_xeno()
@@ -216,22 +208,6 @@
/mob/living/carbon/xenomorph/facehugger/add_xeno_shield(added_amount, shield_source, type = /datum/xeno_shield, duration = -1, decay_amount_per_second = 1, add_shield_on = FALSE, max_shield = 200)
return
-/mob/living/carbon/xenomorph/facehugger/proc/scuttle(obj/structure/current_structure)
- var/move_dir = get_dir(src, loc)
- for(var/atom/movable/atom in get_turf(current_structure))
- if(atom != current_structure && atom.density && atom.BlockedPassDirs(src, move_dir))
- to_chat(src, SPAN_WARNING("\The [atom] prevents you from squeezing under \the [current_structure]!"))
- return
- // Is it an airlock?
- if(istype(current_structure, /obj/structure/machinery/door/airlock))
- var/obj/structure/machinery/door/airlock/current_airlock = current_structure
- if(current_airlock.locked || current_airlock.welded) //Can't pass through airlocks that have been bolted down or welded
- to_chat(src, SPAN_WARNING("\The [current_airlock] is locked down tight. You can't squeeze underneath!"))
- return
- visible_message(SPAN_WARNING("\The [src] scuttles underneath \the [current_structure]!"), \
- SPAN_WARNING("You squeeze and scuttle underneath \the [current_structure]."), null, 5)
- forceMove(current_structure.loc)
-
/mob/living/carbon/xenomorph/facehugger/emote(act, m_type, message, intentional, force_silence)
playsound(loc, "alien_roar_larva", 15)
diff --git a/code/modules/mob/living/carbon/xenomorph/castes/Hellhound.dm b/code/modules/mob/living/carbon/xenomorph/castes/Hellhound.dm
index 271fe3182210..a44fee5645ac 100644
--- a/code/modules/mob/living/carbon/xenomorph/castes/Hellhound.dm
+++ b/code/modules/mob/living/carbon/xenomorph/castes/Hellhound.dm
@@ -12,6 +12,7 @@
evasion = XENO_EVASION_LOW
speed = XENO_SPEED_HELLHOUND
attack_delay = -2
+ behavior_delegate_type = /datum/behavior_delegate/hellhound_base
minimum_evolve_time = 0
@@ -125,3 +126,13 @@
/mob/living/carbon/xenomorph/hellhound/handle_blood_splatter(splatter_dir)
new /obj/effect/temp_visual/dir_setting/bloodsplatter/hellhound(loc, splatter_dir)
+
+/datum/behavior_delegate/hellhound_base
+ name = "Base Hellhound Behavior Delegate"
+
+/datum/behavior_delegate/hellhound_base/melee_attack_additional_effects_self()
+ ..()
+
+ var/datum/action/xeno_action/onclick/xenohide/hide = get_xeno_action_by_type(bound_xeno, /datum/action/xeno_action/onclick/xenohide)
+ if(hide)
+ hide.post_attack()
diff --git a/code/modules/mob/living/carbon/xenomorph/castes/Lurker.dm b/code/modules/mob/living/carbon/xenomorph/castes/Lurker.dm
index 5010857301e0..8dda6755cca8 100644
--- a/code/modules/mob/living/carbon/xenomorph/castes/Lurker.dm
+++ b/code/modules/mob/living/carbon/xenomorph/castes/Lurker.dm
@@ -165,4 +165,9 @@
if(!lurker_invisibility_action)
return
+ var/mob/living/carbon/human/bumped_into = movable_atom
+ if(bumped_into.alpha < 100) //ignore invisible scouts and preds
+ return
+
+ to_chat(bound_xeno, SPAN_XENOHIGHDANGER("You bumped into someone and lost your invisibility!"))
lurker_invisibility_action.invisibility_off()
diff --git a/code/modules/mob/living/carbon/xenomorph/castes/Predalien.dm b/code/modules/mob/living/carbon/xenomorph/castes/Predalien.dm
index c7970e017c4b..14aa31b1f1e8 100644
--- a/code/modules/mob/living/carbon/xenomorph/castes/Predalien.dm
+++ b/code/modules/mob/living/carbon/xenomorph/castes/Predalien.dm
@@ -136,12 +136,18 @@ Your health meter will not regenerate normally, so kill and die for the hive!= WEED_LEVEL_HIVE && W.linked_hive.hivenumber == hivenumber)
- hive_weeds = W
+ var/obj/effect/alien/weeds/hive_weeds
+ var/obj/effect/alien/weeds/any_weeds
+ for(var/obj/effect/alien/weeds/weed in T)
+ if(weed.weed_strength >= WEED_LEVEL_HIVE && weed.linked_hive.hivenumber == hivenumber)
+ hive_weeds = weed
break
+ if(weed.weed_strength >= WEED_LEVEL_WEAK && weed.linked_hive.hivenumber == hivenumber) //check for ANY weeds
+ any_weeds = weed
- if(!hive_weeds)
- var/datum/hive_status/hive = GLOB.hive_datum[hivenumber]
+ var/datum/hive_status/hive = GLOB.hive_datum[hivenumber]
+ if(!any_weeds && !hive_weeds) //you need at least some weeds to plant on.
+ to_chat(user, SPAN_XENOWARNING("[src] must be planted on [lowertext(hive.prefix)]weeds."))
+ return
+
+ if(!hive_weeds && user.mutation_type != CARRIER_EGGSAC)
to_chat(user, SPAN_XENOWARNING("[src] can only be planted on [lowertext(hive.prefix)]hive weeds."))
return
@@ -106,8 +116,8 @@
if(!user.check_plasma(30))
return
- for(var/obj/effect/alien/weeds/W in T)
- if(W.weed_strength >= WEED_LEVEL_HIVE)
+ for(var/obj/effect/alien/weeds/weed in T)
+ if(weed.weed_strength >= WEED_LEVEL_HIVE || user.mutation_type == CARRIER_EGGSAC)
user.use_plasma(30)
var/obj/effect/alien/egg/newegg = new /obj/effect/alien/egg(T, hivenumber)
diff --git a/code/modules/mob/living/carbon/xenomorph/mutators/strains/carrier/eggsac.dm b/code/modules/mob/living/carbon/xenomorph/mutators/strains/carrier/eggsac.dm
index c8e6b768f2bc..7e5773e5aec5 100644
--- a/code/modules/mob/living/carbon/xenomorph/mutators/strains/carrier/eggsac.dm
+++ b/code/modules/mob/living/carbon/xenomorph/mutators/strains/carrier/eggsac.dm
@@ -1,6 +1,6 @@
/datum/xeno_mutator/eggsac
name = "STRAIN: Carrier - Eggsac"
- description = "In exchange for your ability to store huggers and place traps, you gain larger plasma stores, strong pheromones, and the ability to lay eggs by using your plasma stores. In addition, you can now carry twelve eggs at once and can place eggs one pace further than normal."
+ description = "In exchange for your ability to store huggers and place traps, you gain larger plasma stores, strong pheromones, and the ability to lay eggs by using your plasma stores. In addition, you can now carry twelve eggs at once, can plant eggs of non-hive weeds, and can place eggs one pace further than normal"
flavor_description = "An egg is always an adventure; the next one may be different."
cost = MUTATOR_COST_EXPENSIVE
individual_only = TRUE
@@ -36,8 +36,10 @@
playsound(carrier.loc, 'sound/voice/alien_facehugger_dies.ogg', 25, 1)
carrier.huggers_cur = 0
carrier.huggers_max = 0
+ carrier.update_hugger_overlays()
+ carrier.update_eggsac_overlays()
carrier.eggs_max = 12
- carrier.extra_build_dist = 1
+ carrier.egg_planting_range = 2
return TRUE
/datum/action/xeno_action/active_toggle/generate_egg
@@ -73,3 +75,5 @@
if(egg_generation_progress >= 15)
egg_generation_progress = 0
xeno.eggs_cur++
+ to_chat(xeno, SPAN_XENONOTICE("You generate a egg. Now sheltering: [xeno.eggs_cur] / [xeno.eggs_max]."))
+ xeno.update_icons()
diff --git a/code/modules/mob/living/carbon/xenomorph/mutators/strains/ravager/hedgehog.dm b/code/modules/mob/living/carbon/xenomorph/mutators/strains/ravager/hedgehog.dm
index 7878bd4113f1..913883549fba 100644
--- a/code/modules/mob/living/carbon/xenomorph/mutators/strains/ravager/hedgehog.dm
+++ b/code/modules/mob/living/carbon/xenomorph/mutators/strains/ravager/hedgehog.dm
@@ -1,6 +1,6 @@
/datum/xeno_mutator/hedgehog
name = "STRAIN: Ravager - Hedgehog"
- description = "You lose your empower, charge, and scissor cut and a decent amount of your speed for a bit more explosive resistance, immunity to small explosions, and you gain several new abilities that allow you to become a spiky tank. You build up shards internally over time and also when taking damage that increase your armor's resilience. You can use these shards to power three new abilities: Spike Shield, which gives you a temporary shield that spits bone shards around you when damaged, Fire Spikes, which launches spikes at your target that slows them and does extra damage if they move, and finally, Spike Shed, which launches spikes all around yourself and gives you a temporary speed boost as an escape plan at the cost of all your stored shards and being unable to gain shards for thirty seconds."
+ description = "You lose your empower, charge, scissor cut and some slash damage, for a bit more explosive resistance, immunity to small explosions, and you gain several new abilities that allow you to become a spiky tank. You build up shards internally over time and also when taking damage that increase your armor's resilience. You can use these shards to power three new abilities: Spike Shield, which gives you a temporary shield that spits bone shards around you when damaged, Fire Spikes, which launches spikes at your target that slows them and does extra damage if they move, and finally, Spike Shed, which launches spikes all around yourself and gives you a temporary speed boost as an escape plan at the cost of all your stored shards and being unable to gain shards for thirty seconds."
flavor_description = "They will be of iron will and steely muscle. In great armor shall they be clad, and with the mightiest spikes will they be armed."
cost = MUTATOR_COST_EXPENSIVE
individual_only = TRUE
@@ -29,7 +29,7 @@
ravager.plasma_max = 0
ravager.small_explosives_stun = FALSE
ravager.explosivearmor_modifier += XENO_EXPOSIVEARMOR_MOD_SMALL
- ravager.speed_modifier += XENO_SPEED_SLOWMOD_TIER_8
+ ravager.damage_modifier -= XENO_DAMAGE_MOD_SMALL
apply_behavior_holder(ravager)
@@ -43,11 +43,12 @@
// Shard config
var/max_shards = 300
- var/shard_gain_onlife = 10
- var/shards_per_projectile = 20
+ var/shard_gain_onlife = 5
+ var/shards_per_projectile = 10
+ var/shards_per_slash = 15
var/armor_buff_per_fifty_shards = 2.50
- var/shard_lock_duration = 300
- var/shard_lock_speed_mod = 0.85
+ var/shard_lock_duration = 150
+ var/shard_lock_speed_mod = 0.45
// Shard state
var/shards = 0
@@ -126,3 +127,8 @@
if (!shards_locked)
shards = min(max_shards, shards + shards_per_projectile)
return
+
+/datum/behavior_delegate/ravager_hedgehog/melee_attack_additional_effects_self()
+ if (!shards_locked)
+ shards = min(max_shards, shards + shards_per_slash)
+ return
diff --git a/code/modules/mob/living/carbon/xenomorph/xeno_defines.dm b/code/modules/mob/living/carbon/xenomorph/xeno_defines.dm
index 8b25cf07d14b..b30ea73cd680 100644
--- a/code/modules/mob/living/carbon/xenomorph/xeno_defines.dm
+++ b/code/modules/mob/living/carbon/xenomorph/xeno_defines.dm
@@ -1,5 +1,3 @@
-#define JOIN_AS_FACEHUGGER_DELAY 3 MINUTES
-
// Actual caste datum basedef
/datum/caste_datum
var/caste_type = ""
@@ -352,7 +350,10 @@
/// How many huggers can the hive support
var/playable_hugger_limit = 0
- var/datum/tacmap/tacmap
+ /// How many lesser drones the hive can support
+ var/lesser_drone_limit = 0
+
+ var/datum/tacmap/xeno/tacmap
var/minimap_type = MINIMAP_FLAG_XENO
/datum/hive_status/New()
@@ -811,16 +812,6 @@
#undef OPEN_SLOTS
#undef GUARANTEED_SLOTS
-// returns if that location can be used to plant eggs
-/datum/hive_status/proc/in_egg_plant_range(turf/T)
- if(!istype(living_xeno_queen))
- return TRUE // xenos already dicked without queen. Let them plant whereever
-
- if(!living_xeno_queen.ovipositor)
- return FALSE // ovid queen only
-
- return get_dist(living_xeno_queen, T) <= egg_planting_range
-
/datum/hive_status/proc/can_build_structure(structure_name)
if(!structure_name || !hive_structures_limit[structure_name])
return FALSE
@@ -893,8 +884,11 @@
qdel(S)
for(var/mob/living/carbon/xenomorph/xeno as anything in totalXenos)
if(get_area(xeno) != hijacked_dropship && xeno.loc && is_ground_level(xeno.loc.z))
- if(isfacehugger(xeno))
+ if(isfacehugger(xeno) || islesserdrone(xeno))
to_chat(xeno, SPAN_XENOANNOUNCE("The Queen has left without you, you quickly find a hiding place to enter hibernation as you lose touch with the hive mind."))
+ if(xeno.stomach_contents.len)
+ xeno.devour_timer = 0
+ xeno.handle_stomach_contents()
qdel(xeno)
continue
if(xeno.hunter_data.hunted && !isqueen(xeno))
@@ -908,7 +902,7 @@
qdel(xeno)
stored_larva++
continue
- if(!isfacehugger(xeno))
+ if(xeno.tier >= 1)
xenos_count++
for(var/i in GLOB.alive_mob_list)
var/mob/living/potential_host = i
@@ -1036,8 +1030,12 @@
to_chat(user, SPAN_WARNING("\The [GLOB.hive_datum[hivenumber]] cannot support more facehuggers! Limit: [current_hugger_count]/[playable_hugger_limit] "))
return FALSE
- if(alert(user, "Are you sure you want to become a facehugger?", "Confirmation", "Yes", "No") != "Yes")
+ if(tgui_alert(user, "Are you sure you want to become a facehugger?", "Confirmation", list("Yes", "No")) != "Yes")
+ return FALSE
+
+ if(!user.client)
return FALSE
+
return TRUE
/datum/hive_status/proc/spawn_as_hugger(mob/dead/observer/user, atom/A)
@@ -1046,6 +1044,54 @@
hugger.visible_message(SPAN_XENODANGER("A facehugger suddenly emerges out of \the [A]!"), SPAN_XENODANGER("You emerge out of \the [A] and awaken from your slumber. For the Hive!"))
playsound(hugger, 'sound/effects/xeno_newlarva.ogg', 25, TRUE)
hugger.generate_name()
+ hugger.timeofdeath = user.timeofdeath // Keep old death time
+
+/datum/hive_status/proc/update_lesser_drone_limit()
+ lesser_drone_limit = Ceiling(totalXenos.len / 3)
+
+/datum/hive_status/proc/can_spawn_as_lesser_drone(mob/dead/observer/user)
+ if(!GLOB.hive_datum || ! GLOB.hive_datum[hivenumber])
+ return FALSE
+
+ if(jobban_isbanned(user, JOB_XENOMORPH)) // User is jobbanned
+ to_chat(user, SPAN_WARNING("You are banned from playing aliens and cannot spawn as a xenomorph."))
+ return FALSE
+
+ if(world.time - user.timeofdeath < JOIN_AS_LESSER_DRONE_DELAY)
+ var/time_left = round((user.timeofdeath + JOIN_AS_LESSER_DRONE_DELAY - world.time) / 10)
+ to_chat(user, SPAN_WARNING("You ghosted too recently. You cannot become a lesser drone until 30 seconds have passed ([time_left] seconds remaining)."))
+ return FALSE
+
+ if(totalXenos.len <= 0)
+ to_chat(user, SPAN_WARNING("The hive has fallen, you can't join it!"))
+ return FALSE
+
+ if(!living_xeno_queen)
+ to_chat(user, SPAN_WARNING("The selected hive does not have a Queen!"))
+ return FALSE
+
+ if(!living_xeno_queen.ovipositor && !SSticker.mode.is_in_endgame)
+ to_chat(user, SPAN_WARNING("The selected hive does not have a Queen on Ovipositor!"))
+ return FALSE
+
+ update_lesser_drone_limit()
+
+ var/current_lesser_drone_count = 0
+ for(var/mob/mob as anything in totalXenos)
+ if(islesserdrone(mob))
+ current_lesser_drone_count++
+
+ if(lesser_drone_limit <= current_lesser_drone_count)
+ to_chat(user, SPAN_WARNING("[GLOB.hive_datum[hivenumber]] cannot support more lesser drones! Limit: [current_lesser_drone_count]/[lesser_drone_limit] "))
+ return FALSE
+
+ if(tgui_alert(user, "Are you sure you want to become a lesser drone?", "Confirmation", list("Yes", "No")) != "Yes")
+ return FALSE
+
+ if(!user.client)
+ return FALSE
+
+ return TRUE
///Called by /obj/item/alien_embryo when a host is bursting to determine extra larva per burst
/datum/hive_status/proc/increase_larva_after_burst()
diff --git a/code/modules/mob/living/carbon/xenomorph/xeno_verbs.dm b/code/modules/mob/living/carbon/xenomorph/xeno_verbs.dm
index 20c170b72e4e..6b37145ad7a1 100644
--- a/code/modules/mob/living/carbon/xenomorph/xeno_verbs.dm
+++ b/code/modules/mob/living/carbon/xenomorph/xeno_verbs.dm
@@ -111,6 +111,21 @@
else
to_chat(src, SPAN_NOTICE("The selected xeno ability will now be activated with shift clicking."))
+/mob/living/carbon/xenomorph/verb/ability_deactivation_toggle()
+ set name = "Toggle Ability Deactivation"
+ set desc = "Toggles whether you can deactivate your currently active ability when re-selecting it."
+ set category = "Alien"
+
+ if (!client || !client.prefs)
+ return
+
+ client.prefs.toggle_prefs ^= TOGGLE_ABILITY_DEACTIVATION_OFF
+ client.prefs.save_preferences()
+ if (client.prefs.toggle_prefs & TOGGLE_ABILITY_DEACTIVATION_OFF)
+ to_chat(src, SPAN_NOTICE("Your current ability can no longer be toggled off when re-selected."))
+ else
+ to_chat(src, SPAN_NOTICE("Your current ability can be toggled off when re-selected."))
+
/mob/living/carbon/xenomorph/verb/directional_attack_toggle()
set name = "Toggle Directional Attacks"
set desc = "Toggles the use of directional assist attacks."
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 0c182fb0fe9c..06df71427e4f 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -594,8 +594,8 @@ below 100 is not dizzy
if(!istype(src, /mob/living/carbon/human)) // for the moment, only humans get dizzy
return
- dizziness = min(1000, dizziness + amount) // store what will be new value
- // clamped to max 1000
+ dizziness = min(500, dizziness + amount) // store what will be new value
+ // clamped to max 500
if(dizziness > 100 && !is_dizzy)
INVOKE_ASYNC(src, PROC_REF(dizzy_process))
@@ -609,16 +609,22 @@ note dizziness decrements automatically in the mob's Life() proc.
is_dizzy = 1
while(dizziness > 100)
if(client)
- var/amplitude = dizziness*(sin(dizziness * 0.044 * world.time) + 1) / 70
- client.pixel_x = amplitude * sin(0.008 * dizziness * world.time)
- client.pixel_y = amplitude * cos(0.008 * dizziness * world.time)
-
+ if(buckled || resting)
+ client.pixel_x = 0
+ client.pixel_y = 0
+ else
+ var/amplitude = dizziness*(sin(dizziness * 0.044 * world.time) + 1) / 70
+ client.pixel_x = amplitude * sin(0.008 * dizziness * world.time)
+ client.pixel_y = amplitude * cos(0.008 * dizziness * world.time)
+ if(prob(1))
+ to_chat(src, "The dizziness is becoming unbearable! It should pass faster if you lie down.")
sleep(1)
//endwhile - reset the pixel offsets to zero
is_dizzy = 0
if(client)
client.pixel_x = 0
client.pixel_y = 0
+ to_chat(src, "The dizziness has passed, you're starting to feel better.")
// jitteriness - copy+paste of dizziness
diff --git a/code/modules/organs/limbs.dm b/code/modules/organs/limbs.dm
index dae33bea8157..7d0261d971b9 100644
--- a/code/modules/organs/limbs.dm
+++ b/code/modules/organs/limbs.dm
@@ -1220,7 +1220,7 @@ treat_grafted var tells it to apply to grafted but unsalved wounds, for burn kit
user.visible_message(SPAN_WARNING("[user] fumbles with [S]"), SPAN_WARNING("You fumble with [S]..."))
time_to_take = 15 SECONDS
- if(do_after(user, time_to_take * user.get_skill_duration_multiplier(SKILL_MEDICAL), INTERRUPT_NEEDHAND, BUSY_ICON_FRIENDLY, target, INTERRUPT_MOVED, BUSY_ICON_MEDICAL))
+ if(do_after(user, time_to_take * user.get_skill_duration_multiplier(SKILL_MEDICAL), INTERRUPT_NO_NEEDHAND, BUSY_ICON_FRIENDLY, target, INTERRUPT_MOVED, BUSY_ICON_MEDICAL))
var/possessive = "[user == target ? "your" : "\the [target]'s"]"
var/possessive_their = "[user == target ? user.gender == MALE ? "his" : "her" : "\the [target]'s"]"
user.affected_message(target,
diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm
index e58671d7c668..7665e0a5d7ab 100644
--- a/code/modules/paperwork/paper.dm
+++ b/code/modules/paperwork/paper.dm
@@ -81,7 +81,7 @@
if(photo_list)
for(var/photo in photo_list)
user << browse_rsc(photo_list[photo], photo)
- show_browser(user, "[stars(info)][stamps]", name, name)
+ show_browser(user, "[stars(info)][stamps]", name, name, "size=650x700")
onclose(user, name)
else
read_paper(user)
@@ -94,7 +94,7 @@
if(photo_list)
for(var/photo in photo_list)
user << browse_rsc(photo_list[photo], photo)
- show_browser(user, "[info][stamps]", name, name)
+ show_browser(user, "[info][stamps]", name, name, "size=650x700")
onclose(user, name)
/obj/item/paper/verb/rename()
diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm
index 7247e9b87b16..e7a160095705 100644
--- a/code/modules/power/apc.dm
+++ b/code/modules/power/apc.dm
@@ -676,9 +676,9 @@ GLOBAL_LIST_INIT(apc_wire_descriptions, list(
var/turf/T = get_turf(src)
var/obj/structure/cable/N = T.get_cable_node()
if(prob(50) && electrocute_mob(usr, N, N))
- var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
- s.set_up(5, 1, src)
- s.start()
+ var/datum/effect_system/spark_spread/spark = new /datum/effect_system/spark_spread
+ spark.set_up(5, 1, src)
+ spark.start()
return
if(C.use(10))
user.visible_message(SPAN_NOTICE("[user] wires [src]'s frame."),
@@ -700,9 +700,9 @@ GLOBAL_LIST_INIT(apc_wire_descriptions, list(
to_chat(user, SPAN_WARNING("\The [src] lacks a terminal to remove."))
return
if (prob(50) && electrocute_mob(user, terminal.powernet, terminal))
- var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
- s.set_up(5, 1, src)
- s.start()
+ var/datum/effect_system/spark_spread/spark = new /datum/effect_system/spark_spread
+ spark.set_up(5, 1, src)
+ spark.start()
return
new /obj/item/stack/cable_coil(loc,10)
user.visible_message(SPAN_NOTICE("[user] removes [src]'s wiring and terminal."),
@@ -798,41 +798,87 @@ GLOBAL_LIST_INIT(apc_wire_descriptions, list(
//Human mob special interaction goes here.
if(ishuman(user))
- var/mob/living/carbon/human/H = user
+ var/mob/living/carbon/human/grabber = user
- if(H.species.flags & IS_SYNTHETIC && H.a_intent == INTENT_GRAB)
- if(H.action_busy)
- return
-
- if(!do_after(H, 20, INTERRUPT_ALL, BUSY_ICON_GENERIC))
- return
+ if(grabber.a_intent == INTENT_GRAB)
- playsound(src.loc, 'sound/effects/sparks2.ogg', 25, 1)
+ //Synthpack recharge
+ if((grabber.species.flags & IS_SYNTHETIC) && istype(grabber.back, /obj/item/storage/backpack/marine/smartpack))
+ var/obj/item/storage/backpack/marine/smartpack/s_pack = grabber.back
+ if(grabber.action_busy)
+ return
- if(stat & BROKEN)
- var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
- s.set_up(3, 1, src)
- s.start()
- to_chat(H, SPAN_DANGER("The APC's power currents surge eratically, damaging your chassis!"))
- H.apply_damage(10,0, BURN)
- else if(cell && cell.charge > 0)
- if(!istype(H.back, /obj/item/storage/backpack/marine/smartpack))
+ if(!do_after(grabber, 20, INTERRUPT_ALL, BUSY_ICON_GENERIC))
return
- var/obj/item/storage/backpack/marine/smartpack/S = H.back
- if(S.battery_charge < SMARTPACK_MAX_POWER_STORED)
- var/charge_to_use = min(cell.charge, SMARTPACK_MAX_POWER_STORED - S.battery_charge)
- if(!(cell.use(charge_to_use)))
+ playsound(src.loc, 'sound/effects/sparks2.ogg', 25, 1)
+
+ if(stat & BROKEN)
+ var/datum/effect_system/spark_spread/spark = new()
+ spark.set_up(3, 1, src)
+ spark.start()
+ to_chat(grabber, SPAN_DANGER("The APC's power currents surge eratically, damaging your chassis!"))
+ grabber.apply_damage(10,0, BURN)
+ else if(cell && cell.charge > 0)
+ if(!istype(s_pack))
return
- S.battery_charge += charge_to_use
- to_chat(user, SPAN_NOTICE("You slot your fingers into the APC interface and siphon off some of the stored charge. [S.name] now has [S.battery_charge]/[SMARTPACK_MAX_POWER_STORED]"))
- charging = APC_CHARGING
+
+ if(s_pack.battery_charge < SMARTPACK_MAX_POWER_STORED)
+ var/charge_to_use = min(cell.charge, SMARTPACK_MAX_POWER_STORED - s_pack.battery_charge)
+ if(!(cell.use(charge_to_use)))
+ return
+ s_pack.battery_charge += charge_to_use
+ to_chat(user, SPAN_NOTICE("You slot your fingers into the APC interface and siphon off some of the stored charge. [s_pack.name] now has [s_pack.battery_charge]/[SMARTPACK_MAX_POWER_STORED]"))
+ charging = APC_CHARGING
+ else
+ to_chat(user, SPAN_WARNING("[s_pack.name] is already fully charged."))
else
- to_chat(user, SPAN_WARNING("[S.name] is already fully charged."))
- else
- to_chat(user, SPAN_WARNING("There is no charge to draw from that APC."))
- return
- else if(H.species.can_shred(H))
+ to_chat(user, SPAN_WARNING("There is no charge to draw from that APC."))
+ return
+
+ // Yautja Bracer Recharge
+ var/obj/item/clothing/gloves/yautja/bracer = grabber.gloves
+ if(istype(bracer))
+ if(grabber.action_busy)
+ return FALSE
+ if(!COOLDOWN_FINISHED(bracer, bracer_recharge))
+ to_chat(user, SPAN_WARNING("It is too soon for [bracer.name] to siphon power again. Wait [COOLDOWN_SECONDSLEFT(bracer, bracer_recharge)] seconds."))
+ return FALSE
+ to_chat(user, SPAN_NOTICE("You rest your bracer against the APC interface and begin to siphon off some of the stored energy."))
+ if(!do_after(grabber, 20, INTERRUPT_ALL, BUSY_ICON_HOSTILE))
+ return FALSE
+
+ if(stat & BROKEN)
+ var/datum/effect_system/spark_spread/spark = new()
+ spark.set_up(3, 1, src)
+ spark.start()
+ to_chat(grabber, SPAN_DANGER("The APC's power currents surge eratically, super-heating your bracer!"))
+ playsound(src.loc, 'sound/effects/sparks2.ogg', 25, 1)
+ grabber.apply_damage(10,0, BURN)
+ return FALSE
+ if(!cell || cell.charge <= 0)
+ to_chat(user, SPAN_WARNING("There is no charge to draw from that APC."))
+ return FALSE
+
+ if(bracer.charge_max <= bracer.charge)
+ to_chat(user, SPAN_WARNING("[bracer.name] is already fully charged."))
+ return FALSE
+
+ var/charge_to_use = min(cell.charge, bracer.charge_max - bracer.charge)
+ if(!(cell.use(charge_to_use)))
+ return FALSE
+ playsound(src.loc, 'sound/effects/sparks2.ogg', 25, 1)
+ bracer.charge += charge_to_use
+ COOLDOWN_START(bracer, bracer_recharge, bracer.charge_cooldown)
+ to_chat(grabber, SPAN_YAUTJABOLD("[icon2html(bracer)] \The [bracer] beep: Power siphon complete. Charge at [bracer.charge]/[bracer.charge_max]."))
+ if(bracer.notification_sound)
+ playsound(bracer.loc, 'sound/items/pred_bracer.ogg', 75, 1)
+ charging = APC_CHARGING
+ set_broken() // Breaks the APC
+
+ return TRUE
+
+ else if(grabber.species.can_shred(grabber))
var/allcut = TRUE
for(var/wire = 1; wire < length(get_wire_descriptions()); wire++)
if(!isWireCut(wire))
@@ -1011,9 +1057,9 @@ GLOBAL_LIST_INIT(apc_wire_descriptions, list(
smoke.set_up(1, 0, loc)
smoke.attach(src)
smoke.start()
- var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
- s.set_up(1, 1, src)
- s.start()
+ var/datum/effect_system/spark_spread/spark = new()
+ spark.set_up(1, 1, src)
+ spark.start()
visible_message(SPAN_WARNING("[src] suddenly lets out a blast of smoke and some sparks!"))
/obj/structure/machinery/power/apc/surplus()
diff --git a/code/modules/projectiles/ammo_datums.dm b/code/modules/projectiles/ammo_datums.dm
index 14eb6a120886..f97195d5ac32 100644
--- a/code/modules/projectiles/ammo_datums.dm
+++ b/code/modules/projectiles/ammo_datums.dm
@@ -309,6 +309,7 @@
name = "tranquilizer bullet"
flags_ammo_behavior = AMMO_BALLISTIC|AMMO_IGNORE_RESIST
stamina_damage = 30
+ damage = 15
//2020 rebalance: is supposed to counter runners and lurkers, dealing high damage to the only castes with no armor.
//Limited by its lack of versatility and lower supply, so marines finally have an answer for flanker castes that isn't just buckshot.
@@ -376,6 +377,11 @@
stamina_damage = 25
shrapnel_chance = 0
+// Reskinned rubber bullet used for the ES-4 CL pistol.
+/datum/ammo/bullet/pistol/rubber/stun
+ name = "stun pistol bullet"
+ sound_override = null
+
// Used by M1911, Deagle and KT-42
/datum/ammo/bullet/pistol/heavy
name = "heavy pistol bullet"
@@ -2211,12 +2217,27 @@
damage = 40
shell_speed = AMMO_SPEED_TIER_2
-/datum/ammo/energy/yautja/pistol/set_bullet_traits()
+/datum/ammo/energy/yautja/pistol/incendiary
+ damage = 10
+
+/datum/ammo/energy/yautja/pistol/incendiary/set_bullet_traits()
. = ..()
LAZYADD(traits_to_give, list(
BULLET_TRAIT_ENTRY(/datum/element/bullet_trait_incendiary)
))
+/datum/ammo/bullet/shrapnel/plasma
+ name = "plasma wave"
+ shrapnel_chance = 0
+ penetration = ARMOR_PENETRATION_TIER_10
+ accuracy = HIT_ACCURACY_TIER_MAX
+ damage = 15
+ icon_state = "shrapnel_plasma"
+ damage_type = BURN
+
+/datum/ammo/bullet/shrapnel/plasma/on_hit_mob(mob/hit_mob, obj/item/projectile/hit_projectile)
+ hit_mob.apply_effect(2, WEAKEN)
+
/datum/ammo/energy/yautja/caster
name = "root caster bolt"
icon_state = "ion"
@@ -2802,8 +2823,8 @@
damage_type = BRUTE
bonus_projectiles_type = /datum/ammo/xeno/bone_chips/spread
- damage = 5
- max_range = 5
+ damage = 8
+ max_range = 6
accuracy = HIT_ACCURACY_TIER_8
accuracy_var_low = PROJECTILE_VARIANCE_TIER_7
accuracy_var_high = PROJECTILE_VARIANCE_TIER_7
@@ -2818,8 +2839,8 @@
return
if(ishuman_strict(M) || isxeno(M))
playsound(M, 'sound/effects/spike_hit.ogg', 25, 1, 1)
- if(M.slowed < 8)
- M.apply_effect(8, SLOW)
+ if(M.slowed < 3)
+ M.apply_effect(3, SLOW)
/datum/ammo/xeno/bone_chips/spread
name = "small bone chips"
diff --git a/code/modules/projectiles/full_auto.dm b/code/modules/projectiles/full_auto.dm
deleted file mode 100644
index ad3e037b68e6..000000000000
--- a/code/modules/projectiles/full_auto.dm
+++ /dev/null
@@ -1,129 +0,0 @@
-/obj/item/weapon/gun/proc/full_auto_start(client/source, atom/A, params)
- SIGNAL_HANDLER
- if(!ismob(loc) || !A)
- return
- var/mob/user = loc
-
- // No FA with mods
- if(params["shift"] || params["ctrl"] || params["alt"])
- return
-
- // No shooting the 4th wall
- if(istype(A, /atom/movable/screen))
- return
-
- // No FA on attachables
- if(active_attachable)
- return
-
- if(user.get_active_hand() != src)
- return
-
- if(user.throw_mode)
- return
-
- // Don't open fire on adjacent targets. Let normal attack code handle this
- if(A.Adjacent(user) && user.a_intent != INTENT_HARM)
- return
-
- if(user.client?.prefs?.toggle_prefs & TOGGLE_HELP_INTENT_SAFETY && (user.a_intent == INTENT_HELP))
- if(world.time % 3) // Limits how often this message pops up, saw this somewhere else and thought it was clever
- to_chat(user, SPAN_NOTICE("You consider shooting at [A], but do not follow through."))
- return
-
- fa_firing = TRUE
- fa_shots = 0
- fa_target = A
- fa_params = params
-
- // Ward off spamclickin fellas
- if(world.time < last_fired + fa_delay)
- if(world.time % 3) // Limits how often this message pops up, saw this somewhere else and it's fucking stupid
- to_chat(user, SPAN_WARNING("[src] is not ready to fire again!"))
- return
-
- // Kick off the full-auto
- INVOKE_ASYNC(src, PROC_REF(repeat_fire), user)
-
-/obj/item/weapon/gun/proc/full_auto_stop(client/source, atom/A, params)
- SIGNAL_HANDLER
- fa_target = null
- fa_params = null
-
-/obj/item/weapon/gun/proc/full_auto_new_target(client/source, atom/start, atom/hovered, params)
- SIGNAL_HANDLER
- if(!ismob(loc))
- return
- var/mob/user = loc
-
- if(istype(hovered, /atom/movable/screen))
- return
-
- if(get_turf(hovered) == get_turf(user))
- return
-
- fa_target = hovered
- fa_params = params2list(params)
-
-/obj/item/weapon/gun/proc/repeat_fire(mob/user)
- if(!fa_target)
- return
-
- // fun is ended
- if(active_attachable)
- return
-
- // fun's over
- if(!in_chamber && !current_mag)
- click_empty(user)
- return
-
- // fun's also over
- if(!user.canmove || user.stat || user.is_mob_restrained() || !user.loc || !isturf(user.loc))
- return
-
- // you abandoned the f u n
- if(user.get_active_hand() != src || loc != user)
- return
-
- if(user.throw_mode)
- return
-
- user.face_atom(fa_target)
- Fire(fa_target, user, fa_params)
-
- addtimer(CALLBACK(src, PROC_REF(repeat_fire), user), fa_delay)
-
-// Make sure we're not trying to start full auto when the gun isn't even held by anyone
-/obj/item/weapon/gun/dropped(mob/user)
- ..()
-
- if(!user.client)
- return
-
- UnregisterSignal(user.client, list(
- COMSIG_CLIENT_LMB_DOWN,
- COMSIG_CLIENT_LMB_UP,
- COMSIG_CLIENT_LMB_DRAG,
- ))
-
-// Also make sure it's registered when held in any hand and full-auto is on
-/obj/item/weapon/gun/equipped(mob/user, slot)
- ..()
-
- if(!user.client)
- return
-
- // If it was equipped to anything but the hands, make sure we're not registered
- if(slot != WEAR_R_HAND && slot != WEAR_L_HAND)
- UnregisterSignal(user.client, list(
- COMSIG_CLIENT_LMB_DOWN,
- COMSIG_CLIENT_LMB_UP,
- COMSIG_CLIENT_LMB_DRAG,
- ))
- return
-
- if(flags_gun_features & GUN_FULL_AUTO_ON)
- RegisterSignal(user.client, COMSIG_CLIENT_LMB_DOWN, PROC_REF(full_auto_start))
- RegisterSignal(user.client, COMSIG_CLIENT_LMB_UP, PROC_REF(full_auto_stop))
- RegisterSignal(user.client, COMSIG_CLIENT_LMB_DRAG, PROC_REF(full_auto_new_target))
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index 263f5b07cca4..54e066e05544 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -92,8 +92,8 @@
///Multiplier. Increased and decreased through attachments. Multiplies the accuracy/scatter penalty of the projectile when firing onehanded while moving.
var/movement_onehanded_acc_penalty_mult = 5 //Multiplier. Increased and decreased through attachments. Multiplies the accuracy/scatter penalty of the projectile when firing onehanded while moving.
- ///For regular shots, how long to wait before firing again.
- var/fire_delay = 0
+ ///For regular shots, how long to wait before firing again. Use modify_fire_delay and set_fire_delay instead of modifying this on the fly
+ VAR_PROTECTED/fire_delay = 0
///When it was last fired, related to world.time.
var/last_fired = 0
@@ -112,10 +112,10 @@
var/delay_style = WEAPON_DELAY_SCATTER_AND_ACCURACY
//Burst fire.
- ///How many shots can the weapon shoot in burst? Anything less than 2 and you cannot toggle burst.
- var/burst_amount = 1
- ///The delay in between shots. Lower = less delay = faster.
- var/burst_delay = 1
+ ///How many shots can the weapon shoot in burst? Anything less than 2 and you cannot toggle burst. Use modify_burst_amount and set_burst_amount instead of modifying this
+ VAR_PROTECTED/burst_amount = 1
+ ///The delay in between shots. Lower = less delay = faster. Use modify_burst_delay and set_burst_delay instead of modifying this
+ VAR_PROTECTED/burst_delay = 1
///When burst-firing, this number is extra time before the weapon can fire again. Depends on number of rounds fired.
var/extra_delay = 0
///When PB burst firing and handing off to /fire after a target moves out of range, this is how many bullets have been fired.
@@ -124,22 +124,13 @@
// Full auto
///Whether or not the gun is firing full-auto
var/fa_firing = FALSE
- ///How many shots have been fired using full-auto. Used to figure out scatter
- var/fa_shots = 0
///How many full-auto shots to get to max scatter?
- var/fa_scatter_peak = 8
+ var/fa_scatter_peak = 4
///How bad does the scatter get on full auto?
- var/fa_max_scatter = 5
- ///The delay when firing full-auto
- var/fa_delay = 2.5
- ///The atom we're shooting at while full-autoing
- var/atom/fa_target = null
+ var/fa_max_scatter = 8.5
///Click parameters to use when firing full-auto
var/fa_params = null
- //Targeting.
- ///List of who yer targeting.
- var/tmp/list/mob/living/target
///Used to fire faster at more than one person.
var/tmp/mob/living/last_moved_mob
var/tmp/lock_time = -100
@@ -223,6 +214,21 @@
// Set to TRUE or FALSE, it overrides the is_civilian_usable check with its value. Does nothing if null.
var/civilian_usable_override = null
+ ///Current selected firemode of the gun.
+ var/gun_firemode = GUN_FIREMODE_SEMIAUTO
+ ///List of allowed firemodes.
+ var/list/gun_firemode_list = list()
+ ///How many bullets the gun fired while bursting/auto firing
+ var/shots_fired = 0
+ /// Currently selected target to fire at. Set with set_target()
+ VAR_PRIVATE/atom/target
+ /// Current user (holding) of the gun. Set with set_gun_user()
+ VAR_PRIVATE/mob/gun_user
+ /// If this gun should spawn with semi-automatic fire. Protected due to it never needing to be edited.
+ VAR_PROTECTED/start_semiauto = TRUE
+ /// If this gun should spawn with automatic fire. Protected due to it never needing to be edited.
+ VAR_PROTECTED/start_automatic = FALSE
+
/**
* An assoc list where the keys are fire delay group string defines
@@ -253,11 +259,13 @@
else
current_mag = new current_mag(src, spawn_empty? 1:0)
replace_ammo(null, current_mag)
- else ammo = GLOB.ammo_list[ammo] //If they don't have a mag, they fire off their own thing.
+ else
+ ammo = GLOB.ammo_list[ammo] //If they don't have a mag, they fire off their own thing.
set_gun_attachment_offsets()
set_gun_config_values()
set_bullet_traits()
+ setup_firemodes()
update_force_list() //This gives the gun some unique attack verbs for attacking.
handle_starting_attachment()
handle_random_attachments()
@@ -265,6 +273,8 @@
if(auto_retrieval_slot)
AddElement(/datum/element/drop_retrieval/gun, auto_retrieval_slot)
update_icon() //for things like magazine overlays
+ gun_firemode = gun_firemode_list[1] || GUN_FIREMODE_SEMIAUTO
+ AddComponent(/datum/component/automatedfire/autofire, fire_delay, burst_delay, burst_amount, gun_firemode, CALLBACK(src, PROC_REF(set_bursting)), CALLBACK(src, PROC_REF(reset_fire)), CALLBACK(src, PROC_REF(fire_wrapper)), CALLBACK(src, PROC_REF(display_ammo)), CALLBACK(src, PROC_REF(set_auto_firing))) //This should go after handle_starting_attachment() and setup_firemodes() to get the proper values set.
/obj/item/weapon/gun/proc/set_gun_attachment_offsets()
attachable_offset = null
@@ -288,8 +298,8 @@
attachments = null
attachable_overlays = null
QDEL_NULL(active_attachable)
- fa_target = null
GLOB.gun_list -= src
+ set_gun_user(null)
. = ..()
/*
@@ -299,12 +309,12 @@
* This makes reading each gun's values MUCH easier.
*/
/obj/item/weapon/gun/proc/set_gun_config_values()
- fire_delay = FIRE_DELAY_TIER_5
+ set_fire_delay(FIRE_DELAY_TIER_5)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_6
burst_scatter_mult = SCATTER_AMOUNT_TIER_7
- burst_amount = BURST_AMOUNT_TIER_1
+ set_burst_amount(BURST_AMOUNT_TIER_5)
scatter_unwielded = SCATTER_AMOUNT_TIER_6
damage_mult = BASE_BULLET_DAMAGE_MULT
damage_falloff_mult = DAMAGE_FALLOFF_TIER_10
@@ -378,8 +388,9 @@
//Add attachment bonuses
for(var/slot in attachments)
var/obj/item/attachable/R = attachments[slot]
- if(!R) continue
- fire_delay += R.delay_mod
+ if(!R)
+ continue
+ modify_fire_delay(R.delay_mod)
accuracy_mult += R.accuracy_mod
accuracy_mult_unwielded += R.accuracy_unwielded_mod
scatter += R.scatter_mod
@@ -392,7 +403,7 @@
effective_range_max += R.range_max_mod
recoil += R.recoil_mod
burst_scatter_mult += R.burst_scatter_mod
- burst_amount += R.burst_mod
+ modify_burst_amount(R.burst_mod)
recoil_unwielded += R.recoil_unwielded_mod
aim_slowdown += R.aim_speed_mod
wield_delay += R.wield_delay_mod
@@ -471,6 +482,10 @@
for(var/obj/O in contents)
O.emp_act(severity)
+/*
+Note: pickup and dropped on weapons must have both the ..() to update zoom AND twohanded,
+As sniper rifles have both and weapon mods can change them as well. ..() deals with zoom only.
+*/
/obj/item/weapon/gun/equipped(mob/user, slot)
if(flags_item & NODROP) return
@@ -480,8 +495,31 @@
pull_time += 3
guaranteed_delay_time = world.time + WEAPON_GUARANTEED_DELAY
+ var/delay_left = (last_fired + fire_delay + additional_fire_group_delay) - world.time
+ if(fire_delay_group && delay_left > 0)
+ for(var/group in fire_delay_group)
+ LAZYSET(user.fire_delay_next_fire, group, world.time + delay_left)
+
+ if(slot in list(WEAR_L_HAND, WEAR_R_HAND))
+ set_gun_user(user)
+ else
+ set_gun_user(null)
+
return ..()
+/obj/item/weapon/gun/dropped(mob/user)
+ . = ..()
+
+ disconnect_light_from_mob(user)
+
+ var/delay_left = (last_fired + fire_delay + additional_fire_group_delay) - world.time
+ if(fire_delay_group && delay_left > 0)
+ for(var/group in fire_delay_group)
+ LAZYSET(user.fire_delay_next_fire, group, world.time + delay_left)
+
+ unwield(user)
+ set_gun_user(null)
+
/obj/item/weapon/gun/update_icon()
if(overlays)
overlays.Cut()
@@ -675,8 +713,8 @@
data["penetration_max"] = ARMOR_PENETRATION_TIER_10
data["punch_max"] = 5
data["glob_armourbreak"] = GLOB.xeno_general.armor_ignore_integrity
- data["automatic"] = flags_gun_features & GUN_HAS_FULL_AUTO
- data["auto_only"] = flags_gun_features & GUN_FULL_AUTO_ONLY
+ data["automatic"] = (GUN_FIREMODE_AUTOMATIC in gun_firemode_list)
+ data["auto_only"] = ((length(gun_firemode_list) == 1) && (GUN_FIREMODE_AUTOMATIC in gun_firemode_list))
return data
@@ -724,14 +762,10 @@
else
wield_time -= 2*user.skills.get_skill_level(SKILL_FIREARMS)
- if(flags_gun_features & GUN_FULL_AUTO_ON)
- ADD_TRAIT(user, TRAIT_OVERRIDE_CLICKDRAG, TRAIT_SOURCE_WEAPON)
-
return 1
/obj/item/weapon/gun/unwield(mob/user)
. = ..()
- REMOVE_TRAIT(user, TRAIT_OVERRIDE_CLICKDRAG, TRAIT_SOURCE_WEAPON)
if(.)
slowdown = initial(slowdown)
@@ -892,33 +926,6 @@ User can be passed as null, (a gun reloading itself for instance), so we need to
// \\
//----------------------------------------------------------
-/obj/item/weapon/gun/afterattack(atom/A, mob/living/user, flag, params)
- if(active_attachable && (active_attachable.flags_attach_features & ATTACH_MELEE)) //this is expected to do something in melee.
- active_attachable.fire_attachment(A, src, user)
- return TRUE
- if(flag)
- return FALSE //It's adjacent, is the user, or is on the user's person
- if(!istype(A))
- return FALSE
- // If firing full-auto, the firing starts when the mouse is clicked, not when it's released
- // so the gun should already be shooting
- if(fa_firing)
- fa_firing = FALSE
- return TRUE
- if(flags_gun_features & GUN_BURST_FIRING)
- return FALSE
- if(!user || !user.client || !user.client.prefs)
- return FALSE
- else if(user.client?.prefs?.toggle_prefs & TOGGLE_HELP_INTENT_SAFETY && (user.a_intent == INTENT_HELP))
- if (world.time % 3) // Limits how often this message pops up, saw this somewhere else and thought it was clever
- //Absolutely SCREAM this at people so they don't get killed by it
- to_chat(user, SPAN_HIGHDANGER("Help intent safety is on! Switch to another intent to fire your weapon."))
- click_empty(user)
- return FALSE
- else
- Fire(A,user,params) //Otherwise, fire normally.
- return TRUE
-
/**
load_into_chamber(), reload_into_chamber(), and clear_jam() do all of the heavy lifting.
If you need to change up how a gun fires, just change these procs for that subtype
@@ -1056,17 +1063,11 @@ and you're good to go.
// \\
//----------------------------------------------------------
-/obj/item/weapon/gun/proc/Fire(atom/target, mob/living/user, params, reflex = 0, dual_wield)
- set waitfor = 0
-
- if(!able_to_fire(user) || !target)
- return
+/obj/item/weapon/gun/proc/Fire(atom/target, mob/living/user, params, reflex = FALSE, dual_wield)
+ set waitfor = FALSE
- var/turf/curloc = get_turf(user) //In case the target or we are expired.
- var/turf/targloc = get_turf(target)
- if(!targloc || !curloc)
- return //Something has gone wrong...
- var/atom/original_target = target //This is for burst mode, in case the target changes per scatter chance in between fired bullets.
+ if(!able_to_fire(user) || !target || !get_turf(user) || !get_turf(target))
+ return NONE
/*
This is where the grenade launcher and flame thrower function as attachments.
@@ -1074,12 +1075,10 @@ and you're good to go.
*/
var/check_for_attachment_fire = 0
- //Number of bullets based on burst. If an active attachable is shooting, bursting is always zero.
- var/bullets_to_fire = 1
if(active_attachable?.flags_attach_features & ATTACH_WEAPON) //Attachment activated and is a weapon.
check_for_attachment_fire = 1
if(!(active_attachable.flags_attach_features & ATTACH_PROJECTILE)) //If it's unique projectile, this is where we fire it.
- if(active_attachable.current_rounds <= 0)
+ if((active_attachable.current_rounds <= 0) && !(active_attachable.flags_attach_features & ATTACH_IGNORE_EMPTY))
click_empty(user) //If it's empty, let them know.
to_chat(user, SPAN_WARNING("[active_attachable] is empty!"))
to_chat(user, SPAN_NOTICE("You disable [active_attachable]."))
@@ -1087,18 +1086,16 @@ and you're good to go.
else
active_attachable.fire_attachment(target, src, user) //Fire it.
active_attachable.last_fired = world.time
- return
+ return NONE
//If there's more to the attachment, it will be processed farther down, through in_chamber and regular bullet act.
/*
This is where burst is established for the proceeding section. Which just means the proc loops around that many times.
If burst = 1, you must null it if you ever RETURN during the for() cycle. If for whatever reason burst is left on while
the gun is not firing, it will break a lot of stuff. BREAK is fine, as it will null it.
*/
- else if((flags_gun_features & GUN_BURST_ON) && burst_amount > 1)
- bullets_to_fire = burst_amount
+ else if((gun_firemode == GUN_FIREMODE_BURSTFIRE) && burst_amount > BURST_AMOUNT_TIER_1)
flags_gun_features |= GUN_BURST_FIRING
if(PB_burst_bullets_fired) //Has a burst been carried over from a PB?
- bullets_to_fire -= PB_burst_bullets_fired
PB_burst_bullets_fired = 0 //Don't need this anymore. The torch is passed.
//Dual wielding. Do we have a gun in the other hand, is it loaded, and is it the same category?
@@ -1114,109 +1111,110 @@ and you're good to go.
else
akimbo.Fire(target,user,params, 0, TRUE)
- var/bullets_fired
- for(bullets_fired = 1 to bullets_to_fire)
- if(loc != user || (flags_gun_features & GUN_WIELDED_FIRING_ONLY && !(flags_item & WIELDED)))
- break //If you drop it while bursting, for example.
+ var/fire_return = handle_fire(target, user, params, reflex, dual_wield, check_for_attachment_fire)
+ if(!fire_return)
+ return fire_return
- if (bullets_fired > 1 && !(flags_gun_features & GUN_BURST_FIRING)) // No longer burst firing somehow
- break
-
- //The gun should return the bullet that it already loaded from the end cycle of the last Fire().
- var/obj/item/projectile/projectile_to_fire = load_into_chamber(user) //Load a bullet in or check for existing one.
- if(!projectile_to_fire) //If there is nothing to fire, click.
- click_empty(user)
- flags_gun_features &= ~GUN_BURST_FIRING
- return
+ flags_gun_features &= ~GUN_BURST_FIRING // We always want to turn off bursting when we're done, mainly for when we break early mid-burstfire.
+ return AUTOFIRE_CONTINUE
- apply_bullet_effects(projectile_to_fire, user, bullets_fired, reflex, dual_wield) //User can be passed as null.
- SEND_SIGNAL(projectile_to_fire, COMSIG_BULLET_USER_EFFECTS, user)
+/obj/item/weapon/gun/proc/handle_fire(atom/target, mob/living/user, params, reflex = FALSE, dual_wield, check_for_attachment_fire)
+ var/turf/curloc = get_turf(user) //In case the target or we are expired.
+ var/turf/targloc = get_turf(target)
- curloc = get_turf(user)
- if(QDELETED(original_target)) //If the target's destroyed, shoot at where it was last.
- target = targloc
- else
- target = original_target
- targloc = get_turf(target)
-
- projectile_to_fire.original = target
-
- // turf-targeted projectiles are fired without scatter, because proc would raytrace them further away
- var/ammo_flags = projectile_to_fire.ammo.flags_ammo_behavior | projectile_to_fire.projectile_override_flags
- if(!(ammo_flags & AMMO_HITS_TARGET_TURF))
- target = simulate_scatter(projectile_to_fire, target, curloc, targloc, user, bullets_fired)
-
- var/bullet_velocity = projectile_to_fire?.ammo?.shell_speed + velocity_add
-
- if(params) // Apply relative clicked position from the mouse info to offset projectile
- if(!params["click_catcher"])
- if(params["vis-x"])
- projectile_to_fire.p_x = text2num(params["vis-x"])
- else if(params["icon-x"])
- projectile_to_fire.p_x = text2num(params["icon-x"])
- if(params["vis-y"])
- projectile_to_fire.p_y = text2num(params["vis-y"])
- else if(params["icon-y"])
- projectile_to_fire.p_y = text2num(params["icon-y"])
- var/atom/movable/clicked_target = original_target
- if(istype(clicked_target))
- projectile_to_fire.p_x -= clicked_target.bound_width / 2
- projectile_to_fire.p_y -= clicked_target.bound_height / 2
- else
- projectile_to_fire.p_x -= world.icon_size / 2
- projectile_to_fire.p_y -= world.icon_size / 2
- else
- projectile_to_fire.p_x -= world.icon_size / 2
- projectile_to_fire.p_y -= world.icon_size / 2
+ var/atom/original_target = target //This is for burst mode, in case the target changes per scatter chance in between fired bullets.
- //Finally, make with the pew pew!
- if(QDELETED(projectile_to_fire) || !isobj(projectile_to_fire))
- to_chat(user, "ERROR CODE I1: Gun malfunctioned due to invalid chambered projectile, clearing it. AHELP if this persists.")
- log_debug("ERROR CODE I1: projectile malfunctioned while firing. User: [user] Weapon: [src] Magazine: [current_mag] ")
- flags_gun_features &= ~GUN_BURST_FIRING
- in_chamber = null
- click_empty(user)
- return
+ if(loc != user || (flags_gun_features & GUN_WIELDED_FIRING_ONLY && !(flags_item & WIELDED)))
+ return TRUE
- if(targloc != curloc)
- simulate_recoil(dual_wield, user, target)
+ //The gun should return the bullet that it already loaded from the end cycle of the last Fire().
+ var/obj/item/projectile/projectile_to_fire = load_into_chamber(user) //Load a bullet in or check for existing one.
+ if(!projectile_to_fire) //If there is nothing to fire, click.
+ click_empty(user)
+ flags_gun_features &= ~GUN_BURST_FIRING
+ return NONE
- //This is where the projectile leaves the barrel and deals with projectile code only.
- //vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
- in_chamber = null // It's not in the gun anymore
- INVOKE_ASYNC(projectile_to_fire, TYPE_PROC_REF(/obj/item/projectile, fire_at), target, user, src, projectile_to_fire?.ammo?.max_range, bullet_velocity, original_target)
- projectile_to_fire = null // Important: firing might have made projectile collide early and ALREADY have deleted it. We clear it too.
- //^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+ apply_bullet_effects(projectile_to_fire, user, reflex, dual_wield) //User can be passed as null.
+ SEND_SIGNAL(projectile_to_fire, COMSIG_BULLET_USER_EFFECTS, user)
- if(check_for_attachment_fire)
- active_attachable.last_fired = world.time
+ curloc = get_turf(user)
+ if(QDELETED(original_target)) //If the target's destroyed, shoot at where it was last.
+ target = targloc
+ else
+ target = original_target
+ targloc = get_turf(target)
+
+ projectile_to_fire.original = target
+
+ // turf-targeted projectiles are fired without scatter, because proc would raytrace them further away
+ var/ammo_flags = projectile_to_fire.ammo.flags_ammo_behavior | projectile_to_fire.projectile_override_flags
+ if(!(ammo_flags & AMMO_HITS_TARGET_TURF))
+ target = simulate_scatter(projectile_to_fire, target, curloc, targloc, user)
+
+ var/bullet_velocity = projectile_to_fire?.ammo?.shell_speed + velocity_add
+
+ if(params) // Apply relative clicked position from the mouse info to offset projectile
+ if(!params["click_catcher"])
+ if(params["vis-x"])
+ projectile_to_fire.p_x = text2num(params["vis-x"])
+ else if(params["icon-x"])
+ projectile_to_fire.p_x = text2num(params["icon-x"])
+ if(params["vis-y"])
+ projectile_to_fire.p_y = text2num(params["vis-y"])
+ else if(params["icon-y"])
+ projectile_to_fire.p_y = text2num(params["icon-y"])
+ var/atom/movable/clicked_target = original_target
+ if(istype(clicked_target))
+ projectile_to_fire.p_x -= clicked_target.bound_width / 2
+ projectile_to_fire.p_y -= clicked_target.bound_height / 2
else
- last_fired = world.time
- SEND_SIGNAL(user, COMSIG_MOB_FIRED_GUN, src)
- . = TRUE
+ projectile_to_fire.p_x -= world.icon_size / 2
+ projectile_to_fire.p_y -= world.icon_size / 2
+ else
+ projectile_to_fire.p_x -= world.icon_size / 2
+ projectile_to_fire.p_y -= world.icon_size / 2
+
+ //Finally, make with the pew pew!
+ if(QDELETED(projectile_to_fire) || !isobj(projectile_to_fire))
+ to_chat(user, "ERROR CODE I1: Gun malfunctioned due to invalid chambered projectile, clearing it. AHELP if this persists.")
+ log_debug("ERROR CODE I1: projectile malfunctioned while firing. User: [user] Weapon: [src] Magazine: [current_mag] ")
+ flags_gun_features &= ~GUN_BURST_FIRING
+ in_chamber = null
+ click_empty(user)
+ return NONE
- if(flags_gun_features & GUN_FULL_AUTO_ON)
- fa_shots++
+ if(targloc != curloc)
+ simulate_recoil(dual_wield, user, target)
- else // This happens in very rare circumstances when you're moving a lot while burst firing, so I'm going to toss it up to guns jamming.
- clear_jam(projectile_to_fire,user)
- break
+ //This is where the projectile leaves the barrel and deals with projectile code only.
+ //vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
+ in_chamber = null // It's not in the gun anymore
+ INVOKE_ASYNC(projectile_to_fire, TYPE_PROC_REF(/obj/item/projectile, fire_at), target, user, src, projectile_to_fire?.ammo?.max_range, bullet_velocity, original_target)
+ projectile_to_fire = null // Important: firing might have made projectile collide early and ALREADY have deleted it. We clear it too.
+ //^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- //>>POST PROCESSING AND CLEANUP BEGIN HERE.<<
- var/angle = round(Get_Angle(user,target)) //Let's do a muzzle flash.
- muzzle_flash(angle,user)
+ if(check_for_attachment_fire)
+ active_attachable.last_fired = world.time
+ else
+ last_fired = world.time
+ SEND_SIGNAL(user, COMSIG_MOB_FIRED_GUN, src)
+ . = TRUE
- //This is where we load the next bullet in the chamber. We check for attachments too, since we don't want to load anything if an attachment is active.
- if(!check_for_attachment_fire && !reload_into_chamber(user)) // It has to return a bullet, otherwise it's empty. Unless it's an undershotgun.
- click_empty(user)
- break //Nothing else to do here, time to cancel out.
+ shots_fired++
- if(bullets_fired < bullets_to_fire) // We still have some bullets to fire.
- extra_delay = fire_delay * 0.5
- sleep(burst_delay)
+ else // This happens in very rare circumstances when you're moving a lot while burst firing, so I'm going to toss it up to guns jamming.
+ clear_jam(projectile_to_fire,user)
+ return TRUE
- flags_gun_features &= ~GUN_BURST_FIRING // We always want to turn off bursting when we're done, mainly for when we break early mid-burstfire.
- display_ammo(user)
+ //>>POST PROCESSING AND CLEANUP BEGIN HERE.<<
+ var/angle = round(Get_Angle(user,target)) //Let's do a muzzle flash.
+ muzzle_flash(angle,user)
+
+ //This is where we load the next bullet in the chamber. We check for attachments too, since we don't want to load anything if an attachment is active.
+ if(!check_for_attachment_fire && !reload_into_chamber(user)) // It has to return a bullet, otherwise it's empty. Unless it's an undershotgun.
+ click_empty(user)
+ return TRUE //Nothing else to do here, time to cancel out.
+ return TRUE
#define EXECUTION_CHECK (attacked_mob.stat == UNCONSCIOUS || attacked_mob.is_mob_restrained()) && ((user.a_intent == INTENT_GRAB)||(user.a_intent == INTENT_DISARM))
@@ -1335,7 +1333,7 @@ and you're good to go.
var/bullets_to_fire = 1
- if(!check_for_attachment_fire && (flags_gun_features & GUN_BURST_ON) && burst_amount > 1)
+ if(!check_for_attachment_fire && (gun_firemode == GUN_FIREMODE_BURSTFIRE) && burst_amount > BURST_AMOUNT_TIER_1)
bullets_to_fire = burst_amount
flags_gun_features |= GUN_BURST_FIRING
@@ -1470,6 +1468,8 @@ not all weapons use normal magazines etc. load_into_chamber() itself is designed
*/
if(flags_gun_features & GUN_BURST_FIRING)
+ return TRUE
+ if(user.is_mob_incapacitated())
return
if(world.time < guaranteed_delay_time)
return
@@ -1540,12 +1540,15 @@ not all weapons use normal magazines etc. load_into_chamber() itself is designed
if(active_attachable)
return
- if(flags_gun_features & GUN_AMMO_COUNTER && !(flags_gun_features & GUN_BURST_FIRING) && current_mag)
+ if(!user)
+ user = gun_user
+
+ if(flags_gun_features & GUN_AMMO_COUNTER && current_mag)
var/chambered = in_chamber ? TRUE : FALSE
to_chat(user, SPAN_DANGER("[current_mag.current_rounds][chambered ? "+1" : ""] / [current_mag.max_rounds] ROUNDS REMAINING"))
//This proc applies some bonus effects to the shot/makes the message when a bullet is actually fired.
-/obj/item/weapon/gun/proc/apply_bullet_effects(obj/item/projectile/projectile_to_fire, mob/user, bullets_fired = 1, reflex = 0, dual_wield = 0)
+/obj/item/weapon/gun/proc/apply_bullet_effects(obj/item/projectile/projectile_to_fire, mob/user, reflex = 0, dual_wield = 0)
var/actual_sound = fire_sound
if(isnull(fire_sound))
actual_sound = pick(fire_sounds)
@@ -1626,8 +1629,8 @@ not all weapons use normal magazines etc. load_into_chamber() itself is designed
var/fire_angle = Get_Angle(curloc, targloc)
var/total_scatter_angle = projectile_to_fire.scatter
- if(flags_gun_features & GUN_BURST_ON && bullets_fired > 1)//Much higher scatter on burst. Each additional bullet adds scatter
- var/bullet_amt_scat = min(bullets_fired-1, SCATTER_AMOUNT_TIER_6)//capped so we don't penalize large bursts too much.
+ if((gun_firemode == GUN_FIREMODE_BURSTFIRE))//Much higher scatter on burst. Each additional bullet adds scatter
+ var/bullet_amt_scat = min(burst_amount - 1, SCATTER_AMOUNT_TIER_6)//capped so we don't penalize large bursts too much.
if(flags_item & WIELDED)
total_scatter_angle += max(0, bullet_amt_scat * burst_scatter_mult)
else
@@ -1635,9 +1638,9 @@ not all weapons use normal magazines etc. load_into_chamber() itself is designed
// Full auto fucks your scatter up big time
// Note that full auto uses burst scatter multipliers
- if(flags_gun_features & GUN_FULL_AUTO_ON)
+ if(gun_firemode == GUN_FIREMODE_AUTOMATIC)
// The longer you fire full-auto, the worse the scatter gets
- var/bullet_amt_scat = min((fa_shots/fa_scatter_peak) * fa_max_scatter, fa_max_scatter)
+ var/bullet_amt_scat = min((shots_fired / fa_scatter_peak) * fa_max_scatter, fa_max_scatter)
if(flags_item & WIELDED)
total_scatter_angle += max(0, bullet_amt_scat * burst_scatter_mult)
else
@@ -1730,3 +1733,152 @@ not all weapons use normal magazines etc. load_into_chamber() itself is designed
xeno.animation_attack_on(src)
xeno.visible_message(SPAN_XENOWARNING("\The [xeno] slashes the lights on \the [src]!"), SPAN_XENONOTICE("You slash the lights on \the [src]!"))
return XENO_ATTACK_ACTION
+
+/// Setter proc to toggle burst firing
+/obj/item/weapon/gun/proc/set_bursting(bursting = FALSE)
+ if(bursting)
+ flags_gun_features |= GUN_BURST_FIRING
+ else
+ flags_gun_features &= ~GUN_BURST_FIRING
+
+///Clean all references
+/obj/item/weapon/gun/proc/reset_fire()
+ shots_fired = 0//Let's clean everything
+ set_target(null)
+ set_auto_firing(FALSE)
+
+/// adder for fire_delay
+/obj/item/weapon/gun/proc/modify_fire_delay(value)
+ fire_delay += value
+ SEND_SIGNAL(src, COMSIG_GUN_AUTOFIREDELAY_MODIFIED, fire_delay)
+
+/// setter for fire_delay
+/obj/item/weapon/gun/proc/set_fire_delay(value)
+ fire_delay = value
+ SEND_SIGNAL(src, COMSIG_GUN_AUTOFIREDELAY_MODIFIED, fire_delay)
+
+/// getter for fire_delay
+/obj/item/weapon/gun/proc/get_fire_delay(value)
+ return fire_delay
+
+/// setter for burst_amount
+/obj/item/weapon/gun/proc/set_burst_amount(value, mob/user)
+ burst_amount = value
+ SEND_SIGNAL(src, COMSIG_GUN_BURST_SHOTS_TO_FIRE_MODIFIED, burst_amount)
+ setup_firemodes()
+
+/// adder for burst_amount
+/obj/item/weapon/gun/proc/modify_burst_amount(value, mob/user)
+ burst_amount += value
+ SEND_SIGNAL(src, COMSIG_GUN_BURST_SHOTS_TO_FIRE_MODIFIED, burst_amount)
+ setup_firemodes()
+
+/// Adder for burst_delay
+/obj/item/weapon/gun/proc/modify_burst_delay(value, mob/user)
+ burst_delay += value
+ SEND_SIGNAL(src, COMSIG_GUN_BURST_SHOT_DELAY_MODIFIED, burst_delay)
+
+/// Setter for burst_delay
+/obj/item/weapon/gun/proc/set_burst_delay(value, mob/user)
+ burst_delay = value
+ SEND_SIGNAL(src, COMSIG_GUN_BURST_SHOT_DELAY_MODIFIED, burst_delay)
+
+///Set the target and take care of hard delete
+/obj/item/weapon/gun/proc/set_target(atom/object)
+ active_attachable?.set_target(object)
+ if(object == target || object == loc)
+ return
+ if(target)
+ UnregisterSignal(target, COMSIG_PARENT_QDELETING)
+ target = object
+ if(target)
+ RegisterSignal(target, COMSIG_PARENT_QDELETING, PROC_REF(clean_target))
+
+///Set the target to its turf, so we keep shooting even when it was qdeled
+/obj/item/weapon/gun/proc/clean_target()
+ SIGNAL_HANDLER
+ active_attachable?.clean_target()
+ target = get_turf(target)
+
+/obj/item/weapon/gun/proc/stop_fire()
+ SIGNAL_HANDLER
+ if(!target || (gun_user.get_active_hand() != src))
+ return
+
+ if(gun_firemode == GUN_FIREMODE_AUTOMATIC)
+ reset_fire()
+ display_ammo()
+ SEND_SIGNAL(src, COMSIG_GUN_STOP_FIRE)
+
+/obj/item/weapon/gun/proc/set_gun_user(mob/to_set)
+ if(to_set == gun_user)
+ return
+ if(gun_user)
+ UnregisterSignal(gun_user, list(COMSIG_MOB_MOUSEUP, COMSIG_MOB_MOUSEDOWN, COMSIG_MOB_MOUSEDRAG))
+
+ gun_user = to_set
+ RegisterSignal(gun_user, COMSIG_MOB_MOUSEDOWN, PROC_REF(start_fire))
+ RegisterSignal(gun_user, COMSIG_MOB_MOUSEDRAG, PROC_REF(change_target))
+ RegisterSignal(gun_user, COMSIG_MOB_MOUSEUP, PROC_REF(stop_fire))
+
+///Update the target if you draged your mouse
+/obj/item/weapon/gun/proc/change_target(datum/source, atom/src_object, atom/over_object, turf/src_location, turf/over_location, src_control, over_control, params)
+ SIGNAL_HANDLER
+ set_target(get_turf_on_clickcatcher(over_object, gun_user, params))
+ gun_user?.face_atom(target)
+
+///Check if the gun can fire and add it to bucket auto_fire system if needed, or just fire the gun if not
+/obj/item/weapon/gun/proc/start_fire(datum/source, atom/object, turf/location, control, params, bypass_checks = FALSE)
+ SIGNAL_HANDLER
+
+ var/list/modifiers = params2list(params)
+ if(modifiers["shift"] || modifiers["middle"] || modifiers["right"])
+ return
+
+ // Don't allow doing anything else if inside a container of some sort, like a locker.
+ if(!isturf(gun_user.loc))
+ return
+
+ if(istype(object, /atom/movable/screen))
+ return
+
+ if(!bypass_checks)
+ if(gun_user.hand && !isgun(gun_user.l_hand) || !gun_user.hand && !isgun(gun_user.r_hand)) // If the object in our active hand is not a gun, abort
+ return
+
+ if(gun_user.throw_mode)
+ return
+
+ if(gun_user.Adjacent(object)) //Dealt with by attack code
+ return
+
+ if(QDELETED(object))
+ return
+
+ if(gun_user.client?.prefs?.toggle_prefs & TOGGLE_HELP_INTENT_SAFETY && (gun_user.a_intent == INTENT_HELP))
+ if(world.time % 3) // Limits how often this message pops up, saw this somewhere else and thought it was clever
+ //Absolutely SCREAM this at people so they don't get killed by it
+ to_chat(gun_user, SPAN_HIGHDANGER("Help intent safety is on! Switch to another intent to fire your weapon."))
+ click_empty(gun_user)
+ return FALSE
+
+ set_target(get_turf_on_clickcatcher(object, gun_user, params))
+ if((gun_firemode == GUN_FIREMODE_SEMIAUTO) || active_attachable)
+ Fire(object, gun_user, modifiers)
+ reset_fire()
+ display_ammo()
+ return
+ SEND_SIGNAL(src, COMSIG_GUN_FIRE)
+
+/// Wrapper proc for the autofire subsystem to ensure the important args aren't null
+/obj/item/weapon/gun/proc/fire_wrapper(atom/target, mob/living/user, params, reflex = FALSE, dual_wield)
+ SHOULD_NOT_OVERRIDE(TRUE)
+ if(!target)
+ target = src.target
+ if(!user)
+ user = src.gun_user
+ return Fire(target, user, params, reflex, dual_wield)
+
+/// Setter proc for fa_firing
+/obj/item/weapon/gun/proc/set_auto_firing(auto = FALSE)
+ fa_firing = auto
diff --git a/code/modules/projectiles/gun_attachables.dm b/code/modules/projectiles/gun_attachables.dm
index 17dc435210c9..001cd9fbe10c 100644
--- a/code/modules/projectiles/gun_attachables.dm
+++ b/code/modules/projectiles/gun_attachables.dm
@@ -131,8 +131,7 @@ Defined in conflicts.dm of the #defines folder.
G.attachments[slot] = src
G.recalculate_attachment_bonuses()
- if(G.burst_amount <= 1)
- G.flags_gun_features &= ~GUN_BURST_ON //Remove burst if they can no longer use it.
+ G.setup_firemodes()
G.update_force_list() //This updates the gun to use proper force verbs.
var/mob/living/living
@@ -855,7 +854,7 @@ Defined in conflicts.dm of the #defines folder.
/obj/item/attachable/scope/proc/apply_scoped_buff(obj/item/weapon/gun/G, mob/living/carbon/user)
if(G.zoom)
G.accuracy_mult += accuracy_scoped_buff
- G.fire_delay += delay_scoped_nerf
+ G.modify_fire_delay(delay_scoped_nerf)
G.damage_falloff_mult += damage_falloff_scoped_buff
using_scope = TRUE
RegisterSignal(user, COMSIG_LIVING_ZOOM_OUT, PROC_REF(remove_scoped_buff))
@@ -865,7 +864,7 @@ Defined in conflicts.dm of the #defines folder.
UnregisterSignal(user, COMSIG_LIVING_ZOOM_OUT)
using_scope = FALSE
G.accuracy_mult -= accuracy_scoped_buff
- G.fire_delay -= delay_scoped_nerf
+ G.modify_fire_delay(-delay_scoped_nerf)
G.damage_falloff_mult -= damage_falloff_scoped_buff
/obj/item/attachable/scope/activate_attachment(obj/item/weapon/gun/G, mob/living/carbon/user, turn_off)
@@ -1926,18 +1925,34 @@ Defined in conflicts.dm of the #defines folder.
/// An assoc list in the format list(/datum/element/bullet_trait_to_give = list(...args))
/// that will be given to the projectiles of the attached gun
var/list/list/traits_to_give_attached
+ /// Current target we're firing at
+ var/mob/target
-/obj/item/attachable/attached_gun/New() //Let's make sure if something needs an ammo type, it spawns with one.
- ..()
+/obj/item/attachable/attached_gun/Initialize(mapload, ...) //Let's make sure if something needs an ammo type, it spawns with one.
+ . = ..()
if(ammo)
ammo = GLOB.ammo_list[ammo]
/obj/item/attachable/attached_gun/Destroy()
ammo = null
- . = ..()
-
+ target = null
+ return ..()
+/// setter for target
+/obj/item/attachable/attached_gun/proc/set_target(atom/object)
+ if(object == target)
+ return
+ if(target)
+ UnregisterSignal(target, COMSIG_PARENT_QDELETING)
+ target = object
+ if(target)
+ RegisterSignal(target, COMSIG_PARENT_QDELETING, PROC_REF(clean_target))
+
+///Set the target to its turf, so we keep shooting even when it was qdeled
+/obj/item/attachable/attached_gun/proc/clean_target()
+ SIGNAL_HANDLER
+ target = get_turf(target)
/obj/item/attachable/attached_gun/activate_attachment(obj/item/weapon/gun/G, mob/living/user, turn_off)
if(G.active_attachable == src)
@@ -2414,7 +2429,7 @@ Defined in conflicts.dm of the #defines folder.
attach_icon = "flamer_nozzle_a_1"
w_class = SIZE_MEDIUM
slot = "under"
- flags_attach_features = ATTACH_REMOVABLE|ATTACH_ACTIVATION|ATTACH_WEAPON|ATTACH_MELEE
+ flags_attach_features = ATTACH_REMOVABLE|ATTACH_ACTIVATION|ATTACH_WEAPON|ATTACH_MELEE|ATTACH_IGNORE_EMPTY
pixel_shift_x = 4
pixel_shift_y = 14
@@ -2442,7 +2457,7 @@ Defined in conflicts.dm of the #defines folder.
/obj/item/attachable/attached_gun/flamer_nozzle/fire_attachment(atom/target, obj/item/weapon/gun/gun, mob/living/user)
. = ..()
- if(world.time < gun.last_fired + gun.fire_delay)
+ if(world.time < gun.last_fired + gun.get_fire_delay())
return
if((gun.flags_gun_features & GUN_WIELDED_FIRING_ONLY) && !(gun.flags_item & WIELDED))
diff --git a/code/modules/projectiles/gun_helpers.dm b/code/modules/projectiles/gun_helpers.dm
index d8ea29cd92f8..a60773c88be7 100644
--- a/code/modules/projectiles/gun_helpers.dm
+++ b/code/modules/projectiles/gun_helpers.dm
@@ -136,29 +136,6 @@ DEFINES in setup.dm, referenced here.
else
..()
-/*
-Note: pickup and dropped on weapons must have both the ..() to update zoom AND twohanded,
-As sniper rifles have both and weapon mods can change them as well. ..() deals with zoom only.
-*/
-/obj/item/weapon/gun/dropped(mob/user)
- . = ..()
-
- disconnect_light_from_mob(user)
-
- var/delay_left = (last_fired + fire_delay + additional_fire_group_delay) - world.time
- if(fire_delay_group && delay_left > 0)
- for(var/group in fire_delay_group)
- LAZYSET(user.fire_delay_next_fire, group, world.time + delay_left)
-
- unwield(user)
-
-/obj/item/weapon/gun/equipped(mob/user, slot)
- . = ..()
-
- var/delay_left = (last_fired + fire_delay + additional_fire_group_delay) - world.time
- if(fire_delay_group && delay_left > 0)
- for(var/group in fire_delay_group)
- LAZYSET(user.fire_delay_next_fire, group, world.time + delay_left)
/// This function disconnects the luminosity from the mob and back to the gun
/obj/item/weapon/gun/proc/disconnect_light_from_mob(mob/bearer)
@@ -554,6 +531,12 @@ As sniper rifles have both and weapon mods can change them as well. ..() deals w
var/obj/item/storage/internal/accessory/holster/holster = cycled_holster.hold
if(holster.current_gun)
return holster.current_gun
+
+ for(var/obj/item/clothing/accessory/storage/cycled_accessory in w_uniform.accessories)
+ var/obj/item/storage/internal/accessory/accessory_storage = cycled_accessory.hold
+ if(accessory_storage.storage_flags & STORAGE_ALLOW_QUICKDRAW)
+ return accessory_storage
+
return FALSE
if(istype(slot) && (slot.storage_flags & STORAGE_ALLOW_QUICKDRAW))
@@ -681,72 +664,71 @@ As sniper rifles have both and weapon mods can change them as well. ..() deals w
playsound(src, 'sound/handling/attachment_remove.ogg', 15, 1, 4)
update_icon()
-/obj/item/weapon/gun/proc/toggle_burst(mob/user)
- //Burst of 1 doesn't mean anything. The weapon will only fire once regardless.
- //Just a good safety to have all weapons that can equip a scope with 1 burst_amount.
- if(burst_amount < 2 && !(flags_gun_features & GUN_HAS_FULL_AUTO))
- to_chat(user, SPAN_WARNING("This weapon does not have a burst fire mode!"))
- return
-
+/obj/item/weapon/gun/proc/do_toggle_firemode(datum/source, datum/keybinding, new_firemode)
+ SIGNAL_HANDLER
if(flags_gun_features & GUN_BURST_FIRING)//can't toggle mid burst
return
- if(flags_gun_features & GUN_BURST_ONLY)
- if(!(flags_gun_features & GUN_BURST_ON))
- stack_trace("[src] has GUN_BURST_ONLY flag but not GUN_BURST_ON.")
- flags_gun_features |= GUN_BURST_ON
- return
+ if(!length(gun_firemode_list))
+ CRASH("[src] called do_toggle_firemode() with an empty gun_firemode_list")
- to_chat(user, SPAN_NOTICE("\The [src] can only be fired in bursts!"))
+ if(length(gun_firemode_list) == 1)
+ to_chat(source, SPAN_NOTICE("[icon2html(src, source)] This gun only has one firemode."))
return
- if(flags_gun_features & GUN_FULL_AUTO_ONLY)
- if(!(flags_gun_features & GUN_FULL_AUTO_ON))
- stack_trace("[src] has GUN_FULL_AUTO_ONLY flag but not GUN_FULL_AUTO_ON.")
- flags_gun_features |= GUN_FULL_AUTO_ON
- RegisterSignal(user.client, COMSIG_CLIENT_LMB_DOWN, PROC_REF(full_auto_start))
- RegisterSignal(user.client, COMSIG_CLIENT_LMB_UP, PROC_REF(full_auto_stop))
- RegisterSignal(user.client, COMSIG_CLIENT_LMB_DRAG, PROC_REF(full_auto_new_target))
- return
+ if(new_firemode)
+ if(!(new_firemode in gun_firemode_list))
+ CRASH("[src] called do_toggle_firemode() with [new_firemode] new_firemode, not on gun_firemode_list")
+ gun_firemode = new_firemode
+ else
+ var/mode_index = gun_firemode_list.Find(gun_firemode)
+ if(++mode_index <= length(gun_firemode_list))
+ gun_firemode = gun_firemode_list[mode_index]
+ else
+ gun_firemode = gun_firemode_list[1]
- to_chat(user, SPAN_NOTICE("\The [src] can only be fired in full auto mode!"))
- return
+ playsound(source, 'sound/weapons/handling/gun_burst_toggle.ogg', 15, 1)
- playsound(user, 'sound/weapons/handling/gun_burst_toggle.ogg', 15, 1)
+ if(ishuman(source))
+ to_chat(source, SPAN_NOTICE("[icon2html(src, source)] You switch to [gun_firemode] ."))
+ SEND_SIGNAL(src, COMSIG_GUN_FIRE_MODE_TOGGLE, gun_firemode)
- if(flags_gun_features & GUN_HAS_FULL_AUTO)
- if((flags_gun_features & GUN_BURST_ON) || (burst_amount < 2 && !(flags_gun_features & GUN_FULL_AUTO_ON)))
- flags_gun_features &= ~GUN_BURST_ON
- flags_gun_features |= GUN_FULL_AUTO_ON
+/obj/item/weapon/gun/proc/add_firemode(added_firemode, mob/user)
+ gun_firemode_list |= added_firemode
- // Register the full auto click listeners
- RegisterSignal(user.client, COMSIG_CLIENT_LMB_DOWN, PROC_REF(full_auto_start))
- RegisterSignal(user.client, COMSIG_CLIENT_LMB_UP, PROC_REF(full_auto_stop))
- RegisterSignal(user.client, COMSIG_CLIENT_LMB_DRAG, PROC_REF(full_auto_new_target))
+ if(!length(gun_firemode_list))
+ CRASH("add_firemode called with a resulting gun_firemode_list length of [length(gun_firemode_list)].")
- to_chat(user, SPAN_NOTICE("[icon2html(src, user)] You set [src] to full auto mode."))
- return
- else if(flags_gun_features & GUN_FULL_AUTO_ON)
- flags_gun_features &= ~GUN_FULL_AUTO_ON
- REMOVE_TRAIT(user, TRAIT_OVERRIDE_CLICKDRAG, TRAIT_SOURCE_WEAPON)
- full_auto_stop() // If the LMBUP hasn't been called for any reason.
- UnregisterSignal(user.client, list(
- COMSIG_CLIENT_LMB_DOWN,
- COMSIG_CLIENT_LMB_UP,
- COMSIG_CLIENT_LMB_DRAG,
- ))
-
- to_chat(user, SPAN_NOTICE("[icon2html(src, user)] You set [src] to single fire mode."))
- return
+/obj/item/weapon/gun/proc/remove_firemode(removed_firemode, mob/user)
+ if(!length(gun_firemode_list) || (length(gun_firemode_list) == 1))
+ CRASH("remove_firemode called with gun_firemode_list length [length(gun_firemode_list)].")
+ gun_firemode_list -= removed_firemode
- flags_gun_features ^= GUN_BURST_ON
- to_chat(user, SPAN_NOTICE("[icon2html(src, user)] You [flags_gun_features & GUN_BURST_ON ? "enable " : "disable "] [src]'s burst fire mode."))
+ if(gun_firemode == removed_firemode)
+ gun_firemode = gun_firemode_list[1]
+ do_toggle_firemode(user, gun_firemode)
+
+/obj/item/weapon/gun/proc/setup_firemodes()
+ gun_firemode_list.len = 0
+ if(start_semiauto)
+ gun_firemode_list |= GUN_FIREMODE_SEMIAUTO
+
+ if(burst_amount > BURST_AMOUNT_TIER_1)
+ gun_firemode_list |= GUN_FIREMODE_BURSTFIRE
+
+ if(start_automatic)
+ gun_firemode_list |= GUN_FIREMODE_AUTOMATIC
+
+ if(!length(gun_firemode_list))
+ CRASH("[src] called setup_firemodes() with an empty gun_firemode_list")
+ else
+ gun_firemode = gun_firemode_list[1]
/obj/item/weapon/gun/verb/use_toggle_burst()
set category = "Weapons"
- set name = "Toggle Burst Fire Mode"
- set desc = "Toggle on or off your weapon burst mode, if it has one. Greatly reduces accuracy."
+ set name = "Toggle Firemode"
+ set desc = "Cycles through your gun's firemodes. Automatic modes greatly reduce accuracy."
set src = usr.contents
var/obj/item/weapon/gun/active_firearm = get_active_firearm(usr)
@@ -754,7 +736,7 @@ As sniper rifles have both and weapon mods can change them as well. ..() deals w
return
src = active_firearm
- toggle_burst(usr)
+ do_toggle_firemode(usr)
/obj/item/weapon/gun/verb/empty_mag()
set category = "Weapons"
@@ -960,3 +942,12 @@ As sniper rifles have both and weapon mods can change them as well. ..() deals w
return TRUE
return FALSE
+
+///Helper proc that processes a clicked target, if the target is not black tiles, it will not change it. If they are it will return the turf of the black tiles. It will return null if the object is a screen object other than black tiles.
+/proc/get_turf_on_clickcatcher(atom/target, mob/user, params)
+ var/list/modifiers = params2list(params)
+ if(!istype(target, /atom/movable/screen))
+ return target
+ if(!istype(target, /atom/movable/screen/click_catcher))
+ return null
+ return params2turf(modifiers["screen-loc"], get_turf(user), user.client)
diff --git a/code/modules/projectiles/guns/boltaction.dm b/code/modules/projectiles/guns/boltaction.dm
index c34e9d44a626..a558d3dd7969 100644
--- a/code/modules/projectiles/guns/boltaction.dm
+++ b/code/modules/projectiles/guns/boltaction.dm
@@ -56,8 +56,8 @@
/obj/item/weapon/gun/boltaction/set_gun_config_values()
..()
- burst_amount = 0
- fire_delay = FIRE_DELAY_TIER_4
+ set_burst_amount(0)
+ set_fire_delay(FIRE_DELAY_TIER_4)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_3
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_6
diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm
index 12f1976e186e..25efbd420ec6 100644
--- a/code/modules/projectiles/guns/energy.dm
+++ b/code/modules/projectiles/guns/energy.dm
@@ -90,6 +90,7 @@
to_firer = "[round((cell.charge / charge_cost), 1)] / [max_shots] SHOTS REMAINING"
user.visible_message(SPAN_DANGER("[user] fires \the [src]!"),
SPAN_DANGER("[to_firer]"), message_flags = CHAT_TYPE_WEAPON_USE)
+ return AUTOFIRE_CONTINUE
/obj/item/weapon/gun/energy/reload_into_chamber()
update_icon()
@@ -132,7 +133,7 @@
/obj/item/weapon/gun/energy/rxfm5_eva/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_8
+ set_fire_delay(FIRE_DELAY_TIER_8)
accuracy_mult = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_3
scatter = SCATTER_AMOUNT_TIER_7
damage_mult = BASE_BULLET_DAMAGE_MULT
@@ -183,9 +184,9 @@
/obj/item/weapon/gun/energy/laz_uzi/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_SMG
- burst_delay = FIRE_DELAY_TIER_SMG
- burst_amount = BURST_AMOUNT_TIER_2
+ set_fire_delay(FIRE_DELAY_TIER_SMG)
+ set_burst_delay(FIRE_DELAY_TIER_SMG)
+ set_burst_amount(BURST_AMOUNT_TIER_2)
accuracy_mult = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_3
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_7
scatter = SCATTER_AMOUNT_TIER_5
@@ -217,7 +218,7 @@
/obj/item/weapon/gun/energy/taser/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_7
+ set_fire_delay(FIRE_DELAY_TIER_7)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT
damage_mult = BASE_BULLET_DAMAGE_MULT
diff --git a/code/modules/projectiles/guns/flamer/flamer.dm b/code/modules/projectiles/guns/flamer/flamer.dm
index c5a0c8ee2f8c..f327a92ffc9c 100644
--- a/code/modules/projectiles/guns/flamer/flamer.dm
+++ b/code/modules/projectiles/guns/flamer/flamer.dm
@@ -51,7 +51,7 @@
/obj/item/weapon/gun/flamer/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_4 * 5
+ set_fire_delay(FIRE_DELAY_TIER_4 * 5)
/obj/item/weapon/gun/flamer/unique_action(mob/user)
toggle_gun_safety()
@@ -92,7 +92,7 @@
. = ..()
if(.)
if(!current_mag || !current_mag.current_rounds)
- return
+ return NONE
/obj/item/weapon/gun/flamer/proc/get_fire_sound()
var/list/fire_sounds = list(
@@ -102,20 +102,20 @@
return pick(fire_sounds)
/obj/item/weapon/gun/flamer/Fire(atom/target, mob/living/user, params, reflex)
- set waitfor = 0
+ set waitfor = FALSE
if(!able_to_fire(user))
- return
+ return NONE
var/turf/curloc = get_turf(user) //In case the target or we are expired.
var/turf/targloc = get_turf(target)
if (!targloc || !curloc)
- return //Something has gone wrong...
+ return NONE //Something has gone wrong...
if(active_attachable && active_attachable.flags_attach_features & ATTACH_WEAPON) //Attachment activated and is a weapon.
if(active_attachable.flags_attach_features & ATTACH_PROJECTILE)
return
- if(active_attachable.current_rounds <= 0)
+ if((active_attachable.current_rounds <= 0) && !(active_attachable.flags_attach_features & ATTACH_IGNORE_EMPTY))
click_empty(user) //If it's empty, let them know.
to_chat(user, SPAN_WARNING("[active_attachable] is empty!"))
to_chat(user, SPAN_NOTICE("You disable [active_attachable]."))
@@ -123,20 +123,22 @@
else
active_attachable.fire_attachment(target, src, user) //Fire it.
active_attachable.last_fired = world.time
- return
+ return NONE
if(flags_gun_features & GUN_TRIGGER_SAFETY)
to_chat(user, SPAN_WARNING("\The [src] isn't lit!"))
- return
+ return NONE
if(!current_mag)
- return
+ return NONE
if(current_mag.current_rounds <= 0)
click_empty(user)
else
user.track_shot(initial(name))
unleash_flame(target, user)
+ return AUTOFIRE_CONTINUE
+ return NONE
/obj/item/weapon/gun/flamer/reload(mob/user, obj/item/ammo_magazine/magazine)
if(!magazine || !istype(magazine))
@@ -321,7 +323,7 @@
unload(user, drop_override = TRUE)
current_mag = fuelpack.active_fuel
update_icon()
- ..()
+ return ..()
/obj/item/weapon/gun/flamer/M240T/reload(mob/user, obj/item/ammo_magazine/magazine)
@@ -360,6 +362,16 @@
return TRUE
return FALSE
+/obj/item/weapon/gun/flamer/M240T/auto // With NEW advances in science, we've learned how to drain a pyro's tank in 6 seconds, or your money back!
+ name = "\improper M240-T2 incinerator unit"
+ desc = "A prototyped model of the M240-T incinerator unit, it was discontinued after its automatic mode was deemed too expensive to deploy in the field."
+ start_semiauto = FALSE
+ start_automatic = TRUE
+
+/obj/item/weapon/gun/flamer/M240T/auto/set_gun_config_values()
+ . = ..()
+ set_fire_delay(FIRE_DELAY_TIER_3)
+
GLOBAL_LIST_EMPTY(flamer_particles)
/particles/flamer_fire
icon = 'icons/effects/particles/fire.dmi'
diff --git a/code/modules/projectiles/guns/lever_action.dm b/code/modules/projectiles/guns/lever_action.dm
index 259c6170ae48..986f42716e64 100644
--- a/code/modules/projectiles/guns/lever_action.dm
+++ b/code/modules/projectiles/guns/lever_action.dm
@@ -45,7 +45,7 @@ their unique feature is that a direct hit will buff your damage and firerate
/obj/item/weapon/gun/lever_action/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_1 + FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_1 + FIRE_DELAY_TIER_10)
lever_delay = FIRE_DELAY_TIER_3
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_5
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
@@ -118,12 +118,12 @@ their unique feature is that a direct hit will buff your damage and firerate
last_fired = world.time - buff_fire_reduc //to shoot the next round faster
lever_delay = FIRE_DELAY_TIER_10
damage_mult = initial(damage_mult) + BULLET_DAMAGE_MULT_TIER_10
- fire_delay = FIRE_DELAY_TIER_5
+ set_fire_delay(FIRE_DELAY_TIER_5)
for(var/slot in attachments)
var/obj/item/attachable/AM = attachments[slot]
if(AM.damage_mod || AM.delay_mod)
damage_mult += AM.damage_mod
- fire_delay += AM.delay_mod
+ modify_fire_delay(AM.delay_mod)
wield_delay = 0 //for one-handed levering
/obj/item/weapon/gun/lever_action/proc/reset_hit_buff(mob/user, one_hand_lever)
@@ -137,7 +137,7 @@ their unique feature is that a direct hit will buff your damage and firerate
cur_onehand_chance = initial(cur_onehand_chance)
//these are init configs and so cannot be initial()
lever_delay = FIRE_DELAY_TIER_3
- fire_delay = FIRE_DELAY_TIER_1
+ set_fire_delay(FIRE_DELAY_TIER_1)
damage_mult = BASE_BULLET_DAMAGE_MULT
recalculate_attachment_bonuses() //stock wield delay
if(one_hand_lever)
@@ -392,7 +392,7 @@ their unique feature is that a direct hit will buff your damage and firerate
/obj/item/weapon/gun/lever_action/xm88/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_1
+ set_fire_delay(FIRE_DELAY_TIER_1)
lever_delay = FIRE_DELAY_TIER_3
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_5
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
@@ -478,7 +478,7 @@ their unique feature is that a direct hit will buff your damage and firerate
lever_sound = lever_super_sound
lever_message = "You quickly press the [lever_name]!"
last_fired = world.time - buff_fire_reduc //to shoot the next round faster
- fire_delay = FIRE_DELAY_TIER_3
+ set_fire_delay(FIRE_DELAY_TIER_3)
damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_4
if(floating_penetration < floating_penetration_upper_limit)
@@ -488,12 +488,12 @@ their unique feature is that a direct hit will buff your damage and firerate
var/obj/item/attachable/AM = attachments[slot]
if(AM && (AM.damage_mod || AM.delay_mod))
damage_mult += AM.damage_mod
- fire_delay += AM.delay_mod
+ modify_fire_delay(AM.delay_mod)
wield_delay = 0 //for one-handed levering
/obj/item/weapon/gun/lever_action/xm88/Fire(atom/target, mob/living/user, params, reflex, dual_wield)
if(!able_to_fire(user) || !target) //checks here since we don't want to fuck up applying the increase
- return
+ return NONE
if(floating_penetration && in_chamber) //has to go before actual firing
var/obj/item/projectile/P = in_chamber
switch(floating_penetration)
@@ -529,7 +529,7 @@ their unique feature is that a direct hit will buff your damage and firerate
P.ammo = GLOB.ammo_list[/datum/ammo/bullet/lever_action/xm88]
floating_penetration = FLOATING_PENETRATION_TIER_0
//these are init configs and so cannot be initial()
- fire_delay = FIRE_DELAY_TIER_1 + FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_1 + FIRE_DELAY_TIER_10)
lever_delay = FIRE_DELAY_TIER_3
damage_mult = BASE_BULLET_DAMAGE_MULT
recalculate_attachment_bonuses() //stock wield delay
diff --git a/code/modules/projectiles/guns/misc.dm b/code/modules/projectiles/guns/misc.dm
index 4a84f99d7c62..2aa6b2dfc4d3 100644
--- a/code/modules/projectiles/guns/misc.dm
+++ b/code/modules/projectiles/guns/misc.dm
@@ -13,8 +13,10 @@
current_mag = /obj/item/ammo_magazine/minigun
w_class = SIZE_HUGE
force = 20
- flags_gun_features = GUN_AUTO_EJECTOR|GUN_WIELDED_FIRING_ONLY|GUN_AMMO_COUNTER|GUN_RECOIL_BUILDUP|GUN_HAS_FULL_AUTO|GUN_CAN_POINTBLANK
+ flags_gun_features = GUN_AUTO_EJECTOR|GUN_WIELDED_FIRING_ONLY|GUN_AMMO_COUNTER|GUN_RECOIL_BUILDUP|GUN_CAN_POINTBLANK
gun_category = GUN_CATEGORY_HEAVY
+ start_semiauto = FALSE
+ start_automatic = TRUE
/obj/item/weapon/gun/minigun/Initialize(mapload, spawn_empty)
. = ..()
@@ -22,7 +24,7 @@
/obj/item/weapon/gun/minigun/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_10)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_3
@@ -45,7 +47,7 @@
/obj/item/weapon/gun/minigun/upp
name = "\improper GSh-7.62 rotary machine gun"
desc = "A gas-operated rotary machine gun used by UPP heavies. Its enormous volume of fire and ammunition capacity allows the suppression of large concentrations of enemy forces. Heavy weapons training is required control its recoil."
- flags_gun_features = GUN_AUTO_EJECTOR|GUN_SPECIALIST|GUN_WIELDED_FIRING_ONLY|GUN_AMMO_COUNTER|GUN_RECOIL_BUILDUP|GUN_HAS_FULL_AUTO|GUN_CAN_POINTBLANK
+ flags_gun_features = GUN_AUTO_EJECTOR|GUN_SPECIALIST|GUN_WIELDED_FIRING_ONLY|GUN_AMMO_COUNTER|GUN_RECOIL_BUILDUP|GUN_CAN_POINTBLANK
/obj/item/weapon/gun/minigun/upp/able_to_fire(mob/living/user)
. = ..()
@@ -72,7 +74,7 @@
current_mag = /obj/item/ammo_magazine/m60
w_class = SIZE_LARGE
force = 25
- flags_gun_features = GUN_WIELDED_FIRING_ONLY|GUN_HAS_FULL_AUTO|GUN_FULL_AUTO_ON|GUN_FULL_AUTO_ONLY|GUN_CAN_POINTBLANK
+ flags_gun_features = GUN_WIELDED_FIRING_ONLY|GUN_CAN_POINTBLANK
gun_category = GUN_CATEGORY_HEAVY
attachable_allowed = list(
/obj/item/attachable/m60barrel,
@@ -82,6 +84,8 @@
/obj/item/attachable/m60barrel,
/obj/item/attachable/bipod/m60,
)
+ start_semiauto = FALSE
+ start_automatic = TRUE
var/cover_open = FALSE //if the gun's feed-cover is open or not.
@@ -96,9 +100,9 @@
/obj/item/weapon/gun/m60/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_10
- burst_amount = BURST_AMOUNT_TIER_5
- burst_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_10)
+ set_burst_amount(BURST_AMOUNT_TIER_5)
+ set_burst_delay(FIRE_DELAY_TIER_10)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_10
diff --git a/code/modules/projectiles/guns/pistols.dm b/code/modules/projectiles/guns/pistols.dm
index e7e20526b31f..47b80f7b9218 100644
--- a/code/modules/projectiles/guns/pistols.dm
+++ b/code/modules/projectiles/guns/pistols.dm
@@ -72,7 +72,7 @@
/obj/item/weapon/gun/pistol/m4a3/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_10)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4
accuracy_mult_unwielded = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_6
@@ -93,7 +93,7 @@
/obj/item/weapon/gun/pistol/m4a3/custom/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_10)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4
accuracy_mult_unwielded = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_6
@@ -122,7 +122,7 @@
/obj/item/weapon/gun/pistol/m1911/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_8
+ set_fire_delay(FIRE_DELAY_TIER_8)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4
accuracy_mult_unwielded = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_6
@@ -140,7 +140,7 @@
/obj/item/weapon/gun/pistol/m1911/socom/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_8
+ set_fire_delay(FIRE_DELAY_TIER_8)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4
accuracy_mult_unwielded = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_2
scatter = SCATTER_AMOUNT_TIER_8
@@ -171,14 +171,14 @@
BFA.flags_attach_features &= ~ATTACH_REMOVABLE
BFA.Attach(src)
update_attachable(BFA.slot)
- flags_gun_features |= GUN_BURST_ON
+ add_firemode(GUN_FIREMODE_BURSTFIRE)
/obj/item/weapon/gun/pistol/b92fs/set_gun_attachment_offsets()
attachable_offset = list("muzzle_x" = 28, "muzzle_y" = 20,"rail_x" = 10, "rail_y" = 22, "under_x" = 21, "under_y" = 17, "stock_x" = 21, "stock_y" = 17)
/obj/item/weapon/gun/pistol/b92fs/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_10)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_5
accuracy_mult_unwielded = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_7
@@ -218,9 +218,9 @@
/obj/item/weapon/gun/pistol/heavy/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_4
- burst_amount = BURST_AMOUNT_TIER_2
- burst_delay = FIRE_DELAY_TIER_7
+ set_fire_delay(FIRE_DELAY_TIER_4)
+ set_burst_amount(BURST_AMOUNT_TIER_2)
+ set_burst_delay(FIRE_DELAY_TIER_7)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_5
scatter = SCATTER_AMOUNT_TIER_6
@@ -242,7 +242,7 @@
/obj/item/weapon/gun/pistol/heavy/co/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_5
+ set_fire_delay(FIRE_DELAY_TIER_5)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_7
scatter = SCATTER_AMOUNT_TIER_6
@@ -285,7 +285,7 @@
/obj/item/weapon/gun/pistol/c99/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_10)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4
accuracy_mult_unwielded = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4
scatter = SCATTER_AMOUNT_TIER_6
@@ -337,7 +337,7 @@
/obj/item/weapon/gun/pistol/kt42/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_1
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_2
scatter = SCATTER_AMOUNT_TIER_6
@@ -373,7 +373,7 @@
/obj/item/weapon/gun/pistol/holdout/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_6
@@ -410,7 +410,7 @@
/obj/item/weapon/gun/pistol/clfpistol/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_10)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_6
@@ -462,8 +462,8 @@
if(!manually_slided)
click_empty()
to_chat(user, SPAN_DANGER("\The [src] makes a clicking noise! You need to manually rack the slide after loading in a new magazine!"))
- return
- ..()
+ return NONE
+ return ..()
/obj/item/weapon/gun/pistol/highpower/unique_action(mob/user)
if(!manually_slided)
@@ -488,7 +488,7 @@
/obj/item/weapon/gun/pistol/highpower/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_5
+ set_fire_delay(FIRE_DELAY_TIER_5)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_3
scatter = SCATTER_AMOUNT_TIER_6
@@ -552,9 +552,9 @@
/obj/item/weapon/gun/pistol/mod88/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_9
- burst_amount = BURST_AMOUNT_TIER_3
- burst_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_9)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
+ set_burst_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_7
@@ -573,6 +573,43 @@
flashlight.Attach(src)
update_attachable(flashlight.slot)
+//-------------------------------------------------------
+// ES-4 - Basically a CL-exclusive reskin of the 88 mod 4 that only uses less-lethal ammo.
+
+/obj/item/weapon/gun/pistol/es4
+ name = "\improper ES-4 electrostatic pistol"
+ desc = "A Weyland Corp manufactured less-than-lethal pistol. Originally manufactured in the 2080s, the ES-4 electrostatic pistol fires electrically-charged bullets with high accuracy, though its cost and constant need for cleaning makes it a rare sight."
+ icon = 'icons/obj/items/weapons/guns/guns_by_faction/wy.dmi'
+ icon_state = "es4"
+ item_state = "es4"
+ fire_sound = 'sound/weapons/gun_es4.ogg'
+ firesound_volume = 20
+ reload_sound = 'sound/weapons/gun_88m4_reload.ogg'
+ unload_sound = 'sound/weapons/gun_88m4_unload.ogg'
+ current_mag = /obj/item/ammo_magazine/pistol/es4
+ force = 8
+ muzzle_flash = "muzzle_flash_blue"
+ flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED|GUN_AMMO_COUNTER
+ attachable_allowed = list(
+ /obj/item/attachable/flashlight,
+ /obj/item/attachable/reflex,
+ /obj/item/attachable/reddot,
+ /obj/item/attachable/lasersight,
+ )
+
+/obj/item/weapon/gun/pistol/es4/set_gun_attachment_offsets()
+ attachable_offset = list("muzzle_x" = 27, "muzzle_y" = 21, "rail_x" = 10, "rail_y" = 22, "under_x" = 25, "under_y" = 18, "stock_x" = 18, "stock_y" = 15)
+
+
+/obj/item/weapon/gun/pistol/es4/set_gun_config_values()
+ ..()
+ fire_delay = FIRE_DELAY_TIER_9
+ accuracy_mult = BASE_ACCURACY_MULT
+ accuracy_mult_unwielded = BASE_ACCURACY_MULT
+ scatter = SCATTER_AMOUNT_TIER_7
+ scatter_unwielded = SCATTER_AMOUNT_TIER_7
+ damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_4
+
//-------------------------------------------------------
//VP78 - the only pistol viable as a primary.
@@ -614,9 +651,9 @@
/obj/item/weapon/gun/pistol/vp78/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_4
- burst_amount = BURST_AMOUNT_TIER_3
- burst_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_4)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
+ set_burst_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_6
@@ -646,9 +683,9 @@ It is a modified Beretta 93R, and can fire three-round burst or single fire. Whe
/obj/item/weapon/gun/pistol/auto9/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_7
- burst_amount = BURST_AMOUNT_TIER_3
- burst_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_7)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
+ set_burst_delay(FIRE_DELAY_TIER_10)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_6
@@ -678,9 +715,9 @@ It is a modified Beretta 93R, and can fire three-round burst or single fire. Whe
/obj/item/weapon/gun/pistol/chimp/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_8
- burst_delay = FIRE_DELAY_TIER_9
- burst_amount = BURST_AMOUNT_TIER_2
+ set_fire_delay(FIRE_DELAY_TIER_8)
+ set_burst_delay(FIRE_DELAY_TIER_9)
+ set_burst_amount(BURST_AMOUNT_TIER_2)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_6
@@ -710,9 +747,9 @@ It is a modified Beretta 93R, and can fire three-round burst or single fire. Whe
/obj/item/weapon/gun/pistol/smart/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_10
- burst_amount = BURST_AMOUNT_TIER_3
- burst_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_10)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
+ set_burst_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_6
@@ -739,7 +776,7 @@ It is a modified Beretta 93R, and can fire three-round burst or single fire. Whe
fire_sound = 'sound/weapons/gun_skorpion.ogg'
current_mag = /obj/item/ammo_magazine/pistol/skorpion
- flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED|GUN_HAS_FULL_AUTO|GUN_FULL_AUTO_ON|GUN_FULL_AUTO_ONLY
+ flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED
attachable_allowed = list(
/obj/item/attachable/reddot, //Rail
/obj/item/attachable/reflex,
@@ -750,14 +787,16 @@ It is a modified Beretta 93R, and can fire three-round burst or single fire. Whe
/obj/item/attachable/heavy_barrel,
/obj/item/attachable/lasersight, //Underbarrel
/obj/item/attachable/burstfire_assembly,
- )
+ )
+ start_semiauto = FALSE
+ start_automatic = TRUE
/obj/item/weapon/gun/pistol/skorpion/set_gun_attachment_offsets()
attachable_offset = list("muzzle_x" = 29, "muzzle_y" = 18,"rail_x" = 16, "rail_y" = 21, "under_x" = 23, "under_y" = 15, "stock_x" = 23, "stock_y" = 15)
/obj/item/weapon/gun/pistol/skorpion/set_gun_config_values()
..()
- fa_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_9)
fa_scatter_peak = 15 //shots
fa_max_scatter = SCATTER_AMOUNT_TIER_4
diff --git a/code/modules/projectiles/guns/revolvers.dm b/code/modules/projectiles/guns/revolvers.dm
index 3553ae880d7d..022a8cabd349 100644
--- a/code/modules/projectiles/guns/revolvers.dm
+++ b/code/modules/projectiles/guns/revolvers.dm
@@ -33,7 +33,7 @@
/obj/item/weapon/gun/revolver/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_5
+ set_fire_delay(FIRE_DELAY_TIER_5)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_3
scatter = SCATTER_AMOUNT_TIER_8
@@ -318,7 +318,7 @@
/obj/item/weapon/gun/revolver/m44/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_7
+ set_fire_delay(FIRE_DELAY_TIER_7)
accuracy_mult = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_8
damage_mult = BASE_BULLET_DAMAGE_MULT
@@ -375,7 +375,7 @@
..()
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4
damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_2
- fire_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_9)
/obj/item/weapon/gun/revolver/m44/custom/pkd_special/k2049
name = "\improper M2049 Blaster"
@@ -414,9 +414,9 @@
..()
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4
damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_2
- fire_delay = FIRE_DELAY_TIER_9
- burst_amount = BURST_AMOUNT_TIER_2
- burst_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_9)
+ set_burst_amount(BURST_AMOUNT_TIER_2)
+ set_burst_delay(FIRE_DELAY_TIER_10)
/obj/item/weapon/gun/revolver/m44/custom/webley //Van Bandolier's Webley.
@@ -469,7 +469,7 @@
/obj/item/weapon/gun/revolver/nagant/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_8
+ set_fire_delay(FIRE_DELAY_TIER_8)
accuracy_mult = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_6
damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_1
@@ -504,7 +504,7 @@
/obj/item/weapon/gun/revolver/small/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_6
+ set_fire_delay(FIRE_DELAY_TIER_6)
accuracy_mult = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_7
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_7
scatter = SCATTER_AMOUNT_TIER_5
@@ -596,9 +596,9 @@
/obj/item/weapon/gun/revolver/mateba/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_2
- burst_amount = BURST_AMOUNT_TIER_3
- burst_delay = FIRE_DELAY_TIER_7
+ set_fire_delay(FIRE_DELAY_TIER_2)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
+ set_burst_delay(FIRE_DELAY_TIER_7)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_2
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_5
scatter = SCATTER_AMOUNT_TIER_7
@@ -699,14 +699,14 @@
/obj/item/weapon/gun/revolver/cmb/Fire(atom/target, mob/living/user, params, reflex = 0, dual_wield)
playsound('sound/weapons/gun_cmb_bass.ogg') // badass shooting bass
- . = ..()
+ return ..()
/obj/item/weapon/gun/revolver/cmb/set_gun_attachment_offsets()
attachable_offset = list("muzzle_x" = 29, "muzzle_y" = 22,"rail_x" = 11, "rail_y" = 25, "under_x" = 20, "under_y" = 18, "stock_x" = 20, "stock_y" = 18)
/obj/item/weapon/gun/revolver/cmb/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_6
+ set_fire_delay(FIRE_DELAY_TIER_6)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_4
scatter = SCATTER_AMOUNT_TIER_7
diff --git a/code/modules/projectiles/guns/rifles.dm b/code/modules/projectiles/guns/rifles.dm
index ab2602204f72..09a0e2b683cf 100644
--- a/code/modules/projectiles/guns/rifles.dm
+++ b/code/modules/projectiles/guns/rifles.dm
@@ -18,9 +18,9 @@
/obj/item/weapon/gun/rifle/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_5
- burst_amount = BURST_AMOUNT_TIER_3
- burst_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_5)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
+ set_burst_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_7
scatter = SCATTER_AMOUNT_TIER_6
@@ -82,12 +82,13 @@
/obj/item/weapon/gun/rifle/m41a/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_9
- burst_amount = BURST_AMOUNT_TIER_3
- burst_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_9)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
+ set_burst_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4 + 2*HIT_ACCURACY_MULT_TIER_1
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_7
scatter = SCATTER_AMOUNT_TIER_8
+ //fa_scatter_peak = FULL_AUTO_SCATTER_PEAK_TIER_8 //Zonenote
burst_scatter_mult = SCATTER_AMOUNT_TIER_10
scatter_unwielded = SCATTER_AMOUNT_TIER_2
damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_2
@@ -137,7 +138,7 @@
/obj/item/attachable/scope/mini/nsg23,
)
- flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_AMMO_COUNTER|GUN_BURST_ON|GUN_BURST_ONLY|GUN_WY_RESTRICTED
+ flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_AMMO_COUNTER|GUN_WY_RESTRICTED
random_spawn_muzzle = list(
/obj/item/attachable/suppressor,
@@ -148,6 +149,7 @@
/obj/item/attachable/scope/mini/nsg23,
/obj/item/attachable/attached_gun/flamer/advanced,
)
+ start_semiauto = FALSE
/obj/item/weapon/gun/rifle/nsg23/Initialize(mapload, spawn_empty)
. = ..()
@@ -158,9 +160,9 @@
/obj/item/weapon/gun/rifle/nsg23/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_7
- burst_amount = BURST_AMOUNT_TIER_3
- burst_delay = FIRE_DELAY_TIER_8
+ set_fire_delay(FIRE_DELAY_TIER_7)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
+ set_burst_delay(FIRE_DELAY_TIER_8)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_10
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_7
scatter = SCATTER_AMOUNT_TIER_9
@@ -182,7 +184,7 @@
starting_attachment_types = list() //starts with the stock anyways due to handle_starting_attachment()
/obj/item/weapon/gun/rifle/nsg23/no_lock
- flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_AMMO_COUNTER|GUN_BURST_ON|GUN_BURST_ONLY
+ flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_AMMO_COUNTER
starting_attachment_types = list(
/obj/item/attachable/scope/mini/nsg23,
/obj/item/attachable/attached_gun/flamer,//non-op flamer for normal spawns
@@ -230,9 +232,9 @@
/obj/item/weapon/gun/rifle/m41a/elite/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_9
- burst_amount = BURST_AMOUNT_TIER_2
- burst_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_9)
+ set_burst_amount(BURST_AMOUNT_TIER_2)
+ set_burst_delay(FIRE_DELAY_TIER_10)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_10
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_4
scatter = SCATTER_AMOUNT_TIER_10
@@ -291,7 +293,7 @@
indestructible = TRUE
current_mag = /obj/item/ammo_magazine/rifle/xm40/heap
- flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_AMMO_COUNTER|GUN_BURST_ON
+ flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_AMMO_COUNTER
aim_slowdown = SLOWDOWN_ADS_QUICK
wield_delay = WIELD_DELAY_FAST
map_specific_decoration = FALSE
@@ -344,9 +346,9 @@
/obj/item/weapon/gun/rifle/m41a/elite/xm40/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_9
- burst_amount = BURST_AMOUNT_TIER_3
- burst_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_9)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
+ set_burst_delay(FIRE_DELAY_TIER_10)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_10
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_4
scatter = SCATTER_AMOUNT_TIER_10
@@ -388,9 +390,9 @@
/obj/item/weapon/gun/rifle/m41aMK1/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_9
- burst_amount = BURST_AMOUNT_TIER_4
- burst_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_9)
+ set_burst_amount(BURST_AMOUNT_TIER_4)
+ set_burst_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_3
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_7
scatter = SCATTER_AMOUNT_TIER_9
@@ -496,6 +498,7 @@
LAZYADD(traits_to_give, list(
BULLET_TRAIT_ENTRY_ID("iff", /datum/element/bullet_trait_iff)
))
+ recalculate_attachment_bonuses()
/obj/item/weapon/gun/rifle/m46c/Destroy()
linked_human = null
@@ -515,9 +518,9 @@
/obj/item/weapon/gun/rifle/m46c/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_8
- burst_amount = BURST_AMOUNT_TIER_4
- burst_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_8)
+ set_burst_amount(BURST_AMOUNT_TIER_4)
+ set_burst_delay(FIRE_DELAY_TIER_10)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_8
scatter = SCATTER_AMOUNT_TIER_8
@@ -614,6 +617,7 @@
to_chat(usr, SPAN_WARNING("[icon2html(src, usr)] Action denied by [src]. Unauthorized user."))
return
+ gun_firemode = GUN_FIREMODE_SEMIAUTO
iff_enabled = !iff_enabled
to_chat(usr, SPAN_NOTICE("[icon2html(src, usr)] You [iff_enabled? "enable": "disable"] the IFF on [src]."))
playsound(loc,'sound/machines/click.ogg', 25, 1)
@@ -627,10 +631,11 @@
/obj/item/weapon/gun/rifle/m46c/recalculate_attachment_bonuses()
. = ..()
if(iff_enabled)
- fire_delay += FIRE_DELAY_TIER_10
- burst_amount -= BURST_AMOUNT_TIER_6
+ modify_fire_delay(FIRE_DELAY_TIER_10)
+ remove_firemode(GUN_FIREMODE_BURSTFIRE)
- flags_gun_features &= ~GUN_BURST_ON //Gun loses some combat ability in return for IFF, as well as burst fire mode
+ else
+ add_firemode(GUN_FIREMODE_BURSTFIRE)
/obj/item/weapon/gun/rifle/m46c/proc/name_after_co(mob/living/carbon/human/H)
@@ -723,9 +728,9 @@
/obj/item/weapon/gun/rifle/mar40/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_7
- burst_amount = BURST_AMOUNT_TIER_4
- burst_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_7)
+ set_burst_amount(BURST_AMOUNT_TIER_4)
+ set_burst_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_7
scatter = SCATTER_AMOUNT_TIER_6
@@ -796,7 +801,7 @@
/obj/item/weapon/gun/rifle/mar40/carbine/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_8
+ set_fire_delay(FIRE_DELAY_TIER_8)
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_4
damage_mult = BASE_BULLET_DAMAGE_MULT - BULLET_DAMAGE_MULT_TIER_2
scatter_unwielded = SCATTER_AMOUNT_TIER_4
@@ -842,9 +847,9 @@
/obj/item/weapon/gun/rifle/mar40/lmg/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_8
- burst_amount = BURST_AMOUNT_TIER_5
- burst_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_8)
+ set_burst_amount(BURST_AMOUNT_TIER_5)
+ set_burst_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_7
scatter = SCATTER_AMOUNT_TIER_6
@@ -935,9 +940,9 @@
/obj/item/weapon/gun/rifle/m16/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_9
- burst_amount = BURST_AMOUNT_TIER_3
- burst_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_9)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
+ set_burst_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_7
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_7
scatter = SCATTER_AMOUNT_TIER_10
@@ -1046,9 +1051,9 @@
/obj/item/weapon/gun/rifle/xm177/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_SMG
- burst_amount = BURST_AMOUNT_TIER_3
- burst_delay = FIRE_DELAY_TIER_SMG
+ set_fire_delay(FIRE_DELAY_TIER_SMG)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
+ set_burst_delay(FIRE_DELAY_TIER_SMG)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_6
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_3
scatter = SCATTER_AMOUNT_TIER_8
@@ -1123,9 +1128,9 @@
/obj/item/weapon/gun/rifle/ar10/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_7
- burst_amount = BURST_AMOUNT_TIER_3
- burst_delay = FIRE_DELAY_TIER_7
+ set_fire_delay(FIRE_DELAY_TIER_7)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
+ set_burst_delay(FIRE_DELAY_TIER_7)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_8
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_9
@@ -1185,9 +1190,9 @@
/obj/item/weapon/gun/rifle/xm177/dutch/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_SMG
- burst_amount = BURST_AMOUNT_TIER_3
- burst_delay = FIRE_DELAY_TIER_SMG
+ set_fire_delay(FIRE_DELAY_TIER_SMG)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
+ set_burst_delay(FIRE_DELAY_TIER_SMG)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_6
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_3
scatter = SCATTER_AMOUNT_TIER_8
@@ -1236,10 +1241,9 @@
/obj/item/weapon/gun/rifle/lmg/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_LMG
- burst_amount = BURST_AMOUNT_TIER_5
- burst_delay = FIRE_DELAY_TIER_LMG
- fa_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_LMG)
+ set_burst_amount(BURST_AMOUNT_TIER_5)
+ set_burst_delay(FIRE_DELAY_TIER_LMG)
fa_scatter_peak = FULL_AUTO_SCATTER_PEAK_TIER_3
fa_max_scatter = SCATTER_AMOUNT_TIER_4
accuracy_mult = BASE_ACCURACY_MULT
@@ -1299,9 +1303,9 @@
/obj/item/weapon/gun/rifle/type71/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_9
- burst_amount = BURST_AMOUNT_TIER_4
- burst_delay = FIRE_DELAY_TIER_8
+ set_fire_delay(FIRE_DELAY_TIER_9)
+ set_burst_amount(BURST_AMOUNT_TIER_4)
+ set_burst_delay(FIRE_DELAY_TIER_8)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_7
scatter = SCATTER_AMOUNT_TIER_6
@@ -1414,7 +1418,7 @@
/obj/item/weapon/gun/rifle/type71/carbine/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_9)
damage_mult = BASE_BULLET_DAMAGE_MULT - BULLET_DAMAGE_MULT_TIER_2
scatter_unwielded = SCATTER_AMOUNT_TIER_5
recoil_unwielded = RECOIL_AMOUNT_TIER_4
@@ -1479,8 +1483,8 @@
..()
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_7
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_4
- fire_delay = FIRE_DELAY_TIER_9
- burst_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_9)
+ set_burst_delay(FIRE_DELAY_TIER_10)
scatter = SCATTER_AMOUNT_TIER_8
//-------------------------------------------------------
@@ -1526,8 +1530,8 @@
/obj/item/weapon/gun/rifle/m4ra/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_8
- burst_amount = 0
+ set_fire_delay(FIRE_DELAY_TIER_8)
+ set_burst_amount(0)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_5
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_4
damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_6
@@ -1590,8 +1594,8 @@
/obj/item/weapon/gun/rifle/l42a/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_8
- burst_amount = 0
+ set_fire_delay(FIRE_DELAY_TIER_8)
+ set_burst_amount(0)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_5
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_4
damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_6
diff --git a/code/modules/projectiles/guns/shotguns.dm b/code/modules/projectiles/guns/shotguns.dm
index d844498c2c02..8903be95db95 100644
--- a/code/modules/projectiles/guns/shotguns.dm
+++ b/code/modules/projectiles/guns/shotguns.dm
@@ -35,7 +35,7 @@ can cause issues with ammo types getting mixed up during the burst.
/obj/item/weapon/gun/shotgun/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_5
+ set_fire_delay(FIRE_DELAY_TIER_5)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_3
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_6
@@ -199,9 +199,9 @@ can cause issues with ammo types getting mixed up during the burst.
/obj/item/weapon/gun/shotgun/merc/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_6*2
- burst_amount = BURST_AMOUNT_TIER_2
- burst_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_6*2)
+ set_burst_amount(BURST_AMOUNT_TIER_2)
+ set_burst_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_4
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_6
@@ -222,8 +222,8 @@ can cause issues with ammo types getting mixed up during the burst.
/obj/item/weapon/gun/shotgun/merc/damaged/set_gun_config_values()
..()
- fire_delay = 1.5 SECONDS
- burst_amount = BURST_AMOUNT_TIER_1
+ set_fire_delay(1.5 SECONDS)
+ set_burst_amount(BURST_AMOUNT_TIER_1)
accuracy_mult = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_6
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_5
@@ -279,7 +279,7 @@ can cause issues with ammo types getting mixed up during the burst.
/obj/item/weapon/gun/shotgun/combat/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_5*2
+ set_fire_delay(FIRE_DELAY_TIER_5*2)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_3
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_6
@@ -324,9 +324,9 @@ can cause issues with ammo types getting mixed up during the burst.
current_mag = /obj/item/ammo_magazine/internal/shotgun/buckshot
flags_equip_slot = SLOT_WAIST|SLOT_BACK
- flags_gun_features = GUN_CAN_POINTBLANK|GUN_INTERNAL_MAG|GUN_HAS_FULL_AUTO|GUN_FULL_AUTO_ON
- fa_delay = FIRE_DELAY_TIER_6
+ flags_gun_features = GUN_CAN_POINTBLANK|GUN_INTERNAL_MAG
auto_retrieval_slot = WEAR_J_STORE
+ start_automatic = TRUE
/obj/item/weapon/gun/shotgun/combat/marsoc/Initialize(mapload, spawn_empty)
. = ..()
@@ -347,7 +347,7 @@ can cause issues with ammo types getting mixed up during the burst.
/obj/item/weapon/gun/shotgun/combat/marsoc/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_5*2
+ set_fire_delay(FIRE_DELAY_TIER_6)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_3
accuracy_mult_unwielded = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_3 - HIT_ACCURACY_MULT_TIER_5
scatter = SCATTER_AMOUNT_TIER_6
@@ -395,7 +395,7 @@ can cause issues with ammo types getting mixed up during the burst.
/obj/item/weapon/gun/shotgun/type23/set_gun_config_values()
..()
- fire_delay = 2.5 SECONDS
+ set_fire_delay(2.5 SECONDS)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_4
@@ -521,8 +521,8 @@ can cause issues with ammo types getting mixed up during the burst.
/obj/item/weapon/gun/shotgun/double/set_gun_config_values()
..()
- burst_amount = BURST_AMOUNT_TIER_2
- fire_delay = FIRE_DELAY_TIER_9
+ set_burst_amount(BURST_AMOUNT_TIER_2)
+ set_fire_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_3
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_6
@@ -632,8 +632,8 @@ can cause issues with ammo types getting mixed up during the burst.
/obj/item/weapon/gun/shotgun/double/damaged/set_gun_config_values()
..()
- burst_amount = BURST_AMOUNT_TIER_1
- fire_delay = 0.9 SECONDS
+ set_burst_amount(BURST_AMOUNT_TIER_1)
+ set_fire_delay(0.9 SECONDS)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_7
@@ -655,7 +655,7 @@ can cause issues with ammo types getting mixed up during the burst.
/obj/item/weapon/gun/shotgun/double/sawn/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_3 - HIT_ACCURACY_MULT_TIER_5
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_6
@@ -701,8 +701,8 @@ can cause issues with ammo types getting mixed up during the burst.
/obj/item/weapon/gun/shotgun/double/cane/set_gun_config_values()
..()
- burst_amount = BURST_AMOUNT_TIER_1
- fire_delay = FIRE_DELAY_TIER_7
+ set_burst_amount(BURST_AMOUNT_TIER_1)
+ set_fire_delay(FIRE_DELAY_TIER_7)
accuracy_mult_unwielded = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_10
scatter_unwielded = SCATTER_AMOUNT_TIER_7
damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_5
@@ -788,8 +788,8 @@ can cause issues with ammo types getting mixed up during the burst.
/obj/item/weapon/gun/shotgun/double/mou53/set_gun_config_values()
..()
- burst_amount = BURST_AMOUNT_TIER_1
- fire_delay = FIRE_DELAY_TIER_8
+ set_burst_amount(BURST_AMOUNT_TIER_1)
+ set_fire_delay(FIRE_DELAY_TIER_8)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_10
@@ -879,8 +879,8 @@ can cause issues with ammo types getting mixed up during the burst.
/obj/item/weapon/gun/shotgun/double/twobore/set_gun_config_values()
..()
- burst_amount = BURST_AMOUNT_TIER_1
- fire_delay = 2 SECONDS //Less than the stun time, but you still have to brace to fire safely.
+ set_burst_amount(BURST_AMOUNT_TIER_1)
+ set_fire_delay(2 SECONDS )//Less than the stun time, but you still have to brace to fire safely.
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_5
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_8
@@ -935,9 +935,9 @@ can cause issues with ammo types getting mixed up during the burst.
/obj/item/weapon/gun/shotgun/double/twobore/Fire(atom/target, mob/living/carbon/human/user, params, reflex = 0, dual_wield) //Using this instead of apply_bullet_effects() as RPG does so I get more granular angles than just user direction.
var/prefire_rounds = current_mag.current_rounds //How many rounds do we have before we fire?
- ..()
+ . = ..()
if(current_mag.current_rounds == prefire_rounds) //We didn't fire a shot.
- return
+ return NONE
var/target_angle = Get_Compass_Dir(user, target) //More precise than get_dir().
fired_shots++
twobore_recoil(user, target_angle)
@@ -1111,8 +1111,8 @@ can cause issues with ammo types getting mixed up during the burst.
/obj/item/weapon/gun/shotgun/pump/set_gun_config_values()
..()
- burst_amount = BURST_AMOUNT_TIER_1
- fire_delay = FIRE_DELAY_TIER_7 * 5
+ set_burst_amount(BURST_AMOUNT_TIER_1)
+ set_fire_delay(FIRE_DELAY_TIER_7 * 5)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_3
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_6
@@ -1220,7 +1220,7 @@ can cause issues with ammo types getting mixed up during the burst.
playsound(src, 'sound/machines/switch.ogg', 15, TRUE)
return TRUE
-/obj/item/weapon/gun/shotgun/pump/dual_tube/toggle_burst()
+/obj/item/weapon/gun/shotgun/pump/dual_tube/set_bursting()
var/obj/item/weapon/gun/shotgun/pump/dual_tube/shotgun = get_active_firearm(usr)
if(shotgun == src)
swap_tube(usr)
@@ -1257,7 +1257,7 @@ can cause issues with ammo types getting mixed up during the burst.
/obj/item/weapon/gun/shotgun/pump/dual_tube/cmb/set_gun_config_values()
..()
- fire_delay = 1.6 SECONDS
+ set_fire_delay(1.6 SECONDS)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_3
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_6
diff --git a/code/modules/projectiles/guns/smartgun.dm b/code/modules/projectiles/guns/smartgun.dm
index c73d9c0f6423..859f99b17908 100644
--- a/code/modules/projectiles/guns/smartgun.dm
+++ b/code/modules/projectiles/guns/smartgun.dm
@@ -59,10 +59,12 @@
/obj/item/attachable/flashlight,
)
- flags_gun_features = GUN_SPECIALIST|GUN_WIELDED_FIRING_ONLY|GUN_HAS_FULL_AUTO|GUN_FULL_AUTO_ON|GUN_FULL_AUTO_ONLY
+ flags_gun_features = GUN_SPECIALIST|GUN_WIELDED_FIRING_ONLY
gun_category = GUN_CATEGORY_HEAVY
starting_attachment_types = list(/obj/item/attachable/smartbarrel)
auto_retrieval_slot = WEAR_J_STORE
+ start_semiauto = FALSE
+ start_automatic = TRUE
/obj/item/weapon/gun/smartgun/Initialize(mapload, ...)
@@ -85,10 +87,7 @@
/obj/item/weapon/gun/smartgun/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_10
- burst_amount = BURST_AMOUNT_TIER_3
- burst_delay = FIRE_DELAY_TIER_9
- fa_delay = FIRE_DELAY_TIER_SG
+ set_fire_delay(FIRE_DELAY_TIER_SG)
fa_scatter_peak = FULL_AUTO_SCATTER_PEAK_TIER_8
fa_max_scatter = SCATTER_AMOUNT_TIER_9
if(accuracy_improvement)
@@ -101,7 +100,6 @@
else
scatter = SCATTER_AMOUNT_TIER_6
recoil = RECOIL_AMOUNT_TIER_3
- burst_scatter_mult = SCATTER_AMOUNT_TIER_8
damage_mult = BASE_BULLET_DAMAGE_MULT
/obj/item/weapon/gun/smartgun/set_bullet_traits()
@@ -364,15 +362,13 @@
/obj/item/weapon/gun/smartgun/Fire(atom/target, mob/living/user, params, reflex = 0, dual_wield)
if(!requires_battery)
- ..()
- return
+ return ..()
if(battery)
if(!requires_power)
- ..()
- return
+ return ..()
if(drain_battery())
- ..()
+ return ..()
/obj/item/weapon/gun/smartgun/proc/drain_battery(override_drain)
@@ -672,7 +668,7 @@
ammo = /obj/item/ammo_magazine/smartgun/dirty
ammo_primary = /datum/ammo/bullet/smartgun/dirty//Toggled ammo type
ammo_secondary = /datum/ammo/bullet/smartgun/dirty/armor_piercing///Toggled ammo type
- flags_gun_features = GUN_WY_RESTRICTED|GUN_SPECIALIST|GUN_WIELDED_FIRING_ONLY|GUN_HAS_FULL_AUTO|GUN_FULL_AUTO_ON|GUN_FULL_AUTO_ONLY
+ flags_gun_features = GUN_WY_RESTRICTED|GUN_SPECIALIST|GUN_WIELDED_FIRING_ONLY
/obj/item/weapon/gun/smartgun/dirty/Initialize(mapload, ...)
