diff --git a/code/modules/projectiles/guns/smgs.dm b/code/modules/projectiles/guns/smgs.dm index 24eddf31597d..3d1a78e606fa 100644 --- a/code/modules/projectiles/guns/smgs.dm +++ b/code/modules/projectiles/guns/smgs.dm @@ -11,7 +11,7 @@ aim_slowdown = SLOWDOWN_ADS_QUICK wield_delay = WIELD_DELAY_VERY_FAST attachable_allowed = list( - /obj/item/attachable/suppressor, + /obj/item/attachable/suppressor, /obj/item/attachable/reddot, /obj/item/attachable/reflex, /obj/item/attachable/flashlight, @@ -50,7 +50,7 @@ /obj/item/attachable/suppressor, /obj/item/attachable/reddot, /obj/item/attachable/reflex, - /obj/item/attachable/angledgrip, + /obj/item/attachable/angledgrip, /obj/item/attachable/verticalgrip, /obj/item/attachable/flashlight/grip, /obj/item/attachable/stock/smg, @@ -84,7 +84,7 @@ accuracy_mult = BASE_ACCURACY_MULT accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_5 scatter = SCATTER_AMOUNT_TIER_4 - burst_scatter_mult = SCATTER_AMOUNT_TIER_4 + burst_scatter_mult = SCATTER_AMOUNT_TIER_7 scatter_unwielded = SCATTER_AMOUNT_TIER_4 damage_mult = BASE_BULLET_DAMAGE_MULT recoil_unwielded = RECOIL_AMOUNT_TIER_5