diff --git a/code/modules/projectiles/ammo_datums.dm b/code/modules/projectiles/ammo_datums.dm index 9315a1dd0c68..370fd1ec8bb5 100644 --- a/code/modules/projectiles/ammo_datums.dm +++ b/code/modules/projectiles/ammo_datums.dm @@ -3097,7 +3097,8 @@ /datum/ammo/bullet/shrapnel/gau //for the GAU to have a impact bullet instead of firecrackers name = "30mm Multi-Purpose shell" - damage = 115 //More damaging, but 2x less shells and low AP + damage = 1 // ALL DAMAGE IS IN dropship_ammo SO WE CAN DEAL DAMAGE TO RESTING MOBS, these will still remain however so that we can get cause_data and status effects. + damage_type = BRUTE penetration = ARMOR_PENETRATION_TIER_2 accuracy = HIT_ACCURACY_TIER_MAX max_range = 0 @@ -3106,7 +3107,7 @@ /datum/ammo/bullet/shrapnel/gau/at name = "30mm Anti-Tank shell" - damage = 80 //Standard AP vs standard. (more AP for less damage) + damage = 1 // ALL DAMAGE IS IN dropship_ammo SO WE CAN DEAL DAMAGE TO RESTING MOBS, these will still remain however so that we can get cause_data and status effects. penetration = ARMOR_PENETRATION_TIER_8 accuracy = HIT_ACCURACY_TIER_MAX /*