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If the + standard suite of rights granted under applicable copyright law + includes additional rights not granted under this License, such + additional rights are deemed to be included in the License; this + License is not intended to restrict the license of any rights under + applicable law. + + +Creative Commons Notice + + Creative Commons is not a party to this License, and makes no warranty + whatsoever in connection with the Work. Creative Commons will not be + liable to You or any party on any legal theory for any damages + whatsoever, including without limitation any general, special, + incidental or consequential damages arising in connection to this + license. Notwithstanding the foregoing two (2) sentences, if Creative + Commons has expressly identified itself as the Licensor hereunder, it + shall have all rights and obligations of Licensor. + + Except for the limited purpose of indicating to the public that the + Work is licensed under the CCPL, Creative Commons does not authorize + the use by either party of the trademark "Creative Commons" or any + related trademark or logo of Creative Commons without the prior + written consent of Creative Commons. Any permitted use will be in + compliance with Creative Commons' then-current trademark usage + guidelines, as may be published on its website or otherwise made + available upon request from time to time. For the avoidance of doubt, + this trademark restriction does not form part of this License. + + Creative Commons may be contacted at https://creativecommons.org/. diff --git a/LICENSE-GPL3 b/LICENSE-GPLv3.txt similarity index 100% rename from LICENSE-GPL3 rename to LICENSE-GPLv3.txt diff --git a/README.md b/README.md index abac21f624f0..b364589d7ce1 100644 --- a/README.md +++ b/README.md @@ -1,37 +1,85 @@ -## CM-SS13 codebase - - [![forinfinityandbyond](https://user-images.githubusercontent.com/5211576/29499758-4efff304-85e6-11e7-8267-62919c3688a9.gif)](https://www.reddit.com/r/SS13/comments/5oplxp/what_is_the_main_problem_with_byond_as_an_engine/dclbu1a) - -[![Build Status](https://github.com/cmss13-devs/cmss13/workflows/CI%20Suite/badge.svg)](https://github.com/cmss13-devs/cmss13/actions?query=workflow%3A%22CI+Suite%22) -* **Website:** https://forum.cm-ss13.com/ -* **Code:** https://github.com/cmss13-devs/cmss13 -* **Wiki:** https://cm-ss13.com/wiki/Main_Page - -This is the codebase for the CM-SS13 flavoured fork of SpaceStation 13 - -Space Station 13 is a paranoia-laden round-based roleplaying game set against the backdrop of a nonsensical, metal death trap masquerading as a space station, with charming spritework designed to represent the sci-fi setting and its dangerous undertones. Have fun, and survive! CM-SS13 has wildly adapted this idea into a strategic roleplay-based team deathmatch game. - -## :exclamation: How to compile :exclamation: - -On **2022-04-06** we have changed the way to compile the codebase. - -**The quick way**. Find `bin/server.cmd` in this folder and double click it to automatically build and host the server on port 1337. - -**The long way**. Find `bin/build.cmd` in this folder, and double click it to initiate the build. It consists of multiple steps and might take around 1-5 minutes to compile. If it closes, it means it has finished its job. You can then set up the server normally by opening `colonialmarines.dmb` in DreamDaemon. - -**Building colonialmarines in DreamMaker directly is now deprecated and might produce errors**, such as `'tgui.bundle.js': cannot find file`. - -**[How to compile in VSCode and other build options](tools/build/README.md).** - -## Contributors -[Guides for Contributors](.github/CONTRIBUTING.md) - -[Setting up a Development Environment](https://cm-ss13.com/wiki/Guide_to_Git) - -## LICENSE - -The code for CM-SS13 is licensed under the [GNU Affero General Public License v3](http://www.gnu.org/licenses/agpl.html), which can be found in full in [/LICENSE-AGPL3](/LICENSE-AGPL3). - -Assets including icons and sound are under the [Creative Commons 3.0 BY-SA license](https://creativecommons.org/licenses/by-sa/3.0/) unless otherwise indicated. Authorship for assets including art and sound under the CC BY-SA license is defined as the active development team of CM-SS13 unless stated otherwise (by author of the commit). - -All code is assumed to be licensed under AGPL v3 unless stated otherwise by file header. Commits before 9a001bf520f889b434acd295253a1052420860af are assumed to be licensed under GPLv3 and can be used in closed source repo. +

+ CM-SS13 +

+
+ +

+ + +

+ +

+ + + +

+ +

+ + + + + Discord + + + + + + + Code docs + + + + + + + Website + + + + + + + Game Wiki + + +

+
+ +> [!IMPORTANT] +> CM-SS13 cannot be compiled exclusively using BYOND - **you must use our build tool**. +> Firstly, you need to install [BYOND](https://www.byond.com/download/), and run the `bin/server.cmd` file to start the server. +> You can learn more in our [Installation Guide](tools/build/README.md). **Building colonialmarines in DreamMaker directly is now deprecated and will cause errors.** + +CM-SS13 is a game based on [Space Station 13](https://spacestation13.com), made in [BYOND](https://www.byond.com). CM-SS13 has wildly adapted the SS13 model into a strategic roleplay-based team deathmatch game. + +# Useful Links + +- ## [Setting up a Development Environment](https://cm-ss13.com/wiki/Guide_to_Git) +> [!TIP] +> Want to contribute for the first time but unsure where to start? Take a look at our community maintained [Guide to Contributing](https://cm-ss13.com/wiki/Contributing_to_the_Game)! + +This guide will get you set up with a Visual Studio Code development environment, complete with BYOND debugger, which will allow you to contribute back to this repository. + +- ## [Contributing Rules](.github/CONTRIBUTING.md) +This is our canonical, maintainer-maintained contributing guide, which contains information on our maintainer team structure and pull request rules. + +- ## [Code Standards](github/guides/STANDARDS.md) +Our standards documents details how to structure your code to comply with CM-SS13 code standards, and provides some information on DreamMaker quirks. + +- ## [Code Style](github/guides/STYLES.md) +The styles document tells you how to style your code to match the rest of the code in our codebase. + +- ## [tgui README](tgui/README.md) +All new interfaces in CM must be created using tgui - this document will help get you set up for tgui development. + +# Licenses + +### AGPLv3 license +> The code for CM-SS13 is licensed under the [GNU Affero General Public License v3](http://www.gnu.org/licenses/agpl.html). All code is assumed to be licensed under AGPL v3 unless stated otherwise by file header, or this document. + +### Creative Commons 3.0 BY-SA +> Assets including icons and sound are under the [Creative Commons 3.0 BY-SA license](https://creativecommons.org/licenses/by-sa/3.0/) unless otherwise indicated. Authorship for assets including art and sound under the CC BY-SA license is defined as the active development team of CM-SS13 unless stated otherwise (by author of the commit). + +### GPLv3 license +> Commits before [9a001bf520f889b434acd295253a1052420860af on Mon, 14 Sep 2020 09:13:32 +0000](https://github.com/cmss13-devs/cmss13/commit/9a001bf520f889b434acd295253a1052420860af) are assumed to be licensed under [GNU General Public License v3](https://www.gnu.org/licenses/gpl-3.0.html) and can be used in closed source repositories. diff --git a/code/__DEFINES/tgui.dm b/code/__DEFINES/tgui.dm index ca6408961eab..cf04ef686bf9 100644 --- a/code/__DEFINES/tgui.dm +++ b/code/__DEFINES/tgui.dm @@ -37,6 +37,12 @@ "%7b%22type%22%3a%22[type]%22%2c%22payload%22%3a[url_encode(json_encode(payload))]%7d" \ ) +/// Creates a message packet for sending via output() specifically for opening tgsay using an embedded winget +// This is {"type":"open","payload":{"channel":channel,"mapfocus":[[map.focus]]}}, but pre-encoded. +#define TGUI_CREATE_OPEN_MESSAGE(channel) ( \ + "%7b%22type%22%3a%22open%22%2c%22payload%22%3a%7B%22channel%22%3a%22[channel]%22%2c%22mapfocus%22%3a\[\[map.focus\]\]%7d%7d" \ +) + /* *Defines for the TGUI health analyser interface *The higher the level, the more information you can see diff --git a/code/_onclick/adjacent.dm b/code/_onclick/adjacent.dm index c60f7ceed628..678c5373fe67 100644 --- a/code/_onclick/adjacent.dm +++ b/code/_onclick/adjacent.dm @@ -25,7 +25,7 @@ * If you are diagonally adjacent, ensure you can pass through at least one of the mutually adjacent square. * Passing through in this case ignores anything with the throwpass flag, such as tables, racks, and morgue trays. */ -/turf/Adjacent(atom/neighbor, atom/target = null) +/turf/Adjacent(atom/neighbor, atom/target = null, list/ignore_list) var/turf/T0 = get_turf(neighbor) if(T0 == src) return TRUE @@ -34,7 +34,7 @@ if(T0.x == x || T0.y == y) // Check for border blockages - return T0.ClickCross(get_dir(T0,src), border_only = 1) && src.ClickCross(get_dir(src,T0), border_only = 1, target_atom = target) + return T0.ClickCross(get_dir(T0,src), border_only = 1, ignore_list = ignore_list) && src.ClickCross(get_dir(src,T0), border_only = 1, target_atom = target, ignore_list = ignore_list) // Not orthagonal var/in_dir = get_dir(neighbor,src) // eg. northwest (1+8) @@ -42,14 +42,14 @@ var/d2 = in_dir - d1 // eg north (1+8) - 8 = 1 for(var/d in list(d1,d2)) - if(!T0.ClickCross(d, border_only = 1)) + if(!T0.ClickCross(d, border_only = 1, ignore_list = ignore_list)) continue // could not leave T0 in that direction var/turf/T1 = get_step(T0,d) - if(!T1 || T1.density || !T1.ClickCross(get_dir(T1,T0)|get_dir(T1,src), border_only = 0)) + if(!T1 || T1.density || !T1.ClickCross(get_dir(T1,T0)|get_dir(T1,src), border_only = 0, ignore_list = ignore_list)) continue // couldn't enter or couldn't leave T1 - if(!src.ClickCross(get_dir(src,T1), border_only = 1, target_atom = target)) + if(!src.ClickCross(get_dir(src,T1), border_only = 1, target_atom = target, ignore_list = ignore_list)) continue // could not enter src return TRUE // we don't care about our own density @@ -131,8 +131,11 @@ Quick adjacency (to turf): This is defined as any dense ON_BORDER object, or any dense object without throwpass. The border_only flag allows you to not objects (for source and destination squares) */ -/turf/proc/ClickCross(target_dir, border_only, target_atom = null) +/turf/proc/ClickCross(target_dir, border_only, target_atom = null, list/ignore_list) for(var/obj/O in src) + if(O in ignore_list) + continue + if(!O.density || O == target_atom || O.throwpass) continue // throwpass is used for anything you can click through diff --git a/code/datums/ammo/bullet/sniper.dm b/code/datums/ammo/bullet/sniper.dm index 6d0f0792ec53..fa45b269d810 100644 --- a/code/datums/ammo/bullet/sniper.dm +++ b/code/datums/ammo/bullet/sniper.dm @@ -132,10 +132,10 @@ old_target = amr.focused_fire_target if(target_mob == (amr.focused_fire_target?.resolve())) - if(amr.focused_fire_counter < 2) // Can stack up to twice. + if(amr.focused_fire_counter < 3) // Can stack up to twice. amr.focused_fire_counter += 1 else - amr.focused_fire_counter = 2 + amr.focused_fire_counter = 0 else // If it's a new target amr.focused_fire_counter = 0 // Stacks to 0 if(human_firer && !