. = ..()
@@ -690,12 +686,12 @@
/obj/item/weapon/gun/smartgun/dirty/elite/set_gun_config_values()
..()
- burst_amount = BURST_AMOUNT_TIER_5
- burst_delay = FIRE_DELAY_TIER_10
+ set_burst_amount(BURST_AMOUNT_TIER_5)
+ set_burst_delay(FIRE_DELAY_TIER_10)
if(!recoil_compensation)
scatter = SCATTER_AMOUNT_TIER_8
burst_scatter_mult = SCATTER_AMOUNT_TIER_10
- fa_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_10)
fa_scatter_peak = FULL_AUTO_SCATTER_PEAK_TIER_10
fa_max_scatter = SCATTER_AMOUNT_NONE
diff --git a/code/modules/projectiles/guns/smgs.dm b/code/modules/projectiles/guns/smgs.dm
index 0c3e7f42fe72..699f05ed318c 100644
--- a/code/modules/projectiles/guns/smgs.dm
+++ b/code/modules/projectiles/guns/smgs.dm
@@ -75,9 +75,9 @@
/obj/item/weapon/gun/smg/m39/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_SMG
- burst_delay = FIRE_DELAY_TIER_SMG
- burst_amount = BURST_AMOUNT_TIER_3
+ set_fire_delay(FIRE_DELAY_TIER_SMG)
+ set_burst_delay(FIRE_DELAY_TIER_SMG)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_5
scatter = SCATTER_AMOUNT_TIER_4
@@ -124,7 +124,7 @@
/obj/item/weapon/gun/smg/m39/elite/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_SMG
+ set_fire_delay(FIRE_DELAY_TIER_SMG)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_7
accuracy_mult_unwielded = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_9
@@ -176,9 +176,9 @@
/obj/item/weapon/gun/smg/mp5/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_9
- burst_delay = FIRE_DELAY_TIER_SMG
- burst_amount = BURST_AMOUNT_TIER_3
+ set_fire_delay(FIRE_DELAY_TIER_9)
+ set_burst_delay(FIRE_DELAY_TIER_SMG)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_4
@@ -227,9 +227,9 @@
/obj/item/weapon/gun/smg/mp27/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_SMG
- burst_delay = FIRE_DELAY_TIER_SMG
- burst_amount = BURST_AMOUNT_TIER_2
+ set_fire_delay(FIRE_DELAY_TIER_SMG)
+ set_burst_delay(FIRE_DELAY_TIER_SMG)
+ set_burst_amount(BURST_AMOUNT_TIER_2)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_2
scatter = SCATTER_AMOUNT_TIER_4 + (SCATTER_AMOUNT_TIER_10 * 0.5)
@@ -260,9 +260,9 @@
/obj/item/weapon/gun/smg/ppsh/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_SMG
- burst_delay = FIRE_DELAY_TIER_SMG
- burst_amount = BURST_AMOUNT_TIER_3
+ set_fire_delay(FIRE_DELAY_TIER_SMG)
+ set_burst_delay(FIRE_DELAY_TIER_SMG)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_5
scatter = SCATTER_AMOUNT_TIER_4
@@ -283,15 +283,15 @@
playsound(src, 'sound/weapons/handling/gun_jam_click.ogg', 35, TRUE)
to_chat(user, SPAN_WARNING("Your gun is jammed! Mash Unique-Action to unjam it!"))
balloon_alert(user, "*jammed*")
- return
+ return NONE
else if(prob(ppsh_mag?.jam_chance))
jammed = TRUE
playsound(src, 'sound/weapons/handling/gun_jam_initial_click.ogg', 50, FALSE)
user.visible_message(SPAN_DANGER("[src] makes a noticeable clicking noise!"), SPAN_HIGHDANGER("\The [src] suddenly jams and refuses to fire! Mash Unique-Action to unjam it."))
balloon_alert(user, "*jammed*")
- return
+ return NONE
else
- . = ..()
+ return ..()
/obj/item/weapon/gun/smg/ppsh/unique_action(mob/user)
if(jammed)
@@ -361,6 +361,7 @@
)
wield_delay = WIELD_DELAY_NONE
aim_slowdown = SLOWDOWN_ADS_NONE
+ start_automatic = TRUE
/obj/item/weapon/gun/smg/mac15/set_gun_attachment_offsets()
attachable_offset = list("muzzle_x" = 32, "muzzle_y" = 20,"rail_x" = 16, "rail_y" = 22, "under_x" = 22, "under_y" = 16, "stock_x" = 22, "stock_y" = 16)
@@ -368,13 +369,9 @@
/obj/item/weapon/gun/smg/mac15/set_gun_config_values()
..()
- /* commented out until better fullauto code
- fa_delay = FIRE_DELAY_TIER_10
fa_scatter_peak = FULL_AUTO_SCATTER_PEAK_TIER_7
fa_max_scatter = SCATTER_AMOUNT_TIER_3
- */
-
- fire_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_10)
accuracy_mult = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_5
burst_scatter_mult = SCATTER_AMOUNT_TIER_8
@@ -413,6 +410,7 @@
)
wield_delay = WIELD_DELAY_MIN
aim_slowdown = SLOWDOWN_ADS_QUICK
+ start_automatic = TRUE
var/jammed = FALSE
/obj/item/weapon/gun/smg/uzi/set_gun_attachment_offsets()
@@ -421,13 +419,9 @@
/obj/item/weapon/gun/smg/uzi/set_gun_config_values()
..()
- /* commented out until better fullauto code
- fa_delay = FIRE_DELAY_TIER_9
fa_scatter_peak = FULL_AUTO_SCATTER_PEAK_TIER_5
fa_max_scatter = SCATTER_AMOUNT_TIER_5
- */
-
- fire_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_2
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_2
scatter = SCATTER_AMOUNT_TIER_6
@@ -444,15 +438,15 @@
playsound(src, 'sound/weapons/handling/gun_jam_click.ogg', 35, TRUE)
to_chat(user, SPAN_WARNING("Your gun is jammed! Mash Unique-Action to unjam it!"))
balloon_alert(user, "*jammed*")
- return
+ return NONE
else if(prob(uzi_mag.jam_chance))
jammed = TRUE
playsound(src, 'sound/weapons/handling/gun_jam_initial_click.ogg', 35, TRUE)
user.visible_message(SPAN_DANGER("[src] makes a noticeable clicking noise!"), SPAN_HIGHDANGER("\The [src] suddenly jams and refuses to fire! Mash Unique-Action to unjam it."))
balloon_alert(user, "*jammed*")
- return
+ return NONE
else
- . = ..()
+ return ..()
/obj/item/weapon/gun/smg/uzi/unique_action(mob/user)
if(jammed)
@@ -515,9 +509,9 @@
/obj/item/weapon/gun/smg/fp9000/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_SMG
- burst_delay = FIRE_DELAY_TIER_SMG
- burst_amount = BURST_AMOUNT_TIER_3
+ set_fire_delay(FIRE_DELAY_TIER_SMG)
+ set_burst_delay(FIRE_DELAY_TIER_SMG)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_5
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_5
scatter = SCATTER_AMOUNT_TIER_6
@@ -578,7 +572,7 @@
/obj/item/weapon/gun/smg/nailgun/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_5
accuracy_mult_unwielded = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4
diff --git a/code/modules/projectiles/guns/souto.dm b/code/modules/projectiles/guns/souto.dm
index fbc1a39124b8..8d7a1b2550a4 100644
--- a/code/modules/projectiles/guns/souto.dm
+++ b/code/modules/projectiles/guns/souto.dm
@@ -27,14 +27,14 @@
to_chat(user, "You must equip the specialized Backpack Souto Vending Machine to use the Souto Slinger Supremo!")
click_empty(user)
unlink_soutopack()
- return
+ return NONE
if(soutopack)
if(!current_mag)
current_mag = soutopack.internal_mag
// Check we're actually firing the right fuel tank
if(current_mag != soutopack.internal_mag)
current_mag = soutopack.internal_mag
- ..()
+ return ..()
/obj/item/weapon/gun/souto/reload(mob/user, obj/item/ammo_magazine/magazine)
to_chat(user, SPAN_WARNING("The [src] feed system cannot be reloaded manually."))
diff --git a/code/modules/projectiles/guns/specialist.dm b/code/modules/projectiles/guns/specialist.dm
index be1bf5068a54..22fb290878e9 100644
--- a/code/modules/projectiles/guns/specialist.dm
+++ b/code/modules/projectiles/guns/specialist.dm
@@ -267,7 +267,7 @@
if(toggling_action)
toggling_action.update_button_icon()
-/obj/item/weapon/gun/rifle/sniper/toggle_burst(mob/user)
+/obj/item/weapon/gun/rifle/sniper/set_bursting(mob/user)
if(has_aimed_shot)
toggle_laser(user)
else
@@ -321,8 +321,8 @@
/obj/item/weapon/gun/rifle/sniper/M42A/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_6*3
- burst_amount = BURST_AMOUNT_TIER_1
+ set_fire_delay(FIRE_DELAY_TIER_6*3)
+ set_burst_amount(BURST_AMOUNT_TIER_1)
accuracy_mult = BASE_ACCURACY_MULT * 3 //you HAVE to be able to hit
scatter = SCATTER_AMOUNT_TIER_8
damage_mult = BASE_BULLET_DAMAGE_MULT
@@ -365,9 +365,9 @@
/obj/item/weapon/gun/rifle/sniper/XM42B/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_6 * 6 //Big boy damage, but it takes a lot of time to fire a shot.
+ set_fire_delay(FIRE_DELAY_TIER_6 * 6 )//Big boy damage, but it takes a lot of time to fire a shot.
//Kaga: Adjusted from 56 (Tier 4, 7*8) -> 30 (Tier 6, 5*6) ticks. 95 really wasn't big-boy damage anymore, although I updated it to 125 to remain consistent with the other 10x99mm caliber weapon (M42C). Now takes only twice as long as the M42A.
- burst_amount = BURST_AMOUNT_TIER_1
+ set_burst_amount(BURST_AMOUNT_TIER_1)
accuracy_mult = BASE_ACCURACY_MULT + 2*HIT_ACCURACY_MULT_TIER_10 //Who coded this like this, and why? It just calculates out to 1+1=2. Leaving a note here to check back later.
scatter = SCATTER_AMOUNT_TIER_10
damage_mult = BASE_BULLET_DAMAGE_MULT
@@ -430,8 +430,8 @@
/obj/item/weapon/gun/rifle/sniper/elite/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_6*5
- burst_amount = BURST_AMOUNT_TIER_1
+ set_fire_delay(FIRE_DELAY_TIER_6*5)
+ set_burst_amount(BURST_AMOUNT_TIER_1)
accuracy_mult = BASE_ACCURACY_MULT * 3 //Was previously BAM + HAMT10, similar to the XM42B, and coming out to 1.5? Changed to be consistent with M42A. -Kaga
scatter = SCATTER_AMOUNT_TIER_10 //Was previously 8, changed to be consistent with the XM42B.
damage_mult = BASE_BULLET_DAMAGE_MULT
@@ -507,9 +507,9 @@
/obj/item/weapon/gun/rifle/sniper/svd/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_6
- burst_amount = BURST_AMOUNT_TIER_2
- burst_delay = FIRE_DELAY_TIER_9
+ set_fire_delay(FIRE_DELAY_TIER_6)
+ set_burst_amount(BURST_AMOUNT_TIER_2)
+ set_burst_delay(FIRE_DELAY_TIER_9)
accuracy_mult = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_8
burst_scatter_mult = SCATTER_AMOUNT_TIER_6
@@ -584,9 +584,9 @@
/obj/item/weapon/gun/rifle/m4ra_custom/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_6
- burst_amount = BURST_AMOUNT_TIER_2
- burst_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_6)
+ set_burst_amount(BURST_AMOUNT_TIER_2)
+ set_burst_delay(FIRE_DELAY_TIER_10)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_2
scatter = SCATTER_AMOUNT_TIER_8
burst_scatter_mult = SCATTER_AMOUNT_TIER_8
@@ -922,7 +922,7 @@
/obj/item/weapon/gun/launcher/grenade/m92/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_4*4
+ set_fire_delay(FIRE_DELAY_TIER_4*4)
/obj/item/weapon/gun/launcher/grenade/m92/able_to_fire(mob/living/user)
. = ..()
@@ -949,7 +949,7 @@
/obj/item/weapon/gun/launcher/grenade/m81/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_4 * 1.5
+ set_fire_delay(FIRE_DELAY_TIER_4 * 1.5)
/obj/item/weapon/gun/launcher/grenade/m81/on_pocket_removal()
..()
@@ -1058,7 +1058,7 @@
/obj/item/weapon/gun/launcher/rocket/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_6*2
+ set_fire_delay(FIRE_DELAY_TIER_6*2)
accuracy_mult = BASE_ACCURACY_MULT
scatter = SCATTER_AMOUNT_TIER_6
damage_mult = BASE_BULLET_DAMAGE_MULT
@@ -1225,9 +1225,9 @@
/obj/item/weapon/gun/launcher/rocket/m57a4/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_5
- burst_delay = FIRE_DELAY_TIER_7
- burst_amount = BURST_AMOUNT_TIER_4
+ set_fire_delay(FIRE_DELAY_TIER_5)
+ set_burst_delay(FIRE_DELAY_TIER_7)
+ set_burst_amount(BURST_AMOUNT_TIER_4)
accuracy_mult = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_4
scatter = SCATTER_AMOUNT_TIER_6
damage_mult = BASE_BULLET_DAMAGE_MULT
@@ -1372,7 +1372,7 @@
/obj/item/weapon/gun/flare/set_gun_config_values()
..()
- fire_delay = FIRE_DELAY_TIER_10
+ set_fire_delay(FIRE_DELAY_TIER_10)
accuracy_mult = BASE_ACCURACY_MULT
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
scatter = 0
diff --git a/code/modules/projectiles/magazines/pistols.dm b/code/modules/projectiles/magazines/pistols.dm
index 3cb676fbb7db..dae86cc813cc 100644
--- a/code/modules/projectiles/magazines/pistols.dm
+++ b/code/modules/projectiles/magazines/pistols.dm
@@ -105,6 +105,19 @@
default_ammo = /datum/ammo/bullet/pistol/rubber
ammo_band_color = AMMO_BAND_COLOR_RUBBER
+//-------------------------------------------------------
+//ES-4
+
+/obj/item/ammo_magazine/pistol/es4
+ name = "\improper ES-4 stun magazine (9mm)"
+ default_ammo = /datum/ammo/bullet/pistol/rubber/stun
+ caliber = "9mm"
+ desc = "Holds 19 rounds of specialized Conductive 9mm. Electrostatic propulsion in the ES-4 functions by propelling an cV9mm round, at a proportionally slower velocity to maintain a higher kinetic energy transfer rate. All this turns a penetrative round into a less-than-lethal round."
+ icon = 'icons/obj/items/weapons/guns/ammo_by_faction/wy.dmi'
+ icon_state = "es4"
+ max_rounds = 19
+ gun_type = /obj/item/weapon/gun/pistol/es4
+
//-------------------------------------------------------
//VP78
diff --git a/code/modules/reagents/chemistry_machinery/chem_dispenser.dm b/code/modules/reagents/chemistry_machinery/chem_dispenser.dm
index 09d46aa8c053..98896013c6ec 100644
--- a/code/modules/reagents/chemistry_machinery/chem_dispenser.dm
+++ b/code/modules/reagents/chemistry_machinery/chem_dispenser.dm
@@ -1,3 +1,7 @@
+#define DISPENSER_UNHACKABLE -1
+#define DISPENSER_NOT_HACKED 0
+#define DISPENSER_HACKED 1
+
/obj/structure/machinery/chem_dispenser
name = "chemical dispenser"
desc = "A complex machine for mixing elements into chemicals. A Wey-Yu product."
@@ -6,6 +10,7 @@
icon = 'icons/obj/structures/machinery/science_machines.dmi'
icon_state = "dispenser"
use_power = USE_POWER_NONE
+ wrenchable = FALSE
idle_power_usage = 40
layer = BELOW_OBJ_LAYER //So beakers reliably appear above it
var/req_skill = SKILL_MEDICAL
@@ -14,13 +19,37 @@
var/obj/structure/machinery/chem_storage/chem_storage
var/network = "Ground"
var/amount = 30
- var/accept_glass = 0 //At 0 ONLY accepts glass containers. Kinda misleading varname.
+ var/accept_beaker_only = TRUE
var/obj/item/reagent_container/beaker = null
var/ui_check = 0
var/static/list/possible_transfer_amounts = list(5,10,20,30,40)
- var/list/dispensable_reagents = list("hydrogen","lithium","carbon","nitrogen","oxygen","fluorine",
- "sodium","aluminum","silicon","phosphorus","sulfur","chlorine","potassium","iron",
- "copper","mercury","radium","water","ethanol","sugar","sulphuric acid")
+ var/list/dispensable_reagents = list(
+ "hydrogen",
+ "lithium",
+ "carbon",
+ "nitrogen",
+ "oxygen",
+ "fluorine",
+ "sodium",
+ "aluminum",
+ "silicon",
+ "phosphorus",
+ "sulfur",
+ "chlorine",
+ "potassium",
+ "iron",
+ "copper",
+ "mercury",
+ "radium",
+ "water",
+ "ethanol",
+ "sugar",
+ "sulphuric acid",
+ )
+ /// Has it been hacked
+ var/hacked_check = DISPENSER_UNHACKABLE
+ /// Additional reagents gotten when it is hacked
+ var/hacked_reagents = list()
/obj/structure/machinery/chem_dispenser/medbay
network = "Medbay"
@@ -112,9 +141,9 @@
var/list/beakerContents = list()
var/beakerCurrentVolume = 0
if(beaker && beaker.reagents && beaker.reagents.reagent_list.len)
- for(var/datum/reagent/R in beaker.reagents.reagent_list)
- beakerContents += list(list("name" = R.name, "volume" = R.volume)) // list in a list because Byond merges the first list...
- beakerCurrentVolume += R.volume
+ for(var/datum/reagent/current_reagent in beaker.reagents.reagent_list)
+ beakerContents += list(list("name" = current_reagent.name, "volume" = current_reagent.volume)) // list in a list because Byond merges the first list...
+ beakerCurrentVolume += current_reagent.volume
.["beakerContents"] = beakerContents
if (beaker)
@@ -150,11 +179,11 @@
return
var/reagent_name = params["reagent"]
if(beaker && dispensable_reagents.Find(reagent_name))
- var/obj/item/reagent_container/B = beaker
- var/datum/reagents/R = B.reagents
- var/space = R.maximum_volume - R.total_volume
+ var/obj/item/reagent_container/current_beaker = beaker
+ var/datum/reagents/current_reagent = current_beaker.reagents
+ var/space = current_reagent.maximum_volume - current_reagent.total_volume
- R.add_reagent(reagent_name, min(amount, chem_storage.energy * 10, space))
+ current_reagent.add_reagent(reagent_name, min(amount, chem_storage.energy * 10, space))
chem_storage.energy = max(chem_storage.energy - min(amount, chem_storage.energy * 10, space) / 10, 0)
. = TRUE
@@ -171,32 +200,64 @@
replace_beaker(usr)
. = TRUE
-/obj/structure/machinery/chem_dispenser/attackby(obj/item/reagent_container/B, mob/user)
+/obj/structure/machinery/chem_dispenser/attackby(obj/item/reagent_container/attacking_object, mob/user)
if(isrobot(user))
return
- if(istype(B, /obj/item/reagent_container/glass) || istype(B, /obj/item/reagent_container/food))
- if(!accept_glass && istype(B,/obj/item/reagent_container/food))
+
+ if(istype(attacking_object, /obj/item/reagent_container/glass) || istype(attacking_object, /obj/item/reagent_container/food))
+ if(accept_beaker_only && istype(attacking_object,/obj/item/reagent_container/food))
to_chat(user, SPAN_NOTICE("This machine only accepts beakers"))
- if(user.drop_inv_item_to_loc(B, src))
+ if(user.drop_inv_item_to_loc(attacking_object, src))
var/obj/item/old_beaker = beaker
- beaker = B
+ beaker = attacking_object
if(old_beaker)
- to_chat(user, SPAN_NOTICE("You swap out \the [old_beaker] for \the [B]."))
+ to_chat(user, SPAN_NOTICE("You swap out [old_beaker] for [attacking_object]."))
user.put_in_hands(old_beaker)
else
- to_chat(user, SPAN_NOTICE("You set \the [B] on the machine."))
+ to_chat(user, SPAN_NOTICE("You set [attacking_object] on the machine."))
SStgui.update_uis(src)
update_icon()
return
+ if(HAS_TRAIT(attacking_object, TRAIT_TOOL_MULTITOOL))
+ switch(hacked_check)
+ if(DISPENSER_UNHACKABLE)
+ to_chat(user, SPAN_NOTICE("[src] cannot be hacked."))
+ if(DISPENSER_NOT_HACKED)
+ user.visible_message("[user] modifies [src] with [attacking_object], turning a light on.", "You enable a light in [src].")
+ dispensable_reagents += hacked_reagents
+ hacked_check = DISPENSER_HACKED
+ if(DISPENSER_HACKED)
+ user.visible_message("[user] modifies [src] with [attacking_object], turning a light off.", "You disable a light in [src].")
+ dispensable_reagents -= hacked_reagents
+ hacked_check = DISPENSER_NOT_HACKED
+
+ if(HAS_TRAIT(attacking_object, TRAIT_TOOL_WRENCH))
+ if(!wrenchable)
+ to_chat(user, "[src] cannot be unwrenched.")
+
+ if(!do_after(user, 2 SECONDS, INTERRUPT_ALL|BEHAVIOR_IMMOBILE, BUSY_ICON_BUILD))
+ return
+ if(!src)
+ return
+
+ playsound(loc, 'sound/items/Ratchet.ogg', 25, 1)
+ anchored = !anchored
+ if(anchored)
+ user.visible_message("[user] tightens the bolts securing [src] to the surface.", "You tighten the bolts securing [src] to the surface.")
+ return
+
+ user.visible_message("[user] unfastens the bolts securing [src] to the surface.", "You unfasten the bolts securing [src] to the surface.")
+
/obj/structure/machinery/chem_dispenser/attack_remote(mob/user as mob)
return src.attack_hand(user)
/obj/structure/machinery/chem_dispenser/attack_hand(mob/user as mob)
if(stat & BROKEN)
+ to_chat(user, SPAN_WARNING("[src] is inoperative."))
return
if(req_skill && !skillcheck(user, req_skill, req_skill_level))
- to_chat(user, SPAN_WARNING("You don't have the training to use this."))
+ to_chat(user, SPAN_WARNING("You don't have the training to use [src]."))
return
tgui_interact(user)
@@ -207,9 +268,10 @@
ui_title = "Soda Dispens-o-matic"
req_skill = null
req_skill_level = null
- accept_glass = 1
+ accept_beaker_only = FALSE
wrenchable = TRUE
network = "Misc"
+ hacked_check = DISPENSER_NOT_HACKED
dispensable_reagents = list(
"water",
"ice",
@@ -234,76 +296,43 @@
"lemonjuice",
"banana",
)
- var/hackedcheck = 0
-
-/obj/structure/machinery/chem_dispenser/soda/attackby(obj/item/B as obj, mob/user as mob)
- ..()
- if(HAS_TRAIT(B, TRAIT_TOOL_MULTITOOL))
- if(hackedcheck == 0)
- to_chat(user, "You change the mode from 'Soda Magic' to 'Milking Time'.")
- dispensable_reagents += list("milk","soymilk")
- hackedcheck = 1
- return
-
- else
- to_chat(user, "You change the mode from 'Milking Time' to 'Soda Magic'.")
- dispensable_reagents -= list("milk","soymilk")
- hackedcheck = 0
- return
- else if(HAS_TRAIT(B, TRAIT_TOOL_WRENCH))
- if(!wrenchable) return
-
- if(do_after(user, 20, INTERRUPT_ALL|BEHAVIOR_IMMOBILE, BUSY_ICON_BUILD))
- if(!src) return
- playsound(src.loc, 'sound/items/Ratchet.ogg', 25, 1)
- switch (anchored)
- if (FALSE)
- anchored = TRUE
- user.visible_message("[user] tightens the bolts securing \the [src] to the surface.", "You tighten the bolts securing \the [src] to the surface.")
- if (TRUE)
- user.visible_message("[user] unfastens the bolts securing \the [src] to the surface.", "You unfasten the bolts securing \the [src] to the surface.")
- anchored = FALSE
- return
+ hacked_reagents = list(
+ "milk",
+ "soymilk",
+ )
-/obj/structure/machinery/chem_dispenser/beer
+/obj/structure/machinery/chem_dispenser/soda/beer
icon_state = "booze_dispenser"
name = "booze dispenser"
ui_title = "Booze Portal 9001"
- req_skill = null
- req_skill_level = null
- accept_glass = 1
- wrenchable = TRUE
- network = "Misc"
desc = "A technological marvel, supposedly able to mix just the mixture you'd like to drink the moment you ask for one."
- dispensable_reagents = list("water","ice","sodawater","sugar","tonic","beer","kahlua","whiskey","sake","wine","vodka","gin","rum","vermouth","cognac","ale","mead","thirteenloko","tequila")
- var/hackedcheck = 0
-
-/obj/structure/machinery/chem_dispenser/beer/attackby(obj/item/B as obj, mob/user as mob)
- ..()
-
- if(HAS_TRAIT(B, TRAIT_TOOL_MULTITOOL))
- if(hackedcheck == 0)
- to_chat(user, "You disable the 'Weyland-Yutani-are-cheap-bastards' lock, enabling hidden and very expensive boozes.")
- dispensable_reagents += list("goldschlager","patron","absinthe")
- hackedcheck = 1
- return
+ dispensable_reagents = list(
+ "water",
+ "ice",
+ "sodawater",
+ "sugar",
+ "tonic",
+ "beer",
+ "kahlua",
+ "whiskey",
+ "sake",
+ "wine",
+ "vodka",
+ "gin",
+ "rum",
+ "vermouth",
+ "cognac",
+ "ale",
+ "mead",
+ "thirteenloko",
+ "tequila",
+ )
+ hacked_reagents = list(
+ "goldschlager",
+ "patron",
+ "absinthe",
+ )
- else
- to_chat(user, "You re-enable the 'Weyland-Yutani-are-cheap-bastards' lock, disabling hidden and very expensive boozes.")
- dispensable_reagents -= list("goldschlager","patron","absinthe")
- hackedcheck = 0
- return
- else if(HAS_TRAIT(B, TRAIT_TOOL_WRENCH))
- if(!wrenchable) return
-
- if(do_after(user, 20, INTERRUPT_ALL|BEHAVIOR_IMMOBILE, BUSY_ICON_BUILD))
- if(!src) return
- playsound(src.loc, 'sound/items/Ratchet.ogg', 25, 1)
- switch (anchored)
- if (FALSE)
- anchored = TRUE
- user.visible_message("[user] tightens the bolts securing \the [src] to the surface.", "You tighten the bolts securing \the [src] to the surface.")
- if (TRUE)
- user.visible_message("[user] unfastens the bolts securing \the [src] to the surface.", "You unfasten the bolts securing \the [src] to the surface.")
- anchored = FALSE
- return
+#undef DISPENSER_UNHACKABLE
+#undef DISPENSER_NOT_HACKED
+#undef DISPENSER_HACKED
diff --git a/code/modules/reagents/chemistry_reactions/food_drink.dm b/code/modules/reagents/chemistry_reactions/food_drink.dm
index 9864af675cee..7e3fdac324f7 100644
--- a/code/modules/reagents/chemistry_reactions/food_drink.dm
+++ b/code/modules/reagents/chemistry_reactions/food_drink.dm
@@ -160,16 +160,16 @@
new /obj/item/reagent_container/food/snacks/sliceable/cheesewheel/immature(location)
-/datum/chemical_reaction/syntiflesh
- name = "Syntiflesh"
- id = "syntiflesh"
+/datum/chemical_reaction/synthmeat
+ name = "synthmeat"
+ id = "synthmeat"
result = null
required_reagents = list("blood" = 5, "clonexadone" = 1)
result_amount = 1
-/datum/chemical_reaction/syntiflesh/on_reaction(datum/reagents/holder, created_volume)
+/datum/chemical_reaction/synthmeat/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
- new /obj/item/reagent_container/food/snacks/meat/syntiflesh(location)
+ new /obj/item/reagent_container/food/snacks/meat/synthmeat(location)
/datum/chemical_reaction/hot_ramen
diff --git a/code/modules/shuttle/computers/escape_pod_computer.dm b/code/modules/shuttle/computers/escape_pod_computer.dm
index a28f2bfd2d60..99a989ab2e9f 100644
--- a/code/modules/shuttle/computers/escape_pod_computer.dm
+++ b/code/modules/shuttle/computers/escape_pod_computer.dm
@@ -204,11 +204,18 @@
heat_proof = 1
unslashable = TRUE
unacidable = TRUE
+ var/obj/docking_port/mobile/escape_shuttle/linked_shuttle
/obj/structure/machinery/door/airlock/evacuation/Initialize()
. = ..()
INVOKE_ASYNC(src, PROC_REF(lock))
+/obj/structure/machinery/door/airlock/evacuation/Destroy()
+ if(linked_shuttle)
+ linked_shuttle.mode = SHUTTLE_CRASHED
+ linked_shuttle.door_handler.doors -= list(src)
+ . = ..()
+
//Can't interact with them, mostly to prevent grief and meta.
/obj/structure/machinery/door/airlock/evacuation/Collided()
return FALSE
@@ -219,8 +226,24 @@
/obj/structure/machinery/door/airlock/evacuation/attack_hand()
return FALSE
-/obj/structure/machinery/door/airlock/evacuation/attack_alien()
- return FALSE //Probably a better idea that these cannot be forced open.
+/obj/structure/machinery/door/airlock/evacuation/attack_alien(mob/living/carbon/xenomorph/xeno)
+ if(!density || unslashable) //doors become slashable after evac is called
+ return FALSE
+
+ if(xeno.claw_type < CLAW_TYPE_SHARP)
+ to_chat(xeno, SPAN_WARNING("[src] is bolted down tight."))
+ return XENO_NO_DELAY_ACTION
+
+ xeno.animation_attack_on(src)
+ playsound(src, 'sound/effects/metalhit.ogg', 25, 1)
+ take_damage(HEALTH_DOOR / XENO_HITS_TO_DESTROY_BOLTED_DOOR)
+ return XENO_ATTACK_ACTION
+
/obj/structure/machinery/door/airlock/evacuation/attack_remote()
return FALSE
+
+/obj/structure/machinery/door/airlock/evacuation/get_applying_acid_time() //you can melt evacuation doors only when they are manually locked
+ if(!density)
+ return -1
+ return ..()
diff --git a/code/modules/shuttle/shuttle.dm b/code/modules/shuttle/shuttle.dm
index 6d3465ee8747..983fffeb2634 100644
--- a/code/modules/shuttle/shuttle.dm
+++ b/code/modules/shuttle/shuttle.dm
@@ -635,7 +635,7 @@
var/mob/dead/observer/obs = mob.ghostize(FALSE)
if(obs)
obs.timeofdeath = world.time
- obs.client?.player_details.larva_queue_time = world.time
+ obs.client?.player_details.larva_queue_time = max(obs.client.player_details.larva_queue_time, world.time)
mob.moveToNullspace()
// Now that mobs are stowed, delete the shuttle
diff --git a/code/modules/shuttle/shuttles/escape_shuttle.dm b/code/modules/shuttle/shuttles/escape_shuttle.dm
index 6c580f9f163b..859aa45aceb3 100644
--- a/code/modules/shuttle/shuttles/escape_shuttle.dm
+++ b/code/modules/shuttle/shuttles/escape_shuttle.dm
@@ -9,7 +9,8 @@
ignitionTime = 8 SECONDS
ignition_sound = 'sound/effects/escape_pod_warmup.ogg'
/// The % chance of the escape pod crashing into the groundmap
- var/crash_land_chance = 33
+ var/early_crash_land_chance = 75
+ var/crash_land_chance = 25
var/datum/door_controller/single/door_handler = new()
var/launched = FALSE
@@ -19,11 +20,12 @@
/obj/docking_port/mobile/escape_shuttle/Initialize(mapload)
. = ..(mapload)
for(var/place in shuttle_areas)
- for(var/obj/structure/machinery/door/air in place)
+ for(var/obj/structure/machinery/door/airlock/evacuation/air in place)
door_handler.doors += list(air)
air.breakable = FALSE
air.indestructible = TRUE
air.unacidable = TRUE
+ air.linked_shuttle = src
/obj/docking_port/mobile/escape_shuttle/proc/cancel_evac()
door_handler.control_doors("force-unlock")
@@ -43,6 +45,12 @@
for(var/area/interior_area in shuttle_areas)
for(var/obj/structure/machinery/cryopod/evacuation/cryotube in interior_area)
cryotube.dock_state = STATE_READY
+ for(var/obj/structure/machinery/door/air in door_handler.doors)
+ air.breakable = TRUE
+ air.indestructible = FALSE
+ air.unslashable = FALSE
+ air.unacidable = FALSE
+
/obj/docking_port/mobile/escape_shuttle/proc/evac_launch()
if(mode == SHUTTLE_CRASHED)
@@ -76,7 +84,7 @@
return
destination = null
- if(prob(crash_land_chance))
+ if(prob((EvacuationAuthority.evac_status >= EVACUATION_STATUS_IN_PROGRESS ? crash_land_chance : early_crash_land_chance)))
create_crash_point()
set_mode(SHUTTLE_IGNITING)
@@ -84,6 +92,16 @@
setTimer(ignitionTime)
launched = TRUE
+ if(!crash_land) // so doors won't break in space
+ for(var/obj/structure/machinery/door/air in door_handler.doors)
+ for(var/obj/effect/xenomorph/acid/acid in air.loc)
+ if(acid.acid_t == air)
+ qdel(acid)
+ air.breakable = FALSE
+ air.indestructible = TRUE
+ air.unacidable = TRUE
+
+
/obj/docking_port/mobile/escape_shuttle/proc/create_crash_point()
for(var/i = 1 to 10)
var/list/all_ground_levels = SSmapping.levels_by_trait(ZTRAIT_GROUND)
@@ -191,6 +209,8 @@
id = ESCAPE_SHUTTLE_EAST_CL
width = 4
height = 5
+ early_crash_land_chance = 25
+ crash_land_chance = 5
/obj/docking_port/mobile/escape_shuttle/w
id = ESCAPE_SHUTTLE_WEST
diff --git a/code/modules/surgery/mcomp_tendwounds.dm b/code/modules/surgery/mcomp_tendwounds.dm
index 9f4a9460f669..3a876a8b5730 100644
--- a/code/modules/surgery/mcomp_tendwounds.dm
+++ b/code/modules/surgery/mcomp_tendwounds.dm
@@ -1,6 +1,6 @@
/datum/surgery/mcomp_wounds
name = "Tend Wounds"
- possible_locs = list("chest")
+ possible_locs = DEFENSE_ZONES_LIVING //all hud aiming locations are suitable for yautja to target.
invasiveness = list(SURGERY_DEPTH_SURFACE)
required_surgery_skill = SKILL_SURGERY_TRAINED
var/required_trait = TRAIT_YAUTJA_TECH// Only predators can do this
@@ -15,6 +15,14 @@
self_operable = TRUE
/datum/surgery/mcomp_wounds/can_start(mob/living/carbon/human/user, mob/living/carbon/human/patient, obj/limb/limb, obj/item/tool)
+ var/list/surgery_limbs = DEFENSE_ZONES_LIVING //Creates a list of all targetable locations
+ surgery_limbs -= user.zone_selected //Removes the zone you are currently targeting
+
+ for(var/zone in surgery_limbs) //Loops through the limbs of the patient
+ if(istype(patient.active_surgeries[zone], /datum/surgery/mcomp_wounds)) //Checks if there is already a surgery of this type existing elsewhere.
+ to_chat(user, SPAN_WARNING("The [zone] is already being worked on and you have to finish that first!"))//gives a message to the person trying to perform the action
+ return FALSE
+
if(istype(user) && HAS_TRAIT(user, TRAIT_YAUTJA_TECH))
if (patient.getBruteLoss() || patient.getFireLoss()) //Heals brute or burn
return TRUE
diff --git a/code/modules/tents/blockers.dm b/code/modules/tents/blockers.dm
index 3301768d9147..24765ca2a284 100644
--- a/code/modules/tents/blockers.dm
+++ b/code/modules/tents/blockers.dm
@@ -7,6 +7,7 @@
invisibility = INVISIBILITY_MAXIMUM
density = TRUE
opacity = FALSE // Unfortunately this doesn't behave as we'd want with ON_BORDER so we can't make tent opaque
+ throwpass = TRUE // Needs this so xenos can attack through the blocker and hit the tents or people inside
/// The tent this blocker relates to, will be destroyed along with it
var/obj/structure/tent/linked_tent
@@ -36,3 +37,9 @@
/obj/structure/blocker/tent/get_projectile_hit_boolean(obj/item/projectile/P)
. = ..()
return FALSE // Always fly through the tent
+
+//Blocks all direction, basically an invisible wall
+/obj/structure/blocker/tent/full_tile
+ flags_atom = NO_FLAGS
+ icon = 'icons/landmarks.dmi'
+ icon_state = "invisible_wall"
diff --git a/code/modules/tents/deployed_tents.dm b/code/modules/tents/deployed_tents.dm
index c81beb318d5a..fc9a69d2366c 100644
--- a/code/modules/tents/deployed_tents.dm
+++ b/code/modules/tents/deployed_tents.dm
@@ -3,6 +3,7 @@
/obj/structure/tent
name = "tent"
icon = 'icons/obj/structures/tents_deployed_classic.dmi'
+ desc = "Can be torn down with an entrenching tool."
opacity = FALSE // Seems only the initial turf blocks light, not all of the multitile. Therefore, useless.
layer = INTERIOR_WALL_SOUTH_LAYER // This should be below FLY_LAYER but just thank chairs and other bs
health = 200
@@ -11,7 +12,7 @@
/// Turf dimensions along the X axis, beginning from left, at ground level
var/x_dim = 2
/// Turf dimensions along the Y axis, beginning from bottom, at ground level
- var/y_dim = 3
+ var/y_dim = 4
/// How much cold protection to add to entering humans - Full body clothing means complete (1) protection
var/cold_protection_factor = 0.4
@@ -55,6 +56,7 @@
return
var/mob/subject_mob = subject
RegisterSignal(subject_mob, list(COMSIG_MOVABLE_TURF_ENTERED, COMSIG_GHOST_MOVED), PROC_REF(mob_moved), override = TRUE) // Must override because we can't know if mob was already inside tent without keeping an awful ref list
+ subject_mob.RegisterSignal(src, COMSIG_PARENT_QDELETING, TYPE_PROC_REF(/mob, tent_deletion_clean_up), override = TRUE)
var/atom/movable/screen/plane_master/roof/roof_plane = subject_mob.hud_used.plane_masters["[ROOF_PLANE]"]
roof_plane?.invisibility = INVISIBILITY_MAXIMUM
if(ishuman(subject))
@@ -71,28 +73,60 @@
/obj/structure/tent/proc/mob_exited_tent(mob/subject)
UnregisterSignal(subject, list(COMSIG_MOVABLE_TURF_ENTERED, COMSIG_GHOST_MOVED, COMSIG_HUMAN_COLD_PROTECTION_APPLY_MODIFIERS))
+ subject.UnregisterSignal(src, COMSIG_PARENT_QDELETING)
var/atom/movable/screen/plane_master/roof/roof_plane = subject.hud_used.plane_masters["[ROOF_PLANE]"]
roof_plane?.invisibility = 0
+/mob/proc/tent_deletion_clean_up(obj/structure/tent/deleting_tent)
+ SIGNAL_HANDLER
+ deleting_tent.mob_exited_tent(src)
+
/obj/structure/tent/attack_alien(mob/living/carbon/xenomorph/M)
if(unslashable)
return
- health -= 20
+
+ M.animation_attack_on(src)
+ health -= rand(M.melee_damage_lower, M.melee_damage_upper)
+ playsound(src, 'sound/items/paper_ripped.ogg', 25, 1)
+
+ M.visible_message(SPAN_DANGER("[M] [M.slashes_verb] [src]!"), \
+ SPAN_DANGER("You [M.slash_verb] [src]!"), null, 5, CHAT_TYPE_XENO_COMBAT)
+
if(health <= 0)
visible_message(SPAN_BOLDWARNING("The [src] collapses!"))
qdel(src)
+ return XENO_ATTACK_ACTION
+
+/obj/structure/tent/attackby(obj/item/item, mob/user)
+ var/obj/item/tool/shovel/shovel = item
+ if(!istype(shovel) || shovel.folded)
+ return
+ visible_message(SPAN_HIGHDANGER("[user] is trying to tear down the [src]"))
+ playsound(src, 'sound/items/paper_ripped.ogg', 25, 1)
+
+ if(user.action_busy || !do_after(user, 150, INTERRUPT_ALL|BEHAVIOR_IMMOBILE, BUSY_ICON_HOSTILE, src) || QDELETED(src))
+ return
+
+ visible_message(SPAN_HIGHDANGER("[user] tears down the [src]"))
+ playsound(src, 'sound/items/paper_ripped.ogg', 25, 1)
+ qdel(src)
+
+/obj/structure/tent/get_projectile_hit_boolean(obj/item/projectile/P)
+ . = ..()
+ return FALSE // Always fly through the tent
+
/// Command tent, providing basics for field command: a phone, and an overwatch console
/obj/structure/tent/cmd
icon_state = "cmd_interior"
roof_state = "cmd_top"
- desc = "A standard USCM Command Tent. This one comes equipped with a self-powered Overwatch Console and a Telephone. It is very frail, do not burn, expose to sharp objects, or explosives."
+ desc = "A standard USCM Command Tent. This one comes equipped with a self-powered Overwatch Console and a Telephone. It is very frail, do not burn, expose to sharp objects, or explosives. Can be torn down with an entrenching tool."
/// Medical tent, procures a buff to surgery speed
/obj/structure/tent/med
icon_state = "med_interior"
roof_state = "med_top"
- desc = "A standard USCM Medical Tent. This one comes equipped with advanced field surgery facilities. It is very fragile however and won't withstand the rigors of war."
+ desc = "A standard USCM Medical Tent. This one comes equipped with advanced field surgery facilities. It is very fragile however and won't withstand the rigors of war. Can be torn down with an entrenching tool."
var/surgery_speed_mult = 0.9
var/surgery_pain_reduction = 5
@@ -115,10 +149,10 @@
icon_state = "big_interior"
roof_state = "big_top"
x_dim = 3
- y_dim = 3
+ y_dim = 4
/obj/structure/tent/reqs
icon_state = "reqs_interior"
roof_state = "reqs_top"
x_dim = 4
- y_dim = 3
+ y_dim = 4
diff --git a/code/modules/tents/folded_tents.dm b/code/modules/tents/folded_tents.dm
index d1f922703500..08b8142ab358 100644
--- a/code/modules/tents/folded_tents.dm
+++ b/code/modules/tents/folded_tents.dm
@@ -12,6 +12,8 @@
var/off_y = 0
/// Map Template to use for the tent
var/template
+ /// If this tent can be deployed anywhere
+ var/unrestricted_deployment = FALSE
/// Check an area is clear for deployment of the tent
/obj/item/folded_tent/proc/check_area(turf/ref_turf, mob/message_receiver, display_error = FALSE)
@@ -20,7 +22,7 @@
var/list/turf_block = get_deployment_area(ref_turf)
for(var/turf/turf as anything in turf_block)
var/area/area = get_area(turf)
- if(!area.can_build_special)
+ if(!area.can_build_special && !unrestricted_deployment)
if(message_receiver)
to_chat(message_receiver, SPAN_WARNING("You cannot deploy tents on restricted areas."))
if(display_error)
@@ -73,7 +75,7 @@
if(!istype(deploy_turf) || (deploy_turf.x + dim_x > world.maxx) || (deploy_turf.y + dim_y > world.maxy)) // Map border basically
return
- if(!is_ground_level(deploy_turf.z))
+ if(!is_ground_level(deploy_turf.z) && !unrestricted_deployment)
to_chat(user, SPAN_WARNING("USCM Operational Tents are intended for operations, not ship or space recreation."))
return
@@ -112,7 +114,7 @@
icon_state = "cmd"
desc = "A standard USCM Command Tent. This one comes equipped with a self-powered Overwatch Console and a Telephone. Unfold in a suitable location to maximize usefulness. Staff Officer not included. ENTRANCE TO THE SOUTH."
dim_x = 2
- dim_y = 3
+ dim_y = 4
off_x = -1
template = /datum/map_template/tent/cmd
@@ -121,7 +123,7 @@
icon_state = "med"
desc = "A standard USCM Medical Tent. This one comes equipped with advanced field surgery facilities. Unfold in a suitable location to maximize health gains. Surgical Tray not included. ENTRANCE TO THE SOUTH."
dim_x = 2
- dim_y = 3
+ dim_y = 4
template = /datum/map_template/tent/med
/obj/item/folded_tent/reqs
@@ -129,7 +131,7 @@
icon_state = "req"
desc = "A standard USCM Requisitions Tent. Now, you can enjoy req line anywhere you go! Unfold in a suitable location to maximize resource distribution. ASRS not included. ENTRANCE TO THE SOUTH."
dim_x = 4
- dim_y = 3
+ dim_y = 4
off_x = -2
template = /datum/map_template/tent/reqs
@@ -138,7 +140,7 @@
icon_state = "big"
desc = "A standard USCM Tent. This one is just a bigger, general purpose version. Unfold in a suitable location for maximum FOB vibes. Mess Tech not included. ENTRANCE TO THE SOUTH."
dim_x = 3
- dim_y = 3
+ dim_y = 4
off_x = -2
template = /datum/map_template/tent/big
diff --git a/code/modules/tgs/core/_definitions.dm b/code/modules/tgs/core/_definitions.dm
index ebf6d17c2a07..fd98034eb716 100644
--- a/code/modules/tgs/core/_definitions.dm
+++ b/code/modules/tgs/core/_definitions.dm
@@ -1,2 +1,10 @@
+#if DM_VERSION < 510
+#error The TGS DMAPI does not support BYOND versions < 510!
+#endif
+
#define TGS_UNIMPLEMENTED "___unimplemented"
#define TGS_VERSION_PARAMETER "server_service_version"
+
+#ifndef TGS_DEBUG_LOG
+#define TGS_DEBUG_LOG(message)
+#endif
diff --git a/code/modules/tgs/v3210/commands.dm b/code/modules/tgs/v3210/commands.dm
index d9bd287465b9..e65c816320dc 100644
--- a/code/modules/tgs/v3210/commands.dm
+++ b/code/modules/tgs/v3210/commands.dm
@@ -47,7 +47,7 @@
user.friendly_name = sender
// Discord hack, fix the mention if it's only numbers (fuck you IRC trolls)
- var/regex/discord_id_regex = regex(@"^[0-9]+$")
+ var/regex/discord_id_regex = regex("^\[0-9\]+$")
if(findtext(sender, discord_id_regex))
sender = "<@[sender]>"
@@ -55,4 +55,4 @@
var/datum/tgs_message_content/result = stc.Run(user, params)
result = UpgradeDeprecatedCommandResponse(result, command)
- return result?.text || TRUE
+ return result ? result.text : TRUE
diff --git a/code/modules/tgs/v4/commands.dm b/code/modules/tgs/v4/commands.dm
index d6d3d718d471..25dd6740e3af 100644
--- a/code/modules/tgs/v4/commands.dm
+++ b/code/modules/tgs/v4/commands.dm
@@ -40,5 +40,5 @@
var/datum/tgs_message_content/result = sc.Run(u, params)
result = UpgradeDeprecatedCommandResponse(result, command)
- return result?.text
+ return result ? result.text : TRUE
return "Unknown command: [command]!"
diff --git a/code/modules/tgs/v5/_defines.dm b/code/modules/tgs/v5/_defines.dm
index c7213cc24699..f973338daa03 100644
--- a/code/modules/tgs/v5/_defines.dm
+++ b/code/modules/tgs/v5/_defines.dm
@@ -5,8 +5,8 @@
#define DMAPI5_TOPIC_DATA "tgs_data"
#define DMAPI5_BRIDGE_REQUEST_LIMIT 8198
-#define DMAPI5_TOPIC_REQUEST_LIMIT 65529
-#define DMAPI5_TOPIC_RESPONSE_LIMIT 65528
+#define DMAPI5_TOPIC_REQUEST_LIMIT 65528
+#define DMAPI5_TOPIC_RESPONSE_LIMIT 65529
#define DMAPI5_BRIDGE_COMMAND_PORT_UPDATE 0
#define DMAPI5_BRIDGE_COMMAND_STARTUP 1
diff --git a/code/modules/tgs/v5/api.dm b/code/modules/tgs/v5/api.dm
index 926ea10a8f27..34cc43f8762f 100644
--- a/code/modules/tgs/v5/api.dm
+++ b/code/modules/tgs/v5/api.dm
@@ -22,12 +22,17 @@
var/detached = FALSE
+/datum/tgs_api/v5/New()
+ . = ..()
+ TGS_DEBUG_LOG("V5 API created")
+
/datum/tgs_api/v5/ApiVersion()
return new /datum/tgs_version(
#include "__interop_version.dm"
)
/datum/tgs_api/v5/OnWorldNew(minimum_required_security_level)
+ TGS_DEBUG_LOG("OnWorldNew()")
server_port = world.params[DMAPI5_PARAM_SERVER_PORT]
access_identifier = world.params[DMAPI5_PARAM_ACCESS_IDENTIFIER]
@@ -96,17 +101,28 @@
return TRUE
/datum/tgs_api/v5/proc/RequireInitialBridgeResponse()
+ TGS_DEBUG_LOG("RequireInitialBridgeResponse()")
+ var/logged = FALSE
while(!version)
+ if(!logged)
+ TGS_DEBUG_LOG("RequireInitialBridgeResponse: Starting sleep")
+ logged = TRUE
+
sleep(1)
+ TGS_DEBUG_LOG("RequireInitialBridgeResponse: Passed")
+
/datum/tgs_api/v5/OnInitializationComplete()
Bridge(DMAPI5_BRIDGE_COMMAND_PRIME)
/datum/tgs_api/v5/OnTopic(T)
+ TGS_DEBUG_LOG("OnTopic()")
RequireInitialBridgeResponse()
+ TGS_DEBUG_LOG("OnTopic passed bridge request gate")
var/list/params = params2list(T)
var/json = params[DMAPI5_TOPIC_DATA]
if(!json)
+ TGS_DEBUG_LOG("No \"[DMAPI5_TOPIC_DATA]\" entry found, ignoring...")
return FALSE // continue to /world/Topic
if(!initialized)
@@ -156,7 +172,7 @@
TGS_WARNING_LOG("Received legacy string when a [/datum/tgs_message_content] was expected. Please audit all calls to TgsChatBroadcast, TgsChatTargetedBroadcast, and TgsChatPrivateMessage to ensure they use the new /datum.")
return new /datum/tgs_message_content(message)
-/datum/tgs_api/v5/ChatBroadcast(datum/tgs_message_content/message, list/channels)
+/datum/tgs_api/v5/ChatBroadcast(datum/tgs_message_content/message2, list/channels)
if(!length(channels))
channels = ChatChannelInfo()
@@ -165,45 +181,45 @@
var/datum/tgs_chat_channel/channel = I
ids += channel.id
- message = UpgradeDeprecatedChatMessage(message)
+ message2 = UpgradeDeprecatedChatMessage(message2)
if (!length(channels))
return
- message = message._interop_serialize()
- message[DMAPI5_CHAT_MESSAGE_CHANNEL_IDS] = ids
+ var/list/data = message2._interop_serialize()
+ data[DMAPI5_CHAT_MESSAGE_CHANNEL_IDS] = ids
if(intercepted_message_queue)
- intercepted_message_queue += list(message)
+ intercepted_message_queue += list(data)
else
- Bridge(DMAPI5_BRIDGE_COMMAND_CHAT_SEND, list(DMAPI5_BRIDGE_PARAMETER_CHAT_MESSAGE = message))
+ Bridge(DMAPI5_BRIDGE_COMMAND_CHAT_SEND, list(DMAPI5_BRIDGE_PARAMETER_CHAT_MESSAGE = data))
-/datum/tgs_api/v5/ChatTargetedBroadcast(datum/tgs_message_content/message, admin_only)
+/datum/tgs_api/v5/ChatTargetedBroadcast(datum/tgs_message_content/message2, admin_only)
var/list/channels = list()
for(var/I in ChatChannelInfo())
var/datum/tgs_chat_channel/channel = I
if (!channel.is_private_channel && ((channel.is_admin_channel && admin_only) || (!channel.is_admin_channel && !admin_only)))
channels += channel.id
- message = UpgradeDeprecatedChatMessage(message)
+ message2 = UpgradeDeprecatedChatMessage(message2)
if (!length(channels))
return
- message = message._interop_serialize()
- message[DMAPI5_CHAT_MESSAGE_CHANNEL_IDS] = channels
+ var/list/data = message2._interop_serialize()
+ data[DMAPI5_CHAT_MESSAGE_CHANNEL_IDS] = channels
if(intercepted_message_queue)
- intercepted_message_queue += list(message)
+ intercepted_message_queue += list(data)
else
- Bridge(DMAPI5_BRIDGE_COMMAND_CHAT_SEND, list(DMAPI5_BRIDGE_PARAMETER_CHAT_MESSAGE = message))
+ Bridge(DMAPI5_BRIDGE_COMMAND_CHAT_SEND, list(DMAPI5_BRIDGE_PARAMETER_CHAT_MESSAGE = data))
-/datum/tgs_api/v5/ChatPrivateMessage(datum/tgs_message_content/message, datum/tgs_chat_user/user)
- message = UpgradeDeprecatedChatMessage(message)
- message = message._interop_serialize()
- message[DMAPI5_CHAT_MESSAGE_CHANNEL_IDS] = list(user.channel.id)
+/datum/tgs_api/v5/ChatPrivateMessage(datum/tgs_message_content/message2, datum/tgs_chat_user/user)
+ message2 = UpgradeDeprecatedChatMessage(message2)
+ var/list/data = message2._interop_serialize()
+ data[DMAPI5_CHAT_MESSAGE_CHANNEL_IDS] = list(user.channel.id)
if(intercepted_message_queue)
- intercepted_message_queue += list(message)
+ intercepted_message_queue += list(data)
else
- Bridge(DMAPI5_BRIDGE_COMMAND_CHAT_SEND, list(DMAPI5_BRIDGE_PARAMETER_CHAT_MESSAGE = message))
+ Bridge(DMAPI5_BRIDGE_COMMAND_CHAT_SEND, list(DMAPI5_BRIDGE_PARAMETER_CHAT_MESSAGE = data))
/datum/tgs_api/v5/ChatChannelInfo()
RequireInitialBridgeResponse()
@@ -211,6 +227,7 @@
return chat_channels.Copy()
/datum/tgs_api/v5/proc/DecodeChannels(chat_update_json)
+ TGS_DEBUG_LOG("DecodeChannels()")
var/list/chat_channels_json = chat_update_json[DMAPI5_CHAT_UPDATE_CHANNELS]
if(istype(chat_channels_json))
chat_channels.Cut()
diff --git a/code/modules/tgs/v5/commands.dm b/code/modules/tgs/v5/commands.dm
index a832c81f172d..9557f8a08ed5 100644
--- a/code/modules/tgs/v5/commands.dm
+++ b/code/modules/tgs/v5/commands.dm
@@ -35,10 +35,10 @@
if(sc)
var/datum/tgs_message_content/response = sc.Run(u, params)
response = UpgradeDeprecatedCommandResponse(response, command)
-
+
var/list/topic_response = TopicResponse()
- topic_response[DMAPI5_TOPIC_RESPONSE_COMMAND_RESPONSE_MESSAGE] = response?.text
- topic_response[DMAPI5_TOPIC_RESPONSE_COMMAND_RESPONSE] = response?._interop_serialize()
+ topic_response[DMAPI5_TOPIC_RESPONSE_COMMAND_RESPONSE_MESSAGE] = response ? response.text : null
+ topic_response[DMAPI5_TOPIC_RESPONSE_COMMAND_RESPONSE] = response ? response._interop_serialize() : null
return topic_response
return TopicResponse("Unknown custom chat command: [command]!")
diff --git a/code/modules/tgs/v5/serializers.dm b/code/modules/tgs/v5/serializers.dm
index 7f9bc731b792..3a32848ad512 100644
--- a/code/modules/tgs/v5/serializers.dm
+++ b/code/modules/tgs/v5/serializers.dm
@@ -1,12 +1,12 @@
/datum/tgs_message_content/proc/_interop_serialize()
- return list("text" = text, "embed" = embed?._interop_serialize())
+ return list("text" = text, "embed" = embed ? embed._interop_serialize() : null)
/datum/tgs_chat_embed/proc/_interop_serialize()
CRASH("Base /proc/interop_serialize called on [type]!")
/datum/tgs_chat_embed/structure/_interop_serialize()
var/list/serialized_fields
- if(islist(fields))
+ if(istype(fields, /list))
serialized_fields = list()
for(var/datum/tgs_chat_embed/field/field as anything in fields)
serialized_fields += list(field._interop_serialize())
@@ -16,12 +16,12 @@
"url" = url,
"timestamp" = timestamp,
"colour" = colour,
- "image" = image?._interop_serialize(),
- "thumbnail" = thumbnail?._interop_serialize(),
- "video" = video?._interop_serialize(),
- "footer" = footer?._interop_serialize(),
- "provider" = provider?._interop_serialize(),
- "author" = author?._interop_serialize(),
+ "image" = src.image ? src.image._interop_serialize() : null,
+ "thumbnail" = thumbnail ? thumbnail._interop_serialize() : null,
+ "video" = video ? video._interop_serialize() : null,
+ "footer" = footer ? footer._interop_serialize() : null,
+ "provider" = provider ? provider._interop_serialize() : null,
+ "author" = author ? author._interop_serialize() : null,
"fields" = serialized_fields
)
@@ -43,7 +43,7 @@
. = ..()
.["iconUrl"] = icon_url
.["proxyIconUrl"] = proxy_icon_url
-
+
/datum/tgs_chat_embed/footer/_interop_serialize()
return list(
"text" = text,
diff --git a/code/modules/tgs/v5/topic.dm b/code/modules/tgs/v5/topic.dm
index 56c1824fd97d..d7d471213813 100644
--- a/code/modules/tgs/v5/topic.dm
+++ b/code/modules/tgs/v5/topic.dm
@@ -5,6 +5,7 @@
return response
/datum/tgs_api/v5/proc/ProcessTopicJson(json, check_access_identifier)
+ TGS_DEBUG_LOG("ProcessTopicJson(..., [check_access_identifier])")
var/list/result = ProcessRawTopic(json, check_access_identifier)
if(!result)
result = TopicResponse("Runtime error!")
@@ -25,16 +26,20 @@
return response_json
/datum/tgs_api/v5/proc/ProcessRawTopic(json, check_access_identifier)
+ TGS_DEBUG_LOG("ProcessRawTopic(..., [check_access_identifier])")
var/list/topic_parameters = json_decode(json)
if(!topic_parameters)
+ TGS_DEBUG_LOG("ProcessRawTopic: json_decode failed")
return TopicResponse("Invalid topic parameters json: [json]!");
var/their_sCK = topic_parameters[DMAPI5_PARAMETER_ACCESS_IDENTIFIER]
if(check_access_identifier && their_sCK != access_identifier)
- return TopicResponse("Failed to decode [DMAPI5_PARAMETER_ACCESS_IDENTIFIER]!")
+ TGS_DEBUG_LOG("ProcessRawTopic: access identifier check failed")
+ return TopicResponse("Failed to decode [DMAPI5_PARAMETER_ACCESS_IDENTIFIER] or it does not match!")
var/command = topic_parameters[DMAPI5_TOPIC_PARAMETER_COMMAND_TYPE]
if(!isnum(command))
+ TGS_DEBUG_LOG("ProcessRawTopic: command type check failed")
return TopicResponse("Failed to decode [DMAPI5_TOPIC_PARAMETER_COMMAND_TYPE]!")
return ProcessTopicCommand(command, topic_parameters)
@@ -43,6 +48,7 @@
return "response[payload_id]"
/datum/tgs_api/v5/proc/ProcessTopicCommand(command, list/topic_parameters)
+ TGS_DEBUG_LOG("ProcessTopicCommand([command], ...)")
switch(command)
if(DMAPI5_TOPIC_COMMAND_CHAT_COMMAND)
@@ -55,7 +61,6 @@
return result
if(DMAPI5_TOPIC_COMMAND_EVENT_NOTIFICATION)
- intercepted_message_queue = list()
var/list/event_notification = topic_parameters[DMAPI5_TOPIC_PARAMETER_EVENT_NOTIFICATION]
if(!istype(event_notification))
return TopicResponse("Invalid [DMAPI5_TOPIC_PARAMETER_EVENT_NOTIFICATION]!")
@@ -66,23 +71,25 @@
var/list/event_parameters = event_notification[DMAPI5_EVENT_NOTIFICATION_PARAMETERS]
if(event_parameters && !istype(event_parameters))
- return TopicResponse("Invalid or missing [DMAPI5_EVENT_NOTIFICATION_PARAMETERS]!")
+ . = TopicResponse("Invalid or missing [DMAPI5_EVENT_NOTIFICATION_PARAMETERS]!")
+ else
+ var/list/response = TopicResponse()
+ . = response
+ if(event_handler != null)
+ var/list/event_call = list(event_type)
+ if(event_parameters)
+ event_call += event_parameters
+
+ intercepted_message_queue = list()
+ event_handler.HandleEvent(arglist(event_call))
+ response[DMAPI5_TOPIC_RESPONSE_CHAT_RESPONSES] = intercepted_message_queue
+ intercepted_message_queue = null
- var/list/event_call = list(event_type)
if (event_type == TGS_EVENT_WATCHDOG_DETACH)
detached = TRUE
chat_channels.Cut() // https://github.com/tgstation/tgstation-server/issues/1490
- if(event_parameters)
- event_call += event_parameters
-
- if(event_handler != null)
- event_handler.HandleEvent(arglist(event_call))
-
- var/list/response = TopicResponse()
- response[DMAPI5_TOPIC_RESPONSE_CHAT_RESPONSES] = intercepted_message_queue
- intercepted_message_queue = null
- return response
+ return
if(DMAPI5_TOPIC_COMMAND_CHANGE_PORT)
var/new_port = topic_parameters[DMAPI5_TOPIC_PARAMETER_NEW_PORT]
@@ -122,8 +129,10 @@
return TopicResponse()
if(DMAPI5_TOPIC_COMMAND_CHAT_CHANNELS_UPDATE)
+ TGS_DEBUG_LOG("ProcessTopicCommand: It's a chat update")
var/list/chat_update_json = topic_parameters[DMAPI5_TOPIC_PARAMETER_CHAT_UPDATE]
if(!istype(chat_update_json))
+ TGS_DEBUG_LOG("ProcessTopicCommand: failed \"[DMAPI5_TOPIC_PARAMETER_CHAT_UPDATE]\" check")
return TopicResponse("Invalid or missing [DMAPI5_TOPIC_PARAMETER_CHAT_UPDATE]!")
DecodeChannels(chat_update_json)
@@ -138,7 +147,7 @@
return TopicResponse()
if(DMAPI5_TOPIC_COMMAND_HEALTHCHECK)
- if(event_handler?.receive_health_checks)
+ if(event_handler && event_handler.receive_health_checks)
event_handler.HandleEvent(TGS_EVENT_HEALTH_CHECK)
return TopicResponse()
diff --git a/code/modules/tgui/tgui_number_input.dm b/code/modules/tgui/tgui_number_input.dm
index 9c447ecd5a03..aa189b1d2039 100644
--- a/code/modules/tgui/tgui_number_input.dm
+++ b/code/modules/tgui/tgui_number_input.dm
@@ -31,7 +31,7 @@
qdel(number_input)
///A clone of tgui_input_number that defaults to accepting negative inputs too.
-/proc/tgui_input_real_number(mob/user, message, title = "Number Input", default = 0, max_value = 16777216, min_value = -16777216, timeout = 0, integer_only = FALSE)
+/proc/tgui_input_real_number(mob/user, message, title = "Number Input", default = 0, max_value = SHORT_REAL_LIMIT, min_value = -SHORT_REAL_LIMIT, timeout = 0, integer_only = FALSE)
return tgui_input_number(user, message, title, default, max_value, min_value, timeout, integer_only)
/**
* Creates an asynchronous TGUI number input window with an associated callback.
diff --git a/code/modules/unit_tests/_unit_tests.dm b/code/modules/unit_tests/_unit_tests.dm
index 010cba770ce2..7e620b6bc1fa 100644
--- a/code/modules/unit_tests/_unit_tests.dm
+++ b/code/modules/unit_tests/_unit_tests.dm
@@ -85,7 +85,7 @@
#include "unit_test.dm"
#include "spawn_humans.dm"
#include "check_runtimes.dm"
-#include "wj_emotes.dm"
+#include "emote_panels.dm"
#undef TEST_ASSERT
#undef TEST_ASSERT_EQUAL
diff --git a/code/modules/unit_tests/emote_panels.dm b/code/modules/unit_tests/emote_panels.dm
new file mode 100644
index 000000000000..87bbd5e15620
--- /dev/null
+++ b/code/modules/unit_tests/emote_panels.dm
@@ -0,0 +1,11 @@
+/// Test that all emotes for Working Joes & Yautja have a category
+/datum/unit_test/emote_panels
+
+/datum/unit_test/emote_panels/Run()
+ for(var/datum/emote/living/carbon/human/synthetic/working_joe/wj_emote as anything in subtypesof(/datum/emote/living/carbon/human/synthetic/working_joe))
+ if(!initial(wj_emote.category))
+ TEST_FAIL("Emote [wj_emote] did not have a category!")
+
+ for(var/datum/emote/living/carbon/human/yautja/yautja_emote as anything in subtypesof(/datum/emote/living/carbon/human/yautja))
+ if(!initial(yautja_emote.category))
+ TEST_FAIL("Emote [yautja_emote] did not have a category!")
diff --git a/code/modules/unit_tests/missing_icons.dm b/code/modules/unit_tests/missing_icons.dm
index 53abbed70d6a..44f135ae34fb 100644
--- a/code/modules/unit_tests/missing_icons.dm
+++ b/code/modules/unit_tests/missing_icons.dm
@@ -19,6 +19,7 @@
/datum/unit_test/missing_icons/Run()
generate_possible_icon_states_list()
generate_possible_icon_states_list("icons/effects/")
+ generate_possible_icon_states_list("icons/mobs/")
if(additional_icon_location)
generate_possible_icon_states_list(additional_icon_location)
diff --git a/code/modules/unit_tests/wj_emotes.dm b/code/modules/unit_tests/wj_emotes.dm
deleted file mode 100644
index f89757665011..000000000000
--- a/code/modules/unit_tests/wj_emotes.dm
+++ /dev/null
@@ -1,7 +0,0 @@
-/// Test that all working joe emotes have a category
-/datum/unit_test/wj_emotes
-
-/datum/unit_test/wj_emotes/Run()
- for(var/datum/emote/living/carbon/human/synthetic/working_joe/emote as anything in subtypesof(/datum/emote/living/carbon/human/synthetic/working_joe))
- if(!initial(emote.category))
- TEST_FAIL("Emote [emote] did not have a category!")
diff --git a/code/modules/vehicles/interior/interior.dm b/code/modules/vehicles/interior/interior.dm
index b56de4bfe16b..046b42495ac7 100644
--- a/code/modules/vehicles/interior/interior.dm
+++ b/code/modules/vehicles/interior/interior.dm
@@ -72,6 +72,7 @@
entrance_markers = null
QDEL_NULL(reservation)
+ SSinterior.interiors -= src
return ..()
diff --git a/code/span_macros.dm b/code/span_macros.dm
index d5e9cdcb9c36..1eca82ea563f 100644
--- a/code/span_macros.dm
+++ b/code/span_macros.dm
@@ -55,6 +55,7 @@
// Misc
#define SPAN_BOLD(X) "[X] "
#define SPAN_UNDERLINE(X) "[X] "
+#define SPAN_LARGE(X) "[X] "
#define SPAN_BOLDANNOUNCE(X) "[X] "
#define SPAN_BOLDNOTICE(X) "[X] "
diff --git a/colonialmarines.dme b/colonialmarines.dme
index 663f05b2c9de..2b3b08984dfa 100644
--- a/colonialmarines.dme
+++ b/colonialmarines.dme
@@ -33,6 +33,7 @@
#include "code\__DEFINES\admin.dm"
#include "code\__DEFINES\ARES.dm"
#include "code\__DEFINES\atmospherics.dm"
+#include "code\__DEFINES\autofire.dm"
#include "code\__DEFINES\autolathe.dm"
#include "code\__DEFINES\blood.dm"
#include "code\__DEFINES\bsql.config.dm"
@@ -51,6 +52,7 @@
#include "code\__DEFINES\db_defs.dm"
#include "code\__DEFINES\defenses.dm"
#include "code\__DEFINES\dropships.dm"
+#include "code\__DEFINES\emote_panels.dm"
#include "code\__DEFINES\equipment.dm"
#include "code\__DEFINES\events.dm"
#include "code\__DEFINES\fire.dm"
@@ -111,7 +113,6 @@
#include "code\__DEFINES\vv.dm"
#include "code\__DEFINES\weapon_stats.dm"
#include "code\__DEFINES\weather.dm"
-#include "code\__DEFINES\wj_emotes.dm"
#include "code\__DEFINES\xeno.dm"
#include "code\__DEFINES\dcs\flags.dm"
#include "code\__DEFINES\dcs\helpers.dm"
@@ -228,6 +229,7 @@
#include "code\controllers\subsystem\admin.dm"
#include "code\controllers\subsystem\assets.dm"
#include "code\controllers\subsystem\atoms.dm"
+#include "code\controllers\subsystem\autofire.dm"
#include "code\controllers\subsystem\cellauto.dm"
#include "code\controllers\subsystem\chat.dm"
#include "code\controllers\subsystem\communications.dm"
@@ -372,6 +374,8 @@
#include "code\datums\components\toxin_buildup.dm"
#include "code\datums\components\weed_damage_reduction.dm"
#include "code\datums\components\weed_food.dm"
+#include "code\datums\components\autofire\_automated_fire.dm"
+#include "code\datums\components\autofire\autofire.dm"
#include "code\datums\components\xeno\shield_slash.dm"
#include "code\datums\construction\construction_template.dm"
#include "code\datums\construction\xenomorph\construction_template_xenomorph.dm"
@@ -604,11 +608,13 @@
#include "code\datums\weather\weather_events\faction_clash.dm"
#include "code\datums\weather\weather_events\lv522_chances_claim.dm"
#include "code\datums\weather\weather_events\lv624.dm"
+#include "code\datums\weather\weather_events\new_varadero.dm"
#include "code\datums\weather\weather_events\sorokyne.dm"
#include "code\datums\weather\weather_map_holders\big_red.dm"
#include "code\datums\weather\weather_map_holders\faction_clash.dm"
#include "code\datums\weather\weather_map_holders\lv522_chances_claim.dm"
#include "code\datums\weather\weather_map_holders\lv624.dm"
+#include "code\datums\weather\weather_map_holders\new_varadero.dm"
#include "code\datums\weather\weather_map_holders\sorokyne.dm"
#include "code\datums\xeno_shields\xeno_shield.dm"
#include "code\datums\xeno_shields\shield_types\crusher_shield.dm"
@@ -774,6 +780,7 @@
#include "code\game\machinery\sentry_holder.dm"
#include "code\game\machinery\spaceheater.dm"
#include "code\game\machinery\status_display.dm"
+#include "code\game\machinery\storm_siren.dm"
#include "code\game\machinery\suit_storage_unit.dm"
#include "code\game\machinery\supply_display.dm"
#include "code\game\machinery\teleporter.dm"
@@ -1498,7 +1505,8 @@
#include "code\modules\cm_marines\altitude_control_console.dm"
#include "code\modules\cm_marines\anti_air.dm"
#include "code\modules\cm_marines\codebook.dm"
-#include "code\modules\cm_marines\Donor_Items.dm"
+#include "code\modules\cm_marines\Donator_Items.dm"
+#include "code\modules\cm_marines\Donator_Kits.dm"
#include "code\modules\cm_marines\dropship_ammo.dm"
#include "code\modules\cm_marines\dropship_equipment.dm"
#include "code\modules\cm_marines\marines_consoles.dm"
@@ -1781,12 +1789,10 @@
#include "code\modules\mob\living\carbon\human\powers\human_powers.dm"
#include "code\modules\mob\living\carbon\human\powers\issue_order.dm"
#include "code\modules\mob\living\carbon\human\species\emote-monkey.dm"
-#include "code\modules\mob\living\carbon\human\species\emote-yautja.dm"
#include "code\modules\mob\living\carbon\human\species\human.dm"
#include "code\modules\mob\living\carbon\human\species\monkey.dm"
#include "code\modules\mob\living\carbon\human\species\species.dm"
#include "code\modules\mob\living\carbon\human\species\synthetic.dm"
-#include "code\modules\mob\living\carbon\human\species\yautja.dm"
#include "code\modules\mob\living\carbon\human\species\zombie.dm"
#include "code\modules\mob\living\carbon\human\species\working_joe\_emote.dm"
#include "code\modules\mob\living\carbon\human\species\working_joe\_species.dm"
@@ -1798,6 +1804,11 @@
#include "code\modules\mob\living\carbon\human\species\working_joe\restricted_area.dm"
#include "code\modules\mob\living\carbon\human\species\working_joe\task_update.dm"
#include "code\modules\mob\living\carbon\human\species\working_joe\warning.dm"
+#include "code\modules\mob\living\carbon\human\species\yautja\_emote.dm"
+#include "code\modules\mob\living\carbon\human\species\yautja\_species.dm"
+#include "code\modules\mob\living\carbon\human\species\yautja\fake_sounds.dm"
+#include "code\modules\mob\living\carbon\human\species\yautja\fake_voice.dm"
+#include "code\modules\mob\living\carbon\human\species\yautja\yautja_sound.dm"
#include "code\modules\mob\living\carbon\xenomorph\Abilities.dm"
#include "code\modules\mob\living\carbon\xenomorph\attack_alien.dm"
#include "code\modules\mob\living\carbon\xenomorph\damage_procs.dm"
@@ -1851,6 +1862,9 @@
#include "code\modules\mob\living\carbon\xenomorph\abilities\facehugger\facehugger_powers.dm"
#include "code\modules\mob\living\carbon\xenomorph\abilities\hivelord\hivelord_abilities.dm"
#include "code\modules\mob\living\carbon\xenomorph\abilities\hivelord\hivelord_powers.dm"
+#include "code\modules\mob\living\carbon\xenomorph\abilities\lesser_drone\lesser_drone_abilities.dm"
+#include "code\modules\mob\living\carbon\xenomorph\abilities\lesser_drone\lesser_drone_macros.dm"
+#include "code\modules\mob\living\carbon\xenomorph\abilities\lesser_drone\lesser_drone_powers.dm"
#include "code\modules\mob\living\carbon\xenomorph\abilities\lurker\lurker_abilities.dm"
#include "code\modules\mob\living\carbon\xenomorph\abilities\lurker\lurker_macros.dm"
#include "code\modules\mob\living\carbon\xenomorph\abilities\lurker\lurker_powers.dm"
@@ -1887,6 +1901,7 @@
#include "code\modules\mob\living\carbon\xenomorph\castes\Hellhound.dm"
#include "code\modules\mob\living\carbon\xenomorph\castes\Hivelord.dm"
#include "code\modules\mob\living\carbon\xenomorph\castes\Larva.dm"
+#include "code\modules\mob\living\carbon\xenomorph\castes\lesser_drone.dm"
#include "code\modules\mob\living\carbon\xenomorph\castes\Lurker.dm"
#include "code\modules\mob\living\carbon\xenomorph\castes\Praetorian.dm"
#include "code\modules\mob\living\carbon\xenomorph\castes\Predalien.dm"
@@ -2057,7 +2072,6 @@
#include "code\modules\power\turbine.dm"
#include "code\modules\projectiles\ammo_datums.dm"
#include "code\modules\projectiles\ammunition.dm"
-#include "code\modules\projectiles\full_auto.dm"
#include "code\modules\projectiles\gun.dm"
#include "code\modules\projectiles\gun_attachables.dm"
#include "code\modules\projectiles\gun_helpers.dm"
diff --git a/config/example/admin_ranks.txt b/config/example/admin_ranks.txt
index e8d13e4f24fb..7fcac3b371f0 100644
--- a/config/example/admin_ranks.txt
+++ b/config/example/admin_ranks.txt
@@ -19,7 +19,6 @@
# +BAN = the ability to ban, jobban and fullban
# +STEALTH = the ability to stealthmin (make yourself appear with a fake name to everyone but other admins
# +POSSESS = the ability to possess objects
-# +REJUV (or +REJUVINATE) = the ability to heal, respawn, modify damage and use godmode
# +COLOR = the ability to use the OOC > "Set OOC Color - Self" verb
# +BUILD (or +BUILDMODE) = the ability to use buildmode
# +SERVER = higher-risk admin verbs and abilities, such as those which affect the server configuration.
@@ -36,16 +35,16 @@ Mentor +MENTOR +COLOR
Trial Moderator +MOD +SERVER +COLOR
-Moderator +MOD +SERVER +BAN +REJUV +COLOR +NOLOCK
-Trial Admin +ADMIN +MOD +SERVER +BAN +REJUV +SPAWN +STEALTH +VAREDIT +COLOR
-Admin +ADMIN +MOD +SERVER +BAN +REJUV +SPAWN +STEALTH +VAREDIT +POSSESS +SOUND +COLOR +BUILDMODE
+Moderator +MOD +SERVER +BAN +COLOR +NOLOCK
+Trial Admin +ADMIN +MOD +SERVER +BAN +SPAWN +STEALTH +VAREDIT +COLOR
+Admin +ADMIN +MOD +SERVER +BAN +SPAWN +STEALTH +VAREDIT +POSSESS +SOUND +COLOR +BUILDMODE
Coder +MOD +SERVER +BAN +VAREDIT +SPAWN +DEBUG +COLOR
Mapper +MOD +VAREDIT +COLOR +BUILDMODE +SPAWN
Spriter +MOD +VAREDIT +SPAWN +COLOR
-Developer +ADMIN +MOD +SERVER +BAN +VAREDIT +SPAWN +DEBUG +REJUV +POSSESS +BUILDMODE +SOUND +COLOR
-Lead Spriter +ADMIN +MOD +SERVER +REJUV +VAREDIT +BUILDMODE +SPAWN +DEBUG +COLOR
+Developer +ADMIN +MOD +SERVER +BAN +VAREDIT +SPAWN +DEBUG +POSSESS +BUILDMODE +SOUND +COLOR
+Lead Spriter +ADMIN +MOD +SERVER +VAREDIT +BUILDMODE +SPAWN +DEBUG +COLOR
Host +EVERYTHING
@@ -55,6 +54,6 @@ Head Dev +EVERYTHING
Legacy Mentor +MENTOR +COLOR
-Senior Moderator +ADMIN +MOD +SERVER +BAN +REJUV +SPAWN +STEALTH +VAREDIT +POSSESS +SOUND +COLOR +BUILDMODE
-Senior Admin +ADMIN +MOD +SERVER +BAN +REJUV +SPAWN +STEALTH +VAREDIT +POSSESS +SOUND +COLOR +BUILDMODE +DEBUG
+Senior Moderator +ADMIN +MOD +SERVER +BAN +SPAWN +STEALTH +VAREDIT +POSSESS +SOUND +COLOR +BUILDMODE
+Senior Admin +ADMIN +MOD +SERVER +BAN +SPAWN +STEALTH +VAREDIT +POSSESS +SOUND +COLOR +BUILDMODE +DEBUG
diff --git a/config/example/config.txt b/config/example/config.txt
index bf061da71417..1fee5c898574 100644
--- a/config/example/config.txt
+++ b/config/example/config.txt
@@ -239,3 +239,6 @@ GAMEMODE_ROUNDS_NEEDED 5
## Default gamemode to auto-switch back to after a round has concluded
GAMEMODE_DEFAULT extended
+
+## How long the mob will take to chestburst, in seconds
+#EMBRYO_BURST_TIMER 450
diff --git a/dependencies.sh b/dependencies.sh
index ef00662eaa4d..2889751d36e6 100644
--- a/dependencies.sh
+++ b/dependencies.sh
@@ -8,7 +8,7 @@ export BYOND_MAJOR=514
export BYOND_MINOR=1588
#rust_g git tag
-export RUST_G_VERSION=1.2.0
+export RUST_G_VERSION=2.1.0
#node version
export NODE_VERSION=14
diff --git a/html/changelogs/AutoChangeLog-pr-3843.yml b/html/changelogs/AutoChangeLog-pr-3843.yml
new file mode 100644
index 000000000000..25a9e5500dc9
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-3843.yml
@@ -0,0 +1,5 @@
+author: "zzzmike"
+delete-after: True
+changes:
+ - balance: "when facehugged, more paralyze chance with a smaller paralyze duration"
+ - ui: "during hugged effects, changes messaging to encourage new players to seek help"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-3851.yml b/html/changelogs/AutoChangeLog-pr-3851.yml
deleted file mode 100644
index 2066366eb549..000000000000
--- a/html/changelogs/AutoChangeLog-pr-3851.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Zonespace27"
-delete-after: True
-changes:
- - admin: "Removed msay. All staff now have access to asay"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-3854.yml b/html/changelogs/AutoChangeLog-pr-3854.yml
deleted file mode 100644
index 651976126290..000000000000
--- a/html/changelogs/AutoChangeLog-pr-3854.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "realforest2001"
-delete-after: True
-changes:
- - soundadd: "Added a drag sound for footstep component"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-3857.yml b/html/changelogs/AutoChangeLog-pr-3857.yml
deleted file mode 100644
index e9729283ea34..000000000000
--- a/html/changelogs/AutoChangeLog-pr-3857.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Morrow"
-delete-after: True
-changes:
- - balance: "Lurkers now lose their invisibility when they run into a person"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-3864.yml b/html/changelogs/AutoChangeLog-pr-3864.yml
deleted file mode 100644
index 01e5ed5e7c73..000000000000
--- a/html/changelogs/AutoChangeLog-pr-3864.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "ondrej008"
-delete-after: True
-changes:
- - bugfix: "The HE OB now deals the correct amount of damage to xenos, before it dealt half damage caused by xenos being forced to rest before it hit."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-3866.yml b/html/changelogs/AutoChangeLog-pr-3866.yml
deleted file mode 100644
index 49809e7e7dc3..000000000000
--- a/html/changelogs/AutoChangeLog-pr-3866.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "realforest2001"
-delete-after: True
-changes:
- - bugfix: "Carbon copies can no longer infinitely breed."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-3870.yml b/html/changelogs/AutoChangeLog-pr-3870.yml
deleted file mode 100644
index 34bba780f492..000000000000
--- a/html/changelogs/AutoChangeLog-pr-3870.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "realforest2001"
-delete-after: True
-changes:
- - bugfix: "Fixes the icon on the alien blade on LV."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-3871.yml b/html/changelogs/AutoChangeLog-pr-3871.yml
deleted file mode 100644
index 76cdd0ebb9ca..000000000000
--- a/html/changelogs/AutoChangeLog-pr-3871.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Ben10083"
-delete-after: True
-changes:
- - spellcheck: "Fixed typos relating to M74 airburst packets."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-3874.yml b/html/changelogs/AutoChangeLog-pr-3874.yml
deleted file mode 100644
index 83311c453f97..000000000000
--- a/html/changelogs/AutoChangeLog-pr-3874.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Morrow"
-delete-after: True
-changes:
- - admin: "VV Jump To Fix"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-3878.yml b/html/changelogs/AutoChangeLog-pr-3878.yml
deleted file mode 100644
index bef90fd797f5..000000000000
--- a/html/changelogs/AutoChangeLog-pr-3878.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "realforest2001"
-delete-after: True
-changes:
- - bugfix: "Fixes the toggle notification sound verb for Yautja bracers not working."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-3881.yml b/html/changelogs/AutoChangeLog-pr-3881.yml
deleted file mode 100644
index e7228482ba13..000000000000
--- a/html/changelogs/AutoChangeLog-pr-3881.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Steelpoint"
-delete-after: True
-changes:
- - ui: "Predator Ship is now called 'Yautja Ship\" for teleporting Predators"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-3963.yml b/html/changelogs/AutoChangeLog-pr-3963.yml
new file mode 100644
index 000000000000..8cdff56ac89b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-3963.yml
@@ -0,0 +1,4 @@
+author: "BeagleGaming1"
+delete-after: True
+changes:
+ - rscadd: "Added a new CO jacket to the CO vendor"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-4001.yml b/html/changelogs/AutoChangeLog-pr-4001.yml
new file mode 100644
index 000000000000..03e0529813c2
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-4001.yml
@@ -0,0 +1,7 @@
+author: "GoldenDarkness55"
+delete-after: True
+changes:
+ - balance: "Dropship machine gun cost lowered from 300 to 50."
+ - balance: "Dropship rappel module cost lowered from 500 to 50."
+ - balance: "Dropship spotlight cost lowered from 300 to 50."
+ - balance: "Dropship LZ detector cost lowered from 400 to 50."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-4008.yml b/html/changelogs/AutoChangeLog-pr-4008.yml
new file mode 100644
index 000000000000..e4403b9aa1a4
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-4008.yml
@@ -0,0 +1,4 @@
+author: "Ben10083"
+delete-after: True
+changes:
+ - bugfix: "Speech problems such as lisping now applies when using megaphone"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-4010.yml b/html/changelogs/AutoChangeLog-pr-4010.yml
new file mode 100644
index 000000000000..7d0dafee1abb
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-4010.yml
@@ -0,0 +1,4 @@
+author: "Morrow"
+delete-after: True
+changes:
+ - bugfix: "Fixed sentries firing turning off their lights"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-4011.yml b/html/changelogs/AutoChangeLog-pr-4011.yml
new file mode 100644
index 000000000000..30d16ede0c5b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-4011.yml
@@ -0,0 +1,4 @@
+author: "Khadd"
+delete-after: True
+changes:
+ - bugfix: "xenos now update their wound icon when getting up"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-4013.yml b/html/changelogs/AutoChangeLog-pr-4013.yml
new file mode 100644
index 000000000000..f696583aeb21
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-4013.yml
@@ -0,0 +1,4 @@
+author: "Morrow"
+delete-after: True
+changes:
+ - rscadd: "Shovels can now be used to collapse tunnels"
\ No newline at end of file
diff --git a/html/changelogs/archive/2023-07.yml b/html/changelogs/archive/2023-07.yml
index 923af7d86a7b..b7ca30e2e54e 100644
--- a/html/changelogs/archive/2023-07.yml
+++ b/html/changelogs/archive/2023-07.yml
@@ -166,3 +166,391 @@
- bugfix: Fixed burrowers being able to get slashed from enemy Xenos on the surface.
- bugfix: Fixed burrowers unburrow stun to now properly target and stun enemy Xenos.
- soundadd: Added sounds for the Burrower when they are burrowing and unburrowing.
+2023-07-15:
+ BeagleGaming1:
+ - code_imp: Messed with chem and drink dispenser code
+ Ben10083:
+ - spellcheck: Fixed typos relating to M74 airburst packets.
+ - mapadd: Combat Information Center Reception now has a telephone
+ - maptweak: Medical Lower telephone shifted to the left
+ Drathek:
+ - bugfix: Fix morpher ejected items and dumped objectives not restoring their mouse_opacity
+ setting.
+ Morrow:
+ - admin: VV Jump To Fix
+ - balance: Lurkers now lose their invisibility when they run into a person
+ Steelpoint:
+ - ui: Predator Ship is now called 'Yautja Ship" for teleporting Predators
+ Zonespace27:
+ - admin: Removed msay. All staff now have access to asay
+ ondrej008:
+ - bugfix: The HE OB now deals the correct amount of damage to xenos, before it dealt
+ half damage caused by xenos being forced to rest before it hit.
+ realforest2001:
+ - soundadd: Added a drag sound for footstep component
+ - bugfix: Fixes the icon on the alien blade on LV.
+ - bugfix: Carbon copies can no longer infinitely breed.
+ - rscadd: Added a PMC Synth Survivor preset, and stopped PMC Synth Survivor using
+ the ERT set.
+ - bugfix: You can no longer weld non metal containers closed.
+ - bugfix: Fixes the toggle notification sound verb for Yautja bracers not working.
+2023-07-16:
+ Drathek:
+ - rscadd: Facehuggers now convert to their NPC version after 7 minutes of inactivity
+ and no client.
+ - code_imp: Cleanup join as xeno button code somewhat.
+ Drathek, Fira:
+ - bugfix: Fixed an issue with table flips that could make some tables incorrectly
+ unflippable, and cause infinite loops. It is no longer possible to flip tables
+ that t-shape or cross, or spans more than 5 tiles away from you.
+ Drathek, Steelpoint:
+ - bugfix: Fixed possible hardeletes for predator landmarks and vehicles. Predator
+ teleporation descriptions now do not change if the area is altered at runtime
+ so they can still be found correctly.
+ theselfish:
+ - rscadd: SOs may now get coats in their vendor.
+2023-07-17:
+ Puckaboo2:
+ - spellcheck: Some duplicate icon states have been differentiated to prevent future
+ missing icon state errors.
+ - imageadd: Added new icon states for chemical and virology dispensers.
+ - rscdel: Removed dozens of duplicate icon states from over 50 files to reduce bloat.
+ - rscdel: Removed duplicate empty icon states.
+ realforest2001:
+ - maptweak: Added Apollo Maintenance Controllers to the following locations.
+ - maptweak: Astronavigation, CIC Substation, Brig Substation, Req Aux Storage, Hangar
+ & OT & Engineering workshops, Reactor Core Room and Lifeboat Control Ring.
+2023-07-19:
+ Ben10083:
+ - rscadd: Working Joes now have a unique death message. Credit to Quickload for
+ the message.
+ - soundadd: Working Joes now have a death rattle. Credit to Quickload for shifting
+ through Alien Isolation audio files.
+ - qol: Things that die with intent eyes now lose color in their eyes on death.
+ Drathek:
+ - bugfix: Banished players will no longer be candidates for hives they are banished
+ from.
+ - bugfix: Cryoing will now set your larva queue time so you don't get prioritized
+ over others that have been waiting.
+ - admin: Shuttle intoTheSunset will set larva queue time the same as other situations.
+ - qol: Added a preference to disable xeno ability deactivation when re-selecting
+ the same ability
+ Morrow:
+ - rscadd: Added bayonet pouch to req
+ - balance: Explosive pouch inventory size from 3 to 6
+ - balance: Explosive pouch can no longer hold mine boxes
+ NewyearnewmeUwu:
+ - rscadd: Added the ES-4 electrostatic pistol to the CL's safe.
+ realforest2001:
+ - balance: Reduced tranq pistol bullet damage from 40 to 15
+ - bugfix: Fixes another synth survivor variant having marine comms.
+ theselfish:
+ - spellcheck: Goodbye Squad Spotter, hello regular non-squaded Spotter.
+2023-07-20:
+ Anuv:
+ - bugfix: '#3775'
+ - rscadd: Added a new storm siren unique to NV, new survivor types
+ - spellcheck: Updates to the waking distress call notif.
+ - code_imp: Weather-related code changes. Update to the handheld maps.
+ - soundadd: Added new monsoon weather sfx, new map-unique ambience, new storm siren
+ sfx.
+ - maptweak: New LZ (LZ2 Palm Airfield) in the NE with a construction zone. Removed
+ a number of rocks around cave areas. Increased hive location choices from 3
+ to 4. Added glass ceilings to facility areas (deep caves are still protected,
+ can be OB'd). Slightly widened the 45 minute weed protection areas around LZs.
+ Added a fog monsoon to the SE beach that dissipates after an hour. Expanded
+ east beach. New SW cave section. Opened up the walkway west of LZ1. Enhanced
+ survivor loot and mats to a comparable degree to current maps. Many small changes
+ to lessen chokes and offer more route choice for xenos and marines alike. Removed
+ Spearhead/Rival and laser pistols. Swapped fawras for monkeys. Added more survivor-type
+ choices. Added a bar area and decrepit truck to the north beach.
+ - config: Enabled NV again as a map in maps.txt.
+ Awantje:
+ - bugfix: The M56D no longer let's you violate density code when exiting it.
+ BeagleGaming1:
+ - config: Moved time to burst to the config
+ - balance: Fixed time to burst, lowering it from 15 minutes to 7.5 minutes by default
+ - balance: Stasis bags used on late-stage mobs properly slow growth down less
+ Ben10083:
+ - qol: Non player Facehuggers now also notify the hive when they facehug something.
+ - spellcheck: fix typo relating to Starshell ash
+ Diegoflores31:
+ - balance: Acid Splash damage increased to 25
+ - balance: Acid Splash damage can be reduced with BIO armor.
+ - balance: Reduced Light armor BIO resistance by 10
+ - balance: Increased Heavy armor BIO resistance by 5
+ - balance: Increased VL vest BIO resistance by 5
+ GoldenDarkness55:
+ - balance: Base rav cooldown regain per slash reduced (4 to 3), empowered charge
+ stun duration reduced (2 to 1.3), empower duration increased (5 to 6.5), empower
+ cooldown reduced (22 to 18), duration window for second empower cast reduced
+ (15 to 6), base shield gain reduced (75 to 50), shield gain per marine reduced
+ (80 to 50), maximum empower targets increased (5 to 6), scissor slash cooldown
+ reduced (10 to 6), and damage reduced (45 to 40)
+ - balance: Hedge rav doesn't lose speed anymore, but loses 10 slash damage instead.
+ Shield duration increased (2 to 2.5), Fire Spikes shard range increased (5 to
+ 6), Spike Shed shard lockout duration reduced (30 to 15), shard lock speed reduced
+ to maintain same speed as previously. Shard damage increased (5 to 8), shard
+ slowdown duration reduced (8 to 3), shard gain per tick reduced (10 to 5), shard
+ gain per bullet reduced (20 to 10), added shard gain per slash (15)
+ Huffie56:
+ - bugfix: fix some area having no apc on the almayer making them not behave like
+ they should specialy when hijack happen.
+ IowaPotatoFarmer:
+ - rscadd: The PMC Crash on Solaris Ridge now spawns one PMC medic survivor and one
+ PMC engineer survivor.
+ - bugfix: The Wey-Yu goon survivors now have their unique corporate white camo M41A
+ MK2 back.
+ Kaboomcat:
+ - imageadd: Updated the gin bottle sprite
+ QuickLoad:
+ - balance: Tones down ERT skills. Impacts VAIPO/Dutch'sDozen/CMB/UPP/CLF/EMerc.
+ - balance: Gives PMC & SurvPMC a trained level of CQC.
+ Steelpoint:
+ - maptweak: More weed spawns so larva don't spawn in area with no weed to evolve
+ on.
+ - rscadd: Predator toolbelt is now a unique item with its own sprite.
+ TeDGamer:
+ - bugfix: Xenos allied to the hive can now open hive's doors
+ - bugfix: Huggers can now scuttle doors
+ - code_imp: Combined hugger + larva code to allow for any small castes to scuttle
+ Zonespace27:
+ - balance: Trashbags now hold normal items and can be looked through like a box
+ or storage container.
+ - balance: Trashbags no longer fit in your belt slot.
+ ihatethisengine:
+ - balance: Lurkers don't lose invisibility when they bump into partly visible mobs.
+ realforest2001:
+ - admin: Removed the R_REJUVINATE permissions flag and replaces instances where
+ it is used with R_MOD.
+ - admin: Added logs if a restricted proc is proccalled.
+ silencer_pl:
+ - qol: Default paper and desc_lore viewing windows are now larger to match the expected
+ content in them better.
+2023-07-21:
+ Awantje:
+ - code_imp: Medicomp surgery tools no longer care about what zone you target.
+ Ben10083:
+ - rscadd: Facehuggers now bypass time of death checks when being considered for
+ larva.
+ - code_imp: new variable for observers to handle bypass of time of death checks
+ Drathek:
+ - code_imp: Removed extra CI testing for override maps
+ Morrow:
+ - bugfix: Colonial Marshal ERT now uses their own faction
+ - bugfix: Anchorpoint marines now use the proper define for USCM
+ - rscadd: Added sounds for inserting and removing knifes to the knife webbing
+ - rscadd: Added draw delay for knives to the knife webbing
+ - rscadd: Allowed using quickdraw with the knife webbing
+ - rscadd: Allowed knife webbing to be alt-clicked to draw from it
+ - rscadd: Knife webbing is now spawned full
+ - code_imp: Standardized knife draw delay in a define
+ - balance: Modifies INTERRUPT_NO_NEEDHAND flag to require you hold the item at least
+ in one hand.
+ - balance: Changes splint back to using INTERRUPT_NO_NEEDHAND
+ - balance: Removes large pouches as buyable from all squad roles other than SL
+ - balance: Removes medkit, medical (the base ones, not first aid), and syringe pouches
+ from squad prep room vendors
+ - balance: Replaces the EZ-injector first aid pouch with the alternate tricord/bandage/splint/ointment
+ version in the squad prep room vendors
+ QuickLode:
+ - bugfix: limits the Survivor CMB Synthetic comms
+ harryob:
+ - admin: you can no longer touch bad vars
+ realforest2001:
+ - bugfix: Fixes PMC survivor synth spawning with marine comms, again.
+ - bugfix: Reduces yautja armor bullet resistance by 5, and puts that 5 extra onto
+ the heavy armor.
+ - rscadd: Added donator kit boxes that hold a donator's special gear. They can be
+ destroyed with a right-click while on the ground, and are locked to the donator.
+ - code_imp: Tidied up typepaths for many donator items to make it clearer what or
+ who they are for.
+ - code_imp: Removed the requirement for donators to match their character name to
+ our config file.
+2023-07-22:
+ Ben10083:
+ - qol: Ghosts now informed when a non-nested host is about to chestburst
+ ClairionCM:
+ - rscadd: Chem ERT objectives now mention that they cant deploy without explicit
+ permission.
+ Drathek:
+ - bugfix: 'Fixed the prompt when nested to ghost: Now uses a TGUI prompt and sets
+ larva queue time.'
+ Morrow:
+ - balance: Decreased blood bag IV insertion time from 3 to 1 second
+ Waseemq1235:
+ - code_imp: Adds unrestricted_deployment var to tents. Bypasses groundside checks.
+2023-07-23:
+ Anuv:
+ - rscadd: Added a headset to Researchers with the intel channel included
+ Ben10083:
+ - maptweak: AI Core APC now uses a hyper capacity cell
+ Drathek:
+ - bugfix: Fix xeno tacmap staying open when it should be unavailable
+ - code_imp: Bump rust_g to 2.1.0 and bump all github testing ubuntu versions to
+ latest.
+ Khadd:
+ - bugfix: blowtorch no longer loses fuel on clicks that produce no action
+ - code_imp: replaced 1-letter vars
+ QuickLode:
+ - bugfix: Surgical graft now fits in surgical trays and vests.
+ blackdragonTOW:
+ - rscadd: 'Added new CAS Missile: BLU-200 Dragons Breath'
+ ihatethisengine:
+ - bugfix: vendors icon_state resets after vending as intended.
+ nauticall:
+ - imageadd: Resprited blood bags to look nicer and use proper a proper overlay/underlay
+ system. Their types are also now distinguishable at a glance.
+ - code_imp: Reworked the way blood bag sprites work behind the scenes to use the
+ overlay/underlay system.
+2023-07-24:
+ JackieEstegado:
+ - maptweak: Made LV-624's "Fully-locked" Research nightmare insert no longer have
+ indestructible blast doors.
+ Morrow:
+ - bugfix: Fixes wood window numbering
+2023-07-26:
+ BeagleGaming1:
+ - code_imp: Changed squad color code from a list to a variable
+ - rscadd: How long disarm stuns for depends on the difference in CQC skill between
+ the participants
+ - bugfix: CQC properly affects disarm chance again
+ Ben10083:
+ - rscadd: You can now petition High Command via ARES for a nuclear device, bypassing
+ techweb (If you can convince them, that is.)
+ - admin: Implemented Admin side of ARES Nuke request to allow for granting of different
+ nuke types, or denying the request.
+ - bugfix: Working Joes no longer spawn meat when butchered by Abominations
+ - bugfix: Synthetics now are butchered into synthflesh when butchered by Abominations
+ - rscadd: special meat subtype 'synthflesh' if Synthetics get butchered. Uses same
+ recipes as synthmeat
+ - imageadd: synthflesh sprite
+ - bugfix: Non-techweb nuke now works properly.
+ - ui: Nuke timers now use minutes instead of seconds
+ - spellcheck: Nukes renamed to 'Encrypted' and 'Decrypted' nuke respectively.
+ - admin: Ability to spawn nuke added to event panel
+ - rscadd: Infection gamemode announcement fixed and adjusts for each map, like Distress
+ Signal
+ - code_imp: elements of distress signal post_setup code moved to parent to be called
+ by all gamemodes
+ - balance: Xenomorphs lose their hiding ability for 2 seconds after a melee attack.
+ 0.5 second cooldown applied to hide ability.
+ - balance: Carriers with Eggsac strain can now place eggs on regular weeds.
+ - bugfix: Extra egg planting range now properly applied for Eggsac strain and Queen
+ on ovi
+ - qol: Eggsac Carriers now notified when they generate a egg.
+ - code_imp: new variable to xenomorphs to dictate egg planting distance, and removal
+ of unused procs
+ - balance: LVL-624 Robotics Dome operating table replaced with bioprinter.
+ BraveMole, Zonespace:
+ - bugfix: Smartgunners can no longer shoot their smartgun while aghosted
+ - balance: The Uzi and Mac-15 now have full-auto
+ Drathek:
+ - bugfix: Fixed xeno hide ability not checking for busy status.
+ - bugfix: Fix bodybags not accepting warm (recent) dead bodies even if unreviveable
+ - code_imp: Added additional lints to dmi/test.py to test for duplicate state names
+ and excessive quantity and added another type path to the missing_icons unit_test.
+ - imageadd: Renamed and moved some icons around to comply with new testing.
+ - bugfix: Fixed ability deactivation and late join current slot toggles not persisting.
+ - bugfix: Toggle the Ability to Hurt Yourself now says On when you can hurt yourself.
+ - bugfix: Fix huggers not retaining at least their old death value.
+ - rscadd: Added the debug verb Mass-Screenshot and a python script MapTileImageTool
+ to combine those images into a single full image map.
+ Hopek:
+ - rscadd: Changed the description flavortext of the fountain pen to match the new
+ lore. There is now a laser engraving of the owner on the pen itself.
+ - rscadd: Added a detailed lore description for the fountain pen.
+ Katskan:
+ - bugfix: Fixed synthetics getting an extra 45 points more than any previous who
+ had used the gadget vendor
+ MarpleJones, ihatethisengine2:
+ - rscadd: Added new sprites for the Eggsac Carrier. Includes an additional death
+ sound for the eggsac bursting.
+ - rscadd: Added a hive announcement for when a Carrier dies with eggs.
+ - bugfix: Carrier egg drop chance upon death now works as intended.
+ Morrow:
+ - bugfix: Stops multiple facehuggers spawning from one client
+ - rscadd: Added lesser drones
+ QuickLode:
+ - rscadd: Radio titles for W-Y prepositioned Synthetics
+ - qol: Swaps PMC Synthetic autocompressor for a crew monitor to facilitate search
+ and rescue.
+ - bugfix: fixes PMC Synthetic ID & removes redundant graft
+ Zonespace27:
+ - bugfix: Welding goggles are no longer marked as "mandatory" in comtech vendors
+ blackdragonTOW:
+ - rscadd: Added unique, faction dependent music to Round End in the event that Xenos
+ lose post hijack.
+ ghostsheet:
+ - rscadd: Large General Pouch has stricter restriction against internal boxes.
+ - rscadd: Large General Pouch no longer restricted to 1 medium item.
+ - rscadd: Large General Pouch added to REQ.
+ - rscadd: Shuffled REQ pouch order into Meds, Engi, Misc, Ammo.
+ - rscadd: Tents can be destroyed with an E-tool.
+ - rscadd: Tents are now in their respective department, Big tent is now in Bravo
+ Bunks.
+ - rscadd: You can no longer stand behind a tent.
+ - bugfix: Xenos can now slash tents from the side.
+ - bugfix: Tents no longer randomly block bullets.
+ - bugfix: Staying inside a tent when it is destroyed no longer give your permanent
+ see-through roof vision.
+ ihatethisengine:
+ - balance: early pod launch now has a 75% chance of crashing, launch after the timer
+ has a 25% chance.
+ - rscadd: CL's pod has a 25% chance of crashing on early launch and only 5% otherwise.
+ - rscadd: xenos can slash and melt manually locked pod's doors.
+ - bugfix: fixed behavior_immobile flag using wrong number
+ realforest2001:
+ - rscadd: Adds a plasma breaching charge that detonates a plasma wave stunning those
+ opposite it.
+ - rscadd: Adds the name of the tracked item to the Yautja gear tracker.
+ - rscadd: Added an alternate mode for the Plasma Pistol and moved the incendiary
+ property to it.
+ - rscadd: Added MINIMAP_FLAG_ALL to Yautja globe map.
+ - rscadd: Adds functional maintenance ticket control to the Apollo Console
+ - rscadd: Adds a unique ID system for each ticket. Credit to Ben10083 for the idea.
+ - rscadd: Adds procs for vents to spew gas within a radius. Not currently usable
+ without proccall.
+ - code_imp: Starts work on Access Tickets.
+ - code_imp: START of contribs from Ben10083
+ - rscadd: ARES now announces when Bioscan fails.
+ - code_imp: new procs to see if ARES can talk, or log something. Bioscan proc renamed
+ for consistency.
+ - admin: Admins can now force an ARES announcement or communication if subsystem
+ is offline.
+ - rscadd: new emergency protocol from ARES; call General Quarters, which sets the
+ ship to immediate Red Alert.
+ - rscadd: New APOLLO maintenance ticket categories; Janitorial and Support. Fire
+ now a priority ticket
+ - qol: Claimed APOLLO tickets can be unclaimed
+ - qol: APOLLO tickets can be rejected/completed if unclaimed by any Working Joe
+ - code_imp: END of contribs from Ben10083
+ - code_imp: Changes /datum/rank to /datum/yautja_rank to be clearer on what it is
+ used for.
+ - rscadd: Added access defines for Yautja ship.
+ - rscadd: Added rank identifiers on Yautja equipment presets to help set access
+ levels on their bracer chips.
+ - maptweak: Changed the doors on the Yautja ship to be their own subtypes, with
+ certain ones being locked to Yautja or certain Yautja Ranks.
+ - code_imp: Slightly modernised obj/proc/allowed, and also made it check for access
+ on bracer chips if present.
+ - maptweak: Replaced the unworthy prey section of the Yautja Ship with a secondary
+ armory for plasma rifles, however the door is inaccessible to most Yautja. Intended
+ to make it a bit less obvious admins are spawning them in for the rare times
+ they're used/necessary.
+ - maptweak: Above armory will automatically open if an Abomination is detected.
+ - maptweak: Reduces amount of herbs on the Yautja Ship.
+ - maptweak: Fixes the "Consoles" orientation in the Yautja flight deck.
+ - rscadd: Allowed Falcon Drones to relay speech back to their operators.
+ - rscadd: Made Yautja cloak cost no power to operate, and created multipliers for
+ disabled duration based upon what caused the Yautja to decloak.
+ - rscadd: Added a toggle for Yautja bracer lock. This also works with the same mechanic
+ of SDing another Yautja.
+ - rscadd: Added a message to all Yautja if an SD is cancelled.
+ - ui: Adds a UI panel for Yautja emotes, all credit to Zonespace.
