diff --git a/code/game/objects/explosion_recursive.dm b/code/game/objects/explosion_recursive.dm index 3e456e51c8e6..855f6c2f43c7 100644 --- a/code/game/objects/explosion_recursive.dm +++ b/code/game/objects/explosion_recursive.dm @@ -73,7 +73,7 @@ explosion resistance exactly as much as their health var/obj/causing_obj = explosion_cause_data?.resolve_cause() var/mob/causing_mob = explosion_cause_data?.resolve_mob() - msg_admin_attack("Explosion with Power: [power], Falloff: [falloff],[causing_obj ? " from [causing_obj]" : ""][causing_mob ? " by [key_name(causing_mob)]" : ""] in area [epicenter.loc.name] ([epicenter.x],[epicenter.y],[epicenter.z]).", src.loc.x, src.loc.y, src.loc.z) + msg_admin_attack("Explosion with Power: [power], Falloff: [falloff],[causing_obj ? " from [causing_obj]" : ""][causing_mob ? " by [key_name(causing_mob)]" : ""] in area [epicenter.loc.name] ([epicenter.x],[epicenter.y],[epicenter.z]).", loc.x, loc.y, loc.z) playsound(epicenter, 'sound/effects/explosionfar.ogg', 100, 1, round(power^2,1)) playsound(epicenter, "explosion", 90, 1, max(round(power,1),7) )