From 9b28aa8e483e12c75914205a7889a9b6f203131a Mon Sep 17 00:00:00 2001
From: BadAtThisGame <79063506+BadAtThisGame302@users.noreply.github.com>
Date: Mon, 26 Feb 2024 12:12:01 +0200
Subject: [PATCH] Shiva's Panic Room Nightmare Insert (#5800)
# About the pull request
On the day of the xenomorph incursion on the colony, the alarms started
blaring calling all colonists to take shelter and hide, top
Administrators made a break for the Spaceport shuttles. All but one, the
Assistant Operations Manager knew the shuttles would be gone by now, so
they opened the panic room for all civilians who wanted to be safe from
the aliens.
Now we are in the present day, the supplies are running low, the weapons
are lackluster to deal with the xenos and outside contact has been cut
off, same as the power in some areas. A group of doctors, scientists and
normal civilians lead by the Assistant Manager must find a way to
survive before it is too late for their rescues arrival.
# Explain why it's good for the game
More nightmare inserts are great. I like the story they provide and this
time I did not majorly buff them, hopefully this can be merged same as
the LV one.
# Testing Photographs and Procedure
Screenshots & Videos
![image](https://github.com/cmss13-devs/cmss13/assets/79063506/a7297c7b-4e60-41c6-a336-85dc2ea17d9c)
# Changelog
:cl:
mapadd: added a new nightmare insert in the Operations Panic Room on
Shivas
---------
Co-authored-by: Jeff Watchson
---
.../effects/landmarks/survivor_spawner.dm | 41 +
.../panic_room_insert_shivas.dm | 43 +
colonialmarines.dme | 1 +
.../maps/Ice_Colony_v3/nightmare.json | 9 +-
.../maps/Ice_Colony_v3/scenario.json | 7 +
.../Ice_Colony_v3/Shivas_Snowball.dmm | 158 +-
.../standalone/panic_room_hold.dmm | 2547 +++++++++++++++++
7 files changed, 2729 insertions(+), 77 deletions(-)
create mode 100644 code/modules/gear_presets/survivors/shivas_snowball/panic_room_insert_shivas.dm
create mode 100644 maps/map_files/Ice_Colony_v3/standalone/panic_room_hold.dmm
diff --git a/code/game/objects/effects/landmarks/survivor_spawner.dm b/code/game/objects/effects/landmarks/survivor_spawner.dm
index 2250ebf3edf2..a22198d3d703 100644
--- a/code/game/objects/effects/landmarks/survivor_spawner.dm
+++ b/code/game/objects/effects/landmarks/survivor_spawner.dm
@@ -144,6 +144,47 @@
spawn_priority = SPAWN_PRIORITY_VERY_HIGH
+/obj/effect/landmark/survivor_spawner/shivas_panic_room_cl
+ equipment = /datum/equipment_preset/survivor/wy/asstmanager
+ synth_equipment = /datum/equipment_preset/synth/survivor/wy/corporate_synth
+ intro_text = list("You are the last alive Senior Administrator on the Colony!
",\
+ "You are aware of the xenomorph threat.",\
+ "Your primary objective is to survive the outbreak.")
+ story_text = "You are the Assistant Operations Manager stationed on 'Ifrit' by Weyland-Yutani. This whole outbreak has been a giant mess, you and all other Company personnel ran to the Operations Panic Room, until you heard shooting outside and closed the shutters. You are running low on food, water and ammunition for the weapons you one-day said were 'useless' and a waste of Company dollars. You remember that Administrator Stahl sent out a distress beacon to any ship in range, hoping to get picked up by the Company, he ran to the Spaceport. You have not seen him since. In their attempts at trying to breach in, the so called 'xenomorphs' have tried attacking the shutters, but to no avail. They will soon try again. You must survive and find a way to contact Weyland-Yutani."
+
+ spawn_priority = SPAWN_PRIORITY_VERY_HIGH
+
+/obj/effect/landmark/survivor_spawner/shivas_panic_room_doc
+ equipment = /datum/equipment_preset/survivor/doctor
+ synth_equipment = /datum/equipment_preset/synth/survivor/emt_synth
+ intro_text = list("You are a Medical Doctor on the Colony!
",\
+ "You are aware of the xenomorph threat.",\
+ "Your primary objective is to survive the outbreak.")
+ story_text = "You are a Doctor working on 'Ifrit' for Weyland-Yutani. This whole outbreak has been a giant mess, you and all other Company personnel ran to the Operations Panic Room, until you heard shooting outside and closed the shutters. You are running low on food, water and ammunition for the weapons. You remember that the xenomorphs have a sort of implanter which latches on to your face and then... something bursts out of your chest, through the rib cage. You had plenty of those cases at the Medical Bay. In their attempts at trying to breach in, the so called 'xenomorphs' have tried attacking the shutters, but to no avail. They will soon try again. You must survive and find a way to contact Weyland-Yutani."
