From 31b3cbc457f37fc7a417e9584b30797fc4e3aa08 Mon Sep 17 00:00:00 2001 From: Nanu308 <59782240+Nanu308@users.noreply.github.com> Date: Sat, 25 Nov 2023 08:38:06 +0100 Subject: [PATCH 1/9] Removal of Pizza Cutter from Req (#5023) # About the pull request I forgot how comically big this is with the in-hand sprite and it looks really stupid so removing it. Can be re-added when someone makes a proper sprite for it. Partly revert of https://github.com/cmss13-devs/cmss13/pull/4998 # Explain why it's good for the game I forgot how comically big this is with the in-hand sprite and it looks really stupid so removing it. Can be re-added when someone makes a proper sprite for it. # Testing Photographs and Procedure
Screenshots & Videos Put screenshots and videos here with an empty line between the screenshots and the `
` tags.
# Changelog :cl: del: Removed the Pizza Cutter. /:cl: --- maps/map_files/USS_Almayer/USS_Almayer.dmm | 7 ------- 1 file changed, 7 deletions(-) diff --git a/maps/map_files/USS_Almayer/USS_Almayer.dmm b/maps/map_files/USS_Almayer/USS_Almayer.dmm index c8daef1600fd..42e343e1b713 100644 --- a/maps/map_files/USS_Almayer/USS_Almayer.dmm +++ b/maps/map_files/USS_Almayer/USS_Almayer.dmm @@ -72497,13 +72497,6 @@ /obj/item/pizzabox/margherita{ pixel_y = 8 }, -/obj/item/weapon/pizza_cutter{ - force = 20; - name = "\improper Replica PIZZA TIME"; - desc = "A cheap replica of the fabled PIZZA TIME novelty pizza cutter, this one is not as sharp as the original which legends said could slice any pizza...."; - pixel_x = -6; - pixel_y = 8 - }, /turf/open/floor/almayer{ dir = 1; icon_state = "green" From 3e16dfdd4659f0b86ffc47206165ab24dd650de4 Mon Sep 17 00:00:00 2001 From: cm13-github <128137806+cm13-github@users.noreply.github.com> Date: Sat, 25 Nov 2023 07:46:07 +0000 Subject: [PATCH 2/9] Automatic changelog for PR #5023 [ci skip] --- html/changelogs/AutoChangeLog-pr-5023.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-5023.yml diff --git a/html/changelogs/AutoChangeLog-pr-5023.yml b/html/changelogs/AutoChangeLog-pr-5023.yml new file mode 100644 index 000000000000..dc0b127bb395 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-5023.yml @@ -0,0 +1,4 @@ +author: "Nanu308" +delete-after: True +changes: + - rscdel: "Removed the Pizza Cutter." \ No newline at end of file From 2099a521b96b822448178781b518cba15f304d82 Mon Sep 17 00:00:00 2001 From: Birdtalon Date: Sat, 25 Nov 2023 07:51:01 +0000 Subject: [PATCH 3/9] Warrior: replace single letter vars & remove redundant code (#4921) # About the pull request - Replaces single letter vars in warrior code. - Removes redundant abilities. - Some formatting improvements, single line return etc # Explain why it's good for the game # Testing Photographs and Procedure
Screenshots & Videos Put screenshots and videos here with an empty line between the screenshots and the `
` tags.
# Changelog :cl: code: Replaces single letter vars removes redundant abilitiesin warrior code. /:cl: --- .../abilities/warrior/warrior_abilities.dm | 41 ----- .../abilities/warrior/warrior_macros.dm | 21 --- .../abilities/warrior/warrior_powers.dm | 173 ++++++++---------- .../living/carbon/xenomorph/castes/Warrior.dm | 48 ++--- 4 files changed, 103 insertions(+), 180 deletions(-) diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_abilities.dm b/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_abilities.dm index bd6e2bb8d08b..5127ca6fe4ed 100644 --- a/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_abilities.dm +++ b/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_abilities.dm @@ -1,17 +1,3 @@ -// toggle agility -/datum/action/xeno_action/onclick/toggle_agility - name = "Toggle Agility" - action_icon_state = "agility_on" - ability_name = "toggle agility" - macro_path = /datum/action/xeno_action/verb/verb_toggle_agility - action_type = XENO_ACTION_CLICK - xeno_cooldown = 10 - -/datum/action/xeno_action/onclick/toggle_agility/can_use_action() - var/mob/living/carbon/xenomorph/X = owner - if(X && !X.buckled && !X.is_mob_incapacitated()) - return TRUE - // Warrior Fling /datum/action/xeno_action/activable/fling name = "Fling" @@ -28,7 +14,6 @@ var/weaken_power = 0.5 var/slowdown = 2 - // Warrior Lunge /datum/action/xeno_action/activable/lunge name = "Lunge" @@ -44,8 +29,6 @@ var/click_miss_cooldown = 15 var/twitch_message_cooldown = 0 //apparently this is necessary for a tiny code that makes the lunge message on cooldown not be spammable, doesn't need to be big so 5 will do. -// Warrior Agility - /datum/action/xeno_action/activable/warrior_punch name = "Punch" action_icon_state = "punch" @@ -60,27 +43,3 @@ var/base_punch_damage_synth = 30 var/base_punch_damage_pred = 25 var/damage_variance = 5 - -/datum/action/xeno_action/activable/uppercut - name = "Uppercut" - action_icon_state = "rav_clothesline" - ability_name = "uppercut" - macro_path = /datum/action/xeno_action/verb/verb_uppercut - action_type = XENO_ACTION_CLICK - ability_primacy = XENO_PRIMARY_ACTION_3 - xeno_cooldown = 100 - var/base_damage = 15 - var/base_knockback = 40 - var/base_knockdown = 0.25 - var/knockout_power = 11 // 11 seconds - var/base_healthgain = 5 // in percents of health per ko point - -/datum/action/xeno_action/activable/jab - name = "Jab" - action_icon_state = "pounce" - ability_name = "jab" - macro_path = /datum/action/xeno_action/verb/verb_jab - action_type = XENO_ACTION_CLICK - ability_primacy = XENO_PRIMARY_ACTION_2 - xeno_cooldown = 40 - diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_macros.dm b/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_macros.dm index 09a24c079fd0..63d97bb69aa2 100644 --- a/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_macros.dm +++ b/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_macros.dm @@ -19,24 +19,3 @@ set hidden = TRUE var/action_name = "Punch" handle_xeno_macro(src, action_name) - -/datum/action/xeno_action/verb/verb_jab() - set category = "Alien" - set name = "Jab" - set hidden = TRUE - var/action_name = "Jab" - handle_xeno_macro(src, action_name) - -/datum/action/xeno_action/verb/verb_uppercut() - set category = "Alien" - set name = "Uppercut" - set hidden = TRUE - var/action_name = "Uppercut" - handle_xeno_macro(src, action_name) - -/datum/action/xeno_action/verb/verb_toggle_agility() - set category = "Alien" - set name = "Toggle Agility" - set hidden = TRUE - var/action_name = "Toggle Agility" - handle_xeno_macro(src, action_name) diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_powers.dm b/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_powers.dm index 1ba675f5e6d6..cde2e3432e7b 100644 --- a/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_powers.dm +++ b/code/modules/mob/living/carbon/xenomorph/abilities/warrior/warrior_powers.dm @@ -1,28 +1,28 @@ -/datum/action/xeno_action/activable/lunge/use_ability(atom/A) - var/mob/living/carbon/xenomorph/X = owner +/datum/action/xeno_action/activable/lunge/use_ability(atom/affected_atom) + var/mob/living/carbon/xenomorph/xeno = owner if (!action_cooldown_check()) if(twitch_message_cooldown < world.time ) - X.visible_message(SPAN_XENOWARNING("\The [X]'s claws twitch."), SPAN_XENOWARNING("Your claws twitch as you try to lunge but lack the strength. Wait a moment to try again.")) + xeno.visible_message(SPAN_XENOWARNING("[xeno]'s claws twitch."), SPAN_XENOWARNING("Your claws twitch as you try to lunge but lack the strength. Wait a moment to try again.")) twitch_message_cooldown = world.time + 5 SECONDS return //this gives a little feedback on why your lunge didn't hit other than the lunge button going grey. Plus, it might spook marines that almost got lunged if they know why the message appeared, and extra spookiness is always good. - if (!A) + if (!affected_atom) return - if (!isturf(X.loc)) - to_chat(X, SPAN_XENOWARNING("You can't lunge from here!")) + if (!isturf(xeno.loc)) + to_chat(xeno, SPAN_XENOWARNING("You can't lunge from here!")) return - if (!X.check_state() || X.agility) + if (!xeno.check_state() || xeno.agility) return - if(X.can_not_harm(A) || !ismob(A)) + if(xeno.can_not_harm(affected_atom) || !ismob(affected_atom)) apply_cooldown_override(click_miss_cooldown) return - var/mob/living/carbon/H = A - if(H.stat == DEAD) + var/mob/living/carbon/carbon = affected_atom + if(carbon.stat == DEAD) return if (!check_and_use_plasma_owner()) @@ -31,165 +31,150 @@ apply_cooldown() ..() - X.visible_message(SPAN_XENOWARNING("\The [X] lunges towards [H]!"), SPAN_XENOWARNING("You lunge at [H]!")) + xeno.visible_message(SPAN_XENOWARNING("[xeno] lunges towards [carbon]!"), SPAN_XENOWARNING("You lunge at [carbon]!")) - X.throw_atom(get_step_towards(A, X), grab_range, SPEED_FAST, X) + xeno.throw_atom(get_step_towards(affected_atom, xeno), grab_range, SPEED_FAST, xeno) - if (X.Adjacent(H)) - X.start_pulling(H,1) + if (xeno.Adjacent(carbon)) + xeno.start_pulling(carbon,1) else - X.visible_message(SPAN_XENOWARNING("\The [X]'s claws twitch."), SPAN_XENOWARNING("Your claws twitch as you lunge but are unable to grab onto your target. Wait a moment to try again.")) + xeno.visible_message(SPAN_XENOWARNING("[xeno]'s claws twitch."), SPAN_XENOWARNING("Your claws twitch as you lunge but are unable to grab onto your target. Wait a moment to try again.")) return TRUE -/datum/action/xeno_action/onclick/toggle_agility/use_ability(atom/A) - var/mob/living/carbon/xenomorph/X = owner +/datum/action/xeno_action/activable/fling/use_ability(atom/affected_atom) + var/mob/living/carbon/xenomorph/xeno = owner if (!action_cooldown_check()) return - if (!X.check_state(1)) + if (!isxeno_human(affected_atom) || xeno.can_not_harm(affected_atom)) return - X.agility = !X.agility - if (X.agility) - to_chat(X, SPAN_XENOWARNING("You lower yourself to all fours.")) - else - to_chat(X, SPAN_XENOWARNING("You raise yourself to stand on two feet.")) - X.update_icons() - - apply_cooldown() - return ..() - -/datum/action/xeno_action/activable/fling/use_ability(atom/target_atom) - var/mob/living/carbon/xenomorph/woyer = owner - - if (!action_cooldown_check()) + if (!xeno.check_state() || xeno.agility) return - if (!isxeno_human(target_atom) || woyer.can_not_harm(target_atom)) + if (!xeno.Adjacent(affected_atom)) return - if (!woyer.check_state() || woyer.agility) + var/mob/living/carbon/carbon = affected_atom + if(carbon.stat == DEAD) return - if (!woyer.Adjacent(target_atom)) + if(HAS_TRAIT(carbon, TRAIT_NESTED)) return - var/mob/living/carbon/carbone = target_atom - if(carbone.stat == DEAD) return - if(HAS_TRAIT(carbone, TRAIT_NESTED)) - return - - if(carbone == woyer.pulling) - woyer.stop_pulling() + if(carbon == xeno.pulling) + xeno.stop_pulling() - if(carbone.mob_size >= MOB_SIZE_BIG) - to_chat(woyer, SPAN_XENOWARNING("[carbone] is too big for you to fling!")) + if(carbon.mob_size >= MOB_SIZE_BIG) + to_chat(xeno, SPAN_XENOWARNING("[carbon] is too big for you to fling!")) return if (!check_and_use_plasma_owner()) return - woyer.visible_message(SPAN_XENOWARNING("\The [woyer] effortlessly flings [carbone] to the side!"), SPAN_XENOWARNING("You effortlessly fling [carbone] to the side!")) - playsound(carbone,'sound/weapons/alien_claw_block.ogg', 75, 1) + xeno.visible_message(SPAN_XENOWARNING("[xeno] effortlessly flings [carbon] to the side!"), SPAN_XENOWARNING("You effortlessly fling [carbon] to the side!")) + playsound(carbon,'sound/weapons/alien_claw_block.ogg', 75, 1) if(stun_power) - carbone.apply_effect(get_xeno_stun_duration(carbone, stun_power), STUN) + carbon.apply_effect(get_xeno_stun_duration(carbon, stun_power), STUN) if(weaken_power) - carbone.apply_effect(weaken_power, WEAKEN) + carbon.apply_effect(weaken_power, WEAKEN) if(slowdown) - if(carbone.slowed < slowdown) - carbone.apply_effect(slowdown, SLOW) - carbone.last_damage_data = create_cause_data(initial(woyer.caste_type), woyer) - shake_camera(carbone, 2, 1) + if(carbon.slowed < slowdown) + carbon.apply_effect(slowdown, SLOW) + carbon.last_damage_data = create_cause_data(initial(xeno.caste_type), xeno) + shake_camera(carbon, 2, 1) - var/facing = get_dir(woyer, carbone) - var/turf/throw_turf = woyer.loc - var/turf/temp = woyer.loc + var/facing = get_dir(xeno, carbon) + var/turf/throw_turf = xeno.loc + var/turf/temp = xeno.loc - for (var/x in 0 to fling_distance-1) + for (var/step in 0 to fling_distance-1) temp = get_step(throw_turf, facing) if (!temp) break throw_turf = temp // Hmm today I will kill a marine while looking away from them - woyer.face_atom(carbone) - woyer.animation_attack_on(carbone) - woyer.flick_attack_overlay(carbone, "disarm") - carbone.throw_atom(throw_turf, fling_distance, SPEED_VERY_FAST, woyer, TRUE) + xeno.face_atom(carbon) + xeno.animation_attack_on(carbon) + xeno.flick_attack_overlay(carbon, "disarm") + carbon.throw_atom(throw_turf, fling_distance, SPEED_VERY_FAST, xeno, TRUE) apply_cooldown() return ..() -/datum/action/xeno_action/activable/warrior_punch/use_ability(atom/target_atom) - var/mob/living/carbon/xenomorph/woyer = owner +/datum/action/xeno_action/activable/warrior_punch/use_ability(atom/affected_atom) + var/mob/living/carbon/xenomorph/xeno = owner if (!action_cooldown_check()) return - if (!isxeno_human(target_atom) || woyer.can_not_harm(target_atom)) + if (!isxeno_human(affected_atom) || xeno.can_not_harm(affected_atom)) return - if (!woyer.check_state() || woyer.agility) + if (!xeno.check_state() || xeno.agility) return - var/distance = get_dist(woyer, target_atom) + var/distance = get_dist(xeno, affected_atom) if (distance > 2) return - var/mob/living/carbon/carbone = target_atom + var/mob/living/carbon/carbon = affected_atom - if (!woyer.Adjacent(carbone)) + if (!xeno.Adjacent(carbon)) return - if(carbone.stat == DEAD) return - if(HAS_TRAIT(carbone, TRAIT_NESTED)) return - - var/obj/limb/target_limb = carbone.get_limb(check_zone(woyer.zone_selected)) + if(carbon.stat == DEAD) + return + if(HAS_TRAIT(carbon, TRAIT_NESTED)) + return - if (ishuman(carbone) && (!target_limb || (target_limb.status & LIMB_DESTROYED))) - target_limb = carbone.get_limb("chest") + var/obj/limb/target_limb = carbon.get_limb(check_zone(xeno.zone_selected)) + if (ishuman(carbon) && (!target_limb || (target_limb.status & LIMB_DESTROYED))) + target_limb = carbon.get_limb("chest") if (!check_and_use_plasma_owner()) return - carbone.last_damage_data = create_cause_data(initial(woyer.caste_type), woyer) + carbon.last_damage_data = create_cause_data(initial(xeno.caste_type), xeno) - woyer.visible_message(SPAN_XENOWARNING("\The [woyer] hits [carbone] in the [target_limb? target_limb.display_name : "chest"] with a devastatingly powerful punch!"), \ - SPAN_XENOWARNING("You hit [carbone] in the [target_limb? target_limb.display_name : "chest"] with a devastatingly powerful punch!")) - var/S = pick('sound/weapons/punch1.ogg','sound/weapons/punch2.ogg','sound/weapons/punch3.ogg','sound/weapons/punch4.ogg') - playsound(carbone,S, 50, 1) - do_base_warrior_punch(carbone, target_limb) + xeno.visible_message(SPAN_XENOWARNING("[xeno] hits [carbon] in the [target_limb ? target_limb.display_name : "chest"] with a devastatingly powerful punch!"), \ + SPAN_XENOWARNING("You hit [carbon] in the [target_limb ? target_limb.display_name : "chest"] with a devastatingly powerful punch!")) + var/sound = pick('sound/weapons/punch1.ogg','sound/weapons/punch2.ogg','sound/weapons/punch3.ogg','sound/weapons/punch4.ogg') + playsound(carbon, sound, 50, 1) + do_base_warrior_punch(carbon, target_limb) apply_cooldown() return ..() -/datum/action/xeno_action/activable/warrior_punch/proc/do_base_warrior_punch(mob/living/carbon/carbone, obj/limb/target_limb) - var/mob/living/carbon/xenomorph/woyer = owner +/datum/action/xeno_action/activable/warrior_punch/proc/do_base_warrior_punch(mob/living/carbon/carbon, obj/limb/target_limb) + var/mob/living/carbon/xenomorph/xeno = owner var/damage = rand(base_damage, base_damage + damage_variance) - if(ishuman(carbone)) + if(ishuman(carbon)) if((target_limb.status & LIMB_SPLINTED) && !(target_limb.status & LIMB_SPLINTED_INDESTRUCTIBLE)) //If they have it splinted, the splint won't hold. target_limb.status &= ~LIMB_SPLINTED - playsound(get_turf(carbone), 'sound/items/splintbreaks.ogg', 20) - to_chat(carbone, SPAN_DANGER("The splint on your [target_limb.display_name] comes apart!")) - carbone.pain.apply_pain(PAIN_BONE_BREAK_SPLINTED) + playsound(get_turf(carbon), 'sound/items/splintbreaks.ogg', 20) + to_chat(carbon, SPAN_DANGER("The splint on your [target_limb.display_name] comes apart!")) + carbon.pain.apply_pain(PAIN_BONE_BREAK_SPLINTED) + + if(ishuman_strict(carbon)) + carbon.apply_effect(3, SLOW) - if(ishuman_strict(carbone)) - carbone.apply_effect(3, SLOW) - if(isyautja(carbone)) + if(isyautja(carbon)) damage = rand(base_punch_damage_pred, base_punch_damage_pred + damage_variance) else if(target_limb.status & (LIMB_ROBOT|LIMB_SYNTHSKIN)) damage = rand(base_punch_damage_synth, base_punch_damage_synth + damage_variance) - carbone.apply_armoured_damage(get_xeno_damage_slash(carbone, damage), ARMOR_MELEE, BRUTE, target_limb? target_limb.name : "chest") + carbon.apply_armoured_damage(get_xeno_damage_slash(carbon, damage), ARMOR_MELEE, BRUTE, target_limb ? target_limb.name : "chest") // Hmm today I will kill a marine while looking away from them - woyer.face_atom(carbone) - woyer.animation_attack_on(carbone) - woyer.flick_attack_overlay(carbone, "punch") - shake_camera(carbone, 2, 1) - step_away(carbone, woyer, 2) + xeno.face_atom(carbon) + xeno.animation_attack_on(carbon) + xeno.flick_attack_overlay(carbon, "punch") + shake_camera(carbon, 2, 1) + step_away(carbon, xeno, 2) diff --git a/code/modules/mob/living/carbon/xenomorph/castes/Warrior.dm b/code/modules/mob/living/carbon/xenomorph/castes/Warrior.dm index 7c8edace81e4..06eafcf074ed 100644 --- a/code/modules/mob/living/carbon/xenomorph/castes/Warrior.dm +++ b/code/modules/mob/living/carbon/xenomorph/castes/Warrior.dm @@ -72,41 +72,41 @@ lunged.set_effect(0, WEAKEN) return ..() -/mob/living/carbon/xenomorph/warrior/start_pulling(atom/movable/AM, lunge) - if (!check_state() || agility) +/mob/living/carbon/xenomorph/warrior/start_pulling(atom/movable/movable_atom, lunge) + if (!check_state()) return FALSE - if(!isliving(AM)) + if(!isliving(movable_atom)) return FALSE - var/mob/living/L = AM - var/should_neckgrab = !(src.can_not_harm(L)) && lunge + var/mob/living/living_mob = movable_atom + var/should_neckgrab = !(src.can_not_harm(living_mob)) && lunge - if(!QDELETED(L) && !QDELETED(L.pulledby) && L != src ) //override pull of other mobs - visible_message(SPAN_WARNING("[src] has broken [L.pulledby]'s grip on [L]!"), null, null, 5) - L.pulledby.stop_pulling() + if(!QDELETED(living_mob) && !QDELETED(living_mob.pulledby) && living_mob != src ) //override pull of other mobs + visible_message(SPAN_WARNING("[src] has broken [living_mob.pulledby]'s grip on [living_mob]!"), null, null, 5) + living_mob.pulledby.stop_pulling() - . = ..(L, lunge, should_neckgrab) + . = ..(living_mob, lunge, should_neckgrab) if(.) //successful pull - if(isxeno(L)) - var/mob/living/carbon/xenomorph/X = L - if(X.tier >= 2) // Tier 2 castes or higher immune to warrior grab stuns - return . - - if(should_neckgrab && L.mob_size < MOB_SIZE_BIG) - L.drop_held_items() - L.apply_effect(get_xeno_stun_duration(L, 2), WEAKEN) - L.pulledby = src - visible_message(SPAN_XENOWARNING("\The [src] grabs [L] by the throat!"), \ - SPAN_XENOWARNING("You grab [L] by the throat!")) + if(isxeno(living_mob)) + var/mob/living/carbon/xenomorph/xeno = living_mob + if(xeno.tier >= 2) // Tier 2 castes or higher immune to warrior grab stuns + return + + if(should_neckgrab && living_mob.mob_size < MOB_SIZE_BIG) + living_mob.drop_held_items() + living_mob.apply_effect(get_xeno_stun_duration(living_mob, 2), WEAKEN) + living_mob.pulledby = src + visible_message(SPAN_XENOWARNING("[src] grabs [living_mob] by the throat!"), \ + SPAN_XENOWARNING("You grab [living_mob] by the throat!")) lunging = TRUE - addtimer(CALLBACK(src, PROC_REF(stop_lunging)), get_xeno_stun_duration(L, 2) SECONDS + 1 SECONDS) + addtimer(CALLBACK(src, PROC_REF(stop_lunging)), get_xeno_stun_duration(living_mob, 2) SECONDS + 1 SECONDS) /mob/living/carbon/xenomorph/warrior/proc/stop_lunging(world_time) lunging = FALSE -/mob/living/carbon/xenomorph/warrior/hitby(atom/movable/AM) - if(ishuman(AM)) +/mob/living/carbon/xenomorph/warrior/hitby(atom/movable/movable_atom) + if(ishuman(movable_atom)) return ..() @@ -120,7 +120,7 @@ var/color = "#6c6f24" var/emote_cooldown = 0 -/datum/behavior_delegate/warrior_base/melee_attack_additional_effects_target(mob/living/carbon/A) +/datum/behavior_delegate/warrior_base/melee_attack_additional_effects_target(mob/living/carbon/carbon) ..() if(SEND_SIGNAL(bound_xeno, COMSIG_XENO_PRE_HEAL) & COMPONENT_CANCEL_XENO_HEAL) From 1b546ec865f28a547c7a0e5f15cfde58785a7cf5 Mon Sep 17 00:00:00 2001 From: cm13-github <128137806+cm13-github@users.noreply.github.com> Date: Sat, 25 Nov 2023 07:59:21 +0000 Subject: [PATCH 4/9] Automatic changelog for PR #4921 [ci skip] --- html/changelogs/AutoChangeLog-pr-4921.yml | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4921.yml diff --git a/html/changelogs/AutoChangeLog-pr-4921.yml b/html/changelogs/AutoChangeLog-pr-4921.yml new file mode 100644 index 000000000000..376f406705d0 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4921.yml @@ -0,0 +1,4 @@ +author: "Birdtalon" +delete-after: True +changes: + - code_imp: "Replaces single letter vars removes redundant abilitiesin warrior code." \ No newline at end of file From a4392b69161be758a37a0cd850f8d356725dedbd Mon Sep 17 00:00:00 2001 From: Julian56 <117036822+Huffie56@users.noreply.github.com> Date: Sat, 25 Nov 2023 11:25:15 +0100 Subject: [PATCH 5/9] qol add a new section to role squad vendors called binoculars except specialist. (#5000) # About the pull request add a new section to squad vendors called binoculars except specialist. moved NVG and medical hud into helmet optics section for SL and just NVG for TL. # Explain why it's good for the game # Testing Photographs and Procedure
Screenshots & Videos Put screenshots and videos here with an empty line between the screenshots and the `
` tags.
# Changelog :cl: add: Added a new section to role squad vendors called binoculars except specialist. qol: moved NVG and medical hud into helmet optics section for SL and just NVG for TL /:cl: Co-authored-by: Julien --- .../vending/vendor_types/squad_prep/squad_engineer.dm | 6 ++++-- .../vending/vendor_types/squad_prep/squad_leader.dm | 10 ++++++---- .../vending/vendor_types/squad_prep/squad_medic.dm | 6 ++++-- .../vending/vendor_types/squad_prep/squad_rifleman.dm | 6 ++++-- .../vendor_types/squad_prep/squad_smartgunner.dm | 6 ++++-- .../vending/vendor_types/squad_prep/squad_tl.dm | 4 +++- 6 files changed, 25 insertions(+), 13 deletions(-) diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_engineer.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_engineer.dm index 65397570511c..f11d1fd48b87 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_engineer.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_engineer.dm @@ -20,8 +20,6 @@ GLOBAL_LIST_INIT(cm_vending_gear_engi, list( list("Plasteel x10", 7, /obj/item/stack/sheet/plasteel/small_stack, null, VENDOR_ITEM_RECOMMENDED), list("Plastic Explosive", 3, /obj/item/explosive/plastic, null, VENDOR_ITEM_REGULAR), list("Breaching Charge", 5, /obj/item/explosive/plastic/breaching_charge, null, VENDOR_ITEM_RECOMMENDED), - list("Range Finder", 10, /obj/item/device/binoculars/range, null, VENDOR_ITEM_REGULAR), - list("Laser Designator", 15, /obj/item/device/binoculars/range/designator, null, VENDOR_ITEM_REGULAR), list("Sandbags x25", 10, /obj/item/stack/sandbags_empty/half, null, VENDOR_ITEM_RECOMMENDED), list("Super-Capacity Power Cell", 10, /obj/item/cell/super, null, VENDOR_ITEM_REGULAR), list("ES-11 Mobile Fuel Canister", 4, /obj/item/tool/weldpack/minitank, null, VENDOR_ITEM_REGULAR), @@ -72,6 +70,10 @@ GLOBAL_LIST_INIT(cm_vending_gear_engi, list( list("Motion Detector", 8, /obj/item/device/motiondetector, null, VENDOR_ITEM_REGULAR), list("Whistle", 3, /obj/item/device/whistle, null, VENDOR_ITEM_REGULAR), + list("BINOCULARS", 0, null, null, null), + list("Range Finder", 10, /obj/item/device/binoculars/range, null, VENDOR_ITEM_REGULAR), + list("Laser Designator", 15, /obj/item/device/binoculars/range/designator, null, VENDOR_ITEM_REGULAR), + list("HELMET OPTICS", 0, null, null, null), list("Medical Helmet Optic", 12, /obj/item/device/helmet_visor/medical, null, VENDOR_ITEM_REGULAR), diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_leader.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_leader.dm index 81c1941c3423..fc9813f9b172 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_leader.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_leader.dm @@ -23,18 +23,21 @@ GLOBAL_LIST_INIT(cm_vending_gear_leader, list( list("Machete Pouch (Full)", 4, /obj/item/storage/pouch/machete/full, null, VENDOR_ITEM_REGULAR), list("USCM Radio Telephone Pack", 5, /obj/item/storage/backpack/marine/satchel/rto, null, VENDOR_ITEM_REGULAR), list("M276 Pattern Combat Toolbelt Rig", 15, /obj/item/storage/belt/gun/utility, null, VENDOR_ITEM_REGULAR), - list("Night Vision Optic", 20, /obj/item/device/helmet_visor/night_vision, null, VENDOR_ITEM_RECOMMENDED), list("UTILITIES", 0, null, null, null), list("Whistle", 3, /obj/item/device/whistle, null, VENDOR_ITEM_REGULAR), - list("Range Finder", 3, /obj/item/device/binoculars/range, null, VENDOR_ITEM_REGULAR), - list("Laser Designator", 5, /obj/item/device/binoculars/range/designator, null, VENDOR_ITEM_REGULAR), list("Fire Extinguisher (Portable)", 3, /obj/item/tool/extinguisher/mini, null, VENDOR_ITEM_REGULAR), list("Motion Detector", 5, /obj/item/device/motiondetector, null, VENDOR_ITEM_REGULAR), list("Fulton Device Stack", 5, /obj/item/stack/fulton, null, VENDOR_ITEM_REGULAR), + list("BINOCULARS", 0, null, null, null), + list("Range Finder", 3, /obj/item/device/binoculars/range, null, VENDOR_ITEM_REGULAR), + list("Laser Designator", 5, /obj/item/device/binoculars/range/designator, null, VENDOR_ITEM_REGULAR), + list("HELMET OPTICS", 0, null, null, null), list("Welding Visor", 5, /obj/item/device/helmet_visor/welding_visor, null, VENDOR_ITEM_REGULAR), + list("Medical Helmet Optic", 4, /obj/item/device/helmet_visor/medical, null, VENDOR_ITEM_RECOMMENDED), + list("Night Vision Optic", 20, /obj/item/device/helmet_visor/night_vision, null, VENDOR_ITEM_RECOMMENDED), list("ENGINEERING SUPPLIES", 0, null, null, null), list("Insulated Gloves", 3, /obj/item/clothing/gloves/yellow, null, VENDOR_ITEM_REGULAR), @@ -74,7 +77,6 @@ GLOBAL_LIST_INIT(cm_vending_gear_leader, list( list("Injector (Tricord)", 1, /obj/item/reagent_container/hypospray/autoinjector/tricord, null, VENDOR_ITEM_REGULAR), list("Health Analyzer", 4, /obj/item/device/healthanalyzer, null, VENDOR_ITEM_REGULAR), - list("Medical Helmet Optic", 4, /obj/item/device/helmet_visor/medical, null, VENDOR_ITEM_RECOMMENDED), list("Roller Bed", 2, /obj/item/roller, null, VENDOR_ITEM_REGULAR), list("SPECIAL AMMUNITION", 0, null, null, null), diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_medic.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_medic.dm index f6b99887bbbb..21485f10c50f 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_medic.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_medic.dm @@ -81,12 +81,14 @@ GLOBAL_LIST_INIT(cm_vending_gear_medic, list( list("Welding Goggles", 3, /obj/item/clothing/glasses/welding, null, VENDOR_ITEM_REGULAR), list("UTILITIES", 0, null, null, null), - list("Range Finder", 6, /obj/item/device/binoculars/range, null, VENDOR_ITEM_REGULAR), - list("Laser Designator", 8, /obj/item/device/binoculars/range/designator, null, VENDOR_ITEM_REGULAR), list("Fire Extinguisher (Portable)", 3, /obj/item/tool/extinguisher/mini, null, VENDOR_ITEM_REGULAR), list("Motion Detector", 8, /obj/item/device/motiondetector, null, VENDOR_ITEM_REGULAR), list("Whistle", 3, /obj/item/device/whistle, null, VENDOR_ITEM_REGULAR), + list("BINOCULARS", 0, null, null, null), + list("Range Finder", 6, /obj/item/device/binoculars/range, null, VENDOR_ITEM_REGULAR), + list("Laser Designator", 8, /obj/item/device/binoculars/range/designator, null, VENDOR_ITEM_REGULAR), + list("HELMET OPTICS", 0, null, null, null), list("Welding Visor", 5, /obj/item/device/helmet_visor/welding_visor, null, VENDOR_ITEM_REGULAR), diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_rifleman.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_rifleman.dm index 6a569638984b..2e6f78f068f5 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_rifleman.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_rifleman.dm @@ -92,13 +92,15 @@ GLOBAL_LIST_INIT(cm_vending_clothing_marine, list( list("Sandbags", 20, /obj/item/stack/sandbags_empty/half, null, VENDOR_ITEM_REGULAR), list("Roller Bed", 5, /obj/item/roller, null, VENDOR_ITEM_REGULAR), list("Fulton Device Stack", 5, /obj/item/stack/fulton, null, VENDOR_ITEM_REGULAR), - list("Range Finder", 10, /obj/item/device/binoculars/range, null, VENDOR_ITEM_REGULAR), - list("Laser Designator", 15, /obj/item/device/binoculars/range/designator, null, VENDOR_ITEM_REGULAR), list("Fire Extinguisher (Portable)", 5, /obj/item/tool/extinguisher/mini, null, VENDOR_ITEM_REGULAR), list("Motion Detector", 15, /obj/item/device/motiondetector, null, VENDOR_ITEM_REGULAR), list("Data Detector", 15, /obj/item/device/motiondetector/intel, null, VENDOR_ITEM_REGULAR), list("Whistle", 5, /obj/item/device/whistle, null, VENDOR_ITEM_REGULAR), + list("BINOCULARS", 0, null, null, null), + list("Range Finder", 10, /obj/item/device/binoculars/range, null, VENDOR_ITEM_REGULAR), + list("Laser Designator", 15, /obj/item/device/binoculars/range/designator, null, VENDOR_ITEM_REGULAR), + list("HELMET OPTICS", 0, null, null, null), list("Medical Helmet Optic", 15, /obj/item/device/helmet_visor/medical, null, VENDOR_ITEM_REGULAR), list("Welding Visor", 5, /obj/item/device/helmet_visor/welding_visor, null, VENDOR_ITEM_REGULAR), diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_smartgunner.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_smartgunner.dm index 41710b477769..b67d11b3f487 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_smartgunner.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_smartgunner.dm @@ -29,13 +29,15 @@ GLOBAL_LIST_INIT(cm_vending_gear_smartgun, list( list("Large General Pouch", 6, /obj/item/storage/pouch/general/large, null, VENDOR_ITEM_REGULAR), list("UTILITIES", 0, null, null, null), - list("Range Finder", 10, /obj/item/device/binoculars/range, null, VENDOR_ITEM_REGULAR), - list("Laser Designator", 15, /obj/item/device/binoculars/range/designator, null, VENDOR_ITEM_REGULAR), list("Fire Extinguisher (Portable)", 5, /obj/item/tool/extinguisher/mini, null, VENDOR_ITEM_REGULAR), list("Whistle", 5, /obj/item/device/whistle, null, VENDOR_ITEM_REGULAR), list("Roller Bed", 5, /obj/item/roller, null, VENDOR_ITEM_REGULAR), list("Fulton Device Stack", 5, /obj/item/stack/fulton, null, VENDOR_ITEM_REGULAR), + list("BINOCULARS", 0, null, null, null), + list("Range Finder", 10, /obj/item/device/binoculars/range, null, VENDOR_ITEM_REGULAR), + list("Laser Designator", 15, /obj/item/device/binoculars/range/designator, null, VENDOR_ITEM_REGULAR), + list("HELMET OPTICS", 0, null, null, null), list("Medical Helmet Optic", 15, /obj/item/device/helmet_visor/medical, null, VENDOR_ITEM_REGULAR), list("Welding Visor", 5, /obj/item/device/helmet_visor/welding_visor, null, VENDOR_ITEM_REGULAR), diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_tl.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_tl.dm index 7bd45cb46a60..1c86a293772e 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_tl.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_tl.dm @@ -43,7 +43,6 @@ GLOBAL_LIST_INIT(cm_vending_gear_tl, list( list("Night Vision Optic", 30, /obj/item/device/helmet_visor/night_vision, null, VENDOR_ITEM_RECOMMENDED), list("UTILITIES", 0, null, null, null), - list("Binoculars", 5, /obj/item/device/binoculars, null, VENDOR_ITEM_REGULAR), list("Motion Detector", 15, /obj/item/device/motiondetector, null, VENDOR_ITEM_RECOMMENDED), list("Plastic Explosive", 10, /obj/item/explosive/plastic, null, VENDOR_ITEM_REGULAR), list("Breaching Charge", 10, /obj/item/explosive/plastic/breaching_charge, null, VENDOR_ITEM_REGULAR), @@ -52,6 +51,9 @@ GLOBAL_LIST_INIT(cm_vending_gear_tl, list( list("Fire Extinguisher (Portable)", 5, /obj/item/tool/extinguisher/mini, null, VENDOR_ITEM_REGULAR), list("Whistle", 5, /obj/item/device/whistle, null, VENDOR_ITEM_REGULAR), + list("BINOCULARS", 0, null, null, null), + list("Binoculars", 5, /obj/item/device/binoculars, null, VENDOR_ITEM_REGULAR), + list("HELMET OPTICS", 0, null, null, null), list("Medical Helmet Optic", 15, /obj/item/device/helmet_visor/medical, null, VENDOR_ITEM_REGULAR), list("Welding Visor", 5, /obj/item/device/helmet_visor/welding_visor, null, VENDOR_ITEM_REGULAR), From 7ce5c3eacd3254092e75310d3664738747a7b150 Mon Sep 17 00:00:00 2001 From: cm13-github <128137806+cm13-github@users.noreply.github.com> Date: Sat, 25 Nov 2023 10:33:23 +0000 Subject: [PATCH 6/9] Automatic changelog for PR #5000 [ci skip] --- html/changelogs/AutoChangeLog-pr-5000.yml | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-5000.yml diff --git a/html/changelogs/AutoChangeLog-pr-5000.yml b/html/changelogs/AutoChangeLog-pr-5000.yml new file mode 100644 index 000000000000..5cc2c21cfa78 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-5000.yml @@ -0,0 +1,5 @@ +author: "Huffie56" +delete-after: True +changes: + - rscadd: "Added a new section to role squad vendors called binoculars except specialist." + - qol: "moved NVG and medical hud into helmet optics section for SL and just NVG for TL" \ No newline at end of file From 19897190dd6c321617ef4a2e3fc6fefdfad88358 Mon Sep 17 00:00:00 2001 From: harryob Date: Sat, 25 Nov 2023 16:15:37 +0000 Subject: [PATCH 7/9] check_grep.sh part ??: adds all global vars to the global controller (#4940) per title really god willing no player facing changes --------- Co-authored-by: fira --- code/__DEFINES/admin.dm | 2 +- code/__DEFINES/atmospherics.dm | 3 - code/__DEFINES/clans.dm | 20 -- code/__DEFINES/equipment.dm | 4 +- code/__DEFINES/job.dm | 8 +- code/__DEFINES/mobs.dm | 9 +- code/__DEFINES/mode.dm | 46 ++--- code/__DEFINES/objects.dm | 6 +- code/__DEFINES/regex.dm | 36 ++-- code/__DEFINES/text.dm | 7 + code/__DEFINES/typecheck/items.dm | 12 +- code/__DEFINES/weapon_stats.dm | 14 +- code/__HELPERS/#maths.dm | 7 +- code/__HELPERS/_time.dm | 14 +- code/__HELPERS/cmp.dm | 7 +- code/__HELPERS/files.dm | 4 +- code/__HELPERS/game.dm | 3 - code/__HELPERS/icons.dm | 3 +- code/__HELPERS/logging.dm | 14 +- code/__HELPERS/mobs.dm | 6 +- code/__HELPERS/sorts/TimSort.dm | 12 +- code/__HELPERS/sorts/_Main.dm | 4 +- code/__HELPERS/text.dm | 10 +- code/__HELPERS/unsorted.dm | 181 +++++++++--------- code/_globalvars/global_lists.dm | 58 +++--- code/_globalvars/lists/clans.dm | 19 ++ code/_globalvars/lists/names.dm | 39 ++++ code/_globalvars/misc.dm | 88 ++++++++- code/_onclick/click.dm | 2 +- code/_onclick/hud/_defines.dm | 2 +- code/controllers/mc/admin.dm | 4 +- code/controllers/shuttle_controller.dm | 44 ++--- code/controllers/subsystem/cellauto.dm | 6 +- code/controllers/subsystem/communications.dm | 128 ++++++------- code/controllers/subsystem/fz_transitions.dm | 18 +- code/controllers/subsystem/hijack.dm | 4 +- code/controllers/subsystem/influxstats.dm | 2 +- code/controllers/subsystem/init/landmarks.dm | 8 +- code/controllers/subsystem/item_cleanup.dm | 12 +- code/controllers/subsystem/machinery.dm | 12 +- code/controllers/subsystem/minimap.dm | 2 +- code/controllers/subsystem/nanoui.dm | 7 +- code/controllers/subsystem/power.dm | 12 +- code/controllers/subsystem/reagents.dm | 32 ++-- code/controllers/subsystem/shuttle.dm | 4 +- code/controllers/subsystem/ticker.dm | 30 +-- code/controllers/subsystem/weather.dm | 4 +- code/datums/_atmos_setup.dm | 32 ++-- .../code/interfaces/connection_settings.dm | 2 - .../subsystems/database_query_manager.dm | 3 +- .../_ndatabase/subsystems/entity_manager.dm | 2 +- code/datums/agents/tools/tracker.dm | 4 +- code/datums/ammo/misc.dm | 2 +- code/datums/autocells/auto_cell.dm | 8 +- code/datums/autocells/explosion.dm | 12 +- code/datums/autocells/vomit_wave.dm | 2 +- code/datums/datacore.dm | 44 ++--- code/datums/disease.dm | 2 +- code/datums/diseases/advance/advance.dm | 30 +-- .../diseases/advance/symptoms/symptoms.dm | 8 +- .../diseases/advance/symptoms/voice_change.dm | 6 +- code/datums/effects/tether.dm | 2 +- .../elements/bullet_trait/incendiary.dm | 2 +- code/datums/emergency_calls/cbrn.dm | 2 +- code/datums/emergency_calls/clf.dm | 4 +- code/datums/emergency_calls/cmb.dm | 2 +- code/datums/emergency_calls/contractor.dm | 6 +- code/datums/emergency_calls/cryo_marines.dm | 4 +- .../emergency_calls/cryo_marines_heavy.dm | 4 +- code/datums/emergency_calls/inspection.dm | 2 +- code/datums/emergency_calls/mercs.dm | 12 +- code/datums/emergency_calls/pmc.dm | 4 +- code/datums/emergency_calls/upp.dm | 2 +- .../datums/emergency_calls/whiskey_outpost.dm | 2 +- code/datums/emergency_calls/xeno_cultists.dm | 2 +- code/datums/entities/clans.dm | 4 +- code/datums/entities/player.dm | 34 ++-- code/datums/entities/player_times.dm | 6 +- code/datums/mind.dm | 4 +- code/datums/mob_hud.dm | 104 +++++----- code/datums/modules.dm | 62 ------ code/datums/origin/origin.dm | 2 +- code/datums/origin/upp.dm | 6 +- code/datums/origin/uscm.dm | 2 +- .../datums/statistics/entities/death_stats.dm | 4 +- .../datums/statistics/entities/human_stats.dm | 96 +++++----- .../datums/statistics/entities/panel_stats.dm | 10 +- .../statistics/entities/player_stats.dm | 6 +- .../datums/statistics/entities/round_stats.dm | 12 +- code/datums/statistics/entities/xeno_stats.dm | 36 ++-- .../statistics/random_facts/random_fact.dm | 4 +- .../weather_map_holders/new_varadero.dm | 2 +- .../weather/weather_map_holders/sorokyne.dm | 2 +- code/defines/procs/announcement.dm | 4 +- code/defines/procs/radio.dm | 4 +- code/game/area/areas.dm | 24 +-- code/game/atoms.dm | 6 +- code/game/atoms_movable.dm | 4 +- code/game/cas_manager/datums/cas_iff_group.dm | 7 +- code/game/gamemodes/cm_initialize.dm | 42 ++-- code/game/gamemodes/cm_process.dm | 14 +- .../colonialmarines/colonialmarines.dm | 54 +++--- .../gamemodes/colonialmarines/huntergames.dm | 20 +- .../colonialmarines/whiskey_outpost.dm | 48 ++--- .../whiskey_outpost/whiskey_output_waves.dm | 4 +- .../gamemodes/colonialmarines/xenovsxeno.dm | 26 +-- code/game/gamemodes/events.dm | 4 +- code/game/gamemodes/events/power_failure.dm | 16 +- code/game/gamemodes/extended/extended.dm | 14 +- .../game/gamemodes/extended/extended_clash.dm | 2 +- code/game/gamemodes/extended/infection.dm | 14 +- code/game/gamemodes/game_mode.dm | 24 +-- code/game/jobs/job/antag/other/pred.dm | 2 +- code/game/jobs/job/job.dm | 6 +- code/game/jobs/job/marine/squad/engineer.dm | 4 +- code/game/jobs/job/marine/squad/medic.dm | 4 +- code/game/jobs/job/marine/squads.dm | 6 +- code/game/jobs/role_authority.dm | 39 ++-- code/game/jobs/whitelist.dm | 10 +- code/game/machinery/ARES/ARES_interface.dm | 12 +- .../machinery/ARES/ARES_interface_apollo.dm | 2 +- code/game/machinery/ARES/ARES_procs.dm | 2 +- code/game/machinery/ARES/apollo_pda.dm | 2 +- code/game/machinery/air_alarm.dm | 30 +-- code/game/machinery/atmoalter/canister.dm | 2 +- code/game/machinery/bio-dome_floodlights.dm | 2 +- code/game/machinery/bots/bots.dm | 2 +- code/game/machinery/bots/cleanbot.dm | 4 +- code/game/machinery/bots/medbot.dm | 2 +- code/game/machinery/bots/mulebot.dm | 6 +- code/game/machinery/camera/camera.dm | 6 +- code/game/machinery/camera/motion.dm | 4 +- code/game/machinery/camera/presets.dm | 2 +- code/game/machinery/camera/tracking.dm | 6 +- .../machinery/computer/HolodeckControl.dm | 8 +- .../machinery/computer/almayer_control.dm | 8 +- .../machinery/computer/area_air_control.dm | 2 +- .../game/machinery/computer/camera_console.dm | 4 +- .../game/machinery/computer/communications.dm | 8 +- .../machinery/computer/dropship_weapons.dm | 10 +- .../computer/groundside_operations.dm | 8 +- code/game/machinery/computer/medical.dm | 10 +- code/game/machinery/computer/research.dm | 70 +++---- code/game/machinery/computer/security.dm | 6 +- code/game/machinery/computer/skills.dm | 2 +- code/game/machinery/cryopod.dm | 6 +- code/game/machinery/door_control.dm | 4 +- .../machinery/door_display/door_display.dm | 4 +- code/game/machinery/doors/airlock.dm | 4 +- code/game/machinery/doors/brig_system.dm | 6 +- code/game/machinery/doors/firedoor.dm | 7 +- code/game/machinery/fax_machine.dm | 36 ++-- code/game/machinery/fire_alarm.dm | 4 +- code/game/machinery/flasher.dm | 2 +- code/game/machinery/groundmap_geothermal.dm | 2 +- code/game/machinery/hologram.dm | 16 +- code/game/machinery/holosign.dm | 2 +- code/game/machinery/igniter.dm | 4 +- code/game/machinery/kitchen/gibber.dm | 2 +- code/game/machinery/kitchen/smartfridge.dm | 20 +- code/game/machinery/line_nexter.dm | 2 +- code/game/machinery/machinery.dm | 16 +- code/game/machinery/medical_pod/sleeper.dm | 4 +- code/game/machinery/newscaster.dm | 99 +++++----- code/game/machinery/nuclearbomb.dm | 19 +- code/game/machinery/pipe/construction.dm | 2 +- code/game/machinery/scoreboard.dm | 2 +- code/game/machinery/seed_extractor.dm | 4 +- code/game/machinery/status_display.dm | 4 +- code/game/machinery/storm_siren.dm | 4 +- code/game/machinery/supply_display.dm | 2 +- .../telecomms/machine_interactions.dm | 4 +- code/game/machinery/telecomms/presets.dm | 3 - code/game/machinery/vending/cm_vending.dm | 4 +- code/game/machinery/vending/vending.dm | 28 +-- .../vending/vendor_types/crew/vehicle_crew.dm | 12 +- .../machinery/vending/vendor_types/dress.dm | 20 +- code/game/machinery/weather_siren.dm | 4 +- .../objects/effects/decals/cleanable/fuel.dm | 2 +- .../effects/effect_system/chemsmoke.dm | 4 +- .../effects/effect_system/effect_system.dm | 16 +- .../effects/effect_system/explosions.dm | 4 +- .../objects/effects/effect_system/foam.dm | 2 +- .../objects/effects/effect_system/smoke.dm | 8 +- code/game/objects/effects/glowshroom.dm | 2 +- .../objects/effects/landmarks/item_pool.dm | 4 +- code/game/objects/effects/overlays.dm | 8 +- .../objects/effects/spawners/gibspawner.dm | 6 +- code/game/objects/effects/spawners/random.dm | 8 +- code/game/objects/explosion_recursive.dm | 4 +- code/game/objects/items.dm | 4 +- code/game/objects/items/books/manuals.dm | 4 +- .../objects/items/circuitboards/computer.dm | 2 +- .../objects/items/devices/autopsy_scanner.dm | 8 +- code/game/objects/items/devices/binoculars.dm | 2 +- code/game/objects/items/devices/camera_bug.dm | 2 +- code/game/objects/items/devices/cictablet.dm | 6 +- code/game/objects/items/devices/device.dm | 2 +- code/game/objects/items/devices/flashlight.dm | 14 +- .../objects/items/devices/helmet_visors.dm | 12 +- code/game/objects/items/devices/pinpointer.dm | 2 +- .../objects/items/devices/pipe_painter.dm | 4 +- .../objects/items/devices/radio/headset.dm | 20 +- .../game/objects/items/devices/radio/radio.dm | 10 +- .../objects/items/devices/taperecorder.dm | 2 +- .../objects/items/devices/teleportation.dm | 2 +- code/game/objects/items/explosives/mine.dm | 4 +- code/game/objects/items/frames/alarms.dm | 4 +- code/game/objects/items/frames/camera.dm | 4 +- code/game/objects/items/frames/frame.dm | 2 +- .../objects/items/frames/light_fixtures.dm | 2 +- code/game/objects/items/fulton.dm | 10 +- code/game/objects/items/paint.dm | 2 +- .../items/reagent_containers/borghydro.dm | 6 +- .../items/reagent_containers/dropper.dm | 6 +- .../reagent_containers/food/snacks/grown.dm | 2 +- .../objects/items/reagent_containers/glass.dm | 20 +- .../items/reagent_containers/robodropper.dm | 4 +- .../items/reagent_containers/syringes.dm | 6 +- .../objects/items/robot/robot_upgrades.dm | 2 +- .../game/objects/items/stacks/sheets/glass.dm | 4 +- .../items/stacks/sheets/sheet_types.dm | 32 ++-- code/game/objects/items/storage/backpack.dm | 8 +- code/game/objects/items/storage/belt.dm | 2 +- code/game/objects/items/toys/crayons.dm | 2 +- code/game/objects/items/toys/toy_weapons.dm | 4 +- code/game/objects/items/weapons/weaponry.dm | 2 +- code/game/objects/objs.dm | 2 +- .../objects/structures/barricade/plasteel.dm | 8 +- code/game/objects/structures/fence.dm | 2 +- code/game/objects/structures/flora.dm | 2 +- code/game/objects/structures/lattice.dm | 6 +- code/game/objects/structures/props.dm | 4 +- .../structures/stool_bed_chair_nest/bed.dm | 8 +- code/game/objects/structures/tables_racks.dm | 2 +- .../objects/structures/vulture_spotter.dm | 4 +- code/game/objects/structures/window.dm | 8 +- code/game/sim_manager/datums/simulator.dm | 2 +- code/game/smoothwall.dm | 12 +- code/game/supplyshuttle.dm | 154 +++++++-------- code/game/turfs/auto_turf.dm | 2 +- code/game/turfs/floor.dm | 2 +- code/game/turfs/floor_types.dm | 10 +- code/game/turfs/open.dm | 24 +-- code/game/turfs/snow.dm | 4 +- code/game/turfs/turf.dm | 9 +- code/game/turfs/walls/wall_icon.dm | 2 +- code/game/turfs/walls/wall_types.dm | 20 +- code/game/turfs/walls/walls.dm | 2 +- code/game/verbs/discord.dm | 2 +- code/game/verbs/ooc.dm | 10 +- code/game/verbs/records.dm | 14 +- code/game/verbs/who.dm | 2 +- code/game/world.dm | 68 ++----- code/global.dm | 132 ------------- code/js/byjax.dm | 50 ----- code/js/menus.dm | 37 ---- code/modules/admin/IsBanned.dm | 2 +- code/modules/admin/NewBan.dm | 160 ++++++++-------- code/modules/admin/admin.dm | 8 +- code/modules/admin/admin_ranks.dm | 18 +- code/modules/admin/admin_verbs.dm | 150 +++++++-------- code/modules/admin/banjob.dm | 44 ++--- code/modules/admin/create_mob.dm | 3 +- code/modules/admin/create_object.dm | 2 +- code/modules/admin/create_turf.dm | 3 +- code/modules/admin/fax_templates.dm | 2 +- code/modules/admin/holder2.dm | 8 +- .../admin/player_panel/actions/physical.dm | 8 +- .../admin/player_panel/player_panel.dm | 2 +- code/modules/admin/tabs/admin_tab.dm | 10 +- code/modules/admin/tabs/debug_tab.dm | 14 +- code/modules/admin/tabs/event_tab.dm | 28 +-- code/modules/admin/tabs/round_tab.dm | 18 +- code/modules/admin/tabs/server_tab.dm | 16 +- code/modules/admin/topic/topic.dm | 175 +++++++---------- code/modules/admin/topic/topic_chems.dm | 66 +++---- code/modules/admin/topic/topic_events.dm | 10 +- code/modules/admin/topic/topic_teleports.dm | 2 +- code/modules/admin/verbs/adminjump.dm | 2 +- code/modules/admin/verbs/adminpanelgq.dm | 2 +- code/modules/admin/verbs/autoreplace.dm | 8 +- code/modules/admin/verbs/debug.dm | 14 +- code/modules/admin/verbs/mob_verbs.dm | 12 +- code/modules/admin/verbs/select_equipment.dm | 14 +- code/modules/almayer/machinery.dm | 12 +- code/modules/almayer/shakeship.dm | 2 +- code/modules/asset_cache/asset_list_items.dm | 2 +- .../buildmode/submodes/variable_edit.dm | 2 +- code/modules/clans/client.dm | 32 ++-- code/modules/client/client_procs.dm | 24 +-- code/modules/client/country_flags.dm | 4 +- code/modules/client/preferences.dm | 84 ++++---- code/modules/client/preferences_factions.dm | 4 +- code/modules/client/preferences_gear.dm | 10 +- code/modules/client/preferences_savefile.dm | 12 +- code/modules/client/preferences_toggles.dm | 32 ++-- code/modules/clothing/clothing.dm | 4 +- code/modules/clothing/clothing_accessories.dm | 6 +- code/modules/clothing/glasses/glasses.dm | 6 +- code/modules/clothing/glasses/hud.dm | 6 +- code/modules/clothing/glasses/night.dm | 2 +- code/modules/clothing/spacesuits/breaches.dm | 12 +- code/modules/clothing/suits/marine_armor.dm | 8 +- code/modules/clothing/under/under.dm | 6 +- code/modules/cm_aliens/XenoStructures.dm | 12 +- .../structures/special/egg_morpher.dm | 2 +- code/modules/cm_aliens/structures/tunnel.dm | 2 +- code/modules/cm_aliens/weeds.dm | 8 +- code/modules/cm_marines/anti_air.dm | 32 ++-- code/modules/cm_marines/codebook.dm | 4 +- code/modules/cm_marines/dropship_ammo.dm | 4 +- code/modules/cm_marines/dropship_equipment.dm | 6 +- .../modules/cm_marines/equipment/kit_boxes.dm | 4 +- code/modules/cm_marines/m2c.dm | 2 +- code/modules/cm_marines/marines_consoles.dm | 44 ++--- code/modules/cm_marines/orbital_cannon.dm | 67 ++++--- code/modules/cm_marines/overwatch.dm | 32 ++-- code/modules/cm_marines/shuttle_backend.dm | 5 - code/modules/cm_marines/smartgun_mount.dm | 2 +- .../cm_marines/vehicle_part_fabricator.dm | 12 +- code/modules/cm_preds/falcon.dm | 4 +- code/modules/cm_preds/yaut_bracers.dm | 8 +- code/modules/cm_preds/yaut_mask.dm | 4 +- .../cm_tech/droppod/gear_access_point.dm | 4 +- code/modules/cm_tech/implements/stims.dm | 2 +- code/modules/cm_tech/implements/tank.dm | 4 +- code/modules/cm_tech/research_memories.dm | 12 +- .../cm_tech/techs/marine/tier1/points.dm | 4 +- .../techs/marine/tier2/orbital_ammo.dm | 8 +- .../cm_tech/techs/marine/tier4/nuke.dm | 8 +- code/modules/cm_tech/trees/marine.dm | 2 +- .../modules/desert_dam/filtration/consoles.dm | 6 +- .../desert_dam/filtration/filtration.dm | 16 +- code/modules/economy/ATM.dm | 20 +- code/modules/economy/Accounts.dm | 12 +- code/modules/economy/EFTPOS.dm | 10 +- code/modules/economy/TradeDestinations.dm | 4 +- code/modules/economy/economy_misc.dm | 54 +++--- code/modules/events/comms_blackout.dm | 2 +- code/modules/flufftext/Hallucination.dm | 16 +- .../modules/gear_presets/_select_equipment.dm | 46 ++--- code/modules/gear_presets/agents.dm | 2 +- code/modules/gear_presets/clf.dm | 10 +- code/modules/gear_presets/cmb.dm | 6 +- code/modules/gear_presets/contractor.dm | 10 +- code/modules/gear_presets/dust_raider.dm | 2 +- code/modules/gear_presets/dutch.dm | 4 +- code/modules/gear_presets/fun.dm | 4 +- code/modules/gear_presets/other.dm | 20 +- code/modules/gear_presets/pmc.dm | 10 +- code/modules/gear_presets/royal_marines.dm | 4 +- .../gear_presets/survivors/survivors.dm | 4 +- code/modules/gear_presets/synths.dm | 6 +- code/modules/gear_presets/upp.dm | 10 +- code/modules/gear_presets/uscm.dm | 4 +- code/modules/gear_presets/whiteout.dm | 4 +- code/modules/gear_presets/wy_goons.dm | 6 +- code/modules/holidays/halloween/decorators.dm | 2 +- code/modules/hydroponics/grown_inedible.dm | 2 +- code/modules/hydroponics/hydro_tools.dm | 4 +- code/modules/hydroponics/hydro_tray.dm | 8 +- code/modules/hydroponics/seed_datums.dm | 34 ++-- .../hydroponics/seed_machines/seed_editor.dm | 4 +- .../seed_machines/seed_extractor.dm | 8 +- .../seed_machines/seed_machines.dm | 6 +- code/modules/hydroponics/seeds.dm | 4 +- code/modules/hydroponics/vines.dm | 2 +- code/modules/maptext_alerts/text_blurbs.dm | 8 +- code/modules/mob/camera/imaginary_friend.dm | 16 +- code/modules/mob/dead/observer/observer.dm | 42 ++-- code/modules/mob/dead/observer/say.dm | 6 +- code/modules/mob/death.dm | 2 +- code/modules/mob/hear_say.dm | 4 +- code/modules/mob/living/brain/brain.dm | 2 +- code/modules/mob/living/brain/brain_item.dm | 2 +- .../mob/living/carbon/carbon_helpers.dm | 2 +- code/modules/mob/living/carbon/human/death.dm | 4 +- .../mob/living/carbon/human/examine.dm | 6 +- code/modules/mob/living/carbon/human/human.dm | 14 +- .../living/carbon/human/human_abilities.dm | 4 +- .../mob/living/carbon/human/human_damage.dm | 2 +- .../mob/living/carbon/human/human_defense.dm | 2 +- .../mob/living/carbon/human/human_defines.dm | 4 +- .../carbon/human/powers/human_powers.dm | 4 +- code/modules/mob/living/carbon/human/say.dm | 8 +- .../mob/living/carbon/human/species/monkey.dm | 2 +- .../living/carbon/human/species/species.dm | 2 +- .../carbon/human/species/yautja/_species.dm | 2 +- .../mob/living/carbon/human/species/zombie.dm | 4 +- .../mob/living/carbon/human/update_icons.dm | 10 +- .../mob/living/carbon/xenomorph/Embryo.dm | 12 +- .../mob/living/carbon/xenomorph/Evolution.dm | 14 +- .../living/carbon/xenomorph/Facehuggers.dm | 6 +- .../mob/living/carbon/xenomorph/Xenomorph.dm | 8 +- .../abilities/ability_helper_procs.dm | 2 +- .../xenomorph/abilities/general_powers.dm | 2 +- .../abilities/praetorian/praetorian_powers.dm | 8 +- .../xenomorph/abilities/queen/queen_powers.dm | 8 +- .../abilities/ravager/ravager_powers.dm | 5 +- .../carbon/xenomorph/abilities/xeno_action.dm | 4 +- .../living/carbon/xenomorph/attack_alien.dm | 12 +- .../mob/living/carbon/xenomorph/death.dm | 4 +- .../mutators/strains/crusher/charger.dm | 4 +- .../carbon/xenomorph/resin_constructions.dm | 2 +- .../mob/living/carbon/xenomorph/say.dm | 2 +- .../living/carbon/xenomorph/update_icons.dm | 2 +- .../living/carbon/xenomorph/xeno_defines.dm | 12 +- .../mob/living/carbon/xenomorph/xeno_verbs.dm | 4 +- code/modules/mob/living/living_helpers.dm | 2 +- code/modules/mob/living/say.dm | 12 +- code/modules/mob/living/silicon/ai/ai.dm | 30 +-- code/modules/mob/living/silicon/ai/death.dm | 2 +- .../living/silicon/ai/freelook/cameranet.dm | 6 +- .../mob/living/silicon/ai/freelook/eye.dm | 2 +- .../silicon/ai/freelook/update_triggers.dm | 36 ++-- code/modules/mob/living/silicon/ai/login.dm | 2 +- code/modules/mob/living/silicon/ai/logout.dm | 2 +- .../modules/mob/living/silicon/decoy/decoy.dm | 6 +- .../mob/living/silicon/robot/drone/drone.dm | 4 +- .../silicon/robot/drone/drone_abilities.dm | 2 +- .../silicon/robot/drone/drone_console.dm | 2 +- .../modules/mob/living/silicon/robot/robot.dm | 10 +- .../modules/mob/living/silicon/robot/wires.dm | 28 +-- code/modules/mob/living/silicon/silicon.dm | 6 +- .../simple_animal/friendly/farm_animals.dm | 10 +- .../simple_animal/friendly/spiderbot.dm | 2 +- .../living/simple_animal/hostile/hostile.dm | 4 +- .../mob/living/simple_animal/parrot.dm | 14 +- .../mob/living/simple_animal/simple_animal.dm | 2 +- code/modules/mob/logout.dm | 2 +- code/modules/mob/mob.dm | 4 +- code/modules/mob/mob_helpers.dm | 34 ++-- code/modules/mob/mob_movement.dm | 2 +- code/modules/mob/mob_verbs.dm | 2 +- code/modules/mob/new_player/login.dm | 14 +- code/modules/mob/new_player/logout.dm | 2 +- code/modules/mob/new_player/new_player.dm | 48 ++--- .../mob/new_player/preferences_setup.dm | 18 +- code/modules/mob/say.dm | 4 +- code/modules/mob/transform_procs.dm | 10 +- code/modules/nano/nanoui.dm | 8 +- code/modules/objectives/data_retrieval.dm | 6 +- code/modules/objectives/documents.dm | 2 +- .../objectives/objective_memory_storage.dm | 30 +-- code/modules/objectives/power_objectives.dm | 2 +- code/modules/organs/limbs.dm | 2 +- code/modules/paperwork/paper.dm | 56 +++--- code/modules/paperwork/photography.dm | 2 +- code/modules/power/apc.dm | 6 +- code/modules/power/power.dm | 22 +-- code/modules/power/profiling.dm | 52 +++-- code/modules/power/smes.dm | 2 +- .../projectiles/ammo_boxes/grenade_packets.dm | 4 +- code/modules/projectiles/gun_attachables.dm | 8 +- .../modules/projectiles/guns/flamer/flamer.dm | 4 +- .../projectiles/guns/flamer/flameshape.dm | 8 +- .../modules/projectiles/magazines/shotguns.dm | 12 +- code/modules/projectiles/projectile.dm | 12 +- code/modules/reagents/Chemistry-Generator.dm | 106 +++++----- code/modules/reagents/Chemistry-Holder.dm | 8 +- code/modules/reagents/Chemistry-Reactions.dm | 12 +- code/modules/reagents/Chemistry-Reagents.dm | 32 ++-- .../chemical_research/Chemical-Research.dm | 8 +- .../chemical_research/generated_reagents.dm | 12 +- .../chemistry_machinery/chem_dispenser.dm | 6 +- .../chemistry_machinery/chem_simulator.dm | 74 +++---- .../chemistry_machinery/chem_storage.dm | 4 +- .../reagents/chemistry_machinery/pandemic.dm | 16 +- .../chemistry_machinery/reagent_analyzer.dm | 12 +- .../chemistry_properties/prop_neutral.dm | 2 +- .../chemistry_properties/prop_special.dm | 2 +- code/modules/recycling/conveyor2.dm | 6 +- code/modules/recycling/disposal.dm | 12 +- code/modules/recycling/sortingmachinery.dm | 6 +- .../modules/round_recording/round_recorder.dm | 4 +- .../security_levels/keycard_authentication.dm | 12 +- .../security_levels/security_levels.dm | 27 +-- .../shuttle/computers/dropship_computer.dm | 8 +- code/modules/shuttle/dropship_hijack.dm | 14 +- code/modules/shuttle/on_move.dm | 4 +- code/modules/shuttle/vehicle_elevator.dm | 4 +- code/modules/shuttles/marine_ferry.dm | 31 ++- code/modules/shuttles/shuttle_console.dm | 28 +-- code/modules/shuttles/shuttle_supply.dm | 14 +- code/modules/tgs/v4/api.dm | 2 +- code/modules/tgs/v5/api.dm | 2 +- code/modules/vehicles/apc/apc_command.dm | 4 +- code/modules/vehicles/hardpoints/hardpoint.dm | 2 +- .../hardpoints/primary/dual_cannon.dm | 2 +- .../vehicles/hardpoints/primary/minigun.dm | 2 +- .../vehicles/hardpoints/secondary/cupola.dm | 2 +- .../hardpoints/secondary/frontal_cannon.dm | 2 +- .../hardpoints/special/firing_port_weapon.dm | 2 +- .../vehicles/hardpoints/support/artillery.dm | 2 +- .../vehicles/interior/interactable/seats.dm | 6 +- .../vehicles/multitile/multitile_bump.dm | 2 +- code/modules/vehicles/tank/tank.dm | 2 +- code/names.dm | 39 ---- colonialmarines.dme | 6 +- tools/ci/check_grep.sh | 12 +- 501 files changed, 3117 insertions(+), 3438 deletions(-) create mode 100644 code/_globalvars/lists/clans.dm create mode 100644 code/_globalvars/lists/names.dm delete mode 100644 code/datums/modules.dm delete mode 100644 code/js/byjax.dm delete mode 100644 code/js/menus.dm delete mode 100644 code/names.dm diff --git a/code/__DEFINES/admin.dm b/code/__DEFINES/admin.dm index 6844721cd7f0..31103fee93ee 100644 --- a/code/__DEFINES/admin.dm +++ b/code/__DEFINES/admin.dm @@ -22,7 +22,7 @@ #define NOTE_SYNTHETIC 4 #define NOTE_YAUTJA 5 ///Note categories in text form, in order of their numerical #defines. -var/global/list/note_categories = list("Admin", "Merit", "Commanding Officer", "Synthetic", "Yautja") +GLOBAL_LIST_INIT(note_categories, list("Admin", "Merit", "Commanding Officer", "Synthetic", "Yautja")) #define ADMIN_FLW(user) "(FLW)" #define ADMIN_PP(user) "(PP)" diff --git a/code/__DEFINES/atmospherics.dm b/code/__DEFINES/atmospherics.dm index de7eb672e87b..999a840b7fdd 100644 --- a/code/__DEFINES/atmospherics.dm +++ b/code/__DEFINES/atmospherics.dm @@ -37,9 +37,6 @@ #define GAS_TYPE_PHORON "phoron" #define GAS_TYPE_CO2 "carbon dioxyde" -/// This was a define, but I changed it to a variable so it can be changed in-game.(kept the all-caps definition because... code...) -Errorage -var/MAX_EXPLOSION_RANGE = 14 - /// Used in /obj/structure/pipes/vents/proc/create_gas #define VENT_GAS_SMOKE "Smoke" #define VENT_GAS_CN20 "CN20 Nerve Gas" diff --git a/code/__DEFINES/clans.dm b/code/__DEFINES/clans.dm index 1b95d11c030c..576bbf6b76d5 100644 --- a/code/__DEFINES/clans.dm +++ b/code/__DEFINES/clans.dm @@ -49,26 +49,6 @@ /// Scales with clan size #define CLAN_LIMIT_SIZE 2 -var/global/list/datum/yautja_rank/clan_ranks = list( - CLAN_RANK_UNBLOODED = new /datum/yautja_rank/unblooded(), - CLAN_RANK_YOUNG = new /datum/yautja_rank/young(), - CLAN_RANK_BLOODED = new /datum/yautja_rank/blooded(), - CLAN_RANK_ELITE = new /datum/yautja_rank/elite(), - CLAN_RANK_ELDER = new /datum/yautja_rank/elder(), - CLAN_RANK_LEADER = new /datum/yautja_rank/leader(), - CLAN_RANK_ADMIN = new /datum/yautja_rank/ancient() -) - -var/global/list/clan_ranks_ordered = list( - CLAN_RANK_UNBLOODED = CLAN_RANK_UNBLOODED_INT, - CLAN_RANK_YOUNG = CLAN_RANK_YOUNG_INT, - CLAN_RANK_BLOODED = CLAN_RANK_BLOODED_INT, - CLAN_RANK_ELITE = CLAN_RANK_ELITE_INT, - CLAN_RANK_ELDER = CLAN_RANK_ELDER_INT, - CLAN_RANK_LEADER = CLAN_RANK_LEADER_INT, - CLAN_RANK_ADMIN = CLAN_RANK_ADMIN_INT -) - #define CLAN_HREF "clan_href" #define CLAN_TARGET_HREF "clan_target_href" diff --git a/code/__DEFINES/equipment.dm b/code/__DEFINES/equipment.dm index 6628a5c925c2..f0688282572d 100644 --- a/code/__DEFINES/equipment.dm +++ b/code/__DEFINES/equipment.dm @@ -493,7 +493,7 @@ GLOBAL_LIST_INIT(slot_to_contained_sprite_shorthand, list( #define UNIFORM_VEND_DRESS_EXTRA "dress extra" -var/global/list/uniform_categories = list( +GLOBAL_LIST_INIT(uniform_categories, list( "UTILITY" = list(UNIFORM_VEND_UTILITY_UNIFORM, UNIFORM_VEND_UTILITY_JACKET, UNIFORM_VEND_UTILITY_HEAD, UNIFORM_VEND_UTILITY_GLOVES, UNIFORM_VEND_UTILITY_SHOES), "UTILITY EXTRAS" = list(UNIFORM_VEND_UTILITY_EXTRA), "SERVICE" = list(UNIFORM_VEND_SERVICE_UNIFORM, UNIFORM_VEND_SERVICE_JACKET, UNIFORM_VEND_SERVICE_GLOVES, UNIFORM_VEND_SERVICE_SHOES), @@ -502,7 +502,7 @@ var/global/list/uniform_categories = list( "DRESS" = list(UNIFORM_VEND_DRESS_UNIFORM, UNIFORM_VEND_DRESS_JACKET, UNIFORM_VEND_DRESS_GLOVES, UNIFORM_VEND_DRESS_SHOES), "DRESS HEADWEAR" = list(UNIFORM_VEND_DRESS_HEAD), "DRESS EXTRAS" = list(UNIFORM_VEND_DRESS_EXTRA) -) +)) //================================================= diff --git a/code/__DEFINES/job.dm b/code/__DEFINES/job.dm index 56062cb0213b..ad3b9fe3af32 100644 --- a/code/__DEFINES/job.dm +++ b/code/__DEFINES/job.dm @@ -1,6 +1,6 @@ #define get_job_playtime(client, job) (client.player_data? LAZYACCESS(client.player_data.playtimes, job)? client.player_data.playtimes[job].total_minutes MINUTES_TO_DECISECOND : 0 : 0) -#define GET_MAPPED_ROLE(title) (RoleAuthority?.role_mappings[title] ? RoleAuthority.role_mappings[title] : RoleAuthority.roles_by_name[title]) -#define GET_DEFAULT_ROLE(title) (RoleAuthority?.default_roles[title] ? RoleAuthority.default_roles[title] : title) +#define GET_MAPPED_ROLE(title) (GLOB.RoleAuthority?.role_mappings[title] ? GLOB.RoleAuthority.role_mappings[title] : GLOB.RoleAuthority.roles_by_name[title]) +#define GET_DEFAULT_ROLE(title) (GLOB.RoleAuthority?.default_roles[title] ? GLOB.RoleAuthority.default_roles[title] : title) // Squad name defines #define SQUAD_MARINE_1 "Alpha" @@ -24,7 +24,7 @@ #define JOB_SQUAD_ROLES /datum/timelock/squad #define JOB_SQUAD_ROLES_LIST list(JOB_SQUAD_MARINE, JOB_SQUAD_LEADER, JOB_SQUAD_ENGI, JOB_SQUAD_MEDIC, JOB_SQUAD_SPECIALIST, JOB_SQUAD_SMARTGUN, JOB_SQUAD_TEAM_LEADER) -var/global/list/job_squad_roles = JOB_SQUAD_ROLES_LIST +GLOBAL_LIST_INIT(job_squad_roles, JOB_SQUAD_ROLES_LIST) #define JOB_COLONIST "Colonist" #define JOB_PASSENGER "Passenger" @@ -72,7 +72,7 @@ var/global/list/job_squad_roles = JOB_SQUAD_ROLES_LIST #define JOB_SO "Staff Officer" #define JOB_COMMAND_ROLES /datum/timelock/command #define JOB_COMMAND_ROLES_LIST list(JOB_CO, JOB_XO, JOB_SO) -var/global/list/job_command_roles = JOB_COMMAND_ROLES_LIST +GLOBAL_LIST_INIT(job_command_roles, JOB_COMMAND_ROLES_LIST) #define JOB_AUXILIARY_OFFICER "Auxiliary Support Officer" #define JOB_PILOT "Pilot Officer" diff --git a/code/__DEFINES/mobs.dm b/code/__DEFINES/mobs.dm index 072738184807..a8b986f8873e 100644 --- a/code/__DEFINES/mobs.dm +++ b/code/__DEFINES/mobs.dm @@ -374,7 +374,7 @@ // Hellhound strain flags #define HELLHOUND_NORMAL "Normal" -var/list/default_onmob_icons = list( +GLOBAL_LIST_INIT(default_onmob_icons, list( WEAR_L_HAND = 'icons/mob/humans/onmob/items_lefthand_0.dmi', WEAR_R_HAND = 'icons/mob/humans/onmob/items_righthand_0.dmi', WEAR_WAIST = 'icons/mob/humans/onmob/belt.dmi', @@ -393,9 +393,9 @@ var/list/default_onmob_icons = list( WEAR_HANDS = 'icons/mob/humans/onmob/hands.dmi', WEAR_J_STORE = 'icons/mob/humans/onmob/suit_slot.dmi', WEAR_ACCESSORIES = 'icons/mob/humans/onmob/ties.dmi' - ) + )) -var/list/default_xeno_onmob_icons = list( +GLOBAL_LIST_INIT(default_xeno_onmob_icons, list( /mob/living/carbon/xenomorph/runner = 'icons/mob/xenos/onmob/runner.dmi', /mob/living/carbon/xenomorph/praetorian = 'icons/mob/xenos/onmob/praetorian.dmi', /mob/living/carbon/xenomorph/drone = 'icons/mob/xenos/onmob/drone.dmi', @@ -403,7 +403,7 @@ var/list/default_xeno_onmob_icons = list( /mob/living/carbon/xenomorph/defender = 'icons/mob/xenos/onmob/defender.dmi', /mob/living/carbon/xenomorph/sentinel = 'icons/mob/xenos/onmob/sentinel.dmi', /mob/living/carbon/xenomorph/spitter = 'icons/mob/xenos/onmob/spitter.dmi' - ) + )) // species names #define SPECIES_HUMAN "Human" @@ -418,3 +418,4 @@ var/list/default_xeno_onmob_icons = list( #define EXTREMITY_LIMBS list("l_leg","l_foot","r_leg","r_foot","l_arm","l_hand","r_arm","r_hand") #define CORE_LIMBS list("chest","head","groin") +#define SYMPTOM_ACTIVATION_PROB 3 diff --git a/code/__DEFINES/mode.dm b/code/__DEFINES/mode.dm index 854da7a52b4c..218bfef5eb40 100644 --- a/code/__DEFINES/mode.dm +++ b/code/__DEFINES/mode.dm @@ -109,34 +109,34 @@ //================================================= //Role defines, specifically lists of roles for job bans, crew manifests and the like. -var/global/list/ROLES_COMMAND = list(JOB_CO, JOB_XO, JOB_SO, JOB_AUXILIARY_OFFICER, JOB_INTEL, JOB_PILOT, JOB_DROPSHIP_CREW_CHIEF, JOB_CREWMAN, JOB_POLICE, JOB_CORPORATE_LIAISON, JOB_COMBAT_REPORTER, JOB_CHIEF_REQUISITION, JOB_CHIEF_ENGINEER, JOB_CMO, JOB_CHIEF_POLICE, JOB_SEA, JOB_SYNTH, JOB_WARDEN) +GLOBAL_LIST_INIT(ROLES_COMMAND, list(JOB_CO, JOB_XO, JOB_SO, JOB_AUXILIARY_OFFICER, JOB_INTEL, JOB_PILOT, JOB_DROPSHIP_CREW_CHIEF, JOB_CREWMAN, JOB_POLICE, JOB_CORPORATE_LIAISON, JOB_COMBAT_REPORTER, JOB_CHIEF_REQUISITION, JOB_CHIEF_ENGINEER, JOB_CMO, JOB_CHIEF_POLICE, JOB_SEA, JOB_SYNTH, JOB_WARDEN)) //Marine roles #define ROLES_OFFICERS list(JOB_CO, JOB_XO, JOB_SO, JOB_AUXILIARY_OFFICER, JOB_INTEL, JOB_PILOT, JOB_DROPSHIP_CREW_CHIEF, JOB_SEA, JOB_CORPORATE_LIAISON, JOB_COMBAT_REPORTER, JOB_SYNTH, JOB_CHIEF_POLICE, JOB_WARDEN, JOB_POLICE) -var/global/list/ROLES_CIC = list(JOB_CO, JOB_XO, JOB_SO, JOB_WO_CO, JOB_WO_XO) -var/global/list/ROLES_AUXIL_SUPPORT = list(JOB_AUXILIARY_OFFICER, JOB_INTEL, JOB_PILOT, JOB_DROPSHIP_CREW_CHIEF, JOB_WO_CHIEF_POLICE, JOB_WO_SO, JOB_WO_CREWMAN, JOB_WO_POLICE, JOB_WO_PILOT) -var/global/list/ROLES_MISC = list(JOB_SYNTH, JOB_WORKING_JOE, JOB_SEA, JOB_CORPORATE_LIAISON, JOB_COMBAT_REPORTER, JOB_MESS_SERGEANT, JOB_WO_CORPORATE_LIAISON, JOB_WO_SYNTH) -var/global/list/ROLES_POLICE = list(JOB_CHIEF_POLICE, JOB_WARDEN, JOB_POLICE) -var/global/list/ROLES_ENGINEERING = list(JOB_CHIEF_ENGINEER, JOB_ORDNANCE_TECH, JOB_MAINT_TECH, JOB_WO_CHIEF_ENGINEER, JOB_WO_ORDNANCE_TECH) -var/global/list/ROLES_REQUISITION = list(JOB_CHIEF_REQUISITION, JOB_CARGO_TECH, JOB_WO_CHIEF_REQUISITION, JOB_WO_REQUISITION) -var/global/list/ROLES_MEDICAL = list(JOB_CMO, JOB_RESEARCHER, JOB_DOCTOR, JOB_NURSE, JOB_WO_CMO, JOB_WO_RESEARCHER, JOB_WO_DOCTOR) -var/global/list/ROLES_MARINES = list(JOB_SQUAD_LEADER, JOB_SQUAD_TEAM_LEADER, JOB_SQUAD_SPECIALIST, JOB_SQUAD_SMARTGUN, JOB_SQUAD_MEDIC, JOB_SQUAD_ENGI, JOB_SQUAD_MARINE) -var/global/list/ROLES_SQUAD_ALL = list(SQUAD_MARINE_1, SQUAD_MARINE_2, SQUAD_MARINE_3, SQUAD_MARINE_4, SQUAD_MARINE_5, SQUAD_MARINE_CRYO, SQUAD_MARINE_INTEL) +GLOBAL_LIST_INIT(ROLES_CIC, list(JOB_CO, JOB_XO, JOB_SO, JOB_WO_CO, JOB_WO_XO)) +GLOBAL_LIST_INIT(ROLES_AUXIL_SUPPORT, list(JOB_AUXILIARY_OFFICER, JOB_INTEL, JOB_PILOT, JOB_DROPSHIP_CREW_CHIEF, JOB_WO_CHIEF_POLICE, JOB_WO_SO, JOB_WO_CREWMAN, JOB_WO_POLICE, JOB_WO_PILOT)) +GLOBAL_LIST_INIT(ROLES_MISC, list(JOB_SYNTH, JOB_WORKING_JOE, JOB_SEA, JOB_CORPORATE_LIAISON, JOB_COMBAT_REPORTER, JOB_MESS_SERGEANT, JOB_WO_CORPORATE_LIAISON, JOB_WO_SYNTH)) +GLOBAL_LIST_INIT(ROLES_POLICE, list(JOB_CHIEF_POLICE, JOB_WARDEN, JOB_POLICE)) +GLOBAL_LIST_INIT(ROLES_ENGINEERING, list(JOB_CHIEF_ENGINEER, JOB_ORDNANCE_TECH, JOB_MAINT_TECH, JOB_WO_CHIEF_ENGINEER, JOB_WO_ORDNANCE_TECH)) +GLOBAL_LIST_INIT(ROLES_REQUISITION, list(JOB_CHIEF_REQUISITION, JOB_CARGO_TECH, JOB_WO_CHIEF_REQUISITION, JOB_WO_REQUISITION)) +GLOBAL_LIST_INIT(ROLES_MEDICAL, list(JOB_CMO, JOB_RESEARCHER, JOB_DOCTOR, JOB_NURSE, JOB_WO_CMO, JOB_WO_RESEARCHER, JOB_WO_DOCTOR)) +GLOBAL_LIST_INIT(ROLES_MARINES, list(JOB_SQUAD_LEADER, JOB_SQUAD_TEAM_LEADER, JOB_SQUAD_SPECIALIST, JOB_SQUAD_SMARTGUN, JOB_SQUAD_MEDIC, JOB_SQUAD_ENGI, JOB_SQUAD_MARINE)) +GLOBAL_LIST_INIT(ROLES_SQUAD_ALL, list(SQUAD_MARINE_1, SQUAD_MARINE_2, SQUAD_MARINE_3, SQUAD_MARINE_4, SQUAD_MARINE_5, SQUAD_MARINE_CRYO, SQUAD_MARINE_INTEL)) +GLOBAL_LIST_INIT(ROLES_WO, list(JOB_WO_CO, JOB_WO_XO, JOB_WO_CORPORATE_LIAISON, JOB_WO_SYNTH, JOB_WO_CHIEF_POLICE, JOB_WO_SO, JOB_WO_CREWMAN, JOB_WO_POLICE, JOB_WO_PILOT, JOB_WO_CHIEF_ENGINEER, JOB_WO_ORDNANCE_TECH, JOB_WO_CHIEF_REQUISITION, JOB_WO_REQUISITION, JOB_WO_CMO, JOB_WO_DOCTOR, JOB_WO_RESEARCHER, JOB_WO_SQUAD_MARINE, JOB_WO_SQUAD_MEDIC, JOB_WO_SQUAD_ENGINEER, JOB_WO_SQUAD_SMARTGUNNER, JOB_WO_SQUAD_SPECIALIST, JOB_WO_SQUAD_LEADER)) //Groundside roles -var/global/list/ROLES_XENO = list(JOB_XENOMORPH_QUEEN, JOB_XENOMORPH) -var/global/list/ROLES_WHITELISTED = list(JOB_SYNTH_SURVIVOR, JOB_CO_SURVIVOR, JOB_PREDATOR) -var/global/list/ROLES_SPECIAL = list(JOB_SURVIVOR) +GLOBAL_LIST_INIT(ROLES_XENO, list(JOB_XENOMORPH_QUEEN, JOB_XENOMORPH)) +GLOBAL_LIST_INIT(ROLES_WHITELISTED, list(JOB_SYNTH_SURVIVOR, JOB_CO_SURVIVOR, JOB_PREDATOR)) +GLOBAL_LIST_INIT(ROLES_SPECIAL, list(JOB_SURVIVOR)) -var/global/list/ROLES_USCM = ROLES_CIC + ROLES_POLICE + ROLES_AUXIL_SUPPORT + ROLES_MISC + ROLES_ENGINEERING + ROLES_REQUISITION + ROLES_MEDICAL + ROLES_MARINES - ROLES_WO -var/global/list/ROLES_GROUND = ROLES_XENO + ROLES_SPECIAL + ROLES_WHITELISTED +GLOBAL_LIST_INIT(ROLES_USCM, ROLES_CIC + GLOB.ROLES_POLICE + GLOB.ROLES_AUXIL_SUPPORT + GLOB.ROLES_MISC + GLOB.ROLES_ENGINEERING + GLOB.ROLES_REQUISITION + GLOB.ROLES_MEDICAL + GLOB.ROLES_MARINES - ROLES_WO) +GLOBAL_LIST_INIT(ROLES_GROUND, GLOB.ROLES_XENO + ROLES_SPECIAL + ROLES_WHITELISTED) -var/global/list/ROLES_DISTRESS_SIGNAL = ROLES_USCM + ROLES_GROUND -var/global/list/ROLES_FACTION_CLASH = ROLES_USCM + JOB_PREDATOR +GLOBAL_LIST_INIT(ROLES_DISTRESS_SIGNAL, GLOB.ROLES_USCM + GLOB.ROLES_GROUND) +GLOBAL_LIST_INIT(ROLES_FACTION_CLASH, ROLES_USCM + JOB_PREDATOR) -var/global/list/ROLES_UNASSIGNED = list(JOB_SQUAD_MARINE) -var/global/list/ROLES_WO = list(JOB_WO_CO, JOB_WO_XO, JOB_WO_CORPORATE_LIAISON, JOB_WO_SYNTH, JOB_WO_CHIEF_POLICE, JOB_WO_SO, JOB_WO_CREWMAN, JOB_WO_POLICE, JOB_WO_PILOT, JOB_WO_CHIEF_ENGINEER, JOB_WO_ORDNANCE_TECH, JOB_WO_CHIEF_REQUISITION, JOB_WO_REQUISITION, JOB_WO_CMO, JOB_WO_DOCTOR, JOB_WO_RESEARCHER, JOB_WO_SQUAD_MARINE, JOB_WO_SQUAD_MEDIC, JOB_WO_SQUAD_ENGINEER, JOB_WO_SQUAD_SMARTGUNNER, JOB_WO_SQUAD_SPECIALIST, JOB_WO_SQUAD_LEADER) +GLOBAL_LIST_INIT(ROLES_UNASSIGNED, list(JOB_SQUAD_MARINE)) //Role lists used for switch() checks in show_blurb_uscm(). Cosmetic, determines ex. "Engineering, USS Almayer", "2nd Bat. 'Falling Falcons'" etc. #define BLURB_USCM_COMBAT JOB_CO, JOB_XO, JOB_SO, JOB_WO_CO, JOB_WO_XO, JOB_WO_CHIEF_POLICE, JOB_WO_SO, JOB_WO_CREWMAN, JOB_WO_POLICE, JOB_SEA,\ JOB_SQUAD_LEADER, JOB_SQUAD_TEAM_LEADER, JOB_SQUAD_SPECIALIST, JOB_SQUAD_SMARTGUN, JOB_SQUAD_MEDIC, JOB_SQUAD_ENGI, JOB_SQUAD_MARINE @@ -153,7 +153,7 @@ var/global/list/ROLES_WO = list(JOB_WO_CO, JOB_WO_XO, JOB_WO_CORPORATE_LIAISON, #define WHITELIST_COUNCIL "Council" #define WHITELIST_LEADER "Leader" -var/global/list/whitelist_hierarchy = list(WHITELIST_NORMAL, WHITELIST_COUNCIL, WHITELIST_LEADER) +GLOBAL_LIST_INIT(whitelist_hierarchy, list(WHITELIST_NORMAL, WHITELIST_COUNCIL, WHITELIST_LEADER)) //================================================= #define WHITELIST_YAUTJA (1<<0) @@ -186,7 +186,7 @@ var/global/list/whitelist_hierarchy = list(WHITELIST_NORMAL, WHITELIST_COUNCIL, #define WHITELIST_EVERYTHING (WHITELISTS_GENERAL|WHITELISTS_COUNCIL|WHITELISTS_LEADER) -#define isCouncil(A) (RoleAuthority.roles_whitelist[A.ckey] & WHITELIST_YAUTJA_COUNCIL) || (RoleAuthority.roles_whitelist[A.ckey] & WHITELIST_SYNTHETIC_COUNCIL) || (RoleAuthority.roles_whitelist[A.ckey] & WHITELIST_COMMANDER_COUNCIL) +#define isCouncil(A) (GLOB.RoleAuthority.roles_whitelist[A.ckey] & WHITELIST_YAUTJA_COUNCIL) || (GLOB.RoleAuthority.roles_whitelist[A.ckey] & WHITELIST_SYNTHETIC_COUNCIL) || (GLOB.RoleAuthority.roles_whitelist[A.ckey] & WHITELIST_COMMANDER_COUNCIL) //================================================= @@ -265,6 +265,6 @@ var/global/list/whitelist_hierarchy = list(WHITELIST_NORMAL, WHITELIST_COUNCIL, // global vars to prevent spam of the "one xyz alive" messages -var/global/last_ares_callout +GLOBAL_VAR(last_ares_callout) -var/global/last_qm_callout +GLOBAL_VAR(last_qm_callout) diff --git a/code/__DEFINES/objects.dm b/code/__DEFINES/objects.dm index a6b95c879ae4..292b315360c5 100644 --- a/code/__DEFINES/objects.dm +++ b/code/__DEFINES/objects.dm @@ -54,6 +54,8 @@ #define SHOCK 8 #define SAFE 16 +#define CLOSED 2 + //metal, glass, rod stacks #define MAX_STACK_AMOUNT_METAL 50 #define MAX_STACK_AMOUNT_GLASS 50 @@ -77,14 +79,14 @@ #define GETPULSE_HAND 0 //less accurate (hand) #define GETPULSE_TOOL 1 //more accurate (med scanner, sleeper, etc) -var/list/RESTRICTED_CAMERA_NETWORKS = list( //Those networks can only be accessed by preexisting terminals. AIs and new terminals can't use them. +GLOBAL_LIST_INIT(RESTRICTED_CAMERA_NETWORKS, list( //Those networks can only be accessed by preexisting terminals. AIs and new terminals can't use them.) "thunder", "ERT", "NUKE", CAMERA_NET_LADDER, CAMERA_NET_COLONY, CAMERA_NET_OVERWATCH, - ) + )) #define STASIS_IN_BAG 1 #define STASIS_IN_CRYO_CELL 2 diff --git a/code/__DEFINES/regex.dm b/code/__DEFINES/regex.dm index f56871ec83f2..a0d9c9a7323b 100644 --- a/code/__DEFINES/regex.dm +++ b/code/__DEFINES/regex.dm @@ -6,38 +6,38 @@ // The lazy URL finder. Lazy in that it matches the bare minimum // Replicates BYOND's own URL parser in functionality. -var/global/regex/url_find_lazy +GLOBAL_DATUM(url_find_lazy, /regex) // REGEX datums used for process_chat_markup. -var/global/regex/markup_bold -var/global/regex/markup_italics -var/global/regex/markup_strike -var/global/regex/markup_underline +GLOBAL_DATUM(markup_bold, /regex) +GLOBAL_DATUM(markup_italics, /regex) +GLOBAL_DATUM(markup_strike, /regex) +GLOBAL_DATUM(markup_underline, /regex) // Global list for mark-up REGEX datums. // Initialized in the hook, to avoid passing by null value. -var/global/list/markup_regex = list() +GLOBAL_LIST_EMPTY(markup_regex) // Global list for mark-up REGEX tag collection. -var/global/list/markup_tags = list("/" = list("", ""), +GLOBAL_LIST_INIT(markup_tags, list("/" = list("", ""), "*" = list("", ""), "~" = list("", ""), - "_" = list("", "")) + "_" = list("", ""))) /proc/initialize_global_regex() - url_find_lazy = new(@"((https?|byond):\/\/[^\s]*)", "g") + GLOB.url_find_lazy = new(@"((https?