diff --git a/code/modules/gear_presets/synths.dm b/code/modules/gear_presets/synths.dm index f2a5283e2a26..a5e0c00399de 100644 --- a/code/modules/gear_presets/synths.dm +++ b/code/modules/gear_presets/synths.dm @@ -532,6 +532,8 @@ new_human.h_style = "Bald" new_human.f_style = "Shaved" if(prob(5)) + if(new_human.grad_style != "None") //if person had Hair Dye trait on character used to load in Working Joe, this forces off the gradient + new_human.grad_style = "None" new_human.h_style = "Shoulder-length Hair" //Added the chance of hair as per Monkeyfist lore accuracy new_human.r_eyes = 0 new_human.g_eyes = 0