+
+ spawn_priority = SPAWN_PRIORITY_HIGH
+
+/obj/effect/landmark/survivor_spawner/shivas_panic_room_sci
+ equipment = /datum/equipment_preset/survivor/scientist
+ synth_equipment = /datum/equipment_preset/synth/survivor/scientist_synth
+ intro_text = list("You are a Weyland-Yutani Scientist on the Colony!
",\
+ "You are aware of the xenomorph threat.",\
+ "Your primary objective is to survive the outbreak.")
+ story_text = "You are a Scientist working on 'Ifrit' for Weyland-Yutani. This whole outbreak has been a giant mess, you and all other Company personnel ran to the Operations Panic Room, until you heard shooting outside and closed the shutters. You are running low on food, water and ammunition for the weapons. You remember that the XX-121 species, codenamed that by Research Director Clarke, have a variety of different species, what you can assume a 'leader' of some sort and that their acid is deadly should it come in contact with you or the shutters. You ran far from the labs and have not seen some your coworkers since. In their attempts at trying to breach in, these so called 'xenomorphs' have tried attacking the shutters, but to no avail. They will soon try again. You must survive and find a way to contact Weyland-Yutani."
+
+ spawn_priority = SPAWN_PRIORITY_HIGH
+
+/obj/effect/landmark/survivor_spawner/shivas_panic_room_civ
+ equipment = /datum/equipment_preset/survivor/civilian
+ synth_equipment = /datum/equipment_preset/synth/survivor/chef_synth
+ intro_text = list("You are a worker on the Colony!
",\
+ "You are aware of the xenomorph threat.",\
+ "Your primary objective is to survive the outbreak.")
+ story_text = "You are a civilian working on 'Ifrit' for Weyland-Yutani. This whole outbreak has been a giant mess, you and all other Company personnel ran to the Operations Panic Room, until you heard shooting outside and closed the shutters. You are running low on food, water and ammunition for the weapons. You remember hearing the alarms blaring and decided to run with a couple others to the Panic Room, hoping to be safe from the threat until rescue arrives. Now you wait along with others for their second attack on the Panic Room. In their first attempt at trying to breach in, the so called 'xenomorphs' have tried attacking the shutters, but to no avail. They will soon try again. You must survive and find a way to contact Weyland-Yutani."
+
+ spawn_priority = SPAWN_PRIORITY_MEDIUM
+
+
//Military Survivors//
/obj/effect/landmark/survivor_spawner/lv522_forecon_tech
diff --git a/code/modules/gear_presets/survivors/shivas_snowball/panic_room_insert_shivas.dm b/code/modules/gear_presets/survivors/shivas_snowball/panic_room_insert_shivas.dm
new file mode 100644
index 000000000000..9f1e2c705efb
--- /dev/null
+++ b/code/modules/gear_presets/survivors/shivas_snowball/panic_room_insert_shivas.dm
@@ -0,0 +1,43 @@
+// /obj/effect/landmark/survivor_spawner/shivas_assistant_manager
+// panic_room_insert_shivas.dmm
+
+/datum/equipment_preset/survivor/wy/asstmanager
+ name = "Survivor - Corporate Assistant Manager"
+ flags = EQUIPMENT_PRESET_EXTRA
+ paygrade = PAY_SHORT_WYC7
+ skills = /datum/skills/civilian/survivor/manager
+ assignment = "Assistant Operations Manager"
+ idtype = /obj/item/card/id/silver/clearance_badge/manager
+ faction_group = list(FACTION_WY, FACTION_SURVIVOR)
+ access = list(
+ ACCESS_WY_GENERAL,
+ ACCESS_WY_COLONIAL,
