diff --git a/code/game/objects/effects/decals/cleanable/blood/tracks.dm b/code/game/objects/effects/decals/cleanable/blood/tracks.dm index 4e6298061e3a..dabff8bbca9a 100644 --- a/code/game/objects/effects/decals/cleanable/blood/tracks.dm +++ b/code/game/objects/effects/decals/cleanable/blood/tracks.dm @@ -15,7 +15,7 @@ var/list/overlay_images = list() /// Amount of pixels to shift either way in an attempt to make the trakcs more organic - var/transverse_amplitude = 3 + var/transverse_amplitude = 2 /obj/effect/decal/cleanable/blood/tracks/Crossed() return