|byond):\/\/[^\s]*)", "g") - markup_bold = new("((\\W|^)\\*)(\[^\\*\]*)(\\*(\\W|$))", "g") - markup_italics = new("((\\W|^)\\/)(\[^\\/\]*)(\\/(\\W|$))", "g") - markup_strike = new("((\\W|^)\\~)(\[^\\~\]*)(\\~(\\W|$))", "g") - markup_underline = new("((\\W|^)\\_)(\[^\\_\]*)(\\_(\\W|$))", "g") + GLOB.markup_bold = new("((\\W|^)\\*)(\[^\\*\]*)(\\*(\\W|$))", "g") + GLOB.markup_italics = new("((\\W|^)\\/)(\[^\\/\]*)(\\/(\\W|$))", "g") + GLOB.markup_strike = new("((\\W|^)\\~)(\[^\\~\]*)(\\~(\\W|$))", "g") + GLOB.markup_underline = new("((\\W|^)\\_)(\[^\\_\]*)(\\_(\\W|$))", "g") // List needs to be initialized here, due to DM mixing and matching pass-by-value and -reference as it chooses. - markup_regex = list( - "/" = markup_italics, - "*" = markup_bold, - "~" = markup_strike, - "_" = markup_underline, + GLOB.markup_regex = list( + "/" = GLOB.markup_italics, + "*" = GLOB.markup_bold, + "~" = GLOB.markup_strike, + "_" = GLOB.markup_underline, ) return 1 diff --git a/code/__DEFINES/text.dm b/code/__DEFINES/text.dm index e3724e65f620..0ce7e508daac 100644 --- a/code/__DEFINES/text.dm +++ b/code/__DEFINES/text.dm @@ -17,3 +17,10 @@ #define SHOW_MESSAGE_VISIBLE 1 #define SHOW_MESSAGE_AUDIBLE 2 + +//Don't set this very much higher then 1024 unless you like inviting people in to dos your server with message spam +#define MAX_MESSAGE_LEN 1024 +#define MAX_EMOTE_LEN 256 +#define MAX_PAPER_MESSAGE_LEN 3072 +#define MAX_BOOK_MESSAGE_LEN 9216 +#define MAX_NAME_LEN 26 diff --git a/code/__DEFINES/typecheck/items.dm b/code/__DEFINES/typecheck/items.dm index 09153cde25c2..5c4d099b8112 100644 --- a/code/__DEFINES/typecheck/items.dm +++ b/code/__DEFINES/typecheck/items.dm @@ -1,10 +1,10 @@ #define iswelder(O) (istype(O, /obj/item/tool/weldingtool)) #define iscoil(O) (istype(O, /obj/item/stack/cable_coil)) #define iswire(O) (istype(O, /obj/item/stack/cable_coil)) -#define isweapon(O) (O && is_type_in_list(O, weapons)) +#define isweapon(O) (O && is_type_in_list(O, GLOB.weapons)) #define isgun(O) (istype(O, /obj/item/weapon/gun)) #define isbanana(O) (istype(O, /obj/item/reagent_container/food/snacks/grown/banana)) -#define istool(O) (O && is_type_in_list(O, common_tools)) +#define istool(O) (O && is_type_in_list(O, GLOB.common_tools)) #define ispowerclamp(O) (istype(O, /obj/item/powerloader_clamp)) #define isstorage(O) (istype(O, /obj/item/storage)) #define isclothing(O) (istype(O, /obj/item/clothing)) @@ -12,13 +12,13 @@ #define isdefenses(O) (istype(O, /obj/structure/machinery/defenses)) //Quick type checks for weapons -var/global/list/weapons = list( +GLOBAL_LIST_INIT(weapons, list( /obj/item/weapon, /obj/item/attachable/bayonet -) +)) //Quick type checks for some tools -var/global/list/common_tools = list( +GLOBAL_LIST_INIT(common_tools, list( /obj/item/stack/cable_coil, /obj/item/tool/wrench, /obj/item/tool/weldingtool, @@ -26,7 +26,7 @@ var/global/list/common_tools = list( /obj/item/tool/wirecutters, /obj/item/device/multitool, /obj/item/tool/crowbar -) +)) /obj/item/proc/can_pry() if(pry_capable > IS_PRY_CAPABLE_SIMPLE || HAS_TRAIT(src, TRAIT_TOOL_CROWBAR)) diff --git a/code/__DEFINES/weapon_stats.dm b/code/__DEFINES/weapon_stats.dm index beac54d98892..3a69002a3b93 100644 --- a/code/__DEFINES/weapon_stats.dm +++ b/code/__DEFINES/weapon_stats.dm @@ -18,17 +18,17 @@ Accuracy determines if your bullets will hit whatever you're shooting at. Think It DOES NOT control where your bullets go, that's scatter and projectile variance. .../update_projectiles/guns/code.dm -var/accuracy_mult //Base firearm accuracy when firing from a 2-hand, "secure", wielded, etc, whatever grip. -var/accuracy_mult_unwielded //Base firearm accuracy when firing from hip. Both of these default to 1, with additions or subtractions from the mult vars. + var/accuracy_mult //Base firearm accuracy when firing from a 2-hand, "secure", wielded, etc, whatever grip. + var/accuracy_mult_unwielded //Base firearm accuracy when firing from hip. Both of these default to 1, with additions or subtractions from the mult vars. .../updated_projectiles/ammo_datums.dm -var/accuracy //This is added to the firearm's base accuracy when the specific ammo is shot. -var/accuracy_var_low //These two vars are used for the upper and lower bounds of accuracy variance when a bullet is fired. Bullet 'wobble' if you will. -var/accuracy_var_high + var/accuracy //This is added to the firearm's base accuracy when the specific ammo is shot. + var/accuracy_var_low //These two vars are used for the upper and lower bounds of accuracy variance when a bullet is fired. Bullet 'wobble' if you will. + var/accuracy_var_high .../updated_projectiles/gun_attachables.dm -var/accuracy_mult //Attachments ADD an additional multiplier to the base config value. Only ever use accuracy_mult config references. -var/accuracy_mult_unwielded + var/accuracy_mult //Attachments ADD an additional multiplier to the base config value. Only ever use accuracy_mult config references. + var/accuracy_mult_unwielded */ #define HIT_ACCURACY_TIER_1 5 diff --git a/code/__HELPERS/#maths.dm b/code/__HELPERS/#maths.dm index 5419b9cd9624..ccd077003e62 100644 --- a/code/__HELPERS/#maths.dm +++ b/code/__HELPERS/#maths.dm @@ -1,13 +1,10 @@ // Credits to Nickr5 for the useful procs I've taken from his library resource. -var/const/E = 2.71828183 -var/const/Sqrt2 = 1.41421356 - // List of square roots for the numbers 1-100. -var/list/sqrtTable = list(1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, +GLOBAL_LIST_INIT(sqrtTable, list(1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, - 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10) + 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10)) // MATH DEFINES diff --git a/code/__HELPERS/_time.dm b/code/__HELPERS/_time.dm index b929ae8636b3..8386feff41c2 100644 --- a/code/__HELPERS/_time.dm +++ b/code/__HELPERS/_time.dm @@ -15,19 +15,19 @@ #define DECISECONDS_TO_HOURS /36000 -var/midnight_rollovers = 0 -var/rollovercheck_last_timeofday = 0 +GLOBAL_VAR_INIT(midnight_rollovers, 0) +GLOBAL_VAR_INIT(rollovercheck_last_timeofday, 0) // Real time that is still reliable even when the round crosses over midnight time reset. #define REALTIMEOFDAY (world.timeofday + (864000 * MIDNIGHT_ROLLOVER_CHECK)) -#define MIDNIGHT_ROLLOVER_CHECK ( rollovercheck_last_timeofday != world.timeofday ? update_midnight_rollover() : midnight_rollovers ) +#define MIDNIGHT_ROLLOVER_CHECK ( GLOB.rollovercheck_last_timeofday != world.timeofday ? update_midnight_rollover() : GLOB.midnight_rollovers ) /proc/update_midnight_rollover() - if(world.timeofday < rollovercheck_last_timeofday) - midnight_rollovers++ + if(world.timeofday < GLOB.rollovercheck_last_timeofday) + GLOB.midnight_rollovers++ - rollovercheck_last_timeofday = world.timeofday - return midnight_rollovers + GLOB.rollovercheck_last_timeofday = world.timeofday + return GLOB.midnight_rollovers ///Returns the world time in english. Do not use to get date information - starts at 0 + a random time offset from 10 minutes to 24 hours. /proc/worldtime2text(format = "hh:mm", time = world.time) diff --git a/code/__HELPERS/cmp.dm b/code/__HELPERS/cmp.dm index ff8e31ad3e8a..31308ac5812f 100644 --- a/code/__HELPERS/cmp.dm +++ b/code/__HELPERS/cmp.dm @@ -16,12 +16,12 @@ /proc/cmp_name_dsc(atom/a, atom/b) return sorttext(a.name, b.name) -var/cmp_field = "name" +GLOBAL_LIST_INIT(cmp_field, "name") /proc/cmp_records_asc(datum/data/record/a, datum/data/record/b) - return sorttext((b ? b.fields[cmp_field] : ""), (a ? a.fields[cmp_field] : a)) + return sorttext((b ? b.fields[GLOB.cmp_field] : ""), (a ? a.fields[GLOB.cmp_field] : a)) /proc/cmp_records_dsc(datum/data/record/a, datum/data/record/b) - return sorttext(a.fields[cmp_field], b.fields[cmp_field]) + return sorttext(a.fields[GLOB.cmp_field], b.fields[GLOB.cmp_field]) /proc/cmp_ckey_asc(client/a, client/b) return sorttext(b.ckey, a.ckey) @@ -53,7 +53,6 @@ var/cmp_field = "name" if (!.) . = B.qdels - A.qdels -var/atom/cmp_dist_origin=null /proc/cmp_typepaths_asc(A, B) return sorttext("[B]","[A]") diff --git a/code/__HELPERS/files.dm b/code/__HELPERS/files.dm index f88fe7168f8d..54bb438cd167 100644 --- a/code/__HELPERS/files.dm +++ b/code/__HELPERS/files.dm @@ -46,11 +46,11 @@ PLEASE USE RESPONSIBLY, Some log files canr each sizes of 4MB! */ /client/proc/file_spam_check() - var/time_to_wait = fileaccess_timer - world.time + var/time_to_wait = GLOB.fileaccess_timer - world.time if(time_to_wait > 0) to_chat(src, "Error: file_spam_check(): Spam. Please wait [round(time_to_wait/10)] seconds.") return 1 - fileaccess_timer = world.time + FTPDELAY + GLOB.fileaccess_timer = world.time + FTPDELAY return 0 #undef FTPDELAY diff --git a/code/__HELPERS/game.dm b/code/__HELPERS/game.dm index 37c623bc3215..5ef9ff7e35c3 100644 --- a/code/__HELPERS/game.dm +++ b/code/__HELPERS/game.dm @@ -52,9 +52,6 @@ turfs += T return turfs - -//var/debug_mob = 0 - // Will recursively loop through an atom's contents and check for mobs, then it will loop through every atom in that atom's contents. // It will keep doing this until it checks every content possible. This will fix any problems with mobs, that are inside objects, // being unable to hear people due to being in a box within a bag. diff --git a/code/__HELPERS/icons.dm b/code/__HELPERS/icons.dm index 24e39ff16c89..97243002740d 100644 --- a/code/__HELPERS/icons.dm +++ b/code/__HELPERS/icons.dm @@ -14,8 +14,7 @@ CHANGING ICONS Several new procs have been added to the /icon datum to simplify working with icons. To use them, remember you first need to setup an /icon var like so: - -var/icon/my_icon = new('iconfile.dmi') + var/icon/my_icon = new('iconfile.dmi') icon/ChangeOpacity(amount = 1) A very common operation in DM is to try to make an icon more or less transparent. Making an icon more diff --git a/code/__HELPERS/logging.dm b/code/__HELPERS/logging.dm index 5ecbff108725..c20db3da303f 100644 --- a/code/__HELPERS/logging.dm +++ b/code/__HELPERS/logging.dm @@ -35,27 +35,27 @@ // will get logs that are one big line if the system is Linux and they are using notepad. This solves it by adding CR to every line ending // in the logs. ascii character 13 = CR -/var/global/log_end= world.system_type == UNIX ? ascii2text(13) : "" +GLOBAL_VAR_INIT(log_end, world.system_type == UNIX ? ascii2text(13) : "") /proc/error(msg) - world.log << "## ERROR: [msg][log_end]" + world.log << "## ERROR: [msg][GLOB.log_end]" GLOB.STUI.debug.Add("\[[time_stamp()]]DEBUG: [msg]") GLOB.STUI.processing |= STUI_LOG_DEBUG #define WARNING(MSG) warning("[MSG] in [__FILE__] at line [__LINE__] src: [src] usr: [usr].") //print a warning message to world.log /proc/warning(msg) - world.log << "## WARNING: [msg][log_end]" + world.log << "## WARNING: [msg][GLOB.log_end]" GLOB.STUI.debug.Add("\[[time_stamp()]]WARNING: [msg]") GLOB.STUI.processing |= STUI_LOG_DEBUG //print a testing-mode debug message to world.log /proc/testing(msg) - world.log << "## TESTING: [msg][log_end]" + world.log << "## TESTING: [msg][GLOB.log_end]" GLOB.STUI.debug.Add("\[[time_stamp()]]TESTING: [msg]") GLOB.STUI.processing |= STUI_LOG_DEBUG /proc/log_admin(text) var/time = time_stamp() - admin_log.Add(text) + GLOB.admin_log.Add(text) if (CONFIG_GET(flag/log_admin)) WRITE_LOG(GLOB.world_game_log, "ADMIN: [text]") LOG_REDIS("admin", "\[[time]\] [text]") @@ -63,14 +63,14 @@ GLOB.STUI.processing |= STUI_LOG_ADMIN /proc/log_asset(text) - asset_log.Add(text) + GLOB.asset_log.Add(text) if (CONFIG_GET(flag/log_asset)) var/time = time_stamp() WRITE_LOG(GLOB.world_game_log, "ASSET: [text]") LOG_REDIS("asset", "\[[time]\] [text]") /proc/log_adminpm(text) - admin_log.Add(text) + GLOB.admin_log.Add(text) if (CONFIG_GET(flag/log_admin)) WRITE_LOG(GLOB.world_game_log, "ADMIN: [text]") GLOB.STUI.staff.Add("\[[time_stamp()]]ADMIN: [text]") diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm index 9aa1bdc3ea2f..55b234b1e419 100644 --- a/code/__HELPERS/mobs.dm +++ b/code/__HELPERS/mobs.dm @@ -51,8 +51,10 @@ return f_style /proc/random_name(gender, species = "Human") - if(gender==FEMALE) return capitalize(pick(first_names_female)) + " " + capitalize(pick(last_names)) - else return capitalize(pick(first_names_male)) + " " + capitalize(pick(last_names)) + if(gender==FEMALE) + return capitalize(pick(GLOB.first_names_female)) + " " + capitalize(pick(GLOB.last_names)) + else + return capitalize(pick(GLOB.first_names_male)) + " " + capitalize(pick(GLOB.last_names)) /proc/has_species(mob/M, species) if(!M || !istype(M,/mob/living/carbon/human)) diff --git a/code/__HELPERS/sorts/TimSort.dm b/code/__HELPERS/sorts/TimSort.dm index cfa55f0dfa3c..ae83bd9b0682 100644 --- a/code/__HELPERS/sorts/TimSort.dm +++ b/code/__HELPERS/sorts/TimSort.dm @@ -8,10 +8,14 @@ if(toIndex <= 0) toIndex += L.len + 1 - sortInstance.L = L - sortInstance.cmp = cmp - sortInstance.associative = associative + var/datum/sortInstance/sort_instance = GLOB.sortInstance + if(!sort_instance) + sort_instance = new() - sortInstance.timSort(fromIndex, toIndex) + sort_instance.L = L + sort_instance.cmp = cmp + sort_instance.associative = associative + + sort_instance.timSort(fromIndex, toIndex) return L diff --git a/code/__HELPERS/sorts/_Main.dm b/code/__HELPERS/sorts/_Main.dm index 7bc906be7e63..5d6f5210be47 100644 --- a/code/__HELPERS/sorts/_Main.dm +++ b/code/__HELPERS/sorts/_Main.dm @@ -8,8 +8,8 @@ //When we get into galloping mode, we stay there until both runs win less often than MIN_GALLOP consecutive times. #define MIN_GALLOP 7 - //This is a global instance to allow much of this code to be reused. The interfaces are kept separately -var/datum/sortInstance/sortInstance = new() +//This is a global instance to allow much of this code to be reused. The interfaces are kept separately +GLOBAL_DATUM_INIT(sortInstance, /datum/sortInstance, new()) /datum/sortInstance //The array being sorted. var/list/L diff --git a/code/__HELPERS/text.dm b/code/__HELPERS/text.dm index d4d9eb320633..36dcfed6cfea 100644 --- a/code/__HELPERS/text.dm +++ b/code/__HELPERS/text.dm @@ -341,8 +341,8 @@ // ---Begin URL caching. var/list/urls = list() var/i = 1 - while (url_find_lazy.Find_char(message)) - urls["\ref[urls]-[i]"] = url_find_lazy.match + while (GLOB.url_find_lazy.Find_char(message)) + urls["\ref[urls]-[i]"] = GLOB.url_find_lazy.match i++ for (var/ref in urls) @@ -350,9 +350,9 @@ // ---End URL caching var/regex/tag_markup - for (var/tag in (markup_tags - ignore_tags)) - tag_markup = markup_regex[tag] - message = tag_markup.Replace_char(message, "$2[markup_tags[tag][1]]$3[markup_tags[tag][2]]$5") + for (var/tag in (GLOB.markup_tags - ignore_tags)) + tag_markup = GLOB.markup_regex[tag] + message = tag_markup.Replace_char(message, "$2[GLOB.markup_tags[tag][1]]$3[GLOB.markup_tags[tag][2]]$5") // ---Unload URL cache for (var/ref in urls) diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index 38c02e776735..4bfde929464c 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -916,110 +916,110 @@ return FALSE -var/global/image/busy_indicator_clock -var/global/image/busy_indicator_medical -var/global/image/busy_indicator_build -var/global/image/busy_indicator_friendly -var/global/image/busy_indicator_hostile -var/global/image/emote_indicator_highfive -var/global/image/emote_indicator_fistbump -var/global/image/emote_indicator_headbutt -var/global/image/emote_indicator_tailswipe -var/global/image/emote_indicator_rock_paper_scissors -var/global/image/emote_indicator_rock -var/global/image/emote_indicator_paper -var/global/image/emote_indicator_scissors -var/global/image/action_red_power_up -var/global/image/action_green_power_up -var/global/image/action_blue_power_up -var/global/image/action_purple_power_up +GLOBAL_DATUM(busy_indicator_clock, /image) +GLOBAL_DATUM(busy_indicator_medical, /image) +GLOBAL_DATUM(busy_indicator_build, /image) +GLOBAL_DATUM(busy_indicator_friendly, /image) +GLOBAL_DATUM(busy_indicator_hostile, /image) +GLOBAL_DATUM(emote_indicator_highfive, /image) +GLOBAL_DATUM(emote_indicator_fistbump, /image) +GLOBAL_DATUM(emote_indicator_headbutt, /image) +GLOBAL_DATUM(emote_indicator_tailswipe, /image) +GLOBAL_DATUM(emote_indicator_rock_paper_scissors, /image) +GLOBAL_DATUM(emote_indicator_rock, /image) +GLOBAL_DATUM(emote_indicator_paper, /image) +GLOBAL_DATUM(emote_indicator_scissors, /image) +GLOBAL_DATUM(action_red_power_up, /image) +GLOBAL_DATUM(action_green_power_up, /image) +GLOBAL_DATUM(action_blue_power_up, /image) +GLOBAL_DATUM(action_purple_power_up, /image) /proc/get_busy_icon(busy_type) if(busy_type == BUSY_ICON_GENERIC) - if(!busy_indicator_clock) - busy_indicator_clock = image('icons/mob/mob.dmi', null, "busy_generic", "pixel_y" = 22) - busy_indicator_clock.layer = FLY_LAYER - return busy_indicator_clock + if(!GLOB.busy_indicator_clock) + GLOB.busy_indicator_clock = image('icons/mob/mob.dmi', null, "busy_generic", "pixel_y" = 22) + GLOB.busy_indicator_clock.layer = FLY_LAYER + return GLOB.busy_indicator_clock else if(busy_type == BUSY_ICON_MEDICAL) - if(!busy_indicator_medical) - busy_indicator_medical = image('icons/mob/mob.dmi', null, "busy_medical", "pixel_y" = 0) //This shows directly on top of the mob, no offset! - busy_indicator_medical.layer = FLY_LAYER - return busy_indicator_medical + if(!GLOB.busy_indicator_medical) + GLOB.busy_indicator_medical = image('icons/mob/mob.dmi', null, "busy_medical", "pixel_y" = 0) //This shows directly on top of the mob, no offset! + GLOB.busy_indicator_medical.layer = FLY_LAYER + return GLOB.busy_indicator_medical else if(busy_type == BUSY_ICON_BUILD) - if(!busy_indicator_build) - busy_indicator_build = image('icons/mob/mob.dmi', null, "busy_build", "pixel_y" = 22) - busy_indicator_build.layer = FLY_LAYER - return busy_indicator_build + if(!GLOB.busy_indicator_build) + GLOB.busy_indicator_build = image('icons/mob/mob.dmi', null, "busy_build", "pixel_y" = 22) + GLOB.busy_indicator_build.layer = FLY_LAYER + return GLOB.busy_indicator_build else if(busy_type == BUSY_ICON_FRIENDLY) - if(!busy_indicator_friendly) - busy_indicator_friendly = image('icons/mob/mob.dmi', null, "busy_friendly", "pixel_y" = 22) - busy_indicator_friendly.layer = FLY_LAYER - return busy_indicator_friendly + if(!GLOB.busy_indicator_friendly) + GLOB.busy_indicator_friendly = image('icons/mob/mob.dmi', null, "busy_friendly", "pixel_y" = 22) + GLOB.busy_indicator_friendly.layer = FLY_LAYER + return GLOB.busy_indicator_friendly else if(busy_type == BUSY_ICON_HOSTILE) - if(!busy_indicator_hostile) - busy_indicator_hostile = image('icons/mob/mob.dmi', null, "busy_hostile", "pixel_y" = 22) - busy_indicator_hostile.layer = FLY_LAYER - return busy_indicator_hostile + if(!GLOB.busy_indicator_hostile) + GLOB.busy_indicator_hostile = image('icons/mob/mob.dmi', null, "busy_hostile", "pixel_y" = 22) + GLOB.busy_indicator_hostile.layer = FLY_LAYER + return GLOB.busy_indicator_hostile else if(busy_type == EMOTE_ICON_HIGHFIVE) - if(!emote_indicator_highfive) - emote_indicator_highfive = image('icons/mob/mob.dmi', null, "emote_highfive", "pixel_y" = 22) - emote_indicator_highfive.layer = FLY_LAYER - return emote_indicator_highfive + if(!GLOB.emote_indicator_highfive) + GLOB.emote_indicator_highfive = image('icons/mob/mob.dmi', null, "emote_highfive", "pixel_y" = 22) + GLOB.emote_indicator_highfive.layer = FLY_LAYER + return GLOB.emote_indicator_highfive else if(busy_type == EMOTE_ICON_FISTBUMP) - if(!emote_indicator_fistbump) - emote_indicator_fistbump = image('icons/mob/mob.dmi', null, "emote_fistbump", "pixel_y" = 22) - emote_indicator_fistbump.layer = FLY_LAYER - return emote_indicator_fistbump + if(!GLOB.emote_indicator_fistbump) + GLOB.emote_indicator_fistbump = image('icons/mob/mob.dmi', null, "emote_fistbump", "pixel_y" = 22) + GLOB.emote_indicator_fistbump.layer = FLY_LAYER + return GLOB.emote_indicator_fistbump else if(busy_type == EMOTE_ICON_ROCK_PAPER_SCISSORS) - if(!emote_indicator_rock_paper_scissors) - emote_indicator_rock_paper_scissors = image('icons/mob/mob.dmi', null, "emote_rps", "pixel_y" = 22) - emote_indicator_rock_paper_scissors.layer = FLY_LAYER - return emote_indicator_rock_paper_scissors + if(!GLOB.emote_indicator_rock_paper_scissors) + GLOB.emote_indicator_rock_paper_scissors = image('icons/mob/mob.dmi', null, "emote_rps", "pixel_y" = 22) + GLOB.emote_indicator_rock_paper_scissors.layer = FLY_LAYER + return GLOB.emote_indicator_rock_paper_scissors else if(busy_type == EMOTE_ICON_ROCK) - if(!emote_indicator_rock) - emote_indicator_rock = image('icons/mob/mob.dmi', null, "emote_rock", "pixel_y" = 22) - emote_indicator_rock.layer = FLY_LAYER - return emote_indicator_rock + if(!GLOB.emote_indicator_rock) + GLOB.emote_indicator_rock = image('icons/mob/mob.dmi', null, "emote_rock", "pixel_y" = 22) + GLOB.emote_indicator_rock.layer = FLY_LAYER + return GLOB.emote_indicator_rock else if(busy_type == EMOTE_ICON_PAPER) - if(!emote_indicator_paper) - emote_indicator_paper = image('icons/mob/mob.dmi', null, "emote_paper", "pixel_y" = 22) - emote_indicator_paper.layer = FLY_LAYER - return emote_indicator_paper + if(!GLOB.emote_indicator_paper) + GLOB.emote_indicator_paper = image('icons/mob/mob.dmi', null, "emote_paper", "pixel_y" = 22) + GLOB.emote_indicator_paper.layer = FLY_LAYER + return GLOB.emote_indicator_paper else if(busy_type == EMOTE_ICON_SCISSORS) - if(!emote_indicator_scissors) - emote_indicator_scissors = image('icons/mob/mob.dmi', null, "emote_scissors", "pixel_y" = 22) - emote_indicator_scissors.layer = FLY_LAYER - return emote_indicator_scissors + if(!GLOB.emote_indicator_scissors) + GLOB.emote_indicator_scissors = image('icons/mob/mob.dmi', null, "emote_scissors", "pixel_y" = 22) + GLOB.emote_indicator_scissors.layer = FLY_LAYER + return GLOB.emote_indicator_scissors else if(busy_type == EMOTE_ICON_HEADBUTT) - if(!emote_indicator_headbutt) - emote_indicator_headbutt = image('icons/mob/mob.dmi', null, "emote_headbutt", "pixel_y" = 22) - emote_indicator_headbutt.layer = FLY_LAYER - return emote_indicator_headbutt + if(!GLOB.emote_indicator_headbutt) + GLOB.emote_indicator_headbutt = image('icons/mob/mob.dmi', null, "emote_headbutt", "pixel_y" = 22) + GLOB.emote_indicator_headbutt.layer = FLY_LAYER + return GLOB.emote_indicator_headbutt else if(busy_type == EMOTE_ICON_TAILSWIPE) - if(!emote_indicator_tailswipe) - emote_indicator_tailswipe = image('icons/mob/mob.dmi', null, "emote_tailswipe", "pixel_y" = 22) - emote_indicator_tailswipe.layer = FLY_LAYER - return emote_indicator_tailswipe + if(!GLOB.emote_indicator_tailswipe) + GLOB.emote_indicator_tailswipe = image('icons/mob/mob.dmi', null, "emote_tailswipe", "pixel_y" = 22) + GLOB.emote_indicator_tailswipe.layer = FLY_LAYER + return GLOB.emote_indicator_tailswipe else if(busy_type == ACTION_RED_POWER_UP) - if(!action_red_power_up) - action_red_power_up = image('icons/effects/effects.dmi', null, "anger", "pixel_x" = 16) - action_red_power_up.layer = FLY_LAYER - return action_red_power_up + if(!GLOB.action_red_power_up) + GLOB.action_red_power_up = image('icons/effects/effects.dmi', null, "anger", "pixel_x" = 16) + GLOB.action_red_power_up.layer = FLY_LAYER + return GLOB.action_red_power_up else if(busy_type == ACTION_GREEN_POWER_UP) - if(!action_green_power_up) - action_green_power_up = image('icons/effects/effects.dmi', null, "vitality", "pixel_x" = 16) - action_green_power_up.layer = FLY_LAYER - return action_green_power_up + if(!GLOB.action_green_power_up) + GLOB.action_green_power_up = image('icons/effects/effects.dmi', null, "vitality", "pixel_x" = 16) + GLOB.action_green_power_up.layer = FLY_LAYER + return GLOB.action_green_power_up else if(busy_type == ACTION_BLUE_POWER_UP) - if(!action_blue_power_up) - action_blue_power_up = image('icons/effects/effects.dmi', null, "shock", "pixel_x" = 16) - action_blue_power_up.layer = FLY_LAYER - return action_blue_power_up + if(!GLOB.action_blue_power_up) + GLOB.action_blue_power_up = image('icons/effects/effects.dmi', null, "shock", "pixel_x" = 16) + GLOB.action_blue_power_up.layer = FLY_LAYER + return GLOB.action_blue_power_up else if(busy_type == ACTION_PURPLE_POWER_UP) - if(!action_purple_power_up) - action_purple_power_up = image('icons/effects/effects.dmi', null, "pain", "pixel_x" = 16) - action_purple_power_up.layer = FLY_LAYER - return action_purple_power_up + if(!GLOB.action_purple_power_up) + GLOB.action_purple_power_up = image('icons/effects/effects.dmi', null, "pain", "pixel_x" = 16) + GLOB.action_purple_power_up.layer = FLY_LAYER + return GLOB.action_purple_power_up /* @@ -1465,7 +1465,7 @@ var/global/image/action_purple_power_up /* Checks if that loc and dir has a item on the wall */ -var/list/WALLITEMS = list( +GLOBAL_LIST_INIT(WALLITEMS, list( /obj/structure/machinery/power/apc, /obj/structure/machinery/alarm, /obj/item/device/radio/intercom, @@ -1486,10 +1486,11 @@ var/list/WALLITEMS = list( /obj/structure/mirror, /obj/structure/closet/fireaxecabinet, /obj/structure/machinery/computer/cameras/telescreen/entertainment, - ) + )) + /proc/gotwallitem(loc, dir) for(var/obj/O in loc) - for(var/item in WALLITEMS) + for(var/item in GLOB.WALLITEMS) if(istype(O, item)) //Direction works sometimes if(O.dir == dir) @@ -1513,7 +1514,7 @@ var/list/WALLITEMS = list( //Some stuff is placed directly on the wallturf (signs) for(var/obj/O in get_step(loc, dir)) - for(var/item in WALLITEMS) + for(var/item in GLOB.WALLITEMS) if(istype(O, item)) if(O.pixel_x == 0 && O.pixel_y == 0) return 1 @@ -1650,7 +1651,7 @@ var/list/WALLITEMS = list( var/turf/Turf = get_turf(explosive) if(!(Turf.loc.type in GLOB.explosive_antigrief_exempt_areas)) var/crash_occured = (SSticker?.mode?.is_in_endgame) - if((Turf.z in SSmapping.levels_by_any_trait(list(ZTRAIT_MARINE_MAIN_SHIP, ZTRAIT_RESERVED))) && (security_level < SEC_LEVEL_RED) && !crash_occured) + if((Turf.z in SSmapping.levels_by_any_trait(list(ZTRAIT_MARINE_MAIN_SHIP, ZTRAIT_RESERVED))) && (GLOB.security_level < SEC_LEVEL_RED) && !crash_occured) switch(CONFIG_GET(number/explosive_antigrief)) if(ANTIGRIEF_DISABLED) return FALSE diff --git a/code/_globalvars/global_lists.dm b/code/_globalvars/global_lists.dm index 3ba92a7c4d0c..6e1b229e562f 100644 --- a/code/_globalvars/global_lists.dm +++ b/code/_globalvars/global_lists.dm @@ -20,14 +20,11 @@ GLOBAL_LIST_EMPTY(larva_burst_by_hive) GLOBAL_LIST_INIT_TYPED(custom_huds_list, /datum/custom_hud, setup_all_huds()) GLOBAL_LIST_INIT_TYPED(custom_human_huds, /datum/custom_hud, setup_human_huds()) -//Since it didn't really belong in any other category, I'm putting this here -//This is for procs to replace all the goddamn 'in world's that are chilling around the code - -var/readied_players = 0 //How many players are readied up in the lobby +GLOBAL_VAR_INIT(readied_players, 0) //How many players are readied up in the lobby GLOBAL_LIST_EMPTY_TYPED(other_factions_human_list, /mob/living/carbon/human) -var/global/list/ai_mob_list = list() //List of all AIs +GLOBAL_LIST_EMPTY(ai_mob_list) //List of all AIs GLOBAL_LIST_EMPTY(freed_mob_list) // List of mobs freed for ghosts @@ -109,12 +106,12 @@ GLOBAL_LIST_INIT_TYPED(resin_mark_meanings, /datum/xeno_mark_define, setup_resin GLOBAL_REFERENCE_LIST_INDEXED(xeno_datum_list, /datum/caste_datum, caste_type) //Chem Stuff -var/global/list/chemical_reactions_filtered_list //List of all /datum/chemical_reaction datums filtered by reaction components. Used during chemical reactions -var/global/list/chemical_reactions_list //List of all /datum/chemical_reaction datums indexed by reaction id. Used to search for the result instead of the components. -var/global/list/chemical_reagents_list //List of all /datum/reagent datums indexed by reagent id. Used by chemistry stuff -var/global/list/chemical_properties_list //List of all /datum/chem_property datums indexed by property name +GLOBAL_LIST(chemical_reactions_filtered_list) //List of all /datum/chemical_reaction datums filtered by reaction components. Used during chemical reactions +GLOBAL_LIST(chemical_reactions_list) //List of all /datum/chemical_reaction datums indexed by reaction id. Used to search for the result instead of the components. +GLOBAL_LIST(chemical_reagents_list) //List of all /datum/reagent datums indexed by reagent id. Used by chemistry stuff +GLOBAL_LIST(chemical_properties_list) //List of all /datum/chem_property datums indexed by property name //List of all id's from classed /datum/reagent datums indexed by class or tier. Used by chemistry generator and chem spawners. -var/global/list/list/chemical_gen_classes_list = list("C" = list(),"C1" = list(),"C2" = list(),"C3" = list(),"C4" = list(),"C5" = list(),"C6" = list(),"T1" = list(),"T2" = list(),"T3" = list(),"T4" = list(),"tau" = list()) +GLOBAL_LIST_INIT_TYPED(chemical_gen_classes_list, /list, list("C" = list(),"C1" = list(),"C2" = list(),"C3" = list(),"C4" = list(),"C5" = list(),"C6" = list(),"T1" = list(),"T2" = list(),"T3" = list(),"T4" = list(),"tau", list())) //properties generated in chemicals, helps to make sure the same property doesn't show up 10 times GLOBAL_LIST_INIT_TYPED(generated_properties, /list, list("positive" = list(), "negative" = list(), "neutral" = list())) @@ -140,13 +137,12 @@ GLOBAL_LIST_INIT(surgical_patient_types, setup_surgical_patient_types()) GLOBAL_LIST_INIT_TYPED(gear_path_presets_list, /datum/equipment_preset, setup_gear_path_presets()) GLOBAL_LIST_INIT_TYPED(gear_name_presets_list, /datum/equipment_preset, setup_gear_name_presets()) -var/global/list/active_areas = list() -var/global/list/all_areas = list() +GLOBAL_LIST_EMPTY(active_areas) +GLOBAL_LIST_EMPTY(all_areas) -var/global/list/turfs = list() -var/global/list/z1turfs = list() +GLOBAL_LIST_EMPTY(turfs) -/var/global/list/objects_of_interest // This is used to track the stealing objective for Agents. +GLOBAL_LIST(objects_of_interest) // This is used to track the stealing objective for Agents. // Areas exempt from explosive antigrief (not Z-levels) GLOBAL_LIST_INIT(explosive_antigrief_exempt_areas, list( @@ -209,23 +205,23 @@ GLOBAL_REFERENCE_LIST_INDEXED(hair_gradient_list, /datum/sprite_accessory/hair_g GLOBAL_REFERENCE_LIST_INDEXED(yautja_hair_styles_list, /datum/sprite_accessory/yautja_hair, name) //Backpacks -var/global/list/backbaglist = list("Backpack", "Satchel") +GLOBAL_LIST_INIT(backbaglist, list("Backpack", "Satchel")) //Armor styles GLOBAL_LIST_INIT(armor_style_list, list("Padded" = 1, "Padless" = 2, "Ridged" = 3, "Carrier" = 4, "Skull" = 5, "Smooth" = 6, "Random")) // var/global/list/exclude_jobs = list(/datum/job/ai,/datum/job/cyborg) -var/global/round_should_check_for_win = TRUE +GLOBAL_VAR_INIT(round_should_check_for_win, TRUE) -var/global/list/key_mods = list("CTRL", "ALT", "SHIFT") +GLOBAL_LIST_INIT(key_mods, list("CTRL", "ALT", "SHIFT")) // A list storing the pass flags for specific types of atoms -var/global/list/pass_flags_cache = list() +GLOBAL_LIST_EMPTY(pass_flags_cache) //Parameterss cache -var/global/list/paramslist_cache = list() +GLOBAL_LIST_EMPTY(paramslist_cache) //Turf Edge info uberlist -- a list whos states contain GLOB.edgeinfo_X keyed as different icon_states -var/global/list/turf_edgeinfo_cache = list() +GLOBAL_LIST_EMPTY(turf_edgeinfo_cache) #define FULL_EDGE 1 #define HALF_EDGE_RIGHT 2 @@ -277,10 +273,10 @@ GLOBAL_LIST_INIT(typecache_living, typecacheof(/mob/living)) GLOBAL_LIST_INIT(emote_list, init_emote_list()) /proc/cached_params_decode(params_data, decode_proc) - . = paramslist_cache[params_data] + . = GLOB.paramslist_cache[params_data] if(!.) . = call(decode_proc)(params_data) - paramslist_cache[params_data] = . + GLOB.paramslist_cache[params_data] = . /proc/key_number_decode(key_number_data) var/list/L = params2list(key_number_data) @@ -461,10 +457,10 @@ GLOBAL_LIST_INIT(emote_list, init_emote_list()) /* // Uncomment to debug chemical reaction list. /client/verb/debug_chemical_list() - for (var/reaction in chemical_reactions_filtered_list) - . += "chemical_reactions_filtered_list\[\"[reaction]\"\] = \"[chemical_reactions_filtered_list[reaction]]\"\n" - if(islist(chemical_reactions_filtered_list[reaction])) - var/list/L = chemical_reactions_filtered_list[reaction] + for (var/reaction in GLOB.chemical_reactions_filtered_list) + . += "GLOB.chemical_reactions_filtered_list\[\"[reaction]\"\] = \"[GLOB.chemical_reactions_filtered_list[reaction]]\"\n" + if(islist(GLOB.chemical_reactions_filtered_list[reaction])) + var/list/L = GLOB.chemical_reactions_filtered_list[reaction] for(var/t in L) . += " has: [t]\n" world << . @@ -478,22 +474,22 @@ GLOBAL_LIST_EMPTY(timelocks) //the global list of specialist kits that haven't been claimed yet. -var/global/list/available_specialist_sets = list( +GLOBAL_LIST_INIT(available_specialist_sets, list( "Scout Set", "Sniper Set", "Demolitionist Set", "Heavy Grenadier Set", "Pyro Set" - ) + )) //Similar thing, but used in /obj/item/spec_kit -var/global/list/available_specialist_kit_boxes = list( +GLOBAL_LIST_INIT(available_specialist_kit_boxes, list( "Pyro" = 2, "Grenadier" = 2, "Sniper" = 2, "Scout" = 2, "Demo" = 2, - ) + )) /proc/init_global_referenced_datums() init_keybindings() diff --git a/code/_globalvars/lists/clans.dm b/code/_globalvars/lists/clans.dm new file mode 100644 index 000000000000..f04915a37435 --- /dev/null +++ b/code/_globalvars/lists/clans.dm @@ -0,0 +1,19 @@ +GLOBAL_LIST_INIT_TYPED(clan_ranks, /datum/yautja_rank, list( + CLAN_RANK_UNBLOODED = new /datum/yautja_rank/unblooded(), + CLAN_RANK_YOUNG = new /datum/yautja_rank/young(), + CLAN_RANK_BLOODED = new /datum/yautja_rank/blooded(), + CLAN_RANK_ELITE = new /datum/yautja_rank/elite(), + CLAN_RANK_ELDER = new /datum/yautja_rank/elder(), + CLAN_RANK_LEADER = new /datum/yautja_rank/leader(), + CLAN_RANK_ADMIN = new /datum/yautja_rank/ancient() +)) + +GLOBAL_LIST_INIT(clan_ranks_ordered, list( + CLAN_RANK_UNBLOODED = CLAN_RANK_UNBLOODED_INT, + CLAN_RANK_YOUNG = CLAN_RANK_YOUNG_INT, + CLAN_RANK_BLOODED = CLAN_RANK_BLOODED_INT, + CLAN_RANK_ELITE = CLAN_RANK_ELITE_INT, + CLAN_RANK_ELDER = CLAN_RANK_ELDER_INT, + CLAN_RANK_LEADER = CLAN_RANK_LEADER_INT, + CLAN_RANK_ADMIN = CLAN_RANK_ADMIN_INT +)) diff --git a/code/_globalvars/lists/names.dm b/code/_globalvars/lists/names.dm new file mode 100644 index 000000000000..09ad2b422d3c --- /dev/null +++ b/code/_globalvars/lists/names.dm @@ -0,0 +1,39 @@ +GLOBAL_LIST_INIT(ai_names, file2list("strings/ai.txt")) +GLOBAL_LIST_INIT(first_names_male, file2list("strings/first_male.txt")) +GLOBAL_LIST_INIT(first_names_female, file2list("strings/first_female.txt")) +GLOBAL_LIST_INIT(last_names, file2list("strings/last.txt")) +GLOBAL_LIST_INIT(clown_names, file2list("strings/clown.txt")) +GLOBAL_LIST_INIT(operation_titles, file2list("strings/operation_title.txt")) +GLOBAL_LIST_INIT(operation_prefixes, file2list("strings/operation_prefix.txt")) +GLOBAL_LIST_INIT(operation_postfixes, file2list("strings/operation_postfix.txt")) + +GLOBAL_LIST_INIT(verbs, file2list("strings/verbs.txt")) +//loaded on startup because of " +//would include in rsc if ' was used + + +GLOBAL_LIST_INIT(first_names_male_clf, list("Alan","Jack","Bil","Jonathan","John","Shiro","Gareth","Clark","Sam", "Lionel", "Aaron", "Charlie", "Scott", "Winston", "Aidan", "Ellis", "Mason", "Wesley", "Nicholas", "Calvin", "Nishikawa", "Hiroto", "Chiba", "Ouchi", "Furuse", "Takagi", "Oba", "Kishimoto")) +GLOBAL_LIST_INIT(first_names_female_clf, list("Emma", "Adelynn", "Mary", "Halie", "Chelsea", "Lexie", "Arya", "Alicia", "Selah", "Amber", "Heather", "Myra", "Heidi", "Charlotte", "Oliva", "Lydia", "Tia", "Riko", "Ari", "Machida", "Ueki", "Mihara", "Noda")) +GLOBAL_LIST_INIT(last_names_clf, list("Hawkins","Rickshaw","Elliot","Billard","Cooper","Fox", "Barlow", "Barrows", "Stewart", "Morgan", "Green", "Stone", "Burr", "Hunt", "Yuko", "Gesshin", "Takanibu", "Tetsuzan", "Tomomi", "Bokkai", "Takesi")) + +GLOBAL_LIST_INIT(first_names_male_colonist, list("Alan","Jack","Bil","Jonathan","John","Shiro","Gareth","Clark","Sam", "Lionel", "Aaron", "Charlie", "Scott", "Winston", "Aidan", "Ellis", "Mason", "Wesley", "Nicholas", "Calvin", "Nishikawa", "Hiroto", "Chiba", "Ouchi", "Furuse", "Takagi", "Oba", "Kishimoto")) +GLOBAL_LIST_INIT(first_names_female_colonist, list("Emma", "Adelynn", "Mary", "Halie", "Chelsea", "Lexie", "Arya", "Alicia", "Selah", "Amber", "Heather", "Myra", "Heidi", "Charlotte", "Ashley", "Raven", "Tori", "Anne", "Madison", "Oliva", "Lydia", "Tia", "Riko", "Ari", "Machida", "Ueki", "Mihara", "Noda")) +GLOBAL_LIST_INIT(last_names_colonist, list("Hawkins","Rickshaw","Elliot","Billard","Cooper","Fox", "Barlow", "Barrows", "Stewart", "Morgan", "Green", "Stone", "Titan", "Crowe", "Krantz", "Pathillo", "Driggers", "Burr", "Hunt", "Yuko", "Gesshin", "Takanibu", "Tetsuzan", "Tomomi", "Bokkai", "Takesi")) + +GLOBAL_LIST_INIT(first_names_male_upp, list("Badai","Mongkeemur","Alexei","Andrei","Artyom","Viktor","Xiangai","Ivan","Choban","Oleg", "Dayan", "Taghi", "Batu", "Arik", "Orda", "Ghazan", "Bala", "Gao", "Zhan", "Ren", "Hou", "Xue", "Serafim", "Luca", "Su", "György", "István", "Mihály", "Vladimir", "Aleksandr", "Fyodor", "Bhodar", "Qazem", "Łukasz", "Miłogost", "Radogost", "Uniegost", "Hostirad", "Hostimil", "Hostisvit", "Lubgost", "Gościsław", "Vseslav", "Bohuměr", "Bronisław", "Česćiměr", "Dobysław", "Horisław", "Jaroměr", "Mirosław", "Mječisław", "Radoměr", "Stanij", "Stanisław", "Wjeleměr", "Wójsław")) +GLOBAL_LIST_INIT(first_names_female_upp, list("Altani","Cirina","Anastasiya","Saran","Wei","Oksana","Ren","Svena","Tatyana","Yaroslava", "Izabella", "Kata", "Krisztina", "Miruna", "Flori", "Lucia", "Anica", "Li", "Yimu", "Alona", "Hsiau-Li", "Xiaoling", "Erhong", "Baśka", "Angela", "Angelina", "Angja", "Ankica", "Biljana", "Bisera", "Bistra", "Blaga", "Blagica", "Blagorodna", "Verka", "Vladica", "Denica", "Živka", "Zlata", "Jagoda", "Letka", "Ljupka", "Mila", "Mirjana", "Mirka", "Rada", "Radmila", "Slavica", "Slavka", "Snežana", "Stojna", "Ubavka", "Jaromir", "Mscëwòj", "Subisłôw", "Swiãtopôłk", "Ji-Sun", "Chaeyong", "Chaewon", "Saerom", "Seoyeong", "Jiheon", "Hayoung")) +GLOBAL_LIST_INIT(last_names_upp, list("Azarov","Bogdanov","Barsukov","Golovin","Davydov","Khan","Noica","Barbu","Zhukov","Ivanov","Mihai","Kasputin","Belov", "Belova","Melnikov", "Vasilevsky", "Aleksander", "Halkovich", "Stanislaw", "Proca", "Zaituc", "Arcos", "Kubat", "Kral", "Volf", "Xun", "Jia", "Bachoń", "Wang", "Ji", "Xiang", "Zhang", "Mei", "Ma", "Kim", "Yi", "Ri", "Pak", "Chong", "Baek", "Kwon", "Hwang", "Roh", "Lee", "Song")) + +GLOBAL_LIST_INIT(first_names_male_pmc, list("Owen","Luka","Nelson","Branson", "Tyson", "Leo", "Bryant", "Kobe", "Rohan", "Riley", "Aidan", "Watase","Egawa", "Hisakawa", "Koide", "Remy", "Martial", "Magnus", "Heiko", "Lennard")) +GLOBAL_LIST_INIT(first_names_female_pmc, list("Madison","Jessica","Anna","Juliet", "Olivia", "Lea", "Diane", "Kaori", "Beatrice", "Riley", "Amy", "Natsue","Yumi", "Aiko", "Fujiko", "Jennifer", "Ashley", "Mary", "Hitomi", "Lisa")) +GLOBAL_LIST_INIT(last_names_pmc, list("Bates","Shaw","Hansen","Black", "Chambers", "Hall", "Gibson", "Weiss", "Waller", "Burton", "Bakin", "Rohan", "Naomichi", "Yakumo", "Yosai", "Gallagher", "Hiles", "Bourdon", "Strassman", "Palau")) + +GLOBAL_LIST_INIT(first_names_male_gladiator, list("Augustus", "Maximus", "Octavius", "Septimus", "Titus", "Brutus", "Caesar", "Justinian")) +GLOBAL_LIST_INIT(first_names_female_gladiator, list("Aelia", "Aquila", "Caecilia", "Camilla", "Claudia", "Flavia", "Martina", "Theodora")) + +GLOBAL_LIST_INIT(first_names_male_dutch, list("Raymond", "Jesse", "Jack", "John", "Sam", "Aaron", "Charlie", "Ellis", "Nick", "Francis", "Louis")) +GLOBAL_LIST_INIT(first_names_female_dutch, list("Chelsea", "Mira", "Jessica", "Catherine", "Eliza", "Emma", "Ashley", "Annie", "Alicia", "Miranda", "Ellen")) + +GLOBAL_LIST_INIT(monkey_names, list("Abu", "Aldo", "Bear", "Bingo", "Clyde", "Crystal", "Gordo", "George", "Koko", "Marcel", "Nim", "Rafiki", "Spike", "Banana", "Boots", "Bubbles", "Smiley", "Winston")) + +GLOBAL_LIST_INIT(weapon_surnames, list("Adze", "Axe", "Bagh Nakha", "Bo", "Bola", "Bow", "Bowman", "Cannon", "Carbine", "Cestus", "Club", "Culverin", "Dagger", "Dao", "Derringer", "Dha", "Dussack", "Emeici", "Falchion", "Fan", "Flyssa", "Gauntlet", "Hammer", "Halberd", "Harquebus", "Hatchet", "Hwando", "Katar", "Kampilan", "Knuckles", "Lance", "Lancer", "Larim", "Maduvu", "Mace", "Maru", "Mauser", "Messer", "Mine", "Mubucae", "Nyepel", "Onager", "Pata", "Pike", "Ram", "Saber", "Seax", "Shamsir", "Sickle", "Sling", "Spear", "Spears", "Staff", "Sword", "Tekko")) diff --git a/code/_globalvars/misc.dm b/code/_globalvars/misc.dm index cd6708198eae..0b7a4af0f05f 100644 --- a/code/_globalvars/misc.dm +++ b/code/_globalvars/misc.dm @@ -1,3 +1,89 @@ +GLOBAL_VAR_INIT(game_year, 2182) + +GLOBAL_VAR_INIT(ooc_allowed, TRUE) +GLOBAL_VAR_INIT(looc_allowed, TRUE) +GLOBAL_VAR_INIT(dsay_allowed, TRUE) +GLOBAL_VAR_INIT(dooc_allowed, TRUE) +GLOBAL_VAR_INIT(dlooc_allowed, FALSE) + +GLOBAL_VAR_INIT(enter_allowed, TRUE) + +GLOBAL_LIST_EMPTY(admin_log) +GLOBAL_LIST_EMPTY(asset_log) + +// multiplier for watts per tick <> cell storage (eg: 0.02 means if there is a load of 1000 watts, 20 units will be taken from a cell per second) +//It's a conversion constant. power_used*CELLRATE = charge_provided, or charge_used/CELLRATE = power_provided +#define CELLRATE 0.006 + +// Cap for how fast cells charge, as a percentage-per-tick (0.01 means cellcharge is capped to 1% per second) +#define CHARGELEVEL 0.001 + +GLOBAL_VAR(VehicleElevatorConsole) +GLOBAL_VAR(VehicleGearConsole) + +//Spawnpoints. +GLOBAL_LIST_EMPTY(fallen_list) +/// This is for dogtags placed on crosses- they will show up at the end-round memorial. +GLOBAL_LIST_EMPTY(fallen_list_cross) + +GLOBAL_LIST_INIT(diagonals, list(NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST)) +GLOBAL_LIST_INIT(alldirs, list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST)) +GLOBAL_LIST_INIT(reverse_dir, list(2, 1, 3, 8, 10, 9, 11, 4, 6, 5, 7, 12, 14, 13, 15, 32, 34, 33, 35, 40, 42, 41, 43, 36, 38, 37, 39, 44, 46, 45, 47, 16, 18, 17, 19, 24, 26, 25, 27, 20, 22, 21, 23, 28, 30, 29, 31, 48, 50, 49, 51, 56, 58, 57, 59, 52, 54, 53, 55, 60, 62, 61, 63)) + + + +GLOBAL_VAR(join_motd) +GLOBAL_VAR(current_tms) + +GLOBAL_LIST_INIT(BorgWireColorToFlag, RandomBorgWires()) +GLOBAL_LIST(BorgIndexToFlag) +GLOBAL_LIST(BorgIndexToWireColor) +GLOBAL_LIST(BorgWireColorToIndex) +GLOBAL_LIST_INIT(AAlarmWireColorToFlag, RandomAAlarmWires()) +GLOBAL_LIST(AAlarmIndexToFlag) +GLOBAL_LIST(AAlarmIndexToWireColor) +GLOBAL_LIST(AAlarmWireColorToIndex) + +/// 3 minutes in the station. +#define shuttle_time_in_station 3 MINUTES +/// 10 minutes to arrive. +#define shuttle_time_to_arrive 10 MINUTES + + // For FTP requests. (i.e. downloading runtime logs.) + // However it'd be ok to use for accessing attack logs and such too, which are even laggier. +GLOBAL_VAR_INIT(fileaccess_timer, 0) + +// Reference list for disposal sort junctions. Filled up by sorting junction's New() +GLOBAL_LIST_EMPTY(tagger_locations) + +//added for Xenoarchaeology, might be useful for other stuff +GLOBAL_LIST_INIT(alphabet_uppercase, list("A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z")) +GLOBAL_LIST_INIT(alphabet_lowercase, list("a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z")) + +GLOBAL_LIST_INIT(greek_letters, list("Alpha", "Beta", "Gamma", "Delta", "Epsilon", "Zeta", "Eta", "Theta", "Iota", "Kappa", "Lambda", "Mu", "Nu", "Xi", "Omnicron", "Pi", "Rho", "Sigma", "Tau", "Upsilon", "Phi", "Chi", "Psi", "Omega")) +GLOBAL_LIST_INIT(nato_phonetic_alphabet, list("Alpha", "Bravo", "Charlie", "Delta", "Echo", "Foxtrot", "Golf", "Hotel", "India", "Juliett", "Kilo", "Lima", "Mike", "November", "Oscar", "Papa", "Quebec", "Romeo", "Sierra", "Tango", "Uniform", "Victor", "Whiskey", "X-Ray", "Yankee", "Zulu")) + +//Used for autocall procs on ERT +GLOBAL_VAR_INIT(distress_cancel, FALSE) +GLOBAL_VAR_INIT(destroy_cancel, FALSE) + +// Which lobby art is on display +// This is updated by the lobby art turf when it initializes +GLOBAL_VAR_INIT(displayed_lobby_art, -1) + +// Last global ID that was assigned to a mob (for round recording purposes) +GLOBAL_VAR_INIT(last_mob_gid, 0) + +GLOBAL_LIST_INIT(almayer_ship_sections, list( + "Upper deck Foreship", + "Upper deck Midship", + "Upper deck Aftship", + "Lower deck Foreship", + "Lower deck Midship", + "Lower deck Aftship" +)) + + GLOBAL_VAR_INIT(internal_tick_usage, 0.2 * world.tick_lag) /// Global performance feature toggle flags @@ -31,7 +117,7 @@ GLOBAL_DATUM_INIT(uscm_tacmap_status, /datum/tacmap/drawing/status_tab_view, new GLOBAL_DATUM_INIT(xeno_tacmap_status, /datum/tacmap/drawing/status_tab_view/xeno, new) /// List of roles that can be setup for each gamemode -GLOBAL_LIST_INIT(gamemode_roles, list()) +GLOBAL_LIST_EMPTY(gamemode_roles) GLOBAL_VAR_INIT(minimum_exterior_lighting_alpha, 255) diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm index 3b8ba26c07e9..b99d52086e36 100644 --- a/code/_onclick/click.dm +++ b/code/_onclick/click.dm @@ -375,7 +375,7 @@ tX = tX[1] var/shiftX = C.pixel_x / world.icon_size var/shiftY = C.pixel_y / world.icon_size - var/list/actual_view = getviewsize(C ? C.view : world_view_size) + var/list/actual_view = getviewsize(C ? C.view : GLOB.world_view_size) tX = Clamp(origin.x + text2num(tX) + shiftX - round(actual_view[1] / 2) - 1, 1, world.maxx) tY = Clamp(origin.y + text2num(tY) + shiftY - round(actual_view[2] / 2) - 1, 1, world.maxy) return locate(tX, tY, tZ) diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm index c6b642974881..22a24e022a3f 100644 --- a/code/_onclick/hud/_defines.dm +++ b/code/_onclick/hud/_defines.dm @@ -9,7 +9,7 @@ "1:2,3:4" is the square (1,3) with pixel offsets (+2, +4); slightly right and slightly above the turf grid. Pixel offsets are used so you don't perfectly hide the turf under them, that would be crappy. - The size of the user's screen is defined by client.view (indirectly by world_view_size), in our case "15x15". + The size of the user's screen is defined by client.view (indirectly by GLOB.world_view_size), in our case "15x15". Therefore, the top right corner (except during admin shenanigans) is at "15,15" */ diff --git a/code/controllers/mc/admin.dm b/code/controllers/mc/admin.dm index 78eb5c5b5a5a..8c5060864747 100644 --- a/code/controllers/mc/admin.dm +++ b/code/controllers/mc/admin.dm @@ -96,8 +96,8 @@ INITIALIZE_IMMEDIATE(/obj/effect/statclick) set category = "Debug.Controllers" set name = "Debug Role Authority" - if(!RoleAuthority) + if(!GLOB.RoleAuthority) to_chat(usr, "RoleAuthority not found!") return - debug_variables(RoleAuthority) + debug_variables(GLOB.RoleAuthority) message_admins("Admin [key_name_admin(usr)] is debugging the Role Authority.") diff --git a/code/controllers/shuttle_controller.dm b/code/controllers/shuttle_controller.dm index e54d045baff4..35031cf7334f 100644 --- a/code/controllers/shuttle_controller.dm +++ b/code/controllers/shuttle_controller.dm @@ -28,12 +28,12 @@ shuttle.location = 1 shuttle.warmup_time = 1 shuttle.move_time = ELEVATOR_TRANSIT_DURATION - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/supply/dock) shuttle.area_offsite = A break - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/supply/station) shuttle.area_station = A break @@ -41,7 +41,7 @@ shuttles["Supply"] = shuttle process_shuttles += shuttle - supply_controller.shuttle = shuttle + GLOB.supply_controller.shuttle = shuttle //---ELEVATOR---// // Elevator I @@ -50,17 +50,17 @@ shuttle.warmup_time = 10 SECONDS shuttle.recharge_time = ELEVATOR_RECHARGE - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/elevator1/underground) shuttle.area_offsite = A break - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/elevator1/ground) shuttle.area_station = A break - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/elevator1/transit) shuttle.area_transition = A break @@ -76,17 +76,17 @@ shuttle.warmup_time = 10 SECONDS shuttle.recharge_time = ELEVATOR_RECHARGE - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/elevator2/underground) shuttle.area_offsite = A break - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/elevator2/ground) shuttle.area_station = A break - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/elevator2/transit) shuttle.area_transition = A break @@ -102,17 +102,17 @@ shuttle.location = 0 shuttle.warmup_time = 10 SECONDS shuttle.recharge_time = ELEVATOR_RECHARGE - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/elevator3/underground) shuttle.area_offsite = A break - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/elevator3/ground) shuttle.area_station = A break - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/elevator3/transit) shuttle.area_transition = A break @@ -127,17 +127,17 @@ shuttle.location = 0 shuttle.warmup_time = 10 SECONDS shuttle.recharge_time = ELEVATOR_RECHARGE - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/elevator4/underground) shuttle.area_offsite = A break - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/elevator4/ground) shuttle.area_station = A break - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/elevator4/transit) shuttle.area_transition = A break @@ -152,17 +152,17 @@ shuttle.location = 0 shuttle.warmup_time = 10 SECONDS shuttle.recharge_time = ELEVATOR_RECHARGE - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/tri_trans1/omega) shuttle.area_offsite = A break - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/tri_trans1/alpha) shuttle.area_station = A break - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/tri_trans1/away) shuttle.area_transition = A break @@ -178,17 +178,17 @@ shuttle.location = 0 shuttle.warmup_time = 10 SECONDS shuttle.recharge_time = ELEVATOR_RECHARGE - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/tri_trans2/omega) shuttle.area_offsite = A break - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/tri_trans2/alpha) shuttle.area_station = A break - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.type == /area/shuttle/tri_trans2/away) shuttle.area_transition = A break @@ -216,7 +216,7 @@ //search for the controllers, if we have one. if(dock_controller_map.len) - for(var/obj/structure/machinery/embedded_controller/radio/C in machines) //only radio controllers are supported at the moment + for(var/obj/structure/machinery/embedded_controller/radio/C in GLOB.machines) //only radio controllers are supported at the moment if (istype(C.program, /datum/computer/file/embedded_program/docking)) if(dock_controller_map[C.id_tag]) shuttle = dock_controller_map[C.id_tag] diff --git a/code/controllers/subsystem/cellauto.dm b/code/controllers/subsystem/cellauto.dm index bcdd9d241ccf..b543ddd43c26 100644 --- a/code/controllers/subsystem/cellauto.dm +++ b/code/controllers/subsystem/cellauto.dm @@ -1,4 +1,4 @@ -var/list/cellauto_cells = list() +GLOBAL_LIST_EMPTY(cellauto_cells) SUBSYSTEM_DEF(cellauto) name = "Cellular Automata" @@ -9,12 +9,12 @@ SUBSYSTEM_DEF(cellauto) var/list/currentrun = list() /datum/controller/subsystem/cellauto/stat_entry(msg) - msg = "C: [cellauto_cells.len]" + msg = "C: [GLOB.cellauto_cells.len]" return ..() /datum/controller/subsystem/cellauto/fire(resumed = FALSE) if (!resumed) - currentrun = cellauto_cells.Copy() + currentrun = GLOB.cellauto_cells.Copy() while(currentrun.len) var/datum/automata_cell/C = currentrun[currentrun.len] diff --git a/code/controllers/subsystem/communications.dm b/code/controllers/subsystem/communications.dm index 8458436a53e5..95839b726151 100644 --- a/code/controllers/subsystem/communications.dm +++ b/code/controllers/subsystem/communications.dm @@ -66,78 +66,78 @@ Frequency range: 1200 to 1600 Radiochat range: 1441 to 1489 (most devices refuse to be tune to other frequency, even during mapmaking) */ -var/const/MIN_FREE_FREQ = 1201 // ------------------------------------------------- +#define MIN_FREE_FREQ 1201 // ------------------------------------------------- //Misc channels -var/const/YAUT_FREQ = 1205 -var/const/DUT_FREQ = 1210 -var/const/CMB_FREQ = 1220 -var/const/VAI_FREQ = 1215 -var/const/RMC_FREQ = 1216 +#define YAUT_FREQ 1205 +#define DUT_FREQ 1210 +#define CMB_FREQ 1220 +#define VAI_FREQ 1215 +#define RMC_FREQ 1216 //WY Channels (1230-1249) -var/const/WY_FREQ = 1231 -var/const/PMC_CMD_FREQ = 1232 -var/const/PMC_FREQ = 1233 -var/const/PMC_ENGI_FREQ = 1234 -var/const/PMC_MED_FREQ = 1235 -var/const/PMC_CCT_FREQ = 1236 -var/const/WY_WO_FREQ = 1239 +#define WY_FREQ 1231 +#define PMC_CMD_FREQ 1232 +#define PMC_FREQ 1233 +#define PMC_ENGI_FREQ 1234 +#define PMC_MED_FREQ 1235 +#define PMC_CCT_FREQ 1236 +#define WY_WO_FREQ 1239 //UPP Channels (1250-1269) -var/const/UPP_FREQ = 1251 -var/const/UPP_CMD_FREQ = 1252 -var/const/UPP_ENGI_FREQ = 1253 -var/const/UPP_MED_FREQ = 1254 -var/const/UPP_CCT_FREQ = 1255 -var/const/UPP_KDO_FREQ = 1259 +#define UPP_FREQ 1251 +#define UPP_CMD_FREQ 1252 +#define UPP_ENGI_FREQ 1253 +#define UPP_MED_FREQ 1254 +#define UPP_CCT_FREQ 1255 +#define UPP_KDO_FREQ 1259 //CLF Channels (1270-1289) -var/const/CLF_FREQ = 1271 -var/const/CLF_CMD_FREQ = 1272 -var/const/CLF_ENGI_FREQ = 1273 -var/const/CLF_MED_FREQ = 1274 -var/const/CLF_CCT_FREQ = 1275 +#define CLF_FREQ 1271 +#define CLF_CMD_FREQ 1272 +#define CLF_ENGI_FREQ 1273 +#define CLF_MED_FREQ 1274 +#define CLF_CCT_FREQ 1275 -var/const/MIN_FREQ = 1460 // ------------------------------------------------------ -var/const/PUB_FREQ = 1461 -var/const/MAX_FREQ = 1468 // ------------------------------------------------------ +#define MIN_FREQ 1460 // ------------------------------------------------------ +#define PUB_FREQ 1461 +#define MAX_FREQ 1468 // ------------------------------------------------------ //USCM High Command (USCM 1470-1499) -var/const/HC_FREQ = 1471 -var/const/SOF_FREQ = 1472 -var/const/PVST_FREQ = 1473 -var/const/CBRN_FREQ = 1474 +#define HC_FREQ 1471 +#define SOF_FREQ 1472 +#define PVST_FREQ 1473 +#define CBRN_FREQ 1474 //Ship department channels -var/const/SENTRY_FREQ = 1480 -var/const/COMM_FREQ = 1481 -var/const/MED_FREQ = 1482 -var/const/ENG_FREQ = 1483 -var/const/SEC_FREQ = 1484 -var/const/REQ_FREQ = 1485 -var/const/JTAC_FREQ = 1486 -var/const/INTEL_FREQ = 1487 - -var/const/DS1_FREQ = 1488 -var/const/DS2_FREQ = 1489 +#define SENTRY_FREQ 1480 +#define COMM_FREQ 1481 +#define MED_FREQ 1482 +#define ENG_FREQ 1483 +#define SEC_FREQ 1484 +#define REQ_FREQ 1485 +#define JTAC_FREQ 1486 +#define INTEL_FREQ 1487 + +#define DS1_FREQ 1488 +#define DS2_FREQ 1489 //Marine Squad channels -var/const/ALPHA_FREQ = 1491 -var/const/BRAVO_FREQ = 1492 -var/const/CHARLIE_FREQ = 1493 -var/const/DELTA_FREQ = 1494 -var/const/ECHO_FREQ = 1495 -var/const/CRYO_FREQ = 1496 +#define ALPHA_FREQ 1491 +#define BRAVO_FREQ 1492 +#define CHARLIE_FREQ 1493 +#define DELTA_FREQ 1494 +#define ECHO_FREQ 1495 +#define CRYO_FREQ 1496 //Civilian channels -var/const/COLONY_FREQ = 1469 +#define COLONY_FREQ 1469 -var/const/AI_FREQ = 1500 +#define AI_FREQ 1500 -var/const/MAX_FREE_FREQ = 1599 // ------------------------------------------------- +#define MAX_FREE_FREQ 1599 // ------------------------------------------------- -var/list/radiochannels = list( +GLOBAL_LIST_INIT(radiochannels, list( RADIO_CHANNEL_YAUTJA = YAUT_FREQ, RADIO_CHANNEL_VAI = VAI_FREQ, RADIO_CHANNEL_CMB = CMB_FREQ, @@ -191,7 +191,7 @@ var/list/radiochannels = list( RADIO_CHANNEL_CLF_ENGI = CLF_ENGI_FREQ, RADIO_CHANNEL_CLF_MED = CLF_MED_FREQ, RADIO_CHANNEL_CLF_CCT = CLF_CCT_FREQ, -) +)) // Response Teams #define ERT_FREQS list(VAI_FREQ, DUT_FREQ, YAUT_FREQ, CMB_FREQ, RMC_FREQ) @@ -217,17 +217,17 @@ var/list/radiochannels = list( //This is done for performance, so we don't send signals to lots of machines unnecessarily. //This filter is special because devices belonging to default also receive signals sent to any other filter. -var/const/RADIO_DEFAULT = "radio_default" - -var/const/RADIO_TO_AIRALARM = "radio_airalarm" //air alarms -var/const/RADIO_FROM_AIRALARM = "radio_airalarm_rcvr" //devices interested in receiving signals from air alarms -var/const/RADIO_CHAT = "radio_telecoms" -var/const/RADIO_SIGNALS = "radio_signals" -var/const/RADIO_ATMOSIA = "radio_atmos" -var/const/RADIO_NAVBEACONS = "radio_navbeacon" -var/const/RADIO_AIRLOCK = "radio_airlock" -var/const/RADIO_MULEBOT = "radio_mulebot" -var/const/RADIO_MAGNETS = "radio_magnet" +#define RADIO_DEFAULT "radio_default" + +#define RADIO_TO_AIRALARM "radio_airalarm" //air alarms +#define RADIO_FROM_AIRALARM "radio_airalarm_rcvr" //devices interested in receiving signals from air alarms +#define RADIO_CHAT "radio_telecoms" +#define RADIO_SIGNALS "radio_signals" +#define RADIO_ATMOSIA "radio_atmos" +#define RADIO_NAVBEACONS "radio_navbeacon" +#define RADIO_AIRLOCK "radio_airlock" +#define RADIO_MULEBOT "radio_mulebot" +#define RADIO_MAGNETS "radio_magnet" //callback used by objects to react to incoming radio signals /obj/proc/receive_signal(datum/signal/signal, receive_method, receive_param) diff --git a/code/controllers/subsystem/fz_transitions.dm b/code/controllers/subsystem/fz_transitions.dm index fd41ce1ccb55..d12ab1358535 100644 --- a/code/controllers/subsystem/fz_transitions.dm +++ b/code/controllers/subsystem/fz_transitions.dm @@ -1,6 +1,6 @@ -var/list/projectors = list() -var/list/clones = list() -var/list/clones_t = list() +GLOBAL_LIST_EMPTY(projectors) +GLOBAL_LIST_EMPTY(clones) +GLOBAL_LIST_EMPTY(clones_t) SUBSYSTEM_DEF(fz_transitions) name = "Z-Transitions" @@ -10,18 +10,18 @@ SUBSYSTEM_DEF(fz_transitions) flags = SS_KEEP_TIMING /datum/controller/subsystem/fz_transitions/stat_entry(msg) - msg = "P:[projectors.len]|C:[clones.len]|T:[clones_t.len]" + msg = "P:[GLOB.projectors.len]|C:[GLOB.clones.len]|T:[GLOB.clones_t.len]" return ..() /datum/controller/subsystem/fz_transitions/Initialize() for(var/obj/effect/projector/P in world) - projectors.Add(P) + GLOB.projectors.Add(P) return SS_INIT_SUCCESS /datum/controller/subsystem/fz_transitions/fire(resumed = FALSE) - for(var/obj/effect/projector/P in projectors) + for(var/obj/effect/projector/P in GLOB.projectors) if(!P || !P.loc) - projectors -= P + GLOB.projectors -= P continue if(!P.loc.clone) P.loc.create_clone(P.vector_x, P.vector_y) @@ -36,13 +36,13 @@ SUBSYSTEM_DEF(fz_transitions) O.clone.proj_y = P.vector_y - for(var/atom/movable/clone/C in clones) + for(var/atom/movable/clone/C in GLOB.clones) if(C.mstr == null || !istype(C.mstr.loc, /turf)) C.mstr.destroy_clone() //Kill clone if master has been destroyed or picked up else if(C != C.mstr) C.mstr.update_clone() //NOTE: Clone updates are also forced by player movement to reduce latency - for(var/atom/T in clones_t) + for(var/atom/T in GLOB.clones_t) if(T.clone && T.icon_state) //Just keep the icon updated for explosions etc. T.clone.icon_state = T.icon_state diff --git a/code/controllers/subsystem/hijack.dm b/code/controllers/subsystem/hijack.dm index a256a7f2a8b2..4031c98a40da 100644 --- a/code/controllers/subsystem/hijack.dm +++ b/code/controllers/subsystem/hijack.dm @@ -254,7 +254,7 @@ SUBSYSTEM_DEF(hijack) evac_status = EVACUATION_STATUS_INITIATED ai_announcement("Attention. Emergency. All personnel must evacuate immediately.", 'sound/AI/evacuate.ogg') - for(var/obj/structure/machinery/status_display/cycled_status_display in machines) + for(var/obj/structure/machinery/status_display/cycled_status_display in GLOB.machines) if(is_mainship_level(cycled_status_display.z)) cycled_status_display.set_picture("evac") for(var/obj/docking_port/mobile/crashable/escape_shuttle/shuttle in SSshuttle.mobile) @@ -269,7 +269,7 @@ SUBSYSTEM_DEF(hijack) deactivate_lifeboats() ai_announcement("Evacuation has been cancelled.", 'sound/AI/evacuate_cancelled.ogg') - for(var/obj/structure/machinery/status_display/cycled_status_display in machines) + for(var/obj/structure/machinery/status_display/cycled_status_display in GLOB.machines) if(is_mainship_level(cycled_status_display.z)) cycled_status_display.set_sec_level_picture() diff --git a/code/controllers/subsystem/influxstats.dm b/code/controllers/subsystem/influxstats.dm index 01015b83191d..066c94cc2593 100644 --- a/code/controllers/subsystem/influxstats.dm +++ b/code/controllers/subsystem/influxstats.dm @@ -104,7 +104,7 @@ SUBSYSTEM_DEF(influxstats) /datum/controller/subsystem/influxstats/proc/run_job_statistics() var/list/team_job_stats = list() - var/list/squad_job_stats = ROLES_SQUAD_ALL.Copy() + var/list/squad_job_stats = GLOB.ROLES_SQUAD_ALL.Copy() for(var/squad in squad_job_stats) squad_job_stats[squad] = list() diff --git a/code/controllers/subsystem/init/landmarks.dm b/code/controllers/subsystem/init/landmarks.dm index 59bba7c7922b..31b71c074a5d 100644 --- a/code/controllers/subsystem/init/landmarks.dm +++ b/code/controllers/subsystem/init/landmarks.dm @@ -1,4 +1,4 @@ -var/list/item_pool_landmarks = list() +GLOBAL_LIST_EMPTY(item_pool_landmarks) SUBSYSTEM_DEF(landmark_init) name = "Landmark Init" @@ -9,7 +9,7 @@ SUBSYSTEM_DEF(landmark_init) // List of all the datums we need to loop through var/list/datum/item_pool_holder/pools = list() - for (var/obj/effect/landmark/item_pool_spawner/L in item_pool_landmarks) + for (var/obj/effect/landmark/item_pool_spawner/L in GLOB.item_pool_landmarks) var/curr_pool_name = L.pool_name @@ -48,8 +48,8 @@ SUBSYSTEM_DEF(landmark_init) continue if (pool.quota > pool.turfs.len) - log_debug("Item pool [pool.pool_name] wants to spawn more items than it has landmarks for. Spawning [turfs.len] instances of [pool.type_to_spawn] instead. Code: ITEM_POOL_4") - message_admins("Item pool [pool.pool_name] wants to spawn more items than it has landmarks for. Spawning [turfs.len] instances of [pool.type_to_spawn] instead. Tell the devs. Code: ITEM_POOL_4") + log_debug("Item pool [pool.pool_name] wants to spawn more items than it has landmarks for. Spawning [pool.turfs.len] instances of [pool.type_to_spawn] instead. Code: ITEM_POOL_4") + message_admins("Item pool [pool.pool_name] wants to spawn more items than it has landmarks for. Spawning [pool.turfs.len] instances of [pool.type_to_spawn] instead. Tell the devs. Code: ITEM_POOL_4") pool.quota = pool.turfs.len // Quota times, pick a random turf, spawn an item there, then remove that turf from the list. diff --git a/code/controllers/subsystem/item_cleanup.dm b/code/controllers/subsystem/item_cleanup.dm index 35d1fc2859e9..26958eb8742b 100644 --- a/code/controllers/subsystem/item_cleanup.dm +++ b/code/controllers/subsystem/item_cleanup.dm @@ -1,4 +1,4 @@ -var/global/list/item_cleanup_list = list() +GLOBAL_LIST_EMPTY(item_cleanup_list) SUBSYSTEM_DEF(item_cleanup) name = "Item Cleanup" @@ -34,9 +34,9 @@ SUBSYSTEM_DEF(item_cleanup) break //We transfer items from the global garbage list onto the next iteration list - while(!isnull(item_cleanup_list) && item_cleanup_list.len > 0) - addToListNoDupe(items_to_clean_up, item_cleanup_list[item_cleanup_list.len]) - item_cleanup_list -= item_cleanup_list[item_cleanup_list.len] + while(!isnull(GLOB.item_cleanup_list) && GLOB.item_cleanup_list.len > 0) + addToListNoDupe(items_to_clean_up, GLOB.item_cleanup_list[GLOB.item_cleanup_list.len]) + GLOB.item_cleanup_list -= GLOB.item_cleanup_list[GLOB.item_cleanup_list.len] log_debug("item_cleanup deleted [deleted] garbage out of total [total_items]") @@ -57,9 +57,9 @@ SUBSYSTEM_DEF(item_cleanup) qdel(o) /proc/add_to_garbage(atom/a) - addToListNoDupe(item_cleanup_list, a) + addToListNoDupe(GLOB.item_cleanup_list, a) /proc/remove_from_garbage(atom/a) - item_cleanup_list -= a + GLOB.item_cleanup_list -= a if(SSitem_cleanup) SSitem_cleanup.items_to_clean_up -= a diff --git a/code/controllers/subsystem/machinery.dm b/code/controllers/subsystem/machinery.dm index 7f86689874ff..6a0f938475a1 100644 --- a/code/controllers/subsystem/machinery.dm +++ b/code/controllers/subsystem/machinery.dm @@ -1,8 +1,8 @@ -var/list/machines = list() -var/list/processing_machines = list() +GLOBAL_LIST_EMPTY(machines) +GLOBAL_LIST_EMPTY(processing_machines) -var/list/datum/powernet/powernets = list() //Holds all powernet datums in use or pooled -var/list/datum/powernet/powernets_by_name = list() //Holds all powernet datums in use or pooled +GLOBAL_LIST_EMPTY(powernets) //Holds all powernet datums in use or pooled +GLOBAL_LIST_EMPTY(powernets_by_name) //Holds all powernet datums in use or pooled SUBSYSTEM_DEF(machinery) @@ -19,12 +19,12 @@ SUBSYSTEM_DEF(machinery) return SS_INIT_SUCCESS /datum/controller/subsystem/machinery/stat_entry(msg) - msg = "M:[global.processing_machines.len]" + msg = "M:[GLOB.processing_machines.len]" return ..() /datum/controller/subsystem/machinery/fire(resumed = FALSE) if (!resumed) - currentrunmachines = processing_machines.Copy() + currentrunmachines = GLOB.processing_machines.Copy() while (currentrunmachines.len) var/obj/structure/machinery/M = currentrunmachines[currentrunmachines.len] diff --git a/code/controllers/subsystem/minimap.dm b/code/controllers/subsystem/minimap.dm index d28fe916291a..64f4b92a1edd 100644 --- a/code/controllers/subsystem/minimap.dm +++ b/code/controllers/subsystem/minimap.dm @@ -874,7 +874,7 @@ SUBSYSTEM_DEF(minimaps) if(faction == FACTION_MARINE) COOLDOWN_START(GLOB, uscm_canvas_cooldown, canvas_cooldown_time) var/mob/living/carbon/human/human_leader = user - for(var/datum/squad/current_squad in RoleAuthority.squads) + for(var/datum/squad/current_squad in GLOB.RoleAuthority.squads) current_squad.send_maptext("Tactical map update in progress...", "Tactical Map:") human_leader.visible_message(SPAN_BOLDNOTICE("Tactical map update in progress...")) playsound_client(human_leader.client, "sound/effects/sos-morse-code.ogg") diff --git a/code/controllers/subsystem/nanoui.dm b/code/controllers/subsystem/nanoui.dm index 1f33227a7fee..d89474dd50f1 100644 --- a/code/controllers/subsystem/nanoui.dm +++ b/code/controllers/subsystem/nanoui.dm @@ -1,10 +1,15 @@ SUBSYSTEM_DEF(nano) name = "Nano UI" - flags = SS_NO_INIT wait = 2 SECONDS priority = SS_PRIORITY_NANOUI runlevels = RUNLEVELS_DEFAULT|RUNLEVEL_LOBBY var/list/currentrun = list() + var/datum/nanomanager/nanomanager + +/datum/controller/subsystem/nano/New() + . = ..() + + nanomanager = new() /datum/controller/subsystem/nano/stat_entry(msg) msg = "P:[nanomanager.processing_uis.len]" diff --git a/code/controllers/subsystem/power.dm b/code/controllers/subsystem/power.dm index 16f4f2ab6127..9908a60420b2 100644 --- a/code/controllers/subsystem/power.dm +++ b/code/controllers/subsystem/power.dm @@ -1,4 +1,4 @@ -var/list/power_machines = list() +GLOBAL_LIST_EMPTY(power_machines) SUBSYSTEM_DEF(power) name = "Power" @@ -12,7 +12,7 @@ SUBSYSTEM_DEF(power) var/list/currentrun_areas = list() /datum/controller/subsystem/power/stat_entry(msg) - msg = "PN:[powernets.len]|PM:[power_machines.len]|A:[active_areas.len]" + msg = "PN:[GLOB.powernets.len]|PM:[GLOB.power_machines.len]|A:[GLOB.active_areas.len]" return ..() @@ -23,9 +23,9 @@ SUBSYSTEM_DEF(power) /datum/controller/subsystem/power/fire(resumed = FALSE) if (!resumed) - currentrun_powerents = global.powernets.Copy() - currentrun_areas = active_areas.Copy() - currentrun_power_machines = global.power_machines.Copy() + currentrun_powerents = GLOB.powernets.Copy() + currentrun_areas = GLOB.active_areas.Copy() + currentrun_power_machines = GLOB.power_machines.Copy() // First we reset the powernets. // This is done first because we want the power machinery to have acted last on the powernet between intervals. @@ -49,7 +49,7 @@ SUBSYSTEM_DEF(power) var/obj/structure/machinery/M = X if (M.process() == PROCESS_KILL) //M.inMachineList = FALSE - power_machines.Remove(M) + GLOB.power_machines.Remove(M) continue if (MC_TICK_CHECK) diff --git a/code/controllers/subsystem/reagents.dm b/code/controllers/subsystem/reagents.dm index 5a310801b191..187479509385 100644 --- a/code/controllers/subsystem/reagents.dm +++ b/code/controllers/subsystem/reagents.dm @@ -17,33 +17,33 @@ SUBSYSTEM_DEF(reagents) /datum/controller/subsystem/reagents/proc/prepare_properties() //Chemical Properties - Initialises all /datum/chem_property into a list indexed by property name var/paths = typesof(/datum/chem_property) - chemical_properties_list = list() + GLOB.chemical_properties_list = list() //Some filters - chemical_properties_list["negative"] = list() - chemical_properties_list["neutral"] = list() - chemical_properties_list["positive"] = list() - chemical_properties_list["rare"] = list() + GLOB.chemical_properties_list["negative"] = list() + GLOB.chemical_properties_list["neutral"] = list() + GLOB.chemical_properties_list["positive"] = list() + GLOB.chemical_properties_list["rare"] = list() //Save for(var/path in paths) var/datum/chem_property/prop = new path() if(!prop.name) continue - chemical_properties_list[prop.name] = prop + GLOB.chemical_properties_list[prop.name] = prop if(prop.starter) //Add a separate instance to the chemical property database var/datum/chem_property/chem = new path() chem.level = 0 - chemical_data.research_property_data += chem + GLOB.chemical_data.research_property_data += chem if(prop.rarity > PROPERTY_DISABLED) //Filters for the generator picking properties if(prop.rarity == PROPERTY_RARE || prop.rarity == PROPERTY_LEGENDARY) - chemical_properties_list["rare"][prop.name] = prop + GLOB.chemical_properties_list["rare"][prop.name] = prop else if(isNegativeProperty(prop)) - chemical_properties_list["negative"][prop.name] = prop + GLOB.chemical_properties_list["negative"][prop.name] = prop else if(isNeutralProperty(prop)) - chemical_properties_list["neutral"][prop.name] = prop + GLOB.chemical_properties_list["neutral"][prop.name] = prop else if(isPositiveProperty(prop)) - chemical_properties_list["positive"][prop.name] = prop + GLOB.chemical_properties_list["positive"][prop.name] = prop /datum/controller/subsystem/reagents/proc/prepare_reagents() //I dislike having these here but map-objects are initialised before world/New() is called. >_> @@ -51,11 +51,11 @@ SUBSYSTEM_DEF(reagents) //Chemical Reagents - Initialises all /datum/reagent into a list indexed by reagent id //Generated chemicals should be initialized last, hence the substract then readd. var/list/paths = subtypesof(/datum/reagent) - typesof(/datum/reagent/generated) - subtypesof(/datum/reagent/generated) + subtypesof(/datum/reagent/generated) - chemical_reagents_list = list() + GLOB.chemical_reagents_list = list() for(var/path in paths) var/datum/reagent/chem = new path() chem.save_chemclass() - chemical_reagents_list[chem.id] = chem + GLOB.chemical_reagents_list[chem.id] = chem //Chemical Reactions - Initialises all /datum/chemical_reaction into a list // It is filtered into multiple lists within a list. @@ -63,11 +63,11 @@ SUBSYSTEM_DEF(reagents) // chemical_reaction_list["phoron"] is a list of all reactions relating to phoron var/list/regular_paths = subtypesof(/datum/chemical_reaction) - typesof(/datum/chemical_reaction/generated) var/list/generated_paths = subtypesof(/datum/chemical_reaction/generated) //Generated chemicals should be initialized last - chemical_reactions_filtered_list = list() - chemical_reactions_list = list() + GLOB.chemical_reactions_filtered_list = list() + GLOB.chemical_reactions_list = list() for(paths in list(regular_paths, generated_paths)) for(var/path in paths) var/datum/chemical_reaction/react = new path() - chemical_reactions_list[react.id] = react + GLOB.chemical_reactions_list[react.id] = react react.add_to_filtered_list() diff --git a/code/controllers/subsystem/shuttle.dm b/code/controllers/subsystem/shuttle.dm index 972f61aa530f..2da87df90995 100644 --- a/code/controllers/subsystem/shuttle.dm +++ b/code/controllers/subsystem/shuttle.dm @@ -1,11 +1,11 @@ -var/global/datum/controller/shuttle_controller/shuttle_controller - SUBSYSTEM_DEF(oldshuttle) name = "Old Shuttle" wait = 5.5 SECONDS init_order = SS_INIT_SHUTTLE priority = SS_PRIORITY_SHUTTLE + var/datum/controller/shuttle_controller/shuttle_controller + /datum/controller/subsystem/oldshuttle/Initialize() if(GLOB.perf_flags & PERF_TOGGLE_SHUTTLES) can_fire = FALSE diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index 88627669aa3b..0153f03565f6 100644 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -97,7 +97,7 @@ SUBSYSTEM_DEF(ticker) if(!roundend_check_paused && mode.check_finished(force_ending) || force_ending) current_state = GAME_STATE_FINISHED - ooc_allowed = TRUE + GLOB.ooc_allowed = TRUE mode.declare_completion(force_ending) REDIS_PUBLISH("byond.round", "type" = "round-complete") flash_clients() @@ -135,8 +135,8 @@ SUBSYSTEM_DEF(ticker) REDIS_PUBLISH("byond.round", "type" = "round-start") for(var/client/C in GLOB.admins) - remove_verb(C, roundstart_mod_verbs) - admin_verbs_minor_event -= roundstart_mod_verbs + remove_verb(C, GLOB.roundstart_mod_verbs) + GLOB.admin_verbs_minor_event -= GLOB.roundstart_mod_verbs return TRUE @@ -173,14 +173,14 @@ SUBSYSTEM_DEF(ticker) if(!mode.can_start(bypass_checks)) to_chat(world, "Reverting to pre-game lobby.") QDEL_NULL(mode) - RoleAuthority.reset_roles() + GLOB.RoleAuthority.reset_roles() return FALSE CHECK_TICK if(!mode.pre_setup() && !bypass_checks) QDEL_NULL(mode) to_chat(world, "Error in pre-setup for [GLOB.master_mode]. Reverting to pre-game lobby.") - RoleAuthority.reset_roles() + GLOB.RoleAuthority.reset_roles() return FALSE CHECK_TICK @@ -194,7 +194,7 @@ SUBSYSTEM_DEF(ticker) if(CONFIG_GET(flag/autooocmute)) - ooc_allowed = FALSE + GLOB.ooc_allowed = FALSE round_start_time = world.time @@ -213,7 +213,7 @@ SUBSYSTEM_DEF(ticker) var/roles_to_roll = null if(length(mode.roles_to_roll)) roles_to_roll = mode.roles_to_roll - RoleAuthority.setup_candidates_and_roles(roles_to_roll) //Distribute jobs + GLOB.RoleAuthority.setup_candidates_and_roles(roles_to_roll) //Distribute jobs if(mode.flags_round_type & MODE_NEW_SPAWN) create_characters() // Create and equip characters else @@ -235,7 +235,7 @@ SUBSYSTEM_DEF(ticker) setup_economy() - shuttle_controller?.setup_shuttle_docks() + SSoldshuttle.shuttle_controller?.setup_shuttle_docks() PostSetup() return TRUE @@ -251,15 +251,15 @@ SUBSYSTEM_DEF(ticker) // Switch back to default automatically save_mode(CONFIG_GET(string/gamemode_default)) - if(round_statistics) - to_chat_spaced(world, html = FONT_SIZE_BIG(SPAN_ROLE_BODY("Welcome to [round_statistics.round_name]"))) + if(GLOB.round_statistics) + to_chat_spaced(world, html = FONT_SIZE_BIG(SPAN_ROLE_BODY("Welcome to [GLOB.round_statistics.round_name]"))) - supply_controller.process() //Start the supply shuttle regenerating points -- TLE + GLOB.supply_controller.process() //Start the supply shuttle regenerating points -- TLE for(var/i in GLOB.closet_list) //Set up special equipment for lockers and vendors, depending on gamemode var/obj/structure/closet/C = i INVOKE_ASYNC(C, TYPE_PROC_REF(/obj/structure/closet, select_gamemode_equipment), mode.type) - for(var/obj/structure/machinery/vending/V in machines) + for(var/obj/structure/machinery/vending/V in GLOB.machines) INVOKE_ASYNC(V, TYPE_PROC_REF(/obj/structure/machinery/vending, select_gamemode_equipment), mode.type) SEND_GLOBAL_SIGNAL(COMSIG_GLOB_POST_SETUP) @@ -376,7 +376,7 @@ SUBSYSTEM_DEF(ticker) world.Reboot(TRUE) /datum/controller/subsystem/ticker/proc/create_characters() - if(!RoleAuthority) + if(!GLOB.RoleAuthority) return for(var/mob/new_player/player in GLOB.player_list) @@ -386,7 +386,7 @@ SUBSYSTEM_DEF(ticker) INVOKE_ASYNC(src, PROC_REF(spawn_and_equip_char), player) /datum/controller/subsystem/ticker/proc/spawn_and_equip_char(mob/new_player/player) - var/datum/job/J = RoleAuthority.roles_for_mode[player.job] + var/datum/job/J = GLOB.RoleAuthority.roles_for_mode[player.job] if(J.job_options && player?.client?.prefs?.pref_special_job_options[J.title]) J.handle_job_options(player.client.prefs.pref_special_job_options[J.title]) if(J.handle_spawn_and_equip) @@ -424,7 +424,7 @@ SUBSYSTEM_DEF(ticker) if(player.job == JOB_CO) captainless = FALSE if(player.job) - RoleAuthority.equip_role(player, RoleAuthority.roles_by_name[player.job], late_join = FALSE) + GLOB.RoleAuthority.equip_role(player, GLOB.RoleAuthority.roles_by_name[player.job], late_join = FALSE) EquipCustomItems(player) if(player.client) var/client/C = player.client diff --git a/code/controllers/subsystem/weather.dm b/code/controllers/subsystem/weather.dm index 325c45fe2300..a3fdfe509a96 100644 --- a/code/controllers/subsystem/weather.dm +++ b/code/controllers/subsystem/weather.dm @@ -1,4 +1,4 @@ -var/list/weather_notify_objects = list() +GLOBAL_LIST_EMPTY(weather_notify_objects) SUBSYSTEM_DEF(weather) name = "Weather" @@ -46,7 +46,7 @@ SUBSYSTEM_DEF(weather) /datum/controller/subsystem/weather/proc/setup_weather_areas() weather_areas = list() - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.weather_enabled && map_holder.should_affect_area(A)) weather_areas += A diff --git a/code/datums/_atmos_setup.dm b/code/datums/_atmos_setup.dm index be4dc62faeff..3075e98ac464 100644 --- a/code/datums/_atmos_setup.dm +++ b/code/datums/_atmos_setup.dm @@ -14,18 +14,18 @@ #define PIPE_COLOR_YELLOW "#ffcc00" #define PIPE_COLOR_PURPLE "#5c1ec0" -var/global/list/pipe_colors = list("grey" = PIPE_COLOR_GREY, "red" = PIPE_COLOR_RED, "blue" = PIPE_COLOR_BLUE, "cyan" = PIPE_COLOR_CYAN, "green" = PIPE_COLOR_GREEN, "yellow" = PIPE_COLOR_YELLOW, "purple" = PIPE_COLOR_PURPLE) +GLOBAL_LIST_INIT(pipe_colors, list("grey" = PIPE_COLOR_GREY, "red" = PIPE_COLOR_RED, "blue" = PIPE_COLOR_BLUE, "cyan" = PIPE_COLOR_CYAN, "green" = PIPE_COLOR_GREEN, "yellow" = PIPE_COLOR_YELLOW, "purple" = PIPE_COLOR_PURPLE)) /proc/pipe_color_lookup(color) - for(var/C in pipe_colors) - if(color == pipe_colors[C]) + for(var/C in GLOB.pipe_colors) + if(color == GLOB.pipe_colors[C]) return "[C]" /proc/pipe_color_check(color) if(!color) return 1 - for(var/C in pipe_colors) - if(color == pipe_colors[C]) + for(var/C in GLOB.pipe_colors) + if(color == GLOB.pipe_colors[C]) return 1 return 0 @@ -89,10 +89,10 @@ var/global/list/pipe_colors = list("grey" = PIPE_COLOR_GREY, "red" = PIPE_COLOR_ var/image/I = image('icons/obj/pipes/pipes.dmi', icon_state = state) pipe_icons[cache_name] = I - for(var/pipe_color in pipe_colors) + for(var/pipe_color in GLOB.pipe_colors) I = image('icons/obj/pipes/pipes.dmi', icon_state = state) - I.color = pipe_colors[pipe_color] - pipe_icons[state + "[pipe_colors[pipe_color]]"] = I + I.color = GLOB.pipe_colors[pipe_color] + pipe_icons[state + "[GLOB.pipe_colors[pipe_color]]"] = I pipe = new ('icons/obj/pipes/heat.dmi') for(var/state in pipe.IconStates()) @@ -122,10 +122,10 @@ var/global/list/pipe_colors = list("grey" = PIPE_COLOR_GREY, "red" = PIPE_COLOR_ if(findtext(state, "core") || findtext(state, "4way")) var/image/I = image('icons/obj/pipes/manifold.dmi', icon_state = state) manifold_icons[state] = I - for(var/pipe_color in pipe_colors) + for(var/pipe_color in GLOB.pipe_colors) I = image('icons/obj/pipes/manifold.dmi', icon_state = state) - I.color = pipe_colors[pipe_color] - manifold_icons[state + pipe_colors[pipe_color]] = I + I.color = GLOB.pipe_colors[pipe_color] + manifold_icons[state + GLOB.pipe_colors[pipe_color]] = I /datum/pipe_icon_manager/proc/gen_device_icons() if(!device_icons) @@ -170,13 +170,13 @@ var/global/list/pipe_colors = list("grey" = PIPE_COLOR_GREY, "red" = PIPE_COLOR_ var/cache_name = state - for(var/D in cardinal) + for(var/D in GLOB.cardinals) var/image/I = image('icons/obj/pipes/pipe_underlays.dmi', icon_state = state, dir = D) underlays[cache_name + "[D]"] = I - for(var/pipe_color in pipe_colors) + for(var/pipe_color in GLOB.pipe_colors) I = image('icons/obj/pipes/pipe_underlays.dmi', icon_state = state, dir = D) - I.color = pipe_colors[pipe_color] - underlays[state + "[D]" + "[pipe_colors[pipe_color]]"] = I + I.color = GLOB.pipe_colors[pipe_color] + underlays[state + "[D]" + "[GLOB.pipe_colors[pipe_color]]"] = I /* Leaving the old icon manager code commented out for now, as we may want to rewrite the new code to cleanly @@ -202,7 +202,7 @@ var/global/list/pipe_colors = list("grey" = PIPE_COLOR_GREY, "red" = PIPE_COLOR_ if(state == "") continue - for(var/D in cardinal) + for(var/D in GLOB.cardinals) var/image/I = image('icons/atmos/pipe_underlays.dmi', icon_state = state, dir = D) switch(state) if("intact") diff --git a/code/datums/_ndatabase/code/interfaces/connection_settings.dm b/code/datums/_ndatabase/code/interfaces/connection_settings.dm index 4092ee712ba9..0c990b2b9cbc 100644 --- a/code/datums/_ndatabase/code/interfaces/connection_settings.dm +++ b/code/datums/_ndatabase/code/interfaces/connection_settings.dm @@ -33,5 +33,3 @@ if(!typestr) typestr = /datum/db/connection_settings/native return new typestr(config) - -var/global/datum/db/connection_settings/connection_settings diff --git a/code/datums/_ndatabase/subsystems/database_query_manager.dm b/code/datums/_ndatabase/subsystems/database_query_manager.dm index 7eef5842e2dd..596d55121920 100644 --- a/code/datums/_ndatabase/subsystems/database_query_manager.dm +++ b/code/datums/_ndatabase/subsystems/database_query_manager.dm @@ -19,8 +19,7 @@ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. -var/datum/controller/subsystem/database_query_manager/SSdatabase - +GLOBAL_REAL(SSdatabase, /datum/controller/subsystem/database_query_manager) /datum/controller/subsystem/database_query_manager name = "Database QM" wait = 1 diff --git a/code/datums/_ndatabase/subsystems/entity_manager.dm b/code/datums/_ndatabase/subsystems/entity_manager.dm index 667f2a855563..833bc6926e09 100644 --- a/code/datums/_ndatabase/subsystems/entity_manager.dm +++ b/code/datums/_ndatabase/subsystems/entity_manager.dm @@ -19,7 +19,7 @@ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. -var/datum/controller/subsystem/entity_manager/SSentity_manager +GLOBAL_REAL(SSentity_manager, /datum/controller/subsystem/entity_manager) /datum/controller/subsystem/entity_manager name = "Entity Manager" diff --git a/code/datums/agents/tools/tracker.dm b/code/datums/agents/tools/tracker.dm index 508db286b970..2f3063afb78c 100644 --- a/code/datums/agents/tools/tracker.dm +++ b/code/datums/agents/tools/tracker.dm @@ -48,12 +48,12 @@ return ..