From 93a61e453475d695510a31cc5215a56d151d3449 Mon Sep 17 00:00:00 2001 From: Julien Date: Tue, 26 Sep 2023 15:50:09 +0200 Subject: [PATCH] seperating map preset into files --- code/modules/gear_presets/survivors.dm | 733 ------------------ .../survivors_presets/preset_corsat.dm | 58 ++ .../survivors_presets/preset_florina.dm | 65 ++ .../survivors_presets/preset_kutjevo.dm | 76 ++ .../survivors_presets/preset_lv.dm | 83 ++ .../survivors_presets/preset_nv.dm | 86 ++ .../survivors_presets/preset_shiva.dm | 82 ++ .../survivors_presets/preset_solaris.dm | 94 +++ .../survivors_presets/preset_soro.dm | 60 ++ .../survivors_presets/preset_trijent.dm | 67 ++ 10 files changed, 671 insertions(+), 733 deletions(-) create mode 100644 code/modules/gear_presets/survivors_presets/preset_corsat.dm create mode 100644 code/modules/gear_presets/survivors_presets/preset_florina.dm create mode 100644 code/modules/gear_presets/survivors_presets/preset_kutjevo.dm create mode 100644 code/modules/gear_presets/survivors_presets/preset_lv.dm create mode 100644 code/modules/gear_presets/survivors_presets/preset_nv.dm create mode 100644 code/modules/gear_presets/survivors_presets/preset_shiva.dm create mode 100644 code/modules/gear_presets/survivors_presets/preset_solaris.dm create mode 100644 code/modules/gear_presets/survivors_presets/preset_soro.dm create mode 100644 code/modules/gear_presets/survivors_presets/preset_trijent.dm diff --git a/code/modules/gear_presets/survivors.dm b/code/modules/gear_presets/survivors.dm index 919e67e7cbf9..32bbb56f8ba6 100644 --- a/code/modules/gear_presets/survivors.dm +++ b/code/modules/gear_presets/survivors.dm @@ -72,107 +72,6 @@ ..() -/datum/equipment_preset/survivor/scientist/soro - name = "Survivor - Sorokyne Strata Researcher" - assignment = "Sorokyne Strata Researcher" - -/datum/equipment_preset/survivor/scientist/soro/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/blue(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/regular(new_human), WEAR_FACE) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/tox(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor(new_human), WEAR_JACKET) - - ..() - -/datum/equipment_preset/survivor/scientist/shiva - name = "Survivor - Shivas Snowball Researcher" - assignment = "Shivas Snowball Researcher" - -/datum/equipment_preset/survivor/scientist/shiva/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/blue(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/tox(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/purple(new_human), WEAR_JACKET) - - ..() - -/datum/equipment_preset/survivor/scientist/corsat - name = "Survivor - CORSAT Researcher" - assignment = "CORSAT Researcher" - -/datum/equipment_preset/survivor/scientist/corsat/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/researcher(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(new_human), WEAR_FEET) - - ..() - -/datum/equipment_preset/survivor/scientist/florina - name = "Survivor - Florina Researcher" - assignment = "Florina Researcher" - -/datum/equipment_preset/survivor/scientist/florina/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/purple(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/purple(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/science(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE) - new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science(new_human), WEAR_EYES) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/chem(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(new_human), WEAR_FEET) - - ..() - -/datum/equipment_preset/survivor/scientist/lv - name = "Survivor - LV-624 Archeologist" - assignment = "LV-624 Archeologist" - -/datum/equipment_preset/survivor/scientist/lv/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/researcher(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE) - new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science(new_human), WEAR_EYES) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - - ..() - -/datum/equipment_preset/survivor/scientist/nv - name = "Survivor - New Varadero Researcher" - assignment = "New Varadero Researcher" - -/datum/equipment_preset/survivor/scientist/nv/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/purple(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE) - new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science(new_human), WEAR_EYES) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/chem(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/purple(new_human), WEAR_FEET) - - ..() - -/datum/equipment_preset/survivor/scientist/solaris - name = "Survivor - Solaris Scientist" - assignment = "Solaris Scientist" - -/datum/equipment_preset/survivor/scientist/solaris/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/virologist(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/green(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/virologist(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/green(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE) - new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science(new_human), WEAR_EYES) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/green(new_human), WEAR_FEET) - - ..() // ----- Doctor Survivor @@ -210,111 +109,6 @@ add_random_survivor_medical_gear(new_human) add_survivor_weapon_civilian(new_human) - - ..() - -/datum/equipment_preset/survivor/doctor/trijent - name = "Survivor - Trijent Doctor" - assignment = "Trijent Dam Doctor" - -/datum/equipment_preset/survivor/doctor/trijent/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/blue(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/blue(new_human), WEAR_HEAD) - - ..() - -/datum/equipment_preset/survivor/doctor/soro - name = "Survivor - Sorokyne Strata Doctor" - assignment = "Sorokyne Strata Doctor" - -/datum/equipment_preset/survivor/doctor/soro/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/veteran/soviet_uniform_01(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) - - ..() - -/datum/equipment_preset/survivor/doctor/corsat - name = "Survivor - CORSAT Doctor" - assignment = "CORSAT Doctor" - -/datum/equipment_preset/survivor/doctor/corsat/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/green(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/green(new_human), WEAR_HEAD) - - ..