diff --git a/code/game/objects/effects/temporary_visuals.dm b/code/game/objects/effects/temporary_visuals.dm index a9db0f784d48..d05e7789b1d5 100644 --- a/code/game/objects/effects/temporary_visuals.dm +++ b/code/game/objects/effects/temporary_visuals.dm @@ -117,8 +117,5 @@ pixel_x += x_offset QDEL_IN(src, 0.5 * radius * speed) transform = matrix().Scale(32 / 1024, 32 / 1024) - if(!easing_type) - animate(src, time = 0.5 * radius * speed, transform=matrix().Scale((32 / 1024) * radius * 1.5, (32 / 1024) * radius * 1.5)) - return animate(src, time = 0.5 * radius * speed, transform=matrix().Scale((32 / 1024) * radius * 1.5, (32 / 1024) * radius * 1.5), easing = easing_type)