From 70452912d3796c13020108e592fff59d7d08e1b7 Mon Sep 17 00:00:00 2001 From: Git-Nivrak <59925169+Git-Nivrak@users.noreply.github.com> Date: Sat, 18 May 2024 07:25:05 +0300 Subject: [PATCH] Changes advanced medhud eye location (#6294) # About the pull request For some reason advanced medhud is displayed on a different eye, which is also extremely ugly looking and has little options to cover up # Explain why it's good for the game The sprites for it look bad and there are few props you can stack ontop of it to make it look better as opposed to the other eye # Testing Photographs and Procedure
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# Changelog :cl: add: Changed advanced medhud visor to be displayed on the same eye as normal medhud visor /:cl: --- code/game/objects/items/devices/helmet_visors.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/devices/helmet_visors.dm b/code/game/objects/items/devices/helmet_visors.dm index 0b5c5d296c39..8f921a62f3f5 100644 --- a/code/game/objects/items/devices/helmet_visors.dm +++ b/code/game/objects/items/devices/helmet_visors.dm @@ -82,7 +82,7 @@ /obj/item/device/helmet_visor/medical/advanced name = "advanced medical optic" - helmet_overlay = "med_sight_left" + helmet_overlay = "med_sight_right" /obj/item/device/helmet_visor/medical/advanced/activate_visor(obj/item/clothing/head/helmet/marine/attached_helmet, mob/living/carbon/human/user) . = ..()