diff --git a/code/modules/cm_marines/dropship_ammo.dm b/code/modules/cm_marines/dropship_ammo.dm index 6707a1a38ed5..efa7bf6763a4 100644 --- a/code/modules/cm_marines/dropship_ammo.dm +++ b/code/modules/cm_marines/dropship_ammo.dm @@ -174,7 +174,7 @@ create_shrapnel(Impact,1,0,0,shrapnel_type,cause_data,FALSE,100) //simulates a bullet for(var/atom/movable/IsExploaded in Impact) if(iscarbon(IsExploaded)) - var/mob/carbon/IsShot = IsExploaded + var/mob/living/carbon/IsShot = IsExploaded IsExploaded.ex_act(EXPLOSION_THRESHOLD_VLOW, null, cause_data) IsShot.apply_armoured_damage(directhit_damage,ARMOR_BULLET,BRUTE,null,penetration) else