diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index fcb95a6fd783..a22e46ad2911 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -398,7 +398,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp var/is_nested = (buckled && istype(buckled, /obj/structure/bed/nest)) ? TRUE : FALSE var/obj/structure/bed/nest/nest = FALSE if(is_nested) - text_prompt += "\nSince you're nested, you will be given a chance to reenter your body upon being freed." + text_prompt += "\nSince you're nested, you will get a chance to reenter your body if freed." nest = buckled var/response = tgui_alert(src, text_prompt, "Are you sure you want to ghost?", options) if(response == "Aghost")