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Prevents spamming open and close tarps (#3768)
# About the pull request Fixes #3734 Deals with exploit that allows the user to spam open and close a tarp, making it hard for the Xeno to hit the marine, this makes it so when tarp is opened, 3 seconds must pass before it can be closed again. If 3 seconds isn't enough, delay can be lengthened. # Explain why it's good for the game I was tasked by the Xeno Agents to buff Xeno win rate by any means necessary, including fixing exploits. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> https://github.com/cmss13-devs/cmss13/assets/91219575/999e0f72-a802-41d3-b1d8-5a4569d84e5a Before ![image](https://github.com/cmss13-devs/cmss13/assets/91219575/7eb71b25-4077-4042-bab6-760f0c429190) After </details> # Changelog :cl: fix: fixes exploit relating to cloaking tarps by adding a delay before tarp can be closed again. /:cl: --------- Co-authored-by: harryob <[email protected]>
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