From 84b9b7e5c61ee8d950336907cc2a09cdd61d55bb Mon Sep 17 00:00:00 2001 From: BadAtThisGame <79063506+BadAtThisGame302@users.noreply.github.com> Date: Sun, 24 Dec 2023 00:17:32 +0200 Subject: [PATCH] Fixes Flight Control Operator surv + gave him a windbreaker and one more access. (#5257) # About the pull request Gives him a jacket, some flight W-Y flight control access and fixed the type path. # Explain why it's good for the game I forgot to give him a jacket in the previous PR, fixes always good + he's a flight control operator and should have access to at least the WY flight control doors. # Testing Photographs and Procedure
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# Changelog :cl: add: Added a windbreaker to the Flight Control Operator surv. add: Added W-Y Flight Control access to the Flight Control Operator surv. fix: fixed the Flight Control Operator path. /:cl: Co-authored-by: Jeff Watchson --- code/modules/gear_presets/survivors/survivors.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/modules/gear_presets/survivors/survivors.dm b/code/modules/gear_presets/survivors/survivors.dm index d6654fdf4c67..0e98c60ca453 100644 --- a/code/modules/gear_presets/survivors/survivors.dm +++ b/code/modules/gear_presets/survivors/survivors.dm @@ -378,12 +378,13 @@ Everything bellow is a parent used as a base for one or multiple maps. skills = /datum/skills/civilian/survivor/trucker idtype = /obj/item/card/id/data flags = EQUIPMENT_PRESET_START_OF_ROUND - access = list(ACCESS_CIVILIAN_PUBLIC,ACCESS_CIVILIAN_LOGISTICS) + access = list(ACCESS_CIVILIAN_PUBLIC,ACCESS_CIVILIAN_LOGISTICS,ACCESS_WY_FLIGHT) -/datum/equipment_preset/survivor/engineer/load_gear(mob/living/carbon/human/new_human) +/datum/equipment_preset/survivor/flight_control_operator/load_gear(mob/living/carbon/human/new_human) new_human.equip_to_slot_or_del(new /obj/item/clothing/under/lawyer/bluesuit(new_human), WEAR_BODY) if(SSmapping.configs[GROUND_MAP].environment_traits[MAP_COLD]) add_ice_colony_survivor_equipment(new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/windbreaker/windbreaker_brown(new_human), WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/device/binoculars(new_human), WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/headset(new_human), WEAR_HEAD)