diff --git a/code/modules/projectiles/ammo_datums.dm b/code/modules/projectiles/ammo_datums.dm index d8b158485501..e790f3f12bb1 100644 --- a/code/modules/projectiles/ammo_datums.dm +++ b/code/modules/projectiles/ammo_datums.dm @@ -2802,8 +2802,8 @@ damage_type = BRUTE bonus_projectiles_type = /datum/ammo/xeno/bone_chips/spread - damage = 5 - max_range = 5 + damage = 6 + max_range = 6 accuracy = HIT_ACCURACY_TIER_8 accuracy_var_low = PROJECTILE_VARIANCE_TIER_7 accuracy_var_high = PROJECTILE_VARIANCE_TIER_7 @@ -2818,8 +2818,8 @@ return if(ishuman_strict(M) || isxeno(M)) playsound(M, 'sound/effects/spike_hit.ogg', 25, 1, 1) - if(M.slowed < 8) - M.apply_effect(8, SLOW) + if(M.slowed < 3) + M.apply_effect(3, SLOW) /datum/ammo/xeno/bone_chips/spread name = "small bone chips"