() /obj/item/device/tracker/proc/select_object(mob/user) - if(!LAZYLEN(objects_of_interest)) + if(!LAZYLEN(GLOB.objects_of_interest)) to_chat(user, SPAN_WARNING("There are nothing of interest to track.")) return var/list/object_choices = list() - for(var/obj/O in objects_of_interest) + for(var/obj/O in GLOB.objects_of_interest) var/z_level_to_compare_from = O.z if(istype(O.loc, /obj/structure/surface)) z_level_to_compare_from = O.loc.z diff --git a/code/datums/ammo/misc.dm b/code/datums/ammo/misc.dm index bdb284753dc4..1d04692c0360 100644 --- a/code/datums/ammo/misc.dm +++ b/code/datums/ammo/misc.dm @@ -190,7 +190,7 @@ if(P.contents.len == 1) for(var/obj/item/reagent_container/food/drinks/cans/souto/S in P.contents) M.put_in_active_hand(S) - for(var/mob/O in viewers(world_view_size, P)) //find all people in view. + for(var/mob/O in viewers(GLOB.world_view_size, P)) //find all people in view. O.show_message(SPAN_DANGER("[M] catches the [S]!"), SHOW_MESSAGE_VISIBLE) //Tell them the can was caught. return //Can was caught. if(ishuman(M)) diff --git a/code/datums/autocells/auto_cell.dm b/code/datums/autocells/auto_cell.dm index accc5f180119..fb679c56676e 100644 --- a/code/datums/autocells/auto_cell.dm +++ b/code/datums/autocells/auto_cell.dm @@ -37,7 +37,7 @@ in_turf = T LAZYADD(in_turf.autocells, src) - cellauto_cells += src + GLOB.cellauto_cells += src birth() @@ -48,7 +48,7 @@ LAZYREMOVE(in_turf.autocells, src) in_turf = null - cellauto_cells -= src + GLOB.cellauto_cells -= src death() @@ -88,7 +88,7 @@ // Get cardinal neighbors if(neighbor_type & NEIGHBORS_CARDINAL) - for(var/dir in cardinal) + for(var/dir in GLOB.cardinals) var/turf/T = get_step(in_turf, dir) if(QDELETED(T)) continue @@ -100,7 +100,7 @@ // Get ordinal/diagonal neighbors if(neighbor_type & NEIGHBORS_ORDINAL) - for(var/dir in diagonals) + for(var/dir in GLOB.diagonals) var/turf/T = get_step(in_turf, dir) if(QDELETED(T)) continue diff --git a/code/datums/autocells/explosion.dm b/code/datums/autocells/explosion.dm index 42e1409d595f..970e5618bae3 100644 --- a/code/datums/autocells/explosion.dm +++ b/code/datums/autocells/explosion.dm @@ -109,7 +109,7 @@ survivor.power += dying.power // Two waves travling towards each other weakens the explosion - if(survivor.direction == reverse_dir[dying.direction]) + if(survivor.direction == GLOB.reverse_dir[dying.direction]) survivor.power -= dying.power return is_stronger @@ -120,11 +120,11 @@ // If the cell is the epicenter, propagate in all directions if(isnull(direction)) - return alldirs + return GLOB.alldirs - var/dir = reflected ? reverse_dir[direction] : direction + var/dir = reflected ? GLOB.reverse_dir[direction] : direction - if(dir in cardinal) + if(dir in GLOB.cardinals) propagation_dirs += list(dir, turn(dir, 45), turn(dir, -45)) else propagation_dirs += dir @@ -180,7 +180,7 @@ for(var/dir in to_spread) // Diagonals are longer, that should be reflected in the power falloff var/dir_falloff = 1 - if(dir in diagonals) + if(dir in GLOB.diagonals) dir_falloff = 1.414 if(isnull(direction)) @@ -210,7 +210,7 @@ // Set the direction the explosion is traveling in E.direction = dir //Diagonal cells have a small delay when branching off the center. This helps the explosion look circular - if(!direction && (dir in diagonals)) + if(!direction && (dir in GLOB.diagonals)) E.delay = 1 setup_new_cell(E) diff --git a/code/datums/autocells/vomit_wave.dm b/code/datums/autocells/vomit_wave.dm index 62ea1d4c6e7e..396bf6d3e528 100644 --- a/code/datums/autocells/vomit_wave.dm +++ b/code/datums/autocells/vomit_wave.dm @@ -37,7 +37,7 @@ return // Propagate to cardinal directions - var/list/to_spread = cardinal.Copy() + var/list/to_spread = GLOB.cardinals.Copy() for(var/datum/automata_cell/vomit_wave/C in neighbors) to_spread -= get_dir(in_turf, C.in_turf) diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm index 213a959296fb..02cbc5b2d019 100644 --- a/code/datums/datacore.dm +++ b/code/datums/datacore.dm @@ -8,16 +8,16 @@ GLOBAL_DATUM_INIT(data_core, /datum/datacore, new) var/locked[] = list() /datum/datacore/proc/get_manifest(monochrome, OOC, nonHTML) - var/list/cic = ROLES_CIC.Copy() - var/list/auxil = ROLES_AUXIL_SUPPORT.Copy() - var/list/misc = ROLES_MISC.Copy() - var/list/mp = ROLES_POLICE.Copy() - var/list/eng = ROLES_ENGINEERING.Copy() - var/list/req = ROLES_REQUISITION.Copy() - var/list/med = ROLES_MEDICAL.Copy() - var/list/marines_by_squad = ROLES_SQUAD_ALL.Copy() + var/list/cic = GLOB.ROLES_CIC.Copy() + var/list/auxil = GLOB.ROLES_AUXIL_SUPPORT.Copy() + var/list/misc = GLOB.ROLES_MISC.Copy() + var/list/mp = GLOB.ROLES_POLICE.Copy() + var/list/eng = GLOB.ROLES_ENGINEERING.Copy() + var/list/req = GLOB.ROLES_REQUISITION.Copy() + var/list/med = GLOB.ROLES_MEDICAL.Copy() + var/list/marines_by_squad = GLOB.ROLES_SQUAD_ALL.Copy() for(var/squad_name in marines_by_squad) - marines_by_squad[squad_name] = ROLES_MARINES.Copy() + marines_by_squad[squad_name] = GLOB.ROLES_MARINES.Copy() var/list/isactive = new() // If we need not the HTML table, but list @@ -43,7 +43,7 @@ GLOBAL_DATUM_INIT(data_core, /datum/datacore, new) var/has_department = FALSE for(var/department in departments) // STOP SIGNING ALL MARINES IN ALPHA! - if(department in ROLES_SQUAD_ALL) + if(department in GLOB.ROLES_SQUAD_ALL) if(squad != department) continue var/list/jobs = departments[department] @@ -83,7 +83,7 @@ GLOBAL_DATUM_INIT(data_core, /datum/datacore, new) // sort mobs var/dept_flags = NO_FLAGS //Is there anybody in the department?. - var/list/squad_sublists = ROLES_SQUAD_ALL.Copy() //Are there any marines in the squad? + var/list/squad_sublists = GLOB.ROLES_SQUAD_ALL.Copy() //Are there any marines in the squad? for(var/datum/data/record/t in GLOB.data_core.general) if(t.fields["mob_faction"] != FACTION_MARINE) //we process only USCM humans @@ -107,34 +107,34 @@ GLOBAL_DATUM_INIT(data_core, /datum/datacore, new) isactive[name] = t.fields["p_stat"] //cael - to prevent multiple appearances of a player/job combination, add a continue after each line - if(real_rank in ROLES_CIC) + if(real_rank in GLOB.ROLES_CIC) dept_flags |= FLAG_SHOW_CIC LAZYSET(cic[real_rank], name, rank) - else if(real_rank in ROLES_AUXIL_SUPPORT) + else if(real_rank in GLOB.ROLES_AUXIL_SUPPORT) dept_flags |= FLAG_SHOW_AUXIL_SUPPORT LAZYSET(auxil[real_rank], name, rank) - else if(real_rank in ROLES_MISC) + else if(real_rank in GLOB.ROLES_MISC) dept_flags |= FLAG_SHOW_MISC LAZYSET(misc[real_rank], name, rank) - else if(real_rank in ROLES_POLICE) + else if(real_rank in GLOB.ROLES_POLICE) dept_flags |= FLAG_SHOW_POLICE LAZYSET(mp[real_rank], name, rank) - else if(real_rank in ROLES_ENGINEERING) + else if(real_rank in GLOB.ROLES_ENGINEERING) dept_flags |= FLAG_SHOW_ENGINEERING LAZYSET(eng[real_rank], name, rank) - else if(real_rank in ROLES_REQUISITION) + else if(real_rank in GLOB.ROLES_REQUISITION) dept_flags |= FLAG_SHOW_REQUISITION LAZYSET(req[real_rank], name, rank) - else if(real_rank in ROLES_MEDICAL) + else if(real_rank in GLOB.ROLES_MEDICAL) dept_flags |= FLAG_SHOW_MEDICAL LAZYSET(med[real_rank], name, rank) - else if(real_rank in ROLES_MARINES) + else if(real_rank in GLOB.ROLES_MARINES) if(isnull(squad_name)) continue dept_flags |= FLAG_SHOW_MARINES squad_sublists[squad_name] = TRUE ///If it is a real squad in the USCM squad list to prevent the crew manifest from breaking - if(!(squad_name in ROLES_SQUAD_ALL)) + if(!(squad_name in GLOB.ROLES_SQUAD_ALL)) continue LAZYSET(marines_by_squad[squad_name][real_rank], name, rank) @@ -155,7 +155,7 @@ GLOBAL_DATUM_INIT(data_core, /datum/datacore, new) even = !even if(dept_flags & FLAG_SHOW_MARINES) dat += "Marines" - for(var/squad_name in ROLES_SQUAD_ALL) + for(var/squad_name in GLOB.ROLES_SQUAD_ALL) if(!squad_sublists[squad_name]) continue dat += "[squad_name]" @@ -205,7 +205,7 @@ GLOBAL_DATUM_INIT(data_core, /datum/datacore, new) if(!nosleep) sleep(40) - var/list/jobs_to_check = ROLES_CIC + ROLES_AUXIL_SUPPORT + ROLES_MISC + ROLES_POLICE + ROLES_ENGINEERING + ROLES_REQUISITION + ROLES_MEDICAL + ROLES_MARINES + var/list/jobs_to_check = GLOB.ROLES_CIC + GLOB.ROLES_AUXIL_SUPPORT + GLOB.ROLES_MISC + GLOB.ROLES_POLICE + GLOB.ROLES_ENGINEERING + GLOB.ROLES_REQUISITION + GLOB.ROLES_MEDICAL + GLOB.ROLES_MARINES for(var/mob/living/carbon/human/H in GLOB.human_mob_list) if(is_admin_level(H.z)) continue diff --git a/code/datums/disease.dm b/code/datums/disease.dm index d2f466ebeb39..024337c8e065 100644 --- a/code/datums/disease.dm +++ b/code/datums/disease.dm @@ -7,7 +7,7 @@ to null does not delete the object itself. Thank you. */ -var/list/diseases = typesof(/datum/disease) - /datum/disease +GLOBAL_LIST_INIT(diseases, typesof(/datum/disease) - /datum/disease) /datum/disease diff --git a/code/datums/diseases/advance/advance.dm b/code/datums/diseases/advance/advance.dm index ad4703ba65fe..d933b81eb620 100644 --- a/code/datums/diseases/advance/advance.dm +++ b/code/datums/diseases/advance/advance.dm @@ -9,15 +9,15 @@ #define RANDOM_STARTING_LEVEL 2 -var/list/archive_diseases = list() +GLOBAL_LIST_EMPTY(archive_diseases) // The order goes from easy to cure to hard to cure. -var/list/advance_cures = list( +GLOBAL_LIST_INIT(advance_cures, list( "nutriment", "sugar", "orangejuice", "spaceacillin", "kelotane", "ethanol", "leporazine", "lipozine", "silver", "gold", "phoron" - ) + )) /* @@ -50,10 +50,10 @@ var/list/advance_cures = list( /datum/disease/advance/New(process = 1, datum/disease/advance/D) // Setup our dictionary if it hasn't already. - if(!dictionary_symptoms.len) - for(var/symp in list_symptoms) + if(!GLOB.dictionary_symptoms.len) + for(var/symp in GLOB.list_symptoms) var/datum/symptom/S = new symp - dictionary_symptoms[S.id] = symp + GLOB.dictionary_symptoms[S.id] = symp if(!istype(D)) D = null @@ -142,7 +142,7 @@ var/list/advance_cures = list( // Generate symptoms. By default, we only choose non-deadly symptoms. var/list/possible_symptoms = list() - for(var/symp in list_symptoms) + for(var/symp in GLOB.list_symptoms) var/datum/symptom/S = new symp if(S.level <= type_level_limit) if(!HasSymptom(S)) @@ -170,13 +170,13 @@ var/list/advance_cures = list( var/list/properties = GenerateProperties() AssignProperties(properties) - if(!archive_diseases[GetDiseaseID()]) + if(!GLOB.archive_diseases[GetDiseaseID()]) if(new_name) AssignName() - archive_diseases[GetDiseaseID()] = src // So we don't infinite loop - archive_diseases[GetDiseaseID()] = new /datum/disease/advance(0, src, 1) + GLOB.archive_diseases[GetDiseaseID()] = src // So we don't infinite loop + GLOB.archive_diseases[GetDiseaseID()] = new /datum/disease/advance(0, src, 1) - var/datum/disease/advance/A = archive_diseases[GetDiseaseID()] + var/datum/disease/advance/A = GLOB.archive_diseases[GetDiseaseID()] AssignName(A.name) //Generate disease properties based on the effects. Returns an associated list. @@ -254,11 +254,11 @@ var/list/advance_cures = list( // Will generate a random cure, the less resistance the symptoms have, the harder the cure. /datum/disease/advance/proc/GenerateCure(list/properties = list()) if(properties && properties.len) - var/res = Clamp(properties["resistance"] - (symptoms.len / 2), 1, advance_cures.len) - cure_id = advance_cures[res] + var/res = Clamp(properties["resistance"] - (symptoms.len / 2), 1, GLOB.advance_cures.len) + cure_id = GLOB.advance_cures[res] // Get the cure name from the cure_id - var/datum/reagent/D = chemical_reagents_list[cure_id] + var/datum/reagent/D = GLOB.chemical_reagents_list[cure_id] cure = D.name @@ -373,7 +373,7 @@ var/list/advance_cures = list( var/list/symptoms = list() symptoms += "Done" - symptoms += list_symptoms.Copy() + symptoms += GLOB.list_symptoms.Copy() do var/symptom = tgui_input_list(user, "Choose a symptom to add ([i] remaining)", "Choose a Symptom", symptoms) if(istext(symptom)) diff --git a/code/datums/diseases/advance/symptoms/symptoms.dm b/code/datums/diseases/advance/symptoms/symptoms.dm index 72a132cf517e..7746a03b4f89 100644 --- a/code/datums/diseases/advance/symptoms/symptoms.dm +++ b/code/datums/diseases/advance/symptoms/symptoms.dm @@ -1,9 +1,7 @@ // Symptoms are the effects that engineered advanced diseases do. -var/list/list_symptoms = typesof(/datum/symptom) - /datum/symptom -var/list/dictionary_symptoms = list() - -var/global/const/SYMPTOM_ACTIVATION_PROB = 3 +GLOBAL_LIST_INIT(list_symptoms, typesof(/datum/symptom) - /datum/symptom) +GLOBAL_LIST_EMPTY(dictionary_symptoms) /datum/symptom // Buffs/Debuffs the symptom has to the overall engineered disease. @@ -18,7 +16,7 @@ var/global/const/SYMPTOM_ACTIVATION_PROB = 3 var/id = "" /datum/symptom/New() - var/list/S = list_symptoms + var/list/S = GLOB.list_symptoms for(var/i = 1; i <= S.len; i++) if(src.type == S[i]) id = "[i]" diff --git a/code/datums/diseases/advance/symptoms/voice_change.dm b/code/datums/diseases/advance/symptoms/voice_change.dm index 7547242473db..e5af4a8eaab4 100644 --- a/code/datums/diseases/advance/symptoms/voice_change.dm +++ b/code/datums/diseases/advance/symptoms/voice_change.dm @@ -38,10 +38,10 @@ Bonus var/random_name = "" switch(H.gender) if(MALE) - random_name = pick(first_names_male) + random_name = pick(GLOB.first_names_male) else - random_name = pick(first_names_female) - random_name += " [pick(last_names)]" + random_name = pick(GLOB.first_names_female) + random_name += " [pick(GLOB.last_names)]" H.SetSpecialVoice(random_name) return diff --git a/code/datums/effects/tether.dm b/code/datums/effects/tether.dm index ddaafff46489..1667d901a08a 100644 --- a/code/datums/effects/tether.dm +++ b/code/datums/effects/tether.dm @@ -52,7 +52,7 @@ var/turf/T var/dir_away = get_dir(affected_atom, A) - for (var/dir in alldirs) + for (var/dir in GLOB.alldirs) if (dir & dir_away) continue T = get_step(A, dir) diff --git a/code/datums/elements/bullet_trait/incendiary.dm b/code/datums/elements/bullet_trait/incendiary.dm index 2d5d0a15f368..861e67651a53 100644 --- a/code/datums/elements/bullet_trait/incendiary.dm +++ b/code/datums/elements/bullet_trait/incendiary.dm @@ -13,7 +13,7 @@ if(ispath(reagent)) var/datum/reagent/R = reagent - burn_reagent = chemical_reagents_list[initial(R.id)] + burn_reagent = GLOB.chemical_reagents_list[initial(R.id)] else burn_reagent = reagent burn_stacks = stacks diff --git a/code/datums/emergency_calls/cbrn.dm b/code/datums/emergency_calls/cbrn.dm index 3a6b1c640632..cee96e10137e 100644 --- a/code/datums/emergency_calls/cbrn.dm +++ b/code/datums/emergency_calls/cbrn.dm @@ -55,7 +55,7 @@ max_medics = 0 /datum/emergency_call/cbrn/specialists/New() - var/cbrn_ship_name = "Unit [pick(nato_phonetic_alphabet)]-[rand(1, 99)]" + var/cbrn_ship_name = "Unit [pick(GLOB.nato_phonetic_alphabet)]-[rand(1, 99)]" arrival_message = "[MAIN_SHIP_NAME], CBRN [cbrn_ship_name] has been dispatched. Follow all orders provided by [cbrn_ship_name]." objectives = "You are a specialist team in [cbrn_ship_name] dispatched to quell a threat to [MAIN_SHIP_NAME]. Further orders may be provided." diff --git a/code/datums/emergency_calls/clf.dm b/code/datums/emergency_calls/clf.dm index 0a5f09e2a2f2..837ecb340dda 100644 --- a/code/datums/emergency_calls/clf.dm +++ b/code/datums/emergency_calls/clf.dm @@ -28,7 +28,7 @@ to_chat(H, SPAN_BOLD("The Dust Raiders responded with deadly force, scattering many of the colonists who attempted to fight their occupation.")) to_chat(H, SPAN_BOLD("The Dust Raiders and their flagship, the USS Alistoun eventually withdrew from the sector by the end of the year.")) to_chat(H, SPAN_BOLD("With the Neroid Sector existing in relative isolation from United America oversight for the last five years, many colonists have considered themselves free from governmental rule.")) - to_chat(H, SPAN_BOLD("The year is now [game_year].")) + to_chat(H, SPAN_BOLD("The year is now [GLOB.game_year].")) to_chat(H, SPAN_BOLD("The arrival of the USCM Battalion, the Falling Falcons, and their flagship, the [MAIN_SHIP_NAME], have reaffirmed that the United Americas considers the Neroid Sector part of their holdings.")) to_chat(H, SPAN_BOLD("It is up to you and your fellow colonists to make them realize their trespasses. This sector is no longer theirs.")) @@ -45,7 +45,7 @@ leader = H to_chat(H, SPAN_ROLE_HEADER("You are a Cell Leader of the local resistance group, the Colonial Liberation Front!")) arm_equipment(H, /datum/equipment_preset/clf/leader, TRUE, TRUE) - else if(synths < max_synths && HAS_FLAG(H.client.prefs.toggles_ert, PLAY_SYNTH) && RoleAuthority.roles_whitelist[H.ckey] & WHITELIST_SYNTHETIC) + else if(synths < max_synths && HAS_FLAG(H.client.prefs.toggles_ert, PLAY_SYNTH) && GLOB.RoleAuthority.roles_whitelist[H.ckey] & WHITELIST_SYNTHETIC) synths++ to_chat(H, SPAN_ROLE_HEADER("You are a Multi-Purpose Synthetic for the local resistance group, the Colonial Liberation Front!")) arm_equipment(H, /datum/equipment_preset/clf/synth, TRUE, TRUE) diff --git a/code/datums/emergency_calls/cmb.dm b/code/datums/emergency_calls/cmb.dm index a49c0a4ce273..5dba3ee8fc7d 100644 --- a/code/datums/emergency_calls/cmb.dm +++ b/code/datums/emergency_calls/cmb.dm @@ -35,7 +35,7 @@ leader = mob to_chat(mob, SPAN_ROLE_HEADER("You are the Colonial Marshal!")) arm_equipment(mob, /datum/equipment_preset/cmb/leader, TRUE, TRUE) - else if(synths < max_synths && HAS_FLAG(mob?.client.prefs.toggles_ert, PLAY_SYNTH) && RoleAuthority.roles_whitelist[mob.ckey] & WHITELIST_SYNTHETIC) + else if(synths < max_synths && HAS_FLAG(mob?.client.prefs.toggles_ert, PLAY_SYNTH) && GLOB.RoleAuthority.roles_whitelist[mob.ckey] & WHITELIST_SYNTHETIC) synths++ to_chat(mob, SPAN_ROLE_HEADER("You are a CMB Investigative Synthetic!")) arm_equipment(mob, /datum/equipment_preset/cmb/synth, TRUE, TRUE) diff --git a/code/datums/emergency_calls/contractor.dm b/code/datums/emergency_calls/contractor.dm index a5d6c2d7e80f..0e0c975f0d13 100644 --- a/code/datums/emergency_calls/contractor.dm +++ b/code/datums/emergency_calls/contractor.dm @@ -29,7 +29,7 @@ leader = mob to_chat(mob, SPAN_ROLE_HEADER("You are a Contractor Team Leader of Vanguard's Arrow Incorporated!")) arm_equipment(mob, /datum/equipment_preset/contractor/duty/leader, TRUE, TRUE) - else if(synths < max_synths && HAS_FLAG(mob.client.prefs.toggles_ert, PLAY_SYNTH) && RoleAuthority.roles_whitelist[mob.ckey] & WHITELIST_SYNTHETIC) + else if(synths < max_synths && HAS_FLAG(mob.client.prefs.toggles_ert, PLAY_SYNTH) && GLOB.RoleAuthority.roles_whitelist[mob.ckey] & WHITELIST_SYNTHETIC) synths++ to_chat(mob, SPAN_ROLE_HEADER("You are a Contractor Support Synthetic of Vanguard's Arrow Incorporated!")) arm_equipment(mob, /datum/equipment_preset/contractor/duty/synth, TRUE, TRUE) @@ -117,13 +117,13 @@ var/mob/living/carbon/human/H = new(spawn_loc) H.key = M.key if(H.client) - H.client.change_view(world_view_size) + H.client.change_view(GLOB.world_view_size) if(!leader && HAS_FLAG(H.client.prefs.toggles_ert, PLAY_LEADER) && check_timelock(H.client, JOB_SQUAD_LEADER, time_required_for_job)) //First one spawned is always the leader. leader = H to_chat(H, SPAN_ROLE_HEADER("You are a Covert Contractor Team Leader of Vanguard's Arrow Incorporated!")) arm_equipment(H, /datum/equipment_preset/contractor/covert/leader, TRUE, TRUE) - else if(synths < max_synths && HAS_FLAG(H.client.prefs.toggles_ert, PLAY_SYNTH) && RoleAuthority.roles_whitelist[H.ckey] & WHITELIST_SYNTHETIC) + else if(synths < max_synths && HAS_FLAG(H.client.prefs.toggles_ert, PLAY_SYNTH) && GLOB.RoleAuthority.roles_whitelist[H.ckey] & WHITELIST_SYNTHETIC) synths++ to_chat(H, SPAN_ROLE_HEADER("You are a Contractor Support Synthetic of Vanguard's Arrow Incorporated!")) arm_equipment(H, /datum/equipment_preset/contractor/covert/synth, TRUE, TRUE) diff --git a/code/datums/emergency_calls/cryo_marines.dm b/code/datums/emergency_calls/cryo_marines.dm index 19f73a9843ce..4e997292f74d 100644 --- a/code/datums/emergency_calls/cryo_marines.dm +++ b/code/datums/emergency_calls/cryo_marines.dm @@ -14,7 +14,7 @@ spawn_max_amount = TRUE /datum/emergency_call/cryo_squad/spawn_candidates(quiet_launch, announce_incoming, override_spawn_loc) - var/datum/squad/marine/cryo/cryo_squad = RoleAuthority.squads_by_type[/datum/squad/marine/cryo] + var/datum/squad/marine/cryo/cryo_squad = GLOB.RoleAuthority.squads_by_type[/datum/squad/marine/cryo] leaders = cryo_squad.num_leaders . = ..() shipwide_ai_announcement("Successfully deployed [mob_max] Foxtrot marines, of which [length(members)] are ready for duty.") @@ -43,7 +43,7 @@ break sleep(5) - var/datum/squad/marine/cryo/cryo_squad = RoleAuthority.squads_by_type[/datum/squad/marine/cryo] + var/datum/squad/marine/cryo/cryo_squad = GLOB.RoleAuthority.squads_by_type[/datum/squad/marine/cryo] if(leaders < cryo_squad.max_leaders && (!mind || (HAS_FLAG(human.client.prefs.toggles_ert, PLAY_LEADER) && check_timelock(human.client, JOB_SQUAD_LEADER, time_required_for_job)))) leader = human leaders++ diff --git a/code/datums/emergency_calls/cryo_marines_heavy.dm b/code/datums/emergency_calls/cryo_marines_heavy.dm index f4fe3c9f2a57..2081d9564c50 100644 --- a/code/datums/emergency_calls/cryo_marines_heavy.dm +++ b/code/datums/emergency_calls/cryo_marines_heavy.dm @@ -17,7 +17,7 @@ var/leaders = 0 /datum/emergency_call/cryo_squad_equipped/spawn_candidates(quiet_launch, announce_incoming, override_spawn_loc) - var/datum/squad/marine/cryo/cryo_squad = RoleAuthority.squads_by_type[/datum/squad/marine/cryo] + var/datum/squad/marine/cryo/cryo_squad = GLOB.RoleAuthority.squads_by_type[/datum/squad/marine/cryo] leaders = cryo_squad.num_leaders . = ..() if(length(members)) @@ -35,7 +35,7 @@ M.transfer_to(H, TRUE) sleep(5) - var/datum/squad/marine/cryo/cryo_squad = RoleAuthority.squads_by_type[/datum/squad/marine/cryo] + var/datum/squad/marine/cryo/cryo_squad = GLOB.RoleAuthority.squads_by_type[/datum/squad/marine/cryo] if(leaders < cryo_squad.max_leaders && HAS_FLAG(H.client.prefs.toggles_ert, PLAY_LEADER) && check_timelock(H.client, JOB_SQUAD_LEADER, time_required_for_job)) leader = H leaders++ diff --git a/code/datums/emergency_calls/inspection.dm b/code/datums/emergency_calls/inspection.dm index ad0200339952..2cd121093ea4 100644 --- a/code/datums/emergency_calls/inspection.dm +++ b/code/datums/emergency_calls/inspection.dm @@ -202,7 +202,7 @@ leader = mob to_chat(mob, SPAN_ROLE_HEADER("You are the Colonial Marshal!")) arm_equipment(mob, /datum/equipment_preset/cmb/leader, TRUE, TRUE) - else if(synths < max_synths && HAS_FLAG(mob?.client.prefs.toggles_ert, PLAY_SYNTH) && RoleAuthority.roles_whitelist[mob.ckey] & WHITELIST_SYNTHETIC) + else if(synths < max_synths && HAS_FLAG(mob?.client.prefs.toggles_ert, PLAY_SYNTH) && GLOB.RoleAuthority.roles_whitelist[mob.ckey] & WHITELIST_SYNTHETIC) synths++ to_chat(mob, SPAN_ROLE_HEADER("You are a CMB Investigative Synthetic!")) arm_equipment(mob, /datum/equipment_preset/cmb/synth, TRUE, TRUE) diff --git a/code/datums/emergency_calls/mercs.dm b/code/datums/emergency_calls/mercs.dm index 40210c845c6f..67e09e8992f0 100644 --- a/code/datums/emergency_calls/mercs.dm +++ b/code/datums/emergency_calls/mercs.dm @@ -11,7 +11,7 @@ /datum/emergency_call/mercs/New() . = ..() hostility = pick(75;FALSE,25;TRUE) - arrival_message = "[MAIN_SHIP_NAME], this is Freelancer shuttle [pick(alphabet_lowercase)][pick(alphabet_lowercase)]-[rand(1, 99)] responding to your distress call. Prepare for boarding." + arrival_message = "[MAIN_SHIP_NAME], this is Freelancer shuttle [pick(GLOB.alphabet_lowercase)][pick(GLOB.alphabet_lowercase)]-[rand(1, 99)] responding to your distress call. Prepare for boarding." if(hostility) objectives = "Ransack the [MAIN_SHIP_NAME] and kill anyone who gets in your way. Do what your Captain says. Ensure your survival at all costs." else @@ -25,7 +25,7 @@ /datum/emergency_call/mercs/friendly/New() . = ..() hostility = FALSE - arrival_message = "[MAIN_SHIP_NAME], this is Freelancer shuttle [pick(alphabet_lowercase)][pick(alphabet_lowercase)]-[rand(1, 99)] responding to your distress call. Prepare for boarding." + arrival_message = "[MAIN_SHIP_NAME], this is Freelancer shuttle [pick(GLOB.alphabet_lowercase)][pick(GLOB.alphabet_lowercase)]-[rand(1, 99)] responding to your distress call. Prepare for boarding." objectives = "Help the crew of the [MAIN_SHIP_NAME] in exchange for payment, and choose your payment well. Do what your Captain says. Ensure your survival at all costs." /datum/emergency_call/mercs/hostile //ditto @@ -36,7 +36,7 @@ /datum/emergency_call/mercs/hostile/New() . = ..() hostility = TRUE - arrival_message = "[MAIN_SHIP_NAME], this is Freelancer shuttle [pick(alphabet_lowercase)][pick(alphabet_lowercase)]-[rand(1, 99)] responding to your distress call. Prepare for boarding." + arrival_message = "[MAIN_SHIP_NAME], this is Freelancer shuttle [pick(GLOB.alphabet_lowercase)][pick(GLOB.alphabet_lowercase)]-[rand(1, 99)] responding to your distress call. Prepare for boarding." objectives = "Ransack the [MAIN_SHIP_NAME] and kill anyone who gets in your way. Do what your Captain says. Ensure your survival at all costs." /datum/emergency_call/mercs/print_backstory(mob/living/carbon/human/H) @@ -96,7 +96,7 @@ /datum/emergency_call/heavy_mercs/New() . = ..() hostility = pick(75;FALSE,25;TRUE) - arrival_message = "[MAIN_SHIP_NAME], this is Elite Freelancer shuttle [pick(alphabet_lowercase)][pick(alphabet_lowercase)]-[rand(1, 99)] responding to your distress call. Prepare for boarding." + arrival_message = "[MAIN_SHIP_NAME], this is Elite Freelancer shuttle [pick(GLOB.alphabet_lowercase)][pick(GLOB.alphabet_lowercase)]-[rand(1, 99)] responding to your distress call. Prepare for boarding." if(hostility) objectives = "Ransack the [MAIN_SHIP_NAME] and kill anyone who gets in your way. Do what your Captain says. Ensure your survival at all costs." else @@ -108,7 +108,7 @@ /datum/emergency_call/heavy_mercs/hostile/New() . = ..() hostility = TRUE - arrival_message = "[MAIN_SHIP_NAME], this is Elite Freelancer shuttle [pick(alphabet_lowercase)][pick(alphabet_lowercase)]-[rand(1, 99)] responding to your distress call. Prepare for boarding." + arrival_message = "[MAIN_SHIP_NAME], this is Elite Freelancer shuttle [pick(GLOB.alphabet_lowercase)][pick(GLOB.alphabet_lowercase)]-[rand(1, 99)] responding to your distress call. Prepare for boarding." objectives = "Ransack the [MAIN_SHIP_NAME] and kill anyone who gets in your way. Do what your Captain says. Ensure your survival at all costs." /datum/emergency_call/heavy_mercs/friendly @@ -117,7 +117,7 @@ /datum/emergency_call/heavy_mercs/friendly/New() . = ..() hostility = FALSE - arrival_message = "[MAIN_SHIP_NAME], this is Elite Freelancer shuttle [pick(alphabet_lowercase)][pick(alphabet_lowercase)]-[rand(1, 99)] responding to your distress call. Prepare for boarding." + arrival_message = "[MAIN_SHIP_NAME], this is Elite Freelancer shuttle [pick(GLOB.alphabet_lowercase)][pick(GLOB.alphabet_lowercase)]-[rand(1, 99)] responding to your distress call. Prepare for boarding." objectives = "Help the crew of the [MAIN_SHIP_NAME] in exchange for payment, and choose your payment well. Do what your Captain says. Ensure your survival at all costs." /datum/emergency_call/heavy_mercs/print_backstory(mob/living/carbon/human/H) diff --git a/code/datums/emergency_calls/pmc.dm b/code/datums/emergency_calls/pmc.dm index a06b0cc0c02e..2d21dc768f4a 100644 --- a/code/datums/emergency_calls/pmc.dm +++ b/code/datums/emergency_calls/pmc.dm @@ -34,7 +34,7 @@ leader = mob to_chat(mob, SPAN_ROLE_HEADER("You are a Weyland-Yutani PMC Squad Leader!")) arm_equipment(mob, /datum/equipment_preset/pmc/pmc_leader, TRUE, TRUE) - else if(synths < max_synths && HAS_FLAG(mob.client.prefs.toggles_ert, PLAY_SYNTH) && RoleAuthority.roles_whitelist[mob.ckey] & WHITELIST_SYNTHETIC) + else if(synths < max_synths && HAS_FLAG(mob.client.prefs.toggles_ert, PLAY_SYNTH) && GLOB.RoleAuthority.roles_whitelist[mob.ckey] & WHITELIST_SYNTHETIC) synths++ to_chat(mob, SPAN_ROLE_HEADER("You are a Weyland-Yutani PMC Support Synthetic!")) arm_equipment(mob, /datum/equipment_preset/pmc/synth, TRUE, TRUE) @@ -120,7 +120,7 @@ var/mob/living/carbon/human/H = new(spawn_loc) H.key = M.key if(H.client) - H.client.change_view(world_view_size) + H.client.change_view(GLOB.world_view_size) if(!leader && HAS_FLAG(H.client.prefs.toggles_ert, PLAY_LEADER) && check_timelock(H.client, JOB_SQUAD_LEADER, time_required_for_job)) //First one spawned is always the leader. leader = H diff --git a/code/datums/emergency_calls/upp.dm b/code/datums/emergency_calls/upp.dm index 562dac3fe154..80ef111be3e4 100644 --- a/code/datums/emergency_calls/upp.dm +++ b/code/datums/emergency_calls/upp.dm @@ -61,7 +61,7 @@ leader = H arm_equipment(H, /datum/equipment_preset/upp/leader, TRUE, TRUE) to_chat(H, SPAN_ROLE_HEADER("You are an Officer of the Union of Progressive People, a powerful socialist state that rivals the United Americas!")) - else if(synths < max_synths && HAS_FLAG(H.client.prefs.toggles_ert, PLAY_SYNTH) && RoleAuthority.roles_whitelist[H.ckey] & WHITELIST_SYNTHETIC) + else if(synths < max_synths && HAS_FLAG(H.client.prefs.toggles_ert, PLAY_SYNTH) && GLOB.RoleAuthority.roles_whitelist[H.ckey] & WHITELIST_SYNTHETIC) synths++ to_chat(H, SPAN_ROLE_HEADER("You are a Combat Synthetic of the Union of Progressive People, a powerful socialist state that rivals the United Americas!")) arm_equipment(H, /datum/equipment_preset/upp/synth, TRUE, TRUE) diff --git a/code/datums/emergency_calls/whiskey_outpost.dm b/code/datums/emergency_calls/whiskey_outpost.dm index 436e02007c6c..5c46ace04d6c 100644 --- a/code/datums/emergency_calls/whiskey_outpost.dm +++ b/code/datums/emergency_calls/whiskey_outpost.dm @@ -51,7 +51,7 @@ sleep(10) to_chat(mob, "Objectives: [objectives]") - RoleAuthority.randomize_squad(mob) + GLOB.RoleAuthority.randomize_squad(mob) mob.sec_hud_set_ID() mob.hud_set_squad() diff --git a/code/datums/emergency_calls/xeno_cultists.dm b/code/datums/emergency_calls/xeno_cultists.dm index e5ebf089a9c2..5da5c9c17e59 100644 --- a/code/datums/emergency_calls/xeno_cultists.dm +++ b/code/datums/emergency_calls/xeno_cultists.dm @@ -25,7 +25,7 @@ leader = H to_chat(H, SPAN_ROLE_HEADER("You are the leader of this xeno cult! Bring glory to Queen Mother!")) arm_equipment(H, /datum/equipment_preset/other/xeno_cultist/leader, TRUE, TRUE) - else if(synths < max_synths && HAS_FLAG(H.client.prefs.toggles_ert, PLAY_SYNTH) && RoleAuthority.roles_whitelist[H.ckey] & WHITELIST_SYNTHETIC) + else if(synths < max_synths && HAS_FLAG(H.client.prefs.toggles_ert, PLAY_SYNTH) && GLOB.RoleAuthority.roles_whitelist[H.ckey] & WHITELIST_SYNTHETIC) synths++ to_chat(H, SPAN_ROLE_HEADER("You are the xeno cult's synthetic! Tend to the Hive and the captured hosts, make sure the Hive grows!")) arm_equipment(H, /datum/equipment_preset/synth/survivor/cultist_synth, TRUE, TRUE) diff --git a/code/datums/entities/clans.dm b/code/datums/entities/clans.dm index 8caa538e0e31..916afd18c178 100644 --- a/code/datums/entities/clans.dm +++ b/code/datums/entities/clans.dm @@ -45,8 +45,8 @@ BSQL_PROTECT_DATUM(/datum/entity/clan) /datum/entity_meta/clan_player/on_insert(datum/entity/clan_player/player) player.honor = 0 - player.clan_rank = clan_ranks_ordered[CLAN_RANK_UNBLOODED] - player.permissions = clan_ranks[CLAN_RANK_UNBLOODED].permissions + player.clan_rank = GLOB.clan_ranks_ordered[CLAN_RANK_UNBLOODED] + player.permissions = GLOB.clan_ranks[CLAN_RANK_UNBLOODED].permissions player.save() diff --git a/code/datums/entities/player.dm b/code/datums/entities/player.dm index febeb1fc73a9..e5fa811002a2 100644 --- a/code/datums/entities/player.dm +++ b/code/datums/entities/player.dm @@ -93,7 +93,7 @@ BSQL_PROTECT_DATUM(/datum/entity/player) notes_add(ckey, note_text, admin.mob) else // notes_add already sends a message - message_admins("[key_name_admin(admin.mob)] has edited [ckey]'s [note_categories[note_category]] notes: [sanitize(note_text)]") + message_admins("[key_name_admin(admin.mob)] has edited [ckey]'s [GLOB.note_categories[note_category]] notes: [sanitize(note_text)]") if(!is_confidential && note_category == NOTE_ADMIN && owning_client) to_chat_immediate(owning_client, SPAN_WARNING(FONT_SIZE_LARGE("You have been noted by [key_name_admin(admin.mob, FALSE)]."))) to_chat_immediate(owning_client, SPAN_WARNING(FONT_SIZE_BIG("The note is : [sanitize(note_text)]"))) @@ -235,7 +235,7 @@ BSQL_PROTECT_DATUM(/datum/entity/player) if(job_bans[safe_rank]) continue var/old_rank = check_jobban_path(safe_rank) - jobban_keylist[old_rank][ckey] = ban_text + GLOB.jobban_keylist[old_rank][ckey] = ban_text jobban_savebanfile() add_note("Banned from [total_rank] - [ban_text]", FALSE, NOTE_ADMIN, TRUE, duration) // it is ban related note @@ -570,33 +570,33 @@ BSQL_PROTECT_DATUM(/datum/entity/player) save() /datum/entity/player/proc/migrate_bans() - if(!Banlist) // if Banlist cannot be located for some reason + if(!GLOB.Banlist) // if GLOB.Banlist cannot be located for some reason LoadBans() // try to load the bans - if(!Banlist) // uh oh, can't find bans! + if(!GLOB.Banlist) // uh oh, can't find bans! return var/reason var/expiration var/banned_by - Banlist.cd = "/base" + GLOB.Banlist.cd = "/base" - for (var/A in Banlist.dir) - Banlist.cd = "/base/[A]" + for (var/A in GLOB.Banlist.dir) + GLOB.Banlist.cd = "/base/[A]" - if(ckey != Banlist["key"]) + if(ckey != GLOB.Banlist["key"]) continue - if(Banlist["temp"]) - if (!GetExp(Banlist["minutes"])) + if(GLOB.Banlist["temp"]) + if (!GetExp(GLOB.Banlist["minutes"])) return - if(expiration > Banlist["minutes"]) + if(expiration > GLOB.Banlist["minutes"]) return // found longer ban - reason = Banlist["reason"] - banned_by = Banlist["bannedby"] - expiration = Banlist["minutes"] + reason = GLOB.Banlist["reason"] + banned_by = GLOB.Banlist["bannedby"] + expiration = GLOB.Banlist["minutes"] migrated_bans = TRUE save() @@ -619,13 +619,13 @@ BSQL_PROTECT_DATUM(/datum/entity/player) /datum/entity/player/proc/migrate_jobbans() if(!job_bans) job_bans = list() - for(var/name in RoleAuthority.roles_for_mode) + for(var/name in GLOB.RoleAuthority.roles_for_mode) var/safe_job_name = ckey(name) - if(!jobban_keylist[safe_job_name]) + if(!GLOB.jobban_keylist[safe_job_name]) continue if(!safe_job_name) continue - var/reason = jobban_keylist[safe_job_name][ckey] + var/reason = GLOB.jobban_keylist[safe_job_name][ckey] if(!reason) continue diff --git a/code/datums/entities/player_times.dm b/code/datums/entities/player_times.dm index a6304bd5d874..2bbd4a3bc39e 100644 --- a/code/datums/entities/player_times.dm +++ b/code/datums/entities/player_times.dm @@ -84,7 +84,7 @@ BSQL_PROTECT_DATUM(/datum/entity/player_time) return GLOB.always_state /datum/entity/player/proc/load_timestat_data() - if(!playtime_loaded || !RoleAuthority || LAZYACCESS(playtime_data, "loading")) // Need roleauthority to be up to see which job is xeno-related + if(!playtime_loaded || !GLOB.RoleAuthority || LAZYACCESS(playtime_data, "loading")) // Need roleauthority to be up to see which job is xeno-related return LAZYSET(playtime_data, "loading", TRUE) @@ -118,13 +118,13 @@ BSQL_PROTECT_DATUM(/datum/entity/player_time) LAZYADD(marine_playtimes, list(marine_playtime)) for(var/datum/view_record/playtime/PT in PTs) - var/isxeno = (PT.role_id in RoleAuthority.castes_by_name) + var/isxeno = (PT.role_id in GLOB.RoleAuthority.castes_by_name) var/isOther = (PT.role_id == JOB_OBSERVER) // more maybe eventually if(PT.role_id == JOB_XENOMORPH) continue // Snowflake check, will need to be removed in the future - if(!(PT.role_id in RoleAuthority.roles_by_name) && !isxeno && !isOther) + if(!(PT.role_id in GLOB.RoleAuthority.roles_by_name) && !isxeno && !isOther) continue if(isxeno) diff --git a/code/datums/mind.dm b/code/datums/mind.dm index 9e8279a843a4..205032f46a97 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -48,7 +48,7 @@ if(current) current.mind = null //remove ourself from our old body's mind variable - nanomanager.user_transferred(current, new_character) // transfer active NanoUI instances to new user + SSnano.nanomanager.user_transferred(current, new_character) // transfer active NanoUI instances to new user if(key) if(new_character.key != key) @@ -68,7 +68,7 @@ SSround_recording.recorder.update_key(new_character) if(new_character.client) new_character.client.init_verbs() - new_character.client.change_view(world_view_size) //reset view range to default. + new_character.client.change_view(GLOB.world_view_size) //reset view range to default. new_character.client.pixel_x = 0 new_character.client.pixel_y = 0 if(usr && usr.open_uis) diff --git a/code/datums/mob_hud.dm b/code/datums/mob_hud.dm index ff1263510761..f3864476431b 100644 --- a/code/datums/mob_hud.dm +++ b/code/datums/mob_hud.dm @@ -1,7 +1,7 @@ /* HUD DATUMS */ //GLOBAL HUD LIST -var/list/datum/mob_hud/huds = list( +GLOBAL_LIST_INIT_TYPED(huds, /datum/mob_hud, list( MOB_HUD_SECURITY_BASIC = new /datum/mob_hud/security/basic(), MOB_HUD_SECURITY_ADVANCED = new /datum/mob_hud/security/advanced(), MOB_HUD_MEDICAL_BASIC = new /datum/mob_hud/medical/basic(), @@ -19,7 +19,7 @@ var/list/datum/mob_hud/huds = list( MOB_HUD_FACTION_PMC = new /datum/mob_hud/faction/pmc(), MOB_HUD_HUNTER = new /datum/mob_hud/hunter_hud(), MOB_HUD_HUNTER_CLAN = new /datum/mob_hud/hunter_clan() - ) + )) /datum/mob_hud var/list/mob/hudmobs = list() //list of all mobs which display this hud @@ -220,17 +220,17 @@ var/list/datum/mob_hud/huds = list( return /mob/hologram/queen/add_to_all_mob_huds() - var/datum/mob_hud/hud = huds[MOB_HUD_XENO_STATUS] + var/datum/mob_hud/hud = GLOB.huds[MOB_HUD_XENO_STATUS] hud.add_to_hud(src) /mob/living/carbon/human/add_to_all_mob_huds() - for(var/datum/mob_hud/hud in huds) + for(var/datum/mob_hud/hud in GLOB.huds) if(istype(hud, /datum/mob_hud/xeno)) //this one is xeno only continue hud.add_to_hud(src) /mob/living/carbon/xenomorph/add_to_all_mob_huds() - for(var/datum/mob_hud/hud in huds) + for(var/datum/mob_hud/hud in GLOB.huds) if(!istype(hud, /datum/mob_hud/xeno)) continue hud.add_to_hud(src) @@ -240,17 +240,17 @@ var/list/datum/mob_hud/huds = list( return /mob/hologram/queen/remove_from_all_mob_huds() - var/datum/mob_hud/hud = huds[MOB_HUD_XENO_STATUS] + var/datum/mob_hud/hud = GLOB.huds[MOB_HUD_XENO_STATUS] hud.remove_from_hud(src) /mob/living/carbon/human/remove_from_all_mob_huds() - for(var/datum/mob_hud/hud in huds) + for(var/datum/mob_hud/hud in GLOB.huds) if(istype(hud, /datum/mob_hud/xeno)) continue hud.remove_from_hud(src) /mob/living/carbon/xenomorph/remove_from_all_mob_huds() - for(var/datum/mob_hud/hud in huds) + for(var/datum/mob_hud/hud in GLOB.huds) if(istype(hud, /datum/mob_hud/xeno)) hud.remove_from_hud(src) hud.remove_hud_from(src, src) @@ -258,14 +258,14 @@ var/list/datum/mob_hud/huds = list( hud.remove_hud_from(src, src) if (xeno_hostile_hud) xeno_hostile_hud = FALSE - var/datum/mob_hud/hostile_hud = huds[MOB_HUD_XENO_HOSTILE] + var/datum/mob_hud/hostile_hud = GLOB.huds[MOB_HUD_XENO_HOSTILE] hostile_hud.remove_hud_from(src, src) /mob/proc/refresh_huds(mob/source_mob) var/mob/M = source_mob ? source_mob : src - for(var/datum/mob_hud/hud in huds) + for(var/datum/mob_hud/hud in GLOB.huds) if(M in hud.hudusers) hud.refresh_hud(src, hud.hudusers[M]) @@ -273,7 +273,7 @@ var/list/datum/mob_hud/huds = list( //called when a human changes suit sensors /mob/living/carbon/human/proc/update_suit_sensors() - var/datum/mob_hud/medical/basic/B = huds[MOB_HUD_MEDICAL_BASIC] + var/datum/mob_hud/medical/basic/B = GLOB.huds[MOB_HUD_MEDICAL_BASIC] B.update_suit_sensors(src) //called when a human changes health @@ -672,11 +672,11 @@ var/list/datum/mob_hud/huds = list( /mob/proc/hud_set_hunter() return -var/global/image/hud_icon_hunter_gear -var/global/image/hud_icon_hunter_hunted -var/global/image/hud_icon_hunter_dishonored -var/global/image/hud_icon_hunter_honored -var/global/image/hud_icon_hunter_thralled +GLOBAL_DATUM(hud_icon_hunter_gear, /image) +GLOBAL_DATUM(hud_icon_hunter_hunted, /image) +GLOBAL_DATUM(hud_icon_hunter_dishonored, /image) +GLOBAL_DATUM(hud_icon_hunter_honored, /image) +GLOBAL_DATUM(hud_icon_hunter_thralled, /image) /mob/living/carbon/hud_set_hunter() @@ -684,27 +684,27 @@ var/global/image/hud_icon_hunter_thralled holder.icon_state = "hudblank" holder.overlays.Cut() if(hunter_data.hunted) - if(!hud_icon_hunter_hunted) - hud_icon_hunter_hunted = image('icons/mob/hud/hud_yautja.dmi', src, "hunter_hunted") - holder.overlays += hud_icon_hunter_hunted + if(!GLOB.hud_icon_hunter_hunted) + GLOB.hud_icon_hunter_hunted = image('icons/mob/hud/hud_yautja.dmi', src, "hunter_hunted") + holder.overlays += GLOB.hud_icon_hunter_hunted if(hunter_data.dishonored) - if(!hud_icon_hunter_dishonored) - hud_icon_hunter_dishonored = image('icons/mob/hud/hud_yautja.dmi', src, "hunter_dishonored") - holder.overlays += hud_icon_hunter_dishonored + if(!GLOB.hud_icon_hunter_dishonored) + GLOB.hud_icon_hunter_dishonored = image('icons/mob/hud/hud_yautja.dmi', src, "hunter_dishonored") + holder.overlays += GLOB.hud_icon_hunter_dishonored else if(hunter_data.honored) - if(!hud_icon_hunter_honored) - hud_icon_hunter_honored = image('icons/mob/hud/hud_yautja.dmi', src, "hunter_honored") - holder.overlays += hud_icon_hunter_honored + if(!GLOB.hud_icon_hunter_honored) + GLOB.hud_icon_hunter_honored = image('icons/mob/hud/hud_yautja.dmi', src, "hunter_honored") + holder.overlays += GLOB.hud_icon_hunter_honored if(hunter_data.thralled) - if(!hud_icon_hunter_thralled) - hud_icon_hunter_thralled = image('icons/mob/hud/hud_yautja.dmi', src, "hunter_thralled") - holder.overlays += hud_icon_hunter_thralled + if(!GLOB.hud_icon_hunter_thralled) + GLOB.hud_icon_hunter_thralled = image('icons/mob/hud/hud_yautja.dmi', src, "hunter_thralled") + holder.overlays += GLOB.hud_icon_hunter_thralled else if(hunter_data.gear) - if(!hud_icon_hunter_gear) - hud_icon_hunter_gear = image('icons/mob/hud/hud_yautja.dmi', src, "hunter_gear") - holder.overlays += hud_icon_hunter_gear + if(!GLOB.hud_icon_hunter_gear) + GLOB.hud_icon_hunter_gear = image('icons/mob/hud/hud_yautja.dmi', src, "hunter_gear") + holder.overlays += GLOB.hud_icon_hunter_gear hud_list[HUNTER_HUD] = holder @@ -714,18 +714,18 @@ var/global/image/hud_icon_hunter_thralled holder.overlays.Cut() holder.pixel_x = -18 if(hunter_data.hunted) - if(!hud_icon_hunter_hunted) - hud_icon_hunter_hunted = image('icons/mob/hud/hud_yautja.dmi', src, "hunter_hunted") - holder.overlays += hud_icon_hunter_hunted + if(!GLOB.hud_icon_hunter_hunted) + GLOB.hud_icon_hunter_hunted = image('icons/mob/hud/hud_yautja.dmi', src, "hunter_hunted") + holder.overlays += GLOB.hud_icon_hunter_hunted if(hunter_data.dishonored) - if(!hud_icon_hunter_dishonored) - hud_icon_hunter_dishonored = image('icons/mob/hud/hud_yautja.dmi', src, "hunter_dishonored") - holder.overlays += hud_icon_hunter_dishonored + if(!GLOB.hud_icon_hunter_dishonored) + GLOB.hud_icon_hunter_dishonored = image('icons/mob/hud/hud_yautja.dmi', src, "hunter_dishonored") + holder.overlays += GLOB.hud_icon_hunter_dishonored else if(hunter_data.honored) - if(!hud_icon_hunter_honored) - hud_icon_hunter_honored = image('icons/mob/hud/hud_yautja.dmi', src, "hunter_honored") - holder.overlays += hud_icon_hunter_honored + if(!GLOB.hud_icon_hunter_honored) + GLOB.hud_icon_hunter_honored = image('icons/mob/hud/hud_yautja.dmi', src, "hunter_honored") + holder.overlays += GLOB.hud_icon_hunter_honored hud_list[HUNTER_HUD] = holder @@ -733,26 +733,26 @@ var/global/image/hud_icon_hunter_thralled /mob/proc/hud_set_order() return -var/global/image/hud_icon_hudmove -var/global/image/hud_icon_hudhold -var/global/image/hud_icon_hudfocus +GLOBAL_DATUM(hud_icon_hudmove, /image) +GLOBAL_DATUM(hud_icon_hudhold, /image) +GLOBAL_DATUM(hud_icon_hudfocus, /image) // ORDER HUD /mob/living/carbon/human/hud_set_order() var/image/holder = hud_list[ORDER_HUD] holder.icon_state = "hudblank" holder.overlays.Cut() if(mobility_aura) - if(!hud_icon_hudmove) - hud_icon_hudmove = image('icons/mob/hud/marine_hud.dmi', src, "hudmove") - holder.overlays += hud_icon_hudmove + if(!GLOB.hud_icon_hudmove) + GLOB.hud_icon_hudmove = image('icons/mob/hud/marine_hud.dmi', src, "hudmove") + holder.overlays += GLOB.hud_icon_hudmove if(protection_aura) - if(!hud_icon_hudhold) - hud_icon_hudhold = image('icons/mob/hud/marine_hud.dmi', src, "hudhold") - holder.overlays += hud_icon_hudhold + if(!GLOB.hud_icon_hudhold) + GLOB.hud_icon_hudhold = image('icons/mob/hud/marine_hud.dmi', src, "hudhold") + holder.overlays += GLOB.hud_icon_hudhold if(marksman_aura) - if(!hud_icon_hudfocus) - hud_icon_hudfocus = image('icons/mob/hud/marine_hud.dmi', src, "hudfocus") - holder.overlays += hud_icon_hudfocus + if(!GLOB.hud_icon_hudfocus) + GLOB.hud_icon_hudfocus = image('icons/mob/hud/marine_hud.dmi', src, "hudfocus") + holder.overlays += GLOB.hud_icon_hudfocus hud_list[ORDER_HUD] = holder diff --git a/code/datums/modules.dm b/code/datums/modules.dm deleted file mode 100644 index 4dd47497ffcc..000000000000 --- a/code/datums/modules.dm +++ /dev/null @@ -1,62 +0,0 @@ -// module datum. -// this is per-object instance, and shows the condition of the modules in the object -// actual modules needed is referenced through modulestypes and the object type - -/datum/module - var/status // bits set if working, 0 if broken - var/installed // bits set if installed, 0 if missing - -// moduletypes datum -// this is per-object type, and shows the modules needed for a type of object - -/datum/moduletypes - var/list/modcount = list() // assoc list of the count of modules for a type - - -var/list/modules = list( // global associative list - /obj/structure/machinery/power/apc = "card_reader,power_control,id_auth,cell_power,cell_charge") - - -/datum/module/New(obj/O) - - var/type = O.type // the type of the creating object - - var/mneed = mods.inmodlist(type) // find if this type has modules defined - - if(!mneed) // not found in module list? - qdel(src) // delete self, thus ending proc - - var/needed = mods.getbitmask(type) // get a bitmask for the number of modules in this object - status = needed - installed = needed - -/datum/moduletypes/proc/addmod(type, modtextlist) - modules += type // index by type text - modules[type] = modtextlist - -/datum/moduletypes/proc/inmodlist(type) - return type in modules - -/datum/moduletypes/proc/getbitmask(type) - var/count = modcount[type] - if(count) - return 2**count-1 - - var/modtext = modules[type] - var/num = 1 - var/pos = 1 - - while(1) - pos = findtext(modtext, ",", pos, 0) - if(!pos) - break - else - pos++ - num++ - - modcount += type - modcount[type] = num - - return 2**num-1 - - diff --git a/code/datums/origin/origin.dm b/code/datums/origin/origin.dm index 4bbd8b6505b5..46027a49941a 100644 --- a/code/datums/origin/origin.dm +++ b/code/datums/origin/origin.dm @@ -3,7 +3,7 @@ var/desc = "You were born somewhere, someplace. The area is known for doing things, you think." /datum/origin/proc/generate_human_name(gender = MALE) - return pick(gender == MALE ? first_names_male : first_names_female) + " " + pick(last_names) + return pick(gender == MALE ? GLOB.first_names_male : GLOB.first_names_female) + " " + pick(GLOB.last_names) /// Return null if the name is correct, otherwise return a string containing the error message /datum/origin/proc/validate_name(name_to_check) diff --git a/code/datums/origin/upp.dm b/code/datums/origin/upp.dm index f684410d59bf..8346657c5020 100644 --- a/code/datums/origin/upp.dm +++ b/code/datums/origin/upp.dm @@ -10,16 +10,16 @@ if(prob(40)) first_name = "[capitalize(randomly_generate_chinese_word(1))]" else - first_name = "[pick(first_names_male_upp)]" + first_name = "[pick(GLOB.first_names_male_upp)]" else if(prob(40)) first_name = "[capitalize(randomly_generate_chinese_word(1))]" else - first_name = "[pick(first_names_female_upp)]" + first_name = "[pick(GLOB.first_names_female_upp)]" if(prob(35)) last_name = "[capitalize(randomly_generate_chinese_word(pick(20;1, 80;2)))]" else - last_name = "[pick(last_names_upp)]" + last_name = "[pick(GLOB.last_names_upp)]" return first_name + " " + last_name diff --git a/code/datums/origin/uscm.dm b/code/datums/origin/uscm.dm index 8021ed3fd3a8..9608537bdf3f 100644 --- a/code/datums/origin/uscm.dm +++ b/code/datums/origin/uscm.dm @@ -28,7 +28,7 @@ desc = "You were a product of an experimental military programme that sought to breed the perfect supersoldier. In some aspects, they've succeeded." /datum/origin/uscm/aw/generate_human_name(gender = MALE) - return pick(gender == MALE ? first_names_male : first_names_female) + " A.W. " + pick(weapon_surnames) + return pick(gender == MALE ? GLOB.first_names_male : GLOB.first_names_female) + " A.W. " + pick(GLOB.weapon_surnames) /datum/origin/uscm/aw/validate_name(name_to_check) if(!findtext(name_to_check, "A.W. ")) diff --git a/code/datums/statistics/entities/death_stats.dm b/code/datums/statistics/entities/death_stats.dm index 35ff1769b925..76e3605c157f 100644 --- a/code/datums/statistics/entities/death_stats.dm +++ b/code/datums/statistics/entities/death_stats.dm @@ -133,8 +133,8 @@ new_death.total_damage_taken = life_damage_taken_total new_death.total_revives_done = life_revives_total - if(round_statistics) - round_statistics.track_death(new_death) + if(GLOB.round_statistics) + GLOB.round_statistics.track_death(new_death) new_death.save() new_death.detach() diff --git a/code/datums/statistics/entities/human_stats.dm b/code/datums/statistics/entities/human_stats.dm index 1e15aa1d161b..20d5a284becd 100644 --- a/code/datums/statistics/entities/human_stats.dm +++ b/code/datums/statistics/entities/human_stats.dm @@ -22,7 +22,7 @@ return ..() if(type == "Squad Roles") var/total_squad_time = 0 - for(var/squad_type in job_squad_roles) + for(var/squad_type in GLOB.job_squad_roles) var/datum/entity/player_stats/job/squad_stat = job_stats_list["[squad_type]"] if(!squad_stat) // Have not played the squad role yet continue @@ -30,7 +30,7 @@ return total_squad_time else if(type == "CIC Roles") var/total_command_time = 0 - for(var/command_type in job_command_roles) + for(var/command_type in GLOB.job_command_roles) var/datum/entity/player_stats/job/command_stat = job_stats_list["[command_type]"] if(!command_stat) // Have not played the command role yet continue @@ -122,15 +122,15 @@ S.total_rounds_played++ S.round_played = TRUE S.total_playtime += time - if(round_statistics) - var/datum/entity/player_stats/job/R = round_statistics.setup_job_stats(job) + if(GLOB.round_statistics) + var/datum/entity/player_stats/job/R = GLOB.round_statistics.setup_job_stats(job) R.total_playtime += time /datum/entity/player_stats/human/count_personal_death(job) var/datum/entity/player_stats/job/S = setup_job_stats(job) S.total_deaths++ - if(round_statistics) - var/datum/entity/player_stats/job/R = round_statistics.setup_job_stats(job) + if(GLOB.round_statistics) + var/datum/entity/player_stats/job/R = GLOB.round_statistics.setup_job_stats(job) R.total_deaths++ //****************** @@ -140,27 +140,27 @@ /datum/entity/player_stats/human/count_personal_human_kill(job_name, cause, job) var/datum/entity/player_stats/job/S = setup_job_stats(job) S.count_human_kill(job_name, cause) - if(round_statistics) - var/datum/entity/player_stats/job/R = round_statistics.setup_job_stats(job) + if(GLOB.round_statistics) + var/datum/entity/player_stats/job/R = GLOB.round_statistics.setup_job_stats(job) R.count_human_kill(job_name, cause) if(cause) var/datum/entity/weapon_stats/W = setup_weapon_stats(cause) W.count_human_kill(job_name) - if(round_statistics) - var/datum/entity/weapon_stats/R = round_statistics.setup_weapon_stats(cause) + if(GLOB.round_statistics) + var/datum/entity/weapon_stats/R = GLOB.round_statistics.setup_weapon_stats(cause) R.count_human_kill(job_name) /datum/entity/player_stats/human/count_personal_xeno_kill(caste_type, cause, job) var/datum/entity/player_stats/job/S = setup_job_stats(job) S.count_xeno_kill(caste_type, cause) - if(round_statistics) - var/datum/entity/player_stats/job/R = round_statistics.setup_job_stats(job) + if(GLOB.round_statistics) + var/datum/entity/player_stats/job/R = GLOB.round_statistics.setup_job_stats(job) R.count_xeno_kill(caste_type, cause) if(cause) var/datum/entity/weapon_stats/W = setup_weapon_stats(cause) W.count_xeno_kill(caste_type) - if(round_statistics) - var/datum/entity/weapon_stats/R = round_statistics.setup_weapon_stats(cause) + if(GLOB.round_statistics) + var/datum/entity/weapon_stats/R = GLOB.round_statistics.setup_weapon_stats(cause) R.count_xeno_kill(caste_type) /datum/entity/player_stats/human/count_human_kill(job_name, cause, job) @@ -169,8 +169,8 @@ if(cause) var/datum/entity/weapon_stats/W = setup_weapon_stats(cause) W.total_kills++ - if(round_statistics) - var/datum/entity/weapon_stats/R = round_statistics.setup_weapon_stats(cause) + if(GLOB.round_statistics) + var/datum/entity/weapon_stats/R = GLOB.round_statistics.setup_weapon_stats(cause) R.total_kills++ recalculate_top_weapon() ..() @@ -181,8 +181,8 @@ if(cause) var/datum/entity/weapon_stats/W = setup_weapon_stats(cause) W.total_kills++ - if(round_statistics) - var/datum/entity/weapon_stats/R = round_statistics.setup_weapon_stats(cause) + if(GLOB.round_statistics) + var/datum/entity/weapon_stats/R = GLOB.round_statistics.setup_weapon_stats(cause) R.total_kills++ recalculate_top_weapon() ..() @@ -194,8 +194,8 @@ /datum/entity/player_stats/human/count_personal_niche_stat(niche_name, amount = 1, job) var/datum/entity/player_stats/job/S = setup_job_stats(job) S.count_niche_stat(niche_name, amount) - if(round_statistics) - var/datum/entity/player_stats/job/R = round_statistics.setup_job_stats(job) + if(GLOB.round_statistics) + var/datum/entity/player_stats/job/R = GLOB.round_statistics.setup_job_stats(job) R.count_niche_stat(niche_name, amount) /datum/entity/player_stats/human/count_niche_stat(niche_name, amount = 1, job, weapon) @@ -204,8 +204,8 @@ if(weapon) var/datum/entity/weapon_stats/W = setup_weapon_stats(weapon) W.count_niche_stat(niche_name, amount) - if(round_statistics) - var/datum/entity/weapon_stats/R = round_statistics.setup_weapon_stats(weapon) + if(GLOB.round_statistics) + var/datum/entity/weapon_stats/R = GLOB.round_statistics.setup_weapon_stats(weapon) R.count_niche_stat(niche_name, amount) recalculate_top_weapon() ..() @@ -215,8 +215,8 @@ return var/datum/entity/player_stats/job/S = setup_job_stats(job, FALSE) S.steps_walked += amount - if(round_statistics) - var/datum/entity/player_stats/job/R = round_statistics.setup_job_stats(job, FALSE) + if(GLOB.round_statistics) + var/datum/entity/player_stats/job/R = GLOB.round_statistics.setup_job_stats(job, FALSE) R.steps_walked += amount /mob/living/carbon/human/track_steps_walked(amount = 1) @@ -237,8 +237,8 @@ if(isnull(S.total_hits)) S.total_hits = 0 S.total_hits += amount - if(round_statistics) - var/datum/entity/weapon_stats/R = round_statistics.setup_weapon_stats(weapon) + if(GLOB.round_statistics) + var/datum/entity/weapon_stats/R = GLOB.round_statistics.setup_weapon_stats(weapon) R.total_hits +=amount /mob/proc/track_hit(weapon, amount = 1) @@ -256,8 +256,8 @@ if(isnull(S.total_shots)) S.total_shots = 0 S.total_shots += amount - if(round_statistics) - var/datum/entity/weapon_stats/R = round_statistics.setup_weapon_stats(weapon) + if(GLOB.round_statistics) + var/datum/entity/weapon_stats/R = GLOB.round_statistics.setup_weapon_stats(weapon) R.total_shots +=amount /datum/entity/player_stats/human/proc/count_personal_shot(job, amount = 1) @@ -267,8 +267,8 @@ if(isnull(S.total_shots)) S.total_shots = 0 S.total_shots += amount - if(round_statistics) - var/datum/entity/player_stats/job/R = round_statistics.setup_job_stats(job) + if(GLOB.round_statistics) + var/datum/entity/player_stats/job/R = GLOB.round_statistics.setup_job_stats(job) R.total_shots += amount /mob/proc/track_shot(weapon, amount = 1) @@ -288,8 +288,8 @@ if(isnull(S.total_shots_hit)) S.total_shots_hit = 0 S.total_shots_hit += amount - if(round_statistics) - var/datum/entity/weapon_stats/R = round_statistics.setup_weapon_stats(weapon) + if(GLOB.round_statistics) + var/datum/entity/weapon_stats/R = GLOB.round_statistics.setup_weapon_stats(weapon) R.total_shots_hit += amount /datum/entity/player_stats/human/proc/count_personal_shot_hit(job, amount = 1) @@ -299,8 +299,8 @@ if(isnull(S.total_shots_hit)) S.total_shots_hit = 0 S.total_shots_hit += amount - if(round_statistics) - var/datum/entity/player_stats/job/R = round_statistics.setup_job_stats(job) + if(GLOB.round_statistics) + var/datum/entity/player_stats/job/R = GLOB.round_statistics.setup_job_stats(job) R.total_shots_hit += amount /mob/proc/track_shot_hit(weapon, shot_mob, amount = 1) @@ -312,13 +312,13 @@ human_stats.total_shots_hit += amount human_stats.count_weapon_shot_hit(weapon, amount) human_stats.count_personal_shot_hit(job, amount) - if(round_statistics) - round_statistics.total_projectiles_hit += amount + if(GLOB.round_statistics) + GLOB.round_statistics.total_projectiles_hit += amount if(shot_mob) if(ishuman(shot_mob)) - round_statistics.total_projectiles_hit_human += amount + GLOB.round_statistics.total_projectiles_hit_human += amount else if(isxeno(shot_mob)) - round_statistics.total_projectiles_hit_xeno += amount + GLOB.round_statistics.total_projectiles_hit_xeno += amount /datum/entity/player_stats/human/proc/count_weapon_friendly_fire(weapon, amount = 1) if(!weapon) @@ -327,8 +327,8 @@ if(isnull(S.total_friendly_fire)) S.total_friendly_fire = 0 S.total_friendly_fire += amount - if(round_statistics) - var/datum/entity/weapon_stats/R = round_statistics.setup_weapon_stats(weapon) + if(GLOB.round_statistics) + var/datum/entity/weapon_stats/R = GLOB.round_statistics.setup_weapon_stats(weapon) R.total_friendly_fire += amount /datum/entity/player_stats/human/proc/count_personal_friendly_fire(job, amount = 1) @@ -338,8 +338,8 @@ if(isnull(S.total_friendly_fire)) S.total_friendly_fire = 0 S.total_friendly_fire += amount - if(round_statistics) - var/datum/entity/player_stats/job/R = round_statistics.setup_job_stats(job) + if(GLOB.round_statistics) + var/datum/entity/player_stats/job/R = GLOB.round_statistics.setup_job_stats(job) R.total_friendly_fire += amount /mob/proc/track_friendly_fire(weapon, amount = 1) @@ -359,8 +359,8 @@ if(isnull(S.total_revives)) S.total_revives = 0 S.total_revives += amount - if(round_statistics) - var/datum/entity/player_stats/job/R = round_statistics.setup_job_stats(job) + if(GLOB.round_statistics) + var/datum/entity/player_stats/job/R = GLOB.round_statistics.setup_job_stats(job) R.total_revives += amount /mob/proc/track_revive(job, amount = 1) @@ -379,8 +379,8 @@ if(isnull(S.total_lives_saved)) S.total_lives_saved = 0 S.total_lives_saved += amount - if(round_statistics) - var/datum/entity/player_stats/job/R = round_statistics.setup_job_stats(job) + if(GLOB.round_statistics) + var/datum/entity/player_stats/job/R = GLOB.round_statistics.setup_job_stats(job) R.total_lives_saved += amount /mob/proc/track_life_saved(job, amount = 1) @@ -399,8 +399,8 @@ if(isnull(S.total_screams)) S.total_screams = 0 S.total_screams += amount - if(round_statistics) - var/datum/entity/player_stats/job/R = round_statistics.setup_job_stats(job) + if(GLOB.round_statistics) + var/datum/entity/player_stats/job/R = GLOB.round_statistics.setup_job_stats(job) R.total_screams += amount /mob/proc/track_scream(job, amount = 1) diff --git a/code/datums/statistics/entities/panel_stats.dm b/code/datums/statistics/entities/panel_stats.dm index e507d5d81a8b..5cfb888b8ea1 100644 --- a/code/datums/statistics/entities/panel_stats.dm +++ b/code/datums/statistics/entities/panel_stats.dm @@ -3,9 +3,9 @@ //******************************************************* -/datum/entity/player_entity/proc/show_statistics(mob/user, datum/entity/statistic/round/viewing_round = round_statistics, update_data = FALSE) +/datum/entity/player_entity/proc/show_statistics(mob/user, datum/entity/statistic/round/viewing_round = GLOB.round_statistics, update_data = FALSE) if(update_data) - update_panel_data(round_statistics) + update_panel_data(GLOB.round_statistics) ui_interact(user) /datum/entity/player_entity/proc/ui_interact(mob/user, ui_key = "statistics", datum/nanoui/ui, force_open = 1) @@ -13,7 +13,7 @@ data["subMenu"] = subMenu data["dataMenu"] = dataMenu - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + ui = SSnano.nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) if(!ui) ui = new(user, src, ui_key, "cm_stat_panel.tmpl", "Statistics", 450, 700, null, -1) @@ -31,7 +31,7 @@ if(href_list["dataMenu"]) dataMenu = href_list["dataMenu"] - nanomanager.update_uis(src) + SSnano.nanomanager.update_uis(src) /datum/entity/player_entity/proc/check_eye() return @@ -68,7 +68,7 @@ //*******************PLAYER DATA************************* //******************************************************* -/datum/entity/player_entity/proc/update_panel_data(datum/entity/statistic/round/viewing_round = round_statistics) +/datum/entity/player_entity/proc/update_panel_data(datum/entity/statistic/round/viewing_round = GLOB.round_statistics) data["current_time"] = worldtime2text() if(viewing_round) diff --git a/code/datums/statistics/entities/player_stats.dm b/code/datums/statistics/entities/player_stats.dm index d9fbd3b11e03..a8444c1a5894 100644 --- a/code/datums/statistics/entities/player_stats.dm +++ b/code/datums/statistics/entities/player_stats.dm @@ -81,10 +81,10 @@ /mob/proc/track_death_calculations() if(statistic_exempt || statistic_tracked) return - if(round_statistics) - round_statistics.recalculate_nemesis() + if(GLOB.round_statistics) + GLOB.round_statistics.recalculate_nemesis() if(mind && mind.player_entity) - mind.player_entity.update_panel_data(round_statistics) + mind.player_entity.update_panel_data(GLOB.round_statistics) statistic_tracked = TRUE //***************** diff --git a/code/datums/statistics/entities/round_stats.dm b/code/datums/statistics/entities/round_stats.dm index baed6befa912..25543dff22b1 100644 --- a/code/datums/statistics/entities/round_stats.dm +++ b/code/datums/statistics/entities/round_stats.dm @@ -84,9 +84,9 @@ if(!round_stats) var/datum/entity/mc_round/mc_round = SSentity_manager.select(/datum/entity/mc_round) var/operation_name - operation_name = "[pick(operation_titles)]" - operation_name += " [pick(operation_prefixes)]" - operation_name += "-[pick(operation_postfixes)]" + operation_name = "[pick(GLOB.operation_titles)]" + operation_name += " [pick(GLOB.operation_prefixes)]" + operation_name += "-[pick(GLOB.operation_postfixes)]" // Round stats round_stats = DB_ENTITY(/datum/entity/statistic/round) @@ -98,7 +98,7 @@ round_stats.save() // Setup the global reference - round_statistics = round_stats + GLOB.round_statistics = round_stats // Map stats var/datum/entity/statistic/map/new_map = DB_EKEY(/datum/entity/statistic/map, SSmapping.configs[GROUND_MAP].map_name) @@ -376,7 +376,7 @@ stats += "Xenos remaining: [end_of_round_xenos]\n" stats += "Hijack time: [duration2text(round_hijack_time)]\n" - stats += "[log_end]" + stats += "[GLOB.log_end]" WRITE_LOG(GLOB.round_stats, stats) @@ -396,4 +396,4 @@ if(!can_use_action()) return - owner.client.player_entity.show_statistics(owner, round_statistics, TRUE) + owner.client.player_entity.show_statistics(owner, GLOB.round_statistics, TRUE) diff --git a/code/datums/statistics/entities/xeno_stats.dm b/code/datums/statistics/entities/xeno_stats.dm index 8fff4a2e5dd3..9703c8c5e397 100644 --- a/code/datums/statistics/entities/xeno_stats.dm +++ b/code/datums/statistics/entities/xeno_stats.dm @@ -78,15 +78,15 @@ S.total_rounds_played++ S.round_played = TRUE S.total_playtime += time - if(round_statistics) - var/datum/entity/player_stats/caste/R = round_statistics.setup_caste_stats(caste) + if(GLOB.round_statistics) + var/datum/entity/player_stats/caste/R = GLOB.round_statistics.setup_caste_stats(caste) R.total_playtime += time /datum/entity/player_stats/xeno/count_personal_death(caste) var/datum/entity/player_stats/caste/S = setup_caste_stats(caste) S.total_deaths++ - if(round_statistics) - var/datum/entity/player_stats/caste/R = round_statistics.setup_caste_stats(caste) + if(GLOB.round_statistics) + var/datum/entity/player_stats/caste/R = GLOB.round_statistics.setup_caste_stats(caste) R.total_deaths++ //****************** @@ -96,16 +96,16 @@ /datum/entity/player_stats/xeno/count_personal_human_kill(job_name, cause, caste) var/datum/entity/player_stats/caste/S = setup_caste_stats(caste) S.count_human_kill(job_name, cause) - if(round_statistics) - var/datum/entity/player_stats/caste/R = round_statistics.setup_caste_stats(caste) + if(GLOB.round_statistics) + var/datum/entity/player_stats/caste/R = GLOB.round_statistics.setup_caste_stats(caste) R.count_human_kill(job_name, cause) recalculate_top_caste() /datum/entity/player_stats/xeno/count_personal_xeno_kill(caste_type, cause, caste) var/datum/entity/player_stats/caste/S = setup_caste_stats(caste) S.count_xeno_kill(caste_type, cause) - if(round_statistics) - var/datum/entity/player_stats/caste/R = round_statistics.setup_caste_stats(caste) + if(GLOB.round_statistics) + var/datum/entity/player_stats/caste/R = GLOB.round_statistics.setup_caste_stats(caste) R.count_xeno_kill(caste_type, cause) recalculate_top_caste() @@ -116,15 +116,15 @@ /datum/entity/player_stats/xeno/count_personal_niche_stat(niche_name, amount = 1, caste) var/datum/entity/player_stats/caste/S = setup_caste_stats(caste) S.count_niche_stat(niche_name, amount) - if(round_statistics) - var/datum/entity/player_stats/caste/R = round_statistics.setup_caste_stats(caste) + if(GLOB.round_statistics) + var/datum/entity/player_stats/caste/R = GLOB.round_statistics.setup_caste_stats(caste) R.count_niche_stat(niche_name, amount) /datum/entity/player_stats/xeno/proc/track_personal_abilities_used(caste, ability, amount = 1) var/datum/entity/player_stats/caste/S = setup_caste_stats(caste) S.track_personal_abilities_used(ability, amount) - if(round_statistics) - var/datum/entity/player_stats/caste/R = round_statistics.setup_caste_stats(caste) + if(GLOB.round_statistics) + var/datum/entity/player_stats/caste/R = GLOB.round_statistics.setup_caste_stats(caste) R.track_personal_abilities_used(ability, amount) /mob/living/carbon/xenomorph/proc/track_ability_usage(ability, caste, amount = 1) @@ -137,8 +137,8 @@ /datum/entity/player_stats/xeno/count_personal_steps_walked(caste, amount = 1) var/datum/entity/player_stats/caste/S = setup_caste_stats(caste) S.steps_walked += amount - if(round_statistics) - var/datum/entity/player_stats/caste/R = round_statistics.setup_caste_stats(caste) + if(GLOB.round_statistics) + var/datum/entity/player_stats/caste/R = GLOB.round_statistics.setup_caste_stats(caste) R.steps_walked += amount /mob/living/carbon/xenomorph/track_steps_walked(amount = 1) @@ -154,8 +154,8 @@ /datum/entity/player_stats/xeno/proc/count_personal_slashes(caste, amount = 1) var/datum/entity/player_stats/caste/S = setup_caste_stats(caste) S.total_hits += amount - if(round_statistics) - var/datum/entity/player_stats/caste/R = round_statistics.setup_caste_stats(caste) + if(GLOB.round_statistics) + var/datum/entity/player_stats/caste/R = GLOB.round_statistics.setup_caste_stats(caste) R.total_hits += amount /mob/living/carbon/xenomorph/proc/track_slashes(caste, amount = 1) @@ -167,5 +167,5 @@ xeno_stats.total_hits += amount if(caste_type) xeno_stats.count_personal_slashes(caste_type, amount) - if(round_statistics) - round_statistics.total_slashes += amount + if(GLOB.round_statistics) + GLOB.round_statistics.total_slashes += amount diff --git a/code/datums/statistics/random_facts/random_fact.dm b/code/datums/statistics/random_facts/random_fact.dm index 76c6e82f776d..d327bd36f4f6 100644 --- a/code/datums/statistics/random_facts/random_fact.dm +++ b/code/datums/statistics/random_facts/random_fact.dm @@ -24,8 +24,8 @@ var/datum/entity/statistic/death/death_to_report = null var/mob/mob_to_report = null - if(round_statistics && length(round_statistics.death_stats_list)) - for(var/datum/entity/statistic/death/death in round_statistics.death_stats_list) + if(GLOB.round_statistics && length(GLOB.round_statistics.death_stats_list)) + for(var/datum/entity/statistic/death/death in GLOB.round_statistics.death_stats_list) if(!check_human && !death.is_xeno) continue if(!check_xeno && death.is_xeno) diff --git a/code/datums/weather/weather_map_holders/new_varadero.dm b/code/datums/weather/weather_map_holders/new_varadero.dm index 8222001f4739..6dae09711e47 100644 --- a/code/datums/weather/weather_map_holders/new_varadero.dm +++ b/code/datums/weather/weather_map_holders/new_varadero.dm @@ -16,5 +16,5 @@ return prob(PROB_WEATHER_NEW_VARADERO) /datum/weather_ss_map_holder/new_varadero/weather_warning() - for (var/obj/structure/machinery/storm_siren/WS in weather_notify_objects) + for (var/obj/structure/machinery/storm_siren/WS in GLOB.weather_notify_objects) WS.weather_warning() diff --git a/code/datums/weather/weather_map_holders/sorokyne.dm b/code/datums/weather/weather_map_holders/sorokyne.dm index db55d12cdfbe..3c27a43ce1b3 100644 --- a/code/datums/weather/weather_map_holders/sorokyne.dm +++ b/code/datums/weather/weather_map_holders/sorokyne.dm @@ -21,5 +21,5 @@ return FALSE /datum/weather_ss_map_holder/sorokyne/weather_warning() - for (var/obj/structure/machinery/weather_siren/WS in weather_notify_objects) + for (var/obj/structure/machinery/weather_siren/WS in GLOB.weather_notify_objects) WS.weather_warning() diff --git a/code/defines/procs/announcement.dm b/code/defines/procs/announcement.dm index 8e42fd1e76a8..3dd918abbc6b 100644 --- a/code/defines/procs/announcement.dm +++ b/code/defines/procs/announcement.dm @@ -93,7 +93,7 @@ if(isobserver(M) || ishuman(M) && is_mainship_level(M.z)) playsound_client(M.client, sound_to_play, M, vol = 45) - for(var/mob/living/silicon/decoy/ship_ai/AI in ai_mob_list) + for(var/mob/living/silicon/decoy/ship_ai/AI in GLOB.ai_mob_list) INVOKE_ASYNC(AI, TYPE_PROC_REF(/mob/living/silicon/decoy/ship_ai, say), message) switch(logging) @@ -106,7 +106,7 @@ if(!message) return - for(var/mob/living/silicon/decoy/ship_ai/AI in ai_mob_list) + for(var/mob/living/silicon/decoy/ship_ai/AI in GLOB.ai_mob_list) if(channel_prefix) message = "[channel_prefix][message]" INVOKE_ASYNC(AI, TYPE_PROC_REF(/mob/living/silicon/decoy/ship_ai, say), message) diff --git a/code/defines/procs/radio.dm b/code/defines/procs/radio.dm index b4914d049fc9..d99d99b24726 100644 --- a/code/defines/procs/radio.dm +++ b/code/defines/procs/radio.dm @@ -2,8 +2,8 @@ var/freq_text // the name of the channel - for(var/channel in radiochannels) - if(radiochannels[channel] == display_freq) + for(var/channel in GLOB.radiochannels) + if(GLOB.radiochannels[channel] == display_freq) freq_text = channel break diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm index c81da5556e24..536e29599597 100644 --- a/code/game/area/areas.dm +++ b/code/game/area/areas.dm @@ -94,8 +94,8 @@ layer = AREAS_LAYER uid = ++global_uid . = ..