diff --git a/code/game/machinery/vending/vendor_types/crew/senior_officers.dm b/code/game/machinery/vending/vendor_types/crew/senior_officers.dm index bec77560430e..a5d3cbe85b01 100644 --- a/code/game/machinery/vending/vendor_types/crew/senior_officers.dm +++ b/code/game/machinery/vending/vendor_types/crew/senior_officers.dm @@ -162,6 +162,9 @@ GLOBAL_LIST_INIT(cm_vending_clothing_chief_engineer, list( list("M41A Pulse Rifle MK2", 0, /obj/item/storage/box/guncase/m41a, MARINE_CAN_BUY_ESSENTIALS, VENDOR_ITEM_REGULAR), list("M240 Incinerator Unit", 0, /obj/item/storage/box/guncase/flamer, MARINE_CAN_BUY_ESSENTIALS, VENDOR_ITEM_REGULAR), + list("Spare Equipment", 0, null, null, null), + list("Technician's Headset", 15, /obj/item/device/radio/headset/almayer/mt, null, VENDOR_ITEM_REGULAR), + )) @@ -288,6 +291,10 @@ GLOBAL_LIST_INIT(cm_vending_clothing_cmo, list( list("Black Webbing Vest", 0, /obj/item/clothing/accessory/storage/black_vest, MARINE_CAN_BUY_ACCESSORY, VENDOR_ITEM_REGULAR), list("Brown Webbing Vest", 0, /obj/item/clothing/accessory/storage/black_vest/brown_vest, MARINE_CAN_BUY_ACCESSORY, VENDOR_ITEM_REGULAR), list("Webbing", 0, /obj/item/clothing/accessory/storage/webbing, MARINE_CAN_BUY_ACCESSORY, VENDOR_ITEM_REGULAR), + + list("Spare Equipment", 0, null, null, null), + list("Doctor's Headset", 15, /obj/item/device/radio/headset/almayer/doc, null, VENDOR_ITEM_REGULAR), + list("Researcher's Headset", 15, /obj/item/device/radio/headset/almayer/research, null, VENDOR_ITEM_REGULAR), )) diff --git a/code/game/machinery/vending/vendor_types/requisitions.dm b/code/game/machinery/vending/vendor_types/requisitions.dm index 1a9ec9156e20..9ce8390095e8 100644 --- a/code/game/machinery/vending/vendor_types/requisitions.dm +++ b/code/game/machinery/vending/vendor_types/requisitions.dm @@ -409,6 +409,7 @@ list("Engineering Radio Encryption Key", 5, /obj/item/device/encryptionkey/engi, VENDOR_ITEM_REGULAR), list("Intel Radio Encryption Key", 5, /obj/item/device/encryptionkey/intel, VENDOR_ITEM_REGULAR), list("JTAC Radio Encryption Key", 5, /obj/item/device/encryptionkey/jtac, VENDOR_ITEM_REGULAR), + list("Medical Radio Encryption Key", 5, /obj/item/device/encryptionkey/med, VENDOR_ITEM_REGULAR), list("Sentry Gun Network Encryption Key", 8, /obj/item/device/encryptionkey/sentry_laptop, VENDOR_ITEM_REGULAR), list("Marine Radio Headset", 5, /obj/item/device/radio/headset/almayer, VENDOR_ITEM_REGULAR), list("Supply Radio Encryption Key", 5, /obj/item/device/encryptionkey/req, VENDOR_ITEM_REGULAR), diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm index 8cc9b84bb023..f7518a8c6058 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm @@ -107,8 +107,6 @@ new /obj/item/storage/pouch/medical(src) new /obj/item/storage/pouch/syringe(src) new /obj/item/storage/pouch/medkit(src) - if(is_mainship_level(z)) - new /obj/item/device/radio/headset/almayer/cmo(src) return /obj/structure/closet/secure_closet/chemical name = "chemical closet"