From 7399505916bc89355516bb853d63b0e7ec3e1612 Mon Sep 17 00:00:00 2001 From: cuberound <122645057+cuberound@users.noreply.github.com> Date: Tue, 26 Dec 2023 04:57:51 +0100 Subject: [PATCH] lowers DS sentrygun to 200 from 500 (#5225) # About the pull request lowers price of DS installed sentrygun to 200 from 500. # Explain why it's good for the game Based on git lense, the cost of 500 points has been fixed for at least 6 years ( from what I understand form the moment the fabricator was added?). The sentryguns are not worth 500 points at the slightest, from dozens of rounds of experience I can say that the fire off 20 shots max before they die ( unless you do some DS hold after hijack, but that hardly counts). The main issue anyone has with it is when you install 3 of them in south part of DS and I am willing t take suggestions how to adress this issue, but it is minor one, as xenos never realy have to fight them as they basicly get to shoot only while marines are pushed into DS and are about to evac and queen can hijack without getting anywhere near them ( or can just let marines evac and then take out the sentryguns with ease after she calls the ship back down). More marines evacing thanks to sentrguns might make the hijack more enjoyable for both sides. Also lowering the price will only mean you see sentryguns installed on ds more often, buying 20 of them will have no bigger effect then 7. # Testing Photographs and Procedure
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# Changelog :cl: balance: DS installed sentrygun price lowered to 200 /:cl: Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com> --- code/modules/cm_marines/dropship_equipment.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/cm_marines/dropship_equipment.dm b/code/modules/cm_marines/dropship_equipment.dm index 036b6ecf8330..7d962137f77a 100644 --- a/code/modules/cm_marines/dropship_equipment.dm +++ b/code/modules/cm_marines/dropship_equipment.dm @@ -161,7 +161,7 @@ health = null icon_state = "sentry_system" is_interactable = TRUE - point_cost = 500 + point_cost = 200 shorthand = "Sentry" var/deployment_cooldown var/obj/structure/machinery/defenses/sentry/premade/dropship/deployed_turret