diff --git a/code/controllers/subsystem/sound.dm b/code/controllers/subsystem/sound.dm index 13dd6a0dddf1..3cc3f0ef8090 100644 --- a/code/controllers/subsystem/sound.dm +++ b/code/controllers/subsystem/sound.dm @@ -19,7 +19,7 @@ SUBSYSTEM_DEF(sound) if(!run_hearers) // Initialize for handling next template run_hearers = run_queue[run_template] // get base hearers if(run_template.range) // ranging - run_hearers |= SSquadtree.players_in_range(SQUARE(run_template.x, run_template.y, run_template.range), run_template.z) + run_hearers |= SSquadtree.players_in_range(SQUARE(run_template.x, run_template.y, run_template.range * 2), run_template.z) if(MC_TICK_CHECK) return while(length(run_hearers)) // Output sound to hearers