From 9d305829022a9b5387fbf5b75d620ffccac42680 Mon Sep 17 00:00:00 2001 From: Morrow Date: Sun, 6 Aug 2023 05:53:49 -0400 Subject: [PATCH] Initial --- code/__DEFINES/weapon_stats.dm | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/code/__DEFINES/weapon_stats.dm b/code/__DEFINES/weapon_stats.dm index bef8413e9615..ca2f977aaeef 100644 --- a/code/__DEFINES/weapon_stats.dm +++ b/code/__DEFINES/weapon_stats.dm @@ -136,18 +136,18 @@ As such, don't expect any values assigned to common firearms to even consider ho //How many ticks you have to wait between firing. Burst delay uses the same variable! */ -#define FIRE_DELAY_TIER_1 10 -#define FIRE_DELAY_TIER_2 9 -#define FIRE_DELAY_TIER_3 8 -#define FIRE_DELAY_TIER_4 7 -#define FIRE_DELAY_TIER_5 6 -#define FIRE_DELAY_TIER_6 5 -#define FIRE_DELAY_TIER_7 4 -#define FIRE_DELAY_TIER_8 3 -#define FIRE_DELAY_TIER_9 2 -#define FIRE_DELAY_TIER_LMG 1.5 -#define FIRE_DELAY_TIER_SG 1.5 -#define FIRE_DELAY_TIER_SMG 1.3 +#define FIRE_DELAY_TIER_1 12 +#define FIRE_DELAY_TIER_2 10 +#define FIRE_DELAY_TIER_3 9 +#define FIRE_DELAY_TIER_4 8 +#define FIRE_DELAY_TIER_5 7 +#define FIRE_DELAY_TIER_6 6 +#define FIRE_DELAY_TIER_7 5 +#define FIRE_DELAY_TIER_8 4 +#define FIRE_DELAY_TIER_9 3 +#define FIRE_DELAY_TIER_LMG 2 +#define FIRE_DELAY_TIER_SG 2 +#define FIRE_DELAY_TIER_SMG 1.5 #define FIRE_DELAY_TIER_10 1 /*