diff --git a/code/modules/cm_marines/dropship_ammo.dm b/code/modules/cm_marines/dropship_ammo.dm index f7d672f2cde4..1a392486930e 100644 --- a/code/modules/cm_marines/dropship_ammo.dm +++ b/code/modules/cm_marines/dropship_ammo.dm @@ -136,7 +136,7 @@ /obj/structure/ship_ammo/heavygun name = "\improper PGU-100 Multi-Purpose 30mm ammo crate" icon_state = "30mm_crate" - desc = "A crate full of PGU-100 30mm Multi-Purpose ammo designed to penetrate light (non reinforced) structures, as well as shred infantry, IAVs, LAVs, IMVs, and MRAPs. Works in large areas for use on Class 4 and superior alien insectoid infestations, as well as fitting within the armaments allowed for use against a tier 4 insurgency as well as higher tiers. However, it lacks armor penetrating capabilities, for which Anti-Tank 30mm ammo is needed." + desc = "A crate full of PGU-100 30mm Multi-Purpose ammo designed to penetrate light (non reinforced) structures, as well as shred infantry, IAVs, LAVs, IMVs, and MRAPs. Works in large areas for use on Class 4 and superior alien insectoid infestations, as well as fitting within the armaments allowed for use against a tier 4 insurgency as well as higher tiers. However, it lacks armor penetrating capabilities, for which Anti-Tank 30mm ammo is needed. Can be loaded into the GAU-21 30mm cannon." equipment_type = /obj/structure/dropship_equipment/weapon/heavygun ammo_count = 400 max_ammo_count = 400 @@ -195,7 +195,7 @@ /obj/structure/ship_ammo/heavygun/antitank name = "PGU-105 30mm Anti-tank ammo crate" icon_state = "30mm_crate_hv" - desc = "A crate full of PGU-105 Specialized 30mm APFSDS Titanium-Tungsten alloy penetrators, made for countering peer and near peer APCs, IFVs, and MBTs in CAS support. It's designed to penetrate up to the equivalent 1350mm of RHA when launched from a GAU-21. It is much less effective against soft targets however, in which case 30mm ball ammunition is recommended. WARNING: discarding petals from the ammunition can be harmful if the dropship does not pull out at the needed speeds. Please consult page 3574 of the manual, available for order at any ARMAT store." + desc = "A crate full of PGU-105 Specialized 30mm APFSDS Titanium-Tungsten alloy penetrators, made for countering peer and near peer APCs, IFVs, and MBTs in CAS support. It's designed to penetrate up to the equivalent 1350mm of RHA when launched from a GAU-21. It is much less effective against soft targets however, in which case 30mm ball ammunition is recommended. WARNING: discarding petals from the ammunition can be harmful if the dropship does not pull out at the needed speeds. Please consult page 3574 of the manual, available for order at any ARMAT store. Can be loaded into the GAU-21 30mm cannon." travelling_time = 60 ammo_count = 400 max_ammo_count = 400 @@ -212,7 +212,7 @@ /obj/structure/ship_ammo/laser_battery name = "\improper BTU-17/LW Hi-Cap Laser Battery" icon_state = "laser_battery" - desc = "A high-capacity laser battery used to power laser beam weapons." + desc = "A high-capacity laser battery used to power laser beam weapons. Can be loaded into the LWU-6B Laser Cannon." travelling_time = 10 ammo_count = 100 max_ammo_count = 100 @@ -284,7 +284,7 @@ //this one is air-to-air only /obj/structure/ship_ammo/rocket/widowmaker name = "\improper AIM-224B 'Widowmaker'" - desc = "The AIM-224B missile is a retrofit of the latest in air-to-air missile technology. Earning the nickname of 'Widowmaker' from various dropship pilots after improvements to its guidance warhead prevents it from being jammed leading to its high kill rate. Not well suited for ground bombardment but its high velocity makes it reach its target quickly. This one has been modified to be a free-fall bomb as a result of dropship ammo shortages." + desc = "The AIM-224B missile is a retrofit of the latest in air-to-air missile technology. Earning the nickname of 'Widowmaker' from various dropship pilots after improvements to its guidance warhead prevents it from being jammed leading to its high kill rate. Not well suited for ground bombardment but its high velocity makes it reach its target quickly. This one has been modified to be a free-fall bomb as a result of dropship ammo shortages. Can be loaded into the LAU-444 Guided Missile Launcher." icon_state = "single" travelling_time = 30 //not powerful, but reaches target fast ammo_id = "" @@ -298,7 +298,7 @@ /obj/structure/ship_ammo/rocket/banshee name = "\improper AGM-227 'Banshee'" - desc = "The AGM-227 missile is a mainstay of the overhauled dropship fleet against any mobile or armored ground targets. It's earned the nickname of 'Banshee' from the sudden wail that it emits right before hitting a target. Useful to clear out large areas." + desc = "The AGM-227 missile is a mainstay of the overhauled