(target_mob.is_dead())) @@ -144,7 +144,7 @@ human_firer.focused_fire_marker = focused_fire_marker_temp // Store new marker ref human_firer.client?.images += focused_fire_marker_temp // Add new marker - amr_counter = amr.focused_fire_counter + 1 + amr_counter = min(amr.focused_fire_counter + 1, 3) amr.focused_fire_target = WEAKREF(target_mob) var/size_damage_mod = 0.8 // 1.8x vs Non-Xenos (225) @@ -194,7 +194,7 @@ if(2) to_chat(aimed_projectile.firer, SPAN_WARNING("Two hits! You're starting to get a good read on the target's patterns.")) if(3) - to_chat(aimed_projectile.firer, SPAN_WARNING("Bullseye! You're fully focused on the target.")) + to_chat(aimed_projectile.firer, SPAN_WARNING("Bullseye! You're fully focused on the target. You notice they are starting to change their patterns.")) else to_chat(aimed_projectile.firer, SPAN_WARNING("Bullseye!")) else diff --git a/code/datums/ammo/misc.dm b/code/datums/ammo/misc.dm index bcb9673548db..a482d2686055 100644 --- a/code/datums/ammo/misc.dm +++ b/code/datums/ammo/misc.dm @@ -51,6 +51,8 @@ /datum/ammo/flamethrower/tank_flamer flamer_reagent_id = "napalmx" + max_range = 8 + /datum/ammo/flamethrower/sentry_flamer flags_ammo_behavior = AMMO_IGNORE_ARMOR|AMMO_IGNORE_COVER|AMMO_FLAME flamer_reagent_id = "napalmx" @@ -267,6 +269,9 @@ nade_type = /obj/item/explosive/grenade/smokebomb icon_state = "smoke_shell" +/datum/ammo/grenade_container/tank_glauncher + max_range = 8 + /datum/ammo/hugger_container name = "hugger shell" ping = null diff --git a/code/datums/ammo/rocket.dm b/code/datums/ammo/rocket.dm index 722602cada69..83a94b2d8c5f 100644 --- a/code/datums/ammo/rocket.dm +++ b/code/datums/ammo/rocket.dm @@ -144,6 +144,8 @@ return return ..() +/datum/ammo/rocket/ap/tank_towlauncher + max_range = 8 /datum/ammo/rocket/ltb name = "cannon round" diff --git a/code/datums/keybinding/communication.dm b/code/datums/keybinding/communication.dm index d77aa9a8096b..e1ba0ab5a31e 100644 --- a/code/datums/keybinding/communication.dm +++ b/code/datums/keybinding/communication.dm @@ -8,15 +8,6 @@ full_name = "IC Say" keybind_signal = COMSIG_KB_CLIENT_SAY_DOWN -/datum/keybinding/client/communication/say/down(client/user) - . = ..() - if(.) - return - if(!user.prefs.tgui_say) - return - winset(user, null, "command=[user.tgui_say_create_open_command(SAY_CHANNEL)]") - return TRUE - /datum/keybinding/client/communication/ooc hotkey_keys = list("O") classic_keys = list("F2") @@ -24,15 +15,6 @@ full_name = "Out Of Character Say (OOC)" keybind_signal = COMSIG_KB_CLIENT_OOC_DOWN -/datum/keybinding/client/communication/ooc/down(client/user) - . = ..() - if(.) - return - if(!user.prefs.tgui_say) - return - winset(user, null, "command=[user.tgui_say_create_open_command(OOC_CHANNEL)]") - return TRUE - /datum/keybinding/client/communication/looc hotkey_keys = list("L") classic_keys = list("Unbound") @@ -40,15 +22,6 @@ full_name = "Local Out Of Character Say (OOC)" keybind_signal = COMSIG_KB_CLIENT_LOOC_DOWN -/datum/keybinding/client/communication/looc/down(client/user) - . = ..() - if(.) - return - if(!user.prefs.tgui_say) - return - winset(user, null, "command=[user.tgui_say_create_open_command(LOOC_CHANNEL)]") - return TRUE - /datum/keybinding/client/communication/me hotkey_keys = list("M") classic_keys = list("F4") @@ -56,15 +29,6 @@ full_name = "Custom Emote (/Me)" keybind_signal = COMSIG_KB_CLIENT_ME_DOWN -/datum/keybinding/client/communication/me/down(client/user) - . = ..() - if(.) - return - if(!user.prefs.tgui_say) - return - winset(user, null, "command=[user.tgui_say_create_open_command(ME_CHANNEL)]") - return TRUE - /datum/keybinding/client/communication/whisper hotkey_keys = list("Unbound") classic_keys = list("Unbound") @@ -78,15 +42,6 @@ full_name = "IC Comms (;)" keybind_signal = COMSIG_KG_CLIENT_RADIO_DOWN -/datum/keybinding/client/communication/radiochannels/down(client/user) - . = ..() - if(.) - return - if(!user.prefs.tgui_say) - return - winset(user, null, "command=[user.tgui_say_create_open_command(COMMS_CHANNEL)]") - return TRUE - /datum/keybinding/client/communication/asay hotkey_keys = list("F3") classic_keys = list("F5") @@ -95,17 +50,6 @@ description = "Talk with other admins." keybind_signal = COMSIG_KB_ADMIN_ASAY_DOWN -/datum/keybinding/client/communication/asay/down(client/user) - . = ..() - if(.) - return - if(!user.prefs.tgui_say) - return - if(!user.admin_holder?.check_for_rights(R_MOD)) - return - winset(user, null, "command=[user.tgui_say_create_open_command(ADMIN_CHANNEL)]") - return TRUE - /datum/keybinding/client/communication/mentor_say hotkey_keys = list("Unbound") classic_keys = list("Unbound") @@ -113,14 +57,3 @@ full_name = "Mentor Say" description = "Talk with other mentors." keybind_signal = COMSIG_KB_ADMIN_MENTORSAY_DOWN - -/datum/keybinding/client/communication/mentor_say/down(client/user) - . = ..() - if(.) - return - if(!user.prefs.tgui_say) - return - if(!user.admin_holder?.check_for_rights(R_MENTOR)) - return - winset(user, null, "command=[user.tgui_say_create_open_command(MENTOR_CHANNEL)]") - return TRUE diff --git a/code/game/area/shiva.dm b/code/game/area/shiva.dm index e4939cd67e1e..89d8074030ac 100644 --- a/code/game/area/shiva.dm +++ b/code/game/area/shiva.dm @@ -262,3 +262,7 @@ /area/shiva/interior/lz2_habs name = "Shiva's Snowball - Argentinian Research Headquarters" icon_state = "bar1" + +/area/shiva/interior/aux_power + name = "Shiva's Snowball - Auxiliary Generator Station" + icon_state = "hangars0" diff --git a/code/game/gamemodes/cm_initialize.dm b/code/game/gamemodes/cm_initialize.dm index 96e2db4f3b38..ae6cdf10c64e 100644 --- a/code/game/gamemodes/cm_initialize.dm +++ b/code/game/gamemodes/cm_initialize.dm @@ -176,43 +176,46 @@ Additional game mode variables. if(pred_candidate) pred_candidate.moveToNullspace() //Nullspace it for garbage collection later. -#define calculate_pred_max (floor(length(GLOB.player_list) / pred_per_players) + pred_additional_max + pred_start_count) - -/datum/game_mode/proc/check_predator_late_join(mob/pred_candidate, show_warning = 1) +/datum/game_mode/proc/calculate_pred_max() + return floor(length(GLOB.player_list) / pred_per_players) + pred_additional_max + pred_start_count +/datum/game_mode/proc/check_predator_late_join(mob/pred_candidate, show_warning = TRUE) if(!pred_candidate.client) return - var/datum/job/J = GLOB.RoleAuthority.roles_by_name[JOB_PREDATOR] + var/datum/job/pred_job = GLOB.RoleAuthority.roles_by_name[JOB_PREDATOR] - if(!J) - if(show_warning) to_chat(pred_candidate, SPAN_WARNING("Something went wrong!")) - return + if(!pred_job) + if(show_warning) + to_chat(pred_candidate, SPAN_WARNING("Something went wrong!")) + return FALSE if(!(pred_candidate?.client.check_whitelist_status(WHITELIST_PREDATOR))) - if(show_warning) to_chat(pred_candidate, SPAN_WARNING("You are not whitelisted! You may apply on the forums to be whitelisted as a predator.")) - return + if(show_warning) + to_chat(pred_candidate, SPAN_WARNING("You are not whitelisted! You may apply on the forums to be whitelisted as a predator.")) + return FALSE if(!(flags_round_type & MODE_PREDATOR)) - if(show_warning) to_chat(pred_candidate, SPAN_WARNING("There is no Hunt this round! Maybe the next one.")) - return + if(show_warning) + to_chat(pred_candidate, SPAN_WARNING("There is no Hunt this round! Maybe the next one.")) + return FALSE if(pred_candidate.ckey in predators) if(show_warning) to_chat(pred_candidate, SPAN_WARNING("You already were a Yautja! Give someone else a chance.")) - return + return FALSE - if(show_warning && tgui_alert(pred_candidate, "Confirm joining the hunt. You will join as \a [lowertext(J.get_whitelist_status(pred_candidate.client))] predator", "Confirmation", list("Yes", "No"), 10 SECONDS) != "Yes") - return - if(J.get_whitelist_status(pred_candidate.client) == WHITELIST_NORMAL) - var/pred_max = calculate_pred_max - if(pred_current_num >= pred_max) - if(show_warning) to_chat(pred_candidate, SPAN_WARNING("Only [pred_max] predators may spawn this round, but Councillors and Ancients do not count.")) - return + if(show_warning && tgui_alert(pred_candidate, "Confirm joining the hunt. You will join as \a [lowertext(pred_job.get_whitelist_status(pred_candidate.client))] predator", "Confirmation", list("Yes", "No"), 10 SECONDS) != "Yes") + return FALSE - return 1 + if(pred_job.get_whitelist_status(pred_candidate.client) == WHITELIST_NORMAL) + var/pred_max = calculate_pred_max() + if(pred_current_num >= pred_max) + if(show_warning) + to_chat(pred_candidate, SPAN_WARNING("Only [pred_max] predators may spawn this round, but Councillors and Ancients do not count.")) + return FALSE -#undef calculate_pred_max + return TRUE /datum/game_mode/proc/transform_predator(mob/pred_candidate) set waitfor = FALSE diff --git a/code/game/machinery/telecomms/machine_interactions.dm b/code/game/machinery/telecomms/machine_interactions.dm index 97c393e06556..87bfcd466766 100644 --- a/code/game/machinery/telecomms/machine_interactions.dm +++ b/code/game/machinery/telecomms/machine_interactions.dm @@ -160,7 +160,7 @@ dat += "" temp = "" show_browser(user, dat, "[src] Access", "tcommachine", "size=520x500;can_resize=0") - onclose(user, "dormitory") + onclose(user, "tcommachine") // Off-Site Relays diff --git a/code/game/machinery/vending/vendor_types/crew/synthetic.dm b/code/game/machinery/vending/vendor_types/crew/synthetic.dm index 899bb2a8266e..a5e166451457 100644 --- a/code/game/machinery/vending/vendor_types/crew/synthetic.dm +++ b/code/game/machinery/vending/vendor_types/crew/synthetic.dm @@ -387,4 +387,5 @@ GLOBAL_LIST_INIT(cm_vending_synth_tools, list( /obj/item/weapon/gun/smg/nailgun/compact, /obj/item/ammo_magazine/smg/nailgun, /obj/item/ammo_magazine/smg/nailgun, + /obj/item/storage/belt/gun/m4a3/nailgun, ) diff --git a/code/game/objects/items/circuitboards/airlock.dm b/code/game/objects/items/circuitboards/airlock.dm index 4de97a8e20f3..cc6a8e95af0e 100644 --- a/code/game/objects/items/circuitboards/airlock.dm +++ b/code/game/objects/items/circuitboards/airlock.dm @@ -58,7 +58,7 @@ t1 += text("

