diff --git a/code/__DEFINES/mob_hud.dm b/code/__DEFINES/mob_hud.dm index c7f8c360bf22..a39160cc2247 100644 --- a/code/__DEFINES/mob_hud.dm +++ b/code/__DEFINES/mob_hud.dm @@ -27,7 +27,7 @@ #define HUNTER_CLAN "25" //Displays a colored icon to represent ingame Hunter Clans #define HUNTER_HUD "26" //Displays various statuses on mobs for Hunters to identify targets #define HOLOCARD_HUD "27" //Displays the holocards set by medical personnel -#define NEW_PLAYER_HUD "28" //Makes it easy to see new players. +#define NEW_PLAYER_HUD "29" //Makes it easy to see new players. //data HUD (medhud, sechud) defines #define MOB_HUD_SECURITY_BASIC 1