+2023-07-27:
+ Ben10083:
+ - bugfix: ARES security logs now are properly displayed
+ - ui: Xenos (and others) now see comms relays on minimap
+ Drathek:
+ - code_imp: Bump alternate 515 testing to byond 1610
diff --git a/icons/effects/genetics.dmi b/icons/effects/genetics.dmi
index 8e31fea96135..fa46a2d6c094 100644
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diff --git a/icons/mob/hud/actions.dmi b/icons/mob/hud/actions.dmi
index 4d0697733207..9f885c44f50f 100644
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diff --git a/icons/mob/hud/alien_standard.dmi b/icons/mob/hud/alien_standard.dmi
index 7e339ec5e83d..8bad0b44acc9 100644
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diff --git a/icons/mob/hud/hud.dmi b/icons/mob/hud/hud.dmi
index 91fd9e92b5fa..f8ea98d01e53 100644
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diff --git a/icons/mob/hud/human_bronze.dmi b/icons/mob/hud/human_bronze.dmi
index 4f2ee88d1da5..11a724057245 100644
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diff --git a/icons/mob/hud/human_old.dmi b/icons/mob/hud/human_old.dmi
index 2e29c09411b7..e8b682c7c831 100644
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diff --git a/icons/mob/hud/human_orange.dmi b/icons/mob/hud/human_orange.dmi
index 420fb3e8ea3e..8a46dad89ed5 100644
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diff --git a/icons/mob/hud/screen1.dmi b/icons/mob/hud/screen1.dmi
index df8475ef0ebd..fd4cf8188579 100644
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diff --git a/icons/mob/hud/screen1_robot.dmi b/icons/mob/hud/screen1_robot.dmi
index a54b0a34b392..679a555c97a6 100644
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diff --git a/icons/mob/hud/talk.dmi b/icons/mob/hud/talk.dmi
index 52255e1094f9..c6f043bfd781 100644
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diff --git a/icons/mob/humans/green_armors.dmi b/icons/mob/humans/green_armors.dmi
index e1a5aaf8c13f..5022b6c4bbc7 100644
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diff --git a/icons/mob/humans/human.dmi b/icons/mob/humans/human.dmi
index f98eb58f08ff..7bcd1e9796cc 100644
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diff --git a/icons/mob/humans/onmob/belt.dmi b/icons/mob/humans/onmob/belt.dmi
index 1d5ed650b6f9..f95ba65ece52 100644
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diff --git a/icons/mob/humans/onmob/items_lefthand_0.dmi b/icons/mob/humans/onmob/items_lefthand_0.dmi
index 676920e0bac0..1f154ef92396 100644
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diff --git a/icons/mob/humans/onmob/items_lefthand_1.dmi b/icons/mob/humans/onmob/items_lefthand_1.dmi
index 52b3120ab12b..d65bcccc02af 100644
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diff --git a/icons/mob/humans/onmob/items_righthand_0.dmi b/icons/mob/humans/onmob/items_righthand_0.dmi
index a380e5eb73f4..858da88c29ed 100644
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diff --git a/icons/mob/humans/onmob/items_righthand_1.dmi b/icons/mob/humans/onmob/items_righthand_1.dmi
index cedbcf8c0e7e..f9b5350d6a7b 100644
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diff --git a/icons/mob/humans/onmob/suit_1.dmi b/icons/mob/humans/onmob/suit_1.dmi
index 39a91e225039..f0daf54e7ac9 100644
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diff --git a/icons/mob/humans/species/monkeys/onmob/suit_monkey_0.dmi b/icons/mob/humans/species/monkeys/onmob/suit_monkey_0.dmi
index 3083c943c761..6d05304ef8d9 100644
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diff --git a/icons/mob/humans/species/monkeys/onmob/uniform_monkey_0.dmi b/icons/mob/humans/species/monkeys/onmob/uniform_monkey_0.dmi
index 730ee28ff467..cc6fb5d13b03 100644
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diff --git a/icons/mob/xenonids/lesser_drone.dmi b/icons/mob/xenonids/lesser_drone.dmi
new file mode 100644
index 000000000000..bff44e659162
Binary files /dev/null and b/icons/mob/xenonids/lesser_drone.dmi differ
diff --git a/icons/mob/xenonids/lurker.dmi b/icons/mob/xenonids/lurker.dmi
index bc2c3aa06837..45a04ac68446 100644
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diff --git a/icons/mob/xenos/carrier.dmi b/icons/mob/xenos/carrier.dmi
index 6832bbba8716..4b69cffd5313 100644
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diff --git a/icons/mob/xenos/lesser_drone.dmi b/icons/mob/xenos/lesser_drone.dmi
new file mode 100644
index 000000000000..134ec0c4ae7c
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diff --git a/icons/obj/bodybag.dmi b/icons/obj/bodybag.dmi
index 9084afd56f63..157a7692b2a8 100644
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diff --git a/icons/obj/items/assemblies.dmi b/icons/obj/items/assemblies.dmi
index 668d62d23d4e..522e0fb5e55d 100644
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diff --git a/icons/obj/items/black_goo_stuff.dmi b/icons/obj/items/black_goo_stuff.dmi
index 2d7b063bc4b8..b40461a40101 100644
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diff --git a/icons/obj/items/bloodpack.dmi b/icons/obj/items/bloodpack.dmi
index b46b6eb638c0..d2bee4892dcf 100644
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diff --git a/icons/obj/items/clothing/cm_suits.dmi b/icons/obj/items/clothing/cm_suits.dmi
index fc2e10114370..3a2ba038bef4 100644
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diff --git a/icons/obj/items/clothing/halloween_clothes.dmi b/icons/obj/items/clothing/halloween_clothes.dmi
index 3de24560ec9d..530b7cf5a905 100644
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diff --git a/icons/obj/items/drinks.dmi b/icons/obj/items/drinks.dmi
index 10872151260a..2823407a429c 100644
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diff --git a/icons/obj/items/food.dmi b/icons/obj/items/food.dmi
index ac802dc66a9a..3c2e963e3804 100644
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diff --git a/icons/obj/items/hunter/pred_gear.dmi b/icons/obj/items/hunter/pred_gear.dmi
index 5587cc685bec..d647b32b96fd 100644
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diff --git a/icons/obj/items/reagentfillings.dmi b/icons/obj/items/reagentfillings.dmi
index 3c6420fa8839..1514db495e13 100644
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diff --git a/icons/obj/items/storage.dmi b/icons/obj/items/storage.dmi
index 65cc0868440f..2d0c1f5928df 100644
Binary files a/icons/obj/items/storage.dmi and b/icons/obj/items/storage.dmi differ
diff --git a/icons/obj/items/weapons/guns/ammo_by_faction/wy.dmi b/icons/obj/items/weapons/guns/ammo_by_faction/wy.dmi
index 295071f1d7c5..11eab502b0cf 100644
Binary files a/icons/obj/items/weapons/guns/ammo_by_faction/wy.dmi and b/icons/obj/items/weapons/guns/ammo_by_faction/wy.dmi differ
diff --git a/icons/obj/items/weapons/guns/attachments/barrel.dmi b/icons/obj/items/weapons/guns/attachments/barrel.dmi
index 41231e81b975..d040aa85fd5d 100644
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diff --git a/icons/obj/items/weapons/guns/attachments/rail.dmi b/icons/obj/items/weapons/guns/attachments/rail.dmi
index 10e3cbe99a8c..315005696ba8 100644
Binary files a/icons/obj/items/weapons/guns/attachments/rail.dmi and b/icons/obj/items/weapons/guns/attachments/rail.dmi differ
diff --git a/icons/obj/items/weapons/guns/attachments/stock.dmi b/icons/obj/items/weapons/guns/attachments/stock.dmi
index 481710383a14..8eb95d15770f 100644
Binary files a/icons/obj/items/weapons/guns/attachments/stock.dmi and b/icons/obj/items/weapons/guns/attachments/stock.dmi differ
diff --git a/icons/obj/items/weapons/guns/attachments/under.dmi b/icons/obj/items/weapons/guns/attachments/under.dmi
index 8cbf735ac96b..1a55ea7e215f 100644
Binary files a/icons/obj/items/weapons/guns/attachments/under.dmi and b/icons/obj/items/weapons/guns/attachments/under.dmi differ
diff --git a/icons/obj/items/weapons/guns/guns_by_faction/wy.dmi b/icons/obj/items/weapons/guns/guns_by_faction/wy.dmi
index 46ce2b74ba68..44eb7e3543c9 100644
Binary files a/icons/obj/items/weapons/guns/guns_by_faction/wy.dmi and b/icons/obj/items/weapons/guns/guns_by_faction/wy.dmi differ
diff --git a/icons/obj/items/weapons/guns/legacy/old_bayguns.dmi b/icons/obj/items/weapons/guns/legacy/old_bayguns.dmi
index d1bdb7d3b0c9..568bfd0ee456 100644
Binary files a/icons/obj/items/weapons/guns/legacy/old_bayguns.dmi and b/icons/obj/items/weapons/guns/legacy/old_bayguns.dmi differ
diff --git a/icons/obj/items/weapons/guns/legacy/old_cmguns.dmi b/icons/obj/items/weapons/guns/legacy/old_cmguns.dmi
index bf67ed68502c..24cade43454f 100644
Binary files a/icons/obj/items/weapons/guns/legacy/old_cmguns.dmi and b/icons/obj/items/weapons/guns/legacy/old_cmguns.dmi differ
diff --git a/icons/obj/items/weapons/projectiles.dmi b/icons/obj/items/weapons/projectiles.dmi
index 720ea1e61f2d..c3aa143def9b 100644
Binary files a/icons/obj/items/weapons/projectiles.dmi and b/icons/obj/items/weapons/projectiles.dmi differ
diff --git a/icons/obj/structures/doors/mineral_doors.dmi b/icons/obj/structures/doors/mineral_doors.dmi
index 1613f466d523..f9e025ccf0e9 100644
Binary files a/icons/obj/structures/doors/mineral_doors.dmi and b/icons/obj/structures/doors/mineral_doors.dmi differ
diff --git a/icons/obj/structures/doors/prison_FOP/prison_hatches.dmi b/icons/obj/structures/doors/prison_FOP/prison_hatches.dmi
index 489d2333f2a6..23864a1065d1 100644
Binary files a/icons/obj/structures/doors/prison_FOP/prison_hatches.dmi and b/icons/obj/structures/doors/prison_FOP/prison_hatches.dmi differ
diff --git a/icons/obj/structures/machinery/computer3.dmi b/icons/obj/structures/machinery/computer3.dmi
index 4735cfc5a1a4..047417f303f3 100644
Binary files a/icons/obj/structures/machinery/computer3.dmi and b/icons/obj/structures/machinery/computer3.dmi differ
diff --git a/icons/obj/structures/machinery/cryogenics.dmi b/icons/obj/structures/machinery/cryogenics.dmi
index b2c5d2e0c5ce..dc061195583f 100644
Binary files a/icons/obj/structures/machinery/cryogenics.dmi and b/icons/obj/structures/machinery/cryogenics.dmi differ
diff --git a/icons/obj/structures/machinery/shuttle-parts.dmi b/icons/obj/structures/machinery/shuttle-parts.dmi
index 1ec8a07e6b3f..7db27387e7c1 100644
Binary files a/icons/obj/structures/machinery/shuttle-parts.dmi and b/icons/obj/structures/machinery/shuttle-parts.dmi differ
diff --git a/icons/obj/structures/machinery/vending.dmi b/icons/obj/structures/machinery/vending.dmi
index ecc570680a74..3098aadca8be 100644
Binary files a/icons/obj/structures/machinery/vending.dmi and b/icons/obj/structures/machinery/vending.dmi differ
diff --git a/icons/obj/structures/props/dam.dmi b/icons/obj/structures/props/dam.dmi
index 3541b2412e13..76f67514c2ea 100644
Binary files a/icons/obj/structures/props/dam.dmi and b/icons/obj/structures/props/dam.dmi differ
diff --git a/icons/obj/structures/props/fence.dmi b/icons/obj/structures/props/fence.dmi
index 9ed9d1f7fc20..016aab562777 100644
Binary files a/icons/obj/structures/props/fence.dmi and b/icons/obj/structures/props/fence.dmi differ
diff --git a/icons/obj/structures/props/rocks.dmi b/icons/obj/structures/props/rocks.dmi
index e494bdcba2f8..71ea709c771f 100644
Binary files a/icons/obj/structures/props/rocks.dmi and b/icons/obj/structures/props/rocks.dmi differ
diff --git a/icons/obj/structures/stairs/perspective_stairs_ice.dmi b/icons/obj/structures/stairs/perspective_stairs_ice.dmi
index 8f5bf6935d7b..3311adfc11dd 100644
Binary files a/icons/obj/structures/stairs/perspective_stairs_ice.dmi and b/icons/obj/structures/stairs/perspective_stairs_ice.dmi differ
diff --git a/icons/obj/structures/stairs/perspective_stairs_kutjevo.dmi b/icons/obj/structures/stairs/perspective_stairs_kutjevo.dmi
index 86a2cfde6339..f9c759a32d12 100644
Binary files a/icons/obj/structures/stairs/perspective_stairs_kutjevo.dmi and b/icons/obj/structures/stairs/perspective_stairs_kutjevo.dmi differ
diff --git a/icons/old_stuff/Seasonal/xmas.dmi b/icons/old_stuff/Seasonal/xmas.dmi
index 8dd25fd4b6d4..9669a6034b9c 100644
Binary files a/icons/old_stuff/Seasonal/xmas.dmi and b/icons/old_stuff/Seasonal/xmas.dmi differ
diff --git a/icons/rebase_icons.dmi b/icons/rebase_icons.dmi
index aaf92453b29a..6b0a25a1f7e6 100644
Binary files a/icons/rebase_icons.dmi and b/icons/rebase_icons.dmi differ
diff --git a/icons/turf/almayer.dmi b/icons/turf/almayer.dmi
index a90940470acf..07f771ec78c7 100644
Binary files a/icons/turf/almayer.dmi and b/icons/turf/almayer.dmi differ
diff --git a/icons/turf/area_strata.dmi b/icons/turf/area_strata.dmi
index 54b90d0a8f92..8c9791522989 100644
Binary files a/icons/turf/area_strata.dmi and b/icons/turf/area_strata.dmi differ
diff --git a/icons/turf/floors/asphalt.dmi b/icons/turf/floors/asphalt.dmi
index ef4f07d5f374..57b807b1c3f4 100644
Binary files a/icons/turf/floors/asphalt.dmi and b/icons/turf/floors/asphalt.dmi differ
diff --git a/icons/turf/floors/concrete.dmi b/icons/turf/floors/concrete.dmi
index d3aa3a1fa7ee..54d7dd3aaaef 100644
Binary files a/icons/turf/floors/concrete.dmi and b/icons/turf/floors/concrete.dmi differ
diff --git a/icons/turf/floors/desert_dirt.dmi b/icons/turf/floors/desert_dirt.dmi
index e153917e708a..ed6c57cc1809 100644
Binary files a/icons/turf/floors/desert_dirt.dmi and b/icons/turf/floors/desert_dirt.dmi differ
diff --git a/icons/turf/floors/desert_rock.dmi b/icons/turf/floors/desert_rock.dmi
index 8cbd01e3cec1..79a33d83257f 100644
Binary files a/icons/turf/floors/desert_rock.dmi and b/icons/turf/floors/desert_rock.dmi differ
diff --git a/icons/turf/floors/floors.dmi b/icons/turf/floors/floors.dmi
index 681ffa537aa4..7b68cbb2b6b2 100644
Binary files a/icons/turf/floors/floors.dmi and b/icons/turf/floors/floors.dmi differ
diff --git a/icons/turf/walls/bunker.dmi b/icons/turf/walls/bunker.dmi
index 6f7537e20f7c..d9d4f8a080cb 100644
Binary files a/icons/turf/walls/bunker.dmi and b/icons/turf/walls/bunker.dmi differ
diff --git a/icons/turf/walls/dev/dev.dmi b/icons/turf/walls/dev/dev.dmi
index 0c6025876b2e..4a1eaf6f7b6a 100644
Binary files a/icons/turf/walls/dev/dev.dmi and b/icons/turf/walls/dev/dev.dmi differ
diff --git a/icons/turf/walls/floodgate.dmi b/icons/turf/walls/floodgate.dmi
index 5b3f00abb597..f67e5a7a3fcc 100644
Binary files a/icons/turf/walls/floodgate.dmi and b/icons/turf/walls/floodgate.dmi differ
diff --git a/icons/turf/walls/kutjevo/kutjevo.dmi b/icons/turf/walls/kutjevo/kutjevo.dmi
index 5c8c0053e1bf..3aba82409af6 100644
Binary files a/icons/turf/walls/kutjevo/kutjevo.dmi and b/icons/turf/walls/kutjevo/kutjevo.dmi differ
diff --git a/icons/turf/walls/solaris/solaris.dmi b/icons/turf/walls/solaris/solaris.dmi
index 85d5c118a901..96865710abd7 100644
Binary files a/icons/turf/walls/solaris/solaris.dmi and b/icons/turf/walls/solaris/solaris.dmi differ
diff --git a/icons/turf/walls/solaris/solaris_old.dmi b/icons/turf/walls/solaris/solaris_old.dmi
index 59846bf0ad1c..2aca7b187508 100644
Binary files a/icons/turf/walls/solaris/solaris_old.dmi and b/icons/turf/walls/solaris/solaris_old.dmi differ
diff --git a/icons/turf/walls/strata_outpost.dmi b/icons/turf/walls/strata_outpost.dmi
index 36e20bdd176a..6043f7c32d8d 100644
Binary files a/icons/turf/walls/strata_outpost.dmi and b/icons/turf/walls/strata_outpost.dmi differ
diff --git a/icons/turf/walls/windows.dmi b/icons/turf/walls/windows.dmi
index b1b7c7ebfbe9..a3f2fd1d4198 100644
Binary files a/icons/turf/walls/windows.dmi and b/icons/turf/walls/windows.dmi differ
diff --git a/icons/ui_icons/map_blips.dmi b/icons/ui_icons/map_blips.dmi
index 85ef9959027f..829d9b8a43b0 100644
Binary files a/icons/ui_icons/map_blips.dmi and b/icons/ui_icons/map_blips.dmi differ
diff --git a/librust_g.so b/librust_g.so
index 49a86aad89b7..56625573d004 100644
Binary files a/librust_g.so and b/librust_g.so differ
diff --git a/map_config/maps.txt b/map_config/maps.txt
index 38a73946cf8b..885b1e76faad 100644
--- a/map_config/maps.txt
+++ b/map_config/maps.txt
@@ -58,7 +58,6 @@ map lv522_chances_claim
endmap
map new_varadero
- disabled
endmap
map whiskey_outpost_v2
diff --git a/maps/interiors/fancylocker.dmm b/maps/interiors/fancylocker.dmm
index b26879d705f8..a6ecb6155e72 100644
--- a/maps/interiors/fancylocker.dmm
+++ b/maps/interiors/fancylocker.dmm
@@ -88,7 +88,7 @@
/area/vehicle/apc)
"t" = (
/obj/structure/surface/table/woodentable/fancy,
-/obj/structure/machinery/chem_dispenser/beer,
+/obj/structure/machinery/chem_dispenser/soda/beer,
/turf/open/floor/wood,
/area/vehicle/apc)
"u" = (
diff --git a/maps/map_files/BigRed/standalone/crashlanding-offices.dmm b/maps/map_files/BigRed/standalone/crashlanding-offices.dmm
index e712260a4947..d0d489677fc1 100644
--- a/maps/map_files/BigRed/standalone/crashlanding-offices.dmm
+++ b/maps/map_files/BigRed/standalone/crashlanding-offices.dmm
@@ -1425,6 +1425,15 @@
icon_state = "rasputin15"
},
/area/bigredv2/outside/office_complex)
+"hN" = (
+/obj/structure/bed/chair/dropship/passenger{
+ dir = 4
+ },
+/obj/effect/landmark/survivor_spawner/bigred_crashed_pmc_medic,
+/turf/open/shuttle/dropship{
+ icon_state = "rasputin15"
+ },
+/area/bigredv2/outside/office_complex)
"id" = (
/obj/structure/bed/chair/dropship/passenger{
dir = 4
@@ -1632,6 +1641,15 @@
icon_state = "floor8"
},
/area/bigredv2/outside/office_complex)
+"XH" = (
+/obj/structure/bed/chair/dropship/passenger{
+ dir = 4
+ },
+/obj/effect/landmark/survivor_spawner/bigred_crashed_pmc_engineer,
+/turf/open/shuttle/dropship{
+ icon_state = "rasputin15"
+ },
+/area/bigredv2/outside/office_complex)
(1,1,1) = {"
ac
@@ -1911,7 +1929,7 @@ cX
cX
by
aN
-id
+XH
AB
yS
aV
@@ -2078,7 +2096,7 @@ od
yS
yS
cu
-id
+hN
yS
yS
yS
diff --git a/maps/map_files/CORSAT/Corsat.dmm b/maps/map_files/CORSAT/Corsat.dmm
index bddc64a61ad2..3fefea9f08b0 100644
--- a/maps/map_files/CORSAT/Corsat.dmm
+++ b/maps/map_files/CORSAT/Corsat.dmm
@@ -22132,7 +22132,7 @@
/area/corsat/gamma/biodome/toxins)
"biR" = (
/obj/structure/surface/table/woodentable,
-/obj/structure/machinery/chem_dispenser/beer{
+/obj/structure/machinery/chem_dispenser/soda/beer{
dir = 8;
pixel_x = 15
},
@@ -25197,7 +25197,7 @@
/area/corsat/sigma/south/offices)
"bsN" = (
/obj/structure/surface/table/woodentable,
-/obj/structure/machinery/chem_dispenser/beer{
+/obj/structure/machinery/chem_dispenser/soda/beer{
dir = 8
},
/turf/open/floor/corsat{
diff --git a/maps/map_files/DesertDam/Desert_Dam.dmm b/maps/map_files/DesertDam/Desert_Dam.dmm
index 1c4017a163a3..9aeb42c9d8c5 100644
--- a/maps/map_files/DesertDam/Desert_Dam.dmm
+++ b/maps/map_files/DesertDam/Desert_Dam.dmm
@@ -60906,6 +60906,12 @@
icon_state = "tile"
},
/area/desert_dam/exterior/valley/south_valley_dam)
+"goY" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/turf/open/mars_cave{
+ icon_state = "mars_dirt_5"
+ },
+/area/desert_dam/interior/lab_northeast/east_lab_containment)
"gpi" = (
/obj/structure/prop/dam/large_boulder/boulder1,
/turf/open/desert/dirt,
@@ -64042,6 +64048,10 @@
icon_state = "wood"
},
/area/desert_dam/interior/lab_northeast/east_lab_west_hallway)
+"rEa" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/turf/open/floor/plating,
+/area/desert_dam/interior/lab_northeast/east_lab_biology)
"rEH" = (
/obj/structure/surface/table,
/obj/effect/landmark/objective_landmark/close,
@@ -100042,7 +100052,7 @@ amq
afI
ana
amZ
-ana
+goY
agL
afG
arH
@@ -104949,7 +104959,7 @@ acu
afG
afI
akW
-akW
+lNN
agL
amn
afI
@@ -109407,7 +109417,7 @@ alI
alI
aoI
aoN
-apg
+rEa
apk
apg
apy
@@ -110579,7 +110589,7 @@ aoI
aoN
apg
apk
-apg
+rEa
apy
afP
amx
diff --git a/maps/map_files/Ice_Colony_v2/Ice_Colony_v2.dmm b/maps/map_files/Ice_Colony_v2/Ice_Colony_v2.dmm
index 7ce999271a29..76257b973b43 100644
--- a/maps/map_files/Ice_Colony_v2/Ice_Colony_v2.dmm
+++ b/maps/map_files/Ice_Colony_v2/Ice_Colony_v2.dmm
@@ -14261,7 +14261,7 @@
/area/ice_colony/surface/bar/bar)
"aPy" = (
/obj/structure/surface/table/woodentable,
-/obj/structure/machinery/chem_dispenser/beer,
+/obj/structure/machinery/chem_dispenser/soda/beer,
/obj/structure/machinery/alarm{
dir = 1;
pixel_y = -24
diff --git a/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm b/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm
index a431aa368702..d221090da880 100644
--- a/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm
+++ b/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm
@@ -6004,7 +6004,7 @@
/turf/open/floor/plating,
/area/shiva/interior/colony/s_admin)
"aRc" = (
-/obj/structure/machinery/chem_dispenser/beer{
+/obj/structure/machinery/chem_dispenser/soda/beer{
pixel_y = 8
},
/obj/structure/surface/table/reinforced/prison,
diff --git a/maps/map_files/Kutjevo/Kutjevo.dmm b/maps/map_files/Kutjevo/Kutjevo.dmm
index 3d626437679a..e5a6a43cf617 100644
--- a/maps/map_files/Kutjevo/Kutjevo.dmm
+++ b/maps/map_files/Kutjevo/Kutjevo.dmm
@@ -381,7 +381,7 @@
/turf/open/floor/kutjevo/grey/plate,
/area/kutjevo/interior/complex/med/cells)
"azb" = (
-/obj/structure/machinery/chem_dispenser/beer{
+/obj/structure/machinery/chem_dispenser/soda/beer{
icon_state = "dispenser"
},
/turf/open/floor/kutjevo/tan/multi_tiles,
diff --git a/maps/map_files/LV624/LV624.dmm b/maps/map_files/LV624/LV624.dmm
index de31b327c9a4..a8aac22505c8 100644
--- a/maps/map_files/LV624/LV624.dmm
+++ b/maps/map_files/LV624/LV624.dmm
@@ -4877,7 +4877,9 @@
/turf/open/gm/coast/beachcorner/north_west,
/area/lv624/ground/jungle/west_jungle)
"ayj" = (
-/obj/structure/machinery/optable,
+/obj/structure/machinery/bioprinter{
+ stored_metal = 1000
+ },
/obj/structure/machinery/light/small{
dir = 4
},
@@ -12062,7 +12064,7 @@
/area/lv624/lazarus/comms)
"aZi" = (
/obj/structure/surface/table/woodentable/fancy,
-/obj/structure/machinery/chem_dispenser/beer{
+/obj/structure/machinery/chem_dispenser/soda/beer{
pixel_y = 26
},
/obj/effect/landmark/item_pool_spawner/survivor_ammo/buckshot,
diff --git a/maps/map_files/LV624/science/40.fullylocked.dmm b/maps/map_files/LV624/science/40.fullylocked.dmm
index 63a5d17558f3..3ba311757b73 100644
--- a/maps/map_files/LV624/science/40.fullylocked.dmm
+++ b/maps/map_files/LV624/science/40.fullylocked.dmm
@@ -7,7 +7,7 @@
/area/lv624/lazarus/research)
"ac" = (
/obj/structure/window/framed/colony/reinforced,
-/obj/structure/machinery/door/poddoor/almayer/locked{
+/obj/structure/machinery/door/poddoor/almayer/planet_side_blastdoor{
id = "science_blast";
layer = 3.3;
name = "\improper Science Wing Blast Door"
@@ -15,7 +15,7 @@
/turf/open/floor/plating,
/area/lv624/lazarus/research)
"ad" = (
-/obj/structure/machinery/door/poddoor/almayer/locked{
+/obj/structure/machinery/door/poddoor/almayer/planet_side_blastdoor{
id = "science_blast";
layer = 3.3;
name = "\improper Science Wing Blast Door"
@@ -41,7 +41,7 @@
/area/lv624/ground/jungle/north_west_jungle)
"ai" = (
/obj/structure/window_frame/colony/reinforced,
-/obj/structure/machinery/door/poddoor/almayer/locked{
+/obj/structure/machinery/door/poddoor/almayer/planet_side_blastdoor{
id = "science_blast";
layer = 3.3;
name = "\improper Science Wing Blast Door"
@@ -73,7 +73,7 @@
/area/lv624/ground/colony/south_medbay_road)
"ao" = (
/obj/structure/window/framed/colony/reinforced,
-/obj/structure/machinery/door/poddoor/almayer/locked{
+/obj/structure/machinery/door/poddoor/almayer/planet_side_blastdoor{
dir = 4;
id = "science_blast";
layer = 3.3;
@@ -218,7 +218,7 @@
},
/area/lv624/lazarus/research)
"aI" = (
-/obj/structure/machinery/door/poddoor/almayer/locked{
+/obj/structure/machinery/door/poddoor/almayer/planet_side_blastdoor{
dir = 4;
id = "science_blast";
layer = 3.3;
@@ -336,7 +336,7 @@
},
/area/lv624/lazarus/research)
"aU" = (
-/obj/structure/machinery/door/poddoor/almayer/locked{
+/obj/structure/machinery/door/poddoor/almayer/planet_side_blastdoor{
dir = 4;
id = "science_blast";
layer = 3.3;
diff --git a/maps/map_files/New_Varadero/New_Varadero.dmm b/maps/map_files/New_Varadero/New_Varadero.dmm
index 7969b1a120a0..20558b48ac32 100644
--- a/maps/map_files/New_Varadero/New_Varadero.dmm
+++ b/maps/map_files/New_Varadero/New_Varadero.dmm
@@ -1,22 +1,19 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"aad" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/folder/black_random{
- pixel_x = -4;
- pixel_y = -4
- },
-/obj/item/folder/black_random,
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/records)
"aae" = (
/obj/structure/disposalpipe/segment,
/turf/open/floor/shiva,
/area/varadero/interior/disposals)
-"aai" = (
-/turf/open/auto_turf/sand_white/layer0,
-/area/varadero/interior/maintenance)
+"aag" = (
+/obj/effect/overlay/palmtree_r{
+ icon_state = "palm2";
+ pixel_x = 21
+ },
+/obj/effect/decal/cleanable/blood/drip{
+ pixel_y = 15;
+ pixel_x = -14
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"aaA" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/bed/sofa/vert/grey/top,
@@ -24,6 +21,22 @@
icon_state = "floor3"
},
/area/varadero/interior/medical)
+"aaG" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/gm/coast/beachcorner2/south_west,
+/area/varadero/exterior/monsoon)
+"abf" = (
+/obj/structure/pipes/standard/manifold/hidden/green{
+ dir = 4
+ },
+/mob/living/simple_animal/mouse,
+/turf/open/floor/shiva{
+ dir = 6;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/medical)
"abl" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/device/radio,
@@ -32,6 +45,15 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"abu" = (
+/obj/item/stack/sheet/wood,
+/obj/item/shard{
+ icon_state = "large";
+ pixel_x = -5;
+ pixel_y = -6
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"abE" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -43,18 +65,18 @@
},
/turf/open/floor/plating,
/area/varadero/interior/maintenance/security)
-"acq" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/structure/machinery/microwave{
- desc = "There's two of them.";
- pixel_x = -3;
- pixel_y = 7
+"abK" = (
+/obj/structure/barricade/handrail/wire{
+ dir = 4
},
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "blue"
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/technical_storage)
+/area/varadero/exterior/pontoon_beach)
+"abL" = (
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/swcaves)
"acO" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/storage/box/beakers,
@@ -64,12 +86,19 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
+"ade" = (
+/obj/structure/machinery/camera/autoname/lz_camera,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"adw" = (
+/turf/closed/wall/r_wall,
+/area/varadero/interior/cargo)
"adC" = (
/obj/item/clipboard{
pixel_x = 4;
pixel_y = 5
},
-/turf/open/floor/wood,
+/turf/open/floor/carpet,
/area/varadero/interior/research)
"adR" = (
/obj/structure/pipes/standard/simple/hidden/green,
@@ -78,6 +107,12 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/electrical)
+"aer" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 4
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"afg" = (
/turf/closed/wall/r_wall/elevator{
dir = 8
@@ -106,6 +141,12 @@
icon_state = "green"
},
/area/varadero/interior/hall_SE)
+"afz" = (
+/obj/structure/machinery/door/airlock/multi_tile/elevator/access/dormatory,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/hall_N)
"afR" = (
/obj/effect/decal/warning_stripes{
icon_state = "W"
@@ -121,6 +162,21 @@
/obj/effect/decal/cleanable/blood,
/turf/open/floor/wood,
/area/varadero/interior/hall_SE)
+"agn" = (
+/obj/structure/window_frame/colony,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
+"agJ" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/storage/box/trackimp,
+/obj/item/device/binoculars,
+/turf/open/floor/shiva{
+ dir = 6;
+ icon_state = "red"
+ },
+/area/varadero/interior/security)
"agM" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/machinery/door/airlock/almayer/secure{
@@ -133,9 +189,18 @@
},
/turf/open/floor/plating,
/area/varadero/interior/electrical)
+"ahb" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/effect/overlay/palmtree_r,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz1_near)
"ahg" = (
/turf/closed/wall,
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/dock_control)
"ahD" = (
/obj/item/shard{
icon_state = "medium"
@@ -157,28 +222,15 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
-"aii" = (
-/mob/living/simple_animal/hostile/retaliate/clown{
- desc = "They lacked critical information when they asked for this. But ask and you shall receive. Gonzo is here hunting an escaped Nexus 7 who is hiding amongst UA service members.";
- health = 10000;
- move_to_delay = 2;
- name = "Gonzo the Magnificent";
- rapid = 1
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/oob)
-"aiK" = (
-/obj/structure/machinery/door_control{
- id = "undergroundhangarsouth";
- name = "Underground Hangar Lock";
- pixel_x = -24
+"aiR" = (
+/obj/structure/machinery/door/airlock/almayer/security{
+ name = "\improper Underground Security Evidence Storage";
+ req_access_txt = "100"
},
-/turf/open/floor/plating/icefloor{
- icon_state = "warnplate"
+/turf/open/floor/shiva{
+ icon_state = "floor3"
},
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/security)
"akd" = (
/obj/structure/closet/secure_closet/freezer/fridge,
/obj/structure/machinery/firealarm{
@@ -196,6 +248,12 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
+"akg" = (
+/obj/effect/overlay/palmtree_r,
+/turf/open/gm/dirt{
+ icon_state = "desert0"
+ },
+/area/varadero/exterior/monsoon)
"akk" = (
/obj/structure/surface/table/woodentable,
/obj/structure/pipes/standard/simple/hidden/green{
@@ -209,6 +267,17 @@
},
/turf/open/floor/carpet,
/area/varadero/interior/library)
+"akn" = (
+/obj/effect/decal/cleanable/blood/gibs/xeno/up,
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/vessel)
+"akO" = (
+/obj/effect/decal/cleanable/blood/gibs,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/mess)
"ald" = (
/obj/structure/pipes/unary/freezer{
dir = 8;
@@ -236,13 +305,22 @@
/obj/effect/landmark/objective_landmark/medium,
/turf/open/floor/wood,
/area/varadero/interior/bunks)
-"alE" = (
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+"alD" = (
+/obj/structure/filtration/coagulation_arm{
+ indestructible = 1;
+ layer = 2.1;
+ density = 0
},
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/obj/structure/barricade/handrail/wire{
+ dir = 8;
+ layer = 2.991
+ },
+/obj/structure/platform,
+/turf/open/gm/river/desert/deep/covered,
+/area/varadero/interior/maintenance/north)
"alG" = (
/obj/structure/bed/chair{
dir = 8
@@ -260,20 +338,22 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/caves)
-"amu" = (
-/turf/closed/wall/r_wall,
-/area/varadero/exterior/lz1_near)
-"amK" = (
-/obj/structure/pipes/standard/simple/hidden/green{
+"alM" = (
+/obj/structure/disposalpipe/segment{
dir = 4
},
-/obj/structure/machinery/light/small{
- dir = 1
+/obj/structure/machinery/sleep_console,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
},
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/area/varadero/interior/medical)
+"ami" = (
+/obj/structure/prop/dam/crane/damaged{
+ dir = 4
},
-/area/varadero/interior/maintenance/security)
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves/digsite)
"ani" = (
/obj/structure/machinery/vending/security,
/turf/open/floor/shiva{
@@ -281,13 +361,6 @@
icon_state = "blue"
},
/area/varadero/interior/technical_storage)
-"ann" = (
-/obj/structure/machinery/door/airlock/almayer/security{
- name = "\improper Underground Security Evidence Storage";
- req_access_txt = "100"
- },
-/turf/open/floor/plating,
-/area/varadero/interior/security)
"anu" = (
/obj/structure/disposalpipe/junction{
dir = 8;
@@ -300,15 +373,12 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_N)
-"anO" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/almayer/security/glass{
- dir = 1;
- name = "\improper Underground Security Detective's Office";
- req_access_txt = "100"
- },
-/turf/open/floor/plating,
-/area/varadero/interior/security)
+"anA" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/surface/table/woodentable,
+/obj/item/storage/box/drinkingglasses,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"aoi" = (
/obj/item/device/flashlight/lamp/tripod,
/turf/open/floor/plating/icefloor{
@@ -326,17 +396,31 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
-"aoU" = (
-/obj/structure/surface/table/reinforced/prison,
-/turf/open/floor/wood,
-/area/varadero/interior/records)
-"apl" = (
-/obj/structure/reagent_dispensers/water_cooler/stacks{
- density = 0;
- pixel_y = 17
+"aoC" = (
+/turf/closed/wall/rock/brown,
+/area/varadero/interior/comms2)
+"aoE" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating,
+/area/varadero/interior/maintenance/research)
+"apj" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
},
-/turf/open/floor/wood,
-/area/varadero/interior/chapel)
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/security)
+"apG" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/item/lightstick/variant/planted,
+/turf/open/gm/coast/beachcorner/south_west,
+/area/varadero/exterior/farocean)
+"apH" = (
+/obj/item/tool/wrench,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
"apI" = (
/obj/structure/machinery/computer/cameras/telescreen{
name = "Interrogation Telescreen";
@@ -351,6 +435,15 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"apY" = (
+/obj/structure/reagent_dispensers/fueltank,
+/obj/structure/machinery/light/small{
+ dir = 1
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/hall_SE)
"aqb" = (
/obj/structure/machinery/light{
dir = 4
@@ -360,18 +453,35 @@
icon_state = "snow_mat"
},
/area/varadero/interior/security)
-"aqf" = (
-/obj/structure/pipes/vents/pump{
- dir = 4
+"aqh" = (
+/obj/structure/flora/bush/desert{
+ icon_state = "tree_2";
+ pixel_x = -18;
+ pixel_y = -8
},
-/turf/open/floor/shiva,
-/area/varadero/interior/technical_storage)
+/obj/structure/prop/ice_colony/dense/planter_box/hydro{
+ pixel_x = -17;
+ pixel_y = -19
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"aqk" = (
/obj/structure/reagent_dispensers/watertank,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
+"aqq" = (
+/obj/structure/prop/rock/brown,
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/gm/coast/beachcorner/south_east,
+/area/varadero/exterior/pontoon_beach)
"aqw" = (
/obj/structure/machinery/light/small{
dir = 1
@@ -390,11 +500,21 @@
icon_state = "greenfull"
},
/area/varadero/interior/hall_N)
-"arG" = (
-/obj/structure/machinery/power/port_gen/pacman/mrs,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"arC" = (
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
},
+/area/varadero/interior/comms1)
+"arF" = (
+/obj/structure/closet/crate/trashcart,
+/obj/item/trash/ceramic_plate,
+/obj/item/trash/popcorn,
+/obj/item/trash/candy,
+/obj/item/tool/crowbar,
+/obj/item/tool/lighter/zippo,
+/turf/open/auto_turf/sand_white/layer1,
/area/varadero/exterior/lz1_near)
"asf" = (
/obj/structure/bed/chair/hunter{
@@ -404,28 +524,11 @@
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
-"asi" = (
-/obj/structure/blocker/forcefield/multitile_vehicles,
-/turf/closed/wall/r_wall,
-/area/varadero/interior/caves/east)
"asx" = (
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
-"asJ" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/turf/open/gm/coast/north,
-/area/varadero/exterior/pontoon_beach)
-"atb" = (
-/obj/structure/machinery/vending/snack,
-/turf/open/floor/shiva{
- dir = 4;
- icon_state = "yellow"
- },
-/area/varadero/interior/cargo)
"atz" = (
/obj/structure/machinery/vending/cigarette/colony,
/turf/open/floor/shiva{
@@ -439,18 +542,18 @@
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
-"auf" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/pipes/standard/simple/hidden/green,
-/turf/open/floor/plating,
-/area/varadero/interior/security)
-"auy" = (
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+"aud" = (
+/obj/structure/sink{
+ pixel_y = 15
},
-/turf/open/gm/river,
-/area/varadero/interior/caves/north_research)
+/obj/structure/mirror{
+ pixel_y = 28
+ },
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor{
+ icon_state = "white"
+ },
+/area/varadero/interior/toilets)
"auE" = (
/obj/structure/flora/pottedplant{
icon_state = "pottedplant_22";
@@ -461,10 +564,6 @@
icon_state = "greenfull"
},
/area/varadero/interior/hall_NW)
-"auU" = (
-/obj/effect/decal/cleanable/blood/drip,
-/turf/open/floor/wood,
-/area/varadero/exterior/lz1_near)
"avl" = (
/obj/structure/disposalpipe/junction{
dir = 8;
@@ -490,33 +589,65 @@
/obj/effect/landmark/objective_landmark/close,
/turf/open/gm/dirt,
/area/varadero/exterior/lz1_near)
-"awf" = (
-/obj/item/toy/beach_ball,
-/turf/open/gm/coast/south,
-/area/varadero/exterior/pontoon_beach)
-"axX" = (
-/obj/structure/machinery/door/poddoor/two_tile/four_tile/vertical/secure{
- id = "undergroundhangarwest";
- name = "Underground Hangar"
+"avX" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/coast/beachcorner/north_east,
+/area/varadero/exterior/comms4)
+"awr" = (
+/obj/structure/flora/bush/ausbushes/var3/ywflowers,
+/turf/open/gm/dirt{
+ icon_state = "desert0"
},
-/turf/open/floor/plating/icefloor,
/area/varadero/exterior/lz1_near)
+"awu" = (
+/obj/structure/surface/rack,
+/obj/effect/spawner/random/toolbox,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
+"awJ" = (
+/turf/open/gm/coast/beachcorner/south_east,
+/area/varadero/interior_protected/caves/central)
+"axh" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
+"axs" = (
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
+"axv" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
"axY" = (
/obj/structure/bed/chair/comfy/lime,
/turf/open/floor/wood,
/area/varadero/interior/research)
-"axZ" = (
-/obj/structure/flora/pottedplant{
- desc = "How did that get in there?";
- icon_state = "pottedplant_22";
- pixel_y = 8
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/river,
-/area/varadero/interior_protected/caves)
"ayo" = (
/obj/structure/disposalpipe/segment{
dir = 8;
@@ -527,12 +658,54 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/administration)
-"azH" = (
-/obj/structure/tunnel{
- id = "cargo_tunnel"
+"ayx" = (
+/obj/structure/prop/power_transformer{
+ dir = 0
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
+/area/varadero/exterior/lz2_near)
+"ayF" = (
+/obj/structure/flora/bush/ausbushes/var3/fernybush,
/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior/caves/north_research)
+/area/varadero/exterior/lz2_near)
+"azh" = (
+/obj/item/clothing/shoes/swimmingfins,
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/maintenance)
+"azr" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
+"azv" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/hall_SE)
+"azw" = (
+/obj/structure/largecrate/random/mini/wooden,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"azK" = (
/obj/structure/flora/pottedplant{
icon_state = "pottedplant_22";
@@ -550,6 +723,59 @@
},
/turf/open/floor/wood,
/area/varadero/interior/administration)
+"aAj" = (
+/obj/structure/bed/chair{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/mess)
+"aAr" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -1;
+ pixel_y = 9;
+ indestructible = 1;
+ unacidable = 1
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/farocean)
+"aAC" = (
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
+"aAX" = (
+/obj/docking_port/stationary/marine_dropship/lz2{
+ name = "LZ2 - Palm Airfield"
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"aAY" = (
+/obj/structure/machinery/light{
+ dir = 8
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
"aBp" = (
/obj/structure/pipes/vents/pump{
dir = 4
@@ -558,24 +784,49 @@
icon_state = "freezerfloor"
},
/area/varadero/interior/cargo)
+"aBz" = (
+/obj/item/stack/cable_coil,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
"aBB" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
-"aBE" = (
-/obj/structure/tunnel{
- id = "east_cargo_tunnel"
- },
-/turf/open/auto_turf/sand_white/layer0,
-/area/varadero/interior/caves/north_research)
"aBK" = (
/obj/structure/flora/bush/ausbushes/var3/brflowers{
icon_state = "brflowers_3"
},
/turf/open/gm/grass/grass1/weedable,
/area/varadero/interior_protected/caves/central)
+"aBO" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/maint{
+ dir = 1;
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/disposals)
+"aCd" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/comms4)
"aCl" = (
/obj/structure/machinery/door/airlock/strata/autoname{
autoname = 0;
@@ -588,21 +839,12 @@
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
-"aCm" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/bed/chair{
- buckling_y = 18;
- dir = 8;
- icon_state = "chair_alt";
- pixel_x = -5;
- pixel_y = 12
- },
+"aCo" = (
+/obj/effect/landmark/objective_landmark/close,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/security)
+/area/varadero/exterior/lz1_near)
"aCz" = (
/obj/structure/window/framed/colony/reinforced,
/turf/open/floor/shiva{
@@ -622,13 +864,30 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
-"aCM" = (
-/obj/structure/closet/toolcloset,
+"aCW" = (
+/obj/effect/overlay/palmtree_r{
+ icon_state = "palm2"
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
+"aCX" = (
+/obj/structure/barricade/handrail/wire{
+ dir = 4
+ },
/turf/open/floor{
dir = 1;
icon_state = "asteroidfloor"
},
-/area/varadero/exterior/lz1_near)
+/area/varadero/exterior/lz2_near)
+"aCY" = (
+/obj/effect/decal/cleanable/blood/oil,
+/obj/structure/machinery/power/apc{
+ dir = 1
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
"aDu" = (
/obj/structure/machinery/power/apc{
dir = 1;
@@ -700,20 +959,6 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
-"aEn" = (
-/obj/structure/stairs/perspective{
- color = "#6b675e";
- dir = 1;
- icon_state = "p_stair_full"
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/turf/open/floor/strata{
- color = "#5e5d5d";
- icon_state = "multi_tiles"
- },
-/area/varadero/interior_protected/vessel)
"aED" = (
/obj/structure/prop/invuln/lattice_prop{
icon_state = "lattice12";
@@ -724,6 +969,16 @@
icon_state = "floor3"
},
/area/varadero/interior/hall_SE)
+"aEQ" = (
+/obj/structure/shuttle/engine/router{
+ dir = 4;
+ unacidable = 0
+ },
+/turf/open/floor/strata{
+ color = "#5e5d5d";
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior_protected/vessel)
"aFg" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -749,21 +1004,21 @@
icon_state = "floor3"
},
/area/varadero/interior/laundry)
-"aFo" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
-"aFr" = (
-/obj/effect/overlay/palmtree_r{
- icon_state = "palm2"
- },
-/turf/closed/wall/rock/brown,
-/area/varadero/interior/oob)
"aFt" = (
/turf/closed/wall,
/area/varadero/interior_protected/maintenance/south)
+"aFu" = (
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/shiva{
+ dir = 1
+ },
+/area/varadero/interior/cargo)
+"aFK" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/electrical)
"aFM" = (
/obj/structure/machinery/door/window/brigdoor/westleft{
dir = 4;
@@ -777,6 +1032,25 @@
icon_state = "floor3"
},
/area/varadero/interior/security)
+"aFX" = (
+/obj/effect/decal/warning_stripes/asteroid{
+ dir = 1;
+ icon_state = "warning_s"
+ },
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "greencorners"
+ },
+/area/varadero/interior/hall_SE)
+"aGx" = (
+/obj/structure/machinery/door/airlock/almayer/maint{
+ dir = 1;
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/carpet,
+/area/varadero/interior/chapel)
"aGX" = (
/obj/structure/closet/firecloset/full,
/obj/structure/machinery/light{
@@ -804,6 +1078,25 @@
/obj/effect/landmark/objective_landmark/science,
/turf/open/floor/wood,
/area/varadero/interior/research)
+"aHu" = (
+/turf/open/gm/dirt{
+ icon_state = "desert3"
+ },
+/area/varadero/exterior/lz1_near)
+"aHw" = (
+/obj/structure/prop/structure_lattice{
+ dir = 1;
+ health = 300
+ },
+/obj/structure/prop/structure_lattice{
+ dir = 1;
+ layer = 3.1;
+ pixel_y = 10
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
"aHy" = (
/obj/effect/decal/cleanable/blood/oil,
/turf/open/floor{
@@ -870,24 +1163,52 @@
/obj/structure/prop/ice_colony/ground_wire{
dir = 1
},
-/obj/item/clothing/mask/gas/yautja{
- pixel_x = 1;
- pixel_y = -12
- },
/turf/open/shuttle{
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
-"aJF" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
+"aJD" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/disposalpipe/junction{
- dir = 8;
- icon_state = "pipe-j2"
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
},
-/turf/open/floor/carpet,
-/area/varadero/interior/hall_SE)
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"aJF" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/disposalpipe/junction{
+ dir = 8;
+ icon_state = "pipe-j2"
+ },
+/turf/open/floor/carpet,
+/area/varadero/interior/hall_SE)
+"aJI" = (
+/obj/effect/landmark/ert_spawns/groundside_xeno,
+/turf/open/floor/shiva{
+ dir = 1
+ },
+/area/varadero/interior/research)
"aJP" = (
/obj/structure/bed/chair/wood/normal,
/turf/open/floor/carpet,
@@ -912,12 +1233,26 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
+"aKJ" = (
+/obj/item/tool/warning_cone,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = -8
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"aLc" = (
/turf/open/floor/shiva{
dir = 4;
icon_state = "yellowcorners"
},
/area/varadero/interior/disposals)
+"aLl" = (
+/turf/open/floor/shiva{
+ icon_state = "wred"
+ },
+/area/varadero/interior/medical)
"aLn" = (
/obj/effect/landmark/hunter_primary,
/turf/open/floor/shiva{
@@ -930,42 +1265,42 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
-"aNz" = (
-/obj/structure/machinery/door/poddoor/shutters/almayer{
- id = "req_sec_storage";
- name = "\improper Requesitions Storage Shutters"
+"aMC" = (
+/turf/closed/wall/r_wall/unmeltable,
+/area/varadero/interior/maintenance/north)
+"aMN" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/obj/structure/machinery/light/small{
+ dir = 1
},
-/turf/open/floor/plating,
-/area/varadero/interior/cargo)
+/obj/effect/landmark/xeno_spawn,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"aOg" = (
/turf/open/gm/grass/grass1/weedable,
/area/varadero/interior_protected/caves/central)
-"aOi" = (
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "snow_mat"
- },
-/area/varadero/interior/security)
-"aOZ" = (
-/obj/structure/sink{
- dir = 8;
- pixel_x = -11
- },
-/turf/open/floor{
- icon_state = "white"
+"aOG" = (
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -1;
+ pixel_y = 9;
+ indestructible = 1;
+ unacidable = 1
},
-/area/varadero/interior/toilets)
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/digsite)
"aPe" = (
/obj/effect/decal/cleanable/blood,
/obj/effect/landmark/corpsespawner/scientist,
/turf/open/floor/carpet,
/area/varadero/interior/hall_SE)
-"aPw" = (
-/obj/structure/closet/crate/freezer,
-/turf/open/floor{
- icon_state = "freezerfloor"
+"aPQ" = (
+/obj/effect/landmark/objective_landmark/science,
+/turf/open/floor/shiva{
+ dir = 1
},
-/area/varadero/interior/cargo)
+/area/varadero/interior/research)
"aPU" = (
/obj/structure/bed/chair{
icon_state = "chair_alt"
@@ -986,7 +1321,7 @@
"aQq" = (
/obj/structure/window/framed/colony/reinforced/hull,
/turf/open/floor/plating/icefloor,
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/dock_control)
"aQu" = (
/obj/structure/pipes/vents/pump{
dir = 1
@@ -1002,46 +1337,77 @@
icon_state = "red"
},
/area/varadero/interior/morgue)
+"aQN" = (
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
+"aQR" = (
+/obj/structure/pipes/standard/manifold/hidden/green,
+/obj/effect/landmark/objective_landmark/far,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/security)
+"aQY" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/item/tool/screwdriver,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
"aRr" = (
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/hall_NW)
-"aRH" = (
-/obj/structure/machinery/power/apc{
- pixel_y = -24;
- start_charge = 0
+"aRL" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/structure/machinery/door/window/eastright{
+ dir = 1;
+ pixel_y = 17
+ },
+/obj/item/weapon/gun/revolver/cmb{
+ pixel_y = 2
+ },
+/obj/item/clothing/ears/earmuffs{
+ icon_state = "earmuffs2";
+ pixel_x = 2;
+ pixel_y = 8
},
/turf/open/floor/shiva{
icon_state = "floor3"
},
-/area/varadero/interior/medical)
-"aRI" = (
-/obj/item/toy/handcard/uno_reverse_purple{
- pixel_x = 9;
- pixel_y = 6
+/area/varadero/interior/security)
+"aSe" = (
+/obj/item/reagent_container/food/snacks/birthdaycakeslice,
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
+"aSj" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
},
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
+"aSt" = (
+/obj/item/stack/sheet/wood,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
+"aSU" = (
+/obj/structure/catwalk,
+/turf/open/floor/plating/plating_catwalk,
+/area/varadero/interior/maintenance/north)
+"aTg" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/gm/dirt{
+ icon_state = "desert3"
},
/area/varadero/exterior/lz1_near)
-"aTc" = (
-/obj/structure/machinery/door/airlock/almayer/maint{
- dir = 1;
- name = "\improper Underground Maintenance";
- req_access_txt = "100";
- req_one_access = null
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance)
"aTh" = (
-/obj/structure/machinery/alarm{
- dir = 1;
- pixel_y = -24
- },
/obj/effect/landmark/hunter_primary,
/turf/open/floor/shiva{
icon_state = "floor3"
@@ -1069,17 +1435,18 @@
dir = 1
},
/area/varadero/interior/cargo)
-"aUj" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/disposalpipe/segment,
-/obj/structure/machinery/door/airlock/almayer/generic{
- dir = 1;
- name = "\improper Underground Lavatory";
- req_access_txt = "100";
- req_one_access = null
+"aTY" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/turf/open/floor/plating,
-/area/varadero/interior/laundry)
+/area/varadero/exterior/pontoon_beach)
+"aUA" = (
+/obj/structure/prop/rock/brown,
+/obj/structure/prop/invuln/lattice_prop,
+/turf/open/gm/coast/beachcorner/north_west,
+/area/varadero/exterior/pool)
"aUD" = (
/obj/structure/bed/chair/comfy/beige{
dir = 4
@@ -1103,21 +1470,51 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
-"aVE" = (
-/obj/structure/pipes/standard/manifold/hidden/green,
+"aVs" = (
+/obj/structure/machinery/door/poddoor/almayer/planet_side_blastdoor{
+ id = "undergroundhangarsouth";
+ unacidable = 1;
+ name = "Pontoon South Door";
+ openspeed = 17
+ },
+/turf/open/floor/plating/icefloor{
+ dir = 1;
+ icon_state = "warnplate"
+ },
+/area/varadero/interior/maintenance/north)
+"aVt" = (
+/obj/structure/prop/structure_lattice{
+ density = 0;
+ desc = "On closer inspection, everything on these shelves are made of plastic.";
+ icon_state = "book-3";
+ name = "book case"
+ },
+/obj/structure/machinery/light/small{
+ dir = 8
+ },
+/turf/open/floor{
+ icon_state = "wood"
+ },
+/area/varadero/interior/library)
+"aVF" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/structure/machinery/microwave{
+ desc = "There's two of them.";
+ pixel_x = -3;
+ pixel_y = 7
+ },
+/obj/structure/machinery/light{
+ dir = 1
+ },
/turf/open/floor/shiva{
- dir = 8;
- icon_state = "green"
+ dir = 1;
+ icon_state = "blue"
},
-/area/varadero/interior/mess)
+/area/varadero/interior/technical_storage)
"aVQ" = (
/obj/structure/machinery/cm_vending/sorted/medical/wall_med/limited,
/turf/closed/wall,
/area/varadero/interior/hall_N)
-"aWz" = (
-/obj/structure/bed/chair,
-/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
"aWA" = (
/obj/structure/largecrate/random/case/small,
/turf/open/floor/shiva{
@@ -1131,6 +1528,10 @@
icon_state = "darkgreencorners2"
},
/area/varadero/interior/hall_SE)
+"aXb" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves/digsite)
"aXm" = (
/obj/structure/machinery/light/small{
dir = 8
@@ -1139,6 +1540,13 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
+"aXt" = (
+/obj/structure/catwalk,
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/gm/river/desert/deep{
+ base_river_slowdown = 0
+ },
+/area/varadero/interior/maintenance/north)
"aXz" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -1147,6 +1555,25 @@
icon_state = "snow_mat"
},
/area/varadero/interior/maintenance)
+"aXA" = (
+/obj/structure/largecrate/supply/medicine/iv,
+/turf/open/shuttle/elevator/grating,
+/area/varadero/interior/records)
+"aYg" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior/caves/north_research)
"aZb" = (
/obj/structure/bedsheetbin{
icon_state = "linenbin-empty"
@@ -1159,15 +1586,31 @@
icon_state = "floor3"
},
/area/varadero/interior/bunks)
-"aZt" = (
-/obj/structure/machinery/door/airlock/almayer/maint{
- dir = 1;
- name = "\improper Underground Maintenance";
- req_access_txt = "100";
- req_one_access = null
+"aZq" = (
+/obj/structure/window/reinforced{
+ dir = 4;
+ pixel_x = -2;
+ pixel_y = 4
},
-/turf/open/floor/plating,
-/area/varadero/exterior/lz1_near)
+/obj/structure/window/reinforced{
+ dir = 8;
+ layer = 3.3;
+ pixel_y = 4
+ },
+/obj/structure/bed{
+ can_buckle = 0
+ },
+/obj/structure/bed{
+ buckling_y = 13;
+ layer = 3.5;
+ pixel_y = 13
+ },
+/obj/structure/machinery/light,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/medical)
"aZv" = (
/obj/structure/bed/chair{
dir = 4;
@@ -1175,23 +1618,17 @@
},
/turf/open/floor/wood,
/area/varadero/interior/hall_SE)
-"aZZ" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/bed/chair{
- icon_state = "chair_alt";
- pixel_x = 3;
- pixel_y = 17
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"aZX" = (
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "yellow"
},
-/area/varadero/interior/maintenance/security)
+/area/varadero/interior/comms3)
"baa" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 9
},
+/obj/structure/blocker/forcefield/multitile_vehicles,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
@@ -1205,6 +1642,19 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
+"bah" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"bak" = (
/obj/structure/prop/invuln/overhead_pipe{
dir = 4;
@@ -1226,14 +1676,33 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"baN" = (
+/obj/structure/closet/crate/secure,
+/obj/effect/landmark/objective_landmark/close,
+/obj/item/trash/wy_chips_pepper,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/cargo)
"bbt" = (
/obj/effect/landmark/hunter_primary,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
-"bbS" = (
-/obj/item/stack/sheet/wood/small_stack,
+"bbG" = (
+/obj/structure/flora/bush/ausbushes/var3/fernybush,
+/turf/open/gm/coast/west,
+/area/varadero/exterior/pontoon_beach)
+"bbK" = (
+/obj/effect/decal/cleanable/blood/drip,
/turf/open/gm/dirt,
-/area/varadero/interior/maintenance/north)
+/area/varadero/exterior/lz2_near)
+"bbW" = (
+/obj/item/clothing/under/shorts/black,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "bluefull"
+ },
+/area/varadero/interior/maintenance)
"bcg" = (
/obj/structure/surface/rack,
/obj/structure/window/reinforced{
@@ -1246,6 +1715,38 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
+"bcD" = (
+/obj/item/tool/wet_sign,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/eastbeach)
+"bdc" = (
+/obj/item/stack/tile/plasteel{
+ layer = 2.89;
+ pixel_x = 17;
+ pixel_y = 16
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"bdH" = (
+/turf/open/gm/coast/beachcorner/north_east,
+/area/varadero/interior/caves/north_research)
+"bdJ" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/door/airlock/almayer/security{
+ name = "\improper Underground Security Custodial Closet";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/security)
"ben" = (
/obj/structure/filingcabinet{
density = 0;
@@ -1267,6 +1768,16 @@
/obj/effect/landmark/objective_landmark/medium,
/turf/open/floor/wood,
/area/varadero/interior/bunks)
+"bez" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/closet/crate,
+/obj/effect/landmark/objective_landmark/far,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"beE" = (
/obj/item/device/taperecorder,
/obj/structure/surface/table/reinforced/prison,
@@ -1274,6 +1785,9 @@
icon_state = "redfull"
},
/area/varadero/interior/security)
+"beK" = (
+/turf/open/gm/coast/beachcorner/north_east,
+/area/varadero/exterior/lz2_near)
"beM" = (
/obj/structure/machinery/light{
dir = 4
@@ -1285,12 +1799,6 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"beU" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/turf/open/gm/coast/beachcorner/south_west,
-/area/varadero/exterior/eastbeach)
"bfg" = (
/obj/structure/surface/table,
/obj/item/ashtray/plastic,
@@ -1319,14 +1827,19 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
-"bgi" = (
-/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
- icon_state = "sparsegrass_2"
- },
+"bfX" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/decal/cleanable/blood,
+/obj/effect/landmark/corpsespawner/colonist,
/turf/open/gm/dirt{
icon_state = "desert3"
},
-/area/varadero/exterior/pontoon_beach)
+/area/varadero/exterior/eastbeach)
+"bgh" = (
+/turf/open/floor/plating/icefloor{
+ icon_state = "warnplate"
+ },
+/area/varadero/interior/maintenance/north)
"bgl" = (
/turf/open/floor/shiva{
dir = 1;
@@ -1336,50 +1849,23 @@
"bgE" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/maintenance/north)
-"bhp" = (
-/obj/structure/surface/rack,
-/obj/item/ammo_magazine/pistol/mod88,
-/obj/item/ammo_magazine/pistol/mod88,
-/obj/item/ammo_magazine/pistol/mod88,
-/obj/item/ammo_magazine/pistol/mod88{
- pixel_x = -6;
- pixel_y = 5
- },
-/obj/item/ammo_magazine/pistol/mod88{
- pixel_x = -6;
- pixel_y = 5
- },
-/obj/item/ammo_magazine/pistol/mod88{
- pixel_x = -6;
- pixel_y = 5
- },
-/obj/item/ammo_magazine/pistol/mod88{
- pixel_x = -6;
- pixel_y = 5
- },
-/obj/item/ammo_magazine/pistol/mod88{
- pixel_x = -6;
- pixel_y = 5
- },
-/obj/item/ammo_magazine/pistol/mod88,
-/obj/structure/machinery/light{
- dir = 4
- },
-/turf/open/floor/shiva{
- dir = 4;
- icon_state = "red"
- },
-/area/varadero/interior/security)
"bhF" = (
/obj/structure/sign/safety/water{
pixel_x = 15
},
/turf/closed/wall/r_wall,
/area/varadero/interior/hall_N)
-"bhS" = (
-/obj/effect/decal/cleanable/blood/drip,
-/turf/open/floor/wood,
-/area/varadero/interior/research)
+"bhU" = (
+/obj/structure/machinery/floodlight{
+ name = "Floodlight";
+ unacidable = 0;
+ wrenchable = 1
+ },
+/obj/structure/platform_decoration/kutjevo{
+ dir = 8
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/digsite)
"bih" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -1407,17 +1893,6 @@
icon_state = "floor3"
},
/area/varadero/interior/morgue)
-"biA" = (
-/obj/structure/prop/ice_colony/dense/planter_box/hydro{
- density = 0
- },
-/obj/structure/flora/bush/desert{
- icon_state = "tree_2";
- pixel_x = -1;
- pixel_y = 12
- },
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
"biF" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/pipes/standard/simple/hidden/green,
@@ -1432,6 +1907,18 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
+"biS" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"bjf" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -1445,13 +1932,6 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
-"bjz" = (
-/obj/structure/sign/safety/water,
-/obj/structure/sign/safety/south{
- pixel_x = 15
- },
-/turf/closed/wall/r_wall,
-/area/varadero/interior/maintenance)
"bjA" = (
/obj/structure/disposalpipe/segment,
/turf/open/floor/shiva{
@@ -1459,6 +1939,10 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"bjC" = (
+/obj/structure/flora/bush/ausbushes/var3/fernybush,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"bjP" = (
/obj/structure/filingcabinet,
/obj/effect/landmark/objective_landmark/far,
@@ -1466,13 +1950,12 @@
icon_state = "floor3"
},
/area/varadero/interior/records)
-"bkx" = (
-/obj/structure/machinery/constructable_frame,
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "yellow"
+"bko" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
},
-/area/varadero/interior/electrical)
+/turf/open/gm/coast/west,
+/area/varadero/exterior/monsoon)
"bkC" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/machinery/door/airlock/almayer/secure{
@@ -1500,12 +1983,10 @@
"bkM" = (
/turf/closed/wall,
/area/varadero/interior/hall_SE)
-"bkU" = (
-/turf/open/floor/plating/icefloor{
- dir = 8;
- icon_state = "warnplate"
- },
-/area/varadero/exterior/lz1_near)
+"bls" = (
+/obj/effect/landmark/ert_spawns/groundside_xeno,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/central)
"bmt" = (
/obj/structure/surface/rack,
/obj/structure/window/reinforced{
@@ -1518,6 +1999,20 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
+"bmI" = (
+/obj/effect/landmark/xeno_hive_spawn,
+/obj/effect/landmark/ert_spawns/groundside_xeno,
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/digsite)
+"bmV" = (
+/obj/effect/decal/warning_stripes/asteroid{
+ icon_state = "warning_s"
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
"bnc" = (
/obj/structure/surface/table,
/obj/item/reagent_container/food/drinks/cup{
@@ -1535,6 +2030,23 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"bnf" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
+"bng" = (
+/obj/structure/surface/rack,
+/obj/item/tool/pickaxe,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"bnm" = (
+/turf/closed/wall/rock/brown,
+/area/varadero/interior/cargo)
"bnB" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -1548,12 +2060,16 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"bnH" = (
+/obj/structure/prop/dam/truck/damaged,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"boI" = (
/obj/structure/prop/almayer/computers/sensor_computer2,
/turf/open/floor/prison{
icon_state = "darkredfull2"
},
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/dock_control)
"boV" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -1563,16 +2079,22 @@
icon_state = "snow_mat"
},
/area/varadero/interior/maintenance)
-"bpM" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/item/storage/toolbox/mechanical{
- pixel_x = 1;
- pixel_y = 7
+"bpH" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
},
+/obj/effect/decal/cleanable/blood/drip,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior_protected/maintenance/south)
+/area/varadero/interior/cargo)
+"bpI" = (
+/obj/effect/landmark/hunter_secondary,
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/hall_N)
"bpT" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -1624,30 +2146,29 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
-"bsH" = (
-/obj/structure/reagent_dispensers/fueltank,
-/obj/structure/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"bte" = (
+/obj/structure/closet/crate/radiation,
+/obj/item/stack/sheet/mineral/phoron/medium_stack{
+ pixel_x = -5
},
-/area/varadero/interior_protected/maintenance/south)
-"btl" = (
-/obj/structure/machinery/light{
- dir = 1
+/obj/item/stack/sheet/mineral/uranium/small_stack{
+ pixel_y = -7;
+ pixel_x = 5
},
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "green"
+/obj/item/stack/sheet/mineral/lead{
+ pixel_x = 2;
+ pixel_y = 6;
+ amount = 5
},
-/area/varadero/interior/mess)
-"bug" = (
-/obj/structure/bed/chair{
- dir = 8
+/turf/open/shuttle/elevator,
+/area/varadero/interior/hall_N)
+"btU" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/floor/shiva,
-/area/varadero/interior/technical_storage)
+/turf/open/gm/coast/beachcorner2/south_west,
+/area/varadero/exterior/pontoon_beach)
"bum" = (
/obj/structure/machinery/shower{
dir = 4
@@ -1658,6 +2179,14 @@
/obj/structure/pipes/vents/pump,
/turf/open/floor/carpet,
/area/varadero/interior/administration)
+"buB" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/disposalpipe/segment,
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/hall_SE)
"buH" = (
/obj/structure/machinery/light,
/turf/open/floor/shiva{
@@ -1665,20 +2194,6 @@
icon_state = "greenfull"
},
/area/varadero/interior/hall_SE)
-"buN" = (
-/obj/structure/prop/rock/brown{
- layer = 2
- },
-/obj/structure/bed{
- can_buckle = 0;
- desc = "A lightweight support lattice.";
- icon = 'icons/obj/structures/structures.dmi';
- icon_state = "latticefull";
- layer = 2.1;
- name = "lattice"
- },
-/turf/open/gm/river,
-/area/varadero/interior_protected/vessel)
"bvE" = (
/obj/structure/machinery/power/apc{
dir = 1;
@@ -1689,18 +2204,26 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
-"bvR" = (
+"bvF" = (
+/obj/structure/flora/bush/desert{
+ icon_state = "tree_2";
+ pixel_x = -18;
+ pixel_y = -8
+ },
+/obj/structure/prop/ice_colony/dense/planter_box/hydro{
+ pixel_x = -17;
+ pixel_y = -19
+ },
/obj/structure/platform/kutjevo/smooth{
- dir = 1
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/barricade/handrail{
- desc = "Your platforms look pretty heavy king, let me support them for you.";
- dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/turf/open/gm/river,
-/area/varadero/interior/oob)
+/area/varadero/exterior/pontoon_beach)
"bvS" = (
/obj/structure/bedsheetbin,
/obj/item/clothing/gloves/marine/veteran/pmc,
@@ -1708,20 +2231,6 @@
icon_state = "floor3"
},
/area/varadero/interior/laundry)
-"bwd" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
- dir = 1;
- name = "\improper Underground Power Substation";
- req_access_txt = "100"
- },
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/varadero/interior/electrical)
"bwz" = (
/obj/structure/closet/emcloset,
/turf/open/floor/shiva{
@@ -1777,15 +2286,64 @@
pixel_x = 8;
pixel_y = 3
},
+/obj/item/book/manual/marine_law{
+ pixel_x = 8
+ },
+/obj/item/reagent_container/food/drinks/bottle/vodka{
+ pixel_x = -5;
+ pixel_y = 1
+ },
+/obj/item/handcuffs{
+ pixel_x = 2;
+ pixel_y = 16
+ },
+/obj/structure/machinery/alarm{
+ dir = 8;
+ pixel_x = 24
+ },
/turf/open/floor/shiva{
icon_state = "redfull"
},
/area/varadero/interior/security)
+"bys" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 1
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"byw" = (
/obj/structure/surface/table,
/obj/item/folder/black,
/turf/open/floor/interior/plastic,
/area/varadero/interior_protected/caves/digsite)
+"byC" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/eastocean)
+"byF" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor/plating/bare_catwalk,
+/area/varadero/exterior/farocean)
+"byU" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
+"bzf" = (
+/obj/structure/machinery/light/small,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/maintenance)
"bzn" = (
/obj/effect/decal/warning_stripes{
icon_state = "E"
@@ -1801,12 +2359,67 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
-"bAT" = (
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
+"bzz" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/comms3)
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"bAj" = (
+/obj/structure/prop/ice_colony/dense/planter_box/plated{
+ dir = 9;
+ icon_state = "planter_box_soil"
+ },
+/obj/structure/flora/bush/ausbushes/pointybush{
+ pixel_y = 11
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/cargo)
+"bAE" = (
+/obj/structure/window/reinforced{
+ dir = 4;
+ pixel_x = -2;
+ pixel_y = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ layer = 3.3;
+ pixel_y = 4
+ },
+/obj/structure/bed{
+ can_buckle = 0
+ },
+/obj/structure/bed{
+ buckling_y = 13;
+ layer = 3.5;
+ pixel_y = 13
+ },
+/obj/structure/prop/structure_lattice{
+ density = 0;
+ desc = "Made in Little Japan.";
+ health = 300;
+ icon = 'icons/obj/items/items.dmi';
+ icon_state = "sheet-lizard";
+ name = "exotic bedsheet";
+ pixel_x = -1
+ },
+/obj/item/ammo_magazine/rifle/m4ra,
+/turf/open/floor/wood,
+/area/varadero/interior/bunks)
+"bBo" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/records)
"bBt" = (
/obj/structure/cable/heavyduty{
icon_state = "4-8"
@@ -1823,6 +2436,20 @@
},
/turf/open/floor/plating,
/area/varadero/interior_protected/caves/digsite)
+"bBV" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/item/lightstick/variant/planted,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/farocean)
+"bCi" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/research)
"bCA" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 5
@@ -1831,12 +2458,12 @@
icon_state = "floor3"
},
/area/varadero/interior/security)
-"bDr" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
+"bCM" = (
+/obj/structure/platform_decoration/kutjevo,
/obj/structure/platform/kutjevo/smooth{
- dir = 8
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
},
/obj/structure/barricade/handrail{
desc = "Your platforms look pretty heavy king, let me support them for you.";
@@ -1844,23 +2471,20 @@
icon_state = "hr_kutjevo";
name = "support struts"
},
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
-"bDM" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+/area/varadero/exterior/pontoon_beach)
+"bDs" = (
+/obj/item/weapon/gun/flare{
+ current_mag = null
},
-/obj/structure/barricade/handrail{
- desc = "Your platforms look pretty heavy king, let me support them for you.";
+/turf/open/floor{
dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
+ icon_state = "asteroidfloor"
},
-/turf/open/gm/dirt,
-/area/varadero/exterior/pontoon_beach)
+/area/varadero/exterior/lz2_near)
"bEj" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/junction,
@@ -1868,6 +2492,30 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_N)
+"bEX" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/comms3)
+"bEY" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/prop/rock/brown{
+ indestructible = 1;
+ unacidable = 1;
+ name = "sturdy rock(s)";
+ desc = "A solidified collection of local minerals. When melted, becomes a substance best known as lava. These look particularly durable."
+ },
+/turf/open/gm/coast/beachcorner/south_east,
+/area/varadero/exterior/pontoon_beach)
"bFj" = (
/obj/structure/surface/table/reinforced/almayer_B,
/obj/item/storage/box/donkpockets{
@@ -1903,7 +2551,7 @@
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/research)
+/area/varadero/interior/cargo)
"bGe" = (
/obj/item/stool{
pixel_x = 7;
@@ -1927,11 +2575,11 @@
/area/varadero/interior/hall_SE)
"bGC" = (
/obj/structure/sign/safety/restrictedarea,
-/obj/structure/sign/safety/airlock{
- pixel_x = 15
- },
/turf/closed/wall,
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/dock_control)
+"bGU" = (
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"bHc" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -1943,81 +2591,73 @@
icon_state = "white"
},
/area/varadero/interior/toilets)
-"bHo" = (
+"bIt" = (
+/turf/closed/wall,
+/area/varadero/interior/technical_storage)
+"bJv" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 4
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/barricade/handrail/wire{
- layer = 3.1
+/obj/structure/machinery/light{
+ dir = 4
},
-/turf/open/gm/river,
-/area/varadero/interior/maintenance)
-"bHL" = (
-/turf/closed/wall/r_wall/elevator/arrivals{
- icon_state = "wall_button_freight"
+/obj/structure/machinery/power/apc{
+ dir = 1
},
-/area/varadero/interior/hall_N)
-"bHT" = (
-/obj/structure/stairs/perspective{
- color = "#b29082";
+/turf/open/floor{
dir = 1;
- icon_state = "p_stair_full"
+ icon_state = "asteroidfloor"
},
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+/area/varadero/interior/comms1)
+"bJH" = (
+/obj/item/tool/warning_cone,
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
},
-/turf/open/gm/dirt,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/digsite)
+"bJI" = (
+/turf/closed/wall/rock/brown,
/area/varadero/exterior/lz1_near)
-"bIi" = (
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 8
- },
+"bJV" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 1
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/blocker/invisible_wall,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/area/varadero/interior/oob)
-"bIj" = (
-/obj/structure/reagent_dispensers/watertank,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/area/varadero/exterior/pontoon_beach)
+"bLl" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior_protected/maintenance/south)
-"bIq" = (
-/obj/structure/machinery/floodlight,
-/turf/open/floor/shiva{
- dir = 4;
- icon_state = "yellow"
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
},
-/area/varadero/interior/electrical)
-"bIt" = (
-/turf/closed/wall,
-/area/varadero/interior/technical_storage)
-"bIz" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior_protected/maintenance/south)
-"bIQ" = (
-/obj/structure/prop/invuln/overhead_pipe{
+/obj/structure/platform/kutjevo/smooth{
dir = 4;
- pixel_y = 13
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/gm/dirt,
-/area/varadero/interior/maintenance/north)
-"bJH" = (
-/obj/item/tool/warning_cone,
-/obj/effect/decal/warning_stripes{
- icon_state = "S"
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior_protected/caves/digsite)
+/area/varadero/exterior/pontoon_beach)
"bLp" = (
/obj/structure/bed/chair/comfy/orange{
dir = 8
@@ -2046,6 +2686,26 @@
icon_state = "red"
},
/area/varadero/interior/administration)
+"bLN" = (
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/comms3)
+"bLV" = (
+/obj/item/lightstick/variant/planted,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"bMf" = (
+/obj/structure/disposalpipe/segment,
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/generic{
+ dir = 1;
+ name = "\improper Underground Reception Archives";
+ req_access_txt = "100"
+ },
+/turf/open/floor/plating,
+/area/varadero/interior/records)
"bMk" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -2056,6 +2716,13 @@
/obj/structure/largecrate/random/case/double,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/caves/north_research)
+"bMG" = (
+/obj/structure/closet/crate/ammo/alt,
+/obj/item/trash/ceramic_plate,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/cargo)
"bMV" = (
/obj/structure/closet/hydrant{
pixel_y = 32
@@ -2090,28 +2757,6 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/administration)
-"bNF" = (
-/obj/item/weapon/harpoon/yautja{
- anchored = 1;
- name = "Alien Harpoon";
- pixel_x = 6
- },
-/obj/structure/showcase{
- color = "#95948B";
- desc = "A grey statue dawned in ancient armor, it stares into your soul.";
- dir = 1;
- icon = 'icons/mob/humans/species/r_synthetic.dmi';
- icon_state = "Synthetic_Template";
- name = "Eternal guardian"
- },
-/obj/item/clothing/suit/armor/yautja_flavor{
- anchored = 1
- },
-/turf/open/floor/corsat{
- dir = 1;
- icon_state = "squareswood"
- },
-/area/varadero/interior_protected/vessel)
"bNN" = (
/obj/structure/machinery/landinglight/ds2/delayone{
dir = 4
@@ -2122,11 +2767,34 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
-"bOZ" = (
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/blocker/invisible_wall/water,
-/turf/open/gm/river/ocean,
-/area/varadero/interior/oob)
+"bOO" = (
+/obj/structure/machinery/disposal,
+/obj/structure/disposalpipe/trunk,
+/obj/structure/machinery/alarm{
+ pixel_y = 24
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/hall_N)
+"bPe" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior_protected/caves)
+"bPk" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"bPl" = (
/obj/structure/bed/chair{
dir = 1
@@ -2171,12 +2839,34 @@
icon_state = "multi_tiles"
},
/area/varadero/interior_protected/vessel)
-"bQx" = (
-/obj/docking_port/stationary/marine_dropship/lz1{
- dwidth = 1
+"bPG" = (
+/obj/structure/surface/table/woodentable,
+/obj/item/device/flashlight/lamp/candelabra{
+ layer = 3.2;
+ pixel_x = 1;
+ pixel_y = 13
},
-/turf/open/floor/plating/icefloor,
-/area/varadero/exterior/lz1_near)
+/turf/open/floor/prison/chapel_carpet{
+ dir = 1;
+ icon_state = "doubleside"
+ },
+/area/varadero/interior/chapel)
+"bPL" = (
+/obj/item/handcuffs{
+ pixel_x = 2;
+ pixel_y = 16
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/security)
+"bQa" = (
+/obj/structure/catwalk,
+/obj/structure/largecrate/random,
+/turf/open/gm/river/desert/deep{
+ base_river_slowdown = 0
+ },
+/area/varadero/interior/maintenance/north)
"bQH" = (
/obj/structure/pipes/standard/manifold/fourway/hidden/green,
/obj/structure/disposalpipe/segment{
@@ -2202,15 +2892,6 @@
icon_state = "freezerfloor"
},
/area/varadero/interior/cargo)
-"bRp" = (
-/obj/structure/machinery/door/airlock/almayer/maint{
- dir = 1;
- name = "\improper Underground Maintenance";
- req_access_txt = "100";
- req_one_access = null
- },
-/turf/open/floor/plating,
-/area/varadero/interior/morgue)
"bRQ" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 8
@@ -2225,15 +2906,57 @@
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/maintenance/research)
-"bSO" = (
-/obj/item/stack/rods,
-/obj/item/shard{
- icon_state = "medium"
+"bSd" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/effect/landmark/objective_landmark/science,
+/turf/open/floor/shiva{
+ dir = 1
},
-/turf/open/shuttle{
- icon_state = "floor6"
+/area/varadero/interior/research)
+"bSj" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 1
},
-/area/varadero/interior_protected/vessel)
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice1";
+ pixel_x = -16;
+ pixel_y = -8
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"bSu" = (
+/obj/structure/closet/crate/supply,
+/obj/effect/spawner/random/attachment,
+/turf/open/shuttle/elevator/grating,
+/area/varadero/interior/records)
+"bSD" = (
+/obj/structure/machinery/power/apc{
+ dir = 1
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
+"bSQ" = (
+/obj/item/tool/warning_cone,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"bTf" = (
+/obj/item/clothing/mask/rebreather,
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/carpet,
+/area/varadero/interior/maintenance/north)
+"bTg" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior/caves/north_research)
"bTm" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/item/weapon/gun/rifle/m4ra,
@@ -2264,6 +2987,22 @@
icon_state = "snow_mat"
},
/area/varadero/interior/security)
+"bUK" = (
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "green"
+ },
+/area/varadero/interior/hall_N)
+"bUP" = (
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/monsoon)
"bUR" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/clipboard{
@@ -2280,6 +3019,17 @@
/obj/structure/flora/bush/ausbushes/var3/fernybush,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/central)
+"bVe" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 4
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"bVq" = (
/obj/structure/machinery/light{
dir = 4
@@ -2302,16 +3052,65 @@
icon_state = "green"
},
/area/varadero/interior/court)
-"bXH" = (
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plating,
-/area/varadero/interior/medical)
-"bXI" = (
+"bVQ" = (
+/obj/structure/stairs/perspective{
+ color = "#b29082";
+ dir = 1;
+ icon_state = "p_stair_full"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
+"bVS" = (
+/turf/open/gm/dirt{
+ icon_state = "desert_dug"
+ },
+/area/varadero/exterior/lz1_near)
+"bVX" = (
+/turf/open/gm/coast/beachcorner2/south_west,
+/area/varadero/exterior/lz1_near)
+"bWq" = (
+/obj/structure/closet/crate,
+/obj/item/stack/sheet/plasteel/medium_stack,
+/obj/item/trash/crushed_cup,
+/obj/item/prop/magazine/dirty/torn,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/cargo)
+"bYO" = (
+/obj/item/tool/shovel/spade,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"bYT" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/light/small,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance)
+"bZg" = (
/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/maint{
+ dir = 1;
+ name = "\improper Underground Maintenance";
+ req_access = null;
+ req_one_access = null
+ },
/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+ dir = 1
},
-/area/varadero/interior/records)
+/area/varadero/interior/maintenance/research)
+"bZv" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz1_near)
"bZA" = (
/obj/structure/reagent_dispensers/watertank,
/turf/open/floor{
@@ -2319,18 +3118,6 @@
icon_state = "asteroidfloor"
},
/area/varadero/interior/maintenance/north)
-"bZD" = (
-/obj/structure/bed/chair{
- buckling_y = 18;
- dir = 8;
- icon_state = "chair_alt";
- pixel_x = -5;
- pixel_y = 12
- },
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
- },
-/area/varadero/interior/technical_storage)
"bZI" = (
/turf/open/floor/shiva{
dir = 6;
@@ -2346,6 +3133,29 @@
},
/turf/open/gm/dirt,
/area/varadero/exterior/lz1_near)
+"caD" = (
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"cba" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"cbe" = (
/obj/structure/filingcabinet{
pixel_x = -8;
@@ -2391,6 +3201,14 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
+"cbI" = (
+/obj/item/cpr_dummy{
+ dir = 0
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/medical)
"cbK" = (
/obj/structure/desertdam/decals/road_edge{
icon_state = "road_edge_decal3";
@@ -2402,26 +3220,13 @@
},
/turf/open/floor/wood,
/area/varadero/interior/court)
-"cbU" = (
-/obj/effect/landmark/static_comms/net_two,
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
- },
-/area/varadero/interior/comms3)
-"ccf" = (
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/turf/open/gm/river/ocean,
-/area/varadero/interior/oob)
-"ccK" = (
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "snow_mat"
+"ccp" = (
+/obj/structure/machinery/landinglight/ds2/spoke{
+ pixel_x = -1;
+ pixel_y = 22
},
-/area/varadero/interior/security)
+/turf/closed/wall/r_wall/unmeltable,
+/area/varadero/interior/maintenance/north)
"ccU" = (
/obj/structure/machinery/light/small{
dir = 8
@@ -2433,6 +3238,16 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
+"cdb" = (
+/turf/closed/wall,
+/area/varadero/interior/maintenance/security)
+"cdc" = (
+/obj/effect/landmark/xeno_spawn,
+/turf/open/floor/strata{
+ color = "#5e5d5d";
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior_protected/vessel)
"cdy" = (
/obj/structure/disposalpipe/segment,
/obj/structure/pipes/standard/manifold/hidden/green{
@@ -2443,22 +3258,40 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"cek" = (
-/obj/structure/machinery/light{
- dir = 4
+"cdL" = (
+/obj/effect/landmark/corpsespawner/colonist/burst,
+/turf/open/floor/carpet,
+/area/varadero/interior/bunks)
+"cdO" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
},
-/obj/structure/machinery/vending/coffee,
/turf/open/floor/shiva{
- dir = 4;
+ dir = 8;
icon_state = "yellow"
},
/area/varadero/interior/cargo)
+"cdS" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/carpet,
+/area/varadero/interior/maintenance/north)
+"cel" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"ceo" = (
/obj/structure/bed/chair,
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/laundry)
+"ceJ" = (
+/obj/item/storage/fancy/candle_box,
+/turf/open/floor/carpet,
+/area/varadero/interior/chapel)
"cfq" = (
/obj/item/stool{
layer = 2.5;
@@ -2469,23 +3302,34 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
-"cgb" = (
-/obj/structure/machinery/cm_vending/sorted/tech/tool_storage,
-/obj/structure/machinery/light{
- dir = 1
+"cfs" = (
+/obj/structure/machinery/power/smes/buildable{
+ name = "colony distribution SMES"
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
+"cgb" = (
+/obj/structure/machinery/cm_vending/sorted/tech/tool_storage,
+/obj/structure/machinery/light{
+ dir = 1
},
/turf/open/floor/shiva{
dir = 1;
icon_state = "yellow"
},
/area/varadero/interior/technical_storage)
-"cgp" = (
-/obj/structure/surface/table,
-/obj/item/tool/kitchen/utensil/fork,
+"cgj" = (
+/obj/item/stack/sheet/metal/med_small_stack,
/turf/open/floor/shiva{
- icon_state = "floor3"
+ icon_state = "multi_tiles"
},
-/area/varadero/interior/mess)
+/area/varadero/interior/comms3)
+"cgr" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/coast/north,
+/area/varadero/interior/caves/north_research)
"cgA" = (
/obj/structure/machinery/landinglight/ds2/delayone{
dir = 4
@@ -2498,12 +3342,15 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
-"cgB" = (
+"che" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/pipes/standard/manifold/hidden/green,
/turf/open/floor/shiva{
- dir = 6;
- icon_state = "yellow"
+ icon_state = "multi_tiles"
},
-/area/varadero/interior/cargo)
+/area/varadero/interior/comms3)
"chr" = (
/obj/structure/bed/stool{
icon_state = "stool_alt"
@@ -2513,6 +3360,9 @@
},
/turf/open/floor/wood,
/area/varadero/interior/hall_SE)
+"chs" = (
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior/hall_SE)
"chE" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 4
@@ -2527,11 +3377,24 @@
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/vessel)
+"chX" = (
+/obj/effect/landmark/railgun_camera_pos,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"cic" = (
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/laundry)
+"cil" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/shiva{
+ icon_state = "yellow"
+ },
+/area/varadero/interior/electrical)
"cit" = (
/obj/structure/disposalpipe/segment,
/obj/structure/pipes/standard/manifold/hidden/green{
@@ -2548,18 +3411,6 @@
icon_state = "yellow"
},
/area/varadero/interior/hall_SE)
-"civ" = (
-/obj/item/paper_bin{
- pixel_y = 6
- },
-/obj/item/tool/pen/blue{
- pixel_x = 7
- },
-/obj/structure/surface/table/reinforced/prison,
-/turf/open/floor/shiva{
- icon_state = "redfull"
- },
-/area/varadero/interior/security)
"ciH" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -2593,6 +3444,14 @@
icon_state = "purple"
},
/area/varadero/interior/research)
+"ckx" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 5
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/medical)
"ckz" = (
/obj/structure/machinery/photocopier,
/turf/open/floor/shiva{
@@ -2600,6 +3459,14 @@
icon_state = "purple"
},
/area/varadero/interior/research)
+"ckF" = (
+/obj/structure/pipes/standard/manifold/fourway/hidden/green,
+/obj/effect/landmark/corpsespawner/doctor,
+/obj/effect/decal/cleanable/vomit,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/medical)
"ckG" = (
/obj/structure/flora/bush/ausbushes/var3/fullgrass,
/obj/effect/landmark/queen_spawn,
@@ -2624,15 +3491,47 @@
dir = 1
},
/area/varadero/interior/research)
+"clA" = (
+/obj/effect/landmark/objective_landmark/close,
+/turf/open/floor/wood,
+/area/varadero/interior/dock_control)
"clD" = (
/obj/effect/landmark/yautja_teleport,
/turf/open/floor/shiva{
icon_state = "multi_tiles"
},
/area/varadero/interior/bunks)
+"clG" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior_protected/caves)
"clX" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/maintenance)
+"cmf" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ dir = 4;
+ pixel_x = -14;
+ pixel_y = 13
+ },
+/obj/structure/prop/invuln/pipe_water,
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/maintenance)
"cmk" = (
/obj/structure/barricade/handrail/wire{
dir = 4
@@ -2651,6 +3550,13 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
+"cmr" = (
+/obj/item/stack/tile/plasteel{
+ pixel_x = 8;
+ pixel_y = 6
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves)
"cmU" = (
/obj/item/reagent_container/food/snacks/fishfingers{
pixel_y = 7
@@ -2661,6 +3567,36 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
+"cne" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/machinery/light{
+ dir = 1
+ },
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/interior/comms1)
+"cnv" = (
+/obj/structure/closet/crate/ammo/alt,
+/obj/item/ammo_magazine/pistol/vp78,
+/obj/item/ammo_magazine/pistol/vp78{
+ pixel_y = 4;
+ pixel_x = -5
+ },
+/obj/item/ammo_magazine/pistol/vp78,
+/obj/item/ammo_magazine/pistol/vp78{
+ pixel_y = 4;
+ pixel_x = -5
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/cargo)
"cnW" = (
/obj/structure/surface/table,
/obj/structure/prop/server_equipment/laptop/on,
@@ -2675,14 +3611,32 @@
icon_state = "blue"
},
/area/varadero/interior/technical_storage)
-"coh" = (
-/obj/structure/machinery/light{
- dir = 8
+"cog" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellowfull"
},
-/turf/open/floor{
- icon_state = "white"
+/area/varadero/interior/cargo)
+"coz" = (
+/obj/structure/sign/safety/bulkhead_door,
+/turf/closed/wall/r_wall,
+/area/varadero/interior/maintenance/north)
+"coQ" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/area/varadero/interior/toilets)
+/area/varadero/exterior/pontoon_beach)
+"coX" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
"cpA" = (
/obj/structure/morgue,
/turf/open/floor/shiva{
@@ -2697,6 +3651,32 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
+"cpF" = (
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"cql" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"cqB" = (
/obj/structure/machinery/light{
dir = 8
@@ -2714,65 +3694,23 @@
/obj/structure/extinguisher_cabinet,
/turf/closed/wall/r_wall,
/area/varadero/interior/electrical)
+"cqZ" = (
+/turf/closed/wall/rock/brown,
+/area/varadero/interior_protected/maintenance/south)
"crq" = (
/obj/item/stack/sheet/metal,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/vessel)
-"crx" = (
-/obj/structure/surface/rack,
-/obj/item/ammo_magazine/pistol{
- pixel_x = 4
- },
-/obj/item/ammo_magazine/pistol{
- pixel_x = -4
- },
-/obj/item/ammo_magazine/pistol,
-/obj/item/ammo_magazine/pistol{
- pixel_x = 4
- },
-/obj/item/ammo_magazine/pistol{
- pixel_x = 4
- },
-/obj/item/ammo_magazine/pistol,
-/obj/item/ammo_magazine/pistol,
-/obj/item/ammo_magazine/pistol{
- pixel_x = -4
- },
-/obj/item/ammo_magazine/pistol{
- pixel_x = -4
- },
-/turf/open/floor/shiva{
- dir = 4;
- icon_state = "red"
- },
-/area/varadero/interior/security)
-"crK" = (
-/obj/structure/machinery/door_control{
- id = "req_sec_storage";
- name = "Requesition Secure Storage";
- normaldoorcontrol = 1;
- pixel_y = -24;
- req_access_txt = "100";
- specialfunctions = 4
- },
-/turf/open/floor/shiva{
- icon_state = "yellow"
- },
-/area/varadero/interior/cargo)
-"crO" = (
-/obj/structure/toilet,
-/obj/structure/machinery/light/small{
- dir = 1
+"crC" = (
+/obj/structure/machinery/power/apc{
+ dir = 1;
+ pixel_y = 24;
+ start_charge = 0
},
-/obj/effect/landmark/corpsespawner/miner,
-/obj/effect/decal/cleanable/blood,
-/turf/open/floor{
- icon_state = "white"
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/toilets)
-"crY" = (
-/turf/open/auto_turf/sand_white/layer0,
-/area/varadero/interior_protected/caves)
+/area/varadero/interior/maintenance/security)
"csb" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/bed/sofa/vert/grey/bot,
@@ -2791,22 +3729,56 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"ctw" = (
+/obj/structure/flora/pottedplant{
+ icon_state = "pottedplant_22";
+ pixel_y = 8
+ },
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/floor/shiva{
+ dir = 10;
+ icon_state = "blue"
+ },
+/area/varadero/interior/administration)
"cty" = (
/turf/closed/wall/rock/brown,
/area/varadero/interior_protected/caves/central)
-"ctL" = (
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/dirt,
+"ctE" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
/area/varadero/exterior/pontoon_beach)
-"ctQ" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
+"cuc" = (
+/obj/structure/barricade/handrail/wire{
+ dir = 8;
+ layer = 2.991
},
-/obj/structure/disposalpipe/segment{
- dir = 4
+/obj/item/stack/sheet/glass{
+ amount = 30
},
-/turf/open/floor/plating,
-/area/varadero/interior/hall_NW)
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/electrical)
"cud" = (
/obj/structure/machinery/power/apc{
dir = 8;
@@ -2831,6 +3803,10 @@
/obj/item/weapon/gun/pistol/mod88{
pixel_y = -2
},
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
/turf/open/floor/shiva{
dir = 5;
icon_state = "red"
@@ -2843,6 +3819,9 @@
pixel_x = 16;
pixel_y = -8
},
+/obj/structure/machinery/light{
+ dir = 8
+ },
/turf/open/floor/shiva{
dir = 8;
icon_state = "green"
@@ -2872,6 +3851,15 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
+"cwk" = (
+/obj/structure/largecrate/random,
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/east)
"cwp" = (
/obj/structure/window/reinforced{
dir = 4;
@@ -2890,26 +3878,47 @@
icon_state = "multi_tiles"
},
/area/varadero/interior_protected/vessel)
+"cwE" = (
+/turf/closed/wall/rock/brown,
+/area/varadero/interior/maintenance/north)
"cwQ" = (
/obj/structure/surface/table/woodentable,
/obj/item/storage/bible/booze,
/turf/open/floor/carpet,
/area/varadero/interior/chapel)
-"czg" = (
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/river/ocean,
-/area/varadero/interior/oob)
-"czl" = (
-/obj/structure/machinery/vending/security,
-/obj/structure/machinery/alarm{
+"cxT" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/decal/cleanable/blood,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
+"cym" = (
+/obj/structure/platform/kutjevo/smooth{
dir = 4;
- pixel_x = -24
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/floor/shiva{
- dir = 10;
- icon_state = "red"
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/area/varadero/interior/security)
+/area/varadero/interior/caves/north_research)
+"cyT" = (
+/obj/structure/machinery/light/small,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice1";
+ pixel_x = -16;
+ pixel_y = -8
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
+"czA" = (
+/obj/item/stack/sheet/wood,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/pontoon_beach)
"czG" = (
/obj/item/device/flashlight/lamp/tripod,
/turf/open/floor/corsat{
@@ -2924,6 +3933,10 @@
icon_state = "yellowfull"
},
/area/varadero/interior/cargo)
+"cAx" = (
+/obj/structure/largecrate/random,
+/turf/open/shuttle/elevator/grating,
+/area/varadero/interior/records)
"cAX" = (
/obj/structure/disposalpipe/segment,
/turf/open/floor/shiva{
@@ -2937,9 +3950,10 @@
},
/turf/open/floor/wood,
/area/varadero/interior/records)
-"cBu" = (
-/turf/open/gm/river/ocean,
-/area/varadero/interior/oob)
+"cBI" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/north_research)
"cBW" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -2947,12 +3961,12 @@
icon_state = "snow_mat"
},
/area/varadero/interior/medical)
-"cCO" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+"cCk" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
},
-/turf/open/gm/river,
-/area/varadero/interior/caves/north_research)
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"cDc" = (
/obj/structure/machinery/light/small{
dir = 1
@@ -2961,16 +3975,6 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
-"cDk" = (
-/obj/structure/filingcabinet,
-/obj/structure/machinery/light/small{
- dir = 8
- },
-/obj/effect/landmark/objective_landmark/far,
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/records)
"cDm" = (
/obj/item/reagent_container/food/drinks/cans/beer{
pixel_x = -9;
@@ -2980,12 +3984,30 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
-"cDY" = (
-/obj/effect/landmark/objective_landmark/far,
-/turf/open/floor{
- icon_state = "white"
+"cDr" = (
+/obj/structure/closet/secure_closet/medical1{
+ req_access_txt = "100"
},
-/area/varadero/interior/toilets)
+/obj/effect/landmark/objective_landmark/close,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "wred"
+ },
+/area/varadero/interior/medical)
+"cEm" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"cEu" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -3001,40 +4023,56 @@
icon_state = "green"
},
/area/varadero/interior/hall_SE)
-"cEW" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/largecrate/random,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance)
"cFe" = (
/obj/structure/closet/firecloset/full,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"cFh" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastocean)
"cFu" = (
/obj/structure/xenoautopsy/tank/larva,
/turf/open/shuttle{
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
-"cFQ" = (
-/obj/structure/prop/rock/brown,
-/obj/structure/flora/bush/ausbushes/var3/stalkybush,
-/turf/open/auto_turf/sand_white/layer1,
+"cFw" = (
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"cFz" = (
+/turf/open/gm/coast/beachcorner2/north_west,
/area/varadero/interior/caves/east)
-"cFV" = (
-/obj/structure/pipes/vents/pump{
- dir = 4
+"cFK" = (
+/obj/structure/machinery/door/poddoor/almayer/planet_side_blastdoor{
+ id = "undergroundhangarsouth";
+ unacidable = 1;
+ name = "Pontoon South Door";
+ openspeed = 17
},
-/turf/open/floor/shiva{
- icon_state = "wredfull"
+/obj/structure/machinery/door/poddoor/almayer/planet_side_blastdoor{
+ id = "undergroundhangarsouth";
+ unacidable = 1;
+ name = "Pontoon South Door";
+ openspeed = 17
},
-/area/varadero/interior/medical)
+/turf/open/floor/plating/icefloor{
+ dir = 1;
+ icon_state = "warnplate"
+ },
+/area/varadero/interior/maintenance/north)
+"cFZ" = (
+/obj/structure/cargo_container/kelland/left,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"cGc" = (
+/obj/item/book/manual/detective,
+/turf/open/floor{
+ icon_state = "wood"
+ },
+/area/varadero/interior/library)
"cGd" = (
/obj/structure/machinery/power/apc{
pixel_y = -24;
@@ -3054,16 +4092,16 @@
icon_state = "purple"
},
/area/varadero/interior/research)
-"cGH" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
+"cGD" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
},
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/barricade/handrail/wire{
- layer = 3.1
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
},
+/obj/effect/decal/cleanable/dirt,
/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
+/area/varadero/exterior/monsoon)
"cGR" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -3099,6 +4137,43 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"cHl" = (
+/obj/structure/machinery/door/airlock/almayer/maint{
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/technical_storage)
+"cHR" = (
+/obj/structure/surface/table,
+/obj/item/tool/kitchen/utensil/fork,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice8";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/mess)
+"cHS" = (
+/obj/structure/closet/crate/freezer/rations,
+/obj/item/explosive/grenade/incendiary/molotov,
+/obj/item/explosive/grenade/incendiary/molotov,
+/obj/item/explosive/grenade/incendiary/molotov{
+ pixel_x = -3
+ },
+/obj/item/explosive/grenade/incendiary/molotov{
+ pixel_x = 6
+ },
+/turf/open/floor{
+ icon_state = "freezerfloor"
+ },
+/area/varadero/interior/cargo)
"cHV" = (
/obj/structure/window/phoronreinforced{
dir = 4;
@@ -3145,24 +4220,6 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/bunks)
-"cIR" = (
-/obj/structure/surface/rack,
-/obj/item/storage/toolbox/electrical,
-/obj/item/storage/toolbox/electrical,
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "yellow"
- },
-/area/varadero/interior/electrical)
-"cIV" = (
-/obj/structure/machinery/door/airlock/almayer/maint{
- dir = 1;
- name = "\improper Underground Maintenance";
- req_access_txt = "100";
- req_one_access = null
- },
-/turf/open/floor/plating,
-/area/varadero/interior/comms2)
"cJa" = (
/obj/structure/reagent_dispensers/water_cooler{
density = 0;
@@ -3175,16 +4232,35 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
-"cJX" = (
-/obj/structure/machinery/light{
- dir = 4
+"cJL" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
},
-/obj/item/weapon/gun/rifle/m41a,
-/turf/open/floor/wood,
-/area/varadero/interior/hall_SE)
-"cKa" = (
-/turf/closed/wall,
-/area/varadero/interior/comms2)
+/area/varadero/exterior/farocean)
+"cKB" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/farocean)
+"cKC" = (
+/obj/item/explosive/grenade/incendiary,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/security)
+"cKK" = (
+/obj/item/paper/crumpled/bloody,
+/obj/effect/landmark/corpsespawner/security,
+/turf/open/floor/carpet,
+/area/varadero/interior/maintenance/north)
"cKZ" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -3208,6 +4284,24 @@
"cLP" = (
/turf/open/space,
/area/space)
+"cLV" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/farocean)
+"cLX" = (
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"cLY" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -3217,7 +4311,9 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
/area/varadero/interior/mess)
"cMf" = (
/obj/structure/bed/chair,
@@ -3226,12 +4322,13 @@
icon_state = "green"
},
/area/varadero/interior/court)
-"cMy" = (
-/obj/structure/pipes/vents/pump/on,
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+"cNb" = (
+/obj/structure/surface/table,
+/obj/item/device/binoculars,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/electrical)
+/area/varadero/interior/maintenance/north)
"cNh" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/device/flashlight,
@@ -3239,22 +4336,9 @@
icon_state = "floor3"
},
/area/varadero/interior/security)
-"cNi" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/structure/machinery/light,
-/obj/item/device/flashlight{
- pixel_x = -7;
- pixel_y = 9
- },
-/obj/effect/spawner/random/powercell,
-/turf/open/floor/wood,
-/area/varadero/exterior/lz1_near)
-"cNk" = (
-/obj/structure/closet/crate,
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/cargo)
+"cNt" = (
+/turf/open/gm/coast/north,
+/area/varadero/exterior/comms4)
"cNu" = (
/turf/open/floor/shiva{
dir = 1;
@@ -3315,17 +4399,12 @@
dir = 1
},
/area/varadero/interior/research)
-"cNZ" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/machinery/door/airlock/almayer/generic{
- name = "\improper Underground Requesitions Freezer";
- req_access_txt = "100";
- req_one_access = null
+"cOj" = (
+/obj/item/circuitboard/apc,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/floor/plating,
-/area/varadero/interior/cargo)
+/area/varadero/interior/maintenance/north)
"cOs" = (
/obj/structure/bed/sofa/pews/flipped{
dir = 4
@@ -3354,19 +4433,10 @@
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
},
-/turf/open/floor/plating,
-/area/varadero/interior/research)
-"cPT" = (
-/obj/structure/stairs/perspective{
- color = "#b29082";
- dir = 1;
- icon_state = "p_stair_full"
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
+/turf/open/floor/shiva{
+ dir = 1
},
-/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/research)
"cQr" = (
/obj/item/tool/crowbar/red{
pixel_x = 9;
@@ -3382,15 +4452,6 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
-"cQK" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/turf/open/gm/river,
-/area/varadero/interior_protected/caves)
"cRn" = (
/obj/item/prop/alien/hugger,
/turf/open/shuttle{
@@ -3417,24 +4478,13 @@
},
/turf/open/gm/grass/grass1/weedable,
/area/varadero/interior_protected/caves/central)
-"cSb" = (
-/obj/structure/surface/rack,
-/obj/item/explosive/grenade/incendiary,
-/obj/item/explosive/grenade/incendiary{
- pixel_x = -4;
- pixel_y = -2
- },
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/security)
+"cSc" = (
+/obj/structure/prop/invuln/overhead_pipe,
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/eastbeach)
"cSq" = (
/turf/open/floor/wood,
/area/varadero/interior/chapel)
-"cSI" = (
-/obj/effect/landmark/corpsespawner/colonist/random/burst,
-/turf/open/floor/carpet,
-/area/varadero/interior/bunks)
"cTb" = (
/obj/item/device/flashlight/flare,
/turf/open/shuttle{
@@ -3461,6 +4511,12 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
+"cTw" = (
+/obj/structure/window/framed/colony,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/hall_SE)
"cTV" = (
/obj/structure/surface/rack,
/obj/effect/spawner/random/toolbox,
@@ -3468,11 +4524,6 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
-"cUq" = (
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/comms3)
"cUE" = (
/obj/structure/surface/table/reinforced/prison{
color = "#6b675e"
@@ -3486,6 +4537,38 @@
icon_state = "squareswood"
},
/area/varadero/interior_protected/vessel)
+"cUF" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 1
+ },
+/obj/structure/plasticflaps/mining,
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
+"cUN" = (
+/obj/structure/prop/rock/brown{
+ indestructible = 1;
+ unacidable = 1;
+ name = "sturdy rock(s)";
+ desc = "A solidified collection of local minerals. When melted, becomes a substance best known as lava. These look particularly durable."
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/farocean)
"cUZ" = (
/obj/structure/largecrate/random/case/double{
anchored = 1
@@ -3494,6 +4577,16 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/caves)
+"cVd" = (
+/obj/structure/flora/bush/ausbushes/var3/fernybush,
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"cVq" = (
+/turf/open/gm/coast/east,
+/area/varadero/exterior/lz2_near)
"cVG" = (
/obj/structure/bed/chair{
dir = 8
@@ -3502,24 +4595,52 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_NW)
-"cWU" = (
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
+"cWs" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ dir = 4;
+ pixel_x = 12;
+ pixel_y = 13
},
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/obj/structure/prop/invuln/pipe_water,
/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+ dir = 8;
+ icon_state = "snow_mat"
},
-/area/varadero/interior/cargo)
-"cXo" = (
-/obj/structure/platform/kutjevo/smooth{
+/area/varadero/interior/maintenance)
+"cWu" = (
+/obj/structure/prop/invuln/minecart_tracks{
dir = 1
},
/obj/structure/platform/kutjevo/smooth{
- dir = 4
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/gm/river,
-/area/varadero/interior/caves/north_research)
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
+"cXa" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/stairs/perspective{
+ color = "#6b675e";
+ icon_state = "p_stair_full"
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/vessel)
"cXQ" = (
/obj/structure/pipes/vents/pump{
dir = 4
@@ -3532,6 +4653,16 @@
/obj/item/storage/firstaid/adv,
/turf/open/floor/wood,
/area/varadero/interior/security)
+"cYc" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "greenfull"
+ },
+/area/varadero/interior/hall_N)
"cYr" = (
/obj/structure/machinery/landinglight/ds2/delaytwo{
dir = 4
@@ -3542,6 +4673,16 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
+"cYw" = (
+/obj/structure/machinery/floodlight/landing{
+ desc = "A powerful light stationed near construction zones to provide better visibility.";
+ name = "Construction Light"
+ },
+/obj/effect/decal/warning_stripes,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/monsoon)
"cYB" = (
/obj/structure/window_frame/colony/reinforced,
/turf/open/floor/plating/icefloor{
@@ -3550,11 +4691,12 @@
/area/varadero/interior/maintenance/security)
"cYC" = (
/obj/effect/landmark/structure_spawner/xvx_hive/xeno_core,
-/turf/open/auto_turf/sand_white/layer0,
+/turf/open/gm/dirt,
/area/varadero/interior_protected/caves)
-"cYT" = (
-/turf/open/floor/plating,
-/area/varadero/interior/court)
+"cYV" = (
+/obj/structure/largecrate/random,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/north_research)
"cYZ" = (
/obj/structure/machinery/landinglight/ds2,
/turf/open/floor{
@@ -3569,6 +4711,10 @@
icon_state = "yellowfull"
},
/area/varadero/interior/technical_storage)
+"cZR" = (
+/obj/structure/sign/safety/medical,
+/turf/closed/wall/r_wall/unmeltable,
+/area/varadero/interior/medical)
"cZZ" = (
/obj/structure/machinery/light/small{
dir = 4
@@ -3577,6 +4723,10 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
+"dad" = (
+/obj/item/stack/tile/plasteel,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/hall_SE)
"daA" = (
/obj/structure/bed/chair,
/obj/effect/landmark/survivor_spawner,
@@ -3585,20 +4735,18 @@
icon_state = "green"
},
/area/varadero/interior/court)
+"daS" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"dbg" = (
/turf/open/floor/shiva{
icon_state = "yellow"
},
/area/varadero/interior/technical_storage)
-"dbm" = (
-/obj/item/ammo_magazine/revolver/pkd{
- pixel_y = 3
- },
-/obj/structure/surface/table/reinforced/prison,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance/security)
"dbu" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 1
@@ -3611,20 +4759,14 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_NW)
-"dcx" = (
-/obj/structure/filingcabinet{
- pixel_x = -8;
- pixel_y = 4
- },
-/obj/structure/filingcabinet{
- pixel_x = 8;
- pixel_y = 4
- },
-/obj/effect/landmark/objective_landmark/science,
-/turf/open/floor/shiva{
- dir = 1
- },
-/area/varadero/interior/morgue)
+"dcM" = (
+/obj/item/ammo_magazine/revolver/cmb,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/north_research)
+"dda" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/central)
"ddc" = (
/obj/item/stack/cable_coil/cut{
pixel_x = 1;
@@ -3664,6 +4806,27 @@
/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
/turf/open/floor/plating,
/area/varadero/interior/research)
+"deq" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ dir = 4;
+ pixel_x = -14;
+ pixel_y = 13
+ },
+/obj/structure/prop/invuln/pipe_water,
+/obj/item/reagent_container/glass/bucket/mopbucket{
+ pixel_x = 3;
+ pixel_y = -13
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"deE" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice4";
+ pixel_x = -16;
+ pixel_y = 24
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"deX" = (
/obj/item/trash/boonie,
/turf/open/floor/shiva{
@@ -3671,9 +4834,6 @@
icon_state = "yellow"
},
/area/varadero/interior/hall_NW)
-"dfi" = (
-/turf/closed/wall,
-/area/varadero/interior/maintenance/security)
"dfs" = (
/obj/item/storage/belt/utility,
/obj/structure/surface/rack,
@@ -3684,6 +4844,9 @@
dir = 8;
pixel_x = 24
},
+/obj/structure/machinery/light/small{
+ dir = 4
+ },
/turf/open/floor/shiva{
dir = 1
},
@@ -3692,6 +4855,7 @@
/obj/structure/machinery/computer/shuttle_control/ice_colony/elevator1{
pixel_y = 32
},
+/obj/structure/blocker/forcefield/multitile_vehicles,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
@@ -3701,6 +4865,15 @@
icon_state = "red"
},
/area/varadero/interior/morgue)
+"dgF" = (
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/electrical)
"dgP" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -3710,13 +4883,101 @@
icon_state = "yellowcorners"
},
/area/varadero/interior/disposals)
-"dhh" = (
-/obj/item/weapon/gun/energy/rxfm5_eva,
-/obj/structure/closet/cabinet,
-/obj/effect/spawner/random/powercell,
-/obj/effect/spawner/random/powercell,
+"dgY" = (
+/obj/structure/prop/rock/brown,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
+"dhp" = (
+/obj/structure/disposalpipe/trunk{
+ dir = 4
+ },
+/obj/structure/machinery/disposal,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/records)
+"dhQ" = (
+/obj/effect/decal/cleanable/blood,
+/obj/effect/landmark/corpsespawner/colonist,
+/obj/item/weapon/katana,
+/turf/open/floor/carpet,
+/area/varadero/interior/chapel)
+"dhV" = (
+/obj/structure/platform_decoration/kutjevo,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/comms4)
+"dir" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/east)
+"diu" = (
+/obj/structure/bed/chair/comfy{
+ dir = 8;
+ pixel_x = 12;
+ pixel_y = 25
+ },
+/obj/structure/bed/chair/comfy{
+ pixel_x = -7;
+ pixel_y = 18
+ },
+/obj/structure/bed/chair/comfy{
+ dir = 8;
+ pixel_x = 7;
+ pixel_y = 12
+ },
+/obj/structure/bed/chair/comfy{
+ dir = 4;
+ pixel_x = 7
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"diK" = (
+/obj/structure/machinery/power/apc{
+ dir = 8;
+ pixel_x = -30;
+ start_charge = 0
+ },
+/obj/item/stack/sheet/wood,
+/obj/item/tool/kitchen/knife/butcher{
+ pixel_x = -7;
+ pixel_y = 6
+ },
/turf/open/floor/wood,
-/area/varadero/interior/research)
+/area/varadero/interior/beach_bar)
+"diQ" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/paper,
+/obj/item/tool/pen/blue{
+ pixel_x = 6;
+ pixel_y = 5
+ },
+/obj/item/folder/black_random{
+ pixel_x = 6;
+ pixel_y = -3
+ },
+/obj/item/folder/black_random{
+ pixel_x = -3;
+ pixel_y = -1
+ },
+/obj/structure/machinery/light/small{
+ dir = 1
+ },
+/obj/structure/machinery/alarm{
+ pixel_y = 24
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/records)
"diW" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -3726,6 +4987,25 @@
icon_state = "redcorners"
},
/area/varadero/interior/security)
+"djb" = (
+/obj/effect/decal/cleanable/vomit,
+/turf/open/floor/shiva{
+ icon_state = "redfull"
+ },
+/area/varadero/interior/medical)
+"djh" = (
+/obj/item/book/manual/security_space_law,
+/turf/open/floor{
+ icon_state = "wood"
+ },
+/area/varadero/interior/library)
+"djC" = (
+/obj/structure/closet/toolcloset,
+/obj/effect/landmark/objective_landmark/close,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
"djH" = (
/obj/structure/pipes/vents/pump,
/obj/structure/surface/table/woodentable/fancy,
@@ -3738,21 +5018,32 @@
/obj/structure/bed/chair,
/turf/open/floor/interior/plastic,
/area/varadero/interior_protected/caves/digsite)
-"dki" = (
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/coast/beachcorner/south_west,
-/area/varadero/exterior/eastbeach)
"dkl" = (
/turf/open/floor/shiva{
icon_state = "snow_mat"
},
/area/varadero/interior/maintenance)
-"dkt" = (
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "red"
+"dkr" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/hall_N)
+/area/varadero/interior/research)
+"dkC" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 8
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/comms4)
+"dkS" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/gm/coast/beachcorner/south_west,
+/area/varadero/exterior/monsoon)
"dkV" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 1
@@ -3761,6 +5052,23 @@
icon_state = "snow_mat"
},
/area/varadero/interior/maintenance)
+"dlh" = (
+/obj/structure/machinery/chem_dispenser/soda{
+ density = 0;
+ pixel_y = 32
+ },
+/obj/item/frame/table/wood/poor,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
+"dlr" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz1_near)
"dlv" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -3770,27 +5078,30 @@
icon_state = "purple"
},
/area/varadero/interior/research)
-"dlI" = (
-/obj/structure/window/reinforced/tinted{
- dir = 4
- },
-/obj/structure/surface/table,
-/turf/open/floor/shiva{
- icon_state = "snow_mat"
- },
-/area/varadero/interior/security)
-"dmg" = (
-/obj/structure/machinery/floodlight,
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "yellowfull"
- },
-/area/varadero/interior/electrical)
+"dlD" = (
+/obj/structure/prop/rock/brown_degree,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"dmN" = (
/turf/closed/wall/r_wall/elevator{
dir = 5
},
/area/varadero/interior/records)
+"dmP" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/effect/landmark/corpsespawner/colonist/burst,
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/medical)
+"dmR" = (
+/obj/structure/surface/rack,
+/obj/item/storage/pouch/medkit/full_advanced,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance)
"dmS" = (
/obj/structure/pipes/vents/pump{
dir = 1
@@ -3805,6 +5116,15 @@
},
/turf/open/floor/interior/plastic/alt,
/area/varadero/interior/laundry)
+"dnA" = (
+/obj/structure/desertdam/decals/road_edge{
+ icon_state = "road_edge_decal3";
+ pixel_y = 16
+ },
+/turf/open/floor/wood{
+ icon_state = "wood-broken3"
+ },
+/area/varadero/interior/court)
"dnU" = (
/obj/structure/pipes/standard/manifold/hidden/green,
/turf/open/floor{
@@ -3819,6 +5139,12 @@
icon_state = "white"
},
/area/varadero/interior/security)
+"dnW" = (
+/obj/structure/pipes/standard/manifold/hidden/green,
+/turf/open/floor/shiva{
+ icon_state = "wredfull"
+ },
+/area/varadero/interior/medical)
"doa" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -3828,6 +5154,31 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
+"dob" = (
+/obj/structure/largecrate/random/case/double,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
+"dos" = (
+/obj/item/clothing/head/helmet,
+/turf/open/floor/wood,
+/area/varadero/interior/security)
+"doH" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"doO" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/firealarm{
+ dir = 4;
+ pixel_x = 24
+ },
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/records)
"doP" = (
/obj/structure/prop/rock/brown,
/obj/effect/decal/warning_stripes{
@@ -3842,18 +5193,14 @@
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
/turf/open/floor/plating,
/area/varadero/interior/research)
-"dpl" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/turf/open/gm/coast/beachcorner/north_east,
-/area/varadero/interior/oob)
"dpz" = (
/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
name = "\improper Underground Security Brig";
req_access_txt = "100"
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
/area/varadero/interior/security)
"dpO" = (
/obj/structure/surface/table/reinforced/prison,
@@ -3864,6 +5211,9 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"dpW" = (
+/turf/open/gm/coast/beachcorner/north_east,
+/area/varadero/exterior/comms4)
"dpZ" = (
/obj/effect/decal/warning_stripes{
icon_state = "S"
@@ -3873,20 +5223,10 @@
icon_state = "yellowcorners"
},
/area/varadero/interior/cargo)
-"dqy" = (
-/obj/structure/machinery/light/small,
-/obj/effect/landmark/objective_landmark/far,
-/turf/open/floor/plating,
-/area/varadero/interior/disposals)
-"drn" = (
-/obj/structure/machinery/light/small,
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance)
+"dqx" = (
+/obj/structure/cargo_container/wy/right,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"dro" = (
/obj/structure/closet/secure_closet/freezer/fridge,
/obj/structure/machinery/alarm{
@@ -3905,6 +5245,10 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"dsi" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves/digsite)
"dss" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -3912,30 +5256,7 @@
icon_state = "yellowfull"
},
/area/varadero/interior/cargo)
-"dsw" = (
-/turf/open/floor/shiva{
- icon_state = "red"
- },
-/area/varadero/interior/hall_N)
-"dtj" = (
-/obj/structure/sign/poster/propaganda,
-/turf/closed/wall/r_wall,
-/area/varadero/interior/technical_storage)
-"dtq" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/turf/open/floor/shiva{
- icon_state = "snow_mat"
- },
-/area/varadero/interior/maintenance)
-"dtu" = (
-/obj/structure/machinery/alarm{
- pixel_y = 24
- },
-/turf/open/floor/wood,
-/area/varadero/interior/security)
-"duh" = (
+"dsz" = (
/obj/structure/filingcabinet{
density = 0;
icon_state = "chestdrawer";
@@ -3948,9 +5269,35 @@
pixel_x = 8;
pixel_y = 11
},
-/obj/effect/landmark/objective_landmark/medium,
+/obj/effect/landmark/objective_landmark/close,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
+"dsC" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/comms4)
+"dtj" = (
+/obj/structure/sign/poster/propaganda,
+/turf/closed/wall,
+/area/varadero/interior/technical_storage)
+"dtu" = (
+/obj/structure/machinery/alarm{
+ pixel_y = 24
+ },
/turf/open/floor/wood,
-/area/varadero/interior/bunks)
+/area/varadero/interior/security)
+"dtH" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior/hall_SE)
"duw" = (
/obj/effect/decal/cleanable/cobweb2{
pixel_x = 11;
@@ -3978,13 +5325,37 @@
},
/turf/open/floor/wood,
/area/varadero/interior/administration)
-"dwu" = (
-/obj/structure/bed/roller,
+"duN" = (
+/obj/structure/machinery/door/airlock/almayer/medical/glass{
+ dir = 1;
+ name = "\improper Underground Library";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/carpet,
+/area/varadero/interior/maintenance/north)
+"dvw" = (
+/obj/item/ammo_magazine/handful/shotgun/buckshot{
+ pixel_x = -13;
+ pixel_y = 12
+ },
/turf/open/floor/shiva{
- dir = 6;
- icon_state = "wred"
+ dir = 8;
+ icon_state = "redfull"
},
-/area/varadero/interior/medical)
+/area/varadero/interior/hall_N)
+"dvT" = (
+/turf/open/gm/dirt{
+ icon_state = "desert0"
+ },
+/area/varadero/exterior/eastbeach)
+"dwN" = (
+/obj/item/tool/wet_sign,
+/obj/item/tool/mop,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
"dwP" = (
/obj/structure/machinery/computer3/powermonitor,
/turf/open/floor/shiva{
@@ -3992,6 +5363,16 @@
icon_state = "yellow"
},
/area/varadero/interior/electrical)
+"dxn" = (
+/obj/structure/flora/pottedplant{
+ icon_state = "pottedplant_22";
+ pixel_y = 8
+ },
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "greenfull"
+ },
+/area/varadero/interior/hall_N)
"dxt" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -3999,18 +5380,34 @@
icon_state = "snow_mat"
},
/area/varadero/interior/maintenance)
-"dxy" = (
-/obj/structure/window_frame/colony/reinforced,
-/obj/item/shard,
-/obj/structure/blocker/forcefield/multitile_vehicles,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/caves/east)
"dxK" = (
/obj/structure/prop/rock/brown,
-/turf/open/auto_turf/sand_white/layer0,
+/turf/open/gm/dirt,
/area/varadero/interior/caves/north_research)
+"dyl" = (
+/obj/effect/spawner/random/tool,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
+"dyo" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/coast/beachcorner2/south_east,
+/area/varadero/exterior/pontoon_beach)
+"dzH" = (
+/obj/structure/largecrate/random,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
"dzN" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/storage/toolbox/electrical{
@@ -4025,10 +5422,6 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
-"dzV" = (
-/obj/item/ammo_magazine/handful/shotgun/buckshot,
-/turf/open/floor/carpet,
-/area/varadero/exterior/lz1_near)
"dBA" = (
/obj/item/tool/surgery/surgicaldrill/predatorsurgicaldrill{
pixel_x = 10
@@ -4038,6 +5431,12 @@
icon_state = "squareswood"
},
/area/varadero/interior_protected/vessel)
+"dBB" = (
+/obj/structure/machinery/body_scanconsole,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/medical)
"dCz" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/device/camera{
@@ -4052,36 +5451,42 @@
icon_state = "red"
},
/area/varadero/interior/morgue)
-"dDo" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
+"dCE" = (
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellowfull"
},
-/obj/structure/barricade/handrail{
- desc = "Your platforms look pretty heavy king, let me support them for you.";
- dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
+/area/varadero/interior/comms3)
+"dDn" = (
+/obj/item/shard{
+ icon_state = "large";
+ pixel_x = -5;
+ pixel_y = -6
},
-/turf/open/gm/dirt,
-/area/varadero/exterior/pontoon_beach)
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/east)
"dDu" = (
/obj/item/tool/wirecutters,
/turf/open/floor/wood,
/area/varadero/interior/hall_SE)
-"dEl" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/book/manual/security_space_law{
- pixel_x = 3;
- pixel_y = 5
- },
-/turf/open/floor/wood,
-/area/varadero/exterior/lz1_near)
-"dEN" = (
-/obj/structure/platform_decoration/kutjevo{
- dir = 1
+"dDG" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
+"dEo" = (
+/obj/structure/surface/rack,
+/obj/effect/spawner/random/toolbox,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/gm/coast/beachcorner/south_west,
-/area/varadero/exterior/eastbeach)
+/area/varadero/interior_protected/maintenance/south)
+"dEJ" = (
+/obj/structure/machinery/landinglight/ds2/spoke{
+ pixel_x = -1;
+ pixel_y = 22
+ },
+/turf/closed/wall/r_wall/unmeltable,
+/area/varadero/interior/oob)
"dFd" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -4094,12 +5499,57 @@
/obj/structure/largecrate/supply/supplies/water,
/turf/open/floor/interior/plastic,
/area/varadero/interior_protected/caves/digsite)
+"dFt" = (
+/obj/structure/prop/fishing/line/long,
+/turf/open/gm/coast/beachcorner2/south_west,
+/area/varadero/exterior/pontoon_beach)
+"dFC" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/shard{
+ icon_state = "large";
+ pixel_x = -5;
+ pixel_y = -6
+ },
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -1;
+ pixel_y = 9;
+ indestructible = 1;
+ unacidable = 1
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"dGh" = (
+/obj/effect/landmark/objective_landmark/medium,
+/obj/structure/closet/crate/hydroponics/prespawned,
+/turf/open/floor/shiva{
+ icon_state = "blue"
+ },
+/area/varadero/interior/technical_storage)
"dGr" = (
/turf/closed/shuttle{
dir = 1;
icon_state = "pwall"
},
/area/space)
+"dGu" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves)
+"dGR" = (
+/obj/structure/toilet,
+/obj/structure/machinery/light/small{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor{
+ icon_state = "white"
+ },
+/area/varadero/interior/toilets)
"dHD" = (
/obj/item/device/flashlight/lamp/tripod,
/turf/open/floor/strata{
@@ -4107,11 +5557,6 @@
icon_state = "multi_tiles"
},
/area/varadero/interior_protected/vessel)
-"dHE" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior/caves/east)
"dHY" = (
/obj/structure/desertdam/decals/road_edge{
icon_state = "road_edge_decal8";
@@ -4157,22 +5602,27 @@
icon_state = "yellowfull"
},
/area/varadero/interior/electrical)
-"dIT" = (
-/obj/structure/machinery/body_scanconsole,
-/turf/open/floor/shiva{
- icon_state = "floor3"
+"dIK" = (
+/obj/structure/largecrate/random,
+/obj/structure/machinery/light/small{
+ dir = 1
},
-/area/varadero/interior/medical)
-"dJO" = (
-/obj/structure/closet/secure_closet/security_empty,
-/obj/item/storage/belt/shotgun,
-/obj/item/ammo_box/magazine/shotgun/buckshot,
-/obj/effect/landmark/objective_landmark/medium,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"dJX" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/decal/cleanable/blood,
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/lz2_near)
+"dKc" = (
+/obj/structure/closet/secure_closet/security,
/turf/open/floor/shiva{
- dir = 8;
- icon_state = "blue"
+ dir = 5;
+ icon_state = "red"
},
-/area/varadero/interior/administration)
+/area/varadero/interior/hall_N)
"dKm" = (
/obj/structure/closet/secure_closet/personal/patient,
/obj/item/clothing/gloves/marine/veteran/pmc,
@@ -4193,15 +5643,19 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
-"dLb" = (
-/obj/structure/machinery/light/small{
- dir = 1
+"dLN" = (
+/obj/structure/flora/pottedplant{
+ icon_state = "pottedplant_22";
+ pixel_y = 8
},
-/obj/structure/largecrate/random,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/obj/structure/machinery/firealarm{
+ dir = 4;
+ pixel_x = 24
},
-/area/varadero/interior/maintenance/north)
+/turf/open/floor/shiva{
+ dir = 1
+ },
+/area/varadero/interior/medical)
"dLP" = (
/obj/item/stool{
icon_state = "stool_alt"
@@ -4222,42 +5676,22 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
-"dNb" = (
-/obj/structure/filingcabinet{
- density = 0;
- icon_state = "chestdrawer";
- pixel_x = -8;
- pixel_y = 11
- },
-/obj/structure/filingcabinet{
- density = 0;
- icon_state = "chestdrawer";
- pixel_x = 8;
- pixel_y = 11
+"dNh" = (
+/obj/structure/stairs/perspective{
+ color = "#b29082";
+ dir = 1;
+ icon_state = "p_stair_full"
},
-/obj/item/reagent_container/food/drinks/flask/vacuumflask{
- pixel_x = 9;
- pixel_y = 25
+/turf/open/gm/dirt{
+ icon_state = "desert3"
},
-/obj/effect/landmark/objective_landmark/medium,
-/turf/open/floor/wood,
-/area/varadero/interior/bunks)
+/area/varadero/exterior/lz1_near)
"dNt" = (
/obj/effect/landmark/yautja_teleport,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior/caves/north_research)
-"dNJ" = (
-/obj/effect/landmark/static_comms/net_one,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/comms2)
-"dNO" = (
-/obj/effect/landmark/corpsespawner/colonist/random/burst,
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior/caves/east)
"dNU" = (
/obj/structure/bed/chair{
dir = 4
@@ -4301,6 +5735,13 @@
icon_state = "snow_mat"
},
/area/varadero/interior/security)
+"dNZ" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior_protected/caves/central)
"dOk" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/machinery/door/airlock/almayer/medical/glass{
@@ -4309,16 +5750,18 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
-/area/varadero/interior/medical)
-"dOp" = (
-/obj/structure/machinery/door/airlock/multi_tile/almayer/medidoor{
- dir = 1;
- name = "\improper Theta-V Research Laboratory";
- req_access_txt = "100"
+/turf/open/floor/shiva{
+ icon_state = "wredfull"
},
-/turf/open/floor/plating,
-/area/varadero/interior/research)
+/area/varadero/interior/medical)
+"dOl" = (
+/obj/item/prop/colony/used_flare,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"dOm" = (
+/obj/structure/barricade/handrail/wire,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"dOS" = (
/turf/open/gm/dirt{
icon_state = "desert2"
@@ -4328,12 +5771,6 @@
/obj/item/reagent_container/glass/bucket,
/turf/open/gm/dirt,
/area/varadero/interior/maintenance/north)
-"dPV" = (
-/obj/effect/spawner/random/tool,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/comms2)
"dQe" = (
/obj/structure/machinery/light{
dir = 4
@@ -4349,12 +5786,6 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
-"dQq" = (
-/obj/structure/surface/table,
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
- },
-/area/varadero/interior/electrical)
"dQr" = (
/obj/structure/noticeboard{
pixel_y = 32
@@ -4377,6 +5808,12 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
+"dRs" = (
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/eastocean)
"dRI" = (
/obj/effect/landmark/yautja_teleport,
/turf/open/floor/plating/icefloor{
@@ -4392,7 +5829,9 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
/area/varadero/interior/hall_N)
"dSs" = (
/obj/effect/decal/cleanable/blood,
@@ -4400,21 +5839,38 @@
icon_state = "floor3"
},
/area/varadero/interior/bunks)
-"dSM" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/almayer/security/glass{
- dir = 1;
- name = "\improper Underground Security Armory";
- req_access_txt = "100"
+"dSA" = (
+/obj/structure/prop/structure_lattice{
+ density = 0;
+ desc = "On closer inspection, everything on these shelves are made of plastic.";
+ icon_state = "book-5";
+ name = "book case"
},
-/turf/open/floor/plating,
-/area/varadero/interior/security)
+/obj/structure/machinery/light/small{
+ dir = 8
+ },
+/turf/open/floor{
+ icon_state = "wood"
+ },
+/area/varadero/interior/library)
"dTe" = (
/obj/item/stack/cable_coil/random,
/turf/open/shuttle{
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
+"dTl" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
+"dTu" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/coast/beachcorner/south_east,
+/area/varadero/exterior/farocean)
"dTC" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -4422,6 +5878,19 @@
icon_state = "red"
},
/area/varadero/interior/medical)
+"dTG" = (
+/turf/open/gm/coast/beachcorner/south_west,
+/area/varadero/exterior/eastocean)
+"dTS" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior_protected/caves)
"dUh" = (
/obj/structure/morgue,
/turf/open/floor/shiva{
@@ -4435,6 +5904,33 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
+"dUL" = (
+/obj/structure/machinery/light/small{
+ dir = 4
+ },
+/obj/structure/barricade/wooden,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
+"dUS" = (
+/obj/effect/landmark/xeno_spawn,
+/turf/open/shuttle{
+ icon_state = "floor6"
+ },
+/area/varadero/interior_protected/vessel)
+"dVq" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/medical/glass{
+ dir = 1;
+ name = "\improper Underground Library";
+ req_one_access = null;
+ req_access = null
+ },
+/turf/open/floor{
+ icon_state = "wood"
+ },
+/area/varadero/interior/library)
"dWl" = (
/obj/structure/filingcabinet,
/obj/effect/landmark/objective_landmark/close,
@@ -4450,47 +5946,56 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/administration)
+"dWH" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/comms4)
"dWN" = (
/obj/structure/surface/table/woodentable/fancy,
/obj/structure/machinery/faxmachine{
pixel_y = 3
},
+/obj/structure/machinery/light{
+ dir = 4
+ },
/turf/open/floor/wood,
/area/varadero/interior/administration)
-"dWY" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/disposalpipe/segment,
-/obj/structure/machinery/door/airlock/multi_tile/almayer/comdoor{
- name = "\improper Colony Administration";
- req_access_txt = "100"
+"dWV" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
},
-/turf/open/floor/plating,
-/area/varadero/interior/administration)
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"dXd" = (
/turf/closed/wall/r_wall/elevator{
dir = 5
},
/area/varadero/interior/hall_N)
-"dXJ" = (
-/obj/structure/filingcabinet{
- density = 0;
- icon_state = "chestdrawer";
- pixel_x = 8;
- pixel_y = 11
- },
-/obj/structure/filingcabinet{
- density = 0;
- icon_state = "chestdrawer";
- pixel_x = 8
- },
-/obj/structure/machinery/light{
- dir = 4
- },
-/obj/item/storage/pill_bottle/inaprovaline/skillless{
- pixel_x = -5
+"dXg" = (
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/pontoon_beach)
+"dXr" = (
+/obj/structure/barricade/wooden{
+ dir = 1
},
/turf/open/floor/wood,
-/area/varadero/interior/bunks)
+/area/varadero/interior/beach_bar)
+"dYd" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"dYn" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 1
@@ -4499,6 +6004,10 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
+"dYp" = (
+/obj/item/book/manual/hydroponics_beekeeping,
+/turf/open/floor/carpet,
+/area/varadero/interior/library)
"dYq" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/co2_cartridge{
@@ -4521,6 +6030,14 @@
icon_state = "redfull"
},
/area/varadero/interior/hall_SE)
+"dYW" = (
+/obj/item/reagent_container/glass/bucket/mopbucket{
+ pixel_x = 11
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
"dYX" = (
/obj/structure/machinery/light,
/turf/open/floor/carpet,
@@ -4564,9 +6081,85 @@
/obj/item/packageWrap,
/turf/open/gm/dirt,
/area/varadero/exterior/lz1_near)
+"eaN" = (
+/obj/effect/landmark/objective_landmark/close,
+/obj/structure/closet/crate/ammo/alt,
+/obj/item/ammo_magazine/rifle/m4ra{
+ pixel_x = 5
+ },
+/obj/item/ammo_magazine/rifle/m4ra{
+ pixel_y = -5;
+ pixel_x = -8
+ },
+/obj/item/ammo_magazine/rifle/m4ra,
+/obj/item/ammo_magazine/rifle{
+ pixel_x = 5;
+ pixel_y = 4
+ },
+/obj/item/ammo_magazine/rifle{
+ pixel_x = -7
+ },
+/turf/open/shuttle/elevator/grating,
+/area/varadero/interior/hall_N)
+"eaQ" = (
+/obj/effect/spawner/random/toolbox,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
+"ebi" = (
+/obj/structure/flora/bush/ausbushes/var3/fernybush,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"ebm" = (
+/obj/structure/stairs/perspective{
+ color = "#b29082";
+ dir = 8;
+ icon_state = "p_stair_ew_half_cap"
+ },
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/lz1_near)
"ebr" = (
/turf/closed/wall/rock/brown,
/area/varadero/interior_protected/caves)
+"ebF" = (
+/obj/structure/bed/chair{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
+"ebJ" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 1
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
+"ebN" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 1
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"ecb" = (
/obj/structure/machinery/cm_vending/sorted/tech/comp_storage,
/obj/structure/machinery/light{
@@ -4577,21 +6170,33 @@
icon_state = "blue"
},
/area/varadero/interior/technical_storage)
-"edp" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/prop/invuln/lattice_prop{
- icon_state = "lattice8";
- pixel_x = 16;
- pixel_y = 24
- },
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior/maintenance/research)
+"ecX" = (
+/obj/effect/landmark/corpsespawner/engineer,
+/obj/effect/decal/cleanable/blood,
+/turf/open/gm/coast/north,
+/area/varadero/exterior/pontoon_beach)
"edu" = (
/turf/open/floor/shiva{
dir = 1;
icon_state = "blue"
},
/area/varadero/interior/maintenance)
+"edD" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior/caves/north_research)
"eea" = (
/obj/vehicle/train/cargo/engine{
dir = 2
@@ -4608,28 +6213,14 @@
icon_state = "yellow"
},
/area/varadero/interior/technical_storage)
-"efd" = (
-/obj/structure/machinery/bot/medbot{
- name = "Dr. O"
- },
-/turf/open/floor/prison/chapel_carpet,
-/area/varadero/interior/chapel)
-"efu" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/almayer/generic{
- dir = 1;
- name = "\improper Underground Reception Archives";
- req_access_txt = "100";
- req_one_access = null
- },
-/turf/open/floor/plating,
-/area/varadero/interior/records)
"efw" = (
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
+"efy" = (
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/eastocean)
"efU" = (
/obj/structure/machinery/landinglight/ds2{
dir = 4
@@ -4643,6 +6234,29 @@
/obj/effect/landmark/hunter_secondary,
/turf/open/floor/plating/icefloor,
/area/varadero/exterior/lz1_near)
+"egp" = (
+/obj/structure/window/framed/colony,
+/obj/structure/noticeboard{
+ pixel_y = -32
+ },
+/turf/open/floor{
+ icon_state = "dark2"
+ },
+/area/varadero/interior/hall_N)
+"egH" = (
+/obj/structure/prop/structure_lattice{
+ density = 0;
+ desc = "On closer inspection, everything on these shelves are made of plastic.";
+ icon_state = "book-3";
+ name = "book case"
+ },
+/obj/structure/machinery/light/small{
+ dir = 1
+ },
+/turf/open/floor{
+ icon_state = "wood"
+ },
+/area/varadero/interior/library)
"egJ" = (
/obj/structure/surface/table,
/obj/item/storage/box/lightstick{
@@ -4655,6 +6269,25 @@
icon_state = "yellow"
},
/area/varadero/interior/technical_storage)
+"egV" = (
+/obj/item/ammo_magazine/handful/shotgun/buckshot,
+/turf/open/floor/carpet,
+/area/varadero/interior/maintenance/north)
+"eha" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"ehD" = (
/obj/structure/disposalpipe/segment,
/obj/structure/pipes/standard/manifold/hidden/green{
@@ -4664,19 +6297,76 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_NW)
+"ehH" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice1";
+ pixel_x = -16;
+ pixel_y = -8
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/cargo)
+"ehM" = (
+/obj/structure/stairs/perspective{
+ color = "#6b675e";
+ dir = 1;
+ icon_state = "p_stair_full"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/vessel)
+"ehT" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/coast/east,
+/area/varadero/exterior/comms4)
+"ehY" = (
+/obj/item/clothing/under/shorts/red{
+ pixel_y = 9;
+ pixel_x = -8
+ },
+/turf/open/gm/coast/beachcorner2/north_west,
+/area/varadero/exterior/lz2_near)
+"eia" = (
+/obj/effect/overlay/palmtree_r{
+ icon_state = "palm2"
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"eij" = (
/obj/structure/bed,
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/security)
-"eiC" = (
-/turf/open/floor/plating,
-/area/varadero/interior/hall_N)
"eiK" = (
/obj/structure/prop/rock/brown,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/vessel)
+"ejk" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice4";
+ pixel_x = -16;
+ pixel_y = 24
+ },
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"ejK" = (
/obj/structure/machinery/alarm{
dir = 8;
@@ -4686,12 +6376,51 @@
icon_state = "wood"
},
/area/varadero/interior/library)
-"ejN" = (
+"ejM" = (
+/turf/open/gm/coast/north,
+/area/varadero/exterior/monsoon)
+"ejZ" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/medical/glass{
+ dir = 1;
+ name = "\improper Underground Medical Laboratory";
+ req_one_access = null;
+ req_access = null
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/medical)
+"ekg" = (
+/obj/structure/closet/secure_closet/engineering_personal,
+/obj/effect/landmark/objective_landmark/close,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/comms3)
+"ekE" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 4
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/gm/coast/east,
-/area/varadero/interior/oob)
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"ekO" = (
+/obj/structure/flora/bush/ausbushes/var3/fernybush,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/comms4)
+"elI" = (
+/turf/open/gm/coast/beachcorner/north_west,
+/area/varadero/exterior/eastocean)
"elO" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/barricade/wooden,
@@ -4699,17 +6428,36 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
-"emx" = (
-/obj/structure/prop/rock/brown,
-/turf/open/gm/river,
-/area/varadero/interior/oob)
-"emX" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/largecrate/random,
+"elP" = (
+/turf/open/gm/dirt{
+ icon_state = "desert2"
+ },
+/area/varadero/exterior/monsoon)
+"emt" = (
+/obj/structure/tunnel{
+ id = "north_research_tunnel"
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/north_research)
+"emC" = (
+/obj/structure/surface/rack,
+/obj/item/tool/surgery/scalpel/pict_system,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/security)
+/area/varadero/interior/maintenance)
+"emP" = (
+/obj/structure/machinery/camera/autoname/lz_camera,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
+"enu" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
"enH" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -4723,41 +6471,51 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/cargo)
-"eph" = (
-/obj/structure/machinery/light{
- dir = 1
+"enZ" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/coast/beachcorner2/south_west,
+/area/varadero/exterior/farocean)
+"eoj" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/filingcabinet{
- density = 0;
- icon_state = "chestdrawer";
- pixel_x = 8;
- pixel_y = 11
+/turf/open/gm/coast/north,
+/area/varadero/exterior/pontoon_beach)
+"eoq" = (
+/obj/item/shard{
+ icon_state = "medium"
},
-/obj/structure/reagent_dispensers/water_cooler{
- pixel_x = -7;
- pixel_y = 13
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/floor/wood,
-/area/varadero/interior/records)
-"epm" = (
-/obj/item/weapon/gun/energy/rxfm5_eva,
-/turf/open/floor/wood,
-/area/varadero/interior/hall_SE)
-"epr" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/clothing/gloves/botanic_leather,
-/obj/item/clothing/mask/cigarette/weed{
- pixel_x = -11;
- pixel_y = 16
+/area/varadero/interior/maintenance/security)
+"eov" = (
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves/central)
+"eoB" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = -8
},
-/obj/item/clothing/mask/cigarette/weed{
- pixel_x = -9;
- pixel_y = 13
+/turf/open/gm/dirt{
+ icon_state = "desert3"
},
-/turf/open/floor/shiva{
- icon_state = "blue"
+/area/varadero/exterior/eastbeach)
+"eoV" = (
+/obj/structure/prop/resin_prop,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/central)
+"epN" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice1";
+ pixel_x = -16;
+ pixel_y = -8
},
-/area/varadero/interior/technical_storage)
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"epO" = (
/obj/structure/disposalpipe/segment{
dir = 8;
@@ -4770,13 +6528,16 @@
"epQ" = (
/turf/closed/wall,
/area/varadero/interior/morgue)
-"epU" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/evidencebag,
+"epY" = (
+/obj/structure/machinery/door/airlock/almayer/engineering{
+ dir = 1;
+ name = "\improper Underground Technical Storage";
+ req_access_txt = "100"
+ },
/turf/open/floor/shiva{
icon_state = "floor3"
},
-/area/varadero/interior/security)
+/area/varadero/interior/technical_storage)
"eqe" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/storage/box/cups{
@@ -4796,6 +6557,22 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
+"eqg" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/pontoon_beach)
+"eqn" = (
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/turf/open/floor{
+ icon_state = "white"
+ },
+/area/varadero/interior/toilets)
"eqB" = (
/obj/structure/bed/chair{
dir = 8
@@ -4804,38 +6581,32 @@
icon_state = "floor3"
},
/area/varadero/interior/security)
-"erC" = (
-/obj/structure/machinery/firealarm{
- pixel_y = 24
- },
-/obj/structure/surface/table/woodentable,
-/obj/item/reagent_container/food/drinks/bottle/vodka/chess/b_bishop{
- pixel_x = -10;
- pixel_y = 15
- },
-/obj/item/reagent_container/blood/empty{
- pixel_x = 6;
- pixel_y = 5
- },
-/obj/item/storage/box/cups{
- pixel_x = -13;
- pixel_y = 3
+"eqT" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor{
+ icon_state = "asteroidwarning"
},
-/turf/open/floor/wood,
-/area/varadero/interior/chapel)
+/area/varadero/exterior/lz2_near)
"erE" = (
/obj/structure/disposalpipe/segment,
/turf/open/floor/shiva{
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_N)
-"erS" = (
-/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
- name = "\improper Underground Requesitions Lobby";
- req_access_txt = "100"
+"erK" = (
+/obj/structure/machinery/door/airlock/almayer/maint{
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
},
-/turf/open/floor/plating,
-/area/varadero/interior/cargo)
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
+"erQ" = (
+/obj/effect/overlay/palmtree_r,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"esw" = (
/obj/effect/landmark/monkey_spawn,
/turf/open/floor/plating/icefloor{
@@ -4851,6 +6622,21 @@
icon_state = "red"
},
/area/varadero/interior/medical)
+"esB" = (
+/obj/structure/closet/radiation,
+/obj/effect/landmark/crap_item,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellowfull"
+ },
+/area/varadero/interior/comms3)
+"esK" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "SW-out"
+ },
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/digsite)
"esM" = (
/obj/structure/target/syndicate,
/turf/open/floor/plating/icefloor{
@@ -4865,6 +6651,14 @@
icon_state = "wood"
},
/area/varadero/interior/library)
+"etf" = (
+/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
+ name = "\improper Underground Main Hallway"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/hall_SE)
"etv" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -4888,6 +6682,10 @@
},
/turf/open/floor/wood,
/area/varadero/interior/security)
+"etV" = (
+/obj/item/stack/sheet/metal,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"eul" = (
/obj/structure/closet/wardrobe/chaplain_black,
/obj/effect/landmark/objective_landmark/close,
@@ -4909,6 +6707,14 @@
icon_state = "green"
},
/area/varadero/interior/hall_N)
+"euS" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/coast/beachcorner/south_west,
+/area/varadero/exterior/pontoon_beach)
"evV" = (
/obj/structure/flora/pottedplant{
icon_state = "pottedplant_22"
@@ -4920,6 +6726,12 @@
icon_state = "floor3"
},
/area/varadero/interior/hall_N)
+"evW" = (
+/obj/item/lightstick/variant/planted,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/monsoon)
"evX" = (
/obj/structure/machinery/landinglight/ds2/delaytwo{
dir = 1
@@ -4929,20 +6741,31 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
-"ewn" = (
-/obj/structure/barricade/handrail/wire{
- dir = 8;
- layer = 2.991
+"ewv" = (
+/obj/structure/machinery/constructable_frame,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
+/area/varadero/exterior/eastbeach)
+"ewS" = (
+/obj/structure/surface/table,
+/obj/item/reagent_container/food/drinks/bottle/holywater,
/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+ dir = 1;
+ icon_state = "red"
},
-/area/varadero/interior/electrical)
-"ewO" = (
-/obj/structure/pipes/standard/manifold/hidden/green,
-/obj/structure/machinery/light/small,
+/area/varadero/interior/morgue)
+"exj" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior_protected/maintenance/south)
+/area/varadero/interior/hall_SE)
+"exs" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/obj/item/lightstick/variant/planted,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"exH" = (
/obj/item/device/defibrillator,
/obj/structure/surface/table,
@@ -4951,6 +6774,13 @@
icon_state = "wred"
},
/area/varadero/interior/medical)
+"exX" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/eastocean)
"eye" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -4961,14 +6791,6 @@
icon_state = "floor3"
},
/area/varadero/interior/security)
-"eyh" = (
-/obj/structure/stairs/perspective{
- color = "#b29082";
- dir = 1;
- icon_state = "p_stair_full"
- },
-/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
"eyt" = (
/turf/closed/wall/rock/brown,
/area/varadero/interior/caves/east)
@@ -4976,6 +6798,14 @@
/obj/structure/surface/table,
/turf/open/floor/interior/plastic,
/area/varadero/interior_protected/caves/digsite)
+"ezb" = (
+/obj/structure/surface/rack,
+/obj/item/frame/table,
+/obj/item/frame/table,
+/obj/item/frame/table,
+/obj/item/frame/table,
+/turf/open/shuttle/elevator/grating,
+/area/varadero/interior/records)
"ezc" = (
/obj/structure/prop/invuln/overhead_pipe{
dir = 4;
@@ -5026,13 +6856,6 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
-"ezB" = (
-/obj/structure/machinery/door/airlock/almayer/security/glass{
- name = "\improper Underground Security";
- req_access_txt = "100"
- },
-/turf/open/floor/plating,
-/area/varadero/interior/security)
"ezI" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 10
@@ -5041,6 +6864,19 @@
dir = 1
},
/area/varadero/interior/research)
+"ezU" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -1;
+ pixel_y = 9;
+ indestructible = 1;
+ unacidable = 1
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
"ezW" = (
/obj/structure/disposalpipe/segment{
dir = 1;
@@ -5090,6 +6926,26 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
+"eBm" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"eBs" = (
/turf/closed/wall/r_wall/elevator{
dir = 9
@@ -5127,12 +6983,38 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"eCg" = (
+/obj/item/tool/warning_cone,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/pontoon_beach)
"eCj" = (
/obj/structure/prop/almayer/computers/sensor_computer3,
/turf/open/floor/prison{
icon_state = "darkredfull2"
},
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/dock_control)
+"eCu" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/coast/south,
+/area/varadero/interior_protected/caves/central)
+"eCB" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = 3;
+ pixel_y = 15;
+ indestructible = 1;
+ unacidable = 1
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/farocean)
"eDF" = (
/obj/structure/bed/stool{
icon_state = "stool_alt"
@@ -5148,6 +7030,20 @@
},
/turf/open/floor/interior/plastic,
/area/varadero/interior_protected/caves/digsite)
+"eDY" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"eEd" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/closed/wall/r_wall,
+/area/varadero/interior_protected/maintenance/south)
"eEY" = (
/obj/structure/prop/ice_colony/dense/planter_box/plated{
dir = 4
@@ -5157,13 +7053,26 @@
},
/turf/open/floor/plating,
/area/varadero/interior/research)
-"eFA" = (
-/obj/structure/machinery/portable_atmospherics/canister/air,
+"eFB" = (
+/obj/structure/prop/fishing/line/long{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"eFJ" = (
/turf/open/floor/shiva{
- dir = 1;
- icon_state = "yellow"
+ icon_state = "multi_tiles"
},
-/area/varadero/interior/electrical)
+/area/varadero/interior/comms3)
+"eFW" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"eGq" = (
/obj/item/reagent_container/food/snacks/eat_bar,
/obj/item/reagent_container/food/snacks/eat_bar{
@@ -5174,9 +7083,35 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"eGL" = (
+/obj/item/stack/sheet/plasteel{
+ amount = 24
+ },
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/electrical)
+"eGP" = (
+/obj/structure/closet/cabinet,
+/obj/effect/spawner/random/powercell,
+/obj/effect/spawner/random/powercell,
+/turf/open/floor/wood,
+/area/varadero/interior/research)
"eGX" = (
/turf/open/gm/coast/beachcorner2/south_west,
/area/varadero/exterior/pontoon_beach)
+"eHl" = (
+/obj/structure/window/framed/colony,
+/turf/open/floor/plating,
+/area/varadero/interior/toilets)
+"eHs" = (
+/obj/item/lightstick/variant/planted,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"eHv" = (
+/obj/item/stack/sheet/wood/medium_stack,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"eHB" = (
/obj/structure/flora/pottedplant{
icon_state = "pottedplant_22";
@@ -5187,6 +7122,10 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"eHZ" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior_protected/caves/central)
"eIr" = (
/obj/structure/platform_decoration/kutjevo,
/turf/open/floor/strata{
@@ -5194,25 +7133,6 @@
icon_state = "multi_tiles"
},
/area/varadero/interior_protected/vessel)
-"eIt" = (
-/obj/structure/machinery/power/apc{
- dir = 1;
- pixel_y = 24;
- start_charge = 0
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior_protected/maintenance/south)
-"eIK" = (
-/obj/structure/machinery/floodlight{
- name = "Floodlight"
- },
-/obj/structure/platform_decoration/kutjevo{
- dir = 8
- },
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior_protected/caves/digsite)
"eIT" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/reagent_container/food/drinks/bottle/sake{
@@ -5252,15 +7172,29 @@
icon_state = "red"
},
/area/varadero/interior/medical)
-"eKt" = (
+"eJN" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = -8
+ },
+/obj/structure/barricade/handrail/wire{
+ dir = 4
+ },
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/eastbeach)
+"eJS" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
},
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "greenfull"
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/hall_N)
+/area/varadero/interior_protected/maintenance/south)
"eKw" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 4
@@ -5269,6 +7203,31 @@
icon_state = "floor3"
},
/area/varadero/interior/security)
+"eKF" = (
+/obj/structure/bed/chair{
+ dir = 4;
+ icon_state = "chair_alt";
+ pixel_y = 9
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
+"eKL" = (
+/obj/effect/overlay/palmtree_r{
+ icon_state = "palm2"
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"eKW" = (
+/obj/structure/bed,
+/obj/item/bedsheet/orange,
+/obj/item/toy/farwadoll,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/security)
"eLE" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/machinery/door/window/brigdoor/westleft,
@@ -5289,11 +7248,20 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
-"eMf" = (
-/obj/effect/landmark/xeno_hive_spawn,
-/obj/effect/landmark/ert_spawns/groundside_xeno,
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior_protected/caves/digsite)
+"eLZ" = (
+/obj/structure/prop/ice_colony/dense/planter_box/hydro{
+ density = 0
+ },
+/obj/structure/flora/bush/desert{
+ icon_state = "tree_2";
+ pixel_x = -1;
+ pixel_y = 12
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior/caves/north_research)
"eMi" = (
/obj/structure/desertdam/decals/road_edge{
icon_state = "road_edge_decal8";
@@ -5324,15 +7292,32 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"eNa" = (
+"eNk" = (
+/obj/item/toy/sword,
+/obj/item/clothing/head/pirate,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"eNA" = (
+/obj/item/weapon/twohanded/fireaxe,
+/obj/structure/surface/table/reinforced/prison,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"eOa" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 1
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+/turf/open/gm/coast/west,
+/area/varadero/exterior/lz1_near)
+"eOh" = (
+/obj/structure/machinery/optable,
+/obj/effect/landmark/corpsespawner/colonist/burst,
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "snow_mat"
},
-/turf/open/gm/river,
-/area/varadero/interior/caves/north_research)
+/area/varadero/interior/medical)
"eOu" = (
/obj/structure/machinery/camera/autoname{
dir = 1;
@@ -5342,6 +7327,10 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"eOv" = (
+/obj/item/circuitboard/airlock,
+/turf/open/floor/shiva,
+/area/varadero/interior/technical_storage)
"eOZ" = (
/obj/structure/bed/chair{
dir = 1
@@ -5359,6 +7348,12 @@
dir = 1
},
/area/varadero/interior/cargo)
+"ePz" = (
+/obj/item/explosive/grenade/incendiary/molotov{
+ pixel_x = 6
+ },
+/turf/open/floor/carpet,
+/area/varadero/interior/chapel)
"ePB" = (
/obj/structure/machinery/light{
dir = 1
@@ -5367,6 +7362,33 @@
icon_state = "green"
},
/area/varadero/interior/hall_N)
+"eQa" = (
+/obj/structure/pipes/standard/manifold/hidden/green{
+ dir = 1
+ },
+/obj/item/stack/tile/plasteel{
+ layer = 2.89;
+ pixel_x = 17;
+ pixel_y = 16
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
+"eQm" = (
+/obj/structure/window/framed/wood,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
+"eQr" = (
+/obj/structure/largecrate/random/mini/med{
+ pixel_x = -6;
+ pixel_y = 5
+ },
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"eQz" = (
/obj/structure/filingcabinet/filingcabinet,
/obj/item/paper/research_notes,
@@ -5375,13 +7397,22 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
-"eQU" = (
-/obj/structure/machinery/bot/mulebot,
-/turf/open/floor/shiva{
- dir = 9;
- icon_state = "yellow"
+"eQC" = (
+/obj/structure/largecrate/supply/supplies/water,
+/turf/open/shuttle/elevator/grating,
+/area/varadero/interior/records)
+"eQI" = (
+/obj/item/shard{
+ icon_state = "large";
+ pixel_x = -5;
+ pixel_y = -6
},
-/area/varadero/interior/cargo)
+/obj/effect/decal/cleanable/blood/oil,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/east)
"eQZ" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -5390,10 +7421,6 @@
icon_state = "white"
},
/area/varadero/interior/toilets)
-"eRc" = (
-/obj/structure/prop/rock/brown,
-/turf/open/gm/coast/beachcorner2/north_east,
-/area/varadero/interior/oob)
"eRD" = (
/obj/structure/pipes/vents/pump,
/turf/open/floor/carpet,
@@ -5427,9 +7454,6 @@
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
-"eSd" = (
-/turf/open/gm/coast/beachcorner/north_west,
-/area/varadero/exterior/eastbeach)
"eSg" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -5442,33 +7466,38 @@
icon_state = "red"
},
/area/varadero/interior/medical)
-"eTP" = (
-/obj/structure/desertdam/decals/road_edge{
- icon_state = "road_edge_decal3";
- pixel_y = -12
+"eSo" = (
+/obj/structure/closet/crate/construction,
+/obj/item/tool/extinguisher,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/obj/structure/barricade/handrail/wire,
-/obj/structure/desertdam/decals/road_edge{
- pixel_x = 2
+/area/varadero/exterior/eastbeach)
+"eTb" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/security/glass{
+ dir = 1;
+ name = "\improper Underground Security Detective's Office";
+ req_access_txt = "100"
},
/turf/open/floor/wood,
-/area/varadero/interior/court)
-"eTX" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
+/area/varadero/interior/security)
+"eTi" = (
+/obj/effect/decal/cleanable/blood/gibs,
+/obj/effect/landmark/corpsespawner/colonist/burst,
+/turf/open/floor/shiva{
+ icon_state = "redfull"
},
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/river,
-/area/varadero/interior_protected/caves)
-"eUe" = (
+/area/varadero/interior/medical)
+"eTP" = (
/obj/structure/desertdam/decals/road_edge{
icon_state = "road_edge_decal3";
- pixel_y = 16
+ pixel_y = -12
},
+/obj/structure/barricade/handrail/wire,
/obj/structure/desertdam/decals/road_edge{
pixel_x = 2
},
-/obj/effect/landmark/corpsespawner/colonist/random,
/turf/open/floor/wood,
/area/varadero/interior/court)
"eUh" = (
@@ -5495,13 +7524,20 @@
},
/turf/open/floor/carpet,
/area/varadero/interior/hall_SE)
-"eUR" = (
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/barricade/handrail/wire{
- layer = 3.1
+"eVn" = (
+/obj/structure/largecrate/random,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "yellow"
},
-/turf/open/gm/river,
-/area/varadero/interior/maintenance)
+/area/varadero/interior/cargo)
+"eVH" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
"eVU" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/segment{
@@ -5525,19 +7561,63 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
-"eWC" = (
-/obj/structure/closet/secure_closet/engineering_personal,
-/turf/open/floor/shiva{
+"eWp" = (
+/obj/structure/platform/kutjevo/smooth{
dir = 1;
- icon_state = "yellow"
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/electrical)
+/obj/structure/largecrate/random,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/interior/comms1)
"eWR" = (
/turf/open/floor/shiva{
dir = 8;
icon_state = "purplecorners"
},
/area/varadero/interior/research)
+"eWZ" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz1_near)
+"eXg" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"eXr" = (
/obj/structure/surface/rack,
/obj/item/storage/briefcase,
@@ -5545,26 +7625,33 @@
icon_state = "purple"
},
/area/varadero/interior/research)
-"eXv" = (
-/obj/structure/largecrate/random,
-/obj/structure/blocker/forcefield/multitile_vehicles,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"eXw" = (
+/obj/structure/prop/ice_colony/dense/planter_box/hydro{
+ density = 0;
+ name = "barge float";
+ desc = "A supportive lattice connected to two floating pontoons."
