diff --git a/html/changelogs/AutoChangeLog-pr-6163.yml b/html/changelogs/AutoChangeLog-pr-6163.yml
deleted file mode 100644
index d8f5715ed988..000000000000
--- a/html/changelogs/AutoChangeLog-pr-6163.yml
+++ /dev/null
@@ -1,8 +0,0 @@
-author: "Kaga"
-delete-after: True
-changes:
- - balance: "The Heavy Sniper's XM43E1 rounds are now actually heavy. Targets hit will get screenshake, like slugs and impact rounds, scaling with damage dealt."
- - balance: "XM43E1 shots can now potentially interrupt targets if it deals enough damage. The heavier the target, the more force is needed to interrupt them. Big xenos require a full-damage shot with no piercing, while smaller targets can also be knocked back with enough damage."
- - balance: "XM43E1 Aimed Shots can now potentially apply a slow to the main target only, scaling with base damage and target size. If a slow is applied, vision range is reduced for a moment as a warning."
- - balance: "XM43E1 and M42C ammo AP increased to 75 (from 50)"
- - balance: "Removed the Defender exception from the AMR Aimed Shot calculations."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-6348.yml b/html/changelogs/AutoChangeLog-pr-6348.yml
deleted file mode 100644
index 90a466eef737..000000000000
--- a/html/changelogs/AutoChangeLog-pr-6348.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Tyranicranger4"
-delete-after: True
-changes:
- - bugfix: "Fixed an exploit that allowed Burrowers to apply acid to objects while underground"
\ No newline at end of file
diff --git a/html/changelogs/archive/2024-05.yml b/html/changelogs/archive/2024-05.yml
index 74a91185afc3..fc239e231d3f 100644
--- a/html/changelogs/archive/2024-05.yml
+++ b/html/changelogs/archive/2024-05.yml
@@ -337,3 +337,19 @@
- ui: orbit menu now splits marine squads
- ui: orbit menu now splits xeno hives
- ui: orbit menu sorts marines by job
+2024-05-31:
+ Kaga:
+ - balance: The Heavy Sniper's XM43E1 rounds are now actually heavy. Targets hit
+ will get screenshake, like slugs and impact rounds, scaling with damage dealt.
+ - balance: XM43E1 shots can now potentially interrupt targets if it deals enough
+ damage. The heavier the target, the more force is needed to interrupt them.
+ Big xenos require a full-damage shot with no piercing, while smaller targets
+ can also be knocked back with enough damage.
+ - balance: XM43E1 Aimed Shots can now potentially apply a slow to the main target
+ only, scaling with base damage and target size. If a slow is applied, vision
+ range is reduced for a moment as a warning.
+ - balance: XM43E1 and M42C ammo AP increased to 75 (from 50)
+ - balance: Removed the Defender exception from the AMR Aimed Shot calculations.
+ Tyranicranger4:
+ - bugfix: Fixed an exploit that allowed Burrowers to apply acid to objects while
+ underground