+ ACCESS_WY_MEDICAL,
+ ACCESS_WY_SECURITY,
+ ACCESS_WY_RESEARCH,
+ ACCESS_WY_ARMORY,
+ ACCESS_CIVILIAN_PUBLIC,
+ ACCESS_CIVILIAN_RESEARCH,
+ ACCESS_CIVILIAN_ENGINEERING,
+ ACCESS_CIVILIAN_LOGISTICS,
+ ACCESS_CIVILIAN_BRIG,
+ ACCESS_CIVILIAN_MEDBAY,
+ ACCESS_CIVILIAN_COMMAND,
+ )
+ languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE)
+
+ survivor_variant = CORPORATE_SURVIVOR
+
+/datum/equipment_preset/survivor/wy/asstmanager/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket/manager(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable/liaison, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/reagent_container/glass/beaker/vial/random/good(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/paper/research_notes/grant, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/navy(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full(new_human), WEAR_R_STORE)
+ add_survivor_weapon_civilian(new_human)
+ ..()
diff --git a/colonialmarines.dme b/colonialmarines.dme
index 7569f131d1ec..18cfc47f5ad0 100644
--- a/colonialmarines.dme
+++ b/colonialmarines.dme
@@ -1776,6 +1776,7 @@
#include "code\modules\gear_presets\survivors\lv_624\corporate_dome_insert_lv624.dm"
#include "code\modules\gear_presets\survivors\lv_624\preset_lv.dm"
#include "code\modules\gear_presets\survivors\new_varadero\preset_new_varadero.dm"
+#include "code\modules\gear_presets\survivors\shivas_snowball\panic_room_insert_shivas.dm"
#include "code\modules\gear_presets\survivors\shivas_snowball\preset_shivas_snowball.dm"
#include "code\modules\gear_presets\survivors\solaris\crashlanding-offices_insert_bigred.dm"
#include "code\modules\gear_presets\survivors\solaris\preset_solaris.dm"
diff --git a/maps/Nightmare/maps/Ice_Colony_v3/nightmare.json b/maps/Nightmare/maps/Ice_Colony_v3/nightmare.json
index 9c3008696d3a..301ffa337115 100644
--- a/maps/Nightmare/maps/Ice_Colony_v3/nightmare.json
+++ b/maps/Nightmare/maps/Ice_Colony_v3/nightmare.json
@@ -96,5 +96,12 @@
"landmark": "lz2-north",
"path": "lz2-variations/north/full-closed.dmm",
"when": { "lz2-north": "full" }
- }
+ },
+ {
+ "type": "map_insert",
+ "landmark": "panic_room",
+ "chance": 0.5,
+ "path": "standalone/panic_room_hold.dmm",
+ "when": { "panic_room": "full" }
+ }
]
diff --git a/maps/Nightmare/maps/Ice_Colony_v3/scenario.json b/maps/Nightmare/maps/Ice_Colony_v3/scenario.json
index 414bbcb15abc..4b4eb7b6b92f 100644
--- a/maps/Nightmare/maps/Ice_Colony_v3/scenario.json
+++ b/maps/Nightmare/maps/Ice_Colony_v3/scenario.json
@@ -8,6 +8,13 @@
{ "weight": 1, "type": "def", "values": { "lz2-southwest": "half", "lz2-south-gate": "none", "lz2-southeast": "half", "lz2-eastsouth": "full", "lz2-southeast-gate": "full", "lz2-east": "none", "lz2-east-gate": "half", "lz2-north": "none"} },
{ "weight": 1, "type": "def", "values": { "lz2-southwest": "full", "lz2-south-gate": "none", "lz2-southeast": "half", "lz2-eastsouth": "none", "lz2-southeast-gate": "open", "lz2-east": "full", "lz2-east-gate": "none", "lz2-north": "open"} }
]
+},
+{
+ "type": "pick", "name": "Panic Room",
+ "choices": [
+ { "weight": 10, "type": "def", "values": { "panic_room": "none"} },
+ { "weight": 3, "type": "def", "values": { "panic_room": "full"} }
+ ]
}
]
diff --git a/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm b/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm
index e5c8e3e13c69..7ff89252a916 100644
--- a/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm
