diff --git a/code/game/smoothwall.dm b/code/game/smoothwall.dm index a06ed7750c26..2be1390cb96c 100644 --- a/code/game/smoothwall.dm +++ b/code/game/smoothwall.dm @@ -170,6 +170,11 @@ setDir(NORTH) /obj/structure/window/framed/handle_icon_junction(jun_1, jun_2) + if(!icon_exists(icon, "[basestate][jun_2 ? jun_2 : jun_1]")) //Missing states for 5, 6, 7, 9, 19, 11, 13, 14, 15 for the vast majority of /obj/structure/window/framed + icon_state = "[basestate]0" + junction = 0 + return + icon_state = "[basestate][jun_2 ? jun_2 : jun_1]" //Use junction 2 if possible, junction 1 otherwise. if(jun_2) junction = jun_2 @@ -177,6 +182,11 @@ junction = jun_1 /obj/structure/window_frame/handle_icon_junction(jun_1, jun_2) + if(!icon_exists(icon, "[basestate][jun_2 ? jun_2 : jun_1]_frame")) //Missing states for 5, 6, 7, 9, 19, 11, 13, 14, 15 for the vast majority of /obj/structure/window_frame + icon_state = "[basestate]0_frame" + junction = 0 + return + icon_state = "[basestate][jun_2 ? jun_2 : jun_1]_frame" //Use junction 2 if possible, junction 1 otherwise. if(jun_2) junction = jun_2