From 85af3568219b18c19421d86e1f23f09c70c6f5bc Mon Sep 17 00:00:00 2001 From: Git-Nivrak <59925169+Git-Nivrak@users.noreply.github.com> Date: Wed, 7 Aug 2024 19:01:03 +0300 Subject: [PATCH] Fixes explosive implants (#6886) # About the pull request Closes #6873 # Explain why it's good for the game Fix bugs Better game ??? Profit # Testing Photographs and Procedure
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# Changelog :cl: fix: Fixed explosive implant not triggering when hearing the code-word. /:cl: --- code/game/objects/items/implants/implant.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/objects/items/implants/implant.dm b/code/game/objects/items/implants/implant.dm index e7ebe0391fae..6584186f576a 100644 --- a/code/game/objects/items/implants/implant.dm +++ b/code/game/objects/items/implants/implant.dm @@ -140,6 +140,7 @@ Implant Specifics:
"} var/elevel = "Localized Limb" var/phrase = "supercalifragilisticexpialidocious" icon_state = "implant_evil" + flags_atom = USES_HEARING /obj/item/implant/explosive/get_data() var/dat = {"