() - active_areas += src - all_areas += src + GLOB.active_areas += src + GLOB.all_areas += src reg_in_areas_in_z() if(is_mainship_level(z)) GLOB.ship_areas += src @@ -138,13 +138,13 @@ C.network.Remove(CAMERA_NET_POWER_ALARMS) else C.network.Add(CAMERA_NET_POWER_ALARMS) - for (var/mob/living/silicon/aiPlayer in ai_mob_list) + for (var/mob/living/silicon/aiPlayer in GLOB.ai_mob_list) if(aiPlayer.z == source.z) if (state == 1) aiPlayer.cancelAlarm("Power", src, source) else aiPlayer.triggerAlarm("Power", src, cameras, source) - for(var/obj/structure/machinery/computer/station_alert/a in machines) + for(var/obj/structure/machinery/computer/station_alert/a in GLOB.machines) if(a.z == source.z) if(state == 1) a.cancelAlarm("Power", src, source) @@ -169,9 +169,9 @@ if (danger_level < 2 && atmosalm >= 2) for(var/obj/structure/machinery/camera/C in src) C.network.Remove(CAMERA_NET_ATMOSPHERE_ALARMS) - for(var/mob/living/silicon/aiPlayer in ai_mob_list) + for(var/mob/living/silicon/aiPlayer in GLOB.ai_mob_list) aiPlayer.cancelAlarm("Atmosphere", src, src) - for(var/obj/structure/machinery/computer/station_alert/a in machines) + for(var/obj/structure/machinery/computer/station_alert/a in GLOB.machines) a.cancelAlarm("Atmosphere", src, src) if (danger_level >= 2 && atmosalm < 2) @@ -180,9 +180,9 @@ for(var/obj/structure/machinery/camera/C in src) cameras += C C.network.Add(CAMERA_NET_ATMOSPHERE_ALARMS) - for(var/mob/living/silicon/aiPlayer in ai_mob_list) + for(var/mob/living/silicon/aiPlayer in GLOB.ai_mob_list) aiPlayer.triggerAlarm("Atmosphere", src, cameras, src) - for(var/obj/structure/machinery/computer/station_alert/a in machines) + for(var/obj/structure/machinery/computer/station_alert/a in GLOB.machines) a.triggerAlarm("Atmosphere", src, cameras, src) air_doors_close() @@ -231,9 +231,9 @@ for (var/obj/structure/machinery/camera/C in src) cameras.Add(C) C.network.Add(CAMERA_NET_FIRE_ALARMS) - for (var/mob/living/silicon/ai/aiPlayer in ai_mob_list) + for (var/mob/living/silicon/ai/aiPlayer in GLOB.ai_mob_list) aiPlayer.triggerAlarm("Fire", src, cameras, src) - for (var/obj/structure/machinery/computer/station_alert/a in machines) + for (var/obj/structure/machinery/computer/station_alert/a in GLOB.machines) a.triggerAlarm("Fire", src, cameras, src) /area/proc/firereset() @@ -249,9 +249,9 @@ INVOKE_ASYNC(D, TYPE_PROC_REF(/obj/structure/machinery/door, open)) for (var/obj/structure/machinery/camera/C in src) C.network.Remove(CAMERA_NET_FIRE_ALARMS) - for (var/mob/living/silicon/ai/aiPlayer in ai_mob_list) + for (var/mob/living/silicon/ai/aiPlayer in GLOB.ai_mob_list) aiPlayer.cancelAlarm("Fire", src, src) - for (var/obj/structure/machinery/computer/station_alert/a in machines) + for (var/obj/structure/machinery/computer/station_alert/a in GLOB.machines) a.cancelAlarm("Fire", src, src) /area/proc/readyalert() diff --git a/code/game/atoms.dm b/code/game/atoms.dm index e0590265840c..17642836ba3f 100644 --- a/code/game/atoms.dm +++ b/code/game/atoms.dm @@ -387,11 +387,11 @@ Parameters are passed from New. var/turf/opaque_turf = loc opaque_turf.directional_opacity = ALL_CARDINALS // No need to recalculate it in this case, it's guaranteed to be on afterwards anyways. - pass_flags = pass_flags_cache[type] + pass_flags = GLOB.pass_flags_cache[type] if (isnull(pass_flags)) pass_flags = new() initialize_pass_flags(pass_flags) - pass_flags_cache[type] = pass_flags + GLOB.pass_flags_cache[type] = pass_flags else initialize_pass_flags() Decorate(mapload) @@ -418,7 +418,7 @@ Parameters are passed from New. T.appearance = src.appearance T.setDir(src.dir) - clones_t.Add(src) + GLOB.clones_t.Add(src) src.clone = T // EFFECTS diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index b8a901ccf321..21f7b6b0a9be 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -281,7 +281,7 @@ C.proj_x = shift_x C.proj_y = shift_y - clones.Add(C) + GLOB.clones.Add(C) C.mstr = src //Link clone and master src.clone = C @@ -313,7 +313,7 @@ clone.set_light(0) //Kill clone light /atom/movable/proc/destroy_clone() - clones.Remove(src.clone) + GLOB.clones.Remove(src.clone) qdel(src.clone) src.clone = null diff --git a/code/game/cas_manager/datums/cas_iff_group.dm b/code/game/cas_manager/datums/cas_iff_group.dm index f384115d7756..dc39b462c9f1 100644 --- a/code/game/cas_manager/datums/cas_iff_group.dm +++ b/code/game/cas_manager/datums/cas_iff_group.dm @@ -8,8 +8,7 @@ /datum/cas_iff_group/proc/remove_signal(datum/cas_signal/signal) cas_signals -= signal -var/global/datum/cas_iff_group/uscm_cas_group = new /datum/cas_iff_group() +GLOBAL_DATUM_INIT(uscm_cas_group, /datum/cas_iff_group, new()) +GLOBAL_DATUM_INIT(upp_cas_group, /datum/cas_iff_group, new()) -var/global/datum/cas_iff_group/upp_cas_group = new /datum/cas_iff_group() - -var/global/list/datum/cas_iff_group/cas_groups = list(FACTION_MARINE = uscm_cas_group, FACTION_UPP = upp_cas_group, FACTION_NEUTRAL = uscm_cas_group) +GLOBAL_LIST_INIT_TYPED(cas_groups, /datum/cas_iff_group, list(FACTION_MARINE = GLOB.uscm_cas_group, FACTION_UPP = GLOB.upp_cas_group, FACTION_NEUTRAL = GLOB.uscm_cas_group)) diff --git a/code/game/gamemodes/cm_initialize.dm b/code/game/gamemodes/cm_initialize.dm index f047c4a5bf57..ffcfd37489af 100644 --- a/code/game/gamemodes/cm_initialize.dm +++ b/code/game/gamemodes/cm_initialize.dm @@ -100,7 +100,7 @@ Additional game mode variables. /datum/game_mode/proc/get_roles_list() - return ROLES_USCM + return GLOB.ROLES_USCM //===================================================\\ @@ -109,16 +109,16 @@ Additional game mode variables. //===================================================\\ /datum/game_mode/proc/initialize_special_clamps() - xeno_starting_num = clamp((readied_players/CONFIG_GET(number/xeno_number_divider)), xeno_required_num, INFINITY) //(n, minimum, maximum) - surv_starting_num = clamp((readied_players/CONFIG_GET(number/surv_number_divider)), 2, 8) //this doesnt run + xeno_starting_num = clamp((GLOB.readied_players/CONFIG_GET(number/xeno_number_divider)), xeno_required_num, INFINITY) //(n, minimum, maximum) + surv_starting_num = clamp((GLOB.readied_players/CONFIG_GET(number/surv_number_divider)), 2, 8) //this doesnt run marine_starting_num = GLOB.player_list.len - xeno_starting_num - surv_starting_num - for(var/datum/squad/sq in RoleAuthority.squads) + for(var/datum/squad/sq in GLOB.RoleAuthority.squads) if(sq) sq.max_engineers = engi_slot_formula(marine_starting_num) sq.max_medics = medic_slot_formula(marine_starting_num) - for(var/i in RoleAuthority.roles_by_name) - var/datum/job/J = RoleAuthority.roles_by_name[i] + for(var/i in GLOB.RoleAuthority.roles_by_name) + var/datum/job/J = GLOB.RoleAuthority.roles_by_name[i] if(J.scaled) J.set_spawn_positions(marine_starting_num) @@ -149,7 +149,7 @@ Additional game mode variables. else if(!istype(player,/mob/dead)) continue //Otherwise we just want to grab the ghosts. - if(RoleAuthority.roles_whitelist[player.ckey] & WHITELIST_PREDATOR) //Are they whitelisted? + if(GLOB.RoleAuthority.roles_whitelist[player.ckey] & WHITELIST_PREDATOR) //Are they whitelisted? if(!player.client.prefs) player.client.prefs = new /datum/preferences(player.client) //Somehow they don't have one. @@ -176,13 +176,13 @@ Additional game mode variables. if(!pred_candidate.client) return - var/datum/job/J = RoleAuthority.roles_by_name[JOB_PREDATOR] + var/datum/job/J = GLOB.RoleAuthority.roles_by_name[JOB_PREDATOR] if(!J) if(show_warning) to_chat(pred_candidate, SPAN_WARNING("Something went wrong!")) return - if(!(RoleAuthority.roles_whitelist[pred_candidate.ckey] & WHITELIST_PREDATOR)) + if(!(GLOB.RoleAuthority.roles_whitelist[pred_candidate.ckey] & WHITELIST_PREDATOR)) if(show_warning) to_chat(pred_candidate, SPAN_WARNING("You are not whitelisted! You may apply on the forums to be whitelisted as a predator.")) return @@ -195,9 +195,9 @@ Additional game mode variables. to_chat(pred_candidate, SPAN_WARNING("You already were a Yautja! Give someone else a chance.")) return - if(show_warning && tgui_alert(pred_candidate, "Confirm joining the hunt. You will join as \a [lowertext(J.get_whitelist_status(RoleAuthority.roles_whitelist, pred_candidate.client))] predator", "Confirmation", list("Yes", "No"), 10 SECONDS) != "Yes") + if(show_warning && tgui_alert(pred_candidate, "Confirm joining the hunt. You will join as \a [lowertext(J.get_whitelist_status(GLOB.RoleAuthority.roles_whitelist, pred_candidate.client))] predator", "Confirmation", list("Yes", "No"), 10 SECONDS) != "Yes") return - if(J.get_whitelist_status(RoleAuthority.roles_whitelist, pred_candidate.client) == WHITELIST_NORMAL) + if(J.get_whitelist_status(GLOB.RoleAuthority.roles_whitelist, pred_candidate.client) == WHITELIST_NORMAL) var/pred_max = calculate_pred_max if(pred_current_num >= pred_max) if(show_warning) to_chat(pred_candidate, SPAN_WARNING("Only [pred_max] predators may spawn this round, but Councillors and Ancients do not count.")) @@ -234,13 +234,13 @@ Additional game mode variables. pred_candidate.mind.transfer_to(new_predator, TRUE) new_predator.client = pred_candidate.client - var/datum/job/J = RoleAuthority.roles_by_name[JOB_PREDATOR] + var/datum/job/J = GLOB.RoleAuthority.roles_by_name[JOB_PREDATOR] if(!J) qdel(new_predator) return - RoleAuthority.equip_role(new_predator, J, new_predator.loc) + GLOB.RoleAuthority.equip_role(new_predator, J, new_predator.loc) return new_predator @@ -655,7 +655,7 @@ Additional game mode variables. // Let the round recorder know that the key has changed SSround_recording.recorder.update_key(new_xeno) if(new_xeno.client) - new_xeno.client.change_view(world_view_size) + new_xeno.client.change_view(GLOB.world_view_size) msg_admin_niche("[new_xeno.key] has joined as [new_xeno].") if(isxeno(new_xeno)) //Dear lord @@ -922,7 +922,7 @@ Additional game mode variables. CVS.populate_product_list_and_boxes(scale) //Scale the amount of cargo points through a direct multiplier - supply_controller.points = round(supply_controller.points * scale) + GLOB.supply_controller.points = round(GLOB.supply_controller.points * scale) /datum/game_mode/proc/get_scaling_value() //We take the number of marine players, deduced from other lists, and then get a scale multiplier from it, to be used in arbitrary manners to distribute equipment @@ -964,14 +964,14 @@ Additional game mode variables. if(!joe_candidate.client) return - var/datum/job/joe_job = RoleAuthority.roles_by_name[JOB_WORKING_JOE] + var/datum/job/joe_job = GLOB.RoleAuthority.roles_by_name[JOB_WORKING_JOE] if(!joe_job) if(show_warning) to_chat(joe_candidate, SPAN_WARNING("Something went wrong!")) return - if(!(RoleAuthority.roles_whitelist[joe_candidate.ckey] & WHITELIST_JOE)) + if(!(GLOB.RoleAuthority.roles_whitelist[joe_candidate.ckey] & WHITELIST_JOE)) if(show_warning) to_chat(joe_candidate, SPAN_WARNING("You are not whitelisted! You may apply on the forums to be whitelisted as a synth.")) return @@ -982,14 +982,14 @@ Additional game mode variables. return // council doesn't count towards this conditional. - if(joe_job.get_whitelist_status(RoleAuthority.roles_whitelist, joe_candidate.client) == WHITELIST_NORMAL) + if(joe_job.get_whitelist_status(GLOB.RoleAuthority.roles_whitelist, joe_candidate.client) == WHITELIST_NORMAL) var/joe_max = joe_job.total_positions if((joe_job.current_positions >= joe_max) && !MODE_HAS_TOGGLEABLE_FLAG(MODE_BYPASS_JOE)) if(show_warning) to_chat(joe_candidate, SPAN_WARNING("Only [joe_max] Working Joes may spawn per round.")) return - if(!enter_allowed && !MODE_HAS_TOGGLEABLE_FLAG(MODE_BYPASS_JOE)) + if(!GLOB.enter_allowed && !MODE_HAS_TOGGLEABLE_FLAG(MODE_BYPASS_JOE)) if(show_warning) to_chat(joe_candidate, SPAN_WARNING("There is an administrative lock from entering the game.")) return @@ -1009,14 +1009,14 @@ Additional game mode variables. var/turf/spawn_point = get_turf(pick(GLOB.latejoin_by_job[JOB_WORKING_JOE])) var/mob/living/carbon/human/synthetic/new_joe = new(spawn_point) joe_candidate.mind.transfer_to(new_joe, TRUE) - var/datum/job/joe_job = RoleAuthority.roles_by_name[JOB_WORKING_JOE] + var/datum/job/joe_job = GLOB.RoleAuthority.roles_by_name[JOB_WORKING_JOE] if(!joe_job) qdel(new_joe) return // This is usually done in assign_role, a proc which is not executed in this case, since check_joe_late_join is running its own checks. joe_job.current_positions++ - RoleAuthority.equip_role(new_joe, joe_job, new_joe.loc) + GLOB.RoleAuthority.equip_role(new_joe, joe_job, new_joe.loc) GLOB.data_core.manifest_inject(new_joe) SSticker.minds += new_joe.mind return new_joe diff --git a/code/game/gamemodes/cm_process.dm b/code/game/gamemodes/cm_process.dm index 33377f7dc6fd..462f82e99cec 100644 --- a/code/game/gamemodes/cm_process.dm +++ b/code/game/gamemodes/cm_process.dm @@ -39,16 +39,16 @@ of predators), but can be added to include variant game modes (like humans vs. h /datum/game_mode/proc/declare_completion_announce_fallen_soldiers() set waitfor = 0 sleep(2 SECONDS) - fallen_list += fallen_list_cross - if(fallen_list.len) + GLOB.fallen_list += GLOB.fallen_list_cross + if(GLOB.fallen_list.len) var/dat = "
" dat += SPAN_ROUNDBODY("In Flanders fields...
") dat += SPAN_CENTERBOLD("In memoriam of our fallen soldiers:
") - for(var/i = 1 to fallen_list.len) - if(i != fallen_list.len) - dat += "[fallen_list[i]], " + for(var/i = 1 to GLOB.fallen_list.len) + if(i != GLOB.fallen_list.len) + dat += "[GLOB.fallen_list[i]], " else - dat += "[fallen_list[i]].
" + dat += "[GLOB.fallen_list[i]].
" to_world("[dat]") @@ -134,7 +134,7 @@ of predators), but can be added to include variant game modes (like humans vs. h // Open podlocks with the given ID if they aren't already opened. // DO NOT USE THIS WITH ID's CORRESPONDING TO SHUTTLES OR THEY WILL BREAK! /datum/game_mode/proc/open_podlocks(podlock_id) - for(var/obj/structure/machinery/door/poddoor/M in machines) + for(var/obj/structure/machinery/door/poddoor/M in GLOB.machines) if(M.id == podlock_id && M.density) M.open() diff --git a/code/game/gamemodes/colonialmarines/colonialmarines.dm b/code/game/gamemodes/colonialmarines/colonialmarines.dm index 7b1c695ade2b..bc5d6b69228c 100644 --- a/code/game/gamemodes/colonialmarines/colonialmarines.dm +++ b/code/game/gamemodes/colonialmarines/colonialmarines.dm @@ -29,7 +29,7 @@ to_chat_spaced(world, type = MESSAGE_TYPE_SYSTEM, html = SPAN_ROUNDHEADER("The current map is - [SSmapping.configs[GROUND_MAP].map_name]!")) /datum/game_mode/colonialmarines/get_roles_list() - return ROLES_DISTRESS_SIGNAL + return GLOB.ROLES_DISTRESS_SIGNAL //////////////////////////////////////////////////////////////////////////////////////// //Temporary, until we sort this out properly. @@ -126,7 +126,7 @@ #define MONKEYS_TO_TOTAL_RATIO 1/32 /datum/game_mode/colonialmarines/proc/spawn_smallhosts() - if(!players_preassigned) + if(!GLOB.players_preassigned) return monkey_types = SSmapping.configs[GROUND_MAP].monkey_types @@ -134,7 +134,7 @@ if(!length(monkey_types)) return - var/amount_to_spawn = round(players_preassigned * MONKEYS_TO_TOTAL_RATIO) + var/amount_to_spawn = round(GLOB.players_preassigned * MONKEYS_TO_TOTAL_RATIO) for(var/i in 0 to min(amount_to_spawn, length(GLOB.monkey_spawns))) var/turf/T = get_turf(pick_n_take(GLOB.monkey_spawns)) @@ -167,7 +167,7 @@ check_ground_humans() if(next_research_allocation < world.time) - chemical_data.update_credits(chemical_data.research_allocation_amount) + GLOB.chemical_data.update_credits(GLOB.chemical_data.research_allocation_amount) next_research_allocation = world.time + research_allocation_interval if(!round_finished) @@ -205,7 +205,7 @@ to_chat(M, SPAN_XENOANNOUNCE("To my children and their Queen. I sense the large doors that trap us will open in 30 seconds.")) addtimer(CALLBACK(src, PROC_REF(open_podlocks), "map_lockdown"), 300) - if(round_should_check_for_win) + if(GLOB.round_should_check_for_win) check_win() round_checkwin = 0 @@ -353,15 +353,15 @@ if(MODE_INFESTATION_X_MAJOR) musical_track = pick('sound/theme/sad_loss1.ogg','sound/theme/sad_loss2.ogg') end_icon = "xeno_major" - if(round_statistics && round_statistics.current_map) - round_statistics.current_map.total_xeno_victories++ - round_statistics.current_map.total_xeno_majors++ + if(GLOB.round_statistics && GLOB.round_statistics.current_map) + GLOB.round_statistics.current_map.total_xeno_victories++ + GLOB.round_statistics.current_map.total_xeno_majors++ if(MODE_INFESTATION_M_MAJOR) musical_track = pick('sound/theme/winning_triumph1.ogg','sound/theme/winning_triumph2.ogg') end_icon = "marine_major" - if(round_statistics && round_statistics.current_map) - round_statistics.current_map.total_marine_victories++ - round_statistics.current_map.total_marine_majors++ + if(GLOB.round_statistics && GLOB.round_statistics.current_map) + GLOB.round_statistics.current_map.total_marine_victories++ + GLOB.round_statistics.current_map.total_marine_majors++ if(MODE_INFESTATION_X_MINOR) var/list/living_player_list = count_humans_and_xenos(get_affected_zlevels()) if(living_player_list[1] && !living_player_list[2]) // If Xeno Minor but Xenos are dead and Humans are alive, see which faction is the last standing @@ -378,28 +378,28 @@ else musical_track = pick('sound/theme/neutral_melancholy1.ogg') end_icon = "xeno_minor" - if(round_statistics && round_statistics.current_map) - round_statistics.current_map.total_xeno_victories++ + if(GLOB.round_statistics && GLOB.round_statistics.current_map) + GLOB.round_statistics.current_map.total_xeno_victories++ if(MODE_INFESTATION_M_MINOR) musical_track = pick('sound/theme/neutral_hopeful1.ogg','sound/theme/neutral_hopeful2.ogg') end_icon = "marine_minor" - if(round_statistics && round_statistics.current_map) - round_statistics.current_map.total_marine_victories++ + if(GLOB.round_statistics && GLOB.round_statistics.current_map) + GLOB.round_statistics.current_map.total_marine_victories++ if(MODE_INFESTATION_DRAW_DEATH) end_icon = "draw" musical_track = 'sound/theme/neutral_hopeful2.ogg' - if(round_statistics && round_statistics.current_map) - round_statistics.current_map.total_draws++ + if(GLOB.round_statistics && GLOB.round_statistics.current_map) + GLOB.round_statistics.current_map.total_draws++ var/sound/S = sound(musical_track, channel = SOUND_CHANNEL_LOBBY) S.status = SOUND_STREAM sound_to(world, S) - if(round_statistics) - round_statistics.game_mode = name - round_statistics.round_length = world.time - round_statistics.round_result = round_finished - round_statistics.end_round_player_population = GLOB.clients.len + if(GLOB.round_statistics) + GLOB.round_statistics.game_mode = name + GLOB.round_statistics.round_length = world.time + GLOB.round_statistics.round_result = round_finished + GLOB.round_statistics.end_round_player_population = GLOB.clients.len - round_statistics.log_round_statistics() + GLOB.round_statistics.log_round_statistics() calculate_end_statistics() show_end_statistics(end_icon) @@ -440,11 +440,11 @@ ) //organize our jobs in a readable and standard way - for(var/job in ROLES_MARINES) + for(var/job in GLOB.ROLES_MARINES) counted_humans["Squad Marines"][job] = 0 - for(var/job in ROLES_USCM - ROLES_MARINES) + for(var/job in GLOB.ROLES_USCM - GLOB.ROLES_MARINES) counted_humans["Auxiliary Marines"][job] = 0 - for(var/job in ROLES_SPECIAL) + for(var/job in GLOB.ROLES_SPECIAL) counted_humans["Non-Standard Humans"][job] = 0 var/list/counted_xenos = list() @@ -463,7 +463,7 @@ if(player_client.mob && player_client.mob.stat != DEAD) if(ishuman(player_client.mob)) if(player_client.mob.faction == FACTION_MARINE) - if(player_client.mob.job in (ROLES_MARINES)) + if(player_client.mob.job in (GLOB.ROLES_MARINES)) counted_humans["Squad Marines"][player_client.mob.job]++ else counted_humans["Auxiliary Marines"][player_client.mob.job]++ diff --git a/code/game/gamemodes/colonialmarines/huntergames.dm b/code/game/gamemodes/colonialmarines/huntergames.dm index bd5302bf7ec0..aad0f9ba5787 100644 --- a/code/game/gamemodes/colonialmarines/huntergames.dm +++ b/code/game/gamemodes/colonialmarines/huntergames.dm @@ -83,8 +83,6 @@ 100; /obj/item/clothing/suit/storage/CMB \ ) -var/waiting_for_drop_votes = 0 - //Digging through this is a pain. I'm leaving it mostly alone until a full rework takes place. /datum/game_mode/huntergames @@ -105,6 +103,8 @@ var/waiting_for_drop_votes = 0 var/ticks_passed = 0 var/drops_disabled = 0 + var/waiting_for_drop_votes = FALSE + votable = FALSE // borkeds taskbar_icon = 'icons/taskbar/gml_hgames.png' @@ -234,7 +234,7 @@ var/waiting_for_drop_votes = 0 H = new(picked) H.key = M.key - if(H.client) H.client.change_view(world_view_size) + if(H.client) H.client.change_view(GLOB.world_view_size) if(!H.mind) H.mind = new(H.key) @@ -393,8 +393,8 @@ var/waiting_for_drop_votes = 0 //Announces the end of the game with all relevant information stated// ////////////////////////////////////////////////////////////////////// /datum/game_mode/huntergames/declare_completion() - if(round_statistics) - round_statistics.track_round_end() + if(GLOB.round_statistics) + GLOB.round_statistics.track_round_end() var/mob/living/carbon/winner = null for(var/mob/living/carbon/human/Q in GLOB.alive_mob_list) @@ -415,12 +415,12 @@ var/waiting_for_drop_votes = 0 to_world("There was a winner, but they died before they could receive the prize!! Bummer.") world << 'sound/misc/sadtrombone.ogg' - if(round_statistics) - round_statistics.game_mode = name - round_statistics.round_length = world.time - round_statistics.end_round_player_population = count_humans() + if(GLOB.round_statistics) + GLOB.round_statistics.game_mode = name + GLOB.round_statistics.round_length = world.time + GLOB.round_statistics.end_round_player_population = count_humans() - round_statistics.log_round_statistics() + GLOB.round_statistics.log_round_statistics() return 1 diff --git a/code/game/gamemodes/colonialmarines/whiskey_outpost.dm b/code/game/gamemodes/colonialmarines/whiskey_outpost.dm index 9b3ef1df4c15..11e26e195c12 100644 --- a/code/game/gamemodes/colonialmarines/whiskey_outpost.dm +++ b/code/game/gamemodes/colonialmarines/whiskey_outpost.dm @@ -2,7 +2,7 @@ //Global proc for checking if the game is whiskey outpost so I dont need to type if(gamemode == whiskey outpost) 50000 times /proc/Check_WO() - if(SSticker.mode == GAMEMODE_WHISKEY_OUTPOST || master_mode == GAMEMODE_WHISKEY_OUTPOST) + if(SSticker.mode == GAMEMODE_WHISKEY_OUTPOST || GLOB.master_mode == GAMEMODE_WHISKEY_OUTPOST) return 1 return 0 @@ -81,7 +81,7 @@ taskbar_icon = 'icons/taskbar/gml_wo.png' /datum/game_mode/whiskey_outpost/get_roles_list() - return ROLES_WO + return GLOB.ROLES_WO /datum/game_mode/whiskey_outpost/announce() return 1 @@ -178,7 +178,7 @@ if(checkwin_counter >= 10) //Only check win conditions every 10 ticks. if(xeno_wave == WO_MAX_WAVE && last_wave_time == 0) last_wave_time = world.time - if(!finished && round_should_check_for_win && last_wave_time != 0) + if(!finished && GLOB.round_should_check_for_win && last_wave_time != 0) check_win() checkwin_counter = 0 return 0 @@ -212,8 +212,8 @@ finished = 2 //Marine win /datum/game_mode/whiskey_outpost/proc/disablejoining() - for(var/i in RoleAuthority.roles_by_name) - var/datum/job/J = RoleAuthority.roles_by_name[i] + for(var/i in GLOB.RoleAuthority.roles_by_name) + var/datum/job/J = GLOB.RoleAuthority.roles_by_name[i] // If the job has unlimited job slots, We set the amount of slots to the amount it has at the moment this is called if (J.spawn_positions < 0) @@ -254,8 +254,8 @@ //Announces the end of the game with all relevant information stated// ////////////////////////////////////////////////////////////////////// /datum/game_mode/whiskey_outpost/declare_completion() - if(round_statistics) - round_statistics.track_round_end() + if(GLOB.round_statistics) + GLOB.round_statistics.track_round_end() if(finished == 1) log_game("Round end result - xenos won") to_world(SPAN_ROUND_HEADER("The Xenos have succesfully defended their hive from colonization.")) @@ -263,11 +263,11 @@ to_world(SPAN_ROUNDBODY("It will be another five years before the USCM returns to the Neroid Sector, with the arrival of the 2nd 'Falling Falcons' Battalion and the USS Almayer.")) to_world(SPAN_ROUNDBODY("The xenomorph hive on LV-624 remains unthreatened until then...")) world << sound('sound/misc/Game_Over_Man.ogg') - if(round_statistics) - round_statistics.round_result = MODE_INFESTATION_X_MAJOR - if(round_statistics.current_map) - round_statistics.current_map.total_xeno_victories++ - round_statistics.current_map.total_xeno_majors++ + if(GLOB.round_statistics) + GLOB.round_statistics.round_result = MODE_INFESTATION_X_MAJOR + if(GLOB.round_statistics.current_map) + GLOB.round_statistics.current_map.total_xeno_victories++ + GLOB.round_statistics.current_map.total_xeno_majors++ else if(finished == 2) log_game("Round end result - marines won") @@ -276,26 +276,26 @@ to_world(SPAN_ROUNDBODY("Eventually, the Dust Raiders secure LV-624 and the entire Neroid Sector in 2182, pacifiying it and establishing peace in the sector for decades to come.")) to_world(SPAN_ROUNDBODY("The USS Almayer and the 2nd 'Falling Falcons' Battalion are never sent to the sector and are spared their fate in 2186.")) world << sound('sound/misc/hell_march.ogg') - if(round_statistics) - round_statistics.round_result = MODE_INFESTATION_M_MAJOR - if(round_statistics.current_map) - round_statistics.current_map.total_marine_victories++ - round_statistics.current_map.total_marine_majors++ + if(GLOB.round_statistics) + GLOB.round_statistics.round_result = MODE_INFESTATION_M_MAJOR + if(GLOB.round_statistics.current_map) + GLOB.round_statistics.current_map.total_marine_victories++ + GLOB.round_statistics.current_map.total_marine_majors++ else log_game("Round end result - no winners") to_world(SPAN_ROUND_HEADER("NOBODY WON!")) to_world(SPAN_ROUNDBODY("How? Don't ask me...")) world << 'sound/misc/sadtrombone.ogg' - if(round_statistics) - round_statistics.round_result = MODE_INFESTATION_DRAW_DEATH + if(GLOB.round_statistics) + GLOB.round_statistics.round_result = MODE_INFESTATION_DRAW_DEATH - if(round_statistics) - round_statistics.game_mode = name - round_statistics.round_length = world.time - round_statistics.end_round_player_population = GLOB.clients.len + if(GLOB.round_statistics) + GLOB.round_statistics.game_mode = name + GLOB.round_statistics.round_length = world.time + GLOB.round_statistics.end_round_player_population = GLOB.clients.len - round_statistics.log_round_statistics() + GLOB.round_statistics.log_round_statistics() round_finished = 1 diff --git a/code/game/gamemodes/colonialmarines/whiskey_outpost/whiskey_output_waves.dm b/code/game/gamemodes/colonialmarines/whiskey_outpost/whiskey_output_waves.dm index ae272da88690..6e2738a83788 100644 --- a/code/game/gamemodes/colonialmarines/whiskey_outpost/whiskey_output_waves.dm +++ b/code/game/gamemodes/colonialmarines/whiskey_outpost/whiskey_output_waves.dm @@ -52,12 +52,12 @@ if(!xeno_candidate) return FALSE - if(RoleAuthority.castes_by_name[userInput]) + if(GLOB.RoleAuthority.castes_by_name[userInput]) if(!(userInput in xeno_pool)) to_chat(xeno_candidate, SPAN_WARNING("The caste type you chose was occupied by someone else.")) return FALSE var/spawn_loc = pick(xeno_spawns) - var/xeno_type = RoleAuthority.get_caste_by_text(userInput) + var/xeno_type = GLOB.RoleAuthority.get_caste_by_text(userInput) var/mob/living/carbon/xenomorph/new_xeno = new xeno_type(spawn_loc) if(new_xeno.hive.construction_allowed == NORMAL_XENO) new_xeno.hive.construction_allowed = XENO_QUEEN diff --git a/code/game/gamemodes/colonialmarines/xenovsxeno.dm b/code/game/gamemodes/colonialmarines/xenovsxeno.dm index a19c3e3582c1..32afb2156925 100644 --- a/code/game/gamemodes/colonialmarines/xenovsxeno.dm +++ b/code/game/gamemodes/colonialmarines/xenovsxeno.dm @@ -26,9 +26,9 @@ /* Pre-pre-startup */ /datum/game_mode/xenovs/can_start() for(var/hivename in SSmapping.configs[GROUND_MAP].xvx_hives) - if(readied_players > SSmapping.configs[GROUND_MAP].xvx_hives[hivename]) + if(GLOB.readied_players > SSmapping.configs[GROUND_MAP].xvx_hives[hivename]) hives += hivename - xeno_starting_num = readied_players + xeno_starting_num = GLOB.readied_players if(!initialize_starting_xenomorph_list(hives, TRUE)) hives.Cut() return @@ -38,7 +38,7 @@ to_chat_spaced(world, type = MESSAGE_TYPE_SYSTEM, html = SPAN_ROUNDHEADER("The current map is - [SSmapping.configs[GROUND_MAP].map_name]!")) /datum/game_mode/xenovs/get_roles_list() - return ROLES_XENO + return GLOB.ROLES_XENO /* Pre-setup */ /datum/game_mode/xenovs/pre_setup() @@ -91,7 +91,7 @@ initialize_post_xenomorph_list(GLOB.xeno_hive_spawns) round_time_lobby = world.time - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(!(A.is_resin_allowed)) A.is_resin_allowed = TRUE @@ -193,7 +193,7 @@ qdel(C) hive_cores = list() - if(round_should_check_for_win) + if(GLOB.round_should_check_for_win) check_win() round_checkwin = 0 @@ -263,12 +263,12 @@ var/sound/S = sound(musical_track, channel = SOUND_CHANNEL_LOBBY) S.status = SOUND_STREAM sound_to(world, S) - if(round_statistics) - round_statistics.game_mode = name - round_statistics.round_length = world.time - round_statistics.end_round_player_population = GLOB.clients.len + if(GLOB.round_statistics) + GLOB.round_statistics.game_mode = name + GLOB.round_statistics.round_length = world.time + GLOB.round_statistics.end_round_player_population = GLOB.clients.len - round_statistics.log_round_statistics() + GLOB.round_statistics.log_round_statistics() declare_completion_announce_xenomorphs() calculate_end_statistics() @@ -278,11 +278,11 @@ return TRUE /datum/game_mode/xenovs/announce_ending() - if(round_statistics) - round_statistics.track_round_end() + if(GLOB.round_statistics) + GLOB.round_statistics.track_round_end() log_game("Round end result: [round_finished]") to_chat_spaced(world, margin_top = 2, type = MESSAGE_TYPE_SYSTEM, html = SPAN_ROUNDHEADER("|Round Complete|")) - to_chat_spaced(world, type = MESSAGE_TYPE_SYSTEM, html = SPAN_ROUNDBODY("Thus ends the story of the battling hives on [SSmapping.configs[GROUND_MAP].map_name]. [round_finished]\nThe game-mode was: [master_mode]!\n[CONFIG_GET(string/endofroundblurb)]")) + to_chat_spaced(world, type = MESSAGE_TYPE_SYSTEM, html = SPAN_ROUNDBODY("Thus ends the story of the battling hives on [SSmapping.configs[GROUND_MAP].map_name]. [round_finished]\nThe game-mode was: [GLOB.master_mode]!\n[CONFIG_GET(string/endofroundblurb)]")) // for the toolbox /datum/game_mode/xenovs/end_round_message() diff --git a/code/game/gamemodes/events.dm b/code/game/gamemodes/events.dm index db8f84d53f24..1039d495396b 100644 --- a/code/game/gamemodes/events.dm +++ b/code/game/gamemodes/events.dm @@ -3,7 +3,7 @@ /proc/carp_migration() // -- Darem //sleep(100) spawn(rand(300, 600)) //Delayed announcements to keep the crew on their toes. - marine_announcement("Unknown biological entities have been detected near [station_name], please stand-by.", "Lifesign Alert", 'sound/AI/commandreport.ogg') + marine_announcement("Unknown biological entities have been detected near [MAIN_SHIP_NAME], please stand-by.", "Lifesign Alert", 'sound/AI/commandreport.ogg') /proc/lightsout(isEvent = 0, lightsoutAmount = 1,lightsoutRange = 25) //leave lightsoutAmount as 0 to break ALL lights if(isEvent) @@ -13,7 +13,7 @@ return else - for(var/obj/structure/machinery/power/apc/apc in machines) + for(var/obj/structure/machinery/power/apc/apc in GLOB.machines) apc.overload_lighting() return diff --git a/code/game/gamemodes/events/power_failure.dm b/code/game/gamemodes/events/power_failure.dm index 7905c19fac41..5ebedd8fd26d 100644 --- a/code/game/gamemodes/events/power_failure.dm +++ b/code/game/gamemodes/events/power_failure.dm @@ -2,7 +2,7 @@ /proc/power_failure(announce = 1) var/ship_zlevels = SSmapping.levels_by_trait(ZTRAIT_MARINE_MAIN_SHIP) - for(var/obj/structure/machinery/power/smes/S in machines) + for(var/obj/structure/machinery/power/smes/S in GLOB.machines) if(!is_mainship_level(S.z)) continue S.last_charge = S.charge @@ -14,7 +14,7 @@ S.updateicon() S.power_change() - for(var/obj/structure/machinery/power/apc/C in machines) + for(var/obj/structure/machinery/power/apc/C in GLOB.machines) if(!is_mainship_level(C.z) && C.cell) C.cell.charge = 0 @@ -25,7 +25,7 @@ marine_announcement("Abnormal activity detected in the ship power system. As a precaution, power must be shut down for an indefinite duration.", "Critical Power Failure", 'sound/AI/poweroff.ogg') /proc/power_restore(announce = 1) - for(var/obj/structure/machinery/power/smes/S in machines) + for(var/obj/structure/machinery/power/smes/S in GLOB.machines) if(!is_mainship_level(S.z)) continue S.charge = S.capacity @@ -34,7 +34,7 @@ S.updateicon() S.power_change() - for(var/obj/structure/machinery/power/apc/C in machines) + for(var/obj/structure/machinery/power/apc/C in GLOB.machines) if(C.cell && is_mainship_level(C.z)) C.cell.charge = C.cell.maxcharge @@ -44,7 +44,7 @@ /proc/power_restore_quick(announce = 1) - for(var/obj/structure/machinery/power/smes/S in machines) + for(var/obj/structure/machinery/power/smes/S in GLOB.machines) if(!is_mainship_level(S.z)) // Ship only continue S.charge = S.capacity @@ -59,14 +59,14 @@ /proc/power_restore_everything(announce = 1) - for(var/obj/structure/machinery/power/smes/S in machines) + for(var/obj/structure/machinery/power/smes/S in GLOB.machines) S.charge = S.capacity S.output_level = S.output_level_max S.outputting = 1 S.updateicon() S.power_change() - for(var/obj/structure/machinery/power/apc/C in machines) + for(var/obj/structure/machinery/power/apc/C in GLOB.machines) if(C.cell) C.cell.charge = C.cell.maxcharge @@ -75,7 +75,7 @@ marine_announcement("Power has been restored. Reason: Unknown.", "Power Systems Nominal", 'sound/AI/poweron.ogg') /proc/power_restore_ship_reactors(announce = 1) - for(var/obj/structure/machinery/power/fusion_engine/FE in machines) + for(var/obj/structure/machinery/power/fusion_engine/FE in GLOB.machines) FE.buildstate = 0 FE.is_on = 1 FE.fusion_cell = new diff --git a/code/game/gamemodes/extended/extended.dm b/code/game/gamemodes/extended/extended.dm index f00125cc8f0f..72512a7e77ff 100644 --- a/code/game/gamemodes/extended/extended.dm +++ b/code/game/gamemodes/extended/extended.dm @@ -12,7 +12,7 @@ to_world("The current game mode is - Extended!") /datum/game_mode/extended/get_roles_list() - return ROLES_USCM + return GLOB.ROLES_USCM /datum/game_mode/extended/post_setup() initialize_post_marine_gear_list() @@ -24,7 +24,7 @@ /datum/game_mode/extended/process() . = ..() if(next_research_allocation < world.time) - chemical_data.update_credits(chemical_data.research_allocation_amount) + GLOB.chemical_data.update_credits(GLOB.chemical_data.research_allocation_amount) next_research_allocation = world.time + research_allocation_interval /datum/game_mode/extended/check_finished() @@ -39,11 +39,11 @@ var/musical_track = pick('sound/theme/neutral_hopeful1.ogg','sound/theme/neutral_hopeful2.ogg') world << musical_track - if(round_statistics) - round_statistics.game_mode = name - round_statistics.round_length = world.time - round_statistics.end_round_player_population = GLOB.clients.len - round_statistics.log_round_statistics() + if(GLOB.round_statistics) + GLOB.round_statistics.game_mode = name + GLOB.round_statistics.round_length = world.time + GLOB.round_statistics.end_round_player_population = GLOB.clients.len + GLOB.round_statistics.log_round_statistics() calculate_end_statistics() declare_completion_announce_predators() diff --git a/code/game/gamemodes/extended/extended_clash.dm b/code/game/gamemodes/extended/extended_clash.dm index 04077de2775c..e0e526d91afa 100644 --- a/code/game/gamemodes/extended/extended_clash.dm +++ b/code/game/gamemodes/extended/extended_clash.dm @@ -6,7 +6,7 @@ taskbar_icon = 'icons/taskbar/gml_hvh.png' /datum/game_mode/extended/faction_clash/get_roles_list() - return ROLES_FACTION_CLASH + return GLOB.ROLES_FACTION_CLASH /datum/game_mode/extended/faction_clash/post_setup() . = ..() diff --git a/code/game/gamemodes/extended/infection.dm b/code/game/gamemodes/extended/infection.dm index a6b909022aef..1e0032a8e6fa 100644 --- a/code/game/gamemodes/extended/infection.dm +++ b/code/game/gamemodes/extended/infection.dm @@ -15,7 +15,7 @@ to_world("Don't ahelp asking for specific details, you won't get them.") /datum/game_mode/infection/get_roles_list() - return ROLES_USCM + return GLOB.ROLES_USCM /datum/game_mode/infection/pre_setup() return ..() @@ -61,7 +61,7 @@ possible_synth_survivors -= A continue - if(RoleAuthority.roles_whitelist[ckey(A.key)] & WHITELIST_SYNTHETIC) + if(GLOB.RoleAuthority.roles_whitelist[ckey(A.key)] & WHITELIST_SYNTHETIC) if(A in possible_survivors) continue //they are already applying to be a survivor else @@ -120,11 +120,11 @@ var/musical_track = pick('sound/theme/sad_loss1.ogg','sound/theme/sad_loss2.ogg') world << musical_track - if(round_statistics) - round_statistics.game_mode = name - round_statistics.round_length = world.time - round_statistics.end_round_player_population = GLOB.clients.len - round_statistics.log_round_statistics() + if(GLOB.round_statistics) + GLOB.round_statistics.game_mode = name + GLOB.round_statistics.round_length = world.time + GLOB.round_statistics.end_round_player_population = GLOB.clients.len + GLOB.round_statistics.log_round_statistics() declare_completion_announce_xenomorphs() declare_completion_announce_predators() diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index e467631c915e..3bb8c2d80123 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -11,9 +11,9 @@ * */ -var/global/datum/entity/statistic/round/round_statistics -var/global/list/datum/entity/player_entity/player_entities = list() -var/global/cas_tracking_id_increment = 0 //this var used to assign unique tracking_ids to tacbinos and signal flares +GLOBAL_DATUM(round_statistics, /datum/entity/statistic/round) +GLOBAL_LIST_INIT_TYPED(player_entities, /datum/entity/player_entity, list()) +GLOBAL_VAR_INIT(cas_tracking_id_increment, 0) //this var used to assign unique tracking_ids to tacbinos and signal flares /datum/game_mode var/name = "invalid" var/config_tag = null @@ -56,7 +56,7 @@ var/global/cas_tracking_id_increment = 0 //this var used to assign unique tracki if((player.client)&&(player.ready)) playerC++ - if(master_mode=="secret") + if(GLOB.master_mode=="secret") if(playerC >= required_players_secret) return 1 else @@ -129,15 +129,15 @@ var/global/cas_tracking_id_increment = 0 //this var used to assign unique tracki return /datum/game_mode/proc/announce_ending() - if(round_statistics) - round_statistics.track_round_end() + if(GLOB.round_statistics) + GLOB.round_statistics.track_round_end() log_game("Round end result: [round_finished]") to_chat_spaced(world, margin_top = 2, type = MESSAGE_TYPE_SYSTEM, html = SPAN_ROUNDHEADER("|Round Complete|")) - to_chat_spaced(world, type = MESSAGE_TYPE_SYSTEM, html = SPAN_ROUNDBODY("Thus ends the story of the brave men and women of the [MAIN_SHIP_NAME] and their struggle on [SSmapping.configs[GROUND_MAP].map_name].\nThe game-mode was: [master_mode]!\n[CONFIG_GET(string/endofroundblurb)]")) + to_chat_spaced(world, type = MESSAGE_TYPE_SYSTEM, html = SPAN_ROUNDBODY("Thus ends the story of the brave men and women of the [MAIN_SHIP_NAME] and their struggle on [SSmapping.configs[GROUND_MAP].map_name].\nThe game-mode was: [GLOB.master_mode]!\n[CONFIG_GET(string/endofroundblurb)]")) /datum/game_mode/proc/declare_completion() - if(round_statistics) - round_statistics.track_round_end() + if(GLOB.round_statistics) + GLOB.round_statistics.track_round_end() var/clients = 0 var/surviving_humans = 0 var/surviving_total = 0 @@ -181,7 +181,7 @@ var/global/cas_tracking_id_increment = 0 //this var used to assign unique tracki record_playtime(M.client.player_data, M.job, type) /datum/game_mode/proc/show_end_statistics(icon_state) - round_statistics.update_panel_data() + GLOB.round_statistics.update_panel_data() for(var/mob/M in GLOB.player_list) if(M.client) give_action(M, /datum/action/show_round_statistics, null, icon_state) @@ -226,7 +226,7 @@ var/global/cas_tracking_id_increment = 0 //this var used to assign unique tracki var/list/heads = list() for(var/i in GLOB.alive_human_list) var/mob/living/carbon/human/player = i - if(player.stat!=2 && player.mind && (player.job in ROLES_COMMAND )) + if(player.stat!=2 && player.mind && (player.job in GLOB.ROLES_COMMAND )) heads += player.mind return heads @@ -237,7 +237,7 @@ var/global/cas_tracking_id_increment = 0 //this var used to assign unique tracki /datum/game_mode/proc/get_all_heads() var/list/heads = list() for(var/mob/player in GLOB.mob_list) - if(player.mind && (player.job in ROLES_COMMAND )) + if(player.mind && (player.job in GLOB.ROLES_COMMAND )) heads += player.mind return heads diff --git a/code/game/jobs/job/antag/other/pred.dm b/code/game/jobs/job/antag/other/pred.dm index a8bcec788c44..77439276d04a 100644 --- a/code/game/jobs/job/antag/other/pred.dm +++ b/code/game/jobs/job/antag/other/pred.dm @@ -41,7 +41,7 @@ player.clan_info.sync() // pause here might be problematic, we'll see. If DB dies, then we're fucked - var/rank = clan_ranks[player.clan_info.clan_rank] + var/rank = GLOB.clan_ranks[player.clan_info.clan_rank] if(!rank) return CLAN_RANK_BLOODED diff --git a/code/game/jobs/job/job.dm b/code/game/jobs/job/job.dm index 48ad372e1f33..56decd8f0c02 100644 --- a/code/game/jobs/job/job.dm +++ b/code/game/jobs/job/job.dm @@ -274,7 +274,7 @@ var/mob/living/carbon/human/human = M var/job_whitelist = title - var/whitelist_status = get_whitelist_status(RoleAuthority.roles_whitelist, human.client) + var/whitelist_status = get_whitelist_status(GLOB.RoleAuthority.roles_whitelist, human.client) if(whitelist_status) job_whitelist = "[title][whitelist_status]" @@ -293,9 +293,9 @@ generate_entry_conditions(human) //Do any other thing that relates to their spawn. if(flags_startup_parameters & ROLE_ADD_TO_SQUAD) //Are we a muhreen? Randomize our squad. This should go AFTER IDs. //TODO Robust this later. - RoleAuthority.randomize_squad(human) + GLOB.RoleAuthority.randomize_squad(human) - if(Check_WO() && job_squad_roles.Find(GET_DEFAULT_ROLE(human.job))) //activates self setting proc for marine headsets for WO + if(Check_WO() && GLOB.job_squad_roles.Find(GET_DEFAULT_ROLE(human.job))) //activates self setting proc for marine headsets for WO var/datum/game_mode/whiskey_outpost/WO = SSticker.mode WO.self_set_headset(human) diff --git a/code/game/jobs/job/marine/squad/engineer.dm b/code/game/jobs/job/marine/squad/engineer.dm index 1910248a61a2..a4422572f218 100644 --- a/code/game/jobs/job/marine/squad/engineer.dm +++ b/code/game/jobs/job/marine/squad/engineer.dm @@ -8,7 +8,7 @@ entry_message_body = "You have the equipment and skill to build fortifications, reroute power lines, and bunker down. Your squaddies will look to you when it comes to construction in the field of battle." /datum/job/marine/engineer/set_spawn_positions(count) - for(var/datum/squad/sq in RoleAuthority.squads) + for(var/datum/squad/sq in GLOB.RoleAuthority.squads) if(sq) sq.max_engineers = engi_slot_formula(count) @@ -21,7 +21,7 @@ total_positions_so_far = slots if(latejoin) - for(var/datum/squad/sq in RoleAuthority.squads) + for(var/datum/squad/sq in GLOB.RoleAuthority.squads) if(sq) sq.max_engineers = slots diff --git a/code/game/jobs/job/marine/squad/medic.dm b/code/game/jobs/job/marine/squad/medic.dm index 3df0a3793ca5..450d1176658f 100644 --- a/code/game/jobs/job/marine/squad/medic.dm +++ b/code/game/jobs/job/marine/squad/medic.dm @@ -8,7 +8,7 @@ entry_message_body = "You tend the wounds of your squad mates and make sure they are healthy and active. You may not be a fully-fledged doctor, but you stand between life and death when it matters." /datum/job/marine/medic/set_spawn_positions(count) - for(var/datum/squad/sq in RoleAuthority.squads) + for(var/datum/squad/sq in GLOB.RoleAuthority.squads) if(sq) sq.max_medics = medic_slot_formula(count) @@ -21,7 +21,7 @@ total_positions_so_far = slots if(latejoin) - for(var/datum/squad/sq in RoleAuthority.squads) + for(var/datum/squad/sq in GLOB.RoleAuthority.squads) if(sq) sq.max_medics = slots diff --git a/code/game/jobs/job/marine/squads.dm b/code/game/jobs/job/marine/squads.dm index d1c2640a81aa..5eac0586eb34 100644 --- a/code/game/jobs/job/marine/squads.dm +++ b/code/game/jobs/job/marine/squads.dm @@ -649,10 +649,10 @@ //Not a safe proc. Returns null if squads or jobs aren't set up. //Mostly used in the marine squad console in marine_consoles.dm. /proc/get_squad_by_name(text) - if(!RoleAuthority || RoleAuthority.squads.len == 0) + if(!GLOB.RoleAuthority || GLOB.RoleAuthority.squads.len == 0) return null var/datum/squad/S - for(S in RoleAuthority.squads) + for(S in GLOB.RoleAuthority.squads) if(S.name == text) return S return null @@ -760,7 +760,7 @@ //moved the main proc for ft management from human.dm here to make it support both examine and squad info way to edit fts /datum/squad/proc/manage_fireteams(mob/living/carbon/human/target) var/obj/item/card/id/ID = target.get_idcard() - if(!ID || !(ID.rank in ROLES_MARINES)) + if(!ID || !(ID.rank in GLOB.ROLES_MARINES)) return if(ID.rank == JOB_SQUAD_LEADER || squad_leader == target) //if SL/aSL are chosen var/choice = tgui_input_list(squad_leader, "Manage Fireteams and Team leaders.", "Fireteams Management", list("Cancel", "Unassign Fireteam 1 Leader", "Unassign Fireteam 2 Leader", "Unassign Fireteam 3 Leader", "Unassign all Team Leaders")) diff --git a/code/game/jobs/role_authority.dm b/code/game/jobs/role_authority.dm index dc9865f8d6e6..8829bf983c25 100644 --- a/code/game/jobs/role_authority.dm +++ b/code/game/jobs/role_authority.dm @@ -11,7 +11,7 @@ When a round starts, the roles are assigned based on the round, from another lis by name can be kept for things like job bans, while the round may add or remove roles as needed.If you need to equip a mob for a job, always use roles_by_path as it is an accurate account of every specific role path (with specific equipment). */ -var/global/datum/authority/branch/role/RoleAuthority +GLOBAL_DATUM(RoleAuthority, /datum/authority/branch/role) #define GET_RANDOM_JOB 0 #define BE_MARINE 1 @@ -25,11 +25,10 @@ var/global/datum/authority/branch/role/RoleAuthority #define SHIPSIDE_ROLE_WEIGHT 0.25 -var/global/players_preassigned = 0 - +GLOBAL_VAR_INIT(players_preassigned, 0) /proc/guest_jobbans(job) - return (job in ROLES_COMMAND) + return (job in GLOB.ROLES_COMMAND) /datum/authority/branch/role var/name = "Role Authority" @@ -236,7 +235,7 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou // Get balancing weight for the readied players. // Squad marine roles have a weight of 1, and shipside roles have a lower weight of SHIPSIDE_ROLE_WEIGHT. - players_preassigned = assign_roles(temp_roles_for_mode.Copy(), unassigned_players.Copy(), TRUE) + GLOB.players_preassigned = assign_roles(temp_roles_for_mode.Copy(), unassigned_players.Copy(), TRUE) // Even though we pass a copy of temp_roles_for_mode, job counters still change, so we reset them here. for(var/title in temp_roles_for_mode) @@ -247,28 +246,28 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou // Set the xeno starting amount based on marines assigned var/datum/job/antag/xenos/XJ = temp_roles_for_mode[JOB_XENOMORPH] if(istype(XJ)) - XJ.set_spawn_positions(players_preassigned) + XJ.set_spawn_positions(GLOB.players_preassigned) // Limit the number of SQUAD MARINE roles players can roll initially var/datum/job/SMJ = GET_MAPPED_ROLE(JOB_SQUAD_MARINE) if(istype(SMJ)) - SMJ.set_spawn_positions(players_preassigned) + SMJ.set_spawn_positions(GLOB.players_preassigned) // Set survivor starting amount based on marines assigned var/datum/job/SJ = temp_roles_for_mode[JOB_SURVIVOR] if(istype(SJ)) - SJ.set_spawn_positions(players_preassigned) + SJ.set_spawn_positions(GLOB.players_preassigned) var/datum/job/CO_surv_job = temp_roles_for_mode[JOB_CO_SURVIVOR] if(istype(CO_surv_job)) - CO_surv_job.set_spawn_positions(players_preassigned) + CO_surv_job.set_spawn_positions(GLOB.players_preassigned) if(SSnightmare.get_scenario_value("predator_round")) SSticker.mode.flags_round_type |= MODE_PREDATOR // Set predators starting amount based on marines assigned var/datum/job/PJ = temp_roles_for_mode[JOB_PREDATOR] if(istype(PJ)) - PJ.set_spawn_positions(players_preassigned) + PJ.set_spawn_positions(GLOB.players_preassigned) // Assign the roles, this time for real, respecting limits we have established. var/list/roles_left = assign_roles(temp_roles_for_mode, unassigned_players) @@ -312,13 +311,13 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou var/assigned = 0 for(var/priority in HIGH_PRIORITY to LOW_PRIORITY) // Assigning xenos first. - assigned += assign_initial_roles(priority, roles_for_mode & ROLES_XENO, unassigned_players) + assigned += assign_initial_roles(priority, roles_for_mode & GLOB.ROLES_XENO, unassigned_players) // Assigning special roles second. (survivor, predator) - assigned += assign_initial_roles(priority, roles_for_mode & (ROLES_WHITELISTED|ROLES_SPECIAL), unassigned_players) + assigned += assign_initial_roles(priority, roles_for_mode & (GLOB.ROLES_WHITELISTED|GLOB.ROLES_SPECIAL), unassigned_players) // Assigning command third. - assigned += assign_initial_roles(priority, roles_for_mode & ROLES_COMMAND, unassigned_players) + assigned += assign_initial_roles(priority, roles_for_mode & GLOB.ROLES_COMMAND, unassigned_players) // Assigning the rest - var/rest_roles_for_mode = roles_for_mode - (roles_for_mode & ROLES_XENO) - (roles_for_mode & ROLES_COMMAND) - (roles_for_mode & (ROLES_WHITELISTED|ROLES_SPECIAL)) + var/rest_roles_for_mode = roles_for_mode - (roles_for_mode & GLOB.ROLES_XENO) - (roles_for_mode & GLOB.ROLES_COMMAND) - (roles_for_mode & (GLOB.ROLES_WHITELISTED|GLOB.ROLES_SPECIAL)) if(count) assigned += assign_initial_roles(priority, rest_roles_for_mode, unassigned_players) else @@ -367,9 +366,9 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou * survivors and the number of roundstart Squad Rifleman slots. */ /datum/authority/branch/role/proc/calculate_role_weight(datum/job/J) - if(ROLES_MARINES.Find(J.title)) + if(GLOB.ROLES_MARINES.Find(J.title)) return 1 - if(ROLES_XENO.Find(J.title)) + if(GLOB.ROLES_XENO.Find(J.title)) return 1 if(J.title == JOB_SURVIVOR) return 1 @@ -436,9 +435,9 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou //here is the main reason this proc exists - to remove freed squad jobs from squad, //so latejoining person ends in the squad which's job was freed and not random one var/datum/squad/sq = null - if(job_squad_roles.Find(J.title)) + if(GLOB.job_squad_roles.Find(J.title)) var/list/squad_list = list() - for(sq in RoleAuthority.squads) + for(sq in GLOB.RoleAuthority.squads) if(sq.usable) squad_list += sq sq = null @@ -537,7 +536,7 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou if(new_job.flags_startup_parameters & ROLE_ADD_TO_SQUAD) //Are we a muhreen? Randomize our squad. This should go AFTER IDs. //TODO Robust this later. randomize_squad(new_human) - if(Check_WO() && job_squad_roles.Find(GET_DEFAULT_ROLE(new_human.job))) //activates self setting proc for marine headsets for WO + if(Check_WO() && GLOB.job_squad_roles.Find(GET_DEFAULT_ROLE(new_human.job))) //activates self setting proc for marine headsets for WO var/datum/game_mode/whiskey_outpost/WO = SSticker.mode WO.self_set_headset(new_human) @@ -817,7 +816,7 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou var/found_desired = FALSE var/found_limit = FALSE - for(var/status in whitelist_hierarchy) + for(var/status in GLOB.whitelist_hierarchy) if(status == desired_status) found_desired = TRUE break diff --git a/code/game/jobs/whitelist.dm b/code/game/jobs/whitelist.dm index 05f530348029..3a4b94145ca1 100644 --- a/code/game/jobs/whitelist.dm +++ b/code/game/jobs/whitelist.dm @@ -11,10 +11,10 @@ GLOBAL_LIST_FILE_LOAD(whitelist, WHITELISTFILE) if(client.admin_holder && (client.admin_holder.rights & R_ADMIN)) return TRUE if(job == XENO_CASTE_QUEEN) - var/datum/caste_datum/C = RoleAuthority.castes_by_name[XENO_CASTE_QUEEN] + var/datum/caste_datum/C = GLOB.RoleAuthority.castes_by_name[XENO_CASTE_QUEEN] return C.can_play_caste(client) if(job == JOB_SURVIVOR) - var/datum/job/J = RoleAuthority.roles_by_path[/datum/job/civilian/survivor] + var/datum/job/J = GLOB.RoleAuthority.roles_by_path[/datum/job/civilian/survivor] return J.can_play_role(client) return TRUE @@ -42,11 +42,11 @@ GLOBAL_LIST_FILE_LOAD(alien_whitelist, "config/alienwhitelist.txt") /// returns a list of strings containing the whitelists held by a specific ckey /proc/get_whitelisted_roles(ckey) - if(RoleAuthority.roles_whitelist[ckey] & WHITELIST_PREDATOR) + if(GLOB.RoleAuthority.roles_whitelist[ckey] & WHITELIST_PREDATOR) LAZYADD(., "predator") - if(RoleAuthority.roles_whitelist[ckey] & WHITELIST_COMMANDER) + if(GLOB.RoleAuthority.roles_whitelist[ckey] & WHITELIST_COMMANDER) LAZYADD(., "commander") - if(RoleAuthority.roles_whitelist[ckey] & WHITELIST_SYNTHETIC) + if(GLOB.RoleAuthority.roles_whitelist[ckey] & WHITELIST_SYNTHETIC) LAZYADD(., "synthetic") #undef WHITELISTFILE diff --git a/code/game/machinery/ARES/ARES_interface.dm b/code/game/machinery/ARES/ARES_interface.dm index 0e45d5ee171b..aa1cd92547ec 100644 --- a/code/game/machinery/ARES/ARES_interface.dm +++ b/code/game/machinery/ARES/ARES_interface.dm @@ -78,7 +78,7 @@ data["access_text"] = "[sudo_holder ? "(SUDO)," : ""] access level [authentication], [ares_auth_to_text(authentication)]." data["access_level"] = authentication - data["alert_level"] = security_level + data["alert_level"] = GLOB.security_level data["evac_status"] = SShijack.evac_status data["worldtime"] = world.time @@ -382,7 +382,7 @@ to_chat(usr, SPAN_WARNING("It has not been long enough since the last General Quarters call!")) playsound(src, 'sound/machines/buzz-two.ogg', 15, 1) return FALSE - if(security_level < SEC_LEVEL_RED) + if(GLOB.security_level < SEC_LEVEL_RED) set_security_level(SEC_LEVEL_RED, no_sound = TRUE, announce = FALSE) shipwide_ai_announcement("ATTENTION! GENERAL QUARTERS. ALL HANDS, MAN YOUR BATTLESTATIONS.", MAIN_AI_SYSTEM, 'sound/effects/GQfullcall.ogg') log_game("[key_name(usr)] has called for general quarters via ARES.") @@ -392,7 +392,7 @@ . = TRUE if("evacuation_start") - if(security_level < SEC_LEVEL_RED) + if(GLOB.security_level < SEC_LEVEL_RED) to_chat(usr, SPAN_WARNING("The ship must be under red alert in order to enact evacuation procedures.")) playsound(src, 'sound/machines/buzz-two.ogg', 15, 1) return FALSE @@ -423,11 +423,11 @@ to_chat(usr, SPAN_WARNING("The distress launcher is cooling down!")) playsound(src, 'sound/machines/buzz-two.ogg', 15, 1) return FALSE - if(security_level == SEC_LEVEL_DELTA) + if(GLOB.security_level == SEC_LEVEL_DELTA) to_chat(usr, SPAN_WARNING("The ship is already undergoing self destruct procedures!")) playsound(src, 'sound/machines/buzz-two.ogg', 15, 1) return FALSE - else if(security_level < SEC_LEVEL_RED) + if(GLOB.security_level < SEC_LEVEL_RED) to_chat(usr, SPAN_WARNING("The ship must be under red alert to launch a distress beacon!")) playsound(src, 'sound/machines/buzz-two.ogg', 15, 1) return FALSE @@ -451,7 +451,7 @@ to_chat(usr, SPAN_WARNING("The ordnance request frequency is garbled, wait for reset!")) playsound(src, 'sound/machines/buzz-two.ogg', 15, 1) return FALSE - if(security_level == SEC_LEVEL_DELTA || SSticker.mode.is_in_endgame) + if(GLOB.security_level == SEC_LEVEL_DELTA || SSticker.mode.is_in_endgame) to_chat(usr, SPAN_WARNING("The mission has failed catastrophically, what do you want a nuke for?!")) playsound(src, 'sound/machines/buzz-two.ogg', 15, 1) return FALSE diff --git a/code/game/machinery/ARES/ARES_interface_apollo.dm b/code/game/machinery/ARES/ARES_interface_apollo.dm index 3bbc6065a88a..56283417ae05 100644 --- a/code/game/machinery/ARES/ARES_interface_apollo.dm +++ b/code/game/machinery/ARES/ARES_interface_apollo.dm @@ -70,7 +70,7 @@ data["access_text"] = "access level [authentication], [ares_auth_to_text(authentication)]." data["access_level"] = authentication - data["alert_level"] = security_level + data["alert_level"] = GLOB.security_level data["worldtime"] = world.time data["access_log"] = list() diff --git a/code/game/machinery/ARES/ARES_procs.dm b/code/game/machinery/ARES/ARES_procs.dm index 831f76e48930..06b082e3c5e2 100644 --- a/code/game/machinery/ARES/ARES_procs.dm +++ b/code/game/machinery/ARES/ARES_procs.dm @@ -79,7 +79,7 @@ GLOBAL_LIST_INIT(maintenance_categories, list( // ------ ARES Logging Procs ------ // /proc/ares_apollo_talk(broadcast_message) var/datum/language/apollo/apollo = GLOB.all_languages[LANGUAGE_APOLLO] - for(var/mob/living/silicon/decoy/ship_ai/ai in ai_mob_list) + for(var/mob/living/silicon/decoy/ship_ai/ai in GLOB.ai_mob_list) if(ai.stat == DEAD) return FALSE apollo.broadcast(ai, broadcast_message) diff --git a/code/game/machinery/ARES/apollo_pda.dm b/code/game/machinery/ARES/apollo_pda.dm index 26ec9d5120bd..8df3faf79260 100644 --- a/code/game/machinery/ARES/apollo_pda.dm +++ b/code/game/machinery/ARES/apollo_pda.dm @@ -94,7 +94,7 @@ data["access_text"] = "access level [authentication], [ares_auth_to_text(authentication)]." data["access_level"] = authentication - data["alert_level"] = security_level + data["alert_level"] = GLOB.security_level data["worldtime"] = world.time data["access_log"] = list() diff --git a/code/game/machinery/air_alarm.dm b/code/game/machinery/air_alarm.dm index e6fc0c8de76e..88b4ab899112 100644 --- a/code/game/machinery/air_alarm.dm +++ b/code/game/machinery/air_alarm.dm @@ -5,9 +5,9 @@ /proc/RandomAAlarmWires() //to make this not randomize the wires, just set index to 1 and increment it in the flag for loop (after doing everything else). var/list/AAlarmwires = list(0, 0, 0, 0, 0) - AAlarmIndexToFlag = list(0, 0, 0, 0, 0) - AAlarmIndexToWireColor = list(0, 0, 0, 0, 0) - AAlarmWireColorToIndex = list(0, 0, 0, 0, 0) + GLOB.AAlarmIndexToFlag = list(0, 0, 0, 0, 0) + GLOB.AAlarmIndexToWireColor = list(0, 0, 0, 0, 0) + GLOB.AAlarmWireColorToIndex = list(0, 0, 0, 0, 0) var/flagIndex = 1 for (var/flag=1, flag<32, flag+=flag) var/valid = 0 @@ -16,9 +16,9 @@ if (AAlarmwires[colorIndex]==0) valid = 1 AAlarmwires[colorIndex] = flag - AAlarmIndexToFlag[flagIndex] = flag - AAlarmIndexToWireColor[flagIndex] = colorIndex - AAlarmWireColorToIndex[colorIndex] = flagIndex + GLOB.AAlarmIndexToFlag[flagIndex] = flag + GLOB.AAlarmIndexToWireColor[flagIndex] = colorIndex + GLOB.AAlarmWireColorToIndex[colorIndex] = flagIndex flagIndex+=1 return AAlarmwires @@ -379,24 +379,24 @@ //HACKING// /////////// /obj/structure/machinery/alarm/proc/isWireColorCut(wireColor) - var/wireFlag = AAlarmWireColorToFlag[wireColor] + var/wireFlag = GLOB.AAlarmWireColorToFlag[wireColor] return ((AAlarmwires & wireFlag) == 0) /obj/structure/machinery/alarm/proc/isWireCut(wireIndex) - var/wireFlag = AAlarmIndexToFlag[wireIndex] + var/wireFlag = GLOB.AAlarmIndexToFlag[wireIndex] return ((AAlarmwires & wireFlag) == 0) /obj/structure/machinery/alarm/proc/allWiresCut() var/i = 1 while(i<=5) - if(AAlarmwires & AAlarmIndexToFlag[i]) + if(AAlarmwires & GLOB.AAlarmIndexToFlag[i]) return 0 i++ return 1 /obj/structure/machinery/alarm/proc/cut(wireColor) - var/wireFlag = AAlarmWireColorToFlag[wireColor] - var/wireIndex = AAlarmWireColorToIndex[wireColor] + var/wireFlag = GLOB.AAlarmWireColorToFlag[wireColor] + var/wireIndex = GLOB.AAlarmWireColorToIndex[wireColor] AAlarmwires &= ~wireFlag switch(wireIndex) if(AALARM_WIRE_IDSCAN) @@ -427,8 +427,8 @@ return /obj/structure/machinery/alarm/proc/mend(wireColor) - var/wireFlag = AAlarmWireColorToFlag[wireColor] - var/wireIndex = AAlarmWireColorToIndex[wireColor] //not used in this function + var/wireFlag = GLOB.AAlarmWireColorToFlag[wireColor] + var/wireIndex = GLOB.AAlarmWireColorToIndex[wireColor] //not used in this function AAlarmwires |= wireFlag switch(wireIndex) if(AALARM_WIRE_POWER) @@ -445,7 +445,7 @@ /obj/structure/machinery/alarm/proc/pulse(wireColor) //var/wireFlag = AAlarmWireColorToFlag[wireColor] //not used in this function - var/wireIndex = AAlarmWireColorToIndex[wireColor] + var/wireIndex = GLOB.AAlarmWireColorToIndex[wireColor] switch(wireIndex) if(AALARM_WIRE_IDSCAN) //unlocks for 30 seconds, if you have a better way to hack I'm all ears locked = 0 @@ -527,7 +527,7 @@ "Black" = 5, ) for(var/wiredesc in wirecolors) - var/is_uncut = AAlarmwires & AAlarmWireColorToFlag[wirecolors[wiredesc]] + var/is_uncut = AAlarmwires & GLOB.AAlarmWireColorToFlag[wirecolors[wiredesc]] t1 += "[wiredesc] wire: " if(!is_uncut) t1 += "Mend" diff --git a/code/game/machinery/atmoalter/canister.dm b/code/game/machinery/atmoalter/canister.dm index 3c2c81ff0ce7..32cb026a0b25 100644 --- a/code/game/machinery/atmoalter/canister.dm +++ b/code/game/machinery/atmoalter/canister.dm @@ -103,7 +103,7 @@ update_flag src.add_fingerprint(user) ..() - nanomanager.update_uis(src) // Update all NanoUIs attached to src + SSnano.nanomanager.update_uis(src) // Update all NanoUIs attached to src /obj/structure/machinery/portable_atmospherics/canister/attack_remote(mob/user as mob) return src.attack_hand(user) diff --git a/code/game/machinery/bio-dome_floodlights.dm b/code/game/machinery/bio-dome_floodlights.dm index a1f028a79f30..e23dbcc023f4 100644 --- a/code/game/machinery/bio-dome_floodlights.dm +++ b/code/game/machinery/bio-dome_floodlights.dm @@ -14,7 +14,7 @@ /obj/structure/machinery/hydro_floodlight_switch/Initialize(mapload, ...) . = ..() - for(var/obj/structure/machinery/hydro_floodlight/F in machines) + for(var/obj/structure/machinery/hydro_floodlight/F in GLOB.machines) floodlist += F F.fswitch = src start_processing() diff --git a/code/game/machinery/bots/bots.dm b/code/game/machinery/bots/bots.dm index 912a6070328a..46050d2705b3 100644 --- a/code/game/machinery/bots/bots.dm +++ b/code/game/machinery/bots/bots.dm @@ -151,7 +151,7 @@ /turf/proc/CardinalTurfsWithAccess(obj/item/card/id/ID) var/L[] = new() - for(var/d in cardinal) + for(var/d in GLOB.cardinals) var/turf/T = get_step(src, d) if(istype(T) && !T.density) if(!LinkBlockedWithAccess(src, T, ID)) diff --git a/code/game/machinery/bots/cleanbot.dm b/code/game/machinery/bots/cleanbot.dm index e2dcf7ffb1db..c21a7a854bc3 100644 --- a/code/game/machinery/bots/cleanbot.dm +++ b/code/game/machinery/bots/cleanbot.dm @@ -37,8 +37,8 @@ should_patrol = 1 src.botcard = new(src) - if(RoleAuthority) - var/datum/job/ctequiv = RoleAuthority.roles_by_name[JOB_CARGO_TECH] + if(GLOB.RoleAuthority) + var/datum/job/ctequiv = GLOB.RoleAuthority.roles_by_name[JOB_CARGO_TECH] if(ctequiv) botcard.access = ctequiv.get_access() src.locked = 0 // Start unlocked so roboticist can set them to patrol. diff --git a/code/game/machinery/bots/medbot.dm b/code/game/machinery/bots/medbot.dm index f28a15ea1893..77e890d88d34 100644 --- a/code/game/machinery/bots/medbot.dm +++ b/code/game/machinery/bots/medbot.dm @@ -63,7 +63,7 @@ src.botcard = new /obj/item/card/id(src) if(isnull(src.botcard_access) || (src.botcard_access.len < 1)) - var/datum/job/J = RoleAuthority ? RoleAuthority.roles_by_path[/datum/job/civilian/doctor] : new /datum/job/civilian/doctor + var/datum/job/J = GLOB.RoleAuthority ? GLOB.RoleAuthority.roles_by_path[/datum/job/civilian/doctor] : new /datum/job/civilian/doctor botcard.access = J.get_access() else src.botcard.access = src.botcard_access diff --git a/code/game/machinery/bots/mulebot.dm b/code/game/machinery/bots/mulebot.dm index b88f8249566b..b91b865b96a9 100644 --- a/code/game/machinery/bots/mulebot.dm +++ b/code/game/machinery/bots/mulebot.dm @@ -70,8 +70,8 @@ /obj/structure/machinery/bot/mulebot/Initialize(mapload, ...) . = ..() botcard = new(src) - if(RoleAuthority) - var/datum/job/ctequiv = RoleAuthority.roles_by_name[JOB_CARGO_TECH] + if(GLOB.RoleAuthority) + var/datum/job/ctequiv = GLOB.RoleAuthority.roles_by_name[JOB_CARGO_TECH] if(ctequiv) botcard.access = ctequiv.get_access() cell = new(src) @@ -83,7 +83,7 @@ SSradio.add_object(src, beacon_freq, filter = RADIO_NAVBEACONS) var/count = 0 - for(var/obj/structure/machinery/bot/mulebot/other in machines) + for(var/obj/structure/machinery/bot/mulebot/other in GLOB.machines) count++ if(!suffix) suffix = "#[count]" diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm index 3b2a91eea314..acb6d26bf0d5 100644 --- a/code/game/machinery/camera/camera.dm +++ b/code/game/machinery/camera/camera.dm @@ -81,7 +81,7 @@ icon_state = "[initial(icon_state)]emp" var/list/previous_network = network network = list() - cameranet.removeCamera(src) + GLOB.cameranet.removeCamera(src) stat |= EMPED set_light(0) triggerCameraAlarm() @@ -91,7 +91,7 @@ stat &= ~EMPED cancelCameraAlarm() if(can_use()) - cameranet.addCamera(src) + GLOB.cameranet.addCamera(src) kick_viewers() @@ -104,7 +104,7 @@ /obj/structure/machinery/camera/proc/setViewRange(num = 7) src.view_range = num - cameranet.updateVisibility(src, 0) + GLOB.cameranet.updateVisibility(src, 0) /obj/structure/machinery/camera/attack_hand(mob/living/carbon/human/user as mob) diff --git a/code/game/machinery/camera/motion.dm b/code/game/machinery/camera/motion.dm index 41aa7fa32707..5a0a41fdc9bf 100644 --- a/code/game/machinery/camera/motion.dm +++ b/code/game/machinery/camera/motion.dm @@ -40,7 +40,7 @@ if (!status || (stat & NOPOWER)) return 0 if (detectTime == -1) - for (var/mob/living/silicon/aiPlayer in ai_mob_list) + for (var/mob/living/silicon/aiPlayer in GLOB.ai_mob_list) aiPlayer.cancelAlarm("Motion", get_area(src), src) detectTime = 0 return 1 @@ -49,7 +49,7 @@ if (!status || (stat & NOPOWER)) return 0 if (!detectTime) return 0 - for (var/mob/living/silicon/aiPlayer in ai_mob_list) + for (var/mob/living/silicon/aiPlayer in GLOB.ai_mob_list) aiPlayer.triggerAlarm("Motion", get_area(src), list(src), src) detectTime = -1 return 1 diff --git a/code/game/machinery/camera/presets.dm b/code/game/machinery/camera/presets.dm index e5ab520cbee8..1f680ad76712 100644 --- a/code/game/machinery/camera/presets.dm +++ b/code/game/machinery/camera/presets.dm @@ -78,7 +78,7 @@ number = 1 var/area/A = get_area(src) if(A) - for(var/obj/structure/machinery/camera/autoname/C in machines) + for(var/obj/structure/machinery/camera/autoname/C in GLOB.machines) if(C == src) continue var/area/CA = get_area(C) if(CA.type == A.type) diff --git a/code/game/machinery/camera/tracking.dm b/code/game/machinery/camera/tracking.dm index 806664e012de..b9ea018ba98f 100644 --- a/code/game/machinery/camera/tracking.dm +++ b/code/game/machinery/camera/tracking.dm @@ -16,7 +16,7 @@ return var/list/L = list() - for (var/obj/structure/machinery/camera/C in cameranet.cameras) + for (var/obj/structure/machinery/camera/C in GLOB.cameranet.cameras) L.Add(C) camera_sort(L) @@ -213,9 +213,9 @@ return 0 if(isrobot(M)) var/mob/living/silicon/robot/R = M - if(!(R.camera && R.camera.can_use()) && !cameranet.checkCameraVis(M)) + if(!(R.camera && R.camera.can_use()) && !GLOB.cameranet.checkCameraVis(M)) return 0 - else if(!cameranet.checkCameraVis(M)) + else if(!GLOB.cameranet.checkCameraVis(M)) return 0 return 1 diff --git a/code/game/machinery/computer/HolodeckControl.dm b/code/game/machinery/computer/HolodeckControl.dm index 08de86581518..715e9c2a86e5 100644 --- a/code/game/machinery/computer/HolodeckControl.dm +++ b/code/game/machinery/computer/HolodeckControl.dm @@ -22,7 +22,7 @@ . = ..() icon_state = "grass[pick("1","2","3","4")]" update_icon() - for(var/direction in cardinal) + for(var/direction in GLOB.cardinals) if(istype(get_step(src, direction), /turf/open/floor)) var/turf/open/floor/FF = get_step(src,direction) FF.update_icon() //so siding get updated properly @@ -148,7 +148,7 @@ return M.forceMove(loc) M.apply_effect(5, WEAKEN) - for(var/obj/structure/machinery/scoreboard/X in machines) + for(var/obj/structure/machinery/scoreboard/X in GLOB.machines) if(X.id == id) X.score(side, 3)// 3 points for dunking a mob // no break, to update multiple scoreboards @@ -156,7 +156,7 @@ return else if (istype(W, /obj/item) && get_dist(src,user)<2) user.drop_inv_item_to_loc(W, loc) - for(var/obj/structure/machinery/scoreboard/X in machines) + for(var/obj/structure/machinery/scoreboard/X in GLOB.machines) if(X.id == id) X.score(side) // no break, to update multiple scoreboards @@ -170,7 +170,7 @@ return BLOCKED_MOVEMENT if(prob(50)) I.forceMove(src.loc) - for(var/obj/structure/machinery/scoreboard/X in machines) + for(var/obj/structure/machinery/scoreboard/X in GLOB.machines) if(X.id == id) X.score(side) // no break, to update multiple scoreboards diff --git a/code/game/machinery/computer/almayer_control.dm b/code/game/machinery/computer/almayer_control.dm index fb9f7a0375d9..2b54d2e1df5b 100644 --- a/code/game/machinery/computer/almayer_control.dm +++ b/code/game/machinery/computer/almayer_control.dm @@ -72,7 +72,7 @@ var/list/data = list() var/list/messages = list() - data["alert_level"] = security_level + data["alert_level"] = GLOB.security_level data["time_request"] = cooldown_request data["time_destruct"] = cooldown_destruct @@ -116,7 +116,7 @@ // evac stuff start \\ if("evacuation_start") - if(security_level < SEC_LEVEL_RED) + if(GLOB.security_level < SEC_LEVEL_RED) to_chat(usr, SPAN_WARNING("The ship must be under red alert in order to enact evacuation procedures.")) return FALSE @@ -147,7 +147,7 @@ if("change_sec_level") var/list/alert_list = list(num2seclevel(SEC_LEVEL_GREEN), num2seclevel(SEC_LEVEL_BLUE)) - switch(security_level) + switch(GLOB.security_level) if(SEC_LEVEL_GREEN) alert_list -= num2seclevel(SEC_LEVEL_GREEN) if(SEC_LEVEL_BLUE) @@ -217,7 +217,7 @@ to_chat(usr, SPAN_WARNING("The distress beacon has recently broadcast a message. Please wait.")) return FALSE - if(security_level == SEC_LEVEL_DELTA) + if(GLOB.security_level == SEC_LEVEL_DELTA) to_chat(usr, SPAN_WARNING("The ship is already undergoing self-destruct procedures!")) return FALSE diff --git a/code/game/machinery/computer/area_air_control.dm b/code/game/machinery/computer/area_air_control.dm index 22f4211aa8ee..cd9870f175c4 100644 --- a/code/game/machinery/computer/area_air_control.dm +++ b/code/game/machinery/computer/area_air_control.dm @@ -156,7 +156,7 @@ var/turf/T = get_turf(src) if(!T.loc) return - for(var/obj/structure/machinery/portable_atmospherics/powered/scrubber/huge/scrubber in machines ) + for(var/obj/structure/machinery/portable_atmospherics/powered/scrubber/huge/scrubber in GLOB.machines ) var/turf/T2 = get_turf(scrubber) if(T2 && T2.loc) var/area/A = T2.loc diff --git a/code/game/machinery/computer/camera_console.dm b/code/game/machinery/computer/camera_console.dm index 0fd487e2ef7c..ca8c8b2f1a34 100644 --- a/code/game/machinery/computer/camera_console.dm +++ b/code/game/machinery/computer/camera_console.dm @@ -40,6 +40,8 @@ instance.del_on_map_removal = FALSE if(instance.blend_mode_override) instance.blend_mode = instance.blend_mode_override + if(istype(instance, /atom/movable/screen/plane_master/lighting)) + instance.add_filter("awooga", 1, color_matrix_filter(color_matrix_from_string("#90ee90"))) instance.screen_loc = "[map_name]:CENTER" cam_plane_masters += instance @@ -226,7 +228,7 @@ // Returns the list of cameras accessible from this computer /obj/structure/machinery/computer/cameras/proc/get_available_cameras() var/list/D = list() - for(var/obj/structure/machinery/camera/C in cameranet.cameras) + for(var/obj/structure/machinery/camera/C in GLOB.cameranet.cameras) if(!C.network) stack_trace("Camera in a cameranet has no camera network") continue diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index b39f59530adc..7a51539b8888 100644 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -98,9 +98,9 @@ if(-INFINITY to SEC_LEVEL_GREEN) tmp_alertlevel = SEC_LEVEL_GREEN //Cannot go below green. if(SEC_LEVEL_BLUE to INFINITY) tmp_alertlevel = SEC_LEVEL_BLUE //Cannot go above blue. - var/old_level = security_level + var/old_level = GLOB.security_level set_security_level(tmp_alertlevel) - if(security_level != old_level) + if(GLOB.security_level != old_level) //Only notify the admins if an actual change happened log_game("[key_name(usr)] has changed the security level to [get_security_level()].") message_admins("[key_name_admin(usr)] has changed the security level to [get_security_level()].") @@ -134,7 +134,7 @@ if("evacuation_start") if(state == STATE_EVACUATION) - if(security_level < SEC_LEVEL_DELTA) + if(GLOB.security_level < SEC_LEVEL_DELTA) to_chat(usr, SPAN_WARNING("The ship must be under delta alert in order to enact evacuation procedures.")) return FALSE @@ -185,7 +185,7 @@ to_chat(usr, SPAN_WARNING("The distress beacon has recently broadcast a message. Please wait.")) return FALSE - if(security_level == SEC_LEVEL_DELTA) + if(GLOB.security_level == SEC_LEVEL_DELTA) to_chat(usr, SPAN_WARNING("The ship is already undergoing self-destruct procedures!")) return FALSE diff --git a/code/game/machinery/computer/dropship_weapons.dm b/code/game/machinery/computer/dropship_weapons.dm index 6218bf0cdedb..fdab92ee4c13 100644 --- a/code/game/machinery/computer/dropship_weapons.dm +++ b/code/game/machinery/computer/dropship_weapons.dm @@ -97,7 +97,7 @@ if(!faction) return //no faction, no weapons - var/datum/cas_iff_group/cas_group = cas_groups[faction] + var/datum/cas_iff_group/cas_group = GLOB.cas_groups[faction] if(!cas_group) return //broken group. No fighting @@ -237,7 +237,7 @@ "firemission_step" = firemission_stat, ) - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + ui = SSnano.nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) if (!ui) ui = new(user, src, ui_key, "dropship_weapons_console.tmpl", "Weapons Control", 800, 600) @@ -280,7 +280,7 @@ if(!faction) return //no faction, no weapons - var/datum/cas_iff_group/cas_group = cas_groups[faction] + var/datum/cas_iff_group/cas_group = GLOB.cas_groups[faction] if(!cas_group) return //broken group. No fighting @@ -490,7 +490,7 @@ if(dropship.mode != SHUTTLE_CALL) to_chat(usr, SPAN_WARNING("Shuttle has to be in orbit.")) return - var/datum/cas_iff_group/cas_group = cas_groups[faction] + var/datum/cas_iff_group/cas_group = GLOB.cas_groups[faction] var/datum/cas_signal/cas_sig for(var/X in cas_group.cas_signals) var/datum/cas_signal/LT = X @@ -588,7 +588,7 @@ to_chat(usr, SPAN_DANGER("Bug encountered, this console doesn't have a faction set, report this to a coder!")) return - var/datum/cas_iff_group/cas_group = cas_groups[faction] + var/datum/cas_iff_group/cas_group = GLOB.cas_groups[faction] if(!cas_group) to_chat(usr, SPAN_DANGER("Bug encountered, no CAS group exists for this console, report this to a coder!")) return diff --git a/code/game/machinery/computer/groundside_operations.dm b/code/game/machinery/computer/groundside_operations.dm index f2b36276c8eb..7b4c2d5df771 100644 --- a/code/game/machinery/computer/groundside_operations.dm +++ b/code/game/machinery/computer/groundside_operations.dm @@ -59,7 +59,7 @@ dat += "
[is_announcement_active ? "Make An Announcement" : "*Unavailable*"]" dat += "
Tactical Map" dat += "

