diff --git a/code/game/objects/effects/spawners/prop_gun_spawner.dm b/code/game/objects/effects/spawners/prop_gun_spawner.dm index 64400802a0ec..b04f6cffffe1 100644 --- a/code/game/objects/effects/spawners/prop_gun_spawner.dm +++ b/code/game/objects/effects/spawners/prop_gun_spawner.dm @@ -85,7 +85,7 @@ ..() unwield(user) -/obj/effect/spawner/prop_gun/m41a - prop_gun_type = /obj/item/weapon/gun/rifle/m41a +/obj/effect/spawner/prop_gun/m41aMK1 + prop_gun_type = /obj/item/weapon/gun/rifle/m41aMK1 custom_gun_name = "\improper Broken M41A pulse rifle" custom_gun_desc = "An older design of the Pulse Rifle commonly used by Colonial Marines. This one has seen better days. The trigger is missing, the barrel is bent, and it no longer appropriately feeds magazines." diff --git a/maps/map_files/USS_Almayer/USS_Almayer.dmm b/maps/map_files/USS_Almayer/USS_Almayer.dmm index 15fdac955272..903a7737ac4a 100644 --- a/maps/map_files/USS_Almayer/USS_Almayer.dmm +++ b/maps/map_files/USS_Almayer/USS_Almayer.dmm @@ -69824,7 +69824,7 @@ pixel_y = 2 }, /obj/structure/largecrate/random/case, -/obj/effect/spawner/prop_gun/m41a{ +/obj/effect/spawner/prop_gun/m41aMK1{ pixel_y = 7 }, /obj/item/prop/helmetgarb/gunoil{