From 9e9fc3865e832eb717b5141a06c7824adfb0a23e Mon Sep 17 00:00:00 2001 From: John Doe Date: Wed, 26 Jul 2023 06:16:46 -0700 Subject: [PATCH] nsg is apparently not FA --- code/modules/projectiles/guns/rifles.dm | 3 --- 1 file changed, 3 deletions(-) diff --git a/code/modules/projectiles/guns/rifles.dm b/code/modules/projectiles/guns/rifles.dm index bc6029b395ab..265d74d1eb6e 100644 --- a/code/modules/projectiles/guns/rifles.dm +++ b/code/modules/projectiles/guns/rifles.dm @@ -150,8 +150,6 @@ /obj/item/attachable/attached_gun/flamer/advanced, ) start_semiauto = FALSE - start_automatic = TRUE - autofire_slow_mult = 1.1 /obj/item/weapon/gun/rifle/nsg23/Initialize(mapload, spawn_empty) . = ..() @@ -173,7 +171,6 @@ damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_8 recoil_unwielded = RECOIL_AMOUNT_TIER_2 damage_falloff_mult = 0 - fa_max_scatter = SCATTER_AMOUNT_TIER_5 /obj/item/weapon/gun/rifle/nsg23/handle_starting_attachment() ..()