() - -/datum/equipment_preset/survivor/doctor/florina - name = "Survivor - Florina Doctor" - assignment = "Florina Doctor" - -/datum/equipment_preset/survivor/doctor/florina/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc(new_human), WEAR_HEAD) - - ..() - -/datum/equipment_preset/survivor/doctor/kutjevo - name = "Survivor - Kutjevo Doctor" - assignment = "Kutjevo Doctor" - -/datum/equipment_preset/survivor/doctor/kutjevo/load_gear(mob/living/carbon/human/new_human) - if(new_human.disabilities & NEARSIGHTED) - new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health/prescription(new_human), WEAR_EYES) - else - new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health(new_human), WEAR_EYES) - add_random_kutjevo_survivor_uniform(new_human) - add_random_kutjevo_survivor_equipment(new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) - - ..() - -/datum/equipment_preset/survivor/doctor/lv - name = "Survivor - LV-624 Emergency Medical Technician" - assignment = "LV-624 Emergency Medical Technician" - -/datum/equipment_preset/survivor/doctor/lv/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE) - new_human.equip_to_slot_or_del(new /obj/item/storage/firstaid/adv(new_human.back), WEAR_IN_BACK) - - ..() - -/datum/equipment_preset/survivor/doctor/nv - name = "Survivor - New Varadero Medical Technician" - assignment = "New Varadero Medical Technician" - -/datum/equipment_preset/survivor/doctor/nv/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE) - new_human.equip_to_slot_or_del(new /obj/item/storage/firstaid/adv(new_human.back), WEAR_IN_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie(new_human), WEAR_HEAD) - - ..() - -/datum/equipment_preset/survivor/doctor/solaris - name = "Survivor - Solaris Doctor" - assignment = "Solaris Doctor" - -/datum/equipment_preset/survivor/doctor/solaris/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/purple(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/purple(new_human), WEAR_HEAD) - - ..() - -/datum/equipment_preset/survivor/doctor/shiva - name = "Survivor - Shivas Snowball Doctor" - assignment = "Shivas Snowball Doctor" - -/datum/equipment_preset/survivor/doctor/shiva/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/green(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/green(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/white(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) - ..() // ----- CL Survivor @@ -365,36 +159,6 @@ return paygrade return paygrade -/datum/equipment_preset/survivor/corporate/shiva - name = "Survivor - Shivas Snowball Corporate Liaison" - assignment = "Shivas Snowball Corporate Liaison" - -/datum/equipment_preset/survivor/corporate/shiva/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/formal(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/white(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/navy(new_human), WEAR_JACKET) - - ..() - -/datum/equipment_preset/survivor/corporate/solaris - name = "Survivor - Solaris Ridge Corporate Liaison" - assignment = "Solaris Ridge Corporate Liaison" - -/datum/equipment_preset/survivor/corporate/solaris/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/outing/red(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR) - if(new_human.disabilities & NEARSIGHTED) - new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/prescription(new_human), WEAR_EYES) - else - new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(new_human), WEAR_EYES) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - - ..() - // ----- Security Survivor /datum/equipment_preset/survivor/security @@ -424,141 +188,6 @@ add_survivor_weapon_security(new_human) ..() -/datum/equipment_preset/survivor/security/trijent - name = "Survivor - Trijent Security Guard" - assignment = "Trijent Dam Security Guard" - -/datum/equipment_preset/survivor/security/trijent/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/head_of_security/navyblue(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/marine/mp/mpcap(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/det_suit/black(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) - - ..() - -/datum/equipment_preset/survivor/security/soro - name = "Survivor - Sorokyne Strata Security" - assignment = "Sorokyne Strata Security" - -/datum/equipment_preset/survivor/security/soro/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/veteran/soviet_uniform_01(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/soviet(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS) - - ..() - -/datum/equipment_preset/survivor/security/corsat - name = "Survivor - CORSAT Security Guard" - assignment = "Weyland-Yutani Security Guard" - languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE) - -/datum/equipment_preset/survivor/security/corsat/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/formal/servicedress(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc(new_human), WEAR_HEAD) - if(new_human.disabilities & NEARSIGHTED) - new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/prescription(new_human), WEAR_EYES) - else - new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(new_human), WEAR_EYES) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) - - ..() - -/datum/equipment_preset/survivor/security/florina - name = "Survivor - Florina Prison Guard" - assignment = "Florina Prison Guard" - -/datum/equipment_preset/survivor/security/florina/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/security(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) - - ..() - -/datum/equipment_preset/survivor/security/kutjevo - name = "Survivor - Kutjevo Security Guard" - assignment = "Kutjevo Security Guard" - - -/datum/equipment_preset/survivor/security/kutjevo/load_gear(mob/living/carbon/human/new_human) - add_random_kutjevo_survivor_uniform(new_human) - add_random_kutjevo_survivor_equipment(new_human) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) - - ..() - -/datum/equipment_preset/survivor/security/lv - name = "Survivor - LV-624 Security Guard" - assignment = "Weyland-Yutani Security Guard" - languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE) - -/datum/equipment_preset/survivor/security/lv/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/formal/servicedress(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/jungle(new_human), WEAR_FEET) - - ..