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Fix corpses merging with weeds when hung (#4051)
# About the pull request This PR fixes any scenario where COMPONENT_CANCEL_MOB_PULL is signaled, namely predator hanging, to prevent merging with weeds. The chain of do_afters for hanging now checks if their victim gets anchored (in case they started to hang right as weeds were merging them), and cutting down will now call the Moved proc to send signals indicating the mob moved (to wake up weed_food). # Explain why it's good for the game Fixes #4048 # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: Drathek fix: Fixed hung mobs merging with weeds /:cl:
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