diff --git a/code/__DEFINES/language.dm b/code/__DEFINES/language.dm index 557f8e6a3f68..e4c4041a3dda 100644 --- a/code/__DEFINES/language.dm +++ b/code/__DEFINES/language.dm @@ -20,6 +20,8 @@ #define ALL_SYNTH_LANGUAGES list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE, LANGUAGE_CHINESE, LANGUAGE_RUSSIAN, LANGUAGE_GERMAN, LANGUAGE_SPANISH, LANGUAGE_YAUTJA, LANGUAGE_XENOMORPH) +#define ALL_SYNTH_LANGUAGES_UPP list(LANGUAGE_RUSSIAN, LANGUAGE_ENGLISH, LANGUAGE_JAPANESE, LANGUAGE_CHINESE, LANGUAGE_GERMAN, LANGUAGE_SPANISH, LANGUAGE_YAUTJA, LANGUAGE_XENOMORPH) + //Chinese language sound bitflags //initial flags diff --git a/code/datums/skills.dm b/code/datums/skills.dm index b70b2bb9b7b0..7d58a64d9d13 100644 --- a/code/datums/skills.dm +++ b/code/datums/skills.dm @@ -1594,6 +1594,82 @@ COLONIAL MARSHALS SKILL_INTEL = SKILL_INTEL_EXPERT, SKILL_DOMESTIC = SKILL_DOMESTIC_MASTER ) + +/datum/skills/military/survivor/upp_private + name = "UPP Private" + skills = list( + SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_TRAINED, + SKILL_ENGINEER = SKILL_ENGINEER_ENGI, + SKILL_MEDICAL = SKILL_MEDICAL_TRAINED, + SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED, + SKILL_CQC = SKILL_CQC_TRAINED, + SKILL_FIREARMS = SKILL_FIREARMS_TRAINED, + SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED, + SKILL_VEHICLE = SKILL_VEHICLE_DEFAULT, + SKILL_JTAC = SKILL_JTAC_TRAINED, + ) + +/datum/skills/military/survivor/upp_sapper + name = "UPP Sapper" + skills = list( + SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI, + SKILL_ENGINEER = SKILL_ENGINEER_ENGI, + SKILL_MEDICAL = SKILL_MEDICAL_TRAINED, + SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED, + SKILL_CQC = SKILL_CQC_TRAINED, + SKILL_FIREARMS = SKILL_FIREARMS_TRAINED, + SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED, + SKILL_VEHICLE = SKILL_VEHICLE_DEFAULT, + SKILL_JTAC = SKILL_JTAC_TRAINED, + ) + +/datum/skills/military/survivor/upp_medic + name = "UPP Medic" + skills = list( + SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_TRAINED, + SKILL_ENGINEER = SKILL_ENGINEER_ENGI, + SKILL_MEDICAL = SKILL_MEDICAL_DOCTOR, + SKILL_SURGERY = SKILL_SURGERY_TRAINED, + SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED, + SKILL_FIREARMS = SKILL_FIREARMS_TRAINED, + SKILL_CQC = SKILL_CQC_TRAINED, + SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED, + SKILL_VEHICLE = SKILL_VEHICLE_DEFAULT, + SKILL_JTAC = SKILL_JTAC_TRAINED, + ) + +/datum/skills/military/survivor/upp_spec + name = "UPP Specialist" + skills = list( + SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_TRAINED, + SKILL_ENGINEER = SKILL_ENGINEER_ENGI, + SKILL_MEDICAL = SKILL_MEDICAL_TRAINED, + SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED, + SKILL_CQC = SKILL_CQC_TRAINED, + SKILL_LEADERSHIP = SKILL_LEAD_TRAINED, + SKILL_JTAC = SKILL_JTAC_TRAINED, + SKILL_SPEC_WEAPONS = SKILL_SPEC_UPP, + SKILL_FIREARMS = SKILL_FIREARMS_TRAINED, + SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED, + SKILL_CQC = SKILL_CQC_TRAINED, + SKILL_VEHICLE = SKILL_VEHICLE_DEFAULT, + ) + +/datum/skills/military/survivor/upp_sl + name = "UPP Squad Leader" + skills = list( + SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI, + SKILL_ENGINEER = SKILL_ENGINEER_ENGI, + SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED, + SKILL_FIREARMS = SKILL_FIREARMS_TRAINED, + SKILL_CQC = SKILL_CQC_TRAINED, + SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED, + SKILL_LEADERSHIP = SKILL_LEAD_EXPERT, + SKILL_MEDICAL = SKILL_MEDICAL_MEDIC, + SKILL_VEHICLE = SKILL_VEHICLE_DEFAULT, + SKILL_JTAC = SKILL_JTAC_EXPERT, + ) + /* --------------------- SPEC-OPS diff --git a/code/game/objects/effects/landmarks/survivor_spawner.dm b/code/game/objects/effects/landmarks/survivor_spawner.dm index eba13a41c89d..d19bbbe49516 100644 --- a/code/game/objects/effects/landmarks/survivor_spawner.dm +++ b/code/game/objects/effects/landmarks/survivor_spawner.dm @@ -117,7 +117,6 @@ spawn_priority = SPAWN_PRIORITY_VERY_HIGH - //Military Survivors// /obj/effect/landmark/survivor_spawner/lv522_forecon_tech @@ -139,3 +138,29 @@ /obj/effect/landmark/survivor_spawner/lv522_forecon_squad_leader equipment = /datum/equipment_preset/survivor/forecon/squad_leader spawn_priority = SPAWN_PRIORITY_HIGH + +/obj/effect/landmark/survivor_spawner/upp/soldier + equipment = /datum/equipment_preset/survivor/upp/soldier + synth_equipment = /datum/equipment_preset/synth/survivor/upp + spawn_priority = SPAWN_PRIORITY_MEDIUM + +/obj/effect/landmark/survivor_spawner/upp_sapper + equipment = /datum/equipment_preset/survivor/upp/sapper + synth_equipment = /datum/equipment_preset/synth/survivor/upp + spawn_priority = SPAWN_PRIORITY_MEDIUM + +/obj/effect/landmark/survivor_spawner/upp_medic + equipment = /datum/equipment_preset/survivor/upp/medic + synth_equipment = /datum/equipment_preset/synth/survivor/upp + spawn_priority = SPAWN_PRIORITY_HIGH + +/obj/effect/landmark/survivor_spawner/upp_specialist + equipment = /datum/equipment_preset/survivor/upp/specialist + synth_equipment = /datum/equipment_preset/synth/survivor/upp + spawn_priority = SPAWN_PRIORITY_HIGH + +/obj/effect/landmark/survivor_spawner/squad_leader + equipment = /datum/equipment_preset/survivor/upp/squad_leader + synth_equipment = /datum/equipment_preset/synth/survivor/upp + spawn_priority = SPAWN_PRIORITY_VERY_HIGH + diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm index 40bd143fd074..3bf3656f4bd2 100644 --- a/code/game/objects/items/storage/backpack.dm +++ b/code/game/objects/items/storage/backpack.dm @@ -437,6 +437,10 @@ xeno_icon_state = "medicpack" xeno_types = list(/mob/living/carbon/xenomorph/runner, /mob/living/carbon/xenomorph/praetorian, /mob/living/carbon/xenomorph/drone, /mob/living/carbon/xenomorph/warrior, /mob/living/carbon/xenomorph/defender, /mob/living/carbon/xenomorph/sentinel, /mob/living/carbon/xenomorph/spitter) +/obj/item/storage/backpack/marine/medic/upp + name = "\improper UPP corpsman backpack" + desc = "Uncommon issue backpack worn by UPP medics from isolated sectors. You can swear you can see a faded USCM symbol." + /obj/item/storage/backpack/marine/tech name = "\improper USCM technician backpack" desc = "A standard-issue backpack worn by USCM technicians." diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm index 290460da758f..d12e5b2808a1 100644 --- a/code/game/objects/items/storage/belt.dm +++ b/code/game/objects/items/storage/belt.dm @@ -283,6 +283,19 @@ new /obj/item/storage/pill_bottle/tramadol(src) new /obj/item/storage/pill_bottle/peridaxon(src) +/obj/item/storage/belt/medical/lifesaver/upp/partial/fill_preset_inventory() + new /obj/item/stack/medical/advanced/bruise_pack(src) + new /obj/item/stack/medical/advanced/bruise_pack(src) + new /obj/item/stack/medical/advanced/ointment(src) + new /obj/item/stack/medical/advanced/ointment(src) + new /obj/item/stack/medical/splint(src) + new /obj/item/stack/medical/splint(src) + new /obj/item/reagent_container/hypospray/autoinjector/oxycodone(src) + new /obj/item/storage/pill_bottle/bicaridine(src) + new /obj/item/storage/pill_bottle/kelotane(src) + new /obj/item/storage/pill_bottle/inaprovaline(src) + new /obj/item/storage/pill_bottle/tramadol(src) + /obj/item/storage/belt/security name = "\improper M276 pattern security rig" desc = "The M276 is the standard load-bearing equipment of the USCM. It consists of a modular belt with various clips. This configuration is commonly seen among USCM Military Police and peacekeepers, though it can hold some light munitions." diff --git a/code/game/objects/items/storage/pouch.dm b/code/game/objects/items/storage/pouch.dm index dc3ee0ba1506..6397c33b76c1 100644 --- a/code/game/objects/items/storage/pouch.dm +++ b/code/game/objects/items/storage/pouch.dm @@ -1211,6 +1211,12 @@ new /obj/item/explosive/plastic(src) new /obj/item/explosive/plastic(src) +/obj/item/storage/pouch/tools/uppsynth/fill_preset_inventory() + new /obj/item/tool/crowbar(src) + new /obj/item/tool/wirecutters(src) + new /obj/item/tool/weldingtool(src) + new /obj/item/tool/wrench(src) + /obj/item/storage/pouch/sling name = "sling strap" desc = "Keeps a single item attached to a strap." diff --git a/code/modules/asset_cache/asset_list_items.dm b/code/modules/asset_cache/asset_list_items.dm index e00f4a2d1263..f5f1122fa795 100644 --- a/code/modules/asset_cache/asset_list_items.dm +++ b/code/modules/asset_cache/asset_list_items.dm @@ -143,6 +143,7 @@ assets = list( "wylogo.png" = 'html/images/wylogo.png', "uscmlogo.png" = 'html/images/uscmlogo.png', + "upplogo.png" = 'html/images/upplogo.png', "faxwylogo.png" = 'html/images/faxwylogo.png', "faxbackground.jpg" = 'html/images/faxbackground.jpg', ) diff --git a/code/modules/clothing/under/marine_uniform.dm b/code/modules/clothing/under/marine_uniform.dm index eca050cc4b88..01598eeb2785 100644 --- a/code/modules/clothing/under/marine_uniform.dm +++ b/code/modules/clothing/under/marine_uniform.dm @@ -527,7 +527,7 @@ min_cold_protection_temperature = ICE_PLANET_MIN_COLD_PROT has_sensor = UNIFORM_HAS_SENSORS sensor_faction = FACTION_UPP - suit_restricted = list(/obj/item/clothing/suit/storage/marine/faction/UPP, /obj/item/clothing/suit/gimmick/jason, /obj/item/clothing/suit/storage/snow_suit/soviet, /obj/item/clothing/suit/storage/snow_suit/survivor) + suit_restricted = list(/obj/item/clothing/suit/storage/marine/faction/UPP, /obj/item/clothing/suit/gimmick/jason, /obj/item/clothing/suit/storage/snow_suit/soviet, /obj/item/clothing/suit/storage/snow_suit/survivor, /obj/item/clothing/suit/storage/webbing) flags_jumpsuit = UNIFORM_SLEEVE_ROLLABLE /obj/item/clothing/under/marine/veteran/UPP/medic diff --git a/code/modules/clothing/under/ties.dm b/code/modules/clothing/under/ties.dm index d42e7d17bfd2..329e2055778e 100644 --- a/code/modules/clothing/under/ties.dm +++ b/code/modules/clothing/under/ties.dm @@ -359,6 +359,11 @@ desc = "A fire-resistant shoulder patch, worn by the men and women of the USS Hanyut, USCM FORECON." icon_state = "forecon_patch" +/obj/item/clothing/accessory/patch/upp + name = "UPP Airborne Reconnaissance patch" + desc = "A fire-resistant shoulder patch, worn by the men and women of the 173rd Airborne Reconnaissance Platoon." + icon_state = "upppatch" + /obj/item/clothing/accessory/poncho name = "USCM Poncho" desc = "The standard USCM poncho has variations for every climate. Custom fitted to be attached to standard USCM armor variants it is comfortable, warming or cooling as needed, and well-fit. A marine couldn't ask for more. Affectionately referred to as a \"woobie\"." diff --git a/code/modules/gear_presets/_select_equipment.dm b/code/modules/gear_presets/_select_equipment.dm index fc70e5fc90bb..94a628553252 100644 --- a/code/modules/gear_presets/_select_equipment.dm +++ b/code/modules/gear_presets/_select_equipment.dm @@ -952,3 +952,53 @@ var/list/rebel_rifles = list( list("Shoulder Holster", 10, /obj/item/clothing/accessory/storage/holster, null, VENDOR_ITEM_REGULAR), list("Webbing", 10, /obj/item/clothing/accessory/storage/webbing, null, VENDOR_ITEM_REGULAR) ) + +/datum/equipment_preset/proc/add_upp_weapon(mob/living/carbon/human/new_human) + var/random_gun = rand(1,3) + switch(random_gun) + if(1) + new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/type71(new_human), WEAR_L_HAND) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/type71(new_human), WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/type71(new_human), WEAR_IN_BACK) + if(2) + new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/type71/carbine(new_human), WEAR_L_HAND) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/type71(new_human), WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/type71(new_human), WEAR_IN_BACK) + if(3) + new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/type23(new_human), WEAR_L_HAND) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/heavy/buckshot(new_human), WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/heavy/buckshot(new_human), WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/heavy/buckshot(new_human), WEAR_IN_BACK) + +/datum/equipment_preset/proc/spawn_random_upp_headgear(mob/living/carbon/human/new_human) + var/random_hat = rand(1,10) + switch(random_hat) + if (1, 2) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/UPP(new_human), WEAR_HEAD) + if (3, 4, 5) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap(new_human), WEAR_HEAD) + if (6, 7) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap/beret(new_human), WEAR_HEAD) + if (8, 9) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap/ushanka(new_human), WEAR_HEAD) + +/datum/equipment_preset/proc/spawn_random_upp_armor(mob/living/carbon/human/new_human) + var/random_gear = rand(1, 4) + switch(random_gear) + if (1, 2, 3) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/UPP (new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/webbing(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar(new_human), WEAR_IN_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/device/flashlight(new_human), WEAR_J_STORE) + if (4) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/UPP (new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar(new_human), WEAR_IN_JACKET) + +/datum/equipment_preset/proc/spawn_random_upp_belt(mob/living/carbon/human/new_human) + var/random_gun = rand(1, 3) + switch(random_gun) + if (1, 2) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/NY(new_human), WEAR_WAIST) + if (3) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/marine/upp(new_human), WEAR_WAIST) diff --git a/code/modules/gear_presets/survivors.dm b/code/modules/gear_presets/survivors.dm index 8c6a118d24d4..9ab5e7c8d22c 100644 --- a/code/modules/gear_presets/survivors.dm +++ b/code/modules/gear_presets/survivors.dm @@ -1562,3 +1562,159 @@ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/med_small_stack(new_human), WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/m1911(new_human), WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap(new_human), WEAR_HEAD) + + ..() + +/datum/equipment_preset/survivor/upp + name = "UPP Soldier" + paygrade = "UE1" + origin_override = ORIGIN_UPP + rank = JOB_SURVIVOR + skills = /datum/skills/military/survivor/upp_private + languages = list(LANGUAGE_RUSSIAN, LANGUAGE_GERMAN, LANGUAGE_CHINESE) + faction = FACTION_UPP + faction_group = list(FACTION_UPP, FACTION_SURVIVOR) + role_comm_title = "UPP 173RD RECON" + idtype = /obj/item/card/id/dogtag + flags = EQUIPMENT_PRESET_EXTRA + uses_special_name = TRUE + access = list( + ACCESS_CIVILIAN_PUBLIC, + ) + +/datum/equipment_preset/survivor/upp/load_name(mob/living/carbon/human/new_human, randomise) + var/random_name = capitalize(pick(new_human.gender == MALE ? first_names_male_upp : first_names_female_upp)) + " " + capitalize(pick(last_names_upp)) + new_human.change_real_name(new_human, random_name) + +/datum/equipment_preset/survivor/upp/load_gear(mob/living/carbon/human/new_human) + var/obj/item/clothing/under/marine/veteran/UPP/uniform = new() + var/random_number = rand(1,2) + switch(random_number) + if(1) + uniform.roll_suit_jacket(new_human) + if(2) + uniform.roll_suit_sleeves(new_human) + new_human.equip_to_slot_or_del(uniform, WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp (new_human), WEAR_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp_knife(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/flare(new_human), WEAR_R_STORE) + new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full/alternate(new_human), WEAR_L_STORE) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/med_small_stack(new_human), WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS) + +/datum/equipment_preset/survivor/upp/soldier + name = "Survivor - UPP Soldier" + paygrade = "UE2" + assignment = "UPP Soldier" + skills = /datum/skills/military/survivor/upp_private + +/datum/equipment_preset/survivor/upp/soldier/load_gear(mob/living/carbon/human/new_human) + var/obj/item/clothing/under/marine/veteran/UPP/uniform = new() + var/random_number = rand(1,2) + switch(random_number) + if(1) + uniform.roll_suit_jacket(new_human) + if(2) + uniform.roll_suit_sleeves(new_human) + new_human.equip_to_slot_or_del(uniform, WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot(new_human), WEAR_BACK) + add_upp_weapon(new_human) + spawn_random_upp_headgear(new_human) + spawn_random_upp_armor(new_human) + spawn_random_upp_belt(new_human) + + ..() + +/datum/equipment_preset/survivor/upp/sapper + name = "Survivor - UPP Sapper" + paygrade = "UE3S" + assignment = "UPP Sapper" + skills = /datum/skills/military/survivor/upp_sapper + +/datum/equipment_preset/survivor/upp/sapper/load_gear(mob/living/carbon/human/new_human) + + var/obj/item/clothing/under/marine/veteran/UPP/engi/uniform = new() + var/R = rand(1,2) + switch(R) + if(1) + uniform.roll_suit_jacket(new_human) + if(2) + uniform.roll_suit_sleeves(new_human) + new_human.equip_to_slot_or_del(uniform, WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/insulated(new_human), WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full(new_human), WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/welding(new_human), WEAR_EYES) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot(new_human), WEAR_BACK) + spawn_random_upp_armor(new_human) + add_upp_weapon(new_human) + spawn_random_upp_headgear(new_human) + + ..() + +/datum/equipment_preset/survivor/upp/medic + name = "Survivor - UPP Medic" + paygrade = "UE3M" + assignment = "UPP Medic" + skills = /datum/skills/military/survivor/upp_medic + +/datum/equipment_preset/survivor/upp/medic/load_gear(mob/living/carbon/human/new_human) + var/obj/item/clothing/under/marine/veteran/UPP/medic/uniform = new() + var/random_number = rand(1,2) + switch(random_number) + if(1) + uniform.roll_suit_jacket(new_human) + if(2) + uniform.roll_suit_sleeves(new_human) + new_human.equip_to_slot_or_del(uniform, WEAR_BODY) + new_human.equip_to_slot_or_del(new/obj/item/clothing/glasses/hud/health(new_human), WEAR_EYES) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/lifesaver/upp/partial(new_human), WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/medic/upp(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/tool/extinguisher/mini(new_human), WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/device/defibrillator(new_human), WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/device/healthanalyzer(new_human), WEAR_IN_BACK) + spawn_random_upp_armor(new_human) + add_upp_weapon(new_human) + spawn_random_upp_headgear(new_human) + + ..() + +/datum/equipment_preset/survivor/upp/specialist + name = "Survivor - UPP Specialist" + paygrade = "UE4" + assignment = "UPP Specialist" + skills = /datum/skills/military/survivor/upp_spec + +/datum/equipment_preset/survivor/upp/specialist/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/UPP/heavy(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/UPP (new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP/heavy (new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar(new_human), WEAR_IN_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/type71/flamer(new_human), WEAR_L_HAND) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/type71(new_human), WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/type71(new_human), WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/PK9(new_human), WEAR_WAIST) + + ..() + +/datum/equipment_preset/survivor/upp/squad_leader + name = "Survivor - UPP Squad Leader" + paygrade = "UE5" + languages = list(LANGUAGE_RUSSIAN, LANGUAGE_ENGLISH, LANGUAGE_GERMAN, LANGUAGE_CHINESE) + assignment = "UPP Squad Leader" + role_comm_title = "UPP 173Rd RECON SL" + skills = /datum/skills/military/survivor/upp_sl + +/datum/equipment_preset/survivor/upp/squad_leader/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/UPP/officer (new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP/officer (new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar(new_human), WEAR_IN_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap/beret(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/PK9(new_human), WEAR_WAIST) + add_upp_weapon(new_human) + + ..() diff --git a/code/modules/gear_presets/synths.dm b/code/modules/gear_presets/synths.dm index eaf6299b88a8..7976ad6c2351 100644 --- a/code/modules/gear_presets/synths.dm +++ b/code/modules/gear_presets/synths.dm @@ -1,7 +1,7 @@ /datum/equipment_preset/synth name = "Synth" uses_special_name = TRUE - languages = ALL_SYNTH_LANGUAGES + languages = ALL_SYNTH_LANGUAGES_UPP skills = /datum/skills/synthetic paygrade = "SYN" @@ -455,13 +455,50 @@ survivor_variant = ENGINEERING_SURVIVOR - faction = FACTION_SURVIVOR - faction_group = list(FACTION_SURVIVOR) - access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_COMMAND) +/datum/equipment_preset/synth/survivor/upp + name = "Survivor - Synthetic - UPP Synth" + flags = EQUIPMENT_PRESET_EXTRA + assignment = JOB_UPP_COMBAT_SYNTH + rank = JOB_SURVIVOR + faction = FACTION_UPP + faction_group = list(FACTION_UPP, FACTION_SURVIVOR) + skills = /datum/skills/colonial_synthetic + paygrade = "SYN" + idtype = /obj/item/card/id/dogtag + role_comm_title = "UPP 173Rd RECON Syn" + +/datum/equipment_preset/synth/survivor/upp/load_gear(mob/living/carbon/human/new_human) + var/obj/item/clothing/under/marine/veteran/UPP/medic/uniform = new() + var/random_number = rand(1,2) + switch(random_number) + if(1) + uniform.roll_suit_jacket(new_human) + if(2) + uniform.roll_suit_sleeves(new_human) + new_human.equip_to_slot_or_del(uniform, WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap/beret, WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/tool/screwdriver, WEAR_R_EAR) + new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/upp, WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/roller, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/device/multitool, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/device/radio, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/stack/cable_coil, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/small_stack, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/device/healthanalyzer, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/webbing, WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/device/flashlight, WEAR_J_STORE) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/lifesaver/upp/partial, WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp, WEAR_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/uppsynth, WEAR_R_STORE) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) /datum/equipment_preset/synth/survivor/pmc name = "Survivor - Synthetic - PMC Support Synth" - + faction = FACTION_SURVIVOR + faction_group = list(FACTION_SURVIVOR) + access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_COMMAND) idtype = /obj/item/card/id/pmc assignment = JOB_PMC_SYNTH rank = JOB_PMC_SYNTH @@ -507,6 +544,7 @@ new_human.equip_to_slot_or_del(new /obj/item/tool/weldingtool/hugetank, WEAR_IN_L_STORE) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/construction/full_barbed_wire, WEAR_R_STORE) + //*****************************************************************************************************/ /datum/equipment_preset/synth/working_joe diff --git a/code/modules/gear_presets/upp.dm b/code/modules/gear_presets/upp.dm index 2f7148302485..a43404c59450 100644 --- a/code/modules/gear_presets/upp.dm +++ b/code/modules/gear_presets/upp.dm @@ -1777,7 +1777,7 @@ name = "UPP Combat Synthetic" flags = EQUIPMENT_PRESET_EXTRA - languages = ALL_SYNTH_LANGUAGES + languages = ALL_SYNTH_LANGUAGES_UPP skills = /datum/skills/synthetic assignment = JOB_UPP_COMBAT_SYNTH diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 7665e0a5d7ab..3b10c757f2f4 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -256,6 +256,7 @@ t = replacetext(t, "\[logo\]", "") t = replacetext(t, "\[wy\]", "") t = replacetext(t, "\[uscm\]", "") + t = replacetext(t, "\[upp\]", "") t = "[t]" else // If it is a crayon, and he still tries to use these, make them empty! @@ -606,6 +607,15 @@ color = "green" info = "

I could not do it, the fucking marshals, the minions of THEM, have gotten a whiff of my co-workers plans and started raiding us pre-emptively. We managed to get word of it and erected a few barricades to slow them down, but it is too late. Our plan, my plan to save humanity has turned to dust.