() - -/datum/equipment_preset/survivor/security/nv - name = "Survivor - New Varadero Security Guard" - assignment = "United Americas Peacekeeper" - languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE) - -/datum/equipment_preset/survivor/security/nv/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - - ..() - -/datum/equipment_preset/survivor/security/shiva - name = "Survivor - Shivas Snowball Security Guard" - assignment = "United Americas Peacekeeper" - -/datum/equipment_preset/survivor/security/shiva/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/white(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - - ..() - -/datum/equipment_preset/survivor/security/solaris - name = "Survivor - Solaris United Americas Peacekeepers" - assignment = "United Americas Peacekeeper" - -/datum/equipment_preset/survivor/security/solaris/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/sec/hos(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) - - ..() - // ----- Prisioner Survivors /datum/equipment_preset/survivor/prisoner @@ -692,62 +321,6 @@ ..() -/datum/equipment_preset/survivor/chaplain/trijent - name = "Survivor - Trijent Chaplain" - assignment = "Trijent Chaplain" - -/datum/equipment_preset/survivor/chaplain/trijent/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/nun(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/nun_hood(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/holidaypriest(new_human), WEAR_JACKET) - - ..() - -/datum/equipment_preset/survivor/chaplain/kutjevo - name = "Survivor - Kutjevo Chaplain" - assignment = "Kutjevo Chaplain" - -/datum/equipment_preset/survivor/chaplain/kutjevo/load_gear(mob/living/carbon/human/new_human) - add_random_kutjevo_survivor_uniform(new_human) - add_random_kutjevo_survivor_equipment(new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) - - ..() - -/datum/equipment_preset/survivor/chaplain/lv - name = "Survivor - LV-624 Priest" - assignment = "LV-624 Priest" - -/datum/equipment_preset/survivor/chaplain/lv/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chaplain(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/priest_robe(new_human), WEAR_JACKET) - - ..() - -/datum/equipment_preset/survivor/chaplain/nv - name = "Survivor - New Varadero Priest" - assignment = "New Varadero Priest" - -/datum/equipment_preset/survivor/chaplain/nv/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chaplain(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/priest_robe(new_human), WEAR_JACKET) - - ..() - -/datum/equipment_preset/survivor/chaplain/solaris - name = "Survivor - Solaris Chaplain" - assignment = "Solaris Chaplain" - -/datum/equipment_preset/survivor/chaplain/solaris/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/holidaypriest(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/nun_hood(new_human), WEAR_HEAD) - - ..() - // ----- Engineering Survivor /datum/equipment_preset/survivor/engineer @@ -774,138 +347,6 @@ ..() - -/datum/equipment_preset/survivor/engineer/trijent - name = "Survivor - Dam Maintenance Technician" - assignment = "Dam Maintenance Technician" - -/datum/equipment_preset/survivor/engineer/trijent/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/engi(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) - - ..() - - -/datum/equipment_preset/survivor/engineer/lv - name = "Survivor - LV-624 Engineer" - assignment = "LV-624 Engineer" - -/datum/equipment_preset/survivor/engineer/lv/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/dispatch(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange(new_human), WEAR_HEAD) - - ..() - -/datum/equipment_preset/survivor/engineer/nv - name = "Survivor - New Varadero Technician" - assignment = "New Varadero Engineer" - -/datum/equipment_preset/survivor/engineer/nv/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/dispatch(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange(new_human), WEAR_HEAD) - - ..() - -/datum/equipment_preset/survivor/engineer/shiva - name = "Survivor - Shivas Snowball Engineer" - assignment = "Shivas Snowball Engineer" - -/datum/equipment_preset/survivor/engineer/shiva/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/engineer(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/yellow(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) - - ..() - -/datum/equipment_preset/survivor/engineer/soro - name = "Survivor - Sorokyne Strata Political Prisioner" - assignment = "Sorokyne Strata Political Prisioner" - -/datum/equipment_preset/survivor/engineer/soro/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/UPP(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/soviet(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) - - ..() - -/datum/equipment_preset/survivor/engineer/trijent/hydro - name = "Survivor - Hydro Electric Engineer" - assignment = "Hydro Electric Engineer" - -/datum/equipment_preset/survivor/engineer/trijent/hydro/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/engineer(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat(new_human), WEAR_HEAD) - - ..() - -/datum/equipment_preset/survivor/engineer/corsat - name = "Survivor - Corsat Station Engineer" - assignment = "Corsat Station Engineer" - -/datum/equipment_preset/survivor/engineer/corsat/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/engi(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/marine/techofficer(new_human), WEAR_HEAD) - - ..() - -/datum/equipment_preset/survivor/engineer/florina - name = "Survivor - Florina Engineer" - assignment = "Florina Engineer" - -/datum/equipment_preset/survivor/engineer/florina/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/color/white(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron/overalls(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange(new_human), WEAR_HEAD) - - ..() - -/datum/equipment_preset/survivor/engineer/kutjevo - name = "Survivor - Kutjevo Engineer" - assignment = "Kutjevo Engineer" - -/datum/equipment_preset/survivor/engineer/kutjevo/load_gear(mob/living/carbon/human/new_human) - add_random_kutjevo_survivor_uniform(new_human) - add_random_kutjevo_survivor_equipment(new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) - - ..() - -/datum/equipment_preset/survivor/engineer/solaris - name = "Survivor - Solaris Engineer" - assignment = "Solaris Engineer" - -/datum/equipment_preset/survivor/engineer/solaris/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/engineer(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/yellow(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/welding/superior(new_human), WEAR_EYES) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) - - ..