diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/lurker/lurker_powers.dm b/code/modules/mob/living/carbon/xenomorph/abilities/lurker/lurker_powers.dm index 72bf382d606d..da570ebb793b 100644 --- a/code/modules/mob/living/carbon/xenomorph/abilities/lurker/lurker_powers.dm +++ b/code/modules/mob/living/carbon/xenomorph/abilities/lurker/lurker_powers.dm @@ -292,9 +292,9 @@ isxeno(hit_target) ? SPAN_XENODANGER("We slam into an obstacle!") : SPAN_HIGHDANGER("You slam into an obstacle!"), null, 4, CHAT_TYPE_TAKING_HIT) hit_target.apply_damage(MELEE_FORCE_TIER_2) if (hit_target.mob_size < MOB_SIZE_BIG) - hit_target.apply_effect(0.5, WEAKEN) + hit_target.KnockDown(0.5) else - hit_target.apply_effects(0.5, SLOW) + hit_target.Slow(0.5) /// To reset the direction if they haven't moved since then in below callback. var/last_dir = xeno.dir @@ -306,7 +306,7 @@ addtimer(CALLBACK(src, PROC_REF(reset_direction), xeno, last_dir, new_dir), 0.5 SECONDS) hit_target.apply_armoured_damage(get_xeno_damage_slash(hit_target, xeno.caste.melee_damage_upper), ARMOR_MELEE, BRUTE, "chest") - hit_target.apply_effect(0.5, SLOW) + hit_target.Slow(0.5) hit_target.last_damage_data = create_cause_data(xeno.caste_type, xeno) log_attack("[key_name(xeno)] attacked [key_name(hit_target)] with Tail Jab")