diff --git a/code/datums/supply_packs/black_market.dm b/code/datums/supply_packs/black_market.dm index 686d2cf70b6b..1b8464820bb6 100644 --- a/code/datums/supply_packs/black_market.dm +++ b/code/datums/supply_packs/black_market.dm @@ -138,15 +138,13 @@ Non-USCM items, from CLF, UPP, colonies, etc. Mostly combat-related. new /obj/item/weapon/gun/pistol/holdout(src) new /obj/item/ammo_magazine/pistol/holdout(src) if(3) //clf - switch(rand(1, 3)) + switch(rand(1, 2)) if(1) - new /obj/item/weapon/twohanded/lungemine/damaged(src) - if(2) new /obj/item/weapon/gun/smg/uzi(src) new /obj/item/ammo_magazine/smg/uzi/extended(src) new /obj/item/ammo_magazine/smg/uzi(src) new /obj/item/ammo_magazine/smg/uzi(src) - if(3) + if(2) new /obj/item/weapon/gun/smg/mac15(src) new /obj/item/ammo_magazine/smg/mac15/extended(src) new /obj/item/ammo_magazine/smg/mac15(src) @@ -1071,7 +1069,7 @@ Things that don't fit anywhere else. If they're meant for shipside use, they pro new /obj/item/ammo_magazine/smg/mac15/extended(loc) new /obj/item/ammo_magazine/smg/mac15/extended(loc) loot_message = SPAN_NOTICE("It's some CLF SMG armaments.") - if(21 to 25) + if(21 to 29) // Discovered Yautja ruins.. (None of these will trigger any alarms. They are far too old, degraded, and useless for any Yautja to care.) new /obj/item/clothing/mask/yautja_flavor(loc) new /obj/item/clothing/suit/armor/yautja_flavor(loc) @@ -1079,13 +1077,7 @@ Things that don't fit anywhere else. If they're meant for shipside use, they pro new /obj/item/weapon/twohanded/yautja/glaive/damaged(loc) new /obj/item/stack/yautja_rope(loc) loot_message = SPAN_NOTICE("It's some strange ancient gear...?") - if(26 to 30) - // Damaged lunge mines, don't let the marines near these. Not even *close* to effective against even a runner. - new /obj/item/weapon/twohanded/lungemine/damaged(loc) - new /obj/item/weapon/twohanded/lungemine/damaged(loc) - new /obj/item/weapon/twohanded/lungemine/damaged(loc) - loot_message = SPAN_NOTICE("It's a bunch of lunge mines..?") - if(31 to 35) + if(30 to 35) // CLF nades! loot_message = SPAN_NOTICE("It's a package of assorted CLF grenades!") var/list/nades_to_pick = list(