+++ b/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm
@@ -7035,6 +7035,17 @@
},
/turf/open/floor/plating,
/area/shiva/interior/aerodrome)
+"bws" = (
+/obj/structure/surface/rack,
+/obj/item/fuel_cell,
+/obj/item/fuel_cell,
+/obj/item/fuel_cell,
+/obj/item/fuel_cell,
+/turf/open/floor/shiva{
+ dir = 10;
+ icon_state = "yellow"
+ },
+/area/shiva/interior/garage)
"bwJ" = (
/turf/open/floor/shiva{
dir = 4;
@@ -7260,12 +7271,6 @@
/obj/item/device/motiondetector/hacked,
/turf/open/floor/shiva,
/area/shiva/interior/colony/research_hab)
-"bIP" = (
-/obj/structure/machinery/power/reactor/colony,
-/turf/open/floor/shiva{
- dir = 1
- },
-/area/shiva/interior/garage)
"bIV" = (
/turf/open/auto_turf/snow/layer1,
/area/shiva/exterior/junkyard/cp_bar)
@@ -10094,6 +10099,12 @@
icon_state = "yellow"
},
/area/shiva/interior/colony/medseceng)
+"ffg" = (
+/obj/effect/landmark/nightmare{
+ insert_tag = "panic_room"
+ },
+/turf/open/auto_turf/snow/layer3,
+/area/shiva/exterior/junkyard)
"ffj" = (
/turf/closed/shuttle/elevator{
dir = 10
@@ -10105,6 +10116,14 @@
icon_state = "yellow"
},
/area/shiva/interior/lz2_habs)
+"ffo" = (
+/obj/structure/surface/rack,
+/obj/item/fuel_cell,
+/obj/item/fuel_cell,
+/turf/open/floor/shiva{
+ icon_state = "yellow"
+ },
+/area/shiva/interior/garage)
"ffw" = (
/obj/effect/landmark/xeno_spawn,
/turf/open/floor/shiva{
@@ -10768,14 +10787,6 @@
/obj/structure/window/framed/shiva,
/turf/open/floor/plating,
/area/shiva/interior/colony/research_hab)
-"fNR" = (
-/obj/structure/surface/rack,
-/obj/item/fuel_cell,
-/obj/item/fuel_cell,
-/turf/open/floor/shiva{
- icon_state = "yellow"
- },
-/area/shiva/interior/garage)
"fOa" = (
/obj/item/lightstick/red/spoke/planted{
pixel_x = -11
@@ -10911,13 +10922,6 @@
icon_state = "floor3"
},
/area/shiva/interior/aerodrome)
-"fWJ" = (
-/obj/structure/machinery/power/reactor/colony,
-/turf/open/floor/shiva{
- dir = 8;
- icon_state = "yellowfull"
- },
-/area/shiva/interior/lz2_habs)
"fXp" = (
/obj/structure/prop/invuln{
desc = "The mounting points are ground down from heavy use. They'll need some maintenance work before they can be used again.";
@@ -11956,17 +11960,6 @@
dir = 1
},
/area/shiva/interior/colony/central)
-"hat" = (
-/obj/structure/surface/rack,
-/obj/item/fuel_cell,
-/obj/item/fuel_cell,
-/obj/item/fuel_cell,
-/obj/item/fuel_cell,
-/turf/open/floor/shiva{
- dir = 10;
- icon_state = "yellow"
- },
-/area/shiva/interior/garage)
"hbo" = (
/obj/structure/platform/strata,
/turf/open/auto_turf/ice/layer1,
@@ -12028,13 +12021,6 @@
icon_state = "wred"
},
/area/shiva/interior/colony/medseceng)
-"hgk" = (
-/obj/structure/machinery/fuelcell_recycler/full,
-/turf/open/floor/shiva{
- dir = 6;
- icon_state = "yellow"
- },
-/area/shiva/interior/garage)
"hgI" = (
/obj/structure/flora/bush/ausbushes/lavendergrass,
/turf/open/auto_turf/snow/layer2,
@@ -14767,10 +14753,6 @@
icon_state = "floor3"
},
/area/shiva/exterior/lz2_fortress)
-"jTR" = (
-/obj/structure/machinery/power/reactor/colony,
-/turf/open/floor/plating,
-/area/shiva/interior/colony/medseceng)
"jTT" = (
/obj/structure/flora/grass/tallgrass/ice/corner{
dir = 6
@@ -18191,6 +18173,10 @@
},
/turf/open/auto_turf/snow/layer3,
/area/shiva/interior/colony/medseceng)
+"npM" = (
+/obj/structure/machinery/power/reactor/colony,
+/turf/open/floor/plating,
+/area/shiva/interior/colony/medseceng)
"npY" = (
/obj/structure/inflatable,
