diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index f69fada21c20..a515225a9127 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -597,6 +597,10 @@ else if(layer == initial(layer)) //to avoid things like hiding larvas. layer = LYING_LIVING_MOB_LAYER +/// Called when mob changes from a standing position into a prone while lacking the ability to stand up at the moment. +/mob/living/proc/on_fall() + return + /// Changes the value of the [living/body_position] variable. Call this before set_lying_angle() /mob/living/proc/set_body_position(new_value) if(body_position == new_value)