As I lay and write this, they are gassing the entire area with tear gas, while gunshots echo around the caves. \n They have gotten to my mind already, their voices are... laughing, saying that, \" it's over \" and that \n “we have risen\". Their voices are mocking me as I could do nothing to prevent their rise \n Just as I am about to finish my final entry, I overhear a few panicked radio calls from a dead officer's radio, about a code red lambda breach, and \" X-RAYS OUT OF CONTAINMENT\". \n However, not a single one of their cries has been met with a response as their fellow officers are too preoccupied with beating up poor miners... \n They have won.... they have PLANNED THIS all along.... \n only God may save us now..." +/obj/item/paper/bigred/upp + name = "UPP Orders" + +/obj/item/paper/bigred/upp/Initialize(mapload, photo_list) + . = ..() + + var/datum/asset/asset = get_asset_datum(/datum/asset/simple/paper) + info = "

Union Of Progressive People's Fourth Fleet
Orders For 173rd Airborne Reconnaissance: 2nd Platoon
No.52

Order of Military Officer of the UPP
Kolonel Ganbaatar
Commander of MV-35
Date: 2182
On Special Mission
The actions of the hostile Weyland-Yutani corporation on the fringes of the Neroid sector have grown increasingly intolerable. However, evidence suggesting they are researching into the creation and deployment of some form of biological weapons program represent an unacceptable risk to the security of UPP interests in this sector. The risk of these items falling into UA/USCM hands is unacceptable.

Orders for the Boris squad of the 173rd Airborne Recon are as follows. Initiate airborne reconnaissance of WY colony Oxley's Buttle, Trijent Dam, location on planet Raijin (UA Code: LV-670). Ascertain veracity of onsight biological weapons program. If positive confirmation of the weapons program is identified, authorization for rapid assault and recovery is granted. Avoid all contact with UA/USCM military forces, abort missions if UA/USCM forces are encountered.
Authorizing Officer: Gaanbatar
Name and Rank: Kolonel

FOR SANCTIONED USE ONLY" + /obj/item/paper/crumpled name = "paper scrap" icon_state = "scrap" diff --git a/html/images/upplogo.png b/html/images/upplogo.png new file mode 100644 index 000000000000..55619e2ce5ea Binary files /dev/null and b/html/images/upplogo.png differ diff --git a/icons/obj/items/clothing/ties.dmi b/icons/obj/items/clothing/ties.dmi index 4f5a3777ab10..083aaa4d4ada 100644 Binary files a/icons/obj/items/clothing/ties.dmi and b/icons/obj/items/clothing/ties.dmi differ diff --git a/icons/turf/ert_shuttle.dmi b/icons/turf/ert_shuttle.dmi index 2a9627a77094..6c38d6b409c0 100644 Binary files a/icons/turf/ert_shuttle.dmi and b/icons/turf/ert_shuttle.dmi differ diff --git a/maps/Nightmare/maps/DesertDam/nightmare.json b/maps/Nightmare/maps/DesertDam/nightmare.json index e1b1e5123ac0..261481f6531b 100644 --- a/maps/Nightmare/maps/DesertDam/nightmare.json +++ b/maps/Nightmare/maps/DesertDam/nightmare.json @@ -1,9 +1,16 @@ [ { "type": "pick", "choices": [ { "type": "map_insert", "landmark": "green-new-bridge", "path": "greenriver/newbridge.dmm" } - ], "chance": 0.5 }, + ], "chance": 0.0 }, { "type": "pick", "choices": [ { "weight": 2, "type": "map_insert", "landmark": "purple-new-bridge", "path": "purpleriver/newbridge.dmm" } - ], "chance": 0.6 }, - { "type": "map_sprinkle", "path": "sprinkles/" } + ], "chance": 0.0 }, + { "type": "map_sprinkle", "path": "sprinkles/" }, + { + "type": "map_insert", + "landmark": "uppcrash", + "chance": 1.0, + "path": "standalone/crashlanding-upp-bar.dmm", + "when": { "lvevent": "uppcrash" } + } ] diff --git a/maps/Nightmare/maps/DesertDam/scenario.json b/maps/Nightmare/maps/DesertDam/scenario.json index fe51488c7066..bacb95e27c25 100644 --- a/maps/Nightmare/maps/DesertDam/scenario.json +++ b/maps/Nightmare/maps/DesertDam/scenario.json @@ -1 +1,9 @@ -[] +[ + { + "type": "pick", "name": "uppcrash", + "choices": [ + { "weight": 10, "type": "def", "values": { "lvevent": "none" } }, + { "weight": 4, "type": "def", "values": { "lvevent": "uppcrash" } } + ] + } +] diff --git a/maps/map_files/BigRed/BigRed.dmm b/maps/map_files/BigRed/BigRed.dmm index 29e43dc9e128..32259fa72f45 100644 --- a/maps/map_files/BigRed/BigRed.dmm +++ b/maps/map_files/BigRed/BigRed.dmm @@ -1975,7 +1975,6 @@ "afP" = ( /obj/structure/machinery/door/airlock/almayer/security/glass/colony{ dir = 1; - locked = 0; name = "\improper Marshal Office Prison" }, /turf/open/floor{ @@ -1986,7 +1985,6 @@ /obj/structure/pipes/standard/simple/hidden/green, /obj/structure/machinery/door/airlock/almayer/security/glass/colony{ dir = 1; - locked = 0; name = "\improper Marshal Office Prison" }, /turf/open/floor{ @@ -2799,7 +2797,6 @@ /obj/structure/pipes/standard/simple/hidden/green, /obj/structure/machinery/door/airlock/almayer/security/glass/colony{ dir = 1; - locked = 0; name = "\improper Marshal Office Armory" }, /turf/open/floor{ @@ -3387,7 +3384,6 @@ dir = 4 }, /obj/structure/machinery/door/airlock/almayer/security/glass/colony{ - locked = 0; name = "\improper Marshal Office Armory" }, /turf/open/floor{ @@ -4684,7 +4680,6 @@ "anx" = ( /obj/structure/machinery/door/airlock/almayer/security/glass/colony{ dir = 1; - locked = 0; name = "\improper Marshal Office Holding Cell" }, /turf/open/floor{ @@ -6923,7 +6918,6 @@ dir = 1; icon_state = "door_locked"; id = "safe_room"; - locked = 0; name = "\improper Lambda Lab Secure Storage" }, /turf/open/floor{ @@ -27115,12 +27109,6 @@ icon_state = "delivery" }, /area/bigredv2/outside/office_complex) -"bFh" = ( -/obj/structure/surface/table, -/turf/open/floor{ - icon_state = "wood" - }, -/area/bigredv2/caves/eta/living) "bFw" = ( /turf/closed/wall/solaris/reinforced, /area/bigredv2/outside/telecomm/warehouse) @@ -62303,14 +62291,14 @@ aDX kqS bDu bDA -bFh +aRf aDX bDU elM aDX bDo aQy -bFh +aRf aRf aDX bEK diff --git a/maps/map_files/DesertDam/Desert_Dam.dmm b/maps/map_files/DesertDam/Desert_Dam.dmm index 9aeb42c9d8c5..938092bde688 100644 --- a/maps/map_files/DesertDam/Desert_Dam.dmm +++ b/maps/map_files/DesertDam/Desert_Dam.dmm @@ -64447,6 +64447,15 @@ icon_state = "desert_transition_corner1" }, /area/desert_dam/interior/caves/temple) +"sRl" = ( +/obj/effect/landmark/nightmare{ + insert_tag = "uppcrash" + }, +/turf/open/desert/dirt{ + dir = 6; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/valley_hydro) "sUe" = ( /obj/effect/decal/sand_overlay/sand1{ dir = 1 @@ -82412,7 +82421,7 @@ dTs dTs dTs dTs -cMo +sRl dNS cZw xgA diff --git a/maps/map_files/DesertDam/standalone/crashlanding-upp-bar.dmm b/maps/map_files/DesertDam/standalone/crashlanding-upp-bar.dmm new file mode 100644 index 000000000000..f4efd48f0a88 --- /dev/null +++ b/maps/map_files/DesertDam/standalone/crashlanding-upp-bar.dmm @@ -0,0 +1,4544 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"aa" = ( +/turf/closed/shuttle/ert{ + icon_state = "upp25"; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"ab" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal7" + }, +/obj/effect/decal/sand_overlay/sand1/corner1{ + dir = 1 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"am" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal11" + }, +/obj/effect/decal/sand_overlay/sand1{ + dir = 6 + }, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"aw" = ( +/obj/effect/decal/sand_overlay/sand1, +/obj/effect/decal/sand_overlay/sand1{ + dir = 4 + }, +/obj/item/ammo_casing/bullet, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached12" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"aO" = ( +/obj/item/prop/colony/used_flare, +/turf/open/floor/plating{ + dir = 8; + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/bar) +"aT" = ( +/turf/closed/shuttle/ert{ + icon_state = "T16"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"aY" = ( +/obj/item/reagent_container/food/drinks/flask/canteen{ + desc = "You take a sip from your trusty UPP canteen..." + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"be" = ( +/obj/structure/closet/secure_closet/bar, +/obj/effect/landmark/objective_landmark/close, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/backroom) +"bf" = ( +/obj/structure/desertdam/decals/road_edge, +/obj/effect/spawner/gibspawner/xeno, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"bu" = ( +/obj/effect/decal/cleanable/dirt, +/turf/open/floor{ + icon_state = "grimy" + }, +/area/desert_dam/building/bar/bar) +"bz" = ( +/obj/structure/bed/roller, +/obj/structure/machinery/iv_drip, +/obj/effect/decal/cleanable/blood, +/obj/item/prop/colony/usedbandage{ + dir = 5 + }, +/obj/effect/spawner/gibspawner/human, +/turf/open/shuttle/dropship{ + icon_state = "rasputin6" + }, +/area/desert_dam/building/bar/bar) +"bC" = ( +/obj/structure/barricade/sandbags/wired{ + dir = 1 + }, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/backroom) +"bI" = ( +/obj/item/ammo_casing/bullet, +/turf/open/desert/dirt{ + dir = 5; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"bJ" = ( +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"bN" = ( +/obj/item/stack/sheet/metal, +/turf/open/floor/plating, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"bO" = ( +/turf/closed/shuttle/ert{ + icon_state = "T4"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"bP" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "W" + }, +/obj/structure/disposalpipe/segment, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"bY" = ( +/turf/closed/shuttle/ert{ + icon_state = "upp4"; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"cl" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal2" + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"cu" = ( +/turf/open/shuttle/dropship{ + icon_state = "rasputin3" + }, +/area/desert_dam/building/bar/bar) +"cH" = ( +/obj/item/stack/sheet/metal, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"cI" = ( +/obj/structure/girder, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar_restroom) +"cL" = ( +/obj/effect/decal/cleanable/blood, +/obj/structure/bed/chair/dropship/pilot{ + dir = 1 + }, +/obj/structure/machinery/computer/cameras{ + desc = "The flight controls for a Mi-220 Attack Dropship. these controls look pretty banged up, and there's some blood covering the screen.."; + name = "\improper 'Fulcrum' flight controls"; + network = null; + pixel_y = 21 + }, +/turf/open/shuttle/dropship{ + icon_state = "rasputin15" + }, +/area/desert_dam/building/bar/bar) +"cR" = ( +/obj/effect/landmark/crap_item, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"cZ" = ( +/turf/open/asphalt/cement{ + icon_state = "cement2" + }, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"da" = ( +/obj/structure/flora/grass/desert/heavygrass_4, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"ds" = ( +/obj/effect/decal/cleanable/dirt, +/turf/closed/shuttle/ert{ + icon_state = "T11"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"du" = ( +/obj/item/stack/rods, +/turf/open/floor/plating{ + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/backroom) +"dJ" = ( +/obj/effect/decal/cleanable/blood/xeno, +/turf/open/asphalt/cement{ + icon_state = "cement14" + }, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"dQ" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal4" + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"dR" = ( +/turf/open/asphalt/cement{ + icon_state = "cement3" + }, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"dX" = ( +/obj/structure/surface/table/almayer, +/obj/item/ammo_box/rounds/type71{ + bullet_amount = 129 + }, +/turf/open/shuttle/dropship{ + icon_state = "rasputin15" + }, +/area/desert_dam/building/bar/bar) +"ee" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "E" + }, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"eh" = ( +/turf/open/floor/plating{ + dir = 8; + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/bar_restroom) +"ej" = ( +/obj/structure/flora/grass/desert/lightgrass_2, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"eD" = ( +/obj/structure/flora/grass/tallgrass/desert, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"eI" = ( +/obj/effect/decal/sand_overlay/sand1, +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal3" + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"eJ" = ( +/obj/structure/desertdam/decals/road_edge, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"eK" = ( +/obj/structure/fence, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"eQ" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal9" + }, +/obj/effect/decal/sand_overlay/sand1{ + dir = 1 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"eT" = ( +/obj/structure/barricade/sandbags/wired{ + dir = 4 + }, +/obj/item/shard{ + icon_state = "medium" + }, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"eU" = ( +/obj/structure/surface/table/almayer, +/obj/item/trash/semki, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"eV" = ( +/obj/structure/surface/table/almayer, +/obj/item/clothing/accessory/patch/upp{ + pixel_y = -6; + pixel_x = -7 + }, +/obj/item/paper/bigred/upp{ + pixel_y = 4; + pixel_x = 3 + }, +/turf/open/shuttle/dropship{ + icon_state = "rasputin15" + }, +/area/desert_dam/building/bar/bar) +"fk" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 8 + }, +/obj/effect/decal/cleanable/blood/xeno, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached13" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"fy" = ( +/obj/structure/flora/grass/desert/lightgrass_6, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"fL" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal2" + }, +/obj/effect/decal/sand_overlay/sand1{ + dir = 8 + }, +/obj/item/ammo_magazine/rifle/type71/heap{ + current_rounds = 0 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"fM" = ( +/obj/item/stack/rods, +/turf/open/floor{ + icon_state = "grimy" + }, +/area/desert_dam/building/bar/bar) +"fN" = ( +/obj/structure/disposalpipe/segment, +/obj/item/stack/sandbags, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"fP" = ( +/obj/structure/bed/bedroll, +/obj/item/bedsheet/brown, +/turf/open/shuttle/dropship{ + icon_state = "rasputin3" + }, +/area/desert_dam/building/bar/bar) +"fR" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 4 + }, +/obj/effect/decal/sand_overlay/sand1/corner1{ + dir = 4 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached13" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"ga" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 8 + }, +/obj/item/prop/colony/used_flare, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached13" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"gm" = ( +/obj/structure/desertdam/decals/road_edge, +/turf/open/floor/plating, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"gA" = ( +/obj/structure/disposalpipe/segment, +/obj/item/ammo_casing/bullet, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"gM" = ( +/obj/item/trash/candy, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"gN" = ( +/obj/item/ammo_casing/bullet, +/obj/effect/decal/cleanable/blood, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"gP" = ( +/obj/structure/flora/grass/desert/lightgrass_4, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"gR" = ( +/obj/effect/decal/sand_overlay/sand1, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"hc" = ( +/obj/structure/prop/dam/wide_boulder/boulder1, +/turf/open/desert/dirt{ + dir = 9; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"hd" = ( +/obj/structure/flora/grass/desert/lightgrass_8, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"hi" = ( +/obj/item/ammo_casing/bullet, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"hk" = ( +/obj/structure/machinery/squeezer, +/turf/open/floor/plating, +/area/desert_dam/building/bar/backroom) +"hm" = ( +/turf/closed/shuttle/ert{ + icon_state = "upp5"; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"hn" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal2" + }, +/obj/effect/decal/sand_overlay/sand1{ + dir = 8 + }, +/obj/effect/spawner/gibspawner/xeno, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"hv" = ( +/turf/closed/wall/wood, +/area/desert_dam/building/bar/bar) +"hx" = ( +/turf/closed/shuttle/ert{ + icon_state = "upp20"; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"hF" = ( +/obj/structure/machinery/light/double{ + dir = 8 + }, +/obj/effect/landmark/survivor_spawner/upp_medic, +/turf/open/shuttle/dropship{ + icon_state = "rasputin3" + }, +/area/desert_dam/building/bar/bar) +"hH" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal4" + }, +/obj/effect/decal/sand_overlay/sand1{ + dir = 1 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"hJ" = ( +/obj/item/ammo_box/rounds/type71/heap/empty{ + bullet_amount = 0 + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"hO" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "N" + }, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"hT" = ( +/obj/structure/pipes/vents/pump{ + dir = 4 + }, +/turf/open/floor/prison{ + dir = 8; + icon_state = "sterile_white" + }, +/area/desert_dam/building/bar/bar_restroom) +"hY" = ( +/obj/structure/bed/stool, +/turf/open/floor{ + icon_state = "grimy" + }, +/area/desert_dam/building/bar/bar) +"if" = ( +/obj/effect/decal/cleanable/dirt, +/obj/item/stack/rods, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"ig" = ( +/obj/structure/flora/grass/tallgrass/desert/corner{ + dir = 5 + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"in" = ( +/obj/item/prop/colony/used_flare, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"is" = ( +/turf/open/desert/dirt{ + icon_state = "desert_transition_corner1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"iy" = ( +/turf/closed/wall/wood, +/area/desert_dam/building/bar/backroom) +"iz" = ( +/obj/structure/flora/bush/desert/cactus, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"iI" = ( +/obj/item/ammo_casing/bullet, +/turf/open/desert/rock, +/area/desert_dam/exterior/valley/bar_valley_dam) +"iL" = ( +/obj/structure/prop/dam/boulder/boulder1, +/turf/open/desert/dirt{ + dir = 1; + icon_state = "desert_transition_corner1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"iV" = ( +/obj/effect/landmark/crap_item, +/turf/open/floor/plating, +/area/desert_dam/building/bar/backroom) +"jf" = ( +/obj/structure/prop/invuln/lattice_prop{ + icon_state = "lattice12"; + pixel_x = -7; + pixel_y = 35 + }, +/obj/structure/prop/invuln/pipe_water{ + pixel_y = 11 + }, +/obj/item/reagent_container/glass/bucket/mopbucket, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"jj" = ( +/obj/item/trash/cheesie, +/obj/item/stack/sheet/wood, +/turf/open/floor{ + icon_state = "grimy" + }, +/area/desert_dam/building/bar/bar) +"jm" = ( +/obj/effect/decal/sand_overlay/sand1, +/obj/structure/barricade/sandbags/wired{ + dir = 8 + }, +/obj/item/prop/colony/usedbandage{ + dir = 5; + pixel_y = 8 + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"jp" = ( +/obj/structure/desertdam/decals/road_edge, +/obj/structure/machinery/door/poddoor/almayer/locked{ + dir = 2; + id = "dam_checkpoint_west"; + name = "\improper Checkpoint Lock" + }, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"jr" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal2" + }, +/obj/structure/machinery/door/poddoor/almayer/locked{ + dir = 2; + id = "dam_checkpoint_west"; + name = "\improper Checkpoint Lock" + }, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"jt" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/interior/wood/alt, +/area/desert_dam/building/bar/bar) +"jw" = ( +/obj/item/ammo_casing/bullet, +/turf/open/desert/dirt{ + dir = 6; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"jy" = ( +/obj/structure/machinery/door/airlock/almayer/maint/colony{ + dir = 1; + name = "\improper Bar Backroom" + }, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/backroom) +"jC" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 4 + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"jI" = ( +/obj/structure/barricade/sandbags/wired{ + dir = 4 + }, +/turf/open/desert/dirt{ + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"jJ" = ( +/obj/structure/flora/grass/desert/lightgrass_1, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"kf" = ( +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"kh" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal2" + }, +/obj/item/ammo_casing/bullet, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"ki" = ( +/obj/item/stack/sandbags, +/turf/open/desert/dirt{ + dir = 10; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"kk" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 4 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached13" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"kp" = ( +/obj/effect/decal/cleanable/blood, +/obj/item/prop/almayer/flight_recorder/colony, +/turf/open/shuttle/dropship{ + icon_state = "rasputin3" + }, +/area/desert_dam/building/bar/bar) +"kB" = ( +/obj/structure/barricade/sandbags/wired{ + dir = 4 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached14" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"kD" = ( +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"kM" = ( +/turf/closed/shuttle/ert{ + icon_state = "rightengine_2"; + opacity = 0; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"kQ" = ( +/obj/structure/pipes/standard/simple/hidden/green{ + dir = 4 + }, +/turf/open/floor/plating{ + icon_state = "platingdmg1" + }, +/area/desert_dam/building/bar/backroom) +"ln" = ( +/turf/open/desert/rock, +/area/desert_dam/exterior/valley/bar_valley_dam) +"lC" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/sand_overlay/sand1{ + dir = 1 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached4" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"lT" = ( +/turf/open/desert/dirt{ + dir = 8; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"mb" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 6 + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"md" = ( +/obj/item/ammo_magazine/rifle/type71/heap{ + current_rounds = 0 + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"mf" = ( +/turf/open/desert/dirt{ + dir = 9; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"mq" = ( +/obj/structure/flora/grass/tallgrass/desert/corner{ + dir = 8 + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"mw" = ( +/obj/structure/pipes/standard/simple/hidden/green{ + dir = 4 + }, +/obj/item/prop/colony/used_flare, +/turf/open/floor/plating{ + dir = 8; + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/backroom) +"mF" = ( +/obj/structure/disposalpipe/segment, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"mL" = ( +/obj/structure/flora/bush/desert/cactus{ + icon_state = "cactus_8" + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"mR" = ( +/obj/effect/decal/cleanable/blood/xeno, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"mT" = ( +/obj/item/ammo_casing/bullet, +/obj/structure/machinery/light/double{ + dir = 1 + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"mV" = ( +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/building/bar/bar_restroom) +"nk" = ( +/turf/closed/shuttle/ert{ + icon_state = "T3"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"np" = ( +/obj/structure/flora/grass/desert/lightgrass_1, +/obj/item/ammo_casing/bullet, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"nt" = ( +/obj/effect/decal/sand_overlay/sand1, +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal3" + }, +/obj/effect/decal/cleanable/blood/xeno, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"ny" = ( +/obj/effect/decal/cleanable/blood, +/obj/item/prop/almayer/comp_closed, +/turf/open/shuttle/dropship{ + icon_state = "rasputin3" + }, +/area/desert_dam/building/bar/bar) +"nz" = ( +/obj/effect/decal/cleanable/dirt, +/turf/closed/shuttle/ert{ + icon_state = "T8"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"nB" = ( +/obj/effect/landmark/survivor_spawner/upp/soldier, +/turf/open/shuttle/dropship{ + icon_state = "rasputin5" + }, +/area/desert_dam/building/bar/bar) +"nC" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/obj/item/stack/rods, +/turf/open/floor/plating{ + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/bar) +"nD" = ( +/obj/structure/flora/grass/desert/heavygrass_4, +/obj/item/trash/cheesie, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"nP" = ( +/obj/structure/machinery/colony_floodlight, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"nR" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/sand_overlay/sand1/corner1{ + dir = 1 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"oc" = ( +/obj/structure/surface/table/reinforced, +/obj/structure/machinery/chem_dispenser/soda{ + density = 0; + pixel_y = 32 + }, +/obj/effect/landmark/objective_landmark/medium, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"oo" = ( +/obj/structure/flora/grass/desert/heavygrass_4, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"oy" = ( +/obj/effect/decal/sand_overlay/sand1, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached16" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"oD" = ( +/obj/structure/machinery/vending/snack, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/bar) +"oF" = ( +/obj/item/ammo_casing/bullet, +/obj/item/ammo_magazine/rifle/type71/heap{ + current_rounds = 0 + }, +/turf/open/desert/dirt{ + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"oK" = ( +/obj/effect/decal/sand_overlay/sand1/corner1{ + dir = 8 + }, +/obj/effect/decal/sand_overlay/sand1{ + dir = 9 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached16" + }, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"oN" = ( +/obj/effect/decal/sand_overlay/sand1, +/obj/item/ammo_casing/bullet, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached12" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"pk" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 10 + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"pq" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal2" + }, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"pu" = ( +/obj/structure/machinery/light/double, +/turf/open/desert/dirt{ + dir = 5; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"px" = ( +/obj/structure/barricade/sandbags/wired{ + dir = 4 + }, +/obj/item/prop/colony/used_flare, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"py" = ( +/obj/structure/machinery/door/airlock/almayer/generic{ + dir = 2; + name = "\improper Fulcrum Airlock" + }, +/turf/open/shuttle/dropship{ + icon_state = "rasputin3" + }, +/area/desert_dam/building/bar/bar) +"pA" = ( +/obj/effect/decal/cleanable/dirt, +/obj/item/stack/rods, +/turf/open/floor/plating{ + dir = 8; + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/bar) +"pM" = ( +/obj/structure/bed/chair/dropship/passenger, +/obj/item/storage/belt/medical/lifesaver/upp, +/turf/open/shuttle/dropship{ + icon_state = "rasputin15" + }, +/area/desert_dam/building/bar/bar) +"pO" = ( +/obj/structure/pipes/standard/simple/hidden/green{ + dir = 4 + }, +/turf/closed/shuttle/ert{ + icon_state = "T10"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"pW" = ( +/turf/closed/wall/r_wall/bunker{ + name = "reinforced metal wall" + }, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"pZ" = ( +/obj/item/prop/colony/usedbandage{ + dir = 9; + pixel_x = 5; + pixel_y = 15 + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"qe" = ( +/obj/structure/prop/dam/boulder/boulder3, +/turf/open/desert/dirt{ + dir = 8; + icon_state = "desert_transition_corner1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"qu" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 8 + }, +/obj/item/prop/colony/used_flare, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"qx" = ( +/turf/open/desert/dirt{ + dir = 4; + icon_state = "desert_transition_corner1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"qS" = ( +/turf/open/floor/interior/wood/alt, +/area/desert_dam/building/bar/bar) +"qU" = ( +/obj/effect/decal/cleanable/blood/xeno, +/turf/open/floor/interior/wood/alt, +/area/desert_dam/building/bar/bar) +"rj" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "N" + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"rl" = ( +/obj/structure/barricade/sandbags/wired{ + dir = 1 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"rm" = ( +/obj/structure/machinery/power/apc{ + dir = 8; + pixel_x = -30; + start_charge = 0 + }, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/bar) +"rR" = ( +/obj/structure/prop/dam/boulder/boulder1, +/turf/open/desert/dirt{ + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"rX" = ( +/obj/item/prop/colony/folded_bedroll, +/obj/item/shard{ + icon_state = "medium" + }, +/turf/open/floor/plating{ + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/bar) +"se" = ( +/obj/item/trash/semki, +/turf/open/shuttle/dropship, +/area/desert_dam/building/bar/bar) +"sn" = ( +/obj/structure/barricade/sandbags/wired{ + dir = 4 + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"so" = ( +/obj/structure/machinery/light{ + dir = 4 + }, +/turf/open/asphalt/cement{ + icon_state = "cement3" + }, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"sp" = ( +/obj/structure/machinery/cm_vending/sorted/boozeomat, +/turf/open/floor{ + icon_state = "grimy" + }, +/area/desert_dam/building/bar/bar) +"su" = ( +/obj/structure/surface/table/reinforced, +/obj/structure/machinery/chem_dispenser/soda{ + density = 0; + pixel_y = 32 + }, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"sv" = ( +/obj/effect/decal/cleanable/dirt, +/obj/item/tool/shovel, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"sE" = ( +/obj/structure/machinery/light/double{ + dir = 4; + pixel_y = -5 + }, +/turf/open/shuttle/dropship{ + icon_state = "rasputin7" + }, +/area/desert_dam/building/bar/bar) +"sH" = ( +/obj/effect/decal/cleanable/dirt, +/obj/structure/barricade/sandbags/wired, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"sI" = ( +/obj/structure/flora/grass/desert/lightgrass_5, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"sO" = ( +/obj/structure/reagent_dispensers/beerkeg, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/backroom) +"sT" = ( +/obj/structure/flora/grass/desert/lightgrass_3, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"tl" = ( +/obj/item/ammo_casing/bullet, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"tu" = ( +/obj/effect/decal/cleanable/blood, +/turf/open/shuttle/dropship{ + icon_state = "rasputin8" + }, +/area/desert_dam/building/bar/bar) +"tA" = ( +/obj/item/tool/wrench, +/turf/open/shuttle/dropship{ + icon_state = "rasputin3" + }, +/area/desert_dam/building/bar/bar) +"tE" = ( +/obj/structure/flora/grass/desert/heavygrass_3, +/obj/item/ammo_magazine/rifle/type71/heap{ + current_rounds = 0 + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"tK" = ( +/obj/structure/bed/bedroll, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"tM" = ( +/turf/closed/shuttle/ert{ + icon_state = "leftengine_1"; + opacity = 0; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"tR" = ( +/obj/item/prop/colony/used_flare, +/turf/open/floor/plating, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"tW" = ( +/turf/closed/shuttle/ert{ + icon_state = "T11"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"tX" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "W" + }, +/obj/structure/disposalpipe/segment, +/turf/open/floor/plating, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"ug" = ( +/obj/structure/flora/grass/desert/lightgrass_10, +/obj/effect/decal/cleanable/blood/xeno, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"uA" = ( +/obj/structure/surface/table/almayer, +/obj/item/prop{ + desc = "A gas-operated rotary machine gun used by UPP heavies. Its enormous volume of fire and ammunition capacity allows the suppression of large concentrations of enemy forces. Heavy weapons training is required control its recoil, is non-functional."; + icon_state = "painless"; + item_state = "m41amk1"; + name = "\improper GSh-7.62 rotary machine gun"; + pixel_y = 7; + icon = 'icons/obj/items/weapons/guns/guns_by_faction/upp.dmi' + }, +/turf/open/shuttle/dropship{ + icon_state = "rasputin15" + }, +/area/desert_dam/building/bar/bar) +"uF" = ( +/turf/open/desert/dirt{ + dir = 4; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"uZ" = ( +/obj/item/roller, +/turf/open/shuttle/dropship{ + icon_state = "rasputin3" + }, +/area/desert_dam/building/bar/bar) +"vk" = ( +/obj/structure/flora/grass/desert/lightgrass_9, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"vl" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal2" + }, +/obj/effect/decal/sand_overlay/sand1/corner1, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"vn" = ( +/obj/item/prop/colony/used_flare, +/turf/open/floor/prison{ + dir = 8; + icon_state = "sterile_white" + }, +/area/desert_dam/building/bar/bar_restroom) +"vq" = ( +/obj/structure/sink, +/obj/effect/landmark/objective_landmark/medium, +/turf/open/floor/prison{ + dir = 8; + icon_state = "sterile_white" + }, +/area/desert_dam/building/bar/bar_restroom) +"vy" = ( +/obj/item/prop/colony/used_flare, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar_restroom) +"vP" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal5" + }, +/obj/item/ammo_casing/bullet, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"vR" = ( +/obj/effect/decal/cleanable/blood/xeno, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"vZ" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 8 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached13" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"wj" = ( +/obj/item/stack/sheet/metal, +/turf/open/floor/plating{ + dir = 8; + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/bar) +"wm" = ( +/obj/structure/pipes/standard/simple/hidden/green, +/turf/closed/shuttle/ert{ + icon_state = "upp5"; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"wp" = ( +/obj/structure/flora/grass/desert/heavygrass_10, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"wq" = ( +/obj/structure/flora/grass/desert/lightgrass_2, +/obj/structure/reagent_dispensers/beerkeg, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"ws" = ( +/obj/structure/pipes/standard/simple/hidden/green{ + dir = 4 + }, +/turf/closed/shuttle/ert{ + icon_state = "T17"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"wv" = ( +/obj/structure/flora/grass/tallgrass/desert/corner{ + dir = 6 + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"wy" = ( +/obj/item/trash/candy, +/turf/open/floor/plating{ + icon_state = "platingdmg1" + }, +/area/desert_dam/building/bar/bar_restroom) +"wE" = ( +/obj/structure/girder, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"wI" = ( +/obj/structure/machinery/light/double{ + dir = 1 + }, +/obj/structure/bed/bedroll, +/obj/item/reagent_container/food/drinks/bottle/vodka, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"wJ" = ( +/turf/open/desert/dirt{ + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"wO" = ( +/obj/structure/barricade/sandbags/wired{ + dir = 4 + }, +/obj/structure/barricade/sandbags/wired{ + dir = 1 + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"wT" = ( +/turf/closed/shuttle/ert{ + icon_state = "upp16"; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"wZ" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "S-corner" + }, +/turf/open/shuttle/dropship{ + icon_state = "rasputin15" + }, +/area/desert_dam/building/bar/bar) +"xg" = ( +/obj/structure/prop/dam/boulder/boulder1, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"xj" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 1 + }, +/obj/effect/landmark/crap_item, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached4" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"xm" = ( +/obj/effect/decal/cleanable/blood/xeno, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"xn" = ( +/obj/structure/prop/dam/large_boulder{ + icon_state = "boulder_large1" + }, +/turf/open/desert/rock, +/area/desert_dam/exterior/valley/bar_valley_dam) +"xr" = ( +/obj/structure/prop/dam/boulder/boulder3, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"xt" = ( +/obj/structure/barricade/sandbags/wired{ + dir = 1 + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"xx" = ( +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/bar) +"xz" = ( +/obj/structure/prop/wooden_cross{ + pixel_y = 13 + }, +/obj/item/clothing/accessory/patch/upp{ + pixel_y = -6 + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"xG" = ( +/obj/structure/machinery/power/apc{ + dir = 8; + pixel_x = -30; + start_charge = 0 + }, +/obj/effect/decal/cleanable/blood/xeno, +/turf/open/floor/prison{ + dir = 10; + icon_state = "floor_plate" + }, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"xN" = ( +/turf/closed/shuttle/ert{ + icon_state = "rightengine_1"; + opacity = 0; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"xP" = ( +/obj/item/ammo_casing/bullet, +/turf/open/desert/dirt{ + dir = 9; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"xT" = ( +/turf/template_noop, +/area/template_noop) +"xX" = ( +/obj/item/prop/colony/used_flare, +/turf/open/desert/rock, +/area/desert_dam/exterior/valley/bar_valley_dam) +"yc" = ( +/obj/structure/flora/grass/desert/lightgrass_3, +/obj/item/prop/colony/usedbandage{ + dir = 10 + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"ye" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/obj/item/stack/sheet/wood, +/turf/open/floor{ + icon_state = "grimy" + }, +/area/desert_dam/building/bar/bar) +"yf" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "E" + }, +/obj/effect/decal/cleanable/blood/xeno, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"yk" = ( +/obj/structure/prop/dam/large_boulder/boulder2, +/turf/open/desert/dirt{ + dir = 6; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"ym" = ( +/obj/item/stack/sandbags/large_stack, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"yo" = ( +/obj/effect/decal/cleanable/dirt, +/obj/item/shard{ + icon_state = "medium" + }, +/turf/open/floor/plating{ + icon_state = "platingdmg1" + }, +/area/desert_dam/building/bar/bar) +"ys" = ( +/obj/structure/flora/grass/tallgrass/desert/corner{ + dir = 1 + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"yx" = ( +/obj/structure/closet/secure_closet/bar, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/backroom) +"yC" = ( +/obj/structure/pipes/standard/simple/hidden/green{ + dir = 9 + }, +/turf/closed/shuttle/ert{ + icon_state = "upp5"; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"yF" = ( +/obj/effect/decal/cleanable/blood, +/obj/item/ammo_magazine/rifle/type71/heap{ + current_rounds = 0 + }, +/turf/open/shuttle/dropship, +/area/desert_dam/building/bar/bar) +"yG" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal11" + }, +/obj/effect/decal/sand_overlay/sand1{ + dir = 6 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"yP" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 1 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached4" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"zl" = ( +/obj/structure/disposalpipe/segment{ + dir = 8; + icon_state = "pipe-c" + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"zm" = ( +/obj/structure/pipes/standard/simple/hidden/green{ + dir = 4 + }, +/obj/structure/machinery/light/double{ + dir = 1 + }, +/turf/open/floor/prison{ + dir = 8; + icon_state = "sterile_white" + }, +/area/desert_dam/building/bar/bar_restroom) +"zC" = ( +/obj/structure/pipes/standard/manifold/hidden/green{ + dir = 1 + }, +/obj/effect/decal/cleanable/dirt, +/turf/closed/shuttle/ert{ + icon_state = "T6"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"zD" = ( +/obj/structure/surface/table/woodentable, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor{ + icon_state = "grimy" + }, +/area/desert_dam/building/bar/bar) +"zM" = ( +/turf/open/floor/plating{ + dir = 8; + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/bar) +"zO" = ( +/turf/open/desert/dirt{ + dir = 10; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"zS" = ( +/obj/structure/flora/grass/desert/heavygrass_4, +/turf/open/desert/dirt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"zT" = ( +/obj/structure/surface/table/woodentable, +/obj/effect/landmark/good_item, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/backroom) +"zZ" = ( +/obj/structure/barricade/sandbags/wired{ + dir = 8 + }, +/obj/structure/machinery/light/double{ + dir = 1 + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Ae" = ( +/obj/structure/machinery/light{ + dir = 8 + }, +/turf/open/floor/prison{ + dir = 10; + icon_state = "floor_plate" + }, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"Ah" = ( +/obj/structure/barricade/wooden{ + dir = 1; + pixel_y = 7 + }, +/turf/open/floor/plating, +/area/desert_dam/building/bar/backroom) +"Al" = ( +/obj/structure/machinery/light/double{ + dir = 1 + }, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"At" = ( +/obj/effect/landmark/crap_item, +/turf/open/floor/interior/wood/alt, +/area/desert_dam/building/bar/bar) +"Aw" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal5" + }, +/obj/effect/decal/sand_overlay/sand1/corner1, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"AC" = ( +/obj/structure/barricade/sandbags/wired{ + dir = 1 + }, +/turf/open/desert/dirt{ + dir = 6; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"AT" = ( +/turf/closed/shuttle/ert{ + icon_state = "T2"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"Bj" = ( +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/backroom) +"Bq" = ( +/obj/structure/machinery/light/double{ + dir = 8 + }, +/turf/open/shuttle/dropship{ + icon_state = "rasputin6" + }, +/area/desert_dam/building/bar/bar) +"Bu" = ( +/obj/effect/decal/sand_overlay/sand1, +/obj/effect/decal/cleanable/blood/xeno, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached12" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Bx" = ( +/obj/structure/surface/table/almayer, +/obj/item/reagent_container/food/drinks/bottle/vodka, +/obj/item/reagent_container/food/drinks/bottle/vodka{ + pixel_x = -7; + pixel_y = 6 + }, +/obj/item/reagent_container/food/drinks/bottle/vodka{ + pixel_y = -8; + pixel_x = -8 + }, +/obj/item/reagent_container/food/drinks/bottle/vodka{ + pixel_x = 6 + }, +/obj/item/ammo_magazine/rifle/type71/heap{ + current_rounds = 0 + }, +/turf/open/shuttle/dropship{ + icon_state = "rasputin15" + }, +/area/desert_dam/building/bar/bar) +"BB" = ( +/turf/closed/shuttle/ert{ + icon_state = "T5"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"BK" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/sand_overlay/sand1{ + dir = 8 + }, +/obj/item/reagent_container/food/drinks/flask/canteen{ + desc = "You take a sip from your trusty UPP canteen..." + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"BM" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plating{ + dir = 8; + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/bar) +"BP" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal5" + }, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"BU" = ( +/obj/item/ammo_magazine/rifle/type71/heap{ + current_rounds = 0 + }, +/obj/item/shard{ + icon_state = "medium" + }, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"BW" = ( +/obj/structure/pipes/standard/simple/hidden/green{ + dir = 4 + }, +/turf/open/floor/plating{ + dir = 8; + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/backroom) +"Cc" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal9" + }, +/obj/effect/decal/sand_overlay/sand1{ + dir = 9 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Ce" = ( +/turf/open/desert/dirt{ + dir = 8; + icon_state = "desert_transition_corner1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Ch" = ( +/turf/open/desert/dirt{ + dir = 6; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Cm" = ( +/obj/structure/prop/invuln/lattice_prop{ + icon_state = "lattice12"; + pixel_x = 1; + pixel_y = 35 + }, +/turf/closed/shuttle/ert{ + icon_state = "T3"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"Cn" = ( +/obj/effect/landmark/survivor_spawner/upp/soldier, +/turf/open/shuttle/dropship{ + icon_state = "rasputin3" + }, +/area/desert_dam/building/bar/bar) +"Cx" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/sand_overlay/sand1{ + dir = 4 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached13" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"CA" = ( +/turf/closed/shuttle/ert{ + icon_state = "upp21"; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"CE" = ( +/obj/structure/desertdam/decals/road_edge, +/obj/effect/decal/sand_overlay/sand1{ + dir = 4 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"CH" = ( +/obj/item/stack/sheet/metal, +/turf/open/floor/plating{ + icon_state = "platingdmg1" + }, +/area/desert_dam/building/bar/bar_restroom) +"CI" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 10 + }, +/obj/structure/prop/wooden_cross{ + pixel_y = 13 + }, +/obj/item/clothing/mask/cigarette/cigar, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"CL" = ( +/turf/closed/shuttle/ert{ + icon_state = "leftengine_2"; + opacity = 0; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"CX" = ( +/obj/effect/decal/sand_overlay/sand1/corner1{ + dir = 4 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached13" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Db" = ( +/obj/structure/girder, +/turf/open/floor/plating, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"Df" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "S" + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Di" = ( +/obj/item/prop/colony/used_flare, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Dn" = ( +/obj/effect/decal/cleanable/dirt, +/turf/closed/shuttle/ert{ + icon_state = "T7"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"Dt" = ( +/turf/open/floor/plating{ + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/bar_restroom) +"Du" = ( +/obj/effect/decal/cleanable/dirt, +/turf/closed/shuttle/ert{ + icon_state = "upp5"; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"DB" = ( +/obj/structure/bed/bedroll, +/obj/item/trash/cheesie, +/turf/open/shuttle/dropship{ + icon_state = "rasputin7" + }, +/area/desert_dam/building/bar/bar) +"DD" = ( +/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{ + dir = 2; + name = "\improper Bar" + }, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/bar) +"DE" = ( +/obj/structure/machinery/light, +/turf/open/floor/prison{ + dir = 8; + icon_state = "sterile_white" + }, +/area/desert_dam/building/bar/bar_restroom) +"DO" = ( +/obj/effect/spawner/gibspawner/xeno, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"DR" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/sand_overlay/sand1, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached12" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"DZ" = ( +/obj/structure/pipes/standard/simple/hidden/green, +/obj/effect/decal/cleanable/dirt, +/turf/closed/shuttle/ert{ + icon_state = "T4"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"Eb" = ( +/obj/effect/decal/cleanable/blood, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"Ec" = ( +/obj/effect/decal/cleanable/dirt, +/obj/item/ammo_casing/bullet, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Eg" = ( +/turf/open/desert/dirt{ + dir = 5; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Ek" = ( +/obj/structure/pipes/standard/simple/hidden/green{ + dir = 4 + }, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/backroom) +"Eq" = ( +/obj/effect/decal/sand_overlay/sand1, +/obj/structure/barricade/sandbags/wired{ + dir = 4 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached19" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Er" = ( +/obj/item/stack/sheet/wood, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/bar) +"Ev" = ( +/turf/open/floor{ + icon_state = "grimy" + }, +/area/desert_dam/building/bar/bar) +"Ex" = ( +/obj/item/prop/colony/used_flare, +/turf/open/desert/dirt{ + dir = 5; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"EH" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 8 + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"EO" = ( +/turf/closed/shuttle/ert{ + icon_state = "T14"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"EW" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "W" + }, +/obj/structure/disposalpipe/segment, +/obj/item/ammo_casing/bullet, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Fa" = ( +/obj/structure/flora/tree/joshua, +/turf/closed/wall/rock/orange, +/area/desert_dam/exterior/rock) +"Fd" = ( +/obj/structure/pipes/standard/simple/hidden/green{ + dir = 4 + }, +/turf/open/floor{ + icon_state = "grimy" + }, +/area/desert_dam/building/bar/bar) +"Fh" = ( +/obj/item/storage/belt/utility, +/turf/open/shuttle/dropship{ + icon_state = "rasputin3" + }, +/area/desert_dam/building/bar/bar) +"Fl" = ( +/obj/structure/pipes/standard/manifold/hidden/green, +/turf/closed/shuttle/ert{ + icon_state = "T15"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"Fr" = ( +/obj/item/stack/sandbags, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Fs" = ( +/obj/structure/flora/bush/desert{ + icon_state = "tree_3" + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"FB" = ( +/obj/structure/barricade/sandbags/wired{ + dir = 4 + }, +/turf/open/desert/dirt{ + dir = 4; + icon_state = "desert_transition_corner1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"FF" = ( +/obj/structure/disposalpipe/segment, +/obj/item/ammo_casing/bullet, +/obj/item/prop/colony/used_flare, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"FI" = ( +/obj/effect/decal/sand_overlay/sand1, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached15" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Gc" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 1 + }, +/obj/effect/decal/sand_overlay/sand1{ + dir = 4 + }, +/obj/item/ammo_casing/bullet, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached4" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Gd" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "W" + }, +/obj/structure/disposalpipe/segment{ + dir = 4; + icon_state = "pipe-c" + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"GK" = ( +/obj/item/ammo_magazine/rifle/type71/heap{ + current_rounds = 0 + }, +/turf/open/shuttle/dropship{ + icon_state = "rasputin3" + }, +/area/desert_dam/building/bar/bar) +"GP" = ( +/obj/item/prop/colony/used_flare, +/turf/open/floor{ + icon_state = "grimy" + }, +/area/desert_dam/building/bar/bar) +"GY" = ( +/obj/item/trash/used_stasis_bag, +/obj/effect/landmark/survivor_spawner/squad_leader, +/turf/open/shuttle/dropship{ + icon_state = "rasputin5" + }, +/area/desert_dam/building/bar/bar) +"GZ" = ( +/obj/item/stack/barbed_wire/small_stack, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Hb" = ( +/obj/structure/desertdam/decals/road_edge, +/obj/effect/decal/sand_overlay/sand1/corner1{ + dir = 8 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Hl" = ( +/turf/open/desert/dirt{ + dir = 1; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Hq" = ( +/obj/structure/barricade/sandbags/wired{ + dir = 4 + }, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"HB" = ( +/obj/structure/pipes/standard/simple/hidden/green{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plating{ + icon_state = "platingdmg1" + }, +/area/desert_dam/building/bar/bar) +"HH" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "E" + }, +/obj/item/prop/colony/used_flare, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"HI" = ( +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"HP" = ( +/turf/closed/shuttle/ert{ + icon_state = "T8"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"HV" = ( +/obj/structure/disposalpipe/segment, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Ip" = ( +/obj/item/prop/colony/usedbandage{ + dir = 5 + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Iu" = ( +/turf/open/desert/dirt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"IA" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal2" + }, +/obj/item/stack/sandbags, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"IF" = ( +/obj/structure/bed/chair/dropship/passenger{ + dir = 8 + }, +/turf/open/shuttle/dropship{ + icon_state = "rasputin15" + }, +/area/desert_dam/building/bar/bar) +"IU" = ( +/obj/item/tool/shovel, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"IW" = ( +/turf/closed/shuttle/ert{ + icon_state = "upp27"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"Jc" = ( +/turf/open/floor/plating{ + icon_state = "platingdmg1" + }, +/area/desert_dam/building/bar/bar) +"Jd" = ( +/obj/structure/flora/grass/desert/lightgrass_5, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Ji" = ( +/obj/item/trash/candy, +/obj/item/stack/rods, +/turf/open/floor/plating{ + icon_state = "platingdmg1" + }, +/area/desert_dam/building/bar/bar) +"Jk" = ( +/turf/open/desert/dirt{ + dir = 9; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"Js" = ( +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"Jt" = ( +/obj/item/trash/cheesie, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Jx" = ( +/obj/structure/desertdam/decals/road_edge, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"JB" = ( +/obj/structure/desertdam/decals/road_edge, +/obj/effect/decal/sand_overlay/sand1{ + dir = 4 + }, +/obj/item/prop/colony/used_flare, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"JS" = ( +/obj/structure/barricade/sandbags/wired, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"JT" = ( +/turf/closed/shuttle/ert{ + icon_state = "upp3"; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"Kf" = ( +/obj/structure/bed/bedroll, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"Kl" = ( +/obj/structure/window/framed/wood/reinforced, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"KA" = ( +/obj/structure/pipes/standard/manifold/hidden/green{ + dir = 1 + }, +/turf/closed/shuttle/ert{ + icon_state = "upp5"; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"KC" = ( +/obj/structure/barricade/sandbags/wired, +/turf/open/desert/dirt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"Li" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 8 + }, +/obj/item/stack/sandbags, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached13" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Lo" = ( +/obj/effect/landmark/survivor_spawner/upp_medic, +/turf/open/shuttle/dropship{ + icon_state = "rasputin3" + }, +/area/desert_dam/building/bar/bar) +"Lu" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal3" + }, +/obj/effect/decal/sand_overlay/sand1/corner1, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"Lw" = ( +/obj/item/stack/rods, +/turf/open/floor/plating{ + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/bar) +"LB" = ( +/obj/structure/machinery/door/poddoor/almayer/locked{ + dir = 2; + id = "dam_checkpoint_west"; + name = "\improper Checkpoint Lock" + }, +/obj/structure/disposalpipe/segment, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"LC" = ( +/obj/item/prop/colony/usedbandage, +/turf/open/desert/dirt{ + dir = 10; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"LD" = ( +/obj/item/ammo_casing/bullet, +/turf/open/desert/dirt{ + dir = 8; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"LF" = ( +/obj/effect/spawner/gibspawner/xeno, +/turf/open/floor/prison{ + dir = 10; + icon_state = "floor_plate" + }, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"LJ" = ( +/obj/structure/machinery/power/apc{ + dir = 1; + pixel_y = 24; + start_charge = 0 + }, +/obj/item/stack/sheet/metal, +/turf/open/floor/plating{ + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/backroom) +"LM" = ( +/obj/item/prop/colony/used_flare, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached16" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Ms" = ( +/obj/item/ammo_casing/bullet, +/obj/item/prop/colony/usedbandage{ + dir = 1 + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Mw" = ( +/obj/structure/machinery/blackbox_recorder, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"MM" = ( +/obj/structure/machinery/light/double{ + dir = 4; + pixel_y = -5 + }, +/obj/effect/decal/cleanable/blood, +/obj/effect/spawner/gibspawner/human, +/turf/open/shuttle/dropship{ + icon_state = "rasputin3" + }, +/area/desert_dam/building/bar/bar) +"MW" = ( +/obj/effect/decal/sand_overlay/sand1, +/obj/structure/barricade/sandbags/wired{ + dir = 4 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached12" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Nh" = ( +/obj/structure/flora/grass/desert/lightgrass_4, +/obj/effect/decal/sand_overlay/sand1{ + dir = 6 + }, +/obj/item/ammo_box/rounds/type71/heap/empty{ + bullet_amount = 0 + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Nj" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 6 + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"No" = ( +/obj/effect/spawner/gibspawner/xeno, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Nu" = ( +/obj/effect/spawner/gibspawner/xeno, +/turf/open/desert/dirt{ + dir = 1; + icon_state = "desert_transition_corner1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"NH" = ( +/obj/structure/machinery/light/double{ + dir = 4; + pixel_y = -5 + }, +/obj/effect/landmark/survivor_spawner/upp_sapper, +/turf/open/shuttle/dropship{ + icon_state = "rasputin3" + }, +/area/desert_dam/building/bar/bar) +"NK" = ( +/obj/effect/decal/cleanable/dirt, +/turf/closed/shuttle/ert{ + icon_state = "T20"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"Oe" = ( +/obj/structure/barricade/sandbags/wired{ + dir = 4 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Oj" = ( +/turf/closed/shuttle/ert{ + icon_state = "T12"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"Om" = ( +/obj/structure/pipes/standard/simple/hidden/green{ + dir = 4 + }, +/turf/closed/shuttle/ert{ + icon_state = "T7"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"Ou" = ( +/obj/effect/decal/sand_overlay/sand1/corner1{ + dir = 8 + }, +/obj/effect/decal/sand_overlay/sand1{ + dir = 8 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Ow" = ( +/obj/structure/prop/dam/boulder/boulder2, +/turf/open/desert/dirt{ + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"OD" = ( +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"OJ" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 8 + }, +/obj/structure/machinery/sentry_holder/colony{ + dir = 1; + pixel_y = -10 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached19" + }, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"OO" = ( +/turf/closed/wall/r_wall, +/area/desert_dam/exterior/valley/bar_valley_dam) +"OS" = ( +/obj/structure/barricade/sandbags/wired, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"OU" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal4" + }, +/obj/effect/decal/sand_overlay/sand1{ + dir = 1 + }, +/obj/item/ammo_casing/bullet, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"OZ" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "E" + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Pd" = ( +/obj/structure/machinery/vending/coffee, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/bar) +"Pw" = ( +/turf/open/floor/prison{ + dir = 10; + icon_state = "floor_plate" + }, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"PH" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 4 + }, +/obj/structure/prop/invuln/lattice_prop{ + icon_state = "lattice12"; + pixel_x = -7; + pixel_y = 35 + }, +/obj/structure/prop/invuln/lattice_prop{ + icon_state = "lattice12"; + pixel_x = 1; + pixel_y = 35 + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"PR" = ( +/obj/structure/bed/chair/dropship/passenger{ + dir = 4 + }, +/turf/open/shuttle/dropship{ + icon_state = "rasputin15" + }, +/area/desert_dam/building/bar/bar) +"PS" = ( +/obj/effect/decal/sand_overlay/sand1, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached12" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"PX" = ( +/obj/structure/flora/grass/desert/heavygrass_5, +/obj/effect/decal/sand_overlay/sand1{ + dir = 5 + }, +/obj/effect/decal/cleanable/blood, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"PY" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 4 + }, +/obj/structure/prop/wooden_cross{ + pixel_y = 13 + }, +/obj/item/toy/farwadoll, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Qc" = ( +/obj/structure/pipes/standard/simple/hidden/green{ + dir = 4 + }, +/turf/open/floor{ + icon_state = "freezerfloor" + }, +/area/desert_dam/building/bar/bar_restroom) +"Qk" = ( +/obj/item/ammo_magazine/rifle/type71/heap{ + current_rounds = 0 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"QA" = ( +/obj/effect/decal/cleanable/dirt, +/turf/closed/shuttle/ert{ + icon_state = "T2"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"QG" = ( +/obj/structure/surface/table/reinforced, +/obj/structure/machinery/chem_dispenser/soda{ + density = 0; + pixel_y = 32 + }, +/turf/open/floor{ + icon_state = "grimy" + }, +/area/desert_dam/building/bar/bar) +"QI" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 10 + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"QK" = ( +/obj/structure/pipes/standard/simple/hidden/green{ + dir = 4 + }, +/turf/closed/shuttle/ert{ + icon_state = "T9"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"QN" = ( +/obj/structure/machinery/door/poddoor/almayer/locked{ + dir = 2; + id = "dam_checkpoint_west"; + name = "\improper Checkpoint Lock" + }, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"QW" = ( +/obj/item/prop/colony/used_flare, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Re" = ( +/obj/item/ammo_box/rounds/type71/heap/empty{ + bullet_amount = 0 + }, +/turf/open/shuttle/dropship{ + icon_state = "rasputin4" + }, +/area/desert_dam/building/bar/bar) +"Rl" = ( +/obj/structure/closet/crate/supply, +/obj/item/ammo_box/magazine/misc/flares, +/turf/open/shuttle/dropship{ + icon_state = "rasputin15" + }, +/area/desert_dam/building/bar/bar) +"Ro" = ( +/obj/structure/flora/grass/desert/lightgrass_11, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Rs" = ( +/obj/effect/decal/cleanable/dirt, +/obj/item/stack/rods, +/turf/open/floor/plating{ + icon_state = "platingdmg1" + }, +/area/desert_dam/building/bar/bar) +"RU" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 5 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached9" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"RW" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "S-corner" + }, +/turf/open/shuttle/dropship{ + icon_state = "rasputin3" + }, +/area/desert_dam/building/bar/bar) +"Sb" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "E" + }, +/obj/effect/decal/cleanable/blood/xeno, +/turf/open/floor/plating, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"Sh" = ( +/obj/effect/decal/cleanable/generic, +/turf/open/floor/plating{ + dir = 8; + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/bar) +"Sl" = ( +/obj/structure/pipes/standard/manifold/hidden/green{ + dir = 1 + }, +/turf/open/floor/plating{ + dir = 8; + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/bar) +"So" = ( +/obj/effect/decal/cleanable/dirt, +/turf/closed/shuttle/ert{ + icon_state = "T16"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"SE" = ( +/obj/structure/pipes/standard/simple/hidden/green{ + dir = 4 + }, +/turf/closed/shuttle/ert{ + icon_state = "T19"; + opacity = 0; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"SF" = ( +/obj/structure/reagent_dispensers/fueltank, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/backroom) +"SG" = ( +/obj/effect/decal/sand_overlay/sand1, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"SL" = ( +/obj/item/ammo_magazine/rifle/type71/heap{ + current_rounds = 0 + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"SP" = ( +/obj/structure/machinery/light{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/barricade/sandbags/wired{ + dir = 1 + }, +/turf/open/floor/plating{ + dir = 8; + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/bar) +"SY" = ( +/obj/effect/decal/cleanable/dirt, +/obj/item/stack/sheet/metal, +/obj/structure/barricade/wooden{ + dir = 8 + }, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"Ta" = ( +/obj/item/prop/colony/used_flare, +/turf/open/desert/dirt{ + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Tc" = ( +/obj/structure/bed/chair/wood/normal{ + dir = 8 + }, +/obj/structure/machinery/light, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/backroom) +"Td" = ( +/obj/structure/pipes/standard/simple/hidden/green{ + dir = 4 + }, +/obj/structure/machinery/light{ + dir = 1 + }, +/obj/structure/barricade/wooden{ + dir = 8 + }, +/turf/open/floor/plating{ + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/bar) +"Tl" = ( +/obj/effect/decal/sand_overlay/sand1, +/obj/item/ammo_magazine/rifle/type71/heap{ + current_rounds = 0 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached12" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"TH" = ( +/obj/effect/decal/sand_overlay/sand1, +/obj/item/ammo_casing/bullet, +/obj/effect/landmark/crap_item, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"TO" = ( +/obj/structure/pipes/vents/pump{ + dir = 8 + }, +/obj/structure/machinery/light{ + dir = 1 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor{ + icon_state = "grimy" + }, +/area/desert_dam/building/bar/bar) +"TR" = ( +/turf/open/floor/prison{ + dir = 8; + icon_state = "sterile_white" + }, +/area/desert_dam/building/bar/bar_restroom) +"Ug" = ( +/obj/item/ammo_casing/bullet, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Ui" = ( +/obj/structure/prop/dam/boulder/boulder2, +/turf/open/desert/dirt{ + dir = 8; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Ul" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/blood{ + layer = 3 + }, +/turf/closed/shuttle/ert{ + icon_state = "upp1"; + name = "Fulcrum" + }, +/area/desert_dam/building/bar/bar) +"Un" = ( +/obj/structure/prop/dam/large_boulder/boulder2, +/turf/open/desert/rock, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Uq" = ( +/obj/effect/decal/cleanable/blood/xeno, +/turf/open/desert/dirt{ + icon_state = "desert_transition_corner1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"UB" = ( +/turf/open/floor/plating{ + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/bar) +"UK" = ( +/obj/item/ammo_box/rounds/type71/heap/empty{ + bullet_amount = 0 + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"UL" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 10 + }, +/obj/effect/decal/sand_overlay/sand1{ + dir = 1 + }, +/obj/structure/prop/wooden_cross{ + pixel_y = 13 + }, +/obj/item/clothing/head/helmet/marine/veteran/UPP, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"UQ" = ( +/obj/structure/surface/table/reinforced, +/obj/structure/machinery/chem_dispenser/soda{ + density = 0; + pixel_y = 32 + }, +/obj/effect/landmark/objective_landmark/far, +/turf/open/floor{ + icon_state = "grimy" + }, +/area/desert_dam/building/bar/bar) +"Vc" = ( +/obj/structure/desertdam/decals/road_edge, +/obj/effect/decal/sand_overlay/sand1{ + dir = 4 + }, +/obj/item/ammo_casing/bullet, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Vg" = ( +/obj/item/stack/sandbags, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Vl" = ( +/obj/structure/bed/chair/wood/normal{ + dir = 4 + }, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/backroom) +"Vr" = ( +/obj/structure/pipes/standard/simple/hidden/green{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor{ + icon_state = "grimy" + }, +/area/desert_dam/building/bar/bar) +"Vt" = ( +/obj/item/prop/colony/usedbandage{ + dir = 1 + }, +/obj/effect/landmark/survivor_spawner/upp_specialist, +/turf/open/shuttle/dropship{ + icon_state = "rasputin5" + }, +/area/desert_dam/building/bar/bar) +"VA" = ( +/obj/item/shard{ + icon_state = "medium" + }, +/turf/open/floor/plating{ + dir = 8; + icon_state = "platingdmg3" + }, +/area/desert_dam/building/bar/bar) +"VG" = ( +/obj/structure/reagent_dispensers/beerkeg, +/turf/open/desert/dirt{ + dir = 9; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"VI" = ( +/turf/open/floor/plating, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"VP" = ( +/obj/structure/desertdam/decals/road_edge, +/obj/effect/decal/sand_overlay/sand1/corner1{ + dir = 1 + }, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"VQ" = ( +/obj/structure/disposalpipe/segment{ + dir = 4; + icon_state = "pipe-c" + }, +/obj/structure/barricade/sandbags/wired, +/obj/structure/barricade/sandbags/wired{ + dir = 4 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"VT" = ( +/turf/closed/wall/wood, +/area/desert_dam/building/bar/bar_restroom) +"VU" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal2" + }, +/obj/effect/decal/sand_overlay/sand1{ + dir = 8 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"VW" = ( +/obj/structure/desertdam/decals/road_edge, +/obj/effect/decal/sand_overlay/sand1{ + dir = 4 + }, +/obj/item/ammo_magazine/rifle/type71/heap{ + current_rounds = 0 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Wb" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal2" + }, +/obj/effect/decal/cleanable/blood/xeno, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"Wh" = ( +/obj/structure/pipes/vents/pump{ + dir = 4 + }, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/backroom) +"WE" = ( +/obj/structure/machinery/light{ + dir = 4 + }, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/bar) +"WG" = ( +/obj/item/stack/sheet/wood, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"WK" = ( +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"WO" = ( +/obj/effect/decal/cleanable/blood, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"WX" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal8" + }, +/obj/effect/spawner/gibspawner/xeno, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"WY" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal4" + }, +/obj/item/stack/sheet/wood/medium_stack, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"WZ" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal3" + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Xe" = ( +/obj/structure/reagent_dispensers/watertank, +/obj/item/reagent_container/food/drinks/flask/canteen{ + desc = "You take a sip from your trusty UPP canteen..."; + pixel_x = 3; + pixel_y = -6 + }, +/obj/item/reagent_container/food/drinks/flask/canteen{ + desc = "You take a sip from your trusty UPP canteen..."; + pixel_y = 5; + pixel_x = -8 + }, +/obj/item/reagent_container/food/drinks/flask/canteen{ + desc = "You take a sip from your trusty UPP canteen..."; + pixel_y = 4 + }, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Xh" = ( +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/bar) +"Xo" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 6 + }, +/obj/item/ammo_casing/bullet, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Xv" = ( +/obj/structure/prop/dam/boulder/boulder3, +/turf/open/mars{ + icon_state = "mars_dirt_5" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Xw" = ( +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/bar) +"XB" = ( +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal2" + }, +/obj/item/ammo_magazine/rifle/type71/heap{ + current_rounds = 0 + }, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"XF" = ( +/obj/structure/bed/chair/wood/normal{ + dir = 8 + }, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"XR" = ( +/obj/structure/desertdam/decals/road_edge, +/obj/effect/decal/sand_overlay/sand1{ + dir = 4 + }, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"XZ" = ( +/obj/effect/decal/cleanable/blood/xeno, +/turf/open/desert/dirt{ + dir = 5; + icon_state = "desert_transition_edge1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Yf" = ( +/obj/effect/spawner/gibspawner/xeno, +/turf/open/floor/interior/wood, +/area/desert_dam/building/bar/bar) +"Yn" = ( +/turf/open/desert/dirt{ + dir = 1; + icon_state = "desert_transition_corner1" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"Yq" = ( +/turf/open/floor{ + dir = 8; + icon_state = "carpet6-2" + }, +/area/desert_dam/building/bar/bar) +"YA" = ( +/obj/structure/bed/chair/wood/normal, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plating{ + icon_state = "platingdmg1" + }, +/area/desert_dam/building/bar/bar) +"YE" = ( +/obj/effect/decal/sand_overlay/sand1, +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal3" + }, +/obj/item/ammo_casing/bullet, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"YK" = ( +/obj/item/stack/rods, +/turf/open/floor/plating, +/area/desert_dam/building/bar/bar) +"YM" = ( +/obj/structure/flora/grass/tallgrass/desert/corner{ + dir = 10 + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"YQ" = ( +/obj/effect/decal/sand_overlay/sand1, +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal3" + }, +/obj/structure/machinery/light, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"YS" = ( +/turf/closed/shuttle/ert{ + icon_state = "T7"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"YY" = ( +/turf/closed/shuttle/ert{ + icon_state = "T1"; + name = "Fulcrum"; + opacity = 0 + }, +/area/desert_dam/building/bar/bar) +"YZ" = ( +/turf/open/floor/plating{ + icon_state = "platingdmg1" + }, +/area/desert_dam/building/bar/bar_restroom) +"Zn" = ( +/obj/effect/landmark/survivor_spawner/upp_sapper, +/turf/open/shuttle/dropship{ + icon_state = "rasputin3" + }, +/area/desert_dam/building/bar/bar) +"ZA" = ( +/obj/effect/decal/sand_overlay/sand1{ + dir = 1 + }, +/obj/structure/barricade/sandbags/wired{ + dir = 4 + }, +/turf/open/asphalt/cement_sunbleached{ + icon_state = "cement_sunbleached4" + }, +/area/desert_dam/exterior/valley/bar_valley_dam) +"ZB" = ( +/obj/effect/decal/sand_overlay/sand1, +/obj/structure/desertdam/decals/road_edge{ + icon_state = "road_edge_decal3" + }, +/turf/open/asphalt, +/area/desert_dam/interior/dam_interior/south_tunnel_entrance) +"ZD" = ( +/obj/structure/flora/grass/tallgrass/desert/corner{ + dir = 9 + }, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"ZS" = ( +/obj/effect/decal/warning_stripes{ + icon_state = "W" + }, +/obj/structure/disposalpipe/segment, +/turf/open/asphalt, +/area/desert_dam/exterior/valley/bar_valley_dam) +"ZY" = ( +/obj/structure/flora/grass/desert/heavygrass_5, +/turf/open/desert/dirt, +/area/desert_dam/exterior/valley/bar_valley_dam) + +(1,1,1) = {" +iy +iy +iy +iy +iy +xT +xT +xT +xT +xT +xT +VT +vq +vn +TR +DE +VT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(2,1,1) = {" +iy +sO +Bj +SF +iy +xT +xT +xT +xT +xT +mV +YZ +TR +TR +hT +TR +cI +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(3,1,1) = {" +iy +Bj +Wh +Vl +iy +hv +hv +wE +Mw +wj +CH +tW +zC +DZ +zm +eh +Dt +xT +xT +Fa +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(4,1,1) = {" +iy +Bj +Ek +zT +iy +Pd +rm +qS +Yq +aO +tW +nz +Om +BB +Qc +wy +vy +jf +kD +kD +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(5,1,1) = {" +iy +be +Ek +Tc +iy +oD +Xw +jt +Rs +tW +HP +YS +QK +CL +tM +zM +YK +PH +jC +jC +pk +kD +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(6,1,1) = {" +iy +yx +Ek +hk +iy +if +Xh +BM +ds +HP +YS +YS +pO +kM +xN +Sh +YY +Cm +nk +bO +kf +pk +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(7,1,1) = {" +jy +bC +mw +iV +Ah +Jc +cH +hx +bY +bY +bY +bY +bY +bY +bY +bY +bY +Ul +QA +EO +zZ +jm +xz +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(8,1,1) = {" +iy +LJ +kQ +hx +bY +wT +bY +CA +bz +hF +Lo +Cn +Re +PR +PR +PR +Bq +RW +hJ +sH +kf +SG +WO +UL +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(9,1,1) = {" +iy +du +BW +IW +cL +CA +cL +CA +GY +pM +dX +Rl +nB +GK +Fh +cu +yF +wZ +gM +kf +kf +kf +jC +IU +PY +CI +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(10,1,1) = {" +hv +su +HB +IW +kp +MM +ny +py +Vt +uA +eV +Bx +nB +fP +uZ +tA +se +wZ +kf +ym +GZ +cR +kf +kf +kf +kf +pk +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(11,1,1) = {" +hv +oc +Sl +aa +hm +hm +hm +CA +DB +NH +Zn +Cn +tu +IF +IF +IF +sE +RW +GZ +OS +sv +kf +kf +Di +md +tl +OS +QI +xT +xT +xT +xT +xT +xT +xT +xT +"} +(12,1,1) = {" +hv +hv +Td +SY +Jc +zM +Jc +aa +hm +hm +hm +KA +wm +yC +Du +hm +hm +JT +nk +bO +wI +kf +Jt +kf +hJ +Ms +OS +gR +xT +xT +xT +xT +xT +xT +xT +xT +"} +(13,1,1) = {" +hv +sp +Fd +nC +WG +UB +WK +zM +So +NK +Dn +Dn +SE +CL +tM +Kf +Oj +AT +AT +EO +md +kf +Jd +kf +tl +np +OS +Nj +pu +xT +xT +xT +xT +xT +xT +xT +"} +(14,1,1) = {" +hv +sp +Vr +bu +jj +ye +Xh +zM +YA +So +NK +Dn +ws +kM +xN +zM +wE +tK +Xe +tK +kf +Jd +gM +kf +kf +oo +mb +zS +Iu +xT +xT +xT +xT +xT +xT +xT +"} +(15,1,1) = {" +hv +hv +TO +fM +zD +bu +Xh +qU +in +XF +aT +NK +Om +BB +eU +Eb +Ji +Xv +aY +BK +qu +wp +pZ +kf +tl +TH +Ug +KC +Iu +Db +xT +xT +xT +xT +xT +pW +"} +(16,1,1) = {" +hv +QG +Ev +Ev +zD +hY +Er +At +qS +Js +pA +aT +Fl +EO +Al +wj +rX +Ip +mb +Gc +aw +PX +EH +EH +EH +Xo +tE +KC +Iu +bN +VI +Db +pW +pW +pW +pW +"} +(17,1,1) = {" +hv +UQ +Ev +GP +Ev +Ev +Yf +WE +Xw +xx +xm +yo +SP +VA +BU +wE +Lw +Nh +sI +yP +oN +yc +wq +nD +Ug +UK +Ug +KC +oK +VI +tR +Ae +xG +Pw +LF +Db +"} +(18,1,1) = {" +hv +hv +Kl +Kl +hv +Kl +Kl +hv +Kl +xx +DD +Kl +hv +eT +Hq +wE +mT +SL +gN +xj +Tl +kD +hc +LC +Cc +CE +Vc +XR +VP +jp +eJ +eJ +eJ +eJ +eJ +gm +"} +(19,1,1) = {" +xT +xT +ln +ln +ln +ln +ln +ln +wJ +lC +DR +xr +kD +kD +kD +gP +wO +sn +sn +yP +oN +VG +Ce +oF +OU +Ec +JS +ee +HH +QN +OD +ee +DO +OD +ee +Sb +"} +(20,1,1) = {" +xT +xT +ln +ln +ln +ln +ln +xX +wJ +lC +Bu +kD +kD +kD +kD +ej +kD +kD +kD +ZA +MW +Hl +xn +jI +OU +Oe +VQ +bP +bP +LB +mF +bP +mF +mF +bP +tX +"} +(21,1,1) = {" +xT +ln +ln +ln +ln +ln +ln +ln +Ta +yP +PS +kD +nP +kD +mR +fy +QW +mR +vk +yP +PS +Hl +Yn +Ch +hH +HI +bJ +BP +pq +jr +pq +pq +Wb +pq +pq +jr +"} +(22,1,1) = {" +xT +xT +ln +iI +Yn +Uq +ln +Nu +Ch +RU +Ou +fR +kk +Cx +kk +kk +kk +kk +kk +nR +FI +Eg +Ch +kD +hH +Df +hO +Lu +OJ +pW +cZ +so +dR +dR +dJ +pW +"} +(23,1,1) = {" +xT +xT +xT +Yn +jw +bI +is +wJ +kD +kD +kD +eQ +Jx +Jx +Jx +Jx +Jx +bf +Jx +Jx +Hb +CE +CE +JB +ab +vR +bJ +ZB +xT +xT +xT +xT +xT +xT +xT +xT +"} +(24,1,1) = {" +xT +xT +xT +wJ +Ug +Ug +Eg +Ch +kD +kD +kD +hH +HI +OZ +HI +HI +OZ +HI +HI +yf +HI +HI +OZ +HI +HI +OZ +bJ +YQ +xT +xT +xT +xT +xT +xT +xT +xT +"} +(25,1,1) = {" +xT +xT +xT +FB +ki +px +kD +kD +kD +ej +sT +hH +HI +Gd +HV +HV +ZS +HV +HV +ZS +HV +HV +ZS +HV +HV +ZS +zl +ZB +xT +xT +xT +xT +xT +xT +xT +xT +"} +(26,1,1) = {" +xT +xT +Yn +is +Ow +kD +sT +ug +wv +ig +hd +hH +HI +bJ +Aw +VU +VU +VU +VU +VU +VU +VU +hn +VU +VU +VU +VU +am +xT +xT +xT +xT +xT +xT +xT +xT +"} +(27,1,1) = {" +xT +xT +Ch +XZ +Ch +kD +da +wv +eD +ys +jJ +hH +Df +hO +eI +mf +lT +Ui +zO +kD +kD +kD +kD +mf +zO +nP +kD +Jk +xT +xT +xT +xT +xT +xT +xT +xT +"} +(28,1,1) = {" +xT +xT +zO +kD +kD +kD +wv +eD +eD +ZD +kD +hH +HI +bJ +eI +Hl +Un +iL +Ch +kD +kD +kD +kD +Hl +rR +kD +mf +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(29,1,1) = {" +xT +Yn +yk +QW +kD +Fs +YM +mq +ZD +vk +kD +hH +HI +bJ +eI +Eg +uF +Ch +Ug +kD +mL +mR +mf +Ce +qx +lT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(30,1,1) = {" +is +wJ +kD +Ug +kD +kD +jJ +fy +hd +Ro +QW +hH +vR +bJ +eI +Fr +kD +Ug +kD +iz +mf +lT +Ce +ln +xT +ln +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(31,1,1) = {" +XZ +AC +Ug +kD +nP +kD +kD +kD +kD +kD +kD +hH +Df +hO +eI +xt +kD +QW +kD +mf +qe +ln +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(32,1,1) = {" +CE +CE +VW +CE +Vc +CE +CE +Vc +CE +Vc +CE +ab +HI +bJ +eI +kD +ZY +xP +LD +Ce +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(33,1,1) = {" +No +vR +OZ +rl +hi +OZ +HI +hi +Qk +vR +OZ +HI +HI +bJ +nt +mf +lT +Ce +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(34,1,1) = {" +HV +HV +ZS +fN +HV +EW +HV +FF +HV +HV +ZS +HV +gA +zl +YE +Hl +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(35,1,1) = {" +cl +IA +cl +kh +XB +cl +WX +Vg +Oe +vP +vl +fL +hn +VU +yG +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(36,1,1) = {" +ga +Li +vZ +fk +CX +kB +dQ +Df +rj +WZ +Eq +Fr +kD +sn +Fr +Hl +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"} +(37,1,1) = {" +eK +eK +eK +eK +OO +LM +WY +vR +HI +WZ +oy +nP +mR +xg +kD +Ex +uF +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +xT +"}