From 3e3db4c96a30c85793fa35811953f278c7ca3526 Mon Sep 17 00:00:00 2001 From: John Doe Date: Sun, 27 Aug 2023 09:39:03 -0700 Subject: [PATCH] scope min 12->15 max 22->25 --- code/modules/projectiles/gun_attachables.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/projectiles/gun_attachables.dm b/code/modules/projectiles/gun_attachables.dm index c389349b7706..e5ab7b653643 100644 --- a/code/modules/projectiles/gun_attachables.dm +++ b/code/modules/projectiles/gun_attachables.dm @@ -1131,9 +1131,9 @@ Defined in conflicts.dm of the #defines folder. /// How far out the player should see by default var/start_scope_range = 12 /// The bare minimum distance the scope can be from the player - var/min_scope_range = 12 + var/min_scope_range = 15 /// The maximum distance the scope can be from the player - var/max_scope_range = 22 + var/max_scope_range = 25 /// How far in the perpendicular axis the scope can move in either direction var/perpendicular_scope_range = 7 // Might want to redo this to be something better or more sane /// How far in each direction the scope should see. Default human view size is 7