" - var/datum/squad/marine/echo/echo_squad = locate() in RoleAuthority.squads + var/datum/squad/marine/echo/echo_squad = locate() in GLOB.RoleAuthority.squads if(!echo_squad.active && faction == FACTION_MARINE) dat += "
Designate Echo Squad" dat += "

" @@ -251,7 +251,7 @@ if("pick_squad") var/list/squad_list = list() - for(var/datum/squad/S in RoleAuthority.squads) + for(var/datum/squad/S in GLOB.RoleAuthority.squads) if(S.active && S.faction == faction) squad_list += S.name @@ -280,7 +280,7 @@ usr.UnregisterSignal(cam, COMSIG_PARENT_QDELETING) cam = null usr.reset_view(null) - else if(usr.client.view != world_view_size) + else if(usr.client.view != GLOB.world_view_size) to_chat(usr, SPAN_WARNING("You're too busy peering through binoculars.")) else if(cam) @@ -294,7 +294,7 @@ if(!reason) return if(alert(usr, "Confirm activation of Echo Squad for [reason]", "Confirm Activation", "Yes", "No") != "Yes") return - var/datum/squad/marine/echo/echo_squad = locate() in RoleAuthority.squads + var/datum/squad/marine/echo/echo_squad = locate() in GLOB.RoleAuthority.squads if(!echo_squad) visible_message(SPAN_BOLDNOTICE("ERROR: Unable to locate Echo Squad database.")) return diff --git a/code/game/machinery/computer/medical.dm b/code/game/machinery/computer/medical.dm index 53efad3da877..d28825939d86 100644 --- a/code/game/machinery/computer/medical.dm +++ b/code/game/machinery/computer/medical.dm @@ -108,7 +108,7 @@ dat += "Back" dat += "
Medical Robots:" var/bdat = null - for(var/obj/structure/machinery/bot/medbot/M in machines) + for(var/obj/structure/machinery/bot/medbot/M in GLOB.machines) if(M.z != src.z) continue //only find medibots on the same z-level as the computer var/turf/bl = get_turf(M) @@ -398,7 +398,7 @@ var/counter = 1 while(src.active2.fields[text("com_[]", counter)]) counter++ - src.active2.fields[text("com_[counter]")] = text("Made by [authenticated] ([rank]) on [time2text(world.realtime, "DDD MMM DD hh:mm:ss")], [game_year]
[t1]") + src.active2.fields[text("com_[counter]")] = text("Made by [authenticated] ([rank]) on [time2text(world.realtime, "DDD MMM DD hh:mm:ss")], [GLOB.game_year]
[t1]") if (href_list["del_c"]) if ((istype(src.active2, /datum/data/record) && src.active2.fields[text("com_[]", href_list["del_c"])])) @@ -450,7 +450,7 @@ else P.info += "Medical Record Lost!
" P.info += "" - P.info += text("