Close

\n", src) show_browser(user, t1, "Access Control", "airlock_electronics") - onclose(user, "airlock") + onclose(user, "airlock_electronics") /obj/item/circuitboard/airlock/Topic(href, href_list) diff --git a/code/game/objects/items/devices/dummy_tablet.dm b/code/game/objects/items/devices/dummy_tablet.dm index 3ce5f933ab94..4996daf5366e 100644 --- a/code/game/objects/items/devices/dummy_tablet.dm +++ b/code/game/objects/items/devices/dummy_tablet.dm @@ -87,8 +87,8 @@ dat += "
\[ Reset \]" dat += "

" - show_browser(user, dat, "Professor DUMMY Control Tablet", window_options="size=400x500") - onclose(user, "communications") + show_browser(user, dat, "Professor DUMMY Control Tablet", "dummytablet", window_options="size=400x500") + onclose(user, "dummytablet") updateDialog() return diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm index 385c22d3a713..23f8c884f41c 100644 --- a/code/game/objects/items/storage/belt.dm +++ b/code/game/objects/items/storage/belt.dm @@ -1209,6 +1209,22 @@ for(var/i = 1 to storage_slots - 1) new /obj/item/ammo_magazine/pistol/highpower/black(src) +/obj/item/storage/belt/gun/m4a3/nailgun + name = "customized nailgun holster" + desc = "Combination of a M276 pistol holster and engineering toolbelt that have been cannibalized into a unique belt that can holster a compact nailgun and two spare nailgun magazines." + icon_state = "nailgun_holster" + storage_slots = 3 + can_hold = list( + /obj/item/weapon/gun/smg/nailgun/compact, + /obj/item/ammo_magazine/smg/nailgun, + ) + has_gamemode_skin = FALSE + +/obj/item/storage/belt/gun/m4a3/nailgun/prefilled/fill_preset_inventory() + handle_item_insertion(new /obj/item/weapon/gun/smg/nailgun/compact()) + for(var/i = 1 to storage_slots - 1) + new /obj/item/ammo_magazine/smg/nailgun(src) + /obj/item/storage/belt/gun/m39 name = "\improper M276 pattern M39 holster rig" desc = "Special issue variant of the M276 designed to holster a M39 submachine gun and two spare magazines. Uncommonly issued to USCM support and specialist personnel." diff --git a/code/game/supplyshuttle.dm b/code/game/supplyshuttle.dm index 58db10080fbd..d6b637366f55 100644 --- a/code/game/supplyshuttle.dm +++ b/code/game/supplyshuttle.dm @@ -316,6 +316,10 @@ GLOBAL_DATUM_INIT(supply_controller, /datum/controller/supply, new()) to_chat(usr, "[icon2html(src, usr)] [SPAN_WARNING("The landing zone appears to be obstructed or out of bounds. Package would be lost on drop.")]") return + if(crate.opened) + to_chat(usr, "[icon2html(src, usr)] [SPAN_WARNING("The crate is not secure on the drop pad. Please close it!")]") + return + crate.visible_message(SPAN_WARNING("\The [crate] loads into a launch tube. Stand clear!")) current_squad.send_message("'[crate.name]' supply drop incoming. Heads up!") current_squad.send_maptext(crate.name, "Incoming Supply Drop:") diff --git a/code/modules/admin/tabs/round_tab.dm b/code/modules/admin/tabs/round_tab.dm index 4a993459e7d1..bc154e6ee1c3 100644 --- a/code/modules/admin/tabs/round_tab.dm +++ b/code/modules/admin/tabs/round_tab.dm @@ -1,22 +1,37 @@ /client/proc/adjust_predator_round() - set name = "Adjust Predator Round" - set desc = "Adjust the number of predators present in a predator round." + set name = "Adjust Predator Slots" + set desc = "Adjust the extra slots for predators." set category = "Server.Round" - if(admin_holder) - if(!SSticker || !SSticker.mode) - to_chat(src, SPAN_WARNING("The game hasn't started yet!")) - return + if(!admin_holder) + return - var/value = tgui_input_number(src,"How many additional predators can join? Decreasing the value is not recommended. Current predator count: [SSticker.mode.pred_current_num]","Input:", 0, (SSticker.mode.pred_additional_max - SSticker.mode.pred_current_num)) + if(!SSticker?.mode) + to_chat(src, SPAN_WARNING("The game hasn't started yet!")) + return - if(value < SSticker.mode.pred_current_num) - to_chat(src, SPAN_NOTICE("Aborting. Number cannot be lower than the current pred count. (current: [SSticker.mode.pred_current_num], attempted: [value])")) - return + var/cur_extra = SSticker.mode.pred_additional_max + var/cur_count = SSticker.mode.pred_current_num + var/cur_max = SSticker.mode.calculate_pred_max() + var/value = tgui_input_number(src, "How many additional predators can join? Current predator count: [cur_count]/[cur_max] Current setting: [cur_extra]", "Input:", default = cur_extra, min_value = 0, integer_only = TRUE) + + if(isnull(value)) + return + + if(value == cur_extra) + return + + cur_count = SSticker.mode.pred_current_num // values could have changed since asking + cur_max = SSticker.mode.calculate_pred_max() + var/free_extra = max(min(cur_extra, cur_max - cur_count), 0) // how much we could potentionally reduce pred_additional_max + + // If we are reducing the count and that exceeds how much we could reduce it by + if(value < cur_extra && (cur_extra - value) > free_extra) + to_chat(src, SPAN_NOTICE("Aborting. Number cannot result in a max less than current pred count. (current: [cur_count]/[cur_max], current extra: [cur_extra], attempted: [value])")) + return - if(value) - SSticker.mode.pred_additional_max = abs(value) - message_admins("[key_name_admin(usr)] adjusted the additional pred amount to [abs(value)].") + SSticker.mode.pred_additional_max = value + message_admins("[key_name_admin(usr)] adjusted the additional pred amount from [cur_extra] to [value].") /datum/admins/proc/force_predator_round() set name = "Toggle Predator Round" @@ -42,6 +57,7 @@ if(istype(PJ) && !PJ.spawn_positions) PJ.set_spawn_positions(GLOB.players_preassigned) predator_round.flags_round_type |= MODE_PREDATOR + REDIS_PUBLISH("byond.round", "type" = "predator-round", "map" = SSmapping.configs[GROUND_MAP].map_name) else predator_round.flags_round_type &= ~MODE_PREDATOR diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm index 59d7764c4193..cd70f62a80d6 100644 --- a/code/modules/client/client_procs.dm +++ b/code/modules/client/client_procs.dm @@ -684,33 +684,39 @@ GLOBAL_LIST_INIT(whitelisted_client_procs, list( movement_keys[key] = SOUTH if(SAY_CHANNEL) if(prefs.tgui_say) - winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=") + var/say = tgui_say_create_open_command(SAY_CHANNEL) + winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=[say]") else winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=\"say\\n.typing\"") if(COMMS_CHANNEL) if(prefs.tgui_say) - winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=") + var/radio = tgui_say_create_open_command(COMMS_CHANNEL) + winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=[radio]") else winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=\"say\\n.typing\"") if(ME_CHANNEL) if(prefs.tgui_say) - winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=") + var/me = tgui_say_create_open_command(ME_CHANNEL) + winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=[me]") else winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=\"me\\n.typing\"") if(OOC_CHANNEL) if(prefs.tgui_say) - winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=") + var/ooc = tgui_say_create_open_command(OOC_CHANNEL) + winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=[ooc]") else winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=ooc") if(LOOC_CHANNEL) if(prefs.tgui_say) - winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=") + var/looc = tgui_say_create_open_command(LOOC_CHANNEL) + winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=[looc]") else winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=looc") if(ADMIN_CHANNEL) if(admin_holder?.check_for_rights(R_MOD)) if(prefs.tgui_say) - winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=") + var/asay = tgui_say_create_open_command(ADMIN_CHANNEL) + winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=[asay]") else winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=asay") else @@ -718,7 +724,8 @@ GLOBAL_LIST_INIT(whitelisted_client_procs, list( if(MENTOR_CHANNEL) if(admin_holder?.check_for_rights(R_MENTOR)) if(prefs.tgui_say) - winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=") + var/mentor = tgui_say_create_open_command(MENTOR_CHANNEL) + winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=[mentor]") else winset(src, "srvkeybinds-[REF(key)]", "parent=default;name=[key];command=mentorsay") else diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index cd89cfe027f3..2fa3fd720059 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -651,7 +651,7 @@ GLOBAL_LIST_INIT(bgstate_options, list( dat += "" winshow(user, "preferencewindow", TRUE) - show_browser(user, dat, "Preferences", "preferencebrowser") + show_browser(user, dat, "Preferences", "preferencewindow") onclose(user, "preferencewindow", src) /** diff --git a/code/modules/cm_marines/overwatch.dm b/code/modules/cm_marines/overwatch.dm index 500d575c053f..031e464b3f82 100644 --- a/code/modules/cm_marines/overwatch.dm +++ b/code/modules/cm_marines/overwatch.dm @@ -843,6 +843,10 @@ to_chat(usr, "[icon2html(src, usr)] [SPAN_WARNING("The landing zone appears to be obstructed or out of bounds. Package would be lost on drop.")]") return + if(crate.opened) + to_chat(usr, "[icon2html(src, usr)] [SPAN_WARNING("The crate is not secure on the drop pad. Get Requisitions to close the crate!")]") + return + busy = TRUE crate.visible_message(SPAN_WARNING("\The [crate] loads into a launch tube. Stand clear!")) SEND_SIGNAL(crate, COMSIG_STRUCTURE_CRATE_SQUAD_LAUNCHED, current_squad) diff --git a/code/modules/projectiles/guns/specialist/sniper.dm b/code/modules/projectiles/guns/specialist/sniper.dm index 4c5a4fb129cd..fe79d995d1a6 100644 --- a/code/modules/projectiles/guns/specialist/sniper.dm +++ b/code/modules/projectiles/guns/specialist/sniper.dm @@ -128,7 +128,7 @@ if(istype(sniper_rifle, /obj/item/weapon/gun/rifle/sniper/XM43E1)) var/obj/item/weapon/gun/rifle/sniper/XM43E1/amr = sniper_rifle - if((amr.focused_fire_counter >= 1) && (target == amr.focused_fire_target?.resolve())) + if((amr.focused_fire_counter >= 1 && amr.focused_fire_counter < 3) && (target == amr.focused_fire_target?.resolve())) sniper_rifle.enable_aimed_shot_icon_alt = TRUE else sniper_rifle.enable_aimed_shot_icon_alt = FALSE diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index 9026a3e849e6..c1a43bda0ae8 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -211,8 +211,8 @@ if(F && !(projectile_flags & PROJECTILE_SHRAPNEL)) permutated |= F //Don't hit the shooter (firer) - else if (S && (projectile_flags & PROJECTILE_SHRAPNEL)) - permutated |= S + if (S) + permutated |= get_atom_on_turf(S) //Don't hit the originating object permutated |= src //Don't try to hit self. shot_from = S @@ -357,8 +357,14 @@ if((speed * world.tick_lag) >= get_dist(current_turf, target_turf)) SEND_SIGNAL(src, COMSIG_BULLET_TERMINAL) + + var/list/ignore_list + var/obj/item/hardpoint/hardpoint = shot_from + if(istype(hardpoint)) + LAZYOR(ignore_list, hardpoint.owner) //if fired from a vehicle, exclude the vehicle's body from the adjacency check + // Check we can reach the turf at all based on pathed grid - if(check_canhit(current_turf, next_turf)) + if(check_canhit(current_turf, next_turf, ignore_list)) return TRUE // Actually move @@ -594,9 +600,9 @@ if(SEND_SIGNAL(src, COMSIG_BULLET_POST_HANDLE_MOB, L, .) & COMPONENT_BULLET_PASS_THROUGH) return FALSE -/obj/projectile/proc/check_canhit(turf/current_turf, turf/next_turf) +/obj/projectile/proc/check_canhit(turf/current_turf, turf/next_turf, list/ignore_list) var/proj_dir = get_dir(current_turf, next_turf) - if((proj_dir & (proj_dir - 1)) && !current_turf.Adjacent(next_turf)) + if((proj_dir & (proj_dir - 1)) && !current_turf.Adjacent(next_turf, ignore_list = ignore_list)) ammo.on_hit_turf(current_turf, src) current_turf.bullet_act(src) return TRUE diff --git a/code/modules/shuttle/computers/escape_pod_computer.dm b/code/modules/shuttle/computers/escape_pod_computer.dm index 2af71fadaddb..b72d9fef5110 100644 --- a/code/modules/shuttle/computers/escape_pod_computer.dm +++ b/code/modules/shuttle/computers/escape_pod_computer.dm @@ -22,6 +22,9 @@ /obj/structure/machinery/computer/shuttle/escape_pod_panel/attack_hand(mob/user) if(..()) return + if(!allowed(user)) + to_chat(user, SPAN_WARNING("Access denied!")) + return tgui_interact(user) /obj/structure/machinery/computer/shuttle/escape_pod_panel/tgui_interact(mob/user, datum/tgui/ui) @@ -86,6 +89,7 @@ . = TRUE /obj/structure/machinery/computer/shuttle/escape_pod_panel/liaison + req_access = list(ACCESS_WY_GENERAL) launch_without_evac = TRUE //========================================================================================= diff --git a/code/modules/tgui/tgui-say/modal.dm b/code/modules/tgui/tgui-say/modal.dm index 52625ab98741..a57b907499fb 100644 --- a/code/modules/tgui/tgui-say/modal.dm +++ b/code/modules/tgui/tgui-say/modal.dm @@ -10,9 +10,7 @@ * string - A JSON encoded message to open the modal. */ /client/proc/tgui_say_create_open_command(channel) - var/message = TGUI_CREATE_MESSAGE("open", list( - channel = channel, - )) + var/message = TGUI_CREATE_OPEN_MESSAGE(channel) return "\".output tgui_say.browser:update [message]\"" /** diff --git a/code/modules/vehicles/apc/apc.dm b/code/modules/vehicles/apc/apc.dm index 24b137a6804a..78219e439832 100644 --- a/code/modules/vehicles/apc/apc.dm +++ b/code/modules/vehicles/apc/apc.dm @@ -178,7 +178,7 @@ GLOBAL_LIST_EMPTY(command_apc_list) V.add_hardpoint(FPW) FPW.dir = turn(V.dir, 90) FPW.name = "Left "+ initial(FPW.name) - FPW.origins = list(2, 0) + FPW.origins = list(1, 0) FPW.muzzle_flash_pos = list( "1" = list(-18, 14), "2" = list(18, -42), @@ -191,7 +191,7 @@ GLOBAL_LIST_EMPTY(command_apc_list) V.add_hardpoint(FPW) FPW.dir = turn(V.dir, -90) FPW.name = "Right "+ initial(FPW.name) - FPW.origins = list(-2, 0) + FPW.origins = list(-1, 0) FPW.muzzle_flash_pos = list( "1" = list(16, 14), "2" = list(-18, -42), diff --git a/code/modules/vehicles/hardpoints/hardpoint.dm b/code/modules/vehicles/hardpoints/hardpoint.dm index 485b03573414..3aaa81daf19f 100644 --- a/code/modules/vehicles/hardpoints/hardpoint.dm +++ b/code/modules/vehicles/hardpoints/hardpoint.dm @@ -314,45 +314,6 @@ return data -/// Traces backwards from the gun origin to the vehicle to check for obstacles between the vehicle and the muzzle. -/obj/item/hardpoint/proc/clear_los() - if(origins[1] == 0 && origins[2] == 0) //skipping check for modules we don't need this - return TRUE - - var/turf/muzzle_turf = get_origin_turf() - - var/turf/checking_turf = muzzle_turf - while(!(owner in checking_turf)) - // Dense turfs block LoS - if(checking_turf.density) - return FALSE - - // Ensure that we can pass over all objects in the turf - for(var/obj/object in checking_turf) - // Since vehicles are multitile the - if(object == owner) - continue - - // Non-dense objects are irrelevant - if(!object.density) - continue - - // Make sure we can pass object from all directions - if(!HAS_FLAG(object.pass_flags.flags_can_pass_all, PASS_OVER_THROW_ITEM)) - if(!HAS_FLAG(object.flags_atom, ON_BORDER)) - return FALSE - //If we're behind the object, check the behind pass flags - else if(dir == object.dir && !HAS_FLAG(object.pass_flags.flags_can_pass_behind, PASS_OVER_THROW_ITEM)) - return FALSE - //If we're in front, check front pass flags - else if(dir == turn(object.dir, 180) && !HAS_FLAG(object.pass_flags.flags_can_pass_front, PASS_OVER_THROW_ITEM)) - return FALSE - - // Trace back towards the vehicle - checking_turf = get_step(checking_turf, turn(dir,180)) - - return TRUE - //----------------------------- //------INTERACTION PROCS---------- //----------------------------- @@ -613,10 +574,6 @@ to_chat(user, SPAN_WARNING("The target is not within your firing arc!")) return NONE - if(!clear_los()) - to_chat(user, SPAN_WARNING("The muzzle is obstructed!")) - return NONE - return handle_fire(target, user, params) /// Actually fires the gun, sets up the projectile and fires it. diff --git a/code/modules/vehicles/hardpoints/hardpoint_ammo/gl_ammo.dm b/code/modules/vehicles/hardpoints/hardpoint_ammo/gl_ammo.dm index 2ab0c3f828fb..bce002de1e36 100644 --- a/code/modules/vehicles/hardpoints/hardpoint_ammo/gl_ammo.dm +++ b/code/modules/vehicles/hardpoints/hardpoint_ammo/gl_ammo.dm @@ -4,7 +4,7 @@ caliber = "grenade" icon_state = "glauncher_2" w_class = SIZE_LARGE - default_ammo = /datum/ammo/grenade_container + default_ammo = /datum/ammo/grenade_container/tank_glauncher max_rounds = 10 gun_type = /obj/item/hardpoint/secondary/grenade_launcher diff --git a/code/modules/vehicles/hardpoints/hardpoint_ammo/tow_ammo.dm b/code/modules/vehicles/hardpoints/hardpoint_ammo/tow_ammo.dm index 59a5a18bb1fa..4e509211c6f6 100644 --- a/code/modules/vehicles/hardpoints/hardpoint_ammo/tow_ammo.dm +++ b/code/modules/vehicles/hardpoints/hardpoint_ammo/tow_ammo.dm @@ -5,6 +5,6 @@ caliber = "rocket" //correlates to any rocket mags icon_state = "quad_rocket" w_class = SIZE_LARGE - default_ammo = /datum/ammo/rocket/ap + default_ammo = /datum/ammo/rocket/ap/tank_towlauncher max_rounds = 5 gun_type = /obj/item/hardpoint/secondary/towlauncher diff --git a/code/modules/vehicles/hardpoints/holder/tank_turret.dm b/code/modules/vehicles/hardpoints/holder/tank_turret.dm index 403c5871f36b..bdf106aecac3 100644 --- a/code/modules/vehicles/hardpoints/holder/tank_turret.dm +++ b/code/modules/vehicles/hardpoints/holder/tank_turret.dm @@ -212,8 +212,3 @@ target = L return ..() - -/obj/item/hardpoint/holder/tank_turret/get_origin_turf() - var/origin_turf = ..() - origin_turf = get_step(get_step(origin_turf, owner.dir), owner.dir) //this should get us tile in front of tank to prevent grenade being stuck under us. - return origin_turf diff --git a/code/modules/vehicles/hardpoints/primary/arc_sentry.dm b/code/modules/vehicles/hardpoints/primary/arc_sentry.dm index 4b5087b2e608..30efdbcfd0e9 100644 --- a/code/modules/vehicles/hardpoints/primary/arc_sentry.dm +++ b/code/modules/vehicles/hardpoints/primary/arc_sentry.dm @@ -33,7 +33,6 @@ ) burst_delay = 2 burst_amount = 3 - projectile_type = /obj/projectile/arc_sentry /// Potential targets the turret can shoot at var/list/targets = list() @@ -97,12 +96,6 @@ return try_fire(target, null, params) - -/obj/item/hardpoint/primary/arc_sentry/generate_bullet(mob/user, turf/origin_turf) - var/obj/projectile/arc_sentry/made_projectile = ..() - made_projectile.permutated += owner - return made_projectile - /obj/item/hardpoint/primary/arc_sentry/start_fire(datum/source, atom/object, turf/location, control, params) if(QDELETED(object)) return @@ -199,31 +192,3 @@ return FALSE return ..() - -/obj/projectile/arc_sentry/Initialize(mapload, datum/cause_data/cause_data) - . = ..