diff --git a/html/changelogs/AutoChangeLog-pr-6163.yml b/html/changelogs/AutoChangeLog-pr-6163.yml deleted file mode 100644 index d8f5715ed988..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6163.yml +++ /dev/null @@ -1,8 +0,0 @@ -author: "Kaga" -delete-after: True -changes: - - balance: "The Heavy Sniper's XM43E1 rounds are now actually heavy. Targets hit will get screenshake, like slugs and impact rounds, scaling with damage dealt." - - balance: "XM43E1 shots can now potentially interrupt targets if it deals enough damage. The heavier the target, the more force is needed to interrupt them. Big xenos require a full-damage shot with no piercing, while smaller targets can also be knocked back with enough damage." - - balance: "XM43E1 Aimed Shots can now potentially apply a slow to the main target only, scaling with base damage and target size. If a slow is applied, vision range is reduced for a moment as a warning." - - balance: "XM43E1 and M42C ammo AP increased to 75 (from 50)" - - balance: "Removed the Defender exception from the AMR Aimed Shot calculations." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-6348.yml b/html/changelogs/AutoChangeLog-pr-6348.yml deleted file mode 100644 index 90a466eef737..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6348.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Tyranicranger4" -delete-after: True -changes: - - bugfix: "Fixed an exploit that allowed Burrowers to apply acid to objects while underground" \ No newline at end of file diff --git a/html/changelogs/archive/2024-05.yml b/html/changelogs/archive/2024-05.yml index 74a91185afc3..fc239e231d3f 100644 --- a/html/changelogs/archive/2024-05.yml +++ b/html/changelogs/archive/2024-05.yml @@ -337,3 +337,19 @@ - ui: orbit menu now splits marine squads - ui: orbit menu now splits xeno hives - ui: orbit menu sorts marines by job +2024-05-31: + Kaga: + - balance: The Heavy Sniper's XM43E1 rounds are now actually heavy. Targets hit + will get screenshake, like slugs and impact rounds, scaling with damage dealt. + - balance: XM43E1 shots can now potentially interrupt targets if it deals enough + damage. The heavier the target, the more force is needed to interrupt them. + Big xenos require a full-damage shot with no piercing, while smaller targets + can also be knocked back with enough damage. + - balance: XM43E1 Aimed Shots can now potentially apply a slow to the main target + only, scaling with base damage and target size. If a slow is applied, vision + range is reduced for a moment as a warning. + - balance: XM43E1 and M42C ammo AP increased to 75 (from 50) + - balance: Removed the Defender exception from the AMR Aimed Shot calculations. + Tyranicranger4: + - bugfix: Fixed an exploit that allowed Burrowers to apply acid to objects while + underground