diff --git a/code/modules/mob/living/carbon/xenomorph/Xenomorph.dm b/code/modules/mob/living/carbon/xenomorph/Xenomorph.dm index f1d03d6507b1..83bebd0107f2 100644 --- a/code/modules/mob/living/carbon/xenomorph/Xenomorph.dm +++ b/code/modules/mob/living/carbon/xenomorph/Xenomorph.dm @@ -243,7 +243,7 @@ var/list/tackle_counter var/evolving = FALSE // Whether the xeno is in the process of evolving /// The damage dealt by a xeno whenever they take damage near someone - var/acid_blood_damage = 20 + var/acid_blood_damage = 25 var/nocrit = FALSE var/deselect_timer = 0 // Much like Carbon.last_special is a short tick record to prevent accidental deselects of abilities var/got_evolution_message = FALSE diff --git a/code/modules/mob/living/carbon/xenomorph/damage_procs.dm b/code/modules/mob/living/carbon/xenomorph/damage_procs.dm index b731738e2eba..879c35b32040 100644 --- a/code/modules/mob/living/carbon/xenomorph/damage_procs.dm +++ b/code/modules/mob/living/carbon/xenomorph/damage_procs.dm @@ -264,8 +264,7 @@ splash_chance -= victim.species.acid_blood_dodge_chance if(splash_chance > 0 && prob(splash_chance)) //Success! - var/acid_damage = max(0, acid_blood_damage + (tier * 5)) - if(SEND_SIGNAL(src, COMSIG_XENO_DEAL_ACID_DAMAGE, victim, acid_damage) & COMPONENT_BLOCK_DAMAGE) + if(SEND_SIGNAL(src, COMSIG_XENO_DEAL_ACID_DAMAGE, victim, acid_blood_damage) & COMPONENT_BLOCK_DAMAGE) continue i++ victim.visible_message(SPAN_DANGER("\The [victim] is scalded with hissing green blood!"), \