From 2cfec829cb433bbd7e59912eff1c0d49e0867cad Mon Sep 17 00:00:00 2001 From: Lars Date: Tue, 2 Jul 2024 08:30:01 +0200 Subject: [PATCH] armor re-balance --- code/modules/clothing/gloves/marine_gloves.dm | 4 ++-- code/modules/clothing/head/helmet.dm | 4 ++-- code/modules/clothing/shoes/marine_shoes.dm | 4 ++-- code/modules/clothing/suits/marine_armor/_marine_armor.dm | 4 ++-- 4 files changed, 8 insertions(+), 8 deletions(-) diff --git a/code/modules/clothing/gloves/marine_gloves.dm b/code/modules/clothing/gloves/marine_gloves.dm index 1595e449c6d6..ade34341c8dd 100644 --- a/code/modules/clothing/gloves/marine_gloves.dm +++ b/code/modules/clothing/gloves/marine_gloves.dm @@ -228,8 +228,8 @@ icon_state = "caustic_H" item_state = "caustic_H" siemens_coefficient = 1 - armor_melee = CLOTHING_ARMOR_MEDIUM - armor_bullet = CLOTHING_ARMOR_VERYLOW + armor_melee = CLOTHING_ARMOR_MEDIUMLOW + armor_bullet = CLOTHING_ARMOR_LOW armor_laser = CLOTHING_ARMOR_LOW armor_energy = CLOTHING_ARMOR_HIGH armor_bio = CLOTHING_ARMOR_HIGHPLUS diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm index 822112f476bd..1b5273ee4560 100644 --- a/code/modules/clothing/head/helmet.dm +++ b/code/modules/clothing/head/helmet.dm @@ -997,8 +997,8 @@ GLOBAL_LIST_INIT(allowed_helmet_items, list( item_icons = list( WEAR_HEAD = 'icons/mob/humans/onmob/head_1.dmi' ) - armor_melee = CLOTHING_ARMOR_MEDIUM - armor_bullet = CLOTHING_ARMOR_VERYLOW + armor_melee = CLOTHING_ARMOR_MEDIUMLOW + armor_bullet = CLOTHING_ARMOR_LOW armor_laser = CLOTHING_ARMOR_LOW armor_energy = CLOTHING_ARMOR_LOW armor_bomb = CLOTHING_ARMOR_MEDIUM diff --git a/code/modules/clothing/shoes/marine_shoes.dm b/code/modules/clothing/shoes/marine_shoes.dm index 1df2e99dd9d2..cd54835cc8d0 100644 --- a/code/modules/clothing/shoes/marine_shoes.dm +++ b/code/modules/clothing/shoes/marine_shoes.dm @@ -85,8 +85,8 @@ desc = "A pair of ANCW Boots. Their insides are cushioned with soft gell pads to give you an optimal foot bed. You wish you had a pair like this at home." icon_state = "caustic_H" item_state = "caustic_H" - armor_melee = CLOTHING_ARMOR_MEDIUM - armor_bullet = CLOTHING_ARMOR_VERYLOW + armor_melee = CLOTHING_ARMOR_MEDIUMLOW + armor_bullet = CLOTHING_ARMOR_LOW armor_laser = CLOTHING_ARMOR_LOW armor_energy = CLOTHING_ARMOR_LOW armor_bomb = CLOTHING_ARMOR_MEDIUMHIGH diff --git a/code/modules/clothing/suits/marine_armor/_marine_armor.dm b/code/modules/clothing/suits/marine_armor/_marine_armor.dm index 6ea678d06911..234e6369648e 100644 --- a/code/modules/clothing/suits/marine_armor/_marine_armor.dm +++ b/code/modules/clothing/suits/marine_armor/_marine_armor.dm @@ -681,8 +681,8 @@ ) blood_overlay_type = "armor" flags_atom = parent_type::flags_atom | NO_NAME_OVERRIDE|NO_SNOW_TYPE - armor_melee = CLOTHING_ARMOR_MEDIUM - armor_bullet = CLOTHING_ARMOR_VERYLOW + armor_melee = CLOTHING_ARMOR_MEDIUMLOW + armor_bullet = CLOTHING_ARMOR_LOW armor_laser = CLOTHING_ARMOR_LOW armor_energy = CLOTHING_ARMOR_LOW armor_bomb = CLOTHING_ARMOR_MEDIUMHIGH