diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index b68a9e934543..7f089842a478 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -1005,7 +1005,7 @@ volume = RADIO_VOLUME_QUIET ignore_z = FALSE has_hud = TRUE - hud_type = MOB_HUD_FORECON + hud_type = MOB_HUD_FACTION_USCM /obj/item/device/radio/headset/almayer/mcom/vc name = "marine vehicle crew radio headset" diff --git a/code/modules/gear_presets/forcon_survivors.dm b/code/modules/gear_presets/forcon_survivors.dm index db280077c71f..24029f48880e 100644 --- a/code/modules/gear_presets/forcon_survivors.dm +++ b/code/modules/gear_presets/forcon_survivors.dm @@ -1,43 +1,11 @@ ///*****************************LV-522 Force Recon Survivors*******************************************************/ //Nanu told me to put them here so they dont clutter up survivors.dm -/datum/faction/forecon - name = "USCM Force Recon" - faction_tag = FACTION_FORECON - -/datum/faction/forecon/modify_hud_holder(image/holder, mob/living/carbon/human/human) - var/hud_icon_state - var/obj/item/card/id/ID = human.get_idcard() - var/_role - if(human.mind) - _role = human.job - else if(ID) - _role = ID.rank - switch(_role) - if(JOB_FORECON_CO) - hud_icon_state = "co" - if(JOB_FORECON_SL) - hud_icon_state = "sl" - if(JOB_FORECON_SYN) - hud_icon_state = "synth" - if(JOB_FORECON_SNIPER) - hud_icon_state = "spec" - if(JOB_FORECON_MARKSMAN) - hud_icon_state = "spec" - if(JOB_FORECON_SMARTGUNNER) - hud_icon_state = "smartgunner" - if(JOB_FORECON_SUPPORT) - hud_icon_state = "support" - if(JOB_FORECON_RIFLEMAN) - hud_icon_state = "rifleman" - if(hud_icon_state) - holder.overlays += image('icons/mob/hud/marine_hud.dmi', human, "forecon_[hud_icon_state]") - /datum/equipment_preset/survivor/forecon paygrade = "ME5" idtype = /obj/item/card/id/dogtag role_comm_title = "FORECON" rank = JOB_SURVIVOR - faction_group = list(FACTION_USCM, FACTION_SURVIVOR, FACTION_FORECON,) + faction_group = list(FACTION_USCM, FACTION_SURVIVOR,) flags = EQUIPMENT_PRESET_START_OF_ROUND access = list( ACCESS_CIVILIAN_PUBLIC,