From 537b97e926ecbcefce4dc54ee46445123c334238 Mon Sep 17 00:00:00 2001 From: iloveloopers <140007537+iloveloopers@users.noreply.github.com> Date: Tue, 16 Apr 2024 09:35:48 -0400 Subject: [PATCH] no more buckling xenos into chairs (#6149) # About the pull request you can no longer buckle xenos into chairs # Explain why it's good for the game BUG BAD!!! I DIED TO THIS!!! SPEEDMERGE # Testing Photographs and Procedure it work # Changelog :cl: fix: You can no longer buckle xenos onto chairs /:cl: --- code/game/objects/objs.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm index f589e9c5a52a..a3febb11dddb 100644 --- a/code/game/objects/objs.dm +++ b/code/game/objects/objs.dm @@ -303,9 +303,9 @@ if (M.mob_size <= MOB_SIZE_XENO) if ((M.stat == DEAD && istype(src, /obj/structure/bed/roller) || HAS_TRAIT(M, TRAIT_OPPOSABLE_THUMBS))) do_buckle(M, user) - else if ((M.mob_size > MOB_SIZE_HUMAN)) - to_chat(user, SPAN_WARNING("[M] is too big to buckle in.")) - return + if ((M.mob_size > MOB_SIZE_HUMAN)) + to_chat(user, SPAN_WARNING("[M] is too big to buckle in.")) + return do_buckle(M, user) // the actual buckling proc