This report was printed by [] [].
The [MAIN_SHIP_NAME],[]/[], []

\n",last_user_rank,last_user_name,time2text(world.timeofday, "MM/DD"),game_year,worldtime2text()) + P.info += text("

This report was printed by [] [].
The [MAIN_SHIP_NAME],[]/[], []

\n",last_user_rank,last_user_name,time2text(world.timeofday, "MM/DD"),GLOB.game_year,worldtime2text()) src.printing = null if(href_list["print_bs"])//Prints latest body scan @@ -473,7 +473,7 @@ break else P.info += "No scan on record." - P.info += text("

This report was printed by [] [].
The [MAIN_SHIP_NAME], []/[], []

\n",last_user_rank,last_user_name,time2text(world.timeofday, "MM/DD"),game_year,worldtime2text()) + P.info += text("

This report was printed by [] [].
The [MAIN_SHIP_NAME], []/[], []

\n",last_user_rank,last_user_name,time2text(world.timeofday, "MM/DD"),GLOB.game_year,worldtime2text()) src.printing = null @@ -491,7 +491,7 @@ if(prob(10/severity)) switch(rand(1,6)) if(1) - R.fields["name"] = "[pick(pick(first_names_male), pick(first_names_female))] [pick(last_names)]" + R.fields["name"] = "[pick(pick(GLOB.first_names_male), pick(GLOB.first_names_female))] [pick(GLOB.last_names)]" if(2) R.fields["sex"] = pick("Male", "Female") if(3) diff --git a/code/game/machinery/computer/research.dm b/code/game/machinery/computer/research.dm index 2f37d9b2598a..2c8a5689b495 100644 --- a/code/game/machinery/computer/research.dm +++ b/code/game/machinery/computer/research.dm @@ -28,7 +28,7 @@ if(N.note_type == "grant") if(!N.grant) return - chemical_data.update_credits(N.grant) + GLOB.chemical_data.update_credits(N.grant) visible_message(SPAN_NOTICE("[user] scans the [N.name] on the [src], collecting the [N.grant] research credits.")) N.grant = 0 qdel(N) @@ -42,7 +42,7 @@ response = alert(usr,"Use existing or new category?","[src]","Existing","New") if(response == "Existing") var/list/pool = list() - for(var/category in chemical_data.research_documents) + for(var/category in GLOB.chemical_data.research_documents) pool += category pool = sortAssoc(pool) response = tgui_input_list(usr,"Select a category:", "Categories", pool) @@ -51,7 +51,7 @@ if(!response) response = "Misc." var/obj/item/paper/research_report/CR = P.convert_to_chem_report() - chemical_data.save_document(CR, response, CR.name) + GLOB.chemical_data.save_document(CR, response, CR.name) return //Clearance Updating if(!istype(B, /obj/item/card/id)) @@ -60,7 +60,7 @@ if(!istype(card)) visible_message(SPAN_NOTICE("[user] swipes their ID card on \the [src], but it is refused.")) return - if(card.clearance_access <= chemical_data.clearance_level || (card.clearance_access == 6 && chemical_data.clearance_level >= 5 && chemical_data.clearance_x_access)) + if(card.clearance_access <= GLOB.chemical_data.clearance_level || (card.clearance_access == 6 && GLOB.chemical_data.clearance_level >= 5 && GLOB.chemical_data.clearance_x_access)) visible_message(SPAN_NOTICE("[user] swipes the clearance card on the [src], but nothing happens.")) return if(user.real_name != card.registered_name) @@ -76,10 +76,10 @@ else give_level = card.clearance_access - chemical_data.clearance_level = give_level + GLOB.chemical_data.clearance_level = give_level if(give_x) - chemical_data.clearance_x_access = TRUE - chemical_data.reached_x_access = TRUE + GLOB.chemical_data.clearance_x_access = TRUE + GLOB.chemical_data.reached_x_access = TRUE visible_message(SPAN_NOTICE("[user] swipes their ID card on \the [src], updating the clearance to level [give_level][give_x ? "X" : ""].")) msg_admin_niche("[key_name(user)] has updated the research clearance to level [give_level][give_x ? "X" : ""].") @@ -103,12 +103,12 @@ /obj/structure/machinery/computer/research/ui_data(mob/user) var/list/data = list( - "rsc_credits" = chemical_data.rsc_credits, - "clearance_level" = chemical_data.clearance_level, - "broker_cost" = max(RESEARCH_LEVEL_INCREASE_MULTIPLIER*(chemical_data.clearance_level + 1), 1), - "research_documents" = chemical_data.research_documents, - "published_documents" = chemical_data.research_publications, - "clearance_x_access" = chemical_data.clearance_x_access, + "rsc_credits" = GLOB.chemical_data.rsc_credits, + "clearance_level" = GLOB.chemical_data.clearance_level, + "broker_cost" = max(RESEARCH_LEVEL_INCREASE_MULTIPLIER*(GLOB.chemical_data.clearance_level + 1), 1), + "research_documents" = GLOB.chemical_data.research_documents, + "published_documents" = GLOB.chemical_data.research_publications, + "clearance_x_access" = GLOB.chemical_data.clearance_x_access, "photocopier_error" = !photocopier, "printer_toner" = photocopier?.toner ) @@ -133,7 +133,7 @@ if ("read_document") var/print_type = params["print_type"] var/print_title = params["print_title"] - var/obj/item/paper/research_report/report = chemical_data.get_report(print_type, print_title) + var/obj/item/paper/research_report/report = GLOB.chemical_data.get_report(print_type, print_title) if(report) report.read_paper(user) return @@ -145,7 +145,7 @@ var/print_title = params["print_title"] photocopier.toner = max(0, photocopier.toner - 1) var/obj/item/paper/research_report/printing = new /obj/item/paper/research_report/(photocopier.loc) - var/obj/item/paper/research_report/report = chemical_data.get_report(print_type, print_title) + var/obj/item/paper/research_report/report = GLOB.chemical_data.get_report(print_type, print_title) if(report) printing.name = report.name printing.info = report.info @@ -154,16 +154,16 @@ if("broker_clearance") if(!photocopier) return - if(chemical_data.clearance_level < 5) - var/cost = max(RESEARCH_LEVEL_INCREASE_MULTIPLIER*(chemical_data.clearance_level + 1), 1) - if(cost <= chemical_data.rsc_credits) - chemical_data.update_credits(cost * -1) - chemical_data.clearance_level++ - visible_message(SPAN_NOTICE("Clearance access increased to level [chemical_data.clearance_level] for [cost] credits.")) - msg_admin_niche("[key_name(user)] traded research credits to upgrade the clearance to level [chemical_data.clearance_level].") - if(max_clearance < chemical_data.clearance_level) - chemical_data.update_income(1) //Bonus income and a paper for buying clearance instead of swiping it up - switch(chemical_data.clearance_level) + if(GLOB.chemical_data.clearance_level < 5) + var/cost = max(RESEARCH_LEVEL_INCREASE_MULTIPLIER*(GLOB.chemical_data.clearance_level + 1), 1) + if(cost <= GLOB.chemical_data.rsc_credits) + GLOB.chemical_data.update_credits(cost * -1) + GLOB.chemical_data.clearance_level++ + visible_message(SPAN_NOTICE("Clearance access increased to level [GLOB.chemical_data.clearance_level] for [cost] credits.")) + msg_admin_niche("[key_name(user)] traded research credits to upgrade the clearance to level [GLOB.chemical_data.clearance_level].") + if(max_clearance < GLOB.chemical_data.clearance_level) + GLOB.chemical_data.update_income(1) //Bonus income and a paper for buying clearance instead of swiping it up + switch(GLOB.chemical_data.clearance_level) if(2) new /obj/item/paper/research_notes/unique/tier_two/(photocopier.loc) max_clearance = 2 @@ -182,11 +182,11 @@ var/purchase_tier = FLOOR(text2num(params["purchase_document"]), 1) if(purchase_tier <= 0 || purchase_tier > 5) return - if(purchase_tier > chemical_data.clearance_level) + if(purchase_tier > GLOB.chemical_data.clearance_level) return var/purchase_cost = base_purchase_cost + purchase_tier * 2 - if(purchase_cost <= chemical_data.rsc_credits) - chemical_data.update_credits(purchase_cost * -1) + if(purchase_cost <= GLOB.chemical_data.rsc_credits) + GLOB.chemical_data.update_credits(purchase_cost * -1) var/obj/item/paper/research_notes/unique/N switch(purchase_tier) if(1) @@ -203,21 +203,21 @@ if("publish_document") var/print_type = params["print_type"] var/print_title = params["print_title"] - var/obj/item/paper/research_report/report = chemical_data.get_report(print_type, print_title) + var/obj/item/paper/research_report/report = GLOB.chemical_data.get_report(print_type, print_title) if(!report) to_chat(usr, SPAN_WARNING("Report data corrupted. Unable to transmit.")) return - chemical_data.publish_document(report, print_type, print_title) + GLOB.chemical_data.publish_document(report, print_type, print_title) if("unpublish_document") var/print_title = params["print_title"] var/print_type = params["print_type"] - chemical_data.unpublish_document(print_type, print_title) + GLOB.chemical_data.unpublish_document(print_type, print_title) if("request_clearance_x_access") var/purchase_cost = 5 - if(purchase_cost <= chemical_data.rsc_credits) - chemical_data.clearance_x_access = TRUE - chemical_data.reached_x_access = TRUE - chemical_data.update_credits(purchase_cost * -1) + if(purchase_cost <= GLOB.chemical_data.rsc_credits) + GLOB.chemical_data.clearance_x_access = TRUE + GLOB.chemical_data.reached_x_access = TRUE + GLOB.chemical_data.update_credits(purchase_cost * -1) visible_message(SPAN_NOTICE("Clearance Level X Acquired.")) playsound(loc, pick('sound/machines/computer_typing1.ogg','sound/machines/computer_typing2.ogg','sound/machines/computer_typing3.ogg'), 5, 1) diff --git a/code/game/machinery/computer/security.dm b/code/game/machinery/computer/security.dm index 2d9a4a1dbea4..8090f802b1d0 100644 --- a/code/game/machinery/computer/security.dm +++ b/code/game/machinery/computer/security.dm @@ -363,7 +363,7 @@ What a mess.*/ var/t1 = copytext(trim(strip_html(input("Your name and time will be added to this new comment.", "Add a comment", null, null) as message)),1,MAX_MESSAGE_LEN) if((!t1 || usr.stat || usr.is_mob_restrained() || (!in_range(src, usr) && (!ishighersilicon(usr))) || active2 != a2)) return - var/created_at = text("[]  []  []", time2text(world.realtime, "MMM DD"), time2text(world.time, "[worldtime2text()]:ss"), game_year) + var/created_at = text("[]  []  []", time2text(world.realtime, "MMM DD"), time2text(world.time, "[worldtime2text()]:ss"), GLOB.game_year) var/new_comment = list("entry" = t1, "created_by" = list("name" = "", "rank" = ""), "deleted_by" = null, "deleted_at" = null, "created_at" = created_at) if(istype(usr,/mob/living/carbon/human)) var/mob/living/carbon/human/U = usr @@ -391,7 +391,7 @@ What a mess.*/ var/mob/living/silicon/robot/U = usr deleter = "[U.name] ([U.modtype] [U.braintype])" updated_comments[href_list["del_c"]]["deleted_by"] = deleter - updated_comments[href_list["del_c"]]["deleted_at"] = text("[]  []  []", time2text(world.realtime, "MMM DD"), time2text(world.time, "[worldtime2text()]:ss"), game_year) + updated_comments[href_list["del_c"]]["deleted_at"] = text("[]  []  []", time2text(world.realtime, "MMM DD"), time2text(world.time, "[worldtime2text()]:ss"), GLOB.game_year) active2.fields["comments"] = updated_comments to_chat(usr, text("You have deleted a comment from the Security Record of [].", active2.fields["name"])) //RECORD CREATE @@ -532,7 +532,7 @@ What a mess.*/ if(prob(10/severity)) switch(rand(1,6)) if(1) - R.fields["name"] = "[pick(pick(first_names_male), pick(first_names_female))] [pick(last_names)]" + R.fields["name"] = "[pick(pick(GLOB.first_names_male), pick(GLOB.first_names_female))] [pick(GLOB.last_names)]" if(2) R.fields["sex"] = pick("Male", "Female") if(3) diff --git a/code/game/machinery/computer/skills.dm b/code/game/machinery/computer/skills.dm index 60b5aa232940..6e35d147ff38 100644 --- a/code/game/machinery/computer/skills.dm +++ b/code/game/machinery/computer/skills.dm @@ -355,7 +355,7 @@ What a mess.*/ if(prob(10/severity)) switch(rand(1,6)) if(1) - R.fields["name"] = "[pick(pick(first_names_male), pick(first_names_female))] [pick(last_names)]" + R.fields["name"] = "[pick(pick(GLOB.first_names_male), pick(GLOB.first_names_female))] [pick(GLOB.last_names)]" if(2) R.fields["sex"] = pick("Male", "Female") if(3) diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm index 86bb5f79a035..58935702cb7b 100644 --- a/code/game/machinery/cryopod.dm +++ b/code/game/machinery/cryopod.dm @@ -343,13 +343,13 @@ GLOBAL_LIST_INIT(frozen_items, list(SQUAD_MARINE_1 = list(), SQUAD_MARINE_2 = li if(SKILL_SPEC_SNIPER) set_name = "Sniper Set" - if(set_name && !available_specialist_sets.Find(set_name)) - available_specialist_sets += set_name + if(set_name && !GLOB.available_specialist_sets.Find(set_name)) + GLOB.available_specialist_sets += set_name SSticker.mode.latejoin_tally-- //Cryoing someone out removes someone from the Marines, blocking further larva spawns until accounted for //Handle job slot/tater cleanup. - RoleAuthority.free_role(GET_MAPPED_ROLE(occupant.job), TRUE) + GLOB.RoleAuthority.free_role(GET_MAPPED_ROLE(occupant.job), TRUE) var/occupant_ref = WEAKREF(occupant) //Delete them from datacore. diff --git a/code/game/machinery/door_control.dm b/code/game/machinery/door_control.dm index 5d6c66309d48..030e732ea75f 100644 --- a/code/game/machinery/door_control.dm +++ b/code/game/machinery/door_control.dm @@ -95,7 +95,7 @@ D.safe = 1 /obj/structure/machinery/door_control/proc/handle_pod() - for(var/obj/structure/machinery/door/poddoor/M in machines) + for(var/obj/structure/machinery/door/poddoor/M in GLOB.machines) if(M.id == id) if(M.density) INVOKE_ASYNC(M, TYPE_PROC_REF(/obj/structure/machinery/door, open)) @@ -187,7 +187,7 @@ add_fingerprint(user) var/effective = 0 - for(var/obj/structure/machinery/door/poddoor/M in machines) + for(var/obj/structure/machinery/door/poddoor/M in GLOB.machines) if(M.id == id) effective = 1 spawn() diff --git a/code/game/machinery/door_display/door_display.dm b/code/game/machinery/door_display/door_display.dm index 7462b1f1b74d..3f0c53ada18e 100644 --- a/code/game/machinery/door_display/door_display.dm +++ b/code/game/machinery/door_display/door_display.dm @@ -31,7 +31,7 @@ get_targets() /obj/structure/machinery/door_display/proc/get_targets() - for(var/obj/structure/machinery/door/D in machines) + for(var/obj/structure/machinery/door/D in GLOB.machines) if (D.id == id) targets += D @@ -199,7 +199,7 @@ /obj/structure/machinery/door_display/research_cell/get_targets() ..() - for(var/obj/structure/machinery/flasher/F in machines) + for(var/obj/structure/machinery/flasher/F in GLOB.machines) if(F.id == id) targets += F if(has_wall_divider) diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index c6d9ddf3efbd..80306ab483b1 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -817,7 +817,7 @@ GLOBAL_LIST_INIT(airlock_wire_descriptions, list( /obj/structure/machinery/door/airlock/LateInitialize() . = ..() if(closeOtherId != null) - for(var/obj/structure/machinery/door/airlock/A in machines) + for(var/obj/structure/machinery/door/airlock/A in GLOB.machines) if(A.closeOtherId == closeOtherId && A != src) closeOther = A break @@ -833,7 +833,7 @@ GLOBAL_LIST_INIT(airlock_wire_descriptions, list( return /obj/structure/machinery/door/airlock/allowed(mob/M) - if(isWireCut(AIRLOCK_WIRE_IDSCAN) || (maint_all_access && check_access_list(list(ACCESS_MARINE_MAINT)))) + if(isWireCut(AIRLOCK_WIRE_IDSCAN) || (GLOB.maint_all_access && check_access_list(list(ACCESS_MARINE_MAINT)))) return TRUE return ..(M) diff --git a/code/game/machinery/doors/brig_system.dm b/code/game/machinery/doors/brig_system.dm index 58c3282abed4..56cc55828171 100644 --- a/code/game/machinery/doors/brig_system.dm +++ b/code/game/machinery/doors/brig_system.dm @@ -290,15 +290,15 @@ addtimer(CALLBACK(src, PROC_REF(search_for_components)), 20) /obj/structure/machinery/brig_cell/proc/search_for_components() - for(var/obj/structure/machinery/door/window/brigdoor/M in machines) + for(var/obj/structure/machinery/door/window/brigdoor/M in GLOB.machines) if(M.id == id) targets += M - for(var/obj/structure/machinery/flasher/F in machines) + for(var/obj/structure/machinery/flasher/F in GLOB.machines) if(F.id == id) targets += F - for(var/obj/structure/machinery/door/poddoor/almayer/locked/P in machines) + for(var/obj/structure/machinery/door/poddoor/almayer/locked/P in GLOB.machines) if(P.id == id) targets += P diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm index 065816567ca1..efb4a7d05c9d 100644 --- a/code/game/machinery/doors/firedoor.dm +++ b/code/game/machinery/doors/firedoor.dm @@ -1,7 +1,4 @@ // Door open and close constants -/var/const - CLOSED = 2 - #define FIREDOOR_MAX_PRESSURE_DIFF 25 // kPa #define FIREDOOR_MAX_TEMP 50 // °C #define FIREDOOR_MIN_TEMP 0 @@ -57,7 +54,7 @@ A.all_doors.Add(src) areas_added = list(A) - for(var/direction in cardinal) + for(var/direction in GLOB.cardinals) A = get_area(get_step(src,direction)) if(istype(A) && !(A in areas_added)) A.all_doors.Add(src) @@ -277,7 +274,7 @@ overlays += "palert" if(dir_alerts) for(var/d=1;d<=4;d++) - var/cdir = cardinal[d] + var/cdir = GLOB.cardinals[d] for(var/i=1;i<=ALERT_STATES.len;i++) if(dir_alerts[d] & (1<<(i-1))) overlays += new/icon(icon,"alert_[ALERT_STATES[i]]", dir=cdir) diff --git a/code/game/machinery/fax_machine.dm b/code/game/machinery/fax_machine.dm index ff21671ed758..db9a1dbbf76e 100644 --- a/code/game/machinery/fax_machine.dm +++ b/code/game/machinery/fax_machine.dm @@ -1,5 +1,5 @@ -var/list/obj/structure/machinery/faxmachine/allfaxes = list() -var/list/alldepartments = list() +GLOBAL_LIST_INIT_TYPED(allfaxes, /obj/structure/machinery/faxmachine, list()) +GLOBAL_LIST_EMPTY(alldepartments) #define DEPARTMENT_WY "Weyland-Yutani" #define DEPARTMENT_HC "USCM High Command" @@ -45,11 +45,11 @@ var/list/alldepartments = list() /obj/structure/machinery/faxmachine/Initialize(mapload, ...) . = ..() - allfaxes += src + GLOB.allfaxes += src update_departments() /obj/structure/machinery/faxmachine/Destroy() - allfaxes -= src + GLOB.allfaxes -= src . = ..() /obj/structure/machinery/faxmachine/initialize_pass_flags(datum/pass_flags_container/PF) @@ -125,18 +125,18 @@ var/list/alldepartments = list() return /obj/structure/machinery/faxmachine/proc/update_departments() - if( !("[department]" in alldepartments) ) //Initialize departments. This will work with multiple fax machines. - alldepartments += department - if(!(DEPARTMENT_WY in alldepartments)) - alldepartments += DEPARTMENT_WY - if(!(DEPARTMENT_HC in alldepartments)) - alldepartments += DEPARTMENT_HC - if(!(DEPARTMENT_PROVOST in alldepartments)) - alldepartments += DEPARTMENT_PROVOST - if(!(DEPARTMENT_CMB in alldepartments)) - alldepartments += DEPARTMENT_CMB - if(!(DEPARTMENT_PRESS in alldepartments)) - alldepartments += DEPARTMENT_PRESS + if( !("[department]" in GLOB.alldepartments) ) //Initialize departments. This will work with multiple fax machines. + GLOB.alldepartments += department + if(!(DEPARTMENT_WY in GLOB.alldepartments)) + GLOB.alldepartments += DEPARTMENT_WY + if(!(DEPARTMENT_HC in GLOB.alldepartments)) + GLOB.alldepartments += DEPARTMENT_HC + if(!(DEPARTMENT_PROVOST in GLOB.alldepartments)) + GLOB.alldepartments += DEPARTMENT_PROVOST + if(!(DEPARTMENT_CMB in GLOB.alldepartments)) + GLOB.alldepartments += DEPARTMENT_CMB + if(!(DEPARTMENT_PRESS in GLOB.alldepartments)) + GLOB.alldepartments += DEPARTMENT_PRESS // TGUI SHIT \\ /obj/structure/machinery/faxmachine/tgui_interact(mob/user, datum/tgui/ui) @@ -255,7 +255,7 @@ var/list/alldepartments = list() if("select") var/last_target_department = target_department - target_department = tgui_input_list(ui.user, "Which department?", "Choose a department", alldepartments) + target_department = tgui_input_list(ui.user, "Which department?", "Choose a department", GLOB.alldepartments) if(!target_department) target_department = last_target_department . = TRUE @@ -379,7 +379,7 @@ var/list/alldepartments = list() /obj/structure/machinery/faxmachine/proc/send_fax(datum/fax/faxcontents) - for(var/obj/structure/machinery/faxmachine/F in allfaxes) + for(var/obj/structure/machinery/faxmachine/F in GLOB.allfaxes) if(F != src && F.department == target_department) if(!faxcontents) return diff --git a/code/game/machinery/fire_alarm.dm b/code/game/machinery/fire_alarm.dm index dd7e0ee70150..55aef1323c4d 100644 --- a/code/game/machinery/fire_alarm.dm +++ b/code/game/machinery/fire_alarm.dm @@ -47,7 +47,7 @@ FIRE ALARM if(stat & BROKEN) icon_state = "firex" - else if(stat & NOPOWER & (security_level != SEC_LEVEL_RED)) + else if(stat & NOPOWER & (GLOB.security_level != SEC_LEVEL_RED)) icon_state = "firep" /obj/structure/machinery/firealarm/fire_act(temperature, volume) @@ -183,7 +183,7 @@ FIRE ALARM pixel_y = (dir & 3)? (dir ==1 ? -24 : 24) : 0 if(!is_mainship_level(z)) - if(security_level) + if(GLOB.security_level) src.overlays += image('icons/obj/structures/machinery/monitors.dmi', "overlay_[get_security_level()]") else src.overlays += image('icons/obj/structures/machinery/monitors.dmi', "overlay_green") diff --git a/code/game/machinery/flasher.dm b/code/game/machinery/flasher.dm index cd59862a2e13..fc2cf5a6320c 100644 --- a/code/game/machinery/flasher.dm +++ b/code/game/machinery/flasher.dm @@ -133,7 +133,7 @@ active = 1 icon_state = "launcheract" - for(var/obj/structure/machinery/flasher/M in machines) + for(var/obj/structure/machinery/flasher/M in GLOB.machines) if(M.id == src.id) INVOKE_ASYNC(M, TYPE_PROC_REF(/obj/structure/machinery/flasher, flash)) diff --git a/code/game/machinery/groundmap_geothermal.dm b/code/game/machinery/groundmap_geothermal.dm index 808c717e8891..087facdbf5ee 100644 --- a/code/game/machinery/groundmap_geothermal.dm +++ b/code/game/machinery/groundmap_geothermal.dm @@ -223,7 +223,7 @@ /obj/structure/machinery/colony_floodlight_switch/LateInitialize() . = ..() - for(var/obj/structure/machinery/colony_floodlight/F in machines) + for(var/obj/structure/machinery/colony_floodlight/F in GLOB.machines) floodlist += F F.fswitch = src start_processing() diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm index 2f8f113ddd23..9ce3cb89bf79 100644 --- a/code/game/machinery/hologram.dm +++ b/code/game/machinery/hologram.dm @@ -59,12 +59,6 @@ Possible to do for anyone motivated enough: Itegrate EMP effect to disable the unit. */ - -// HOLOPAD MODE -// 0 = RANGE BASED -// 1 = AREA BASED -var/const/HOLOPAD_MODE = 0 - /obj/structure/machinery/hologram/holopad name = "\improper AI holopad" desc = "It's a floor-mounted device for projecting holographic images. It is activated remotely." @@ -167,17 +161,9 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/ if(hologram)//If there is a hologram. if(master && !master.stat && master.client && master.eyeobj)//If there is an AI attached, it's not incapacitated, it has a client, and the client eye is centered on the projector. if(!(stat & NOPOWER))//If the machine has power. - if((HOLOPAD_MODE == 0 && (get_dist(master.eyeobj, src) <= holo_range))) + if(get_dist(master.eyeobj, src) <= holo_range) return 1 - else if (HOLOPAD_MODE == 1) - - var/area/holo_area = get_area(src) - var/area/eye_area = get_area(master.eyeobj) - - if(eye_area == holo_area) - return 1 - clear_holo()//If not, we want to get rid of the hologram. return 1 diff --git a/code/game/machinery/holosign.dm b/code/game/machinery/holosign.dm index 2d4182772cf3..41c63d465918 100644 --- a/code/game/machinery/holosign.dm +++ b/code/game/machinery/holosign.dm @@ -63,7 +63,7 @@ else icon_state = "light0" - for(var/obj/structure/machinery/holosign/M in machines) + for(var/obj/structure/machinery/holosign/M in GLOB.machines) if (M.id == src.id) INVOKE_ASYNC(M, TYPE_PROC_REF(/obj/structure/machinery/holosign, toggle)) diff --git a/code/game/machinery/igniter.dm b/code/game/machinery/igniter.dm index d5a0505fca17..6109833004d6 100644 --- a/code/game/machinery/igniter.dm +++ b/code/game/machinery/igniter.dm @@ -124,11 +124,11 @@ active = 1 icon_state = "launcheract" - for(var/obj/structure/machinery/sparker/M in machines) + for(var/obj/structure/machinery/sparker/M in GLOB.machines) if (M.id == src.id) INVOKE_ASYNC(M, TYPE_PROC_REF(/obj/structure/machinery/sparker, ignite)) - for(var/obj/structure/machinery/igniter/M in machines) + for(var/obj/structure/machinery/igniter/M in GLOB.machines) if(M.id == src.id) use_power(50) M.on = !( M.on ) diff --git a/code/game/machinery/kitchen/gibber.dm b/code/game/machinery/kitchen/gibber.dm index 08a3d5c4dfee..3fa96ca0bc3a 100644 --- a/code/game/machinery/kitchen/gibber.dm +++ b/code/game/machinery/kitchen/gibber.dm @@ -27,7 +27,7 @@ /obj/structure/machinery/gibber/autogibber/New() ..() spawn(5) - for(var/i in cardinal) + for(var/i in GLOB.cardinals) var/obj/structure/machinery/mineral/input/input_obj = locate( /obj/structure/machinery/mineral/input, get_step(loc, i) ) if(input_obj) if(isturf(input_obj.loc)) diff --git a/code/game/machinery/kitchen/smartfridge.dm b/code/game/machinery/kitchen/smartfridge.dm index 903cd06c3119..6d3e18933457 100644 --- a/code/game/machinery/kitchen/smartfridge.dm +++ b/code/game/machinery/kitchen/smartfridge.dm @@ -54,8 +54,8 @@ contents -= item if(item_quants[item.name]) item_quants[item.name] -= item - if(is_in_network() && chemical_data.shared_item_storage[item.name]) - chemical_data.shared_item_storage[item.name] -= item + if(is_in_network() && GLOB.chemical_data.shared_item_storage[item.name]) + GLOB.chemical_data.shared_item_storage[item.name] -= item qdel(item) /obj/structure/machinery/smartfridge/proc/accept_check(obj/item/O as obj) @@ -94,7 +94,7 @@ overlays.Cut() if(panel_open) overlays += image(icon, icon_panel) - nanomanager.update_uis(src) + SSnano.nanomanager.update_uis(src) return if(HAS_TRAIT(O, TRAIT_TOOL_MULTITOOL)||HAS_TRAIT(O, TRAIT_TOOL_WIRECUTTERS)) @@ -157,7 +157,7 @@ /obj/structure/machinery/smartfridge/proc/add_network_item(obj/item/O) if(is_in_network()) - add_item(chemical_data.shared_item_storage, O) + add_item(GLOB.chemical_data.shared_item_storage, O) return TRUE return FALSE @@ -232,9 +232,9 @@ var/list/networked_items = list() if(is_in_network()) - for (var/i=1 to length(chemical_data.shared_item_storage)) - var/item_index = chemical_data.shared_item_storage[i] - var/list/item_list = chemical_data.shared_item_storage[item_index] + for (var/i=1 to length(GLOB.chemical_data.shared_item_storage)) + var/item_index = GLOB.chemical_data.shared_item_storage[i] + var/list/item_list = GLOB.chemical_data.shared_item_storage[item_index] var/count = length(item_list) if(count < 1) continue @@ -295,7 +295,7 @@ var/list/target_list = item_quants if(params["isLocal"] == 0) - target_list = chemical_data.shared_item_storage + target_list = GLOB.chemical_data.shared_item_storage var/item_index = target_list[index] var/list/item_list = target_list[item_index] @@ -328,9 +328,9 @@ var/amount=params["amount"] var/source = item_quants - var/target = chemical_data.shared_item_storage + var/target = GLOB.chemical_data.shared_item_storage if(params["isLocal"] == 0) - source = chemical_data.shared_item_storage + source = GLOB.chemical_data.shared_item_storage target = item_quants var/item_index = source[index] diff --git a/code/game/machinery/line_nexter.dm b/code/game/machinery/line_nexter.dm index d736df44664a..ae1896ad8138 100644 --- a/code/game/machinery/line_nexter.dm +++ b/code/game/machinery/line_nexter.dm @@ -62,7 +62,7 @@ icon_state = "doorctrl1" add_fingerprint(user) - for(var/obj/structure/machinery/line_nexter/L in machines) + for(var/obj/structure/machinery/line_nexter/L in GLOB.machines) if(id == L.id) L.next() diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm index 66bf08afba8e..93c7327c8045 100644 --- a/code/game/machinery/machinery.dm +++ b/code/game/machinery/machinery.dm @@ -128,15 +128,15 @@ Class Procs: /obj/structure/machinery/Initialize(mapload, ...) . = ..() - machines += src + GLOB.machines += src var/area/A = get_area(src) if(A) A.add_machine(src) //takes care of adding machine's power usage /obj/structure/machinery/Destroy() - machines -= src - processing_machines -= src - power_machines -= src + GLOB.machines -= src + GLOB.processing_machines -= src + GLOB.power_machines -= src var/area/A = get_area(src) if(A) A.remove_machine(src) //takes care of removing machine from power usage @@ -151,15 +151,15 @@ Class Procs: if(!machine_processing) machine_processing = 1 if(power_machine) - addToListNoDupe(power_machines, src) + addToListNoDupe(GLOB.power_machines, src) else - addToListNoDupe(processing_machines, src) + addToListNoDupe(GLOB.processing_machines, src) /obj/structure/machinery/proc/stop_processing() if(machine_processing) machine_processing = 0 - processing_machines -= src - power_machines -= src + GLOB.processing_machines -= src + GLOB.power_machines -= src /obj/structure/machinery/process()//If you dont use process or power why are you here return PROCESS_KILL diff --git a/code/game/machinery/medical_pod/sleeper.dm b/code/game/machinery/medical_pod/sleeper.dm index bf2abe246c35..afd7c43979f0 100644 --- a/code/game/machinery/medical_pod/sleeper.dm +++ b/code/game/machinery/medical_pod/sleeper.dm @@ -164,7 +164,7 @@ var/chemicals[0] for(var/re in connected.available_chemicals) - var/datum/reagent/temp = chemical_reagents_list[re] + var/datum/reagent/temp = GLOB.chemical_reagents_list[re] if(temp) var/reagent_amount = 0 var/pretty_amount @@ -365,7 +365,7 @@ if(occupant && occupant.reagents) if(occupant.reagents.get_reagent_amount(chemical) + amount <= max_chem) occupant.reagents.add_reagent(chemical, amount, , , user) - var/datum/reagent/temp = chemical_reagents_list[chemical] + var/datum/reagent/temp = GLOB.chemical_reagents_list[chemical] to_chat(user, SPAN_NOTICE("[occupant] now has [occupant.reagents.get_reagent_amount(chemical)] units of [temp.name] in \his bloodstream.")) return to_chat(user, SPAN_WARNING("There's no occupant in the sleeper or the subject has too many chemicals!")) diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm index 89c9e9277f4c..9bd7e5f5e965 100644 --- a/code/game/machinery/newscaster.dm +++ b/code/game/machinery/newscaster.dm @@ -45,10 +45,9 @@ var/list/datum/feed_channel/network_channels = list() var/datum/feed_message/wanted_issue -var/datum/feed_network/news_network = new /datum/feed_network //The global news-network, which is coincidentally a global list. - -var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list that will contain reference to all newscasters in existence. +GLOBAL_DATUM_INIT(news_network, /datum/feed_network, new()) //The global news-network, which is coincidentally a global list. +GLOBAL_LIST_INIT_TYPED(allCasters, /obj/structure/machinery/newscaster, list()) //Global list that will contain reference to all newscasters in existence. /obj/structure/machinery/newscaster name = "newscaster" @@ -101,15 +100,15 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th securityCaster = 1 /obj/structure/machinery/newscaster/security_unit/New() //Constructor, ho~ - allCasters += src + GLOB.allCasters += src src.paper_remaining = 15 // Will probably change this to something better - for(var/obj/structure/machinery/newscaster/NEWSCASTER in allCasters) // Let's give it an appropriate unit number + for(var/obj/structure/machinery/newscaster/NEWSCASTER in GLOB.allCasters) // Let's give it an appropriate unit number src.unit_no++ src.update_icon() //for any custom ones on the map... ..() //I just realised the newscasters weren't in the global machines list. The superconstructor call will tend to that /obj/structure/machinery/newscaster/security_unit/Destroy() - allCasters -= src + GLOB.allCasters -= src return ..() /obj/structure/machinery/newscaster/update_icon() @@ -122,7 +121,7 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th src.overlays.Cut() //reset overlays - if(news_network.wanted_issue) //wanted icon state, there can be no overlays on it as it's a priority message + if(GLOB.news_network.wanted_issue) //wanted icon state, there can be no overlays on it as it's a priority message icon_state = "newscaster_wanted" return @@ -184,7 +183,7 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th if(0) dat += "Welcome to Newscasting Unit #[src.unit_no].
Interface & News networks Operational." dat += "
Property of Weyland-Yutani" - if(news_network.wanted_issue) + if(GLOB.news_network.wanted_issue) dat+= "
Read Wanted Issue" dat+= "

Create Feed Channel" dat+= "
View Feed Channels" @@ -194,7 +193,7 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th dat+= "

Exit" if(src.securityCaster) var/wanted_already = 0 - if(news_network.wanted_issue) + if(GLOB.news_network.wanted_issue) wanted_already = 1 dat+="
Feed Security functions:
" @@ -204,10 +203,10 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th dat+="

The newscaster recognises you as: [src.scanned_user]" if(1) dat+= "Station Feed Channels
" - if(!length(news_network.network_channels) ) + if(!length(GLOB.news_network.network_channels) ) dat+="No active channels found..." else - for(var/datum/feed_channel/CHANNEL in news_network.network_channels) + for(var/datum/feed_channel/CHANNEL in GLOB.news_network.network_channels) if(CHANNEL.is_admin_channel) dat+="[CHANNEL.channel_name]
" else @@ -255,7 +254,7 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th dat+="ERROR: Could not submit Feed Channel to Network.