},
-/area/varadero/interior/caves/east)
-"eXT" = (
-/obj/structure/machinery/light,
-/obj/structure/noticeboard{
- pixel_y = -32
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/obj/effect/decal/warning_stripes/asteroid{
- dir = 1;
- icon_state = "warning_c"
+/area/varadero/exterior/farocean)
+"eXN" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
},
-/turf/open/floor/shiva{
- icon_state = "floor3"
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
},
-/area/varadero/interior/hall_N)
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"eXO" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
"eYe" = (
/obj/structure/bed/chair/office/light{
dir = 1
@@ -5579,6 +7666,12 @@
icon_state = "floor3"
},
/area/varadero/interior/morgue)
+"eYM" = (
+/obj/structure/machinery/power/monitor,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/electrical)
"eZc" = (
/obj/structure/pipes/standard/manifold/fourway/hidden/green,
/turf/open/floor/shiva{
@@ -5595,9 +7688,6 @@
icon_state = "floor3"
},
/area/varadero/interior/cargo)
-"fal" = (
-/turf/open/gm/dirt,
-/area/varadero/interior/comms3)
"fao" = (
/obj/structure/reagent_dispensers/water_cooler{
density = 0;
@@ -5616,36 +7706,63 @@
"fay" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/research)
-"faC" = (
-/turf/open/floor/plating,
-/area/varadero/interior/mess)
-"faG" = (
-/obj/effect/decal/strata_decals/grime/grime4{
- dir = 4
- },
-/turf/open/floor/carpet,
-/area/varadero/interior/bunks)
-"faV" = (
-/obj/structure/window/framed/colony/reinforced/hull,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"faB" = (
+/obj/effect/landmark/corpsespawner/miner,
+/obj/effect/decal/cleanable/blood,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/swcaves)
+"faP" = (
+/obj/structure/machinery/light{
+ dir = 1
},
-/area/varadero/interior/maintenance/security)
-"fbq" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
+/obj/structure/flora/pottedplant{
+ icon_state = "pottedplant_22";
+ pixel_y = 8
},
-/turf/open/gm/river,
-/area/varadero/interior/maintenance)
-"fbQ" = (
-/obj/structure/desertdam/decals/road_edge{
- pixel_x = 16
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellowfull"
},
-/obj/structure/desertdam/decals/road_edge{
- icon_state = "road_edge_decal3";
- pixel_y = -12
+/area/varadero/interior/comms3)
+"faX" = (
+/obj/structure/closet/secure_closet/engineering_electrical,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "yellow"
},
-/obj/structure/barricade/handrail/wire{
+/area/varadero/interior/electrical)
+"fbr" = (
+/obj/effect/landmark/corpsespawner/miner,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/security)
+"fbw" = (
+/obj/structure/prop/ice_colony/dense/planter_box/hydro{
+ desc = "A high-power hydroelectric generator.";
+ name = "hydroelectric generator"
+ },
+/turf/open/gm/coast/north,
+/area/varadero/exterior/lz2_near)
+"fbJ" = (
+/obj/structure/barricade/handrail/wire{
+ dir = 8
+ },
+/obj/structure/barricade/handrail/wire{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
+"fbQ" = (
+/obj/structure/desertdam/decals/road_edge{
+ pixel_x = 16
+ },
+/obj/structure/desertdam/decals/road_edge{
+ icon_state = "road_edge_decal3";
+ pixel_y = -12
+ },
+/obj/structure/barricade/handrail/wire{
dir = 4
},
/obj/structure/barricade/handrail/wire,
@@ -5672,16 +7789,33 @@
/obj/item/device/camera,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
+"fcg" = (
+/obj/structure/closet/secure_closet/freezer/meat,
+/turf/open/floor{
+ icon_state = "freezerfloor"
+ },
+/area/varadero/interior/cargo)
+"fcp" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"fcF" = (
/obj/effect/landmark/crap_item,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/vessel)
-"fdf" = (
-/obj/structure/blocker/forcefield/multitile_vehicles,
+"fcK" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/caves/east)
+/area/varadero/interior/cargo)
"fdn" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/machinery/cm_vending/sorted/medical/wall_med/limited{
@@ -5702,6 +7836,19 @@
icon_state = "floor3"
},
/area/varadero/interior/court)
+"fdA" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/door/airlock/almayer/maint{
+ name = "\improper Underground Maintenance";
+ req_access = null;
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ dir = 1
+ },
+/area/varadero/interior/maintenance/research)
"fef" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/reagent_container/food/snacks/eat_bar{
@@ -5717,6 +7864,16 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
+"feH" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/monsoon)
+"feM" = (
+/obj/structure/barricade/wooden,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
"feR" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/machinery/light/small{
@@ -5734,19 +7891,16 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"feW" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/gm/dirt{
+ icon_state = "desert3"
+ },
+/area/varadero/interior/maintenance/north)
"ffe" = (
/obj/structure/curtain/shower,
/turf/open/floor/interior/plastic,
/area/varadero/interior/laundry)
-"ffi" = (
-/obj/effect/decal/warning_stripes/asteroid{
- dir = 4;
- icon_state = "warning_c"
- },
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/hall_N)
"ffk" = (
/obj/structure/bed/chair,
/obj/structure/machinery/light{
@@ -5756,15 +7910,6 @@
icon_state = "floor3"
},
/area/varadero/interior/medical)
-"fft" = (
-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
- },
-/area/varadero/exterior/lz1_near)
"ffx" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -5772,14 +7917,28 @@
/obj/structure/pipes/standard/manifold/hidden/green,
/turf/open/floor/carpet,
/area/varadero/interior/hall_SE)
-"ffQ" = (
-/obj/structure/closet/secure_closet/medical1{
- req_access_txt = "100"
+"ffY" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
},
/turf/open/floor/shiva{
- icon_state = "wred"
+ icon_state = "multi_tiles"
},
-/area/varadero/interior/medical)
+/area/varadero/interior/disposals)
+"fga" = (
+/obj/structure/machinery/light/small{
+ dir = 1
+ },
+/obj/structure/surface/rack,
+/obj/item/tool/wrench,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"fgS" = (
/obj/structure/closet/crate/secure,
/obj/effect/landmark/objective_landmark/close,
@@ -5787,6 +7946,16 @@
icon_state = "floor3"
},
/area/varadero/interior/cargo)
+"fgW" = (
+/obj/structure/bed/chair/wood/normal{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"fhh" = (
/obj/item/tool/mop{
pixel_x = -10;
@@ -5796,6 +7965,15 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"fhu" = (
+/obj/structure/bed/chair{
+ dir = 3
+ },
+/turf/open/floor{
+ dir = 8;
+ icon_state = "asteroidwarning"
+ },
+/area/varadero/exterior/lz1_near)
"fhA" = (
/obj/item/device/flashlight,
/obj/structure/surface/table/reinforced/prison{
@@ -5825,6 +8003,15 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"fiv" = (
+/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
+ dir = 1;
+ name = "\improper Underground Staff Canteen"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/mess)
"fiA" = (
/obj/structure/flora/pottedplant{
icon_state = "pottedplant_22";
@@ -5851,6 +8038,17 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
+"fjg" = (
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior_protected/caves/swcaves)
+"fjv" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/prop/rock/brown,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/farocean)
"fjx" = (
/obj/structure/bed/chair{
dir = 1
@@ -5900,17 +8098,42 @@
icon_state = "green"
},
/area/varadero/interior/hall_SE)
+"fkd" = (
+/obj/item/toy/beach_ball,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/pontoon_beach)
"fkj" = (
/turf/open/floor/shiva{
icon_state = "green"
},
/area/varadero/interior/hall_SE)
+"fky" = (
+/obj/structure/prop/ice_colony/dense/planter_box/plated{
+ dir = 9;
+ icon_state = "planter_box_soil"
+ },
+/obj/structure/flora/bush/ausbushes/pointybush{
+ icon_state = "pointybush_3";
+ pixel_y = 11
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"fkE" = (
/obj/structure/largecrate/random/case/double,
/turf/open/floor/shiva{
icon_state = "blue"
},
/area/varadero/interior/hall_SE)
+"fkF" = (
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
"fkR" = (
/turf/closed/wall,
/area/varadero/interior/court)
@@ -5924,6 +8147,37 @@
},
/turf/open/floor/wood,
/area/varadero/interior/research)
+"fmu" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.5
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"fmy" = (
+/obj/structure/bed/chair{
+ dir = 8;
+ icon_state = "chair_alt"
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
+"fnj" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"fnl" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/effect/landmark/static_comms/net_two,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
"fnq" = (
/obj/effect/spawner/random/technology_scanner,
/turf/open/floor/shiva{
@@ -5938,6 +8192,21 @@
icon_state = "snow_mat"
},
/area/varadero/interior/maintenance)
+"fof" = (
+/obj/structure/shuttle/engine/heater{
+ dir = 8;
+ unacidable = 0
+ },
+/obj/structure/window/phoronreinforced{
+ dir = 4;
+ icon_state = "phoronrwindow"
+ },
+/obj/item/device/flashlight/slime,
+/turf/open/floor/strata{
+ color = "#5e5d5d";
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior_protected/vessel)
"foz" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/sink{
@@ -5949,6 +8218,18 @@
icon_state = "green"
},
/area/varadero/interior/mess)
+"foE" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice4";
+ pixel_x = -16;
+ pixel_y = 24
+ },
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/eastbeach)
"foF" = (
/obj/structure/machinery/bot/mulebot,
/turf/open/floor/shiva{
@@ -5956,6 +8237,12 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
+"foQ" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 1
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/pontoon_beach)
"foU" = (
/obj/structure/filingcabinet{
density = 0;
@@ -5998,19 +8285,9 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_NW)
-"fpV" = (
-/obj/structure/stairs/perspective{
- color = "#6b675e";
- icon_state = "p_stair_full"
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/turf/open/floor/strata{
- color = "#5e5d5d";
- icon_state = "multi_tiles"
- },
-/area/varadero/interior_protected/vessel)
+"fpq" = (
+/turf/open/gm/coast/beachcorner2/south_east,
+/area/varadero/exterior/lz2_near)
"fpY" = (
/obj/structure/machinery/door/airlock/multi_tile/elevator/research,
/turf/open/shuttle/elevator/grating,
@@ -6040,23 +8317,25 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"frp" = (
-/obj/structure/surface/table,
-/obj/item/circuitboard/machine/batteryrack,
-/obj/item/stack/cable_coil{
- pixel_x = 2;
- pixel_y = 7
- },
-/turf/open/floor/shiva{
- dir = 1
- },
-/area/varadero/interior/morgue)
"frQ" = (
/obj/item/stack/sheet/metal,
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/hall_SE)
+"frR" = (
+/obj/structure/prop/rock/brown,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
+"fsC" = (
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = 10;
+ pixel_y = 2;
+ indestructible = 1;
+ unacidable = 1
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"ftm" = (
/obj/structure/fence,
/obj/effect/decal/warning_stripes{
@@ -6071,6 +8350,11 @@
},
/turf/closed/wall/r_wall,
/area/varadero/interior/research)
+"ftF" = (
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/comms3)
"fuh" = (
/obj/structure/prop/ice_colony/soil_net,
/turf/open/gm/dirt{
@@ -6084,6 +8368,18 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"fuF" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/cargo)
+"fuS" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating,
+/area/varadero/interior/disposals)
"fvd" = (
/obj/structure/filingcabinet{
density = 0;
@@ -6101,7 +8397,7 @@
/area/varadero/interior/hall_SE)
"fvw" = (
/obj/structure/surface/table/reinforced/prison,
-/obj/structure/machinery/chem_dispenser/beer{
+/obj/structure/machinery/chem_dispenser/soda/beer{
pixel_y = 8
},
/turf/open/floor/shiva{
@@ -6109,24 +8405,25 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
-"fvH" = (
-/obj/structure/pipes/standard/simple/hidden/green,
+"fvV" = (
+/obj/structure/largecrate/random/barrel/green,
/obj/structure/machinery/light/small{
- dir = 8
+ dir = 1
},
-/obj/effect/decal/remains/human,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
+"fwo" = (
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz1_near)
+"fxK" = (
+/obj/structure/machinery/floodlight/landing{
+ desc = "A powerful light stationed near construction zones to provide better visibility.";
+ name = "Construction Light"
+ },
+/obj/effect/decal/warning_stripes,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/security)
-"fvL" = (
-/turf/open/gm/coast/beachcorner/north_east,
-/area/varadero/interior/oob)
-"fvR" = (
-/obj/structure/platform_decoration/kutjevo{
- dir = 1
- },
-/turf/open/gm/river,
/area/varadero/exterior/pontoon_beach)
"fxR" = (
/obj/item/moneybag{
@@ -6146,11 +8443,35 @@
icon_state = "multi_tiles"
},
/area/varadero/interior_protected/vessel)
-"fyo" = (
-/obj/effect/landmark/objective_landmark/close,
-/obj/structure/closet/crate/ammo/alt,
-/turf/open/shuttle/elevator/grating,
-/area/varadero/interior/hall_N)
+"fxX" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ dir = 4;
+ pixel_x = -14;
+ pixel_y = 13
+ },
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/eastbeach)
+"fys" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.01
+ },
+/obj/structure/catwalk,
+/turf/open/gm/river/desert/deep{
+ base_river_slowdown = 0
+ },
+/area/varadero/interior/maintenance/north)
+"fyH" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/blood,
+/obj/item/ammo_casing/shell{
+ icon_state = "cartridge_1_1"
+ },
+/turf/open/floor/shiva{
+ icon_state = "redfull"
+ },
+/area/varadero/interior/medical)
"fyP" = (
/obj/structure/surface/table/woodentable,
/obj/item/device/flashlight/lamp/candelabra{
@@ -6160,6 +8481,26 @@
},
/turf/open/floor/carpet,
/area/varadero/interior/chapel)
+"fyZ" = (
+/mob/living/simple_animal/cat{
+ desc = "A domesticated, feline pet. The collar says 'Orion'.";
+ name = "Orion";
+ real_name = "Orion"
+ },
+/turf/open/floor/shiva{
+ dir = 1
+ },
+/area/varadero/interior/morgue)
+"fzc" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/gm/dirt,
+/area/varadero/interior/caves/north_research)
+"fzx" = (
+/obj/effect/spawner/random/tool,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
"fzy" = (
/obj/structure/closet/emcloset,
/turf/open/floor/shiva{
@@ -6190,20 +8531,20 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
-"fBB" = (
-/obj/structure/machinery/floodlight{
- name = "Floodlight"
- },
+"fBV" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
-"fCE" = (
-/obj/structure/surface/rack,
-/obj/item/storage/pouch/sling,
-/obj/effect/landmark/objective_landmark/science,
+"fCB" = (
+/obj/structure/machinery/constructable_frame,
+/obj/structure/machinery/light{
+ dir = 1
+ },
/turf/open/floor/shiva{
- icon_state = "floor3"
+ dir = 1;
+ icon_state = "yellow"
},
-/area/varadero/interior/medical)
+/area/varadero/interior/electrical)
"fDn" = (
/obj/structure/window/reinforced{
dir = 4;
@@ -6235,6 +8576,18 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
+"fDH" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/coast/beachcorner2/south_east,
+/area/varadero/exterior/farocean)
+"fEb" = (
+/obj/structure/barricade/wooden,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/maintenance)
"fEm" = (
/obj/structure/largecrate/random,
/obj/item/reagent_container/food/drinks/cans/thirteenloko{
@@ -6250,6 +8603,21 @@
icon_state = "bcircuit"
},
/area/varadero/interior/electrical)
+"fEz" = (
+/obj/structure/machinery/door/airlock/multi_tile/elevator/access/arrivals,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/records)
+"fEA" = (
+/obj/structure/girder/displaced,
+/obj/structure/machinery/light/small{
+ dir = 4
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"fEI" = (
/obj/structure/bedsheetbin{
icon_state = "linenbin-empty"
@@ -6293,6 +8661,10 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
+"fFw" = (
+/obj/item/stack/sheet/wood,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"fFx" = (
/obj/structure/machinery/alarm{
pixel_y = 24
@@ -6303,9 +8675,14 @@
icon_state = "yellow"
},
/area/varadero/interior/electrical)
-"fFD" = (
-/turf/open/gm/coast/beachcorner2/north_east,
-/area/varadero/interior/oob)
+"fFH" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
"fFI" = (
/obj/structure/bed/chair/office/dark{
dir = 8
@@ -6314,44 +8691,26 @@
icon_state = "floor3"
},
/area/varadero/interior/administration)
-"fFN" = (
-/obj/structure/window/reinforced{
- dir = 4;
- pixel_x = -2;
- pixel_y = 4
- },
-/obj/structure/window/reinforced{
- dir = 8;
- layer = 3.3;
- pixel_y = 4
- },
-/obj/structure/bed{
- can_buckle = 0
- },
+"fFK" = (
/obj/structure/bed{
- buckling_y = 13;
- layer = 3.5;
- pixel_y = 13
+ can_buckle = 0;
+ desc = "A lightweight support lattice.";
+ icon = 'icons/obj/structures/structures.dmi';
+ icon_state = "latticefull";
+ layer = 2.1;
+ name = "lattice"
},
-/obj/structure/prop/structure_lattice{
- density = 0;
- desc = "Made in Little Japan.";
- health = 300;
- icon = 'icons/obj/items/items.dmi';
- icon_state = "sheet-lizard";
- name = "exotic bedsheet";
- pixel_x = -1
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/turf/open/floor/wood,
-/area/varadero/interior/bunks)
-"fGE" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
- name = "\improper Underground Requesitions Bay";
- req_access_txt = "100"
+/area/varadero/interior_protected/vessel)
+"fFO" = (
+/obj/effect/landmark/corpsespawner/colonist/burst,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/floor/plating,
-/area/varadero/interior/cargo)
+/area/varadero/interior_protected/caves)
"fGM" = (
/obj/structure/bed/chair/wood/normal{
dir = 8
@@ -6361,10 +8720,32 @@
},
/turf/open/floor/carpet,
/area/varadero/interior/library)
+"fGN" = (
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/farocean)
"fGP" = (
/obj/effect/landmark/queen_spawn,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves)
+"fHf" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 1
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"fHg" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/research)
+"fHk" = (
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/north_research)
"fHs" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 5
@@ -6386,22 +8767,34 @@
icon_state = "snow_mat"
},
/area/varadero/interior/security)
-"fIT" = (
-/turf/open/gm/dirt{
- icon_state = "desert0"
+"fIk" = (
+/obj/item/prop/colony/used_flare,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
},
-/area/varadero/interior/maintenance/north)
+/area/varadero/exterior/lz2_near)
"fJb" = (
/obj/structure/prop/invuln/lattice_prop{
icon_state = "lattice4";
pixel_x = -16;
pixel_y = 24
},
+/obj/structure/machinery/light{
+ dir = 8
+ },
/turf/open/floor/shiva{
dir = 4;
icon_state = "green"
},
/area/varadero/interior/hall_SE)
+"fJw" = (
+/obj/effect/decal/cleanable/blood,
+/obj/item/weapon/gun/rifle/m41a,
+/turf/open/floor/shiva{
+ icon_state = "redfull"
+ },
+/area/varadero/interior/medical)
"fJI" = (
/obj/item/clothing/gloves/yautja{
anchored = 1;
@@ -6431,6 +8824,19 @@
icon_state = "wred"
},
/area/varadero/interior/medical)
+"fKz" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/door/airlock/almayer/medical/glass{
+ name = "\improper Theta-V Research Laboratory Sample Isolation";
+ req_access = null;
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ dir = 1
+ },
+/area/varadero/interior/research)
"fLn" = (
/obj/structure/machinery/door/window/brigdoor/westleft{
dir = 1;
@@ -6443,36 +8849,25 @@
icon_state = "snow_mat"
},
/area/varadero/interior/security)
-"fLo" = (
-/obj/structure/blocker/invisible_wall,
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/turf/open/gm/river,
-/area/varadero/interior/oob)
"fLu" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
-"fLS" = (
-/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
-"fLV" = (
-/obj/structure/stairs/perspective{
- color = "#b29082";
- dir = 8;
- icon_state = "p_stair_ew_half_cap"
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/turf/open/gm/dirt,
-/area/varadero/exterior/pontoon_beach)
"fLY" = (
/turf/open/gm/coast/beachcorner2/north_west,
/area/varadero/exterior/pontoon_beach)
+"fLZ" = (
+/obj/structure/surface/rack,
+/obj/item/storage/toolbox/mechanical,
+/obj/item/storage/toolbox/mechanical,
+/obj/effect/landmark/crap_item,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/comms3)
"fMq" = (
/obj/item/device/cassette_tape/heavymetal{
pixel_x = -3;
@@ -6488,9 +8883,36 @@
icon_state = "red"
},
/area/varadero/interior/medical)
-"fNn" = (
-/turf/open/auto_turf/sand_white/layer0,
-/area/varadero/interior/maintenance/security)
+"fMI" = (
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"fMP" = (
+/obj/effect/landmark/objective_landmark/far,
+/obj/structure/surface/table/reinforced/prison,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/hall_SE)
+"fNm" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -1;
+ pixel_y = 9;
+ indestructible = 1;
+ unacidable = 1
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
"fND" = (
/obj/structure/prop/invuln/lattice_prop{
icon_state = "lattice12";
@@ -6501,13 +8923,22 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
-"fOA" = (
-/turf/open/gm/coast/south,
-/area/varadero/exterior/eastbeach)
-"fOW" = (
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/coast/beachcorner/south_west,
-/area/varadero/exterior/pontoon_beach)
+"fOG" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/machinery/constructable_frame,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/interior/comms1)
+"fOO" = (
+/obj/structure/machinery/cm_vending/sorted/medical/wall_med/limited,
+/turf/closed/wall/r_wall/unmeltable,
+/area/varadero/interior/maintenance/north)
"fPn" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -6533,28 +8964,55 @@
},
/turf/open/gm/grass/grass1/weedable,
/area/varadero/interior_protected/caves/central)
-"fPv" = (
+"fPq" = (
/obj/structure/machinery/power/apc{
+ dir = 1;
+ pixel_y = 24;
start_charge = 0
},
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/research)
-"fPG" = (
-/obj/structure/stairs/perspective{
- color = "#b29082";
- dir = 4;
- icon_state = "p_stair_full"
+/area/varadero/exterior/eastbeach)
+"fPJ" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
+"fPU" = (
+/obj/structure/prop/souto_land/pole{
+ dir = 1
},
-/turf/open/gm/dirt,
-/area/varadero/exterior/pontoon_beach)
-"fQr" = (
-/obj/structure/closet/emcloset,
-/turf/open/floor/shiva{
- icon_state = "green"
+/obj/structure/prop/souto_land/pole{
+ dir = 8;
+ pixel_y = 24
},
-/area/varadero/interior/hall_SE)
+/obj/structure/flora/pottedplant{
+ desc = "How did that get in there?";
+ icon_state = "pottedplant_22";
+ pixel_y = 8
+ },
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/hall_NW)
+"fQh" = (
+/obj/item/shard{
+ icon_state = "large";
+ pixel_x = -5;
+ pixel_y = -6
+ },
+/obj/structure/bed/chair/wood/normal{
+ dir = 8
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
+"fQr" = (
+/obj/structure/closet/emcloset,
+/turf/open/floor/shiva{
+ icon_state = "green"
+ },
+/area/varadero/interior/hall_N)
"fQE" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -6564,12 +9022,12 @@
icon_state = "green"
},
/area/varadero/interior/mess)
-"fQU" = (
-/obj/structure/surface/table,
-/turf/open/floor/shiva{
- icon_state = "red"
+"fQK" = (
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
+ icon_state = "sparsegrass_3"
},
-/area/varadero/interior/hall_N)
+/turf/open/gm/dirt,
+/area/varadero/exterior/comms4)
"fQW" = (
/obj/structure/prop/turbine_extras,
/turf/open/floor/plating/icefloor{
@@ -6588,13 +9046,35 @@
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves)
+"fSa" = (
+/obj/structure/window_frame/colony,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"fTh" = (
+/obj/item/tool/shovel,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/monsoon)
"fUn" = (
-/obj/structure/surface/table,
-/obj/item/paper/janitor{
- pixel_y = 8
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
},
-/turf/open/floor/shiva,
-/area/varadero/interior/technical_storage)
+/area/varadero/interior/maintenance/north)
+"fUs" = (
+/obj/structure/machinery/light/small,
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior/caves/north_research)
+"fUC" = (
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/landmark/objective_landmark/far,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/east)
"fUF" = (
/obj/structure/machinery/landinglight/ds2/delaythree{
dir = 8
@@ -6623,18 +9103,26 @@
icon_state = "yellow"
},
/area/varadero/interior/disposals)
+"fVt" = (
+/obj/structure/machinery/door_control{
+ id = "colony_sec_armory";
+ name = "Colony Secure Armory";
+ pixel_y = -26
+ },
+/obj/item/storage/box/flashbangs,
+/turf/open/floor/shiva{
+ icon_state = "red"
+ },
+/area/varadero/interior/security)
"fVw" = (
/obj/effect/decal/warning_stripes{
icon_state = "S"
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/vessel)
-"fWi" = (
-/obj/structure/closet/crate/trashcart,
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/cargo)
+"fWd" = (
+/turf/open/gm/coast/beachcorner2/north_west,
+/area/varadero/exterior/eastocean)
"fWn" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -6670,6 +9158,30 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
+"fWE" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/turf/open/gm/coast/beachcorner2/north_west,
+/area/varadero/exterior/pontoon_beach)
+"fWR" = (
+/obj/structure/stairs/perspective{
+ color = "#b29082";
+ dir = 8;
+ icon_state = "p_stair_ew_half_cap"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
"fWU" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -6677,6 +9189,12 @@
icon_state = "redfull"
},
/area/varadero/interior/hall_N)
+"fWW" = (
+/obj/structure/surface/rack,
+/obj/structure/surface/rack,
+/obj/item/book/manual/engineering_construction,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"fXa" = (
/obj/structure/surface/table,
/obj/item/device/flashlight/lamp/green{
@@ -6696,6 +9214,16 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
+"fXA" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/effect/decal/cleanable/blood/oil,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"fXG" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -6712,41 +9240,29 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
-"fXR" = (
-/obj/structure/platform/kutjevo/rock{
- dir = 1
+"fXX" = (
+/obj/structure/closet/crate,
+/obj/item/stack/sheet/glass{
+ amount = 30
},
-/obj/structure/platform/kutjevo/rock,
-/obj/structure/prop/invuln/lattice_prop{
- icon_state = "lattice12";
- pixel_y = -3
+/obj/item/trash/crushed_cup,
+/obj/item/trash/c_tube,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
},
-/turf/open/gm/river,
-/area/varadero/interior/maintenance/research)
-"fYb" = (
-/obj/structure/prop/structure_lattice{
- density = 0;
- desc = "On closer inspection, everything on these shelves are made of plastic.";
- icon_state = "book-5";
- name = "book case";
- pixel_y = 18
+/area/varadero/interior/cargo)
+"fYs" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/floor/wood,
-/area/varadero/interior/research)
+/area/varadero/interior_protected/maintenance/south)
"fYA" = (
/turf/open/floor/shiva{
dir = 8;
icon_state = "yellowfull"
},
/area/varadero/interior/hall_N)
-"fYB" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/paper_bin,
-/obj/item/paper/research_notes,
-/turf/open/floor/shiva{
- icon_state = "blue"
- },
-/area/varadero/interior/administration)
"fYH" = (
/turf/open/floor/shiva{
dir = 8;
@@ -6766,12 +9282,6 @@
icon_state = "greenfull"
},
/area/varadero/interior/hall_N)
-"fZo" = (
-/obj/item/stack/sheet/wood,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/comms2)
"fZx" = (
/obj/item/stool{
pixel_x = -7;
@@ -6808,13 +9318,18 @@
icon_state = "greenfull"
},
/area/varadero/interior/medical)
-"fZL" = (
-/obj/structure/prop/rock/brown,
-/obj/structure/flora/bush/ausbushes/var3/stalkybush{
- pixel_x = -4
+"fZP" = (
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/caves/east)
+"fZX" = (
+/obj/structure/platform_decoration/kutjevo,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/pontoon_beach)
"gan" = (
/obj/structure/machinery/power/apc{
dir = 8;
@@ -6845,16 +9360,27 @@
icon_state = "green"
},
/area/varadero/interior/hall_SE)
-"gbl" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/disposalpipe/segment,
-/obj/structure/machinery/door/airlock/almayer/engineering{
+"gaG" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 1
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"gaJ" = (
+/obj/effect/spawner/random/tool,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/east)
+"gbE" = (
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
dir = 1;
- name = "\improper Underground Disposals";
- req_access_txt = "100"
+ icon_state = "hr_kutjevo";
+ name = "support struts"
},
-/turf/open/floor/plating,
-/area/varadero/interior/disposals)
+/turf/open/gm/coast/east,
+/area/varadero/exterior/pontoon_beach)
"gbG" = (
/obj/structure/bed/chair/office/dark{
dir = 1;
@@ -6865,13 +9391,19 @@
icon_state = "greenfull"
},
/area/varadero/interior/hall_SE)
-"gbU" = (
-/obj/structure/barricade/wooden,
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "snow_mat"
+"gcB" = (
+/obj/structure/largecrate/random/barrel/white,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"gcF" = (
+/obj/structure/prop/wooden_cross{
+ desc = "A grave to a fishing buddy, long gone"
},
-/area/varadero/interior/maintenance)
+/obj/item/clothing/head/boaterhat{
+ pixel_y = 5
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"gcK" = (
/obj/structure/bed/chair{
dir = 4
@@ -6881,34 +9413,85 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
-"gdm" = (
-/obj/structure/surface/table,
-/obj/item/trash/chunk{
- pixel_x = 3;
- pixel_y = 6
- },
-/turf/open/floor/shiva{
- icon_state = "yellow"
+"gdJ" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/technical_storage)
-"gdw" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 10
+/obj/structure/prop/rock/brown{
+ indestructible = 1;
+ unacidable = 1;
+ name = "sturdy rock(s)";
+ desc = "A solidified collection of local minerals. When melted, becomes a substance best known as lava. These look particularly durable."
},
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -15;
+ pixel_y = 16;
+ indestructible = 1;
+ unacidable = 1
},
-/area/varadero/interior/records)
+/turf/open/gm/coast/beachcorner/south_west,
+/area/varadero/exterior/pontoon_beach)
"gdN" = (
/obj/structure/surface/table/woodentable,
/obj/effect/landmark/objective_landmark/close,
/turf/open/floor/carpet,
/area/varadero/interior/library)
+"gdO" = (
+/obj/item/stack/tile/plasteel{
+ layer = 2.89;
+ pixel_x = 17;
+ pixel_y = 16
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
+"geo" = (
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves/swcaves)
"gey" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/maintenance/security)
+"geK" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"gfc" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
+"gfe" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
"gfg" = (
/obj/structure/machinery/disposal,
/obj/structure/disposalpipe/trunk{
@@ -6919,6 +9502,18 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"gfj" = (
+/obj/effect/decal/cleanable/cobweb{
+ dir = 4
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
+"gfk" = (
+/obj/structure/girder/displaced,
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"gfp" = (
/obj/structure/pipes/vents/pump{
dir = 1
@@ -6927,6 +9522,25 @@
icon_state = "yellow"
},
/area/varadero/interior/disposals)
+"gfr" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 80
+ },
+/obj/item/tool/stamp{
+ pixel_x = -6;
+ pixel_y = -2
+ },
+/obj/item/storage/box/masks{
+ pixel_x = 6;
+ pixel_y = 3
+ },
+/obj/item/ammo_magazine/rifle,
+/turf/open/floor/shiva{
+ icon_state = "redfull"
+ },
+/area/varadero/interior/medical)
"gfs" = (
/obj/structure/surface/table,
/obj/item/reagent_container/food/drinks/flask/vacuumflask{
@@ -6968,6 +9582,23 @@
dir = 8
},
/area/varadero/interior/records)
+"ggr" = (
+/obj/item/device/binoculars,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"ggX" = (
+/obj/structure/prop/structure_lattice{
+ dir = 1;
+ health = 300
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves)
+"gha" = (
+/obj/structure/surface/table,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"ghb" = (
/obj/item/tool/crowbar,
/turf/open/floor/shiva{
@@ -6986,15 +9617,21 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
-"ghJ" = (
-/obj/structure/machinery/door/airlock/almayer/maint{
- dir = 1;
- name = "\improper Underground Maintenance";
- req_access_txt = "100";
- req_one_access = null
+"ghI" = (
+/obj/structure/catwalk,
+/obj/structure/barricade/handrail/wire{
+ layer = 3.01
},
-/turf/open/floor/plating,
-/area/varadero/interior/chapel)
+/turf/open/floor/plating/plating_catwalk,
+/area/varadero/interior/maintenance/north)
+"ghN" = (
+/turf/open/gm/coast/south,
+/area/varadero/exterior/monsoon)
+"ghW" = (
+/turf/open/gm/dirt{
+ icon_state = "desert2"
+ },
+/area/varadero/exterior/lz2_near)
"gia" = (
/obj/structure/disposalpipe/segment{
dir = 8;
@@ -7013,15 +9650,9 @@
icon_state = "purple"
},
/area/varadero/interior/research)
-"giU" = (
-/obj/structure/largecrate/random/mini/chest/b,
-/obj/structure/machinery/power/apc{
- dir = 1
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/comms2)
+"giN" = (
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/north)
"gja" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/prop/invuln/overhead_pipe{
@@ -7038,6 +9669,16 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"gjs" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice8";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance)
"gjw" = (
/turf/open/floor/shiva{
dir = 4;
@@ -7064,6 +9705,10 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
+"gjC" = (
+/obj/effect/overlay/palmtree_r,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"gka" = (
/obj/structure/machinery/shower{
dir = 1
@@ -7085,25 +9730,36 @@
/obj/effect/landmark/objective_landmark/science,
/turf/open/floor/wood,
/area/varadero/interior/research)
+"gkw" = (
+/obj/structure/machinery/power/apc{
+ dir = 1
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/comms4)
"gkx" = (
/obj/item/stack/tile/plasteel{
pixel_y = 6
},
/turf/open/floor/plating,
/area/varadero/interior/hall_SE)
-"gkC" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/obj/structure/flora/bush/ausbushes/var3/sparsegrass,
-/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
"gkF" = (
/obj/structure/sign/safety/airlock{
pixel_x = 8
},
/turf/closed/wall,
/area/varadero/interior/maintenance)
+"gkG" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice2";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
"gkL" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/machinery/computer/emails{
@@ -7121,12 +9777,11 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/electrical)
-"gll" = (
-/obj/structure/bed/chair,
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/hall_NW)
+"glp" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
"gms" = (
/obj/effect/landmark/good_item,
/turf/open/shuttle{
@@ -7158,6 +9813,21 @@
icon_state = "greenfull"
},
/area/varadero/interior/hall_SE)
+"gnm" = (
+/obj/structure/surface/rack,
+/obj/item/weapon/gun/shotgun/pump,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
+"gnx" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/floor/shiva{
+ icon_state = "green"
+ },
+/area/varadero/interior/hall_N)
"gnC" = (
/obj/item/reagent_container/food/drinks/cans/beer{
pixel_x = -9;
@@ -7167,15 +9837,6 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
-"gnE" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/structure/closet/secure_closet/surgical{
- pixel_x = -30
- },
-/turf/open/floor/shiva{
- icon_state = "redfull"
- },
-/area/varadero/interior/medical)
"gnZ" = (
/obj/effect/landmark/yautja_teleport,
/turf/open/floor{
@@ -7194,17 +9855,26 @@
},
/turf/open/floor/wood,
/area/varadero/interior/court)
-"gpd" = (
-/obj/structure/barricade/handrail/wire{
- dir = 4
+"gor" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/closet/crate/trashcart{
- pixel_y = 8
+/turf/open/gm/dirt,
+/area/varadero/exterior/comms4)
+"gpJ" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+/obj/structure/blocker/invisible_wall/water,
+/obj/item/lightstick/variant/planted,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
},
-/area/varadero/interior/disposals)
+/area/varadero/exterior/farocean)
"gqE" = (
/obj/structure/bed/sofa/pews/flipped{
dir = 1
@@ -7227,13 +9897,11 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_N)
-"grm" = (
-/obj/structure/machinery/vending/security,
-/turf/open/floor/shiva{
- dir = 9;
- icon_state = "red"
- },
-/area/varadero/interior/security)
+"grG" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/item/lightstick/variant/planted,
+/turf/open/gm/coast/west,
+/area/varadero/exterior/farocean)
"grT" = (
/obj/structure/sign/safety/water,
/turf/closed/wall/r_wall,
@@ -7242,6 +9910,12 @@
/obj/structure/prop/rock/brown,
/turf/open/gm/grass/grass1/weedable,
/area/varadero/interior_protected/caves/central)
+"gso" = (
+/obj/effect/landmark/ert_spawns/groundside_xeno,
+/turf/open/floor/shiva{
+ dir = 1
+ },
+/area/varadero/interior/cargo)
"gsq" = (
/obj/structure/machinery/vending/coffee,
/turf/open/floor/shiva{
@@ -7249,45 +9923,66 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"gsu" = (
+/obj/effect/decal/remains/xeno{
+ pixel_y = 25
+ },
+/obj/effect/landmark/xeno_spawn,
+/turf/open/shuttle{
+ icon_state = "floor6"
+ },
+/area/varadero/interior_protected/vessel)
+"gsw" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "W"
+ },
+/obj/item/tool/stamp,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/cargo)
+"gsC" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/gm/coast/beachcorner/south_west,
+/area/varadero/exterior/lz2_near)
"gsP" = (
/turf/open/space/basic,
/area/space)
-"gtd" = (
+"gsQ" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 8
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/prop/rock/brown,
-/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
-"gte" = (
-/obj/structure/surface/rack,
-/obj/item/tool/pickaxe,
-/obj/item/tool/pickaxe{
- pixel_y = -4
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/gm/dirt,
-/area/varadero/interior/maintenance/north)
-"gtj" = (
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/shiva{
- icon_state = "floor3"
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
},
-/area/varadero/interior/technical_storage)
-"gtr" = (
-/obj/effect/decal/warning_stripes/asteroid{
- icon_state = "warning_c"
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
+"gtv" = (
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
},
-/turf/open/floor/shiva{
- icon_state = "floor3"
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/hall_N)
+/area/varadero/exterior/eastbeach)
"gtz" = (
-/obj/structure/machinery/light/small{
- dir = 1
- },
/obj/structure/barricade/wooden{
dir = 8
},
+/obj/structure/machinery/light/small{
+ dir = 4
+ },
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
@@ -7299,12 +9994,26 @@
icon_state = "purple"
},
/area/varadero/interior/research)
+"gux" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"guz" = (
+/obj/structure/disposalpipe/segment,
+/obj/effect/landmark/objective_landmark/far,
+/turf/open/floor/shiva,
+/area/varadero/interior/technical_storage)
"guE" = (
/obj/structure/largecrate/random,
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/hall_SE)
+"gvo" = (
+/obj/item/ore/diamond,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz1_near)
"gvE" = (
/obj/structure/machinery/light{
dir = 4
@@ -7322,6 +10031,23 @@
icon_state = "red"
},
/area/varadero/interior/administration)
+"gvJ" = (
+/obj/item/shard{
+ icon_state = "large";
+ pixel_x = -5;
+ pixel_y = -6
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
+"gvM" = (
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "green"
+ },
+/area/varadero/interior/maintenance/north)
"gvR" = (
/obj/structure/largecrate/random,
/turf/open/floor/shiva{
@@ -7343,18 +10069,60 @@
icon_state = "floor3"
},
/area/varadero/interior/research)
+"gwD" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice1";
+ pixel_x = -16;
+ pixel_y = -8
+ },
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/eastbeach)
"gwG" = (
/turf/open/floor/shiva{
dir = 1;
icon_state = "red"
},
/area/varadero/interior/security)
+"gwW" = (
+/obj/structure/surface/rack,
+/obj/item/storage/pouch/sling,
+/obj/effect/landmark/objective_landmark/science,
+/obj/structure/machinery/light,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/medical)
+"gxi" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice8";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance)
+"gxQ" = (
+/obj/structure/prop/rock/brown,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/swcaves)
+"gxX" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/hall_SE)
"gyw" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
},
/turf/open/floor/carpet,
/area/varadero/interior/library)
+"gyz" = (
+/turf/closed/wall/mineral/gold,
+/area/varadero/interior/maintenance)
+"gyE" = (
+/obj/structure/bed/chair/wood/normal,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"gyX" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/wood,
@@ -7377,10 +10145,15 @@
icon_state = "yellow"
},
/area/varadero/interior/technical_storage)
-"gzW" = (
-/obj/structure/surface/table/woodentable,
-/turf/open/floor/carpet,
-/area/varadero/interior/library)
+"gzm" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/stack/sheet/metal,
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"gAl" = (
/obj/structure/bed/chair{
dir = 4
@@ -7393,12 +10166,25 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
-"gAV" = (
-/obj/structure/barricade/wooden{
- dir = 1
+"gAK" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
},
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/obj/item/stack/tile/plasteel{
+ layer = 2.89;
+ pixel_x = 17;
+ pixel_y = 16
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"gAV" = (
+/obj/structure/barricade/wooden{
+ dir = 1
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
"gBi" = (
@@ -7438,6 +10224,20 @@
icon_state = "multi_tiles"
},
/area/varadero/interior_protected/vessel)
+"gBP" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor/plating/bare_catwalk,
+/area/varadero/exterior/farocean)
"gBV" = (
/obj/structure/machinery/photocopier,
/turf/open/floor/shiva{
@@ -7445,6 +10245,19 @@
icon_state = "redfull"
},
/area/varadero/interior/security)
+"gBW" = (
+/obj/item/stack/sandbags_empty/half,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz1_near)
+"gCe" = (
+/obj/item/stack/sheet/metal,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"gCh" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior_protected/caves/central)
"gCi" = (
/obj/structure/machinery/light{
dir = 1
@@ -7453,15 +10266,6 @@
icon_state = "blue"
},
/area/varadero/interior/hall_SE)
-"gCC" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/varadero/interior/administration)
"gCH" = (
/obj/item/ammo_casing{
dir = 6;
@@ -7469,12 +10273,42 @@
},
/turf/open/floor/wood,
/area/varadero/interior/hall_SE)
+"gCQ" = (
+/obj/structure/flora/bush/ausbushes/var3/ywflowers,
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"gCZ" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -1;
+ pixel_y = 9;
+ indestructible = 1;
+ unacidable = 1
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
"gDh" = (
/obj/structure/largecrate/random,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
+"gDr" = (
+/obj/item/tool/warning_cone,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"gDI" = (
/obj/structure/bed/chair{
dir = 4
@@ -7489,6 +10323,12 @@
icon_state = "purple"
},
/area/varadero/interior/research)
+"gEz" = (
+/obj/structure/machinery/medical_pod/bodyscanner,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/medical)
"gEO" = (
/obj/structure/surface/rack,
/obj/item/weapon/gun/pistol/m4a3,
@@ -7500,6 +10340,10 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"gEP" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves)
"gES" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/window/reinforced{
@@ -7521,22 +10365,19 @@
icon_state = "green"
},
/area/varadero/interior/hall_SE)
-"gFv" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/machinery/alarm{
- dir = 1;
- pixel_y = -24
- },
-/obj/effect/landmark/objective_landmark/far,
-/turf/open/floor{
- icon_state = "white"
- },
-/area/varadero/interior/toilets)
"gFx" = (
/turf/open/floor/wood,
/area/varadero/interior/hall_SE)
+"gFA" = (
+/obj/structure/largecrate/random/barrel/red,
+/turf/open/gm/dirt{
+ icon_state = "desert1"
+ },
+/area/varadero/exterior/eastbeach)
+"gFH" = (
+/obj/structure/inflatable/door,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/vessel)
"gFW" = (
/obj/structure/flora/pottedplant{
icon_state = "pottedplant_22";
@@ -7572,7 +10413,7 @@
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/research)
+/area/varadero/interior/cargo)
"gIB" = (
/obj/structure/machinery/vending/snack,
/turf/open/floor/shiva{
@@ -7580,6 +10421,13 @@
icon_state = "greenfull"
},
/area/varadero/interior/hall_SE)
+"gIE" = (
+/obj/structure/flora/bush/ausbushes/var3/fernybush,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/eastocean)
"gJs" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -7588,18 +10436,16 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
-"gJS" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/machinery/door/airlock/almayer/maint{
- name = "\improper Underground Maintenance";
- req_access = null;
- req_access_txt = null;
- req_one_access = null
+"gJy" = (
+/obj/effect/overlay/palmtree_r{
+ icon_state = "palm2"
},
-/turf/open/floor/plating,
-/area/varadero/interior/maintenance/research)
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"gJN" = (
+/obj/structure/largecrate/random/barrel/white,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
"gKn" = (
/obj/structure/machinery/light{
dir = 8
@@ -7612,22 +10458,18 @@
icon_state = "green"
},
/area/varadero/interior/court)
+"gKs" = (
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/interior/oob)
"gKw" = (
/obj/structure/surface/rack,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/research)
-"gKH" = (
-/obj/structure/prop/rock/brown,
-/turf/open/gm/dirt,
-/area/varadero/interior_protected/caves/digsite)
-"gKR" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/turf/open/gm/river,
-/area/varadero/interior/caves/north_research)
+/area/varadero/interior/cargo)
"gLo" = (
/obj/structure/machinery/light/small{
dir = 4
@@ -7636,13 +10478,14 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
-"gLK" = (
-/obj/structure/machinery/washing_machine,
-/turf/open/floor/shiva{
- dir = 4;
- icon_state = "snow_mat"
- },
-/area/varadero/interior/security)
+"gLw" = (
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
+"gLV" = (
+/obj/structure/closet/crate,
+/obj/item/tool/lighter,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
"gLZ" = (
/obj/structure/filingcabinet{
density = 0;
@@ -7659,10 +10502,28 @@
/obj/effect/landmark/objective_landmark/medium,
/turf/open/floor/wood,
/area/varadero/interior/bunks)
-"gMf" = (
-/obj/structure/window/framed/colony/reinforced,
-/turf/open/floor/plating/icefloor,
-/area/varadero/interior/maintenance/north)
+"gMi" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.5
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/pontoon_beach)
+"gMm" = (
+/obj/structure/platform/kutjevo/rock{
+ dir = 1
+ },
+/obj/structure/platform/kutjevo/rock,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_y = -3
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior_protected/maintenance/south)
"gMp" = (
/obj/structure/surface/table,
/obj/item/paper_bin{
@@ -7672,26 +10533,17 @@
/obj/item/tool/pen/red/clicky,
/turf/open/floor/interior/plastic,
/area/varadero/interior_protected/caves/digsite)
-"gMs" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 10
- },
-/obj/effect/decal/cleanable/cobweb{
- dir = 4
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance/security)
-"gMU" = (
-/obj/structure/pipes/standard/manifold/hidden/green{
- dir = 4
+"gMV" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/floor/shiva{
- dir = 6;
- icon_state = "multi_tiles"
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/area/varadero/interior/medical)
+/area/varadero/interior/caves/north_research)
"gNb" = (
/obj/structure/closet/wardrobe/chaplain_black,
/turf/open/floor/wood,
@@ -7708,13 +10560,6 @@
/obj/structure/inflatable/door,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
-"gNQ" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/river,
-/area/varadero/interior/caves/north_research)
"gOe" = (
/obj/structure/machinery/door/airlock/multi_tile/elevator/access/arrivals,
/turf/open/floor/shiva{
@@ -7722,13 +10567,17 @@
icon_state = "green"
},
/area/varadero/interior/records)
-"gOJ" = (
-/obj/structure/platform_decoration/kutjevo{
- dir = 4
- },
-/obj/structure/blocker/invisible_wall/water,
-/turf/open/gm/river/ocean,
-/area/varadero/interior/oob)
+"gOj" = (
+/obj/item/tool/warning_cone,
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves/digsite)
+"gOp" = (
+/obj/item/tool/wirecutters,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"gPi" = (
+/turf/open/gm/coast/west,
+/area/varadero/exterior/monsoon)
"gPA" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 8
@@ -7742,6 +10591,20 @@
icon_state = "desert2"
},
/area/varadero/exterior/lz1_near)
+"gPL" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/coast/west,
+/area/varadero/exterior/pontoon_beach)
"gPZ" = (
/obj/structure/bed/chair/office/light{
dir = 4
@@ -7754,6 +10617,25 @@
icon_state = "red"
},
/area/varadero/interior/administration)
+"gQa" = (
+/obj/structure/bed/chair/office/light{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/blood/drip,
+/obj/item/ammo_casing/shell{
+ icon_state = "cartridge_3_1"
+ },
+/turf/open/floor/shiva{
+ icon_state = "wredfull"
+ },
+/area/varadero/interior/medical)
+"gRj" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/obj/item/grown/log,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"gRN" = (
/obj/structure/surface/table/reinforced/prison{
color = "#6b675e"
@@ -7778,14 +10660,45 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
/area/varadero/interior/security)
+"gRU" = (
+/obj/structure/machinery/floodlight{
+ name = "Floodlight";
+ unacidable = 0;
+ wrenchable = 1
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/digsite)
+"gSn" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/light/small{
+ dir = 1
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance)
"gSC" = (
/obj/structure/machinery/light/small,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
+"gSE" = (
+/obj/structure/surface/table/reinforced/prison{
+ color = "#6b675e"
+ },
+/obj/effect/landmark/xeno_spawn,
+/turf/open/floor/strata{
+ color = "#5e5d5d";
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior_protected/vessel)
"gSY" = (
/obj/structure/largecrate/random/mini/ammo{
pixel_x = -6;
@@ -7799,31 +10712,45 @@
"gTe" = (
/turf/open/floor/plating,
/area/varadero/interior_protected/caves/digsite)
-"gTr" = (
-/obj/structure/closet/crate/ammo/alt,
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/cargo)
"gTC" = (
/obj/structure/window/framed/colony,
/turf/open/floor/plating,
/area/varadero/interior/disposals)
-"gUb" = (
-/obj/structure/surface/table,
-/obj/item/bodybag,
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "red"
- },
-/area/varadero/interior/morgue)
"gUP" = (
/obj/structure/window/framed/colony/reinforced,
/turf/open/floor/plating,
/area/varadero/interior_protected/caves)
+"gVd" = (
+/obj/structure/fence,
+/turf/open/gm/coast/north,
+/area/varadero/exterior/lz2_near)
+"gVq" = (
+/obj/structure/largecrate/random/case,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/north)
"gVO" = (
/turf/open/gm/coast/beachcorner2/south_east,
/area/varadero/exterior/pontoon_beach)
+"gVP" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/lz2_near)
+"gVQ" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/blood,
+/obj/item/weapon/shield/riot,
+/turf/open/floor/shiva{
+ icon_state = "redfull"
+ },
+/area/varadero/interior/medical)
"gWd" = (
/obj/structure/desertdam/decals/road_edge{
pixel_x = 16
@@ -7834,18 +10761,30 @@
},
/turf/open/floor/wood,
/area/varadero/interior/court)
-"gWA" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/structure/largecrate/random/mini/ammo{
- pixel_y = 4
- },
-/turf/open/floor/wood,
-/area/varadero/exterior/lz1_near)
"gWL" = (
/obj/structure/surface/table,
/obj/structure/machinery/faxmachine,
/turf/open/floor/interior/plastic,
/area/varadero/interior_protected/caves/digsite)
+"gXf" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"gXh" = (
/obj/structure/machinery/constructable_frame{
icon_state = "box_1"
@@ -7855,46 +10794,64 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
-"gXK" = (
-/obj/structure/sign/safety/bulkhead_door,
-/turf/closed/wall/r_wall,
-/area/varadero/exterior/lz1_near)
+"gXw" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
"gXN" = (
-/obj/structure/machinery/portable_atmospherics/canister/air,
+/obj/structure/machinery/recharge_station,
/turf/open/floor/shiva{
dir = 8;
icon_state = "yellowfull"
},
/area/varadero/interior/electrical)
-"gYY" = (
-/obj/structure/surface/table,
+"gXO" = (
+/obj/structure/machinery/light{
+ dir = 4
+ },
/turf/open/floor/shiva{
- dir = 10;
+ dir = 4;
icon_state = "yellow"
},
-/area/varadero/interior/cargo)
+/area/varadero/interior/comms3)
+"gYg" = (
+/obj/item/toy/beach_ball/holoball,
+/obj/structure/surface/rack,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance)
+"gYh" = (
+/turf/closed/wall/wood,
+/area/varadero/interior/beach_bar)
"gZq" = (
/obj/effect/landmark/survivor_spawner,
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/morgue)
-"gZN" = (
-/obj/structure/machinery/firealarm{
- dir = 8;
- pixel_x = -24
+"gZI" = (
+/obj/structure/filingcabinet{
+ density = 0;
+ icon_state = "chestdrawer";
+ pixel_x = -8;
+ pixel_y = 11
},
-/turf/open/floor/shiva{
- dir = 6;
- icon_state = "red"
+/obj/structure/filingcabinet{
+ density = 0;
+ icon_state = "chestdrawer";
+ pixel_x = 8;
+ pixel_y = 11
},
-/area/varadero/interior/morgue)
-"gZP" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+/obj/effect/landmark/objective_landmark/medium,
+/obj/item/reagent_container/food/drinks/flask/vacuumflask{
+ pixel_x = 9;
+ pixel_y = 25
},
-/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
+/turf/open/floor/wood,
+/area/varadero/interior/bunks)
"haq" = (
/obj/structure/machinery/firealarm{
dir = 8;
@@ -7919,11 +10876,34 @@
icon_state = "redfull"
},
/area/varadero/interior/security)
+"haC" = (
+/obj/structure/pipes/vents/pump{
+ dir = 4
+ },
+/turf/open/floor/shiva{
+ icon_state = "wred"
+ },
+/area/varadero/interior/medical)
+"haP" = (
+/turf/closed/wall/r_wall/unmeltable,
+/area/varadero/interior/comms1)
+"haR" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/coast/beachcorner2/north_west,
+/area/varadero/exterior/pontoon_beach)
"haT" = (
/turf/open/floor/shiva{
icon_state = "multi_tiles"
},
/area/varadero/interior/technical_storage)
+"haV" = (
+/obj/structure/closet/crate/secure,
+/obj/effect/landmark/objective_landmark/medium,
+/obj/item/trash/kepler,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/cargo)
"haX" = (
/obj/structure/disposalpipe/segment,
/obj/structure/pipes/standard/simple/hidden/green,
@@ -7931,6 +10911,36 @@
icon_state = "floor3"
},
/area/varadero/interior/security)
+"hbi" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"hbD" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior_protected/caves)
+"hbP" = (
+/obj/structure/surface/table,
+/obj/item/storage/firstaid/regular{
+ pixel_x = 4;
+ pixel_y = 12
+ },
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/electrical)
"hca" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -7953,14 +10963,30 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
-"hcT" = (
-/obj/structure/machinery/light/small{
- dir = 4
+"hcI" = (
+/obj/item/stack/tile/plasteel{
+ pixel_x = 8;
+ pixel_y = 6
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/security)
+"hds" = (
+/turf/open/gm/coast/north,
+/area/varadero/exterior/eastocean)
+"hdV" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 10
},
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior/comms2)
+"hej" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 8
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"hek" = (
/obj/structure/machinery/vending/cigarette/colony,
/turf/open/floor/shiva{
@@ -7974,6 +11000,24 @@
icon_state = "floor3"
},
/area/varadero/interior/mess)
+"heu" = (
+/obj/item/device/flashlight/lamp/tripod,
+/obj/structure/machinery/power/apc{
+ dir = 8;
+ pixel_x = -24;
+ start_charge = 0
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/north_research)
+"hfn" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/barricade/wooden,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"hfo" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/segment,
@@ -8009,6 +11053,24 @@
dir = 1
},
/area/varadero/interior/research)
+"hfZ" = (
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -1;
+ pixel_y = 9;
+ indestructible = 1;
+ unacidable = 1
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/farocean)
+"hgc" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
"hgB" = (
/obj/structure/pipes/vents/pump{
dir = 4
@@ -8017,13 +11079,18 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
-"hht" = (
-/obj/structure/blocker/fog,
-/turf/open/gm/river,
-/area/varadero/interior/oob)
"hhM" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/caves/north_research)
+"hhW" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/tool/stamp{
+ icon_state = "stamp-ce"
+ },
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/records)
"hic" = (
/obj/structure/machinery/light{
dir = 1
@@ -8033,10 +11100,6 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
-"hih" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/turf/open/floor/plating,
-/area/varadero/interior/security)
"hiD" = (
/turf/open/floor/shiva{
dir = 1;
@@ -8047,27 +11110,42 @@
/obj/structure/flora/bush/ausbushes/var3/brflowers,
/turf/open/gm/grass/grass1/weedable,
/area/varadero/interior_protected/caves/central)
-"hjj" = (
-/obj/item/ammo_magazine/handful/shotgun/buckshot{
- pixel_x = 4;
- pixel_y = -16
+"hjf" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 4
},
-/turf/open/floor/carpet,
-/area/varadero/exterior/lz1_near)
-"hjD" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/farocean)
+"hjn" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
},
+/obj/structure/girder,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"hjK" = (
/obj/structure/blocker/invisible_wall/water,
-/turf/open/gm/river/ocean,
-/area/varadero/interior/oob)
-"hkc" = (
-/obj/structure/surface/table,
-/obj/item/device/binoculars,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/comms2)
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor/plating/bare_catwalk,
+/area/varadero/exterior/farocean)
+"hkQ" = (
+/obj/structure/platform_decoration/kutjevo,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz1_near)
"hkZ" = (
/obj/structure/surface/table/woodentable,
/obj/item/folder/red,
@@ -8085,6 +11163,20 @@
},
/turf/open/floor/wood,
/area/varadero/interior/court)
+"hli" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/door/airlock/almayer/maint{
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/medical)
"hlp" = (
/obj/structure/closet/toolcloset,
/obj/effect/landmark/objective_landmark/close,
@@ -8092,6 +11184,34 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/electrical)
+"hlw" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/landmark/survivor_spawner,
+/turf/open/floor/carpet,
+/area/varadero/interior/maintenance/north)
+"hlF" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
+"hlG" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/comms4)
"hlK" = (
/obj/structure/surface/table/woodentable,
/obj/item/storage/box/drinkingglasses{
@@ -8115,6 +11235,11 @@
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
+"hmh" = (
+/turf/open/gm/dirt{
+ icon_state = "desert_dug"
+ },
+/area/varadero/exterior/lz2_near)
"hmm" = (
/obj/structure/machinery/light,
/obj/structure/surface/table,
@@ -8133,24 +11258,35 @@
icon_state = "floor3"
},
/area/varadero/interior/laundry)
-"hmu" = (
-/turf/open/gm/coast/beachcorner/south_west,
-/area/varadero/exterior/eastbeach)
+"hmp" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "greenfull"
+ },
+/area/varadero/interior/hall_N)
+"hmR" = (
+/obj/item/tool/crowbar,
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"hni" = (
/obj/structure/sign/safety/fire_haz{
pixel_y = 7
},
/turf/closed/wall/rock/brown,
/area/varadero/interior/oob)
-"hnS" = (
+"hnR" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 1
+ },
/obj/structure/machinery/light{
- dir = 8
+ dir = 4
},
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "yellow"
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/area/varadero/interior/electrical)
+/area/varadero/exterior/comms4)
"hoC" = (
/obj/structure/prop/rock/brown,
/turf/open/auto_turf/sand_white/layer1,
@@ -8175,6 +11311,10 @@
},
/turf/open/floor/wood,
/area/varadero/interior/hall_SE)
+"hoP" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating,
+/area/varadero/interior/maintenance)
"hoU" = (
/obj/effect/decal/cleanable/blood{
basecolor = "#20d450";
@@ -8184,13 +11324,6 @@
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
-"hpQ" = (
-/obj/structure/largecrate/random,
-/turf/open/shuttle/elevator,
-/area/varadero/interior/hall_N)
-"hqL" = (
-/turf/open/floor/carpet,
-/area/varadero/exterior/lz1_near)
"hre" = (
/turf/open/gm/dirt,
/area/varadero/interior_protected/caves/digsite)
@@ -8207,12 +11340,26 @@
icon_state = "green"
},
/area/varadero/interior/hall_SE)
+"hsa" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
"hsl" = (
/turf/open/floor{
dir = 1;
icon_state = "asteroidfloor"
},
/area/varadero/interior/maintenance/north)
+"hso" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"hst" = (
/obj/structure/sign/safety/high_voltage,
/turf/closed/wall/r_wall,
@@ -8235,7 +11382,18 @@
"hte" = (
/turf/closed/wall/rock/brown,
/area/varadero/interior_protected/vessel)
-"hto" = (
+"hti" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"hto" = (
/obj/structure/prop/rock/brown,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves)
@@ -8251,9 +11409,37 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
-"huc" = (
-/turf/closed/wall,
-/area/varadero/interior/comms1)
+"htU" = (
+/obj/structure/machinery/light{
+ dir = 1
+ },
+/obj/structure/filingcabinet{
+ density = 0;
+ icon_state = "chestdrawer";
+ pixel_x = 8;
+ pixel_y = 11
+ },
+/obj/structure/reagent_dispensers/water_cooler{
+ pixel_x = -7;
+ pixel_y = 13
+ },
+/obj/effect/landmark/objective_landmark/far,
+/turf/open/floor/wood,
+/area/varadero/interior/records)
+"huf" = (
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/comms4)
+"hus" = (
+/obj/structure/pipes/vents/pump,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/comms3)
"hux" = (
/obj/structure/bed/chair/office/light,
/turf/open/floor/shiva{
@@ -8268,26 +11454,12 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
-"huz" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/surface/table/reinforced/prison{
- dir = 8;
- flipped = 1
- },
-/obj/effect/landmark/objective_landmark/far,
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+"huE" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
},
-/area/varadero/interior/hall_SE)
-"huD" = (
-/obj/item/stack/sheet/metal,
/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
+/area/varadero/exterior/monsoon)
"huF" = (
/turf/closed/wall/r_wall/unmeltable,
/area/varadero/interior/oob)
@@ -8303,10 +11475,6 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
-"hvj" = (
-/obj/effect/landmark/objective_landmark/far,
-/turf/open/floor/plating,
-/area/varadero/interior/disposals)
"hvO" = (
/turf/open/floor/shiva{
icon_state = "multi_tiles"
@@ -8318,18 +11486,17 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
-"hwz" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/machinery/light{
- dir = 1
- },
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
+"hwE" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/area/varadero/interior/comms1)
+/area/varadero/exterior/monsoon)
+"hwL" = (
+/obj/structure/prop/dam/crane/damaged,
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"hwN" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -8356,6 +11523,19 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/electrical)
+"hxa" = (
+/obj/structure/closet/secure_closet/security,
+/turf/open/floor/shiva{
+ dir = 10;
+ icon_state = "red"
+ },
+/area/varadero/interior/administration)
+"hxO" = (
+/obj/structure/barricade/wooden{
+ dir = 4
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/north)
"hyd" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -8378,18 +11558,12 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
-"hyN" = (
-/obj/structure/prop/invuln/overhead_pipe{
- dir = 4;
- pixel_y = 13
- },
-/obj/structure/prop/invuln/overhead_pipe{
- dir = 4;
- pixel_x = -16;
- pixel_y = 13
+"hys" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/gm/dirt,
-/area/varadero/interior/maintenance/north)
+/area/varadero/interior/hall_SE)
"hyQ" = (
/obj/structure/surface/table/reinforced/prison,
/obj/effect/spawner/random/tool,
@@ -8416,6 +11590,22 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"hzx" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"hzK" = (
+/obj/structure/stairs/perspective{
+ color = "#b29082";
+ icon_state = "p_stair_full"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
"hAg" = (
/obj/structure/largecrate/random/case/double,
/turf/open/gm/dirt,
@@ -8424,12 +11614,38 @@
/obj/effect/landmark/survivor_spawner,
/turf/open/floor/wood,
/area/varadero/interior/court)
+"hAI" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 8
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"hBA" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/central)
"hBX" = (
/turf/open/floor/shiva{
dir = 10;
icon_state = "purple"
},
/area/varadero/interior/research)
+"hCw" = (
+/obj/structure/stairs/perspective{
+ color = "#b29082";
+ dir = 1;
+ icon_state = "p_stair_full"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
"hCZ" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 4
@@ -8439,20 +11655,30 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_NW)
-"hDA" = (
+"hDk" = (
+/obj/structure/bedsheetbin,
+/obj/item/storage/box/attachments{
+ pixel_x = -2;
+ pixel_y = 8
+ },
+/obj/item/ammo_magazine/rifle/m4ra,
/turf/open/floor/shiva{
icon_state = "floor3"
},
-/area/varadero/interior/research)
-"hDV" = (
-/obj/effect/decal/cleanable/cobweb{
- dir = 8;
- pixel_x = 11
+/area/varadero/interior/bunks)
+"hDw" = (
+/obj/structure/stairs/perspective{
+ color = "#b29082";
+ icon_state = "p_stair_ew_full_cap";
+ layer = 3.5
},
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"hDA" = (
+/turf/open/floor/shiva{
+ icon_state = "floor3"
},
-/area/varadero/interior/maintenance)
+/area/varadero/interior/research)
"hDX" = (
/obj/structure/machinery/cryo_cell,
/obj/structure/pipes/standard/cap,
@@ -8460,12 +11686,30 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
-"hEE" = (
-/obj/structure/closet/toolcloset,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"hDY" = (
+/obj/structure/prop/invuln/ice_prefab/roof_greeble{
+ icon_state = "windsock";
+ pixel_x = 18;
+ pixel_y = 23
},
-/area/varadero/interior/comms2)
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"hEs" = (
+/obj/structure/machinery/landinglight/ds2{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/blood/gibs,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
+"hEv" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/gm/dirt{
+ icon_state = "desert1"
+ },
+/area/varadero/exterior/eastocean)
"hEN" = (
/obj/structure/closet/l3closet/scientist,
/turf/open/floor/shiva{
@@ -8473,6 +11717,14 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
+"hET" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"hFA" = (
/obj/structure/window/reinforced{
dir = 4
@@ -8488,65 +11740,51 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor{
- icon_state = "dark2"
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "redfull"
},
/area/varadero/interior/hall_N)
-"hGm" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/clipboard{
- pixel_x = -2;
- pixel_y = 5
- },
-/obj/item/tool/pen/red{
- pixel_x = 6;
- pixel_y = 9
- },
-/obj/item/paper{
- pixel_x = -7;
- pixel_y = 7
- },
+"hFM" = (
+/obj/structure/window_frame/wood,
/turf/open/floor/wood,
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/beach_bar)
+"hGl" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/north_research)
"hGz" = (
/obj/structure/pipes/vents/pump,
/turf/open/floor/shiva{
icon_state = "wredfull"
},
/area/varadero/interior/medical)
-"hGZ" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/barricade/handrail{
- desc = "Your platforms look pretty heavy king, let me support them for you.";
- dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
+"hHn" = (
+/obj/effect/landmark/hunter_secondary,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"hHE" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
},
-/obj/structure/blocker/invisible_wall/water,
-/turf/open/gm/river/ocean,
-/area/varadero/interior/oob)
-"hHt" = (
-/obj/structure/machinery/light{
- dir = 8
+/obj/structure/disposalpipe/segment{
+ dir = 4
},
-/obj/structure/prop/invuln/lattice_prop{
- icon_state = "lattice12";
- pixel_x = 16;
- pixel_y = -8
+/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
+ dir = 1;
+ name = "\improper Underground Power Substation"
},
/turf/open/floor/shiva{
- dir = 4;
- icon_state = "green"
+ dir = 1;
+ icon_state = "multi_tiles"
},
-/area/varadero/interior/hall_SE)
-"hHA" = (
+/area/varadero/interior/electrical)
+"hHK" = (
+/obj/structure/machinery/bot/mulebot,
/turf/open/floor/shiva{
- dir = 4;
- icon_state = "red"
+ icon_state = "floor3"
},
-/area/varadero/interior/medical)
+/area/varadero/interior/cargo)
"hHR" = (
/obj/structure/prop/structure_lattice{
density = 0;
@@ -8558,6 +11796,15 @@
},
/turf/closed/wall/r_wall,
/area/varadero/interior/security)
+"hIo" = (
+/obj/structure/desertdam/decals/road_edge{
+ icon_state = "road_edge_decal3";
+ pixel_y = 16
+ },
+/turf/open/floor/wood{
+ icon_state = "wood-broken"
+ },
+/area/varadero/interior/court)
"hJl" = (
/obj/structure/machinery/firealarm{
pixel_y = 24
@@ -8568,6 +11815,18 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"hJq" = (
+/obj/structure/bed/chair{
+ dir = 4
+ },
+/obj/item/reagent_container/glass/bucket{
+ pixel_x = 9;
+ pixel_y = 9
+ },
+/obj/effect/landmark/corpsespawner/colonist,
+/obj/effect/decal/cleanable/blood,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/pontoon_beach)
"hJw" = (
/obj/structure/largecrate/random,
/obj/item/storage/photo_album{
@@ -8575,6 +11834,10 @@
},
/turf/open/floor/wood,
/area/varadero/interior/security)
+"hJB" = (
+/obj/structure/blocker/fog,
+/turf/closed/wall/r_wall/unmeltable,
+/area/varadero/exterior/farocean)
"hJO" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/machinery/computer/communications{
@@ -8585,18 +11848,6 @@
icon_state = "blue"
},
/area/varadero/interior/technical_storage)
-"hJQ" = (
-/obj/structure/surface/table,
-/obj/item/tool/kitchen/utensil/fork,
-/obj/structure/prop/invuln/lattice_prop{
- icon_state = "lattice8";
- pixel_x = 16;
- pixel_y = 24
- },
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/mess)
"hKe" = (
/obj/structure/bed/chair/office/dark{
dir = 1
@@ -8609,14 +11860,28 @@
"hKK" = (
/turf/open/gm/coast/west,
/area/varadero/exterior/pontoon_beach)
-"hLA" = (
-/obj/structure/pipes/standard/simple/hidden/green{
+"hLt" = (
+/obj/structure/filingcabinet{
+ pixel_x = 8;
+ pixel_y = 4
+ },
+/obj/structure/filingcabinet{
+ pixel_x = -8;
+ pixel_y = 4
+ },
+/obj/effect/landmark/objective_landmark/close,
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
+"hLE" = (
+/obj/structure/pipes/vents/pump{
dir = 4
},
+/obj/effect/landmark/corpsespawner/doctor,
+/obj/effect/decal/cleanable/blood/gibs,
/turf/open/floor/shiva{
- icon_state = "floor3"
+ icon_state = "redfull"
},
-/area/varadero/interior/mess)
+/area/varadero/interior/medical)
"hLF" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/prop/invuln/overhead_pipe{
@@ -8634,14 +11899,31 @@
icon_state = "snow_mat"
},
/area/varadero/interior/maintenance)
-"hMf" = (
-/obj/structure/closet/secure_closet/engineering_personal,
-/obj/effect/landmark/objective_landmark/close,
+"hLQ" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/floor/shiva{
+ icon_state = "blue"
+ },
+/area/varadero/interior/maintenance)
+"hLY" = (
+/obj/item/shard{
+ icon_state = "large";
+ pixel_x = -5;
+ pixel_y = -6
+ },
/turf/open/floor/shiva{
dir = 1;
- icon_state = "yellow"
+ icon_state = "blue"
},
-/area/varadero/interior/electrical)
+/area/varadero/interior/maintenance)
+"hMg" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.5
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
"hMh" = (
/obj/structure/filingcabinet,
/obj/item/paper/research_notes,
@@ -8649,6 +11931,39 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
+"hMC" = (
+/obj/item/clothing/ears/earmuffs{
+ layer = 3.1;
+ pixel_x = 2;
+ pixel_y = 18
+ },
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/caves)
+"hMG" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/item/trash/candle,
+/turf/open/floor/carpet,
+/area/varadero/interior/chapel)
+"hMI" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = -8
+ },
+/turf/open/gm/coast/beachcorner/north_east,
+/area/varadero/exterior/eastbeach)
+"hMV" = (
+/obj/structure/machinery/light,
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "red"
+ },
+/area/varadero/interior/medical)
"hNb" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/segment,
@@ -8667,18 +11982,29 @@
icon_state = "redfull"
},
/area/varadero/interior/hall_SE)
-"hNC" = (
-/obj/structure/pipes/vents/pump,
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+"hNq" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/electrical)
-"hOe" = (
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/barricade/handrail/wire{
- layer = 3.1
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/coast/south,
+/area/varadero/exterior/pontoon_beach)
+"hOp" = (
+/obj/structure/machinery/floodlight/landing{
+ desc = "A powerful light stationed near construction zones to provide better visibility.";
+ name = "Construction Light"
+ },
+/obj/effect/decal/warning_stripes,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/gm/dirt,
/area/varadero/exterior/lz1_near)
"hOv" = (
/obj/structure/desertdam/decals/road_edge{
@@ -8697,6 +12023,13 @@
icon_state = "floor3"
},
/area/varadero/interior/bunks)
+"hPj" = (
+/turf/closed/wall/rock/brown,
+/area/varadero/interior/security)
+"hPq" = (
+/obj/structure/flora/bush/ausbushes/var3/fernybush,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"hPD" = (
/turf/open/floor/shiva{
icon_state = "floor3"
@@ -8718,31 +12051,48 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/administration)
-"hQn" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/almayer/secure{
- dir = 2;
- icon_state = "door_locked";
- locked = 1;
- name = "Underground Secure Technical Storage";
- req_access_txt = "100"
+"hQl" = (
+/obj/structure/girder,
+/turf/open/gm/dirt{
+ icon_state = "desert3"
},
-/turf/open/floor/plating,
-/area/varadero/interior/technical_storage)
-"hQq" = (
-/turf/open/auto_turf/sand_white/layer0,
-/area/varadero/interior_protected/caves/central)
-"hQH" = (
-/obj/structure/closet/secure_closet/engineering_personal,
-/obj/structure/machinery/light{
- dir = 1
+/area/varadero/exterior/eastbeach)
+"hQo" = (
+/obj/structure/bed/roller,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/obj/effect/landmark/objective_landmark/close,
-/turf/open/floor/shiva{
+/area/varadero/interior/maintenance)
+"hQP" = (
+/obj/item/ammo_magazine/handful/shotgun/buckshot{
+ pixel_x = 4;
+ pixel_y = -16
+ },
+/turf/open/floor/carpet,
+/area/varadero/interior/maintenance/north)
+"hQV" = (
+/obj/structure/prop/structure_lattice{
dir = 1;
- icon_state = "yellow"
+ health = 300
},
-/area/varadero/interior/electrical)
+/obj/structure/prop/structure_lattice{
+ dir = 1;
+ layer = 3.1;
+ pixel_y = 10
+ },
+/obj/structure/prop/invuln/ice_prefab/roof_greeble{
+ icon_state = "vent4";
+ pixel_y = 25
+ },
+/obj/structure/prop/invuln/ice_prefab/roof_greeble{
+ icon_state = "windsock";
+ pixel_x = 18;
+ pixel_y = 23
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
"hRs" = (
/obj/structure/machinery/power/smes/magical{
capacity = 9e+008;
@@ -8759,29 +12109,6 @@
/obj/effect/landmark/objective_landmark/far,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/caves/north_research)
-"hSx" = (
-/obj/structure/bed/roller,
-/obj/structure/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "red"
- },
-/area/varadero/interior/morgue)
-"hSN" = (
-/turf/open/floor/plating,
-/area/varadero/interior/administration)
-"hSU" = (
-/obj/structure/machinery/firealarm{
- pixel_y = 24
- },
-/obj/effect/landmark/hunter_primary,
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "yellowfull"
- },
-/area/varadero/interior/electrical)
"hTd" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -8804,6 +12131,21 @@
},
/turf/open/floor/plating,
/area/varadero/interior_protected/vessel)
+"hTQ" = (
+/obj/structure/airlock_assembly,
+/turf/open/shuttle{
+ icon_state = "floor6"
+ },
+/area/varadero/interior_protected/vessel)
+"hTX" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/monsoon)
"hTZ" = (
/obj/structure/surface/table,
/obj/structure/prop/server_equipment/laptop/closed{
@@ -8826,13 +12168,6 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"hUq" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/obj/effect/overlay/palmtree_r,
-/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
"hUs" = (
/obj/structure/closet/hydrant{
pixel_y = 32
@@ -8847,17 +12182,6 @@
icon_state = "red"
},
/area/varadero/interior/hall_SE)
-"hUK" = (
-/obj/structure/machinery/light/small{
- dir = 1
- },
-/obj/structure/pipes/standard/manifold/hidden/green{
- dir = 1
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance/security)
"hUU" = (
/obj/structure/machinery/requests_console{
icon_state = "req_comp_open"
@@ -8870,25 +12194,46 @@
icon_state = "yellow"
},
/area/varadero/interior/electrical)
-"hVM" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "yellow"
+"hVL" = (
+/obj/item/stack/sandbags/large_stack{
+ pixel_y = 4;
+ pixel_x = -12
},
-/area/varadero/interior/electrical)
-"hWm" = (
-/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
- dir = 1;
- name = "\improper Underground Main Hallway";
- req_access_txt = "100"
+/turf/open/gm/dirt{
+ icon_state = "desert0"
},
-/turf/open/floor/plating,
-/area/varadero/interior/hall_NW)
+/area/varadero/exterior/lz2_near)
+"hWv" = (
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
+ icon_state = "sparsegrass_3"
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastocean)
+"hWA" = (
+/obj/structure/surface/table,
+/obj/item/tool/kitchen/utensil/fork,
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/mess)
"hWG" = (
/obj/effect/landmark/xeno_spawn,
-/turf/open/auto_turf/sand_white/layer0,
+/turf/open/gm/dirt,
/area/varadero/interior_protected/caves)
+"hXe" = (
+/obj/structure/surface/table,
+/obj/item/tool/kitchen/knife{
+ pixel_x = 7;
+ pixel_y = -1
+ },
+/obj/item/reagent_container/food/snacks/carpmeat,
+/obj/item/prop/helmetgarb/helmet_nvg/cosmetic{
+ pixel_x = -8;
+ pixel_y = 9
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"hXg" = (
/obj/structure/bed/chair{
dir = 1
@@ -8898,12 +12243,11 @@
icon_state = "green"
},
/area/varadero/interior/court)
-"hXj" = (
-/obj/item/weapon/gun/rifle/m41a,
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+"hXq" = (
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/bunks)
+/area/varadero/interior_protected/caves/digsite)
"hXv" = (
/obj/structure/surface/table,
/turf/open/floor/shiva{
@@ -8911,24 +12255,15 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"hXN" = (
-/obj/structure/largecrate/random/mini,
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
- },
-/area/varadero/interior/comms3)
-"hYf" = (
-/obj/structure/closet/hydrant{
- pixel_y = 32
- },
-/obj/structure/machinery/light{
- dir = 1
- },
+"hXR" = (
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/pontoon_beach)
+"hYp" = (
+/obj/structure/window/framed/colony,
/turf/open/floor/shiva{
- icon_state = "green"
+ icon_state = "multi_tiles"
},
-/area/varadero/interior/hall_N)
+/area/varadero/interior/maintenance)
"hZo" = (
/obj/structure/disposalpipe/segment{
dir = 2;
@@ -8939,32 +12274,35 @@
},
/area/varadero/interior/medical)
"hZD" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/structure/machinery/alarm{
- dir = 8;
- pixel_x = 24
- },
-/obj/item/handcuffs{
- pixel_x = 2;
- pixel_y = 16
- },
-/obj/item/book/manual/marine_law{
- pixel_x = 8
- },
-/obj/item/reagent_container/food/drinks/bottle/vodka{
- pixel_x = -5;
- pixel_y = 1
- },
/turf/open/floor/shiva{
icon_state = "redfull"
},
/area/varadero/interior/security)
+"hZE" = (
+/obj/structure/flora/bush/ausbushes/var3/fernybush,
+/turf/open/gm/coast/north,
+/area/varadero/exterior/lz1_near)
"iad" = (
/turf/open/floor/shiva{
dir = 1;
icon_state = "green"
},
/area/varadero/interior/hall_SE)
+"iah" = (
+/obj/item/tool/pickaxe,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/interior/comms1)
+"ias" = (
+/obj/structure/machinery/camera/autoname/lz_camera,
+/obj/structure/machinery/landinglight/ds1/spoke{
+ pixel_y = -5;
+ pixel_x = 13
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"iat" = (
/obj/structure/barricade/wooden{
dir = 1
@@ -8973,29 +12311,53 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
-"iaC" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
+"iax" = (
+/turf/open/gm/coast/south,
+/area/varadero/interior/oob)
+"iaH" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice2";
+ pixel_x = 16;
+ pixel_y = 24
},
-/obj/structure/barricade/handrail{
- desc = "Your platforms look pretty heavy king, let me support them for you.";
- dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"iaM" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/gm/coast/east,
-/area/varadero/interior/oob)
+/area/varadero/interior_protected/maintenance/south)
"iaO" = (
/turf/closed/wall/r_wall/elevator{
dir = 9
},
/area/varadero/interior/hall_N)
+"iaT" = (
+/obj/structure/largecrate/random/barrel,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
+"ibi" = (
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/east)
"ibo" = (
/obj/structure/prop/broken_arcade,
/turf/open/floor{
icon_state = "wood"
},
/area/varadero/interior/library)
+"ibs" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"iby" = (
/obj/structure/machinery/light{
dir = 4
@@ -9016,6 +12378,38 @@
icon_state = "blue"
},
/area/varadero/interior/technical_storage)
+"ibV" = (
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior/hall_SE)
+"icb" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/device/camera{
+ pixel_x = -2;
+ pixel_y = 9
+ },
+/obj/item/newspaper{
+ layer = 2.99;
+ pixel_x = 7;
+ pixel_y = 4
+ },
+/obj/structure/surface/table,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
+"icl" = (
+/obj/structure/prop/rock/brown,
+/turf/closed/wall/rock/brown,
+/area/varadero/interior/oob)
+"icm" = (
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
+ icon_state = "sparsegrass_2"
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"icn" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -9038,6 +12432,19 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
+"icJ" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/item/shard{
+ icon_state = "large";
+ pixel_x = -5;
+ pixel_y = -6
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"icM" = (
/obj/structure/bed/chair{
dir = 8
@@ -9047,20 +12454,6 @@
icon_state = "green"
},
/area/varadero/interior/hall_NW)
-"icX" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/almayer/security{
- dir = 1;
- name = "\improper Underground Security Interrogation Observation";
- req_access_txt = "100"
- },
-/turf/open/floor/plating,
-/area/varadero/interior/security)
-"icZ" = (
-/turf/closed/wall/r_wall/elevator/arrivals{
- icon_state = "wall_dorm"
- },
-/area/varadero/interior/hall_N)
"idn" = (
/obj/structure/window/reinforced{
dir = 4;
@@ -9079,52 +12472,16 @@
icon_state = "multi_tiles"
},
/area/varadero/interior_protected/vessel)
+"idr" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/barricade/wooden,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"idw" = (
/turf/open/floor/wood,
/area/varadero/interior/security)
-"idF" = (
-/obj/item/reagent_container/glass/bucket{
- pixel_x = -11;
- pixel_y = -4
- },
-/turf/open/gm/coast/beachcorner2/south_west,
-/area/varadero/exterior/pontoon_beach)
-"idI" = (
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 8
- },
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 5
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/obj/structure/platform_decoration/kutjevo,
-/obj/structure/blocker/invisible_wall,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/oob)
-"ieh" = (
-/obj/structure/machinery/light{
- dir = 1
- },
-/obj/structure/flora/pottedplant{
- icon_state = "pottedplant_21"
- },
-/turf/open/floor/wood,
-/area/varadero/exterior/lz1_near)
-"ies" = (
-/obj/effect/spawner/random/tool,
-/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
"iet" = (
-/obj/structure/machinery/light/small{
- dir = 8
- },
+/obj/structure/machinery/light/small,
/turf/open/floor{
icon_state = "wood"
},
@@ -9136,9 +12493,6 @@
icon_state = "snow_mat"
},
/area/varadero/interior/security)
-"ifw" = (
-/turf/open/floor/plating,
-/area/varadero/interior/security)
"ifx" = (
/obj/item/weapon/gun/smg/nailgun{
pixel_y = 3
@@ -9155,6 +12509,41 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/comms4)
+"ifO" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/prop/ice_colony/dense/planter_box/hydro{
+ desc = "A high-power hydroelectric generator.";
+ name = "hydroelectric generator"
+ },
+/turf/open/gm/coast/beachcorner2/north_west,
+/area/varadero/exterior/farocean)
+"ifZ" = (
+/obj/structure/desertdam/decals/road_edge{
+ pixel_x = 2
+ },
+/obj/effect/decal/cleanable/blood/gibs,
+/turf/open/floor/wood,
+/area/varadero/interior/court)
+"igB" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"igQ" = (
+/obj/structure/machinery/power/port_gen/pacman,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
"igU" = (
/obj/item/roller{
pixel_x = 2;
@@ -9178,56 +12567,87 @@
icon_state = "greenfull"
},
/area/varadero/interior/hall_SE)
-"ihF" = (
+"iht" = (
+/obj/structure/surface/table,
+/obj/item/paper/janitor{
+ pixel_y = 8
+ },
+/obj/item/storage/belt/utility,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/electrical)
+"ihC" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/monsoon)
+"ihX" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 1
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
},
-/area/varadero/interior/comms1)
-"ihG" = (
-/obj/structure/largecrate/random/case,
/turf/open/gm/dirt,
-/area/varadero/interior/maintenance/north)
-"iiV" = (
-/obj/structure/machinery/door/airlock/almayer/maint{
- dir = 1;
- name = "\improper Underground Maintenance";
- req_access_txt = "100";
- req_one_access = null
+/area/varadero/exterior/eastbeach)
+"ihY" = (
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/eastbeach)
+"iig" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = -8
},
-/turf/open/floor/plating,
-/area/varadero/interior/hall_N)
+/obj/structure/machinery/floodlight/landing{
+ desc = "A powerful light stationed near construction zones to provide better visibility.";
+ name = "Construction Light"
+ },
+/obj/effect/decal/warning_stripes,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
+"iiX" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/secure{
+ dir = 2;
+ icon_state = "door_locked";
+ locked = 1;
+ name = "Underground Secure Technical Storage";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/technical_storage)
"ijo" = (
/obj/effect/landmark/structure_spawner/xvx_hive/xeno_core,
/turf/open/shuttle{
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
-"ijy" = (
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
-"ijR" = (
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/coast/east,
-/area/varadero/interior/oob)
+"ijO" = (
+/turf/open/floor/wood{
+ icon_state = "wood-broken3"
+ },
+/area/varadero/interior/beach_bar)
+"ijZ" = (
+/obj/effect/landmark/structure_spawner/xvx_hive/xeno_core,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/swcaves)
"iks" = (
/obj/item/tool/shovel/spade,
/turf/open/gm/dirt,
/area/varadero/interior/maintenance/north)
-"ilr" = (
-/obj/structure/bed{
- can_buckle = 0;
- desc = "A lightweight support lattice.";
- icon = 'icons/obj/structures/structures.dmi';
- icon_state = "latticefull";
- layer = 2.1;
- name = "lattice"
- },
-/turf/open/gm/river,
-/area/varadero/interior_protected/vessel)
"ilQ" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -9239,6 +12659,17 @@
icon_state = "floor3"
},
/area/varadero/interior/administration)
+"ilZ" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/security/glass{
+ dir = 1;
+ name = "\improper Underground Security Armory";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/security)
"imd" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/segment,
@@ -9246,20 +12677,26 @@
icon_state = "yellow"
},
/area/varadero/interior/hall_N)
+"imk" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/farocean)
+"imu" = (
+/obj/item/stack/tile/plasteel{
+ layer = 2.89;
+ pixel_x = 17;
+ pixel_y = 16
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"imz" = (
/turf/closed/wall/r_wall/elevator/gears,
/area/varadero/interior/records)
-"imF" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/machinery/door/airlock/almayer/generic{
- name = "\improper Underground Men's Restroom";
- req_access_txt = "100";
- req_one_access = null
- },
-/turf/open/floor/plating,
-/area/varadero/interior/toilets)
"imZ" = (
/obj/structure/surface/table,
/obj/effect/landmark/objective_landmark/close,
@@ -9276,6 +12713,29 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
+"inN" = (
+/obj/structure/barricade/handrail/wire{
+ dir = 8
+ },
+/obj/structure/barricade/handrail/wire{
+ dir = 4
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/pontoon_beach)
+"inV" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/east)
"ioc" = (
/obj/structure/surface/table/woodentable,
/obj/item/evidencebag,
@@ -9290,6 +12750,23 @@
/obj/structure/closet/medical_wall,
/turf/closed/wall,
/area/varadero/interior/medical)
+"ior" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/prop/invuln/overhead_pipe{
+ dir = 4;
+ pixel_x = -16;
+ pixel_y = 13
+ },
+/obj/structure/prop/invuln/overhead_pipe{
+ dir = 4;
+ pixel_x = 12;
+ pixel_y = 13
+ },
+/obj/structure/barricade/wooden,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"ioA" = (
/obj/structure/machinery/vending/cigarette/colony,
/turf/open/floor/shiva{
@@ -9297,29 +12774,40 @@
icon_state = "green"
},
/area/varadero/interior/hall_SE)
-"ioM" = (
-/obj/structure/stairs/perspective{
- color = "#6b675e";
- dir = 1;
- icon_state = "p_stair_full"
- },
+"ipi" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 4
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/floor/strata{
- color = "#5e5d5d";
- icon_state = "multi_tiles"
+/obj/structure/sign/double/barsign{
+ name = "The Salty Cutlass";
+ desc = "Come drown your troubles away! Mind the sway."
},
-/area/varadero/interior_protected/vessel)
-"ipv" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
+/turf/closed/wall/wood,
+/area/varadero/interior/beach_bar)
+"ipl" = (
+/obj/structure/prop/ice_colony/dense/planter_box/plated{
+ dir = 9;
+ icon_state = "planter_box_soil"
},
-/obj/structure/machinery/sleep_console,
-/turf/open/floor/shiva{
- icon_state = "floor3"
+/obj/structure/flora/bush/ausbushes/pointybush{
+ icon_state = "pointybush_3";
+ pixel_y = 11
},
-/area/varadero/interior/medical)
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/hall_SE)
+"ipC" = (
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
+ icon_state = "sparsegrass_3"
+ },
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"ipZ" = (
/obj/structure/platform_decoration/kutjevo{
dir = 8
@@ -9327,20 +12815,6 @@
/obj/structure/machinery/power/port_gen/pacman,
/turf/open/gm/dirt,
/area/varadero/exterior/lz1_near)
-"iqq" = (
-/obj/structure/plasticflaps/mining,
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 8
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/blocker/invisible_wall,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/oob)
"iqv" = (
/obj/structure/surface/rack,
/obj/effect/spawner/random/tool,
@@ -9360,7 +12834,10 @@
/area/varadero/interior_protected/vessel)
"iqW" = (
/obj/structure/surface/rack,
-/obj/item/ammo_magazine/shotgun/incendiary,
+/obj/item/paper{
+ name = "Incendiary Ammunition Order";
+ desc = "An order manifest for incendiary ammo that has yet to be filled out."
+ },
/turf/open/floor/shiva{
icon_state = "red"
},
@@ -9369,15 +12846,6 @@
/obj/item/frame/apc,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/maintenance)
-"irc" = (
-/obj/item/ammo_casing{
- dir = 2;
- icon_state = "casing_5"
- },
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/bunks)
"irj" = (
/turf/open/floor/shiva{
dir = 8;
@@ -9419,11 +12887,35 @@
/obj/structure/disposalpipe/segment,
/turf/open/floor/plating,
/area/varadero/interior/administration)
+"itL" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/farocean)
"itP" = (
/turf/closed/wall/r_wall/elevator{
dir = 6
},
/area/varadero/interior/hall_N)
+"itQ" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/coast/west,
+/area/varadero/exterior/lz1_near)
"itT" = (
/obj/effect/decal/cleanable/blood/oil,
/turf/open/gm/dirt,
@@ -9438,12 +12930,6 @@
icon_state = "floor3"
},
/area/varadero/interior/cargo)
-"iue" = (
-/obj/structure/machinery/power/port_gen/pacman,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/exterior/lz1_near)
"ivg" = (
/obj/structure/closet/secure_closet/freezer/fridge,
/obj/effect/landmark/objective_landmark/close,
@@ -9451,18 +12937,10 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
-"ivp" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/machinery/door/airlock/multi_tile/almayer/medidoor{
- dir = 1;
- name = "\improper Theta-V Breakroom";
- req_access_txt = null;
- req_one_access = null
- },
-/turf/open/floor/plating,
-/area/varadero/interior/research)
+"ivo" = (
+/obj/structure/airlock_assembly,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"ivD" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -9500,13 +12978,14 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
-"iwd" = (
-/obj/effect/landmark/corpsespawner/colonist/random,
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "multi_tiles"
- },
-/area/varadero/interior/electrical)
+"iwf" = (
+/mob/living/simple_animal/mouse,
+/turf/open/floor/wood,
+/area/varadero/interior/hall_SE)
+"iwg" = (
+/obj/effect/landmark/ert_spawns/groundside_xeno,
+/turf/open/floor/wood,
+/area/varadero/interior/court)
"iwo" = (
/obj/structure/filingcabinet{
density = 0;
@@ -9538,25 +13017,17 @@
/obj/effect/landmark/objective_landmark/medium,
/turf/open/floor/wood,
/area/varadero/interior/bunks)
-"iwy" = (
-/obj/structure/bedsheetbin,
-/obj/item/storage/box/attachments{
- pixel_x = -2;
- pixel_y = 8
- },
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/bunks)
-"iwQ" = (
-/obj/structure/barricade/wooden{
- dir = 4
- },
-/obj/structure/machinery/light/small,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"iwT" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/east)
+"iwV" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/turf/open/floor/strata{
+ color = "#5e5d5d";
+ icon_state = "multi_tiles"
},
-/area/varadero/interior/maintenance/north)
+/area/varadero/interior_protected/vessel)
"ixd" = (
/obj/structure/machinery/computer/communications{
dir = 4
@@ -9578,6 +13049,25 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"ixl" = (
+/obj/item/tool/pickaxe,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves)
+"ixq" = (
+/obj/item/device/flashlight,
+/turf/open/gm/dirt{
+ icon_state = "desert3"
+ },
+/area/varadero/exterior/lz1_near)
+"ixr" = (
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/hall_SE)
+"ixw" = (
+/obj/structure/bed/chair/comfy/beige{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
"ixQ" = (
/obj/structure/reagent_dispensers/fueltank,
/turf/open/floor/plating,
@@ -9597,26 +13087,50 @@
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/vessel)
+"iyv" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/obj/item/stack/tile/plasteel{
+ pixel_x = 8;
+ pixel_y = 6
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/east)
"izi" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
/turf/open/shuttle{
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
-"izp" = (
-/obj/structure/machinery/door/airlock/almayer/engineering{
+"izl" = (
+/obj/structure/platform/kutjevo/smooth{
dir = 1;
- name = "\improper Underground Technical Storage";
- req_access_txt = "100"
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/floor/plating,
-/area/varadero/interior/technical_storage)
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/comms4)
"izs" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
dir = 1
},
/area/varadero/interior/research)
+"izy" = (
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/security)
"izB" = (
/obj/item/stool{
pixel_x = 7;
@@ -9636,21 +13150,6 @@
icon_state = "blue"
},
/area/varadero/interior/maintenance)
-"izU" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 1
- },
-/obj/structure/blocker/invisible_wall,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/oob)
"iAa" = (
/obj/structure/machinery/firealarm{
dir = 1;
@@ -9660,6 +13159,13 @@
icon_state = "white"
},
/area/varadero/interior/toilets)
+"iAc" = (
+/obj/effect/decal/strata_decals/grime/grime4{
+ dir = 4
+ },
+/obj/item/clothing/suit/armor/vest,
+/turf/open/floor/carpet,
+/area/varadero/interior/bunks)
"iAp" = (
/obj/effect/decal/strata_decals/grime/grime3{
dir = 8
@@ -9675,6 +13181,17 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
+"iAE" = (
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/gm/coast/beachcorner/south_west,
+/area/varadero/exterior/farocean)
+"iAP" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor/plating/bare_catwalk,
+/area/varadero/exterior/pontoon_beach)
"iAX" = (
/turf/open/floor/carpet,
/area/varadero/interior/administration)
@@ -9693,31 +13210,36 @@
icon_state = "green"
},
/area/varadero/interior/mess)
-"iBH" = (
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/barricade/handrail/wire{
- layer = 3.1
- },
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
- },
-/area/varadero/interior/disposals)
"iCy" = (
/turf/open/floor/shiva{
icon_state = "multi_tiles"
},
/area/varadero/interior/research)
-"iCH" = (
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/turf/open/gm/river,
-/area/varadero/interior/oob)
+"iCB" = (
+/obj/effect/landmark/queen_spawn,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/swcaves)
"iDn" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/maintenance/south)
+"iDE" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz2_near)
+"iDM" = (
+/obj/structure/machinery/bot/medbot{
+ name = "FOXYBOT 3000";
+ desc = "A little medical robot. He looks somewhat traumatized."
+ },
+/turf/open/floor/prison/chapel_carpet,
+/area/varadero/interior/chapel)
"iDS" = (
/obj/structure/closet/secure_closet/security,
/obj/effect/landmark/objective_landmark/far,
@@ -9726,11 +13248,38 @@
icon_state = "redfull"
},
/area/varadero/interior/hall_SE)
-"iEx" = (
-/obj/structure/machinery/light/small,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"iEe" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/machinery/cm_vending/sorted/boozeomat,
+/obj/structure/machinery/light{
+ dir = 8
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
+"iFb" = (
+/turf/closed/wall/r_wall,
+/area/varadero/interior_protected/caves/central)
+"iFc" = (
+/obj/structure/largecrate/random/mini/chest{
+ pixel_x = -7;
+ pixel_y = -11;
+ desc = "A chest... filled with the wildest riches!"