() - // ----- Miner Survivor /datum/equipment_preset/survivor/miner @@ -975,72 +416,6 @@ ..() -/datum/equipment_preset/survivor/trucker/lv - name = "Survivor - LV-624 Cargo Technician" - assignment = "LV-624 Cargo Technician" - -/datum/equipment_preset/survivor/trucker/lv/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/cargo(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/meson(new_human), WEAR_EYES) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/yellow(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK) - - ..() - -/datum/equipment_preset/survivor/trucker/nv - name = "Survivor - New Varadero Vehicle Operator" - assignment = "New Varadero Vehicle Operator" - -/datum/equipment_preset/survivor/trucker/nv/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/cargo(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/meson(new_human), WEAR_EYES) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK) - - ..() -/datum/equipment_preset/survivor/trucker/kutjevo - name = "Survivor - Kutjevo Heavy Vehicle Operator" - assignment = "Kutjevo Heavy Vehicle Operator" - -/datum/equipment_preset/survivor/trucker/kutjevo/load_gear(mob/living/carbon/human/new_human) - add_random_kutjevo_survivor_uniform(new_human) - add_random_kutjevo_survivor_equipment(new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK) - - ..() - -/datum/equipment_preset/survivor/trucker/solaris - name = "Survivor - Solaris Heavy Vehicle Operator" - assignment = "Solaris Heavy Vehicle Operator" - skills = /datum/skills/civilian/survivor/trucker - -/datum/equipment_preset/survivor/trucker/solaris/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/worker_overalls(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron/overalls(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/red(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/big(new_human), WEAR_EYES) - - ..() - -/datum/equipment_preset/survivor/trucker/trijent - name = "Survivor - Trijent Dam Heavy Vehicle Operator" - assignment = "Trijent Dam Heavy Vehicle Operator" - skills = /datum/skills/civilian/survivor/trucker - -/datum/equipment_preset/survivor/trucker/trijent/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/tool/weldingtool/hugetank(new_human), WEAR_IN_BACK) - - ..() - - // ---- Colonial Marshal Survivor /datum/equipment_preset/survivor/colonial_marshal @@ -1082,75 +457,6 @@ ..() -/datum/equipment_preset/survivor/colonial_marshal/florina - name = "Survivor - United Americas Riot Officer" - assignment = "United Americas Riot Officer" - -/datum/equipment_preset/survivor/colonial_marshal/florina/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/ua_riot(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/prop/helmetgarb/riot_shield(new_human), WEAR_IN_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) - - ..() - -/datum/equipment_preset/survivor/colonial_marshal/lv - name = "Survivor - LV-624 Head of Security" - assignment = "LV-624 Head of Security" - -/datum/equipment_preset/survivor/colonial_marshal/lv/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/head_of_security/navyblue(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/sec/hos(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - - ..() - -/datum/equipment_preset/survivor/colonial_marshal/solaris - name = "Survivor - Solaris Colonial Marshal Deputy" - assignment = "CMB Deputy" - - -/datum/equipment_preset/survivor/colonial_marshal/solaris/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited(new_human), WEAR_L_EAR) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/CMB(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - - ..() - -/datum/equipment_preset/survivor/colonial_marshal/kutjevo - name = "Survivor - Kutjevo Colonial Marshal Deputy" - assignment = "CMB Deputy" - -/datum/equipment_preset/survivor/colonial_marshal/kutjevo/load_gear(mob/living/carbon/human/new_human) - add_random_kutjevo_survivor_uniform(new_human) - add_random_kutjevo_survivor_equipment(new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited(new_human), WEAR_L_EAR) - - ..() - -/datum/equipment_preset/survivor/colonial_marshal/shiva - name = "Survivor - Shivas Colonial Marshal Deputy" - assignment = "CMB Deputy" - -/datum/equipment_preset/survivor/colonial_marshal/shiva/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/security/corp(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited(new_human), WEAR_L_EAR) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/red(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) - new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/white(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) - - ..() - // ----- CL Survivor /datum/equipment_preset/survivor/interstellar_commerce_commission_liason @@ -1183,34 +489,6 @@ add_survivor_weapon_civilian(new_human) add_random_cl_survivor_loot(new_human) - ..() - -/datum/equipment_preset/survivor/interstellar_commerce_commission_liason/corsat - name = "Survivor - Interstellar Commerce Commission Liaison CORSAT" - assignment = "Interstellar Commerce Commission Corporate Liaison" - -/datum/equipment_preset/survivor/interstellar_commerce_commission_liason/corsat/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/formal(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited(new_human), WEAR_L_EAR) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/white(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET) - - ..() - -/datum/equipment_preset/survivor/interstellar_commerce_commission_liason/nv - name = "Survivor - Interstellar Commerce Commission Liaison New Varadero" - assignment = "Interstellar Commerce Commission Corporate Liaison" - -/datum/equipment_preset/survivor/interstellar_commerce_commission_liason/nv/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/formal(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/white(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/black(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/device/flashlight, WEAR_J_STORE) - new_human.equip_to_slot_or_del(new /obj/item/clipboard, WEAR_L_HAND) - new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses, WEAR_EYES) - - - ..() // ----- Roughneck Survivor @@ -1286,17 +564,6 @@ ..