" //var/list/existing_channels = list() //Let's get dem existing channels - OBSOLETE var/list/existing_authors = list() - for(var/datum/feed_channel/FC in news_network.network_channels) + for(var/datum/feed_channel/FC in GLOB.news_network.network_channels) //existing_channels += FC.channel_name //OBSOLETE if(FC.author == "\[REDACTED\]") existing_authors += FC.backup_author @@ -266,7 +265,7 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th if(src.channel_name=="" || src.channel_name == "\[REDACTED\]") dat+="�Invalid channel name.
" var/check = 0 - for(var/datum/feed_channel/FC in news_network.network_channels) + for(var/datum/feed_channel/FC in GLOB.news_network.network_channels) if(FC.channel_name == src.channel_name) check = 1 break @@ -276,10 +275,10 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th dat+="�Channel author unverified.
" dat+="
Return
" if(8) - var/total_num=length(news_network.network_channels) + var/total_num=length(GLOB.news_network.network_channels) var/active_num=total_num var/message_num=0 - for(var/datum/feed_channel/FC in news_network.network_channels) + for(var/datum/feed_channel/FC in GLOB.news_network.network_channels) if(!FC.censored) message_num += length(FC.messages) //Dont forget, datum/feed_channel's var messages is a list of datum/feed_message else @@ -312,10 +311,10 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th dat+="NOTE: Due to the nature of news Feeds, total deletion of a Feed Story is not possible.
" dat+="Keep in mind that users attempting to view a censored feed will instead see the \[REDACTED\] tag above it.
" dat+="
Select Feed channel to get Stories from:
" - if(!length(news_network.network_channels)) + if(!length(GLOB.news_network.network_channels)) dat+="No feed channels found active...
" else - for(var/datum/feed_channel/CHANNEL in news_network.network_channels) + for(var/datum/feed_channel/CHANNEL in GLOB.news_network.network_channels) dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : null]
" dat+="
Cancel" if(11) @@ -323,10 +322,10 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th dat+="A D-Notice is to be bestowed upon the channel if the handling Authority deems it as harmful for the station's" dat+="morale, integrity or disciplinary behaviour. A D-Notice will render a channel unable to be updated by anyone, without deleting any feed" dat+="stories it might contain at the time. You can lift a D-Notice if you have the required access at any time.
" - if(!length(news_network.network_channels)) + if(!length(GLOB.news_network.network_channels)) dat+="No feed channels found active...
" else - for(var/datum/feed_channel/CHANNEL in news_network.network_channels) + for(var/datum/feed_channel/CHANNEL in GLOB.news_network.network_channels) dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : null]
" dat+="
Back" @@ -360,7 +359,7 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th dat+="Wanted Issue Handler:" var/wanted_already = 0 var/end_param = 1 - if(news_network.wanted_issue) + if(GLOB.news_network.wanted_issue) wanted_already = 1 end_param = 2 @@ -371,7 +370,7 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th dat+="Description: [src.msg]
" dat+="Attach Photo: [(src.photo ? "Photo Attached" : "No Photo")]
" if(wanted_already) - dat+="Wanted Issue created by: [news_network.wanted_issue.backup_author]
" + dat+="Wanted Issue created by: [GLOB.news_network.wanted_issue.backup_author]
" else dat+="Wanted Issue will be created under prosecutor: [src.scanned_user]
" dat+="
[(wanted_already) ? ("Edit Issue") : ("Submit")]" @@ -394,12 +393,12 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th dat+="Wanted Issue successfully deleted from Circulation
" dat+="
Return
" if(18) - dat+="-- STATIONWIDE WANTED ISSUE --
\[Submitted by: [news_network.wanted_issue.backup_author]\]
" - dat+="Criminal: [news_network.wanted_issue.author]
" - dat+="Description: [news_network.wanted_issue.body]
" + dat+="-- STATIONWIDE WANTED ISSUE --
\[Submitted by: [GLOB.news_network.wanted_issue.backup_author]\]
" + dat+="Criminal: [GLOB.news_network.wanted_issue.author]
" + dat+="Description: [GLOB.news_network.wanted_issue.body]
" dat+="Photo:: " - if(news_network.wanted_issue.img) - usr << browse_rsc(news_network.wanted_issue.img, "tmp_photow.png") + if(GLOB.news_network.wanted_issue.img) + usr << browse_rsc(GLOB.news_network.wanted_issue.img, "tmp_photow.png") dat+="
" else dat+="None" @@ -448,14 +447,14 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th else if(href_list["submit_new_channel"]) //var/list/existing_channels = list() //OBSOLETE var/list/existing_authors = list() - for(var/datum/feed_channel/FC in news_network.network_channels) + for(var/datum/feed_channel/FC in GLOB.news_network.network_channels) //existing_channels += FC.channel_name if(FC.author == "\[REDACTED\]") existing_authors += FC.backup_author else existing_authors +=FC.author var/check = 0 - for(var/datum/feed_channel/FC in news_network.network_channels) + for(var/datum/feed_channel/FC in GLOB.news_network.network_channels) if(FC.channel_name == src.channel_name) check = 1 break @@ -468,7 +467,7 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th newChannel.channel_name = src.channel_name newChannel.author = src.scanned_user newChannel.locked = c_locked - news_network.network_channels += newChannel //Adding channel to the global network + GLOB.news_network.network_channels += newChannel //Adding channel to the global network src.screen=5 src.updateUsrDialog() //src.update_icon() @@ -476,7 +475,7 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th else if(href_list["set_channel_receiving"]) //var/list/datum/feed_channel/available_channels = list() var/list/available_channels = list() - for(var/datum/feed_channel/F in news_network.network_channels) + for(var/datum/feed_channel/F in GLOB.news_network.network_channels) if( (!F.locked || F.author == scanned_user) && !F.censored) available_channels += F.channel_name src.channel_name = strip_html(tgui_input_list(usr, "Choose receiving Feed Channel", "Network Channel Handler", available_channels )) @@ -501,12 +500,12 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th newMsg.body = src.msg if(photo) newMsg.img = photo.img - for(var/datum/feed_channel/FC in news_network.network_channels) + for(var/datum/feed_channel/FC in GLOB.news_network.network_channels) if(FC.channel_name == src.channel_name) FC.messages += newMsg //Adding message to the network's appropriate feed_channel break src.screen=4 - for(var/obj/structure/machinery/newscaster/NEWSCASTER in allCasters) + for(var/obj/structure/machinery/newscaster/NEWSCASTER in GLOB.allCasters) NEWSCASTER.newsAlert(src.channel_name) src.updateUsrDialog() @@ -540,12 +539,12 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th else if(href_list["menu_wanted"]) var/already_wanted = 0 - if(news_network.wanted_issue) + if(GLOB.news_network.wanted_issue) already_wanted = 1 if(already_wanted) - src.channel_name = news_network.wanted_issue.author - src.msg = news_network.wanted_issue.body + src.channel_name = GLOB.news_network.wanted_issue.author + src.msg = GLOB.news_network.wanted_issue.body src.screen = 14 src.updateUsrDialog() @@ -575,32 +574,32 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th WANTED.backup_author = src.scanned_user //I know, a bit wacky if(photo) WANTED.img = photo.img - news_network.wanted_issue = WANTED - for(var/obj/structure/machinery/newscaster/NEWSCASTER in allCasters) + GLOB.news_network.wanted_issue = WANTED + for(var/obj/structure/machinery/newscaster/NEWSCASTER in GLOB.allCasters) NEWSCASTER.newsAlert() NEWSCASTER.update_icon() src.screen = 15 else - if(news_network.wanted_issue.is_admin_message) + if(GLOB.news_network.wanted_issue.is_admin_message) alert("The wanted issue has been distributed by a Weyland-Yutani higherup. You cannot edit it.","Ok") return - news_network.wanted_issue.author = src.channel_name - news_network.wanted_issue.body = src.msg - news_network.wanted_issue.backup_author = src.scanned_user + GLOB.news_network.wanted_issue.author = src.channel_name + GLOB.news_network.wanted_issue.body = src.msg + GLOB.news_network.wanted_issue.backup_author = src.scanned_user if(photo) - news_network.wanted_issue.img = photo.img + GLOB.news_network.wanted_issue.img = photo.img src.screen = 19 src.updateUsrDialog() else if(href_list["cancel_wanted"]) - if(news_network.wanted_issue.is_admin_message) + if(GLOB.news_network.wanted_issue.is_admin_message) alert("The wanted issue has been distributed by a Weyland-Yutani higherup. You cannot take it down.","Ok") return var/choice = alert("Please confirm Wanted Issue removal","Network Security Handler","Confirm","Cancel") if(choice=="Confirm") - news_network.wanted_issue = null - for(var/obj/structure/machinery/newscaster/NEWSCASTER in allCasters) + GLOB.news_network.wanted_issue = null + for(var/obj/structure/machinery/newscaster/NEWSCASTER in GLOB.allCasters) NEWSCASTER.update_icon() src.screen=17 src.updateUsrDialog() @@ -915,10 +914,10 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th /obj/structure/machinery/newscaster/proc/print_paper() var/obj/item/newspaper/NEWSPAPER = new /obj/item/newspaper - for(var/datum/feed_channel/FC in news_network.network_channels) + for(var/datum/feed_channel/FC in GLOB.news_network.network_channels) NEWSPAPER.news_content += FC - if(news_network.wanted_issue) - NEWSPAPER.important_message = news_network.wanted_issue + if(GLOB.news_network.wanted_issue) + NEWSPAPER.important_message = GLOB.news_network.wanted_issue NEWSPAPER.forceMove(get_turf(src)) src.paper_remaining-- return @@ -930,7 +929,7 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th /obj/structure/machinery/newscaster/proc/newsAlert(channel) //This isn't Agouri's work, for it is ugly and vile. var/turf/T = get_turf(src) //Who the fuck uses spawn(600) anyway, jesus christ if(channel) - for(var/mob/O in hearers(world_view_size-1, T)) + for(var/mob/O in hearers(GLOB.world_view_size-1, T)) O.show_message(SPAN_NEWSCASTER("[src.name] beeps, \"Breaking news from [channel]!\""), SHOW_MESSAGE_AUDIBLE) src.alert = 1 src.update_icon() @@ -939,7 +938,7 @@ var/list/obj/structure/machinery/newscaster/allCasters = list() //Global list th src.update_icon() playsound(src.loc, 'sound/machines/twobeep.ogg', 25, 1) else - for(var/mob/O in hearers(world_view_size-1, T)) + for(var/mob/O in hearers(GLOB.world_view_size-1, T)) O.show_message(SPAN_NEWSCASTER("[src.name] beeps, \"Attention! Wanted issue distributed!\""), SHOW_MESSAGE_AUDIBLE) playsound(src.loc, 'sound/machines/warning-buzzer.ogg', 25, 1) return diff --git a/code/game/machinery/nuclearbomb.dm b/code/game/machinery/nuclearbomb.dm index 28ebbecc7552..306f9c8bbcbe 100644 --- a/code/game/machinery/nuclearbomb.dm +++ b/code/game/machinery/nuclearbomb.dm @@ -1,5 +1,4 @@ -var/bomb_set = FALSE - +GLOBAL_VAR_INIT(bomb_set, FALSE) /obj/structure/machinery/nuclearbomb name = "\improper Nuclear Fission Explosive" desc = "Nuke the entire site from orbit, it's the only way to be sure. Too bad we don't have any orbital nukes." @@ -59,7 +58,7 @@ var/bomb_set = FALSE update_minimap_icon() return PROCESS_KILL - bomb_set = TRUE //So long as there is one nuke timing, it means one nuke is armed. + GLOB.bomb_set = TRUE //So long as there is one nuke timing, it means one nuke is armed. timeleft = explosion_time - world.time if(world.time >= explosion_time) explode() @@ -90,7 +89,7 @@ var/bomb_set = FALSE return XENO_ATTACK_ACTION /obj/structure/machinery/nuclearbomb/attackby(obj/item/O as obj, mob/user as mob) - if(anchored && timing && bomb_set && HAS_TRAIT(O, TRAIT_TOOL_WIRECUTTERS)) + if(anchored && timing && GLOB.bomb_set && HAS_TRAIT(O, TRAIT_TOOL_WIRECUTTERS)) user.visible_message(SPAN_INFO("[user] begins to defuse \the [src]."), SPAN_INFO("You begin to defuse \the [src]. This will take some time...")) if(do_after(user, 150 * user.get_skill_duration_multiplier(SKILL_ENGINEER), INTERRUPT_NO_NEEDHAND, BUSY_ICON_HOSTILE)) disable() @@ -111,7 +110,7 @@ var/bomb_set = FALSE return if(isqueen(user)) - if(timing && bomb_set) + if(timing && GLOB.bomb_set) user.visible_message(SPAN_INFO("[user] begins to defuse \the [src]."), SPAN_INFO("You begin to defuse \the [src]. This will take some time...")) if(do_after(user, 5 SECONDS, INTERRUPT_NO_NEEDHAND, BUSY_ICON_HOSTILE)) disable() @@ -196,14 +195,14 @@ var/bomb_set = FALSE timing = !timing if(timing) if(!safety) - bomb_set = TRUE + GLOB.bomb_set = TRUE explosion_time = world.time + timeleft update_minimap_icon() start_processing() announce_to_players() message_admins("\The [src] has been activated by [key_name(ui.user, 1)] [ADMIN_JMP_USER(ui.user)]") else - bomb_set = FALSE + GLOB.bomb_set = FALSE else disable() message_admins("\The [src] has been deactivated by [key_name(ui.user, 1)] [ADMIN_JMP_USER(ui.user)]") @@ -232,7 +231,7 @@ var/bomb_set = FALSE being_used = FALSE if(safety) timing = FALSE - bomb_set = FALSE + GLOB.bomb_set = FALSE . = TRUE if("toggleCommandLockout") @@ -378,7 +377,7 @@ var/bomb_set = FALSE /obj/structure/machinery/nuclearbomb/proc/disable() timing = FALSE - bomb_set = FALSE + GLOB.bomb_set = FALSE timeleft = initial(timeleft) explosion_time = null announce_to_players() @@ -436,7 +435,7 @@ var/bomb_set = FALSE if(timing != -1) message_admins("\The [src] has been unexpectedly deleted at ([x],[y],[x]). [ADMIN_JMP(src)]") log_game("\The [src] has been unexpectedly deleted at ([x],[y],[x]).") - bomb_set = FALSE + GLOB.bomb_set = FALSE SSminimaps.remove_marker(src) return ..() diff --git a/code/game/machinery/pipe/construction.dm b/code/game/machinery/pipe/construction.dm index b21f73af76d6..33e6e9749e48 100644 --- a/code/game/machinery/pipe/construction.dm +++ b/code/game/machinery/pipe/construction.dm @@ -296,7 +296,7 @@ Buildable meters /obj/item/pipe/Move() . = ..() if ((pipe_type in list (PIPE_SIMPLE_BENT, PIPE_SUPPLY_BENT, PIPE_SCRUBBERS_BENT, PIPE_HE_BENT, PIPE_INSULATED_BENT)) \ - && (src.dir in cardinal)) + && (src.dir in GLOB.cardinals)) setDir(src.dir|turn(src.dir, 90)) else if (pipe_type in list (PIPE_SIMPLE_STRAIGHT, PIPE_SUPPLY_STRAIGHT, PIPE_SCRUBBERS_STRAIGHT, PIPE_UNIVERSAL, PIPE_HE_STRAIGHT, PIPE_INSULATED_STRAIGHT, PIPE_MVALVE)) if(dir==2) diff --git a/code/game/machinery/scoreboard.dm b/code/game/machinery/scoreboard.dm index 9b8d6402ca96..8740bed6dcfb 100644 --- a/code/game/machinery/scoreboard.dm +++ b/code/game/machinery/scoreboard.dm @@ -68,7 +68,7 @@ active = 1 icon_state = "launcheract" - for(var/obj/structure/machinery/scoreboard/X in machines) + for(var/obj/structure/machinery/scoreboard/X in GLOB.machines) if(X.id == id) X.reset_scores() diff --git a/code/game/machinery/seed_extractor.dm b/code/game/machinery/seed_extractor.dm index e07b13f64f97..0b4574cc9fb4 100644 --- a/code/game/machinery/seed_extractor.dm +++ b/code/game/machinery/seed_extractor.dm @@ -14,10 +14,10 @@ var/datum/seed/new_seed_type if(istype(O, /obj/item/grown)) var/obj/item/grown/F = O - new_seed_type = seed_types[F.plantname] + new_seed_type = GLOB.seed_types[F.plantname] else var/obj/item/reagent_container/food/snacks/grown/F = O - new_seed_type = seed_types[F.plantname] + new_seed_type = GLOB.seed_types[F.plantname] if(new_seed_type) to_chat(user, SPAN_NOTICE("You extract some seeds from [O].")) diff --git a/code/game/machinery/status_display.dm b/code/game/machinery/status_display.dm index 79ead6321502..547dbba68e4f 100644 --- a/code/game/machinery/status_display.dm +++ b/code/game/machinery/status_display.dm @@ -146,7 +146,7 @@ maptext = new_text /obj/structure/machinery/status_display/proc/get_supply_shuttle_timer() - var/datum/shuttle/ferry/supply/shuttle = supply_controller.shuttle + var/datum/shuttle/ferry/supply/shuttle = GLOB.supply_controller.shuttle if (!shuttle) return "Error" @@ -164,7 +164,7 @@ maptext = "" /obj/structure/machinery/status_display/proc/set_sec_level_picture() - switch(security_level) + switch(GLOB.security_level) if(SEC_LEVEL_GREEN) set_picture("default") if(SEC_LEVEL_BLUE) diff --git a/code/game/machinery/storm_siren.dm b/code/game/machinery/storm_siren.dm index e78414cb7e5b..335115715488 100644 --- a/code/game/machinery/storm_siren.dm +++ b/code/game/machinery/storm_siren.dm @@ -11,11 +11,11 @@ health = 0 /obj/structure/machinery/storm_siren/Initialize() - weather_notify_objects += src + GLOB.weather_notify_objects += src return ..() /obj/structure/machinery/storm_siren/Destroy() - weather_notify_objects -= src + GLOB.weather_notify_objects -= src . = ..() /obj/structure/machinery/storm_siren/power_change() diff --git a/code/game/machinery/supply_display.dm b/code/game/machinery/supply_display.dm index 26117474f0fe..7317ed6435f2 100644 --- a/code/game/machinery/supply_display.dm +++ b/code/game/machinery/supply_display.dm @@ -6,7 +6,7 @@ message1 = "SUPPLY" message2 = "" - var/datum/shuttle/ferry/supply/shuttle = supply_controller.shuttle + var/datum/shuttle/ferry/supply/shuttle = GLOB.supply_controller.shuttle if (!shuttle) message2 = "Error" else if(shuttle.has_arrive_time()) diff --git a/code/game/machinery/telecomms/machine_interactions.dm b/code/game/machinery/telecomms/machine_interactions.dm index a370356ad60b..942d70f80705 100644 --- a/code/game/machinery/telecomms/machine_interactions.dm +++ b/code/game/machinery/telecomms/machine_interactions.dm @@ -128,7 +128,7 @@ dat += "
Prefabrication: [autolinkers.len ? "TRUE" : "FALSE"]" if(hide) dat += "
Shadow Link: ACTIVE" - //Show additional options for certain machines. + //Show additional options for certain GLOB.machines. dat += Options_Menu() dat += "
Linked Network Entities:
    " @@ -200,7 +200,7 @@ P = user.get_active_hand() return P -// Additional Options for certain machines. Use this when you want to add an option to a specific machine. +// Additional Options for certain GLOB.machines. Use this when you want to add an option to a specific machine. // Example of how to use below. /obj/structure/machinery/telecomms/proc/Options_Menu() diff --git a/code/game/machinery/telecomms/presets.dm b/code/game/machinery/telecomms/presets.dm index a9c7c61bc00d..7621d55e3645 100644 --- a/code/game/machinery/telecomms/presets.dm +++ b/code/game/machinery/telecomms/presets.dm @@ -1,8 +1,5 @@ // ### Preset machines ### - -//var/list/freq_listening = list() USE THIS FOR NEW RELAY STUFF WHEN I GET THIS - APOPHIS - //Relay /obj/structure/machinery/telecomms/relay/preset network = "tcommsat" diff --git a/code/game/machinery/vending/cm_vending.dm b/code/game/machinery/vending/cm_vending.dm index f2eff1c23e56..12231f30bc59 100644 --- a/code/game/machinery/vending/cm_vending.dm +++ b/code/game/machinery/vending/cm_vending.dm @@ -529,7 +529,7 @@ GLOBAL_LIST_EMPTY(vending_products) vend_fail() return FALSE var/p_name = itemspec[1] - if(!available_specialist_sets.Find(p_name)) + if(!GLOB.available_specialist_sets.Find(p_name)) to_chat(user, SPAN_WARNING("That set is already taken.")) vend_fail() return FALSE @@ -560,7 +560,7 @@ GLOBAL_LIST_EMPTY(vending_products) return FALSE ID.set_assignment((user.assigned_squad ? (user.assigned_squad.name + " ") : "") + JOB_SQUAD_SPECIALIST + " ([specialist_assignment])") GLOB.data_core.manifest_modify(user.real_name, WEAKREF(user), ID.assignment) - available_specialist_sets -= p_name + GLOB.available_specialist_sets -= p_name else if(vendor_role.Find(JOB_SYNTH)) if(user.job != JOB_SYNTH) to_chat(user, SPAN_WARNING("Only USCM Synthetics may vend experimental tool tokens.")) diff --git a/code/game/machinery/vending/vending.dm b/code/game/machinery/vending/vending.dm index 414ab4a562e1..da1673cad06f 100644 --- a/code/game/machinery/vending/vending.dm +++ b/code/game/machinery/vending/vending.dm @@ -343,7 +343,7 @@ GLOBAL_LIST_EMPTY_TYPED(total_vending_machines, /obj/structure/machinery/vending if (CH) // Only proceed if card contains proper account number. if(!CH.suspended) if(CH.security_level != 0) //If card requires pin authentication (ie seclevel 1 or 2) - if(vendor_account) + if(GLOB.vendor_account) var/attempt_pin = tgui_input_number(usr, "Enter pin code", "Vendor transaction") var/datum/money_account/D = attempt_account_access(card.associated_account_number, attempt_pin, 2) transfer_and_vend(D) @@ -364,18 +364,18 @@ GLOBAL_LIST_EMPTY_TYPED(total_vending_machines, /obj/structure/machinery/vending //transfer the money acc.money -= transaction_amount - vendor_account.money += transaction_amount + GLOB.vendor_account.money += transaction_amount //create entries in the two account transaction logs var/datum/transaction/T = new() - T.target_name = "[vendor_account.owner_name] (via [name])" + T.target_name = "[GLOB.vendor_account.owner_name] (via [name])" T.purpose = "Purchase of [currently_vending.product_name]" if(transaction_amount > 0) T.amount = "([transaction_amount])" else T.amount = "[transaction_amount]" T.source_terminal = name - T.date = current_date_string + T.date = GLOB.current_date_string T.time = worldtime2text() acc.transaction_log.Add(T) // @@ -384,9 +384,9 @@ GLOBAL_LIST_EMPTY_TYPED(total_vending_machines, /obj/structure/machinery/vending T.purpose = "Purchase of [currently_vending.product_name]" T.amount = "[transaction_amount]" T.source_terminal = name - T.date = current_date_string + T.date = GLOB.current_date_string T.time = worldtime2text() - vendor_account.transaction_log.Add(T) + GLOB.vendor_account.transaction_log.Add(T) // Vend the item vend(currently_vending, usr) @@ -622,18 +622,18 @@ GLOBAL_LIST_EMPTY_TYPED(total_vending_machines, /obj/structure/machinery/vending //transfer the money user_account.money -= transaction_amount - vendor_account.money += transaction_amount + GLOB.vendor_account.money += transaction_amount //create entries in the two account transaction logs var/datum/transaction/new_transaction = new() - new_transaction.target_name = "[vendor_account.owner_name] (via [name])" + new_transaction.target_name = "[GLOB.vendor_account.owner_name] (via [name])" new_transaction.purpose = "Purchase of [currently_vending.product_name]" if(transaction_amount > 0) new_transaction.amount = "([transaction_amount])" else new_transaction.amount = "[transaction_amount]" new_transaction.source_terminal = name - new_transaction.date = current_date_string + new_transaction.date = GLOB.current_date_string new_transaction.time = worldtime2text() user_account.transaction_log.Add(new_transaction) @@ -642,9 +642,9 @@ GLOBAL_LIST_EMPTY_TYPED(total_vending_machines, /obj/structure/machinery/vending new_transaction.purpose = "Purchase of [currently_vending.product_name]" new_transaction.amount = "[transaction_amount]" new_transaction.source_terminal = name - new_transaction.date = current_date_string + new_transaction.date = GLOB.current_date_string new_transaction.time = worldtime2text() - vendor_account.transaction_log.Add(new_transaction) + GLOB.vendor_account.transaction_log.Add(new_transaction) return TRUE @@ -655,7 +655,7 @@ GLOBAL_LIST_EMPTY_TYPED(total_vending_machines, /obj/structure/machinery/vending //transfer the money cash.worth -= transaction_amount - vendor_account.money += transaction_amount + GLOB.vendor_account.money += transaction_amount //consume the cash if needed if(!cash.worth) @@ -667,9 +667,9 @@ GLOBAL_LIST_EMPTY_TYPED(total_vending_machines, /obj/structure/machinery/vending new_transaction.purpose = "Purchase of [currently_vending.product_name]" new_transaction.amount = "[transaction_amount]" new_transaction.source_terminal = name - new_transaction.date = current_date_string + new_transaction.date = GLOB.current_date_string new_transaction.time = worldtime2text() - vendor_account.transaction_log.Add(new_transaction) + GLOB.vendor_account.transaction_log.Add(new_transaction) return TRUE diff --git a/code/game/machinery/vending/vendor_types/crew/vehicle_crew.dm b/code/game/machinery/vending/vendor_types/crew/vehicle_crew.dm index d352936b5434..6877c2b4b5b3 100644 --- a/code/game/machinery/vending/vendor_types/crew/vehicle_crew.dm +++ b/code/game/machinery/vending/vendor_types/crew/vehicle_crew.dm @@ -26,12 +26,12 @@ /obj/structure/machinery/cm_vending/gear/vehicle_crew/Initialize(mapload, ...) . = ..() RegisterSignal(SSdcs, COMSIG_GLOB_VEHICLE_ORDERED, PROC_REF(populate_products)) - if(!VehicleGearConsole) - VehicleGearConsole = src + if(!GLOB.VehicleGearConsole) + GLOB.VehicleGearConsole = src /obj/structure/machinery/cm_vending/gear/vehicle_crew/Destroy() UnregisterSignal(SSdcs, COMSIG_GLOB_VEHICLE_ORDERED) - VehicleGearConsole = null + GLOB.VehicleGearConsole = null return ..() /obj/structure/machinery/cm_vending/gear/vehicle_crew/get_appropriate_vend_turf(mob/living/carbon/human/H) @@ -87,9 +87,9 @@ . = list() . += ui_static_data(user) - if(supply_controller.tank_points) //we steal points from supply_controller, meh-he-he. Solely to be able to modify amount of points in vendor if needed by just changing one var. - available_points_to_display = supply_controller.tank_points - supply_controller.tank_points = 0 + if(GLOB.supply_controller.tank_points) //we steal points from GLOB.supply_controller, meh-he-he. Solely to be able to modify amount of points in vendor if needed by just changing one var. + available_points_to_display = GLOB.supply_controller.tank_points + GLOB.supply_controller.tank_points = 0 .["current_m_points"] = available_points_to_display var/list/ui_listed_products = get_listed_products(user) diff --git a/code/game/machinery/vending/vendor_types/dress.dm b/code/game/machinery/vending/vendor_types/dress.dm index aff221260d03..d49361d912a0 100644 --- a/code/game/machinery/vending/vendor_types/dress.dm +++ b/code/game/machinery/vending/vendor_types/dress.dm @@ -6,11 +6,11 @@ /obj/structure/machinery/cm_vending/clothing/dress/proc/get_listed_products_for_role(list/role_specific_uniforms) . = list() - for(var/category_type in uniform_categories) + for(var/category_type in GLOB.uniform_categories) var/display_category = FALSE - if(!uniform_categories[category_type]) + if(!GLOB.uniform_categories[category_type]) continue - for(var/category in uniform_categories[category_type]) + for(var/category in GLOB.uniform_categories[category_type]) if((category in role_specific_uniforms) && role_specific_uniforms[category]) display_category = TRUE break @@ -19,7 +19,7 @@ . += list( list(category_type, 0, null, null, null) ) - for(var/object_type in uniform_categories[category_type]) + for(var/object_type in GLOB.uniform_categories[category_type]) if(!role_specific_uniforms[object_type]) continue for(var/uniform_path in role_specific_uniforms[object_type]) @@ -52,11 +52,11 @@ if(istype(id_card)) role_specific_uniforms = id_card.uniform_sets vended_items = id_card.vended_items - for(var/category_type in uniform_categories) + for(var/category_type in GLOB.uniform_categories) var/display_category = FALSE - if(!uniform_categories[category_type]) + if(!GLOB.uniform_categories[category_type]) continue - for(var/category in uniform_categories[category_type]) + for(var/category in GLOB.uniform_categories[category_type]) if((category in role_specific_uniforms) && role_specific_uniforms[category]) display_category = TRUE break @@ -65,7 +65,7 @@ display_list += list( list(category_type, 0, null, null, null) ) - for(var/object_type in uniform_categories[category_type]) + for(var/object_type in GLOB.uniform_categories[category_type]) if(!role_specific_uniforms[object_type]) continue for(var/uniform_path in role_specific_uniforms[object_type]) @@ -134,10 +134,10 @@ to_chat(H, SPAN_WARNING("This machine isn't for you.")) return - for(var/category in uniform_categories) // Very Hacky fix + for(var/category in GLOB.uniform_categories) // Very Hacky fix if(!exploiting) break - for(var/specific_category in uniform_categories[category]) + for(var/specific_category in GLOB.uniform_categories[category]) if(!exploiting) break if(!(specific_category in id_card.uniform_sets)) diff --git a/code/game/machinery/weather_siren.dm b/code/game/machinery/weather_siren.dm index c7752a3dccf1..7816a33391e3 100644 --- a/code/game/machinery/weather_siren.dm +++ b/code/game/machinery/weather_siren.dm @@ -11,11 +11,11 @@ health = 0 /obj/structure/machinery/weather_siren/Initialize() - weather_notify_objects += src + GLOB.weather_notify_objects += src return ..() /obj/structure/machinery/weather_siren/Destroy() - weather_notify_objects -= src + GLOB.weather_notify_objects -= src . = ..() /obj/structure/machinery/weather_siren/power_change() diff --git a/code/game/objects/effects/decals/cleanable/fuel.dm b/code/game/objects/effects/decals/cleanable/fuel.dm index 3e245f760e21..a3f5f2d4e1a7 100644 --- a/code/game/objects/effects/decals/cleanable/fuel.dm +++ b/code/game/objects/effects/decals/cleanable/fuel.dm @@ -24,7 +24,7 @@ if(amount < 5.0) return var/turf/S = loc if(!istype(S)) return - for(var/d in cardinal) + for(var/d in GLOB.cardinals) if(rand(25)) var/turf/target = get_step(src, d) var/turf/origin = get_turf(src) diff --git a/code/game/objects/effects/effect_system/chemsmoke.dm b/code/game/objects/effects/effect_system/chemsmoke.dm index eeb17f7c98d0..0c74912ceb25 100644 --- a/code/game/objects/effects/effect_system/chemsmoke.dm +++ b/code/game/objects/effects/effect_system/chemsmoke.dm @@ -195,7 +195,7 @@ chemholder.reagents.copy_to(smoke, chemholder.reagents.total_volume / dist, safety = 1) //copy reagents to the smoke so mob/breathe() can handle inhaling the reagents smoke.icon = I smoke.layer = FLY_LAYER - smoke.setDir(pick(cardinal)) + smoke.setDir(pick(GLOB.cardinals)) smoke.pixel_x = -32 + rand(-8,8) smoke.pixel_y = -32 + rand(-8,8) walk_to(smoke, T) @@ -229,7 +229,7 @@ while(pending.len) for(var/turf/current in pending) - for(var/D in cardinal) + for(var/D in GLOB.cardinals) var/turf/target = get_step(current, D) if(wallList) if(istype(target, /turf/closed/wall)) diff --git a/code/game/objects/effects/effect_system/effect_system.dm b/code/game/objects/effects/effect_system/effect_system.dm index 49342af8514f..2e2203682798 100644 --- a/code/game/objects/effects/effect_system/effect_system.dm +++ b/code/game/objects/effects/effect_system/effect_system.dm @@ -41,10 +41,10 @@ would spawn and follow the beaker, even if it is carried or thrown. // will always spawn at the items location, even if it's moved. /* Example: -var/datum/effect_system/steam_spread/steam = new /datum/effect_system/steam_spread() -- creates new system -steam.set_up(5, 0, mob.loc) -- sets up variables -OPTIONAL: steam.attach(mob) -steam.start() -- spawns the effect + var/datum/effect_system/steam_spread/steam = new /datum/effect_system/steam_spread() -- creates new system + steam.set_up(5, 0, mob.loc) -- sets up variables + OPTIONAL: steam.attach(mob) + steam.start() -- spawns the effect */ ///////////////////////////////////////////// /obj/effect/particle_effect/steam @@ -71,9 +71,9 @@ steam.start() -- spawns the effect var/obj/effect/particle_effect/steam/steam = new /obj/effect/particle_effect/steam(location) var/direction if(cardinals) - direction = pick(cardinal) + direction = pick(GLOB.cardinals) else - direction = pick(alldirs) + direction = pick(GLOB.alldirs) for(i=0, i0) S.spread_smoke() @@ -548,7 +548,7 @@ if(QDELETED(src)) return var/turf/U = get_turf(src) if(!U) return - for(var/i in cardinal) + for(var/i in GLOB.cardinals) if(direction && i != direction) continue var/turf/T = get_step(U, i) @@ -569,7 +569,7 @@ if(istype(A, /obj/flamer_fire)) qdel(A) - S.setDir(pick(cardinal)) + S.setDir(pick(GLOB.cardinals)) S.time_to_live = time_to_live if(S.amount>0) S.spread_smoke() diff --git a/code/game/objects/effects/glowshroom.dm b/code/game/objects/effects/glowshroom.dm index 56c6ae45cda7..aa5e2ec400e2 100644 --- a/code/game/objects/effects/glowshroom.dm +++ b/code/game/objects/effects/glowshroom.dm @@ -46,7 +46,7 @@ set background = 1 var/direction = 16 - for(var/wallDir in cardinal) + for(var/wallDir in GLOB.cardinals) var/turf/newTurf = get_step(location,wallDir) if(istype(newTurf, /turf/closed/wall)) direction |= wallDir diff --git a/code/game/objects/effects/landmarks/item_pool.dm b/code/game/objects/effects/landmarks/item_pool.dm index e01a6bbc3fd0..a5e628cd656b 100644 --- a/code/game/objects/effects/landmarks/item_pool.dm +++ b/code/game/objects/effects/landmarks/item_pool.dm @@ -13,10 +13,10 @@ /obj/effect/landmark/item_pool_spawner/Initialize(mapload, ...) . = ..() - item_pool_landmarks += src + GLOB.item_pool_landmarks += src /obj/effect/landmark/item_pool_spawner/Destroy() - item_pool_landmarks -= src + GLOB.item_pool_landmarks -= src . = ..() /obj/effect/landmark/item_pool_spawner/corsat_bio_lock diff --git a/code/game/objects/effects/overlays.dm b/code/game/objects/effects/overlays.dm index 16f30eaf0fd2..ce0fd5506cd7 100644 --- a/code/game/objects/effects/overlays.dm +++ b/code/game/objects/effects/overlays.dm @@ -176,17 +176,17 @@ user = _user if(squad_name) name = "[squad_name] laser" - if(user && user.faction && cas_groups[user.faction]) + if(user && user.faction && GLOB.cas_groups[user.faction]) signal = new(src) signal.name = name signal.target_id = tracking_id signal.linked_cam = new(loc, name) - cas_groups[user.faction].add_signal(signal) + GLOB.cas_groups[user.faction].add_signal(signal) /obj/effect/overlay/temp/laser_target/Destroy() if(signal) - cas_groups[user.faction].remove_signal(signal) + GLOB.cas_groups[user.faction].remove_signal(signal) if(signal.linked_cam) qdel(signal.linked_cam) signal.linked_cam = null @@ -225,7 +225,7 @@ effect_duration = 10 /obj/effect/overlay/temp/emp_sparks/New(loc) - setDir(pick(cardinal)) + setDir(pick(GLOB.cardinals)) ..() /obj/effect/overlay/temp/emp_pulse diff --git a/code/game/objects/effects/spawners/gibspawner.dm b/code/game/objects/effects/spawners/gibspawner.dm index 382b92489baa..77b69f79e86f 100644 --- a/code/game/objects/effects/spawners/gibspawner.dm +++ b/code/game/objects/effects/spawners/gibspawner.dm @@ -99,7 +99,7 @@ gibamounts = list(1,1,1) /obj/effect/spawner/gibspawner/human/Initialize(mapload, list/viruses, mob/living/ml, fleshcolor, bloodcolor) - gibdirections = list(alldirs, alldirs, list()) + gibdirections = list(GLOB.alldirs, GLOB.alldirs, list()) . = ..() /obj/effect/spawner/gibspawner/xeno @@ -107,7 +107,7 @@ gibamounts = list(1,1,1) /obj/effect/spawner/gibspawner/xeno/Initialize(mapload, list/viruses, mob/living/ml, fleshcolor, bloodcolor) - gibdirections = list(alldirs, alldirs, list()) + gibdirections = list(GLOB.alldirs, GLOB.alldirs, list()) . = ..() /obj/effect/spawner/gibspawner/robot @@ -116,6 +116,6 @@ gibamounts = list(1,1,1,1,1,1) /obj/effect/spawner/gibspawner/robot/Initialize(mapload, list/viruses, mob/living/ml, fleshcolor, bloodcolor) - gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), alldirs, alldirs) + gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs) gibamounts[6] = pick(0,1,2) . = ..() diff --git a/code/game/objects/effects/spawners/random.dm b/code/game/objects/effects/spawners/random.dm index d302e7794f8b..388e9f289cd7 100644 --- a/code/game/objects/effects/spawners/random.dm +++ b/code/game/objects/effects/spawners/random.dm @@ -342,9 +342,9 @@ var/gunpath = pick(guns) var/ammopath if(istype(gunpath, /obj/item/weapon/gun/shotgun)) - ammopath = pick(shotgun_boxes_12g) + ammopath = pick(GLOB.shotgun_boxes_12g) else if(istype(gunpath, /obj/item/weapon/gun/launcher/grenade)) - ammopath = pick(grenade_packets) + ammopath = pick(GLOB.grenade_packets) else ammopath = guns[gunpath] spawn_weapon_on_floor(gunpath, ammopath, rand(mags_min, mags_max)) @@ -358,7 +358,7 @@ if(gunpath) gun = new gunpath(spawnloc) if(scatter) - var/direction = pick(alldirs) + var/direction = pick(GLOB.alldirs) var/turf/turf = get_step(gun, direction) if(!turf || turf.density) return @@ -368,7 +368,7 @@ ammo = new ammopath(spawnloc) if(scatter) for(i=0, iTake a closer look.", SHOW_MESSAGE_VISIBLE) @@ -850,7 +850,7 @@ cases. Override_icon_state should be a list.*/ UnregisterSignal(user, COMSIG_MOB_MOVE_OR_LOOK) //General reset in case anything goes wrong, the view will always reset to default unless zooming in. if(user.client) - user.client.change_view(world_view_size, src) + user.client.change_view(GLOB.world_view_size, src) user.client.pixel_x = 0 user.client.pixel_y = 0 diff --git a/code/game/objects/items/books/manuals.dm b/code/game/objects/items/books/manuals.dm index ba2a30c35c7d..0854d2ec1b06 100644 --- a/code/game/objects/items/books/manuals.dm +++ b/code/game/objects/items/books/manuals.dm @@ -1302,9 +1302,9 @@ /obj/item/book/manual/orbital_cannon_manual/New() . = ..() - LAZYADD(objects_of_interest, src) + LAZYADD(GLOB.objects_of_interest, src) /obj/item/book/manual/orbital_cannon_manual/Destroy() . = ..() - LAZYREMOVE(objects_of_interest, src) + LAZYREMOVE(GLOB.objects_of_interest, src) diff --git a/code/game/objects/items/circuitboards/computer.dm b/code/game/objects/items/circuitboards/computer.dm index 122136f6f2fa..40c66bc0fa6a 100644 --- a/code/game/objects/items/circuitboards/computer.dm +++ b/code/game/objects/items/circuitboards/computer.dm @@ -278,7 +278,7 @@ to_chat(usr, "No input found please hang up and try your call again.") return var/list/tempnetwork = splittext(input, ",") - tempnetwork = difflist(tempnetwork,RESTRICTED_CAMERA_NETWORKS,1) + tempnetwork = difflist(tempnetwork,GLOB.RESTRICTED_CAMERA_NETWORKS,1) if(tempnetwork.len < 1) to_chat(usr, "No network found please hang up and try your call again.") return diff --git a/code/game/objects/items/devices/autopsy_scanner.dm b/code/game/objects/items/devices/autopsy_scanner.dm index c4c7ec665e23..67d18924c02b 100644 --- a/code/game/objects/items/devices/autopsy_scanner.dm +++ b/code/game/objects/items/devices/autopsy_scanner.dm @@ -17,12 +17,12 @@ /obj/item/device/autopsy_scanner/Initialize() . = ..() - LAZYADD(objects_of_interest, src) + LAZYADD(GLOB.objects_of_interest, src) /obj/item/device/autopsy_scanner/Destroy() . = ..() - LAZYREMOVE(objects_of_interest, src) + LAZYREMOVE(GLOB.objects_of_interest, src) /datum/autopsy_data_scanner var/weapon = null // this is the DEFINITE weapon type that was used @@ -90,7 +90,7 @@ var/scan_data = "" if(timeofdeath) - scan_data += "Time of death: [worldtime2text("hh:mm", timeofdeath)] [time2text(timeofdeath, "DDD MMM DD [game_year]")]

    " + scan_data += "Time of death: [worldtime2text("hh:mm", timeofdeath)] [time2text(timeofdeath, "DDD MMM DD [GLOB.game_year]")]