+ },
+/turf/open/gm/dirt{
+ icon_state = "desert_dug"
+ },
+/area/varadero/exterior/lz2_near)
+"iFm" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/structure/machinery/computer/guestpass{
+ dir = 1
},
+/obj/item/ammo_magazine/shotgun/buckshot{
+ pixel_x = 17;
+ pixel_y = -4
+ },
+/turf/open/floor/wood,
/area/varadero/interior/maintenance/north)
"iFy" = (
/obj/structure/surface/table/reinforced/prison,
@@ -9763,6 +13312,10 @@
icon_state = "blue"
},
/area/varadero/interior/technical_storage)
+"iFQ" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves/digsite)
"iFZ" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 5
@@ -9771,47 +13324,48 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
-"iGu" = (
-/obj/structure/machinery/light/small{
- dir = 1
+"iGm" = (
+/turf/open/floor/wood{
+ icon_state = "wood-broken6"
},
-/obj/structure/machinery/recharge_station,
-/turf/open/floor/shiva{
+/area/varadero/interior/court)
+"iGM" = (
+/obj/effect/decal/cleanable/cobweb{
dir = 1
},
-/area/varadero/interior/morgue)
-"iGW" = (
-/obj/item/reagent_container/glass/bucket{
- pixel_y = -3
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/obj/item/tool/hatchet{
- pixel_x = 3;
- pixel_y = 5
+/area/varadero/interior/maintenance/security)
+"iGS" = (
+/obj/effect/landmark/corpsespawner/engineer,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "multi_tiles"
},
-/turf/open/gm/coast/beachcorner/south_west,
-/area/varadero/exterior/pontoon_beach)
+/area/varadero/interior/electrical)
"iHh" = (
/obj/item/weapon/gun/shotgun/pump,
/turf/open/floor/carpet,
/area/varadero/interior/security)
-"iHm" = (
-/obj/structure/machinery/power/apc{
- pixel_y = -24;
- start_charge = 0
- },
-/obj/effect/landmark/objective_landmark/far,
-/turf/open/floor{
- icon_state = "white"
- },
-/area/varadero/interior/toilets)
-"iIr" = (
-/obj/structure/barricade/handrail/wire{
- layer = 3.1
+"iHE" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior_protected/caves/central)
+"iHN" = (
+/turf/open/gm/dirt{
+ icon_state = "desert1"
},
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/area/varadero/exterior/eastocean)
+"iIc" = (
+/obj/item/device/flashlight/slime{
+ mouse_opacity = 0;
+ invisibility = 1;
+ indestructible = 1;
+ alpha = 0
},
-/area/varadero/interior/comms2)
+/turf/open/gm/coast/beachcorner2/north_west,
+/area/varadero/exterior/pool)
"iIt" = (
/obj/structure/filingcabinet/chestdrawer,
/turf/open/floor/wood,
@@ -9850,6 +13404,26 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_NW)
+"iIY" = (
+/turf/open/gm/coast/east,
+/area/varadero/exterior/comms4)
+"iJa" = (
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
+"iJk" = (
+/obj/structure/pipes/standard/manifold/hidden/green,
+/obj/effect/decal/cleanable/blood/gibs,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "green"
+ },
+/area/varadero/interior/mess)
"iJD" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva,
@@ -9866,36 +13440,12 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
-"iKh" = (
-/obj/structure/machinery/light/small,
-/obj/structure/closet/secure_closet/personal/patient,
-/obj/structure/barricade/handrail/wire{
- dir = 8;
- layer = 2.991
- },
-/obj/effect/landmark/objective_landmark/science,
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/medical)
-"iKy" = (
-/obj/structure/machinery/light/small{
- dir = 8
- },
+"iLc" = (
+/obj/structure/surface/table/woodentable,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior_protected/maintenance/south)
-"iLa" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/almayer/maint{
- dir = 1;
- name = "\improper Underground Maintenance";
- req_access_txt = "100";
- req_one_access = null
- },
-/turf/open/floor/plating,
-/area/varadero/interior/medical)
+/area/varadero/interior/maintenance/security)
"iLd" = (
/obj/structure/window/reinforced{
dir = 4;
@@ -9936,39 +13486,15 @@
/obj/structure/window/framed/colony,
/turf/open/floor/plating,
/area/varadero/interior/mess)
-"iLL" = (
-/turf/open/gm/coast/beachcorner2/north_west,
-/area/varadero/exterior/eastbeach)
-"iLN" = (
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
-"iLR" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/obj/structure/machinery/light{
- dir = 4
- },
-/obj/structure/machinery/power/apc{
- dir = 1
- },
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
- },
-/area/varadero/interior/comms1)
-"iMi" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/storage/fancy/cigarettes/arcturian_ace{
- pixel_x = -5;
- pixel_y = 5
+"iMa" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "W"
},
+/obj/item/prop/magazine/boots,
/turf/open/floor/shiva{
- dir = 4;
- icon_state = "red"
+ icon_state = "multi_tiles"
},
-/area/varadero/interior/administration)
+/area/varadero/interior/cargo)
"iMp" = (
/obj/structure/machinery/light{
dir = 1
@@ -9978,13 +13504,6 @@
icon_state = "blue"
},
/area/varadero/interior/hall_SE)
-"iMq" = (
-/obj/structure/machinery/door/airlock/almayer/security/glass{
- name = "\improper Underground Security Interrogation";
- req_access_txt = "100"
- },
-/turf/open/floor/plating,
-/area/varadero/interior/security)
"iMM" = (
/obj/structure/disposalpipe/segment,
/turf/open/floor/shiva{
@@ -10020,25 +13539,29 @@
icon_state = "floor3"
},
/area/varadero/interior/mess)
-"iOE" = (
-/turf/open/gm/dirt{
- icon_state = "desert1"
+"iNU" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/item/device/flashlight,
+/turf/open/floor/shiva{
+ icon_state = "redfull"
},
-/area/varadero/interior/comms3)
+/area/varadero/interior/medical)
+"iOi" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"iOv" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves)
"iOQ" = (
/obj/structure/bed/chair/office/dark,
/obj/structure/disposalpipe/segment,
/turf/open/floor/carpet,
/area/varadero/interior/records)
-"iPb" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/machinery/light/small,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance)
"iPw" = (
/obj/structure/machinery/alarm{
dir = 4;
@@ -10051,12 +13574,30 @@
},
/turf/open/floor/wood,
/area/varadero/interior/administration)
+"iPH" = (
+/obj/effect/spawner/random/tool,
+/turf/open/floor/shiva{
+ icon_state = "yellow"
+ },
+/area/varadero/interior/comms3)
"iPI" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
icon_state = "red"
},
/area/varadero/interior/security)
+"iQl" = (
+/obj/item/storage/firstaid,
+/turf/open/floor/shiva{
+ dir = 1
+ },
+/area/varadero/interior/morgue)
+"iQr" = (
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz2_near)
"iQs" = (
/obj/structure/barricade/handrail/wire{
dir = 4
@@ -10079,33 +13620,30 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
-"iQN" = (
-/obj/structure/filingcabinet{
- density = 0;
- icon_state = "chestdrawer";
- pixel_x = 8;
- pixel_y = 11
- },
-/obj/structure/filingcabinet{
- density = 0;
- icon_state = "chestdrawer";
- pixel_x = -8;
- pixel_y = 11
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance/security)
"iQS" = (
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior/comms2)
-"iSc" = (
-/turf/closed/wall/r_wall/elevator/arrivals{
- icon_state = "wall_button_arrivals"
+"iRw" = (
+/obj/structure/pipes/vents/pump{
+ dir = 4
},
-/area/varadero/interior/records)
+/obj/effect/landmark/corpsespawner/engineer,
+/turf/open/floor/shiva,
+/area/varadero/interior/technical_storage)
+"iRR" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/hall_NW)
+"iRZ" = (
+/obj/structure/window/framed/colony,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance)
"iSi" = (
/obj/structure/platform_decoration/kutjevo{
dir = 1
@@ -10157,6 +13695,10 @@
pixel_x = 10;
pixel_y = 2
},
+/obj/structure/machinery/firealarm{
+ dir = 8;
+ pixel_x = -24
+ },
/turf/open/floor/shiva{
dir = 1;
icon_state = "red"
@@ -10180,16 +13722,6 @@
icon_state = "greenfull"
},
/area/varadero/interior/hall_SE)
-"iTO" = (
-/obj/structure/disposalpipe/segment{
- dir = 8
- },
-/obj/structure/machinery/door/airlock/almayer/security/glass{
- name = "\improper Underground Security";
- req_access_txt = "100"
- },
-/turf/open/floor/plating,
-/area/varadero/interior/security)
"iTP" = (
/obj/structure/filingcabinet{
density = 0;
@@ -10210,10 +13742,6 @@
},
/turf/open/floor/wood,
/area/varadero/interior/bunks)
-"iUj" = (
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/river,
-/area/varadero/interior/oob)
"iUx" = (
/obj/structure/machinery/constructable_frame,
/obj/structure/machinery/light{
@@ -10224,26 +13752,42 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
-"iUA" = (
-/obj/item/toy/beach_ball,
-/turf/open/gm/river,
-/area/varadero/interior/maintenance)
-"iUO" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/reagent_container/hypospray/tricordrazine{
- pixel_x = -14;
- pixel_y = 2
+"iUH" = (
+/obj/structure/machinery/floodlight/landing{
+ desc = "A powerful light stationed near construction zones to provide better visibility.";
+ name = "Construction Light"
},
-/obj/item/weapon/gun/energy/rxfm5_eva,
-/turf/open/floor/shiva{
- icon_state = "blue"
+/obj/effect/decal/warning_stripes,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/technical_storage)
+/area/varadero/exterior/eastbeach)
+"iUZ" = (
+/obj/structure/ore_box,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
"iVt" = (
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/electrical)
+"iVD" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/comms4)
"iWf" = (
/obj/structure/bed/chair/office/light{
dir = 1
@@ -10252,6 +13796,19 @@
icon_state = "wredfull"
},
/area/varadero/interior/medical)
+"iWj" = (
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/gm/coast/south,
+/area/varadero/exterior/farocean)
+"iWE" = (
+/obj/item/ammo_casing/shell{
+ icon_state = "cartridge_10"
+ },
+/obj/effect/landmark/corpsespawner/miner,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/caves)
"iWK" = (
/obj/structure/disposalpipe/segment{
dir = 1;
@@ -10261,6 +13818,23 @@
icon_state = "floor3"
},
/area/varadero/interior/administration)
+"iWX" = (
+/obj/structure/machinery/floodlight{
+ name = "Floodlight";
+ unacidable = 0;
+ wrenchable = 1
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
+"iXy" = (
+/obj/item/tool/warning_cone,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice4";
+ pixel_x = -16;
+ pixel_y = 24
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"iXR" = (
/obj/structure/bed/chair/office/dark{
dir = 8;
@@ -10302,6 +13876,39 @@
/obj/item/device/camera_film,
/turf/open/floor/wood,
/area/varadero/interior/security)
+"iZj" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/comms4)
+"iZx" = (
+/obj/structure/machinery/door_control/brbutton{
+ id = "cargobay";
+ name = "Cargo Bay Lock";
+ pixel_y = 20
+ },
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/cargo)
"iZH" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -10311,6 +13918,27 @@
icon_state = "red"
},
/area/varadero/interior/medical)
+"iZP" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice2";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"iZT" = (
+/obj/structure/machinery/power/apc{
+ dir = 8;
+ pixel_x = -24;
+ start_charge = 0
+ },
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/turf/open/floor/shiva{
+ icon_state = "blue"
+ },
+/area/varadero/interior/maintenance)
"jai" = (
/obj/structure/filingcabinet/security,
/obj/effect/landmark/objective_landmark/far,
@@ -10322,6 +13950,12 @@
"jaF" = (
/turf/open/gm/coast/east,
/area/varadero/exterior/pontoon_beach)
+"jaL" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/shiva{
+ icon_state = "yellow"
+ },
+/area/varadero/interior/electrical)
"jbh" = (
/obj/structure/machinery/disposal,
/obj/structure/disposalpipe/trunk{
@@ -10332,15 +13966,6 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
-"jbj" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/effect/landmark/corpsespawner/doctor,
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/medical)
"jbR" = (
/obj/item/device/flashlight/lamp/tripod{
pixel_x = 7;
@@ -10350,6 +13975,9 @@
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
+"jcr" = (
+/turf/closed/wall/rock/brown,
+/area/varadero/interior_protected/caves/swcaves)
"jcz" = (
/turf/open/floor/shiva{
dir = 4;
@@ -10368,22 +13996,48 @@
icon_state = "purple"
},
/area/varadero/interior/research)
+"jcC" = (
+/obj/structure/surface/rack,
+/obj/item/ammo_magazine/shotgun/buckshot,
+/obj/item/ammo_magazine/shotgun/buckshot{
+ pixel_x = 6;
+ pixel_y = -4
+ },
+/turf/open/floor/shiva{
+ icon_state = "red"
+ },
+/area/varadero/interior/security)
"jcT" = (
/turf/closed/wall,
/area/varadero/interior/maintenance)
-"jcZ" = (
-/obj/structure/machinery/disposal,
-/obj/structure/disposalpipe/trunk{
- dir = 8
- },
-/turf/open/floor/shiva{
- icon_state = "floor3"
+"jcY" = (
+/obj/structure/window/framed/colony/reinforced,
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/records)
+/area/varadero/interior/maintenance/security)
"jdm" = (
/obj/structure/flora/bush/ausbushes/var3/fullgrass,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/central)
+"jdu" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/coast/beachcorner/south_east,
+/area/varadero/exterior/pontoon_beach)
+"jek" = (
+/turf/open/gm/coast/west,
+/area/varadero/exterior/eastocean)
"jeo" = (
/obj/item/tool/mop,
/turf/open/floor/shiva{
@@ -10405,6 +14059,32 @@
/obj/structure/plasticflaps,
/turf/open/floor/plating,
/area/varadero/interior/cargo)
+"jeT" = (
+/obj/item/weapon/harpoon/yautja{
+ anchored = 1;
+ name = "Alien Harpoon";
+ pixel_x = 6
+ },
+/obj/structure/showcase{
+ color = "#95948B";
+ desc = "A grey statue dawned in ancient armor, it stares into your soul.";
+ dir = 1;
+ icon = 'icons/mob/humans/species/r_synthetic.dmi';
+ icon_state = "Synthetic_Template";
+ name = "Eternal guardian"
+ },
+/obj/item/clothing/suit/armor/yautja_flavor{
+ anchored = 1
+ },
+/turf/open/floor/corsat{
+ dir = 1;
+ icon_state = "squareswood"
+ },
+/area/varadero/interior_protected/caves/digsite)
+"jeW" = (
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/security)
"jfn" = (
/obj/structure/desertdam/decals/road_edge{
pixel_x = -12
@@ -10421,6 +14101,24 @@
icon_state = "wood-broken3"
},
/area/varadero/interior/court)
+"jfw" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/flora/pottedplant{
+ icon_state = "pottedplant_22";
+ pixel_y = 8
+ },
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
+"jfA" = (
+/obj/item/device/motiondetector/hacked,
+/turf/open/floor/carpet,
+/area/varadero/interior/maintenance/north)
"jfD" = (
/obj/structure/disposalpipe/segment,
/obj/structure/pipes/standard/manifold/fourway/hidden/green,
@@ -10449,20 +14147,15 @@
icon_state = "wredfull"
},
/area/varadero/interior/medical)
-"jhb" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/stack/medical/advanced/bruise_pack/upgraded{
- amount = 1;
- pixel_x = -3;
- pixel_y = 11
- },
-/obj/item/stack/medical/advanced/ointment/upgraded{
- amount = 2;
- pixel_x = 4;
- pixel_y = 1
+"jgV" = (
+/obj/structure/flora/bush/ausbushes/ppflowers,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/north_research)
+"jgY" = (
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/floor/wood,
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/records)
"jhe" = (
/obj/structure/bed/chair,
/obj/structure/machinery/alarm{
@@ -10473,6 +14166,19 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"jhu" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
"jhv" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -10480,12 +14186,32 @@
icon_state = "snow_mat"
},
/area/varadero/interior/security)
+"jhK" = (
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -1;
+ pixel_y = 9;
+ indestructible = 1;
+ unacidable = 1
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/farocean)
"jhL" = (
/obj/structure/disposalpipe/segment,
/turf/open/floor/shiva{
icon_state = "blue"
},
/area/varadero/interior/administration)
+"jhM" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 8
+ },
+/turf/open/gm/dirt{
+ icon_state = "desert3"
+ },
+/area/varadero/exterior/lz1_near)
"jhW" = (
/obj/structure/barricade/handrail/wire{
dir = 8;
@@ -10495,14 +14221,15 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
-"jiF" = (
-/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
- dir = 1;
- name = "\improper Underground Staff Canteen";
- req_access_txt = "100"
+"jif" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
},
-/turf/open/floor/plating,
-/area/varadero/interior/mess)
+/obj/item/device/flashlight,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
"jjg" = (
/obj/structure/pipes/vents/pump{
dir = 1
@@ -10511,6 +14238,14 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
+"jjj" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"jjl" = (
/obj/structure/machinery/power/apc{
dir = 1;
@@ -10531,6 +14266,10 @@
},
/turf/open/floor/wood,
/area/varadero/interior/records)
+"jju" = (
+/obj/structure/largecrate/random/barrel/yellow,
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"jjE" = (
/obj/structure/disposalpipe/segment,
/obj/structure/machinery/firealarm{
@@ -10543,6 +14282,17 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"jjN" = (
+/turf/open/gm/dirt{
+ icon_state = "desert2"
+ },
+/area/varadero/interior/maintenance/north)
+"jjS" = (
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/maintenance/north)
"jjZ" = (
/obj/structure/prop/turbine,
/obj/structure/prop/turbine_extras/border,
@@ -10550,6 +14300,11 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
+"jks" = (
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
"jlt" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/reagent_container/food/drinks/coffee{
@@ -10578,16 +14333,6 @@
},
/turf/open/floor/plating,
/area/varadero/interior_protected/caves/digsite)
-"jmB" = (
-/obj/structure/surface/table/reinforced/prison{
- dir = 1;
- flipped = 1
- },
-/obj/structure/bed/chair{
- icon_state = "chair_alt"
- },
-/turf/open/floor/carpet,
-/area/varadero/interior/hall_SE)
"jnq" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -10598,17 +14343,36 @@
icon_state = "purple"
},
/area/varadero/interior/research)
-"joh" = (
-/obj/structure/machinery/door_control{
- id = "undergroundhangarsouth";
- name = "Underground Hangar Lock";
- pixel_x = -24
+"jnA" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
},
-/turf/open/floor/plating/icefloor{
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/medical)
+"joe" = (
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
+ icon_state = "sparsegrass_2"
+ },
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"joN" = (
+/obj/item/trash/candle,
+/turf/open/floor/prison/chapel_carpet{
dir = 1;
- icon_state = "warnplate"
+ icon_state = "doubleside"
},
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/chapel)
"joO" = (
/obj/structure/machinery/power/port_gen/pacman,
/obj/structure/cable/heavyduty{
@@ -10616,6 +14380,10 @@
},
/turf/open/floor/plating,
/area/varadero/interior_protected/caves/digsite)
+"joV" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/security)
"jpm" = (
/obj/structure/machinery/door/airlock/almayer/maint{
name = "\improper Underground Maintenance";
@@ -10634,6 +14402,41 @@
"jpD" = (
/turf/closed/wall/r_wall,
/area/varadero/interior_protected/caves)
+"jpM" = (
+/obj/effect/decal/warning_stripes/asteroid{
+ dir = 1;
+ icon_state = "warning_s"
+ },
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/hall_SE)
+"jpZ" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/comms4)
+"jqd" = (
+/obj/effect/decal/cleanable/blood/oil,
+/obj/structure/machinery/landinglight/ds1/spoke{
+ pixel_y = -5;
+ pixel_x = 13
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"jqu" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva,
@@ -10642,9 +14445,56 @@
/obj/structure/prop/rock/brown,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/caves/east)
-"jrK" = (
-/turf/open/gm/river,
+"jqJ" = (
+/obj/structure/disposalpipe/segment,
+/obj/item/key/cargo_train,
+/turf/open/floor/shiva{
+ icon_state = "yellowcorners"
+ },
+/area/varadero/interior/cargo)
+"jqK" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/structure/closet/secure_closet/surgical{
+ pixel_x = -30
+ },
+/obj/item/tool/surgery/scalpel/manager,
+/turf/open/floor/shiva{
+ icon_state = "redfull"
+ },
+/area/varadero/interior/medical)
+"jrq" = (
+/obj/structure/machinery/door/airlock/almayer/maint{
+ dir = 1;
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/plating,
+/area/varadero/interior/maintenance/north)
+"jrr" = (
+/obj/structure/prop/invuln/overhead_pipe,
+/turf/open/gm/dirt,
/area/varadero/exterior/eastbeach)
+"jrv" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/east)
+"jsf" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/door/airlock/almayer/maint{
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/security)
"jsh" = (
/obj/structure/disposalpipe/segment,
/obj/structure/pipes/standard/manifold/hidden/green{
@@ -10654,6 +14504,16 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_N)
+"jsx" = (
+/obj/item/prop/almayer/comp_open,
+/obj/structure/surface/table,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"jsG" = (
+/obj/structure/surface/rack,
+/obj/item/device/flashlight,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"jsO" = (
/obj/structure/machinery/light{
dir = 4
@@ -10672,10 +14532,19 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/comms1)
-"jtw" = (
-/obj/effect/overlay/palmtree_r,
-/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
+"jtx" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/flora/bush/ausbushes/var3/stalkybush{
+ pixel_y = 9
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior_protected/caves)
"jty" = (
/obj/effect/landmark/hunter_primary,
/turf/open/floor/shiva{
@@ -10683,6 +14552,12 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_N)
+"jtH" = (
+/turf/open/floor{
+ dir = 8;
+ icon_state = "asteroidwarning"
+ },
+/area/varadero/exterior/lz2_near)
"jtI" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/storage/donut_box{
@@ -10715,12 +14590,6 @@
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
-"juC" = (
-/obj/structure/platform_decoration/kutjevo{
- dir = 8
- },
-/turf/open/gm/river,
-/area/varadero/interior/oob)
"juL" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/prop/invuln/lattice_prop{
@@ -10733,26 +14602,48 @@
icon_state = "green"
},
/area/varadero/interior/mess)
-"juT" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
"juW" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/comms3)
+"jvc" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/implanter{
+ pixel_x = 10
+ },
+/obj/item/ashtray/bronze{
+ icon_state = "ashtray_half_br"
+ },
+/obj/effect/landmark/objective_landmark/medium,
+/obj/item/weapon/gun/lever_action/r4t,
+/obj/item/ammo_magazine/handful/lever_action,
+/turf/open/floor/carpet,
+/area/varadero/interior/research)
"jvh" = (
/turf/open/floor/shiva{
icon_state = "multi_tiles"
},
/area/varadero/interior/records)
+"jvF" = (
+/obj/item/ammo_magazine/revolver/cmb,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/research)
"jwf" = (
/obj/structure/platform_decoration/kutjevo,
/obj/item/tool/warning_cone,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
+"jwy" = (
+/obj/item/weapon/gun/revolver/cmb,
+/turf/open/floor/shiva{
+ icon_state = "purple"
+ },
+/area/varadero/interior/research)
+"jwX" = (
+/obj/structure/largecrate/random,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"jxe" = (
/obj/structure/machinery/firealarm{
dir = 8;
@@ -10794,30 +14685,42 @@
icon_state = "snow_mat"
},
/area/varadero/interior/maintenance)
-"jzQ" = (
-/obj/structure/surface/table,
-/obj/item/storage/wallet/random{
- pixel_y = 3
+"jzB" = (
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
},
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/comms2)
+/area/varadero/exterior/lz2_near)
+"jzL" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/tool/warning_cone,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/pontoon_beach)
"jzZ" = (
/turf/open/floor/carpet,
/area/varadero/interior/library)
-"jAw" = (
-/obj/structure/prop/ice_colony/dense/planter_box/hydro{
- pixel_x = 12;
- pixel_y = 11
+"jAx" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = -8
},
-/obj/structure/flora/bush/desert{
- icon_state = "tree_2";
- pixel_x = 10;
- pixel_y = 20
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/river,
+/area/varadero/interior/maintenance)
+"jAI" = (
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves)
"jBl" = (
/obj/structure/machinery/light{
@@ -10850,24 +14753,56 @@
},
/turf/open/floor/wood,
/area/varadero/interior/security)
-"jBO" = (
+"jCr" = (
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/mess)
+"jCs" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/north_research)
+"jCA" = (
+/obj/structure/disposalpipe/segment,
+/obj/structure/machinery/door/airlock/almayer/engineering{
+ dir = 1;
+ name = "\improper Underground Technical Storage";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/technical_storage)
+"jCE" = (
+/obj/structure/machinery/door/airlock/almayer/medical{
+ dir = 1;
+ name = "Underground Medical Laboratory Operating Theatre";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/medical)
+"jCN" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
},
-/obj/structure/prop/invuln/lattice_prop{
- icon_state = "lattice2";
- pixel_x = 16;
- pixel_y = 24
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
},
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/turf/open/floor{
+ icon_state = "white"
},
-/area/varadero/interior/maintenance/research)
-"jCr" = (
-/turf/open/floor/shiva{
- icon_state = "floor3"
+/area/varadero/interior/toilets)
+"jDe" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
},
-/area/varadero/interior/mess)
+/area/varadero/exterior/comms4)
"jDO" = (
/obj/structure/prop/structure_lattice{
density = 0;
@@ -10893,6 +14828,25 @@
icon_state = "greenfull"
},
/area/varadero/interior/hall_SE)
+"jEv" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/obj/structure/machinery/light/small{
+ dir = 1
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"jEG" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/coast/south,
+/area/varadero/exterior/pontoon_beach)
"jEZ" = (
/obj/structure/surface/rack,
/obj/effect/spawner/random/tool,
@@ -10900,6 +14854,22 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
+"jFt" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/bed/chair/wood/normal{
+ dir = 8
+ },
+/obj/structure/barricade/wooden{
+ dir = 1
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
+"jFL" = (
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/monsoon)
"jGk" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -10909,8 +14879,19 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ icon_state = "redfull"
+ },
/area/varadero/interior/medical)
+"jGm" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
"jGz" = (
/obj/structure/machinery/power/apc{
dir = 1;
@@ -10921,6 +14902,12 @@
icon_state = "white"
},
/area/varadero/interior/toilets)
+"jGA" = (
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
"jGT" = (
/obj/structure/prop/invuln/minecart_tracks,
/obj/structure/platform_decoration/kutjevo{
@@ -10962,48 +14949,141 @@
},
/turf/open/floor/wood,
/area/varadero/interior/administration)
-"jJT" = (
-/obj/structure/bed/chair,
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
+"jIo" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/clothing/gloves/botanic_leather,
+/obj/item/clothing/mask/cigarette/weed{
+ pixel_x = -11;
+ pixel_y = 16
},
-/area/varadero/exterior/lz1_near)
-"jKg" = (
-/obj/structure/machinery/light/small{
- dir = 8
+/obj/item/clothing/mask/cigarette/weed{
+ pixel_x = -9;
+ pixel_y = 13
},
-/obj/structure/barricade/wooden{
- dir = 1
+/obj/structure/machinery/light,
+/turf/open/floor/shiva{
+ icon_state = "blue"
},
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/area/varadero/interior/technical_storage)
+"jJf" = (
+/obj/effect/landmark/corpsespawner/colonist/burst,
+/turf/open/gm/coast/beachcorner/north_west,
+/area/varadero/interior/caves/east)
+"jJn" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/coast/south,
+/area/varadero/exterior/lz2_near)
+"jJp" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/stock_parts/matter_bin/adv{
+ pixel_x = -5;
+ pixel_y = 11
},
-/area/varadero/interior/maintenance/security)
-"jKz" = (
-/obj/structure/machinery/holosign/surgery{
- id = "otice"
+/obj/item/stack/sheet/plasteel{
+ amount = 24
},
-/obj/structure/disposalpipe/segment,
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/almayer/medical{
- dir = 1;
- name = "Underground Medical Laboratory Operating Theatre";
- req_access_txt = "100";
- req_one_access = null
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "purplefull"
},
-/turf/open/floor/plating,
-/area/varadero/interior/medical)
-"jLr" = (
+/area/varadero/interior/research)
+"jJC" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"jJX" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/security{
+ dir = 1;
+ name = "\improper Underground Security Interrogation Observation";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/security)
+"jKs" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz2_near)
+"jKz" = (
+/obj/structure/machinery/holosign/surgery{
+ id = "otice"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/medical{
+ dir = 1;
+ name = "Underground Medical Laboratory Operating Theatre";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/medical)
+"jKK" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
},
+/obj/structure/machinery/door/airlock/almayer/maint{
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
/turf/open/floor/plating,
-/area/varadero/interior/chapel)
+/area/varadero/interior/toilets)
+"jKW" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"jLS" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 4
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"jLU" = (
/obj/structure/reagent_dispensers/fueltank/gas,
/turf/open/floor/plating,
/area/varadero/interior_protected/caves/digsite)
+"jMq" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.01
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
"jMr" = (
/turf/open/floor/shiva{
dir = 6;
@@ -11017,21 +15097,16 @@
icon_state = "purple"
},
/area/varadero/interior/research)
-"jMM" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/multi_tile/almayer/medidoor{
- name = "\improper Underground Medical Laboratory";
- req_access_txt = "100"
- },
-/turf/open/floor/plating,
-/area/varadero/interior/medical)
-"jMU" = (
-/obj/structure/closet/secure_closet/security,
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "red"
+"jNn" = (
+/obj/structure/flora/bush/ausbushes/var3/ywflowers,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"jNE" = (
+/obj/structure/machinery/light/small{
+ dir = 4
},
-/area/varadero/interior/security)
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
"jNS" = (
/obj/structure/bed/chair/wheelchair,
/turf/open/floor/shiva{
@@ -11064,7 +15139,6 @@
},
/area/varadero/interior/hall_SE)
"jOR" = (
-/obj/effect/spawner/random/supply_kit,
/obj/structure/closet/secure_closet/security_empty,
/turf/open/floor/shiva{
dir = 4;
@@ -11109,12 +15183,18 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
-"jPW" = (
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "redfull"
+"jPM" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
},
-/area/varadero/interior/hall_N)
+/obj/structure/machinery/light/small{
+ dir = 1
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/security)
+"jQa" = (
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/swcaves)
"jQe" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -11124,6 +15204,18 @@
icon_state = "snow_mat"
},
/area/varadero/interior/maintenance)
+"jQg" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/obj/structure/machinery/door/airlock/almayer/security/glass{
+ name = "\improper Underground Security";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ icon_state = "red"
+ },
+/area/varadero/interior/security)
"jQB" = (
/obj/structure/surface/table/woodentable,
/obj/item/clipboard,
@@ -11146,11 +15238,8 @@
/obj/structure/surface/table/reinforced/prison{
color = "#6b675e"
},
-/obj/item/clothing/head/xenos{
- desc = "A hollowed out skull of a Lurker, this mass of chitin has been polished and cleaned to perfection";
- name = "hollow lurker head"
- },
/obj/structure/window/reinforced,
+/obj/item/clothing/head/fedora,
/turf/open/floor/strata{
color = "#5e5d5d";
icon_state = "multi_tiles"
@@ -11180,11 +15269,6 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/comms1)
-"jRC" = (
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/oob)
"jSN" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/surface/table/woodentable{
@@ -11203,43 +15287,26 @@
"jSX" = (
/turf/open/gm/coast/beachcorner/north_west,
/area/varadero/exterior/pontoon_beach)
-"jTe" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/pipes/standard/manifold/hidden/green,
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
- },
-/area/varadero/interior/electrical)
-"jTn" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
+"jTj" = (
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
+ icon_state = "sparsegrass_2"
},
-/obj/structure/machinery/door/airlock/almayer/maint{
- name = "\improper Underground Maintenance";
- req_access_txt = "100";
- req_one_access = null
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastocean)
+"jTL" = (
+/turf/open/floor{
+ icon_state = "bcircuit"
},
-/turf/open/floor/plating,
-/area/varadero/interior/electrical)
+/area/varadero/interior/maintenance/north)
+"jTR" = (
+/turf/open/gm/coast/beachcorner/south_west,
+/area/varadero/exterior/monsoon)
"jUt" = (
/obj/item/tool/weldingtool/experimental,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior/hall_SE)
-"jUA" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/stock_parts/matter_bin/adv{
- pixel_x = -5;
- pixel_y = 11
- },
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "purplefull"
- },
-/area/varadero/interior/research)
"jUM" = (
/obj/structure/urinal{
pixel_y = 32
@@ -11259,9 +15326,6 @@
dir = 1
},
/area/varadero/interior/hall_N)
-"jVw" = (
-/turf/open/gm/coast/north,
-/area/varadero/exterior/eastbeach)
"jVK" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 1
@@ -11275,6 +15339,16 @@
/obj/effect/landmark/objective_landmark/far,
/turf/open/floor/interior/plastic,
/area/varadero/interior_protected/caves/digsite)
+"jXn" = (
+/obj/structure/bed/chair{
+ icon_state = "chair_alt";
+ pixel_x = 3;
+ pixel_y = 17
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
"jXp" = (
/obj/structure/platform_decoration/kutjevo{
dir = 1
@@ -11311,11 +15385,6 @@
icon_state = "multi_tiles"
},
/area/varadero/interior_protected/vessel)
-"jYB" = (
-/obj/structure/platform_decoration/kutjevo,
-/obj/structure/blocker/invisible_wall/water,
-/turf/open/gm/river/ocean,
-/area/varadero/interior/oob)
"jYX" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/newspaper{
@@ -11332,6 +15401,10 @@
icon_state = "blue"
},
/area/varadero/interior/technical_storage)
+"jYZ" = (
+/obj/item/tool/pickaxe,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/swcaves)
"jZw" = (
/obj/structure/machinery/light/small{
dir = 8
@@ -11381,6 +15454,19 @@
icon_state = "snow_mat"
},
/area/varadero/interior/medical)
+"kap" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"kaY" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/storage/pill_bottle/inaprovaline/skillless{
@@ -11419,10 +15505,10 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/electrical)
-"kcj" = (
-/obj/structure/platform_decoration/kutjevo,
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
+"kcn" = (
+/obj/item/stack/sandbags_empty/full,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz1_near)
"kcE" = (
/obj/structure/largecrate/random/mini/med{
pixel_x = -6;
@@ -11432,22 +15518,38 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"kdf" = (
+/obj/structure/machinery/door/airlock/almayer/maint{
+ dir = 1;
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/interior/maintenance/north)
+"kdq" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/prop/rock/brown,
+/turf/open/gm/coast/west,
+/area/varadero/exterior/farocean)
"kdV" = (
/obj/structure/machinery/light{
dir = 4
},
/turf/open/floor/plating/icefloor{
- dir = 1;
icon_state = "warnplate"
},
-/area/varadero/exterior/lz1_near)
-"keo" = (
-/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
- name = "\improper Underground Sports Center";
- req_access_txt = "100"
+/area/varadero/interior/maintenance/north)
+"keb" = (
+/obj/effect/decal/cleanable/blood/gibs,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
},
-/turf/open/floor/plating,
-/area/varadero/interior/court)
+/area/varadero/exterior/eastbeach)
"keE" = (
/obj/structure/pipes/vents/pump{
dir = 8
@@ -11463,12 +15565,20 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
/area/varadero/interior/cargo)
"keY" = (
/obj/structure/flora/bush/ausbushes/var3/stalkybush,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/maintenance/security)
+"kfc" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
"kfj" = (
/obj/structure/pipes/standard/simple/visible{
dir = 5
@@ -11477,6 +15587,9 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
+"kfG" = (
+/turf/closed/wall,
+/area/varadero/interior/caves/east)
"kfJ" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/machinery/computer/med_data/laptop{
@@ -11487,6 +15600,22 @@
icon_state = "bluefull"
},
/area/varadero/interior/administration)
+"kgm" = (
+/obj/effect/vehicle_spawner/van/decrepit{
+ layer = 3.1
+ },
+/turf/open/gm/coast/north,
+/area/varadero/exterior/pontoon_beach)
+"kgp" = (
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/lz2_near)
+"kgw" = (
+/obj/structure/window/framed/colony,
+/turf/open/floor/plating,
+/area/varadero/interior/records)
+"kgA" = (
+/turf/open/gm/coast/beachcorner/south_west,
+/area/varadero/exterior/eastbeach)
"kgC" = (
/obj/structure/prop/static_tank{
pixel_y = 8
@@ -11506,71 +15635,112 @@
icon_state = "floor3"
},
/area/varadero/interior/court)
-"khI" = (
-/obj/structure/platform_decoration/kutjevo,
-/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
-"kiL" = (
+"khB" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 1
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
+/obj/structure/barricade/handrail/wire{
+ dir = 8;
+ layer = 2.991
},
-/obj/structure/platform_decoration/kutjevo{
- dir = 1
+/obj/item/shard{
+ icon_state = "large";
+ pixel_x = -5;
+ pixel_y = -6
},
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 6
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "blue"
},
-/obj/structure/blocker/invisible_wall,
+/area/varadero/interior/maintenance)
+"kif" = (
+/obj/structure/ladder,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/oob)
-"kiU" = (
-/obj/structure/machinery/light,
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "red"
+/area/varadero/exterior/farocean)
+"kin" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
},
-/area/varadero/interior/hall_N)
-"kjt" = (
-/obj/structure/machinery/power/smes/buildable{
- name = "colony distribution SMES"
+/obj/structure/machinery/floodlight/landing{
+ desc = "A powerful light stationed near construction zones to provide better visibility.";
+ name = "Construction Light"
},
+/obj/effect/decal/warning_stripes,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/exterior/lz1_near)
-"kjA" = (
-/obj/structure/machinery/door/airlock/multi_tile/almayer/comdoor{
- dir = 1;
- name = "\improper Colony Offices";
- req_access_txt = "100"
+/area/varadero/exterior/pontoon_beach)
+"kiE" = (
+/obj/structure/window/framed/colony,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
},
-/turf/open/floor/plating,
-/area/varadero/interior/administration)
+/area/varadero/interior/maintenance)
+"kiG" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/item/clothing/under/CM_uniform,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/security)
+"kjp" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice4";
+ pixel_x = -16;
+ pixel_y = 24
+ },
+/turf/open/gm/dirt{
+ icon_state = "desert3"
+ },
+/area/varadero/exterior/eastbeach)
+"kjr" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/stack/sheet/metal,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
"kjI" = (
/turf/open/shuttle{
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
-"kjJ" = (
-/obj/structure/machinery/light/small,
-/obj/structure/prop/invuln/overhead_pipe{
- dir = 4;
- pixel_x = -14;
- pixel_y = 13
- },
-/turf/open/floor/shiva{
- icon_state = "snow_mat"
+"kjN" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/coast/beachcorner/south_east,
+/area/varadero/interior/caves/east)
+"kkc" = (
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/east)
+"kkt" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/maintenance)
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"kkv" = (
/obj/structure/prop/rock/brown,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
+"kkw" = (
+/obj/effect/decal/cleanable/blood/gibs,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"kkF" = (
+/turf/closed/wall/r_wall/unmeltable,
+/area/varadero/exterior/farocean)
"klf" = (
/obj/structure/barricade/wooden{
dir = 4
@@ -11579,6 +15749,22 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
+"kli" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior/caves/north_research)
"klu" = (
/obj/structure/bed/chair{
icon_state = "chair_alt"
@@ -11591,16 +15777,6 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
-"klB" = (
-/obj/structure/stairs/perspective{
- color = "#b29082";
- icon_state = "p_stair_full"
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
"klP" = (
/obj/structure/closet/secure_closet/personal/patient,
/obj/item/storage/belt/medical{
@@ -11614,6 +15790,12 @@
"klT" = (
/turf/closed/wall/r_wall/unmeltable,
/area/varadero/interior/maintenance/research)
+"klY" = (
+/obj/item/cell/high,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
"kmb" = (
/obj/structure/machinery/light{
dir = 8
@@ -11628,6 +15810,12 @@
icon_state = "green"
},
/area/varadero/interior/hall_SE)
+"kmo" = (
+/obj/structure/machinery/power/port_gen/pacman,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
"kmu" = (
/obj/structure/surface/rack,
/obj/effect/spawner/random/toolbox,
@@ -11635,21 +15823,45 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
-"kmy" = (
-/turf/open/gm/river,
-/area/varadero/exterior/eastocean)
-"knW" = (
-/obj/structure/surface/rack,
-/obj/item/ammo_magazine/shotgun/slugs,
-/obj/item/ammo_magazine/shotgun/slugs{
- pixel_x = 6;
- pixel_y = -4
+"kmI" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/floor/shiva{
+/area/varadero/interior_protected/caves/central)
+"kmW" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/coast/beachcorner/south_east,
+/area/varadero/interior_protected/caves/central)
+"knN" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8
+ },
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 5
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
dir = 8;
- icon_state = "red"
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/security)
+/obj/structure/platform_decoration/kutjevo,
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
+"knP" = (
+/obj/structure/machinery/light/small,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
"kof" = (
/obj/structure/filingcabinet,
/turf/open/floor/shiva{
@@ -11657,6 +15869,14 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"koZ" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/pontoon_beach)
"kpF" = (
/obj/structure/filingcabinet{
pixel_x = -8;
@@ -11669,6 +15889,40 @@
/obj/effect/landmark/objective_landmark/science,
/turf/open/floor/wood,
/area/varadero/interior/research)
+"kpN" = (
+/obj/structure/machinery/light{
+ dir = 1
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
+"kpS" = (
+/obj/item/clothing/head/helmet,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/medical)
+"kqe" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/maint{
+ dir = 1;
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance)
+"kqs" = (
+/obj/structure/cargo_container/wy/mid,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
+"kqA" = (
+/obj/structure/window/framed/colony,
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
"kqE" = (
/obj/structure/surface/rack,
/obj/effect/landmark/objective_landmark/far,
@@ -11676,6 +15930,10 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
+"kqN" = (
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/gm/dirt,
+/area/varadero/interior/caves/east)
"kqQ" = (
/obj/structure/xenoautopsy/tank/broken,
/turf/open/shuttle{
@@ -11693,6 +15951,10 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/plating,
/area/varadero/interior/administration)
+"krM" = (
+/obj/item/paper,
+/turf/open/floor/carpet,
+/area/varadero/interior/chapel)
"krP" = (
/obj/structure/disposalpipe/segment{
dir = 8
@@ -11718,43 +15980,37 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
-"ksX" = (
-/turf/closed/wall/r_wall,
-/area/varadero/interior_protected/maintenance/south)
-"ktt" = (
-/obj/effect/landmark/static_comms/net_two,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/exterior/comms4)
-"ktE" = (
+"ksu" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/river,
-/area/varadero/interior_protected/caves)
-"kua" = (
-/obj/structure/barricade/handrail/wire{
dir = 8;
- layer = 3.5
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/platform/kutjevo/smooth/stair_plate,
/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/prop/structure_lattice{
- density = 0;
- desc = "If this is removed, you cannot escape.";
- health = 300;
- icon_state = "ladder10";
- name = "ladder"
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
},
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"ksX" = (
+/turf/closed/wall/r_wall,
+/area/varadero/interior_protected/maintenance/south)
+"ktN" = (
+/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
- dir = 4;
- icon_state = "blue"
+ icon_state = "multi_tiles"
},
-/area/varadero/interior/maintenance)
+/area/varadero/interior/comms3)
+"kul" = (
+/obj/item/pizzabox/meat{
+ pixel_x = -5;
+ pixel_y = 13
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"kus" = (
/obj/structure/flora/pottedplant{
icon_state = "pottedplant_22";
@@ -11765,19 +16021,21 @@
icon_state = "greenfull"
},
/area/varadero/interior/hall_SE)
-"kux" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/bed/chair{
- icon_state = "chair_alt";
- pixel_x = -6;
- pixel_y = 16
+"kuE" = (
+/obj/structure/machinery/power/apc{
+ dir = 1;
+ pixel_y = 24;
+ start_charge = 0
},
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
+"kuO" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/maintenance/security)
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
"kuX" = (
/turf/open/floor/shiva{
icon_state = "multi_tiles"
@@ -11785,15 +16043,17 @@
/area/varadero/interior/hall_NW)
"kvx" = (
/obj/structure/surface/table/reinforced/prison,
-/obj/item/storage/box/emps{
- pixel_x = -4;
- pixel_y = 1
- },
/turf/open/floor/shiva{
dir = 8;
icon_state = "purplefull"
},
/area/varadero/interior/research)
+"kvz" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/east)
"kvC" = (
/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
icon_state = "sparsegrass_3"
@@ -11828,27 +16088,24 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/comms4)
-"kwa" = (
-/obj/structure/closet/secure_closet/freezer/meat,
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "green"
- },
-/area/varadero/interior/mess)
"kwB" = (
/turf/open/floor/shiva{
dir = 4;
icon_state = "green"
},
/area/varadero/interior/hall_NW)
-"kxg" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 10
+"kxe" = (
+/turf/open/gm/coast/beachcorner2/south_east,
+/area/varadero/interior_protected/caves/central)
+"kxU" = (
+/obj/structure/bed/chair{
+ dir = 4;
+ icon_state = "chair_alt"
},
-/turf/open/floor/shiva{
- icon_state = "wredfull"
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/medical)
+/area/varadero/interior/comms2)
"kxW" = (
/obj/structure/window/reinforced{
dir = 4;
@@ -11877,10 +16134,28 @@
/obj/item/clothing/gloves/marine/veteran/insulated,
/turf/open/floor/wood,
/area/varadero/interior/bunks)
-"kyr" = (
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
+"kyh" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/multi_tile/almayer/medidoor{
+ name = "\improper Underground Medical Laboratory";
+ req_access = null;
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/medical)
+"kyj" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/coast/beachcorner2/south_west,
+/area/varadero/exterior/monsoon)
+"kyp" = (
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastocean)
+"kyr" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
},
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 8
@@ -11889,6 +16164,14 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
+"kyz" = (
+/obj/structure/machinery/door/airlock/almayer/engineering/autoname,
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
+"kyD" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"kyG" = (
/turf/closed/wall,
/area/varadero/interior/disposals)
@@ -11918,6 +16201,12 @@
icon_state = "floor3"
},
/area/varadero/interior/hall_SE)
+"kyP" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"kzo" = (
/obj/structure/bed/chair{
dir = 8
@@ -11932,6 +16221,15 @@
/obj/item/tool/weldingtool,
/turf/open/floor/interior/plastic,
/area/varadero/interior_protected/caves/digsite)
+"kzE" = (
+/obj/structure/surface/table/woodentable,
+/obj/item/reagent_container/food/drinks/bottle/holywater,
+/obj/item/tool/lighter/random{
+ pixel_x = -9;
+ pixel_y = 15
+ },
+/turf/open/floor/carpet,
+/area/varadero/interior/chapel)
"kzJ" = (
/obj/structure/disposalpipe/segment,
/obj/structure/pipes/standard/manifold/hidden/green{
@@ -11951,11 +16249,24 @@
/obj/structure/machinery/vending/coffee,
/turf/open/floor/wood,
/area/varadero/interior/hall_SE)
-"kAQ" = (
-/turf/open/floor/shiva{
- dir = 1
+"kAH" = (
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
+ icon_state = "sparsegrass_2"
},
-/area/varadero/interior/morgue)
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"kAL" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/north_research)
+"kAN" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
"kBo" = (
/obj/structure/surface/table/woodentable,
/obj/structure/pipes/standard/simple/hidden/green{
@@ -11972,6 +16283,17 @@
},
/turf/open/floor/carpet,
/area/varadero/interior/library)
+"kBZ" = (
+/turf/closed/wall/rock/brown,
+/area/varadero/interior/maintenance/security)
+"kCb" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/stack/sheet/mineral/phoron/medium_stack,
+/obj/item/stack/sheet/metal/med_small_stack,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
"kCy" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/device/camera{
@@ -11991,17 +16313,6 @@
dir = 1
},
/area/varadero/interior/electrical)
-"kCF" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/implanter{
- pixel_x = 10
- },
-/obj/item/ashtray/bronze{
- icon_state = "ashtray_half_br"
- },
-/obj/effect/landmark/objective_landmark/medium,
-/turf/open/floor/wood,
-/area/varadero/interior/research)
"kCT" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/machinery/door/airlock/almayer/security/glass{
@@ -12009,7 +16320,9 @@
name = "\improper Underground Security Lobby";
req_access_txt = "100"
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
/area/varadero/interior/security)
"kDd" = (
/obj/structure/pipes/standard/simple/hidden/green{
@@ -12025,8 +16338,15 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/electrical)
-"kDy" = (
-/turf/open/gm/coast/west,
+"kDh" = (
+/obj/structure/closet/firecloset/full,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
+"kDk" = (
+/obj/item/tool/screwdriver,
+/turf/open/gm/dirt,
/area/varadero/exterior/eastbeach)
"kDF" = (
/obj/structure/disposalpipe/segment{
@@ -12054,17 +16374,23 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
-"kEg" = (
-/obj/structure/machinery/door_control{
- id = "colony_sec_armory";
- name = "Colony Secure Armory";
- pixel_y = 26
- },
+"kDO" = (
+/obj/structure/closet/crate,
+/obj/effect/landmark/objective_landmark/close,
+/obj/item/trash/chunk,
/turf/open/floor/shiva{
- dir = 1;
- icon_state = "red"
+ icon_state = "floor3"
},
-/area/varadero/interior/security)
+/area/varadero/interior/cargo)
+"kEB" = (
+/obj/structure/prop/invuln/static_corpse/afric_zimmer{
+ desc = "A card lays in his lap. 'Happy birthday, Steve. Here's to another fruitful year!'";
+ name = "Rep. Steve Haifisch";
+ layer = 3
+ },
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
"kEK" = (
/obj/item/stack/sheet/metal,
/turf/open/floor/strata{
@@ -12072,6 +16398,30 @@
icon_state = "multi_tiles"
},
/area/varadero/interior_protected/vessel)
+"kEV" = (
+/obj/structure/machinery/door/airlock/almayer/maint{
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance)
+"kFn" = (
+/obj/structure/machinery/floodlight/landing/floor,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz2_near)
+"kFH" = (
+/obj/effect/decal/cleanable/blood/oil,
+/obj/item/device/flashlight/flare,
+/turf/open/floor{
+ icon_state = "asteroidwarning"
+ },
+/area/varadero/exterior/lz2_near)
"kFT" = (
/obj/structure/machinery/vending/snack,
/turf/open/floor/shiva{
@@ -12096,35 +16446,59 @@
icon_state = "red"
},
/area/varadero/interior/medical)
-"kGM" = (
-/obj/structure/window/framed/colony/reinforced,
-/turf/open/floor/plating,
-/area/varadero/interior/hall_NW)
-"kGT" = (
-/obj/structure/machinery/door_control{
- id = "colony_sec_armory";
- name = "Colony Secure Armory";
- pixel_y = -26
- },
-/turf/open/floor/shiva{
- icon_state = "red"
+"kGq" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior/hall_SE)
+"kGB" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8
},
-/area/varadero/interior/security)
-"kHE" = (
-/obj/effect/decal/cleanable/blood,
-/turf/open/floor/prison/chapel_carpet{
+/obj/structure/platform/kutjevo/smooth{
dir = 1;
- icon_state = "doubleside"
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/chapel)
-"kHJ" = (
-/obj/item/ammo_casing/shell{
- icon_state = "cartridge_10"
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/closet/crate/miningcar{
+ layer = 3.1;
+ name = "\improper materials storage bin";
+ pixel_y = 8
},
+/obj/structure/blocker/invisible_wall/water,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior_protected/caves)
+/area/varadero/interior/oob)
+"kGD" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/gm/dirt{
+ icon_state = "desert_dug"
+ },
+/area/varadero/exterior/pontoon_beach)
+"kGF" = (
+/obj/item/paper_bin{
+ pixel_y = 6
+ },
+/obj/item/tool/pen/blue{
+ pixel_x = 7
+ },
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/device/flash,
+/turf/open/floor/shiva{
+ icon_state = "redfull"
+ },
+/area/varadero/interior/security)
+"kGJ" = (
+/turf/open/gm/coast/east,
+/area/varadero/exterior/eastocean)
+"kGM" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating,
+/area/varadero/interior/hall_NW)
"kIb" = (
/obj/structure/pipes/vents/pump{
dir = 1
@@ -12148,6 +16522,20 @@
},
/turf/open/floor/wood,
/area/varadero/interior/bunks)
+"kIz" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/door/airlock/almayer/maint{
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/electrical)
"kIJ" = (
/turf/open/floor{
dir = 10;
@@ -12174,21 +16562,22 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
-"kJu" = (
-/turf/open/floor/shiva{
- dir = 4;
- icon_state = "multi_tiles"
- },
-/area/varadero/interior/morgue)
-"kJX" = (
-/obj/structure/tunnel{
- id = "south_tcomms_tunnel"
- },
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior/caves/east)
"kKS" = (
/turf/open/floor/interior/plastic,
/area/varadero/interior_protected/caves/digsite)
+"kKX" = (
+/obj/item/device/reagent_scanner{
+ pixel_x = 7;
+ pixel_y = 8
+ },
+/obj/structure/prop/server_equipment/laptop{
+ pixel_x = -13;
+ pixel_y = 6
+ },
+/obj/structure/surface/table,
+/obj/item/paper_bin,
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"kLd" = (
/turf/open/floor/shiva{
dir = 8;
@@ -12205,6 +16594,10 @@
icon_state = "yellowfull"
},
/area/varadero/interior/electrical)
+"kLF" = (
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"kMf" = (
/obj/structure/window/framed/colony/reinforced/tinted,
/turf/open/floor/plating,
@@ -12220,6 +16613,16 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
+"kMy" = (
+/obj/structure/machinery/landinglight/ds2/delaytwo{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
"kME" = (
/obj/structure/machinery/light{
dir = 8
@@ -12249,6 +16652,13 @@
icon_state = "red"
},
/area/varadero/interior/medical)
+"kNa" = (
+/obj/structure/machinery/door/airlock/almayer/generic{
+ dir = 1;
+ name = "\improper Toilet Unit"
+ },
+/turf/open/floor/plating,
+/area/varadero/interior/toilets)
"kNe" = (
/obj/item/reagent_container/glass/bucket/mopbucket{
pixel_x = -9;
@@ -12270,20 +16680,26 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
-"kPl" = (
-/obj/structure/surface/rack,
-/obj/item/clothing/under/shorts/red{
- pixel_x = -2;
- pixel_y = -4
+"kOS" = (
+/obj/structure/machinery/light{
+ dir = 8
},
-/obj/item/clothing/head/hardhat/red{
- pixel_x = -2;
- pixel_y = 9
+/obj/structure/reagent_dispensers/fueltank,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/electrical)
+"kPj" = (
+/obj/structure/machinery/alarm{
+ pixel_y = 24
},
+/obj/effect/decal/cleanable/blood,
/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+ dir = 1;
+ icon_state = "green"
},
-/area/varadero/interior/bunks)
+/area/varadero/interior/mess)
"kPX" = (
/obj/structure/surface/table,
/obj/item/toy/deck/uno{
@@ -12299,6 +16715,11 @@
icon_state = "green"
},
/area/varadero/interior/hall_NW)
+"kPZ" = (
+/obj/structure/surface/rack,
+/obj/item/tool/weldpack,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"kQb" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 6
@@ -12307,6 +16728,53 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"kQy" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/coast/east,
+/area/varadero/exterior/comms4)
+"kRp" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"kRH" = (
+/turf/open/gm/coast/beachcorner/north_west,
+/area/varadero/exterior/lz1_near)
+"kRU" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = 2;
+ pixel_y = 15;
+ indestructible = 1;
+ unacidable = 1;
+ layer = 4.1
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/comms4)
"kSd" = (
/obj/structure/machinery/alarm{
dir = 1;
@@ -12324,10 +16792,36 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
-"kSJ" = (
-/obj/effect/decal/cleanable/blood/oil/streak,
-/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
+"kSD" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior_protected/caves)
+"kSN" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/maint{
+ dir = 1;
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/comms3)
"kTo" = (
/obj/structure/disposalpipe/segment,
/turf/open/floor/shiva{
@@ -12345,17 +16839,6 @@
/obj/item/tool/pickaxe/silver,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
-"kTx" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 5
- },
-/obj/effect/decal/cleanable/cobweb{
- dir = 1
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance/security)
"kTD" = (
/obj/structure/machinery/computer/cameras{
pixel_y = 6
@@ -12366,25 +16849,85 @@
icon_state = "red"
},
/area/varadero/interior/hall_N)
+"kTG" = (
+/obj/structure/machinery/door/airlock/almayer/maint{
+ dir = 1;
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ icon_state = "wred"
+ },
+/area/varadero/interior/medical)
"kTI" = (
/obj/structure/machinery/light/small,
/turf/open/floor{
icon_state = "white"
},
/area/varadero/interior/security)
-"kTX" = (
-/obj/structure/prop/rock/brown,
-/turf/open/gm/river/ocean,
-/area/varadero/exterior/eastocean)
+"kUj" = (
+/obj/effect/decal/cleanable/blood,
+/obj/effect/spawner/random/toolbox,
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
"kVp" = (
/turf/open/floor/shiva{
dir = 9;
icon_state = "yellow"
},
/area/varadero/interior/cargo)
+"kVq" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/coast/east,
+/area/varadero/exterior/lz2_near)
+"kVE" = (
+/obj/structure/window_frame/colony/reinforced,
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/east)
+"kVL" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/coast/east,
+/area/varadero/exterior/comms4)
+"kWf" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 1
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/farocean)
+"kWj" = (
+/obj/effect/landmark/objective_landmark/medium,
+/turf/open/floor/carpet,
+/area/varadero/interior/bunks)
"kWB" = (
/turf/open/shuttle/elevator/grating,
/area/varadero/interior/records)
+"kWR" = (
+/turf/open/gm/dirt{
+ icon_state = "desert_dug"
+ },
+/area/varadero/interior/maintenance/north)
"kWZ" = (
/obj/structure/prop/invuln/lattice_prop{
icon_state = "lattice12";
@@ -12427,6 +16970,18 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"kYF" = (
+/obj/item/tool/weldingtool,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
+"kYM" = (
+/obj/effect/landmark/static_comms/net_one,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/comms4)
"kYN" = (
/obj/structure/prop/invuln/lattice_prop{
icon_state = "lattice1";
@@ -12437,6 +16992,14 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
+"kZe" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/turf/open/gm/dirt{
+ icon_state = "desert3"
+ },
+/area/varadero/exterior/eastbeach)
"kZg" = (
/obj/structure/closet/emcloset,
/turf/open/floor/shiva{
@@ -12451,6 +17014,19 @@
icon_state = "multi_tiles"
},
/area/varadero/interior_protected/vessel)
+"kZn" = (
+/obj/structure/surface/table,
+/obj/item/tool/kitchen/utensil/knife,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/mess)
"laa" = (
/obj/structure/bed/chair{
dir = 1;
@@ -12497,18 +17073,6 @@
icon_state = "green"
},
/area/varadero/interior/hall_N)
-"lbD" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/almayer/maint{
- dir = 1;
- name = "\improper Underground Maintenance";
- req_access_txt = "100";
- req_one_access = null
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior_protected/maintenance/south)
"lbK" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 1
@@ -12529,9 +17093,35 @@
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/vessel)
-"lcP" = (
-/turf/open/floor/plating,
-/area/varadero/interior/electrical)
+"lch" = (
+/obj/structure/barricade/handrail/wire{
+ dir = 8
+ },
+/obj/structure/barricade/handrail/wire{
+ dir = 4
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
+"lci" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastocean)
+"ldr" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
+"ldw" = (
+/obj/structure/machinery/light/small{
+ dir = 8
+ },
+/turf/open/gm/coast/beachcorner/north_east,
+/area/varadero/interior/caves/east)
"ldJ" = (
/obj/structure/machinery/power/apc{
dir = 1;
@@ -12551,6 +17141,27 @@
icon_state = "floor3"
},
/area/varadero/interior/morgue)
+"leG" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 1
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 5
+ },
+/obj/structure/platform_decoration/kutjevo{
+ dir = 8
+ },
+/obj/structure/platform_decoration/kutjevo,
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
"leI" = (
/obj/structure/sink{
dir = 1;
@@ -12561,6 +17172,19 @@
icon_state = "purple"
},
/area/varadero/interior/research)
+"leO" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/surface/table,
+/obj/item/weapon/gun/flamer,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/electrical)
"leP" = (
/obj/item/stack/cable_coil/cut,
/turf/open/floor{
@@ -12568,6 +17192,11 @@
icon_state = "asteroidwarning"
},
/area/varadero/exterior/lz1_near)
+"leT" = (
+/obj/structure/machinery/conveyor,
+/obj/effect/landmark/objective_landmark/close,
+/turf/open/floor/plating,
+/area/varadero/interior/cargo)
"leU" = (
/obj/structure/largecrate/random,
/turf/open/floor/plating/icefloor{
@@ -12582,24 +17211,17 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_NW)
-"lfQ" = (
-/obj/structure/stairs/perspective{
- color = "#6b675e";
- dir = 1;
- icon_state = "p_stair_full"
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+"lgb" = (
+/obj/structure/bedsheetbin,
+/obj/item/ammo_magazine/rifle/m4ra,
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
},
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior_protected/vessel)
-"lgi" = (
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+/turf/open/floor/shiva{
+ icon_state = "floor3"
},
-/turf/open/gm/dirt,
-/area/varadero/exterior/pontoon_beach)
+/area/varadero/interior/bunks)
"lgP" = (
/obj/structure/machinery/light{
dir = 8
@@ -12609,9 +17231,6 @@
icon_state = "green"
},
/area/varadero/interior/hall_N)
-"lhb" = (
-/turf/closed/wall/r_wall/unmeltable,
-/area/varadero/interior/comms1)
"lhm" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/ashtray/plastic,
@@ -12628,6 +17247,18 @@
icon_state = "red"
},
/area/varadero/interior/administration)
+"lhn" = (
+/obj/structure/catwalk,
+/obj/structure/platform{
+ dir = 1;
+ layer = 2.25;
+ density = 0;
+ climb_delay = 0
+ },
+/turf/open/gm/river/desert/deep{
+ base_river_slowdown = 0
+ },
+/area/varadero/interior/maintenance/north)
"lhp" = (
/obj/structure/barricade/wooden{
dir = 4
@@ -12636,6 +17267,13 @@
icon_state = "snow_mat"
},
/area/varadero/interior/maintenance)
+"lhB" = (
+/obj/structure/window_frame/colony/reinforced,
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/caves)
"lhJ" = (
/obj/structure/machinery/door/airlock/almayer/maint{
dir = 1;
@@ -12645,10 +17283,22 @@
},
/turf/open/floor/plating,
/area/varadero/interior/records)
-"liD" = (
-/obj/structure/prop/rock/brown,
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
+"liq" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/east)
+"liz" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
"liE" = (
/obj/structure/closet/crate/secure/weapon,
/obj/effect/landmark/objective_landmark/medium,
@@ -12657,27 +17307,12 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"lje" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/barricade/handrail/wire{
- layer = 3.1
- },
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
-"ljs" = (
-/obj/structure/machinery/light/small{
- dir = 1
- },
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"liM" = (
+/obj/structure/pipes/binary/passive_gate,
+/turf/open/gm/river/desert/deep{
+ base_river_slowdown = 0
},
-/area/varadero/interior/maintenance)
+/area/varadero/interior/maintenance/north)
"ljt" = (
/obj/structure/prop/structure_lattice{
dir = 1;
@@ -12698,6 +17333,13 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/electrical)
+"lkz" = (
+/obj/effect/landmark/corpsespawner/colonist/burst,
+/turf/open/floor/prison/chapel_carpet{
+ dir = 1;
+ icon_state = "doubleside"
+ },
+/area/varadero/interior/chapel)
"lkH" = (
/obj/structure/largecrate/random/barrel/red,
/turf/open/shuttle/elevator,
@@ -12708,18 +17350,25 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/technical_storage)
-"lkK" = (
-/turf/open/auto_turf/sand_white/layer0,
-/area/varadero/interior/caves/east)
-"llE" = (
-/obj/structure/closet/secure_closet/medical3{
- req_access_txt = "100"
+"llj" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/comms4)
+"lmd" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/maint{
+ dir = 1;
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
},
-/obj/effect/landmark/objective_landmark/close,
/turf/open/floor/shiva{
- icon_state = "wred"
+ icon_state = "floor3"
},
-/area/varadero/interior/medical)
+/area/varadero/interior/hall_SE)
"lms" = (
/obj/structure/machinery/door/airlock/strata/autoname{
autoname = 0;
@@ -12742,6 +17391,26 @@
icon_state = "doubleside"
},
/area/varadero/interior/chapel)
+"lmS" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/obj/structure/platform_decoration/kutjevo{
+ dir = 1
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"lnw" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/device/flashlight/lamp/green{
@@ -12766,19 +17435,24 @@
"lnO" = (
/turf/open/gm/coast/north,
/area/varadero/exterior/pontoon_beach)
-"lod" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/structure/machinery/door/window/eastright{
- dir = 1;
- pixel_y = 17
- },
-/obj/item/weapon/gun/revolver/cmb{
- pixel_y = 2
- },
+"loh" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/decal/cleanable/blood/xeno,
/turf/open/floor/shiva{
- icon_state = "floor3"
+ dir = 1
},
-/area/varadero/interior/security)
+/area/varadero/interior/electrical)
+"loA" = (
+/obj/structure/prop/structure_lattice{
+ dir = 1;
+ health = 300
+ },
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves)
+"loO" = (
+/obj/structure/blocker/invisible_wall/water,
+/turf/closed/wall/r_wall/unmeltable,
+/area/varadero/exterior/farocean)
"loP" = (
/obj/structure/machinery/meter{
pixel_x = -1;
@@ -12807,6 +17481,12 @@
icon_state = "white"
},
/area/varadero/interior/laundry)
+"lpJ" = (
+/obj/structure/machinery/light,
+/turf/open/floor{
+ icon_state = "bcircuit"
+ },
+/area/varadero/interior/maintenance/north)
"lqa" = (
/obj/item/tool/warning_cone{
pixel_x = -11
@@ -12816,18 +17496,40 @@
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
+"lqF" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz1_near)
"lqM" = (
/obj/effect/decal/warning_stripes{
icon_state = "W"
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
-"lqV" = (
-/obj/effect/landmark/corpsespawner/scientist,
+"lrp" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/storage/fancy/cigarettes/arcturian_ace{
+ pixel_x = -5;
+ pixel_y = 5
+ },
+/obj/effect/spawner/random/supply_kit,
/turf/open/floor/shiva{
- icon_state = "floor3"
+ dir = 4;
+ icon_state = "red"
},
-/area/varadero/interior/research)
+/area/varadero/interior/administration)
+"lrR" = (
+/obj/structure/girder/displaced,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
"lss" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -12841,6 +17543,12 @@
/obj/effect/overlay/palmtree_r,
/turf/open/gm/dirt,
/area/varadero/exterior/pontoon_beach)
+"lsR" = (
+/obj/item/ammo_magazine/rifle/m4ra,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/bunks)
"lsT" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 5
@@ -12853,18 +17561,19 @@
/obj/structure/window/framed/colony/reinforced,
/turf/open/floor/plating,
/area/varadero/interior/hall_N)
-"lth" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/turf/open/gm/river,
-/area/varadero/interior/oob)
"ltA" = (
/turf/open/floor/shiva{
dir = 1;
icon_state = "green"
},
/area/varadero/interior/records)
+"ltB" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"ltI" = (
/obj/structure/surface/table,
/obj/item/paper,
@@ -12885,6 +17594,20 @@
dir = 1
},
/area/varadero/interior/research)
+"lum" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
+"lun" = (
+/obj/item/device/mass_spectrometer,
+/obj/effect/landmark/xeno_spawn,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"lur" = (
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
@@ -12899,6 +17622,59 @@
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
+"luz" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
+"luC" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice2";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/eastbeach)
+"luZ" = (
+/obj/structure/closet/secure_closet/miner,
+/obj/item/clothing/accessory/storage/black_vest/brown_vest,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves)
+"lvt" = (
+/obj/structure/stairs/perspective{
+ color = "#6b675e";
+ icon_state = "p_stair_full"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor/strata{
+ color = "#5e5d5d";
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior_protected/vessel)
+"lvG" = (
+/obj/structure/curtain/red,
+/turf/open/floor/shiva{
+ dir = 6;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/bunks)
"lvS" = (
/obj/structure/machinery/door/airlock/strata/autoname{
autoname = 0;
@@ -12923,11 +17699,32 @@
icon_state = "warnplate"
},
/area/varadero/interior/disposals)
+"lwm" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor/plating/bare_catwalk,
+/area/varadero/exterior/farocean)
"lxe" = (
/obj/item/stack/sheet/wood,
/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
/turf/open/floor/plating,
/area/varadero/interior/research)
+"lxi" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = -8
+ },
+/turf/open/gm/coast/beachcorner/north_west,
+/area/varadero/exterior/eastbeach)
"lxr" = (
/obj/structure/prop/invuln/minecart_tracks{
dir = 8
@@ -12943,6 +17740,22 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"lxR" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
"lxT" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/device/flashlight/lamp/green{
@@ -12956,12 +17769,37 @@
icon_state = "floor3"
},
/area/varadero/interior/medical)
+"lyp" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "red"
+ },
+/area/varadero/interior/security)
+"lyP" = (
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/comms4)
+"lze" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/farocean)
"lzu" = (
/turf/open/floor/shiva{
dir = 8;
icon_state = "greenfull"
},
/area/varadero/interior/hall_N)
+"lzD" = (
+/obj/effect/overlay/palmtree_r,
+/turf/open/gm/coast/beachcorner/south_east,
+/area/varadero/exterior/pontoon_beach)
"lzP" = (
/obj/structure/machinery/autolathe,
/turf/open/floor/shiva{
@@ -12969,9 +17807,19 @@
icon_state = "yellowfull"
},
/area/varadero/interior/cargo)
-"lzU" = (
-/obj/item/lightstick/variant/planted,
-/turf/open/gm/dirt,
+"lzT" = (
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/monsoon)
+"lzX" = (
+/obj/structure/machinery/door_control{
+ id = "undergroundhangarsouth";
+ name = "South Dock Door";
+ pixel_x = -24;
+ indestructible = 1
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "warnplate"
+ },
/area/varadero/interior/maintenance/north)
"lAk" = (
/obj/structure/disposalpipe/segment{
@@ -12982,25 +17830,6 @@
icon_state = "floor3"
},
/area/varadero/interior/medical)
-"lAu" = (
-/obj/structure/machinery/door_control/brbutton{
- id = "undergroundhangarwest";
- name = "Underground Hangar Lock";
- pixel_x = 8
- },
-/obj/structure/sign/safety/bulkhead_door,
-/turf/closed/wall/r_wall,
-/area/varadero/exterior/lz1_near)
-"lAJ" = (
-/obj/structure/surface/rack,
-/obj/item/storage/toolbox/mechanical,
-/obj/item/storage/toolbox/mechanical,
-/obj/effect/landmark/crap_item,
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "yellow"
- },
-/area/varadero/interior/electrical)
"lBf" = (
/obj/item/stack/cable_coil/cut{
pixel_x = 5;
@@ -13011,21 +17840,12 @@
icon_state = "snow_mat"
},
/area/varadero/interior/medical)
-"lBS" = (
-/obj/structure/closet/emcloset,
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "greenfull"
- },
-/area/varadero/interior/hall_SE)
-"lCh" = (
-/obj/structure/surface/table/reinforced/prison{
- flipped = 1
- },
+"lBw" = (
+/obj/structure/window/framed/colony/reinforced,
/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+ dir = 1
},
-/area/varadero/interior/hall_SE)
+/area/varadero/interior/research)
"lCK" = (
/obj/structure/prop/structure_lattice{
dir = 1;
@@ -13080,6 +17900,14 @@
icon_state = "yellowfull"
},
/area/varadero/interior/cargo)
+"lDS" = (
+/obj/structure/bed/roller,
+/obj/structure/machinery/iv_drip,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "wred"
+ },
+/area/varadero/interior/medical)
"lEc" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/segment,
@@ -13092,6 +17920,12 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
+"lEm" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor{
+ icon_state = "asteroidwarning"
+ },
+/area/varadero/exterior/lz1_near)
"lEw" = (
/obj/structure/disposalpipe/segment{
dir = 8;
@@ -13101,18 +17935,26 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
-"lEB" = (
-/obj/structure/closet/secure_closet/personal/patient,
-/obj/item/clothing/accessory/medal/gold/captain,
-/obj/item/weapon/pole/wooden_cane,
+"lEM" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/blood,
/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+ dir = 4;
+ icon_state = "snow_mat"
},
-/area/varadero/interior/bunks)
-"lEP" = (
-/obj/structure/prop/rock/brown,
-/turf/open/gm/river,
-/area/varadero/exterior/eastocean)
+/area/varadero/interior/medical)
+"lEV" = (
+/obj/structure/barricade/handrail/wire{
+ dir = 8;
+ layer = 4
+ },
+/obj/structure/platform{
+ dir = 1
+ },
+/turf/open/gm/river/desert/deep/covered,
+/area/varadero/interior/maintenance/north)
"lEY" = (
/obj/structure/machinery/alarm{
dir = 8;
@@ -13124,6 +17966,12 @@
/obj/effect/landmark/corpsespawner/colonist/burst,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/caves/east)
+"lFl" = (
+/turf/open/floor/plating/icefloor{
+ dir = 8;
+ icon_state = "warnplate"
+ },
+/area/varadero/interior/cargo)
"lFr" = (
/obj/structure/platform_decoration/kutjevo{
dir = 4
@@ -13133,6 +17981,44 @@
icon_state = "multi_tiles"
},
/area/varadero/interior_protected/vessel)
+"lFA" = (
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/hall_SE)
+"lFE" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/east)
+"lFI" = (
+/obj/structure/prop/structure_lattice{
+ dir = 1;
+ health = 300
+ },
+/obj/structure/prop/structure_lattice{
+ dir = 1;
+ layer = 3.1;
+ pixel_y = 10
+ },
+/obj/structure/prop/invuln/ice_prefab/roof_greeble{
+ icon_state = "vent4";
+ pixel_y = 25
+ },
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = 10;
+ pixel_y = 22;
+ indestructible = 1;
+ unacidable = 1;
+ layer = 4.1
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/comms4)
"lFS" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -13150,13 +18036,23 @@
icon_state = "multi_tiles"
},
/area/varadero/interior_protected/vessel)
-"lHE" = (
-/obj/structure/closet/secure_closet/engineering_personal,
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "yellowfull"
+"lGp" = (
+/turf/closed/wall/r_wall/unmeltable,
+/area/varadero/interior/medical)
+"lGD" = (
+/obj/structure/largecrate/random,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/north)
+"lGT" = (
+/obj/structure/barricade/handrail/wire{
+ dir = 4;
+ layer = 4
},
-/area/varadero/interior/electrical)
+/obj/structure/platform{
+ dir = 1
+ },
+/turf/open/gm/river/desert/deep/covered,
+/area/varadero/interior/maintenance/north)
"lHH" = (
/obj/structure/bed/chair{
dir = 1
@@ -13174,6 +18070,28 @@
icon_state = "floor3"
},
/area/varadero/interior/security)
+"lId" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"lIo" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 6
@@ -13182,6 +18100,17 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
+"lIE" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/structure/machinery/computer/shuttle/dropship/flight/lz1{
+ dir = 1;
+ name = "LZ1 Pontoon Dock computer"
+ },
+/turf/open/floor{
+ dir = 8;
+ icon_state = "asteroidwarning"
+ },
+/area/varadero/exterior/lz1_console)
"lIO" = (
/obj/structure/prop/ice_colony/tiger_rug{
icon_state = "White";
@@ -13206,32 +18135,17 @@
/obj/effect/spawner/random/attachment,
/turf/open/floor/carpet,
/area/varadero/interior/administration)
-"lIZ" = (
-/obj/structure/plasticflaps/mining,
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/obj/structure/platform/kutjevo/smooth{
+"lJo" = (
+/obj/structure/machinery/light{
dir = 8
},
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 1
- },
-/obj/structure/blocker/invisible_wall,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/oob)
-"lJu" = (
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
+/obj/effect/landmark/objective_landmark/close,
+/obj/structure/surface/rack,
/turf/open/floor/shiva{
- dir = 4;
- icon_state = "yellow"
+ dir = 10;
+ icon_state = "wred"
},
-/area/varadero/interior/technical_storage)
+/area/varadero/interior/medical)
"lKI" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/reagent_container/glass/beaker/ethanol{
@@ -13274,6 +18188,32 @@
icon_state = "red"
},
/area/varadero/interior/hall_N)
+"lMb" = (
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/caves)
+"lMl" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
+"lMq" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/effect/landmark/crap_item,
+/obj/effect/spawner/random/supply_kit,
+/turf/open/floor/shiva{
+ dir = 5;
+ icon_state = "blue"
+ },
+/area/varadero/interior/administration)
"lMv" = (
/turf/open/floor/shiva{
dir = 8;
@@ -13286,6 +18226,13 @@
icon_state = "asteroidfloor"
},
/area/varadero/interior/comms1)
+"lMD" = (
+/obj/structure/surface/table/reinforced/prison,
+/turf/open/floor/shiva{
+ dir = 6;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/hall_SE)
"lMP" = (
/obj/structure/filingcabinet,
/turf/open/floor/shiva{
@@ -13293,22 +18240,31 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
-"lMY" = (
-/obj/structure/shuttle/engine/router{
- dir = 4
- },
-/turf/open/floor/strata{
- color = "#5e5d5d";
- icon_state = "multi_tiles"
+"lNb" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating,
+/area/varadero/interior/hall_SE)
+"lNd" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior_protected/vessel)
+/area/varadero/exterior/eastbeach)
"lNw" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/prop/server_equipment/laptop/closed{
pixel_y = 3
},
-/turf/open/floor/wood,
+/turf/open/floor/carpet,
/area/varadero/interior/research)
+"lNL" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz1_near)
"lNX" = (
/obj/structure/machinery/light{
dir = 4
@@ -13328,14 +18284,24 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
-"lOJ" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
+"lPj" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8
},
-/turf/open/floor/shiva{
- icon_state = "floor3"
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/hall_NW)
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
"lPk" = (
/obj/item/stack/cable_coil/cut{
pixel_x = 1;
@@ -13379,6 +18345,26 @@
icon_state = "green"
},
/area/varadero/interior/mess)
+"lQW" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/pontoon_beach)
+"lRy" = (
+/obj/structure/surface/table,
+/obj/item/circuitboard/machine/batteryrack,
+/obj/item/stack/cable_coil{
+ pixel_x = 2;
+ pixel_y = 7
+ },
+/obj/structure/machinery/light/small{
+ dir = 1
+ },
+/turf/open/floor/shiva{
+ dir = 1
+ },
+/area/varadero/interior/morgue)
"lRz" = (
/obj/item/ammo_casing{
icon_state = "casing_7_1"
@@ -13393,20 +18379,11 @@
icon_state = "purplecorners"
},
/area/varadero/interior/research)
-"lSd" = (
-/obj/structure/lz_sign/new_varadero,
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
- },
-/area/varadero/exterior/lz1_near)
-"lSD" = (
-/obj/structure/machinery/landinglight/ds2/spoke{
- pixel_x = -1;
- pixel_y = 22
+"lSg" = (
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/closed/wall/r_wall,
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/cargo)
"lSG" = (
/obj/structure/curtain/shower,
/turf/open/floor/interior/plastic/alt,
@@ -13420,6 +18397,9 @@
icon_state = "green"
},
/area/varadero/interior/court)
+"lTg" = (
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"lTv" = (
/obj/item/tool/warning_cone{
pixel_x = -13;
@@ -13430,6 +18410,12 @@
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
+"lTR" = (
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"lUe" = (
/obj/structure/machinery/light/small{
dir = 1
@@ -13438,20 +18424,13 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
-"lUi" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/storage/firstaid/regular{
- pixel_x = 4;
- pixel_y = 12
- },
-/obj/item/storage/firstaid/rad{
- pixel_y = 4
- },
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "purplefull"
+"lUG" = (
+/obj/structure/platform_decoration/kutjevo,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
},
-/area/varadero/interior/research)
+/area/varadero/exterior/farocean)
"lUT" = (
/obj/structure/machinery/smartfridge,
/turf/open/floor/shiva{
@@ -13459,6 +18438,16 @@
icon_state = "green"
},
/area/varadero/interior/mess)
+"lVa" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor{
+ icon_state = "asteroidwarning"
+ },
+/area/varadero/interior/comms1)
"lVc" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/plating/icefloor{
@@ -13478,9 +18467,6 @@
/obj/item/device/camera,
/turf/open/floor/wood,
/area/varadero/interior/security)
-"lVM" = (
-/turf/open/gm/river,
-/area/varadero/interior/oob)
"lVP" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/segment,
@@ -13538,6 +18524,20 @@
icon_state = "floor3"
},
/area/varadero/interior/hall_N)
+"lWB" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/light/small,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
"lWJ" = (
/obj/structure/machinery/firealarm{
dir = 1;
@@ -13559,6 +18559,31 @@
icon_state = "yellow"
},
/area/varadero/interior/technical_storage)
+"lXv" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/holostool,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
+"lXT" = (
+/obj/structure/plasticflaps/mining,
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 1
+ },
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
"lYi" = (
/obj/structure/surface/table,
/obj/item/reagent_container/food/drinks/cup{
@@ -13569,6 +18594,10 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"lYo" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/dirt,
+/area/varadero/exterior/comms4)
"lYr" = (
/turf/open/gm/dirt,
/area/varadero/exterior/lz1_near)
@@ -13579,10 +18608,24 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
+"lYD" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/item/stack/sheet/wood,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/monsoon)
"lYF" = (
/obj/structure/largecrate/random/case,
/turf/open/shuttle/elevator,
/area/varadero/interior/hall_N)
+"lYQ" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/obj/effect/landmark/xeno_spawn,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"lZa" = (
/obj/structure/prop/structure_lattice{
density = 0;
@@ -13704,8 +18747,15 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"mcm" = (
-/turf/open/gm/river/ocean,
+"mcp" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/gm/dirt{
+ icon_state = "desert1"
+ },
/area/varadero/exterior/eastbeach)
"mcr" = (
/obj/structure/machinery/light,
@@ -13714,26 +18764,94 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
-"mcX" = (
+"mcs" = (
+/obj/structure/surface/table,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "greenfull"
+ },
+/area/varadero/interior/hall_SE)
+"mcB" = (
+/obj/structure/platform_decoration/kutjevo,
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -10;
+ pixel_y = 2;
+ indestructible = 1;
+ unacidable = 1
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"mcN" = (
+/obj/structure/coatrack{
+ pixel_x = 14;
+ pixel_y = 9
+ },
+/obj/item/clothing/head/bowlerhat{
+ pixel_x = 12;
+ pixel_y = 23
+ },
+/obj/structure/flora/pottedplant{
+ icon_state = "pottedplant_22";
+ pixel_x = 9;
+ pixel_y = -4
+ },
+/obj/item/device/flashlight,
+/turf/open/floor/wood,
+/area/varadero/interior/administration)
+"mdg" = (
/turf/open/gm/dirt{
- icon_state = "desert3"
+ icon_state = "desert0"
},
-/area/varadero/exterior/pontoon_beach)
+/area/varadero/exterior/lz2_near)
"mdj" = (
/obj/item/clothing/head/helmet,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
-"mdU" = (
-/obj/structure/surface/table,
-/obj/item/paper/janitor{
- pixel_y = 8
+"mdy" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
},
-/area/varadero/interior/electrical)
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/comms4)
+"mdL" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/caves)
+"mdM" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/farocean)
+"mdN" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior_protected/maintenance/south)
"mee" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/machinery/door/window/brigdoor/westleft{
@@ -13762,28 +18880,14 @@
pixel_x = 1;
pixel_y = 6
},
+/obj/structure/machinery/firealarm{
+ dir = 1;
+ pixel_y = -24
+ },
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/laundry)
-"meD" = (
-/obj/structure/prop/structure_lattice{
- dir = 1;
- health = 300
- },
-/obj/structure/prop/structure_lattice{
- dir = 1;
- layer = 3.1;
- pixel_y = 10
- },
-/obj/structure/prop/invuln/ice_prefab/roof_greeble{
- icon_state = "vent4";
- pixel_y = 25
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/oob)
"meS" = (
/obj/effect/landmark/monkey_spawn,
/turf/open/auto_turf/sand_white/layer1,
@@ -13800,6 +18904,32 @@
/obj/item/weapon/gun/rifle/m41a,
/turf/open/floor/carpet,
/area/varadero/interior/hall_SE)
+"mgT" = (
+/obj/effect/decal/cleanable/blood/gibs,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"mhf" = (
+/obj/structure/barricade/wooden,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
+"mio" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/obj/structure/machinery/constructable_frame,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
+"miy" = (
+/obj/structure/window/framed/colony/reinforced,
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/varadero/interior/hall_NW)
"miF" = (
/obj/structure/machinery/landinglight/ds2/delayone{
dir = 1
@@ -13823,7 +18953,7 @@
/turf/open/floor/wood{
icon_state = "wood-broken3"
},
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/dock_control)
"miT" = (
/obj/item/stool,
/turf/open/floor{
@@ -13839,14 +18969,7 @@
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/research)
-"mje" = (
-/obj/item/stack/sheet/metal,
-/obj/structure/blocker/forcefield/multitile_vehicles,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/caves/east)
+/area/varadero/interior/cargo)
"mjA" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -13858,18 +18981,6 @@
icon_state = "floor3"
},
/area/varadero/interior/administration)
-"mka" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/almayer/medical/glass{
- dir = 1;
- name = "\improper Underground Library";
- req_access_txt = "100";
- req_one_access = null
- },
-/turf/open/floor{
- icon_state = "wood"
- },
-/area/varadero/interior/library)
"mkc" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/machinery/cell_charger,
@@ -13928,15 +19039,6 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
-"mln" = (
-/obj/structure/machinery/light/small{
- dir = 1
- },
-/obj/structure/largecrate/random,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance/research)
"mlN" = (
/obj/vehicle/powerloader/ft,
/turf/open/shuttle/elevator/grating,
@@ -13949,7 +19051,9 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
/area/varadero/interior/maintenance)
"mmq" = (
/obj/structure/fence,
@@ -13965,6 +19069,20 @@
},
/turf/open/floor/interior/plastic,
/area/varadero/interior_protected/caves/digsite)
+"mmO" = (
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"mnc" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -13996,6 +19114,35 @@
/obj/effect/spawner/random/attachment,
/turf/open/floor/wood,
/area/varadero/interior/bunks)
+"mnz" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/obj/structure/prop/invuln/fire{
+ pixel_x = -5;
+ pixel_y = -15;
+ density = 0;
+ layer = 4.1
+ },
+/turf/open/gm/coast/north,
+/area/varadero/exterior/pontoon_beach)
+"mnL" = (
+/obj/structure/window/framed/colony/reinforced,
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/floor/plating,
+/area/varadero/interior_protected/caves/central)
+"mnU" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"mol" = (
+/obj/structure/window/phoronreinforced{
+ dir = 4;
+ icon_state = "phoronrwindow"
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/vessel)
"mos" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -14038,13 +19185,17 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/research)
-"mpt" = (
-/obj/structure/machinery/vending/security,
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "red"
+"mpH" = (
+/obj/structure/largecrate/random,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
},
-/area/varadero/interior/security)
+/area/varadero/exterior/lz1_near)
+"mpL" = (
+/obj/structure/machinery/light/small,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/north)
"mqe" = (
/obj/structure/cryofeed,
/turf/open/floor/strata{
@@ -14061,21 +19212,6 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
-"mqK" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/obj/structure/barricade/handrail{
- desc = "Your platforms look pretty heavy king, let me support them for you.";
- dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
- },
-/turf/open/gm/river,
-/area/varadero/interior/oob)
"mrd" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -14092,30 +19228,81 @@
icon_state = "asteroidwarning"
},
/area/varadero/exterior/lz1_near)
-"mrF" = (
-/obj/structure/machinery/space_heater,
-/turf/open/floor/wood,
-/area/varadero/exterior/lz1_near)
"mrP" = (
/obj/structure/disposalpipe/segment{
dir = 1;
icon_state = "pipe-c"
},
+/obj/structure/machinery/alarm{
+ dir = 4;
+ pixel_x = -24
+ },
/turf/open/floor/shiva{
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
-"msE" = (
-/obj/structure/blocker/invisible_wall,
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/barricade/handrail/wire{
- layer = 3.1
+"mrR" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"mrT" = (
+/obj/structure/closet/secure_closet/engineering_personal,
+/obj/item/clothing/accessory/storage/black_vest/brown_vest,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
},
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
+/area/varadero/interior/electrical)
+"mrY" = (
+/obj/structure/prop/rock/brown,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
+"msj" = (
+/obj/structure/prop/rock/brown,
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
},
-/turf/open/gm/river,
-/area/varadero/interior/oob)
+/area/varadero/exterior/farocean)
+"msx" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
+ name = "\improper Underground Requesitions Bay"
+ },
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/cargo)
+"mtp" = (
+/obj/structure/machinery/floodlight{
+ name = "Floodlight";
+ unacidable = 0;
+ wrenchable = 1
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
+"mtx" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ dir = 4;
+ pixel_x = 12;
+ pixel_y = 13
+ },
+/obj/structure/barricade/wooden,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/maintenance)
+"mtJ" = (
+/obj/structure/barricade/wooden,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"mtT" = (
+/turf/open/gm/coast/beachcorner/south_east,
+/area/varadero/exterior/lz2_near)
"mtU" = (
/obj/structure/closet/secure_closet/engineering_electrical,
/turf/open/floor/plating/icefloor{
@@ -14127,7 +19314,7 @@
dir = 5;
icon_state = "green"
},
-/area/varadero/interior/hall_SE)
+/area/varadero/interior/hall_N)
"muE" = (
/obj/structure/machinery/disposal,
/obj/structure/disposalpipe/trunk{
@@ -14147,23 +19334,13 @@
icon_state = "floor3"
},
/area/varadero/interior/security)
-"mvo" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/obj/structure/barricade/handrail{
- desc = "Your platforms look pretty heavy king, let me support them for you.";
+"mvi" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/shiva{
dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
- },
-/turf/open/gm/dirt{
- icon_state = "desert3"
+ icon_state = "yellow"
},
-/area/varadero/exterior/pontoon_beach)
+/area/varadero/interior/electrical)
"mvv" = (
/obj/effect/decal/remains/xeno{
pixel_y = 25
@@ -14172,65 +19349,93 @@
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
+"mvA" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"mvI" = (
/turf/open/floor/shiva{
dir = 4;
icon_state = "green"
},
/area/varadero/interior/hall_SE)
-"mwH" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/structure/machinery/light,
-/obj/item/circuitboard/computer/powermonitor,
-/obj/item/stack/cable_coil/cut{
- pixel_y = 12
+"mvO" = (
+/obj/structure/machinery/floodlight{
+ name = "Floodlight";
+ unacidable = 0;
+ wrenchable = 1
},
/turf/open/floor/shiva{
- icon_state = "blue"
+ dir = 1;
+ icon_state = "yellow"
},
-/area/varadero/interior/technical_storage)
-"mxb" = (
-/obj/structure/machinery/door/poddoor/two_tile/four_tile/secure{
- id = "undergroundhangarsouth";
- name = "Underground Hangar"
+/area/varadero/interior/electrical)
+"mwd" = (
+/obj/effect/landmark/corpsespawner/colonist/burst,
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/wood,
+/area/varadero/interior/court)
+"mwm" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/exterior/lz1_near)
-"mxn" = (
-/obj/structure/window/reinforced{
+/obj/structure/platform/kutjevo/smooth{
dir = 4;
- pixel_x = -2;
- pixel_y = 4
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/window/reinforced{
- dir = 8;
- layer = 3.3;
- pixel_y = 4
+/obj/item/reagent_container/food/snacks/carpmeat{
+ desc = "This leathery protofish was named the gullible toothfish for the combination of its near identical dentata to that of Homo sapiens sapiens and the fact that if released after being caught, it is not uncommon to catch the same one; it not having learned its lesson. Its meat is said to taste like bitter clove.";
+ icon = 'icons/obj/items/fishing_atoms.dmi';
+ icon_state = "gullible_toothfish_gutted";
+ name = "gullible toothfish";
+ pixel_x = 1;
+ pixel_y = -2
},
-/obj/structure/bed{
- can_buckle = 0
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/obj/structure/bed{
- buckling_y = 13;
- layer = 3.5;
- pixel_y = 13
+/area/varadero/exterior/comms4)
+"mwD" = (
+/obj/item/storage/toolbox/mechanical{
+ pixel_x = 1;
+ pixel_y = 7
+ },
+/obj/structure/closet/crate/supply,
+/turf/open/shuttle/elevator,
+/area/varadero/interior/records)
+"mwH" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/structure/machinery/light,
+/obj/item/circuitboard/computer/powermonitor,
+/obj/item/stack/cable_coil/cut{
+ pixel_y = 12
},
-/obj/structure/machinery/light/small,
-/obj/item/toy/farwadoll,
/turf/open/floor/shiva{
- icon_state = "floor3"
+ icon_state = "blue"
},
-/area/varadero/interior/medical)
+/area/varadero/interior/technical_storage)
+"mwI" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/gm/coast/east,
+/area/varadero/exterior/lz2_near)
"mxv" = (
/obj/structure/largecrate/random,
/turf/open/shuttle/elevator/grating,
/area/varadero/interior/hall_N)
-"mxz" = (
-/obj/effect/landmark/hunter_secondary,
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+"mxx" = (
+/obj/structure/largecrate/random,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/hall_N)
+/area/varadero/interior/maintenance/research)
"mxB" = (
/obj/structure/flora/bush/ausbushes/var3/fullgrass,
/turf/open/auto_turf/sand_white/layer1,
@@ -14279,13 +19484,6 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
-"mzr" = (
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/barricade/handrail/wire{
- layer = 3.1
- },
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
"mzt" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/machinery/door/airlock/almayer/maint{
@@ -14352,16 +19550,26 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
-"mAz" = (
-/obj/structure/prop/rock/brown,
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior/oob)
"mAB" = (
/obj/effect/decal/cleanable/blood/oil,
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/hall_SE)
+"mAP" = (
+/obj/structure/surface/rack,
+/obj/item/ammo_magazine/shotgun/slugs{
+ pixel_x = 3;
+ pixel_y = 2
+ },
+/obj/item/ammo_magazine/shotgun/slugs{
+ pixel_x = -2;
+ pixel_y = -4
+ },
+/turf/open/floor/shiva{
+ icon_state = "red"
+ },
+/area/varadero/interior/security)
"mAX" = (
/obj/structure/prop/dam/van{
desc = "An older Weyland Yutani space crawler. These things are most commonly seen along former trails on shake and bake colonies.";
@@ -14378,6 +19586,13 @@
icon_state = "yellow"
},
/area/varadero/interior/disposals)
+"mCe" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/effect/decal/cleanable/blood/xeno,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"mCx" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -14406,6 +19621,13 @@
},
/turf/open/floor/carpet,
/area/varadero/interior/hall_SE)
+"mCX" = (
+/obj/structure/prop/structure_lattice{
+ dir = 1;
+ health = 300
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/north_research)
"mCY" = (
/obj/structure/prop/structure_lattice{
density = 0;
@@ -14427,15 +19649,31 @@
icon_state = "doubleside"
},
/area/varadero/interior/chapel)
-"mDW" = (
-/obj/structure/machinery/door/airlock/almayer/generic{
- dir = 1;
- name = "\improper Toilet Unit";
- req_access_txt = "100";
- req_one_access = null
+"mDm" = (
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
+ icon_state = "sparsegrass_3"
},
-/turf/open/floor/plating,
-/area/varadero/interior/toilets)
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
+"mEs" = (
+/obj/structure/machinery/light/small,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
+"mEy" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"mEA" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/newspaper{
@@ -14459,12 +19697,6 @@
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/caves/east)
-"mFF" = (
-/obj/structure/machinery/light/small{
- dir = 4
- },
-/turf/open/gm/dirt,
-/area/varadero/interior/maintenance/north)
"mFY" = (
/obj/structure/machinery/vending/coffee,
/turf/open/floor/shiva{
@@ -14489,22 +19721,25 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
-"mHo" = (
-/obj/structure/platform/kutjevo/smooth{
+"mHM" = (
+/obj/structure/prop/invuln/minecart_tracks{
dir = 8
},
-/obj/item/device/camera{
- pixel_x = -2;
- pixel_y = 9
+/obj/structure/plasticflaps/mining,
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/item/newspaper{
- layer = 2.99;
- pixel_x = 7;
- pixel_y = 4
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/surface/table,
-/turf/open/gm/dirt,
-/area/varadero/exterior/pontoon_beach)
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
"mIG" = (
/obj/structure/bed,
/obj/item/bedsheet/orange,
@@ -14518,6 +19753,45 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
+"mIQ" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor/shiva{
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/maintenance)
+"mIU" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/coast/east,
+/area/varadero/exterior/pontoon_beach)
+"mJe" = (
+/obj/structure/flora/bush/ausbushes/ppflowers,
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior/caves/north_research)
+"mJh" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/hall_SE)
+"mJH" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"mKb" = (
/obj/structure/sign/safety/medical,
/turf/closed/wall,
@@ -14538,6 +19812,13 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
+"mLg" = (
+/obj/structure/platform_decoration/kutjevo,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/comms4)
"mLt" = (
/obj/structure/sign/goldenplaque{
pixel_y = 32
@@ -14563,14 +19844,52 @@
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/maintenance/south)
-"mNj" = (
-/obj/structure/filingcabinet/security,
-/obj/effect/landmark/objective_landmark/far,
-/turf/open/floor/shiva{
+"mMz" = (
+/obj/item/stack/sheet/metal,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/digsite)
+"mMJ" = (
+/obj/item/stack/sheet/wood/small_stack,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/north)
+"mMX" = (
+/obj/structure/platform/kutjevo/smooth{
dir = 8;
- icon_state = "redfull"
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/hall_SE)
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior_protected/caves)
+"mMZ" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/surface/rack,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"mNm" = (
+/obj/structure/machinery/light{
+ dir = 1
+ },
+/obj/structure/machinery/floodlight{
+ name = "Floodlight";
+ unacidable = 0;
+ wrenchable = 1
+ },
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/electrical)
"mNO" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 10
@@ -14579,6 +19898,28 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"mNT" = (
+/obj/structure/prop/ice_colony/dense/planter_box/plated{
+ dir = 9;
+ icon_state = "planter_box_soil"
+ },
+/obj/structure/flora/bush/ausbushes/pointybush{
+ icon_state = "pointybush_2";
+ pixel_y = 11
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
+"mOx" = (
+/obj/structure/machinery/light/small{
+ dir = 8
+ },
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "bluefull"
+ },
+/area/varadero/interior/maintenance)
"mOG" = (
/obj/structure/prop/structure_lattice{
dir = 1;
@@ -14590,10 +19931,6 @@
/area/varadero/interior_protected/maintenance/south)
"mOO" = (
/obj/structure/machinery/vending/coffee,
-/obj/structure/machinery/firealarm{
- dir = 1;
- pixel_y = -24
- },
/turf/open/floor/shiva{
icon_state = "floor3"
},
@@ -14606,6 +19943,21 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/records)
+"mPk" = (
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/farocean)
+"mPl" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance)
"mPI" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/effect/landmark/survivor_spawner,
@@ -14619,6 +19971,23 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"mPW" = (
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/farocean)
+"mPX" = (
+/obj/structure/machinery/floodlight/landing{
+ desc = "A powerful light stationed near construction zones to provide better visibility.";
+ name = "Construction Light"
+ },
+/obj/effect/decal/warning_stripes,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
"mQh" = (
/obj/structure/closet/secure_closet/engineering_welding,
/obj/effect/landmark/objective_landmark/close,
@@ -14634,6 +20003,29 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
+"mQF" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/north_research)
+"mQG" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"mRk" = (
+/obj/structure/prop/rock/brown,
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/eastocean)
"mRq" = (
/obj/structure/window/framed/colony,
/turf/open/floor/plating,
@@ -14666,12 +20058,50 @@
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/central)
+"mSf" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/electrical)
+"mSu" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
"mSD" = (
/obj/structure/pipes/vents/pump/on,
/turf/open/floor/shiva{
dir = 1
},
/area/varadero/interior/electrical)
+"mSS" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 1
+ },
+/obj/structure/plasticflaps/mining,
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
+"mTD" = (
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/hall_SE)
+"mUv" = (
+/obj/structure/machinery/light/small{
+ dir = 8
+ },
+/obj/structure/lattice,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"mUy" = (
/obj/structure/bed/sofa/pews/flipped{
dir = 4
@@ -14682,6 +20112,11 @@
/obj/effect/landmark/survivor_spawner,
/turf/open/floor/carpet,
/area/varadero/interior/chapel)
+"mUz" = (
+/turf/open/gm/dirt{
+ icon_state = "desert_dug"
+ },
+/area/varadero/exterior/eastbeach)
"mUP" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/plating/icefloor{
@@ -14695,6 +20130,35 @@
icon_state = "purple"
},
/area/varadero/interior/research)
+"mVj" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -1;
+ pixel_y = 9;
+ indestructible = 1;
+ unacidable = 1
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
+"mVn" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"mVF" = (
/obj/structure/prop/souto_land/pole{
dir = 1
@@ -14723,32 +20187,22 @@
icon_state = "bluefull"
},
/area/varadero/interior/hall_SE)
-"mWi" = (
-/obj/structure/closet/crate,
-/obj/effect/landmark/objective_landmark/close,
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/cargo)
-"mWN" = (
+"mVY" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 4
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/gm/river,
-/area/varadero/interior/caves/north_research)
-"mXc" = (
-/obj/structure/surface/table/woodentable,
-/obj/item/reagent_container/food/drinks/bottle/holywater,
-/turf/open/floor/carpet,
-/area/varadero/interior/chapel)
-"mXo" = (
-/obj/structure/machinery/door/airlock/almayer/command{
- dir = 1;
- name = "\improper Underground Command Center";
- req_access_txt = "100"
+/obj/item/clothing/under/shorts/grey,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/turf/open/floor/plating,
-/area/varadero/interior/administration)
+/area/varadero/exterior/pool)
+"mXi" = (
+/obj/effect/landmark/objective_landmark/far,
+/turf/open/shuttle/elevator,
+/area/varadero/interior/records)
"mXs" = (
/obj/structure/machinery/light{
dir = 4
@@ -14758,6 +20212,31 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"mXx" = (
+/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
+ name = "\improper Underground Sports Center"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/court)
+"mXO" = (
+/obj/structure/machinery/firealarm{
+ dir = 1;
+ pixel_y = -24
+ },
+/obj/structure/pipes/vents/pump{
+ dir = 1
+ },
+/obj/item/ammo_magazine/handful/shotgun/buckshot{
+ pixel_x = -9
+ },
+/obj/item/clothing/suit/armor/vest,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "red"
+ },
+/area/varadero/interior/hall_N)
"mXV" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -14766,22 +20245,6 @@
icon_state = "floor3"
},
/area/varadero/interior/hall_SE)
-"mXZ" = (
-/obj/structure/prop/ice_colony/dense/planter_box/hydro{
- density = 0;
- pixel_x = 11;
- pixel_y = 9
- },
-/obj/structure/flora/bush/desert{
- icon_state = "tree_2";
- pixel_x = 10;
- pixel_y = 20
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/turf/open/gm/river,
-/area/varadero/interior/caves/north_research)
"mYd" = (
/obj/structure/bed/chair,
/turf/open/floor/shiva{
@@ -14789,6 +20252,18 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/electrical)
+"mYA" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/farocean)
"mYR" = (
/obj/item/facepaint/sunscreen_stick,
/turf/open/floor/plating/icefloor{
@@ -14801,6 +20276,21 @@
icon_state = "yellowcorners"
},
/area/varadero/interior/cargo)
+"mZi" = (
+/turf/open/floor/shiva{
+ icon_state = "green"
+ },
+/area/varadero/interior/court)
+"mZk" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/closet/crate,
+/obj/item/prop/magazine/dirty/torn/alt,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"mZC" = (
/obj/structure/surface/table/woodentable{
icon_state = "reinf_table"
@@ -14828,6 +20318,11 @@
icon_state = "yellowfull"
},
/area/varadero/interior/cargo)
+"mZH" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/item/lightstick/variant/planted,
+/turf/open/gm/coast/beachcorner2/south_west,
+/area/varadero/exterior/farocean)
"mZI" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -14839,13 +20334,15 @@
dir = 1
},
/area/varadero/interior/electrical)
-"nap" = (
-/obj/structure/window_frame/colony/reinforced,
-/obj/structure/blocker/forcefield/multitile_vehicles,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"nak" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
},
-/area/varadero/interior/caves/east)
+/turf/open/gm/dirt{
+ icon_state = "desert1"
+ },
+/area/varadero/exterior/eastbeach)
"nau" = (
/obj/structure/platform_decoration/kutjevo{
dir = 8
@@ -14855,21 +20352,15 @@
icon_state = "multi_tiles"
},
/area/varadero/interior_protected/vessel)
-"naw" = (
-/turf/open/floor/shiva{
- dir = 10;
- icon_state = "yellow"
- },
-/area/varadero/interior/cargo)
-"naW" = (
-/turf/open/floor/plating,
-/area/varadero/interior/medical)
"nbA" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/hall_SE)
+"nbB" = (
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/comms4)
"ncd" = (
/obj/effect/landmark/xeno_hive_spawn,
/obj/effect/landmark/ert_spawns/groundside_xeno,
@@ -14885,6 +20376,18 @@
icon_state = "red"
},
/area/varadero/interior/morgue)
+"nch" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
+"ncn" = (
+/obj/item/trash/cheesie,
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"ncv" = (
/obj/structure/cable/heavyduty{
icon_state = "4-8"
@@ -14898,6 +20401,14 @@
},
/turf/open/floor/plating,
/area/varadero/interior_protected/caves/digsite)
+"ncC" = (
+/obj/item/ammo_magazine/handful/lever_action,
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/research)
"ncL" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
/turf/open/auto_turf/sand_white/layer1,
@@ -14909,17 +20420,6 @@
},
/turf/open/floor/plating,
/area/varadero/interior/hall_SE)
-"ndl" = (
-/obj/structure/surface/rack,
-/obj/item/ammo_magazine/shotgun/buckshot,
-/obj/item/ammo_magazine/shotgun/buckshot{
- pixel_x = 6;
- pixel_y = -4
- },
-/turf/open/floor/shiva{
- icon_state = "red"
- },
-/area/varadero/interior/security)
"ndp" = (
/obj/structure/surface/table/reinforced/prison{
color = "#6b675e"
@@ -14930,6 +20430,15 @@
icon_state = "squareswood"
},
/area/varadero/interior_protected/vessel)
+"nee" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"neq" = (
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves)
"new" = (
/obj/structure/barricade/handrail/wire{
dir = 8
@@ -14939,25 +20448,6 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
-"neC" = (
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 8
- },
-/obj/structure/platform_decoration/kutjevo{
- dir = 1
- },
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 5
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/platform_decoration/kutjevo,
-/obj/structure/blocker/invisible_wall,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/oob)
"neD" = (
/obj/structure/fence,
/obj/effect/decal/warning_stripes{
@@ -14974,16 +20464,31 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
+"neU" = (
+/obj/structure/machinery/power/apc{
+ dir = 1;
+ pixel_y = 24;
+ start_charge = 0
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/hall_N)
+"nfk" = (
+/obj/effect/decal/cleanable/blood/oil,
+/obj/structure/machinery/light/small{
+ dir = 8
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance)
"nfv" = (
/obj/structure/bedsheetbin,
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/laundry)
-"nfD" = (
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/coast/south,
-/area/varadero/exterior/eastbeach)
"nfX" = (
/obj/item/reagent_container/glass/bucket{
pixel_x = -11;
@@ -14992,7 +20497,7 @@
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/research)
+/area/varadero/interior/cargo)
"nfZ" = (
/obj/structure/machinery/conveyor_switch,
/obj/effect/decal/warning_stripes{
@@ -15002,6 +20507,9 @@
dir = 1
},
/area/varadero/interior/cargo)
+"ngg" = (
+/turf/closed/wall/rock/brown,
+/area/varadero/interior/hall_SE)
"ngm" = (
/obj/structure/disposalpipe/segment,
/obj/structure/pipes/standard/manifold/hidden/green{
@@ -15016,13 +20524,81 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
-"nhc" = (
+"ngC" = (
+/obj/structure/largecrate/random/mini/chest,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/interior/maintenance/north)
+"ngY" = (
+/obj/item/stack/sheet/metal/med_small_stack,
+/obj/structure/prop/server_equipment/laptop{
+ pixel_x = 5;
+ pixel_y = 6
+ },
/obj/structure/surface/table/reinforced/prison,
-/obj/structure/machinery/computer/shuttle/dropship/flight/lz2{
- dir = 4
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"nhI" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/floor/wood,
-/area/varadero/exterior/lz1_console)
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -1;
+ pixel_y = 9;
+ indestructible = 1;
+ unacidable = 1
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"nhX" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/comms4)
+"nhY" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/obj/structure/platform_decoration/kutjevo,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"nih" = (
/obj/structure/prop/structure_lattice{
density = 0;
@@ -15037,12 +20613,29 @@
"nio" = (
/turf/closed/wall/r_wall/elevator/gears,
/area/varadero/interior/hall_N)
+"nit" = (
+/obj/structure/closet/crate/construction,
+/obj/item/storage/belt/utility,
+/obj/item/device/floor_painter,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"niF" = (
/obj/structure/closet/secure_closet/personal/patient,
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/medical)
+"njC" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 4
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"nkd" = (
/obj/structure/surface/table,
/obj/item/storage/firstaid/o2,
@@ -15071,16 +20664,6 @@
},
/turf/open/floor/carpet,
/area/varadero/interior/records)
-"nkJ" = (
-/obj/structure/prop/rock/brown,
-/turf/open/auto_turf/sand_white/layer0,
-/area/varadero/interior/caves/east)
-"nkP" = (
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "greencorners"
- },
-/area/varadero/interior/hall_SE)
"nma" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/largecrate/random/mini/small_case/c{
@@ -15115,6 +20698,16 @@
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
+"nmN" = (
+/obj/structure/window/reinforced/tinted{
+ dir = 4
+ },
+/obj/structure/surface/table,
+/obj/effect/landmark/objective_landmark/far,
+/turf/open/floor/shiva{
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/security)
"nmQ" = (
/obj/structure/pipes/vents/pump{
dir = 8
@@ -15123,6 +20716,12 @@
icon_state = "floor3"
},
/area/varadero/interior/security)
+"nnb" = (
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/eastbeach)
"nni" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 5
@@ -15137,15 +20736,14 @@
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
-"nnr" = (
-/obj/structure/machinery/alarm{
- pixel_y = 24
+"nnt" = (
+/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
+ name = "\improper Underground Requesitions Lobby"
},
/turf/open/floor/shiva{
- dir = 1;
- icon_state = "green"
+ icon_state = "floor3"
},
-/area/varadero/interior/mess)
+/area/varadero/interior/cargo)
"nnw" = (
/obj/structure/bed/chair{
dir = 1
@@ -15154,12 +20752,6 @@
icon_state = "floor3"
},
/area/varadero/interior/hall_N)
-"nnD" = (
-/turf/closed/wall/mineral/gold{
- desc = "A wall plated with gold that details the rules of the pool. Don't run, walk!";
- desc_lore = "Pool's closed"
- },
-/area/varadero/interior/maintenance)
"nnF" = (
/obj/structure/machinery/vending/snack,
/turf/open/floor/shiva{
@@ -15167,26 +20759,37 @@
icon_state = "greenfull"
},
/area/varadero/interior/medical)
-"noG" = (
-/obj/item/storage/belt/shotgun/full/quackers,
-/turf/open/gm/river,
-/area/varadero/interior/maintenance)
-"noO" = (
-/obj/structure/surface/table,
-/obj/item/reagent_container/food/drinks/bottle/holywater,
-/obj/structure/machinery/light,
+"noj" = (
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
+"noC" = (
+/obj/structure/pipes/vents/pump/on,
/turf/open/floor/shiva{
- dir = 1;
- icon_state = "red"
+ icon_state = "multi_tiles"
},
-/area/varadero/interior/morgue)
-"npB" = (
-/obj/structure/platform_decoration/kutjevo{
- dir = 1
+/area/varadero/interior/comms3)
+"noR" = (
+/obj/item/shard{
+ icon_state = "medium"
},
-/obj/structure/blocker/invisible_wall/water,
-/turf/open/gm/river/ocean,
-/area/varadero/interior/oob)
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"npi" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/obj/structure/largecrate/random,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
+"npF" = (
+/obj/effect/landmark/survivor_spawner,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"npW" = (
/obj/item/tool/warning_cone{
pixel_x = -8
@@ -15196,6 +20799,10 @@
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/vessel)
+"nqf" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves/central)
"nqN" = (
/obj/item/stool{
icon_state = "stool_alt"
@@ -15205,21 +20812,15 @@
icon_state = "yellowfull"
},
/area/varadero/interior/technical_storage)
+"nqQ" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating/icefloor,
+/area/varadero/interior/dock_control)
"nrd" = (
/turf/open/floor{
icon_state = "white"
},
/area/varadero/interior/security)
-"nrR" = (
-/obj/effect/overlay/palmtree_r{
- icon_state = "palm2"
- },
-/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
-"nsa" = (
-/obj/structure/platform_decoration/kutjevo,
-/turf/open/gm/river/ocean,
-/area/varadero/interior/oob)
"nsc" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -15237,13 +20838,18 @@
dir = 1
},
/area/varadero/interior/electrical)
-"nss" = (
-/obj/structure/bed/chair/wheelchair,
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "wred"
+"nsn" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/medical)
+/area/varadero/interior/cargo)
+"nsN" = (
+/turf/open/gm/coast/south,
+/area/varadero/exterior/lz2_near)
+"nti" = (
+/turf/closed/wall/r_wall,
+/area/varadero/exterior/lz2_near)
"ntw" = (
/obj/structure/closet/hydrant{
pixel_y = 32
@@ -15252,10 +20858,16 @@
icon_state = "green"
},
/area/varadero/interior/hall_N)
-"ntL" = (
-/obj/structure/window/framed/colony,
-/turf/open/floor/plating,
-/area/varadero/exterior/lz1_near)
+"nuv" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ dir = 4;
+ pixel_x = 12;
+ pixel_y = 13
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"nuQ" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -15265,70 +20877,32 @@
icon_state = "purple"
},
/area/varadero/interior/research)
-"nvF" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
-"nwO" = (
-/obj/structure/curtain/black,
-/turf/open/floor/shiva{
- dir = 6;
- icon_state = "multi_tiles"
- },
-/area/varadero/interior/bunks)
-"nxf" = (
-/obj/structure/bed/chair{
- dir = 8;
- icon_state = "chair_alt"
+"nvv" = (
+/obj/structure/blocker/fog,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
},
+/area/varadero/exterior/farocean)
+"nwi" = (
+/obj/structure/machinery/power/port_gen/pacman/mrs,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/security)
-"nxF" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/barricade/handrail{
- desc = "Your platforms look pretty heavy king, let me support them for you.";
- dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
+/area/varadero/interior/maintenance/north)
+"nwq" = (
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
+"nxl" = (
+/obj/structure/closet/wardrobe/engineering_yellow,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/gm/river,
-/area/varadero/interior/maintenance)
+/area/varadero/interior/comms2)
"nxW" = (
/obj/structure/window/framed/colony,
/turf/open/floor/plating,
/area/varadero/interior/medical)
-"nxZ" = (
-/obj/item/reagent_container/food/snacks/carpmeat{
- desc = "This leathery protofish was named the gullible toothfish for the combination of its near identical dentata to that of Homo sapiens sapiens and the fact that if released after being caught, it is not uncommon to catch the same one; it not having learned its lesson. Its meat is said to taste like bitter clove.";
- icon = 'icons/obj/items/fishing_atoms.dmi';
- icon_state = "gullible_toothfish_gutted";
- name = "gullible toothfish";
- pixel_x = 1;
- pixel_y = -2
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/oob)
-"nyj" = (
-/obj/effect/overlay/palmtree_l,
-/turf/open/gm/dirt,
-/area/varadero/exterior/pontoon_beach)
-"nyH" = (
-/obj/structure/machinery/light/small{
- dir = 8
- },
-/obj/structure/surface/rack,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance)
"nyJ" = (
/obj/structure/closet/hydrant{
pixel_x = -32
@@ -15338,13 +20912,6 @@
icon_state = "purple"
},
/area/varadero/interior/hall_NW)
-"nyO" = (
-/obj/structure/surface/rack,
-/obj/item/toy/beach_ball/holoball,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance)
"nzb" = (
/obj/structure/stairs/perspective{
color = "#6b675e";
@@ -15369,21 +20936,27 @@
icon_state = "green"
},
/area/varadero/interior/mess)
-"nzO" = (
-/obj/structure/machinery/light/small,
-/obj/structure/closet/secure_closet/personal/patient,
-/obj/structure/barricade/handrail/wire{
+"nzS" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/machinery/light{
dir = 4
},
-/turf/open/floor/shiva{
- icon_state = "floor3"
+/obj/structure/surface/rack,
+/obj/item/tool/pickaxe/drill{
+ pixel_y = 4
},
-/area/varadero/interior/medical)
-"nAQ" = (
/turf/open/floor{
- icon_state = "bcircuit"
+ dir = 1;
+ icon_state = "asteroidfloor"
},
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/comms1)
+"nBc" = (
+/turf/open/gm/coast/beachcorner2/south_west,
+/area/varadero/exterior/lz2_near)
"nBj" = (
/obj/structure/closet/emcloset,
/obj/effect/landmark/objective_landmark/medium,
@@ -15415,15 +20988,35 @@
icon_state = "floor3"
},
/area/varadero/interior/mess)
+"nBH" = (
+/obj/structure/machinery/door/airlock/multi_tile/almayer/medidoor{
+ dir = 1;
+ name = "\improper Theta-V Research Laboratory";
+ req_one_access = null;
+ req_access = null
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/hall_NW)
+"nCl" = (
+/obj/structure/fence,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
"nCE" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
icon_state = "green"
},
/area/varadero/interior/hall_SE)
+"nCF" = (
+/turf/open/gm/coast/beachcorner/north_east,
+/area/varadero/exterior/eastocean)
"nCV" = (
/obj/effect/decal/cleanable/blood,
-/turf/open/floor/wood,
+/turf/open/floor/carpet,
/area/varadero/interior/research)
"nDk" = (
/obj/structure/largecrate/random,
@@ -15442,8 +21035,20 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
/area/varadero/interior/court)
+"nDL" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
"nEE" = (
/obj/structure/prop/server_equipment/laptop/on{
pixel_x = -5
@@ -15472,6 +21077,21 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/disposals)
+"nFp" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior/caves/north_research)
"nFy" = (
/obj/structure/surface/table/reinforced/prison{
color = "#6b675e"
@@ -15482,42 +21102,90 @@
icon_state = "squareswood"
},
/area/varadero/interior_protected/vessel)
-"nGs" = (
-/obj/structure/machinery/door/airlock/almayer/maint{
- name = "\improper Underground Maintenance";
- req_access_txt = "100";
- req_one_access = null
+"nFB" = (
+/obj/structure/machinery/floodlight/landing,
+/obj/effect/decal/warning_stripes,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
},
-/turf/open/floor/plating,
-/area/varadero/interior/technical_storage)
-"nHb" = (
-/obj/structure/bed/chair/comfy/beige{
- dir = 4
- },
-/turf/open/floor/wood,
/area/varadero/exterior/lz1_near)
+"nFD" = (
+/obj/structure/flora/bush/ausbushes/var3/fernybush,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"nFH" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/comms4)
+"nFK" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/swcaves)
+"nFX" = (
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"nGE" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/engineering{
+ dir = 1;
+ name = "\improper Underground Engineering Locker Room";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/comms3)
+"nHy" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/tool/warning_cone,
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"nHA" = (
/turf/open/floor/shiva{
icon_state = "red"
},
/area/varadero/interior/security)
-"nHD" = (
-/turf/open/auto_turf/sand_white/layer0,
-/area/varadero/interior/caves/north_research)
-"nIw" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
+"nHC" = (
+/obj/structure/girder/displaced,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/obj/structure/pipes/standard/simple/hidden/green{
+/area/varadero/interior_protected/caves)
+"nHH" = (
+/obj/structure/platform_decoration/kutjevo{
dir = 4
},
-/obj/structure/machinery/door/airlock/multi_tile/almayer/medidoor{
- dir = 1;
- name = "\improper Underground Medical Laboratory";
- req_access_txt = "100"
+/obj/structure/flora/bush/desert{
+ icon_state = "tree_2";
+ pixel_x = -18;
+ pixel_y = -8
},
-/turf/open/floor/plating,
-/area/varadero/interior/medical)
+/obj/structure/prop/ice_colony/dense/planter_box/hydro{
+ pixel_x = -17;
+ pixel_y = -19
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"nIF" = (
/obj/structure/reagent_dispensers/water_cooler/stacks{
density = 0;
@@ -15542,23 +21210,26 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
-"nJq" = (
-/obj/structure/stairs/perspective{
- color = "#6b675e";
- dir = 1;
- icon_state = "p_stair_full"
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
+"nJd" = (
+/obj/item/stack/sheet/wood/small_stack,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
+"nJn" = (
+/obj/structure/bed/chair,
/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior_protected/vessel)
+/area/varadero/exterior/lz1_near)
"nKd" = (
/obj/structure/prop/turbine_extras,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
+"nKf" = (
+/obj/item/tool/hatchet,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
"nKr" = (
/obj/structure/surface/table,
/obj/item/storage/box/sprays{
@@ -15569,6 +21240,21 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
+"nKy" = (
+/obj/structure/surface/rack,
+/obj/item/tool/pickaxe,
+/obj/item/tool/pickaxe{
+ pixel_y = -4
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/north)
+"nKR" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/monsoon)
"nLw" = (
/obj/structure/machinery/r_n_d/server,
/turf/open/floor/shiva{
@@ -15576,6 +21262,21 @@
icon_state = "purple"
},
/area/varadero/interior/research)
+"nLH" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = -8
+ },
+/obj/structure/barricade/handrail/wire{
+ dir = 8;
+ layer = 3.5
+ },
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/eastbeach)
"nLI" = (
/turf/open/floor/shiva{
dir = 4;
@@ -15592,10 +21293,21 @@
/obj/item/tool/pickaxe,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/caves/east)
-"nNw" = (
-/obj/item/storage/belt/marine/quackers,
-/turf/open/gm/river,
-/area/varadero/interior/maintenance)
+"nNe" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating,
+/area/varadero/interior_protected/caves/central)
+"nNv" = (
+/obj/structure/machinery/door/airlock/almayer/maint{
+ dir = 1;
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ icon_state = "redfull"
+ },
+/area/varadero/interior/security)
"nNz" = (
/obj/structure/machinery/light{
dir = 4
@@ -15603,6 +21315,19 @@
/obj/effect/decal/cleanable/blood,
/turf/open/floor/wood,
/area/varadero/interior/hall_SE)
+"nNB" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
+"nNZ" = (
+/obj/structure/pipes/vents/pump{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/hall_N)
"nOg" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/machinery/door/airlock/almayer/secure{
@@ -15616,7 +21341,7 @@
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/security)
+/area/varadero/interior/electrical)
"nOj" = (
/obj/effect/landmark/hunter_secondary,
/turf/open/floor/shiva{
@@ -15624,15 +21349,6 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/cargo)
-"nOw" = (
-/obj/structure/prop/structure_lattice{
- dir = 1;
- health = 300
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance/research)
"nOz" = (
/obj/structure/surface/table/woodentable/fancy,
/obj/structure/machinery/computer/station_alert{
@@ -15640,22 +21356,23 @@
},
/turf/open/floor/wood,
/area/varadero/interior/administration)
-"nOA" = (
-/obj/structure/machinery/power/apc{
- dir = 8;
- pixel_x = -24;
- start_charge = 0
- },
-/turf/open/floor/shiva{
- dir = 4;
- icon_state = "green"
- },
-/area/varadero/interior/hall_NW)
"nOI" = (
/obj/effect/landmark/xeno_hive_spawn,
/obj/effect/landmark/ert_spawns/groundside_xeno,
-/turf/open/auto_turf/sand_white/layer0,
+/turf/open/gm/dirt,
/area/varadero/interior_protected/caves)
+"nOM" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/coast/north,
+/area/varadero/exterior/pontoon_beach)
"nOO" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/segment,
@@ -15671,6 +21388,21 @@
/obj/item/tool/lighter/zippo/gold,
/turf/open/floor/carpet,
/area/varadero/interior/research)
+"nPx" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/machinery/light{
+ dir = 1
+ },
+/obj/structure/largecrate/random,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/interior/comms1)
"nPE" = (
/obj/structure/safe,
/obj/item/reagent_container/food/drinks/bottle/whiskey,
@@ -15709,6 +21441,13 @@
},
/turf/open/floor/carpet,
/area/varadero/interior/library)
+"nPK" = (
+/obj/structure/closet/crate/trashcart,
+/obj/item/trash/chips,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/cargo)
"nPR" = (
/obj/structure/machinery/light{
dir = 4
@@ -15730,7 +21469,7 @@
pixel_y = 22
},
/turf/closed/wall/r_wall/unmeltable,
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/dock_control)
"nQH" = (
/obj/structure/machinery/light{
dir = 4
@@ -15740,11 +21479,49 @@
icon_state = "purple"
},
/area/varadero/interior/research)
+"nQR" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/comms4)
+"nRk" = (
+/obj/structure/closet/crate,
+/obj/item/stack/sheet/metal/med_large_stack,
+/obj/item/trash/boonie,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/cargo)
+"nRy" = (
+/obj/structure/bed/chair,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "green"
+ },
+/area/varadero/interior/mess)
"nRH" = (
/turf/open/gm/dirt{
icon_state = "desert3"
},
/area/varadero/interior/maintenance/north)
+"nRP" = (
+/obj/structure/machinery/power/apc{
+ dir = 1;
+ pixel_y = 24;
+ start_charge = 0
+ },
+/obj/item/cell/high,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/technical_storage)
"nRT" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -15753,6 +21530,16 @@
icon_state = "wredfull"
},
/area/varadero/interior/medical)
+"nRU" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
"nRW" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -15766,44 +21553,12 @@
/obj/structure/largecrate/random/case,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/maintenance/research)
-"nSv" = (
-/obj/structure/prop/ice_colony/dense/planter_box/hydro{
- pixel_x = -17;
- pixel_y = -19
- },
-/obj/structure/flora/bush/desert{
- icon_state = "tree_2";
- pixel_x = -18;
- pixel_y = -8
- },
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
"nSP" = (
/obj/structure/sign/safety/airlock{
pixel_x = 8
},
/turf/closed/wall,
/area/varadero/interior/medical)
-"nSY" = (
-/obj/structure/machinery/disposal,
-/obj/structure/disposalpipe/trunk,
-/obj/structure/machinery/alarm{
- pixel_y = 24
- },
-/obj/effect/decal/warning_stripes/asteroid{
- dir = 8;
- icon_state = "warning_c"
- },
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/hall_N)
-"nSZ" = (
-/obj/item/ammo_magazine/revolver/pkd,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/oob)
"nTj" = (
/obj/structure/machinery/door/airlock/almayer/maint{
dir = 1;
@@ -15811,15 +21566,10 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
-/area/varadero/interior/laundry)
-"nTq" = (
-/obj/structure/stairs/perspective{
- color = "#6b675e";
- icon_state = "p_stair_full"
+/turf/open/floor/shiva{
+ icon_state = "floor3"
},
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior_protected/vessel)
+/area/varadero/interior/laundry)
"nTG" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/hall_SE)
@@ -15850,19 +21600,13 @@
/obj/effect/decal/cleanable/blood/oil/streak,
/turf/open/floor/shiva,
/area/varadero/interior/technical_storage)
-"nUv" = (
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 8
- },
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/blocker/invisible_wall,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"nUf" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "multi_tiles"
},
-/area/varadero/interior/oob)
+/area/varadero/interior/electrical)
"nVk" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/prop/invuln/overhead_pipe{
@@ -15888,6 +21632,26 @@
icon_state = "warnplate"
},
/area/varadero/interior/disposals)
+"nVv" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = 10;
+ pixel_y = 22;
+ indestructible = 1;
+ unacidable = 1;
+ layer = 4.1
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/comms4)
"nVy" = (
/obj/structure/closet/coffin,
/turf/open/floor/shiva{
@@ -15904,23 +21668,21 @@
icon_state = "green"
},
/area/varadero/interior/hall_NW)
-"nWA" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
+"nWS" = (
+/obj/item/stack/tile/plasteel{
+ pixel_x = 8;
+ pixel_y = 6
},
-/obj/structure/machinery/light/small,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
},
-/area/varadero/interior/maintenance/research)
+/turf/open/floor/wood,
+/area/varadero/interior/hall_SE)
"nXB" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/paper_bin{
pixel_y = 6
},
-/obj/structure/machinery/alarm{
- pixel_y = 24
- },
/turf/open/floor/shiva{
icon_state = "floor3"
},
@@ -15945,6 +21707,16 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/hall_NW)
+"nYx" = (
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "purple"
+ },
+/area/varadero/interior/research)
"nYy" = (
/obj/structure/machinery/light/small,
/turf/open/floor/shiva{
@@ -15960,21 +21732,36 @@
dir = 1
},
/area/varadero/interior/cargo)
-"nYP" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance)
"nZd" = (
/obj/effect/landmark/survivor_spawner,
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/medical)
+"nZi" = (
+/obj/structure/window/reinforced{
+ dir = 4;
+ pixel_x = -2;
+ pixel_y = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ layer = 3.3;
+ pixel_y = 4
+ },
+/obj/structure/bed{
+ can_buckle = 0
+ },
+/obj/structure/bed{
+ buckling_y = 13;
+ layer = 3.5;
+ pixel_y = 13
+ },
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/medical)
"nZk" = (
/obj/structure/desertdam/decals/road_edge{
icon_state = "road_edge_decal3";
@@ -15983,31 +21770,12 @@
/obj/structure/barricade/handrail/wire,
/turf/open/floor/wood,
/area/varadero/interior/court)
-"nZZ" = (
-/obj/structure/showcase{
- color = "#95948B";
- desc = "A grey statue dawned in ancient armor, it stares into your soul.";
- icon = 'icons/mob/humans/species/r_synthetic.dmi';
- icon_state = "Synthetic_Template";
- name = "Eternal guardian"
- },
-/obj/item/clothing/suit/armor/yautja_flavor{
- anchored = 1
- },
-/obj/item/weapon/harpoon/yautja{
- anchored = 1;
- name = "Alien Harpoon";
- pixel_x = 6
- },
-/obj/item/clothing/mask/yautja_flavor{
- anchored = 1;
- unacidable = 0
- },
-/turf/open/floor/corsat{
- dir = 1;
- icon_state = "squareswood"
+"nZP" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior_protected/vessel)
+/area/varadero/interior/caves/east)
"oam" = (
/obj/structure/disposalpipe/segment{
dir = 1;
@@ -16021,12 +21789,14 @@
icon_state = "green"
},
/area/varadero/interior/hall_SE)
-"oaG" = (
-/obj/structure/pipes/standard/manifold/fourway/hidden/green,
-/turf/open/floor/shiva{
- icon_state = "floor3"
+"oaO" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/item/storage/firstaid/regular{
+ pixel_x = 4;
+ pixel_y = -6
},
-/area/varadero/interior/medical)
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
"oaR" = (
/turf/open/floor/wood{
icon_state = "wood-broken6"
@@ -16041,19 +21811,31 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
-"obR" = (
-/obj/structure/machinery/light{
- dir = 1
+"obr" = (
+/obj/effect/overlay/palmtree_r{
+ icon_state = "palm2"
},
-/obj/structure/flora/pottedplant{
- icon_state = "pottedplant_22";
- pixel_y = 8
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz1_near)
+"obN" = (
+/obj/structure/machinery/door_control{
+ id = "undergroundhangarsouth";
+ name = "South Dock Door";
+ pixel_x = -32;
+ pixel_y = -18;
+ indestructible = 1
+ },
+/turf/open/floor/plating/icefloor{
+ dir = 1;
+ icon_state = "warnplate"
},
+/area/varadero/exterior/lz1_near)
+"obS" = (
+/obj/structure/window/framed/colony/reinforced,
/turf/open/floor/shiva{
- dir = 8;
- icon_state = "yellowfull"
+ icon_state = "snow_mat"
},
-/area/varadero/interior/electrical)
+/area/varadero/interior/security)
"ocr" = (
/obj/structure/bed,
/obj/item/bedsheet/orange,
@@ -16062,6 +21844,35 @@
icon_state = "snow_mat"
},
/area/varadero/interior/security)
+"ocz" = (
+/obj/structure/prop/structure_lattice{
+ dir = 1;
+ health = 300
+ },
+/obj/structure/prop/structure_lattice{
+ dir = 1;
+ layer = 3.1;
+ pixel_y = 10
+ },
+/obj/structure/prop/invuln/ice_prefab/roof_greeble{
+ icon_state = "vent4";
+ pixel_y = 25
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
+"ocQ" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/weapon/gun/shotgun/pump,
+/obj/item/ammo_magazine/shotgun/buckshot{
+ pixel_x = 6;
+ pixel_y = -4
+ },
+/turf/open/floor/shiva{
+ icon_state = "redfull"
+ },
+/area/varadero/interior/medical)
"odw" = (
/obj/structure/machinery/photocopier,
/obj/item/storage/firstaid/regular{
@@ -16088,6 +21899,22 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
+"oef" = (
+/obj/effect/decal/warning_stripes/asteroid{
+ icon_state = "warning_s"
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
+"oep" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/prop/rock/brown,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
"oeF" = (
/obj/structure/barricade/wooden{
dir = 8
@@ -16107,23 +21934,17 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
-"ofs" = (
-/obj/structure/surface/rack,
-/obj/item/storage/firstaid/adv{
- pixel_x = 3;
- pixel_y = 5
- },
-/obj/item/storage/firstaid/adv,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/comms2)
-"ofu" = (
-/obj/item/shard,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
+"ofC" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/caves/east)
+"ofJ" = (
+/obj/structure/shuttle/engine/router{
+ dir = 4;
+ unacidable = 0
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/vessel)
"oga" = (
/obj/structure/bed/chair{
dir = 8
@@ -16160,11 +21981,6 @@
},
/turf/open/floor/carpet,
/area/varadero/interior/hall_SE)
-"ogX" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
-/obj/structure/blocker/forcefield/multitile_vehicles,
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior_protected/caves/digsite)
"ohi" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/handcuffs,
@@ -16182,20 +21998,58 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"ohC" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/coast/beachcorner2/south_west,
+/area/varadero/exterior/pontoon_beach)
"ohM" = (
/obj/structure/barricade/wooden{
dir = 8
},
+/obj/effect/decal/cleanable/blood/oil,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
+"oiB" = (
+/obj/structure/machinery/firealarm{
+ pixel_y = 24
+ },
+/obj/structure/surface/table/woodentable,
+/obj/item/reagent_container/food/drinks/bottle/vodka/chess/b_bishop{
+ pixel_x = -10;
+ pixel_y = 15
+ },
+/obj/item/reagent_container/blood/empty{
+ pixel_x = 6;
+ pixel_y = 5
+ },
+/obj/item/storage/box/cups{
+ pixel_x = -13;
+ pixel_y = 3
+ },
+/turf/open/floor/prison/chapel_carpet{
+ dir = 1;
+ icon_state = "doubleside"
+ },
+/area/varadero/interior/chapel)
"oiM" = (
/turf/open/floor/shiva{
dir = 8;
icon_state = "multi_tiles"
},
/area/varadero/interior/administration)
+"ojm" = (
+/obj/structure/closet/toolcloset,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
"ojF" = (
/obj/item/tool/surgery/bonegel/predatorbonegel,
/turf/open/shuttle{
@@ -16212,32 +22066,27 @@
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
},
-/obj/structure/machinery/door/airlock/almayer/maint{
- name = "\improper Underground Maintenance";
- req_access_txt = "100";
- req_one_access = null
+/obj/structure/window/framed/colony,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/floor/plating,
/area/varadero/interior/maintenance)
-"ojK" = (
-/obj/effect/decal/cleanable/blood/gibs/xeno/up,
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior_protected/vessel)
"oke" = (
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/cargo)
-"okm" = (
-/obj/structure/flora/pottedplant{
- icon_state = "pottedplant_22";
- pixel_y = 8
+"okf" = (
+/obj/structure/surface/rack,
+/obj/item/storage/firstaid/adv{
+ pixel_x = 3;
+ pixel_y = 5
},
-/turf/open/floor/shiva{
- dir = 10;
- icon_state = "blue"
+/obj/item/storage/firstaid/adv,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/administration)
+/area/varadero/interior/maintenance/north)
"okB" = (
/obj/structure/surface/rack,
/obj/effect/landmark/objective_landmark/medium,
@@ -16260,16 +22109,36 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
+"ola" = (
+/obj/structure/machinery/power/apc{
+ dir = 1;
+ pixel_y = 24;
+ start_charge = 0
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
"olD" = (
/turf/open/floor{
dir = 4;
icon_state = "asteroidwarning"
},
/area/varadero/exterior/lz1_near)
-"olU" = (
-/obj/structure/machinery/door/airlock/almayer/security/glass{
- dir = 1;
- name = "\improper Underground Security Checkpoint";
+"olP" = (
+/obj/structure/machinery/door/airlock/almayer/generic{
+ dir = 2;
+ name = "\improper Underground Requesitions Freezer";
+ req_access_txt = "100"
+ },
+/turf/open/floor{
+ icon_state = "freezerfloor"
+ },
+/area/varadero/interior/cargo)
+"olU" = (
+/obj/structure/machinery/door/airlock/almayer/security/glass{
+ dir = 1;
+ name = "\improper Underground Security Checkpoint";
req_access_txt = "100"
},
/turf/open/floor/plating,
@@ -16280,6 +22149,10 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
+"onj" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/north)
"onr" = (
/obj/structure/machinery/landinglight/ds2/delayone{
dir = 4
@@ -16310,14 +22183,28 @@
},
/turf/open/floor/carpet,
/area/varadero/interior/library)
-"opA" = (
-/obj/structure/machinery/light/small,
-/turf/open/gm/dirt,
-/area/varadero/interior/comms3)
-"opW" = (
-/obj/structure/machinery/light{
- dir = 1
+"opd" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/reagent_dispensers/beerkeg,
+/turf/open/floor/wood{
+ icon_state = "wood-broken3"
},
+/area/varadero/interior/beach_bar)
+"opP" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
+"opW" = (
/obj/structure/surface/table/woodentable/fancy,
/obj/item/stack/sheet/wood{
pixel_x = -14
@@ -16335,14 +22222,17 @@
},
/turf/open/floor/wood,
/area/varadero/interior/administration)
-"opY" = (
-/obj/structure/machinery/light,
-/obj/structure/closet/crate/hydroponics/prespawned,
-/obj/effect/landmark/objective_landmark/medium,
+"oqh" = (
+/obj/structure/machinery/door/airlock/almayer/maint{
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
/turf/open/floor/shiva{
- icon_state = "blue"
+ dir = 8;
+ icon_state = "yellowfull"
},
-/area/varadero/interior/technical_storage)
+/area/varadero/interior/cargo)
"orb" = (
/obj/structure/bed/chair{
dir = 4
@@ -16351,6 +22241,13 @@
icon_state = "floor3"
},
/area/varadero/interior/security)
+"orr" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
"orH" = (
/obj/structure/filingcabinet{
pixel_x = -8;
@@ -16358,14 +22255,13 @@
},
/turf/open/floor/wood,
/area/varadero/interior/administration)
-"orL" = (
-/obj/structure/blocker/invisible_wall,
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/barricade/handrail/wire{
- layer = 3.1
+"orK" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
},
-/turf/open/gm/river,
-/area/varadero/interior/oob)
+/turf/open/gm/dirt,
+/area/varadero/interior/maintenance/north)
"orT" = (
/obj/structure/disposalpipe/segment{
dir = 1;
@@ -16376,6 +22272,11 @@
icon_state = "greenfull"
},
/area/varadero/interior/hall_SE)
+"osn" = (
+/obj/effect/landmark/xeno_hive_spawn,
+/obj/effect/landmark/ert_spawns/groundside_xeno,
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves/swcaves)
"osr" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 1
@@ -16384,12 +22285,29 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/electrical)
+"ost" = (
+/obj/structure/pipes/vents/pump{
+ dir = 8
+ },
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/hall_N)
+"osE" = (
+/obj/structure/largecrate/random/barrel,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"osX" = (
/obj/structure/machinery/shower{
dir = 8
},
/turf/open/floor/interior/plastic,
/area/varadero/interior/laundry)
+"otH" = (
+/obj/structure/closet/crate/construction,
+/obj/item/tool/pickaxe,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"otL" = (
/obj/structure/prop/invuln/minecart_tracks{
dir = 4
@@ -16409,6 +22327,12 @@
"ouy" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/caves/east)
+"ouP" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"ouV" = (
/obj/effect/spawner/random/bomb_supply,
/turf/open/floor/shiva{
@@ -16433,6 +22357,24 @@
},
/turf/open/gm/dirt,
/area/varadero/interior/maintenance/north)
+"ovT" = (
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/gm/coast/beachcorner2/south_east,
+/area/varadero/exterior/farocean)
+"owk" = (
+/obj/structure/machinery/light/small,
+/obj/item/storage/toolbox/mechanical{
+ pixel_x = 1;
+ pixel_y = 7
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"owM" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/closed/wall/r_wall,
+/area/varadero/interior_protected/caves/central)
"owY" = (
/obj/structure/window/reinforced{
dir = 4;
@@ -16468,13 +22410,28 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
-"oxs" = (
-/obj/structure/surface/rack,
-/obj/item/storage/pouch/medkit/full_advanced,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"oxi" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/disposalpipe/segment,
+/obj/structure/machinery/door/airlock/almayer/command{
+ dir = 1;
+ name = "\improper Underground Administration Office";
+ req_access_txt = "100"
},
-/area/varadero/interior/maintenance)
+/turf/open/floor/wood,
+/area/varadero/interior/administration)
+"oxA" = (
+/obj/structure/flora/pottedplant{
+ icon_state = "pottedplant_22"
+ },
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "greenfull"
+ },
+/area/varadero/interior/hall_N)
"oyb" = (
/obj/structure/prop/structure_lattice{
density = 0;
@@ -16492,6 +22449,20 @@
dir = 1
},
/area/varadero/interior/research)
+"oyl" = (
+/obj/structure/stairs/perspective{
+ color = "#b29082";
+ dir = 10;
+ icon_state = "p_stair_full"
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"oyv" = (
+/obj/item/device/flashlight,
+/turf/open/gm/dirt{
+ icon_state = "desert2"
+ },
+/area/varadero/exterior/lz2_near)
"oyx" = (
/obj/structure/bed/chair{
icon_state = "chair_alt"
@@ -16529,6 +22500,23 @@
icon_state = "yellow"
},
/area/varadero/interior/hall_SE)
+"ozC" = (
+/obj/item/weapon/gun/shotgun/pump,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/hall_SE)
+"ozD" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/comms4)
"oAm" = (
/obj/structure/toilet{
dir = 1
@@ -16538,31 +22526,59 @@
icon_state = "white"
},
/area/varadero/interior/toilets)
-"oAS" = (
-/obj/structure/prop/structure_lattice{
- dir = 4;
- health = 300
- },
-/obj/structure/prop/structure_lattice{
- dir = 4;
- layer = 3.1;
- pixel_y = 10
- },
-/obj/structure/prop/invuln/ice_prefab/roof_greeble{
- icon_state = "vent4";
- pixel_y = 25
+"oAC" = (
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/gm/coast/beachcorner2/north_east,
+/area/varadero/exterior/pontoon_beach)
+"oAE" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves)
+"oAJ" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -1;
+ pixel_y = 9;
+ indestructible = 1;
+ unacidable = 1
},
-/area/varadero/interior/oob)
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
"oBj" = (
/obj/structure/machinery/vending/cigarette/colony,
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/hall_N)
+"oBq" = (
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
+"oBs" = (
+/obj/structure/machinery/door/airlock/almayer/maint{
+ dir = 1;
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellowfull"
+ },
+/area/varadero/interior/cargo)
"oBG" = (
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
/turf/open/floor/shiva{
dir = 5;
icon_state = "green"
@@ -16637,19 +22653,19 @@
icon_state = "desert0"
},
/area/varadero/exterior/lz1_near)
-"oDg" = (
-/obj/structure/machinery/power/apc{
- dir = 1;
- pixel_y = 24;
- start_charge = 0
+"oDz" = (
+/obj/structure/surface/table/reinforced/prison,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
},
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/area/varadero/interior/hall_SE)
+"oDB" = (
+/obj/structure/flora/bush/ausbushes/var3/ywflowers,
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
},
-/area/varadero/interior/comms3)
-"oDF" = (
-/turf/closed/wall/r_wall/elevator/arrivals,
-/area/varadero/interior/records)
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"oDN" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -16663,6 +22679,15 @@
/obj/structure/sign/safety/hvac_old,
/turf/closed/wall,
/area/varadero/interior/cargo)
+"oDU" = (
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = 10;
+ pixel_y = 2;
+ indestructible = 1;
+ unacidable = 1
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"oDX" = (
/obj/structure/platform_decoration/kutjevo{
dir = 8
@@ -16675,37 +22700,16 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
-"oEl" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/obj/structure/barricade/handrail{
- desc = "Your platforms look pretty heavy king, let me support them for you.";
- dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
- },
-/turf/open/gm/river,
-/area/varadero/interior/maintenance)
-"oEx" = (
-/obj/structure/prop/ice_colony/dense/planter_box/plated{
- dir = 9;
- icon_state = "planter_box_soil"
- },
-/obj/structure/flora/bush/ausbushes/pointybush{
- icon_state = "pointybush_3";
- pixel_y = 11
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance/research)
"oET" = (
/turf/closed/wall/r_wall/unmeltable,
/area/varadero/interior/maintenance/security)
+"oEX" = (
+/obj/structure/closet/crate,
+/obj/item/clothing/head/helmet,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"oFd" = (
/obj/structure/bed/chair/office/dark{
dir = 4;
@@ -16732,6 +22736,16 @@
"oGv" = (
/turf/open/gm/dirt,
/area/varadero/exterior/pontoon_beach)
+"oHo" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance)
+"oIc" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/coast/beachcorner2/north_east,
+/area/varadero/exterior/comms4)
"oIq" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -16748,11 +22762,26 @@
icon_state = "yellowfull"
},
/area/varadero/interior/electrical)
-"oIN" = (
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/blocker/forcefield/multitile_vehicles,
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
+"oJb" = (
+/obj/structure/stairs/perspective{
+ color = "#b29082";
+ dir = 8;
+ icon_state = "p_stair_ew_full_cap";
+ layer = 3.5
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
+"oJm" = (
+/obj/structure/machinery/door/airlock/almayer/secure{
+ dir = 2;
+ name = "Underground Hangar Power Substation";
+ req_access = null
+ },
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/interior/maintenance/north)
"oJv" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 5
@@ -16766,14 +22795,29 @@
dir = 1
},
/area/varadero/interior/cargo)
-"oJY" = (
-/obj/structure/closet/secure_closet/engineering_welding,
-/obj/structure/machinery/light,
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
+"oJW" = (
+/obj/structure/closet/firecloset/full,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/maintenance/security)
+"oJX" = (
+/obj/item/stack/sheet/metal,
+/obj/structure/shuttle/engine/heater{
+ dir = 8;
+ unacidable = 0
+ },
+/obj/item/device/flashlight/slime,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/vessel)
+"oKi" = (
+/obj/structure/surface/table/reinforced,
+/obj/effect/landmark/objective_landmark/medium,
+/obj/structure/machinery/light{
+ dir = 1
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"oKo" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -16792,17 +22836,17 @@
},
/turf/open/floor/wood,
/area/varadero/interior/hall_SE)
-"oKt" = (
-/obj/structure/blocker/invisible_wall,
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/barricade/handrail/wire{
- layer = 3.1
+"oKx" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = 24
},
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+/obj/structure/largecrate/random,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
},
-/turf/open/gm/river,
-/area/varadero/interior/oob)
+/area/varadero/interior/hall_SE)
"oKy" = (
/obj/structure/surface/table/reinforced/prison{
color = "#6b675e"
@@ -16812,6 +22856,16 @@
icon_state = "squareswood"
},
/area/varadero/interior_protected/vessel)
+"oKN" = (
+/obj/item/weapon/gun/shotgun/pump,
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "red"
+ },
+/area/varadero/interior/hall_N)
"oLa" = (
/obj/item/trash/barcardine,
/turf/open/floor{
@@ -16825,6 +22879,23 @@
},
/turf/closed/wall,
/area/varadero/interior/cargo)
+"oLZ" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"oMa" = (
/obj/structure/surface/table,
/obj/item/storage/pill_bottle/packet/bicaridine,
@@ -16838,6 +22909,11 @@
},
/turf/open/gm/dirt,
/area/varadero/exterior/lz1_near)
+"oMg" = (
+/obj/effect/landmark/objective_landmark/medium,
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"oMl" = (
/obj/structure/pipes/vents/pump{
dir = 4
@@ -16852,22 +22928,18 @@
icon_state = "floor3"
},
/area/varadero/interior/hall_N)
-"oML" = (
-/obj/structure/prop/ice_colony/dense/planter_box/hydro{
- density = 0
- },
-/obj/structure/flora/bush/desert{
- pixel_y = 12
+"oNa" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/obj/structure/platform_decoration/kutjevo,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
},
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
+/area/varadero/exterior/farocean)
"oNy" = (
/turf/open/shuttle/elevator,
/area/varadero/interior/hall_N)
-"oOg" = (
-/obj/structure/prop/rock/brown,
-/turf/open/gm/river,
-/area/varadero/exterior/eastbeach)
"oOF" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -16891,17 +22963,6 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
-"oPj" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/almayer/maint{
- dir = 1;
- name = "\improper Underground Maintenance";
- req_access = null;
- req_access_txt = null;
- req_one_access = null
- },
-/turf/open/floor/plating,
-/area/varadero/interior/maintenance/research)
"oPr" = (
/obj/structure/surface/table/reinforced/prison,
/obj/effect/landmark/objective_landmark/close,
@@ -16917,25 +22978,18 @@
"oPV" = (
/turf/open/floor/plating,
/area/varadero/interior/maintenance/security)
-"oRj" = (
-/obj/item/facepaint/sunscreen_stick,
-/turf/open/gm/dirt{
- icon_state = "desert0"
- },
-/area/varadero/exterior/pontoon_beach)
-"oRo" = (
-/obj/item/reagent_container/food/snacks/carpmeat{
- desc = "Revolting beyond description.";
- icon = 'icons/obj/items/fishing_atoms.dmi';
- icon_state = "gullible_toothfish_teeth";
- name = "human-ish teeth";
- pixel_x = 1;
- pixel_y = -2
+"oRx" = (
+/obj/structure/closet/crate/secure,
+/obj/item/trash/eat,
+/obj/item/trash/cheesie,
+/obj/item/reagent_container/food/drinks/flask/vacuumflask{
+ pixel_x = 4;
+ pixel_y = 7
},
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/turf/open/floor/shiva{
+ icon_state = "floor3"
},
-/area/varadero/interior/oob)
+/area/varadero/interior/cargo)
"oRB" = (
/obj/structure/closet/hydrant{
pixel_x = -32
@@ -16949,24 +23003,43 @@
icon_state = "floor3"
},
/area/varadero/interior/hall_NW)
-"oSb" = (
-/obj/structure/prop/ice_colony/dense/planter_box/hydro{
- density = 0;
- pixel_x = 11;
- pixel_y = 9
+"oRD" = (
+/obj/structure/prop/rock/brown,
+/obj/structure/prop/invuln/lattice_prop,
+/turf/open/gm/coast/north,
+/area/varadero/exterior/pool)
+"oRK" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
},
-/obj/structure/flora/bush/desert{
- icon_state = "tree_2";
- pixel_x = 10;
- pixel_y = 20
+/obj/structure/disposalpipe/segment{
+ dir = 4
},
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/river,
-/area/varadero/interior_protected/caves)
+/obj/effect/landmark/objective_landmark/far,
+/obj/structure/surface/table/reinforced/prison,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/hall_SE)
+"oSe" = (
+/obj/structure/surface/table,
+/obj/item/stack/sheet/metal/med_large_stack,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/electrical)
"oSX" = (
/obj/structure/window/framed/colony/reinforced,
/turf/open/floor/plating,
/area/varadero/interior/electrical)
+"oTs" = (
+/obj/structure/blocker/fog,
+/turf/open/gm/coast/beachcorner2/south_east,
+/area/varadero/exterior/farocean)
+"oTE" = (
+/obj/item/tool/crowbar/red,
+/turf/open/gm/coast/north,
+/area/varadero/exterior/pontoon_beach)
"oTJ" = (
/obj/structure/machinery/alarm{
dir = 4;
@@ -16980,6 +23053,17 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"oTX" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/interior/comms1)
"oUh" = (
/obj/structure/cable/heavyduty{
icon_state = "1-2"
@@ -17008,6 +23092,15 @@
icon_state = "yellow"
},
/area/varadero/interior/electrical)
+"oVm" = (
+/obj/structure/surface/rack,
+/obj/item/storage/toolbox/electrical,
+/obj/item/storage/toolbox/electrical,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/comms3)
"oVn" = (
/turf/open/floor/shiva{
dir = 4;
@@ -17039,6 +23132,20 @@
/obj/effect/landmark/monkey_spawn,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/caves/north_research)
+"oWf" = (
+/obj/structure/machinery/floodlight/landing{
+ desc = "A powerful light stationed near construction zones to provide better visibility.";
+ name = "Construction Light"
+ },
+/obj/effect/decal/warning_stripes,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastocean)
+"oWg" = (
+/obj/structure/prop/rock/brown,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz1_near)
"oWr" = (
/obj/structure/machinery/power/apc{
dir = 1;
@@ -17047,13 +23154,20 @@
},
/turf/open/floor/wood,
/area/varadero/interior/administration)
-"oWA" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
+"oWs" = (
+/obj/effect/decal/strata_decals/grime/grime4,
+/obj/item/reagent_container/food/drinks/bottle/sake{
+ layer = 3.1;
+ pixel_x = 13;
+ pixel_y = 21
},
-/obj/structure/blocker/invisible_wall/water,
-/turf/open/gm/river/ocean,
-/area/varadero/interior/oob)
+/obj/item/ammo_magazine/rifle,
+/turf/open/floor/carpet,
+/area/varadero/interior/bunks)
+"oWx" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/digsite)
"oWO" = (
/obj/structure/toilet,
/turf/open/floor{
@@ -17084,6 +23198,10 @@
icon_state = "snow_mat"
},
/area/varadero/interior/maintenance)
+"oXo" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves/digsite)
"oXp" = (
/obj/structure/machinery/vending/snack,
/turf/open/floor/shiva{
@@ -17091,6 +23209,12 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"oXw" = (
+/obj/docking_port/stationary/marine_dropship/lz1{
+ name = "LZ1 - Pontoon Dock"
+ },
+/turf/open/floor/plating/icefloor,
+/area/varadero/exterior/lz1_near)
"oXC" = (
/obj/structure/surface/table,
/obj/structure/prop/server_equipment/laptop/on,
@@ -17125,16 +23249,6 @@
icon_state = "red"
},
/area/varadero/interior/medical)
-"oZl" = (
-/obj/item/clothing/ears/earmuffs{
- layer = 3.1;
- pixel_x = 2;
- pixel_y = 18
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior_protected/caves)
"oZw" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/segment,
@@ -17151,6 +23265,20 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
+"oZJ" = (
+/obj/structure/fence,
+/turf/open/gm/coast/south,
+/area/varadero/exterior/lz2_near)
+"paq" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
"paB" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/machinery/computer/communications{
@@ -17183,9 +23311,13 @@
/obj/effect/decal/strata_decals/grime/grime4,
/turf/open/floor/wood,
/area/varadero/interior/bunks)
-"pbk" = (
-/turf/open/floor/plating,
-/area/varadero/interior/cargo)
+"pbf" = (
+/obj/structure/closet/secure_closet/personal,
+/obj/item/paper/research_notes,
+/obj/item/paper/research_notes,
+/obj/item/clothing/accessory/storage/black_vest/brown_vest,
+/turf/open/floor/wood,
+/area/varadero/interior/administration)
"pbp" = (
/turf/open/floor{
dir = 1;
@@ -17207,19 +23339,21 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
-"pcg" = (
-/obj/structure/machinery/door_control{
- id = "undergroundhangarpower";
- name = "Underground Hangar Lock";
- pixel_y = -24
- },
-/obj/structure/machinery/power/terminal{
- dir = 8
+"pbM" = (
+/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
+ dir = 1;
+ name = "\improper Underground Staff Canteen"
},
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
},
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/mess)
+"pbT" = (
+/obj/structure/prop/rock/brown,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/east)
"pco" = (
/obj/structure/surface/rack,
/obj/item/tool/surgery/scalpel,
@@ -17244,30 +23378,12 @@
icon_state = "squareswood"
},
/area/varadero/interior_protected/vessel)
-"pcJ" = (
-/obj/structure/machinery/power/apc{
- dir = 1;
- pixel_y = 24;
- start_charge = 0
- },
-/turf/open/floor/shiva{
- icon_state = "green"
- },
-/area/varadero/interior/hall_N)
"pcK" = (
/obj/structure/reagent_dispensers/watertank,
/turf/open/floor/shiva{
icon_state = "yellow"
},
/area/varadero/interior/technical_storage)
-"pcQ" = (
-/obj/structure/bed,
-/obj/item/bedsheet/orange,
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "snow_mat"
- },
-/area/varadero/interior/security)
"pdc" = (
/obj/structure/largecrate/random{
anchored = 1
@@ -17276,6 +23392,10 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/caves)
+"pdn" = (
+/obj/item/tool/shovel/spade,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
"pdr" = (
/obj/structure/surface/table,
/obj/item/trash/chips{
@@ -17286,6 +23406,38 @@
icon_state = "green"
},
/area/varadero/interior/hall_SE)
+"pdK" = (
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/lz2_near)
+"pea" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/coast/beachcorner2/north_east,
+/area/varadero/interior/caves/north_research)
+"per" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
"peA" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -17295,12 +23447,9 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
-"peE" = (
-/obj/structure/bookcase,
-/turf/open/floor{
- icon_state = "wood"
- },
-/area/varadero/interior/library)
+"pfd" = (
+/turf/open/gm/coast/beachcorner/north_east,
+/area/varadero/exterior/pontoon_beach)
"pfr" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 4
@@ -17325,6 +23474,18 @@
icon_state = "freezerfloor"
},
/area/varadero/interior/cargo)
+"pgg" = (
+/obj/item/tool/pickaxe,
+/turf/open/gm/coast/south,
+/area/varadero/exterior/pontoon_beach)
+"pgn" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice1";
+ pixel_x = -16;
+ pixel_y = -8
+ },
+/turf/open/gm/coast/beachcorner/north_west,
+/area/varadero/exterior/eastbeach)
"phd" = (
/obj/structure/filingcabinet,
/obj/effect/landmark/objective_landmark/medium,
@@ -17333,6 +23494,16 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"phk" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"phw" = (
+/obj/structure/barricade/handrail/wire{
+ dir = 8
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
"phA" = (
/obj/structure/flora/bush/ausbushes/var3/brflowers{
icon_state = "brflowers_2"
@@ -17356,6 +23527,18 @@
},
/turf/open/floor/wood,
/area/varadero/interior/security)
+"pjk" = (
+/obj/structure/sink{
+ pixel_y = 15
+ },
+/obj/structure/mirror{
+ pixel_y = 28
+ },
+/obj/effect/decal/cleanable/vomit,
+/turf/open/floor{
+ icon_state = "white"
+ },
+/area/varadero/interior/toilets)
"pjm" = (
/obj/effect/decal/remains/xeno{
pixel_y = -25
@@ -17368,6 +23551,7 @@
/obj/structure/pipes/vents/pump{
dir = 4
},
+/obj/item/book/manual/research_and_development,
/turf/open/floor/carpet,
/area/varadero/interior/library)
"pjs" = (
@@ -17376,23 +23560,31 @@
icon_state = "floor3"
},
/area/varadero/interior/research)
-"pjz" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/tool/stamp{
- icon_state = "stamp-ce"
+"pjD" = (
+/turf/open/gm/coast/beachcorner2/south_west,
+/area/varadero/exterior/eastocean)
+"pjH" = (
+/obj/structure/surface/table,
+/obj/item/paper/janitor{
+ pixel_y = 8
},
-/obj/structure/machinery/firealarm{
- dir = 4;
- pixel_x = 24
+/obj/item/circuitboard/apc,
+/turf/open/floor/shiva,
+/area/varadero/interior/technical_storage)
+"pkj" = (
+/obj/item/tool/weldingtool,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"pkl" = (
+/obj/structure/prop/ice_colony/dense/planter_box/hydro{
+ desc = "A high-power hydroelectric generator.";
+ name = "hydroelectric generator"
},
-/turf/open/floor/shiva{
- icon_state = "floor3"
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
},
-/area/varadero/interior/records)
-"pkn" = (
-/obj/structure/window/framed/colony/reinforced/hull,
-/turf/open/floor/plating,
-/area/varadero/interior/cargo)
+/area/varadero/exterior/farocean)
"pku" = (
/obj/structure/desertdam/decals/road_edge{
icon_state = "road_edge_decal3";
@@ -17413,14 +23605,7 @@
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/research)
-"pkR" = (
-/obj/structure/pipes/vents/pump,
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "red"
- },
-/area/varadero/interior/morgue)
+/area/varadero/interior/cargo)
"pkT" = (
/obj/structure/machinery/power/port_gen/pacman,
/turf/open/floor{
@@ -17445,13 +23630,41 @@
icon_state = "purple"
},
/area/varadero/interior/research)
-"plg" = (
-/obj/structure/machinery/light,
+"pll" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"plm" = (
+/obj/effect/decal/cleanable/blood/gibs/xeno,
/turf/open/floor{
dir = 1;
icon_state = "asteroidfloor"
},
-/area/varadero/interior/comms1)
+/area/varadero/exterior/lz1_near)
+"plq" = (
+/turf/open/gm/coast/beachcorner2/north_east,
+/area/varadero/exterior/eastocean)
+"plF" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/reagent_container/food/snacks/carpmeat{
+ desc = "Revolting beyond description.";
+ icon = 'icons/obj/items/fishing_atoms.dmi';
+ icon_state = "gullible_toothfish_teeth";
+ name = "human-ish teeth";
+ pixel_x = 1;
+ pixel_y = -2
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/comms4)
"plN" = (
/obj/structure/pipes/vents/pump{
dir = 4
@@ -17463,9 +23676,17 @@
"plT" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
-/obj/structure/blocker/forcefield/multitile_vehicles,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
+"pmh" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor{
+ icon_state = "white"
+ },
+/area/varadero/interior/toilets)
"pmy" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/ashtray/plastic,
@@ -17484,43 +23705,39 @@
icon_state = "bluefull"
},
/area/varadero/interior/administration)
-"poh" = (
-/obj/item/paper,
-/obj/effect/landmark/corpsespawner/colonist/random/burst,
-/turf/open/floor/carpet,
-/area/varadero/interior/chapel)
-"pol" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/turf/open/floor/carpet,
-/area/varadero/interior/library)
-"pom" = (
-/obj/item/weapon/gun/revolver/m44/custom/pkd_special{
- pixel_x = 1;
- pixel_y = 1
- },
+"pmM" = (
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/oob)
-"pop" = (
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 1
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+/area/varadero/exterior/monsoon)
+"pmW" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
},
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 5
+/area/varadero/exterior/eastbeach)
+"pnn" = (
+/obj/item/ammo_magazine/shotgun/slugs,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
},
-/obj/structure/platform_decoration/kutjevo{
- dir = 8
+/area/varadero/interior/research)
+"pnL" = (
+/obj/structure/machinery/light,
+/obj/structure/flora/pottedplant{
+ icon_state = "pottedplant_22";
+ pixel_y = 8
},
-/obj/structure/platform_decoration/kutjevo,
-/obj/structure/blocker/invisible_wall,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellowfull"
},
-/area/varadero/interior/oob)
+/area/varadero/interior/comms3)
+"pol" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/turf/open/floor/carpet,
+/area/varadero/interior/library)
"pot" = (
/obj/structure/prop/invuln/lattice_prop{
icon_state = "lattice12";
@@ -17532,6 +23749,17 @@
icon_state = "green"
},
/area/varadero/interior/hall_SE)
+"pox" = (
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/pontoon_beach)
+"poz" = (
+/obj/structure/prop/rock/brown,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/hall_SE)
"poC" = (
/obj/item/reagent_container/food/snacks/eat_bar,
/obj/item/reagent_container/food/snacks/eat_bar{
@@ -17553,12 +23781,6 @@
icon_state = "yellow"
},
/area/varadero/interior/electrical)
-"poK" = (
-/obj/structure/tunnel{
- id = "construction_tunnel"
- },
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior/caves/east)
"poU" = (
/obj/structure/disposalpipe/segment{
dir = 8
@@ -17567,6 +23789,10 @@
icon_state = "floor3"
},
/area/varadero/interior/hall_SE)
+"ppl" = (
+/obj/effect/landmark/xeno_spawn,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/swcaves)
"ppw" = (
/obj/structure/pipes/vents/pump{
dir = 4
@@ -17575,18 +23801,29 @@
icon_state = "floor3"
},
/area/varadero/interior/security)
-"ppY" = (
-/obj/structure/platform_decoration/kutjevo{
- dir = 4
+"pqf" = (
+/obj/structure/window/phoronreinforced{
+ dir = 4;
+ icon_state = "phoronrwindow"
},
-/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
+/turf/open/floor/strata{
+ color = "#5e5d5d";
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior_protected/vessel)
"pqj" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
},
/turf/open/floor/carpet,
/area/varadero/interior/records)
+"pqC" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "green"
+ },
+/area/varadero/interior/hall_SE)
"pqG" = (
/obj/structure/machinery/firealarm{
dir = 8;
@@ -17633,6 +23870,13 @@
icon_state = "red"
},
/area/varadero/interior/medical)
+"prl" = (
+/obj/item/grown/log,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"prC" = (
+/turf/open/gm/coast/beachcorner/south_east,
+/area/varadero/exterior/eastbeach)
"prY" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -17652,6 +23896,20 @@
},
/turf/open/floor/carpet,
/area/varadero/interior/security)
+"psd" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz1_near)
+"psk" = (
+/obj/structure/closet/secure_closet/bar,
+/turf/open/floor/wood{
+ icon_state = "wood-broken"
+ },
+/area/varadero/interior/beach_bar)
"pth" = (
/obj/structure/surface/rack,
/obj/item/tool/pickaxe/plasmacutter,
@@ -17665,12 +23923,37 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
+"ptp" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/comms4)
"ptw" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
icon_state = "multi_tiles"
},
/area/varadero/interior/laundry)
+"ptC" = (
+/obj/structure/machinery/door/airlock/almayer/maint{
+ name = "\improper Underground Maintenance";
+ req_one_access = null;
+ req_access = null
+ },
+/turf/open/floor/plating,
+/area/varadero/interior/maintenance/north)
+"ptM" = (
+/obj/effect/spawner/random/toolbox,
+/turf/open/floor{
+ icon_state = "white"
+ },
+/area/varadero/interior/laundry)
"ptP" = (
/obj/structure/surface/table,
/obj/item/device/flashlight/lamp/green{
@@ -17688,20 +23971,16 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
+"pun" = (
+/obj/effect/decal/cleanable/blood/gibs,
+/turf/open/gm/dirt{
+ icon_state = "desert3"
+ },
+/area/varadero/exterior/pontoon_beach)
"puq" = (
/obj/item/lightstick/variant/planted,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
-"puK" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/almayer/medical/glass{
- dir = 1;
- name = "\improper Underground Medical Laboratory";
- req_access_txt = "100";
- req_one_access = null
- },
-/turf/open/floor/plating,
-/area/varadero/interior/medical)
"pvk" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -17714,8 +23993,26 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "snow_mat"
+ },
/area/varadero/interior/medical)
+"pvs" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance)
+"pvQ" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"pwc" = (
/obj/structure/surface/table/reinforced/prison{
color = "#6b675e"
@@ -17728,6 +24025,16 @@
icon_state = "squareswood"
},
/area/varadero/interior_protected/vessel)
+"pxa" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/structure/largecrate/random/mini/ammo{
+ pixel_y = 4
+ },
+/obj/structure/machinery/light{
+ dir = 8
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/dock_control)
"pxg" = (
/obj/effect/decal/warning_stripes{
icon_state = "S"
@@ -17736,11 +24043,6 @@
dir = 1
},
/area/varadero/interior/cargo)
-"pxK" = (
-/obj/structure/closet/secure_closet/personal,
-/obj/item/paper/research_notes,
-/turf/open/floor/wood,
-/area/varadero/interior/administration)
"pyk" = (
/obj/item/reagent_container/food/snacks/wrapped/barcardine{
pixel_y = 7
@@ -17755,6 +24057,12 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
+"pyz" = (
+/obj/effect/landmark/corpsespawner/colonist/burst,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"pAa" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -17770,13 +24078,13 @@
icon_state = "warnplate"
},
/area/varadero/exterior/lz1_near)
-"pAu" = (
-/obj/structure/machinery/door/airlock/almayer/engineering{
- name = "\improper Underground Engineering Locker Room";
- req_access_txt = "100"
+"pAX" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
},
-/turf/open/floor/plating,
-/area/varadero/interior/electrical)
+/area/varadero/exterior/pontoon_beach)
"pAZ" = (
/obj/structure/surface/rack,
/obj/item/stack/sheet/glass/phoronglass{
@@ -17793,6 +24101,23 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"pBf" = (
+/obj/structure/prop/rock/brown{
+ layer = 2
+ },
+/obj/structure/bed{
+ can_buckle = 0;
+ desc = "A lightweight support lattice.";
+ icon = 'icons/obj/structures/structures.dmi';
+ icon_state = "latticefull";
+ layer = 2.1;
+ name = "lattice"
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior_protected/vessel)
"pBo" = (
/obj/structure/coatrack,
/obj/item/clothing/head/fedora{
@@ -17801,6 +24126,12 @@
},
/turf/open/floor/wood,
/area/varadero/interior/security)
+"pBx" = (
+/obj/item/device/flashlight,
+/turf/open/floor/shiva{
+ icon_state = "yellow"
+ },
+/area/varadero/interior/cargo)
"pBK" = (
/obj/structure/filingcabinet{
pixel_x = -8
@@ -17821,6 +24152,11 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
+"pCa" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/coast/south,
+/area/varadero/exterior/farocean)
"pCc" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/largecrate/random/mini/ammo{
@@ -17831,10 +24167,21 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
-"pCj" = (
-/obj/structure/machinery/cm_vending/sorted/medical/wall_med/limited,
-/turf/closed/wall/r_wall,
-/area/varadero/exterior/lz1_near)
+"pCf" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
+ dir = 1;
+ name = "\improper Underground Main Hallway"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/hall_N)
"pCp" = (
/obj/structure/pipes/vents/pump{
dir = 8
@@ -17843,13 +24190,6 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_NW)
-"pCz" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/storage/toolbox/mechanical/green,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance/security)
"pCO" = (
/obj/structure/surface/rack,
/obj/item/stack/sheet/mineral/phoron/medium_stack,
@@ -17857,6 +24197,15 @@
icon_state = "bcircuit"
},
/area/varadero/interior/electrical)
+"pCP" = (
+/obj/structure/machinery/door/airlock/almayer/medical/glass{
+ dir = 2;
+ name = "\improper Theta-V Research Laboratory Director's Office";
+ req_access = null;
+ req_one_access = null
+ },
+/turf/open/floor/carpet,
+/area/varadero/interior/maintenance/research)
"pCV" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/stack/cable_coil/blue,
@@ -17867,6 +24216,10 @@
icon_state = "yellow"
},
/area/varadero/interior/electrical)
+"pDl" = (
+/obj/structure/girder,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"pDD" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 8
@@ -17876,6 +24229,28 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_NW)
+"pDF" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/obj/structure/closet/firecloset,
+/obj/effect/landmark/objective_landmark/close,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
+"pDW" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
+"pDX" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/digsite)
"pEE" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -17887,6 +24262,27 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
+"pFd" = (
+/obj/item/storage/pouch/construction,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
+"pFF" = (
+/obj/effect/decal/cleanable/blood/gibs/xeno/limb,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
+"pGc" = (
+/obj/structure/window/framed/colony/reinforced,
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/floor/plating,
+/area/varadero/interior/research)
"pGi" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -17896,6 +24292,10 @@
icon_state = "redfull"
},
/area/varadero/interior/hall_SE)
+"pGj" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/coast/beachcorner/north_west,
+/area/varadero/exterior/pool)
"pGs" = (
/turf/closed/wall/rock/brown,
/area/varadero/interior/oob)
@@ -17912,19 +24312,21 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
-"pHn" = (
-/obj/structure/machinery/door/airlock/almayer/generic{
- dir = 2;
- name = "\improper Underground Requesitions Freezer";
- req_access_txt = "100";
- req_one_access = null
+"pIe" = (
+/obj/item/stack/sheet/wood,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/floor/plating,
-/area/varadero/interior/cargo)
-"pHX" = (
-/obj/structure/prop/rock/brown,
-/turf/open/gm/river/ocean,
-/area/varadero/interior/oob)
+/area/varadero/interior/maintenance/north)
+"pIj" = (
+/obj/structure/surface/rack,
+/obj/structure/machinery/light/small{
+ dir = 8
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"pIz" = (
/obj/structure/surface/table,
/obj/item/trash/plate{
@@ -17970,18 +24372,19 @@
icon_state = "floor3"
},
/area/varadero/interior/security)
-"pJy" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/almayer/maint{
- dir = 1;
- name = "\improper Underground Maintenance";
- req_access_txt = "100";
- req_one_access = null
- },
+"pJp" = (
+/obj/structure/closet/toolcloset,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/electrical)
+/area/varadero/interior/maintenance/north)
+"pJs" = (
+/obj/effect/decal/cleanable/blood,
+/obj/structure/bed/chair{
+ icon_state = "chair_alt"
+ },
+/turf/open/floor/carpet,
+/area/varadero/interior/hall_SE)
"pJA" = (
/obj/structure/prop/invuln/lattice_prop{
icon_state = "lattice8";
@@ -17994,17 +24397,14 @@
/area/varadero/interior/maintenance/research)
"pJF" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
-/turf/open/auto_turf/sand_white/layer0,
+/turf/open/gm/dirt,
/area/varadero/interior_protected/caves)
-"pJS" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/almayer/engineering{
- dir = 1;
- name = "\improper Underground Engineering Locker Room";
- req_access_txt = "100"
+"pJQ" = (
+/obj/item/book/manual/evaguide,
+/turf/open/floor{
+ icon_state = "wood"
},
-/turf/open/floor/plating,
-/area/varadero/interior/electrical)
+/area/varadero/interior/library)
"pJZ" = (
/obj/structure/surface/table,
/obj/effect/landmark/objective_landmark/medium,
@@ -18013,10 +24413,36 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"pKg" = (
+/obj/item/book/manual/nuclear,
+/turf/open/floor/carpet,
+/area/varadero/interior/library)
"pKs" = (
/obj/structure/window/framed/colony,
/turf/open/floor/plating,
/area/varadero/interior/hall_SE)
+"pKK" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves)
+"pLp" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/structure/machinery/light/small{
+ dir = 4
+ },
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
+"pLF" = (
+/obj/structure/pipes/standard/manifold/hidden/green{
+ dir = 4
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance)
"pLV" = (
/obj/structure/machinery/alarm{
dir = 4;
@@ -18037,40 +24463,34 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/morgue)
-"pMC" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance)
-"pNn" = (
-/obj/structure/machinery/power/apc{
+"pMG" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor{
dir = 8;
- pixel_x = -24;
- start_charge = 0
+ icon_state = "asteroidwarning"
},
-/obj/structure/closet/athletic_mixed{
- anchored = 0;
- density = 0;
- pixel_x = -8;
- pixel_y = 22
+/area/varadero/exterior/lz1_near)
+"pNa" = (
+/obj/structure/catwalk,
+/obj/structure/barricade/handrail/wire{
+ layer = 3.01
},
-/obj/structure/closet/athletic_mixed{
- anchored = 0;
- density = 0;
- pixel_x = 6;
- pixel_y = 21
+/turf/open/gm/river/desert/deep{
+ base_river_slowdown = 0
},
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "snow_mat"
+/area/varadero/interior/maintenance/north)
+"pNf" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
},
-/area/varadero/interior/maintenance)
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating,
+/area/varadero/interior/hall_SE)
+"pNk" = (
+/obj/effect/decal/cleanable/blood,
+/obj/structure/barricade/wooden,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"pNI" = (
/obj/item/stack/cable_coil/cut{
pixel_x = 6;
@@ -18087,13 +24507,63 @@
icon_state = "yellow"
},
/area/varadero/interior/electrical)
-"pOf" = (
-/obj/structure/dispenser,
-/turf/open/floor/shiva{
+"pNR" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/lz2_near)
+"pNT" = (
+/obj/structure/barricade/handrail/wire{
+ dir = 8;
+ layer = 3.5
+ },
+/obj/structure/platform/kutjevo/smooth{
dir = 1;
- icon_state = "yellow"
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/technical_storage)
+/obj/structure/prop/structure_lattice{
+ density = 0;
+ desc = "If this is removed, you cannot escape.";
+ health = 300;
+ icon_state = "ladder10";
+ name = "ladder"
+ },
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "blue"
+ },
+/area/varadero/interior/maintenance)
+"pNZ" = (
+/obj/structure/prop/rock/brown,
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/eastocean)
+"pOa" = (
+/obj/structure/largecrate/supply,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"pOg" = (
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"pOz" = (
/obj/structure/machinery/computer/card{
dir = 8
@@ -18108,16 +24578,67 @@
/obj/item/tool/wirecutters/clippers,
/turf/open/floor/shiva,
/area/varadero/interior/technical_storage)
+"pPf" = (
+/obj/structure/surface/table,
+/obj/item/prop/helmetgarb/flair_uscm,
+/obj/item/storage/box/uscm_mre{
+ pixel_x = -4;
+ pixel_y = 13
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/laundry)
+"pPl" = (
+/obj/structure/machinery/light,
+/turf/open/floor{
+ icon_state = "asteroidwarning"
+ },
+/area/varadero/interior/comms1)
"pQp" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/technical_storage)
-"pRl" = (
-/obj/structure/machinery/door/window/northright{
- name = "Disposals Chute"
+"pQw" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
},
-/turf/open/floor/plating{
- dir = 1;
- icon_state = "warnplate"
+/obj/structure/largecrate/random,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"pQF" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/technical_storage)
+"pRa" = (
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/farocean)
+"pRb" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/carpet,
+/area/varadero/interior/chapel)
+"pRl" = (
+/obj/structure/machinery/door/window/northright{
+ name = "Disposals Chute"
+ },
+/turf/open/floor/plating{
+ dir = 1;
+ icon_state = "warnplate"
},
/area/varadero/interior/disposals)
"pRs" = (
@@ -18144,6 +24665,27 @@
icon_state = "yellowfull"
},
/area/varadero/interior/hall_SE)
+"pRR" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
+"pRV" = (
+/turf/open/gm/coast/beachcorner2/north_east,
+/area/varadero/exterior/comms4)
"pRX" = (
/turf/open/floor/shiva{
icon_state = "yellow"
@@ -18181,17 +24723,58 @@
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
+"pTg" = (
+/obj/structure/machinery/light{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/blood/gibs,
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
+"pTI" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/lz2_near)
"pTO" = (
/obj/effect/decal/warning_stripes{
icon_state = "S"
},
+/obj/effect/decal/cleanable/blood/oil/streak,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
-"pTZ" = (
-/obj/structure/machinery/light,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"pTQ" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/comms4)
+"pUi" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
},
+/turf/open/auto_turf/sand_white/layer1,
/area/varadero/exterior/lz1_near)
"pUW" = (
/obj/item/stack/tile/plasteel{
@@ -18253,18 +24836,6 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
-"pWI" = (
-/obj/structure/filingcabinet{
- pixel_x = 8;
- pixel_y = 4
- },
-/obj/structure/filingcabinet{
- pixel_x = -8;
- pixel_y = 4
- },
-/obj/effect/landmark/objective_landmark/close,
-/turf/open/floor/wood,
-/area/varadero/exterior/lz1_near)
"pXp" = (
/obj/structure/disposalpipe/junction{
dir = 8;
@@ -18276,7 +24847,7 @@
/turf/open/floor/shiva{
icon_state = "multi_tiles"
},
-/area/varadero/interior/hall_SE)
+/area/varadero/interior/hall_N)
"pXG" = (
/obj/structure/closet/emcloset,
/turf/open/floor/shiva{
@@ -18293,9 +24864,26 @@
icon_state = "floor3"
},
/area/varadero/interior/hall_N)
+"pXT" = (
+/obj/structure/machinery/landinglight/ds1/spoke{
+ pixel_y = -5;
+ pixel_x = 13
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"pYn" = (
/turf/closed/wall,
/area/varadero/interior/records)
+"pYt" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice2";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/cargo)
"pYv" = (
/turf/open/floor/shiva{
icon_state = "floor3"
@@ -18328,6 +24916,18 @@
},
/turf/open/floor/wood,
/area/varadero/interior/bunks)
+"pYI" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"pYK" = (
+/turf/open/gm/dirt{
+ icon_state = "desert1"
+ },
+/area/varadero/exterior/monsoon)
"pYV" = (
/obj/structure/pipes/vents/pump,
/obj/structure/prop/invuln/lattice_prop{
@@ -18351,23 +24951,45 @@
icon_state = "floor3"
},
/area/varadero/interior/electrical)
-"pZq" = (
-/obj/item/tool/shovel/spade,
-/turf/open/gm/dirt,
-/area/varadero/exterior/pontoon_beach)
"pZD" = (
/obj/structure/closet/crate,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
+"pZS" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"pZT" = (
+/turf/open/gm/coast/beachcorner2/north_east,
+/area/varadero/exterior/lz2_near)
"qaE" = (
/turf/open/floor/wood,
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/dock_control)
+"qaX" = (
+/obj/structure/window_frame/colony/reinforced,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/east)
"qaY" = (
/obj/structure/sign/safety/water,
/turf/closed/wall,
/area/varadero/interior/library)
+"qbX" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/obj/item/stack/sheet/metal,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/digsite)
"qcC" = (
/obj/structure/stairs/perspective{
color = "#6b675e";
@@ -18392,7 +25014,7 @@
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/security)
+/area/varadero/interior/comms2)
"qcN" = (
/turf/closed/wall,
/area/varadero/interior/medical)
@@ -18404,6 +25026,21 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/records)
+"qdk" = (
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/comms3)
+"qdL" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/book/manual/security_space_law{
+ pixel_x = 3;
+ pixel_y = 5
+ },
+/obj/item/clothing/head/helmet,
+/turf/open/floor/wood,
+/area/varadero/interior/dock_control)
"qeh" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 1
@@ -18441,6 +25078,57 @@
},
/turf/open/floor/wood,
/area/varadero/interior/bunks)
+"qeK" = (
+/obj/structure/surface/table/reinforced/prison,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/hall_SE)
+"qfb" = (
+/obj/structure/closet/crate/ammo/alt,
+/obj/item/ammo_magazine/revolver/cmb,
+/obj/item/ammo_magazine/revolver/cmb{
+ pixel_x = -4;
+ pixel_y = -5
+ },
+/obj/item/ammo_magazine/revolver/cmb{
+ pixel_x = -4;
+ pixel_y = -5
+ },
+/obj/item/ammo_magazine/revolver/cmb,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/cargo)
+"qfr" = (
+/turf/open/gm/dirt,
+/area/varadero/exterior/comms4)
+"qfu" = (
+/obj/item/stack/sheet/metal,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/east)
+"qfC" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/structure/machinery/computer/cameras{
+ dir = 8;
+ pixel_y = 6
+ },
+/obj/item/reagent_container/food/drinks/bottle/sake{
+ pixel_x = 9;
+ pixel_y = 1
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
+"qfL" = (
+/obj/item/stack/tile/plasteel{
+ pixel_x = -4;
+ pixel_y = 9
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
"qgm" = (
/turf/open/gm/coast/beachcorner2/north_east,
/area/varadero/exterior/pontoon_beach)
@@ -18453,17 +25141,15 @@
icon_state = "floor3"
},
/area/varadero/interior/hall_N)
-"qgP" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/effect/spawner/random/toolbox,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"qgR" = (
+/obj/item/storage/firstaid/regular{
+ pixel_x = 4;
+ pixel_y = -6
},
-/area/varadero/exterior/lz1_near)
-"qhd" = (
-/obj/effect/overlay/palmtree_r,
-/turf/closed/wall/rock/brown,
-/area/varadero/interior/oob)
+/turf/open/floor/shiva{
+ icon_state = "red"
+ },
+/area/varadero/interior/hall_N)
"qhF" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/wood,
@@ -18480,6 +25166,28 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/administration)
+"qhO" = (
+/obj/effect/spawner/random/tool,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"qhQ" = (
+/obj/structure/stairs/perspective{
+ color = "#b29082";
+ icon_state = "p_stair_full"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
+"qhZ" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/security)
"qio" = (
/turf/closed/wall/rock/brown,
/area/varadero/interior/maintenance)
@@ -18490,6 +25198,26 @@
icon_state = "wred"
},
/area/varadero/interior/medical)
+"qis" = (
+/obj/item/paper{
+ pixel_y = -6;
+ pixel_x = -8;
+ name = "help";
+ desc = "A recent storm washed away any legible text"
+ },
+/obj/item/tool/pen,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"qiv" = (
+/obj/structure/surface/table,
+/obj/item/stack/sheet/plasteel{
+ amount = 24
+ },
+/turf/open/floor/shiva{
+ dir = 10;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/cargo)
"qiP" = (
/obj/structure/bed/chair/comfy/beige{
dir = 8
@@ -18510,24 +25238,29 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/laundry)
+"qjg" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/effect/decal/remains/human,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"qjU" = (
/obj/effect/overlay/palmtree_r{
icon_state = "palm2"
},
/turf/open/gm/dirt,
/area/varadero/exterior/lz1_near)
-"qkr" = (
-/obj/structure/surface/table,
-/obj/item/prop/helmetgarb/flair_uscm,
-/obj/item/storage/box/uscm_mre{
- pixel_x = -4;
- pixel_y = 13
- },
-/obj/effect/landmark/objective_landmark/far,
-/turf/open/floor/shiva{
- icon_state = "floor3"
+"qkq" = (
+/obj/structure/largecrate/random,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"qkF" = (
+/obj/structure/largecrate/random/secure,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/laundry)
+/area/varadero/interior/maintenance/north)
"qlj" = (
/obj/structure/prop/invuln/lattice_prop{
icon_state = "lattice3";
@@ -18538,6 +25271,12 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
+"qlw" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/monsoon)
"qlx" = (
/obj/item/stack/tile/plasteel,
/turf/open/floor/carpet,
@@ -18549,6 +25288,21 @@
icon_state = "floor3"
},
/area/varadero/interior/mess)
+"qmF" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"qnf" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/junction,
@@ -18563,14 +25317,6 @@
icon_state = "yellowfull"
},
/area/varadero/interior/hall_SE)
-"qnn" = (
-/obj/structure/machinery/door/airlock/multi_tile/almayer/medidoor{
- dir = 1;
- name = "\improper Underground Medical Laboratory";
- req_access_txt = "100"
- },
-/turf/open/floor/plating,
-/area/varadero/interior/medical)
"qnp" = (
/obj/item/shard{
icon_state = "large";
@@ -18579,10 +25325,31 @@
},
/turf/open/floor/wood,
/area/varadero/interior/hall_SE)
+"qnN" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/maint{
+ dir = 1;
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/hall_SE)
"qnW" = (
/obj/structure/closet/fireaxecabinet,
/turf/closed/wall/r_wall,
/area/varadero/interior/electrical)
+"qoj" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/effect/overlay/palmtree_r,
+/turf/open/gm/dirt,
+/area/varadero/exterior/comms4)
"qoy" = (
/obj/effect/landmark/objective_landmark/science,
/turf/open/floor/shiva{
@@ -18595,16 +25362,9 @@
icon_state = "asteroidwarning"
},
/area/varadero/exterior/lz1_near)
-"qoS" = (
-/turf/open/floor/shiva{
- dir = 4;
- icon_state = "snow_mat"
- },
-/area/varadero/interior/security)
-"qpg" = (
-/obj/structure/prop/rock/brown,
-/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
+"qoI" = (
+/turf/open/gm/coast/beachcorner/north_west,
+/area/varadero/exterior/monsoon)
"qps" = (
/obj/structure/machinery/light{
dir = 8
@@ -18623,6 +25383,14 @@
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
+"qpK" = (
+/obj/structure/machinery/door/airlock/almayer/maint{
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/plating,
+/area/varadero/interior/maintenance/north)
"qpZ" = (
/turf/open/floor/shiva{
icon_state = "multi_tiles"
@@ -18644,20 +25412,48 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
-"qsc" = (
-/obj/structure/shuttle/engine/heater{
- dir = 8
+"qqJ" = (
+/obj/structure/sign/safety/bulkhead_door,
+/obj/structure/machinery/door_control/brbutton{
+ id = "undergroundhangarwest";
+ name = "West Dock Door";
+ pixel_x = 3;
+ indestructible = 1
},
-/obj/structure/window/phoronreinforced{
- dir = 4;
- icon_state = "phoronrwindow"
+/turf/closed/wall/r_wall/unmeltable,
+/area/varadero/exterior/lz1_near)
+"qqM" = (
+/obj/structure/largecrate/random/mini,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
},
-/obj/item/device/flashlight/slime,
-/turf/open/floor/strata{
- color = "#5e5d5d";
- icon_state = "multi_tiles"
+/area/varadero/interior/maintenance/north)
+"qqR" = (
+/obj/structure/prop/rock/brown{
+ indestructible = 1;
+ unacidable = 1;
+ name = "sturdy rock(s)";
+ desc = "A solidified collection of local minerals. When melted, becomes a substance best known as lava. These look particularly durable."
