From 704841a63623193af91d6ee33ec5ffb6f8db6719 Mon Sep 17 00:00:00 2001 From: ColdIronWarrior Date: Sun, 16 Jun 2024 11:33:51 -0400 Subject: [PATCH] changes fire color on incen OB to be blueish instead of orange (#6481) # About the pull request changes the fire light color on the incen OB to be blueish instead of orange # Explain why it's good for the game Fixes #6469 looks betterer # Testing Photographs and Procedure ![image](https://github.com/cmss13-devs/cmss13/assets/29965103/b84a9542-bea3-4644-99ef-8b880fc83a0c) doesn't inhibit custom admin incen OBs from being whatever color # Changelog :cl: fix: incen OB fire now makes blue light. /:cl: Co-authored-by: nefarious <72267018+nefarious6th@users.noreply.github.com> --- code/modules/cm_marines/orbital_cannon.dm | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/code/modules/cm_marines/orbital_cannon.dm b/code/modules/cm_marines/orbital_cannon.dm index ce69115cee48..a4286b043eba 100644 --- a/code/modules/cm_marines/orbital_cannon.dm +++ b/code/modules/cm_marines/orbital_cannon.dm @@ -512,15 +512,13 @@ GLOBAL_LIST_EMPTY(orbital_cannon_cancellation) var/distance = 18 var/fire_level = 70 var/burn_level = 80 - var/fire_color = null + var/fire_color = LIGHT_COLOR_CYAN var/fire_type = "white" /obj/structure/ob_ammo/warhead/incendiary/warhead_impact(turf/target) . = ..() if (!.) return - if(fire_color) - fire_type = "dynamic" new /obj/effect/overlay/temp/blinking_laser (target) sleep(10)