diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_abilities.dm b/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_abilities.dm index 4f40e1914540..3ddc55bb6eae 100644 --- a/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_abilities.dm +++ b/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_abilities.dm @@ -41,5 +41,5 @@ // Configurables var/base_damage = 25 var/base_punch_damage_synth = 30 - var/base_punch_damage_pred = 25 + var/base_punch_damage_pred = 30 var/damage_variance = 5 diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_powers.dm b/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_powers.dm index bbb4a584e2a5..8e1d1cd702b9 100644 --- a/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_powers.dm +++ b/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_powers.dm @@ -158,6 +158,7 @@ carbon.apply_effect(3, SLOW) if(isyautja(carbon)) + carbon.apply_effect(2, SLOW) damage = rand(base_punch_damage_pred, base_punch_damage_pred + damage_variance) else if(target_limb.status & (LIMB_ROBOT|LIMB_SYNTHSKIN)) damage = rand(base_punch_damage_synth, base_punch_damage_synth + damage_variance)