},
-/area/varadero/interior_protected/vessel)
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"qsb" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/prop/rock/brown{
+ indestructible = 1;
+ unacidable = 1;
+ name = "sturdy rock(s)";
+ desc = "A solidified collection of local minerals. When melted, becomes a substance best known as lava. These look particularly durable."
+ },
+/turf/open/gm/coast/south,
+/area/varadero/exterior/pontoon_beach)
"qsh" = (
/obj/structure/closet/secure_closet/security,
/obj/structure/machinery/light{
@@ -18672,13 +25468,30 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"qsk" = (
-/obj/structure/closet/secure_closet/security,
+"qto" = (
+/obj/structure/machinery/door/airlock/almayer/security/glass{
+ name = "\improper Underground Security Interrogation";
+ req_access_txt = "100"
+ },
/turf/open/floor/shiva{
- dir = 5;
- icon_state = "red"
+ icon_state = "floor3"
},
-/area/varadero/interior/hall_N)
+/area/varadero/interior/security)
+"qtr" = (
+/obj/structure/surface/rack,
+/obj/effect/landmark/objective_landmark/close,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
+"qtv" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice2";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/closed/wall/rock/brown,
+/area/varadero/interior/oob)
"qtQ" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/machinery/microwave{
@@ -18696,6 +25509,16 @@
"qul" = (
/turf/closed/wall/rock/brown,
/area/varadero/interior/caves/north_research)
+"qus" = (
+/obj/structure/surface/table/reinforced/prison,
+/turf/open/floor/wood,
+/area/varadero/interior/hall_SE)
+"quP" = (
+/obj/effect/landmark/static_comms/net_two,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"quR" = (
/obj/item/stack/sheet/metal,
/turf/open/floor/wood,
@@ -18704,15 +25527,13 @@
/obj/structure/window/framed/colony/reinforced,
/turf/open/floor/plating,
/area/varadero/interior/administration)
-"qvK" = (
-/obj/structure/bed/chair{
+"qvv" = (
+/obj/effect/landmark/corpsespawner/colonist,
+/turf/open/floor/shiva{
dir = 4;
- icon_state = "chair_alt"
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+ icon_state = "multi_tiles"
},
-/area/varadero/interior_protected/maintenance/south)
+/area/varadero/interior/morgue)
"qvO" = (
/obj/structure/machinery/light/small{
dir = 1
@@ -18730,6 +25551,9 @@
icon_state = "floor3"
},
/area/varadero/interior/mess)
+"qvS" = (
+/turf/open/gm/coast/south,
+/area/varadero/exterior/eastocean)
"qwB" = (
/obj/structure/flora/pottedplant{
icon_state = "pottedplant_22";
@@ -18740,6 +25564,16 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"qwE" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/swcaves)
+"qwQ" = (
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"qwU" = (
/obj/structure/xenoautopsy/tank/hugger,
/turf/open/floor/corsat{
@@ -18747,6 +25581,15 @@
icon_state = "squareswood"
},
/area/varadero/interior_protected/vessel)
+"qxa" = (
+/obj/structure/surface/rack,
+/obj/item/reagent_container/glass/bucket/mopbucket,
+/obj/item/tool/mop,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellowfull"
+ },
+/area/varadero/interior/electrical)
"qxb" = (
/obj/structure/bed/alien{
can_buckle = 0;
@@ -18773,14 +25616,11 @@
icon_state = "squareswood"
},
/area/varadero/interior_protected/vessel)
-"qxL" = (
-/obj/structure/surface/table/reinforced/prison{
- flipped = 1
- },
-/turf/open/floor/shiva{
- icon_state = "floor3"
+"qxu" = (
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/hall_SE)
+/area/varadero/interior/hall_N)
"qyk" = (
/obj/structure/machinery/light{
dir = 8
@@ -18796,16 +25636,61 @@
},
/turf/open/floor/wood,
/area/varadero/interior/security)
+"qym" = (
+/obj/structure/barricade/handrail/wire{
+ dir = 4
+ },
+/obj/structure/closet/crate/trashcart{
+ pixel_y = 8
+ },
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/disposals)
"qyH" = (
/obj/structure/window/framed/colony/reinforced,
+/obj/structure/blocker/forcefield/multitile_vehicles,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/caves)
+"qyJ" = (
+/turf/open/gm/coast/beachcorner/south_west,
+/area/varadero/exterior/lz1_near)
"qyT" = (
/obj/structure/largecrate/random/case,
/turf/open/gm/dirt,
/area/varadero/exterior/lz1_near)
+"qyW" = (
+/obj/structure/bed/chair/wood/normal{
+ dir = 4
+ },
+/turf/open/floor/wood{
+ icon_state = "wood-broken3"
+ },
+/area/varadero/interior/beach_bar)
+"qza" = (
+/obj/structure/stairs/perspective{
+ color = "#6b675e";
+ dir = 1;
+ icon_state = "p_stair_full"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/vessel)
+"qzb" = (
+/obj/structure/window/framed/colony,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
"qzd" = (
/obj/structure/filingcabinet/filingcabinet,
/obj/item/paper/research_notes,
@@ -18818,10 +25703,21 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"qzi" = (
+/obj/structure/sign/safety/high_voltage,
+/obj/structure/sign/safety/hazard{
+ pixel_x = 15
+ },
+/turf/closed/wall/r_wall,
+/area/varadero/interior/maintenance/north)
"qzq" = (
/obj/structure/machinery/door/airlock/almayer/engineering/autoname,
-/turf/open/floor/plating/icefloor,
-/area/varadero/exterior/lz1_near)
+/turf/open/floor/wood,
+/area/varadero/interior/dock_control)
+"qzZ" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior_protected/caves/swcaves)
"qAd" = (
/obj/structure/machinery/door/airlock/strata/autoname{
autoname = 0;
@@ -18838,6 +25734,10 @@
/obj/effect/landmark/monkey_spawn,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/caves/east)
+"qAp" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating,
+/area/varadero/interior/maintenance/north)
"qAr" = (
/obj/structure/machinery/light{
dir = 8
@@ -18847,17 +25747,36 @@
icon_state = "snow_mat"
},
/area/varadero/interior/security)
-"qAU" = (
-/obj/structure/surface/rack,
-/obj/item/storage/box/flashbangs{
- pixel_x = 3;
- pixel_y = -2
+"qAy" = (
+/obj/item/tool/shovel,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"qAI" = (
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
},
-/obj/item/storage/box/flashbangs,
-/turf/open/floor/shiva{
- icon_state = "floor3"
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/security)
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"qAS" = (
+/obj/effect/landmark/corpsespawner/colonist/burst,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
"qBn" = (
/obj/structure/surface/rack,
/obj/effect/decal/cleanable/cobweb{
@@ -18878,6 +25797,16 @@
},
/turf/open/floor/wood,
/area/varadero/interior/court)
+"qBO" = (
+/obj/item/shard{
+ icon_state = "large";
+ pixel_x = -5;
+ pixel_y = -6
+ },
+/turf/open/floor/shiva{
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/maintenance)
"qBQ" = (
/obj/structure/coatrack,
/obj/item/clothing/suit/armor/bulletproof,
@@ -18905,6 +25834,14 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"qCE" = (
+/obj/structure/surface/table/woodentable/poor,
+/obj/item/reagent_container/food/drinks/bottle/gin{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"qCI" = (
/obj/structure/disposalpipe/segment,
/obj/structure/pipes/standard/manifold/hidden/green{
@@ -18918,21 +25855,21 @@
/obj/structure/inflatable,
/turf/open/floor/interior/plastic,
/area/varadero/interior_protected/caves/digsite)
-"qDa" = (
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 1
- },
+"qCY" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 4
+ climb_delay = 1;
+ layer = 2.99
},
/obj/structure/platform/kutjevo/smooth{
- dir = 8
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/blocker/invisible_wall,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/area/varadero/interior/oob)
+/area/varadero/exterior/comms4)
"qDh" = (
/obj/structure/prop/invuln/lattice_prop{
icon_state = "lattice2";
@@ -18943,12 +25880,13 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
-"qDk" = (
-/obj/item/weapon/gun/shotgun/pump/dual_tube/cmb,
-/turf/open/floor/shiva{
- icon_state = "floor3"
+"qDr" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/hall_SE)
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/pontoon_beach)
"qDs" = (
/obj/structure/surface/table/reinforced/prison,
/turf/open/floor/shiva{
@@ -18979,6 +25917,25 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"qDR" = (
+/obj/item/device/flashlight,
+/turf/open/floor/shiva,
+/area/varadero/interior/technical_storage)
+"qEa" = (
+/obj/item/explosive/grenade/incendiary{
+ pixel_x = -4;
+ pixel_y = -2
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/security)
+"qEc" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 4
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
"qEf" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -18996,24 +25953,38 @@
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
+"qEt" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"qEG" = (
/obj/structure/largecrate/supply/supplies/mre,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
-"qFc" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
+"qFe" = (
+/obj/effect/overlay/palmtree_r{
+ icon_state = "palm2"
},
-/turf/open/floor/plating,
-/area/varadero/interior/medical)
+/turf/open/gm/dirt{
+ icon_state = "desert1"
+ },
+/area/varadero/exterior/pontoon_beach)
"qFC" = (
/turf/open/floor{
dir = 8;
icon_state = "asteroidwarning"
},
/area/varadero/exterior/lz1_near)
+"qFI" = (
+/obj/item/tool/wet_sign,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"qFO" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -19026,13 +25997,6 @@
icon_state = "floor3"
},
/area/varadero/interior/administration)
-"qFS" = (
-/obj/structure/machinery/landinglight/ds2/spoke{
- pixel_x = -1;
- pixel_y = 22
- },
-/turf/closed/wall/r_wall/unmeltable,
-/area/varadero/interior/oob)
"qFZ" = (
/turf/open/floor/wood,
/area/varadero/interior/bunks)
@@ -19043,6 +26007,16 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
+"qHc" = (
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior/caves/north_research)
+"qHl" = (
+/obj/structure/prop/fishing/line/long/part2,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"qHu" = (
/obj/effect/landmark/hunter_primary,
/turf/open/floor/shiva{
@@ -19075,16 +26049,9 @@
icon_state = "floor3"
},
/area/varadero/interior/hall_SE)
-"qIT" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/machinery/door/airlock/almayer/security{
- name = "\improper Underground Security Custodial Closet";
- req_access_txt = "100"
- },
-/turf/open/floor/plating,
-/area/varadero/interior/security)
+"qIF" = (
+/turf/open/gm/dirt,
+/area/varadero/interior/caves/east)
"qJF" = (
/obj/structure/surface/rack,
/obj/effect/landmark/objective_landmark/medium,
@@ -19104,15 +26071,57 @@
/obj/structure/closet/secure_closet/RD,
/turf/open/floor/wood,
/area/varadero/interior/research)
-"qLa" = (
-/obj/structure/bed/chair{
- dir = 4;
- icon_state = "chair_alt"
+"qKM" = (
+/obj/structure/surface/rack,
+/obj/item/tool/shovel,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"qKZ" = (
+/turf/open/gm/coast/west,
+/area/varadero/exterior/lz1_near)
+"qLf" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"qLq" = (
+/obj/structure/prop/ice_colony/dense/planter_box/plated{
+ dir = 9;
+ icon_state = "planter_box_soil"
+ },
+/obj/structure/flora/bush/ausbushes/pointybush{
+ icon_state = "pointybush_2";
+ pixel_y = 11
},
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/security)
+/area/varadero/interior/hall_SE)
+"qLs" = (
+/obj/structure/desertdam/decals/road_edge{
+ icon_state = "road_edge_decal3";
+ pixel_y = 16
+ },
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/wood,
+/area/varadero/interior/court)
"qLH" = (
/obj/item/shard{
icon_state = "large";
@@ -19123,32 +26132,18 @@
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
-"qMo" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/obj/structure/machinery/light{
- dir = 4
- },
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
+"qMl" = (
+/obj/structure/machinery/light,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
},
-/area/varadero/interior/comms1)
+/area/varadero/interior/hall_N)
"qMr" = (
/obj/item/tool/minihoe,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
-"qMC" = (
-/obj/structure/machinery/optable,
-/obj/effect/landmark/corpsespawner/colonist/random/burst,
-/turf/open/floor/shiva{
- dir = 4;
- icon_state = "snow_mat"
- },
-/area/varadero/interior/medical)
"qMD" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/device/cassette_tape/nam{
@@ -19165,10 +26160,6 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
-"qMH" = (
-/obj/structure/prop/rock/brown,
-/turf/open/auto_turf/sand_white/layer0,
-/area/varadero/interior_protected/caves)
"qMW" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/auto_turf/sand_white/layer1,
@@ -19181,6 +26172,20 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
+"qNr" = (
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
+ icon_state = "sparsegrass_2"
+ },
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/gm/coast/beachcorner2/north_west,
+/area/varadero/exterior/eastocean)
+"qNu" = (
+/turf/open/gm/dirt{
+ icon_state = "desert1"
+ },
+/area/varadero/exterior/lz2_near)
"qNC" = (
/obj/structure/surface/table,
/obj/item/tool/weldpack{
@@ -19196,6 +26201,13 @@
icon_state = "yellowfull"
},
/area/varadero/interior/cargo)
+"qNE" = (
+/obj/structure/largecrate/random/secure,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
"qNI" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/paper/janitor{
@@ -19219,6 +26231,9 @@
icon_state = "floor3"
},
/area/varadero/interior/hall_SE)
+"qNX" = (
+/turf/open/gm/coast/beachcorner/north_west,
+/area/varadero/exterior/lz2_near)
"qOh" = (
/obj/effect/decal/cleanable/blood/oil,
/turf/open/floor/plating/icefloor,
@@ -19240,11 +26255,35 @@
},
/turf/open/floor/wood,
/area/varadero/interior/records)
+"qOO" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/comms4)
"qOS" = (
/obj/item/reagent_container/glass/bucket,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/maintenance/research)
+"qOV" = (
+/obj/effect/decal/warning_stripes/asteroid{
+ icon_state = "warning_s"
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/north)
"qPk" = (
+/obj/structure/machinery/light{
+ dir = 8
+ },
/turf/open/floor/shiva{
dir = 9;
icon_state = "red"
@@ -19260,7 +26299,7 @@
/turf/open/floor/shiva{
icon_state = "floor3"
},
-/area/varadero/interior/hall_SE)
+/area/varadero/interior/hall_N)
"qPG" = (
/obj/structure/barricade/handrail/wire{
dir = 4
@@ -19270,6 +26309,24 @@
icon_state = "yellow"
},
/area/varadero/interior/disposals)
+"qQd" = (
+/obj/structure/closet/secure_closet/engineering_electrical,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
+"qQe" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/alarm{
+ dir = 1;
+ pixel_y = -24
+ },
+/turf/open/floor{
+ icon_state = "white"
+ },
+/area/varadero/interior/toilets)
"qQk" = (
/obj/structure/barricade/handrail/wire{
layer = 3.1
@@ -19311,15 +26368,6 @@
dir = 1
},
/area/varadero/interior/research)
-"qQM" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/surface/rack,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance)
"qQN" = (
/obj/structure/prop/invuln/lattice_prop{
icon_state = "lattice8";
@@ -19331,13 +26379,18 @@
icon_state = "green"
},
/area/varadero/interior/hall_SE)
-"qQQ" = (
-/obj/structure/blocker/invisible_wall,
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+"qRe" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/floor{
+ icon_state = "asteroidwarning"
},
-/turf/open/gm/river,
-/area/varadero/interior/oob)
+/area/varadero/interior/comms1)
+"qRi" = (
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/north_research)
"qRy" = (
/obj/structure/desertdam/decals/road_edge{
pixel_x = 2
@@ -19350,6 +26403,12 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
+"qSj" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/turf/open/floor/shiva{
+ icon_state = "yellow"
+ },
+/area/varadero/interior/comms3)
"qSJ" = (
/obj/structure/machinery/power/apc{
dir = 4;
@@ -19360,28 +26419,73 @@
icon_state = "floor3"
},
/area/varadero/interior/morgue)
-"qSK" = (
-/obj/structure/machinery/power/apc{
- dir = 1;
- pixel_y = 24;
- start_charge = 0
+"qSR" = (
+/obj/structure/closet/crate/trashcart,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"qTh" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -1;
+ pixel_y = 9;
+ indestructible = 1;
+ unacidable = 1
},
-/area/varadero/interior/maintenance/security)
+/turf/open/gm/dirt{
+ icon_state = "desert1"
+ },
+/area/varadero/exterior/monsoon)
+"qTs" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/coast/beachcorner2/south_east,
+/area/varadero/exterior/pontoon_beach)
"qTz" = (
/obj/structure/flora/pottedplant{
icon_state = "pottedplant_22";
pixel_y = 8
},
+/obj/structure/machinery/light/small{
+ dir = 8
+ },
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/records)
+"qTE" = (
+/turf/open/gm/dirt{
+ icon_state = "desert1"
+ },
+/area/varadero/exterior/eastbeach)
+"qTZ" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/coast/beachcorner2/south_west,
+/area/varadero/exterior/pontoon_beach)
+"qUf" = (
+/obj/structure/machinery/door/airlock/almayer/security/glass{
+ name = "\improper Underground Security";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "red"
+ },
+/area/varadero/interior/security)
"qUj" = (
/obj/structure/surface/rack,
/obj/effect/landmark/objective_landmark/medium,
@@ -19399,6 +26503,27 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
+"qUW" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/gm/dirt,
+/area/varadero/interior/maintenance/north)
+"qVb" = (
+/obj/item/stack/cable_coil/cyan,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
+"qVl" = (
+/obj/structure/closet/secure_closet/personal/patient,
+/obj/structure/barricade/handrail/wire{
+ dir = 8;
+ layer = 2.991
+ },
+/obj/effect/landmark/objective_landmark/science,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/medical)
"qVp" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 6
@@ -19422,6 +26547,15 @@
},
/turf/open/floor/shiva,
/area/varadero/interior/technical_storage)
+"qVO" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
"qVS" = (
/obj/structure/window/reinforced/tinted{
dir = 4
@@ -19434,10 +26568,6 @@
/area/varadero/interior/security)
"qWt" = (
/obj/structure/filingcabinet/security,
-/obj/structure/machinery/alarm{
- dir = 1;
- pixel_y = -24
- },
/turf/open/floor/shiva{
dir = 1;
icon_state = "red"
@@ -19463,21 +26593,6 @@
icon_state = "green"
},
/area/varadero/interior/mess)
-"qXM" = (
-/obj/structure/machinery/light{
- dir = 4
- },
-/obj/structure/sink{
- dir = 1;
- pixel_y = -10
- },
-/obj/structure/mirror{
- pixel_y = -28
- },
-/turf/open/floor{
- icon_state = "white"
- },
-/area/varadero/interior/toilets)
"qXO" = (
/obj/structure/window_frame/colony/reinforced,
/turf/open/floor/shiva{
@@ -19491,6 +26606,13 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"qYg" = (
+/obj/item/stack/tile/plasteel{
+ pixel_x = 8;
+ pixel_y = 6
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/north_research)
"qYE" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/clothing/suit/fire/firefighter{
@@ -19501,10 +26623,6 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
-"qYR" = (
-/obj/structure/bookcase,
-/turf/open/floor/carpet,
-/area/varadero/interior/library)
"qZr" = (
/obj/effect/landmark/yautja_teleport,
/turf/open/floor{
@@ -19521,39 +26639,49 @@
icon_state = "yellowfull"
},
/area/varadero/interior/cargo)
-"rak" = (
-/obj/item/coin/uranium,
-/obj/structure/foamed_metal/iron,
-/turf/open/floor/plating/icefloor,
-/area/varadero/exterior/lz1_near)
-"rav" = (
-/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
- icon_state = "sparsegrass_3"
+"qZJ" = (
+/obj/item/tool/warning_cone,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"qZR" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior_protected/caves/central)
+"qZV" = (
+/obj/structure/stairs/perspective{
+ color = "#b29082";
+ dir = 8;
+ icon_state = "p_stair_full"
},
/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
+/area/varadero/exterior/lz2_near)
"rbd" = (
/obj/item/stack/sheet/wood/small_stack,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
-"rbq" = (
-/obj/structure/closet/secure_closet/medical3{
- req_access_txt = "100"
+"rbp" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8
},
-/turf/open/floor/shiva{
- icon_state = "wred"
+/obj/structure/platform_decoration/kutjevo{
+ dir = 1
},
-/area/varadero/interior/medical)
-"rby" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/curtain/black,
-/turf/open/floor/shiva{
- dir = 6;
- icon_state = "multi_tiles"
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 5
},
-/area/varadero/interior/bunks)
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform_decoration/kutjevo,
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
"rbU" = (
/turf/open/floor/wood,
/area/varadero/interior/research)
@@ -19567,6 +26695,10 @@
/obj/structure/machinery/cm_vending/sorted/medical/wall_med/limited,
/turf/closed/wall,
/area/varadero/interior/medical)
+"rcu" = (
+/obj/effect/overlay/palmtree_r,
+/turf/open/gm/dirt,
+/area/varadero/exterior/comms4)
"rcA" = (
/obj/structure/bed/chair/office/light{
dir = 4
@@ -19589,13 +26721,29 @@
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/research)
+/area/varadero/interior/cargo)
"rdx" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 1
},
/turf/open/floor/carpet,
/area/varadero/interior/library)
+"red" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/gm/coast/east,
+/area/varadero/exterior/comms4)
+"res" = (
+/turf/open/gm/dirt{
+ icon_state = "desert3"
+ },
+/area/varadero/exterior/eastbeach)
"rex" = (
/obj/structure/flora/pottedplant{
icon_state = "pottedplant_22";
@@ -19606,9 +26754,6 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
-"rey" = (
-/turf/open/gm/river,
-/area/varadero/interior/maintenance)
"reA" = (
/obj/structure/xenoautopsy/tank/broken,
/obj/effect/decal/cleanable/blood/xeno,
@@ -19652,16 +26797,19 @@
icon_state = "green"
},
/area/varadero/interior/hall_NW)
-"rgr" = (
-/obj/structure/surface/table/reinforced/prison{
- dir = 1;
- flipped = 1
+"rgf" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/bed/chair{
- icon_state = "chair_alt"
+/turf/open/gm/dirt{
+ icon_state = "desert1"
},
-/turf/open/floor/wood,
-/area/varadero/interior/hall_SE)
+/area/varadero/exterior/lz1_near)
+"rgg" = (
+/obj/structure/girder/displaced,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
"rgy" = (
/obj/structure/noticeboard{
pixel_y = 32
@@ -19672,6 +26820,11 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"rgz" = (
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/caves/swcaves)
"rgZ" = (
/obj/item/tool/kitchen/knife,
/obj/structure/surface/table,
@@ -19680,6 +26833,10 @@
icon_state = "asteroidwarning"
},
/area/varadero/exterior/lz1_near)
+"rhu" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"ria" = (
/obj/structure/bed/sofa/pews/flipped,
/turf/open/floor/carpet,
@@ -19689,25 +26846,25 @@
/obj/structure/window/framed/colony,
/turf/open/floor/plating,
/area/varadero/interior/court)
-"rjf" = (
-/obj/structure/platform/kutjevo/smooth,
+"riM" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/obj/structure/platform_decoration/kutjevo{
- dir = 4
- },
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 10
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/platform_decoration/kutjevo{
- dir = 4
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/blocker/invisible_wall,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"rja" = (
+/obj/item/toy/beach_ball,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/area/varadero/interior/oob)
+/area/varadero/exterior/pool)
"rjn" = (
/turf/closed/wall/r_wall/elevator{
dir = 6
@@ -19748,24 +26905,62 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
-"rjS" = (
-/obj/structure/filingcabinet{
- density = 0;
- icon_state = "chestdrawer";
+"rjM" = (
+/obj/structure/surface/table/woodentable,
+/obj/item/reagent_container/food/drinks/cans/beer{
pixel_x = -8;
- pixel_y = 11
+ pixel_y = -1
},
-/obj/structure/filingcabinet{
- density = 0;
- icon_state = "chestdrawer";
- pixel_x = 8;
- pixel_y = 11
+/obj/item/ammo_magazine/shotgun/buckshot{
+ pixel_x = 6;
+ pixel_y = -4
},
-/obj/effect/landmark/objective_landmark/close,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
+"rjZ" = (
+/obj/structure/machinery/light{
+ dir = 1
},
-/area/varadero/interior/maintenance/security)
+/obj/item/ammo_magazine/revolver/cmb,
+/turf/open/floor/shiva{
+ icon_state = "purple"
+ },
+/area/varadero/interior/research)
+"rkA" = (
+/obj/structure/closet/secure_closet/engineering_welding,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
+"rkC" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/digsite)
+"rkH" = (
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -10;
+ pixel_y = 2;
+ indestructible = 1;
+ unacidable = 1
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"rlw" = (
+/obj/item/tool/pickaxe,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
+"rlI" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"rlJ" = (
/obj/structure/flora/pottedplant{
icon_state = "pottedplant_22";
@@ -19787,6 +26982,32 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
+"rmf" = (
+/obj/structure/barricade/wooden,
+/turf/open/shuttle/elevator/grating,
+/area/varadero/interior/records)
+"rmo" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/stack/medical/advanced/bruise_pack/upgraded{
+ amount = 1;
+ pixel_x = -3;
+ pixel_y = 11
+ },
+/obj/item/stack/medical/advanced/ointment/upgraded{
+ amount = 2;
+ pixel_x = 4;
+ pixel_y = 1
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
+"rmr" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"rmB" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -19801,12 +27022,6 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"rmN" = (
-/obj/effect/landmark/corpsespawner/chef,
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
- },
-/area/varadero/interior/hall_SE)
"rmS" = (
/obj/structure/xenoautopsy/tank/alien,
/turf/open/floor/corsat{
@@ -19814,6 +27029,10 @@
icon_state = "squareswood"
},
/area/varadero/interior_protected/vessel)
+"rmV" = (
+/obj/effect/spawner/random/powercell,
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
"rmZ" = (
/obj/effect/decal/cleanable/blood/drip,
/turf/open/floor/shiva{
@@ -19831,6 +27050,28 @@
icon_state = "squareswood"
},
/area/varadero/interior_protected/vessel)
+"rnL" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/lz2_near)
+"rnP" = (
+/obj/structure/machinery/door/airlock/almayer/engineering/glass{
+ req_access = null;
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ dir = 1
+ },
+/area/varadero/interior/cargo)
+"ron" = (
+/obj/structure/tunnel{
+ id = "north_research_tunnel"
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/swcaves)
"roy" = (
/obj/structure/closet/hydrant{
pixel_x = -32
@@ -19851,11 +27092,48 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ dir = 1
+ },
/area/varadero/interior/cargo)
+"roT" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ density = 0;
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/obj/structure/prop/structure_lattice{
+ density = 0;
+ desc = "If this is removed, you cannot escape.";
+ health = 300;
+ icon_state = "ladder10";
+ name = "ladder"
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
+"rpd" = (
+/obj/structure/bed/chair,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"rpu" = (
/turf/closed/wall,
/area/varadero/interior/oob)
+"rpw" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves)
"rpH" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/storage/box/lights,
@@ -19872,27 +27150,40 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/electrical)
+"rpN" = (
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "blue"
+ },
+/area/varadero/interior/maintenance)
"rpT" = (
/obj/item/ammo_casing/shell{
icon_state = "shell_9_1"
},
/turf/open/floor/wood,
/area/varadero/interior/security)
-"rqe" = (
-/obj/structure/sign/safety/bulkhead_door,
-/obj/structure/machinery/door_control/brbutton{
- id = "undergroundhangarwest";
- name = "Underground Hangar Lock";
- pixel_x = 8
+"rqa" = (
+/obj/structure/surface/rack,
+/obj/effect/spawner/random/attachment,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/closed/wall/r_wall,
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior_protected/maintenance/south)
+"rqg" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/gm/coast/beachcorner/north_west,
+/area/varadero/exterior/monsoon)
"rql" = (
/obj/structure/noticeboard{
desc_lore = "Glup Shitto lives!"
},
/turf/closed/wall/r_wall,
-/area/varadero/interior/maintenance/security)
+/area/varadero/interior/comms2)
"rqn" = (
/obj/item/storage/donut_box{
pixel_y = 8
@@ -19912,6 +27203,21 @@
icon_state = "yellow"
},
/area/varadero/interior/disposals)
+"rqG" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/farocean)
"rrp" = (
/obj/item/paper_bin,
/obj/item/tool/stamp{
@@ -19940,6 +27246,10 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
+"rsf" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/gm/dirt,
+/area/varadero/interior/caves/east)
"rsh" = (
/obj/structure/machinery/cm_vending/sorted/medical/no_access,
/turf/open/floor/shiva{
@@ -19960,22 +27270,20 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
-"rsw" = (
-/obj/structure/surface/table/reinforced/prison{
- dir = 8;
- flipped = 1
- },
-/obj/effect/landmark/objective_landmark/far,
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "yellow"
- },
-/area/varadero/interior/hall_SE)
"rsB" = (
/turf/open/floor/shiva{
icon_state = "yellow"
},
/area/varadero/interior/electrical)
+"rsL" = (
+/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
+ name = "\improper Underground Security Checkpoint";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/security)
"rsM" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -19984,25 +27292,32 @@
icon_state = "floor3"
},
/area/varadero/interior/medical)
-"rsR" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
+"rsO" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 4
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/barricade/handrail{
- desc = "Your platforms look pretty heavy king, let me support them for you.";
- dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
},
-/turf/open/gm/dirt,
-/area/varadero/interior/oob)
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
"rtm" = (
/obj/structure/machinery/camera/autoname/lz_camera,
/turf/open/floor/plating/icefloor,
/area/varadero/exterior/lz1_near)
+"rtr" = (
+/obj/structure/machinery/door/airlock/multi_tile/almayer/medidoor{
+ dir = 1;
+ name = "\improper Underground Medical Laboratory";
+ req_access = null;
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/medical)
"rtu" = (
/obj/structure/bed/chair{
dir = 1
@@ -20028,6 +27343,12 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
+"rtR" = (
+/obj/item/tool/wirecutters,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/electrical)
"rtV" = (
/obj/structure/pipes/vents/pump{
dir = 4
@@ -20070,15 +27391,9 @@
icon_state = "purple"
},
/area/varadero/interior/research)
-"rvd" = (
-/obj/structure/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "snow_mat"
- },
-/area/varadero/interior/maintenance)
+"rvD" = (
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
"rwh" = (
/obj/structure/bed/chair/office/dark{
dir = 4
@@ -20092,31 +27407,17 @@
icon_state = "redfull"
},
/area/varadero/interior/security)
-"rwS" = (
-/obj/structure/window/reinforced{
- dir = 4;
- pixel_x = -2;
- pixel_y = 4
- },
-/obj/structure/window/reinforced{
- dir = 8;
- layer = 3.3;
- pixel_y = 4
- },
-/obj/structure/bed{
- can_buckle = 0
- },
-/obj/structure/bed{
- buckling_y = 13;
- layer = 3.5;
- pixel_y = 13
+"rwP" = (
+/obj/structure/closet/crate/ammo/alt/flame,
+/obj/item/ammo_magazine/shotgun/buckshot,
+/obj/item/ammo_magazine/shotgun/slugs{
+ pixel_x = -6;
+ pixel_y = 6
},
-/obj/structure/machinery/light/small,
/turf/open/floor/shiva{
- dir = 8;
- icon_state = "multi_tiles"
+ icon_state = "floor3"
},
-/area/varadero/interior/medical)
+/area/varadero/interior/cargo)
"rwV" = (
/obj/structure/prop/invuln/lattice_prop{
icon_state = "lattice12";
@@ -20135,44 +27436,40 @@
},
/area/varadero/interior/maintenance)
"rxe" = (
-/obj/structure/machinery/alarm{
- dir = 8;
- pixel_x = 24
- },
/turf/open/floor/shiva{
dir = 5;
icon_state = "yellow"
},
/area/varadero/interior/cargo)
-"rxp" = (
-/obj/structure/platform_decoration/kutjevo{
- dir = 8
+"rxI" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = -8
},
-/obj/structure/blocker/invisible_wall/water,
-/turf/open/gm/river/ocean,
-/area/varadero/interior/oob)
-"rxq" = (
-/obj/structure/surface/rack,
-/obj/effect/landmark/objective_landmark/medium,
-/turf/open/floor/shiva{
- icon_state = "wred"
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/medical)
-"rxO" = (
-/obj/structure/prop/rock/brown,
-/turf/open/gm/river/ocean,
-/area/varadero/exterior/eastbeach)
+/area/varadero/interior/maintenance/research)
"ryD" = (
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/maintenance/security)
-"ryE" = (
-/obj/structure/machinery/door/airlock/almayer/secure{
- dir = 2;
- name = "Underground Hangar Power Substation";
- req_access_txt = "100"
+"ryG" = (
+/obj/structure/surface/rack,
+/obj/item/clothing/under/shorts/red{
+ pixel_x = -2;
+ pixel_y = -4
},
-/turf/open/floor/plating,
-/area/varadero/exterior/lz1_near)
+/obj/item/clothing/head/hardhat/red{
+ pixel_x = -2;
+ pixel_y = 9
+ },
+/obj/item/ammo_magazine/rifle,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/bunks)
"rzg" = (
/turf/open/floor/shiva{
dir = 1;
@@ -20194,6 +27491,13 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"rzU" = (
+/obj/effect/decal/cleanable/blood,
+/obj/item/clothing/suit/armor/vest,
+/turf/open/floor/shiva{
+ icon_state = "redfull"
+ },
+/area/varadero/interior/medical)
"rAf" = (
/obj/structure/surface/table/reinforced/prison{
color = "#6b675e"
@@ -20218,13 +27522,6 @@
icon_state = "floor3"
},
/area/varadero/interior/bunks)
-"rAF" = (
-/obj/structure/machinery/light/small,
-/obj/effect/decal/cleanable/blood/drip,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance/research)
"rBa" = (
/obj/structure/disposalpipe/segment,
/obj/structure/pipes/standard/manifold/hidden/green{
@@ -20232,10 +27529,17 @@
},
/turf/open/floor/carpet,
/area/varadero/interior/hall_SE)
-"rBz" = (
-/obj/structure/prop/rock/brown_degree,
+"rBi" = (
+/obj/structure/filingcabinet/security,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "redfull"
+ },
+/area/varadero/interior/hall_SE)
+"rBq" = (
+/obj/structure/flora/bush/ausbushes/var3/ywflowers,
/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
+/area/varadero/exterior/lz2_near)
"rBP" = (
/turf/open/floor/shiva{
dir = 8;
@@ -20246,6 +27550,20 @@
/obj/structure/largecrate/random/case/small,
/turf/open/gm/dirt,
/area/varadero/exterior/lz1_near)
+"rCs" = (
+/obj/structure/platform/kutjevo/rock{
+ dir = 1
+ },
+/obj/structure/platform/kutjevo/rock,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_y = -3
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior/hall_SE)
"rCB" = (
/obj/structure/filingcabinet/chestdrawer{
pixel_x = -8
@@ -20255,10 +27573,6 @@
},
/turf/open/floor/interior/plastic,
/area/varadero/interior_protected/caves/digsite)
-"rCI" = (
-/obj/structure/prop/invuln/static_corpse/afric_zimmer,
-/turf/open/floor/wood,
-/area/varadero/interior/administration)
"rDz" = (
/obj/structure/bed/chair/comfy/orange{
dir = 8
@@ -20266,6 +27580,7 @@
/obj/item/ammo_casing/shell{
icon_state = "cartridge_3_1"
},
+/obj/structure/blocker/forcefield/multitile_vehicles,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
@@ -20278,25 +27593,27 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
-"rEY" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/pipes/standard/manifold/fourway/hidden/green,
-/turf/open/floor/shiva{
+"rDK" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/obj/item/stack/sheet/metal,
+/turf/open/floor/strata{
+ color = "#5e5d5d";
icon_state = "multi_tiles"
},
-/area/varadero/interior/electrical)
-"rFa" = (
-/obj/structure/bed/roller,
+/area/varadero/interior_protected/vessel)
+"rFj" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/effect/landmark/objective_landmark/far,
/turf/open/floor/shiva{
- icon_state = "wred"
+ dir = 8;
+ icon_state = "purplefull"
},
-/area/varadero/interior/medical)
-"rFd" = (
-/obj/structure/blocker/forcefield/multitile_vehicles,
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior/caves/east)
+/area/varadero/interior/research)
+"rFv" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/decal/cleanable/blood/gibs,
+/turf/open/floor/carpet,
+/area/varadero/interior/maintenance/north)
"rFD" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/paper_bin{
@@ -20312,19 +27629,14 @@
},
/turf/open/floor/wood,
/area/varadero/interior/research)
-"rFL" = (
-/obj/structure/machinery/firealarm{
- dir = 1;
- pixel_y = -24
+"rGl" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
},
/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+ icon_state = "blue"
},
-/area/varadero/interior/laundry)
-"rGe" = (
-/obj/structure/blocker/invisible_wall/water,
-/turf/open/gm/river/ocean,
-/area/varadero/interior/oob)
+/area/varadero/interior/hall_SE)
"rGA" = (
/obj/structure/largecrate/random,
/obj/structure/largecrate/random/mini{
@@ -20347,15 +27659,22 @@
icon_state = "green"
},
/area/varadero/interior/hall_N)
-"rHQ" = (
-/obj/structure/machinery/light{
- dir = 8
+"rHE" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "red"
+/turf/closed/wall/wood,
+/area/varadero/interior/beach_bar)
+"rIF" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 1
},
-/area/varadero/interior/security)
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior/caves/north_research)
"rIG" = (
/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
icon_state = "sparsegrass_3"
@@ -20371,6 +27690,12 @@
icon_state = "green"
},
/area/varadero/interior/court)
+"rIU" = (
+/obj/structure/window/framed/colony,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/chapel)
"rJq" = (
/obj/structure/surface/table,
/obj/item/pamphlet/skill/engineer{
@@ -20379,6 +27704,10 @@
},
/turf/open/floor/shiva,
/area/varadero/interior/technical_storage)
+"rJv" = (
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/gm/coast/beachcorner2/south_west,
+/area/varadero/exterior/farocean)
"rJI" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -20388,28 +27717,6 @@
icon_state = "yellow"
},
/area/varadero/interior/disposals)
-"rJK" = (
-/obj/effect/decal/strata_decals/grime/grime4,
-/obj/item/reagent_container/food/drinks/bottle/sake{
- layer = 3.1;
- pixel_x = 13;
- pixel_y = 21
- },
-/turf/open/floor/carpet,
-/area/varadero/interior/bunks)
-"rKe" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/machinery/door/airlock/almayer/maint{
- name = "\improper Underground Maintenance";
- req_access_txt = "100";
- req_one_access = null
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/hall_SE)
"rKf" = (
/obj/structure/disposalpipe/segment,
/turf/open/floor/shiva{
@@ -20422,6 +27729,13 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/electrical)
+"rKy" = (
+/obj/structure/pipes/standard/manifold/hidden/green,
+/obj/item/clothing/suit/armor/vest,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/security)
"rKB" = (
/obj/structure/surface/table/woodentable/fancy,
/obj/item/device/flashlight/lamp/green{
@@ -20439,39 +27753,77 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/electrical)
-"rLb" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/structure/machinery/light,
-/obj/structure/machinery/computer/guestpass{
- dir = 1
+"rKM" = (
+/turf/open/gm/dirt{
+ icon_state = "desert1"
},
-/turf/open/floor/wood,
-/area/varadero/exterior/lz1_near)
-"rLq" = (
+/area/varadero/exterior/pontoon_beach)
+"rKS" = (
/obj/structure/platform/kutjevo/smooth{
- layer = 2
- },
-/obj/structure/barricade/handrail/wire{
- dir = 8;
- layer = 2.991
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/floor/shiva{
- dir = 4;
- icon_state = "blue"
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -1;
+ pixel_y = 9;
+ indestructible = 1;
+ unacidable = 1
},
-/area/varadero/interior/maintenance)
+/obj/effect/decal/cleanable/dirt,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"rLC" = (
/obj/structure/machinery/photocopier,
/turf/open/floor/shiva{
icon_state = "wredfull"
},
/area/varadero/interior/medical)
+"rLK" = (
+/obj/structure/prop/ice_colony/dense/planter_box/hydro{
+ density = 0;
+ pixel_x = 11;
+ pixel_y = 9
+ },
+/obj/structure/flora/bush/desert{
+ icon_state = "tree_2";
+ pixel_x = 10;
+ pixel_y = 20
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior/caves/north_research)
"rLU" = (
/obj/structure/pipes/standard/manifold/hidden/green,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
+"rLW" = (
+/obj/structure/closet/crate/secure,
+/obj/item/trash/chunk,
+/obj/item/trash/raisins,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/cargo)
+"rMb" = (
+/obj/structure/flora/bush/ausbushes/var3/fernybush,
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"rMl" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/coast/south,
+/area/varadero/exterior/pontoon_beach)
"rMM" = (
/obj/structure/prop/turbine,
/obj/structure/prop/turbine_extras/border,
@@ -20484,6 +27836,24 @@
icon_state = "floor3"
},
/area/varadero/interior/hall_SE)
+"rMP" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/turf/open/gm/dirt,
+/area/varadero/interior/caves/east)
+"rNf" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/comms4)
+"rNm" = (
+/obj/item/stack/sheet/wood,
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/research)
"rNo" = (
/obj/structure/machinery/holosign_switch{
id = "otice";
@@ -20496,19 +27866,6 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
-"rNN" = (
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 1
- },
-/obj/structure/plasticflaps/mining,
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/obj/structure/blocker/invisible_wall,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/comms1)
"rOL" = (
/obj/structure/closet/secure_closet/personal{
density = 0;
@@ -20524,15 +27881,11 @@
icon_state = "white"
},
/area/varadero/interior/laundry)
-"rPe" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance/security)
+"rPB" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/digsite)
"rPD" = (
/obj/structure/disposalpipe/junction,
/obj/structure/pipes/standard/simple/hidden/green,
@@ -20546,6 +27899,38 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
+"rQe" = (
+/obj/structure/surface/rack,
+/obj/effect/spawner/random/tool,
+/obj/structure/machinery/light{
+ dir = 8
+ },
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms1)
+"rQk" = (
+/obj/effect/decal/warning_stripes/asteroid{
+ dir = 1;
+ icon_state = "warning_s"
+ },
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "greencorners"
+ },
+/area/varadero/interior/hall_SE)
+"rQU" = (
+/obj/structure/girder,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"rQV" = (
/turf/open/floor/shiva{
dir = 8;
@@ -20557,6 +27942,13 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/administration)
+"rRm" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/item/circuitboard/apc,
+/turf/open/floor/shiva,
+/area/varadero/interior/technical_storage)
"rRq" = (
/obj/structure/reagent_dispensers/fueltank,
/turf/open/floor/plating/icefloor{
@@ -20570,6 +27962,16 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"rSl" = (
+/obj/item/tool/wrench,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"rSu" = (
+/obj/structure/window/framed/colony,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/hall_N)
"rSx" = (
/obj/structure/surface/table,
/obj/structure/largecrate/random/mini/chest{
@@ -20642,8 +28044,14 @@
},
/turf/open/floor/wood,
/area/varadero/interior/bunks)
-"rTu" = (
-/obj/structure/surface/table/woodentable,
+"rTi" = (
+/obj/structure/window_frame/colony/reinforced,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/east)
+"rTu" = (
+/obj/structure/surface/table/woodentable,
/obj/item/handcuffs,
/obj/item/weapon/baton,
/turf/open/floor/wood,
@@ -20665,6 +28073,30 @@
},
/turf/open/floor/plating,
/area/varadero/interior/disposals)
+"rUa" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/farocean)
+"rUc" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"rUw" = (
/obj/structure/window/reinforced{
dir = 4
@@ -20675,6 +28107,26 @@
icon_state = "purple"
},
/area/varadero/interior/research)
+"rUI" = (
+/obj/structure/closet/crate/construction,
+/obj/item/reagent_container/food/snacks/wrapped/chunk,
+/obj/item/tool/hatchet,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
+"rVi" = (
+/obj/item/tool/candle,
+/turf/open/floor/carpet,
+/area/varadero/interior/chapel)
+"rVl" = (
+/obj/structure/surface/table,
+/obj/structure/machinery/computer/shuttle/dropship/flight/lz2{
+ dir = 5;
+ name = "LZ2 Palm Airfield computer"
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_console/two)
"rVI" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/segment,
@@ -20682,6 +28134,13 @@
icon_state = "floor3"
},
/area/varadero/interior/administration)
+"rVS" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/comms3)
"rVZ" = (
/obj/structure/prop/invuln/lattice_prop{
icon_state = "lattice4";
@@ -20704,10 +28163,6 @@
icon_state = "white"
},
/area/varadero/interior/toilets)
-"rWB" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior/caves/east)
"rWJ" = (
/obj/item/stool,
/turf/open/floor/shiva{
@@ -20718,27 +28173,48 @@
/obj/structure/flora/bush/ausbushes/var3/ywflowers,
/turf/open/gm/grass/grass1/weedable,
/area/varadero/interior_protected/caves/central)
-"rWX" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 5
+"rWY" = (
+/obj/structure/prop/ice_colony/dense/planter_box/plated{
+ dir = 9;
+ icon_state = "planter_box_soil"
},
-/obj/structure/machinery/medical_pod/sleeper,
-/turf/open/floor/shiva{
- icon_state = "floor3"
+/obj/structure/flora/bush/ausbushes/pointybush{
+ icon_state = "pointybush_3";
+ pixel_y = 11
},
-/area/varadero/interior/medical)
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"rXf" = (
/obj/item/stack/cable_coil/cut,
/turf/open/floor/shiva{
icon_state = "redcorners"
},
/area/varadero/interior/morgue)
+"rXk" = (
+/turf/open/gm/coast/beachcorner/south_west,
+/area/varadero/exterior/lz2_near)
+"rXS" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
"rYi" = (
/obj/structure/platform_decoration/kutjevo{
dir = 8
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
+"rYC" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/item/lightstick/variant/planted,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/farocean)
"rYO" = (
/obj/structure/prop/static_tank/water{
pixel_y = 8
@@ -20747,6 +28223,19 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/disposals)
+"rYR" = (
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = 10;
+ pixel_y = 22;
+ indestructible = 1;
+ unacidable = 1;
+ layer = 4.1
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/farocean)
"rZr" = (
/obj/structure/prop/ice_colony/flamingo{
dir = 6
@@ -20770,17 +28259,6 @@
icon_state = "snow_mat"
},
/area/varadero/interior/maintenance)
-"rZS" = (
-/obj/structure/machinery/light,
-/obj/structure/flora/pottedplant{
- icon_state = "pottedplant_22";
- pixel_y = 8
- },
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "yellowfull"
- },
-/area/varadero/interior/electrical)
"sah" = (
/obj/structure/machinery/door/airlock/almayer/maint{
dir = 1;
@@ -20788,20 +28266,8 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
+/turf/open/floor/wood,
/area/varadero/interior/administration)
-"saj" = (
-/obj/structure/barricade/handrail{
- desc = "Your platforms look pretty heavy king, let me support them for you.";
- dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
"saq" = (
/obj/item/storage/firstaid/o2{
layer = 3.1;
@@ -20819,19 +28285,21 @@
icon_state = "greenfull"
},
/area/varadero/interior/medical)
-"sau" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/tool/hand_labeler,
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/records)
"saC" = (
/turf/open/floor/shiva{
dir = 4;
icon_state = "yellow"
},
/area/varadero/interior/cargo)
+"saQ" = (
+/obj/structure/barricade/wooden,
+/obj/item/shard{
+ icon_state = "large";
+ pixel_x = -5;
+ pixel_y = -6
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"sbX" = (
/obj/structure/flora/pottedplant{
icon_state = "pottedplant_22";
@@ -20859,6 +28327,12 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_NW)
+"sdy" = (
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "green"
+ },
+/area/varadero/interior/maintenance/north)
"sdz" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/hall_NW)
@@ -20878,6 +28352,10 @@
pixel_y = 7
},
/obj/effect/spawner/random/technology_scanner,
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
/turf/open/floor/shiva{
icon_state = "multi_tiles"
},
@@ -20903,6 +28381,21 @@
icon_state = "snow_mat"
},
/area/varadero/interior/maintenance)
+"sfj" = (
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/east)
+"sfo" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/eastocean)
"sfs" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -20911,16 +28404,13 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/cargo)
-"sfB" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/disposalpipe/segment,
-/obj/structure/machinery/door/airlock/almayer/command{
- dir = 1;
- name = "\improper Underground Administration Office";
- req_access_txt = "100"
+"sfF" = (
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
},
-/turf/open/floor/plating,
-/area/varadero/interior/administration)
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/north_research)
"sfM" = (
/obj/structure/barricade/handrail/wire,
/obj/structure/machinery/light{
@@ -20935,12 +28425,34 @@
/obj/structure/flora/bush/ausbushes/var3/stalkybush,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/caves/east)
-"sgo" = (
-/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
- icon_state = "sparsegrass_2"
+"sgl" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
+/area/varadero/interior_protected/maintenance/south)
+"sgn" = (
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"sgp" = (
+/obj/structure/barricade/wooden,
+/turf/open/shuttle/elevator,
+/area/varadero/interior/records)
"sgq" = (
/obj/structure/pipes/vents/pump{
dir = 4
@@ -20971,10 +28483,6 @@
},
/turf/open/floor/wood,
/area/varadero/interior/hall_SE)
-"sgK" = (
-/obj/structure/closet/crate,
-/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
"shb" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/medical)
@@ -20998,14 +28506,12 @@
},
/turf/open/floor/plating,
/area/varadero/interior_protected/caves/digsite)
-"shR" = (
-/obj/structure/machinery/light{
- dir = 1
- },
+"shP" = (
+/obj/item/clothing/suit/armor/vest,
/turf/open/floor/shiva{
- icon_state = "purple"
+ icon_state = "floor3"
},
-/area/varadero/interior/research)
+/area/varadero/interior/security)
"sia" = (
/obj/structure/machinery/firealarm{
dir = 1;
@@ -21013,12 +28519,29 @@
},
/turf/open/floor/carpet,
/area/varadero/interior/library)
+"sic" = (
+/obj/structure/machinery/light{
+ dir = 1
+ },
+/obj/structure/flora/pottedplant{
+ icon_state = "pottedplant_22";
+ pixel_y = 8
+ },
+/obj/structure/machinery/alarm{
+ pixel_y = 24
+ },
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellowfull"
+ },
+/area/varadero/interior/comms3)
"sid" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
+/obj/structure/window/framed/colony,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
},
-/turf/open/gm/dirt,
-/area/varadero/interior/oob)
+/area/varadero/interior/maintenance/north)
"sjD" = (
/obj/structure/machinery/light{
dir = 1
@@ -21048,6 +28571,17 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/comms4)
+"skY" = (
+/obj/effect/landmark/objective_landmark/far,
+/obj/structure/surface/table/reinforced/prison,
+/turf/open/floor/wood,
+/area/varadero/interior/hall_SE)
+"slw" = (
+/obj/structure/flora/bush/ausbushes/var3/fernybush,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
"slA" = (
/obj/structure/bed/chair/comfy{
dir = 8;
@@ -21080,6 +28614,9 @@
},
/turf/open/floor/wood,
/area/varadero/interior/administration)
+"slE" = (
+/turf/closed/wall/r_wall/unmeltable,
+/area/varadero/interior/electrical)
"slG" = (
/obj/structure/machinery/vending/snack,
/turf/open/floor/wood,
@@ -21130,12 +28667,36 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
+"snE" = (
+/obj/structure/pipes/standard/manifold/hidden/green{
+ dir = 8
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance)
+"snP" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/curtain/red,
+/turf/open/floor/shiva{
+ dir = 6;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/bunks)
"snS" = (
/turf/open/floor/corsat{
dir = 1;
icon_state = "squareswood"
},
/area/varadero/interior_protected/vessel)
+"sou" = (
+/obj/structure/machinery/door/poddoor/shutters/almayer{
+ id = "cargobay";
+ name = "\improper Requesitions Storage Shutters"
+ },
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/cargo)
"spd" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -21145,6 +28706,15 @@
icon_state = "snow_mat"
},
/area/varadero/interior/medical)
+"spv" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/eastocean)
"spP" = (
/obj/structure/bed/chair,
/obj/structure/pipes/standard/simple/hidden/green,
@@ -21154,18 +28724,6 @@
icon_state = "green"
},
/area/varadero/interior/court)
-"sqb" = (
-/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
- dir = 1;
- name = "\improper Underground Chapel";
- req_access_txt = "100"
- },
-/turf/open/floor/plating,
-/area/varadero/interior/chapel)
-"sqZ" = (
-/obj/structure/flora/bush/ausbushes/var3/sparsegrass,
-/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
"sre" = (
/obj/structure/filingcabinet,
/obj/structure/machinery/light/small{
@@ -21175,34 +28733,16 @@
icon_state = "floor3"
},
/area/varadero/interior/records)
-"srq" = (
-/obj/structure/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/comms3)
-"srr" = (
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 8
- },
-/obj/structure/blocker/invisible_wall,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/oob)
-"srL" = (
-/obj/structure/sign/safety/reception,
-/obj/structure/sign/safety/one{
- pixel_x = 15
+"srg" = (
+/turf/open/gm/dirt,
+/area/varadero/interior/caves/north_research)
+"srU" = (
+/obj/item/reagent_container/glass/bucket{
+ pixel_x = -12;
+ pixel_y = -3
},
-/turf/closed/wall,
-/area/varadero/exterior/lz1_near)
+/turf/open/gm/coast/beachcorner/south_west,
+/area/varadero/exterior/pontoon_beach)
"srW" = (
/turf/closed/wall/r_wall/elevator{
dir = 4
@@ -21255,6 +28795,13 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
+"ssZ" = (
+/obj/item/storage/belt/marine,
+/turf/open/floor/carpet,
+/area/varadero/interior/bunks)
+"stl" = (
+/turf/open/floor/plating/bare_catwalk,
+/area/varadero/exterior/pontoon_beach)
"stv" = (
/obj/structure/closet/secure_closet/medical1{
req_access_txt = "100"
@@ -21263,12 +28810,35 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
-"stC" = (
-/obj/structure/bigDelivery,
-/turf/open/floor{
- icon_state = "freezerfloor"
+"stw" = (
+/obj/structure/platform/kutjevo/rock{
+ dir = 1
},
-/area/varadero/interior/cargo)
+/obj/structure/platform/kutjevo/rock,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_y = -3
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior/maintenance/security)
+"stK" = (
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/caves/digsite)
+"stU" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/mess)
"stV" = (
/obj/structure/reagent_dispensers/water_cooler{
density = 0;
@@ -21279,20 +28849,6 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
-"suv" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/blocker/forcefield/multitile_vehicles,
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
-"sux" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/turf/open/floor/shiva{
- icon_state = "wred"
- },
-/area/varadero/interior/medical)
"suC" = (
/obj/structure/barricade/handrail/wire{
dir = 4
@@ -21302,10 +28858,37 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
+"suE" = (
+/obj/item/tool/wet_sign,
+/turf/open/floor/shiva{
+ icon_state = "blue"
+ },
+/area/varadero/interior/maintenance)
+"suY" = (
+/obj/structure/barricade/handrail/wire{
+ dir = 8
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
+"svt" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"svD" = (
/obj/structure/largecrate/random/case/double,
/turf/open/shuttle/elevator/grating,
/area/varadero/interior/hall_N)
+"svG" = (
+/obj/item/tool/warning_cone,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz1_near)
"svH" = (
/obj/structure/surface/table/woodentable,
/obj/item/book/manual/marine_law{
@@ -21322,17 +28905,6 @@
},
/turf/open/floor/carpet,
/area/varadero/interior/library)
-"svP" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/clothing/ears/earmuffs{
- icon_state = "earmuffs2";
- pixel_x = 2;
- pixel_y = 8
- },
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/security)
"swf" = (
/obj/structure/bed/chair{
dir = 4
@@ -21354,6 +28926,35 @@
/obj/item/storage/pouch/machete/full,
/turf/open/floor/wood,
/area/varadero/interior/security)
+"swk" = (
+/obj/item/storage/toolbox/mechanical{
+ pixel_x = 1;
+ pixel_y = 7
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"swv" = (
+/obj/structure/surface/rack,
+/obj/item/pizzabox/meat,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"swV" = (
+/obj/structure/closet/crate/construction,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
+"sxL" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/prop/rock/brown,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"sxR" = (
/obj/structure/surface/table,
/obj/item/stack/cable_coil{
@@ -21362,16 +28963,69 @@
/obj/item/weapon/gun/energy/yautja/plasmapistol,
/turf/open/floor/interior/plastic,
/area/varadero/interior_protected/caves/digsite)
-"syK" = (
-/obj/structure/pipes/standard/simple/hidden/green{
+"sxY" = (
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
+"syb" = (
+/obj/structure/surface/rack,
+/obj/item/ammo_magazine/pistol/mod88,
+/obj/item/ammo_magazine/pistol/mod88,
+/obj/item/ammo_magazine/pistol/mod88,
+/obj/item/ammo_magazine/pistol/mod88{
+ pixel_x = -6;
+ pixel_y = 5
+ },
+/obj/item/ammo_magazine/pistol/mod88{
+ pixel_x = -6;
+ pixel_y = 5
+ },
+/obj/item/ammo_magazine/pistol/mod88{
+ pixel_x = -6;
+ pixel_y = 5
+ },
+/obj/item/ammo_magazine/pistol/mod88{
+ pixel_x = -6;
+ pixel_y = 5
+ },
+/obj/item/ammo_magazine/pistol/mod88{
+ pixel_x = -6;
+ pixel_y = 5
+ },
+/obj/item/ammo_magazine/pistol/mod88,
+/obj/structure/machinery/light{
dir = 4
},
-/obj/effect/landmark/corpsespawner/colonist/random/burst,
+/obj/item/ammo_magazine/pistol{
+ pixel_x = -4
+ },
+/obj/item/ammo_magazine/pistol,
+/obj/item/ammo_magazine/pistol{
+ pixel_x = 4
+ },
/turf/open/floor/shiva{
dir = 4;
- icon_state = "snow_mat"
+ icon_state = "red"
},
-/area/varadero/interior/medical)
+/area/varadero/interior/security)
+"syl" = (
+/obj/structure/machinery/door/poddoor/shutters/almayer{
+ id = "cargobay";
+ name = "\improper Requesitions Storage Shutters"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/cargo)
+"syt" = (
+/obj/item/device/flashlight,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/electrical)
"syL" = (
/turf/open/floor/shiva{
icon_state = "multi_tiles"
@@ -21402,10 +29056,24 @@
dir = 4
},
/area/varadero/interior/records)
+"szp" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating,
+/area/varadero/interior/comms3)
"szw" = (
/obj/structure/reagent_dispensers/fueltank,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
+"szS" = (
+/obj/item/stack/tile/plasteel{
+ pixel_x = 4;
+ pixel_y = -6
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
"szZ" = (
/obj/structure/curtain/red,
/turf/open/shuttle{
@@ -21419,18 +29087,17 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/cargo)
-"sBb" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/machinery/door/airlock/almayer/medical/glass{
- name = "\improper Theta-V Research Laboratory Sample Isolation";
- req_access = null;
- req_access_txt = null;
+"sAY" = (
+/obj/structure/machinery/door/airlock/almayer/maint{
+ dir = 1;
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
-/area/varadero/interior/research)
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/morgue)
"sBk" = (
/obj/structure/bed/chair{
dir = 1
@@ -21443,12 +29110,27 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
+"sBF" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/disposalpipe/segment,
+/obj/structure/machinery/door/airlock/multi_tile/almayer/comdoor{
+ name = "\improper Colony Administration";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/administration)
"sBN" = (
/obj/structure/target/syndicate,
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/security)
+"sBX" = (
+/obj/structure/window/framed/colony,
+/turf/open/floor/plating,
+/area/varadero/interior/laundry)
"sCk" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/segment{
@@ -21459,15 +29141,22 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_N)
-"sCo" = (
-/obj/structure/flora/pottedplant{
- icon_state = "pottedplant_22"
+"sCp" = (
+/obj/item/stack/sheet/metal,
+/obj/item/shard{
+ icon_state = "medium"
},
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "greenfull"
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/hall_N)
+/area/varadero/interior/caves/east)
+"sCA" = (
+/obj/structure/surface/table/reinforced/prison,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"sCJ" = (
/obj/vehicle/train/cargo/trolley,
/turf/open/floor/shiva{
@@ -21495,17 +29184,6 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
-"sDc" = (
-/obj/structure/machinery/landinglight/ds2/spoke{
- pixel_x = -1;
- pixel_y = 22
- },
-/obj/structure/sign/safety/debark_lounge,
-/obj/structure/sign/safety/south{
- pixel_x = 15
- },
-/turf/closed/wall/r_wall,
-/area/varadero/exterior/lz1_near)
"sDf" = (
/obj/structure/machinery/light,
/turf/open/floor/shiva{
@@ -21529,11 +29207,43 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/technical_storage)
+"sDE" = (
+/obj/structure/prop/ice_colony/dense/planter_box/plated{
+ dir = 9;
+ icon_state = "planter_box_soil"
+ },
+/obj/structure/flora/bush/ausbushes/pointybush{
+ icon_state = "pointybush_3";
+ pixel_y = 11
+ },
+/obj/structure/machinery/light/small{
+ dir = 1
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
+"sDH" = (
+/obj/item/grown/log,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"sDM" = (
/turf/open/floor/shiva{
icon_state = "purple"
},
/area/varadero/interior/research)
+"sDQ" = (
+/obj/structure/machinery/power/apc{
+ dir = 4;
+ pixel_x = 24;
+ start_charge = 0
+ },
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "wred"
+ },
+/area/varadero/interior/medical)
"sDZ" = (
/obj/structure/machinery/light/small{
dir = 4
@@ -21543,27 +29253,37 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
-"sEG" = (
-/obj/structure/closet/secure_closet/medical1{
- req_access_txt = "100"
- },
-/obj/effect/landmark/objective_landmark/close,
+"sFc" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/item/trash/barcardine,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
+"sFJ" = (
+/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
- icon_state = "wred"
+ icon_state = "floor3"
},
-/area/varadero/interior/medical)
-"sFH" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
+/area/varadero/interior/morgue)
+"sFN" = (
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
+ icon_state = "sparsegrass_2"
+ },
+/turf/open/gm/dirt{
+ icon_state = "desert3"
},
-/turf/open/gm/dirt,
/area/varadero/exterior/lz1_near)
-"sFJ" = (
+"sGb" = (
/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/disposalpipe/segment,
+/obj/structure/machinery/door/airlock/almayer/engineering{
+ dir = 1;
+ name = "\improper Underground Disposals";
+ req_access_txt = "100"
+ },
/turf/open/floor/shiva{
icon_state = "floor3"
},
-/area/varadero/interior/morgue)
+/area/varadero/interior/disposals)
"sGo" = (
/turf/open/floor{
icon_state = "white"
@@ -21574,21 +29294,30 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/cargo)
-"sHa" = (
-/turf/open/shuttle/elevator,
-/area/varadero/interior/records)
-"sHr" = (
-/obj/structure/closet/athletic_mixed{
- anchored = 0;
- density = 0;
- pixel_x = -8;
- pixel_y = 22
- },
+"sHs" = (
+/obj/effect/decal/cleanable/blood/drip,
/turf/open/floor/shiva{
- dir = 4;
- icon_state = "snow_mat"
+ dir = 1
},
-/area/varadero/interior/maintenance)
+/area/varadero/interior/electrical)
+"sHJ" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/comms4)
+"sHO" = (
+/obj/item/stack/tile/plasteel{
+ layer = 2.89;
+ pixel_x = 17;
+ pixel_y = 16
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/security)
"sHV" = (
/obj/structure/machinery/landinglight/ds2/delaytwo,
/turf/open/floor{
@@ -21606,15 +29335,39 @@
icon_state = "red"
},
/area/varadero/interior/medical)
-"sIg" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/machinery/door/airlock/almayer/engineering{
+"sIn" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "purple"
+ },
+/area/varadero/interior/hall_NW)
+"sIK" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = -8
+ },
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = -8
+ },
+/turf/open/floor{
dir = 1;
- name = "\improper Underground Technical Storage";
- req_access_txt = "100"
+ icon_state = "asteroidfloor"
},
-/turf/open/floor/plating,
-/area/varadero/interior/technical_storage)
+/area/varadero/exterior/eastbeach)
+"sIQ" = (
+/obj/item/stack/sheet/wood/small_stack,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
"sIU" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -21649,18 +29402,6 @@
},
/turf/open/floor/wood,
/area/varadero/interior/bunks)
-"sJr" = (
-/obj/item/device/reagent_scanner{
- pixel_x = 7;
- pixel_y = 8
- },
-/obj/structure/prop/server_equipment/laptop{
- pixel_x = -13;
- pixel_y = 6
- },
-/obj/structure/surface/table,
-/turf/open/gm/dirt,
-/area/varadero/exterior/pontoon_beach)
"sJx" = (
/obj/structure/surface/table,
/obj/item/reagent_container/food/snacks/chips,
@@ -21714,6 +29455,21 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
+"sKz" = (
+/obj/structure/closet/crate/supply,
+/obj/item/storage/box/wy_mre,
+/obj/item/storage/beer_pack,
+/obj/item/spacecash,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"sKC" = (
+/obj/structure/window/framed/colony,
+/turf/open/floor/plating,
+/area/varadero/interior/morgue)
+"sKF" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"sKL" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -21722,6 +29478,12 @@
icon_state = "purple"
},
/area/varadero/interior/research)
+"sKN" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance)
"sLi" = (
/obj/structure/machinery/power/geothermal,
/obj/structure/machinery/light{
@@ -21731,13 +29493,18 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/electrical)
-"sLu" = (
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/turf/open/gm/coast/east,
-/area/varadero/interior/oob)
+"sLO" = (
+/obj/item/device/flashlight/slime{
+ mouse_opacity = 0;
+ invisibility = 1;
+ indestructible = 1;
+ alpha = 0
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
"sLU" = (
/obj/structure/reagent_dispensers/water_cooler,
/turf/open/floor/shiva{
@@ -21749,12 +29516,11 @@
/obj/structure/bed/chair/office/dark,
/turf/open/floor/carpet,
/area/varadero/interior/records)
-"sMT" = (
-/obj/item/device/mass_spectrometer,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior_protected/maintenance/south)
+"sMJ" = (
+/obj/structure/closet/crate,
+/obj/item/prop/magazine/dirty,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance)
"sNa" = (
/obj/structure/window/reinforced/tinted,
/turf/open/floor{
@@ -21778,12 +29544,25 @@
icon_state = "snow_mat"
},
/area/varadero/interior/maintenance)
-"sOe" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+"sNx" = (
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/farocean)
+"sNy" = (
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
},
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
+/area/varadero/exterior/comms4)
+"sNT" = (
+/obj/structure/machinery/light/small{
+ dir = 1
+ },
+/obj/structure/reagent_dispensers/fueltank,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/interior/maintenance/north)
"sOj" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/junction,
@@ -21791,14 +29570,28 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
-"sPm" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
+"sOw" = (
+/obj/effect/landmark/xeno_spawn,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/vessel)
+"sPh" = (
+/obj/structure/machinery/constructable_frame,
/turf/open/floor/shiva{
- icon_state = "yellow"
+ dir = 8;
+ icon_state = "yellowfull"
},
-/area/varadero/interior/cargo)
+/area/varadero/interior/electrical)
+"sPs" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/wood,
+/area/varadero/interior/security)
+"sPD" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/storage/toolbox/mechanical/green,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
"sPY" = (
/turf/open/floor/shiva{
dir = 8;
@@ -21811,10 +29604,39 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
+"sQs" = (
+/obj/structure/filingcabinet{
+ density = 0;
+ icon_state = "chestdrawer";
+ pixel_x = 8;
+ pixel_y = 11
+ },
+/obj/structure/filingcabinet{
+ density = 0;
+ icon_state = "chestdrawer";
+ pixel_x = 8
+ },
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/obj/item/storage/pill_bottle/inaprovaline/skillless{
+ pixel_x = -5
+ },
+/obj/item/ammo_magazine/rifle,
+/turf/open/floor/wood,
+/area/varadero/interior/bunks)
"sQN" = (
/obj/effect/landmark/xeno_spawn,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves)
+"sQR" = (
+/obj/item/ore/coal,
+/obj/item/ore/silver{
+ pixel_x = 8;
+ pixel_y = 11
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
"sRs" = (
/turf/open/gm/coast/beachcorner/south_west,
/area/varadero/exterior/pontoon_beach)
@@ -21829,15 +29651,11 @@
},
/turf/open/floor/wood,
/area/varadero/interior/administration)
-"sSm" = (
-/obj/structure/machinery/alarm{
- pixel_y = 24
- },
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "yellow"
- },
-/area/varadero/interior/electrical)
+"sSp" = (
+/obj/effect/decal/cleanable/blood,
+/obj/item/weapon/gun/shotgun/pump,
+/turf/open/floor/carpet,
+/area/varadero/interior/maintenance/north)
"sSz" = (
/obj/item/device/camera{
pixel_x = -4;
@@ -21853,6 +29671,16 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
+"sSU" = (
+/obj/structure/machinery/door/airlock/almayer/command{
+ dir = 1;
+ name = "\improper Underground Command Center";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/administration)
"sSZ" = (
/obj/structure/pipes/vents/pump{
dir = 8
@@ -21872,80 +29700,164 @@
icon_state = "yellow"
},
/area/varadero/interior/disposals)
+"sTT" = (
+/obj/structure/machinery/light,
+/obj/structure/closet/toolcloset,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
+"sTW" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/door/airlock/multi_tile/almayer/medidoor{
+ dir = 1;
+ name = "\improper Underground Medical Laboratory";
+ req_access = null;
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/medical)
+"sUj" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform_decoration/kutjevo{
+ dir = 1
+ },
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 6
+ },
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
+"sUp" = (
+/obj/item/toy/beach_ball,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
"sUG" = (
/obj/item/tool/pickaxe/plasmacutter,
/turf/open/shuttle{
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
+"sUK" = (
+/obj/structure/flora/bush/desert{
+ icon_state = "tree_2";
+ pixel_x = -1;
+ pixel_y = 12
+ },
+/obj/structure/prop/ice_colony/dense/planter_box/hydro{
+ density = 0
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"sVk" = (
/obj/structure/cable/heavyduty{
icon_state = "4-8"
},
/turf/open/floor/plating,
/area/varadero/interior_protected/caves/digsite)
+"sVr" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/obj/item/stack/tile/plasteel{
+ pixel_x = 8;
+ pixel_y = 6
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/security)
+"sVH" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice1";
+ pixel_x = -16;
+ pixel_y = -8
+ },
+/turf/closed/wall/rock/brown,
+/area/varadero/interior/oob)
"sWp" = (
/turf/open/floor/shiva{
dir = 1;
icon_state = "red"
},
/area/varadero/interior/medical)
-"sWs" = (
-/obj/effect/decal/cleanable/blood/oil,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance)
"sXb" = (
/turf/closed/wall,
/area/varadero/interior/library)
-"sXm" = (
-/obj/structure/machinery/door/airlock/almayer/maint{
- name = "\improper Underground Maintenance";
- req_access_txt = "100";
- req_one_access = null
- },
-/turf/open/floor/plating,
-/area/varadero/interior/hall_N)
-"sYS" = (
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/river,
-/area/varadero/interior_protected/caves)
+"sXc" = (
+/turf/open/gm/coast/beachcorner2/north_west,
+/area/varadero/exterior/lz2_near)
+"sXn" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/coast/beachcorner/south_west,
+/area/varadero/exterior/farocean)
+"sYi" = (
+/obj/structure/closet/secure_closet/engineering_personal,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellowfull"
+ },
+/area/varadero/interior/comms3)
+"sZd" = (
+/obj/structure/girder/displaced,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"sZe" = (
/obj/item/paper,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
-"tam" = (
-/obj/structure/pipes/vents/pump,
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
- },
-/area/varadero/interior/hall_N)
-"taO" = (
-/obj/structure/platform/kutjevo/smooth,
+"sZW" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 8
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
-"tbN" = (
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 1
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
},
-/obj/structure/plasticflaps/mining,
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
},
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/obj/structure/blocker/invisible_wall,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/area/varadero/exterior/comms4)
+"tak" = (
+/obj/structure/surface/table/reinforced/prison,
+/turf/open/floor/carpet,
+/area/varadero/interior/hall_SE)
+"tam" = (
+/obj/structure/pipes/vents/pump,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
},
-/area/varadero/interior/comms1)
+/area/varadero/interior/hall_N)
"tbQ" = (
/obj/structure/reagent_dispensers/water_cooler,
/obj/structure/machinery/light{
@@ -21964,33 +29876,38 @@
icon_state = "snow_mat"
},
/area/varadero/interior/maintenance)
-"tcM" = (
-/obj/structure/machinery/power/apc{
- dir = 1;
- pixel_y = 24;
- start_charge = 0
- },
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "yellow"
- },
-/area/varadero/interior/technical_storage)
"tcS" = (
-/obj/structure/machinery/light{
- dir = 4
- },
/obj/structure/pipes/vents/pump,
/turf/open/floor{
icon_state = "white"
},
/area/varadero/interior/toilets)
-"tdq" = (
-/obj/structure/largecrate/random/mini/chest,
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
+"tcX" = (
+/obj/structure/surface/rack,
+/obj/item/frame/table,
+/obj/item/frame/table,
+/obj/item/frame/table,
+/obj/item/frame/table,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/comms3)
+/area/varadero/interior_protected/maintenance/south)
+"tdp" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior_protected/caves/swcaves)
+"tdt" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
"tdy" = (
/obj/item/storage/box/donkpockets{
pixel_x = 6;
@@ -22006,6 +29923,56 @@
icon_state = "snow_mat"
},
/area/varadero/interior/security)
+"tdN" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating,
+/area/varadero/interior_protected/maintenance/south)
+"tdX" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/comms4)
+"teg" = (
+/obj/structure/girder,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
+"ten" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/closet/crate/miningcar{
+ layer = 3.1;
+ name = "\improper materials storage bin";
+ pixel_y = 8
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz1_near)
"teu" = (
/obj/structure/prop/ice_colony/dense/planter_box/plated{
dir = 9;
@@ -22027,10 +29994,24 @@
icon_state = "floor3"
},
/area/varadero/interior/medical)
+"tez" = (
+/obj/item/toy/bikehorn/rubberducky,
+/turf/open/gm/coast/beachcorner/north_west,
+/area/varadero/exterior/lz2_near)
+"teH" = (
+/obj/structure/window/framed/colony,
+/obj/structure/sign/banners/happybirthdaysteve,
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
"teT" = (
/obj/structure/largecrate/random/case/small,
/turf/open/shuttle/elevator/grating,
/area/varadero/interior/hall_N)
+"tfc" = (
+/turf/open/floor{
+ icon_state = "asteroidwarning"
+ },
+/area/varadero/exterior/lz2_near)
"tfj" = (
/obj/effect/decal/warning_stripes/asteroid{
dir = 1;
@@ -22041,6 +30022,31 @@
icon_state = "green"
},
/area/varadero/interior/hall_N)
+"tfC" = (
+/obj/structure/showcase{
+ color = "#95948B";
+ desc = "A grey statue dawned in ancient armor, it stares into your soul.";
+ icon = 'icons/mob/humans/species/r_synthetic.dmi';
+ icon_state = "Synthetic_Template";
+ name = "Eternal guardian"
+ },
+/obj/item/clothing/suit/armor/yautja_flavor{
+ anchored = 1
+ },
+/obj/item/weapon/harpoon/yautja{
+ anchored = 1;
+ name = "Alien Harpoon";
+ pixel_x = 6
+ },
+/obj/item/clothing/mask/yautja_flavor{
+ anchored = 1;
+ unacidable = 0
+ },
+/turf/open/floor/corsat{
+ dir = 1;
+ icon_state = "squareswood"
+ },
+/area/varadero/interior_protected/caves/digsite)
"tgk" = (
/obj/structure/filingcabinet{
density = 0;
@@ -22057,15 +30063,35 @@
/obj/item/limb/foot/l_foot,
/turf/open/floor/wood,
/area/varadero/interior/administration)
+"tgC" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"tgE" = (
/turf/open/gm/dirt{
icon_state = "desert_dug"
},
/area/varadero/exterior/pontoon_beach)
+"tgK" = (
+/obj/structure/closet/crate/construction,
+/obj/item/stack/sandbags_empty/half,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"thn" = (
/obj/structure/disposalpipe/segment,
/turf/open/floor/shiva,
/area/varadero/interior/technical_storage)
+"thS" = (
+/obj/structure/window/framed/colony,
+/turf/open/floor/plating,
+/area/varadero/interior/maintenance/north)
"thY" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/closet/crate/trashcart,
@@ -22076,10 +30102,49 @@
icon_state = "floor3"
},
/area/varadero/interior/bunks)
+"tia" = (
+/obj/structure/machinery/conveyor,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
"tiw" = (
/obj/structure/machinery/photocopier,
/turf/open/floor/wood,
/area/varadero/interior/security)
+"tiF" = (
+/obj/item/tool/pickaxe,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance)
+"tjn" = (
+/obj/structure/prop/structure_lattice{
+ dir = 1;
+ health = 300
+ },
+/obj/structure/prop/structure_lattice{
+ dir = 1;
+ layer = 3.1;
+ pixel_y = 10
+ },
+/obj/structure/prop/invuln/ice_prefab/roof_greeble{
+ icon_state = "vent4";
+ pixel_y = 25
+ },
+/obj/structure/prop/invuln/ice_prefab/roof_greeble{
+ icon_state = "windsock";
+ pixel_x = 18;
+ pixel_y = 23
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/monsoon)
+"tjs" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor/plating/bare_catwalk,
+/area/varadero/exterior/farocean)
"tju" = (
/obj/structure/fence,
/obj/effect/decal/warning_stripes{
@@ -22109,14 +30174,36 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
-"tkH" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/effect/landmark/crap_item,
+"tkh" = (
+/turf/open/gm/dirt{
+ icon_state = "desert2"
+ },
+/area/varadero/exterior/eastbeach)
+"tkr" = (
+/obj/structure/surface/rack,
+/obj/effect/spawner/random/tool,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
+"tkw" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/door/airlock/multi_tile/almayer/medidoor{
+ dir = 1;
+ name = "\improper Theta-V Breakroom";
+ req_one_access = null;
+ req_access = null
+ },
/turf/open/floor/shiva{
- dir = 5;
- icon_state = "blue"
+ dir = 1
},
-/area/varadero/interior/administration)
+/area/varadero/interior/research)
+"tkF" = (
+/obj/structure/prop/rock/brown,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/security)
"tkT" = (
/obj/structure/pipes/vents/pump{
dir = 8
@@ -22125,6 +30212,49 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/administration)
+"tkV" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"tlq" = (
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -10;
+ pixel_y = 2;
+ indestructible = 1;
+ unacidable = 1
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"tlE" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
"tlG" = (
/obj/structure/machinery/firealarm{
pixel_y = 24
@@ -22133,11 +30263,37 @@
icon_state = "white"
},
/area/varadero/interior/toilets)
+"tlM" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"tlT" = (
/turf/open/floor/shiva{
icon_state = "multi_tiles"
},
/area/varadero/interior/electrical)
+"tmm" = (
+/obj/structure/machinery/door/airlock/almayer/engineering{
+ dir = 1;
+ name = "\improper Underground Engineering Locker Room";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/comms3)
+"tmC" = (
+/turf/open/gm/dirt{
+ icon_state = "desert0"
+ },
+/area/varadero/exterior/pontoon_beach)
+"tmZ" = (
+/turf/open/gm/coast/west,
+/area/varadero/exterior/lz2_near)
"tng" = (
/obj/item/stool{
layer = 2.5;
@@ -22147,7 +30303,7 @@
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/research)
+/area/varadero/interior/cargo)
"tnA" = (
/obj/structure/filingcabinet{
density = 0;
@@ -22167,6 +30323,23 @@
icon_state = "blue"
},
/area/varadero/interior/technical_storage)
+"tnD" = (
+/obj/structure/surface/table/woodentable/poor,
+/obj/item/reagent_container/food/drinks/bottle/absinthe,
+/turf/open/floor/wood{
+ icon_state = "wood-broken6"
+ },
+/area/varadero/interior/beach_bar)
+"tnN" = (
+/obj/structure/machinery/door/airlock/multi_tile/almayer/medidoor{
+ dir = 1;
+ name = "\improper Theta-V Research Laboratory";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ dir = 1
+ },
+/area/varadero/interior/research)
"toN" = (
/obj/item/tool/warning_cone{
pixel_x = 5;
@@ -22180,6 +30353,10 @@
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/maintenance/south)
+"tpa" = (
+/obj/effect/landmark/hunter_secondary,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"tpB" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/device/autopsy_scanner{
@@ -22204,6 +30381,10 @@
icon_state = "green"
},
/area/varadero/interior/court)
+"tpO" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/swcaves)
"tpV" = (
/obj/item/reagent_container/glass/bucket{
pixel_x = -13;
@@ -22216,16 +30397,25 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
+"tqa" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior_protected/caves)
"tqh" = (
/obj/structure/window/framed/colony/reinforced,
/turf/open/floor/plating,
/area/varadero/interior/research)
-"tql" = (
-/obj/structure/platform_decoration/kutjevo{
- dir = 4
- },
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
"tqr" = (
/obj/structure/disposalpipe/junction{
dir = 8;
@@ -22239,15 +30429,30 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
-"tqR" = (
-/turf/open/floor/plating,
-/area/varadero/interior/research)
-"trv" = (
-/obj/structure/machinery/iv_drip,
+"tqV" = (
+/obj/structure/platform_decoration/kutjevo,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"trh" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/open/floor/shiva{
- icon_state = "wred"
+ icon_state = "multi_tiles"
},
-/area/varadero/interior/medical)
+/area/varadero/interior/comms3)
+"trB" = (
+/obj/item/stack/sheet/wood{
+ amount = 40
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"trC" = (
/obj/structure/window/reinforced{
dir = 4;
@@ -22276,17 +30481,43 @@
},
/turf/open/floor/wood,
/area/varadero/interior/bunks)
-"tsN" = (
-/obj/structure/prop/ice_colony/dense/planter_box/hydro{
- density = 0
+"trI" = (
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
+ icon_state = "sparsegrass_3"
},
-/obj/structure/flora/bush/desert{
- icon_state = "tree_2";
- pixel_x = -1;
- pixel_y = 12
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"trQ" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/gm/river,
-/area/varadero/interior/caves/north_research)
+/area/varadero/interior_protected/caves)
+"tso" = (
+/obj/structure/closet/athletic_mixed,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "bluefull"
+ },
+/area/varadero/interior/maintenance)
+"tsz" = (
+/obj/structure/prop/ice_colony/dense/planter_box/plated{
+ dir = 9;
+ icon_state = "planter_box_soil"
+ },
+/obj/structure/flora/bush/ausbushes/pointybush{
+ pixel_y = 11
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/hall_SE)
+"tsC" = (
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
+ icon_state = "sparsegrass_3"
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"tsX" = (
/obj/structure/machinery/cm_vending/sorted/tech/tool_storage,
/turf/open/floor/shiva{
@@ -22301,11 +30532,28 @@
icon_state = "greenfull"
},
/area/varadero/interior/hall_SE)
-"tuO" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
-/turf/open/auto_turf/sand_white/layer0,
-/area/varadero/interior/maintenance/security)
+"tuR" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior/caves/north_research)
+"tuT" = (
+/obj/item/stack/cable_coil/cut,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
+"tuV" = (
+/obj/structure/machinery/light/small,
+/turf/open/floor/plating,
+/area/varadero/interior/disposals)
+"tuZ" = (
+/obj/item/storage/toolbox/mechanical{
+ pixel_x = 1;
+ pixel_y = 7
+ },
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"tvv" = (
/obj/structure/disposalpipe/segment{
dir = 1;
@@ -22323,6 +30571,17 @@
},
/turf/open/floor/wood,
/area/varadero/interior/hall_SE)
+"twh" = (
+/obj/structure/machinery/washing_machine,
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/security)
"twm" = (
/obj/structure/bed/chair{
dir = 1
@@ -22331,37 +30590,6 @@
icon_state = "green"
},
/area/varadero/interior/hall_SE)
-"twZ" = (
-/obj/structure/machinery/power/monitor,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/exterior/lz1_near)
-"txs" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/turf/open/gm/coast/beachcorner/north_west,
-/area/varadero/exterior/eastbeach)
-"tyc" = (
-/obj/structure/platform_decoration/kutjevo,
-/turf/open/gm/river,
-/area/varadero/interior/oob)
-"tyd" = (
-/obj/structure/barricade/handrail/wire{
- dir = 4
- },
-/obj/item/device/flashlight/lamp/tripod,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/exterior/comms4)
-"tym" = (
-/turf/open/floor/shiva{
- dir = 4;
- icon_state = "greencorners"
- },
-/area/varadero/interior/hall_SE)
"tyT" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -22378,9 +30606,6 @@
},
/area/varadero/interior/medical)
"tzp" = (
-/obj/structure/bed/chair{
- dir = 1
- },
/obj/structure/machinery/light{
dir = 8
},
@@ -22402,13 +30627,21 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
-"tBC" = (
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
- icon_state = "sparsegrass_3"
+"tAT" = (
+/obj/effect/landmark/corpsespawner/colonist/burst,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/swcaves)
+"tBm" = (
+/obj/structure/surface/rack,
+/obj/effect/spawner/random/toolbox,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
+/area/varadero/interior/maintenance/security)
+"tCA" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating,
+/area/varadero/interior/caves/east)
"tCG" = (
/obj/structure/surface/rack,
/obj/effect/spawner/random/toolbox,
@@ -22423,6 +30656,13 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"tCV" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz2_near)
"tDh" = (
/obj/structure/pipes/portables_connector{
dir = 8
@@ -22432,6 +30672,12 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
+"tDo" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/caves)
"tDF" = (
/turf/open/floor/shiva{
dir = 1;
@@ -22444,33 +30690,61 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/caves)
-"tEf" = (
+"tEc" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 4
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/floor{
- icon_state = "asteroidwarning"
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/lz1_near)
+"tEF" = (
+/obj/structure/prop/rock/brown,
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
},
-/area/varadero/interior/comms1)
-"tEH" = (
-/obj/structure/blocker/invisible_wall,
-/obj/structure/platform_decoration/kutjevo,
-/turf/open/gm/river,
-/area/varadero/interior/oob)
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/central)
"tEJ" = (
/turf/open/floor/shiva{
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
-"tFf" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/device/flashlight/lamp/green{
+"tEM" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ dir = 4;
pixel_x = -14;
- pixel_y = 14
+ pixel_y = 13
},
-/obj/effect/spawner/random/toolbox,
-/turf/open/floor/wood,
-/area/varadero/exterior/lz1_near)
+/obj/structure/prop/invuln/overhead_pipe{
+ dir = 4;
+ pixel_x = -14;
+ pixel_y = 13
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"tER" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/comms4)
+"tFQ" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/security)
+"tFX" = (
+/obj/structure/closet/secure_closet/security_empty,
+/obj/item/ammo_box/magazine/shotgun/buckshot,
+/obj/effect/landmark/objective_landmark/medium,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "blue"
+ },
+/area/varadero/interior/administration)
"tGl" = (
/turf/open/floor/shiva{
dir = 5;
@@ -22486,11 +30760,25 @@
icon_state = "snow_mat"
},
/area/varadero/interior/medical)
+"tGw" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/coast/beachcorner2/north_east,
+/area/varadero/exterior/pontoon_beach)
"tGV" = (
/turf/closed/wall/r_wall/elevator{
dir = 1
},
/area/varadero/interior/hall_N)
+"tHc" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/eastocean)
"tIT" = (
/obj/structure/closet/crate/trashcart{
pixel_y = 8
@@ -22549,15 +30837,28 @@
icon_state = "white"
},
/area/varadero/interior/toilets)
-"tKx" = (
-/obj/structure/machinery/photocopier,
-/obj/structure/machinery/power/apc{
- dir = 4;
- pixel_x = 24;
- start_charge = 0
+"tKI" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 10
},
-/turf/open/floor/wood,
-/area/varadero/exterior/lz1_near)
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/tool/hand_labeler,
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/records)
+"tLu" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating,
+/area/varadero/interior/maintenance/security)
+"tLS" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"tMx" = (
/obj/structure/closet/secure_closet/freezer/fridge,
/obj/item/key/cargo_train,
@@ -22596,6 +30897,18 @@
/obj/item/clothing/suit/suspenders,
/turf/open/floor/wood,
/area/varadero/interior/bunks)
+"tMZ" = (
+/turf/closed/wall/r_wall/unmeltable,
+/area/varadero/exterior/lz2_near)
+"tNy" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/pontoon_beach)
"tNE" = (
/obj/structure/filingcabinet{
density = 0;
@@ -22625,6 +30938,12 @@
/obj/effect/spawner/random/tool,
/turf/open/floor/carpet,
/area/varadero/interior/administration)
+"tOd" = (
+/obj/item/clothing/suit/armor/vest,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/electrical)
"tOp" = (
/obj/structure/flora/pottedplant{
icon_state = "pottedplant_22";
@@ -22635,10 +30954,28 @@
icon_state = "yellowfull"
},
/area/varadero/interior/hall_NW)
-"tOK" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/device/camera{
- pixel_y = 5
+"tOx" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8
+ },
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
+"tOK" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/device/camera{
+ pixel_y = 5
},
/obj/effect/landmark/objective_landmark/science,
/turf/open/floor/shiva{
@@ -22646,6 +30983,10 @@
icon_state = "bluefull"
},
/area/varadero/interior/administration)
+"tOV" = (
+/obj/item/tool/warning_cone,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/digsite)
"tPz" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -22670,16 +31011,14 @@
icon_state = "floor3"
},
/area/varadero/interior/cargo)
-"tPL" = (
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/obj/structure/pipes/standard/simple/hidden/green,
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+"tPK" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice8";
+ pixel_x = 16;
+ pixel_y = 24
},
-/area/varadero/interior/medical)
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"tPS" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/machinery/microwave{
@@ -22697,6 +31036,12 @@
icon_state = "red"
},
/area/varadero/interior/morgue)
+"tQy" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/shiva{
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/maintenance)
"tQz" = (
/obj/structure/sink{
pixel_y = 15
@@ -22729,26 +31074,14 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
-/area/varadero/interior/medical)
-"tRu" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/prop/invuln/lattice_prop{
- icon_state = "lattice8";
- pixel_x = 16;
- pixel_y = 24
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/turf/open/floor/shiva{
+ icon_state = "wredfull"
},
-/area/varadero/interior/maintenance)
+/area/varadero/interior/medical)
"tRN" = (
-/obj/structure/reagent_dispensers/water_cooler{
- density = 0;
- pixel_y = 19
- },
-/turf/open/floor/wood,
-/area/varadero/exterior/lz1_near)
+/obj/structure/prop/rock/brown,
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves/digsite)
"tSg" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/segment,
@@ -22757,11 +31090,22 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
+"tSK" = (
+/obj/structure/window/framed/wood,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"tSQ" = (
/obj/effect/landmark/xeno_spawn,
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/caves/north_research)
+"tSR" = (
+/obj/structure/window_frame/colony/reinforced,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/caves)
"tTo" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/segment,
@@ -22783,6 +31127,10 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/disposals)
+"tTU" = (
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/east)
"tUd" = (
/obj/structure/bed/chair/office/dark{
dir = 8
@@ -22795,34 +31143,43 @@
icon_state = "redfull"
},
/area/varadero/interior/security)
-"tUI" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/almayer/security/glass{
- dir = 1;
- name = "\improper Underground Security Marshal's Office";
- req_access_txt = "100"
- },
-/turf/open/floor/plating,
-/area/varadero/interior/security)
+"tVf" = (
+/obj/structure/closet/crate,
+/obj/item/tool/stamp,
+/obj/item/tool/wet_sign,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
"tVj" = (
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior/caves/east)
+"tVl" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "greenfull"
+ },
+/area/varadero/interior/hall_SE)
"tVo" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
icon_state = "multi_tiles"
},
/area/varadero/interior/cargo)
-"tVA" = (
-/obj/structure/surface/table,
-/obj/effect/landmark/objective_landmark/far,
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "greenfull"
+"tVD" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/item/stack/tile/plasteel{
+ layer = 2.89;
+ pixel_x = 17;
+ pixel_y = 16
},
-/area/varadero/interior/hall_SE)
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
"tVX" = (
/obj/structure/surface/rack,
/obj/item/maintenance_jack,
@@ -22834,6 +31191,10 @@
/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/maintenance/security)
+"tWT" = (
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/gm/coast/west,
+/area/varadero/exterior/farocean)
"tXg" = (
/obj/structure/disposalpipe/trunk{
dir = 8
@@ -22850,6 +31211,14 @@
"tXu" = (
/turf/closed/wall/r_wall/unmeltable,
/area/varadero/interior/caves/east)
+"tXv" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"tXE" = (
/turf/open/floor/wood,
/area/varadero/interior/administration)
@@ -22874,6 +31243,17 @@
icon_state = "red"
},
/area/varadero/interior/medical)
+"tYw" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/barricade/wooden{
+ dir = 8
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"tYP" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -22888,6 +31268,34 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
+"tYT" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/floor/shiva{
+ icon_state = "purple"
+ },
+/area/varadero/interior/research)
+"tZl" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/monsoon)
+"tZm" = (
+/obj/structure/machinery/door/airlock/almayer/engineering{
+ dir = 1;
+ name = "\improper Underground Engineering Locker Room";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/electrical)
"tZr" = (
/obj/item/toy/deck/uno{
pixel_y = 6
@@ -22921,34 +31329,43 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
-"ubn" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
+"uaY" = (
+/obj/structure/machinery/door/poddoor/almayer/planet_side_blastdoor{
+ id = "undergroundhangarwest";
+ unacidable = 1;
+ name = "Pontoon West Door";
+ openspeed = 17;
+ dir = 4
},
-/obj/structure/barricade/handrail{
- desc = "Your platforms look pretty heavy king, let me support them for you.";
+/turf/open/floor/plating/icefloor{
+ dir = 4;
+ icon_state = "warnplate"
+ },
+/area/varadero/interior/cargo)
+"ubF" = (
+/obj/structure/disposalpipe/segment{
dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
+ icon_state = "pipe-c"
},
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
-"ubB" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/medical_pod/sleeper,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
},
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/platform/kutjevo/smooth{
+/area/varadero/interior/medical)
+"ubH" = (
+/obj/structure/closet/secure_closet/personal/patient,
+/obj/structure/barricade/handrail/wire{
dir = 4
},
-/obj/structure/barricade/handrail{
- desc = "Your platforms look pretty heavy king, let me support them for you.";
- dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
+/turf/open/floor/shiva{
+ icon_state = "floor3"
},
-/turf/open/gm/river,
-/area/varadero/interior/oob)
+/area/varadero/interior/medical)
+"ubJ" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
"ubK" = (
/obj/structure/machinery/power/geothermal,
/turf/open/floor/plating/icefloor{
@@ -22963,6 +31380,9 @@
/obj/structure/machinery/firealarm{
pixel_y = 24
},
+/obj/structure/machinery/light{
+ dir = 4
+ },
/turf/open/floor/shiva{
dir = 8;
icon_state = "yellowfull"
@@ -22978,9 +31398,13 @@
icon_state = "purple"
},
/area/varadero/interior/research)
-"ucx" = (
-/turf/open/gm/river/ocean,
-/area/varadero/exterior/eastocean)
+"ucL" = (
+/obj/structure/flora/bush/ausbushes/var3/fernybush,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/monsoon)
"udg" = (
/obj/structure/closet/secure_closet/engineering_welding,
/obj/effect/landmark/objective_landmark/medium,
@@ -22989,17 +31413,25 @@
icon_state = "blue"
},
/area/varadero/interior/technical_storage)
-"udX" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plating,
-/area/varadero/interior/cargo)
+"udp" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"ueg" = (
/obj/vehicle/train/cargo/trolley,
/turf/open/floor/shiva{
icon_state = "blue"
},
/area/varadero/interior/hall_SE)
+"uet" = (
+/turf/open/gm/coast/beachcorner/north_west,
+/area/varadero/interior/caves/east)
+"ueB" = (
+/obj/structure/cable,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
"ueP" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 9
@@ -23024,6 +31456,15 @@
},
/turf/open/gm/dirt,
/area/varadero/exterior/pontoon_beach)
+"ufB" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/door/airlock/almayer/generic{
+ name = "\improper Underground Men's Restroom"
+ },
+/turf/open/floor/plating,
+/area/varadero/interior/toilets)
"ufE" = (
/obj/structure/barricade/handrail/wire{
dir = 4
@@ -23042,15 +31483,6 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
-"ufH" = (
-/obj/structure/bed/chair{
- buckling_y = 18;
- dir = 8
- },
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/security)
"ufV" = (
/turf/open/floor/shiva{
dir = 4;
@@ -23080,6 +31512,16 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"uhi" = (
+/obj/structure/prop/ice_colony/dense/planter_box/hydro{
+ desc = "A high-power hydroelectric generator.";
+ name = "hydroelectric generator"
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/farocean)
"uhD" = (
/obj/structure/machinery/light,
/turf/open/floor/shiva{
@@ -23087,45 +31529,16 @@
icon_state = "redfull"
},
/area/varadero/interior/hall_SE)
-"uhJ" = (
-/obj/item/trash/boonie,
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
- },
-/area/varadero/exterior/lz1_near)
-"uhW" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/ashtray/plastic,
-/obj/item/trash/cigbutt/ucigbutt{
- pixel_x = 5;
- pixel_y = 12
- },
-/obj/item/trash/cigbutt/ucigbutt,
-/obj/item/trash/cigbutt/cigarbutt{
- pixel_x = 5;
- pixel_y = 11
- },
-/obj/item/tool/lighter/zippo{
- pixel_x = -8;
- pixel_y = 14
- },
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/exterior/lz1_near)
+"uhV" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves/swcaves)
"uiq" = (
/obj/structure/surface/table,
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/hall_N)
-"uiv" = (
-/obj/structure/sign/safety/airlock{
- pixel_x = 8
- },
-/turf/closed/wall,
-/area/varadero/interior/morgue)
"uiy" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/device/taperecorder,
@@ -23134,21 +31547,12 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"ujo" = (
-/obj/structure/barricade/handrail{
- desc = "Your platforms look pretty heavy king, let me support them for you.";
- dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+"ujg" = (
+/obj/effect/landmark/ert_spawns/groundside_xeno,
+/turf/open/shuttle{
+ icon_state = "floor6"
},
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
+/area/varadero/interior_protected/vessel)
"ujp" = (
/obj/structure/bed/chair{
buckling_y = 18;
@@ -23163,6 +31567,17 @@
icon_state = "yellow"
},
/area/varadero/interior/hall_NW)
+"ujR" = (
+/obj/item/shard{
+ icon_state = "large";
+ pixel_x = -5;
+ pixel_y = -6
+ },
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/maintenance)
"ukw" = (
/obj/structure/window/reinforced{
dir = 1
@@ -23186,6 +31601,13 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/north)
+"ulb" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/eastocean)
"uli" = (
/obj/structure/bed/chair/hunter{
dir = 4
@@ -23212,6 +31634,11 @@
/obj/structure/bed/chair{
dir = 1
},
+/obj/structure/machinery/power/apc{
+ dir = 8;
+ pixel_x = -24;
+ start_charge = 0
+ },
/turf/open/floor/shiva{
icon_state = "floor3"
},
@@ -23240,13 +31667,6 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"unm" = (
-/obj/structure/largecrate/random,
-/turf/open/floor/shiva{
- dir = 4;
- icon_state = "multi_tiles"
- },
-/area/varadero/interior/hall_SE)
"unw" = (
/obj/structure/machinery/alarm{
pixel_y = 24
@@ -23266,12 +31686,81 @@
/obj/effect/landmark/objective_landmark/medium,
/turf/open/floor/wood,
/area/varadero/interior/security)
+"unH" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 4
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"uoh" = (
+/obj/structure/flora/bush/desert{
+ icon_state = "tree_2";
+ pixel_x = -18;
+ pixel_y = -8
+ },
+/obj/structure/prop/ice_colony/dense/planter_box/hydro{
+ pixel_x = -17;
+ pixel_y = -19
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"uon" = (
+/obj/structure/largecrate/random,
+/obj/item/shard{
+ icon_state = "large";
+ pixel_x = -5;
+ pixel_y = -6
+ },
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/east)
"uoO" = (
/obj/structure/pipes/vents/pump,
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/security)
+"uoU" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -1;
+ pixel_y = 9;
+ indestructible = 1;
+ unacidable = 1
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"upb" = (
+/obj/structure/barricade/handrail/wire{
+ dir = 8;
+ layer = 3.5
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
+"upH" = (
+/obj/structure/flora/bush/ausbushes/var3/ywflowers,
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"upL" = (
+/obj/structure/window/framed/colony,
+/turf/open/floor/plating,
+/area/varadero/interior_protected/maintenance/south)
"upO" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/reagent_container/food/condiment/saltshaker,
@@ -23294,13 +31783,28 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
-"uqA" = (
-/obj/structure/platform/kutjevo/smooth{
+"uqx" = (
+/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
},
-/obj/effect/overlay/palmtree_r,
+/obj/structure/machinery/door/airlock/almayer/maint{
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/maintenance)
+"uqU" = (
+/obj/structure/surface/table/woodentable,
+/obj/effect/landmark/objective_landmark/close,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
+"uqW" = (
+/obj/structure/prop/rock/brown,
/turf/open/gm/dirt,
-/area/varadero/interior/oob)
+/area/varadero/interior/caves/east)
"urd" = (
/obj/structure/desertdam/decals/road_edge{
icon_state = "road_edge_decal3";
@@ -23314,19 +31818,18 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_N)
+"urD" = (
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/lz2_near)
"urE" = (
/obj/structure/bed/chair/comfy/lime{
dir = 8
},
-/turf/open/floor/wood,
+/turf/open/floor/carpet,
/area/varadero/interior/research)
-"usp" = (
-/obj/structure/surface/rack,
-/obj/effect/spawner/random/toolbox,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/comms2)
"usB" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -23336,6 +31839,19 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
+"usQ" = (
+/obj/item/facepaint/sunscreen_stick,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"uti" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating,
+/area/varadero/interior/comms2)
+"utZ" = (
+/obj/structure/surface/rack,
+/obj/item/tool/wirecutters,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"uuj" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 1
@@ -23383,6 +31899,12 @@
icon_state = "multi_tiles"
},
/area/varadero/interior_protected/vessel)
+"uvr" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"uvw" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -23403,27 +31925,6 @@
/obj/structure/machinery/door/window/westleft,
/turf/open/floor/interior/plastic,
/area/varadero/interior/security)
-"uvG" = (
-/obj/structure/surface/table,
-/obj/item/tool/kitchen/utensil/knife,
-/obj/structure/prop/invuln/lattice_prop{
- icon_state = "lattice12";
- pixel_x = 16;
- pixel_y = 24
- },
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/mess)
-"uvV" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/closet/crate/ammo/alt,
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/cargo)
"uvX" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -23433,17 +31934,27 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance)
-"uwu" = (
-/obj/structure/closet/crate/secure,
-/turf/open/floor/shiva{
- icon_state = "floor3"
- },
-/area/varadero/interior/cargo)
"uww" = (
/turf/open/floor/shiva{
icon_state = "yellow"
},
/area/varadero/interior/hall_N)
+"uwJ" = (
+/obj/structure/surface/rack,
+/obj/item/tool/screwdriver,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
+"uwN" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/door/airlock/almayer/generic{
+ name = "\improper Underground Women's Restroom"
+ },
+/turf/open/floor/plating,
+/area/varadero/interior/toilets)
"uwQ" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/storage/box/lightstick,
@@ -23452,36 +31963,27 @@
icon_state = "yellow"
},
/area/varadero/interior/electrical)
-"uxF" = (
-/obj/structure/platform_decoration/kutjevo{
- dir = 1
- },
-/turf/open/gm/river,
-/area/varadero/interior/caves/north_research)
-"uxO" = (
-/obj/structure/surface/table/woodentable,
-/obj/item/paper_bin/uscm{
- pixel_x = 12;
- pixel_y = 14
- },
-/turf/open/floor/carpet,
-/area/varadero/interior/library)
-"uxQ" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
+"uxi" = (
+/obj/structure/stairs/perspective{
+ color = "#6b675e";
+ dir = 1;
+ icon_state = "p_stair_full"
},
-/obj/structure/platform/kutjevo/smooth,
/obj/structure/platform/kutjevo/smooth{
- dir = 8
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/barricade/handrail{
- desc = "Your platforms look pretty heavy king, let me support them for you.";
- dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
+/turf/open/floor/strata{
+ color = "#5e5d5d";
+ icon_state = "multi_tiles"
},
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
+/area/varadero/interior_protected/vessel)
+"uxM" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/coast/west,
+/area/varadero/exterior/farocean)
"uyd" = (
/obj/structure/machinery/firealarm{
pixel_y = 24
@@ -23531,14 +32033,28 @@
icon_state = "floor3"
},
/area/varadero/interior/administration)
-"uzP" = (
-/obj/structure/surface/table/reinforced/prison{
+"uAt" = (
+/obj/structure/machinery/door/airlock/almayer/maint{
dir = 1;
- flipped = 1
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
},
-/obj/effect/landmark/objective_landmark/far,
-/turf/open/floor/wood,
-/area/varadero/interior/hall_SE)
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
+"uAM" = (
+/obj/structure/largecrate/random/barrel/yellow,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"uBV" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ dir = 4;
+ pixel_y = 13
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/north)
"uBX" = (
/obj/vehicle/train/cargo/engine,
/turf/open/floor/shiva{
@@ -23562,6 +32078,18 @@
/obj/item/device/flashlight/lamp/green,
/turf/open/floor/wood,
/area/varadero/interior/hall_SE)
+"uDr" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/eastocean)
"uDw" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -23587,18 +32115,6 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
-"uEx" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/barricade/handrail{
- desc = "Your platforms look pretty heavy king, let me support them for you.";
- dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
- },
-/turf/open/gm/coast/west,
-/area/varadero/exterior/pontoon_beach)
"uEz" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -23617,6 +32133,16 @@
icon_state = "doubleside"
},
/area/varadero/interior/chapel)
+"uEF" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/obj/structure/barricade/handrail/wire{
+ dir = 4
+ },
+/obj/structure/platform,
+/turf/open/gm/river/desert/deep/covered,
+/area/varadero/interior/maintenance/north)
"uEI" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -23624,6 +32150,11 @@
icon_state = "yellowfull"
},
/area/varadero/interior/hall_SE)
+"uFq" = (
+/turf/open/gm/dirt{
+ icon_state = "desert0"
+ },
+/area/varadero/exterior/monsoon)
"uFE" = (
/obj/effect/decal/cleanable/blood/oil,
/obj/structure/machinery/landinglight/ds2/delaythree{
@@ -23634,19 +32165,19 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
-"uFI" = (
-/obj/structure/sign/safety/high_voltage,
-/obj/structure/sign/safety/hazard{
- pixel_x = 15
- },
-/turf/closed/wall/r_wall,
-/area/varadero/exterior/lz1_near)
"uFJ" = (
/turf/open/floor/shiva{
dir = 8;
icon_state = "red"
},
/area/varadero/interior/security)
+"uFO" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"uGf" = (
/obj/effect/decal/warning_stripes{
icon_state = "N"
@@ -23656,34 +32187,21 @@
icon_state = "yellowcorners"
},
/area/varadero/interior/cargo)
-"uGZ" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/folder/black_random{
- pixel_x = 6;
- pixel_y = -3
- },
-/obj/item/folder/black_random{
- pixel_x = -1;
- pixel_y = 5
- },
-/obj/item/folder/black_random{
- pixel_x = -3;
- pixel_y = -1
- },
-/obj/structure/machinery/light/small{
- dir = 1
+"uGs" = (
+/obj/structure/machinery/power/terminal{
+ dir = 8
},
-/turf/open/floor/shiva{
- icon_state = "floor3"
+/turf/open/floor{
+ icon_state = "bcircuit"
},
-/area/varadero/interior/records)
-"uHt" = (
-/obj/structure/machinery/door/poddoor/two_tile/secure{
- id = "colony_sec_armory";
- name = "Secure Armory"
+/area/varadero/interior/maintenance/north)
+"uHD" = (
+/obj/structure/machinery/landinglight/ds1/spoke{
+ pixel_y = -5;
+ pixel_x = -13
},
-/turf/open/floor/plating,
-/area/varadero/interior/security)
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"uHY" = (
/obj/structure/prop/rock/brown,
/turf/open/auto_turf/sand_white/layer1,
@@ -23743,24 +32261,23 @@
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
},
-/turf/open/floor/plating,
-/area/varadero/interior/security)
-"uJk" = (
-/obj/structure/stairs/perspective{
- color = "#6b675e";
- icon_state = "p_stair_full"
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+/turf/open/floor/shiva{
+ icon_state = "floor3"
},
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior_protected/vessel)
+/area/varadero/interior/security)
+"uIW" = (
+/turf/open/gm/coast/north,
+/area/varadero/exterior/lz2_near)
"uJO" = (
/obj/structure/sign/safety/airlock{
pixel_x = 8
},
/turf/closed/wall,
/area/varadero/interior/chapel)
+"uJT" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/closed/wall/r_wall,
+/area/varadero/interior/research)
"uKr" = (
/obj/structure/machinery/photocopier{
pixel_y = 4
@@ -23768,11 +32285,35 @@
/turf/open/floor/wood{
icon_state = "wood-broken6"
},
-/area/varadero/exterior/lz1_near)
-"uLa" = (
-/obj/item/clothing/mask/rebreather,
-/turf/open/floor/carpet,
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/dock_control)
+"uKY" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/obj/structure/machinery/light{
+ dir = 1
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"uKZ" = (
+/obj/item/stack/tile/plasteel{
+ layer = 2.89;
+ pixel_x = 17;
+ pixel_y = 16
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
"uLP" = (
/obj/structure/surface/rack,
/obj/item/clothing/head/caphat{
@@ -23815,6 +32356,41 @@
icon_state = "yellow"
},
/area/varadero/interior/technical_storage)
+"uMN" = (
+/obj/structure/window/reinforced{
+ dir = 4;
+ pixel_x = -2;
+ pixel_y = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ layer = 3.3;
+ pixel_y = 4
+ },
+/obj/structure/bed{
+ can_buckle = 0
+ },
+/obj/structure/bed{
+ buckling_y = 13;
+ layer = 3.5;
+ pixel_y = 13
+ },
+/obj/item/toy/farwadoll,
+/obj/structure/machinery/light,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/medical)
+"uMQ" = (
+/obj/item/ammo_casing/shell{
+ icon_state = "cartridge_1_1"
+ },
+/obj/effect/decal/cleanable/blood,
+/obj/item/weapon/gun/pistol/mod88,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/caves)
"uNh" = (
/obj/structure/closet/secure_closet/personal{
density = 0;
@@ -23835,20 +32411,11 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/laundry)
-"uNy" = (
-/obj/structure/surface/table/reinforced/prison,
-/turf/open/floor/shiva{
- icon_state = "redfull"
- },
-/area/varadero/interior/medical)
-"uND" = (
-/obj/structure/closet/firecloset,
-/obj/effect/landmark/objective_landmark/close,
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
- },
-/area/varadero/exterior/lz1_near)
+"uNz" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/item/lightstick/variant/planted,
+/turf/open/gm/coast/beachcorner/south_east,
+/area/varadero/exterior/farocean)
"uNJ" = (
/obj/structure/disposalpipe/segment{
dir = 2;
@@ -23859,25 +32426,38 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
-"uOb" = (
-/obj/structure/machinery/power/apc{
- dir = 1;
- pixel_y = 24;
- start_charge = 0
+"uOk" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform_decoration/kutjevo{
+ dir = 4
+ },
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 10
+ },
+/obj/structure/platform_decoration/kutjevo{
+ dir = 4
},
+/obj/structure/blocker/invisible_wall/water,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/maintenance/north)
-"uOz" = (
-/obj/structure/closet/secure_closet/medical3{
- req_access_txt = "100"
- },
+/area/varadero/interior/oob)
+"uOo" = (
+/obj/structure/pipes/vents/pump,
+/obj/structure/bed/roller,
/turf/open/floor/shiva{
- dir = 10;
- icon_state = "wred"
+ dir = 8;
+ icon_state = "red"
},
-/area/varadero/interior/medical)
+/area/varadero/interior/morgue)
"uOC" = (
/obj/structure/closet/emcloset,
/turf/open/floor/shiva{
@@ -23885,22 +32465,25 @@
icon_state = "green"
},
/area/varadero/interior/hall_N)
+"uOF" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ dir = 4;
+ pixel_x = -14;
+ pixel_y = 13
+ },
+/obj/structure/machinery/light{
+ dir = 8
+ },
+/turf/open/floor/shiva{
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/maintenance)
"uOL" = (
/turf/open/floor/shiva{
dir = 1;
icon_state = "purple"
},
/area/varadero/interior/hall_NW)
-"uOQ" = (
-/obj/item/paper/crumpled/bloody,
-/turf/open/floor/carpet,
-/area/varadero/exterior/lz1_near)
-"uPo" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/turf/open/auto_turf/sand_white/layer0,
-/area/varadero/interior/maintenance/security)
"uQa" = (
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
@@ -23909,10 +32492,6 @@
"uQi" = (
/turf/closed/wall/r_wall/unmeltable,
/area/varadero/interior/cargo)
-"uQC" = (
-/obj/structure/bed/chair/comfy/beige,
-/turf/open/floor/wood,
-/area/varadero/exterior/lz1_near)
"uQH" = (
/obj/structure/bed/chair{
dir = 1
@@ -23934,29 +32513,46 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
-"uRL" = (
-/obj/structure/platform_decoration/kutjevo{
- dir = 1
+"uRa" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/gm/dirt{
+ icon_state = "desert3"
},
-/turf/open/gm/dirt,
/area/varadero/exterior/eastbeach)
"uRU" = (
/turf/closed/wall/r_wall/elevator,
/area/varadero/interior/hall_N)
-"uTr" = (
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 8
- },
-/obj/structure/plasticflaps/mining,
+"uSx" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating,
+/area/varadero/interior/cargo)
+"uSF" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 1
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/blocker/invisible_wall,
+/obj/item/stack/sheet/metal,
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"uTj" = (
+/obj/structure/flora/bush/ausbushes/var3/fernybush,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/comms4)
+"uTq" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/item/device/flashlight/lamp/tripod,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/comms1)
+/area/varadero/interior/maintenance/security)
+"uTu" = (
+/turf/open/gm/coast/beachcorner/south_east,
+/area/varadero/exterior/pontoon_beach)
"uTA" = (
/obj/effect/landmark/xeno_spawn,
/turf/open/floor/corsat{
@@ -23970,6 +32566,11 @@
icon_state = "wred"
},
/area/varadero/interior/medical)
+"uTY" = (
+/obj/structure/prop/rock/brown,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"uTZ" = (
/obj/structure/pipes/standard/manifold/visible{
dir = 1
@@ -24017,6 +32618,12 @@
icon_state = "greenfull"
},
/area/varadero/interior/medical)
+"uVe" = (
+/turf/open/floor/shiva{
+ dir = 6;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/cargo)
"uVo" = (
/obj/structure/prop/invuln/lattice_prop{
icon_state = "lattice4";
@@ -24041,6 +32648,17 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"uVR" = (
+/obj/structure/barricade/wooden{
+ dir = 4
+ },
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/wood{
+ icon_state = "wood-broken"
+ },
+/area/varadero/interior/beach_bar)
"uVV" = (
/obj/structure/machinery/light{
dir = 8
@@ -24062,6 +32680,12 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
+"uWo" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/gm/dirt{
+ icon_state = "desert0"
+ },
+/area/varadero/exterior/eastocean)
"uWA" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -24069,12 +32693,15 @@
/obj/structure/window/framed/colony,
/turf/open/floor/plating,
/area/varadero/interior/mess)
-"uXo" = (
-/obj/structure/platform_decoration/kutjevo{
- dir = 1
+"uWW" = (
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
},
-/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
+/obj/structure/pipes/binary/passive_gate,
+/turf/open/gm/river/desert/deep{
+ base_river_slowdown = 0
+ },
+/area/varadero/interior/maintenance/north)
"uXw" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -24083,6 +32710,13 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
+"uXR" = (
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/north)
"uXS" = (
/turf/closed/wall,
/area/varadero/interior/toilets)
@@ -24107,6 +32741,13 @@
icon_state = "floor3"
},
/area/varadero/interior/mess)
+"uYJ" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"uYL" = (
/obj/item/stack/tile/plasteel{
pixel_x = 8;
@@ -24122,17 +32763,27 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/electrical)
-"uZp" = (
-/obj/effect/decal/cleanable/blood/drip,
-/obj/effect/landmark/survivor_spawner,
-/turf/open/floor/carpet,
+"uZK" = (
+/obj/effect/decal/cleanable/blood/oil,
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
/area/varadero/exterior/lz1_near)
-"vao" = (
-/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
- icon_state = "sparsegrass_2"
+"uZY" = (
+/obj/structure/machinery/door/airlock/almayer/engineering/glass{
+ req_access = null;
+ req_one_access = null
},
-/turf/open/gm/dirt,
-/area/varadero/exterior/pontoon_beach)
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellowfull"
+ },
+/area/varadero/interior/cargo)
"vap" = (
/obj/structure/machinery/alarm{
pixel_y = 24
@@ -24146,12 +32797,6 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"vaF" = (
-/obj/structure/platform_decoration/kutjevo{
- dir = 1
- },
-/turf/open/gm/coast/south,
-/area/varadero/exterior/eastbeach)
"vaV" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/device/flashlight/lamp/green{
@@ -24178,12 +32823,19 @@
icon_state = "purple"
},
/area/varadero/interior/hall_NW)
-"vbB" = (
-/obj/structure/closet/secure_closet/engineering_personal,
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+"vbH" = (
+/obj/effect/overlay/palmtree_r{
+ icon_state = "palm2"
},
-/area/varadero/interior/electrical)
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"vbS" = (
+/obj/effect/overlay/palmtree_r{
+ icon_state = "palm2";
+ pixel_x = 21
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
"vcc" = (
/obj/structure/desertdam/decals/road_edge{
icon_state = "road_edge_decal3";
@@ -24203,7 +32855,9 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
/area/varadero/interior/administration)
"vcj" = (
/obj/structure/surface/table/reinforced/prison,
@@ -24221,6 +32875,22 @@
},
/turf/open/floor/wood,
/area/varadero/interior/security)
+"vct" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/caves/swcaves)
+"vcz" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"vcR" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush{
+ pixel_x = -4
+ },
+/turf/open/gm/coast/beachcorner/north_east,
+/area/varadero/interior/caves/east)
"vdq" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 5
@@ -24229,9 +32899,17 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
-"vdV" = (
-/obj/item/tool/warning_cone{
- pixel_x = -9
+"vdL" = (
+/obj/effect/landmark/xeno_spawn,
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves/swcaves)
+"vdQ" = (
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves)
+"vdV" = (
+/obj/item/tool/warning_cone{
+ pixel_x = -9
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
@@ -24243,6 +32921,9 @@
/obj/structure/machinery/door/window/westleft,
/turf/open/floor/interior/plastic/alt,
/area/varadero/interior/security)
+"veV" = (
+/turf/open/gm/coast/beachcorner2/south_west,
+/area/varadero/exterior/monsoon)
"veW" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/segment,
@@ -24300,21 +32981,38 @@
icon_state = "asteroidwarning"
},
/area/varadero/exterior/lz1_near)
-"vfS" = (
-/obj/item/ammo_casing/shell{
- icon_state = "cartridge_1_1"
+"vfH" = (
+/obj/structure/surface/table,
+/obj/item/bodybag,
+/obj/structure/machinery/light,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "red"
},
-/obj/item/weapon/gun/pistol/m1911,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/area/varadero/interior/morgue)
+"vgu" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/maint{
+ dir = 1;
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
},
-/area/varadero/interior_protected/caves)
+/turf/open/floor/shiva{
+ icon_state = "wred"
+ },
+/area/varadero/interior/medical)
"vgA" = (
/obj/item/stool{
icon_state = "stool_alt"
},
/turf/open/floor/shiva,
/area/varadero/interior/technical_storage)
+"vgH" = (
+/obj/structure/blocker/fog,
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/gm/coast/beachcorner/south_east,
+/area/varadero/exterior/farocean)
"vhb" = (
/obj/structure/machinery/light{
dir = 1
@@ -24337,15 +33035,42 @@
},
/turf/closed/wall,
/area/varadero/interior/library)
-"vil" = (
-/obj/structure/machinery/light{
- dir = 4
+"vhB" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
},
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
+/area/varadero/exterior/farocean)
+"vhI" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior_protected/caves/central)
+"vhJ" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/clipboard{
+ pixel_x = -2;
+ pixel_y = 5
+ },
+/obj/item/tool/pen/red{
+ pixel_x = 6;
+ pixel_y = 9
+ },
+/obj/item/paper{
+ pixel_x = -7;
+ pixel_y = 7
+ },
+/obj/item/device/flashlight/lamp/green{
+ pixel_x = -14;
+ pixel_y = 14
+ },
+/obj/structure/machinery/light,
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
"vio" = (
/obj/structure/desertdam/decals/road_edge{
pixel_x = -12
@@ -24364,6 +33089,22 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
+"viP" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
+ dir = 1;
+ name = "\improper Underground Power Substation"
+ },
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/comms3)
"viY" = (
/obj/structure/prop/structure_lattice{
dir = 1;
@@ -24387,12 +33128,6 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
-"vjv" = (
-/obj/structure/closet/crate/freezer/rations,
-/turf/open/floor{
- icon_state = "freezerfloor"
- },
-/area/varadero/interior/cargo)
"vjA" = (
/obj/structure/reagent_dispensers/beerkeg/alt,
/obj/structure/machinery/light{
@@ -24402,6 +33137,31 @@
icon_state = "freezerfloor"
},
/area/varadero/interior/cargo)
+"vjO" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass,
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"vjZ" = (
+/obj/structure/platform_decoration/kutjevo,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/farocean)
+"vke" = (
+/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
+ name = "\improper Underground Visitor Entrance"
+ },
+/turf/open/floor/plating,
+/area/varadero/interior/hall_SE)
"vku" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/item/stool,
@@ -24410,16 +33170,41 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
-"vlJ" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
+"vll" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/item/reagent_container/glass/bucket{
+ pixel_y = -3
},
-/obj/structure/stairs/perspective{
- color = "#6b675e";
- icon_state = "p_stair_full"
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"vlm" = (
+/obj/item/lightstick/variant/planted,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
},
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior_protected/vessel)
+/area/varadero/exterior/farocean)
+"vlw" = (
+/obj/structure/barricade/wooden,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
+"vlB" = (
+/obj/structure/largecrate/random/barrel/white,
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"vlL" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice8";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/obj/structure/window_frame/colony,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
"vmc" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -24430,24 +33215,16 @@
/obj/structure/flora/bush/ausbushes/var3/sparsegrass,
/turf/open/gm/dirt,
/area/varadero/exterior/lz1_near)
-"vmy" = (
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 8
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/closet/crate/miningcar{
- layer = 3.1;
- name = "\improper materials storage bin";
- pixel_y = 8
+"vmY" = (
+/obj/item/stack/rods,
+/obj/item/shard{
+ icon_state = "medium"
},
-/obj/structure/blocker/invisible_wall,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/obj/item/stack/sheet/metal,
+/turf/open/shuttle{
+ icon_state = "floor6"
},
-/area/varadero/interior/oob)
+/area/varadero/interior_protected/vessel)
"vnb" = (
/obj/structure/bed/chair/hunter,
/turf/open/floor/corsat{
@@ -24485,24 +33262,54 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"vpB" = (
-/obj/structure/closet/crate/trashcart,
+"vom" = (
+/obj/item/storage/beer_pack,
/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
-"vpF" = (
-/obj/structure/machinery/light/small{
- dir = 8
+/area/varadero/exterior/pontoon_beach)
+"voJ" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice1";
+ pixel_x = -16;
+ pixel_y = -8
},
-/obj/structure/surface/rack,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
+"vph" = (
+/obj/item/stack/tile/plasteel{
+ pixel_x = 8;
+ pixel_y = 6
},
-/area/varadero/interior/maintenance/security)
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/east)
+"vpr" = (
+/obj/effect/decal/cleanable/blood/xeno,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
+"vpQ" = (
+/obj/structure/machinery/storm_siren{
+ dir = 4;
+ pixel_x = -3
+ },
+/turf/open/gm/coast/west,
+/area/varadero/exterior/pool)
"vpV" = (
/turf/open/floor/shiva{
icon_state = "snow_mat"
},
/area/varadero/interior/security)
+"vqd" = (
+/obj/structure/machinery/door/airlock/almayer/maint{
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/hall_SE)
"vqw" = (
/obj/structure/bed/chair/office/dark{
dir = 1
@@ -24519,15 +33326,45 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/caves/east)
-"vqV" = (
-/obj/structure/largecrate/random/secure,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"vqK" = (
+/obj/item/stack/sheet/wood,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/east)
+"vqR" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 8
},
-/area/varadero/interior/comms2)
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/comms4)
+"vqU" = (
+/obj/effect/landmark/corpsespawner/chef,
+/obj/effect/decal/cleanable/blood,
+/obj/effect/decal/cleanable/blood/gibs,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/mess)
"vqY" = (
/turf/open/floor/carpet,
/area/varadero/interior/security)
+"vqZ" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ dir = 4;
+ pixel_y = 13
+ },
+/obj/structure/prop/invuln/overhead_pipe{
+ dir = 4;
+ pixel_x = -16;
+ pixel_y = 13
+ },
+/turf/open/gm/dirt{
+ icon_state = "desert3"
+ },
+/area/varadero/interior/maintenance/north)
"vrh" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -24543,21 +33380,41 @@
icon_state = "floor3"
},
/area/varadero/interior/hall_SE)
-"vrp" = (
-/obj/structure/prop/rock/brown,
-/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
+"vru" = (
+/obj/structure/bed/chair/comfy/beige,
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
"vrw" = (
/obj/structure/machinery/conveyor,
/turf/open/floor/plating,
/area/varadero/interior/cargo)
-"vrB" = (
-/obj/structure/platform/kutjevo/smooth{
+"vrO" = (
+/obj/structure/pipes/vents/pump{
dir = 8
},
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
+/obj/structure/bed/chair{
+ buckling_y = 18;
+ dir = 8
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/security)
+"vsa" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/cargo)
+"vss" = (
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/pontoon_beach)
"vsJ" = (
/obj/structure/machinery/light{
dir = 4
@@ -24604,25 +33461,27 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"vui" = (
-/obj/effect/decal/warning_stripes{
- icon_state = "W"
- },
-/obj/effect/landmark/corpsespawner/colonist/random/burst,
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
- },
-/area/varadero/interior/cargo)
-"vuj" = (
+"vus" = (
/obj/structure/stairs/perspective{
- color = "#b29082";
+ color = "#6b675e";
icon_state = "p_stair_full"
},
/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/vessel)
+"vuA" = (
+/obj/structure/barricade/handrail/wire{
dir = 4
},
-/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/eastbeach)
"vuE" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -24636,6 +33495,14 @@
},
/turf/open/floor/carpet,
/area/varadero/interior/hall_SE)
+"vuQ" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/eastbeach)
"vvh" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -24660,22 +33527,18 @@
icon_state = "redcorners"
},
/area/varadero/interior/security)
-"vwl" = (
-/obj/structure/machinery/firealarm{
- dir = 1;
- pixel_y = -24
- },
-/obj/structure/pipes/vents/pump{
- dir = 1
+"vwT" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
},
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "red"
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/hall_N)
-"vxA" = (
-/turf/open/gm/coast/east,
-/area/varadero/interior/oob)
+/area/varadero/interior/maintenance/research)
+"vxi" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/digsite)
"vxM" = (
/obj/structure/machinery/light{
dir = 8
@@ -24686,19 +33549,33 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
-"vxW" = (
-/obj/structure/window/framed/colony/reinforced/hull,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/caves/east)
-"vyU" = (
-/obj/structure/blocker/invisible_wall,
-/obj/structure/platform_decoration/kutjevo{
+"vyp" = (
+/obj/structure/machinery/light/small{
dir = 1
},
-/turf/open/gm/river,
-/area/varadero/interior/oob)
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"vyy" = (
+/obj/structure/catwalk,
+/obj/structure/platform{
+ layer = 2.15;
+ density = 0;
+ climb_delay = 0
+ },
+/turf/open/gm/river/desert/deep{
+ base_river_slowdown = 0
+ },
+/area/varadero/interior/maintenance/north)
+"vyI" = (
+/obj/structure/catwalk,
+/obj/structure/filtration/flacculation_arm{
+ density = 0;
+ layer = 2.1
+ },
+/turf/open/gm/river/desert/deep{
+ base_river_slowdown = 0
+ },
+/area/varadero/interior/maintenance/north)
"vyX" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/storage/box/evidence,
@@ -24708,10 +33585,33 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"vzy" = (
-/obj/structure/prop/rock/brown,
-/turf/open/gm/river,
-/area/varadero/interior/maintenance)
+"vzq" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"vzt" = (
+/obj/structure/reagent_dispensers/watertank,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/hall_SE)
+"vzB" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/item/tool/warning_cone,
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = 10;
+ pixel_y = 2;
+ indestructible = 1;
+ unacidable = 1
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"vzH" = (
/obj/structure/barricade/handrail/wire{
layer = 3.1
@@ -24726,22 +33626,6 @@
icon_state = "yellowfull"
},
/area/varadero/interior/cargo)
-"vzX" = (
-/obj/structure/coatrack{
- pixel_x = 14;
- pixel_y = 9
- },
-/obj/item/clothing/head/bowlerhat{
- pixel_x = 12;
- pixel_y = 23
- },
-/obj/structure/flora/pottedplant{
- icon_state = "pottedplant_22";
- pixel_x = 9;
- pixel_y = -4
- },
-/turf/open/floor/wood,
-/area/varadero/interior/administration)
"vzY" = (
/obj/structure/sink{
pixel_y = 15
@@ -24759,6 +33643,22 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"vAz" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ dir = 4;
+ pixel_y = 13
+ },
+/obj/structure/prop/invuln/pipe_water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
+"vAF" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/hall_N)
"vAI" = (
/obj/structure/pipes/standard/manifold/hidden/green,
/turf/open/floor/plating/icefloor{
@@ -24773,6 +33673,12 @@
icon_state = "redfull"
},
/area/varadero/interior/hall_SE)
+"vAZ" = (
+/obj/item/facepaint/sunscreen_stick,
+/turf/open/gm/dirt{
+ icon_state = "desert0"
+ },
+/area/varadero/exterior/lz1_near)
"vBk" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -24788,6 +33694,38 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/research)
+"vBC" = (
+/obj/structure/platform/kutjevo/rock{
+ dir = 1
+ },
+/obj/structure/platform/kutjevo/rock,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_y = -3
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior/cargo)
+"vBF" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/obj/item/stack/tile/plasteel{
+ layer = 2.89;
+ pixel_x = 17;
+ pixel_y = 16
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
"vBW" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -24807,6 +33745,7 @@
/obj/effect/decal/warning_stripes{
icon_state = "S"
},
+/obj/effect/decal/cleanable/blood/oil/streak,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
"vCf" = (
@@ -24815,6 +33754,16 @@
icon_state = "redfull"
},
/area/varadero/interior/administration)
+"vCE" = (
+/obj/structure/disposalpipe/segment,
+/obj/item/trash/chunk{
+ pixel_x = 3;
+ pixel_y = 6
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/technical_storage)
"vDe" = (
/obj/structure/barricade/handrail/wire{
dir = 8
@@ -24828,6 +33777,19 @@
},
/turf/open/floor/wood,
/area/varadero/interior/court)
+"vDf" = (
+/obj/effect/decal/cleanable/blood/oil,
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/gm/coast/north,
+/area/varadero/exterior/pool)
+"vDl" = (
+/obj/structure/machinery/recharge_station,
+/turf/open/floor/shiva{
+ icon_state = "red"
+ },
+/area/varadero/interior/morgue)
"vDm" = (
/turf/open/floor/shiva{
dir = 8;
@@ -24843,6 +33805,12 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"vDw" = (
+/obj/item/fishing_pole{
+ anchored = 1
+ },
+/turf/open/gm/coast/beachcorner/south_west,
+/area/varadero/exterior/pontoon_beach)
"vDC" = (
/obj/structure/pipes/standard/manifold/hidden/green,
/obj/effect/decal/cleanable/blood/oil,
@@ -24850,6 +33818,33 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
+"vDI" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/door/airlock/almayer/generic{
+ name = "\improper Underground Requesitions Freezer";
+ req_access_txt = "100"
+ },
+/turf/open/floor{
+ icon_state = "freezerfloor"
+ },
+/area/varadero/interior/cargo)
+"vDP" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"vEa" = (
/obj/structure/closet/crate/medical,
/obj/item/tool/wirecutters/clippers,
@@ -24861,6 +33856,42 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"vEe" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/prop/rock/brown{
+ indestructible = 1;
+ unacidable = 1;
+ name = "sturdy rock(s)";
+ desc = "A solidified collection of local minerals. When melted, becomes a substance best known as lava. These look particularly durable."