() -/datum/equipment_preset/survivor/interstellar_human_rights_observer/soro - name = "Survivor - Sorokyne Interstellar Human Rights Observer" - assignment = "Interstellar Human Rights Observer(Sorokyne)" - - -/datum/equipment_preset/survivor/interstellar_human_rights_observer/soro/load_gear(mob/living/carbon/human/new_human) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) - - ..() - // ----- WY Survivors /datum/equipment_preset/survivor/goon diff --git a/code/modules/gear_presets/survivors_presets/preset_corsat.dm b/code/modules/gear_presets/survivors_presets/preset_corsat.dm new file mode 100644 index 000000000000..f71439b9d7ac --- /dev/null +++ b/code/modules/gear_presets/survivors_presets/preset_corsat.dm @@ -0,0 +1,58 @@ +/datum/equipment_preset/survivor/security/corsat + name = "Survivor - CORSAT Security Guard" + assignment = "Weyland-Yutani Security Guard" + languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE) + +/datum/equipment_preset/survivor/security/corsat/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/formal/servicedress(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc(new_human), WEAR_HEAD) + if(new_human.disabilities & NEARSIGHTED) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/prescription(new_human), WEAR_EYES) + else + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(new_human), WEAR_EYES) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) + ..() + +/datum/equipment_preset/survivor/doctor/corsat + name = "Survivor - CORSAT Doctor" + assignment = "CORSAT Doctor" + +/datum/equipment_preset/survivor/doctor/corsat/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/green(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/green(new_human), WEAR_HEAD) + ..() + +/datum/equipment_preset/survivor/scientist/corsat + name = "Survivor - CORSAT Researcher" + assignment = "CORSAT Researcher" + +/datum/equipment_preset/survivor/scientist/corsat/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/researcher(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(new_human), WEAR_FEET) + ..() + +/datum/equipment_preset/survivor/interstellar_commerce_commission_liason/corsat + name = "Survivor - Interstellar Commerce Commission Liaison CORSAT" + assignment = "Interstellar Commerce Commission Corporate Liaison" + +/datum/equipment_preset/survivor/interstellar_commerce_commission_liason/corsat/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/formal(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited(new_human), WEAR_L_EAR) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/white(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET) + ..() + +/datum/equipment_preset/survivor/engineer/corsat + name = "Survivor - Corsat Station Engineer" + assignment = "Corsat Station Engineer" + +/datum/equipment_preset/survivor/engineer/corsat/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/engi(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/marine/techofficer(new_human), WEAR_HEAD) + ..() diff --git a/code/modules/gear_presets/survivors_presets/preset_florina.dm b/code/modules/gear_presets/survivors_presets/preset_florina.dm new file mode 100644 index 000000000000..f0d812026491 --- /dev/null +++ b/code/modules/gear_presets/survivors_presets/preset_florina.dm @@ -0,0 +1,65 @@ + +/datum/equipment_preset/survivor/scientist/florina + name = "Survivor - Florina Researcher" + assignment = "Florina Researcher" + +/datum/equipment_preset/survivor/scientist/florina/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/purple(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/purple(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/science(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science(new_human), WEAR_EYES) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/chem(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(new_human), WEAR_FEET) + ..() + + +/datum/equipment_preset/survivor/doctor/florina + name = "Survivor - Florina Doctor" + assignment = "Florina Doctor" + +/datum/equipment_preset/survivor/doctor/florina/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc(new_human), WEAR_HEAD) + ..() + +/datum/equipment_preset/survivor/security/florina + name = "Survivor - Florina Prison Guard" + assignment = "Florina Prison Guard" + +/datum/equipment_preset/survivor/security/florina/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/security(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) + ..() + +/datum/equipment_preset/survivor/colonial_marshal/florina + name = "Survivor - United Americas Riot Officer" + assignment = "United Americas Riot Officer" + +/datum/equipment_preset/survivor/colonial_marshal/florina/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/ua_riot(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/prop/helmetgarb/riot_shield(new_human), WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) + + ..() + +/datum/equipment_preset/survivor/engineer/florina + name = "Survivor - Florina Engineer" + assignment = "Florina Engineer" + +/datum/equipment_preset/survivor/engineer/florina/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/color/white(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron/overalls(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange(new_human), WEAR_HEAD) + ..() diff --git a/code/modules/gear_presets/survivors_presets/preset_kutjevo.dm b/code/modules/gear_presets/survivors_presets/preset_kutjevo.dm new file mode 100644 index 000000000000..8a9161f1802a --- /dev/null +++ b/code/modules/gear_presets/survivors_presets/preset_kutjevo.dm @@ -0,0 +1,76 @@ +/datum/equipment_preset/survivor/engineer/kutjevo + name = "Survivor - Kutjevo Engineer" + assignment = "Kutjevo Engineer" + +/datum/equipment_preset/survivor/engineer/kutjevo/load_gear(mob/living/carbon/human/new_human) + add_random_kutjevo_survivor_uniform(new_human) + add_random_kutjevo_survivor_equipment(new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) + ..() + +/datum/equipment_preset/survivor/chaplain/kutjevo + name = "Survivor - Kutjevo Chaplain" + assignment = "Kutjevo Chaplain" + +/datum/equipment_preset/survivor/chaplain/kutjevo/load_gear(mob/living/carbon/human/new_human) + add_random_kutjevo_survivor_uniform(new_human) + add_random_kutjevo_survivor_equipment(new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) + + ..