dropship fleet against any mobile or armored ground targets. It's earned the nickname of 'Banshee' from the sudden wail that it emits right before hitting a target. Useful to clear out large areas. Can be loaded into the LAU-444 Guided Missile Launcher." icon_state = "banshee" ammo_id = "b" point_cost = 300 @@ -312,7 +312,7 @@ /obj/structure/ship_ammo/rocket/keeper name = "\improper GBU-67 'Keeper II'" - desc = "The GBU-67 'Keeper II' is the latest in a generation of laser guided weaponry that spans all the way back to the 20th century. Earning its nickname from a shortening of 'Peacekeeper' which comes from the program that developed its guidance system and the various uses of it during peacekeeping conflicts. Its payload is designed to devastate armored targets." + desc = "The GBU-67 'Keeper II' is the latest in a generation of laser guided weaponry that spans all the way back to the 20th century. Earning its nickname from a shortening of 'Peacekeeper' which comes from the program that developed its guidance system and the various uses of it during peacekeeping conflicts. Its payload is designed to devastate armored targets. Can be loaded into the LAU-444 Guided Missile Launcher." icon_state = "paveway" travelling_time = 20 //A fast payload due to its very tight blast zone ammo_id = "k" @@ -326,7 +326,7 @@ /obj/structure/ship_ammo/rocket/harpoon name = "\improper AGM-184 'Harpoon II'" - desc = "The AGM-184 Harpoon II is an Anti-Ship Missile, designed and used to effectively take down enemy ships with a huge blast wave with low explosive power. This one is modified to use ground signals." + desc = "The AGM-184 Harpoon II is an Anti-Ship Missile, designed and used to effectively take down enemy ships with a huge blast wave with low explosive power. This one is modified to use ground signals. Can be loaded into the LAU-444 Guided Missile Launcher." icon_state = "harpoon" ammo_id = "s" travelling_time = 50 @@ -341,7 +341,7 @@ /obj/structure/ship_ammo/rocket/napalm name = "\improper AGM-99 'Napalm'" - desc = "The AGM-99 'Napalm' is an incendiary missile used to turn specific targeted areas into giant balls of fire for a long time." + desc = "The AGM-99 'Napalm' is an incendiary missile used to turn specific targeted areas into giant balls of fire for a long time. Can be loaded into the LAU-444 Guided Missile Launcher." icon_state = "napalm" ammo_id = "n" point_cost = 500 @@ -355,7 +355,7 @@ /obj/structure/ship_ammo/rocket/thermobaric name = "\improper BLU-200 'Dragons Breath'" - desc = "The BLU-200 Dragons Breath a thermobaric fuel-air bomb. The aerosolized fuel mixture creates a vacuum when ignited causing serious damage to those in its way." + desc = "The BLU-200 Dragons Breath a thermobaric fuel-air bomb. The aerosolized fuel mixture creates a vacuum when ignited causing serious damage to those in its way. Can be loaded into the LAU-444 Guided Missile Launcher." icon_state = "fatty" ammo_id = "f" travelling_time = 50 @@ -374,7 +374,7 @@ /obj/structure/ship_ammo/minirocket name = "\improper AGR-59 'Mini-Mike'" - desc = "The AGR-59 'Mini-Mike' minirocket is a cheap and efficient means of putting hate down range. Though rockets lack a guidance package, it makes up for it in ammunition count." + desc = "The AGR-59 'Mini-Mike' minirocket is a cheap and efficient means of putting hate down range. Though rockets lack a guidance package, it makes up for it in ammunition count. Can be loaded into the LAU-229 Rocket Pod." icon_state = "minirocket" icon = 'icons/obj/structures/props/almayer_props.dmi' equipment_type = /obj/structure/dropship_equipment/weapon/minirocket_pod @@ -411,7 +411,7 @@ /obj/structure/ship_ammo/minirocket/incendiary name = "\improper AGR-59-I 'Mini-Mike'" - desc = "The AGR-59-I 'Mini-Mike' incindiary minirocket is a cheap and efficient means of putting hate down range AND setting them on fire! Though rockets lack a guidance package, it makes up for it in ammunition count." + desc = "The AGR-59-I 'Mini-Mike' incindiary minirocket is a cheap and efficient means of putting hate down range AND setting them on fire! Though rockets lack a guidance package, it makes up for it in ammunition count. Can be loaded into the LAU-229 Rocket Pod." icon_state = "minirocket_inc" point_cost = 500 fire_mission_delay = 3 //high cooldown @@ -423,7 +423,7 @@ /obj/structure/ship_ammo/sentry name = "\improper A/C-49-P Air Deployable Sentry" - desc = "An omni-directional sentry, capable of defending an area from lightly armored hostile incursion." + desc = "An omni-directional sentry, capable of defending an area from lightly armored hostile incursion. Can be loaded into the LAG-14 Internal Sentry Launcher." icon_state = "launchable_sentry" equipment_type = /obj/structure/dropship_equipment/weapon/launch_bay ammo_count = 1