From 8659dffc0d69e90d1d4629ade2ba8fb0f399c2a2 Mon Sep 17 00:00:00 2001 From: cuberound <122645057+cuberound@users.noreply.github.com> Date: Fri, 10 May 2024 06:52:55 +0200 Subject: [PATCH] fences can be shot through (#6178) # About the pull request gives a flag for fences to make bullets gas and spits (not throwables) pass cades # Explain why it's good for the game being unable to shoot thrue fences is a bit weard, might prove OP so TM first and there might be need for changes or rewert # Testing Photographs and Procedure
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# Changelog :cl: balance: projectiles can pass fences /:cl: Co-authored-by: vincibrv --- code/game/objects/structures/fence.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/objects/structures/fence.dm b/code/game/objects/structures/fence.dm index 60a8682a4930..9476f6385ae3 100644 --- a/code/game/objects/structures/fence.dm +++ b/code/game/objects/structures/fence.dm @@ -3,6 +3,7 @@ desc = "A large metal mesh strewn between two poles. Intended as a cheap way to separate areas, while allowing one to see through it." icon = 'icons/obj/structures/props/fence.dmi' icon_state = "fence0" + throwpass = TRUE density = TRUE anchored = TRUE layer = WINDOW_LAYER