() + +/datum/equipment_preset/survivor/security/kutjevo + name = "Survivor - Kutjevo Security Guard" + assignment = "Kutjevo Security Guard" + + +/datum/equipment_preset/survivor/security/kutjevo/load_gear(mob/living/carbon/human/new_human) + add_random_kutjevo_survivor_uniform(new_human) + add_random_kutjevo_survivor_equipment(new_human) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) + ..() + +/datum/equipment_preset/survivor/doctor/kutjevo + name = "Survivor - Kutjevo Doctor" + assignment = "Kutjevo Doctor" + +/datum/equipment_preset/survivor/doctor/kutjevo/load_gear(mob/living/carbon/human/new_human) + if(new_human.disabilities & NEARSIGHTED) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health/prescription(new_human), WEAR_EYES) + else + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health(new_human), WEAR_EYES) + add_random_kutjevo_survivor_uniform(new_human) + add_random_kutjevo_survivor_equipment(new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) + ..() + +/datum/equipment_preset/survivor/colonial_marshal/kutjevo + name = "Survivor - Kutjevo Colonial Marshal Deputy" + assignment = "CMB Deputy" + +/datum/equipment_preset/survivor/colonial_marshal/kutjevo/load_gear(mob/living/carbon/human/new_human) + add_random_kutjevo_survivor_uniform(new_human) + add_random_kutjevo_survivor_equipment(new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited(new_human), WEAR_L_EAR) + ..() + +/datum/equipment_preset/survivor/trucker/kutjevo + name = "Survivor - Kutjevo Heavy Vehicle Operator" + assignment = "Kutjevo Heavy Vehicle Operator" + +/datum/equipment_preset/survivor/trucker/kutjevo/load_gear(mob/living/carbon/human/new_human) + add_random_kutjevo_survivor_uniform(new_human) + add_random_kutjevo_survivor_equipment(new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK) + + ..() diff --git a/code/modules/gear_presets/survivors_presets/preset_lv.dm b/code/modules/gear_presets/survivors_presets/preset_lv.dm new file mode 100644 index 000000000000..a2e55b899c9b --- /dev/null +++ b/code/modules/gear_presets/survivors_presets/preset_lv.dm @@ -0,0 +1,83 @@ +/datum/equipment_preset/survivor/scientist/lv + name = "Survivor - LV-624 Archeologist" + assignment = "LV-624 Archeologist" + +/datum/equipment_preset/survivor/scientist/lv/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/researcher(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science(new_human), WEAR_EYES) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + ..() + +/datum/equipment_preset/survivor/colonial_marshal/lv + name = "Survivor - LV-624 Head of Security" + assignment = "LV-624 Head of Security" + +/datum/equipment_preset/survivor/colonial_marshal/lv/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/head_of_security/navyblue(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/sec/hos(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + ..() + +/datum/equipment_preset/survivor/trucker/lv + name = "Survivor - LV-624 Cargo Technician" + assignment = "LV-624 Cargo Technician" + +/datum/equipment_preset/survivor/trucker/lv/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/cargo(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/meson(new_human), WEAR_EYES) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/yellow(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK) + ..() + +/datum/equipment_preset/survivor/engineer/lv + name = "Survivor - LV-624 Engineer" + assignment = "LV-624 Engineer" + +/datum/equipment_preset/survivor/engineer/lv/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/dispatch(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange(new_human), WEAR_HEAD) + ..() + +/datum/equipment_preset/survivor/chaplain/lv + name = "Survivor - LV-624 Priest" + assignment = "LV-624 Priest" + +/datum/equipment_preset/survivor/chaplain/lv/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chaplain(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/priest_robe(new_human), WEAR_JACKET) + ..() + +/datum/equipment_preset/survivor/doctor/lv + name = "Survivor - LV-624 Emergency Medical Technician" + assignment = "LV-624 Emergency Medical Technician" + +/datum/equipment_preset/survivor/doctor/lv/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE) + new_human.equip_to_slot_or_del(new /obj/item/storage/firstaid/adv(new_human.back), WEAR_IN_BACK) + ..() + +/datum/equipment_preset/survivor/security/lv + name = "Survivor - LV-624 Security Guard" + assignment = "Weyland-Yutani Security Guard" + languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE) + +/datum/equipment_preset/survivor/security/lv/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/formal/servicedress(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/jungle(new_human), WEAR_FEET) + ..() + diff --git a/code/modules/gear_presets/survivors_presets/preset_nv.dm b/code/modules/gear_presets/survivors_presets/preset_nv.dm new file mode 100644 index 000000000000..f9af043aac62 --- /dev/null +++ b/code/modules/gear_presets/survivors_presets/preset_nv.dm @@ -0,0 +1,86 @@ +/datum/equipment_preset/survivor/security/nv + name = "Survivor - New Varadero Security Guard" + assignment = "United Americas Peacekeeper" + languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE) + +/datum/equipment_preset/survivor/security/nv/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + ..() + +/datum/equipment_preset/survivor/doctor/nv + name = "Survivor - New Varadero Medical Technician" + assignment = "New Varadero Medical Technician" + +/datum/equipment_preset/survivor/doctor/nv/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE) + new_human.equip_to_slot_or_del(new /obj/item/storage/firstaid/adv(new_human.back), WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie(new_human), WEAR_HEAD) + ..() + +/datum/equipment_preset/survivor/scientist/nv + name = "Survivor - New Varadero Researcher" + assignment = "New Varadero Researcher" + +/datum/equipment_preset/survivor/scientist/nv/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/purple(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science(new_human), WEAR_EYES) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/chem(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/purple(new_human), WEAR_FEET) + ..() + +/datum/equipment_preset/survivor/interstellar_commerce_commission_liason/nv + name = "Survivor - Interstellar Commerce Commission Liaison New Varadero" + assignment = "Interstellar Commerce Commission Corporate Liaison" + +/datum/equipment_preset/survivor/interstellar_commerce_commission_liason/nv/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/formal(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/white(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/black(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/device/flashlight, WEAR_J_STORE) + new_human.equip_to_slot_or_del(new /obj/item/clipboard, WEAR_L_HAND) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses, WEAR_EYES) + ..