() - RegisterSignal(src, COMSIG_BULLET_POST_HANDLE_OBJ, PROC_REF(check_passthrough)) - -/obj/projectile/arc_sentry/check_canhit(turf/current_turf, turf/next_turf) - var/proj_dir = get_dir(current_turf, next_turf) - var/obj/item/hardpoint/arc_sentry = shot_from - if(!(arc_sentry.owner in current_turf) && !(arc_sentry.owner in next_turf) && (proj_dir & (proj_dir - 1)) && !current_turf.Adjacent(next_turf)) - ammo.on_hit_turf(current_turf, src) - current_turf.bullet_act(src) - return TRUE - - // Check for hits that would occur when moving to turf, such as a blocking cade - if(scan_a_turf(next_turf, proj_dir)) - return TRUE - - return FALSE - -/obj/projectile/arc_sentry/proc/check_passthrough(datum/source, obj/hit_obj, bool) - SIGNAL_HANDLER - - if(!istype(shot_from, /obj/item/hardpoint)) - return - - var/obj/item/hardpoint/sentry = shot_from - if(sentry.owner == hit_obj) - return COMPONENT_BULLET_PASS_THROUGH diff --git a/code/modules/vehicles/hardpoints/primary/autocannon.dm b/code/modules/vehicles/hardpoints/primary/autocannon.dm index b6dc2cedc674..fa865f40daa1 100644 --- a/code/modules/vehicles/hardpoints/primary/autocannon.dm +++ b/code/modules/vehicles/hardpoints/primary/autocannon.dm @@ -10,8 +10,6 @@ health = 500 firing_arc = 60 - origins = list(0, -3) - ammo = new /obj/item/ammo_magazine/hardpoint/ace_autocannon max_clips = 2 diff --git a/code/modules/vehicles/hardpoints/primary/dual_cannon.dm b/code/modules/vehicles/hardpoints/primary/dual_cannon.dm index 4033a4bffb2a..7cb4b9a621bb 100644 --- a/code/modules/vehicles/hardpoints/primary/dual_cannon.dm +++ b/code/modules/vehicles/hardpoints/primary/dual_cannon.dm @@ -14,7 +14,7 @@ health = 500 firing_arc = 60 - origins = list(0, -2) + origins = list(0, 1) ammo = new /obj/item/ammo_magazine/hardpoint/boyars_dualcannon max_clips = 2 diff --git a/code/modules/vehicles/hardpoints/primary/flamer.dm b/code/modules/vehicles/hardpoints/primary/flamer.dm index 13beee9dd2c2..d0e0596c141d 100644 --- a/code/modules/vehicles/hardpoints/primary/flamer.dm +++ b/code/modules/vehicles/hardpoints/primary/flamer.dm @@ -10,8 +10,6 @@ health = 400 firing_arc = 90 - origins = list(0, -3) - ammo = new /obj/item/ammo_magazine/hardpoint/primary_flamer max_clips = 1 @@ -33,9 +31,8 @@ BULLET_TRAIT_ENTRY(/datum/element/bullet_trait_iff) )) -/obj/item/hardpoint/primary/flamer/try_fire(target, user, params) - var/turf/origin_turf = get_origin_turf() - if(origin_turf == get_turf(target)) +/obj/item/hardpoint/primary/flamer/try_fire(atom/target, mob/living/user, params) + if(get_turf(target) in owner.locs) to_chat(user, SPAN_WARNING("The target is too close.")) return NONE diff --git a/code/modules/vehicles/hardpoints/primary/ltb.dm b/code/modules/vehicles/hardpoints/primary/ltb.dm index 19b5c7e7b9b4..6cb84cf453da 100644 --- a/code/modules/vehicles/hardpoints/primary/ltb.dm +++ b/code/modules/vehicles/hardpoints/primary/ltb.dm @@ -10,8 +10,6 @@ health = 500 firing_arc = 60 - origins = list(0, -3) - ammo = new /obj/item/ammo_magazine/hardpoint/ltb_cannon max_clips = 3 diff --git a/code/modules/vehicles/hardpoints/primary/minigun.dm b/code/modules/vehicles/hardpoints/primary/minigun.dm index 81b383b3fbc2..7ae7c20c9870 100644 --- a/code/modules/vehicles/hardpoints/primary/minigun.dm +++ b/code/modules/vehicles/hardpoints/primary/minigun.dm @@ -9,8 +9,6 @@ health = 350 firing_arc = 90 - origins = list(0, -3) - ammo = new /obj/item/ammo_magazine/hardpoint/ltaaap_minigun max_clips = 1 diff --git a/code/modules/vehicles/hardpoints/secondary/cupola.dm b/code/modules/vehicles/hardpoints/secondary/cupola.dm index f259d6ea2623..c1336eb05739 100644 --- a/code/modules/vehicles/hardpoints/secondary/cupola.dm +++ b/code/modules/vehicles/hardpoints/secondary/cupola.dm @@ -10,8 +10,6 @@ health = 350 firing_arc = 120 - origins = list(0, -2) - ammo = new /obj/item/ammo_magazine/hardpoint/m56_cupola max_clips = 1 diff --git a/code/modules/vehicles/hardpoints/secondary/flamer.dm b/code/modules/vehicles/hardpoints/secondary/flamer.dm index 5557cfb24e17..4bdc9e602974 100644 --- a/code/modules/vehicles/hardpoints/secondary/flamer.dm +++ b/code/modules/vehicles/hardpoints/secondary/flamer.dm @@ -10,8 +10,6 @@ health = 300 firing_arc = 120 - origins = list(0, -2) - ammo = new /obj/item/ammo_magazine/hardpoint/secondary_flamer max_clips = 1 @@ -29,14 +27,28 @@ scatter = 6 fire_delay = 3.0 SECONDS +/obj/item/hardpoint/secondary/small_flamer/try_fire(atom/target, mob/living/user, params) + if(get_turf(target) in owner.locs) + to_chat(user, SPAN_WARNING("The target is too close.")) + return NONE + + return ..() + /obj/item/hardpoint/secondary/small_flamer/handle_fire(atom/target, mob/living/user, params) - var/turf/origin_turf = get_origin_turf() + //step forward along path so flame starts outside hull + var/list/turfs = get_line(get_origin_turf(), get_turf(target)) + var/turf/origin_turf + for(var/turf/turf as anything in turfs) + if(turf in owner.locs) + continue + origin_turf = turf + break var/distance = get_dist(origin_turf, get_turf(target)) var/fire_amount = min(ammo.current_rounds, distance+1, max_range) ammo.current_rounds -= fire_amount - new /obj/flamer_fire(origin_turf, create_cause_data(initial(name), user), null, fire_amount, null, FLAMESHAPE_LINE, target, CALLBACK(src, PROC_REF(display_ammo), user)) + new /obj/flamer_fire(origin_turf, create_cause_data(initial(name), user), null, fire_amount, null, FLAMESHAPE_LINE, target) play_firing_sounds() diff --git a/code/modules/vehicles/hardpoints/secondary/frontal_cannon.dm b/code/modules/vehicles/hardpoints/secondary/frontal_cannon.dm index 536b5742cfcd..d0df1d295ffc 100644 --- a/code/modules/vehicles/hardpoints/secondary/frontal_cannon.dm +++ b/code/modules/vehicles/hardpoints/secondary/frontal_cannon.dm @@ -13,7 +13,7 @@ health = 350 firing_arc = 120 - origins = list(0, -2) + origins = list(0, -1) ammo = new /obj/item/ammo_magazine/hardpoint/m56_cupola/frontal_cannon max_clips = 1 diff --git a/code/modules/vehicles/hardpoints/secondary/grenade_launcher.dm b/code/modules/vehicles/hardpoints/secondary/grenade_launcher.dm index efd151e93cb3..ecaf36213d34 100644 --- a/code/modules/vehicles/hardpoints/secondary/grenade_launcher.dm +++ b/code/modules/vehicles/hardpoints/secondary/grenade_launcher.dm @@ -9,9 +9,6 @@ health = 500 firing_arc = 90 - var/max_range = 7 - - origins = list(0, -2) ammo = new /obj/item/ammo_magazine/hardpoint/tank_glauncher max_clips = 3 @@ -34,9 +31,8 @@ BULLET_TRAIT_ENTRY(/datum/element/bullet_trait_iff) )) -/obj/item/hardpoint/secondary/grenade_launcher/try_fire(mob/user, atom/A) - var/turf/origin_turf = get_origin_turf() - if(origin_turf == get_turf(A)) +/obj/item/hardpoint/secondary/grenade_launcher/try_fire(atom/target, mob/living/user, params) + if(get_turf(target) in owner.locs) to_chat(user, SPAN_WARNING("The target is too close.")) return NONE diff --git a/code/modules/vehicles/hardpoints/secondary/tow.dm b/code/modules/vehicles/hardpoints/secondary/tow.dm index 7c58f7970c7b..30eadf224bda 100644 --- a/code/modules/vehicles/hardpoints/secondary/tow.dm +++ b/code/modules/vehicles/hardpoints/secondary/tow.dm @@ -9,8 +9,6 @@ health = 500 firing_arc = 60 - origins = list(0, -2) - ammo = new /obj/item/ammo_magazine/hardpoint/towlauncher max_clips = 1 diff --git a/code/modules/vehicles/hardpoints/special/firing_port_weapon.dm b/code/modules/vehicles/hardpoints/special/firing_port_weapon.dm index 780c195f00be..f051d9a21bb5 100644 --- a/code/modules/vehicles/hardpoints/special/firing_port_weapon.dm +++ b/code/modules/vehicles/hardpoints/special/firing_port_weapon.dm @@ -20,8 +20,6 @@ allowed_seat = VEHICLE_SUPPORT_GUNNER_ONE - origins = list(0, 0) - ammo = new /obj/item/ammo_magazine/hardpoint/firing_port_weapon max_clips = 1 diff --git a/code/modules/vehicles/hardpoints/support/flare.dm b/code/modules/vehicles/hardpoints/support/flare.dm index 432c9636dadd..da1390b861d4 100644 --- a/code/modules/vehicles/hardpoints/support/flare.dm +++ b/code/modules/vehicles/hardpoints/support/flare.dm @@ -15,8 +15,6 @@ health = 500 firing_arc = 120 - origins = list(0, -2) - ammo = new /obj/item/ammo_magazine/hardpoint/flare_launcher max_clips = 3 diff --git a/html/changelogs/AutoChangeLog-pr-6244.yml b/html/changelogs/AutoChangeLog-pr-6244.yml deleted file mode 100644 index 8214c4f8e099..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6244.yml +++ /dev/null @@ -1,19 +0,0 @@ -author: "Drathek, mullenpaul" -delete-after: True -changes: - - ui: "Finalizes the TGUI React port and brings us back into parity again with TG's interface components" - - ui: "Strip panel is now larger with sprites at 64x64 instead of 48 because as an Image component now they didn't alias the same." - - ui: "VOX panel's second tab now doesn't overlap the other buttons" - - ui: "Wiring panel for some machines is now restored to use circular indicators again" - - ui: "Smart fridge interface is more in line with sorted inventories as far as layout & tooltips" - - ui: "Tacmap drawing interface is tweaked a little to deal with the changes to dropdowns + clicking the tab is now disabled again until the tacmap is ready (It needs minimap subsystem to fire to have icons when flattening the map to be up to date)" - - ui: "Reworks RestrictedInput number handling" - - ui: "Adds the DMIcon, VirtualList (deferred lazy list), Dialogue, MenuBar, StyleableSection, and Checkbox TGUI components (but nothing uses them yet)" - - ui: "Chat: Adds a clear chat button clearing the current tab, mute button to disable unread notifications for a tab, and updates the word highlight regex for case sensitivity" - - ui: "Updates the ship manipulator window to allow replacing any Shuttle" - - ui: "Fixes the supply pod panel not displaying its byondui map correctly" - - ui: "Fixes the research terminal duplicating papers in display old mode." - - ui: "Updates the tgui_input_list to for new features like hotkey selection, duplicate key handling, etc" - - bugfix: "Fixes thinking runtimes when quickly switching between tgsay categories" - - code_imp: "Shuttle subsystem now is less aggressive with reservations (skipping deletion if below a threshold, delaying reservation if above a threshold)" - - bugfix: "Fixes F5 key still refreshing a TGUI window even if default was set to be prevented (e.g. Hotkey interface)" \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-6251.yml b/html/changelogs/AutoChangeLog-pr-6251.yml deleted file mode 100644 index 1ccb100b5d5b..