diff --git a/code/game/area/almayer.dm b/code/game/area/almayer.dm index 69caff078148..516d21d46ff7 100644 --- a/code/game/area/almayer.dm +++ b/code/game/area/almayer.dm @@ -2,6 +2,7 @@ // Fore = West | Aft = East // // Port = South | Starboard = North // // Bow = Western|Stern = Eastern //(those are the front and back small sections) +// Naming convention is to start by port or starboard then put eitheir (bow,fore,midship,aft,stern) /area/almayer icon = 'icons/turf/area_almayer.dmi' // ambience = list('sound/ambience/shipambience.ogg') @@ -474,7 +475,7 @@ name = "\improper Upper Deck Starboard-Stern Hull" /area/almayer/maint/hull/upper/u_f_s - name = "\improper Upper Deck Fore-Starboard Hull" + name = "\improper Upper Deck Starboard-Fore Hull" /area/almayer/maint/hull/upper/u_m_s name = "\improper Upper Deck Starboard-Midship Hull" diff --git a/maps/map_files/USS_Almayer/USS_Almayer.dmm b/maps/map_files/USS_Almayer/USS_Almayer.dmm index 5f5e763777e8..f19bacb55266 100644 --- a/maps/map_files/USS_Almayer/USS_Almayer.dmm +++ b/maps/map_files/USS_Almayer/USS_Almayer.dmm @@ -52062,9 +52062,6 @@ /obj/structure/disposalpipe/segment, /turf/open/floor/almayer, /area/almayer/command/corporateliaison) -"nTT" = ( -/turf/closed/wall/almayer/outer, -/area/almayer/maint/hull/upper) "nTZ" = ( /turf/open/floor/almayer{ dir = 5; @@ -101905,8 +101902,8 @@ aaa aaa aaa aad -nTT -nTT +cZe +cZe cZe vfS cmr