() + +/datum/equipment_preset/survivor/trucker/nv + name = "Survivor - New Varadero Vehicle Operator" + assignment = "New Varadero Vehicle Operator" + +/datum/equipment_preset/survivor/trucker/nv/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/cargo(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/meson(new_human), WEAR_EYES) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK) + ..() + +/datum/equipment_preset/survivor/engineer/nv + name = "Survivor - New Varadero Technician" + assignment = "New Varadero Engineer" + +/datum/equipment_preset/survivor/engineer/nv/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/dispatch(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange(new_human), WEAR_HEAD) + ..() + +/datum/equipment_preset/survivor/chaplain/nv + name = "Survivor - New Varadero Priest" + assignment = "New Varadero Priest" + +/datum/equipment_preset/survivor/chaplain/nv/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chaplain(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/priest_robe(new_human), WEAR_JACKET) + ..() diff --git a/code/modules/gear_presets/survivors_presets/preset_shiva.dm b/code/modules/gear_presets/survivors_presets/preset_shiva.dm new file mode 100644 index 000000000000..c1dce212d0c4 --- /dev/null +++ b/code/modules/gear_presets/survivors_presets/preset_shiva.dm @@ -0,0 +1,82 @@ +/datum/equipment_preset/survivor/corporate/shiva + name = "Survivor - Shivas Snowball Corporate Liaison" + assignment = "Shivas Snowball Corporate Liaison" + +/datum/equipment_preset/survivor/corporate/shiva/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/formal(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/white(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/navy(new_human), WEAR_JACKET) + ..() + +/datum/equipment_preset/survivor/doctor/shiva + name = "Survivor - Shivas Snowball Doctor" + assignment = "Shivas Snowball Doctor" + +/datum/equipment_preset/survivor/doctor/shiva/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/green(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/green(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/white(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) + ..() + +/datum/equipment_preset/survivor/scientist/shiva + name = "Survivor - Shivas Snowball Researcher" + assignment = "Shivas Snowball Researcher" + +/datum/equipment_preset/survivor/scientist/shiva/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/blue(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/tox(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/purple(new_human), WEAR_JACKET) + ..() + +/datum/equipment_preset/survivor/colonial_marshal/shiva + name = "Survivor - Shivas Colonial Marshal Deputy" + assignment = "CMB Deputy" + +/datum/equipment_preset/survivor/colonial_marshal/shiva/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/security/corp(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited(new_human), WEAR_L_EAR) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/red(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/white(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + ..() + +/datum/equipment_preset/survivor/engineer/shiva + name = "Survivor - Shivas Snowball Engineer" + assignment = "Shivas Snowball Engineer" + +/datum/equipment_preset/survivor/engineer/shiva/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/engineer(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/yellow(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) + ..() + +/datum/equipment_preset/survivor/security/shiva + name = "Survivor - Shivas Snowball Security Guard" + assignment = "United Americas Peacekeeper" + +/datum/equipment_preset/survivor/security/shiva/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/white(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + ..() diff --git a/code/modules/gear_presets/survivors_presets/preset_solaris.dm b/code/modules/gear_presets/survivors_presets/preset_solaris.dm new file mode 100644 index 000000000000..c71641a82ac1 --- /dev/null +++ b/code/modules/gear_presets/survivors_presets/preset_solaris.dm @@ -0,0 +1,94 @@ +/datum/equipment_preset/survivor/trucker/solaris + name = "Survivor - Solaris Heavy Vehicle Operator" + assignment = "Solaris Heavy Vehicle Operator" + skills = /datum/skills/civilian/survivor/trucker + +/datum/equipment_preset/survivor/trucker/solaris/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/worker_overalls(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron/overalls(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/red(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/big(new_human), WEAR_EYES) + ..() + +/datum/equipment_preset/survivor/colonial_marshal/solaris + name = "Survivor - Solaris Colonial Marshal Deputy" + assignment = "CMB Deputy" + + +/datum/equipment_preset/survivor/colonial_marshal/solaris/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited(new_human), WEAR_L_EAR) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/CMB(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + ..() + +/datum/equipment_preset/survivor/engineer/solaris + name = "Survivor - Solaris Engineer" + assignment = "Solaris Engineer" + +/datum/equipment_preset/survivor/engineer/solaris/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/engineer(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/yellow(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/welding/superior(new_human), WEAR_EYES) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) + ..() + +/datum/equipment_preset/survivor/scientist/solaris + name = "Survivor - Solaris Scientist" + assignment = "Solaris Scientist" + +/datum/equipment_preset/survivor/scientist/solaris/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/virologist(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/green(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/virologist(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/green(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science(new_human), WEAR_EYES) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/green(new_human), WEAR_FEET) + ..