Skip to content

Commit

Permalink
Automatic changelog compile [ci skip]
Browse files Browse the repository at this point in the history
  • Loading branch information
actions-user committed May 31, 2024
1 parent a8e1d41 commit 56ca4b8
Show file tree
Hide file tree
Showing 3 changed files with 16 additions and 12 deletions.
8 changes: 0 additions & 8 deletions html/changelogs/AutoChangeLog-pr-6163.yml

This file was deleted.

4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-6348.yml

This file was deleted.

16 changes: 16 additions & 0 deletions html/changelogs/archive/2024-05.yml
Original file line number Diff line number Diff line change
Expand Up @@ -337,3 +337,19 @@
- ui: orbit menu now splits marine squads
- ui: orbit menu now splits xeno hives
- ui: orbit menu sorts marines by job
2024-05-31:
Kaga:
- balance: The Heavy Sniper's XM43E1 rounds are now actually heavy. Targets hit
will get screenshake, like slugs and impact rounds, scaling with damage dealt.
- balance: XM43E1 shots can now potentially interrupt targets if it deals enough
damage. The heavier the target, the more force is needed to interrupt them.
Big xenos require a full-damage shot with no piercing, while smaller targets
can also be knocked back with enough damage.
- balance: XM43E1 Aimed Shots can now potentially apply a slow to the main target
only, scaling with base damage and target size. If a slow is applied, vision
range is reduced for a moment as a warning.
- balance: XM43E1 and M42C ammo AP increased to 75 (from 50)
- balance: Removed the Defender exception from the AMR Aimed Shot calculations.
Tyranicranger4:
- bugfix: Fixed an exploit that allowed Burrowers to apply acid to objects while
underground

0 comments on commit 56ca4b8

Please sign in to comment.