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6251.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "vero5123" -delete-after: True -changes: - - qol: "Toggleable ammo counter, can now cycle between displaying every fifth or single bullet." - - bugfix: "Light attachments will no longer automatically turn on when the weapon is equipped from suit storage" \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-6291.yml b/html/changelogs/AutoChangeLog-pr-6291.yml deleted file mode 100644 index 2436dfbc8094..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6291.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Git-Nivrak" -delete-after: True -changes: - - balance: "Latejoin marines to larva ratio changed to 1:4 for the first 15 minutes, going back to 1:2.5 afterwards." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-6297.yml b/html/changelogs/AutoChangeLog-pr-6297.yml deleted file mode 100644 index dea586c0acf7..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6297.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "HeresKozmos" -delete-after: True -changes: - - mapadd: "Added three new tunnels to New Varadero." - - maptweak: "Adjusts placement of some existing tunnels on New Varadero." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-6300.yml b/html/changelogs/AutoChangeLog-pr-6300.yml deleted file mode 100644 index 21c74020de61..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6300.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Nomoresolvalou" -delete-after: True -changes: - - balance: "unpowered doors are now opened instantly in maintenance jack crowbar mode instead of in three seconds." - - balance: "crowbar mode can now pry doors closed when unpowered." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-6302.yml b/html/changelogs/AutoChangeLog-pr-6302.yml deleted file mode 100644 index 300948e5ccdf..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6302.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Git-Nivrak" -delete-after: True -changes: - - qol: "Changed the Queen's pointing color to purple" \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-6303.yml b/html/changelogs/AutoChangeLog-pr-6303.yml deleted file mode 100644 index 1810854997f4..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6303.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "doganesi" -delete-after: True -changes: - - bugfix: "Fixed some oversights with custom loadout provided weapon boxes" \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-6305.yml b/html/changelogs/AutoChangeLog-pr-6305.yml deleted file mode 100644 index cba43318a117..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6305.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Doubleumc" -delete-after: True -changes: - - qol: "squad/queen/leader trackers can find targets in interiors" \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-6306.yml b/html/changelogs/AutoChangeLog-pr-6306.yml deleted file mode 100644 index 2956a6f40ca2..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6306.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Nomoresolvalou" -delete-after: True -changes: - - bugfix: "fixed cats not specifically defined in code displaying wrong info when held or stored in a container. This should also fix any other mob capable of being picked up that is not defined in code as well." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-6307.yml b/html/changelogs/AutoChangeLog-pr-6307.yml deleted file mode 100644 index 45016fd925d6..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6307.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Doubleumc" -delete-after: True -changes: - - qol: "ghost \"Scan Health\" works at any range" \ No newline at end of file diff --git a/html/changelogs/archive/2024-05.yml b/html/changelogs/archive/2024-05.yml index cb3bb1eec1ce..ac777fecd5cc 100644 --- a/html/changelogs/archive/2024-05.yml +++ b/html/changelogs/archive/2024-05.yml @@ -214,3 +214,85 @@ medhud visor iloveloopers: - spellcheck: Custom rocket description now looks nicer +2024-05-20: + Doubleumc: + - qol: ghost "Scan Health" works at any range + - qol: squad/queen/leader trackers can find targets in interiors + Drathek, mullenpaul: + - ui: Finalizes the TGUI React port and brings us back into parity again with TG's + interface components + - ui: Strip panel is now larger with sprites at 64x64 instead of 48 because as an + Image component now they didn't alias the same. + - ui: VOX panel's second tab now doesn't overlap the other buttons + - ui: Wiring panel for some machines is now restored to use circular indicators + again + - ui: Smart fridge interface is more in line with sorted inventories as far as layout + & tooltips + - ui: Tacmap drawing interface is tweaked a little to deal with the changes to dropdowns + + clicking the tab is now disabled again until the tacmap is ready (It needs + minimap subsystem to fire to have icons when flattening the map to be up to + date) + - ui: Reworks RestrictedInput number handling + - ui: Adds the DMIcon, VirtualList (deferred lazy list), Dialogue, MenuBar, StyleableSection, + and Checkbox TGUI components (but nothing uses them yet) + - ui: 'Chat: Adds a clear chat button clearing the current tab, mute button to disable + unread notifications for a tab, and updates the word highlight regex for case + sensitivity' + - ui: Updates the ship manipulator window to allow replacing any Shuttle + - ui: Fixes the supply pod panel not displaying its byondui map correctly + - ui: Fixes the research terminal duplicating papers in display old mode. + - ui: Updates the tgui_input_list to for new features like hotkey selection, duplicate + key handling, etc + - bugfix: Fixes thinking runtimes when quickly switching between tgsay categories + - code_imp: Shuttle subsystem now is less aggressive with reservations (skipping + deletion if below a threshold, delaying reservation if above a threshold) + - bugfix: Fixes F5 key still refreshing a TGUI window even if default was set to + be prevented (e.g. Hotkey interface) + Git-Nivrak: + - qol: Changed the Queen's pointing color to purple + - balance: Latejoin marines to larva ratio changed to 1:4 for the first 15 minutes, + going back to 1:2.5 afterwards. + HeresKozmos: + - mapadd: Added three new tunnels to New Varadero. + - maptweak: Adjusts placement of some existing tunnels on New Varadero. + Nomoresolvalou: + - balance: unpowered doors are now opened instantly in maintenance jack crowbar + mode instead of in three seconds. + - balance: crowbar mode can now pry doors closed when unpowered. + - bugfix: fixed cats not specifically defined in code displaying wrong info when + held or stored in a container. This should also fix any other mob capable of + being picked up that is not defined in code as well. + doganesi: + - bugfix: Fixed some oversights with custom loadout provided weapon boxes + vero5123: + - qol: Toggleable ammo counter, can now cycle between displaying every fifth or + single bullet. + - bugfix: Light attachments will no longer automatically turn on when the weapon + is equipped from suit storage +2024-05-23: + Drathek: + - ui: TGSay is now opened the same way it used to for more responsiveness +2024-05-24: + Drathek: + - bugfix: Fixed some winset errors with some nanoui windows + - admin: Fixed the adjust_predator_round verb + TheGamerdk: + - rscadd: Adds a sensor tower to the far East of Shivas, between Med-Sec and the + Research labs +2024-05-25: + Doubleumc: + - qol: vehicle weapon projectiles start from the weapon + Git-Nivrak: + - balance: AMR will now reset its focus after two fully charged aimed shots on the + same target. + JackieEstegado: + - qol: Requisition drop pads will now no longer launch open crates + Steelpoint: + - rscadd: The Compact Nailgun that the USCM Synthetic can vend now comes with a + unique nailgun holster, capable of holding the nailgun and two spare magazines. + Tyranicranger4: + - bugfix: Fixes improperly placed APCs on Shivas Snowball + realforest2001: + - bugfix: Fixed ARES remote interface UI crash relating to flight logs. + - rscadd: Added access check for use of escape pod consoles, and access requirement + on the CLs pod. diff --git a/icons/obj/items/clothing/belts.dmi b/icons/obj/items/clothing/belts.dmi index 2506ee0eb48d..978479eecaa0 100644 Binary files a/icons/obj/items/clothing/belts.dmi and b/icons/obj/items/clothing/belts.dmi differ diff --git a/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm b/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm index b1ce353976c2..7cd4120ce4a4 100644 --- a/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm +++ b/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm @@ -2618,7 +2618,7 @@ /area/shiva/interior/colony/medseceng) "anc" = ( /turf/closed/wall/shiva/prefabricated/white, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "anm" = ( /obj/structure/bed/chair/comfy/blue{ dir = 1 @@ -4775,7 +4775,7 @@ pixel_y = -1 }, /turf/closed/wall/shiva/prefabricated/white, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "aEq" = ( /obj/structure/flora/tree/dead/tree_6, /turf/open/auto_turf/snow/layer3, @@ -5080,7 +5080,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "aIG" = ( /obj/item/weapon/wirerod, /turf/open/shuttle/elevator/grating, @@ -7051,7 +7051,7 @@ dir = 4; icon_state = "yellow" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "bwP" = ( /obj/structure/flora/tree/dead/tree_6, /turf/open/auto_turf/snow/layer3, @@ -7895,6 +7895,11 @@ icon_state = "redfull" }, /area/shiva/interior/colony/research_hab) +"ctz" = ( +/turf/open/floor/shiva{ + icon_state = "floor3" + }, +/area/shiva/interior/aux_power) "ctC" = ( /obj/structure/surface/table/reinforced/prison, /turf/open/floor/shiva{ @@ -7932,6 +7937,12 @@ }, /turf/open/auto_turf/snow/layer4, /area/shiva/exterior/cp_lz2) +"cwU" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "W-corner" + }, +/turf/open/floor/plating, +/area/shiva/exterior/valley) "cwZ" = ( /turf/open/auto_turf/snow/layer0, /area/shiva/interior/warehouse/caves) @@ -8150,6 +8161,11 @@ }, /turf/open/auto_turf/snow/layer1, /area/shiva/interior/caves/cp_camp) +"cJu" = ( +/turf/open/floor/shiva{ + dir = 1 + }, +/area/shiva/interior/aux_power) "cJy" = ( /obj/structure/surface/table, /turf/open/floor/shiva{ @@ -8389,6 +8405,15 @@ }, /turf/open/auto_turf/snow/layer1, /area/shiva/exterior/junkyard) +"cWG" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "S-corner" + }, +/obj/effect/decal/warning_stripes{ + icon_state = "E-corner" + }, +/turf/open/floor/plating, +/area/shiva/exterior/valley) "cWN" = ( /obj/structure/flora/grass/tallgrass/ice/corner{ dir = 4 @@ -8889,7 +8914,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "dxS" = ( /turf/open/auto_turf/ice/layer2, /area/shiva/interior/caves/right_spiders) @@ -9077,6 +9102,15 @@ "dOD" = ( /turf/open/floor/plating/plating_catwalk/shiva, /area/shiva/interior/colony/botany) +"dPW" = ( +/obj/structure/stairs/perspective{ + icon_state = "p_stair_full" + }, +/obj/structure/barricade/handrail/strata{ + dir = 4 + }, +/turf/open/floor/plating, +/area/shiva/exterior/valley) "dQp" = ( /obj/structure/reagent_dispensers/water_cooler{ density = 0; @@ -9139,7 +9173,7 @@ dir = 1; start_charge = 0 }, -/turf/open/auto_turf/ice/layer1, +/turf/open/floor/plating, /area/shiva/interior/caves/research_caves) "dWp" = ( /turf/open/floor/shiva{ @@ -9321,7 +9355,7 @@ dir = 1; start_charge = 0 }, -/turf/open/auto_turf/snow/layer3, +/turf/open/floor/plating, /area/shiva/exterior/cp_colony_grounds) "eep" = ( /obj/effect/landmark/hunter_primary, @@ -9446,7 +9480,7 @@ /turf/open/floor/shiva{ dir = 1 }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "enc" = ( /obj/structure/prop/invuln/ice_prefab, /turf/open/auto_turf/ice/layer0, @@ -10115,7 +10149,7 @@ dir = 8; icon_state = "yellow" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "ffo" = ( /obj/structure/surface/rack, /obj/item/fuel_cell, @@ -10302,6 +10336,10 @@ /obj/item/storage/toolbox/electrical, /turf/open/auto_turf/snow/layer1, /area/shiva/exterior/junkyard/fortbiceps) +"foc" = ( +/obj/structure/platform_decoration/shiva/catwalk, +/turf/open/auto_turf/snow/layer3, +/area/shiva/exterior/valley) "fof" = ( /obj/structure/prop/invuln{ desc = "The mounting points are ground down from heavy use. They'll need some maintenance work before they can be used again."; @@ -10336,7 +10374,7 @@ icon_state = "pink_trim" }, /turf/closed/wall/shiva/prefabricated/white, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "fse" = ( /obj/structure/surface/table/woodentable, /obj/item/storage/box/lightstick/red{ @@ -10427,7 +10465,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "fyC" = ( /obj/structure/prop/ice_colony/dense/planter_box/hydro{ pixel_x = -17; @@ -11700,6 +11738,12 @@ icon_state = "multi_tiles" }, /area/shiva/interior/colony/central) +"gNJ" = ( +/obj/structure/platform/shiva/catwalk{ + dir = 1 + }, +/turf/open/auto_turf/snow/layer2, +/area/shiva/exterior/valley) "gNM" = ( /obj/item/lightstick/red/spoke/planted{ layer = 2.99; @@ -11927,7 +11971,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "gYu" = ( /obj/item/lightstick/red/planted, /turf/open/auto_turf/snow/layer0, @@ -12672,7 +12716,7 @@ /turf/open/floor/shiva{ dir = 1 }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "hLf" = ( /turf/closed/wall/shiva/prefabricated, /area/shiva/interior/colony/n_admin) @@ -13433,6 +13477,15 @@ icon_state = "redfull" }, /area/shiva/interior/colony/n_admin) +"ivU" = ( +/obj/structure/stairs/perspective{ + icon_state = "p_stair_full" + }, +/obj/structure/barricade/handrail/strata{ + dir = 8 + }, +/turf/open/floor/plating, +/area/shiva/exterior/valley) "iwn" = ( /obj/structure/surface/table, /obj/item/storage/box/bodybags, @@ -13812,7 +13865,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "iQe" = ( /obj/structure/barricade/handrail/wire{ dir = 8; @@ -13977,7 +14030,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "iXE" = ( /obj/structure/closet/secure_closet/personal, /obj/effect/landmark/good_item, @@ -14078,6 +14131,9 @@ icon_state = "floor3" }, /area/shiva/interior/colony/medseceng) +"jbK" = ( +/turf/open/floor/plating, +/area/shiva/exterior/valley) "jbY" = ( /obj/structure/platform/strata{ dir = 4 @@ -14167,6 +14223,12 @@ dir = 1 }, /area/shiva/interior/colony/s_admin) +"jjX" = ( +/obj/structure/platform/shiva/catwalk{ + dir = 4 + }, +/turf/open/auto_turf/snow/layer2, +/area/shiva/exterior/valley) "jkH" = ( /obj/item/lightstick/red/spoke/planted{ layer = 3.1; @@ -14814,7 +14876,7 @@ dir = 8; icon_state = "yellowfull" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "jXD" = ( /obj/structure/flora/tree/dead/tree_4, /turf/open/auto_turf/snow/layer2, @@ -14889,7 +14951,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "kbJ" = ( /obj/structure/machinery/light/double{ dir = 4; @@ -15367,6 +15429,12 @@ }, /turf/open/auto_turf/snow/layer3, /area/shiva/interior/caves/cp_camp) +"kxN" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "N-corner" + }, +/turf/open/floor/plating, +/area/shiva/exterior/valley) "kys" = ( /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, @@ -15677,7 +15745,7 @@ /turf/open/floor/shiva{ dir = 1 }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "kLG" = ( /obj/structure/flora/bush/ausbushes/lavendergrass, /obj/structure/flora/grass/tallgrass/ice, @@ -15829,6 +15897,13 @@ icon_state = "chapel" }, /area/shiva/interior/colony/central) +"kRR" = ( +/obj/structure/filingcabinet, +/obj/effect/landmark/objective_landmark/close, +/turf/open/floor/shiva{ + icon_state = "floor3" + }, +/area/shiva/interior/aux_power) "kRV" = ( /obj/structure/surface/table, /obj/item/device/flashlight/lamp/green, @@ -15928,7 +16003,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "kXs" = ( /obj/item/lightstick/red/spoke/planted{ pixel_x = 11; @@ -16011,6 +16086,12 @@ icon_state = "yellow" }, /area/shiva/interior/colony/medseceng) +"laL" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "E-corner" + }, +/turf/open/floor/plating, +/area/shiva/exterior/valley) "lbF" = ( /obj/structure/surface/table/reinforced/prison, /obj/structure/machinery/microwave{ @@ -16183,7 +16264,7 @@ dir = 8; icon_state = "yellowfull" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "lnH" = ( /obj/structure/flora/bush/snow{ icon_state = "snowgrassbb_2" @@ -16455,6 +16536,12 @@ }, /turf/open/auto_turf/snow/layer0, /area/shiva/interior/caves/cp_camp) +"lCB" = ( +/obj/structure/platform/shiva/catwalk{ + dir = 8 + }, +/turf/open/auto_turf/snow/layer2, +/area/shiva/exterior/valley) "lDv" = ( /obj/structure/machinery/computer/crew, /turf/open/floor/shiva{ @@ -16570,7 +16657,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "lHX" = ( /obj/structure/surface/table, /obj/item/reagent_container/food/drinks/bottle/holywater, @@ -16960,7 +17047,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "mah" = ( /obj/structure/machinery/door/airlock/almayer/engineering/colony{ dir = 1; @@ -17065,6 +17152,12 @@ icon_state = "yellowcorners" }, /area/shiva/interior/colony/medseceng) +"mgt" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "S-corner" + }, +/turf/open/floor/plating, +/area/shiva/exterior/valley) "mgA" = ( /obj/structure/surface/table, /obj/effect/landmark/item_pool_spawner/survivor_ammo/buckshot, @@ -17408,7 +17501,7 @@ /turf/open/floor/shiva{ icon_state = "radiator_tile2" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "mCo" = ( /obj/structure/flora/bush/snow{ icon_state = "snowgrassall_1" @@ -17741,6 +17834,12 @@ icon_state = "darkgreen2" }, /area/shiva/interior/colony/botany) +"mRa" = ( +/obj/structure/platform_decoration/shiva/catwalk{ + dir = 1 + }, +/turf/open/auto_turf/snow/layer2, +/area/shiva/exterior/valley) "mRc" = ( /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, @@ -17890,7 +17989,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "mYK" = ( /obj/structure/prop/invuln/minecart_tracks{ dir = 1 @@ -18048,7 +18147,7 @@ dir = 5; icon_state = "yellow" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "nhB" = ( /obj/structure/surface/rack, /obj/item/weapon/ice_axe, @@ -18188,6 +18287,10 @@ icon_state = "snow_mat" }, /area/shiva/interior/colony/central) +"nqK" = ( +/obj/structure/platform/shiva/catwalk, +/turf/open/auto_turf/snow/layer2, +/area/shiva/exterior/valley) "nrf" = ( /obj/structure/machinery/reagentgrinder{ pixel_y = 12 @@ -18213,7 +18316,7 @@ /turf/open/floor/shiva{ dir = 1 }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "nrN" = ( /obj/structure/prop/invuln/ice_prefab/standalone, /turf/open/auto_turf/snow/layer2, @@ -18225,7 +18328,7 @@ dir = 4; icon_state = "yellow" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "nsI" = ( /obj/structure/surface/table, /obj/item/paper/research_notes, @@ -18439,7 +18542,7 @@ dir = 8; icon_state = "yellowfull" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "nEH" = ( /obj/effect/landmark/monkey_spawn, /obj/effect/decal/warning_stripes{ @@ -18732,7 +18835,7 @@ dir = 8; icon_state = "yellowfull" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "nUa" = ( /obj/structure/bed/chair{ dir = 8 @@ -20126,6 +20229,12 @@ "pzJ" = ( /turf/closed/wall/shiva/prefabricated, /area/shiva/exterior/cp_colony_grounds) +"pAx" = ( +/obj/structure/platform/shiva/catwalk{ + dir = 1 + }, +/turf/open/auto_turf/snow/layer3, +/area/shiva/exterior/valley) "pAE" = ( /obj/structure/machinery/light/double{ dir = 8; @@ -20171,6 +20280,9 @@ dir = 1 }, /area/shiva/interior/colony/botany) +"pBL" = ( +/turf/open/floor/plating/plating_catwalk/shiva, +/area/shiva/interior/aux_power) "pCe" = ( /obj/structure/stairs/perspective/ice{ dir = 1; @@ -20303,7 +20415,7 @@ dir = 8; icon_state = "yellowfull" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "pGf" = ( /turf/open/floor/shiva{ dir = 10; @@ -20887,7 +20999,7 @@ /turf/open/floor/shiva{ icon_state = "yellow" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "qid" = ( /obj/structure/bed, /obj/item/bedsheet/medical, @@ -20933,7 +21045,7 @@ "qkt" = ( /obj/item/stack/cable_coil/cut, /turf/open/floor/plating/plating_catwalk/shiva, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "qkC" = ( /turf/open/shuttle/elevator, /area/shiva/interior/aerodrome) @@ -21315,7 +21427,7 @@ dir = 1; start_charge = 0 }, -/turf/open/auto_turf/snow/layer2, +/turf/open/floor/plating, /area/shiva/exterior/junkyard) "qEB" = ( /obj/structure/flora/grass/tallgrass/ice/corner, @@ -21614,6 +21726,15 @@ icon_state = "greenfull" }, /area/shiva/interior/colony/n_admin) +"qXx" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "N-corner" + }, +/obj/effect/decal/warning_stripes{ + icon_state = "E-corner" + }, +/turf/open/floor/plating, +/area/shiva/exterior/valley) "qXS" = ( /turf/open/floor/shiva, /area/shiva/interior/bar) @@ -21634,7 +21755,7 @@ dir = 6; icon_state = "multi_tiles" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "rad" = ( /obj/structure/inflatable/popped, /turf/open/auto_turf/ice/layer1, @@ -21644,7 +21765,7 @@ dir = 1; start_charge = 0 }, -/turf/open/auto_turf/snow/layer2, +/turf/open/floor/plating, /area/shiva/exterior/junkyard/cp_bar) "rbc" = ( /obj/structure/flora/grass/tallgrass/ice/corner{ @@ -22002,7 +22123,7 @@ dir = 10; icon_state = "yellow" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "rzw" = ( /obj/structure/platform_decoration/strata, /turf/open/auto_turf/snow/layer3, @@ -22318,7 +22439,7 @@ dir = 6; icon_state = "multi_tiles" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "rSL" = ( /obj/item/weapon/gun/boltaction{ pixel_x = -6 @@ -22367,7 +22488,7 @@ dir = 8; icon_state = "yellowfull" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "rUW" = ( /obj/effect/decal/cleanable/blood/drip, /turf/open/auto_turf/snow/layer3, @@ -22460,7 +22581,7 @@ dir = 6; icon_state = "yellow" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "rZq" = ( /obj/structure/surface/table/reinforced/prison{ dir = 4; @@ -23677,7 +23798,7 @@ dir = 8; start_charge = 0 }, -/turf/open/auto_turf/snow/layer2, +/turf/open/floor/plating, /area/shiva/exterior/cp_lz2) "too" = ( /obj/structure/prop/ice_colony/soil_net, @@ -23792,6 +23913,12 @@ dir = 1 }, /area/shiva/exterior/cp_colony_grounds) +"ttN" = ( +/obj/structure/machinery/sensortower{ + pixel_x = 6 + }, +/turf/open/floor/plating, +/area/shiva/exterior/valley) "tuz" = ( /obj/structure/platform_decoration/strata{ dir = 1 @@ -23861,7 +23988,7 @@ /turf/open/floor/shiva{ icon_state = "multi_tiles" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "txU" = ( /obj/effect/decal/cleanable/blood, /turf/open/floor/shiva{ @@ -23913,7 +24040,7 @@ dir = 6; icon_state = "multi_tiles" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "tzH" = ( /turf/open/floor/shiva{ dir = 4; @@ -23936,6 +24063,10 @@ dir = 1 }, /area/shiva/interior/colony/medseceng) +"tDb" = ( +/obj/structure/platform/shiva/catwalk, +/turf/open/auto_turf/snow/layer1, +/area/shiva/exterior/valley) "tDg" = ( /obj/structure/surface/table/reinforced/prison, /obj/item/reagent_container/food/drinks/cans/waterbottle{ @@ -24443,7 +24574,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "tYw" = ( /turf/closed/wall/shiva/prefabricated/reinforced/hull, /area/shiva/exterior/junkyard) @@ -24771,7 +24902,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "ulm" = ( /obj/structure/machinery/disposal, /turf/open/floor/shiva{ @@ -24829,7 +24960,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "uoI" = ( /obj/structure/prop/invuln/ice_prefab/standalone/trim{ icon_state = "white_trim" @@ -25051,7 +25182,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "uCp" = ( /obj/structure/machinery/light/small{ dir = 8 @@ -25134,7 +25265,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "uHa" = ( /obj/structure/morgue, /obj/structure/machinery/light/double{ @@ -25398,7 +25529,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "uRn" = ( /obj/item/weapon/gun/boltaction, /turf/open/floor/shiva{ @@ -25737,6 +25868,12 @@ dir = 1 }, /area/shiva/interior/garage) +"vip" = ( +/obj/structure/platform_decoration/shiva/catwalk{ + dir = 8 + }, +/turf/open/auto_turf/snow/layer2, +/area/shiva/exterior/valley) "viy" = ( /obj/structure/machinery/disposal, /turf/open/floor/shiva{ @@ -26296,6 +26433,15 @@ /obj/structure/platform/strata, /turf/open/gm/river, /area/shiva/exterior/cp_lz2) +"vRW" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "N-corner" + }, +/obj/effect/decal/warning_stripes{ + icon_state = "W-corner" + }, +/turf/open/floor/plating, +/area/shiva/exterior/valley) "vSL" = ( /obj/structure/flora/tree/dead/tree_3, /turf/open/auto_turf/snow/layer3, @@ -26398,7 +26544,7 @@ dir = 4; start_charge = 0 }, -/turf/open/auto_turf/ice/layer1, +/turf/open/floor/plating, /area/shiva/interior/caves/cp_camp) "vYm" = ( /turf/open/auto_turf/snow/layer0, @@ -26624,7 +26770,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "wlJ" = ( /turf/open/auto_turf/snow/layer2, /area/shiva/exterior/telecomm/lz2_northeast) @@ -27066,6 +27212,15 @@ }, /turf/open/auto_turf/snow/layer2, /area/shiva/exterior/cp_colony_grounds) +"wQr" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "S-corner" + }, +/obj/effect/decal/warning_stripes{ + icon_state = "W-corner" + }, +/turf/open/floor/plating, +/area/shiva/exterior/valley) "wQR" = ( /obj/structure/morgue{ dir = 8 @@ -27083,7 +27238,7 @@ dir = 9; icon_state = "yellow" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "wRm" = ( /turf/open/floor/plating, /area/shiva/interior/aerodrome) @@ -27162,6 +27317,12 @@ icon_state = "floor3" }, /area/shiva/interior/aerodrome) +"wVJ" = ( +/obj/structure/platform_decoration/shiva/catwalk{ + dir = 4 + }, +/turf/open/auto_turf/snow/layer2, +/area/shiva/exterior/valley) "wWu" = ( /turf/open/floor/shiva{ dir = 9; @@ -27299,7 +27460,7 @@ dir = 8; icon_state = "yellow" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "xeq" = ( /obj/structure/prop/ice_colony/surveying_device/measuring_device{ dir = 4; @@ -27381,7 +27542,7 @@ /turf/open/floor/shiva{ icon_state = "floor3" }, -/area/shiva/interior/lz2_habs) +/area/shiva/interior/aux_power) "xlg" = ( /obj/structure/flora/grass/tallgrass/ice/corner{ dir = 10 @@ -36458,10 +36619,10 @@ puZ puZ anc tYm -xQJ -xQJ +cJu +cJu nTC -odz +pBL bsM edw edw @@ -36620,10 +36781,10 @@ puZ puZ anc uot -xQJ -xQJ +cJu +cJu nTC -odz +pBL uCO bsM edw @@ -36782,12 +36943,12 @@ puZ anc anc wls -xQJ +cJu emy nTC qkt -odz -odz +pBL +pBL anc anc anc @@ -37107,11 +37268,11 @@ anc nED mCn uRi -xQJ +cJu qZa -xQJ +cJu qZa -xQJ +cJu nTC tzu mae @@ -37276,7 +37437,7 @@ ffn xdT ryZ txS -pth +kRR anc gJI aEJ @@ -37430,8 +37591,8 @@ puZ anc nED mCn -cce -xQJ +ctz +cJu qZa hKS qZa @@ -37600,7 +37761,7 @@ bwJ nrU rZj txS -pth +kRR aEd ayc qta @@ -37754,12 +37915,12 @@ puZ anc nED mCn -cce -xQJ +ctz +cJu qZa -xQJ +cJu qZa -xQJ +cJu nTC rSr aIv @@ -38077,13 +38238,13 @@ puZ puZ anc anc -cce -xQJ -xQJ +ctz +cJu +cJu nTC -odz -odz -odz +pBL +pBL +pBL anc anc anc @@ -38240,10 +38401,10 @@ puZ puZ anc kbl -xQJ +cJu nrB nTC -odz +pBL bsM edw iVj @@ -38402,10 +38563,10 @@ puZ puZ anc dxh -xQJ -xQJ +cJu +cJu nTC -odz +pBL edw bsM iVj @@ -58569,7 +58730,7 @@ iMb iMb iMb aDH -iMb +pqj iMb iMb iMb @@ -58724,15 +58885,15 @@ oQl oQl jAL iMb +foc +jjX +jjX +jjX +vip iMb -iMb -fQX -fQX -iMb -iMb -iMb -iMb -fQX +pqj +pqj +pqj iMb iMb fQX @@ -58886,14 +59047,14 @@ iMb iMb iMb iMb -fQX -fQX -fQX -iMb -iMb +nqK +vRW +cwU +wQr +pAx +pqj +pqj iMb -fQX -fQX iMb iMb jAL @@ -59048,16 +59209,16 @@ iMb iMb jAL jAL -fQX -jAL -jAL +nqK +kxN +ttN +mgt +ivU +pqj +pqj iMb -fQX iMb -fQX -fQX aiz -iMb fQX iMb pQE @@ -59210,14 +59371,14 @@ jAL jAL jAL jAL -jAL -iMb -jAL -iMb -jAL -iMb -iMb -iMb +nqK +kxN +jbK +mgt +dPW +pqj +pqj +pqj iMb iMb iMb @@ -59372,12 +59533,12 @@ iMb jAL jAL iMb -iMb -iMb -jAL -jAL -jAL -iMb +tDb +qXx +laL +cWG +gNJ +pqj iMb iMb iMb @@ -59533,12 +59694,12 @@ iMb iMb iMb iMb -iMb -iMb -iMb -iMb -iMb -iMb +aiz +mRa +lCB +lCB +lCB +wVJ iMb iMb iMb diff --git a/maps/map_files/Ice_Colony_v3/lz2-variations/southeast-gate/cleared.dmm b/maps/map_files/Ice_Colony_v3/lz2-variations/southeast-gate/cleared.dmm index bb1a8e543218..a002ca0bc0dd 100644 --- a/maps/map_files/Ice_Colony_v3/lz2-variations/southeast-gate/cleared.dmm +++ b/maps/map_files/Ice_Colony_v3/lz2-variations/southeast-gate/cleared.dmm @@ -48,7 +48,7 @@ /obj/structure/machinery/power/apc{ dir = 8 }, -/turf/open/auto_turf/snow/layer2, +/turf/open/floor/plating, /area/shiva/exterior/cp_lz2) "r" = ( /obj/effect/decal/cleanable/ash, diff --git a/maps/map_files/Ice_Colony_v3/lz2-variations/southeast-gate/closed.dmm b/maps/map_files/Ice_Colony_v3/lz2-variations/southeast-gate/closed.dmm index 5ecd5cf734f5..d7f25ee2a3de 100644 --- a/maps/map_files/Ice_Colony_v3/lz2-variations/southeast-gate/closed.dmm +++ b/maps/map_files/Ice_Colony_v3/lz2-variations/southeast-gate/closed.dmm @@ -35,7 +35,7 @@ /obj/structure/machinery/power/apc{ dir = 8 }, -/turf/open/auto_turf/snow/layer2, +/turf/open/floor/plating, /area/shiva/exterior/cp_lz2) "o" = ( /obj/structure/machinery/door_control{ diff --git a/tgui/packages/tgui-say/TguiSay.tsx b/tgui/packages/tgui-say/TguiSay.tsx index 4cc07a6e257c..c37f4272235e 100644 --- a/tgui/packages/tgui-say/TguiSay.tsx +++ b/tgui/packages/tgui-say/TguiSay.tsx @@ -11,6 +11,7 @@ import { byondMessages } from './timers'; type ByondOpen = { channel: Channel; + mapfocus: BooleanLike; }; type ByondProps = { @@ -246,11 +247,15 @@ export class TguiSay extends Component<{}, State> { } handleOpen = (data: ByondOpen) => { + const { channel, mapfocus } = data; + if (!mapfocus) { + return; + } + setTimeout(() => { this.innerRef.current?.focus(); }, 0); - const { channel } = data; // Catches the case where the modal is already open if (this.channelIterator.isSay()) { this.channelIterator.set(channel);