() + +/datum/equipment_preset/survivor/doctor/solaris + name = "Survivor - Solaris Doctor" + assignment = "Solaris Doctor" + +/datum/equipment_preset/survivor/doctor/solaris/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/purple(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/purple(new_human), WEAR_HEAD) + ..() + +/datum/equipment_preset/survivor/chaplain/solaris + name = "Survivor - Solaris Chaplain" + assignment = "Solaris Chaplain" + +/datum/equipment_preset/survivor/chaplain/solaris/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/holidaypriest(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/nun_hood(new_human), WEAR_HEAD) + ..() + +/datum/equipment_preset/survivor/security/solaris + name = "Survivor - Solaris United Americas Peacekeepers" + assignment = "United Americas Peacekeeper" + +/datum/equipment_preset/survivor/security/solaris/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/sec/hos(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) + ..() + +/datum/equipment_preset/survivor/corporate/solaris + name = "Survivor - Solaris Ridge Corporate Liaison" + assignment = "Solaris Ridge Corporate Liaison" + +/datum/equipment_preset/survivor/corporate/solaris/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/outing/red(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR) + if(new_human.disabilities & NEARSIGHTED) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/prescription(new_human), WEAR_EYES) + else + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(new_human), WEAR_EYES) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + ..() diff --git a/code/modules/gear_presets/survivors_presets/preset_soro.dm b/code/modules/gear_presets/survivors_presets/preset_soro.dm new file mode 100644 index 000000000000..532b422a13a9 --- /dev/null +++ b/code/modules/gear_presets/survivors_presets/preset_soro.dm @@ -0,0 +1,60 @@ +/datum/equipment_preset/survivor/engineer/soro + name = "Survivor - Sorokyne Strata Political Prisioner" + assignment = "Sorokyne Strata Political Prisioner" + +/datum/equipment_preset/survivor/engineer/soro/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/UPP(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/soviet(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) + ..() + +/datum/equipment_preset/survivor/security/soro + name = "Survivor - Sorokyne Strata Security" + assignment = "Sorokyne Strata Security" + +/datum/equipment_preset/survivor/security/soro/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/veteran/soviet_uniform_01(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/soviet(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS) + ..() + +/datum/equipment_preset/survivor/doctor/soro + name = "Survivor - Sorokyne Strata Doctor" + assignment = "Sorokyne Strata Doctor" + +/datum/equipment_preset/survivor/doctor/soro/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/veteran/soviet_uniform_01(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) + ..() + +/datum/equipment_preset/survivor/scientist/soro + name = "Survivor - Sorokyne Strata Researcher" + assignment = "Sorokyne Strata Researcher" + +/datum/equipment_preset/survivor/scientist/soro/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/blue(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/regular(new_human), WEAR_FACE) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/tox(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor(new_human), WEAR_JACKET) + ..() + +/datum/equipment_preset/survivor/interstellar_human_rights_observer/soro + name = "Survivor - Sorokyne Interstellar Human Rights Observer" + assignment = "Interstellar Human Rights Observer(Sorokyne)" + + +/datum/equipment_preset/survivor/interstellar_human_rights_observer/soro/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) + ..() diff --git a/code/modules/gear_presets/survivors_presets/preset_trijent.dm b/code/modules/gear_presets/survivors_presets/preset_trijent.dm new file mode 100644 index 000000000000..e74f3258db6d --- /dev/null +++ b/code/modules/gear_presets/survivors_presets/preset_trijent.dm @@ -0,0 +1,67 @@ +/datum/equipment_preset/survivor/chaplain/trijent + name = "Survivor - Trijent Chaplain" + assignment = "Trijent Chaplain" + +/datum/equipment_preset/survivor/chaplain/trijent/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/nun(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/nun_hood(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/holidaypriest(new_human), WEAR_JACKET) + ..() + +/datum/equipment_preset/survivor/security/trijent + name = "Survivor - Trijent Security Guard" + assignment = "Trijent Dam Security Guard" + +/datum/equipment_preset/survivor/security/trijent/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/head_of_security/navyblue(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/marine/mp/mpcap(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/det_suit/black(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) + ..() + +/datum/equipment_preset/survivor/doctor/trijent + name = "Survivor - Trijent Doctor" + assignment = "Trijent Dam Doctor" + +/datum/equipment_preset/survivor/doctor/trijent/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/blue(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/blue(new_human), WEAR_HEAD) + ..() + +/datum/equipment_preset/survivor/trucker/trijent + name = "Survivor - Trijent Dam Heavy Vehicle Operator" + assignment = "Trijent Dam Heavy Vehicle Operator" + skills = /datum/skills/civilian/survivor/trucker + +/datum/equipment_preset/survivor/trucker/trijent/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/tool/weldingtool/hugetank(new_human), WEAR_IN_BACK) + ..() + +/datum/equipment_preset/survivor/engineer/trijent/hydro + name = "Survivor - Hydro Electric Engineer" + assignment = "Hydro Electric Engineer" + +/datum/equipment_preset/survivor/engineer/trijent/hydro/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/engineer(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat(new_human), WEAR_HEAD) + ..() + +/datum/equipment_preset/survivor/engineer/trijent + name = "Survivor - Dam Maintenance Technician" + assignment = "Dam Maintenance Technician" + +/datum/equipment_preset/survivor/engineer/trijent/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/engi(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET) + ..()