/turf/open/auto_turf/snow/layer3,
@@ -18446,6 +18432,13 @@
/obj/structure/machinery/space_heater,
/turf/open/auto_turf/ice/layer1,
/area/shiva/interior/warehouse/caves)
+"nED" = (
+/obj/structure/machinery/power/reactor/colony,
+/turf/open/floor/shiva{
+ dir = 8;
+ icon_state = "yellowfull"
+ },
+/area/shiva/interior/lz2_habs)
"nEH" = (
/obj/effect/landmark/monkey_spawn,
/obj/effect/decal/warning_stripes{
@@ -18544,6 +18537,12 @@
},
/turf/open/floor/wood,
/area/shiva/interior/bar)
+"nJu" = (
+/obj/structure/machinery/fuelcell_recycler/full,
+/turf/open/floor/shiva{
+ icon_state = "yellow"
+ },
+/area/shiva/interior/garage)
"nKc" = (
/obj/structure/machinery/door/airlock/almayer/medical/colony{
dir = 1;
@@ -19331,6 +19330,13 @@
},
/turf/open/auto_turf/snow/layer2,
/area/shiva/exterior/cp_lz2)
+"oDJ" = (
+/obj/structure/machinery/fuelcell_recycler/full,
+/turf/open/floor/shiva{
+ dir = 6;
+ icon_state = "yellow"
+ },
+/area/shiva/interior/garage)
"oDM" = (
/turf/open/floor/shiva{
dir = 10;
@@ -27212,12 +27218,6 @@
},
/turf/open/floor/plating,
/area/shiva/interior/colony/research_hab)
-"wZO" = (
-/obj/structure/machinery/fuelcell_recycler/full,
-/turf/open/floor/shiva{
- icon_state = "yellow"
- },
-/area/shiva/interior/garage)
"wZW" = (
/obj/structure/bed,
/turf/open/floor/wood,
@@ -27285,6 +27285,12 @@
/obj/effect/landmark/objective_landmark/medium,
/turf/open/floor/wood,
/area/shiva/interior/colony/botany)
+"xdk" = (
+/obj/structure/machinery/power/reactor/colony,
+/turf/open/floor/shiva{
+ dir = 1
+ },
+/area/shiva/interior/garage)
"xdT" = (
/obj/structure/surface/table,
/obj/effect/spawner/random/toolbox,
@@ -37097,7 +37103,7 @@ puZ
puZ
puZ
anc
-fWJ
+nED
mCn
uRi
xQJ
@@ -37421,7 +37427,7 @@ puZ
puZ
puZ
anc
-fWJ
+nED
mCn
cce
xQJ
@@ -37745,7 +37751,7 @@ puZ
puZ
puZ
anc
-fWJ
+nED
mCn
cce
xQJ
@@ -43668,7 +43674,7 @@ tHd
tHd
jMf
tHd
-jMf
+ffg
tHd
jMf
ofw
@@ -53212,7 +53218,7 @@ ver
ver
ver
fEO
-hat
+bws
ktd
bFg
bIV
@@ -53374,7 +53380,7 @@ ver
ver
ver
ver
-fNR
+ffo
ktd
cZk
bIV
@@ -54184,7 +54190,7 @@ aAh
ver
ver
ver
-wZO
+nJu
ktd
cZk
bFg
@@ -54346,7 +54352,7 @@ ver
ver
ver
pNf
-hgk
+oDJ
ktd
gJo
lTc
@@ -54987,11 +54993,11 @@ oQl
oQl
oQl
ktd
-bIP
+xdk
tXd
aAh
pSD
-bIP
+xdk
ktd
oQl
oQl
@@ -55149,11 +55155,11 @@ oQl
oQl
oQl
ktd
-bIP
+xdk
ush
vUL
aCA
-bIP
+xdk
ktd
oQl
oQl
@@ -55312,9 +55318,9 @@ oQl
oQl
ktd
ktd
-bIP
-bIP
-bIP
+xdk
+xdk
+xdk
ktd
ktd
oQl
@@ -58331,16 +58337,16 @@ acT
qDT
eAZ
acT
-jTR
+npM
cso
agh
-jTR
-jTR
-jTR
-jTR
+npM
+npM
+npM
+npM
agh
cso
-jTR
+npM
acT
aii
agh
@@ -58493,7 +58499,7 @@ aDn
eAZ
eAZ
aDn
-jTR
+npM
cso
agh
cso
@@ -58502,7 +58508,7 @@ cso
cso
agh
cso
-jTR
+npM
acT
acT
aii
@@ -58658,10 +58664,10 @@ aek
eXL
cso
agh
-jTR
-jTR
-jTR
-jTR
+npM
+npM
+npM
+npM
agh
cso
qdd
diff --git a/maps/map_files/Ice_Colony_v3/standalone/panic_room_hold.dmm b/maps/map_files/Ice_Colony_v3/standalone/panic_room_hold.dmm
new file mode 100644
index 000000000000..15ec0c4e099d
--- /dev/null
+++ b/maps/map_files/Ice_Colony_v3/standalone/panic_room_hold.dmm
@@ -0,0 +1,2547 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"ai" = (
+/obj/structure/largecrate/random/barrel/red,
+/turf/open/auto_turf/snow/layer2,
+/area/shiva/exterior/junkyard/cp_bar)
+"aq" = (
+/obj/structure/window_frame/colony/reinforced,
+/obj/item/stack/rods,
+/turf/open/floor/plating,
+/area/shiva/interior/colony/s_admin)
+"aH" = (
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