From b01d59d4b472eb6b291200c69fd6b81d85dd4a2c Mon Sep 17 00:00:00 2001 From: Kaga <103199482+Kaga-404@users.noreply.github.com> Date: Thu, 18 Apr 2024 10:04:49 -0700 Subject: [PATCH] Fixed comments --- code/datums/ammo/bullet/sniper.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/datums/ammo/bullet/sniper.dm b/code/datums/ammo/bullet/sniper.dm index 9c1103226b10..4f0e8ffb49f0 100644 --- a/code/datums/ammo/bullet/sniper.dm +++ b/code/datums/ammo/bullet/sniper.dm @@ -207,7 +207,7 @@ focused_fire_active = 1 slow_duration = max(slow_duration-1, 0) // Most T3s have around 650 to 700 HP, meaning the health modifier grants a MAXIMUM of around 195-210 damage for a total max of 320-335. This is fully focused (3 shots) and at max HP. - // Queen takes around 275 at max health and unfocused, 425 fully focused. Defender only takes 200 damage, even while fortified, but still causes falloff like a Big Xeno. + // Queen takes around 275 at max health and unfocused, 425 fully focused. // At low health, does little more than a normal shot. Does WORSE than a normal shot if unfocused and hitting through blockers, all of which stack to reduce it. var/final_xeno_damage = ((damage * size_damage_mod) + ((target.health + damage) * size_current_health_damage))