+ },
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -15;
+ pixel_y = 5;
+ indestructible = 1;
+ unacidable = 1
+ },
+/turf/open/gm/coast/south,
+/area/varadero/exterior/pontoon_beach)
+"vEg" = (
+/obj/structure/flora/bush/ausbushes/var3/fernybush,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"vEi" = (
+/obj/structure/window_frame/colony/reinforced,
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/east)
"vEJ" = (
/obj/structure/bed/chair,
/turf/open/floor/shiva{
@@ -24868,6 +33899,35 @@
icon_state = "green"
},
/area/varadero/interior/hall_NW)
+"vEM" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
+"vEU" = (
+/obj/structure/plasticflaps/mining,
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
+"vFl" = (
+/obj/structure/flora/bush/ausbushes/var3/fullgrass,
+/turf/open/gm/dirt,
+/area/varadero/interior/maintenance/north)
"vFs" = (
/obj/structure/surface/rack,
/obj/item/tool/weldpack,
@@ -24882,61 +33942,74 @@
dir = 1
},
/area/varadero/interior/hall_N)
-"vGb" = (
-/obj/structure/blocker/fog,
-/turf/open/gm/river/ocean,
-/area/varadero/interior/oob)
-"vGj" = (
-/obj/structure/platform/kutjevo/smooth{
- density = 0;
- dir = 1
- },
-/obj/structure/barricade/handrail{
- density = 0;
- desc = "Your platforms look pretty heavy king, let me support them for you.";
- dir = 1;
- icon_state = "hr_kutjevo";
- name = "support struts"
- },
-/obj/structure/prop/structure_lattice{
- density = 0;
- desc = "If this is removed, you cannot escape.";
- health = 300;
- icon_state = "ladder10";
- name = "ladder"
- },
-/turf/open/gm/river,
-/area/varadero/interior/maintenance)
-"vGq" = (
-/obj/structure/platform/kutjevo/smooth{
- layer = 2
+"vGn" = (
+/obj/effect/overlay/palmtree_r{
+ pixel_x = -11;
+ pixel_y = 20
},
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass,
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"vGQ" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
},
-/turf/open/gm/river,
-/area/varadero/interior/caves/north_research)
-"vGD" = (
-/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
- name = "\improper Underground Visitor Entrance";
- req_access_txt = "100"
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
},
-/turf/open/floor/plating,
-/area/varadero/interior/hall_SE)
+/obj/item/lightstick/variant/planted,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"vHs" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/records)
-"vKa" = (
-/obj/structure/flora/bush/desert{
- pixel_x = 15;
- pixel_y = 21
+"vHY" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/effect/landmark/corpsespawner/colonist/burst,
+/turf/open/floor{
+ icon_state = "white"
+ },
+/area/varadero/interior/toilets)
+"vJg" = (
+/obj/item/tool/shovel,
+/turf/open/gm/dirt{
+ icon_state = "desert_dug"
},
+/area/varadero/exterior/lz1_near)
+"vJk" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 8
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/river,
-/area/varadero/interior_protected/caves)
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 1
+ },
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
+"vJp" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/largecrate/supply/supplies/mre,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
+"vKv" = (
+/obj/structure/window/framed/colony/reinforced/hull{
+ indestructible = 1
+ },
+/turf/open/floor/plating/icefloor,
+/area/varadero/interior/maintenance/north)
"vKD" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/tool/pen/blue/clicky,
@@ -24966,6 +34039,10 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/comms4)
+"vLh" = (
+/obj/structure/platform_decoration/kutjevo,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"vLk" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/segment{
@@ -24976,6 +34053,23 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/laundry)
+"vLo" = (
+/obj/effect/overlay/palmtree_r{
+ icon_state = "palm2";
+ pixel_x = 7;
+ pixel_y = 29
+ },
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass,
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"vLt" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/cargo)
"vLw" = (
/obj/structure/prop/almayer/computers/sensor_computer1{
name = "computer"
@@ -24983,14 +34077,48 @@
/turf/open/floor/prison{
icon_state = "darkredfull2"
},
+/area/varadero/interior/dock_control)
+"vLU" = (
+/obj/structure/machinery/vending/security,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "red"
+ },
+/area/varadero/interior/security)
+"vLV" = (
+/obj/structure/machinery/landinglight/ds2/spoke{
+ pixel_x = -1;
+ pixel_y = 22
+ },
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
/area/varadero/exterior/lz1_near)
-"vLS" = (
-/obj/item/reagent_container/glass/bucket{
- pixel_x = -12;
- pixel_y = -3
+"vMe" = (
+/obj/structure/largecrate/random/mini/med{
+ layer = 3.01;
+ pixel_x = -13;
+ pixel_y = 11
},
-/turf/open/gm/coast/west,
-/area/varadero/exterior/pontoon_beach)
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
+"vMo" = (
+/obj/item/tool/shovel,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
+"vMq" = (
+/obj/item/stack/sheet/metal/med_large_stack,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/interior/comms1)
"vMU" = (
/obj/structure/surface/rack,
/obj/effect/spawner/random/tool,
@@ -25001,6 +34129,14 @@
"vNu" = (
/turf/open/floor/carpet,
/area/varadero/interior/bunks)
+"vNy" = (
+/obj/structure/cargo_container/wy/left,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"vNB" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
"vNG" = (
/obj/structure/machinery/photocopier,
/obj/structure/machinery/computer/cameras/telescreen/entertainment{
@@ -25036,6 +34172,10 @@
icon_state = "multi_tiles"
},
/area/varadero/interior_protected/vessel)
+"vOo" = (
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/central)
"vOr" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -25045,8 +34185,14 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
/area/varadero/interior/security)
+"vOW" = (
+/obj/item/clothing/suit/armor/vest,
+/turf/open/floor/wood,
+/area/varadero/interior/administration)
"vPe" = (
/obj/structure/bed/chair/office/dark{
dir = 4
@@ -25055,6 +34201,21 @@
icon_state = "floor3"
},
/area/varadero/interior/administration)
+"vPh" = (
+/obj/structure/stairs/perspective{
+ color = "#6b675e";
+ icon_state = "p_stair_full"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor/strata{
+ color = "#5e5d5d";
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior_protected/vessel)
"vPi" = (
/obj/structure/closet/secure_closet/personal,
/obj/item/attachable/magnetic_harness,
@@ -25086,12 +34247,26 @@
},
/turf/open/floor/wood,
/area/varadero/interior/chapel)
+"vQe" = (
+/obj/structure/machinery/light/small{
+ dir = 8
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/north_research)
"vQz" = (
/obj/structure/machinery/light{
dir = 8
},
/turf/open/floor/carpet,
/area/varadero/interior/chapel)
+"vQK" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz1_near)
"vQL" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/frame/light_fixture,
@@ -25100,26 +34275,6 @@
icon_state = "yellow"
},
/area/varadero/interior/electrical)
-"vRt" = (
-/obj/structure/stairs/perspective{
- color = "#6b675e";
- icon_state = "p_stair_full"
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/turf/open/floor/strata{
- color = "#5e5d5d";
- icon_state = "multi_tiles"
- },
-/area/varadero/interior_protected/vessel)
-"vRC" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/obj/structure/blocker/invisible_wall,
-/turf/open/gm/river,
-/area/varadero/interior/oob)
"vRI" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/segment{
@@ -25153,12 +34308,19 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
-"vSP" = (
-/obj/structure/machinery/medical_pod/bodyscanner,
-/turf/open/floor/shiva{
- icon_state = "floor3"
+"vSu" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
},
-/area/varadero/interior/medical)
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
+"vSN" = (
+/obj/structure/machinery/portable_atmospherics/hydroponics,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/research)
"vSY" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 4
@@ -25167,6 +34329,11 @@
dir = 1
},
/area/varadero/interior/research)
+"vTd" = (
+/obj/structure/machinery/conveyor,
+/obj/item/paper_bin,
+/turf/open/floor/plating,
+/area/varadero/interior/cargo)
"vTe" = (
/obj/structure/barricade/wooden,
/turf/open/floor/plating/icefloor{
@@ -25188,21 +34355,15 @@
pixel_y = 4
},
/obj/effect/landmark/objective_landmark/science,
-/turf/open/floor/wood,
+/turf/open/floor/carpet,
/area/varadero/interior/research)
-"vTq" = (
+"vUx" = (
+/obj/structure/girder/displaced,
+/obj/structure/prop/invuln/overhead_pipe,
/turf/open/floor/plating/icefloor{
- icon_state = "warnplate"
- },
-/area/varadero/exterior/lz1_near)
-"vUi" = (
-/obj/structure/pipes/vents/pump{
- dir = 4
- },
-/turf/open/floor/shiva{
- icon_state = "redfull"
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/medical)
+/area/varadero/exterior/eastbeach)
"vUE" = (
/obj/structure/disposalpipe/segment{
dir = 1;
@@ -25226,6 +34387,13 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
+"vUT" = (
+/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
+ dir = 1;
+ name = "\improper Underground Chapel"
+ },
+/turf/open/floor/carpet,
+/area/varadero/interior/chapel)
"vUZ" = (
/obj/structure/prop/invuln/minecart_tracks{
dir = 8
@@ -25250,25 +34418,51 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/research)
-"vVC" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/storage/box/trackimp,
-/turf/open/floor/shiva{
- dir = 6;
- icon_state = "red"
+"vVz" = (
+/obj/structure/prop/structure_lattice{
+ dir = 1;
+ health = 300
},
-/area/varadero/interior/security)
-"vXu" = (
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
+/obj/structure/prop/invuln/lattice_prop,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/pool)
+"vVH" = (
+/turf/closed/wall/r_wall,
+/area/varadero/interior/comms2)
+"vVJ" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/closed/wall/rock/brown,
+/area/varadero/interior_protected/caves/central)
+"vWn" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/coast/beachcorner/north_west,
+/area/varadero/exterior/pontoon_beach)
+"vWG" = (
+/obj/structure/bed/chair,
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
},
-/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
- dir = 4;
- icon_state = "snow_mat"
+ icon_state = "floor3"
},
-/area/varadero/interior/medical)
+/area/varadero/interior/hall_NW)
+"vXx" = (
+/obj/effect/decal/cleanable/blood/xeno,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
+"vXG" = (
+/obj/structure/closet/crate/construction,
+/obj/item/grown/log,
+/turf/open/gm/dirt{
+ icon_state = "desert2"
+ },
+/area/varadero/exterior/monsoon)
"vXW" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -25277,8 +34471,35 @@
name = "\improper Underground Security Showers";
req_access_txt = "100"
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
/area/varadero/interior/security)
+"vYp" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
+"vYr" = (
+/obj/structure/machinery/door/airlock/almayer/maint{
+ name = "\improper Underground Maintenance";
+ req_access_txt = "100";
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/maintenance/north)
+"vYy" = (
+/obj/item/tool/shovel,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = -8
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"vYW" = (
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves)
@@ -25320,6 +34541,42 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
+"vZN" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/stairs/perspective{
+ color = "#b29082";
+ dir = 8;
+ icon_state = "p_stair_ew_half_cap"
+ },
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = 10;
+ pixel_y = 2;
+ indestructible = 1;
+ unacidable = 1
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"vZO" = (
+/obj/effect/landmark/corpsespawner/miner,
+/turf/open/floor{
+ icon_state = "white"
+ },
+/area/varadero/interior/toilets)
+"vZR" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"vZS" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -25348,17 +34605,6 @@
/obj/structure/largecrate/random,
/turf/open/floor/wood,
/area/varadero/interior/hall_SE)
-"wbk" = (
-/obj/structure/machinery/power/apc{
- dir = 1;
- pixel_y = 24;
- start_charge = 0
- },
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "blue"
- },
-/area/varadero/interior/administration)
"wbB" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -25367,6 +34613,16 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"wcb" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/prop/rock/brown{
+ indestructible = 1;
+ unacidable = 1;
+ name = "sturdy rock(s)";
+ desc = "A solidified collection of local minerals. When melted, becomes a substance best known as lava. These look particularly durable."
+ },
+/turf/open/gm/coast/beachcorner2/south_east,
+/area/varadero/exterior/farocean)
"wcl" = (
/obj/item/tool/mop{
pixel_x = -16;
@@ -25387,6 +34643,9 @@
/area/varadero/exterior/lz1_near)
"wcE" = (
/obj/effect/decal/cleanable/blood/drip,
+/obj/structure/flora/pottedplant{
+ icon_state = "pottedplant_22"
+ },
/turf/open/floor/prison/chapel_carpet{
dir = 1;
icon_state = "doubleside"
@@ -25412,7 +34671,9 @@
/turf/open/floor/wood,
/area/varadero/interior/security)
"wdh" = (
-/obj/structure/machinery/computer/operating,
+/obj/structure/machinery/computer/operating{
+ density = 0
+ },
/obj/structure/surface/table/reinforced/prison,
/turf/open/floor/shiva{
dir = 4;
@@ -25443,10 +34704,10 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
-"wdA" = (
-/obj/effect/decal/strata_decals/grime/grime2,
-/turf/open/floor/carpet,
-/area/varadero/interior/bunks)
+"wdI" = (
+/obj/structure/reagent_dispensers/watertank,
+/turf/open/shuttle/elevator,
+/area/varadero/interior/records)
"wdX" = (
/obj/structure/filingcabinet/filingcabinet,
/obj/effect/landmark/objective_landmark/medium,
@@ -25455,12 +34716,60 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"weG" = (
+/obj/structure/catwalk,
+/turf/open/gm/river/desert/deep{
+ base_river_slowdown = 0
+ },
+/area/varadero/interior/maintenance/north)
+"weJ" = (
+/obj/structure/machinery/landinglight/ds2/spoke{
+ pixel_x = -1;
+ pixel_y = 22
+ },
+/turf/closed/wall/r_wall,
+/area/varadero/interior/maintenance/north)
+"wff" = (
+/obj/structure/surface/rack,
+/obj/effect/spawner/random/tool,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"wfh" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = -8
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/eastbeach)
"wfr" = (
/turf/open/floor/shiva{
dir = 4;
icon_state = "purple"
},
/area/varadero/interior/hall_NW)
+"wft" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/prop/rock/brown{
+ indestructible = 1;
+ unacidable = 1;
+ name = "sturdy rock(s)";
+ desc = "A solidified collection of local minerals. When melted, becomes a substance best known as lava. These look particularly durable."
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
"wfy" = (
/obj/structure/bedsheetbin{
icon_state = "linenbin-empty"
@@ -25469,6 +34778,34 @@
icon_state = "floor3"
},
/area/varadero/interior/bunks)
+"wfK" = (
+/obj/structure/stairs/perspective{
+ color = "#b29082";
+ dir = 4;
+ icon_state = "p_stair_full"
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
+"wfR" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/prop/rock/brown{
+ indestructible = 1;
+ unacidable = 1;
+ name = "sturdy rock(s)";
+ desc = "A solidified collection of local minerals. When melted, becomes a substance best known as lava. These look particularly durable."
+ },
+/turf/open/gm/coast/south,
+/area/varadero/exterior/farocean)
+"wfS" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/structure/machinery/computer/guestpass{
+ dir = 1
+ },
+/obj/item/card/id/silver/clearance_badge{
+ pixel_x = 14
+ },
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
"wfT" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -25478,10 +34815,6 @@
icon_state = "yellow"
},
/area/varadero/interior/hall_NW)
-"wga" = (
-/obj/item/device/motiondetector/hacked,
-/turf/open/floor/carpet,
-/area/varadero/exterior/lz1_near)
"wgv" = (
/obj/structure/machinery/constructable_frame{
icon_state = "box_1"
@@ -25490,22 +34823,25 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
-"wgM" = (
-/obj/structure/closet/crate/ammo/alt/flame,
-/turf/open/floor/shiva{
- icon_state = "floor3"
+"wgU" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8
},
-/area/varadero/interior/cargo)
-"wgT" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/closet/crate,
-/obj/effect/landmark/objective_landmark/far,
-/turf/open/floor/shiva{
- icon_state = "floor3"
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/cargo)
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/plasticflaps/mining,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
"wic" = (
/obj/structure/machinery/alarm{
pixel_y = 24
@@ -25516,6 +34852,28 @@
},
/turf/open/floor/wood,
/area/varadero/interior/records)
+"wir" = (
+/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
+ dir = 1;
+ name = "\improper Underground Main Hallway"
+ },
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/hall_NW)
+"wiL" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/paper_bin,
+/obj/item/paper/research_notes,
+/obj/item/storage/belt/shotgun,
+/turf/open/floor/shiva{
+ icon_state = "blue"
+ },
+/area/varadero/interior/administration)
+"wjd" = (
+/obj/item/book/manual/robotics_cyborgs,
+/turf/open/floor/carpet,
+/area/varadero/interior/library)
"wjf" = (
/obj/structure/machinery/washing_machine,
/obj/structure/machinery/washing_machine{
@@ -25530,19 +34888,27 @@
icon_state = "asteroidwarning"
},
/area/varadero/interior/comms1)
-"wjG" = (
-/obj/structure/prop/structure_lattice{
+"wjV" = (
+/obj/structure/window/framed/colony,
+/turf/open/floor/plating,
+/area/varadero/interior/maintenance/security)
+"wkp" = (
+/obj/structure/platform/kutjevo/smooth{
dir = 1;
- health = 300
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/maintenance/north)
-"wjM" = (
-/obj/item/weapon/gun/shotgun/pump,
-/turf/open/floor/carpet,
-/area/varadero/exterior/lz1_near)
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/interior_protected/caves)
"wkq" = (
/obj/structure/machinery/photocopier,
/obj/structure/machinery/firealarm{
@@ -25550,6 +34916,24 @@
},
/turf/open/floor/wood,
/area/varadero/interior/records)
+"wkt" = (
+/obj/structure/machinery/door/airlock/almayer/engineering{
+ name = "\improper Underground Engineering Locker Room";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/electrical)
+"wku" = (
+/obj/structure/machinery/door/poddoor/almayer/planet_side_blastdoor{
+ id = "colony_sec_armory";
+ name = "Secure Armory"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/security)
"wkC" = (
/obj/item/stack/cable_coil/cut{
pixel_x = 6;
@@ -25563,17 +34947,17 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/technical_storage)
-"wkF" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/paper,
-/obj/item/tool/pen/blue{
- pixel_x = 6;
- pixel_y = 5
+"wkJ" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
},
-/turf/open/floor/shiva{
- icon_state = "floor3"
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
},
-/area/varadero/interior/records)
+/area/varadero/exterior/farocean)
"wkM" = (
/obj/structure/window/reinforced{
dir = 4;
@@ -25611,14 +34995,13 @@
icon_state = "white"
},
/area/varadero/interior/toilets)
-"wlx" = (
-/obj/structure/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/shiva{
- icon_state = "red"
- },
-/area/varadero/interior/morgue)
+"wlB" = (
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"wlH" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/coast/beachcorner/south_east,
+/area/varadero/exterior/lz2_near)
"wlQ" = (
/obj/structure/machinery/disposal,
/obj/structure/disposalpipe/trunk{
@@ -25635,6 +35018,10 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
+"wmt" = (
+/obj/structure/largecrate/random/barrel/red,
+/turf/open/shuttle/elevator/grating,
+/area/varadero/interior/records)
"wmC" = (
/obj/structure/machinery/light{
dir = 8
@@ -25653,7 +35040,9 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
/area/varadero/interior/hall_NW)
"wng" = (
/obj/structure/pipes/standard/manifold/hidden/green{
@@ -25669,11 +35058,66 @@
icon_state = "green"
},
/area/varadero/interior/mess)
+"wns" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
+"wnw" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/closet/crate,
+/obj/effect/landmark/objective_landmark/far,
+/obj/item/trash/crushed_cup,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/cargo)
+"wnA" = (
+/obj/effect/decal/cleanable/blood/drip{
+ pixel_y = 21;
+ pixel_x = 10
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/pontoon_beach)
+"wnE" = (
+/obj/structure/tunnel{
+ id = "north_research_tunnel"
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/east)
"wnK" = (
/turf/open/floor/shiva{
icon_state = "wredfull"
},
/area/varadero/interior/medical)
+"woj" = (
+/obj/effect/spawner/random/toolbox,
+/turf/open/floor/shiva{
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/technical_storage)
+"won" = (
+/obj/structure/filingcabinet{
+ density = 0;
+ icon_state = "chestdrawer";
+ pixel_x = 8;
+ pixel_y = 11
+ },
+/obj/structure/filingcabinet{
+ density = 0;
+ icon_state = "chestdrawer";
+ pixel_x = -8;
+ pixel_y = 11
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
+"wop" = (
+/obj/structure/girder/displaced,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"wot" = (
/turf/open/floor/shiva{
icon_state = "floor3"
@@ -25704,14 +35148,13 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
-"woP" = (
-/obj/structure/blocker/invisible_wall,
-/obj/structure/barricade/handrail/wire{
- layer = 3.1
+"woJ" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/item/explosive/grenade/incendiary/molotov{
+ pixel_x = -3
},
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/river,
-/area/varadero/interior/oob)
+/turf/open/floor/carpet,
+/area/varadero/interior/chapel)
"wph" = (
/obj/effect/decal/cleanable/blood/oil,
/turf/open/floor/shiva,
@@ -25754,6 +35197,11 @@
icon_state = "snow_mat"
},
/area/varadero/interior/security)
+"wpX" = (
+/obj/effect/decal/strata_decals/grime/grime2,
+/obj/item/weapon/gun/rifle/m41a,
+/turf/open/floor/carpet,
+/area/varadero/interior/bunks)
"wqb" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/maintenance/security)
@@ -25765,18 +35213,6 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/comms1)
-"wqK" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/structure/machinery/computer/cameras{
- dir = 8;
- pixel_y = 6
- },
-/obj/item/reagent_container/food/drinks/bottle/sake{
- pixel_x = 9;
- pixel_y = 1
- },
-/turf/open/floor/wood,
-/area/varadero/exterior/lz1_near)
"wrg" = (
/obj/structure/desertdam/decals/road_edge{
pixel_x = -12
@@ -25808,15 +35244,6 @@
},
/turf/open/floor/wood,
/area/varadero/interior/court)
-"wrQ" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 10
- },
-/obj/effect/landmark/objective_landmark/medium,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance/research)
"wsa" = (
/obj/structure/closet/crate/hydroponics/prespawned,
/turf/open/floor/shiva{
@@ -25824,6 +35251,10 @@
icon_state = "blue"
},
/area/varadero/interior/technical_storage)
+"wsn" = (
+/obj/item/storage/toolbox/mechanical,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"wsG" = (
/obj/structure/window/phoronreinforced{
dir = 4;
@@ -25848,9 +35279,16 @@
icon_state = "floor3"
},
/area/varadero/interior/medical)
-"wty" = (
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/shiva{
+"wtk" = (
+/obj/structure/barricade/wooden,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/eastbeach)
+"wty" = (
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/shiva{
icon_state = "multi_tiles"
},
/area/varadero/interior/cargo)
@@ -25866,15 +35304,16 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/hall_NW)
-"wug" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
+"wtU" = (
+/obj/structure/bed/chair{
+ dir = 4;
+ icon_state = "chair_alt"
},
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
+/obj/effect/landmark/xeno_spawn,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/gm/river,
-/area/varadero/interior_protected/caves)
+/area/varadero/interior_protected/maintenance/south)
"wuA" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -25884,22 +35323,21 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
-"wvi" = (
-/obj/structure/closet/radiation,
-/obj/effect/landmark/crap_item,
+"wuR" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/pipes/standard/manifold/fourway/hidden/green,
/turf/open/floor/shiva{
- dir = 8;
- icon_state = "yellowfull"
+ icon_state = "multi_tiles"
},
-/area/varadero/interior/electrical)
-"wvk" = (
-/obj/structure/prop/ice_colony/dense/planter_box/hydro{
- pixel_x = -15;
- pixel_y = 11
+/area/varadero/interior/comms3)
+"wvI" = (
+/obj/structure/tunnel{
+ id = "north_research_tunnel"
},
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/river,
-/area/varadero/interior_protected/caves)
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/hall_SE)
"wvK" = (
/obj/structure/closet/crate/freezer,
/obj/effect/landmark/objective_landmark/close,
@@ -25923,22 +35361,60 @@
icon_state = "snow_mat"
},
/area/varadero/interior/medical)
+"wwq" = (
+/obj/structure/catwalk,
+/obj/structure/machinery/light{
+ dir = 8
+ },
+/obj/structure/filtration/flacculation_arm{
+ density = 0;
+ layer = 2.1
+ },
+/turf/open/gm/river/desert/deep{
+ base_river_slowdown = 0
+ },
+/area/varadero/interior/maintenance/north)
"wws" = (
/obj/item/reagent_container/food/snacks/eat_bar,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"wxf" = (
+/obj/structure/machinery/power/monitor,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
"wxu" = (
/obj/structure/bed/chair,
/turf/open/floor{
icon_state = "white"
},
/area/varadero/interior/laundry)
-"wAj" = (
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/coast/beachcorner2/south_west,
-/area/varadero/exterior/pontoon_beach)
+"wxD" = (
+/obj/structure/filingcabinet{
+ density = 0;
+ icon_state = "chestdrawer";
+ pixel_x = -8
+ },
+/obj/structure/filingcabinet{
+ density = 0;
+ icon_state = "chestdrawer";
+ pixel_x = 8
+ },
+/obj/effect/landmark/objective_landmark/science,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/comms2)
+"wyE" = (
+/obj/item/storage/belt/marine/quackers,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
"wAx" = (
/obj/effect/landmark/corpsespawner/security,
/obj/effect/decal/cleanable/blood,
@@ -25946,16 +35422,26 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/research)
-"wBx" = (
-/obj/structure/closet/toolcloset,
-/obj/structure/barricade/handrail/wire{
- layer = 3.1
+"wBc" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/central)
+"wBp" = (
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
},
-/obj/effect/landmark/objective_landmark/close,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/area/varadero/exterior/farocean)
+"wBD" = (
+/obj/structure/surface/table/woodentable,
+/obj/item/paper_bin/uscm{
+ pixel_x = 12;
+ pixel_y = 14
},
-/area/varadero/interior/comms2)
+/obj/item/weapon/twohanded/fireaxe,
+/turf/open/floor/carpet,
+/area/varadero/interior/library)
"wBN" = (
/turf/open/floor/shiva{
dir = 4;
@@ -25983,25 +35469,20 @@
},
/turf/open/floor/carpet,
/area/varadero/interior/records)
-"wCH" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/tool/stamp,
-/obj/item/paper_bin,
-/obj/structure/machinery/alarm{
- dir = 8;
- pixel_x = 24
- },
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "yellowfull"
- },
-/area/varadero/interior/cargo)
"wCR" = (
/obj/effect/decal/cleanable/blood/oil/streak,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
+"wDi" = (
+/obj/effect/decal/cleanable/blood/gibs,
+/turf/open/gm/coast/beachcorner2/north_west,
+/area/varadero/exterior/pontoon_beach)
+"wDv" = (
+/obj/structure/largecrate/random/mini/ammo,
+/turf/open/shuttle/elevator,
+/area/varadero/interior/records)
"wDG" = (
/obj/effect/decal/warning_stripes{
icon_state = "W"
@@ -26010,6 +35491,16 @@
dir = 1
},
/area/varadero/interior/cargo)
+"wDH" = (
+/obj/structure/barricade/handrail/wire{
+ dir = 8;
+ layer = 3.5
+ },
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/eastbeach)
"wDN" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -26019,6 +35510,13 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"wEn" = (
+/obj/structure/largecrate/random,
+/obj/structure/barricade/wooden,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
"wEL" = (
/obj/structure/pipes/standard/manifold/hidden/green,
/turf/open/floor/shiva{
@@ -26034,6 +35532,31 @@
icon_state = "snow_mat"
},
/area/varadero/interior/maintenance)
+"wFx" = (
+/obj/item/stack/tile/plasteel{
+ pixel_x = 8;
+ pixel_y = 6
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
+"wFJ" = (
+/obj/structure/prop/dam/crane/damaged,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/farocean)
+"wFP" = (
+/obj/structure/machinery/door_control/brbutton{
+ id = "undergroundhangarwest";
+ name = "West Dock Door";
+ pixel_x = 8;
+ indestructible = 1
+ },
+/obj/structure/sign/safety/bulkhead_door,
+/turf/closed/wall/r_wall/unmeltable,
+/area/varadero/interior/cargo)
"wFX" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -26051,6 +35574,25 @@
icon_state = "floor3"
},
/area/varadero/interior/cargo)
+"wGs" = (
+/obj/effect/landmark/hunter_primary,
+/obj/structure/machinery/power/apc{
+ dir = 1;
+ pixel_y = 24;
+ start_charge = 0
+ },
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellowfull"
+ },
+/area/varadero/interior/comms3)
+"wGQ" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
"wGV" = (
/obj/structure/machinery/light/small{
dir = 8
@@ -26059,6 +35601,14 @@
icon_state = "floor3"
},
/area/varadero/interior/security)
+"wHk" = (
+/turf/closed/wall,
+/area/varadero/interior/maintenance/north)
+"wHt" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/item/lightstick/variant/planted,
+/turf/open/gm/coast/beachcorner2/south_east,
+/area/varadero/exterior/farocean)
"wHu" = (
/obj/structure/prop/static_tank/fuel{
pixel_y = 8
@@ -26067,15 +35617,16 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/disposals)
-"wHW" = (
-/obj/structure/machinery/light{
- dir = 1
- },
-/turf/open/floor/shiva{
+"wIg" = (
+/obj/structure/platform/kutjevo/smooth{
dir = 1;
- icon_state = "yellow"
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/electrical)
+/turf/open/gm/dirt{
+ icon_state = "desert1"
+ },
+/area/varadero/exterior/lz1_near)
"wIm" = (
/obj/structure/disposalpipe/junction{
dir = 8;
@@ -26101,6 +35652,38 @@
icon_state = "bluefull"
},
/area/varadero/interior/administration)
+"wJl" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
+"wJu" = (
+/obj/structure/machinery/door/poddoor/shutters/almayer{
+ id = "cargobay";
+ name = "\improper Requesitions Storage Shutters"
+ },
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/cargo)
"wJB" = (
/obj/item/device/motiondetector/hacked,
/turf/open/floor/shiva{
@@ -26113,19 +35696,30 @@
},
/turf/open/floor/shiva,
/area/varadero/interior/disposals)
-"wLf" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/item/stack/sheet/mineral/phoron/medium_stack,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
+"wKW" = (
+/obj/item/stack/sandbags/large_stack,
+/turf/open/gm/dirt,
/area/varadero/exterior/lz1_near)
+"wLq" = (
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/comms4)
"wLv" = (
/obj/item/weapon/gun/rifle/m41a,
/turf/open/floor/shiva{
icon_state = "floor3"
},
/area/varadero/interior/bunks)
+"wLB" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/farocean)
"wLF" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/reagent_container/food/drinks/shaker{
@@ -26141,12 +35735,20 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
-"wLN" = (
-/obj/structure/pipes/standard/manifold/hidden/green,
+"wLR" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/reagent_container/hypospray/tricordrazine{
+ pixel_x = -14;
+ pixel_y = 2
+ },
/turf/open/floor/shiva{
- icon_state = "wredfull"
+ icon_state = "blue"
},
-/area/varadero/interior/medical)
+/area/varadero/interior/technical_storage)
+"wMj" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior/hall_SE)
"wMn" = (
/obj/structure/reagent_dispensers/watertank,
/turf/open/floor/plating/icefloor{
@@ -26166,6 +35768,13 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
+"wNz" = (
+/obj/item/stack/tile/plasteel{
+ pixel_x = 8;
+ pixel_y = 6
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
"wNI" = (
/obj/structure/platform_decoration/kutjevo{
dir = 1
@@ -26187,13 +35796,12 @@
icon_state = "wred"
},
/area/varadero/interior/medical)
-"wOk" = (
-/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
- name = "\improper Underground Security Checkpoint";
- req_access_txt = "100"
+"wOC" = (
+/obj/item/stack/tile/plasteel,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/floor/plating,
-/area/varadero/interior/security)
+/area/varadero/interior_protected/maintenance/south)
"wOL" = (
/obj/effect/landmark/crap_item,
/obj/structure/window/reinforced{
@@ -26207,31 +35815,60 @@
"wOO" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/electrical)
-"wOQ" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/prop/invuln/lattice_prop{
- icon_state = "lattice8";
- pixel_x = 16;
- pixel_y = 24
+"wOR" = (
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/caves/central)
+"wOS" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/evidencebag,
+/obj/effect/landmark/objective_landmark/far,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
},
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/area/varadero/interior/security)
+"wPl" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
},
-/area/varadero/interior/maintenance/research)
-"wPN" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
},
-/obj/structure/disposalpipe/segment{
- dir = 4
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
- dir = 1;
- name = "\improper Underground Power Substation";
- req_access_txt = "100"
+/area/varadero/exterior/pontoon_beach)
+"wPv" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/floor/plating,
-/area/varadero/interior/electrical)
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail/wire{
+ layer = 3.1
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz1_near)
+"wPE" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
+"wPH" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 1
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
"wQd" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -26240,6 +35877,22 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
+"wQh" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/caves/east)
+"wQi" = (
+/obj/structure/machinery/door/airlock/multi_tile/almayer/comdoor{
+ dir = 1;
+ name = "\improper Colony Offices";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/administration)
"wRi" = (
/obj/structure/surface/table,
/obj/item/device/flashlight/lamp/green{
@@ -26250,6 +35903,14 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/electrical)
+"wRu" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/turf/open/floor/shiva{
+ icon_state = "wred"
+ },
+/area/varadero/interior/medical)
"wRB" = (
/obj/structure/machinery/light,
/obj/structure/flora/pottedplant{
@@ -26260,9 +35921,33 @@
icon_state = "greenfull"
},
/area/varadero/interior/hall_N)
+"wRR" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/oob)
"wSx" = (
/turf/closed/wall,
/area/varadero/interior/laundry)
+"wSL" = (
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
+ },
+/area/varadero/exterior/pool)
"wSX" = (
/obj/structure/platform_decoration/kutjevo{
dir = 8
@@ -26272,12 +35957,6 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
-"wTq" = (
-/obj/structure/platform_decoration/kutjevo{
- dir = 8
- },
-/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
"wTE" = (
/obj/structure/bed/chair{
icon_state = "chair_alt";
@@ -26292,6 +35971,9 @@
icon_state = "asteroidplating"
},
/area/varadero/interior_protected/maintenance/south)
+"wTJ" = (
+/turf/open/floor/plating,
+/area/varadero/interior/disposals)
"wTM" = (
/obj/structure/machinery/firealarm{
pixel_y = 24
@@ -26301,12 +35983,23 @@
icon_state = "yellowfull"
},
/area/varadero/interior/disposals)
-"wTQ" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
+"wUj" = (
+/obj/structure/window/framed/colony/reinforced,
+/turf/open/floor/shiva{
+ dir = 1;
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior/comms3)
+"wUr" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
+/area/varadero/interior_protected/caves)
+"wUF" = (
+/obj/effect/overlay/palmtree_r,
/turf/open/gm/dirt,
-/area/varadero/exterior/pontoon_beach)
+/area/varadero/exterior/eastbeach)
"wUU" = (
/turf/closed/shuttle{
dir = 1;
@@ -26323,6 +36016,28 @@
"wVf" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/security)
+"wVp" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/east)
+"wVA" = (
+/obj/structure/filingcabinet{
+ pixel_x = -8;
+ pixel_y = 4
+ },
+/obj/structure/filingcabinet{
+ pixel_x = 8;
+ pixel_y = 4
+ },
+/obj/effect/landmark/objective_landmark/science,
+/obj/structure/machinery/light/small{
+ dir = 1
+ },
+/turf/open/floor/shiva{
+ dir = 1
+ },
+/area/varadero/interior/morgue)
"wVD" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -26345,15 +36060,10 @@
},
/turf/closed/wall/r_wall,
/area/varadero/interior/hall_N)
-"wWn" = (
-/obj/structure/machinery/light{
- dir = 8
- },
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "wred"
- },
-/area/varadero/interior/medical)
+"wWd" = (
+/obj/structure/largecrate/random,
+/turf/open/shuttle/elevator,
+/area/varadero/interior/records)
"wWx" = (
/obj/structure/surface/table/reinforced,
/obj/item/paper_bin,
@@ -26373,6 +36083,16 @@
},
/turf/open/floor/plating,
/area/varadero/interior/hall_SE)
+"wXc" = (
+/obj/item/reagent_container/glass/bucket{
+ pixel_y = -3
+ },
+/obj/item/tool/hatchet{
+ pixel_x = 3;
+ pixel_y = 5
+ },
+/turf/open/gm/coast/beachcorner/south_west,
+/area/varadero/exterior/lz1_near)
"wXs" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -26430,17 +36150,19 @@
dir = 1
},
/area/varadero/interior/electrical)
-"wZs" = (
-/turf/open/floor/shiva{
- icon_state = "blue"
- },
-/area/varadero/interior/technical_storage)
"wZF" = (
/obj/structure/bed/chair/wood/normal{
dir = 4
},
/turf/open/floor/carpet,
/area/varadero/interior/library)
+"xag" = (
+/obj/effect/decal/cleanable/blood/xeno,
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/maintenance/south)
"xaK" = (
/obj/structure/flora/pottedplant{
icon_state = "pottedplant_22"
@@ -26455,10 +36177,20 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/caves/north_research)
-"xbD" = (
-/obj/structure/machinery/shower{
- dir = 1
+"xbm" = (
+/obj/structure/machinery/photocopier,
+/turf/open/floor/wood,
+/area/varadero/interior/maintenance/north)
+"xbA" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
},
+/area/varadero/interior/mess)
+"xbD" = (
/obj/structure/window/reinforced/tinted{
dir = 8
},
@@ -26466,19 +36198,35 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/research)
+"xce" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor/plating/bare_catwalk,
+/area/varadero/exterior/farocean)
"xcf" = (
/turf/closed/wall/r_wall/elevator,
/area/varadero/interior/records)
-"xdy" = (
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
+"xcz" = (
+/obj/item/stack/sheet/metal,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/obj/structure/barricade/handrail/wire{
- layer = 3.1
+/area/varadero/interior/caves/east)
+"xcE" = (
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
},
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
+/area/varadero/exterior/lz1_near)
"xdz" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -26500,38 +36248,38 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"xes" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
+"xdW" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
},
-/turf/open/gm/river,
-/area/varadero/interior_protected/caves)
-"xeV" = (
-/obj/structure/prop/souto_land/streamer{
- pixel_y = 24
+/obj/structure/disposalpipe/segment{
+ dir = 4
},
+/obj/effect/decal/cleanable/blood/drip,
/turf/open/floor/shiva{
icon_state = "multi_tiles"
},
-/area/varadero/interior/hall_NW)
-"xfb" = (
-/obj/structure/surface/table/reinforced/prison,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 80
+/area/varadero/interior/electrical)
+"xeO" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 1
},
-/obj/item/tool/stamp{
- pixel_x = -6;
- pixel_y = -2
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"xeU" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
},
-/obj/item/storage/box/masks{
- pixel_x = 6;
- pixel_y = 3
+/turf/open/gm/coast/beachcorner2/north_west,
+/area/varadero/exterior/monsoon)
+"xeV" = (
+/obj/structure/prop/souto_land/streamer{
+ pixel_y = 24
},
/turf/open/floor/shiva{
- icon_state = "redfull"
+ icon_state = "multi_tiles"
},
-/area/varadero/interior/medical)
+/area/varadero/interior/hall_NW)
"xff" = (
/obj/structure/largecrate/random,
/turf/open/floor/shiva{
@@ -26540,19 +36288,23 @@
/area/varadero/interior/hall_SE)
"xfo" = (
/turf/closed/wall/r_wall/unmeltable,
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/dock_control)
+"xfz" = (
+/obj/structure/girder,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"xfD" = (
/obj/structure/platform_decoration/kutjevo{
dir = 4
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/caves/digsite)
+"xfQ" = (
+/turf/open/gm/coast/beachcorner2/north_west,
+/area/varadero/exterior/monsoon)
"xgG" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/administration)
-"xgH" = (
-/turf/open/gm/coast/beachcorner2/south_west,
-/area/varadero/exterior/eastbeach)
"xgU" = (
/obj/structure/prop/structure_lattice{
dir = 1;
@@ -26589,26 +36341,6 @@
/obj/effect/overlay/palmtree_r,
/turf/open/gm/dirt,
/area/varadero/exterior/lz1_near)
-"xhb" = (
-/obj/structure/platform_decoration/kutjevo{
- dir = 1
- },
-/obj/structure/prop/rock/brown,
-/turf/open/gm/dirt,
-/area/varadero/exterior/pontoon_beach)
-"xhj" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/machinery/door/airlock/almayer/maint{
- name = "\improper Underground Maintenance";
- req_access_txt = "100";
- req_one_access = null
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/maintenance/security)
"xhs" = (
/obj/structure/machinery/light/small{
dir = 8
@@ -26628,6 +36360,21 @@
},
/turf/open/floor/plating,
/area/varadero/interior/research)
+"xhA" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/obj/effect/decal/cleanable/blood/xeno,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior_protected/maintenance/south)
+"xiV" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/closet/crate/ammo/alt,
+/obj/item/storage/belt/utility,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/cargo)
"xjp" = (
/obj/structure/machinery/power/geothermal,
/obj/structure/machinery/light/small,
@@ -26657,6 +36404,10 @@
icon_state = "bluefull"
},
/area/varadero/interior/administration)
+"xke" = (
+/obj/effect/overlay/palmtree_r,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/monsoon)
"xkj" = (
/obj/structure/flora/pottedplant{
icon_state = "pottedplant_22";
@@ -26684,15 +36435,6 @@
icon_state = "floor3"
},
/area/varadero/interior/disposals)
-"xmi" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
"xml" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -26701,26 +36443,36 @@
icon_state = "yellowcorners"
},
/area/varadero/interior/cargo)
-"xnr" = (
-/obj/structure/pipes/standard/manifold/hidden/green{
- dir = 1
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"xmL" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = -8
},
-/area/varadero/interior/maintenance/research)
-"xnO" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"xne" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ dir = 4;
+ pixel_x = 12;
+ pixel_y = 13
},
-/obj/structure/machinery/door/airlock/almayer/medical/glass{
- name = "\improper Theta-V Research Laboratory Storage";
- req_access = null;
- req_access_txt = null;
- req_one_access = null
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "snow_mat"
},
-/turf/open/floor/plating,
-/area/varadero/interior/research)
+/area/varadero/interior/maintenance)
+"xnr" = (
+/obj/structure/pipes/standard/manifold/hidden/green{
+ dir = 1
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
+"xnS" = (
+/turf/closed/wall/r_wall/unmeltable,
+/area/varadero/exterior/eastbeach)
"xnV" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/shiva{
@@ -26728,6 +36480,22 @@
icon_state = "red"
},
/area/varadero/interior/morgue)
+"xpe" = (
+/obj/structure/surface/rack,
+/obj/item/tool/extinguisher,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"xpk" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/item/stack/tile/plasteel{
+ layer = 2.89;
+ pixel_x = 17;
+ pixel_y = 16
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"xpw" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/circuitboard/computer/crew{
@@ -26748,6 +36516,14 @@
icon_state = "blue"
},
/area/varadero/interior/technical_storage)
+"xpL" = (
+/obj/structure/machinery/camera/autoname/lz_camera,
+/obj/structure/machinery/landinglight/ds1/spoke{
+ pixel_y = -5;
+ pixel_x = -13
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"xpP" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/comms1)
@@ -26769,6 +36545,16 @@
icon_state = "white"
},
/area/varadero/interior/security)
+"xqN" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/multi_tile/almayer/comdoor{
+ name = "\improper Colony Administration";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/administration)
"xqP" = (
/obj/structure/disposalpipe/segment{
dir = 1;
@@ -26781,6 +36567,57 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
+"xqS" = (
+/obj/structure/stairs/perspective{
+ color = "#6b675e";
+ dir = 1;
+ icon_state = "p_stair_full"
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor/strata{
+ color = "#5e5d5d";
+ icon_state = "multi_tiles"
+ },
+/area/varadero/interior_protected/vessel)
+"xqY" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/obj/structure/machinery/vending/snack,
+/obj/structure/machinery/alarm{
+ dir = 8;
+ pixel_x = 24
+ },
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "yellow"
+ },
+/area/varadero/interior/cargo)
+"xrl" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 1;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/barricade/handrail{
+ desc = "Your platforms look pretty heavy king, let me support them for you.";
+ dir = 1;
+ icon_state = "hr_kutjevo";
+ name = "support struts"
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/farocean)
"xrA" = (
/obj/structure/machinery/vending/coffee,
/turf/open/floor/shiva{
@@ -26788,16 +36625,6 @@
icon_state = "purplefull"
},
/area/varadero/interior/research)
-"xrR" = (
-/obj/structure/bed/chair{
- buckling_y = 18;
- dir = 8;
- pixel_y = 18
- },
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
- },
-/area/varadero/interior/technical_storage)
"xsi" = (
/obj/structure/bed/chair,
/turf/open/floor/shiva{
@@ -26805,14 +36632,6 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"xsF" = (
-/obj/structure/machinery/door/airlock/almayer/maint{
- name = "\improper Underground Maintenance";
- req_access_txt = "100";
- req_one_access = null
- },
-/turf/open/floor/plating,
-/area/varadero/exterior/lz1_near)
"xsH" = (
/obj/structure/machinery/landinglight/ds2/delaythree{
dir = 1
@@ -26822,10 +36641,6 @@
icon_state = "asteroidfloor"
},
/area/varadero/exterior/lz1_near)
-"xtD" = (
-/obj/effect/landmark/xeno_spawn,
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior_protected/maintenance/south)
"xtZ" = (
/obj/structure/desertdam/decals/road_edge{
icon_state = "road_edge_decal3";
@@ -26836,6 +36651,13 @@
},
/turf/open/floor/wood,
/area/varadero/interior/court)
+"xug" = (
+/obj/effect/decal/cleanable/blood/gibs,
+/turf/open/floor/shiva{
+ dir = 4;
+ icon_state = "snow_mat"
+ },
+/area/varadero/interior/medical)
"xuB" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -26848,6 +36670,15 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_N)
+"xuJ" = (
+/obj/structure/machinery/atm{
+ name = "Weyland-Yutani Automatic Teller Machine";
+ pixel_y = 30
+ },
+/obj/item/reagent_container/food/snacks/wrapped/barcardine,
+/obj/structure/bed/chair/wood/normal,
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"xuN" = (
/obj/effect/decal/warning_stripes{
icon_state = "S"
@@ -26872,6 +36703,15 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_N)
+"xuX" = (
+/obj/structure/stairs/perspective{
+ color = "#6b675e";
+ icon_state = "p_stair_full"
+ },
+/turf/open/shuttle{
+ icon_state = "floor6"
+ },
+/area/varadero/interior_protected/vessel)
"xvj" = (
/obj/structure/machinery/light/small,
/turf/open/floor/shiva{
@@ -26883,9 +36723,6 @@
/turf/open/floor/plating,
/area/varadero/interior/security)
"xwk" = (
-/obj/structure/machinery/light{
- dir = 4
- },
/obj/structure/surface/table/reinforced/prison,
/obj/item/packageWrap,
/obj/item/tool/hand_labeler,
@@ -26894,16 +36731,26 @@
icon_state = "yellowfull"
},
/area/varadero/interior/cargo)
-"xxc" = (
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
+"xwG" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_x = 16;
+ pixel_y = -8
},
-/obj/structure/pipes/standard/simple/hidden/green,
-/turf/open/floor/shiva{
- icon_state = "floor3"
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/records)
+/area/varadero/interior/maintenance/research)
+"xwY" = (
+/obj/structure/machinery/light{
+ dir = 8
+ },
+/obj/item/tool/wet_sign,
+/turf/open/floor{
+ icon_state = "white"
+ },
+/area/varadero/interior/toilets)
"xxk" = (
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/maintenance/south)
@@ -26925,23 +36772,33 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/bunks)
-"xxr" = (
-/obj/structure/platform/kutjevo/smooth,
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 8
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/blocker/invisible_wall,
+"xxs" = (
+/obj/structure/closet/crate,
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
-/area/varadero/interior/oob)
+/area/varadero/interior/maintenance/security)
+"xxE" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/structure/machinery/door/airlock/almayer/medical/glass{
+ name = "\improper Theta-V Research Laboratory Storage";
+ req_access = null;
+ req_one_access = null
+ },
+/turf/open/floor/shiva{
+ dir = 1
+ },
+/area/varadero/interior/research)
"xxI" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/carpet,
/area/varadero/interior/chapel)
+"xxO" = (
+/obj/item/ammo_magazine/handful/lever_action,
+/turf/open/floor/wood,
+/area/varadero/interior/research)
"xxV" = (
/obj/structure/sign/safety/debark_lounge,
/turf/closed/wall/r_wall,
@@ -27000,33 +36857,45 @@
/obj/structure/machinery/door/airlock/multi_tile/elevator/research,
/turf/open/shuttle/elevator/grating,
/area/varadero/interior/hall_N)
+"xza" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/security)
+"xzc" = (
+/obj/structure/flora/bush/ausbushes/var3/ywflowers,
+/turf/open/gm/dirt{
+ icon_state = "desert0"
+ },
+/area/varadero/exterior/pontoon_beach)
+"xzd" = (
+/obj/effect/decal/cleanable/vomit,
+/turf/open/floor{
+ icon_state = "white"
+ },
+/area/varadero/interior/toilets)
"xzj" = (
/obj/structure/sign/safety/airlock{
pixel_x = 8
},
/turf/closed/wall,
/area/varadero/interior/library)
-"xzC" = (
-/obj/structure/machinery/cm_vending/sorted/medical/no_access,
+"xzr" = (
/turf/open/floor/shiva{
- dir = 1;
- icon_state = "wred"
- },
-/area/varadero/interior/medical)
-"xzN" = (
-/obj/structure/machinery/portable_atmospherics/hydroponics,
-/turf/open/auto_turf/sand_white/layer0,
-/area/varadero/interior/caves/north_research)
-"xAD" = (
-/obj/structure/surface/table/reinforced/prison{
- dir = 8;
- flipped = 1
+ icon_state = "yellow"
},
-/turf/open/floor/shiva{
- dir = 6;
- icon_state = "multi_tiles"
+/area/varadero/interior/comms3)
+"xAg" = (
+/turf/closed/wall/r_wall/unmeltable,
+/area/varadero/interior/comms2)
+"xAs" = (
+/obj/structure/largecrate/random/mini/chest/b,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/area/varadero/interior/hall_SE)
+/area/varadero/interior/maintenance/north)
+"xAx" = (
+/turf/open/gm/coast/east,
+/area/varadero/interior/caves/east)
"xAK" = (
/turf/open/floor/shiva{
dir = 4;
@@ -27039,10 +36908,38 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
-"xBb" = (
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/river,
-/area/varadero/exterior/pontoon_beach)
+"xBv" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/disposalpipe/segment,
+/obj/structure/machinery/door/airlock/almayer/generic{
+ dir = 1;
+ name = "\improper Underground Lavatory";
+ req_access_txt = "100"
+ },
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/laundry)
+"xBw" = (
+/obj/structure/machinery/storm_siren{
+ dir = 8;
+ pixel_x = 3
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/eastbeach)
+"xBH" = (
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/obj/effect/landmark/lv624/fog_blocker{
+ time_to_dispel = 25000
+ },
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/farocean)
"xBO" = (
/obj/structure/closet/emcloset,
/obj/effect/landmark/objective_landmark/far,
@@ -27069,6 +36966,17 @@
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/maintenance/research)
+"xCJ" = (
+/obj/effect/landmark/objective_landmark/medium,
+/obj/structure/closet/secure_closet/medical3{
+ req_access_txt = "100"
+ },
+/obj/structure/machinery/light,
+/turf/open/floor/shiva{
+ dir = 6;
+ icon_state = "wred"
+ },
+/area/varadero/interior/medical)
"xCM" = (
/obj/structure/largecrate/random,
/turf/open/floor/plating/icefloor{
@@ -27082,6 +36990,21 @@
icon_state = "yellowcorners"
},
/area/varadero/interior/cargo)
+"xCZ" = (
+/obj/structure/prop/tower,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
+"xDd" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 1
+ },
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"xDf" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 4
@@ -27091,10 +37014,6 @@
dir = 1
},
/area/varadero/interior/research)
-"xDl" = (
-/obj/structure/prop/rock/brown,
-/turf/open/auto_turf/sand_white/layer0,
-/area/varadero/interior_protected/caves/digsite)
"xDy" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -27104,13 +37023,42 @@
req_access_txt = "100";
req_one_access = null
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
/area/varadero/interior/court)
+"xDE" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/item/lightstick/variant/planted,
+/turf/open/gm/coast/south,
+/area/varadero/exterior/farocean)
+"xEc" = (
+/obj/effect/decal/cleanable/blood/oil,
+/obj/structure/machinery/light,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
+"xEl" = (
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/obj/structure/blocker/forcefield/multitile_vehicles,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior_protected/caves)
"xEG" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior_protected/maintenance/south)
+"xFb" = (
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/eastocean)
"xFw" = (
/obj/structure/bed/chair{
buckling_y = 18;
@@ -27124,6 +37072,18 @@
"xFE" = (
/turf/open/floor/wood,
/area/varadero/interior/records)
+"xFO" = (
+/obj/item/device/flashlight,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/mess)
+"xFS" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 1
+ },
+/turf/closed/wall/rock/brown,
+/area/varadero/exterior/pontoon_beach)
"xFZ" = (
/obj/structure/filingcabinet,
/obj/structure/machinery/light{
@@ -27133,15 +37093,6 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
-"xGf" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/obj/structure/flora/bush/ausbushes/var3/sparsegrass{
- icon_state = "sparsegrass_3"
- },
-/turf/open/gm/dirt,
-/area/varadero/exterior/eastbeach)
"xGp" = (
/turf/open/floor/wood{
icon_state = "wood-broken6"
@@ -27166,19 +37117,36 @@
},
/turf/open/floor/wood,
/area/varadero/interior/court)
-"xHK" = (
-/obj/structure/machinery/door/airlock/almayer/medical/glass{
- dir = 2;
- name = "\improper Theta-V Research Laboratory Director's Office";
- req_access = null;
- req_one_access = null
+"xHz" = (
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/floor/plating,
-/area/varadero/interior/research)
-"xJn" = (
-/obj/structure/blocker/fog,
-/turf/open/gm/coast/south,
-/area/varadero/interior/oob)
+/area/varadero/interior/caves/east)
+"xIA" = (
+/obj/structure/closet/secure_closet/freezer/fridge/groceries,
+/turf/open/floor{
+ icon_state = "freezerfloor"
+ },
+/area/varadero/interior/cargo)
+"xJb" = (
+/obj/structure/machinery/landinglight/ds2/spoke{
+ pixel_x = -1;
+ pixel_y = 22
+ },
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
+"xJt" = (
+/obj/structure/surface/table,
+/obj/effect/spawner/random/toolbox,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"xJx" = (
/obj/structure/machinery/photocopier,
/obj/structure/machinery/light{
@@ -27189,11 +37157,27 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"xJH" = (
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/coast/beachcorner2/north_west,
+/area/varadero/exterior/lz2_near)
"xJZ" = (
/turf/open/floor/plating/icefloor{
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/security)
+"xKo" = (
+/obj/structure/surface/table,
+/obj/item/storage/wallet/random{
+ pixel_y = 3
+ },
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/north)
"xKq" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/paper_bin{
@@ -27223,20 +37207,6 @@
},
/turf/open/floor/wood,
/area/varadero/interior/court)
-"xKz" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
- dir = 1;
- name = "\improper Underground Main Hallway";
- req_access_txt = "100"
- },
-/turf/open/floor/plating,
-/area/varadero/interior/hall_N)
"xKC" = (
/obj/structure/machinery/light{
dir = 8
@@ -27277,6 +37247,23 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"xKS" = (
+/obj/structure/lz_sign/new_varadero,
+/turf/open/floor{
+ dir = 1;
+ icon_state = "asteroidfloor"
+ },
+/area/varadero/exterior/lz1_near)
+"xLB" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/pontoon_beach)
"xLE" = (
/obj/structure/noticeboard{
pixel_y = 32
@@ -27304,18 +37291,6 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/morgue)
-"xMH" = (
-/obj/structure/prop/rock/brown,
-/turf/open/auto_turf/sand_white/layer0,
-/area/varadero/interior_protected/caves/central)
-"xMI" = (
-/obj/structure/barricade/wooden{
- dir = 8
- },
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/comms2)
"xNb" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 4
@@ -27324,6 +37299,14 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/hall_SE)
+"xNw" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/carpet,
+/area/varadero/interior/research)
+"xNA" = (
+/obj/structure/fence,
+/turf/open/gm/dirt,
+/area/varadero/exterior/lz2_near)
"xNR" = (
/turf/closed/wall,
/area/varadero/interior/bunks)
@@ -27340,6 +37323,14 @@
icon_state = "floor3"
},
/area/varadero/interior/security)
+"xOx" = (
+/obj/structure/closet/crate/secure,
+/obj/item/trash/popcorn,
+/obj/item/hardpoint/locomotion/van_wheels,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/cargo)
"xOz" = (
/obj/structure/machinery/light{
dir = 8
@@ -27360,6 +37351,15 @@
icon_state = "asteroidplating"
},
/area/varadero/exterior/lz1_near)
+"xOX" = (
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz1_near)
"xPj" = (
/obj/structure/machinery/light{
dir = 8
@@ -27369,26 +37369,31 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
-"xPR" = (
-/obj/structure/barricade/wooden,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"xPx" = (
+/obj/structure/machinery/door/airlock/almayer/medical/glass{
+ dir = 2;
+ name = "\improper Theta-V Research Laboratory Director's Office";
+ req_access = null;
+ req_one_access = null
},
-/area/varadero/interior/comms2)
+/turf/open/floor/shiva{
+ dir = 1
+ },
+/area/varadero/interior/research)
"xPV" = (
/obj/structure/machinery/light,
/turf/open/floor/shiva{
icon_state = "yellow"
},
/area/varadero/interior/electrical)
-"xQh" = (
-/obj/structure/pipes/vents/pump{
- dir = 8
- },
-/turf/open/floor/shiva{
- icon_state = "multi_tiles"
+"xQJ" = (
+/obj/structure/surface/table/woodentable/poor,
+/obj/item/clothing/mask/cigarette/cigar,
+/obj/item/reagent_container/food/drinks/bottle/whiskey{
+ pixel_x = -7
},
-/area/varadero/interior/hall_N)
+/turf/open/floor/wood,
+/area/varadero/interior/beach_bar)
"xRt" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 4
@@ -27410,18 +37415,24 @@
"xRF" = (
/turf/closed/wall,
/area/varadero/interior/hall_N)
-"xRR" = (
+"xSl" = (
+/obj/item/device/flashlight/lamp/tripod,
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior_protected/caves/central)
+"xSZ" = (
/obj/structure/platform/kutjevo/smooth{
- dir = 8
+ dir = 8;
+ climb_delay = 1;
+ layer = 2.99
},
-/turf/open/gm/dirt,
-/area/varadero/exterior/lz1_near)
-"xSM" = (
-/obj/structure/machinery/space_heater,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/obj/item/lightstick/red/spoke/planted{
+ pixel_x = -1;
+ pixel_y = 9;
+ indestructible = 1;
+ unacidable = 1
},
-/area/varadero/interior/comms2)
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
"xTd" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 4
@@ -27430,14 +37441,13 @@
dir = 1
},
/area/varadero/interior/cargo)
-"xTh" = (
-/obj/structure/closet/secure_closet/security,
-/obj/effect/spawner/random/supply_kit,
-/turf/open/floor/shiva{
- dir = 10;
- icon_state = "red"
+"xTA" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/river{
+ name = "shallow ocean";
+ default_name = "shallow ocean"
},
-/area/varadero/interior/administration)
+/area/varadero/exterior/farocean)
"xTH" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -27447,12 +37457,38 @@
icon_state = "multi_tiles"
},
/area/varadero/interior/medical)
+"xUp" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"xUq" = (
/turf/open/floor/shiva{
dir = 1;
icon_state = "blue"
},
/area/varadero/interior/administration)
+"xUs" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 10
+ },
+/obj/effect/landmark/objective_landmark/medium,
+/obj/structure/machinery/storm_siren{
+ pixel_y = 5
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/research)
+"xUu" = (
+/obj/structure/surface/table/woodentable,
+/obj/item/weapon/shield/riot,
+/turf/open/floor/carpet,
+/area/varadero/interior/library)
+"xUH" = (
+/turf/open/floor/wood{
+ icon_state = "wood-broken3"
+ },
+/area/varadero/interior/court)
"xVe" = (
/obj/item/prop/helmetgarb/bullet_pipe{
pixel_x = -8;
@@ -27466,6 +37502,14 @@
icon_state = "asteroidplating"
},
/area/varadero/interior/maintenance/research)
+"xVw" = (
+/obj/structure/blocker/invisible_wall/water,
+/obj/structure/flora/bush/ausbushes/var3/stalkybush,
+/turf/open/gm/river/ocean{
+ name = "deep ocean";
+ default_name = "deep ocean"
+ },
+/area/varadero/exterior/farocean)
"xVA" = (
/obj/structure/machinery/disposal,
/obj/structure/disposalpipe/trunk{
@@ -27475,13 +37519,27 @@
icon_state = "redfull"
},
/area/varadero/interior/medical)
-"xVK" = (
-/obj/structure/reagent_dispensers/fueltank,
-/turf/open/floor{
- dir = 1;
- icon_state = "asteroidfloor"
+"xVC" = (
+/obj/structure/closet/crate/secure,
+/obj/item/trash/sosjerky,
+/obj/item/ammo_magazine/shotgun/buckshot,
+/turf/open/floor/shiva{
+ icon_state = "floor3"
+ },
+/area/varadero/interior/cargo)
+"xVQ" = (
+/obj/structure/sign/safety/reception,
+/obj/structure/sign/safety/one{
+ pixel_x = 15
},
+/turf/closed/wall,
/area/varadero/interior/maintenance/north)
+"xVX" = (
+/obj/item/tool/warning_cone,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/exterior/lz2_near)
"xWj" = (
/obj/structure/machinery/firealarm{
pixel_y = 24
@@ -27491,15 +37549,18 @@
icon_state = "red"
},
/area/varadero/interior/security)
-"xWD" = (
-/obj/structure/platform/kutjevo/smooth{
- dir = 1
- },
-/obj/structure/platform/kutjevo/smooth{
+"xWL" = (
+/obj/structure/machinery/light/small{
dir = 8
},
-/turf/open/gm/dirt,
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
/area/varadero/exterior/eastbeach)
+"xWU" = (
+/obj/item/trash/candle,
+/turf/open/floor/wood,
+/area/varadero/interior/chapel)
"xWY" = (
/turf/open/floor/shiva{
icon_state = "green"
@@ -27521,17 +37582,18 @@
icon_state = "blue"
},
/area/varadero/interior/technical_storage)
-"xXg" = (
-/obj/structure/machinery/light{
- dir = 1
- },
-/obj/structure/surface/table/reinforced/prison,
-/obj/effect/spawner/random/toolbox,
-/turf/open/floor/shiva{
+"xXr" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/effect/decal/cleanable/blood/gibs/xeno/body,
+/turf/open/floor{
dir = 1;
- icon_state = "blue"
+ icon_state = "asteroidfloor"
},
-/area/varadero/interior/technical_storage)
+/area/varadero/exterior/lz1_near)
+"xYB" = (
+/obj/item/tool/pickaxe,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/north_research)
"xYC" = (
/obj/item/device/camera_film{
pixel_x = 4;
@@ -27554,6 +37616,10 @@
icon_state = "yellow"
},
/area/varadero/interior/cargo)
+"xZa" = (
+/obj/structure/prop/rock/brown,
+/turf/open/gm/dirt,
+/area/varadero/interior_protected/caves/swcaves)
"xZv" = (
/obj/structure/machinery/light/small{
dir = 1
@@ -27612,20 +37678,6 @@
icon_state = "floor6"
},
/area/varadero/interior_protected/vessel)
-"yaK" = (
-/obj/structure/machinery/door_control{
- id = "req_sec_storage";
- name = "Requesition Secure Storage";
- normaldoorcontrol = 1;
- pixel_y = 24;
- req_access_txt = "100";
- specialfunctions = 4
- },
-/turf/open/floor/shiva{
- dir = 1;
- icon_state = "yellow"
- },
-/area/varadero/interior/cargo)
"yba" = (
/obj/structure/machinery/space_heater,
/obj/structure/pipes/standard/manifold/hidden/green{
@@ -27658,14 +37710,18 @@
/obj/item/device/flashlight/lamp,
/turf/open/floor/carpet,
/area/varadero/interior/library)
-"ybC" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/structure/machinery/door/airlock/multi_tile/almayer/comdoor{
- name = "\improper Colony Administration";
- req_access_txt = "100"
+"ybt" = (
+/obj/structure/prop/ice_colony/dense/planter_box/plated{
+ dir = 9;
+ icon_state = "planter_box_soil"
},
-/turf/open/floor/plating,
-/area/varadero/interior/administration)
+/obj/structure/flora/bush/ausbushes/pointybush{
+ pixel_y = 11
+ },
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
+ },
+/area/varadero/interior/maintenance/security)
"ybY" = (
/obj/structure/surface/table,
/obj/item/paper_bin,
@@ -27685,10 +37741,22 @@
/obj/structure/machinery/door/window/westleft,
/turf/open/floor/interior/plastic,
/area/varadero/interior/security)
+"ycY" = (
+/obj/item/trash/ceramic_plate{
+ pixel_x = -8;
+ pixel_y = 12
+ },
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/carpet,
+/area/varadero/interior/maintenance/north)
+"ydx" = (
+/obj/structure/window/framed/colony,
+/turf/open/floor/plating,
+/area/varadero/interior/bunks)
"ydy" = (
/obj/structure/machinery/cm_vending/sorted/medical/wall_med/limited,
/turf/closed/wall/r_wall/unmeltable,
-/area/varadero/exterior/lz1_near)
+/area/varadero/interior/dock_control)
"ydI" = (
/turf/open/floor/carpet,
/area/varadero/interior/records)
@@ -27728,13 +37796,6 @@
icon_state = "multi_tiles"
},
/area/varadero/interior_protected/vessel)
-"yev" = (
-/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{
- name = "\improper Underground Main Hallway";
- req_access_txt = "100"
- },
-/turf/open/floor/plating,
-/area/varadero/interior/hall_SE)
"yeF" = (
/obj/item/reagent_container/glass/bucket/mopbucket,
/obj/item/tool/mop,
@@ -27762,10 +37823,14 @@
},
/turf/open/gm/dirt,
/area/varadero/interior/maintenance/north)
-"yeK" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
-/turf/open/auto_turf/sand_white/layer0,
-/area/varadero/interior/maintenance/security)
+"yeR" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/item/stack/tile/plasteel{
+ pixel_x = 8;
+ pixel_y = 6
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/maintenance/research)
"yeY" = (
/obj/structure/disposalpipe/segment,
/obj/structure/pipes/standard/simple/hidden/green,
@@ -27774,6 +37839,14 @@
icon_state = "red"
},
/area/varadero/interior/security)
+"yfh" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 10
+ },
+/turf/open/floor/shiva{
+ icon_state = "wredfull"
+ },
+/area/varadero/interior/medical)
"yfQ" = (
/obj/structure/bed/chair{
dir = 4;
@@ -27784,6 +37857,14 @@
icon_state = "blue"
},
/area/varadero/interior/administration)
+"yfT" = (
+/obj/item/stack/tile/plasteel{
+ layer = 2.89;
+ pixel_x = 17;
+ pixel_y = 16
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/interior/caves/north_research)
"yfV" = (
/obj/structure/cable/heavyduty{
icon_state = "1-4-8"
@@ -27801,6 +37882,14 @@
},
/turf/open/floor/plating,
/area/varadero/interior_protected/caves/digsite)
+"ygn" = (
+/obj/structure/catwalk{
+ indestructible = 1
+ },
+/turf/open/gm/river/desert/deep{
+ base_river_slowdown = 0
+ },
+/area/varadero/interior/maintenance/north)
"ygT" = (
/obj/structure/surface/table,
/obj/item/storage/firstaid/fire,
@@ -27854,6 +37943,22 @@
},
/turf/open/floor/wood,
/area/varadero/interior/bunks)
+"yhU" = (
+/obj/structure/flora/bush/ausbushes/var3/brflowers,
+/turf/open/gm/grass/grass1/weedable,
+/area/varadero/interior_protected/caves/swcaves)
+"yhZ" = (
+/obj/structure/platform/kutjevo/smooth{
+ dir = 4;
+ climb_delay = 1;
+ layer = 2.99
+ },
+/obj/structure/platform/kutjevo/smooth{
+ climb_delay = 1;
+ layer = 2.99
+ },
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"yil" = (
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/interior/maintenance)
@@ -27869,14 +37974,35 @@
icon_state = "wredfull"
},
/area/varadero/interior/medical)
+"yji" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/storage/firstaid/regular{
+ pixel_x = 4;
+ pixel_y = -6
+ },
+/obj/item/storage/firstaid/rad{
+ pixel_y = 4
+ },
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "purplefull"
+ },
+/area/varadero/interior/research)
"yjp" = (
/obj/structure/machinery/door/airlock/almayer/security/glass{
dir = 1;
name = "\improper Underground Security Checkpoint";
req_access_txt = "100"
},
-/turf/open/floor/plating,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "redfull"
+ },
/area/varadero/interior/hall_N)
+"yjH" = (
+/obj/structure/cargo_container/kelland/right,
+/turf/open/auto_turf/sand_white/layer1,
+/area/varadero/exterior/lz2_near)
"yjK" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/structure/disposalpipe/segment{
@@ -27898,27 +38024,24 @@
/obj/structure/window/framed/colony,
/turf/open/floor/plating,
/area/varadero/interior/technical_storage)
-"ykC" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
+"ykx" = (
+/obj/item/stack/tile/plasteel{
+ pixel_x = 8;
+ pixel_y = 6
},
-/obj/structure/machinery/door/airlock/almayer/generic{
- name = "\improper Underground Women's Restroom";
- req_access_txt = "100";
- req_one_access = null
+/turf/open/floor/plating/icefloor{
+ icon_state = "asteroidplating"
},
-/turf/open/floor/plating,
-/area/varadero/interior/toilets)
-"ykD" = (
-/obj/structure/platform/kutjevo/smooth,
-/turf/open/gm/coast/west,
-/area/varadero/exterior/pontoon_beach)
+/area/varadero/interior/caves/east)
+"ykA" = (
+/obj/structure/closet/crate/construction,
+/obj/item/storage/belt/utility/full,
+/turf/open/gm/dirt{
+ icon_state = "desert0"
+ },
+/area/varadero/exterior/eastbeach)
"ykE" = (
/obj/structure/surface/table/reinforced/prison,
-/obj/item/storage/box/emps{
- pixel_x = 6;
- pixel_y = 6
- },
/obj/item/storage/box/cdeathalarm_kit{
pixel_x = -8;
pixel_y = 1
@@ -27928,44 +38051,37 @@
icon_state = "floor3"
},
/area/varadero/interior/medical)
-"ylc" = (
-/obj/structure/prop/invuln/minecart_tracks{
- dir = 1
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 8
- },
-/obj/structure/platform/kutjevo/smooth{
- dir = 4
- },
-/obj/structure/blocker/invisible_wall,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
- },
-/area/varadero/interior/oob)
-"ylf" = (
-/obj/structure/filingcabinet{
- density = 0;
- icon_state = "chestdrawer";
- pixel_x = -8
- },
-/obj/structure/filingcabinet{
- density = 0;
- icon_state = "chestdrawer";
- pixel_x = 8
- },
-/obj/effect/landmark/objective_landmark/science,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+"ykM" = (
+/obj/effect/overlay/palmtree_r{
+ icon_state = "palm2"
},
-/area/varadero/interior/maintenance/security)
-"ymf" = (
-/obj/structure/largecrate/random,
-/obj/structure/barricade/wooden,
-/turf/open/floor/plating/icefloor{
- icon_state = "asteroidplating"
+/turf/open/gm/dirt,
+/area/varadero/exterior/comms4)
+"ykS" = (
+/obj/structure/largecrate/random/barrel/green,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"ykU" = (
+/obj/item/tool/shovel,
+/turf/open/gm/dirt,
+/area/varadero/exterior/eastbeach)
+"ylB" = (
+/obj/structure/flora/bush/ausbushes/var3/sparsegrass,
+/turf/open/gm/dirt,
+/area/varadero/exterior/monsoon)
+"ylX" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/structure/machinery/door/airlock/almayer/security/glass{
+ dir = 1;
+ name = "\improper Underground Security Marshal's Office";
+ req_access_txt = "100"
},
-/area/varadero/interior/comms2)
+/turf/open/floor/wood,
+/area/varadero/interior/security)
+"ymb" = (
+/obj/structure/blocker/invisible_wall/water,
+/turf/open/gm/coast/beachcorner/south_east,
+/area/varadero/exterior/farocean)
(1,1,1) = {"
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@@ -28614,16 +38724,22 @@ pGs
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@@ -28788,26 +38903,27 @@ pGs
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@@ -28918,32 +39034,32 @@ pGs
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@@ -29140,8 +39256,8 @@ pGs
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@@ -29163,24 +39279,34 @@ xCn
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@@ -29219,20 +39345,10 @@ pGs
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@@ -29380,13 +39518,29 @@ pGs
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+(9,1,1) = {"
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@@ -29421,82 +39575,44 @@ pGs
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-(9,1,1) = {"
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@@ -29885,10 +40001,10 @@ fND
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@@ -29900,60 +40016,41 @@ fWA
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@@ -30053,12 +40169,12 @@ xCn
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vYW
pGs
@@ -31376,6 +41493,10 @@ pGs
pGs
pGs
pGs
+gxQ
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pGs
pGs
pGs
@@ -31385,40 +41506,35 @@ pGs
pGs
pGs
pGs
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pGs
pGs
pGs
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pGs
pGs
pGs
@@ -31466,44 +41582,44 @@ pGs
pGs
pGs
pGs
-pHX
-cBu
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lCK
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yks
qul
qul
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qul
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uHY
uHY
-xCn
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oPQ
ljt
qul
@@ -31513,17 +41629,17 @@ qul
qul
qul
yks
-oEx
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wuA
efw
rme
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qKq
axY
lNw
urE
-bhS
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wIr
ltW
pCc
@@ -31541,8 +41657,8 @@ qQF
eXr
fay
ebr
-ebr
vYW
+neq
vYW
vYW
vYW
@@ -31552,6 +41668,8 @@ uQa
uQa
vYW
vYW
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pGs
pGs
pGs
@@ -31571,36 +41689,34 @@ pGs
pGs
pGs
pGs
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pGs
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pGs
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pGs
pGs
pGs
@@ -31646,37 +41762,37 @@ pGs
pGs
pGs
pGs
-qhd
pGs
-cBu
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ifB
ifB
ifB
ifB
efw
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qMY
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yks
qul
qul
@@ -31687,10 +41803,10 @@ xCn
xCn
oPQ
oPQ
+qHc
xCn
xCn
-xCn
-xCn
+srg
qul
qul
qul
@@ -31701,9 +41817,9 @@ efw
nKr
yks
kpF
-rbU
+xxO
rFD
-rbU
+ncC
qBQ
fay
jcB
@@ -31721,18 +41837,22 @@ ltW
ltW
lRU
leI
-fay
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vYW
vYW
vYW
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hto
vYW
uQa
uQa
vYW
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pGs
pGs
pGs
@@ -31752,37 +41872,33 @@ pGs
pGs
pGs
pGs
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pGs
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pGs
pGs
pGs
@@ -31830,40 +41946,40 @@ pGs
pGs
pGs
pGs
-pHX
-cBu
-lVM
-pHX
-cBu
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-cBu
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ifB
ifB
efw
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qMY
aoi
yks
yks
qul
qul
-ljt
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oPQ
oPQ
xCn
@@ -31873,7 +41989,7 @@ xCn
xCn
xCn
xCn
-uHY
+cgr
qul
qul
yks
@@ -31884,7 +42000,7 @@ efw
yks
yks
yks
-yks
+aoE
yks
yks
yks
@@ -31894,7 +42010,7 @@ kCy
bUR
qQF
ltW
-lUi
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ltW
dQl
ltW
@@ -31903,46 +42019,24 @@ rWJ
ltW
sKL
xbD
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vYW
vYW
ebr
ebr
ebr
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uQa
uQa
vYW
hto
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-pGs
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pGs
pGs
pGs
@@ -31960,10 +42054,32 @@ pGs
pGs
pGs
pGs
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pGs
pGs
pGs
pGs
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pGs
pGs
pGs
@@ -32011,33 +42127,33 @@ pGs
pGs
pGs
pGs
-pGs
-lVM
-emx
-lVM
-cBu
-lVM
-lVM
-lVM
-cBu
-lVM
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ifB
ifB
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ifB
+mPX
efw
qMY
efw
@@ -32053,25 +42169,25 @@ oPQ
xCn
xCn
xCn
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xCn
-xCn
-uHY
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qul
yks
yks
-wrQ
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sQn
vSd
sQn
fdn
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sQn
jQM
sQn
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giq
-izs
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izs
hfD
clv
@@ -32086,44 +42202,24 @@ ltW
sKL
gka
fay
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vYW
-crY
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ebr
alL
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uQa
vYW
vYW
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-pGs
-pGs
-pGs
-pGs
pGs
pGs
pGs
@@ -32140,11 +42236,31 @@ pGs
pGs
pGs
pGs
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pGs
pGs
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pGs
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pGs
pGs
pGs
@@ -32192,41 +42308,41 @@ pGs
pGs
pGs
pGs
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ifB
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ifB
ifB
efw
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qMY
efw
-fPv
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yks
qul
-dxK
+uHY
xCn
xCn
xCn
@@ -32235,23 +42351,23 @@ xCn
xCn
qul
qul
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xCn
xCn
-xCn
-xCn
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qul
qul
yks
-alG
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efw
neJ
qMY
-rAF
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tGl
xAK
xAK
@@ -32261,18 +42377,18 @@ xAK
xAK
nQH
mVc
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xAK
ltW
ltW
fWn
vVy
fay
-ebr
-ebr
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vYW
vYW
-crY
vYW
uQa
uQa
@@ -32283,30 +42399,10 @@ vYW
vYW
vYW
vYW
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vYW
vYW
-crY
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-pGs
pGs
pGs
pGs
@@ -32323,11 +42419,31 @@ pGs
pGs
pGs
pGs
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pGs
pGs
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pGs
pGs
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pGs
pGs
pGs
@@ -32374,43 +42490,43 @@ pGs
pGs
pGs
pGs
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ifB
ifB
ifB
efw
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qMY
qUj
yks
yks
qul
-dxK
-xCn
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xCn
+qHc
xCn
xCn
xCn
@@ -32419,28 +42535,28 @@ qul
uHY
xCn
xCn
-xCn
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xCn
qul
qul
-hhM
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yks
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yks
dMm
bcg
bmt
fay
-xnO
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fay
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fay
fay
fay
@@ -32451,46 +42567,25 @@ icn
afi
fay
ebr
-ebr
-hto
vYW
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vYW
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vYW
uQa
uQa
uQa
uQa
vYW
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vYW
vYW
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vYW
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pGs
pGs
pGs
@@ -32505,11 +42600,32 @@ pGs
pGs
pGs
pGs
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pGs
pGs
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pGs
pGs
pGs
@@ -32555,65 +42671,65 @@ pGs
pGs
pGs
pGs
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kyI
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qMY
yks
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qul
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xCn
hRv
xCn
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xCn
oPQ
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xCn
xCn
xCn
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xCn
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uHY
qul
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yks
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qlj
yks
uuN
@@ -32634,44 +42750,24 @@ hEN
fay
ebr
ebr
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ckM
vYW
vYW
uQa
uQa
vYW
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pGs
pGs
pGs
@@ -32686,12 +42782,32 @@ pGs
pGs
pGs
pGs
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pGs
pGs
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pGs
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pGs
pGs
pGs
@@ -32737,57 +42853,56 @@ pGs
pGs
pGs
pGs
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xCM
lCK
ifB
lCK
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yks
qul
qul
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xCn
xCn
xCn
oPQ
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xCn
xCn
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xCn
+qHc
xCn
+jgV
xCn
-xCn
-xCn
-xCn
-xCn
-qul
qul
qul
qul
@@ -32795,6 +42910,7 @@ qul
qul
qul
yks
+efw
qMY
kYN
yks
@@ -32808,9 +42924,9 @@ ltW
ltW
jHI
fay
-tqh
-tqR
-dOp
+lBw
+hDA
+tnN
cPR
fay
fay
@@ -32821,39 +42937,20 @@ vYW
vYW
vYW
uQa
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vYW
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ebr
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-pGs
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-pGs
-pGs
pGs
pGs
pGs
@@ -32866,6 +42963,15 @@ pGs
pGs
pGs
pGs
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pGs
pGs
pGs
@@ -32873,6 +42979,16 @@ pGs
pGs
pGs
pGs
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+geo
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+jQa
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pGs
pGs
pGs
@@ -32918,68 +43034,68 @@ pGs
pGs
pGs
pGs
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xCn
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xCn
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qul
qul
yks
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xnr
sQn
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oOF
izs
izs
@@ -33003,42 +43119,20 @@ vYW
vYW
vYW
uQa
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hto
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ebr
ebr
ebr
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vYW
vYW
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-pGs
pGs
pGs
pGs
@@ -33050,11 +43144,33 @@ pGs
pGs
pGs
pGs
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pGs
pGs
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pGs
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pGs
pGs
pGs
@@ -33100,36 +43216,36 @@ pGs
pGs
pGs
huF
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efw
qMY
yks
@@ -33138,7 +43254,7 @@ qul
qul
xCn
xCn
-xCn
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xCn
oPQ
xCn
@@ -33146,22 +43262,22 @@ xCn
xCn
xCn
xCn
-uHY
-xCn
-xCn
-xCn
xCn
xCn
xCn
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xCn
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xCn
uHY
qul
-qul
yks
-jBO
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qlj
-yks
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ifx
ruZ
aJW
@@ -33186,7 +43302,7 @@ vYW
vYW
uQa
uQa
-vYW
+jAI
vYW
ebr
ebr
@@ -33198,32 +43314,8 @@ vYW
vYW
vYW
vYW
-crY
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-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
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+neq
pGs
pGs
pGs
@@ -33233,10 +43325,34 @@ pGs
pGs
pGs
pGs
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pGs
pGs
pGs
pGs
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pGs
pGs
pGs
@@ -33282,53 +43398,53 @@ pGs
pGs
huF
huF
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uQi
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uQi
uQi
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uQi
uQi
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yks
qul
qul
xCn
xCn
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xCn
xCn
oPQ
xCn
-xCn
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xCn
xCn
qul
-uHY
+xCn
xCn
xCn
xCn
@@ -33339,8 +43455,8 @@ xCn
xCn
xCn
qul
-uHY
yks
+efw
qMY
kYN
yks
@@ -33348,8 +43464,8 @@ fay
fay
fay
fay
-fay
-fay
+dkr
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fay
fay
fay
@@ -33363,8 +43479,8 @@ ebr
ebr
ebr
ebr
-hto
vYW
+neq
vYW
uQa
uQa
@@ -33376,34 +43492,12 @@ ebr
ebr
ebr
ebr
-crY
vYW
vYW
vYW
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-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
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pGs
pGs
pGs
@@ -33415,8 +43509,30 @@ pGs
pGs
pGs
pGs
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pGs
pGs
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pGs
pGs
pGs
@@ -33463,42 +43579,42 @@ pGs
pGs
pGs
huF
-lhb
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ykc
ykc
ykc
ykc
ykc
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cAw
lbi
qNC
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ykc
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ykc
ykc
ykc
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qul
-dxK
+uHY
xCn
xCn
xCn
@@ -33517,12 +43633,12 @@ xCn
xCn
xCn
xCn
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xCn
xCn
xCn
-xCn
-xCn
-nOw
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qMY
efw
nSi
@@ -33530,8 +43646,8 @@ bMx
qul
qul
qul
-uHY
-uHY
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qul
qul
qul
@@ -33544,13 +43660,13 @@ fay
ebr
ebr
ebr
-hto
vYW
vYW
-alL
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uQa
uQa
-vYW
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+neq
vYW
vYW
ebr
@@ -33562,30 +43678,8 @@ ebr
vYW
vYW
vYW
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-pGs
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-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
+vYW
+neq
pGs
pGs
pGs
@@ -33598,6 +43692,28 @@ pGs
pGs
pGs
pGs
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pGs
pGs
pGs
@@ -33645,12 +43761,12 @@ pGs
pGs
pGs
huF
-lhb
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-lMB
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-jPh
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ykc
akd
eBL
@@ -33659,7 +43775,7 @@ pfR
pfR
bRo
ykc
-eQU
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tjS
tjS
tjS
@@ -33667,22 +43783,22 @@ tjS
tjS
iUx
gXh
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kVp
aDF
tjS
tjS
tjS
aDF
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xCn
xCn
xCn
+tuR
xCn
qul
ljt
@@ -33695,16 +43811,16 @@ qul
qul
xCn
xCn
-xCn
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ljt
hhM
hhM
-hhM
-xCn
-xCn
xCn
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xCn
kXQ
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qMY
kXQ
kXQ
@@ -33718,17 +43834,17 @@ uHY
qul
qul
fay
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vBq
iCy
jnq
fay
ebr
hto
-ebr
vYW
vYW
-alL
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alL
uQa
uQa
@@ -33741,32 +43857,11 @@ ebr
ebr
ebr
ebr
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vYW
vYW
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pGs
pGs
pGs
@@ -33780,6 +43875,27 @@ pGs
pGs
pGs
pGs
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pGs
pGs
pGs
@@ -33814,25 +43930,25 @@ pGs
pGs
pGs
pGs
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huF
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tQT
tQT
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ykc
dro
eBL
@@ -33851,23 +43967,23 @@ sGY
uQK
oLM
mIL
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oke
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wGl
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ykc
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xCn
xCn
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xCn
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+uHY
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dNt
oPQ
oPQ
@@ -33883,9 +43999,9 @@ oPQ
oPQ
oPQ
oPQ
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oPQ
-oPQ
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kXQ
bRS
efw
@@ -33897,7 +44013,7 @@ oPQ
oPQ
xCn
xCn
-xCn
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oPQ
deg
sDM
@@ -33905,7 +44021,7 @@ iCy
iCy
dlv
lxe
-uQa
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vYW
vYW
uQa
@@ -33924,29 +44040,11 @@ ebr
ebr
vYW
ckM
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vYW
vYW
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pGs
pGs
pGs
@@ -33959,6 +44057,24 @@ pGs
pGs
pGs
pGs
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pGs
pGs
pGs
@@ -33996,59 +44112,59 @@ pGs
pGs
pGs
pGs
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huF
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mzT
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dpZ
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qul
-nHD
xCn
xCn
xCn
xCn
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xCn
oPQ
oPQ
@@ -34057,17 +44173,17 @@ oPQ
oPQ
xCn
xCn
-xCn
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xCn
oPQ
oPQ
xCn
xCn
-oPQ
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oPQ
oPQ
xbc
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efw
bRS
efw
@@ -34078,16 +44194,16 @@ oPQ
oPQ
xCn
oVt
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oPQ
oPQ
doW
sDM
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mpn
dlv
doW
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uQa
vYW
uQa
@@ -34108,26 +44224,10 @@ vYW
vYW
vYW
vYW
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pGs
pGs
pGs
@@ -34140,6 +44240,22 @@ pGs
pGs
pGs
pGs
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pGs
pGs
pGs
@@ -34177,35 +44293,35 @@ pGs
pGs
pGs
pGs
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wvK
eBL
mzT
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ykc
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oJB
sfs
sGY
@@ -34213,21 +44329,21 @@ sGY
sGY
sGY
pxg
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nYL
oke
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hsF
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fjK
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keN
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qul
qul
-nHD
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xCn
xCn
xCn
@@ -34239,7 +44355,7 @@ xCn
oVt
xCn
xCn
-xCn
+qHc
xCn
xCn
xCn
@@ -34249,11 +44365,11 @@ xCn
xCn
xCn
oPQ
-oPQ
+efw
kXQ
qMY
kXQ
-nOw
+efw
oPQ
oPQ
oPQ
@@ -34268,8 +44384,8 @@ sDM
wAx
iCy
dlv
-lxe
-uQa
+rNm
+tDo
uQa
xqy
vYW
@@ -34277,37 +44393,25 @@ vYW
uQa
uQa
uQa
-uQa
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uQa
uQa
alL
hto
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vYW
vYW
vYW
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vYW
vYW
vYW
vYW
vYW
vYW
-crY
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-pGs
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-pGs
-pGs
-pGs
-pGs
-pGs
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pGs
pGs
pGs
@@ -34320,6 +44424,18 @@ pGs
pGs
pGs
pGs
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pGs
pGs
pGs
@@ -34359,6 +44475,7 @@ pGs
pGs
pGs
pGs
+lPj
huF
huF
huF
@@ -34369,59 +44486,58 @@ huF
huF
huF
huF
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huF
huF
huF
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lMB
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ykc
ykc
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ykc
oLM
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ykc
ykc
suC
oJB
cPI
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xuN
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uGf
sGY
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sGY
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sGY
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nfX
tng
qul
qul
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xCn
xCn
xCn
xCn
xCn
xCn
+qHc
xCn
xCn
+mJe
xCn
xCn
xCn
@@ -34429,13 +44545,13 @@ ljt
hhM
hhM
ljt
-ljt
-hhM
+oPQ
hhM
kXQ
+kXQ
qMY
kXQ
-yks
+efw
uHY
uHY
xCn
@@ -34443,15 +44559,15 @@ xCn
uHY
xCn
xCn
-uHY
-uHY
-fay
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+qYg
+xCn
+bCi
+jwy
+jvF
iCy
dlv
-fay
-hto
+fHg
+oAE
vYW
vYW
vYW
@@ -34459,17 +44575,17 @@ vYW
vYW
uQa
uQa
-uQa
-uQa
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uQa
uQa
alL
vYW
+cmr
vYW
vYW
vYW
-vYW
-vYW
+neq
vYW
vYW
vYW
@@ -34491,17 +44607,17 @@ pGs
pGs
pGs
pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
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-pGs
-pGs
-pGs
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+geo
+jQa
+jQa
+jQa
pGs
pGs
pGs
@@ -34539,58 +44655,58 @@ pGs
pGs
pGs
pGs
-pGs
-pGs
huF
huF
-idI
-ylc
-ylc
-ylc
-ylc
-ylc
-ylc
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-ylc
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lMB
wjB
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nma
vxM
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pSK
sfM
odZ
mYW
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sfs
sGY
sGY
sGY
sGY
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ykc
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wGl
oke
fgS
wGl
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ykc
-efw
-qMY
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+lSg
+bpH
rdq
-efw
-efw
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+bAj
qul
qul
qul
@@ -34598,12 +44714,12 @@ qul
qul
qul
uHY
-uHY
-uHY
xCn
xCn
xCn
xCn
+qHc
+xCn
uHY
qul
qul
@@ -34613,7 +44729,7 @@ qul
qul
qul
qul
-qul
+mCZ
kXQ
bRS
efw
@@ -34623,20 +44739,20 @@ qul
qul
qul
qul
-xCn
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oVt
uHY
qul
fay
-shR
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iCy
iCy
dlv
fay
ebr
-hto
-vYW
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vYW
+neq
vYW
vYW
uQa
@@ -34652,7 +44768,7 @@ uQa
vYW
vYW
vYW
-uQa
+lMb
uQa
vYW
uQa
@@ -34676,14 +44792,14 @@ pGs
pGs
pGs
pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
+jQa
+jQa
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+jQa
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+jQa
+geo
pGs
pGs
pGs
@@ -34721,11 +44837,12 @@ pGs
pGs
pGs
pGs
-pGs
-pGs
huF
huF
-bIi
+lPj
+huF
+huF
+huF
huF
huF
huF
@@ -34734,11 +44851,10 @@ huF
huF
huF
huF
-nUv
huF
+rpu
huF
-lhb
-hwz
+oTX
lMB
wBY
lMB
@@ -34753,10 +44869,10 @@ oJB
oJB
oJB
oJB
-uvV
-cNk
+xiV
+nRk
wGl
-oke
+hHK
oke
uQK
ykc
@@ -34766,12 +44882,12 @@ saC
saC
saC
sDZ
-cgB
ykc
+lSg
gKw
-qMY
+vLt
miU
-fXR
+vBC
gHT
qul
qul
@@ -34795,15 +44911,15 @@ qul
qul
qul
qul
-qul
yks
-jBO
+qDh
+vvh
qlj
yks
qul
-eNa
-cCO
-vGq
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+bTg
+aYg
qul
qul
qul
@@ -34818,7 +44934,7 @@ fay
ebr
ebr
hto
-hto
+vYW
rZr
vYW
uQa
@@ -34846,14 +44962,7 @@ vYW
vYW
vYW
ckM
-hto
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
+gEP
pGs
pGs
pGs
@@ -34866,6 +44975,13 @@ pGs
pGs
pGs
pGs
+jQa
+jQa
+jQa
+nFK
+jQa
+jQa
+geo
pGs
pGs
pGs
@@ -34903,26 +45019,26 @@ pGs
pGs
pGs
pGs
-pGs
-pGs
huF
huF
-bIi
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huF
huF
huF
huF
-qDa
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-qDa
-qDa
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huF
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+huF
+huF
+huF
+huF
+nPx
+arC
+lxr
lMB
wjB
sGY
@@ -34945,15 +45061,15 @@ ykc
ykc
ykc
ykc
+uXZ
+uXZ
ykc
ykc
-ykc
-ykc
-ykc
+lSg
bFV
-qMY
-efw
-efw
+vLt
+lSg
+lSg
gKw
qul
qul
@@ -34977,19 +45093,19 @@ qul
qul
qul
qul
-qul
yks
+vwT
qMY
kYN
yks
qul
-gKR
-tsN
-uxF
-cCO
-cCO
-mXZ
-auy
+gMV
+eLZ
+rIF
+bTg
+bTg
+rLK
+aYg
qul
fay
sDM
@@ -35003,8 +45119,8 @@ ebr
ebr
ebr
fRl
-oZl
-kHJ
+hMC
+iWE
csr
uQa
uQa
@@ -35018,23 +45134,17 @@ vYW
vYW
vYW
vYW
-hto
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hto
ebr
-ebr
+sQN
vYW
vYW
vYW
vYW
vYW
vYW
-hto
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
+neq
pGs
pGs
pGs
@@ -35048,6 +45158,12 @@ pGs
pGs
pGs
pGs
+jQa
+jQa
+jQa
+qwE
+jQa
+geo
pGs
pGs
pGs
@@ -35067,9 +45183,8 @@ wUU
"}
(40,1,1) = {"
wUU
-vGb
-cBu
-pGs
+nvv
+mPk
pGs
pGs
pGs
@@ -35086,27 +45201,28 @@ pGs
pGs
pGs
pGs
-pGs
-huF
-huF
-bIi
-huF
-huF
-huF
-huF
-huF
huF
huF
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+ebJ
+mSS
+jGT
+wqc
+jRu
lMB
-wjB
+qRe
sGY
enU
enU
@@ -35128,14 +45244,15 @@ gcK
xYM
gAl
swf
-gYY
+qiv
ykc
xRF
-xRF
+rSu
pGJ
dRX
wVI
pGJ
+lsU
pGJ
pGJ
pGJ
@@ -35144,10 +45261,10 @@ pGJ
pGJ
pGJ
pGJ
-sdz
qul
qul
qul
+pGJ
sdz
sdz
sdz
@@ -35157,21 +45274,20 @@ sdz
sdz
sdz
sdz
-sdz
-qul
qul
yks
+efw
qMY
kNN
yks
qul
-cXo
-mWN
-mWN
-mWN
-mWN
-mWN
-gNQ
+edD
+cym
+cym
+cym
+cym
+cym
+nFp
qul
fay
rex
@@ -35184,9 +45300,9 @@ ebr
ebr
ebr
ebr
-uQa
+xEl
rDz
-vfS
+uMQ
uQa
uQa
uQa
@@ -35195,31 +45311,24 @@ vYW
vYW
vYW
vYW
-hto
vYW
-crY
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vYW
vYW
vYW
ebr
ebr
-qMH
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vYW
vYW
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vYW
vYW
vYW
vYW
vYW
-crY
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
pGs
pGs
pGs
@@ -35230,6 +45339,13 @@ pGs
pGs
pGs
pGs
+jQa
+jQa
+qwE
+jQa
+jQa
+jQa
+geo
pGs
pGs
pGs
@@ -35249,11 +45365,9 @@ wUU
"}
(41,1,1) = {"
wUU
-vGb
-cBu
-cBu
-pGs
-pGs
+nvv
+mPk
+mPk
pGs
pGs
pGs
@@ -35271,7 +45385,7 @@ pGs
pGs
huF
huF
-bIi
+lPj
huF
huF
huF
@@ -35283,10 +45397,12 @@ huF
huF
huF
huF
-lhb
-hwz
-lMB
-lxr
+huF
+huF
+huF
+oTX
+iah
+wBY
lMB
wjB
lDN
@@ -35305,17 +45421,17 @@ bMk
bMk
bMk
cKZ
-fGE
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xCU
tVo
tVo
nni
dZT
-ykc
-xRF
+oLM
+fYA
fYA
fYA
-eKt
+cYc
mGb
lgP
lzu
@@ -35326,12 +45442,12 @@ lzu
lgP
uOC
arg
-sdz
-sdz
-sdz
-sdz
-sdz
-gll
+pGJ
+pGJ
+pGJ
+pGJ
+pGJ
+vWG
oRB
tzp
wtB
@@ -35342,9 +45458,9 @@ umO
sdz
sdz
sdz
-sdz
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wmL
-sdz
+iRR
sdz
sdz
kGM
@@ -35355,41 +45471,41 @@ kGM
kGM
kGM
sdz
-fay
-tqh
-tqR
-dOp
-cPR
-fay
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sdz
sdz
sdz
sdz
ebr
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vYW
vYW
vYW
vYW
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vYW
hto
ebr
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vYW
-crY
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vYW
vYW
-crY
vYW
vYW
vYW
vYW
vYW
+uQa
+uQa
+vYW
vYW
vYW
vYW
@@ -35404,13 +45520,13 @@ pGs
pGs
pGs
pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
+geo
+jQa
+jQa
+tAT
+qwE
+jQa
+jQa
pGs
pGs
pGs
@@ -35431,11 +45547,9 @@ wUU
"}
(42,1,1) = {"
wUU
-vGb
-cBu
-cBu
-pGs
-pGs
+nvv
+mPk
+mPk
pGs
pGs
pGs
@@ -35453,28 +45567,30 @@ pGs
pGs
huF
huF
-neC
-qDa
-qDa
-qDa
-qDa
-qDa
-qDa
-qDa
-qDa
-qDa
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lMB
wjB
mIL
oke
mAX
-uQK
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oke
sCJ
oke
@@ -35487,7 +45603,7 @@ saC
saC
saC
saC
-pbk
+saC
wBN
sGY
sGY
@@ -35508,11 +45624,11 @@ hvO
hvO
hvO
lzu
-kwB
-kwB
-nOA
-kwB
-uVV
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+mGb
+mGb
+mGb
+lgP
kwB
icM
kwB
@@ -35527,7 +45643,7 @@ kwB
kwB
nWg
kwB
-wfr
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fWr
wfr
vbr
@@ -35546,26 +45662,25 @@ fWr
nyJ
bwz
kZg
-sdz
-cQK
-vKa
-ebr
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hto
vYW
vYW
vYW
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hto
ebr
ebr
ebr
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vYW
-crY
-pJF
-hWG
gHJ
vYW
+gHJ
vYW
vYW
vYW
@@ -35578,21 +45693,22 @@ vYW
vYW
vYW
vYW
-hto
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-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
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pGs
pGs
pGs
pGs
pGs
+geo
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+jQa
+jQa
+jQa
+jQa
+jQa
+jQa
pGs
pGs
pGs
@@ -35613,12 +45729,10 @@ wUU
"}
(43,1,1) = {"
wUU
-vGb
-cBu
-cBu
-cBu
-pGs
-pGs
+nvv
+mPk
+mPk
+mPk
pGs
pGs
pGs
@@ -35635,7 +45749,10 @@ pGs
pGs
huF
huF
-bIi
+lPj
+huF
+huF
+huF
huF
huF
huF
@@ -35647,17 +45764,16 @@ huF
huF
huF
huF
-lhb
xpP
-iLR
+bJv
otL
-qMo
-tEf
+nzS
+lVa
wSX
oke
oke
uQK
-gTr
+cnv
sCJ
oke
oJB
@@ -35675,13 +45791,13 @@ ePb
oJB
sfs
oke
-erS
+nnt
oMs
jVl
uww
tPz
hvO
-mxz
+bpI
hvO
hvO
hvO
@@ -35690,11 +45806,11 @@ hvO
uDw
erE
vUE
-kuX
-kuX
-kuX
-kuX
-kuX
+hvO
+hvO
+hvO
+hvO
+hvO
kuX
kuX
wJB
@@ -35729,53 +45845,53 @@ kuX
kuX
uOL
kGM
-xes
-wvk
-ebr
-ebr
-hto
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+jtx
+lhB
vYW
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vYW
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vYW
vYW
ebr
ebr
ebr
ebr
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vYW
vYW
-hWG
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vYW
vYW
vYW
vYW
vYW
-crY
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vYW
vYW
vYW
uQa
vYW
vYW
-hto
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-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
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-pGs
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+jQa
+jQa
+nFK
+jQa
+jQa
+jQa
pGs
pGs
pGs
@@ -35795,12 +45911,10 @@ wUU
"}
(44,1,1) = {"
wUU
-vGb
-cBu
-cBu
-cBu
-pGs
-pGs
+nvv
+mPk
+mPk
+mPk
pGs
pGs
pGs
@@ -35817,7 +45931,10 @@ pGs
pGs
huF
huF
-bIi
+lPj
+huF
+huF
+huF
huF
huF
huF
@@ -35829,17 +45946,16 @@ huF
huF
huF
huF
-lhb
-lhb
-lhb
-uTr
-lhb
-lhb
+huF
+huF
+mHM
+huF
+huF
uQi
uyd
-wgM
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uQK
-gTr
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sCJ
oke
oJB
@@ -35847,9 +45963,9 @@ eZk
nQo
fjM
jeO
+vTd
vrw
-vrw
-vrw
+leT
vrw
jeO
vrw
@@ -35857,7 +45973,7 @@ eBG
kXP
ezd
ukz
-udX
+ukz
nOO
vFu
imd
@@ -35872,11 +45988,11 @@ oZw
sCk
xuB
bEj
-lVP
-ehD
-lVP
-ehD
-lVP
+oZw
+kzJ
+oZw
+kzJ
+oZw
lVP
lVP
lVP
@@ -35911,11 +46027,11 @@ fHs
kuX
uOL
kGM
-xes
-jAw
-ebr
-ebr
-ebr
+hbD
+dTS
+qyH
+vYW
+uQa
vYW
vYW
vYW
@@ -35923,42 +46039,42 @@ vYW
ebr
ebr
ebr
-crY
+neq
vYW
vYW
pJF
-hWG
-gHJ
+neq
+trQ
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vYW
vYW
vYW
vYW
vYW
-crY
-qMH
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vYW
uQa
uQa
vYW
vYW
-pGs
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-pGs
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-pGs
-pGs
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-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
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+jQa
+jQa
+jQa
+yhU
+jQa
+jQa
+jQa
+jQa
pGs
pGs
pGs
@@ -35977,13 +46093,11 @@ wUU
"}
(45,1,1) = {"
wUU
-vGb
-cBu
-cBu
-cBu
-cBu
-pGs
-pGs
+nvv
+mPk
+mPk
+mPk
+mPk
pGs
pGs
pGs
@@ -35999,7 +46113,7 @@ pGs
pGs
huF
huF
-bIi
+lPj
huF
huF
huF
@@ -36014,7 +46128,9 @@ huF
huF
huF
huF
-vmy
+huF
+huF
+kGB
huF
huF
ykc
@@ -36030,8 +46146,8 @@ wDG
afR
oLM
uDQ
-uDQ
-vui
+iMa
+gsw
qZH
hUU
rrA
@@ -36045,7 +46161,7 @@ oMs
uww
hvO
tPz
-xQh
+nNZ
hvO
hvO
hvO
@@ -36054,11 +46170,11 @@ hvO
hvO
bih
hvO
-kuX
-pCp
-kuX
-ddY
-kuX
+hvO
+ost
+hvO
+tPz
+hvO
kuX
kuX
kuX
@@ -36092,30 +46208,30 @@ kuX
sDj
kuX
uOL
-sdz
-wug
-eTX
-ebr
+kGM
+wkp
+tqa
ebr
vYW
vYW
vYW
vYW
+uQa
vYW
ebr
ebr
ebr
-crY
+hWG
vYW
-crY
-crY
-nOI
vYW
+neq
+nOI
vYW
vYW
vYW
+jAI
vYW
-crY
+neq
ebr
ebr
hto
@@ -36124,23 +46240,23 @@ uQa
uQa
vYW
vYW
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
-pGs
+jQa
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+abL
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+jQa
+jQa
+jQa
+fjg
+fjg
+jQa
+jQa
+jQa
pGs
pGs
pGs
@@ -36159,14 +46275,12 @@ wUU
"}
(46,1,1) = {"
wUU
-vGb
-cBu
-cBu
-cBu
-cBu
-cBu
-pGs
-pGs
+nvv
+mPk
+mPk
+mPk
+mPk
+mPk
pGs
pGs
pGs
@@ -36181,7 +46295,9 @@ pGs
pGs
huF
huF
-bIi
+lPj
+huF
+huF
huF
huF
huF
@@ -36196,7 +46312,7 @@ huF
huF
huF
huF
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huF
huF
ykc
@@ -36217,30 +46333,30 @@ wty
vzN
mZC
kXn
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auE
rgb
rgb
@@ -36258,7 +46374,7 @@ rgb
wfT
vDm
vDm
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cnW
foU
ujp
@@ -36281,22 +46397,22 @@ ebr
ebr
vYW
vYW
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vYW
vYW
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vYW
vYW
-qMH
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vYW
fGP
vYW
vYW
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vYW
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ebr
ebr
ebr
@@ -36306,24 +46422,24 @@ uQa
uQa
vYW
vYW
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pGs
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pGs
pGs
pGs
@@ -36341,14 +46457,12 @@ wUU
"}
(47,1,1) = {"
wUU
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pGs
pGs
pGs
@@ -36363,22 +46477,24 @@ pGs
pGs
huF
huF
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huF
huF
huF
huF
huF
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pGs
pGs
pGs
pGs
pGs
pGs
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huF
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huF
huF
ykc
@@ -36389,40 +46505,40 @@ saC
saC
lDN
saC
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mAm
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lMP
ykc
ubT
xwk
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lzP
ykc
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bih
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nxW
nxW
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nxW
nxW
mKb
@@ -36435,17 +46551,17 @@ nxW
qcN
qcN
qcN
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pQp
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dtj
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bIt
ykw
ykw
@@ -36453,59 +46569,59 @@ ykw
bIt
bIt
kGM
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kGM
sdz
ebr
ebr
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vYW
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vYW
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pGs
pGs
pGs
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pGs
pGs
pGs
@@ -36523,18 +46639,16 @@ wUU
"}
(48,1,1) = {"
wUU
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pGs
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pGs
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pGs
pGs
pGs
@@ -36545,7 +46659,9 @@ pGs
pGs
huF
huF
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huF
huF
huF
@@ -36553,14 +46669,14 @@ huF
huF
pGs
pGs
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lYr
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huF
huF
ykc
@@ -36572,28 +46688,28 @@ sGY
lDN
ykc
ykc
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ykc
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bLB
xWY
@@ -36616,18 +46732,18 @@ tJT
xLN
qcN
rsh
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qcN
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aQc
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ani
irw
xpw
hJO
syM
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nPG
egJ
teu
@@ -36641,53 +46757,53 @@ iNh
nTG
ebr
ebr
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vYW
vYW
vYW
vYW
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vYW
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cYC
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vYW
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pGs
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pGs
pGs
pGs
pGs
pGs
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pGs
pGs
pGs
@@ -36705,16 +46821,14 @@ wUU
"}
(49,1,1) = {"
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pGs
pGs
pGs
@@ -36727,7 +46841,9 @@ pGs
pGs
huF
huF
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huF
huF
huF
@@ -36735,14 +46851,14 @@ huF
huF
pGs
pGs
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lYr
lYr
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lYr
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huF
huF
huF
@@ -36752,30 +46868,30 @@ lDN
tjS
tjS
lDN
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rtP
aqk
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brX
oXf
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bio
bLB
xWY
@@ -36785,32 +46901,32 @@ lzu
nxW
fZI
maN
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maN
maN
maN
maN
maN
aTh
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kFT
qcN
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qcN
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haT
cQr
qiP
mwH
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vgA
pOC
qWC
@@ -36824,42 +46940,37 @@ nTG
jpD
ebr
ebr
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vYW
vYW
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vYW
vYW
vYW
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uQa
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pGs
pGs
pGs
@@ -36870,6 +46981,11 @@ pGs
pGs
pGs
pGs
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pGs
pGs
pGs
@@ -36887,44 +47003,44 @@ wUU
"}
(50,1,1) = {"
wUU
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pGs
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pGs
huF
huF
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huF
huF
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huF
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lYr
qyT
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huF
huF
huF
@@ -36934,25 +47050,25 @@ stV
sAR
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uQK
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hyr
hyr
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gqE
mUy
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@@ -36964,10 +47080,10 @@ ePB
hvO
mrd
ciH
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lAk
nMe
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nMe
nMe
aaA
@@ -36975,26 +47091,26 @@ wsZ
wsZ
csb
nMe
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wVa
wpr
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qir
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tsX
wkC
fAO
haT
gBp
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gze
qWC
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rJq
dbg
ykw
@@ -37004,24 +47120,24 @@ tEJ
cNu
kyL
jpD
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vYW
vYW
vYW
vYW
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vYW
vYW
vYW
@@ -37031,17 +47147,12 @@ vYW
vYW
vYW
uQa
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vYW
vYW
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pGs
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pGs
pGs
pGs
@@ -37052,6 +47163,11 @@ pGs
pGs
pGs
pGs
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pGs
pGs
pGs
@@ -37069,21 +47185,19 @@ wUU
"}
(51,1,1) = {"
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pGs
pGs
huF
@@ -37091,21 +47205,23 @@ huF
huF
huF
huF
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huF
pGs
pGs
huF
huF
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lYr
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lYr
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huF
huF
huF
@@ -37116,29 +47232,29 @@ wcl
enU
enU
uQK
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hyr
ohM
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wcE
oXf
dbu
xxI
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iXX
cSq
bLB
@@ -37146,7 +47262,7 @@ xWY
hvO
anu
lnG
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vsP
cAX
kDF
@@ -37156,28 +47272,28 @@ maN
maN
maN
maN
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qcN
seY
gjw
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ygT
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qqA
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sDo
cXQ
haT
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nBj
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nqN
ykw
pRP
@@ -37186,30 +47302,30 @@ tEJ
cNu
upO
gUP
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vYW
vYW
vYW
uQa
uQa
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vYW
uQa
@@ -37229,12 +47345,12 @@ pGs
pGs
pGs
pGs
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-pGs
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pGs
pGs
pGs
@@ -37251,44 +47367,44 @@ wUU
"}
(52,1,1) = {"
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huF
huF
huF
huF
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huF
huF
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vmw
eaC
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huF
huF
huF
@@ -37298,24 +47414,24 @@ hic
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mDl
gqE
mUy
@@ -37340,48 +47456,48 @@ sdS
gBi
xkj
nxW
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qcN
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qcN
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aQc
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haT
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vYW
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vYW
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vYW
ebr
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vYW
vYW
vYW
@@ -37389,8 +47505,8 @@ vYW
vYW
vYW
vYW
-alL
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vYW
vYW
vYW
@@ -37411,13 +47527,13 @@ pGs
pGs
pGs
pGs
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pGs
pGs
pGs
@@ -37433,44 +47549,44 @@ wUU
"}
(53,1,1) = {"
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huF
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@@ -37480,31 +47596,31 @@ mIL
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bLB
xWY
tam
@@ -37520,24 +47636,24 @@ eLE
paB
bkG
fiB
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tGr
cBW
dOk
mau
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qqA
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@@ -38758,28 +48870,32 @@ wMw
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@@ -39009,32 +49125,32 @@ nBl
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@@ -39052,12 +49168,12 @@ pGs
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(62,1,1) = {"
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@@ -39205,11 +49321,11 @@ cto
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@@ -39225,14 +49341,8 @@ mCF
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@@ -39240,6 +49350,12 @@ pGs
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@@ -39253,71 +49369,71 @@ wUU
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(63,1,1) = {"
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@@ -39356,26 +49472,26 @@ qqA
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@@ -39384,12 +49500,12 @@ mUP
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@@ -39402,7 +49518,7 @@ mCF
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@@ -39416,12 +49532,12 @@ pGs
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@@ -39435,73 +49551,73 @@ wUU
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@@ -39512,7 +49628,7 @@ ePB
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@@ -39520,18 +49636,18 @@ hZo
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@@ -39557,25 +49673,25 @@ wdx
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@@ -39598,10 +49714,10 @@ pGs
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@@ -39689,12 +49805,12 @@ eYG
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@@ -39702,32 +49818,32 @@ sdS
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@@ -39739,24 +49855,24 @@ uzr
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@@ -39780,9 +49896,9 @@ hoC
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@@ -39799,38 +49915,32 @@ wUU
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@@ -39842,6 +49952,7 @@ bZU
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@@ -39851,22 +49962,27 @@ bZU
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@@ -39881,15 +49997,15 @@ hDX
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@@ -39897,7 +50013,7 @@ eQz
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@@ -39917,11 +50033,11 @@ cNu
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@@ -39935,8 +50051,8 @@ cty
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@@ -39958,13 +50074,13 @@ aOg
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@@ -39981,21 +50097,19 @@ wUU
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@@ -40006,19 +50120,13 @@ new
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@@ -40032,31 +50140,39 @@ bZU
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@@ -40066,21 +50182,21 @@ sdS
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@@ -40103,7 +50219,7 @@ oBR
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@@ -40117,13 +50233,13 @@ cty
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etv
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@@ -40140,14 +50256,14 @@ mCF
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@@ -40163,21 +50279,19 @@ wUU
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(68,1,1) = {"
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@@ -40189,16 +50303,11 @@ wMw
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bZU
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@@ -40207,6 +50316,7 @@ bZU
bZU
bZU
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bZU
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@@ -40215,18 +50325,24 @@ bZU
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bZU
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@@ -40250,10 +50366,10 @@ fFs
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kGo
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qcN
qqA
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xgG
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@@ -40267,7 +50383,7 @@ qvo
xUq
bNC
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@@ -40278,20 +50394,19 @@ gCi
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@@ -40300,15 +50415,16 @@ cty
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@@ -40322,14 +50438,14 @@ mCF
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@@ -40345,21 +50461,19 @@ wUU
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(69,1,1) = {"
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bZU
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@@ -40394,21 +50504,27 @@ bZU
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@@ -40425,19 +50541,19 @@ rHv
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@@ -40445,7 +50561,7 @@ avy
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rQY
rzM
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rzM
bNC
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@@ -40460,19 +50576,18 @@ mVS
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tvv
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etv
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@@ -40482,21 +50597,22 @@ cty
cty
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etv
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ksX
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@@ -40506,12 +50622,12 @@ xEG
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pGs
pGs
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@@ -40527,38 +50643,32 @@ wUU
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(70,1,1) = {"
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@@ -40566,7 +50676,6 @@ bZU
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@@ -40579,18 +50688,25 @@ bZU
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@@ -40605,18 +50721,18 @@ hvO
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rHv
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gJs
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@@ -40631,18 +50747,18 @@ krL
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lFS
bQH
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cug
gia
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cug
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@@ -40650,10 +50766,10 @@ qjd
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mey
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cty
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@@ -40662,9 +50778,9 @@ cty
cty
cty
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cto
etv
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@@ -40683,17 +50799,17 @@ cto
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xxk
cto
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mCF
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pGs
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@@ -40709,42 +50825,37 @@ wUU
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(71,1,1) = {"
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@@ -40761,24 +50872,29 @@ bZU
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@@ -40787,20 +50903,20 @@ hrG
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rHv
nnw
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xgG
xUq
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@@ -40809,17 +50925,17 @@ rzg
rQY
jMr
rzM
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rzM
bNC
rzM
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rzM
rzM
rzM
qFO
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kyK
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@@ -40832,10 +50948,10 @@ ceo
cic
hmm
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cto
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cty
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@@ -40845,24 +50961,24 @@ cty
cty
cty
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cto
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@@ -40870,12 +50986,12 @@ ksX
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pGs
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@@ -40891,70 +51007,70 @@ wUU
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(72,1,1) = {"
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@@ -40969,19 +51085,19 @@ hvO
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xgG
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@@ -41006,7 +51122,7 @@ mVS
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pIz
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@@ -41016,36 +51132,36 @@ lpv
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@@ -41053,10 +51169,10 @@ mCF
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hiE
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pGs
pGs
pGs
@@ -41073,38 +51189,33 @@ wUU
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(73,1,1) = {"
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@@ -41112,10 +51223,10 @@ bZU
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bZU
bZU
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bZU
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@@ -41125,18 +51236,23 @@ bZU
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@@ -41144,28 +51260,28 @@ uRU
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@@ -41188,56 +51304,56 @@ iMp
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@@ -41255,78 +51371,78 @@ wUU
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(74,1,1) = {"
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@@ -41339,16 +51455,16 @@ qUQ
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@@ -41365,12 +51481,12 @@ mbt
jBp
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@@ -41380,21 +51496,22 @@ kSd
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@@ -41407,17 +51524,16 @@ cty
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@@ -41437,73 +51553,73 @@ wUU
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(75,1,1) = {"
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@@ -64341,7 +74457,7 @@ qCT
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qCT
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@@ -64528,7 +74644,7 @@ gRN
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uli
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@@ -64640,25 +74756,10 @@ gsP
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@@ -64679,22 +74780,37 @@ cLP
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qCT
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@@ -64706,10 +74822,10 @@ oUh
yfV
bsf
hte
-hte
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hte
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@@ -64822,25 +74938,10 @@ gsP
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@@ -64861,22 +74962,37 @@ cLP
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qCT
gWL
kKS
@@ -64891,7 +75007,7 @@ bsf
npW
hTO
toN
-hte
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bsf
bsf
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@@ -65004,25 +75120,10 @@ gsP
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@@ -65043,23 +75144,38 @@ cLP
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qCT
gMp
eyL
@@ -65186,25 +75302,10 @@ gsP
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@@ -65225,28 +75326,43 @@ cLP
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qCT
qCT
qCT
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bsf
bsf
ncv
@@ -65258,7 +75374,7 @@ bsf
bsf
bsf
bsf
-bsf
+pDX
bsf
bsf
kkv
@@ -65368,25 +75484,10 @@ gsP
gsP
gsP
gsP
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@@ -65407,22 +75508,37 @@ cLP
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wUU
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-pGs
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kkv
bsf
bsf
@@ -65550,25 +75666,10 @@ gsP
gsP
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cLP
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@@ -65589,15 +75690,30 @@ cLP
cLP
cLP
wUU
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+iax
pGs
pGs
pGs
@@ -65619,7 +75735,7 @@ ftm
tXT
bsf
bsf
-fBB
+gRU
bsf
bsf
bsf
@@ -65755,31 +75871,31 @@ cLP
cLP
cLP
cLP
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pGs
pGs
pGs
@@ -65937,31 +76053,31 @@ cLP
cLP
cLP
cLP
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+iax
pGs
pGs
pGs
@@ -66119,30 +76235,30 @@ cLP
cLP
cLP
cLP
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+gKs
pGs
pGs
pGs
@@ -66301,30 +76417,30 @@ cLP
cLP
cLP
cLP
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wUU
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pGs
pGs
pGs
@@ -66483,30 +76599,30 @@ cLP
cLP
cLP
cLP
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pGs
pGs
pGs
@@ -66665,30 +76781,30 @@ cLP
cLP
cLP
cLP
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pGs
pGs
pGs
@@ -66847,30 +76963,30 @@ gsP
gsP
gsP
gsP
-gsP
-gsP
-gsP
-gsP
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pGs
pGs
pGs
@@ -67029,30 +77145,30 @@ gsP
gsP
gsP
gsP
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wUU
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+gKs
pGs
pGs
pGs
@@ -67211,30 +77327,30 @@ gsP
gsP
gsP
gsP
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pGs
pGs
pGs
@@ -67393,22 +77509,22 @@ gsP
gsP
gsP
gsP
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pGs
pGs
pGs
@@ -67575,22 +77691,22 @@ gsP
gsP
gsP
gsP
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pGs
pGs
pGs
@@ -67757,22 +77873,22 @@ gsP
gsP
gsP
gsP
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pGs
pGs
pGs
@@ -67939,21 +78055,21 @@ dGr
dGr
dGr
dGr
-dGr
-dGr
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-dGr
-dGr
-dGr
-dGr
-dGr
-dGr
-dGr
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wUU
diff --git a/maps/map_files/Sorokyne_Strata/Sorokyne_Strata.dmm b/maps/map_files/Sorokyne_Strata/Sorokyne_Strata.dmm
index 2da1f3f4295d..17f2e577a120 100644
--- a/maps/map_files/Sorokyne_Strata/Sorokyne_Strata.dmm
+++ b/maps/map_files/Sorokyne_Strata/Sorokyne_Strata.dmm
@@ -9733,7 +9733,7 @@
},
/area/strata/ag/interior/outpost/canteen)
"aDr" = (
-/obj/structure/machinery/chem_dispenser/beer,
+/obj/structure/machinery/chem_dispenser/soda/beer,
/turf/open/floor/interior/plastic,
/area/strata/ag/interior/outpost/canteen)
"aDs" = (
@@ -10184,7 +10184,7 @@
},
/area/strata/ag/interior/dorms)
"aEK" = (
-/obj/structure/machinery/chem_dispenser/beer,
+/obj/structure/machinery/chem_dispenser/soda/beer,
/obj/structure/surface/table/reinforced/prison,
/turf/open/floor/strata{
icon_state = "orange_tile"
@@ -12088,7 +12088,7 @@
},
/area/strata/ag/interior/outpost/admin)
"aKQ" = (
-/obj/structure/machinery/chem_dispenser/beer,
+/obj/structure/machinery/chem_dispenser/soda/beer,
/obj/structure/surface/table/reinforced/prison,
/turf/open/floor/strata{
dir = 4;
diff --git a/maps/map_files/USS_Almayer/USS_Almayer.dmm b/maps/map_files/USS_Almayer/USS_Almayer.dmm
index a8dc4475342d..2f0443c7df36 100644
--- a/maps/map_files/USS_Almayer/USS_Almayer.dmm
+++ b/maps/map_files/USS_Almayer/USS_Almayer.dmm
@@ -837,8 +837,8 @@
/area/almayer/living/basketball)
"acJ" = (
/mob/living/silicon/decoy/ship_ai{
- pixel_y = -16;
- layer = 2.98
+ layer = 2.98;
+ pixel_y = -16
},
/obj/structure/blocker/invisible_wall,
/obj/effect/decal/warning_stripes{
@@ -2490,22 +2490,22 @@
/obj/structure/machinery/door_control{
id = "ARES StairsLock";
name = "ARES Exterior Lockdown Override";
- req_one_access_txt = "90;91;92";
+ pixel_x = 8;
pixel_y = -24;
- pixel_x = 8
+ req_one_access_txt = "90;91;92"
},
/obj/structure/machinery/door_control{
id = "ARES Emergency";
name = "ARES Emergency Lockdown Override";
- req_one_access_txt = "91;92";
- pixel_y = -24
+ pixel_y = -24;
+ req_one_access_txt = "91;92"
},
/obj/structure/machinery/door_control{
id = "Brig Lockdown Shutters";
name = "Brig Lockdown Override";
- req_access_txt = "1;3";
pixel_x = -8;
- pixel_y = -24
+ pixel_y = -24;
+ req_access_txt = "1;3"
},
/turf/open/floor/wood/ship,
/area/almayer/living/commandbunks)
@@ -2865,6 +2865,10 @@
pixel_y = 7
},
/obj/effect/decal/cleanable/blood/oil,
+/obj/structure/machinery/computer/working_joe{
+ dir = 4;
+ pixel_x = -17
+ },
/turf/open/floor/almayer{
dir = 8;
icon_state = "silver"
@@ -5347,7 +5351,13 @@
"are" = (
/obj/structure/machinery/computer/demo_sim{
dir = 4;
- pixel_x = -16
+ pixel_x = -17;
+ pixel_y = 8
+ },
+/obj/structure/machinery/computer/working_joe{
+ dir = 4;
+ pixel_x = -17;
+ pixel_y = -8
},
/turf/open/floor/almayer,
/area/almayer/engineering/engineering_workshop/hangar)
@@ -5836,9 +5846,9 @@
/obj/structure/machinery/door_control{
id = "ARES StairsUpper";
name = "ARES Core Access";
- req_one_access_txt = "1;200;90;91;92";
+ pixel_x = -24;
pixel_y = 24;
- pixel_x = -24
+ req_one_access_txt = "1;200;90;91;92"
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -5860,9 +5870,9 @@
"asG" = (
/obj/structure/surface/table/reinforced/almayer_B{
climbable = 0;
+ indestructible = 1;
unacidable = 1;
- unslashable = 1;
- indestructible = 1
+ unslashable = 1
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -5948,6 +5958,7 @@
/obj/item/device/radio/marine,
/obj/item/device/radio/marine,
/obj/item/device/radio/marine,
+/obj/item/folded_tent/cmd,
/turf/open/floor/almayer{
icon_state = "redfull"
},
@@ -7104,34 +7115,34 @@
/obj/structure/machinery/door_control{
id = "ARES StairsUpper";
name = "ARES Core Access";
- req_one_access_txt = "91;92";
+ pixel_x = -10;
pixel_y = -24;
- pixel_x = -10
+ req_one_access_txt = "91;92"
},
/obj/structure/machinery/door_control{
id = "ARES StairsLock";
name = "ARES Exterior Lockdown";
- req_one_access_txt = "91;92";
- pixel_y = -24
+ pixel_y = -24;
+ req_one_access_txt = "91;92"
},
/obj/structure/surface/table/reinforced/almayer_B{
climbable = 0;
+ indestructible = 1;
unacidable = 1;
- unslashable = 1;
- indestructible = 1
+ unslashable = 1
},
/obj/structure/transmitter/rotary{
- phone_color = "blue";
- phone_id = "AI Reception";
+ name = "AI Reception Telephone";
phone_category = "ARES";
- name = "AI Reception Telephone"
+ phone_color = "blue";
+ phone_id = "AI Reception"
},
/obj/structure/machinery/door_control{
id = "ARES Emergency";
name = "ARES Emergency Lockdown";
- req_one_access_txt = "91;92";
+ pixel_x = 10;
pixel_y = -24;
- pixel_x = 10
+ req_one_access_txt = "91;92"
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -7145,9 +7156,9 @@
},
/obj/structure/surface/table/reinforced/almayer_B{
climbable = 0;
+ indestructible = 1;
unacidable = 1;
- unslashable = 1;
- indestructible = 1
+ unslashable = 1
},
/obj/item/paper_bin/uscm{
pixel_y = 6
@@ -9697,6 +9708,9 @@
/area/almayer/shipboard/brig/main_office)
"aEm" = (
/obj/structure/surface/table/almayer,
+/obj/structure/machinery/computer/working_joe{
+ dir = 4
+ },
/turf/open/floor/almayer{
icon_state = "plate"
},
@@ -10342,6 +10356,10 @@
},
/area/almayer/living/numbertwobunks)
"aHo" = (
+/obj/structure/machinery/computer/working_joe{
+ dir = 4;
+ pixel_x = -17
+ },
/turf/open/floor/almayer{
dir = 8;
icon_state = "orange"
@@ -11012,31 +11030,31 @@
},
/obj/structure/machinery/door_control{
id = "ARES Interior";
+ indestructible = 1;
name = "ARES Chamber Lockdown";
- req_one_access_txt = "1;200;90;91;92";
pixel_x = 24;
pixel_y = -8;
- indestructible = 1
+ req_one_access_txt = "1;200;90;91;92"
},
/obj/structure/machinery/door_control{
id = "ARES Railing";
+ indestructible = 1;
name = "ARES Chamber Railings";
- req_one_access_txt = "91;92";
- pixel_x = 24;
needs_power = 0;
- indestructible = 1
+ pixel_x = 24;
+ req_one_access_txt = "91;92"
},
/obj/structure/machinery/door/poddoor/railing{
+ closed_layer = 4.1;
+ density = 0;
dir = 2;
id = "ARES Railing";
- unslashable = 0;
- unacidable = 0;
- pixel_y = -1;
- pixel_x = -1;
+ layer = 2.1;
open_layer = 2.1;
- closed_layer = 4.1;
- density = 0;
- layer = 2.1
+ pixel_x = -1;
+ pixel_y = -1;
+ unacidable = 0;
+ unslashable = 0
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -12010,7 +12028,9 @@
/obj/structure/pipes/vents/pump{
dir = 4
},
-/turf/open/floor/almayer,
+/turf/open/floor/almayer{
+ icon_state = "red"
+ },
/area/almayer/squads/alpha)
"aPk" = (
/obj/structure/pipes/standard/simple/hidden/supply{
@@ -12022,10 +12042,14 @@
},
/area/almayer/command/lifeboat)
"aPl" = (
-/obj/structure/pipes/standard/simple/hidden/supply{
- dir = 4
+/obj/structure/machinery/cm_vending/clothing/marine/alpha{
+ density = 0;
+ layer = 4.1;
+ pixel_y = -29
+ },
+/turf/open/floor/almayer{
+ icon_state = "plate"
},
-/turf/open/floor/almayer,
/area/almayer/squads/alpha)
"aPm" = (
/obj/structure/closet/firecloset,
@@ -12034,13 +12058,14 @@
},
/area/almayer/hallways/aft_hallway)
"aPn" = (
-/obj/structure/pipes/standard/simple/hidden/supply{
- dir = 4
+/obj/structure/machinery/cm_vending/clothing/marine/bravo{
+ density = 0;
+ pixel_y = 16
},
/turf/open/floor/almayer{
- icon_state = "redcorner"
+ icon_state = "plate"
},
-/area/almayer/squads/alpha)
+/area/almayer/squads/bravo)
"aPo" = (
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 4
@@ -12130,19 +12155,6 @@
/obj/structure/sign/nosmoking_1,
/turf/closed/wall/almayer,
/area/almayer/squads/alpha)
-"aPM" = (
-/obj/structure/machinery/cm_vending/clothing/marine/alpha,
-/turf/open/floor/almayer{
- icon_state = "plate"
- },
-/area/almayer/squads/alpha)
-"aPN" = (
-/obj/structure/machinery/light,
-/obj/structure/machinery/cm_vending/clothing/marine/alpha,
-/turf/open/floor/almayer{
- icon_state = "plate"
- },
-/area/almayer/squads/alpha)
"aPX" = (
/obj/structure/largecrate/random/case/double,
/turf/open/floor/plating/plating_catwalk,
@@ -12312,69 +12324,16 @@
/obj/structure/sign/nosmoking_1,
/turf/closed/wall/almayer,
/area/almayer/squads/bravo)
-"aQP" = (
-/obj/structure/machinery/cm_vending/clothing/marine/bravo,
-/turf/open/floor/almayer{
- icon_state = "plate"
- },
-/area/almayer/squads/bravo)
-"aQQ" = (
-/obj/structure/machinery/firealarm{
- pixel_y = 28
- },
-/obj/structure/machinery/cm_vending/clothing/marine/bravo,
-/turf/open/floor/almayer{
- icon_state = "plate"
- },
-/area/almayer/squads/bravo)
-"aQR" = (
-/obj/item/device/radio/intercom{
- freerange = 1;
- name = "General Listening Channel";
- pixel_y = 28
- },
-/obj/structure/machinery/cm_vending/clothing/marine/bravo,
-/turf/open/floor/almayer{
- icon_state = "plate"
- },
-/area/almayer/squads/bravo)
-"aQS" = (
-/obj/structure/machinery/light{
- dir = 1
- },
-/obj/structure/machinery/cm_vending/clothing/marine/bravo,
-/turf/open/floor/almayer{
- icon_state = "plate"
- },
-/area/almayer/squads/bravo)
"aQT" = (
-/obj/structure/machinery/cm_vending/clothing/marine/alpha,
-/obj/structure/machinery/camera/autoname/almayer{
- dir = 1;
- name = "ship-grade camera"
+/obj/structure/machinery/cm_vending/clothing/marine/alpha{
+ density = 0;
+ layer = 4.1;
+ pixel_y = -29
},
/turf/open/floor/almayer{
- icon_state = "plate"
+ icon_state = "cargo_arrow"
},
/area/almayer/squads/alpha)
-"aQU" = (
-/obj/structure/machinery/alarm/almayer{
- dir = 1
- },
-/obj/structure/machinery/cm_vending/clothing/marine/bravo,
-/turf/open/floor/almayer{
- icon_state = "plate"
- },
-/area/almayer/squads/bravo)
-"aQV" = (
-/obj/structure/machinery/status_display{
- pixel_y = 30
- },
-/obj/structure/machinery/cm_vending/clothing/marine/bravo,
-/turf/open/floor/almayer{
- icon_state = "plate"
- },
-/area/almayer/squads/bravo)
"aQW" = (
/obj/structure/machinery/vending/cola{
pixel_x = -6;
@@ -12616,7 +12575,10 @@
/area/almayer/squads/bravo)
"aRU" = (
/obj/structure/pipes/vents/pump/on,
-/turf/open/floor/almayer,
+/turf/open/floor/almayer{
+ dir = 1;
+ icon_state = "orange"
+ },
/area/almayer/squads/bravo)
"aRV" = (
/obj/structure/platform{
@@ -12630,7 +12592,10 @@
/obj/structure/pipes/vents/scrubber{
dir = 4
},
-/turf/open/floor/almayer,
+/turf/open/floor/almayer{
+ dir = 1;
+ icon_state = "orange"
+ },
/area/almayer/squads/bravo)
"aRZ" = (
/turf/open/floor/almayer{
@@ -12736,7 +12701,7 @@
/area/almayer/hallways/starboard_hallway)
"aSt" = (
/obj/structure/surface/table/reinforced/almayer_B,
-/obj/structure/machinery/chem_dispenser/beer,
+/obj/structure/machinery/chem_dispenser/soda/beer,
/turf/open/floor/prison{
icon_state = "kitchen"
},
@@ -12947,12 +12912,13 @@
},
/area/almayer/living/offices)
"aTv" = (
-/obj/structure/machinery/camera/autoname/almayer{
- name = "ship-grade camera"
+/obj/structure/machinery/cm_vending/clothing/marine/bravo{
+ density = 0;
+ pixel_y = 16
},
-/obj/structure/machinery/cm_vending/clothing/marine/bravo,
/turf/open/floor/almayer{
- icon_state = "plate"
+ dir = 1;
+ icon_state = "cargo_arrow"
},
/area/almayer/squads/bravo)
"aTw" = (
@@ -12962,12 +12928,7 @@
},
/area/almayer/squads/bravo)
"aTx" = (
-/obj/structure/machinery/light{
- dir = 4
- },
-/obj/structure/machinery/power/apc/almayer{
- dir = 4
- },
+/obj/structure/machinery/power/apc/almayer,
/obj/structure/surface/table/almayer,
/obj/item/tool/hand_labeler,
/turf/open/floor/almayer{
@@ -14310,9 +14271,9 @@
/obj/structure/machinery/door_control{
id = "ARES Mainframe Right";
name = "ARES Mainframe Lockdown";
- req_one_access_txt = "200;91;92";
pixel_x = -24;
- pixel_y = -24
+ pixel_y = -24;
+ req_one_access_txt = "200;91;92"
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -15387,14 +15348,14 @@
},
/area/almayer/squads/alpha)
"bfw" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/obj/item/device/radio/intercom{
freerange = 1;
name = "General Listening Channel";
pixel_y = 28
},
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
/turf/open/floor/almayer{
dir = 1;
icon_state = "red"
@@ -15451,12 +15412,12 @@
},
/area/almayer/squads/alpha)
"bfD" = (
-/obj/structure/machinery/status_display{
- pixel_y = 30
- },
/obj/structure/disposalpipe/segment{
dir = 4
},
+/obj/structure/machinery/light{
+ dir = 1
+ },
/turf/open/floor/almayer{
dir = 1;
icon_state = "red"
@@ -15733,19 +15694,16 @@
icon_state = "red"
},
/area/almayer/squads/alpha)
-"bgV" = (
-/turf/open/floor/almayer{
- icon_state = "cargo_arrow"
- },
-/area/almayer/squads/alpha)
"bgW" = (
-/obj/structure/pipes/standard/simple/hidden/supply{
- dir = 4
+/obj/structure/machinery/cm_vending/clothing/marine/charlie{
+ density = 0;
+ layer = 4.1;
+ pixel_y = -29
},
/turf/open/floor/almayer{
- icon_state = "cargo_arrow"
+ icon_state = "plate"
},
-/area/almayer/squads/alpha)
+/area/almayer/squads/charlie)
"bgY" = (
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 4
@@ -15865,13 +15823,12 @@
"bhM" = (
/obj/structure/safe,
/obj/item/coin/platinum,
-/obj/item/attachable/suppressor,
/obj/item/spacecash/c1000/counterfeit,
/obj/item/spacecash/c1000/counterfeit,
/obj/item/clothing/accessory/storage/holster,
-/obj/item/weapon/gun/pistol/mod88,
-/obj/item/ammo_magazine/pistol/mod88/rubber,
-/obj/item/ammo_magazine/pistol/mod88/rubber,
+/obj/item/weapon/gun/pistol/es4,
+/obj/item/ammo_magazine/pistol/es4,
+/obj/item/ammo_magazine/pistol/es4,
/obj/item/clothing/suit/armor/bulletproof,
/turf/open/floor/wood/ship,
/area/almayer/command/corporateliason)
@@ -15960,6 +15917,10 @@
desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back.";
name = "Surgery Cleaner"
},
+/obj/item/folded_tent/med{
+ pixel_x = -8;
+ pixel_y = 14
+ },
/turf/open/floor/almayer{
dir = 8;
icon_state = "sterile_green_corner"
@@ -16438,7 +16399,7 @@
"blB" = (
/turf/open/floor/almayer{
dir = 1;
- icon_state = "cargo_arrow"
+ icon_state = "orange"
},
/area/almayer/squads/bravo)
"blZ" = (
@@ -17236,6 +17197,9 @@
/obj/structure/sign/poster{
pixel_y = 32
},
+/obj/structure/machinery/light{
+ dir = 8
+ },
/turf/open/floor/almayer{
dir = 8;
icon_state = "red"
@@ -18203,7 +18167,7 @@
/area/almayer/squads/bravo)
"buQ" = (
/obj/structure/surface/table/almayer,
-/obj/structure/machinery/computer/station_alert{
+/obj/structure/machinery/computer/working_joe{
dir = 8
},
/turf/open/floor/almayer{
@@ -20431,19 +20395,6 @@
icon_state = "orange"
},
/area/almayer/engineering/lower_engineering)
-"bFh" = (
-/obj/structure/machinery/cm_vending/clothing/marine/charlie,
-/turf/open/floor/almayer{
- icon_state = "plate"
- },
-/area/almayer/squads/charlie)
-"bFi" = (
-/obj/structure/machinery/light,
-/obj/structure/machinery/cm_vending/clothing/marine/charlie,
-/turf/open/floor/almayer{
- icon_state = "plate"
- },
-/area/almayer/squads/charlie)
"bFj" = (
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 4
@@ -21091,12 +21042,12 @@
plane = -7
},
/obj/structure/machinery/door/poddoor/almayer/blended/white/open{
- open_layer = 1.9;
+ closed_layer = 3.2;
id = "ARES Emergency";
- needs_power = 0;
- name = "ARES Emergency Lockdown";
layer = 3.2;
- closed_layer = 3.2;
+ name = "ARES Emergency Lockdown";
+ needs_power = 0;
+ open_layer = 1.9;
plane = -7
},
/turf/open/floor/almayer/no_build{
@@ -21123,11 +21074,11 @@
},
/area/almayer/squads/req)
"bIw" = (
-/obj/structure/machinery/prop/almayer/computer,
/obj/structure/surface/table/almayer,
/obj/structure/machinery/light{
dir = 1
},
+/obj/structure/machinery/computer/working_joe,
/turf/open/floor/almayer{
dir = 1;
icon_state = "red"
@@ -21205,6 +21156,9 @@
/obj/structure/bed/chair/office/dark,
/turf/open/floor/plating/plating_catwalk,
/area/almayer/hull/upper_hull/u_m_p)
+"bIO" = (
+/turf/closed/wall/almayer/outer,
+/area)
"bIR" = (
/obj/structure/machinery/light,
/turf/open/floor/almayer,
@@ -21888,17 +21842,17 @@
/obj/structure/machinery/door_control{
id = "ARES StairsLower";
name = "ARES Core Lockdown";
- req_one_access_txt = "19;200;90;91;92";
pixel_x = 24;
- pixel_y = -8
+ pixel_y = -8;
+ req_one_access_txt = "19;200;90;91;92"
},
/obj/structure/machinery/camera/autoname/almayer/containment/ares{
dir = 8;
pixel_y = 2
},
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 4
+ dir = 4;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"bLw" = (
@@ -23092,20 +23046,8 @@
/obj/structure/pipes/vents/pump{
dir = 4
},
-/turf/open/floor/almayer,
-/area/almayer/squads/charlie)
-"bQB" = (
-/obj/structure/pipes/standard/simple/hidden/supply{
- dir = 4
- },
-/turf/open/floor/almayer,
-/area/almayer/squads/charlie)
-"bQC" = (
-/obj/structure/pipes/standard/simple/hidden/supply{
- dir = 4
- },
/turf/open/floor/almayer{
- icon_state = "emeraldcorner"
+ icon_state = "emerald"
},
/area/almayer/squads/charlie)
"bQD" = (
@@ -23285,22 +23227,22 @@
plane = -7
},
/obj/effect/step_trigger/ares_alert/public{
+ alert_id = "AresStairs";
alert_message = "Caution: Movement detected in ARES Core.";
- cooldown_duration = 1200;
- alert_id = "AresStairs"
+ cooldown_duration = 1200
},
/obj/effect/step_trigger/ares_alert/public{
+ alert_id = "AresStairs";
alert_message = "Caution: Movement detected in ARES Core.";
- cooldown_duration = 1200;
- alert_id = "AresStairs"
+ cooldown_duration = 1200
},
/obj/structure/machinery/door/poddoor/almayer/blended/white/open{
- open_layer = 1.9;
+ closed_layer = 3.2;
id = "ARES Emergency";
- needs_power = 0;
- name = "ARES Emergency Lockdown";
layer = 3.2;
- closed_layer = 3.2;
+ name = "ARES Emergency Lockdown";
+ needs_power = 0;
+ open_layer = 1.9;
plane = -7
},
/turf/open/floor/almayer/no_build{
@@ -23756,7 +23698,10 @@
/obj/structure/pipes/vents/scrubber{
dir = 4
},
-/turf/open/floor/almayer,
+/turf/open/floor/almayer{
+ dir = 1;
+ icon_state = "blue"
+ },
/area/almayer/squads/delta)
"bTE" = (
/turf/open/floor/almayer{
@@ -26171,13 +26116,13 @@
/turf/open/floor/almayer,
/area/almayer/living/grunt_rnr)
"cdP" = (
-/obj/structure/machinery/cm_vending/clothing/marine/charlie,
-/obj/structure/machinery/camera/autoname/almayer{
- dir = 1;
- name = "ship-grade camera"
+/obj/structure/machinery/cm_vending/clothing/marine/charlie{
+ density = 0;
+ layer = 4.1;
+ pixel_y = -29
},
/turf/open/floor/almayer{
- icon_state = "plate"
+ icon_state = "cargo_arrow"
},
/area/almayer/squads/charlie)
"cdT" = (
@@ -26684,6 +26629,7 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
+/obj/structure/machinery/camera/autoname/almayer,
/turf/open/floor/almayer{
dir = 1;
icon_state = "emerald"
@@ -26916,17 +26862,12 @@
icon_state = "emerald"
},
/area/almayer/squads/charlie)
-"cje" = (
-/turf/open/floor/almayer{
- icon_state = "cargo_arrow"
- },
-/area/almayer/squads/charlie)
"cjf" = (
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 4
},
/turf/open/floor/almayer{
- icon_state = "cargo_arrow"
+ icon_state = "emerald"
},
/area/almayer/squads/charlie)
"cjg" = (
@@ -27037,15 +26978,6 @@
icon_state = "emerald"
},
/area/almayer/squads/charlie)
-"cjF" = (
-/obj/structure/machinery/camera/autoname/almayer{
- name = "ship-grade camera"
- },
-/obj/structure/machinery/cm_vending/clothing/marine/delta,
-/turf/open/floor/almayer{
- icon_state = "plate"
- },
-/area/almayer/squads/delta)
"cjK" = (
/obj/structure/machinery/door/airlock/almayer/maint,
/obj/structure/disposalpipe/segment{
@@ -27157,50 +27089,6 @@
icon_state = "plate"
},
/area/almayer/squads/delta)
-"cks" = (
-/obj/structure/machinery/cm_vending/clothing/marine/delta,
-/turf/open/floor/almayer{
- icon_state = "plate"
- },
-/area/almayer/squads/delta)
-"cku" = (
-/obj/item/device/radio/intercom{
- freerange = 1;
- name = "General Listening Channel";
- pixel_y = 28
- },
-/obj/structure/machinery/cm_vending/clothing/marine/delta,
-/turf/open/floor/almayer{
- icon_state = "plate"
- },
-/area/almayer/squads/delta)
-"ckv" = (
-/obj/structure/machinery/light{
- dir = 1
- },
-/obj/structure/machinery/cm_vending/clothing/marine/delta,
-/turf/open/floor/almayer{
- icon_state = "plate"
- },
-/area/almayer/squads/delta)
-"ckx" = (
-/obj/structure/machinery/alarm/almayer{
- dir = 1
- },
-/obj/structure/machinery/cm_vending/clothing/marine/delta,
-/turf/open/floor/almayer{
- icon_state = "plate"
- },
-/area/almayer/squads/delta)
-"cky" = (
-/obj/structure/machinery/status_display{
- pixel_y = 30
- },
-/obj/structure/machinery/cm_vending/clothing/marine/delta,
-/turf/open/floor/almayer{
- icon_state = "plate"
- },
-/area/almayer/squads/delta)
"ckB" = (
/obj/structure/machinery/door/airlock/almayer/maint{
dir = 1;
@@ -27254,9 +27142,12 @@
},
/area/almayer/squads/delta)
"ckR" = (
+/obj/structure/machinery/cm_vending/clothing/marine/delta{
+ density = 0;
+ pixel_y = 16
+ },
/turf/open/floor/almayer{
- dir = 1;
- icon_state = "cargo_arrow"
+ icon_state = "plate"
},
/area/almayer/squads/delta)
"ckS" = (
@@ -27343,6 +27234,11 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
+/obj/item/device/radio/intercom{
+ freerange = 1;
+ name = "General Listening Channel";
+ pixel_y = -29
+ },
/turf/open/floor/almayer{
dir = 8;
icon_state = "bluecorner"
@@ -27375,6 +27271,10 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
+/obj/structure/machinery/alarm/almayer{
+ dir = 1;
+ pixel_y = -29
+ },
/turf/open/floor/almayer{
icon_state = "blue"
},
@@ -27424,9 +27324,9 @@
"clw" = (
/obj/structure/machinery/light{
dir = 8;
+ invisibility = 101;
unacidable = 1;
- unslashable = 1;
- invisibility = 101
+ unslashable = 1
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -28032,9 +27932,7 @@
},
/area/almayer/squads/charlie)
"coj" = (
-/obj/structure/machinery/power/apc/almayer{
- dir = 4
- },
+/obj/structure/machinery/power/apc/almayer,
/obj/structure/surface/table/almayer,
/obj/item/tool/hand_labeler,
/turf/open/floor/almayer{
@@ -28172,8 +28070,8 @@
pixel_y = 6
},
/obj/item/folder/white{
- pixel_y = 6;
- pixel_x = 5
+ pixel_x = 5;
+ pixel_y = 6
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -28664,8 +28562,8 @@
icon_state = "ramptop"
},
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 4
+ dir = 4;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"cBs" = (
@@ -29790,11 +29688,6 @@
pixel_x = 9
},
/obj/item/reagent_container/pill/happy,
-/obj/item/stack/tile/plasteel{
- layer = 2.5;
- pixel_x = -8;
- pixel_y = 4
- },
/obj/item/clothing/glasses/disco_fever{
pixel_x = -3;
pixel_y = -2
@@ -30483,12 +30376,13 @@
},
/area/almayer/hull/lower_hull/l_f_s)
"dpO" = (
-/obj/structure/machinery/cm_vending/clothing/marine/delta,
-/obj/structure/sign/banners/maximumeffort{
- pixel_y = 30
+/obj/structure/machinery/cm_vending/clothing/marine/delta{
+ density = 0;
+ pixel_y = 16
},
/turf/open/floor/almayer{
- icon_state = "plate"
+ dir = 1;
+ icon_state = "cargo_arrow"
},
/area/almayer/squads/delta)
"dpV" = (
@@ -31290,8 +31184,8 @@
dir = 1
},
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 8
+ dir = 8;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"dGr" = (
@@ -31642,8 +31536,8 @@
dir = 1
},
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 4
+ dir = 4;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"dQv" = (
@@ -31989,6 +31883,12 @@
},
/turf/open/floor/almayer,
/area/almayer/living/pilotbunks)
+"dYh" = (
+/obj/structure/machinery/power/apc/almayer{
+ dir = 1
+ },
+/turf/open/floor/almayer,
+/area/almayer/hull/upper_hull/u_f_p)
"dYu" = (
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 5
@@ -32379,6 +32279,14 @@
icon_state = "plate"
},
/area/almayer/squads/alpha)
+"efU" = (
+/obj/structure/machinery/power/apc/almayer{
+ dir = 1
+ },
+/turf/open/floor/almayer{
+ icon_state = "plate"
+ },
+/area/almayer/hull/lower_hull/l_m_s)
"egc" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -33190,9 +33098,9 @@
/obj/structure/machinery/door_control{
id = "ARES Mainframe Left";
name = "ARES Mainframe Lockdown";
- req_one_access_txt = "200;91;92";
pixel_x = 24;
- pixel_y = 24
+ pixel_y = 24;
+ req_one_access_txt = "200;91;92"
},
/turf/open/floor/almayer/no_build{
icon_state = "tcomms"
@@ -33889,9 +33797,9 @@
},
/obj/structure/machinery/light{
dir = 4;
+ invisibility = 101;
unacidable = 1;
- unslashable = 1;
- invisibility = 101
+ unslashable = 1
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -34720,8 +34628,8 @@
dir = 1
},
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 8
+ dir = 8;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"fdj" = (
@@ -35120,6 +35028,18 @@
},
/turf/open/floor/almayer,
/area/almayer/command/lifeboat)
+"foL" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/machinery/light{
+ dir = 1
+ },
+/turf/open/floor/almayer{
+ dir = 4;
+ icon_state = "emeraldcorner"
+ },
+/area/almayer/squads/charlie)
"fpd" = (
/obj/structure/sign/safety/hvac_old{
pixel_x = 8;
@@ -35809,6 +35729,12 @@
icon_state = "test_floor4"
},
/area/almayer/living/grunt_rnr)
+"fEC" = (
+/obj/structure/machinery/power/apc/almayer,
+/turf/open/floor/almayer{
+ icon_state = "plate"
+ },
+/area/almayer/medical/morgue)
"fEN" = (
/obj/structure/machinery/camera/autoname/almayer/containment/ares{
dir = 4
@@ -36218,13 +36144,13 @@
/obj/structure/machinery/door_control{
id = "ARES Operations Right";
name = "ARES Operations Shutter";
- req_one_access_txt = "1;200;91;92";
pixel_x = 24;
- pixel_y = -8
+ pixel_y = -8;
+ req_one_access_txt = "1;200;91;92"
},
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 4
+ dir = 4;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"fMt" = (
@@ -36235,12 +36161,12 @@
},
/obj/effect/step_trigger/ares_alert/core,
/obj/structure/machinery/door/poddoor/almayer/blended/white/open{
- open_layer = 1.9;
+ closed_layer = 3.2;
id = "ARES Emergency";
- needs_power = 0;
- name = "ARES Emergency Lockdown";
layer = 3.2;
- closed_layer = 3.2;
+ name = "ARES Emergency Lockdown";
+ needs_power = 0;
+ open_layer = 1.9;
plane = -7
},
/obj/structure/sign/safety/laser{
@@ -36248,8 +36174,8 @@
pixel_y = -8
},
/obj/structure/sign/safety/rewire{
- pixel_y = 6;
- pixel_x = 32
+ pixel_x = 32;
+ pixel_y = 6
},
/turf/open/floor/almayer/no_build{
icon_state = "test_floor4"
@@ -36772,12 +36698,12 @@
pixel_y = 8
},
/obj/structure/transmitter/rotary{
- pixel_x = 8;
- pixel_y = -8;
+ name = "AI Core Telephone";
+ phone_category = "ARES";
phone_color = "blue";
phone_id = "AI Core";
- phone_category = "ARES";
- name = "AI Core Telephone"
+ pixel_x = 8;
+ pixel_y = -8
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -36785,8 +36711,8 @@
/area/almayer/command/airoom)
"gbg" = (
/obj/structure/sign/safety/terminal{
- pixel_y = 24;
- pixel_x = 14
+ pixel_x = 14;
+ pixel_y = 24
},
/obj/structure/sign/safety/laser{
pixel_y = 24
@@ -36801,9 +36727,9 @@
/obj/structure/machinery/door_control{
id = "ARES Operations Right";
name = "ARES Operations Shutter";
- req_one_access_txt = "1;200;91;92";
pixel_x = -24;
- pixel_y = -8
+ pixel_y = -8;
+ req_one_access_txt = "1;200;91;92"
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -37190,13 +37116,13 @@
/area/almayer/hull/lower_hull/l_f_s)
"gjw" = (
/obj/structure/machinery/faxmachine/uscm/command{
+ density = 0;
department = "AI Core";
- pixel_y = 32;
- density = 0
+ pixel_y = 32
},
/obj/structure/surface/rack{
- pixel_y = 16;
- density = 0
+ density = 0;
+ pixel_y = 16
},
/obj/structure/machinery/computer/working_joe{
dir = 8;
@@ -37543,7 +37469,7 @@
name = "Medical Telephone";
phone_category = "Almayer";
phone_id = "Medical Lower";
- pixel_x = 23
+ pixel_x = 16
},
/turf/open/floor/almayer{
icon_state = "sterile_green"
@@ -37853,9 +37779,9 @@
/area/almayer/hallways/starboard_hallway)
"gyN" = (
/obj/structure/machinery/prop{
+ desc = "It's a server box...";
icon_state = "comm_server";
- name = "server box";
- desc = "It's a server box..."
