From a0e93b9a3eae4bc985b192f15563aa8ec3ddd3c2 Mon Sep 17 00:00:00 2001 From: Nomoresolvalou Date: Wed, 3 Jul 2024 12:23:39 -0500 Subject: [PATCH] Replaces Synth Vendor Headset (#6574) # About the pull request Replaces the senior command headset with the synthetic headset in the synth equipment vendor # Explain why it's good for the game The synth headset is very useful as it gives synthetics a tracker for the SLs, XO, and CO. This change will allow for survivor synthetics that ally with the Almayer to track just as a normal synth. It also allows shipside synths to keep the tracker if their spawn headset is lost/stolen/melted. Also makes sense that the synth vendor gives the synth headset # Testing Photographs and Procedure
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# Changelog :cl: Nomoresolvalou balance: The headset in the synthetic equipment vendor has been replaced with a synthetic headset as opposed to a senior command headset /:cl: Co-authored-by: harryob <55142896+harryob@users.noreply.github.com> --- code/game/machinery/vending/vendor_types/crew/synthetic.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/machinery/vending/vendor_types/crew/synthetic.dm b/code/game/machinery/vending/vendor_types/crew/synthetic.dm index 1ece8d353d4f..0146af139871 100644 --- a/code/game/machinery/vending/vendor_types/crew/synthetic.dm +++ b/code/game/machinery/vending/vendor_types/crew/synthetic.dm @@ -91,7 +91,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_synth, list( list("Experimental Tool Vendor Token", 0, /obj/item/coin/marine/synth, MARINE_CAN_BUY_ESSENTIALS, VENDOR_ITEM_MANDATORY), list("RADIO (TAKE ALL)", 0, null, null, null), - list("Headset", 0, /obj/item/device/radio/headset/almayer/mcom/cdrcom, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY), + list("Headset", 0, /obj/item/device/radio/headset/almayer/mcom/synth, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY), list("UNIFORM (CHOOSE 1)", 0, null, null, null), list("Uniform, Outdated Synth", 0, /obj/item/clothing/under/rank/synthetic/old, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),