diff --git a/code/game/objects/effects/landmarks/landmarks.dm b/code/game/objects/effects/landmarks/landmarks.dm index f5f0e0b50c05..1ed45a75e9cd 100644 --- a/code/game/objects/effects/landmarks/landmarks.dm +++ b/code/game/objects/effects/landmarks/landmarks.dm @@ -434,6 +434,18 @@ name = "Intelligence Officer late join" job = JOB_INTEL +/obj/effect/landmark/late_join/police + name = "Military Police late join" + job = JOB_POLICE + +/obj/effect/landmark/late_join/warden + name = "Military Warden late join" + job = JOB_WARDEN + +/obj/effect/landmark/late_join/chief_police + name = "Chief Military Police late join" + job = JOB_CHIEF_POLICE + /obj/effect/landmark/late_join/Initialize(mapload, ...) . = ..() if(squad) diff --git a/maps/map_files/USS_Almayer/USS_Almayer.dmm b/maps/map_files/USS_Almayer/USS_Almayer.dmm index b5181e0f77f6..445a45831a47 100644 --- a/maps/map_files/USS_Almayer/USS_Almayer.dmm +++ b/maps/map_files/USS_Almayer/USS_Almayer.dmm @@ -23597,6 +23597,7 @@ icon_state = "E"; pixel_x = 1 }, +/obj/effect/landmark/late_join/warden, /turf/open/floor/plating/plating_catwalk, /area/almayer/shipboard/brig/cryo) "fSl" = ( @@ -53061,6 +53062,7 @@ icon_state = "W"; layer = 2.5 }, +/obj/effect/landmark/late_join/police, /turf/open/floor/plating/plating_catwalk, /area/almayer/shipboard/brig/cryo) "sbZ" = ( @@ -57390,6 +57392,7 @@ icon_state = "E"; pixel_x = 1 }, +/obj/effect/landmark/late_join/chief_police, /turf/open/floor/plating/plating_catwalk, /area/almayer/shipboard/brig/cryo) "tQL" = ( @@ -63259,6 +63262,7 @@ icon_state = "E"; pixel_x = 1 }, +/obj/effect/landmark/late_join/police, /turf/open/floor/plating/plating_catwalk, /area/almayer/shipboard/brig/cryo) "wei" = (