+ name = "server box"
},
/turf/open/floor/almayer/no_build{
icon_state = "test_floor4"
@@ -38055,18 +37981,6 @@
icon_state = "plate"
},
/area/almayer/hallways/vehiclehangar)
-"gCu" = (
-/obj/structure/disposalpipe/segment{
- dir = 8
- },
-/obj/structure/pipes/standard/simple/hidden/supply{
- dir = 4
- },
-/obj/item/folded_tent/cmd,
-/turf/open/floor/almayer{
- icon_state = "plating_striped"
- },
-/area/almayer/squads/req)
"gCw" = (
/obj/item/reagent_container/food/drinks/cans/beer{
pixel_x = 10
@@ -38498,23 +38412,23 @@
},
/obj/structure/machinery/door_control{
id = "ARES Interior";
+ indestructible = 1;
name = "ARES Chamber Lockdown";
- req_one_access_txt = "1;200;90;91;92";
pixel_x = -24;
pixel_y = -8;
- indestructible = 1
+ req_one_access_txt = "1;200;90;91;92"
},
/obj/structure/machinery/door/poddoor/railing{
+ closed_layer = 4.1;
+ density = 0;
dir = 2;
id = "ARES Railing";
- unslashable = 0;
- unacidable = 0;
- pixel_y = -1;
- pixel_x = -1;
+ layer = 2.1;
open_layer = 2.1;
- density = 0;
- closed_layer = 4.1;
- layer = 2.1
+ pixel_x = -1;
+ pixel_y = -1;
+ unacidable = 0;
+ unslashable = 0
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -38561,24 +38475,24 @@
},
/obj/structure/machinery/door_control{
id = "ARES Interior";
+ indestructible = 1;
name = "ARES Chamber Lockdown";
- req_one_access_txt = "1;200;90;91;92";
pixel_x = 24;
pixel_y = 8;
- indestructible = 1
+ req_one_access_txt = "1;200;90;91;92"
},
/obj/structure/machinery/door/poddoor/railing{
- id = "ARES Railing";
- unslashable = 0;
- unacidable = 0;
- open_layer = 2.1;
+ closed_layer = 4;
density = 0;
+ id = "ARES Railing";
layer = 2.1;
- closed_layer = 4
+ open_layer = 2.1;
+ unacidable = 0;
+ unslashable = 0
},
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 4
+ dir = 4;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"gPc" = (
@@ -38881,9 +38795,9 @@
"gXs" = (
/obj/effect/step_trigger/ares_alert/terminals,
/obj/structure/machinery/door/poddoor/shutters/almayer{
+ dir = 4;
id = "ARES Operations Right";
- name = "\improper ARES Operations Shutters";
- dir = 4
+ name = "\improper ARES Operations Shutters"
},
/obj/structure/pipes/standard/simple/hidden/supply/no_boom{
dir = 4
@@ -39069,12 +38983,12 @@
/area/almayer/medical/upper_medical)
"hbZ" = (
/obj/structure/surface/table/almayer,
-/obj/structure/machinery/computer/station_alert{
- dir = 4
- },
/obj/structure/sign/safety/terminal{
pixel_x = -17
},
+/obj/structure/machinery/computer/working_joe{
+ dir = 4
+ },
/turf/open/floor/almayer{
dir = 8;
icon_state = "orange"
@@ -39429,6 +39343,9 @@
/obj/item/storage/bag/trash{
pixel_x = -3
},
+/obj/structure/machinery/power/apc/almayer{
+ dir = 1
+ },
/turf/open/floor/plating,
/area/almayer/hull/lower_hull/l_f_p)
"hiB" = (
@@ -39856,13 +39773,27 @@
/area/almayer/hallways/port_hallway)
"hvv" = (
/obj/structure/disposalpipe/segment,
-/obj/item/clipboard,
-/obj/item/paper,
-/obj/item/tool/pen/blue,
/obj/structure/pipes/standard/manifold/hidden/supply{
dir = 8
},
+/obj/item/clipboard{
+ base_pixel_x = 20;
+ pixel_x = 5
+ },
+/obj/item/paper{
+ pixel_x = 5
+ },
+/obj/item/tool/pen/blue{
+ pixel_x = 5
+ },
/obj/structure/surface/table/reinforced/black,
+/obj/structure/transmitter/rotary{
+ name = "CIC Reception Telephone";
+ phone_category = "Command";
+ phone_id = "CIC Reception";
+ pixel_x = -7;
+ pixel_y = 4
+ },
/turf/open/floor/almayer,
/area/almayer/command/cic)
"hvw" = (
@@ -40117,6 +40048,12 @@
icon_state = "green"
},
/area/almayer/living/grunt_rnr)
+"hzV" = (
+/obj/structure/machinery/power/apc/almayer{
+ dir = 4
+ },
+/turf/open/floor/plating/plating_catwalk,
+/area/almayer/hull/lower_hull/l_a_p)
"hAc" = (
/obj/structure/surface/rack,
/obj/item/mortar_shell/flare,
@@ -40155,6 +40092,18 @@
icon_state = "sterile_green_side"
},
/area/almayer/medical/lower_medical_medbay)
+"hAZ" = (
+/obj/structure/pipes/standard/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/machinery/light,
+/turf/open/floor/almayer{
+ icon_state = "blue"
+ },
+/area/almayer/squads/delta)
"hBc" = (
/obj/structure/pipes/vents/scrubber{
dir = 4
@@ -40184,18 +40133,6 @@
/obj/structure/pipes/standard/manifold/hidden/supply,
/turf/open/floor/plating/plating_catwalk,
/area/almayer/hallways/hangar)
-"hBP" = (
-/obj/structure/disposalpipe/segment{
- dir = 8
- },
-/obj/structure/pipes/standard/simple/hidden/supply{
- dir = 4
- },
-/obj/item/folded_tent/med,
-/turf/open/floor/almayer{
- icon_state = "plating_striped"
- },
-/area/almayer/squads/req)
"hBU" = (
/obj/structure/largecrate/random/secure,
/obj/effect/decal/warning_stripes{
@@ -40813,12 +40750,12 @@
pixel_y = 24
},
/obj/structure/machinery/computer/crew/alt{
- pixel_x = -17;
- dir = 4
+ dir = 4;
+ pixel_x = -17
},
/obj/structure/sign/safety/terminal{
- pixel_y = 24;
- pixel_x = 14
+ pixel_x = 14;
+ pixel_y = 24
},
/obj/structure/sign/safety/fibre_optics{
pixel_x = 14;
@@ -40891,10 +40828,10 @@
/area/almayer/hull/lower_hull/l_a_p)
"hTl" = (
/obj/structure/prop/server_equipment/yutani_server{
- pixel_y = 16;
- name = "server tower";
+ density = 0;
desc = "A powerful server tower housing various AI functions.";
- density = 0
+ name = "server tower";
+ pixel_y = 16
},
/obj/structure/pipes/standard/simple/hidden/supply/no_boom,
/turf/open/floor/almayer/no_build{
@@ -41477,7 +41414,10 @@
},
/area/almayer/medical/lower_medical_medbay)
"ihM" = (
-/obj/structure/machinery/cm_vending/clothing/marine/delta,
+/obj/structure/machinery/cm_vending/clothing/marine/delta{
+ density = 0;
+ pixel_y = 16
+ },
/obj/structure/sign/safety/cryo{
pixel_x = 32
},
@@ -41981,24 +41921,24 @@
},
/obj/structure/machinery/door_control{
id = "ARES Interior";
+ indestructible = 1;
name = "ARES Chamber Lockdown";
- req_one_access_txt = "1;200;90;91;92";
pixel_x = -24;
pixel_y = 8;
- indestructible = 1
+ req_one_access_txt = "1;200;90;91;92"
},
/obj/structure/machinery/door/poddoor/railing{
- id = "ARES Railing";
- unslashable = 0;
- unacidable = 0;
- open_layer = 2.1;
+ closed_layer = 4;
density = 0;
+ id = "ARES Railing";
layer = 2.1;
- closed_layer = 4
+ open_layer = 2.1;
+ unacidable = 0;
+ unslashable = 0
},
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 8
+ dir = 8;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"itR" = (
@@ -42194,8 +42134,9 @@
/area/almayer/squads/delta)
"ixN" = (
/obj/structure/largecrate,
-/obj/item/prop/almayer/handheld1{
- pixel_y = 12
+/obj/item/folded_tent/reqs{
+ pixel_x = -3;
+ pixel_y = 10
},
/turf/open/floor/almayer{
icon_state = "test_floor4"
@@ -42233,10 +42174,10 @@
"iyH" = (
/obj/structure/surface/table/reinforced/almayer_B{
climbable = 0;
- unacidable = 1;
- unslashable = 1;
+ desc = "A square metal surface resting on its fat metal bottom. You can't flip something that doesn't have legs. This one has a metal rail running above it, preventing something large passing over. Like you.";
indestructible = 1;
- desc = "A square metal surface resting on its fat metal bottom. You can't flip something that doesn't have legs. This one has a metal rail running above it, preventing something large passing over. Like you."
+ unacidable = 1;
+ unslashable = 1
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -43311,8 +43252,8 @@
dir = 1
},
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 4
+ dir = 4;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"iZG" = (
@@ -44175,12 +44116,12 @@
},
/obj/effect/step_trigger/ares_alert/core,
/obj/structure/machinery/door/poddoor/almayer/blended/white/open{
- open_layer = 1.9;
+ closed_layer = 3.2;
id = "ARES Emergency";
- needs_power = 0;
- name = "ARES Emergency Lockdown";
layer = 3.2;
- closed_layer = 3.2;
+ name = "ARES Emergency Lockdown";
+ needs_power = 0;
+ open_layer = 1.9;
plane = -7
},
/turf/open/floor/almayer/no_build{
@@ -44544,8 +44485,8 @@
/obj/structure/machinery/door_control{
id = "ARES StairsUpper";
name = "ARES Core Access";
- req_one_access_txt = "19;200;90;91;92";
- pixel_x = 24
+ pixel_x = 24;
+ req_one_access_txt = "19;200;90;91;92"
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -45254,7 +45195,11 @@
/turf/open/floor/almayer,
/area/almayer/shipboard/brig/cells)
"jVr" = (
-/obj/structure/machinery/cm_vending/clothing/marine/alpha,
+/obj/structure/machinery/cm_vending/clothing/marine/alpha{
+ density = 0;
+ layer = 4.1;
+ pixel_y = -29
+ },
/obj/structure/sign/safety/cryo{
pixel_x = 32
},
@@ -45838,6 +45783,7 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
+/obj/structure/machinery/light,
/turf/open/floor/almayer{
icon_state = "orange"
},
@@ -46597,13 +46543,13 @@
/obj/structure/machinery/door_control{
id = "ARES StairsLower";
name = "ARES Core Lockdown";
- req_one_access_txt = "19;200;90;91;92";
pixel_x = -24;
- pixel_y = -8
+ pixel_y = -8;
+ req_one_access_txt = "19;200;90;91;92"
},
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 8
+ dir = 8;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"kAh" = (
@@ -47006,8 +46952,8 @@
icon_state = "ramptop"
},
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 8
+ dir = 8;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"kKG" = (
@@ -47362,9 +47308,9 @@
/obj/structure/machinery/door_control{
id = "ARES Mainframe Right";
name = "ARES Mainframe Lockdown";
- req_one_access_txt = "200;91;92";
pixel_x = -24;
- pixel_y = 24
+ pixel_y = 24;
+ req_one_access_txt = "200;91;92"
},
/turf/open/floor/almayer/no_build{
icon_state = "tcomms"
@@ -47560,7 +47506,10 @@
/turf/open/floor/plating/plating_catwalk,
/area/almayer/hull/lower_hull/l_f_p)
"kXa" = (
-/obj/structure/machinery/cm_vending/clothing/marine/bravo,
+/obj/structure/machinery/cm_vending/clothing/marine/bravo{
+ density = 0;
+ pixel_y = 16
+ },
/obj/structure/sign/safety/cryo{
pixel_x = 32
},
@@ -47580,8 +47529,8 @@
/area/almayer/command/computerlab)
"kXj" = (
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 4
+ dir = 4;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"kXu" = (
@@ -48252,22 +48201,26 @@
pixel_y = 24
},
/obj/structure/sign/safety/terminal{
- pixel_y = 24;
- pixel_x = 14
+ pixel_x = 14;
+ pixel_y = 24
},
/obj/structure/machinery/door_control{
id = "ARES Operations Left";
name = "ARES Operations Shutter";
- req_one_access_txt = "1;200;91;92";
pixel_x = 24;
- pixel_y = -8
+ pixel_y = -8;
+ req_one_access_txt = "1;200;91;92"
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
},
/area/almayer/command/airoom)
"lok" = (
-/obj/structure/machinery/cm_vending/clothing/marine/charlie,
+/obj/structure/machinery/cm_vending/clothing/marine/charlie{
+ density = 0;
+ layer = 4.1;
+ pixel_y = -29
+ },
/obj/structure/sign/safety/cryo{
pixel_x = 32
},
@@ -48289,6 +48242,23 @@
"loP" = (
/turf/closed/wall/almayer,
/area/almayer/engineering/laundry)
+"loS" = (
+/obj/structure/pipes/standard/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/item/device/radio/intercom{
+ freerange = 1;
+ name = "General Listening Channel";
+ pixel_y = -29
+ },
+/obj/structure/machinery/light,
+/turf/open/floor/almayer{
+ icon_state = "bluecorner"
+ },
+/area/almayer/squads/delta)
"loV" = (
/obj/structure/desertdam/decals/road_edge{
icon_state = "road_edge_decal3";
@@ -49813,6 +49783,9 @@
"lXg" = (
/obj/structure/surface/table/almayer,
/obj/structure/machinery/recharger,
+/obj/structure/machinery/computer/working_joe{
+ pixel_y = 16
+ },
/turf/open/floor/almayer{
icon_state = "plate"
},
@@ -50629,6 +50602,20 @@
},
/turf/open/floor/almayer,
/area/almayer/lifeboat_pumps/north1)
+"mtr" = (
+/obj/structure/pipes/standard/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/machinery/status_display{
+ pixel_y = -29
+ },
+/turf/open/floor/almayer{
+ icon_state = "orange"
+ },
+/area/almayer/squads/bravo)
"mtD" = (
/obj/structure/machinery/status_display{
pixel_x = 16;
@@ -50701,6 +50688,10 @@
dir = 4
},
/obj/structure/pipes/standard/manifold/hidden/supply,
+/obj/structure/machinery/camera/autoname/almayer{
+ dir = 1;
+ name = "ship-grade camera"
+ },
/turf/open/floor/almayer{
icon_state = "bluecorner"
},
@@ -50779,6 +50770,13 @@
},
/turf/open/floor/plating/plating_catwalk,
/area/almayer/hull/lower_hull/l_f_p)
+"myn" = (
+/obj/structure/pipes/standard/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/machinery/power/apc/almayer,
+/turf/open/floor/plating/plating_catwalk,
+/area/almayer/hull/upper_hull/u_f_s)
"myo" = (
/obj/structure/surface/table/almayer,
/obj/item/clothing/head/soft/purple,
@@ -50830,9 +50828,6 @@
},
/area/almayer/hull/lower_hull/l_f_s)
"mzg" = (
-/obj/structure/sign/poster{
- pixel_y = -32
- },
/turf/open/floor/almayer{
icon_state = "emerald"
},
@@ -51065,12 +51060,12 @@
plane = -7
},
/obj/structure/machinery/door/poddoor/almayer/blended/white/open{
- open_layer = 1.9;
+ closed_layer = 3.2;
id = "ARES Emergency";
- needs_power = 0;
- name = "ARES Emergency Lockdown";
layer = 3.2;
- closed_layer = 3.2;
+ name = "ARES Emergency Lockdown";
+ needs_power = 0;
+ open_layer = 1.9;
plane = -7
},
/turf/open/floor/almayer/no_build{
@@ -51154,8 +51149,8 @@
/area/almayer/medical/medical_science)
"mHE" = (
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 8
+ dir = 8;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"mHO" = (
@@ -51658,17 +51653,17 @@
},
/obj/effect/step_trigger/ares_alert/core,
/obj/structure/machinery/door/poddoor/almayer/blended/white/open{
- open_layer = 1.9;
+ closed_layer = 3.2;
id = "ARES Emergency";
- needs_power = 0;
- name = "ARES Emergency Lockdown";
layer = 3.2;
- closed_layer = 3.2;
+ name = "ARES Emergency Lockdown";
+ needs_power = 0;
+ open_layer = 1.9;
plane = -7
},
/obj/structure/sign/safety/terminal{
- pixel_y = -8;
- pixel_x = -18
+ pixel_x = -18;
+ pixel_y = -8
},
/obj/structure/sign/safety/fibre_optics{
pixel_x = -18;
@@ -51818,9 +51813,9 @@
"mUC" = (
/obj/structure/machinery/light{
dir = 4;
+ invisibility = 101;
unacidable = 1;
- unslashable = 1;
- invisibility = 101
+ unslashable = 1
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -51914,6 +51909,9 @@
name = "synthetic potted plant";
pixel_y = 8
},
+/obj/structure/sign/banners/maximumeffort{
+ pixel_y = 30
+ },
/turf/open/floor/almayer{
dir = 9;
icon_state = "blue"
@@ -52451,7 +52449,7 @@
"njd" = (
/obj/structure/pipes/standard/manifold/hidden/supply,
/turf/open/floor/almayer{
- icon_state = "cargo_arrow"
+ icon_state = "red"
},
/area/almayer/squads/alpha)
"njD" = (
@@ -53188,6 +53186,12 @@
icon_state = "plate"
},
/area/almayer/hull/upper_hull/u_f_s)
+"nBl" = (
+/obj/structure/machinery/power/apc/almayer{
+ dir = 1
+ },
+/turf/open/floor/plating/plating_catwalk,
+/area/almayer/hull/lower_hull/l_m_p)
"nBo" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -53249,6 +53253,22 @@
/obj/effect/landmark/late_join/charlie,
/turf/open/floor/plating/plating_catwalk,
/area/almayer/squads/charlie)
+"nCp" = (
+/obj/structure/pipes/standard/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/item/device/radio/intercom{
+ freerange = 1;
+ name = "General Listening Channel";
+ pixel_y = -29
+ },
+/turf/open/floor/almayer{
+ icon_state = "orange"
+ },
+/area/almayer/squads/bravo)
"nDd" = (
/obj/structure/closet/secure_closet/guncabinet/red,
/obj/item/ammo_magazine/smg/m39,
@@ -54313,8 +54333,8 @@
layer = 3.3
},
/obj/structure/sign/safety/terminal{
- pixel_y = 24;
- pixel_x = 14
+ pixel_x = 14;
+ pixel_y = 24
},
/obj/structure/sign/safety/fibre_optics{
pixel_x = 14;
@@ -54597,6 +54617,9 @@
/area/almayer/squads/charlie)
"okd" = (
/obj/structure/platform_decoration,
+/obj/structure/machinery/power/apc/almayer{
+ dir = 4
+ },
/turf/open/floor/almayer{
icon_state = "plate"
},
@@ -55040,8 +55063,8 @@
},
/obj/structure/platform_decoration,
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 4
+ dir = 4;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"osz" = (
@@ -55736,8 +55759,8 @@
/obj/structure/machinery/door_control{
id = "ARES StairsUpper";
name = "ARES Core Access";
- req_one_access_txt = "19;200;90;91;92";
- pixel_x = -24
+ pixel_x = -24;
+ req_one_access_txt = "19;200;90;91;92"
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -55794,9 +55817,9 @@
/obj/structure/machinery/door_control{
id = "ARES StairsLower";
name = "ARES Core Lockdown";
- req_one_access_txt = "19;200;90;91;92";
pixel_x = -24;
- pixel_y = 8
+ pixel_y = 8;
+ req_one_access_txt = "19;200;90;91;92"
},
/obj/structure/machinery/camera/autoname/almayer/containment/ares{
dir = 4;
@@ -55804,8 +55827,8 @@
},
/obj/effect/step_trigger/clone_cleaner,
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 8
+ dir = 8;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"oLv" = (
@@ -56194,6 +56217,10 @@
},
/obj/effect/decal/cleanable/cobweb2/dynamic,
/obj/item/packageWrap,
+/obj/structure/machinery/computer/working_joe{
+ dir = 8;
+ pixel_x = 17
+ },
/turf/open/floor/almayer{
icon_state = "test_floor5"
},
@@ -56834,10 +56861,10 @@
/area/almayer/living/briefing)
"pmV" = (
/obj/structure/prop/server_equipment/yutani_server/broken{
- pixel_y = 16;
- name = "server tower";
+ density = 0;
desc = "A powerful server tower housing various AI functions.";
- density = 0
+ name = "server tower";
+ pixel_y = 16
},
/obj/structure/pipes/standard/simple/hidden/supply/no_boom,
/turf/open/floor/almayer/no_build{
@@ -57143,18 +57170,6 @@
icon_state = "green"
},
/area/almayer/hallways/aft_hallway)
-"pvF" = (
-/obj/structure/disposalpipe/segment{
- dir = 8
- },
-/obj/structure/pipes/standard/simple/hidden/supply{
- dir = 4
- },
-/obj/item/folded_tent/reqs,
-/turf/open/floor/almayer{
- icon_state = "plating_striped"
- },
-/area/almayer/squads/req)
"pvJ" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -58461,8 +58476,8 @@
dir = 8
},
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 4
+ dir = 4;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"pYo" = (
@@ -59459,13 +59474,13 @@
/obj/structure/machinery/door_control{
id = "ARES Operations Left";
name = "ARES Operations Shutter";
- req_one_access_txt = "1;200;91;92";
pixel_x = -24;
- pixel_y = -8
+ pixel_y = -8;
+ req_one_access_txt = "1;200;91;92"
},
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 8
+ dir = 8;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"qxA" = (
@@ -60730,9 +60745,9 @@
/obj/structure/machinery/door_control{
id = "ARES Mainframe Left";
name = "ARES Mainframe Lockdown";
- req_one_access_txt = "200;91;92";
pixel_x = 24;
- pixel_y = -24
+ pixel_y = -24;
+ req_one_access_txt = "200;91;92"
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -61257,8 +61272,8 @@
pixel_y = 1
},
/obj/structure/machinery/computer/crew/alt{
- pixel_x = 17;
- dir = 8
+ dir = 8;
+ pixel_x = 17
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -61284,6 +61299,15 @@
/obj/structure/pipes/standard/manifold/hidden/supply,
/turf/open/floor/plating/plating_catwalk,
/area/almayer/engineering/upper_engineering/starboard)
+"rod" = (
+/obj/structure/machinery/power/apc/almayer{
+ dir = 8
+ },
+/turf/open/floor/almayer{
+ dir = 5;
+ icon_state = "plating"
+ },
+/area/almayer/hull/lower_hull/l_f_s)
"rou" = (
/obj/structure/machinery/cryopod/right{
pixel_y = 6
@@ -61306,9 +61330,9 @@
"roH" = (
/obj/effect/step_trigger/ares_alert/terminals,
/obj/structure/machinery/door/poddoor/shutters/almayer{
+ dir = 4;
id = "ARES Operations Left";
- name = "\improper ARES Operations Shutters";
- dir = 4
+ name = "\improper ARES Operations Shutters"
},
/obj/structure/pipes/standard/simple/hidden/supply/no_boom{
dir = 4
@@ -61423,11 +61447,17 @@
/turf/open/floor/plating,
/area/almayer/living/offices/flight)
"rrq" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/machinery/status_display{
+ pixel_y = 30
+ },
/turf/open/floor/almayer{
- dir = 8;
- icon_state = "blue"
+ dir = 1;
+ icon_state = "red"
},
-/area/almayer/squads/delta)
+/area/almayer/squads/alpha)
"rrB" = (
/obj/structure/machinery/door/airlock/multi_tile/almayer/comdoor/reinforced{
name = "\improper Cryogenics Bay"
@@ -61516,6 +61546,14 @@
icon_state = "kitchen"
},
/area/almayer/engineering/upper_engineering/port)
+"rsY" = (
+/obj/structure/machinery/power/apc/almayer{
+ dir = 1
+ },
+/turf/open/floor/almayer{
+ icon_state = "plate"
+ },
+/area/almayer/hull/upper_hull/u_a_s)
"rtd" = (
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 4
@@ -61624,7 +61662,7 @@
"rvT" = (
/obj/structure/pipes/standard/manifold/hidden/supply,
/turf/open/floor/almayer{
- icon_state = "cargo_arrow"
+ icon_state = "emerald"
},
/area/almayer/squads/charlie)
"rwv" = (
@@ -63019,9 +63057,9 @@
},
/obj/structure/machinery/light{
dir = 8;
+ invisibility = 101;
unacidable = 1;
- unslashable = 1;
- invisibility = 101
+ unslashable = 1
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -63029,8 +63067,8 @@
/area/almayer/command/airoom)
"sdl" = (
/obj/structure/surface/rack{
- pixel_y = 16;
- density = 0
+ density = 0;
+ pixel_y = 16
},
/obj/item/tool/wet_sign,
/obj/item/tool/wet_sign,
@@ -64021,6 +64059,14 @@
icon_state = "bluefull"
},
/area/almayer/living/briefing)
+"sCC" = (
+/obj/structure/machinery/power/apc/almayer{
+ dir = 1
+ },
+/turf/open/floor/almayer{
+ icon_state = "plate"
+ },
+/area/almayer/hull/upper_hull/u_m_p)
"sCD" = (
/obj/effect/decal/warning_stripes{
icon_state = "E";
@@ -64470,8 +64516,14 @@
/turf/open/floor/plating/plating_catwalk,
/area/almayer/lifeboat_pumps/south1)
"sNb" = (
+/obj/structure/pipes/standard/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/machinery/light,
/turf/open/floor/almayer{
- dir = 8;
icon_state = "orange"
},
/area/almayer/squads/bravo)
@@ -64747,7 +64799,8 @@
/area/almayer/living/briefing)
"sTV" = (
/obj/structure/machinery/power/apc/almayer/hardened{
- dir = 1
+ dir = 1;
+ cell_type = /obj/item/cell/hyper
},
/turf/open/floor/plating,
/area/almayer/command/airoom)
@@ -65585,8 +65638,8 @@
"tmK" = (
/obj/structure/machinery/door/airlock/almayer/maint{
dir = 1;
- req_one_access_txt = "91;92";
- req_one_access = null
+ req_one_access = null;
+ req_one_access_txt = "91;92"
},
/turf/open/floor/almayer/no_build{
icon_state = "test_floor4"
@@ -66899,6 +66952,12 @@
},
/turf/open/floor/almayer,
/area/almayer/living/briefing)
+"tQE" = (
+/obj/structure/machinery/power/apc/almayer{
+ dir = 1
+ },
+/turf/open/floor/plating/plating_catwalk,
+/area/almayer/hull/upper_hull/u_m_s)
"tQL" = (
/obj/structure/pipes/standard/simple/hidden/supply,
/obj/structure/machinery/light,
@@ -69525,6 +69584,12 @@
icon_state = "redcorner"
},
/area/almayer/shipboard/brig/perma)
+"uVR" = (
+/obj/structure/machinery/power/apc/almayer,
+/turf/open/floor/almayer{
+ icon_state = "orange"
+ },
+/area/almayer/engineering/lower_engineering)
"uVX" = (
/obj/structure/machinery/light{
dir = 1
@@ -69699,6 +69764,9 @@
name = "synthetic potted plant";
pixel_y = 8
},
+/obj/structure/machinery/alarm/almayer{
+ dir = 1
+ },
/turf/open/floor/almayer{
dir = 9;
icon_state = "orange"
@@ -69907,6 +69975,9 @@
/obj/structure/pipes/vents/pump{
dir = 1
},
+/obj/structure/machinery/power/apc/almayer{
+ dir = 4
+ },
/turf/open/floor/almayer{
dir = 8;
icon_state = "redcorner"
@@ -70040,10 +70111,10 @@
/area/almayer/hull/lower_hull/l_m_p)
"vhe" = (
/obj/structure/prop/server_equipment/yutani_server{
- pixel_y = 16;
- name = "server tower";
+ density = 0;
desc = "A powerful server tower housing various AI functions.";
- density = 0
+ name = "server tower";
+ pixel_y = 16
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -70940,8 +71011,8 @@
dir = 4
},
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 8
+ dir = 8;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"vBm" = (
@@ -71276,6 +71347,9 @@
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 4
},
+/obj/structure/machinery/firealarm{
+ pixel_y = -29
+ },
/turf/open/floor/almayer{
icon_state = "orange"
},
@@ -71644,18 +71718,6 @@
icon_state = "plate"
},
/area/almayer/living/grunt_rnr)
-"vSr" = (
-/obj/structure/disposalpipe/segment{
- dir = 8
- },
-/obj/structure/pipes/standard/simple/hidden/supply{
- dir = 4
- },
-/obj/item/folded_tent/big,
-/turf/open/floor/almayer{
- icon_state = "plating_striped"
- },
-/area/almayer/squads/req)
"vSE" = (
/obj/structure/closet/secure_closet/personal,
/turf/open/floor/almayer{
@@ -72587,17 +72649,17 @@
plane = -7
},
/obj/effect/step_trigger/ares_alert/public{
+ alert_id = "AresStairs";
alert_message = "Caution: Movement detected in ARES Core.";
- cooldown_duration = 1200;
- alert_id = "AresStairs"
+ cooldown_duration = 1200
},
/obj/structure/machinery/door/poddoor/almayer/blended/white/open{
- open_layer = 1.9;
+ closed_layer = 3.2;
id = "ARES Emergency";
- needs_power = 0;
- name = "ARES Emergency Lockdown";
layer = 3.2;
- closed_layer = 3.2;
+ name = "ARES Emergency Lockdown";
+ needs_power = 0;
+ open_layer = 1.9;
plane = -7
},
/turf/open/floor/almayer/no_build{
@@ -73242,9 +73304,9 @@
/obj/structure/surface/table/reinforced/almayer_B,
/obj/structure/machinery/door_control{
id = "ARES Emergency";
+ indestructible = 1;
name = "ARES Emergency Lockdown";
- req_one_access_txt = "91;92";
- indestructible = 1
+ req_one_access_txt = "91;92"
},
/turf/open/floor/almayer/no_build{
icon_state = "plating"
@@ -74568,8 +74630,8 @@
/area/almayer/living/gym)
"xbN" = (
/obj/structure/surface/rack{
- pixel_y = 16;
- density = 0
+ density = 0;
+ pixel_y = 16
},
/obj/structure/janitorialcart,
/obj/item/tool/mop,
@@ -74775,12 +74837,17 @@
desc = "A supply crate containing everything you need to stop a CLF uprising.";
name = "\improper USCM crate 'FOB supplies'"
},
-/obj/item/storage/box/mousetraps{
- pixel_y = 12
- },
/obj/structure/sign/arcturianstopsign{
pixel_y = 32
},
+/obj/item/folded_tent/big{
+ pixel_y = 10;
+ pixel_x = -6
+ },
+/obj/item/storage/box/mousetraps{
+ pixel_y = 12;
+ pixel_x = 3
+ },
/turf/open/floor/almayer{
icon_state = "plate"
},
@@ -75054,6 +75121,21 @@
/obj/structure/largecrate/random/barrel/yellow,
/turf/open/floor/plating/plating_catwalk,
/area/almayer/hull/lower_hull/l_m_s)
+"xoe" = (
+/obj/structure/pipes/standard/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/machinery/status_display{
+ pixel_y = -29
+ },
+/turf/open/floor/almayer{
+ dir = 8;
+ icon_state = "bluecorner"
+ },
+/area/almayer/squads/delta)
"xoh" = (
/obj/structure/disposalpipe/segment{
dir = 2;
@@ -75378,14 +75460,14 @@
/obj/structure/machinery/door_control{
id = "ARES StairsLower";
name = "ARES Core Lockdown";
- req_one_access_txt = "19;200;90;91;92";
pixel_x = 24;
- pixel_y = 8
+ pixel_y = 8;
+ req_one_access_txt = "19;200;90;91;92"
},
/obj/effect/step_trigger/clone_cleaner,
/turf/open/floor/almayer/no_build{
- icon_state = "silver";
- dir = 4
+ dir = 4;
+ icon_state = "silver"
},
/area/almayer/command/airoom)
"xvX" = (
@@ -76621,9 +76703,9 @@
/obj/structure/machinery/door_control{
id = "ARES StairsUpper";
name = "ARES Core Access";
- req_one_access_txt = "1;200;90;91;92";
+ pixel_x = 24;
pixel_y = 24;
- pixel_x = 24
+ req_one_access_txt = "1;200;90;91;92"
},
/turf/open/floor/almayer/no_build{
icon_state = "ai_floors"
@@ -76757,6 +76839,11 @@
},
/obj/structure/surface/rack,
/obj/effect/spawner/random/toolbox,
+/obj/structure/machinery/computer/working_joe{
+ dir = 4;
+ pixel_y = 14;
+ pixel_x = -17
+ },
/turf/open/floor/almayer{
dir = 10;
icon_state = "orange"
@@ -94123,7 +94210,7 @@ soS
sgy
nsu
iyQ
-iyQ
+rod
psy
xyw
bHB
@@ -95379,7 +95466,7 @@ kCT
iRS
mzo
oFG
-vRz
+bIO
aaa
aaa
aaa
@@ -98524,7 +98611,7 @@ aES
aES
aES
aES
-gpe
+dYh
uEv
xEF
xEF
@@ -98685,7 +98772,7 @@ aag
aag
pCi
avl
-lFb
+myn
agj
mXj
tZB
@@ -104592,7 +104679,7 @@ asU
asU
asU
arb
-aoq
+fEC
aoe
aoe
aCw
@@ -110755,7 +110842,7 @@ bdH
bdH
aad
aKW
-aSm
+efU
aLf
hhw
aQF
@@ -110914,7 +111001,7 @@ xCX
vGk
hoX
qVM
-csz
+sCC
qVM
czu
aaa
@@ -111672,7 +111759,7 @@ lYA
aiZ
aap
aar
-aap
+tQE
aNi
aZs
aNm
@@ -112842,7 +112929,7 @@ wRO
iMm
gUf
bJt
-oDf
+nBl
ndQ
yhQ
yhQ
@@ -117865,10 +117952,10 @@ aMC
aLT
avv
bfu
-bgV
-aPM
+rGj
+aQT
aLT
-aQP
+aTv
blB
bnp
aTx
@@ -117909,11 +117996,11 @@ bMy
bJC
cog
chN
-cje
-bFh
+mzg
+cdP
bJC
dpO
-ckR
+ckX
cli
coj
bSJ
@@ -118067,11 +118154,11 @@ aLT
aLT
aLT
aLT
-bfw
-bgV
-aPM
+bfx
+rGj
+aQT
aLT
-aQQ
+aTv
blB
kiU
aQL
@@ -118112,11 +118199,11 @@ bJC
bJC
bJC
chO
-cje
-bFh
+mzg
+cdP
bJC
-cks
-ckR
+dpO
+ckX
clj
bSJ
bSJ
@@ -118271,10 +118358,10 @@ aMB
bdA
aLT
ial
-aMz
-aPM
+rGj
+aPl
aLT
-aQP
+aPn
aRU
bnr
aQL
@@ -118315,11 +118402,11 @@ bMx
cgr
bJC
raK
-cje
-bFh
+mzg
+bgW
bJC
-cks
ckR
+ckX
iyS
bSJ
clJ
@@ -118473,11 +118560,11 @@ bco
bdr
bdA
aLT
-bfx
-bgV
-aPM
+bfw
+rGj
+aQT
aLT
-aQP
+aTv
blB
vJV
aQL
@@ -118518,11 +118605,11 @@ cfo
cgr
bJC
chQ
-cje
-bFh
+mzg
+cdP
bJC
-cks
-ckR
+dpO
+ckX
clk
bSJ
clJ
@@ -118677,10 +118764,10 @@ bdr
bdC
beR
bfy
-bgV
-aPM
+rGj
+aQT
aLT
-aQR
+aTv
blB
bnt
bpG
@@ -118721,11 +118808,11 @@ cfo
cgs
chk
chR
-cje
-bFh
+mzg
+cdP
bJC
-cku
-ckR
+dpO
+ckX
cll
clE
clK
@@ -118879,13 +118966,13 @@ bco
bdr
bdA
aLT
-bfx
+bfD
aPj
-aPN
+aPl
aLT
-aQS
-aRT
-bnu
+aPn
+blB
+sNb
aQL
brr
aRT
@@ -118923,13 +119010,13 @@ cdV
cfo
cgr
bJC
-chN
-bJD
-bFi
+foL
+mzg
+bgW
bJC
-ckv
-bTA
-clm
+ckR
+ckX
+loS
bSJ
clJ
clg
@@ -119083,12 +119170,12 @@ aMC
bdA
aLT
bfx
-bgW
-aPM
+bgY
+aQT
aLT
-aQP
+aTv
blB
-bnu
+nCp
aQL
brr
aUY
@@ -119127,11 +119214,11 @@ bMy
cgr
bJC
chP
-cje
-bFh
+mzg
+cdP
bJC
-cks
-ckR
+dpO
+ckX
cln
bSJ
clJ
@@ -119286,10 +119373,10 @@ aLT
aLT
aLT
hQW
-bgW
-aPM
+bgY
+aQT
aLT
-aQP
+aTv
blB
qhU
aQL
@@ -119306,7 +119393,7 @@ bEi
bZr
bmD
ngw
-gCu
+pjG
boz
bpR
bpR
@@ -119330,11 +119417,11 @@ bJC
bJC
bJC
uUo
-cje
+mzg
cdP
bJC
-cjF
-ckR
+dpO
+ckX
sUO
bSJ
bSJ
@@ -119489,11 +119576,11 @@ aMB
bdD
aLT
bfz
+bgY
aPl
-aQT
aLT
-aTv
-aRT
+aPn
+blB
bnu
aQL
brt
@@ -119509,7 +119596,7 @@ brp
bZr
bmD
xId
-hBP
+pjG
boz
bpR
bpR
@@ -119534,10 +119621,10 @@ cgt
bJC
chS
bQA
-bFh
+bgW
bJC
-cks
-bTA
+ckR
+ckX
meu
bSJ
clL
@@ -119691,13 +119778,13 @@ bcE
bdr
bdD
aLT
-bfx
-bgW
-aPM
+rrq
+bgY
+aQT
aLT
-aQP
+aTv
blB
-bnu
+mtr
aQL
brt
bpC
@@ -119737,11 +119824,11 @@ cgt
bJC
chQ
cjf
-bFh
+cdP
bJC
-cks
-ckR
-clo
+dpO
+ckX
+xoe
bSJ
clL
clg
@@ -119895,10 +119982,10 @@ bdr
bdC
beS
bfy
-bgW
-aPM
+bgY
+aQT
aLT
-aQP
+aTv
blB
bnt
bpH
@@ -119915,7 +120002,7 @@ buz
bZr
bmD
dmE
-pvF
+pjG
boz
bpR
bpR
@@ -119940,10 +120027,10 @@ cgs
chl
chR
cjf
-bFh
+cdP
bJC
-cks
-ckR
+dpO
+ckX
cll
clF
clK
@@ -120098,10 +120185,10 @@ aMC
bdD
aLT
bfC
+bgY
aPl
-aPM
aLT
-aQU
+aPn
aRX
cSQ
aQL
@@ -120118,7 +120205,7 @@ bEm
bZr
bmD
hAc
-vSr
+pjG
boz
bpR
bpR
@@ -120142,10 +120229,10 @@ bMy
cgt
bJC
chV
-bQB
-bFh
+cjf
+bgW
bJC
-ckx
+ckR
bTC
mvl
bSJ
@@ -120300,13 +120387,13 @@ aLT
aLT
aLT
aLT
-bfD
-bgW
-aPM
+bfx
+bgY
+aQT
aLT
-aQV
+aTv
blB
-bnu
+sNb
aQL
aQL
aQL
@@ -120346,11 +120433,11 @@ bJC
bJC
chW
rvT
-bFh
+cdP
bJC
-cky
-ckR
-cln
+dpO
+ckX
+hAZ
bSJ
bSJ
bSJ
@@ -120505,12 +120592,12 @@ aLT
bpL
bfE
njd
-aPN
+aQT
aLT
-aQS
+aTv
blB
uvu
-sNb
+aUZ
aQL
bsS
mqK
@@ -120546,15 +120633,15 @@ bJC
cfp
cgu
bJC
-fcB
+bMx
chQ
cjf
-bFh
+cdP
bJC
-cks
-ckR
+dpO
+ckX
clo
-rrq
+bVn
bSJ
clM
clS
@@ -120707,11 +120794,11 @@ bdr
bkg
aMz
bfy
+bgY
aPl
-aPM
aLT
-aQP
-aRT
+aPn
+blB
bnt
aRT
ihY
@@ -120751,11 +120838,11 @@ cfo
chm
bJD
chR
-bQB
-bFi
+cjf
+bgW
bJC
-ckv
-bTA
+ckR
+ckX
cll
bTA
clG
@@ -120910,10 +120997,10 @@ aLT
aLT
brv
nuA
-bgW
-aPM
+bgY
+aQT
aLT
-aQP
+aTv
blB
oiQ
lml
@@ -120955,10 +121042,10 @@ bJC
cdf
jxx
cjf
-bFh
+cdP
bJC
-cks
-ckR
+dpO
+ckX
rXj
gfo
bSJ
@@ -121113,10 +121200,10 @@ bdr
bpK
aMz
bfy
-bgW
-aPM
+bgY
+aQT
aLT
-aQP
+aTv
blB
bnt
aRT
@@ -121158,10 +121245,10 @@ chn
bJD
chR
cjf
-bFh
+cdP
bJC
-cks
-ckR
+dpO
+ckX
cll
bTA
clH
@@ -121316,11 +121403,11 @@ bdv
aLT
bry
bfu
-aPn
+bgY
jVr
aLT
kXa
-aRZ
+blB
chL
lAl
aQL
@@ -121360,11 +121447,11 @@ cgv
bJC
wqc
chN
-bQC
+cjf
lok
bJC
ihM
-bTE
+ckX
clm
hXY
bSJ
@@ -121628,7 +121715,7 @@ xlX
dmQ
gyt
psm
-dmQ
+rsY
xlX
dmQ
psm
@@ -126832,7 +126919,7 @@ bCI
ccW
haq
pFM
-vuR
+hzV
vuR
vuR
vuR
@@ -127235,7 +127322,7 @@ bvL
bKO
bEU
bCI
-ccW
+uVR
haq
mHR
aVl
diff --git a/maps/map_files/generic/Admin_level.dmm b/maps/map_files/generic/Admin_level.dmm
index 727ae18b926a..8dd8e17e6507 100644
--- a/maps/map_files/generic/Admin_level.dmm
+++ b/maps/map_files/generic/Admin_level.dmm
@@ -1040,7 +1040,7 @@
},
/area/adminlevel/ert_station)
"zk" = (
-/obj/structure/machinery/chem_dispenser/beer{
+/obj/structure/machinery/chem_dispenser/soda/beer{
density = 0;
pixel_y = 10
},
diff --git a/maps/new_varadero.json b/maps/new_varadero.json
index 9a0bf5d56be1..d695652d0ceb 100644
--- a/maps/new_varadero.json
+++ b/maps/new_varadero.json
@@ -3,15 +3,19 @@
"map_path": "map_files/New_Varadero",
"map_file": "New_Varadero.dmm",
"webmap_url": "NewVaradero",
+ "weather_holder": "/datum/weather_ss_map_holder/new_varadero",
"survivor_types": [
- "/datum/equipment_preset/survivor/scientist/lv",
- "/datum/equipment_preset/survivor/doctor/lv",
- "/datum/equipment_preset/survivor/chaplain/lv",
- "/datum/equipment_preset/survivor/engineer/lv",
- "/datum/equipment_preset/survivor/trucker/lv",
- "/datum/equipment_preset/survivor/security/lv",
- "/datum/equipment_preset/survivor/colonial_marshal/lv"
+ "/datum/equipment_preset/survivor/scientist/nv",
+ "/datum/equipment_preset/survivor/doctor/nv",
+ "/datum/equipment_preset/survivor/chaplain/nv",
+ "/datum/equipment_preset/survivor/engineer/nv",
+ "/datum/equipment_preset/survivor/trucker/nv",
+ "/datum/equipment_preset/survivor/interstellar_commerce_commission_liason/nv",
+ "/datum/equipment_preset/survivor/security/nv",
+ "/datum/equipment_preset/survivor/beachbum",
+ "/datum/equipment_preset/survivor/miner",
+ "/datum/equipment_preset/survivor/clf"
],
"CO_survivor_types": [
"/datum/equipment_preset/survivor/new_varadero/commander"
@@ -24,12 +28,13 @@
580,
0.0
],
- "survivor_message": "You are an UA employee on the island outpost of New Varadero, it is vital that you do all that you can to contain the outbreak, or at least survive.",
+ "survivor_message": "You are an employee for the United Americas on the island outpost of New Varadero. A newfound discovery has unleashed unspeakable horrors. Do everything you can to survive.",
"map_item_type": "/obj/item/map/new_varadero",
- "announce_text": "A manual distress signal has been received from United American outpost New Varadero. A response team from the ###SHIPNAME### will be dispatched shortly to investigate.\nDesgination: Radio survey station\n\nPop: 98\nTemp: 95F : 35C ext\nRanking officer: Maj. Afric Zimmerman\nTelecommunications array: Repair required\n\nNo further information available at this time.",
+ "announce_text": "An automated distress signal has been received from UA Outpost New Varadero. A response team from the ###SHIPNAME### will be dispatched shortly to investigate.\nDesignation: Island research station and mining facility\n\nPopulation: 47\nCurrent Temperature: 68F Interior, 97F Exterior\nOutpost Commander: UA Rep. Steve Haifisch\nTelecommunications Array: Repairs required\n\nNo further information available at this time.",
"monkey_types": [
- "farwa"
+ "monkey"
],
+ "environment_traits": { "Fog": true },
"traits": [{ "Ground": true }],
"xvx_hives": {
"xeno_hive_alpha": 0,
diff --git a/maps/predship/huntership.dmm b/maps/predship/huntership.dmm
index 467df24a94f4..5680271c4df2 100644
--- a/maps/predship/huntership.dmm
+++ b/maps/predship/huntership.dmm
@@ -195,7 +195,7 @@
},
/area/yautja)
"ar" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja/secure{
dir = 1;
name = "\improper Wargear Storage"
},
@@ -407,7 +407,7 @@
},
/area/yautja)
"aP" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja{
dir = 1;
name = "\improper Trophy Room"
},
@@ -427,7 +427,7 @@
},
/area/yautja)
"aT" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja{
name = "\improper Operation Room"
},
/turf/open/shuttle/predship,
@@ -486,6 +486,10 @@
/obj/structure/pipes/standard/simple/hidden{
dir = 4
},
+/obj/structure/machinery/computer/crew/alt{
+ faction = "Yautja";
+ pixel_y = 24
+ },
/turf/open/floor/corsat{
dir = 1;
icon_state = "squareswood"
@@ -505,7 +509,7 @@
/turf/open/floor/light,
/area/yautja)
"be" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja{
name = "\improper Blooded Teleporter"
},
/turf/open/floor/strata{
@@ -531,13 +535,13 @@
/turf/closed/wall/huntership,
/area/yautja)
"bl" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja{
name = "\improper Starboard Wing"
},
/turf/open/shuttle/predship,
/area/yautja)
"bm" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja{
name = "\improper Port Wing"
},
/turf/open/shuttle/predship,
@@ -566,7 +570,7 @@
},
/area/yautja)
"bp" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja/secure{
dir = 1;
name = "\improper Research Chamber"
},
@@ -600,7 +604,7 @@
},
/area/yautja)
"bu" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja/secure{
dir = 1;
name = "\improper Burial Room"
},
@@ -618,7 +622,7 @@
/turf/open/shuttle/predship,
/area/yautja)
"bx" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja{
dir = 1;
name = "\improper Storage Chamber"
},
@@ -680,10 +684,11 @@
},
/area/yautja)
"bD" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja/secure{
dir = 1;
- name = "\improper Unworthy Prey"
+ name = "\improper Heavy Armory"
},
+/obj/structure/machinery/door/poddoor/shutters/almayer/yautja,
/turf/open/shuttle/predship,
/area/yautja)
"bE" = (
@@ -697,7 +702,7 @@
},
/area/yautja)
"bG" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja{
name = "\improper Cooler Room"
},
/turf/open/shuttle/predship,
@@ -749,13 +754,9 @@
/turf/open/shuttle/predship,
/area/yautja)
"bN" = (
-/obj/structure/kitchenspike{
- icon_state = "spikebloodygreen"
- },
-/obj/effect/decal/cleanable/blood/gibs/xeno/body,
-/turf/open/floor/strata{
- color = "#5e5d5d";
- icon_state = "multi_tiles"
+/turf/closed/wall/cult{
+ hull = 1;
+ name = "runed hull"
},
/area/yautja)
"bO" = (
@@ -781,16 +782,6 @@
icon_state = "squareswood"
},
/area/yautja)
-"bR" = (
-/obj/structure/kitchenspike{
- icon_state = "spikebloody"
- },
-/obj/effect/decal/cleanable/blood/gibs,
-/turf/open/floor/strata{
- color = "#5e5d5d";
- icon_state = "multi_tiles"
- },
-/area/yautja)
"bS" = (
/obj/structure/pipes/standard/simple/hidden{
dir = 9
@@ -802,7 +793,8 @@
id = "Cell Lockdown 1";
name = "Cell Lockdown 1";
pixel_x = -25;
- pixel_y = 9
+ pixel_y = 9;
+ req_one_access_txt = "250;251;252"
},
/turf/open/shuttle/predship,
/area/yautja)
@@ -811,12 +803,13 @@
id = "Cell Lockdown 4";
name = "Cell Lockdown 4";
pixel_x = -7;
- pixel_y = 9
+ pixel_y = 9;
+ req_one_access_txt = "250;251;252"
},
/turf/closed/wall/huntership,
/area/yautja)
"bW" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja/secure{
name = "\improper Prisoner Cell 1";
opacity = 0
},
@@ -828,7 +821,7 @@
/turf/open/shuttle/predship,
/area/yautja)
"bX" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja/secure{
name = "\improper Prisoner Cell 4";
opacity = 0
},
@@ -865,7 +858,8 @@
id = "Cell Lockdown 2";
name = "Cell Lockdown 2";
pixel_x = -25;
- pixel_y = 9
+ pixel_y = 9;
+ req_one_access_txt = "250;251;252"
},
/turf/open/shuttle/predship,
/area/yautja)
@@ -889,7 +883,7 @@
},
/area/yautja)
"ce" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja/secure{
name = "\improper Prisoner Cell 2";
opacity = 0
},
@@ -901,7 +895,7 @@
/turf/open/shuttle/predship,
/area/yautja)
"cf" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja/secure{
name = "\improper Prisoner Cell 5";
opacity = 0
},
@@ -917,7 +911,8 @@
id = "Cell Lockdown 3";
name = "Cell Lockdown 3";
pixel_x = -25;
- pixel_y = 9
+ pixel_y = 9;
+ req_one_access_txt = "250;251;252"
},
/turf/open/shuttle/predship,
/area/yautja)
@@ -926,7 +921,8 @@
id = "Cell Lockdown 6";
name = "Cell Lockdown 6";
pixel_x = -7;
- pixel_y = 9
+ pixel_y = 9;
+ req_one_access_txt = "250;251;252"
},
/turf/closed/wall/huntership,
/area/yautja)
@@ -948,7 +944,7 @@
},
/area/yautja)
"cm" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja/secure{
name = "\improper Prisoner Cell 3";
opacity = 0
},
@@ -960,7 +956,7 @@
/turf/open/shuttle/predship,
/area/yautja)
"cn" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja/secure{
name = "\improper Prisoner Cell 6";
opacity = 0
},
@@ -1002,7 +998,7 @@
/turf/open/shuttle/predship,
/area/yautja)
"ct" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja{
dir = 1;
name = "\improper Fore Rooms"
},
@@ -1106,7 +1102,7 @@
},
/area/yautja)
"cA" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja{
name = "\improper Elder Teleporter"
},
/turf/open/floor/corsat{
@@ -1115,9 +1111,9 @@
},
/area/yautja)
"cB" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja/secure{
dir = 1;
- name = "\improper Navigation Chamber"
+ name = "\improper Control Center"
},
/turf/open/shuttle/predship,
/area/yautja)
@@ -1136,7 +1132,7 @@
},
/area/yautja)
"cF" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja{
dir = 1;
name = "\improper Engine Room"
},
@@ -1499,7 +1495,7 @@
},
/area/yautja)
"dc" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja/secure{
dir = 1;
name = "\improper Research Containment"
},
@@ -1591,7 +1587,8 @@
id = "Cell Lockdown 5";
name = "Cell Lockdown 5";
pixel_x = -7;
- pixel_y = 9
+ pixel_y = 9;
+ req_one_access_txt = "250;251;252"
},
/turf/closed/wall/huntership,
/area/yautja)
@@ -1669,6 +1666,24 @@
/obj/structure/machinery/cryopod,
/turf/open/shuttle/predship,
/area/yautja)
+"fo" = (
+/obj/structure/surface/table/reinforced/prison{
+ color = "#6b675e"
+ },
+/obj/structure/window/reinforced{
+ dir = 4;
+ health = 80
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 80
+ },
+/obj/item/storage/box/bracer,
+/turf/open/floor/corsat{
+ dir = 1;
+ icon_state = "squareswood"
+ },
+/area/yautja)
"fq" = (
/obj/structure/window/framed/colony/reinforced/hull{
color = "#aba9a9"
@@ -1727,19 +1742,39 @@
},
/area/yautja)
"gb" = (
-/obj/item/reagent_container/blood/OMinus,
-/obj/item/reagent_container/blood/OMinus,
-/obj/item/reagent_container/blood/OMinus,
-/obj/item/reagent_container/blood/OMinus,
-/obj/item/reagent_container/blood/OMinus,
-/obj/item/reagent_container/blood/OMinus,
-/obj/item/reagent_container/blood/OMinus,
-/obj/item/reagent_container/blood/OMinus,
-/obj/item/reagent_container/blood/OMinus,
-/obj/item/reagent_container/blood/OMinus,
/obj/structure/closet/crate{
color = "#6b675e"
},
+/obj/item/stack/medical/advanced/bruise_pack/predator{
+ pixel_x = 6
+ },
+/obj/item/stack/medical/advanced/bruise_pack/predator{
+ pixel_x = 6
+ },
+/obj/item/stack/medical/advanced/bruise_pack/predator{
+ pixel_x = 6
+ },
+/obj/item/stack/medical/advanced/bruise_pack/predator{
+ pixel_x = 6
+ },
+/obj/item/stack/medical/advanced/bruise_pack/predator{
+ pixel_x = 6
+ },
+/obj/item/stack/medical/advanced/ointment/predator{
+ pixel_x = -6
+ },
+/obj/item/stack/medical/advanced/ointment/predator{
+ pixel_x = -6
+ },
+/obj/item/stack/medical/advanced/ointment/predator{
+ pixel_x = -6
+ },
+/obj/item/stack/medical/advanced/ointment/predator{
+ pixel_x = -6
+ },
+/obj/item/stack/medical/advanced/ointment/predator{
+ pixel_x = -6
+ },
/turf/open/floor/strata{
color = "#5e5d5d";
icon_state = "multi_tiles"
@@ -1753,30 +1788,31 @@
},
/area/yautja)
"gr" = (
-/obj/structure/surface/table/reinforced/prison{
- color = "#6b675e"
- },
-/obj/item/weapon/unathiknife,
-/obj/item/weapon/unathiknife{
- attack_speed = 12;
- force = 25
+/obj/structure/closet/crate/secure{
+ req_one_access_txt = "252";
+ color = "#6b675e";
+ name = "Secure Yautja crate"
},
+/obj/item/explosive/grenade/spawnergrenade/hellhound,
+/obj/item/explosive/grenade/spawnergrenade/hellhound,
+/obj/item/explosive/grenade/spawnergrenade/hellhound,
+/obj/item/explosive/grenade/spawnergrenade/hellhound,
/turf/open/floor/strata{
color = "#5e5d5d";
icon_state = "multi_tiles"
},
/area/yautja)
"gG" = (
-/obj/structure/surface/table/reinforced/prison{
- color = "#6b675e"
+/obj/structure/machinery/door_control{
+ id = "Yautja Armory";
+ name = "Armory Shutters";
+ pixel_x = 24;
+ req_one_access_txt = "252";
+ needs_power = 0
},
-/obj/item/tool/surgery/FixOVein/predatorFixOVein,
-/obj/item/tool/surgery/bonegel/predatorbonegel,
-/obj/item/tool/surgery/bonesetter/predatorbonesetter,
-/obj/item/tool/surgery/surgicaldrill/predatorsurgicaldrill,
-/turf/open/floor/strata{
- color = "#5e5d5d";
- icon_state = "multi_tiles"
+/turf/open/floor/corsat{
+ dir = 1;
+ icon_state = "squareswood"
},
/area/yautja)
"ha" = (
@@ -1931,13 +1967,6 @@
},
/area/yautja)
"nh" = (
-/obj/item/storage/box/bracer{
- pixel_y = 16
- },
-/obj/item/storage/box/bracer{
- pixel_y = 8
- },
-/obj/item/storage/box/bracer,
/obj/structure/surface/rack{
color = "#6b675e";
layer = 2.79
@@ -2002,37 +2031,17 @@
},
/area/yautja)
"ov" = (
-/obj/item/storage/belt/utility/full{
- color = "#6b675e";
- desc = "A modular belt with various clips. This version lacks any hunting functionality, and is commonly used by engineers to transport important tools.";
- name = "\improper Yautja toolbelt"
- },
-/obj/item/storage/belt/utility/full{
- color = "#6b675e";
- desc = "A modular belt with various clips. This version lacks any hunting functionality, and is commonly used by engineers to transport important tools.";
- name = "\improper Yautja toolbelt"
- },
-/obj/item/storage/belt/utility/full{
- color = "#6b675e";
- desc = "A modular belt with various clips. This version lacks any hunting functionality, and is commonly used by engineers to transport important tools.";
- name = "\improper Yautja toolbelt"
- },
-/obj/item/storage/belt/utility/full{
- color = "#6b675e";
- desc = "A modular belt with various clips. This version lacks any hunting functionality, and is commonly used by engineers to transport important tools.";
- name = "\improper Yautja toolbelt"
- },
-/obj/item/storage/belt/utility/full{
- color = "#6b675e";
- desc = "A modular belt with various clips. This version lacks any hunting functionality, and is commonly used by engineers to transport important tools.";
- name = "\improper Yautja toolbelt"
- },
-/obj/item/stack/yautja_rope,
-/obj/item/stack/yautja_rope,
/obj/structure/surface/rack{
color = "#6b675e";
layer = 2.79
},
+/obj/item/storage/belt/utility/full/pred,
+/obj/item/storage/belt/utility/full/pred,
+/obj/item/storage/belt/utility/full/pred,
+/obj/item/storage/belt/utility/full/pred,
+/obj/item/storage/belt/utility/full/pred,
+/obj/item/stack/yautja_rope,
+/obj/item/stack/yautja_rope,
/turf/open/floor/corsat{
dir = 1;
icon_state = "squareswood"
@@ -2143,7 +2152,7 @@
},
/area/yautja)
"sV" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja{
dir = 1;
name = "\improper Feed Hall"
},
@@ -2200,6 +2209,24 @@
icon_state = "squareswood"
},
/area/yautja)
+"tR" = (
+/obj/structure/surface/table/reinforced/prison{
+ color = "#6b675e"
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 80
+ },
+/obj/structure/window/reinforced{
+ dir = 4;
+ health = 80
+ },
+/obj/item/storage/box/bracer,
+/turf/open/floor/corsat{
+ dir = 1;
+ icon_state = "squareswood"
+ },
+/area/yautja)
"uf" = (
/obj/structure/barricade/handrail/strata{
dir = 8
@@ -2395,27 +2422,36 @@
/obj/structure/machinery/cryopod/right,
/turf/open/shuttle/predship,
/area/yautja)
-"Br" = (
-/turf/open/gm/dirtgrassborder{
- icon_state = "desert2"
+"Bg" = (
+/obj/structure/closet/crate/secure{
+ req_one_access_txt = "252";
+ color = "#6b675e";
+ name = "Secure Yautja crate"
},
-/area/yautja)
-"BB" = (
-/obj/structure/machinery/iv_drip,
+/obj/item/weapon/yautja/combistick,
+/obj/item/weapon/yautja/combistick{
+ pixel_x = -4;
+ pixel_y = 4
+ },
+/obj/item/weapon/twohanded/yautja/glaive/alt,
+/obj/item/weapon/yautja/chain,
+/obj/item/weapon/yautja/sword,
+/obj/item/weapon/yautja/scythe,
/turf/open/floor/strata{
color = "#5e5d5d";
icon_state = "multi_tiles"
},
/area/yautja)
+"Br" = (
+/turf/open/gm/dirtgrassborder{
+ icon_state = "desert2"
+ },
+/area/yautja)
"BK" = (
/obj/structure/surface/table/reinforced/prison{
color = "#6b675e"
},
-/obj/item/tool/surgery/cautery/predatorcautery,
-/obj/item/tool/surgery/circular_saw/predatorbonesaw,
-/obj/item/tool/surgery/hemostat/predatorhemostat,
-/obj/item/tool/surgery/retractor/predatorretractor,
-/obj/item/tool/surgery/scalpel/predatorscalpel,
+/obj/item/storage/medicomp/full,
/turf/open/floor/strata{
color = "#5e5d5d";
icon_state = "multi_tiles"
@@ -2480,7 +2516,7 @@
},
/area/yautja)
"Dr" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja/secure{
indestructible = 1;
locked = 1;
name = "\improper External Airlock"
@@ -2508,7 +2544,13 @@
},
/area/yautja)
"DJ" = (
-/obj/structure/machinery/computer/crew,
+/obj/structure/machinery/computer/crew/alt{
+ dir = 1;
+ name = "human monitoring computer"
+ },
+/obj/structure/surface/table/reinforced/prison{
+ color = "#6b675e"
+ },
/turf/open/floor/strata{
color = "#5e5d5d";
icon_state = "multi_tiles"
@@ -2548,13 +2590,12 @@
/obj/structure/surface/table/reinforced/prison{
color = "#6b675e"
},
-/obj/item/bedsheet{
- anchored = 1;
+/obj/structure/showcase{
desc = "A console used by the Hunters for navigation purposes.";
dir = 8;
icon = 'icons/obj/structures/machinery/computer.dmi';
icon_state = "security_cam";
- name = "Hunter Nav Console"
+ name = "Radar Console"
},
/turf/open/floor/strata{
color = "#5e5d5d";
@@ -2575,7 +2616,7 @@
/turf/open/shuttle/predship,
/area/yautja)
"Gd" = (
-/obj/structure/machinery/door/airlock/strata/autoname,
+/obj/structure/machinery/door/airlock/yautja/secure,
/turf/open/shuttle/predship,
/area/yautja)
"Gk" = (
@@ -2644,18 +2685,16 @@
color = "#6b675e";
layer = 2.79
},
-/obj/item/stack/medical/advanced/ointment/predator,
-/obj/item/stack/medical/advanced/ointment/predator,
-/obj/item/stack/medical/advanced/ointment/predator,
-/obj/item/stack/medical/advanced/ointment/predator,
-/obj/item/stack/medical/advanced/ointment/predator,
-/obj/item/stack/medical/advanced/ointment/predator,
-/obj/item/stack/medical/advanced/bruise_pack/predator,
-/obj/item/stack/medical/advanced/bruise_pack/predator,
-/obj/item/stack/medical/advanced/bruise_pack/predator,
-/obj/item/stack/medical/advanced/bruise_pack/predator,
-/obj/item/stack/medical/advanced/bruise_pack/predator,
-/obj/item/stack/medical/advanced/bruise_pack/predator,
+/obj/item/stack/medical/advanced/ointment/predator{
+ pixel_x = 6;
+ desc = "A poultice made of cold, blue petals that is rubbed on burns. Not to be removed from the ship.";
+ name = "arena soothing herbs"
+ },
+/obj/item/stack/medical/advanced/bruise_pack/predator{
+ pixel_x = -6;
+ desc = "A poultice made of soft leaves that is rubbed on bruises. Not to be removed from the ship.";
+ name = "arena mending herbs"
+ },
/turf/open/shuttle/predship,
/area/yautja)
"Hp" = (
@@ -2679,6 +2718,25 @@
icon_state = "squareswood"
},
/area/yautja)
+"HD" = (
+/obj/structure/surface/rack{
+ color = "#6b675e";
+ layer = 2.79;
+ pixel_y = 24;
+ density = 0
+ },
+/obj/item/weapon/gun/energy/yautja/plasmarifle{
+ pixel_y = -8
+ },
+/obj/item/weapon/gun/energy/yautja/plasmarifle,
+/obj/item/weapon/gun/energy/yautja/plasmarifle{
+ pixel_y = 8
+ },
+/turf/open/floor/strata{
+ color = "#5e5d5d";
+ icon_state = "multi_tiles"
+ },
+/area/yautja)
"HN" = (
/obj/structure/surface/table/reinforced/prison{
color = "#6b675e"
@@ -2694,8 +2752,17 @@
},
/area/yautja)
"If" = (
-/obj/structure/machinery/optable,
-/obj/effect/decal/cleanable/blood,
+/obj/structure/surface/rack{
+ color = "#6b675e";
+ layer = 2.79
+ },
+/obj/item/weapon/gun/energy/yautja/plasmapistol{
+ pixel_y = -8
+ },
+/obj/item/weapon/gun/energy/yautja/plasmapistol,
+/obj/item/weapon/gun/energy/yautja/plasmapistol{
+ pixel_y = 8
+ },
/turf/open/floor/strata{
color = "#5e5d5d";
icon_state = "multi_tiles"
@@ -2741,7 +2808,7 @@
},
/area/yautja)
"Iw" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja/secure{
name = "\improper Hellhound Quarters"
},
/turf/open/floor/corsat{
@@ -2750,7 +2817,7 @@
},
/area/yautja)
"IC" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja/secure/elder{
name = "\improper Elder Quarters"
},
/turf/open/shuttle/predship,
@@ -2896,7 +2963,7 @@
},
/area/yautja)
"MI" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja{
name = "\improper Blooded Teleporter"
},
/turf/open/floor/strata{
@@ -2950,7 +3017,7 @@
},
/area/yautja)
"Pr" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja/secure{
name = "\improper Research Containment"
},
/turf/open/floor/strata{
@@ -3094,13 +3161,12 @@
/obj/structure/surface/table/reinforced/prison{
color = "#6b675e"
},
-/obj/item/bedsheet{
- anchored = 1;
+/obj/structure/showcase{
desc = "A console used by the Hunters for navigation purposes.";
dir = 4;
icon = 'icons/obj/structures/machinery/computer.dmi';
icon_state = "security_cam";
- name = "Hunter Nav Console"
+ name = "Radar Console"
},
/turf/open/floor/strata{
color = "#5e5d5d";
@@ -3130,7 +3196,7 @@
/turf/open/shuttle/predship,
/area/yautja)
"Wg" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja{
dir = 1;
name = "\improper Gladiator Hall"
},
@@ -3218,7 +3284,7 @@
},
/area/yautja)
"YL" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
+/obj/structure/machinery/door/airlock/yautja{
dir = 1;
name = "\improper Cryo Room"
},
@@ -3234,8 +3300,11 @@
/turf/open/shuttle/predship,
/area/yautja)
"Zs" = (
-/obj/structure/machinery/door/airlock/strata/autoname{
- name = "\improper Containment"
+/obj/structure/machinery/door/airlock/yautja/secure{
+ name = "\improper Heavy Armory"
+ },
+/obj/structure/machinery/door/poddoor/shutters/almayer/yautja{
+ dir = 4
},
/turf/open/floor/strata{
color = "#5e5d5d";
@@ -4836,7 +4905,7 @@ bj
aa
aa
aa
-aa
+dI
aa
bj
bj
@@ -5048,7 +5117,7 @@ cP
cP
cP
cP
-wQ
+fo
bj
bj
aa
@@ -5120,7 +5189,7 @@ ZM
au
cP
cP
-wQ
+fo
bj
bj
bj
@@ -5169,7 +5238,7 @@ aa
aa
ac
bj
-af
+bN
ZR
aV
bn
@@ -5192,7 +5261,7 @@ bj
wQ
cP
cP
-wQ
+fo
bj
bj
bj
@@ -5241,7 +5310,7 @@ aa
aa
ae
bj
-af
+bN
aC
cP
bL
@@ -5264,7 +5333,7 @@ rH
wQ
bL
cP
-wQ
+fo
bj
bj
bj
@@ -5330,9 +5399,9 @@ KD
bL
JH
JH
-af
+bN
be
-af
+bN
JH
JH
JH
@@ -6338,9 +6407,9 @@ bL
bL
JH
JH
-af
+bN
MI
-af
+bN
JH
JH
JH
@@ -6393,7 +6462,7 @@ aa
aa
ae
bj
-af
+bN
aC
cP
bL
@@ -6416,7 +6485,7 @@ ti
Ut
bL
cP
-Ut
+tR
bj
bj
bj
@@ -6465,7 +6534,7 @@ aa
aa
ad
bj
-af
+bN
ZR
aV
bn
@@ -6488,7 +6557,7 @@ bj
Ut
cP
cP
-Ut
+tR
bj
bj
bj
@@ -6560,7 +6629,7 @@ ZM
zZ
cP
cP
-Ut
+tR
bj
bj
bj
@@ -6632,7 +6701,7 @@ cP
cP
cP
cP
-Ut
+tR
bj
bj
aa
@@ -6785,9 +6854,9 @@ aa
aa
bj
bj
-bR
+HD
+JH
If
-bN
bj
bj
bj
@@ -6857,9 +6926,9 @@ aa
bj
bj
bj
-BB
-JH
+HD
JH
+If
bj
bj
bj
@@ -7003,7 +7072,7 @@ gb
JH
JH
JH
-JH
+Bg
bj
bj
bj
@@ -7146,7 +7215,7 @@ bD
df
JH
BK
-gG
+BK
bj
bj
bj
@@ -7212,7 +7281,7 @@ bj
bL
bL
bL
-bL
+gG
bL
Fy
dl
diff --git a/maps/templates/Chinook.dmm b/maps/templates/Chinook.dmm
index 0d9e64628b24..f2acbe320aeb 100644
--- a/maps/templates/Chinook.dmm
+++ b/maps/templates/Chinook.dmm
@@ -1875,7 +1875,7 @@
/area/adminlevel/chinook/engineering)
"gv" = (
/obj/structure/surface/table/reinforced/almayer_B,
-/obj/structure/machinery/chem_dispenser/beer,
+/obj/structure/machinery/chem_dispenser/soda/beer,
/turf/open/floor/almayer{
icon_state = "plate"
},
diff --git a/maps/templates/clf_ert_station.dmm b/maps/templates/clf_ert_station.dmm
index ec2a81bf6218..cf8bc8d46bf6 100644
--- a/maps/templates/clf_ert_station.dmm
+++ b/maps/templates/clf_ert_station.dmm
@@ -1828,7 +1828,7 @@
/turf/open/gm/river,
/area/adminlevel/ert_station/clf_station)
"RR" = (
-/obj/structure/machinery/chem_dispenser/beer{
+/obj/structure/machinery/chem_dispenser/soda/beer{
density = 0;
pixel_y = 10
},
diff --git a/maps/templates/weyland_ert_station.dmm b/maps/templates/weyland_ert_station.dmm
index 171bd8d9ac6e..854299a4efda 100644
--- a/maps/templates/weyland_ert_station.dmm
+++ b/maps/templates/weyland_ert_station.dmm
@@ -2509,7 +2509,7 @@
/area/adminlevel/ert_station/weyland_station)
"EW" = (
/obj/structure/surface/table/reinforced,
-/obj/structure/machinery/chem_dispenser/beer{
+/obj/structure/machinery/chem_dispenser/soda/beer{
density = 0;
pixel_y = 23
},
diff --git a/maps/tents/tent_big.dmm b/maps/tents/tent_big.dmm
index f341e67ce2aa..acf19e26a98e 100644
--- a/maps/tents/tent_big.dmm
+++ b/maps/tents/tent_big.dmm
@@ -7,6 +7,10 @@
/obj/structure/tent_curtain,
/turf/template_noop,
/area/template_noop)
+"k" = (
+/obj/structure/blocker/tent/full_tile,
+/turf/template_noop,
+/area/template_noop)
"n" = (
/obj/structure/blocker/tent{
dir = 4
@@ -59,19 +63,19 @@
/area/template_noop)
(1,1,1) = {"
-O
+k
J
v
a
"}
(2,1,1) = {"
-O
+k
S
O
x
"}
(3,1,1) = {"
-O
+k
n
s
G
diff --git a/maps/tents/tent_cmd.dmm b/maps/tents/tent_cmd.dmm
index e7260ca9bccf..0dbd6a6ef330 100644
--- a/maps/tents/tent_cmd.dmm
+++ b/maps/tents/tent_cmd.dmm
@@ -30,6 +30,7 @@
/turf/template_noop,
/area/template_noop)
"p" = (
+/obj/structure/blocker/tent/full_tile,
/turf/template_noop,
/area/template_noop)
"v" = (
diff --git a/maps/tents/tent_med.dmm b/maps/tents/tent_med.dmm
index fcb446a68e25..527f3dc7bc05 100644
--- a/maps/tents/tent_med.dmm
+++ b/maps/tents/tent_med.dmm
@@ -16,6 +16,7 @@
/turf/template_noop,
/area/template_noop)
"p" = (
+/obj/structure/blocker/tent/full_tile,
/turf/template_noop,
/area/template_noop)
"v" = (
diff --git a/maps/tents/tent_reqs.dmm b/maps/tents/tent_reqs.dmm
index 7d9cf926e698..2dc47531ed37 100644
--- a/maps/tents/tent_reqs.dmm
+++ b/maps/tents/tent_reqs.dmm
@@ -70,6 +70,10 @@
},
/turf/template_noop,
/area/template_noop)
+"R" = (
+/obj/structure/blocker/tent/full_tile,
+/turf/template_noop,
+/area/template_noop)
"S" = (
/obj/structure/blocker/tent{
dir = 8
@@ -83,25 +87,25 @@
/area/template_noop)
(1,1,1) = {"
-a
+R
B
S
m
"}
(2,1,1) = {"
-a
+R
J
a
c
"}
(3,1,1) = {"
-a
+R
w
U
k
"}
(4,1,1) = {"
-a
+R
n
d
k
diff --git a/rust_g.dll b/rust_g.dll
index 52a74ce745ea..72a27df14403 100644
Binary files a/rust_g.dll and b/rust_g.dll differ
diff --git a/sound/ambience/ambienceNV.ogg b/sound/ambience/ambienceNV.ogg
new file mode 100644
index 000000000000..0fcbe8f76505
Binary files /dev/null and b/sound/ambience/ambienceNV.ogg differ
diff --git a/sound/ambience/varadero_storm.ogg b/sound/ambience/varadero_storm.ogg
new file mode 100644
index 000000000000..ec3234241443
Binary files /dev/null and b/sound/ambience/varadero_storm.ogg differ
diff --git a/sound/effects/tunnel_collapse.ogg b/sound/effects/tunnel_collapse.ogg
new file mode 100644
index 000000000000..c80abe2611b1
Binary files /dev/null and b/sound/effects/tunnel_collapse.ogg differ
diff --git a/sound/effects/weather_warning_varadero.ogg b/sound/effects/weather_warning_varadero.ogg
new file mode 100644
index 000000000000..f381188659d2
Binary files /dev/null and b/sound/effects/weather_warning_varadero.ogg differ
diff --git a/sound/theme/lastmanstanding_clf.ogg b/sound/theme/lastmanstanding_clf.ogg
new file mode 100644
index 000000000000..365af09116bb
Binary files /dev/null and b/sound/theme/lastmanstanding_clf.ogg differ
diff --git a/sound/theme/lastmanstanding_upp.ogg b/sound/theme/lastmanstanding_upp.ogg
new file mode 100644
index 000000000000..d74812f73df1
Binary files /dev/null and b/sound/theme/lastmanstanding_upp.ogg differ
diff --git a/sound/theme/lastmanstanding_wy.ogg b/sound/theme/lastmanstanding_wy.ogg
new file mode 100644
index 000000000000..225914b416d1
Binary files /dev/null and b/sound/theme/lastmanstanding_wy.ogg differ
diff --git a/sound/voice/joe/death_dream.ogg b/sound/voice/joe/death_dream.ogg
new file mode 100644
index 000000000000..366890711fe4
Binary files /dev/null and b/sound/voice/joe/death_dream.ogg differ
diff --git a/sound/voice/joe/death_normal.ogg b/sound/voice/joe/death_normal.ogg
new file mode 100644
index 000000000000..b1afd713e094
Binary files /dev/null and b/sound/voice/joe/death_normal.ogg differ
diff --git a/sound/voice/joe/death_silence.ogg b/sound/voice/joe/death_silence.ogg
new file mode 100644
index 000000000000..fea5080ccc99
Binary files /dev/null and b/sound/voice/joe/death_silence.ogg differ
diff --git a/sound/voice/joe/death_tomorrow.ogg b/sound/voice/joe/death_tomorrow.ogg
new file mode 100644
index 000000000000..dbb134005e5e
Binary files /dev/null and b/sound/voice/joe/death_tomorrow.ogg differ
diff --git a/sound/weapons/gun_es4.ogg b/sound/weapons/gun_es4.ogg
new file mode 100644
index 000000000000..54210c02fa60
Binary files /dev/null and b/sound/weapons/gun_es4.ogg differ
diff --git a/tgui/packages/tgui/index.js b/tgui/packages/tgui/index.js
index 727973378649..97640d062a86 100644
--- a/tgui/packages/tgui/index.js
+++ b/tgui/packages/tgui/index.js
@@ -10,6 +10,7 @@ import './styles/themes/abductor.scss';
import './styles/themes/cardtable.scss';
import './styles/themes/crt/crt-blue.scss';
import './styles/themes/crt/crt-green.scss';
+import './styles/themes/crt/crt-red.scss';
import './styles/themes/crt/crt-yellow.scss';
import './styles/themes/spookyconsole.scss';
import './styles/themes/hackerman.scss';
diff --git a/tgui/packages/tgui/interfaces/AresInterface.js b/tgui/packages/tgui/interfaces/AresInterface.js
index 6bf85e96522f..3023cf1a5297 100644
--- a/tgui/packages/tgui/interfaces/AresInterface.js
+++ b/tgui/packages/tgui/interfaces/AresInterface.js
@@ -22,11 +22,18 @@ const PAGES = {
export const AresInterface = (props, context) => {
const { data } = useBackend(context);
- const { current_menu } = data;
+ const { current_menu, sudo } = data;
const PageComponent = PAGES[current_menu]();
+ let themecolor = 'crtblue';
+ if (sudo >= 1) {
+ themecolor = 'crtred';
+ } else if (current_menu === 'emergency') {
+ themecolor = 'crtred';
+ }
+
return (
-
+
@@ -1261,8 +1268,14 @@ const AntiAir = (props, context) => {
const Security = (props, context) => {
const { data, act } = useBackend(context);
- const { logged_in, access_text, last_page, current_menu, records_security } =
- data;
+ const {
+ logged_in,
+ access_text,
+ last_page,
+ current_menu,
+ records_security,
+ access_level,
+ } = data;
return (
<>
@@ -1364,6 +1377,8 @@ const Emergency = (props, context) => {
nuketimelock,
nuke_available,
} = data;
+ const canQuarters = alert_level < 2;
+ let quarters_reason = 'Call for General Quarters.';
const minimumEvacTime = worldtime > distresstimelock;
const distressCooldown = worldtime < distresstime;
const canDistress = alert_level === 2 && !distressCooldown && minimumEvacTime;
@@ -1396,7 +1411,8 @@ const Emergency = (props, context) => {
let nuke_reason =
'Request a nuclear device to be authorized by USCM High Command.';
if (!nuke_available) {
- nuke_reason = 'No nuclear ordnance is available during this operation.';
+ nuke_reason =
+ 'No nuclear ordnance is available during this operation, or one has already been provided.';
} else if (mission_failed) {
nuke_reason =
'You have already lost the objective, you cannot use a nuclear device aboard the ship!';
@@ -1445,6 +1461,20 @@ const Emergency = (props, context) => {
Emergency Protocols
+ act('general_quarters')}
+ disabled={!canQuarters}
+ />
{
{data.decryption_complete
? 'Decryption complete.'
: `Decryption time left :
- ${data.decryption_time} seconds`}
+ ${data.decryption_time} minutes`}
diff --git a/tgui/packages/tgui/interfaces/SquadMod.js b/tgui/packages/tgui/interfaces/SquadMod.js
index 85ff237d3aac..15ce727a5341 100644
--- a/tgui/packages/tgui/interfaces/SquadMod.js
+++ b/tgui/packages/tgui/interfaces/SquadMod.js
@@ -5,7 +5,6 @@ import { Window } from '../layouts';
export const SquadMod = (props, context) => {
const { act, data } = useBackend(context);
const { squads = [], human, id_name, has_id } = data;
- const COLORS_SPECTRUM = ['red', 'yellow', 'purple', 'teal', 'brown', 'grey'];
return (
@@ -47,7 +46,7 @@ export const SquadMod = (props, context) => {
key={entry.name}
fluid
content={entry.name}
- color={COLORS_SPECTRUM[entry.color]}
+ backgroundColor={entry.color}
onClick={() =>
act('PRG_squad', {
name: entry.name,
diff --git a/tgui/packages/tgui/interfaces/WorkingJoe.js b/tgui/packages/tgui/interfaces/WorkingJoe.js
index 492446a7a882..ab8e4783ef41 100644
--- a/tgui/packages/tgui/interfaces/WorkingJoe.js
+++ b/tgui/packages/tgui/interfaces/WorkingJoe.js
@@ -19,7 +19,7 @@ export const WorkingJoe = (props, context) => {
const PageComponent = PAGES[current_menu]();
return (
-
+
@@ -44,7 +44,7 @@ const Login = (props, context) => {
WY-DOS Executive
- Version 12.7.1
+ Version 12.8.3
Copyright © 2182, Weyland Yutani Corp.
{
)}
{
Task Management
- {ticket_console && (
+ {!!ticket_console && (
{
width="33vw"
bold
onClick={() => act('page_maintenance')}
- disabled={logged_in}
/>
@@ -352,10 +351,7 @@ const MaintReports = (props, context) => {
last_page,
current_menu,
maintenance_tickets,
- temp_maint_name,
- temp_maint_details,
} = data;
-
return (
<>
@@ -394,7 +390,7 @@ const MaintReports = (props, context) => {
- Report Maintenance
+ Maintenance Reports
{
p=".75rem"
align="center"
fontSize="1.25rem">
+
+ ID
+
Time
-
- Title
+
+ Category
-
+
Details
)}
{maintenance_tickets.map((ticket, i) => {
+ let view_status = 'Ticket is pending assignment.';
+ let view_icon = 'circle-question';
+ if (ticket.status === 'assigned') {
+ view_status = 'Ticket is assigned.';
+ view_icon = 'circle-plus';
+ } else if (ticket.status === 'rejected') {
+ view_status = 'Ticket has been rejected.';
+ view_icon = 'circle-xmark';
+ } else if (ticket.status === 'cancelled') {
+ view_status = 'Ticket was cancelled by reporter.';
+ view_icon = 'circle-stop';
+ } else if (ticket.status === 'completed') {
+ view_status = 'Ticket has been successfully resolved.';
+ view_icon = 'circle-check';
+ }
+ let can_cancel = 'Yes';
+ if (ticket.submitter !== logged_in) {
+ can_cancel = 'No';
+ } else if (ticket.lock_status === 'CLOSED') {
+ can_cancel = 'No';
+ }
+
return (
-
+ {!!ticket.priority_status && (
+
+ {ticket.id}
+
+ )}
+ {!ticket.priority_status && (
+
+ {ticket.id}
+
+ )}
+
{ticket.time}
-
- {ticket.title}
+
+ {ticket.category}
-
+
{ticket.details}
+
+
+ act('cancel_ticket', { ticket: ticket.ref })}
+ />
+
);
})}
@@ -501,13 +541,112 @@ const MaintManagement = (props, context) => {
Maintenance Reports Management
+
+ {!!maintenance_tickets.length && (
+
+
+ ID
+
+
+ Time
+
+
+ Category
+
+
+ Details
+
+
+ Submit By
+
+
+ Assigned To
+
+
+ )}
+ {maintenance_tickets.map((ticket, i) => {
+ let view_status = 'Ticket is pending assignment.';
+ let view_icon = 'circle-question';
+ if (ticket.status === 'assigned') {
+ view_status = 'Ticket is assigned.';
+ view_icon = 'circle-plus';
+ } else if (ticket.status === 'rejected') {
+ view_status = 'Ticket has been rejected.';
+ view_icon = 'circle-xmark';
+ } else if (ticket.status === 'cancelled') {
+ view_status = 'Ticket was cancelled by reporter.';
+ view_icon = 'circle-stop';
+ } else if (ticket.status === 'completed') {
+ view_status = 'Ticket has been successfully resolved.';
+ view_icon = 'circle-check';
+ }
+ let can_claim = 'Yes';
+ if (ticket.lock_status === 'CLOSED') {
+ can_claim = 'No';
+ }
+ let can_mark = 'Yes';
+ if (ticket.assignee !== logged_in && ticket.assignee !== null) {
+ can_mark = 'No';
+ } else if (ticket.lock_status === 'CLOSED') {
+ can_mark = 'No';
+ }
+
+ return (
+
+ {!!ticket.priority_status && (
+
+ {ticket.id}
+
+ )}
+ {!ticket.priority_status && (
+
+ {ticket.id}
+
+ )}
+
+ {ticket.time}
+
+ {ticket.category}
+
+ {ticket.details}
+
+
+ {ticket.submitter}
+
+
+ {ticket.assignee}
+
+
+
+ act('claim_ticket', { ticket: ticket.ref })}
+ />
+ act('mark_ticket', { ticket: ticket.ref })}
+ />
+
+
+ );
+ })}
>
);
};
const AccessRequests = (props, context) => {
const { data, act } = useBackend(context);
- const { logged_in, access_text, last_page, current_menu } = data;
+ const { logged_in, access_text, last_page, current_menu, access_tickets } =
+ data;
return (
<>
@@ -548,6 +687,103 @@ const AccessRequests = (props, context) => {
Request Access
+
+ act('new_report')}
+ />
+
+
+ {!!access_tickets.length && (
+
+
+ ID
+
+
+ Time
+
+
+ Category
+
+
+ Details
+
+
+ )}
+ {access_tickets.map((ticket, i) => {
+ let view_status = 'Ticket is pending assignment.';
+ let view_icon = 'circle-question';
+ if (ticket.status === 'assigned') {
+ view_status = 'Ticket is assigned.';
+ view_icon = 'circle-plus';
+ } else if (ticket.status === 'rejected') {
+ view_status = 'Ticket has been rejected.';
+ view_icon = 'circle-xmark';
+ } else if (ticket.status === 'cancelled') {
+ view_status = 'Ticket was cancelled by reporter.';
+ view_icon = 'circle-stop';
+ } else if (ticket.status === 'completed') {
+ view_status = 'Ticket has been successfully resolved.';
+ view_icon = 'circle-check';
+ }
+ let can_cancel = 'Yes';
+ if (ticket.submitter !== logged_in) {
+ can_cancel = 'No';
+ } else if (ticket.lock_status === 'CLOSED') {
+ can_cancel = 'No';
+ }
+
+ return (
+
+ {!!ticket.priority_status && (
+
+ {ticket.id}
+
+ )}
+ {!ticket.priority_status && (
+
+ {ticket.id}
+
+ )}
+
+ {ticket.time}
+
+
+ {ticket.category}
+
+
+ {ticket.details}
+
+
+
+ act('cancel_ticket', { ticket: ticket.ref })}
+ />
+
+
+ );
+ })}
>
);
@@ -599,9 +835,11 @@ const AccessReturns = (props, context) => {
>
);
};
+
const AccessTickets = (props, context) => {
const { data, act } = useBackend(context);
- const { logged_in, access_text, last_page, current_menu } = data;
+ const { logged_in, access_text, last_page, current_menu, access_tickets } =
+ data;
return (
<>
@@ -642,6 +880,79 @@ const AccessTickets = (props, context) => {
Access Ticket Management
+
+ {!!access_tickets.length && (
+
+
+ ID
+
+
+ Time
+
+
+ Category
+
+
+ Details
+
+
+ )}
+ {access_tickets.map((ticket, i) => {
+ let can_claim = 'Yes';
+ if (ticket.assignee === logged_in) {
+ can_claim = 'No';
+ } else if (ticket.lock_status === 'CLOSED') {
+ can_claim = 'No';
+ }
+ let can_mark = 'Yes';
+ if (ticket.assignee !== logged_in) {
+ can_mark = 'No';
+ } else if (ticket.lock_status === 'CLOSED') {
+ can_mark = 'No';
+ }
+ return (
+
+ {!!ticket.priority_status && (
+
+ {ticket.id}
+
+ )}
+ {!ticket.priority_status && (
+
+ {ticket.id}
+
+ )}
+
+ {ticket.time}
+
+
+ {ticket.category}
+
+
+ {ticket.details}
+
+
+ act('claim_ticket', { ticket: ticket.ref })}
+ />
+ act('mark_ticket', { ticket: ticket.ref })}
+ />
+
+
+ );
+ })}
>
);
diff --git a/tgui/packages/tgui/interfaces/YautjaEmotes.tsx b/tgui/packages/tgui/interfaces/YautjaEmotes.tsx
new file mode 100644
index 000000000000..d33e1cfbdf10
--- /dev/null
+++ b/tgui/packages/tgui/interfaces/YautjaEmotes.tsx
@@ -0,0 +1,110 @@
+import { useBackend, useLocalState } from '../backend';
+import { Box, Button, Divider, Section, Stack, Tabs } from '../components';
+import { Window } from '../layouts';
+import { BooleanLike } from '../../common/react';
+
+type Emote = {
+ id: string;
+ text: string;
+ category: string;
+ path: string;
+};
+
+type BackendContext = {
+ categories: string[];
+ emotes: Emote[];
+ on_cooldown: BooleanLike;
+};
+
+const EmoteTab = (props, context) => {
+ const { data, act } = useBackend(context);
+ const { categories, emotes, on_cooldown } = data;
+ const [categoryIndex, setCategoryIndex] = useLocalState(
+ context,
+ 'category_index',
+ 'Fake Sound'
+ );
+ const mapped_emote = emotes.filter(
+ (emote) => emote && emote.category === categoryIndex
+ );
+ return (
+
+
+
+
+ {categories.map((item, key) => (
+ {
+ setCategoryIndex(item);
+ }}>
+ {item}
+
+ ))}
+
+
+
+
+
+
+
+ {mapped_emote.map((item) => (
+
+
+ {' '}
+
+
+
+
+
+ act('emote', {
+ emotePath: item.path,
+ })
+ }
+ />
+
+
+
+
+ ))}
+
+
+
+
+ );
+};
+
+export const YautjaEmotes = (props, context) => {
+ return (
+
+
+
+
+
+ );
+};
diff --git a/tgui/packages/tgui/styles/themes/crt/crt-red.scss b/tgui/packages/tgui/styles/themes/crt/crt-red.scss
new file mode 100644
index 000000000000..ba4b50e5b729
--- /dev/null
+++ b/tgui/packages/tgui/styles/themes/crt/crt-red.scss
@@ -0,0 +1,37 @@
+@use 'sass:meta';
+
+$light: #d62c2c;
+$dark: #000011;
+
+@use '../../base.scss' with (
+ $color-bg: $dark,
+ $color-fg: $light
+);
+
+@use '../crt.scss';
+
+.theme-crtred {
+ @extend %theme-crt;
+
+ @keyframes redConfirmFlicker {
+ 0% {
+ background-color: $light;
+ color: $dark;
+ }
+ 50% {
+ background-color: $dark;
+ color: $light;
+ }
+ 100% {
+ background-color: $light;
+ color: $dark;
+ }
+ }
+
+ .Button.ConfirmButton {
+ animation: redConfirmFlicker 5s infinite;
+ &:hover {
+ animation: none;
+ }
+ }
+}
diff --git a/tools/MapTileImageTool/MapTileImageTool.py b/tools/MapTileImageTool/MapTileImageTool.py
new file mode 100644
index 000000000000..cf0919c3a88b
--- /dev/null
+++ b/tools/MapTileImageTool/MapTileImageTool.py
@@ -0,0 +1,85 @@
+#This script processes screenshots from the Mass-Screenshot Debug verb in SS13 into a full map image
+
+# Loosely based on https://github.com/vortex1942/telescience/blob/master/src/tools/PhotoProcessor.py
+
+# This script uses the Pillow library (PIL) install it with pip install pillow
+
+#*****************************************************************
+#******ALL .pngs in the rawimages folder will be processed********
+#********Exported file may be overwritten in the output***********
+#*****************************************************************
+
+from PIL import Image
+from os import listdir, path
+
+# Selection of Input/Output directories
+rawimgdir = str(input("Directory of RAW images: "))
+if path.exists(rawimgdir) == False:
+ print("Directory could not be found!")
+ exit(1)
+
+imgdir = str(input("Directory for output image (leave blank to use RAW image directory): "))
+if imgdir == "":
+ imgdir = rawimgdir
+elif path.exists(imgdir) == False:
+ print("Directory could not be found!")
+ exit(1)
+
+exportfilename = str(input("Filename for Full Image (E.g LV624_Complete): "))
+if exportfilename == "":
+ print("Filename is invalid!")
+ exit(1)
+
+gamearguments = str(input("Values provided after using the Mass-Screenshot verb: "))
+gamearguments = gamearguments.split()
+if len(gamearguments) != 4:
+ print("Invalid arguments!")
+ exit(1)
+pixelsize = int(gamearguments[3])
+halfchunksize = int(gamearguments[2])
+width = (int(gamearguments[0]) + halfchunksize - 2)
+height = (int(gamearguments[1]) + halfchunksize - 2)
+if width < 1 or height < 1 or pixelsize < 1 or halfchunksize < 1 or halfchunksize * 2 >= width or halfchunksize * 2 >= height:
+ print("Invalid arguments!")
+ exit(1)
+width *= pixelsize
+height *= pixelsize
+halfchunksize *= pixelsize
+
+# Function for saving the image (params: name=Filename, export=Image IMG variable)
+def func_exportfullimage(name, export):
+ print("SAVING IMAGE")
+ file = (imgdir+"\\"+name+".png")
+ print(file)
+ file = open(file, "wb")
+ export.save(file)
+
+# Where the magic happens, Creates a canvas and pastes RAWimages in a grid fashion
+masterexport = Image.new("RGBA", (width,height), color=(0,0,0,255))
+imagelist = [file for file in sorted(listdir(rawimgdir), key=lambda x: path.getmtime(rawimgdir+"\\"+x)) if file.endswith('.png')]
+imagecount = len(imagelist)
+chunksize = halfchunksize * 2 - pixelsize
+x = fc = 0
+y = height - chunksize
+
+# For loop stitches RAw images together
+for p in imagelist:
+ file = (rawimgdir+"\\"+p)
+ photo = Image.open(file).convert("RGBA")
+ #Verbose mode [Iteration] [Image Coords] [RAW Filename]
+ #print("iter: " f"{fc : >2}", "IMG XY: " f"{x : >4}", f"{y : >4}", "FILE: " f"{p : >13}")
+ masterexport.paste(photo, (x, y))
+ x += chunksize
+ fc += 1
+ if x >= width:
+ x = 0
+ y -= chunksize
+ y = max(y, 0)
+ progress = fc / imagecount * 100
+ print("%.1f" % progress, "%")
+ x = min(x, width - chunksize)
+
+func_exportfullimage(exportfilename, masterexport)
+
+# Hopefully you got this far
+print("COMPLETED :)")
diff --git a/tools/dmi/test.py b/tools/dmi/test.py
index 09629927d88a..fcf73603f7d5 100644
--- a/tools/dmi/test.py
+++ b/tools/dmi/test.py
@@ -3,23 +3,54 @@
from dmi import *
+def green(text):
+ return "\033[32m" + str(text) + "\033[0m"
+
+
+def red(text):
+ return "\033[31m" + str(text) + "\033[0m"
+
+
def _self_test():
# test: can we load every DMI in the tree
count = 0
+ failed = 0
for dirpath, dirnames, filenames in os.walk('.'):
if '.git' in dirnames:
dirnames.remove('.git')
for filename in filenames:
if filename.endswith('.dmi'):
fullpath = os.path.join(dirpath, filename)
+ failures_this_file = 0
try:
- Dmi.from_file(fullpath)
+ dmi = Dmi.from_file(fullpath)
+ dmi_states = dmi.states
+ number_of_icon_states = len(dmi.states)
+ if number_of_icon_states > 512:
+ print("{0} {1} has too many icon states: {2}/512.".format(red("FAIL"), fullpath, number_of_icon_states))
+ failures_this_file += 1
+ existing_states = []
+ for state in dmi_states:
+ state_name = state.name
+ if state.movement:
+ state_name += "_MOVEMENT_STATE_TRUE"
+ if state_name in existing_states:
+ print("{0} {1} has a duplicate state '{2}'.".format(red("FAIL"), fullpath, state.name))
+ failures_this_file += 1
+ continue
+ existing_states.append(state_name)
except Exception:
- print('Failed on:', fullpath)
+ print("{0} {1} threw an exception.".format(red("FAIL"), fullpath))
+ failures_this_file += 1
raise
count += 1
+ if failures_this_file > 0:
+ failed += 1
- print(f"{os.path.relpath(__file__)}: successfully parsed {count} .dmi files")
+ print(f"{os.path.relpath(__file__)}: {green(f'successfully parsed {count-failed} .dmi files')}")
+ if failed > 0:
+ print(f"{os.path.relpath(__file__)}: {red(f'failed to parse {failed} .dmi files')}")
+ exit(1)
def _usage():
diff --git a/tools/requirements.txt b/tools/requirements.txt
index abd6a512a222..316d7d2fe18d 100644
--- a/tools/requirements.txt
+++ b/tools/requirements.txt
@@ -3,5 +3,5 @@ bidict==0.22.0
Pillow==9.3.0
# changelogs
-PyYaml==5.4
+PyYaml==6.0.1
beautifulsoup4==4.9.3