diff --git a/code/modules/gear_presets/clf.dm b/code/modules/gear_presets/clf.dm index 143a2271f00e..bb168f22457b 100644 --- a/code/modules/gear_presets/clf.dm +++ b/code/modules/gear_presets/clf.dm @@ -71,6 +71,7 @@ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/shotgun/full/random(new_human), WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/attachable/bayonet/upp(new_human), WEAR_FACE) if(prob(50)) spawn_rebel_smg(new_human) else @@ -176,6 +177,7 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/welding, WEAR_HEAD) new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full(new_human), WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CLF/cct, WEAR_L_EAR) + new_human.equip_to_slot_or_del(new /obj/item/attachable/bayonet/upp(new_human), WEAR_FACE) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/engineerpack/ert, WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic/breaching_charge, WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic/breaching_charge, WEAR_IN_BACK) @@ -300,6 +302,7 @@ new_human.equip_to_slot_or_del(new /obj/item/roller, WEAR_IN_BELT) new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CLF/medic(new_human), WEAR_L_EAR) + new_human.equip_to_slot_or_del(new /obj/item/attachable/bayonet/upp(new_human), WEAR_FACE) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack(new_human), WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/custom/ied(new_human), WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/storage/firstaid/adv(new_human), WEAR_IN_BACK) @@ -455,6 +458,7 @@ //clothing new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/militia(new_human), WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/swat(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/attachable/bayonet/upp(new_human), WEAR_FACE) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat(new_human), WEAR_HANDS) new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88(new_human), WEAR_WAIST) @@ -574,6 +578,7 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/clf(new_human), WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/militia(new_human), WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/sec/hos(new_human), WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/attachable/bayonet/upp(new_human), WEAR_FACE) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) new_human.equip_to_slot_or_del(new /obj/item/storage/belt/marine(new_human), WEAR_WAIST)