    " var/n = 1 for(var/wdata_idx in wdata) @@ -139,7 +139,7 @@ if(damaging_weapon) scan_data += "Severity: [damage_desc]
    " scan_data += "Hits by weapon: [total_hits]
    " - scan_data += "Approximate time of wound infliction: [worldtime2text("hh:mm", age)] [time2text(age, "DDD MMM DD [game_year]")]
    " + scan_data += "Approximate time of wound infliction: [worldtime2text("hh:mm", age)] [time2text(age, "DDD MMM DD [GLOB.game_year]")]
    " scan_data += "Affected limbs: [D.organ_names]
    " scan_data += "Possible weapons:
    " for(var/weapon_name in weapon_chances) diff --git a/code/game/objects/items/devices/binoculars.dm b/code/game/objects/items/devices/binoculars.dm index 2d44ce076f30..f94d62c47de8 100644 --- a/code/game/objects/items/devices/binoculars.dm +++ b/code/game/objects/items/devices/binoculars.dm @@ -215,7 +215,7 @@ /obj/item/device/binoculars/range/designator/Initialize() . = ..() - tracking_id = ++cas_tracking_id_increment + tracking_id = ++GLOB.cas_tracking_id_increment /obj/item/device/binoculars/range/designator/Destroy() QDEL_NULL(laser) diff --git a/code/game/objects/items/devices/camera_bug.dm b/code/game/objects/items/devices/camera_bug.dm index 80a0d603282f..1549fbd3739b 100644 --- a/code/game/objects/items/devices/camera_bug.dm +++ b/code/game/objects/items/devices/camera_bug.dm @@ -10,7 +10,7 @@ ..() var/list/cameras = new/list() - for (var/obj/structure/machinery/camera/C in cameranet.cameras) + for (var/obj/structure/machinery/camera/C in GLOB.cameranet.cameras) if (C.bugged && C.status) cameras.Add(C) if (length(cameras) == 0) diff --git a/code/game/objects/items/devices/cictablet.dm b/code/game/objects/items/devices/cictablet.dm index 69e745da0803..3f87b2bfbea2 100644 --- a/code/game/objects/items/devices/cictablet.dm +++ b/code/game/objects/items/devices/cictablet.dm @@ -63,7 +63,7 @@ /obj/item/device/cotablet/ui_data(mob/user) var/list/data = list() - data["alert_level"] = security_level + data["alert_level"] = GLOB.security_level data["evac_status"] = SShijack.evac_status data["endtime"] = announcement_cooldown data["distresstime"] = distress_cooldown @@ -134,7 +134,7 @@ if(announcement_faction != FACTION_MARINE) return - if(security_level < SEC_LEVEL_RED) + if(GLOB.security_level < SEC_LEVEL_RED) to_chat(usr, SPAN_WARNING("The ship must be under red alert in order to enact evacuation procedures.")) return FALSE @@ -155,7 +155,7 @@ if(!SSticker.mode) return FALSE //Not a game mode? - if(security_level == SEC_LEVEL_DELTA) + if(GLOB.security_level == SEC_LEVEL_DELTA) to_chat(usr, SPAN_WARNING("The ship is already undergoing self destruct procedures!")) return FALSE diff --git a/code/game/objects/items/devices/device.dm b/code/game/objects/items/devices/device.dm index d3058960233c..23fe7b86bb3a 100644 --- a/code/game/objects/items/devices/device.dm +++ b/code/game/objects/items/devices/device.dm @@ -7,7 +7,7 @@ /obj/item/device/Initialize(mapload, ...) . = ..() - serial_number = "[rand(0,9)][pick(alphabet_uppercase)][rand(0,9)][rand(0,9)][rand(0,9)][rand(0,9)][pick(alphabet_uppercase)]" + serial_number = "[rand(0,9)][pick(GLOB.alphabet_uppercase)][rand(0,9)][rand(0,9)][rand(0,9)][rand(0,9)][pick(GLOB.alphabet_uppercase)]" /obj/item/device/get_examine_text(mob/user) . = ..() diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index 114964464a25..58e86998f39a 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -487,13 +487,13 @@ /obj/item/device/flashlight/flare/signal/activate_signal(mob/living/carbon/human/user) ..() - if(faction && cas_groups[faction]) + if(faction && GLOB.cas_groups[faction]) signal = new(src) - signal.target_id = ++cas_tracking_id_increment + signal.target_id = ++GLOB.cas_tracking_id_increment name = "[user.assigned_squad ? user.assigned_squad.name : "X"]-[signal.target_id] flare" signal.name = name signal.linked_cam = new(loc, name) - cas_groups[user.faction].add_signal(signal) + GLOB.cas_groups[user.faction].add_signal(signal) anchored = TRUE if(activate_message) visible_message(SPAN_DANGER("[src]'s flame reaches full strength. It's fully active now."), null, 5) @@ -513,14 +513,14 @@ /obj/item/device/flashlight/flare/signal/Destroy() STOP_PROCESSING(SSobj, src) if(signal) - cas_groups[faction].remove_signal(signal) + GLOB.cas_groups[faction].remove_signal(signal) QDEL_NULL(signal) return ..() /obj/item/device/flashlight/flare/signal/turn_off() anchored = FALSE if(signal) - cas_groups[faction].remove_signal(signal) + GLOB.cas_groups[faction].remove_signal(signal) qdel(signal) ..() @@ -549,9 +549,9 @@ turn_on() faction = FACTION_MARINE signal = new(src) - signal.target_id = ++cas_tracking_id_increment + signal.target_id = ++GLOB.cas_tracking_id_increment name += " [rand(100, 999)]" signal.name = name signal.linked_cam = new(loc, name) - cas_groups[FACTION_MARINE].add_signal(signal) + GLOB.cas_groups[FACTION_MARINE].add_signal(signal) anchored = TRUE diff --git a/code/game/objects/items/devices/helmet_visors.dm b/code/game/objects/items/devices/helmet_visors.dm index 596409c88c8b..c3c3f9597060 100644 --- a/code/game/objects/items/devices/helmet_visors.dm +++ b/code/game/objects/items/devices/helmet_visors.dm @@ -61,12 +61,12 @@ /// Called by toggle_visor() to activate the visor's effects /obj/item/device/helmet_visor/proc/activate_visor(obj/item/clothing/head/helmet/marine/attached_helmet, mob/living/carbon/human/user) - var/datum/mob_hud/current_mob_hud = huds[hud_type] + var/datum/mob_hud/current_mob_hud = GLOB.huds[hud_type] current_mob_hud.add_hud_to(user, attached_helmet) /// Called by toggle_visor() to deactivate the visor's effects /obj/item/device/helmet_visor/proc/deactivate_visor(obj/item/clothing/head/helmet/marine/attached_helmet, mob/living/carbon/human/user) - var/datum/mob_hud/current_mob_hud = huds[hud_type] + var/datum/mob_hud/current_mob_hud = GLOB.huds[hud_type] current_mob_hud.remove_hud_from(user, attached_helmet) /// Called by /obj/item/clothing/head/helmet/marine/get_examine_text(mob/user) to get extra examine text for this visor @@ -112,7 +112,7 @@ /obj/item/device/helmet_visor/medical/advanced/ui_data(mob/user) var/list/data = list( - "published_documents" = chemical_data.research_publications, + "published_documents" = GLOB.chemical_data.research_publications, "terminal_view" = FALSE ) return data @@ -140,7 +140,7 @@ if ("read_document") var/print_type = params["print_type"] var/print_title = params["print_title"] - var/obj/item/paper/research_report/report = chemical_data.get_report(print_type, print_title) + var/obj/item/paper/research_report/report = GLOB.chemical_data.get_report(print_type, print_title) if(report) report.read_paper(user) return @@ -311,14 +311,14 @@ . = ..() for(var/type in hud_type) - var/datum/mob_hud/current_mob_hud = huds[type] + var/datum/mob_hud/current_mob_hud = GLOB.huds[type] current_mob_hud.add_hud_to(user, attached_helmet) /obj/item/device/helmet_visor/night_vision/marine_raider/deactivate_visor(obj/item/clothing/head/helmet/marine/attached_helmet, mob/living/carbon/human/user) . = ..() for(var/type in hud_type) - var/datum/mob_hud/current_mob_hud = huds[type] + var/datum/mob_hud/current_mob_hud = GLOB.huds[type] current_mob_hud.remove_hud_from(user, attached_helmet) /obj/item/device/helmet_visor/night_vision/marine_raider/process(delta_time) diff --git a/code/game/objects/items/devices/pinpointer.dm b/code/game/objects/items/devices/pinpointer.dm index 8a624d616d5b..2f5d9ffe9d5f 100644 --- a/code/game/objects/items/devices/pinpointer.dm +++ b/code/game/objects/items/devices/pinpointer.dm @@ -45,7 +45,7 @@ /obj/item/device/pinpointer/get_examine_text(mob/user) . = ..() - for(var/obj/structure/machinery/nuclearbomb/bomb in machines) + for(var/obj/structure/machinery/nuclearbomb/bomb in GLOB.machines) if(bomb.timing) . += "Extreme danger. Arming signal detected. Time remaining: [bomb.timeleft]" diff --git a/code/game/objects/items/devices/pipe_painter.dm b/code/game/objects/items/devices/pipe_painter.dm index 840098cbc492..a69fe64c2565 100644 --- a/code/game/objects/items/devices/pipe_painter.dm +++ b/code/game/objects/items/devices/pipe_painter.dm @@ -9,7 +9,7 @@ /obj/item/device/pipe_painter/New() ..() modes = new() - for(var/C in pipe_colors) + for(var/C in GLOB.pipe_colors) modes += "[C]" mode = pick(modes) @@ -26,7 +26,7 @@ to_chat(user, SPAN_DANGER("You must remove the plating first.")) return - P.change_color(pipe_colors[mode]) + P.change_color(GLOB.pipe_colors[mode]) /obj/item/device/pipe_painter/attack_self(mob/user) ..() diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index fb8640eeaa71..7ec941f1192b 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -59,8 +59,8 @@ verbs += /obj/item/device/radio/headset/proc/switch_tracker_target if(frequency) - for(var/cycled_channel in radiochannels) - if(radiochannels[cycled_channel] == frequency) + for(var/cycled_channel in GLOB.radiochannels) + if(GLOB.radiochannels[cycled_channel] == frequency) default_freq = cycled_channel /obj/item/device/radio/headset/Destroy() @@ -183,7 +183,7 @@ /obj/item/device/radio/headset/proc/recalculateChannels() for(var/ch_name in channels) - SSradio.remove_object(src, radiochannels[ch_name]) + SSradio.remove_object(src, GLOB.radiochannels[ch_name]) secure_radio_connections[ch_name] = null channels = list() translate_apollo = FALSE @@ -214,14 +214,14 @@ locate_setting = initial(locate_setting) for (var/ch_name in channels) - secure_radio_connections[ch_name] = SSradio.add_object(src, radiochannels[ch_name], RADIO_CHAT) + secure_radio_connections[ch_name] = SSradio.add_object(src, GLOB.radiochannels[ch_name], RADIO_CHAT) SStgui.update_uis(src) /obj/item/device/radio/headset/set_frequency(new_frequency) ..() if(frequency) - for(var/cycled_channel in radiochannels) - if(radiochannels[cycled_channel] == frequency) + for(var/cycled_channel in GLOB.radiochannels) + if(GLOB.radiochannels[cycled_channel] == frequency) default_freq = cycled_channel /obj/item/device/radio/headset/equipped(mob/living/carbon/human/user, slot) @@ -237,7 +237,7 @@ RegisterSignal(user, COMSIG_MOB_DEATH, PROC_REF(update_minimap_icon)) RegisterSignal(user, COMSIG_HUMAN_SET_UNDEFIBBABLE, PROC_REF(update_minimap_icon)) if(headset_hud_on) - var/datum/mob_hud/H = huds[hud_type] + var/datum/mob_hud/H = GLOB.huds[hud_type] H.add_hud_to(user, src) //squad leader locator is no longer invisible on our player HUD. if(user.mind && (user.assigned_squad || misc_tracking) && user.hud_used && user.hud_used.locate_leader) @@ -256,7 +256,7 @@ COMSIG_MOB_STAT_SET_ALIVE )) if(istype(user) && user.has_item_in_ears(src)) //dropped() is called before the inventory reference is update. - var/datum/mob_hud/H = huds[hud_type] + var/datum/mob_hud/H = GLOB.huds[hud_type] H.remove_hud_from(user, src) //squad leader locator is invisible again if(user.hud_used && user.hud_used.locate_leader) @@ -288,7 +288,7 @@ if(ishuman(usr)) var/mob/living/carbon/human/user = usr if(user.has_item_in_ears(src)) //worn - var/datum/mob_hud/H = huds[hud_type] + var/datum/mob_hud/H = GLOB.huds[hud_type] if(headset_hud_on) H.add_hud_to(usr, src) if(user.mind && (misc_tracking || user.assigned_squad) && user.hud_used?.locate_leader) @@ -808,7 +808,7 @@ set_frequency(frequency) for(var/ch_name in channels) - secure_radio_connections[ch_name] = SSradio.add_object(src, radiochannels[ch_name], RADIO_CHAT) + secure_radio_connections[ch_name] = SSradio.add_object(src, GLOB.radiochannels[ch_name], RADIO_CHAT) recalculateChannels() if(H.mind && H.hud_used && H.hud_used.locate_leader) //make SL tracker visible H.hud_used.locate_leader.alpha = 255 diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index c503edc8f94f..c628758c74e8 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -73,7 +73,7 @@ set_frequency(frequency) for (var/ch_name in channels) - secure_radio_connections[ch_name] = SSradio.add_object(src, radiochannels[ch_name], RADIO_CHAT) + secure_radio_connections[ch_name] = SSradio.add_object(src, GLOB.radiochannels[ch_name], RADIO_CHAT) flags_atom |= USES_HEARING @@ -461,7 +461,7 @@ for(var/ch_name in channels) - SSradio.remove_object(src, radiochannels[ch_name]) + SSradio.remove_object(src, GLOB.radiochannels[ch_name]) secure_radio_connections[ch_name] = null @@ -509,7 +509,7 @@ src.channels[ch_name] += keyslot.channels[ch_name] for (var/ch_name in src.channels) - secure_radio_connections[ch_name] = SSradio.add_object(src, radiochannels[ch_name], RADIO_CHAT) + secure_radio_connections[ch_name] = SSradio.add_object(src, GLOB.radiochannels[ch_name], RADIO_CHAT) SStgui.update_uis(src) @@ -563,11 +563,11 @@ /obj/item/device/radio/proc/config(op) for (var/ch_name in channels) - SSradio.remove_object(src, radiochannels[ch_name]) + SSradio.remove_object(src, GLOB.radiochannels[ch_name]) secure_radio_connections = new channels = op for (var/ch_name in op) - secure_radio_connections[ch_name] = SSradio.add_object(src, radiochannels[ch_name], RADIO_CHAT) + secure_radio_connections[ch_name] = SSradio.add_object(src, GLOB.radiochannels[ch_name], RADIO_CHAT) /obj/item/device/radio/off listening = 0 diff --git a/code/game/objects/items/devices/taperecorder.dm b/code/game/objects/items/devices/taperecorder.dm index a4247c90a5b3..9fe3521d858b 100644 --- a/code/game/objects/items/devices/taperecorder.dm +++ b/code/game/objects/items/devices/taperecorder.dm @@ -261,7 +261,7 @@ audible_message(SPAN_MAROON("[icon2html(src, usr)] End of recording.")) break - var/list/heard = get_mobs_in_view(world_view_size, src) + var/list/heard = get_mobs_in_view(GLOB.world_view_size, src) langchat_speech(mytape.storedinfo[i], heard, GLOB.all_languages, skip_language_check = TRUE, additional_styles = list("langchat_small")) audible_message(SPAN_MAROON("[icon2html(src, usr)] [mytape.storedinfo[i]]"))//We want to display this properly, don't double encode diff --git a/code/game/objects/items/devices/teleportation.dm b/code/game/objects/items/devices/teleportation.dm index 72a5c970b18f..c65286969786 100644 --- a/code/game/objects/items/devices/teleportation.dm +++ b/code/game/objects/items/devices/teleportation.dm @@ -144,7 +144,7 @@ to_chat(user, SPAN_NOTICE("\The [src] is malfunctioning.")) return var/list/L = list( ) - for(var/obj/structure/machinery/teleport/hub/R in machines) + for(var/obj/structure/machinery/teleport/hub/R in GLOB.machines) var/obj/structure/machinery/computer/teleporter/com = locate(/obj/structure/machinery/computer/teleporter, locate(R.x - 2, R.y, R.z)) if (istype(com, /obj/structure/machinery/computer/teleporter) && com.locked && !com.one_time_use) if(R.icon_state == "tele1") diff --git a/code/game/objects/items/explosives/mine.dm b/code/game/objects/items/explosives/mine.dm index 57dd23bf4e96..45478f2828f4 100644 --- a/code/game/objects/items/explosives/mine.dm +++ b/code/game/objects/items/explosives/mine.dm @@ -123,7 +123,7 @@ if(prob(75)) triggered = TRUE if(tripwire) - var/direction = reverse_dir[src.dir] + var/direction = GLOB.reverse_dir[src.dir] var/step_direction = get_step(src, direction) tripwire.forceMove(step_direction) prime() @@ -241,7 +241,7 @@ //We move the tripwire randomly in either of the four cardinal directions triggered = TRUE if(tripwire) - var/direction = pick(cardinal) + var/direction = pick(GLOB.cardinals) var/step_direction = get_step(src, direction) tripwire.forceMove(step_direction) prime() diff --git a/code/game/objects/items/frames/alarms.dm b/code/game/objects/items/frames/alarms.dm index f34b18d6825c..d665df65fc83 100644 --- a/code/game/objects/items/frames/alarms.dm +++ b/code/game/objects/items/frames/alarms.dm @@ -24,7 +24,7 @@ Code shamelessly copied from apc_frame return var/ndir = get_dir(on_wall,usr) - if (!(ndir in cardinal)) + if (!(ndir in GLOB.cardinals)) return var/turf/loc = get_turf(usr) @@ -67,7 +67,7 @@ Code shamelessly copied from apc_frame return var/ndir = get_dir(on_wall,usr) - if (!(ndir in cardinal)) + if (!(ndir in GLOB.cardinals)) return var/turf/loc = get_turf(usr) diff --git a/code/game/objects/items/frames/camera.dm b/code/game/objects/items/frames/camera.dm index e367e64e641d..59bc2844868e 100644 --- a/code/game/objects/items/frames/camera.dm +++ b/code/game/objects/items/frames/camera.dm @@ -105,9 +105,9 @@ C.auto_turn() C.network = uniquelist(tempnetwork) - tempnetwork = difflist(C.network,RESTRICTED_CAMERA_NETWORKS) + tempnetwork = difflist(C.network,GLOB.RESTRICTED_CAMERA_NETWORKS) if(!tempnetwork.len)//Camera isn't on any open network - remove its chunk from AI visibility. - cameranet.removeCamera(C) + GLOB.cameranet.removeCamera(C) C.c_tag = input diff --git a/code/game/objects/items/frames/frame.dm b/code/game/objects/items/frames/frame.dm index 9c039821cb75..06b1c14e46c8 100644 --- a/code/game/objects/items/frames/frame.dm +++ b/code/game/objects/items/frames/frame.dm @@ -23,7 +23,7 @@ if (get_dist(on_wall,usr)>1) return var/ndir = get_dir(usr,on_wall) - if (!(ndir in cardinal)) + if (!(ndir in GLOB.cardinals)) return var/turf/loc = get_turf(usr) var/area/A = get_area(loc) diff --git a/code/game/objects/items/frames/light_fixtures.dm b/code/game/objects/items/frames/light_fixtures.dm index 35f800f28fac..b52e19492cab 100644 --- a/code/game/objects/items/frames/light_fixtures.dm +++ b/code/game/objects/items/frames/light_fixtures.dm @@ -21,7 +21,7 @@ if (get_dist(on_wall,usr)>1) return var/ndir = get_dir(usr,on_wall) - if (!(ndir in cardinal)) + if (!(ndir in GLOB.cardinals)) return var/turf/loc = get_turf(usr) if (!istype(loc, /turf/open/floor)) diff --git a/code/game/objects/items/fulton.dm b/code/game/objects/items/fulton.dm index 6a0e0f933144..788613cf4c6e 100644 --- a/code/game/objects/items/fulton.dm +++ b/code/game/objects/items/fulton.dm @@ -1,7 +1,7 @@ // Fulton baloon deployment devices, used to gather and send crates, dead things, and other objective-based items into space for collection. /// A list of fultons currently airborne. -var/global/list/deployed_fultons = list() +GLOBAL_LIST_EMPTY(deployed_fultons) /obj/item/stack/fulton name = "fulton recovery device" @@ -36,7 +36,7 @@ var/global/list/deployed_fultons = list() attached_atom = null if(original_location) original_location = null - deployed_fultons -= src + GLOB.deployed_fultons -= src . = ..() /obj/item/stack/fulton/update_icon() @@ -154,7 +154,7 @@ var/global/list/deployed_fultons = list() attached_atom.forceMove(space_tile) forceMove(attached_atom) - deployed_fultons += src + GLOB.deployed_fultons += src attached_atom.overlays -= I addtimer(CALLBACK(src, PROC_REF(return_fulton), original_location), 150 SECONDS) @@ -169,11 +169,11 @@ var/global/list/deployed_fultons = list() attached_atom.anchored = FALSE playsound(attached_atom.loc,'sound/effects/bamf.ogg', 50, 1) - if(intel_system) + if(GLOB.intel_system) if (!LAZYISIN(GLOB.failed_fultons, attached_atom)) //Giving marines an objective to retrieve that fulton (so they'd know what they lost and where) var/datum/cm_objective/retrieve_item/fulton/objective = new /datum/cm_objective/retrieve_item/fulton(attached_atom) - intel_system.store_single_objective(objective) + GLOB.intel_system.store_single_objective(objective) qdel(reservation) qdel(src) diff --git a/code/game/objects/items/paint.dm b/code/game/objects/items/paint.dm index 9089dd228ed0..c538cbf3944f 100644 --- a/code/game/objects/items/paint.dm +++ b/code/game/objects/items/paint.dm @@ -1,6 +1,6 @@ //NEVER USE THIS IT SUX -PETETHEGOAT -var/global/list/cached_icons = list() +GLOBAL_LIST_EMPTY(cached_icons) /obj/item/reagent_container/glass/paint desc = "It's a paint bucket." diff --git a/code/game/objects/items/reagent_containers/borghydro.dm b/code/game/objects/items/reagent_containers/borghydro.dm index 30a9bdbd3c65..4f1f5540988b 100644 --- a/code/game/objects/items/reagent_containers/borghydro.dm +++ b/code/game/objects/items/reagent_containers/borghydro.dm @@ -22,7 +22,7 @@ for(var/T in reagent_ids) reagent_volumes[T] = volume - var/datum/reagent/R = chemical_reagents_list[T] + var/datum/reagent/R = GLOB.chemical_reagents_list[T] reagent_names += R.name START_PROCESSING(SSobj, src) @@ -71,7 +71,7 @@ ..() var/selection = tgui_input_list(usr, "Please select a reagent:", "Reagent", reagent_ids) if(!selection) return - var/datum/reagent/R = chemical_reagents_list[selection] + var/datum/reagent/R = GLOB.chemical_reagents_list[selection] to_chat(user, SPAN_NOTICE(" Synthesizer is now producing '[R.name]'.")) mode = reagent_ids.Find(selection) playsound(src.loc, 'sound/effects/pop.ogg', 15, 0) @@ -81,6 +81,6 @@ . = ..() if (user != loc) return - var/datum/reagent/R = chemical_reagents_list[reagent_ids[mode]] + var/datum/reagent/R = GLOB.chemical_reagents_list[reagent_ids[mode]] . += SPAN_NOTICE("It is currently producing [R.name] and has [reagent_volumes[reagent_ids[mode]]] out of [volume] units left.") diff --git a/code/game/objects/items/reagent_containers/dropper.dm b/code/game/objects/items/reagent_containers/dropper.dm index eaf28f66b012..f36145e285cd 100644 --- a/code/game/objects/items/reagent_containers/dropper.dm +++ b/code/game/objects/items/reagent_containers/dropper.dm @@ -32,7 +32,7 @@ if(ismob(target)) var/time = 20 //2/3rds the time of a syringe - for(var/mob/O in viewers(world_view_size, user)) + for(var/mob/O in viewers(GLOB.world_view_size, user)) O.show_message(SPAN_DANGER("[user] is trying to squirt something into [target]'s eyes!"), SHOW_MESSAGE_VISIBLE) if(!do_after(user, time, INTERRUPT_ALL, BUSY_ICON_FRIENDLY, target, INTERRUPT_MOVED, BUSY_ICON_MEDICAL)) return @@ -56,7 +56,7 @@ safe_thing.create_reagents(100) trans = src.reagents.trans_to(safe_thing, amount_per_transfer_from_this) - for(var/mob/O in viewers(world_view_size, user)) + for(var/mob/O in viewers(GLOB.world_view_size, user)) O.show_message(SPAN_DANGER("[user] tries to squirt something into [target]'s eyes, but fails!"), SHOW_MESSAGE_VISIBLE) spawn(5) src.reagents.reaction(safe_thing, TOUCH) @@ -67,7 +67,7 @@ icon_state = "dropper[filled]" return - for(var/mob/O in viewers(world_view_size, user)) + for(var/mob/O in viewers(GLOB.world_view_size, user)) O.show_message(SPAN_DANGER("[user] squirts something into [target]'s eyes!"), SHOW_MESSAGE_VISIBLE) src.reagents.reaction(target, TOUCH) diff --git a/code/game/objects/items/reagent_containers/food/snacks/grown.dm b/code/game/objects/items/reagent_containers/food/snacks/grown.dm index 12a5a704f663..32423c121b61 100644 --- a/code/game/objects/items/reagent_containers/food/snacks/grown.dm +++ b/code/game/objects/items/reagent_containers/food/snacks/grown.dm @@ -30,7 +30,7 @@ /obj/item/reagent_container/food/snacks/grown/proc/update_from_seed()// Fill the object up with the appropriate reagents. if(!isnull(plantname)) - var/datum/seed/S = seed_types[plantname] + var/datum/seed/S = GLOB.seed_types[plantname] if(!S) return name = S.seed_name //Copies the name from the seed, important for renamed plants diff --git a/code/game/objects/items/reagent_containers/glass.dm b/code/game/objects/items/reagent_containers/glass.dm index df344506c72c..e2a9ba537b0d 100644 --- a/code/game/objects/items/reagent_containers/glass.dm +++ b/code/game/objects/items/reagent_containers/glass.dm @@ -389,17 +389,17 @@ . = ..() var/random_chem if(tier) - random_chem = pick(chemical_gen_classes_list[tier]) + random_chem = pick(GLOB.chemical_gen_classes_list[tier]) else - random_chem = pick( prob(3);pick(chemical_gen_classes_list["C1"]),\ - prob(5);pick(chemical_gen_classes_list["C2"]),\ - prob(7);pick(chemical_gen_classes_list["C3"]),\ - prob(10);pick(chemical_gen_classes_list["C4"]),\ - prob(15);pick(chemical_gen_classes_list["C5"]),\ - prob(25);pick(chemical_gen_classes_list["T1"]),\ - prob(15);pick(chemical_gen_classes_list["T2"]),\ - prob(10);pick(chemical_gen_classes_list["T3"]),\ - prob(5);pick(chemical_gen_classes_list["T4"]),\ + random_chem = pick( prob(3);pick(GLOB.chemical_gen_classes_list["C1"]),\ + prob(5);pick(GLOB.chemical_gen_classes_list["C2"]),\ + prob(7);pick(GLOB.chemical_gen_classes_list["C3"]),\ + prob(10);pick(GLOB.chemical_gen_classes_list["C4"]),\ + prob(15);pick(GLOB.chemical_gen_classes_list["C5"]),\ + prob(25);pick(GLOB.chemical_gen_classes_list["T1"]),\ + prob(15);pick(GLOB.chemical_gen_classes_list["T2"]),\ + prob(10);pick(GLOB.chemical_gen_classes_list["T3"]),\ + prob(5);pick(GLOB.chemical_gen_classes_list["T4"]),\ prob(15);"") if(random_chem) reagents.add_reagent(random_chem, 30) diff --git a/code/game/objects/items/reagent_containers/robodropper.dm b/code/game/objects/items/reagent_containers/robodropper.dm index 7447681f0566..694194fbef70 100644 --- a/code/game/objects/items/reagent_containers/robodropper.dm +++ b/code/game/objects/items/reagent_containers/robodropper.dm @@ -45,7 +45,7 @@ safe_thing.create_reagents(100) trans = src.reagents.trans_to(safe_thing, amount_per_transfer_from_this) - for(var/mob/O in viewers(world_view_size, user)) + for(var/mob/O in viewers(GLOB.world_view_size, user)) O.show_message(SPAN_DANGER("[user] tries to squirt something into [target]'s eyes, but fails!"), SHOW_MESSAGE_VISIBLE) spawn(5) src.reagents.reaction(safe_thing, TOUCH) @@ -58,7 +58,7 @@ return - for(var/mob/O in viewers(world_view_size, user)) + for(var/mob/O in viewers(GLOB.world_view_size, user)) O.show_message(SPAN_DANGER("[user] squirts something into [target]'s eyes!"), SHOW_MESSAGE_VISIBLE) src.reagents.reaction(target, TOUCH) diff --git a/code/game/objects/items/reagent_containers/syringes.dm b/code/game/objects/items/reagent_containers/syringes.dm index 06cbb559360c..2bb121740cef 100644 --- a/code/game/objects/items/reagent_containers/syringes.dm +++ b/code/game/objects/items/reagent_containers/syringes.dm @@ -258,20 +258,20 @@ return if (target != user && target.getarmor(target_zone, ARMOR_MELEE) > 5 && prob(50)) - for(var/mob/O in viewers(world_view_size, user)) + for(var/mob/O in viewers(GLOB.world_view_size, user)) O.show_message(text(SPAN_DANGER("[user] tries to stab [target] in \the [hit_area] with [src.name], but the attack is deflected by armor!")), SHOW_MESSAGE_VISIBLE) user.temp_drop_inv_item(src) qdel(src) return - for(var/mob/O in viewers(world_view_size, user)) + for(var/mob/O in viewers(GLOB.world_view_size, user)) O.show_message(text(SPAN_DANGER("[user] stabs [target] in \the [hit_area] with [src.name]!")), SHOW_MESSAGE_VISIBLE) if(affecting.take_damage(3)) target:UpdateDamageIcon() else - for(var/mob/O in viewers(world_view_size, user)) + for(var/mob/O in viewers(GLOB.world_view_size, user)) O.show_message(text(SPAN_DANGER("[user] stabs [target] with [src.name]!")), SHOW_MESSAGE_VISIBLE) target.take_limb_damage(3)// 7 is the same as crowbar punch diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm index c5fa39fd100c..34debd7c60cf 100644 --- a/code/game/objects/items/robot/robot_upgrades.dm +++ b/code/game/objects/items/robot/robot_upgrades.dm @@ -68,7 +68,7 @@ for(var/mob/dead/observer/ghost in GLOB.observer_list) if(ghost.mind && ghost.mind.original == R) R.key = ghost.key - if(R.client) R.client.change_view(world_view_size) + if(R.client) R.client.change_view(GLOB.world_view_size) break R.set_stat(CONSCIOUS) diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index 6d0736f8aeb2..7c12da0707c7 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -106,7 +106,7 @@ if(AC) to_chat(usr, SPAN_WARNING("\The [src] cannot be built here!")) return TRUE - var/list/directions = new/list(cardinal) + var/list/directions = GLOB.cardinals.Copy() var/i = 0 for (var/obj/structure/window/win in user.loc) i++ @@ -114,7 +114,7 @@ to_chat(user, SPAN_DANGER("There are too many windows in this location.")) return TRUE directions-=win.dir - if(!(win.dir in cardinal)) + if(!(win.dir in GLOB.cardinals)) to_chat(user, SPAN_DANGER("Can't let you do that.")) return TRUE diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index 07345dcdc09f..2f4dd0f532ca 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -10,7 +10,7 @@ /* * Metal */ -var/global/list/datum/stack_recipe/metal_recipes = list ( \ +GLOBAL_LIST_INIT_TYPED(metal_recipes, /datum/stack_recipe, list ( \ new/datum/stack_recipe("barbed wire", /obj/item/stack/barbed_wire, 1, 1, 20, time = 1 SECONDS, skill_req = SKILL_CONSTRUCTION, skill_lvl = SKILL_CONSTRUCTION_TRAINED), \ new/datum/stack_recipe("metal barricade", /obj/structure/barricade/metal, 4, time = 2 SECONDS, one_per_turf = ONE_TYPE_PER_BORDER, on_floor = 1, skill_req = SKILL_CONSTRUCTION, skill_lvl = SKILL_CONSTRUCTION_TRAINED, min_time = 1 SECONDS), \ new/datum/stack_recipe("folding metal barricade", /obj/structure/barricade/plasteel/metal, 6, time = 3 SECONDS, one_per_turf = ONE_TYPE_PER_BORDER, on_floor = 1, skill_req = SKILL_CONSTRUCTION, skill_lvl = SKILL_CONSTRUCTION_ENGI, min_time = 1.5 SECONDS), \ @@ -54,7 +54,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \ null, \ new/datum/stack_recipe("metal baseball bat", /obj/item/weapon/baseballbat/metal, 10, time = 20, on_floor = 1), \ null, \ -) +)) /obj/item/stack/sheet/metal name = "metal sheets" @@ -88,20 +88,20 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \ /obj/item/stack/sheet/metal/cyborg /obj/item/stack/sheet/metal/Initialize(mapload, amount) - recipes = metal_recipes + recipes = GLOB.metal_recipes return ..() /* * Plasteel */ -var/global/list/datum/stack_recipe/plasteel_recipes = list ( \ +GLOBAL_LIST_INIT_TYPED(plasteel_recipes, /datum/stack_recipe, list ( \ new/datum/stack_recipe("plasteel barricade", /obj/structure/barricade/plasteel, 8, time = 4 SECONDS, one_per_turf = ONE_TYPE_PER_TURF, on_floor = 1, skill_req = SKILL_CONSTRUCTION, skill_lvl = SKILL_CONSTRUCTION_ENGI, min_time = 2 SECONDS), null, \ new/datum/stack_recipe("reinforced window frame", /obj/structure/window_frame/colony/reinforced, 5, time = 40, one_per_turf = ONE_TYPE_PER_TURF, on_floor = 1, skill_req = SKILL_CONSTRUCTION, skill_lvl = SKILL_CONSTRUCTION_ENGI), null, \ new/datum/stack_recipe("plasteel rod", /obj/item/stack/rods/plasteel, 1, 1, 30), new/datum/stack_recipe("metal crate", /obj/structure/closet/crate, 5, time = 50, one_per_turf = ONE_TYPE_PER_TURF), \ - ) + )) /obj/item/stack/sheet/plasteel name = "plasteel sheet" @@ -119,7 +119,7 @@ var/global/list/datum/stack_recipe/plasteel_recipes = list ( \ ground_offset_y = 5 /obj/item/stack/sheet/plasteel/New(loc, amount=null) - recipes = plasteel_recipes + recipes = GLOB.plasteel_recipes return ..() @@ -141,7 +141,7 @@ var/global/list/datum/stack_recipe/plasteel_recipes = list ( \ /* * Wood */ -var/global/list/datum/stack_recipe/wood_recipes = list ( \ +GLOBAL_LIST_INIT_TYPED(wood_recipes, /datum/stack_recipe, list ( \ new/datum/stack_recipe("pair of wooden sandals", /obj/item/clothing/shoes/sandal, 1), \ new/datum/stack_recipe("wood floor tile", /obj/item/stack/tile/wood, 1, 4, 20), \ /* @@ -156,7 +156,7 @@ var/global/list/datum/stack_recipe/wood_recipes = list ( \ new/datum/stack_recipe("baseball bat", /obj/item/weapon/baseballbat, 10, time = 20, on_floor = 1), \ new/datum/stack_recipe("wooden cross", /obj/structure/prop/wooden_cross, 2, time = 10, one_per_turf = ONE_TYPE_PER_TURF, on_floor = 1), \ new/datum/stack_recipe("wooden pole", /obj/item/weapon/pole, 3, time = 10, one_per_turf = ONE_TYPE_PER_TURF, on_floor = 1) \ - ) + )) /obj/item/stack/sheet/wood name = "wooden plank" @@ -184,7 +184,7 @@ var/global/list/datum/stack_recipe/wood_recipes = list ( \ icon_state = "sheet-wood" /obj/item/stack/sheet/wood/New(loc, amount=null) - recipes = wood_recipes + recipes = GLOB.wood_recipes return ..() /* @@ -201,7 +201,7 @@ var/global/list/datum/stack_recipe/wood_recipes = list ( \ /* * Cardboard */ -var/global/list/datum/stack_recipe/cardboard_recipes = list ( \ +GLOBAL_LIST_INIT_TYPED(cardboard_recipes, /datum/stack_recipe, list ( \ new/datum/stack_recipe("box", /obj/item/storage/box), \ new/datum/stack_recipe("donut box", /obj/item/storage/donut_box/empty), \ new/datum/stack_recipe("egg box", /obj/item/storage/fancy/egg_box), \ @@ -295,7 +295,7 @@ var/global/list/datum/stack_recipe/cardboard_recipes = list ( \ )) \ -) +)) /obj/item/stack/sheet/cardboard //BubbleWrap name = "cardboard" @@ -306,7 +306,7 @@ var/global/list/datum/stack_recipe/cardboard_recipes = list ( \ stack_id = "cardboard" /obj/item/stack/sheet/cardboard/New(loc, amount=null) - recipes = cardboard_recipes + recipes = GLOB.cardboard_recipes return ..() /obj/item/stack/sheet/cardboard/small_stack @@ -321,9 +321,9 @@ var/global/list/datum/stack_recipe/cardboard_recipes = list ( \ /* * Aluminum */ -var/global/list/datum/stack_recipe/aluminum_recipes = list ( \ +GLOBAL_LIST_INIT_TYPED(aluminium_recipes, /datum/stack_recipe, list ( \ new/datum/stack_recipe("flask", /obj/item/reagent_container/food/drinks/flask, 1) - ) + )) /obj/item/stack/sheet/aluminum name = "aluminum" @@ -336,9 +336,9 @@ var/global/list/datum/stack_recipe/aluminum_recipes = list ( \ /* * Copper */ -var/global/list/datum/stack_recipe/copper_recipes = list ( \ +GLOBAL_LIST_INIT_TYPED(copper_recipes, /datum/stack_recipe, list ( \ new/datum/stack_recipe("cable coil", /obj/item/stack/cable_coil, 2, 1, 20, time = 10, skill_req = SKILL_CONSTRUCTION, skill_lvl = SKILL_CONSTRUCTION_TRAINED) - ) + )) /obj/item/stack/sheet/copper name = "copper" diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm index 966b18fc494b..c8516dd59b2b 100644 --- a/code/game/objects/items/storage/backpack.dm +++ b/code/game/objects/items/storage/backpack.dm @@ -767,9 +767,9 @@ GLOBAL_LIST_EMPTY_TYPED(radio_packs, /obj/item/storage/backpack/marine/satchel/r H.FF_hit_evade = 1000 H.allow_gun_usage = allow_gun_usage - var/datum/mob_hud/security/advanced/SA = huds[MOB_HUD_SECURITY_ADVANCED] + var/datum/mob_hud/security/advanced/SA = GLOB.huds[MOB_HUD_SECURITY_ADVANCED] SA.remove_from_hud(H) - var/datum/mob_hud/xeno_infection/XI = huds[MOB_HUD_XENO_INFECTION] + var/datum/mob_hud/xeno_infection/XI = GLOB.huds[MOB_HUD_XENO_INFECTION] XI.remove_from_hud(H) anim(H.loc, H, 'icons/mob/mob.dmi', null, "cloak", null, H.dir) @@ -806,9 +806,9 @@ GLOBAL_LIST_EMPTY_TYPED(radio_packs, /obj/item/storage/backpack/marine/satchel/r H.alpha = initial(H.alpha) H.FF_hit_evade = initial(H.FF_hit_evade) - var/datum/mob_hud/security/advanced/SA = huds[MOB_HUD_SECURITY_ADVANCED] + var/datum/mob_hud/security/advanced/SA = GLOB.huds[MOB_HUD_SECURITY_ADVANCED] SA.add_to_hud(H) - var/datum/mob_hud/xeno_infection/XI = huds[MOB_HUD_XENO_INFECTION] + var/datum/mob_hud/xeno_infection/XI = GLOB.huds[MOB_HUD_XENO_INFECTION] XI.add_to_hud(H) if(anim) diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm index 71edc21e29f9..40953eb97395 100644 --- a/code/game/objects/items/storage/belt.dm +++ b/code/game/objects/items/storage/belt.dm @@ -648,7 +648,7 @@ /obj/item/storage/belt/shotgun/full/random/fill_preset_inventory() for(var/i = 1 to storage_slots) - var/random_shell_type = pick(shotgun_handfuls_12g) + var/random_shell_type = pick(GLOB.shotgun_handfuls_12g) new random_shell_type(src) /obj/item/storage/belt/shotgun/attackby(obj/item/W, mob/user) diff --git a/code/game/objects/items/toys/crayons.dm b/code/game/objects/items/toys/crayons.dm index 5bd4d05f317f..c02b59289fa1 100644 --- a/code/game/objects/items/toys/crayons.dm +++ b/code/game/objects/items/toys/crayons.dm @@ -73,7 +73,7 @@ var/drawtype = tgui_input_list(usr, "Choose what you'd like to draw.", "Crayon scribbles", list("graffiti","rune","letter")) switch(drawtype) if("letter") - drawtype = tgui_input_list(usr, "Choose the letter.", "Crayon scribbles", alphabet_lowercase) + drawtype = tgui_input_list(usr, "Choose the letter.", "Crayon scribbles", GLOB.alphabet_lowercase) to_chat(user, "You start drawing a letter on the [target.name].") if("graffiti") to_chat(user, "You start drawing graffiti on the [target.name].") diff --git a/code/game/objects/items/toys/toy_weapons.dm b/code/game/objects/items/toys/toy_weapons.dm index 9acf6f2943c3..ed66be43dbc7 100644 --- a/code/game/objects/items/toys/toy_weapons.dm +++ b/code/game/objects/items/toys/toy_weapons.dm @@ -130,7 +130,7 @@ for(var/mob/living/M in D.loc) if(!istype(M,/mob/living)) continue if(M == user) continue - for(var/mob/O in viewers(world_view_size, D)) + for(var/mob/O in viewers(GLOB.world_view_size, D)) O.show_message(SPAN_DANGER("[M] was hit by the foam dart!"), SHOW_MESSAGE_VISIBLE) new /obj/item/toy/crossbow_ammo(M.loc) qdel(D) @@ -152,7 +152,7 @@ return else if (bullets == 0) user.apply_effect(5, WEAKEN) - for(var/mob/O in viewers(world_view_size, user)) + for(var/mob/O in viewers(GLOB.world_view_size, user)) O.show_message(SPAN_DANGER("[user] realized they were out of ammo and starting scrounging for some!"), SHOW_MESSAGE_VISIBLE) diff --git a/code/game/objects/items/weapons/weaponry.dm b/code/game/objects/items/weapons/weaponry.dm index efa898ba9937..0baa83f8e791 100644 --- a/code/game/objects/items/weapons/weaponry.dm +++ b/code/game/objects/items/weapons/weaponry.dm @@ -260,7 +260,7 @@ M.apply_effect(kill_delay/15, STUN) - for (var/mob/O in hearers(world_view_size, M)) + for (var/mob/O in hearers(GLOB.world_view_size, M)) O << sound('sound/effects/Heart Beat.ogg', repeat = 1, wait = 0, volume = 100, channel = 2) //play on same channel as ambience spawn(kill_delay) O << sound(, , , , channel = 2) //cut sound diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm index 3fa16af05875..db90ea1728dd 100644 --- a/code/game/objects/objs.dm +++ b/code/game/objects/objs.dm @@ -392,7 +392,7 @@ else if(LAZYISIN(item_icons, slot)) mob_icon = item_icons[slot] else - mob_icon = default_onmob_icons[slot] + mob_icon = GLOB.default_onmob_icons[slot] var/image/overlay_img diff --git a/code/game/objects/structures/barricade/plasteel.dm b/code/game/objects/structures/barricade/plasteel.dm index d1a42c9b61ab..85057f9a0596 100644 --- a/code/game/objects/structures/barricade/plasteel.dm +++ b/code/game/objects/structures/barricade/plasteel.dm @@ -30,7 +30,7 @@ /obj/structure/barricade/plasteel/update_icon() ..() if(linked) - for(var/direction in cardinal) + for(var/direction in GLOB.cardinals) for(var/obj/structure/barricade/plasteel/cade in get_step(src, direction)) if(((dir & (NORTH|SOUTH) && get_dir(src, cade) & (EAST|WEST)) || (dir & (EAST|WEST) && get_dir(src, cade) & (NORTH|SOUTH))) && dir == cade.dir && cade.linked && cade.closed == src.closed && hasconnectionoverlay) if(closed) @@ -128,7 +128,7 @@ to_chat(user, SPAN_WARNING("The [src] has no linking points...")) return linked = !linked - for(var/direction in cardinal) + for(var/direction in GLOB.cardinals) for(var/obj/structure/barricade/plasteel/cade in get_step(src, direction)) cade.update_icon() update_icon() @@ -239,7 +239,7 @@ closed = 0 density = TRUE if(linked) - for(var/direction in cardinal) + for(var/direction in GLOB.cardinals) for(var/obj/structure/barricade/plasteel/cade in get_step(src, direction)) if(((dir & (NORTH|SOUTH) && get_dir(src, cade) & (EAST|WEST)) || (dir & (EAST|WEST) && get_dir(src, cade) & (NORTH|SOUTH))) && dir == cade.dir && cade != origin && cade.linked) cade.open(src) @@ -252,7 +252,7 @@ closed = 1 density = FALSE if(linked) - for(var/direction in cardinal) + for(var/direction in GLOB.cardinals) for(var/obj/structure/barricade/plasteel/cade in get_step(src, direction)) if(((dir & (NORTH|SOUTH) && get_dir(src, cade) & (EAST|WEST)) || (dir & (EAST|WEST) && get_dir(src, cade) & (NORTH|SOUTH))) && dir == cade.dir && cade != origin && cade.linked) cade.close(src) diff --git a/code/game/objects/structures/fence.dm b/code/game/objects/structures/fence.dm index b29c69e8af18..db24dfdfebdd 100644 --- a/code/game/objects/structures/fence.dm +++ b/code/game/objects/structures/fence.dm @@ -209,7 +209,7 @@ //This proc is used to update the icons of nearby windows. /obj/structure/fence/proc/update_nearby_icons() update_icon() - for(var/direction in cardinal) + for(var/direction in GLOB.cardinals) for(var/obj/structure/fence/W in get_step(src, direction)) W.update_icon() diff --git a/code/game/objects/structures/flora.dm b/code/game/objects/structures/flora.dm index b1e950dd18f0..f1c9daa514c1 100644 --- a/code/game/objects/structures/flora.dm +++ b/code/game/objects/structures/flora.dm @@ -73,7 +73,7 @@ PLANT_CUT_MACHETE = 3 = Needs at least a machete to be cut down /obj/structure/flora/proc/spread_fire() SIGNAL_HANDLER - for(var/D in cardinal) //Spread fire + for(var/D in GLOB.cardinals) //Spread fire var/turf/T = get_step(src.loc, D) if(T) for(var/obj/structure/flora/F in T) diff --git a/code/game/objects/structures/lattice.dm b/code/game/objects/structures/lattice.dm index d2b3d36b5920..dd427adfabb9 100644 --- a/code/game/objects/structures/lattice.dm +++ b/code/game/objects/structures/lattice.dm @@ -19,14 +19,14 @@ icon = 'icons/obj/structures/props/smoothlattice.dmi' icon_state = "latticeblank" updateOverlays() - for (var/dir in cardinal) + for (var/dir in GLOB.cardinals) var/obj/structure/lattice/L if(locate(/obj/structure/lattice, get_step(src, dir))) L = locate(/obj/structure/lattice, get_step(src, dir)) L.updateOverlays() /obj/structure/lattice/Destroy() - for (var/dir in cardinal) + for (var/dir in GLOB.cardinals) var/obj/structure/lattice/L if(locate(/obj/structure/lattice, get_step(src, dir))) L = locate(/obj/structure/lattice, get_step(src, dir)) @@ -73,7 +73,7 @@ var/dir_sum = 0 - for (var/direction in cardinal) + for (var/direction in GLOB.cardinals) if(locate(/obj/structure/lattice, get_step(src, direction))) dir_sum += direction else diff --git a/code/game/objects/structures/props.dm b/code/game/objects/structures/props.dm index f465e1535d68..6e6f6d5f8247 100644 --- a/code/game/objects/structures/props.dm +++ b/code/game/objects/structures/props.dm @@ -1179,7 +1179,7 @@ new_info_tag.fallen_names = list(dogtag_name) new_info_tag.fallen_assgns = list(dogtag_assign) new_info_tag.fallen_blood_types = list(dogtag_blood) - fallen_list_cross -= dogtag_name + GLOB.fallen_list_cross -= dogtag_name return ..() /obj/structure/prop/wooden_cross/attackby(obj/item/W, mob/living/user) @@ -1191,7 +1191,7 @@ dogtag_name = popleft(dog.fallen_names) dogtag_assign = popleft(dog.fallen_assgns) dogtag_blood = popleft(dog.fallen_blood_types) - fallen_list_cross += dogtag_name + GLOB.fallen_list_cross += dogtag_name update_icon() if(!length(dog.fallen_names)) qdel(dog) diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm index bc3b4ad7f4d0..fbf193a4abab 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm @@ -310,7 +310,7 @@ ////////////////////////////////////////////// //List of all activated medevac stretchers -var/global/list/activated_medevac_stretchers = list() +GLOBAL_LIST_EMPTY(activated_medevac_stretchers) /obj/structure/bed/medevac_stretcher name = "medevac stretcher" @@ -328,7 +328,7 @@ var/global/list/activated_medevac_stretchers = list() /obj/structure/bed/medevac_stretcher/Destroy() if(stretcher_activated) stretcher_activated = FALSE - activated_medevac_stretchers -= src + GLOB.activated_medevac_stretchers -= src if(linked_medevac) linked_medevac.linked_stretcher = null linked_medevac = null @@ -366,7 +366,7 @@ var/global/list/activated_medevac_stretchers = list() if(stretcher_activated) stretcher_activated = FALSE - activated_medevac_stretchers -= src + GLOB.activated_medevac_stretchers -= src if(linked_medevac) linked_medevac.linked_stretcher = null linked_medevac = null @@ -384,7 +384,7 @@ var/global/list/activated_medevac_stretchers = list() return stretcher_activated = TRUE - activated_medevac_stretchers += src + GLOB.activated_medevac_stretchers += src to_chat(user, SPAN_NOTICE("You activate [src]'s beacon.")) update_icon() diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index 8d6441293f86..df6bb5c69ecc 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -143,7 +143,7 @@ dir_sum += 128 var/table_type = 0 //stand_alone table - if((dir_sum%16) in cardinal) + if((dir_sum%16) in GLOB.cardinals) table_type = 1 //endtable dir_sum %= 16 if((dir_sum%16) in list(3, 12)) diff --git a/code/game/objects/structures/vulture_spotter.dm b/code/game/objects/structures/vulture_spotter.dm index 44efd5ce84ea..682a13be98fc 100644 --- a/code/game/objects/structures/vulture_spotter.dm +++ b/code/game/objects/structures/vulture_spotter.dm @@ -108,7 +108,7 @@ REMOVE_TRAIT(user, TRAIT_IMMOBILIZED, TRAIT_SOURCE_ABILITY("Vulture spotter")) user.reset_view(null) user.Move(get_step(src, reverse_direction(src.dir))) - user.client?.change_view(world_view_size, src) + user.client?.change_view(GLOB.world_view_size, src) user.setDir(dir) //set the direction of the player to the direction the gun is facing update_pixels(FALSE) remove_action(user, /datum/action/vulture_tripod_unscope) @@ -238,7 +238,7 @@ user.pixel_x = 0 user.pixel_y = 0 if(user.client) - user.client.change_view(world_view_size, src) + user.client.change_view(GLOB.world_view_size, src) user.client.pixel_x = 0 user.client.pixel_y = 0 UnregisterSignal(user.client, COMSIG_PARENT_QDELETING) diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index d0651eb5e993..61552896f6f1 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -81,7 +81,7 @@ junction = 0 if(anchored) var/turf/TU - for(var/dirn in cardinal) + for(var/dirn in GLOB.cardinals) TU = get_step(src, dirn) var/obj/structure/window/W = locate() in TU if(W && W.anchored && W.density && W.legacy_full) //Only counts anchored, non-destroyed, legacy full-tile windows. @@ -353,7 +353,7 @@ //This proc is used to update the icons of nearby windows. /obj/structure/window/proc/update_nearby_icons() update_icon() - for(var/direction in cardinal) + for(var/direction in GLOB.cardinals) for(var/obj/structure/window/W in get_step(src, direction)) W.update_icon() @@ -865,7 +865,7 @@ return triggered = TRUE - for(var/direction in cardinal) + for(var/direction in GLOB.cardinals) if(direction == from_dir) continue //doesn't check backwards for(var/obj/structure/window/framed/prison/reinforced/hull/W in get_step(src,direction) ) @@ -958,7 +958,7 @@ return triggered = 1 - for(var/direction in cardinal) + for(var/direction in GLOB.cardinals) if(direction == from_dir) continue //doesn't check backwards diff --git a/code/game/sim_manager/datums/simulator.dm b/code/game/sim_manager/datums/simulator.dm index 04ddb7faa088..bf99c65ee66f 100644 --- a/code/game/sim_manager/datums/simulator.dm +++ b/code/game/sim_manager/datums/simulator.dm @@ -37,7 +37,7 @@ if(!sim_camera) to_chat(user, SPAN_WARNING("GPU damaged! Unable to start simulation.")) return - if(user.client.view != world_view_size) + if(user.client.view != GLOB.world_view_size) to_chat(user, SPAN_WARNING("You're too busy looking at something else.")) return user.reset_view(sim_camera) diff --git a/code/game/smoothwall.dm b/code/game/smoothwall.dm index eb81861a3b1f..b9284639976c 100644 --- a/code/game/smoothwall.dm +++ b/code/game/smoothwall.dm @@ -13,7 +13,7 @@ var/j //second iterator var/k //third iterator (I know, that's a lot, but I'm trying to make this modular, so bear with me) - for(i in cardinal) //For all cardinal dir turfs + for(i in GLOB.cardinals) //For all cardinal dir turfs T = get_step(src, i) if(!istype(T)) continue for(j in tiles_with) //And for all types that we tile with @@ -34,7 +34,7 @@ var/j //second iterator var/atom/k //third iterator (I know, that's a lot, but I'm trying to make this modular, so bear with me) - for(i in cardinal) //For all cardinal dir turfs + for(i in GLOB.cardinals) //For all cardinal dir turfs T = get_step(src, i) if(!istype(T)) continue for(j in tiles_with) //And for all types that we tile with @@ -61,7 +61,7 @@ var/j var/k - for(i in cardinal) + for(i in GLOB.cardinals) T = get_step(src, i) if(!istype(T)) continue for(j in tiles_with) @@ -93,7 +93,7 @@ var/j var/k - for(i in cardinal) + for(i in GLOB.cardinals) T = get_step(src, i) if(!istype(T)) continue for(j in tiles_with) @@ -227,7 +227,7 @@ var/j //second iterator var/k //third iterator (I know, that's a lot, but I'm trying to make this modular, so bear with me) - for(i in alldirs) //For all cardinal dir turfs + for(i in GLOB.alldirs) //For all cardinal dir turfs T = get_step(src, i) if(!istype(T)) continue for(j in tiles_with) //And for all types that we tile with @@ -249,7 +249,7 @@ var/j //second iterator var/k //third iterator (I know, that's a lot, but I'm trying to make this modular, so bear with me) - for(i in alldirs) //For all cardinal dir turfs + for(i in GLOB.alldirs) //For all cardinal dir turfs T = get_step(src, i) if(!istype(T)) continue for(j in tiles_with) //And for all types that we tile with diff --git a/code/game/supplyshuttle.dm b/code/game/supplyshuttle.dm index 422a42c66541..e4e4923173bf 100644 --- a/code/game/supplyshuttle.dm +++ b/code/game/supplyshuttle.dm @@ -10,7 +10,7 @@ GLOBAL_LIST_EMPTY_TYPED(asrs_empty_space_tiles_list, /turf/open/floor/almayer/empty) -var/datum/controller/supply/supply_controller = new() +GLOBAL_DATUM_INIT(supply_controller, /datum/controller/supply, new()) /area/supply ceiling = CEILING_METAL @@ -113,11 +113,11 @@ var/datum/controller/supply/supply_controller = new() /obj/structure/machinery/computer/supplycomp/Initialize() . = ..() - LAZYADD(supply_controller.bound_supply_computer_list, src) + LAZYADD(GLOB.supply_controller.bound_supply_computer_list, src) /obj/structure/machinery/computer/supplycomp/Destroy() . = ..() - LAZYREMOVE(supply_controller.bound_supply_computer_list, src) + LAZYREMOVE(GLOB.supply_controller.bound_supply_computer_list, src) /obj/structure/machinery/computer/supplycomp/attackby(obj/item/hit_item, mob/user) if(istype(hit_item, /obj/item/spacecash)) @@ -127,7 +127,7 @@ var/datum/controller/supply/supply_controller = new() to_chat(user, SPAN_NOTICE("You find a small horizontal slot at the bottom of the console. You try to feed \the [slotted_cash] into it, but it rejects it! Maybe it's counterfeit?")) return to_chat(user, SPAN_NOTICE("You find a small horizontal slot at the bottom of the console. You feed \the [slotted_cash] into it..")) - supply_controller.black_market_points += slotted_cash.worth + GLOB.supply_controller.black_market_points += slotted_cash.worth qdel(slotted_cash) else to_chat(user, SPAN_NOTICE("You find a small horizontal slot at the bottom of the console. You try to feed \the [hit_item] into it, but it's seemingly blocked off from the inside.")) @@ -136,17 +136,17 @@ var/datum/controller/supply/supply_controller = new() /obj/structure/machinery/computer/supplycomp/proc/toggle_contraband(contraband_enabled = FALSE) can_order_contraband = contraband_enabled - for(var/obj/structure/machinery/computer/supplycomp/computer as anything in supply_controller.bound_supply_computer_list) + for(var/obj/structure/machinery/computer/supplycomp/computer as anything in GLOB.supply_controller.bound_supply_computer_list) if(computer.can_order_contraband) - supply_controller.black_market_enabled = TRUE + GLOB.supply_controller.black_market_enabled = TRUE return - supply_controller.black_market_enabled = FALSE + GLOB.supply_controller.black_market_enabled = FALSE //If any computers are able to order contraband, it's enabled. Otherwise, it's disabled! /// Prevents use of black market, even if it is otherwise enabled. If any computer has black market locked out, it applies across all of the currently established ones. /obj/structure/machinery/computer/supplycomp/proc/lock_black_market(market_locked = FALSE) - for(var/obj/structure/machinery/computer/supplycomp/computer as anything in supply_controller.bound_supply_computer_list) + for(var/obj/structure/machinery/computer/supplycomp/computer as anything in GLOB.supply_controller.bound_supply_computer_list) if(market_locked) computer.black_market_lockout = TRUE @@ -194,7 +194,7 @@ var/datum/controller/supply/supply_controller = new() var/list/data = list() var/list/squad_list = list() - for(var/datum/squad/current_squad in RoleAuthority.squads) + for(var/datum/squad/current_squad in GLOB.RoleAuthority.squads) if(current_squad.active && current_squad.faction == faction && current_squad.equipment_color) squad_list += list(list( "squad_name" = current_squad.name, @@ -453,7 +453,7 @@ var/datum/controller/supply/supply_controller = new() if(processing) iteration++ points += points_per_process - if(iteration >= 20 && iteration % base_random_crate_interval == 0 && supply_controller.shoppinglist.len <= 20) + if(iteration >= 20 && iteration % base_random_crate_interval == 0 && GLOB.supply_controller.shoppinglist.len <= 20) add_random_crates() crate_iteration++ sleep(processing_interval) @@ -480,18 +480,18 @@ var/datum/controller/supply/supply_controller = new() //This is a weighted pick based upon their cost. //Their cost will go up if the crate is picked /datum/controller/supply/proc/add_random_crate() - var/datum/supply_packs/C = supply_controller.pick_weighted_crate(random_supply_packs) + var/datum/supply_packs/C = GLOB.supply_controller.pick_weighted_crate(random_supply_packs) if(C == null) return C.cost = round(C.cost * ASRS_COST_MULTIPLIER) //We still do this to raise the weight //We have to create a supply order to make the system spawn it. Here we transform a crate into an order. var/datum/supply_order/supply_order = new /datum/supply_order() - supply_order.ordernum = supply_controller.ordernum + supply_order.ordernum = GLOB.supply_controller.ordernum supply_order.object = C supply_order.orderedby = "ASRS" supply_order.approvedby = "ASRS" //We add the order to the shopping list - supply_controller.shoppinglist += supply_order + GLOB.supply_controller.shoppinglist += supply_order //Here we weigh the crate based upon it's cost /datum/controller/supply/proc/pick_weighted_crate(list/cratelist) @@ -590,8 +590,8 @@ var/datum/controller/supply/supply_controller = new() if(order.object.contraband == TRUE && prob(5)) // Mendoza loaded the wrong order in. What a dunce! var/list/contraband_list - for(var/supply_name in supply_controller.supply_packs) - var/datum/supply_packs/supply_pack = supply_controller.supply_packs[supply_name] + for(var/supply_name in GLOB.supply_controller.supply_packs) + var/datum/supply_packs/supply_pack = GLOB.supply_controller.supply_packs[supply_name] if(supply_pack.contraband == FALSE) continue LAZYADD(contraband_list, supply_pack) @@ -711,10 +711,10 @@ var/datum/controller/supply/supply_controller = new() if(temp) dat = temp else - var/datum/shuttle/ferry/supply/shuttle = supply_controller.shuttle + var/datum/shuttle/ferry/supply/shuttle = GLOB.supply_controller.shuttle if (shuttle) dat += {"Location: [shuttle.has_arrive_time() ? "Raising platform":shuttle.at_station() ? "Raised":"Lowered"]
    -
    Supply budget: $[supply_controller.points * SUPPLY_TO_MONEY_MUPLTIPLIER]
    +
    Supply budget: $[GLOB.supply_controller.points * SUPPLY_TO_MONEY_MUPLTIPLIER]

    \nRequest items

    View approved orders

    View requests

    @@ -735,18 +735,18 @@ var/datum/controller/supply/supply_controller = new() //all_supply_groups //Request what? last_viewed_group = "categories" - temp = "Supply budget: $[supply_controller.points * SUPPLY_TO_MONEY_MUPLTIPLIER]
    " + temp = "Supply budget: $[GLOB.supply_controller.points * SUPPLY_TO_MONEY_MUPLTIPLIER]
    " temp += "Main Menu


    " temp += "Select a category

    " - for(var/supply_group_name in supply_controller.all_supply_groups) + for(var/supply_group_name in GLOB.supply_controller.all_supply_groups) temp += "[supply_group_name]
    " else last_viewed_group = href_list["order"] - temp = "Supply budget: $[supply_controller.points * SUPPLY_TO_MONEY_MUPLTIPLIER]
    " + temp = "Supply budget: $[GLOB.supply_controller.points * SUPPLY_TO_MONEY_MUPLTIPLIER]
    " temp += "Back to all categories


    " temp += "Request from: [last_viewed_group]

    " - for(var/supply_name in supply_controller.supply_packs ) - var/datum/supply_packs/N = supply_controller.supply_packs[supply_name] + for(var/supply_name in GLOB.supply_controller.supply_packs ) + var/datum/supply_packs/N = GLOB.supply_controller.supply_packs[supply_name] if(N.contraband || N.group != last_viewed_group || !N.buyable) continue //Have to send the type instead of a reference to temp += "[supply_name] Cost: $[round(N.cost) * SUPPLY_TO_MONEY_MUPLTIPLIER]
    " //the obj because it would get caught by the garbage @@ -757,7 +757,7 @@ var/datum/controller/supply/supply_controller = new() return //Find the correct supply_pack datum - var/datum/supply_packs/supply_pack = supply_controller.supply_packs[href_list["doorder"]] + var/datum/supply_packs/supply_pack = GLOB.supply_controller.supply_packs[href_list["doorder"]] if(!istype(supply_pack)) return if(supply_pack.contraband || !supply_pack.buyable) @@ -777,11 +777,11 @@ var/datum/controller/supply/supply_controller = new() else if(ishighersilicon(usr)) idname = usr.real_name - supply_controller.ordernum++ + GLOB.supply_controller.ordernum++ var/obj/item/paper/reqform = new /obj/item/paper(loc) reqform.name = "Requisition Form - [supply_pack.name]" - reqform.info += "

    [station_name] Supply Requisition Form


    " - reqform.info += "INDEX: #[supply_controller.ordernum]
    " + reqform.info += "

    [MAIN_SHIP_NAME] Supply Requisition Form


    " + reqform.info += "INDEX: #[GLOB.supply_controller.ordernum]
    " reqform.info += "REQUESTED BY: [idname]
    " reqform.info += "RANK: [idrank]
    " reqform.info += "REASON: [reason]
    " @@ -797,24 +797,24 @@ var/datum/controller/supply/supply_controller = new() //make our supply_order datum var/datum/supply_order/supply_order = new /datum/supply_order() - supply_order.ordernum = supply_controller.ordernum + supply_order.ordernum = GLOB.supply_controller.ordernum supply_order.object = supply_pack supply_order.orderedby = idname - supply_controller.requestlist += supply_order + GLOB.supply_controller.requestlist += supply_order temp = "Thanks for your request. The cargo team will process it as soon as possible.
    " temp += "
    Back Main Menu" else if (href_list["vieworders"]) temp = "Current approved orders:

    " - for(var/S in supply_controller.shoppinglist) + for(var/S in GLOB.supply_controller.shoppinglist) var/datum/supply_order/SO = S temp += "[SO.object.name] approved by [SO.approvedby]
    " temp += "
    OK" else if (href_list["viewrequests"]) temp = "Current requests:

    " - for(var/S in supply_controller.requestlist) + for(var/S in GLOB.supply_controller.requestlist) var/datum/supply_order/SO = S temp += "#[SO.ordernum] - [SO.object.name] requested by [SO.orderedby]
    " temp += "
    OK" @@ -840,7 +840,7 @@ var/datum/controller/supply/supply_controller = new() if (temp) dat = temp else - var/datum/shuttle/ferry/supply/shuttle = supply_controller.shuttle + var/datum/shuttle/ferry/supply/shuttle = GLOB.supply_controller.shuttle if (shuttle) dat += "\nPlatform position: " if (shuttle.has_arrive_time()) @@ -874,7 +874,7 @@ var/datum/controller/supply/supply_controller = new() dat += "
    \n
    " - dat += {"
    \nSupply budget: $[supply_controller.points * SUPPLY_TO_MONEY_MUPLTIPLIER]
    \n
    + dat += {"
    \nSupply budget: $[GLOB.supply_controller.points * SUPPLY_TO_MONEY_MUPLTIPLIER]
    \n
    \nOrder items
    \n
    \nView requests
    \n
    \nView orders
    \n
    @@ -886,10 +886,10 @@ var/datum/controller/supply/supply_controller = new() /obj/structure/machinery/computer/supplycomp/Topic(href, href_list) if(!is_mainship_level(z)) return - if(!supply_controller) - world.log << "## ERROR: Eek. The supply_controller controller datum is missing somehow." + if(!GLOB.supply_controller) + world.log << "## ERROR: Eek. The GLOB.supply_controller controller datum is missing somehow." return - var/datum/shuttle/ferry/supply/shuttle = supply_controller.shuttle + var/datum/shuttle/ferry/supply/shuttle = GLOB.supply_controller.shuttle if (!shuttle) world.log << "## ERROR: Eek. The supply/shuttle datum is missing somehow." return @@ -927,10 +927,10 @@ var/datum/controller/supply/supply_controller = new() //all_supply_groups //Request what? last_viewed_group = "categories" - temp = "Supply budget: $[supply_controller.points * SUPPLY_TO_MONEY_MUPLTIPLIER]
    " + temp = "Supply budget: $[GLOB.supply_controller.points * SUPPLY_TO_MONEY_MUPLTIPLIER]
    " temp += "Main Menu


    " temp += "Select a category

    " - for(var/supply_group_name in supply_controller.all_supply_groups) + for(var/supply_group_name in GLOB.supply_controller.all_supply_groups) temp += "[supply_group_name]
    " if(can_order_contraband) temp += "[SPAN_DANGER("$E4RR301¿")]
    " @@ -938,14 +938,14 @@ var/datum/controller/supply/supply_controller = new() last_viewed_group = href_list["order"] if(last_viewed_group == "Black Market") handle_black_market(temp) - else if(last_viewed_group in supply_controller.contraband_supply_groups) + else if(last_viewed_group in GLOB.supply_controller.contraband_supply_groups) handle_black_market_groups() else - temp = "Supply budget: $[supply_controller.points * SUPPLY_TO_MONEY_MUPLTIPLIER]
    " + temp = "Supply budget: $[GLOB.supply_controller.points * SUPPLY_TO_MONEY_MUPLTIPLIER]
    " temp += "Back to all categories


    " temp += "Request from: [last_viewed_group]

    " - for(var/supply_name in supply_controller.supply_packs ) - var/datum/supply_packs/supply_pack = supply_controller.supply_packs[supply_name] + for(var/supply_name in GLOB.supply_controller.supply_packs ) + var/datum/supply_packs/supply_pack = GLOB.supply_controller.supply_packs[supply_name] if(!is_buyable(supply_pack)) continue temp += "[supply_name] Cost: $[round(supply_pack.cost) * SUPPLY_TO_MONEY_MUPLTIPLIER]
    " //the obj because it would get caught by the garbage @@ -957,7 +957,7 @@ var/datum/controller/supply/supply_controller = new() return //Find the correct supply_pack datum - var/datum/supply_packs/supply_pack = supply_controller.supply_packs[href_list["doorder"]] + var/datum/supply_packs/supply_pack = GLOB.supply_controller.supply_packs[href_list["doorder"]] if(!istype(supply_pack)) return @@ -980,11 +980,11 @@ var/datum/controller/supply/supply_controller = new() else if(isSilicon(usr)) idname = usr.real_name - supply_controller.ordernum++ + GLOB.supply_controller.ordernum++ var/obj/item/paper/reqform = new /obj/item/paper(loc) reqform.name = "Requisition Form - [supply_pack.name]" - reqform.info += "

    [station_name] Supply Requisition Form


    " - reqform.info += "INDEX: #[supply_controller.ordernum]
    " + reqform.info += "

    [MAIN_SHIP_NAME] Supply Requisition Form


    " + reqform.info += "INDEX: #[GLOB.supply_controller.ordernum]
    " reqform.info += "REQUESTED BY: [idname]
    " reqform.info += "RANK: [idrank]
    " reqform.info += "REASON: [reason]
    " @@ -1000,10 +1000,10 @@ var/datum/controller/supply/supply_controller = new() //make our supply_order datum var/datum/supply_order/supply_order = new /datum/supply_order() - supply_order.ordernum = supply_controller.ordernum + supply_order.ordernum = GLOB.supply_controller.ordernum supply_order.object = supply_pack supply_order.orderedby = idname - supply_controller.requestlist += supply_order + GLOB.supply_controller.requestlist += supply_order temp = "Order request placed.
    " temp += "
    Back|Main Menu|Authorize Order" @@ -1016,29 +1016,29 @@ var/datum/controller/supply/supply_controller = new() temp = "Invalid Request" temp += "
    Back|Main Menu" - if(supply_controller.shoppinglist.len > 20) + if(GLOB.supply_controller.shoppinglist.len > 20) to_chat(usr, SPAN_DANGER("Current retrieval load has reached maximum capacity.")) return - for(var/i=1, i<=supply_controller.requestlist.len, i++) - var/datum/supply_order/SO = supply_controller.requestlist[i] + for(var/i=1, i<=GLOB.supply_controller.requestlist.len, i++) + var/datum/supply_order/SO = GLOB.supply_controller.requestlist[i] if(SO.ordernum == ordernum) supply_order = SO supply_pack = supply_order.object - if(supply_controller.points >= round(supply_pack.cost) && supply_controller.black_market_points >= supply_pack.dollar_cost) - supply_controller.requestlist.Cut(i,i+1) - supply_controller.points -= round(supply_pack.cost) - supply_controller.black_market_points -= round(supply_pack.dollar_cost) - if(supply_controller.black_market_heat != -1) //-1 Heat means heat is disabled - supply_controller.black_market_heat = clamp(supply_controller.black_market_heat + supply_pack.crate_heat + (supply_pack.crate_heat * rand(rand(-0.25,0),0.25)), 0, 100) // black market heat added is crate heat +- up to 25% of crate heat - supply_controller.shoppinglist += supply_order + if(GLOB.supply_controller.points >= round(supply_pack.cost) && GLOB.supply_controller.black_market_points >= supply_pack.dollar_cost) + GLOB.supply_controller.requestlist.Cut(i,i+1) + GLOB.supply_controller.points -= round(supply_pack.cost) + GLOB.supply_controller.black_market_points -= round(supply_pack.dollar_cost) + if(GLOB.supply_controller.black_market_heat != -1) //-1 Heat means heat is disabled + GLOB.supply_controller.black_market_heat = clamp(GLOB.supply_controller.black_market_heat + supply_pack.crate_heat + (supply_pack.crate_heat * rand(rand(-0.25,0),0.25)), 0, 100) // black market heat added is crate heat +- up to 25% of crate heat + GLOB.supply_controller.shoppinglist += supply_order supply_pack.cost = supply_pack.cost * SUPPLY_COST_MULTIPLIER temp = "Thank you for your order.
    " temp += "
    Back Main Menu" supply_order.approvedby = usr.name msg_admin_niche("[usr] confirmed supply order of [supply_pack.name].") - if(supply_controller.black_market_heat == 100) - supply_controller.black_market_investigation() + if(GLOB.supply_controller.black_market_heat == 100) + GLOB.supply_controller.black_market_investigation() var/pack_source = "Cargo Hold" var/pack_name = supply_pack.name if(supply_pack.dollar_cost) @@ -1053,7 +1053,7 @@ var/datum/controller/supply/supply_controller = new() else if (href_list["vieworders"]) temp = "Current approved orders:

    " - for(var/S in supply_controller.shoppinglist) + for(var/S in GLOB.supply_controller.shoppinglist) var/datum/supply_order/SO = S temp += "#[SO.ordernum] - [SO.object.name] approved by [SO.approvedby]
    "// (Cancel)
    " temp += "
    OK" @@ -1071,7 +1071,7 @@ var/datum/controller/supply/supply_controller = new() */ else if (href_list["viewrequests"]) temp = "Current requests:

    " - for(var/S in supply_controller.requestlist) + for(var/S in GLOB.supply_controller.requestlist) var/datum/supply_order/SO = S temp += "#[SO.ordernum] - [SO.object.name] requested by [SO.orderedby] Approve Remove
    " @@ -1081,16 +1081,16 @@ var/datum/controller/supply/supply_controller = new() else if (href_list["rreq"]) var/ordernum = text2num(href_list["rreq"]) temp = "Invalid Request.
    " - for(var/i=1, i<=supply_controller.requestlist.len, i++) - var/datum/supply_order/SO = supply_controller.requestlist[i] + for(var/i=1, i<=GLOB.supply_controller.requestlist.len, i++) + var/datum/supply_order/SO = GLOB.supply_controller.requestlist[i] if(SO.ordernum == ordernum) - supply_controller.requestlist.Cut(i,i+1) + GLOB.supply_controller.requestlist.Cut(i,i+1) temp = "Request removed.
    " break temp += "
    Back Main Menu" else if (href_list["clearreq"]) - supply_controller.requestlist.Cut() + GLOB.supply_controller.requestlist.Cut() temp = "List cleared.
    " temp += "
    OK" @@ -1103,28 +1103,28 @@ var/datum/controller/supply/supply_controller = new() /obj/structure/machinery/computer/supplycomp/proc/handle_black_market() - temp = "W-Y Dollars: $[supply_controller.black_market_points]
    " + temp = "W-Y Dollars: $[GLOB.supply_controller.black_market_points]
    " temp += "Back to all categories


    " temp += SPAN_DANGER("ERR0R UNK7OWN C4T2G#!$0-


    ") if(black_market_lockout) temp += "





    Unauthorized Access Removed.
    This console is currently under CMB investigation.
    Thank you for your cooperation.
    " return temp += "KHZKNHZH#0-" - if(!supply_controller.mendoza_status) // he's daed + if(!GLOB.supply_controller.mendoza_status) // he's daed temp += "........." return handle_mendoza_dialogue() //mendoza has been in there for a while. he gets lonely sometimes temp += "[last_viewed_group]

    " - for(var/supply_group_name in supply_controller.contraband_supply_groups) + for(var/supply_group_name in GLOB.supply_controller.contraband_supply_groups) temp += "[supply_group_name]
    " /obj/structure/machinery/computer/supplycomp/proc/handle_black_market_groups() - temp = "W-Y Dollars: $[supply_controller.black_market_points]
    " + temp = "W-Y Dollars: $[GLOB.supply_controller.black_market_points]
    " temp += "Back to black market categories


    " temp += "Purchase from: [last_viewed_group]

    " - for(var/supply_name in supply_controller.supply_packs ) - var/datum/supply_packs/supply_pack = supply_controller.supply_packs[supply_name] + for(var/supply_name in GLOB.supply_controller.supply_packs ) + var/datum/supply_packs/supply_pack = GLOB.supply_controller.supply_packs[supply_name] if(!is_buyable(supply_pack)) continue temp += "[supply_name] Cost: $[round(supply_pack.dollar_cost)]
    " @@ -1185,7 +1185,7 @@ var/datum/controller/supply/supply_controller = new() return_value = movable_atom.black_market_value // so they cant sell the same thing over and over and over - return_value = POSITIVE(return_value - supply_controller.black_market_sold_items[movable_atom.type] * 0.5) + return_value = POSITIVE(return_value - GLOB.supply_controller.black_market_sold_items[movable_atom.type] * 0.5) return return_value /datum/controller/supply/proc/kill_mendoza() @@ -1348,11 +1348,11 @@ var/datum/controller/supply/supply_controller = new() new /datum/vehicle_order/apc/cmd(), ) - if(!VehicleElevatorConsole) - VehicleElevatorConsole = src + if(!GLOB.VehicleElevatorConsole) + GLOB.VehicleElevatorConsole = src /obj/structure/machinery/computer/supplycomp/vehicle/Destroy() - VehicleElevatorConsole = null + GLOB.VehicleElevatorConsole = null return ..() /obj/structure/machinery/computer/supplycomp/vehicle/attack_hand(mob/living/carbon/human/H as mob) @@ -1408,8 +1408,8 @@ var/datum/controller/supply/supply_controller = new() return if(spent) return - if(!supply_controller) - world.log << "## ERROR: Eek. The supply_controller controller datum is missing somehow." + if(!GLOB.supply_controller) + world.log << "## ERROR: Eek. The GLOB.supply_controller controller datum is missing somehow." return if (!SSshuttle.vehicle_elevator) diff --git a/code/game/turfs/auto_turf.dm b/code/game/turfs/auto_turf.dm index 45756c30bb9c..75501a1a7ecd 100644 --- a/code/game/turfs/auto_turf.dm +++ b/code/game/turfs/auto_turf.dm @@ -53,7 +53,7 @@ return bleed_layer = max(0, new_layer) - for(var/direction in alldirs) + for(var/direction in GLOB.alldirs) var/turf/open/T = get_step(src, direction) if(istype(T)) T.update_icon() diff --git a/code/game/turfs/floor.dm b/code/game/turfs/floor.dm index 5f99aba26c09..1be6235cd2ac 100644 --- a/code/game/turfs/floor.dm +++ b/code/game/turfs/floor.dm @@ -69,7 +69,7 @@ ..() if(is_grass_floor()) var/dir_sum = 0 - for(var/direction in cardinal) + for(var/direction in GLOB.cardinals) var/turf/T = get_step(src,direction) if(!(T.is_grass_floor())) dir_sum += direction diff --git a/code/game/turfs/floor_types.dm b/code/game/turfs/floor_types.dm index e9c6b9a2048e..f957686fac22 100644 --- a/code/game/turfs/floor_types.dm +++ b/code/game/turfs/floor_types.dm @@ -249,10 +249,10 @@ qdel(AM) return var/mob/living/carbon/human/thrown_human = AM - for(var/atom/computer as anything in supply_controller.bound_supply_computer_list) + for(var/atom/computer as anything in GLOB.supply_controller.bound_supply_computer_list) computer.balloon_alert_to_viewers("you hear horrifying noises coming from the elevator!") - var/area/area_shuttle = supply_controller.shuttle?.get_location_area() + var/area/area_shuttle = GLOB.supply_controller.shuttle?.get_location_area() if(!area_shuttle) return var/list/turflist = list() @@ -459,7 +459,7 @@ /turf/open/floor/grass/LateInitialize() . = ..() - for(var/direction in cardinal) + for(var/direction in GLOB.cardinals) if(istype(get_step(src,direction),/turf/open/floor)) var/turf/open/floor/FF = get_step(src,direction) FF.update_icon() //so siding get updated properly @@ -504,7 +504,7 @@ if(!broken && !burnt) if(icon_state != "carpetsymbol") var/connectdir = 0 - for(var/direction in cardinal) + for(var/direction in GLOB.cardinals) if(istype(get_step(src, direction), /turf/open/floor)) var/turf/open/floor/FF = get_step(src, direction) if(FF.is_carpet_floor()) @@ -545,7 +545,7 @@ icon_state = "carpet[connectdir]-[diagonalconnect]" /turf/open/floor/carpet/make_plating() - for(var/direction in alldirs) + for(var/direction in GLOB.alldirs) if(istype(get_step(src, direction), /turf/open/floor)) var/turf/open/floor/FF = get_step(src,direction) FF.update_icon() // So siding get updated properly diff --git a/code/game/turfs/open.dm b/code/game/turfs/open.dm index 93eb45c3b79c..72624aff99c8 100644 --- a/code/game/turfs/open.dm +++ b/code/game/turfs/open.dm @@ -24,7 +24,7 @@ add_cleanable_overlays() var/list/turf/open/auto_turf/auto_turf_dirs = list() - for(var/direction in alldirs) + for(var/direction in GLOB.alldirs) var/turf/open/auto_turf/T = get_step(src, direction) if(!istype(T)) continue @@ -36,7 +36,7 @@ var/list/handled_dirs = list() var/list/unhandled_dirs = list() - for(var/direction in diagonals) + for(var/direction in GLOB.diagonals) var/x_dir = direction & (direction-1) var/y_dir = direction - x_dir @@ -90,7 +90,7 @@ if(!T.icon_state_before_scorching) T.icon_state_before_scorching = T.icon_state var/direction_from_neighbor_towards_src = get_dir(T, src) - var/icon/culling_mask = icon(T.icon, "[T.scorchable]_mask[turf_edgeinfo_cache[T.icon_state_before_scorching][dir2indexnum(T.dir)][dir2indexnum(direction_from_neighbor_towards_src)]]", direction_from_neighbor_towards_src) + var/icon/culling_mask = icon(T.icon, "[T.scorchable]_mask[GLOB.turf_edgeinfo_cache[T.icon_state_before_scorching][dir2indexnum(T.dir)][dir2indexnum(direction_from_neighbor_towards_src)]]", direction_from_neighbor_towards_src) edge_overlay.Blend(culling_mask, ICON_OVERLAY) edge_overlay.SwapColor(rgb(255, 0, 255, 255), rgb(0, 0, 0, 0)) overlays += edge_overlay @@ -370,16 +370,16 @@ /turf/open/gm/grass/Initialize(mapload, ...) . = ..() - if(!locate(icon_state) in turf_edgeinfo_cache) + if(!locate(icon_state) in GLOB.turf_edgeinfo_cache) switch(icon_state) if("grass1") - turf_edgeinfo_cache["grass1"] = GLOB.edgeinfo_full + GLOB.turf_edgeinfo_cache["grass1"] = GLOB.edgeinfo_full if("grass2") - turf_edgeinfo_cache["grass2"] = GLOB.edgeinfo_full + GLOB.turf_edgeinfo_cache["grass2"] = GLOB.edgeinfo_full if("grassbeach") - turf_edgeinfo_cache["grassbeach"] = GLOB.edgeinfo_edge + GLOB.turf_edgeinfo_cache["grassbeach"] = GLOB.edgeinfo_edge if("gbcorner") - turf_edgeinfo_cache["gbcorner"] = GLOB.edgeinfo_corner + GLOB.turf_edgeinfo_cache["gbcorner"] = GLOB.edgeinfo_corner /turf/open/gm/dirt2 name = "dirt" @@ -435,14 +435,14 @@ /turf/open/gm/dirtgrassborder/Initialize(mapload, ...) . = ..() - if(!locate(icon_state) in turf_edgeinfo_cache) + if(!locate(icon_state) in GLOB.turf_edgeinfo_cache) switch(icon_state) if("grassdirt_edge") - turf_edgeinfo_cache["grassdirt_edge"] = GLOB.edgeinfo_edge + GLOB.turf_edgeinfo_cache["grassdirt_edge"] = GLOB.edgeinfo_edge if("grassdirt_corner") - turf_edgeinfo_cache["grassdirt_corner"] = GLOB.edgeinfo_corner + GLOB.turf_edgeinfo_cache["grassdirt_corner"] = GLOB.edgeinfo_corner if("grassdirt_corner2") - turf_edgeinfo_cache["grassdirt_corner2"] = GLOB.edgeinfo_corner2 + GLOB.turf_edgeinfo_cache["grassdirt_corner2"] = GLOB.edgeinfo_corner2 /turf/open/gm/dirtgrassborder2 name = "grass" diff --git a/code/game/turfs/snow.dm b/code/game/turfs/snow.dm index 72b1f35d0aff..42cc9bd544c5 100644 --- a/code/game/turfs/snow.dm +++ b/code/game/turfs/snow.dm @@ -77,7 +77,7 @@ if(update_full) var/turf/open/T if(!skip_sides) - for(var/dirn in alldirs) + for(var/dirn in GLOB.alldirs) var/turf/open/snow/D = get_step(src,dirn) if(istype(D)) //Update turfs that are near us, but only once @@ -85,7 +85,7 @@ overlays.Cut() - for(var/dirn in alldirs) + for(var/dirn in GLOB.alldirs) T = get_step(src, dirn) if(istype(T)) if(bleed_layer > T.bleed_layer && T.bleed_layer < 1) diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 837610d5d7fe..22fe85bdde65 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -72,9 +72,8 @@ // by default, vis_contents is inherited from the turf that was here before vis_contents.Cut() - turfs += src - if(is_ground_level(z)) - z1turfs += src + GLOB.turfs += src + assemble_baseturfs() @@ -82,11 +81,11 @@ visibilityChanged() - pass_flags = pass_flags_cache[type] + pass_flags = GLOB.pass_flags_cache[type] if (isnull(pass_flags)) pass_flags = new() initialize_pass_flags(pass_flags) - pass_flags_cache[type] = pass_flags + GLOB.pass_flags_cache[type] = pass_flags else initialize_pass_flags() diff --git a/code/game/turfs/walls/wall_icon.dm b/code/game/turfs/walls/wall_icon.dm index 9e47612964c4..2b414ca46af8 100644 --- a/code/game/turfs/walls/wall_icon.dm +++ b/code/game/turfs/walls/wall_icon.dm @@ -86,7 +86,7 @@ break if(success) - if(get_dir(src, T) in cardinal) + if(get_dir(src, T) in GLOB.cardinals) wall_dirs += get_dir(src, T) for(var/neighbor in wall_dirs) diff --git a/code/game/turfs/walls/wall_types.dm b/code/game/turfs/walls/wall_types.dm index f976da220b29..3093f8c7771a 100644 --- a/code/game/turfs/walls/wall_types.dm +++ b/code/game/turfs/walls/wall_types.dm @@ -263,15 +263,15 @@ INITIALIZE_IMMEDIATE(/turf/closed/wall/indestructible/splashscreen) tag = "LOBBYART" /proc/force_lobby_art(art_id) - displayed_lobby_art = art_id + GLOB.displayed_lobby_art = art_id var/turf/closed/wall/indestructible/splashscreen/SS = locate("LOBBYART") var/list/lobby_arts = CONFIG_GET(str_list/lobby_art_images) var/list/lobby_authors = CONFIG_GET(str_list/lobby_art_authors) - SS.icon_state = lobby_arts[displayed_lobby_art] - SS.desc = "Artwork by [lobby_authors[displayed_lobby_art]]" + SS.icon_state = lobby_arts[GLOB.displayed_lobby_art] + SS.desc = "Artwork by [lobby_authors[GLOB.displayed_lobby_art]]" for(var/client/C in GLOB.clients) - if(displayed_lobby_art != -1) - var/author = lobby_authors[displayed_lobby_art] + if(GLOB.displayed_lobby_art != -1) + var/author = lobby_authors[GLOB.displayed_lobby_art] if(author != "Unknown") to_chat_forced(C, SPAN_ROUNDBODY("
    This round's lobby art is brought to you by [author]
    ")) @@ -822,7 +822,7 @@ INITIALIZE_IMMEDIATE(/turf/closed/wall/indestructible/splashscreen) var/datum/movable_wall_group/MWG = new() MWG.add_structure(current) - for(var/dir in cardinal) + for(var/dir in GLOB.cardinals) connected = locate() in get_step(current, dir) if(connected in current_walls) if(connected.group == src) @@ -957,7 +957,7 @@ INITIALIZE_IMMEDIATE(/turf/closed/wall/indestructible/splashscreen) /obj/structure/alien/movable_wall/proc/update_connections(propagate = FALSE) var/list/wall_dirs = list() - for(var/dir in alldirs) + for(var/dir in GLOB.alldirs) var/obj/structure/alien/movable_wall/MW = locate() in get_step(src, dir) if(!(MW in group.walls)) continue @@ -1011,7 +1011,7 @@ INITIALIZE_IMMEDIATE(/turf/closed/wall/indestructible/splashscreen) /obj/structure/alien/movable_wall/proc/recalculate_structure() var/list/found_structures = list() var/current_walls = 0 - for(var/i in cardinal) + for(var/i in GLOB.cardinals) var/turf/T = get_step(src, i) var/obj/structure/alien/movable_wall/MW = locate() in T if(!MW) @@ -1068,7 +1068,7 @@ INITIALIZE_IMMEDIATE(/turf/closed/wall/indestructible/splashscreen) return COMPONENT_TURF_ALLOW_MOVEMENT /obj/structure/alien/movable_wall/Move(NewLoc, direct) - if(!(direct in cardinal)) + if(!(direct in GLOB.cardinals)) return group.try_move_in_direction(direct) @@ -1242,7 +1242,7 @@ INITIALIZE_IMMEDIATE(/turf/closed/wall/indestructible/splashscreen) . = ..() if(.) var/turf/T - for(var/i in cardinal) + for(var/i in GLOB.cardinals) T = get_step(src, i) if(!istype(T)) continue for(var/obj/structure/mineral_door/resin/R in T) diff --git a/code/game/turfs/walls/walls.dm b/code/game/turfs/walls/walls.dm index 2387a2086192..437f203c5fbb 100644 --- a/code/game/turfs/walls/walls.dm +++ b/code/game/turfs/walls/walls.dm @@ -73,7 +73,7 @@ . = ..() if(.) //successful turf change var/turf/T - for(var/i in cardinal) + for(var/i in GLOB.cardinals) T = get_step(src, i) //nearby glowshrooms updated diff --git a/code/game/verbs/discord.dm b/code/game/verbs/discord.dm index 210038084caa..2446c89aafe5 100644 --- a/code/game/verbs/discord.dm +++ b/code/game/verbs/discord.dm @@ -29,7 +29,7 @@ var/datum/entity/discord_identifier/new_identifier = DB_ENTITY(/datum/entity/discord_identifier) var/not_unique = TRUE - var/long_list = operation_postfixes + operation_prefixes + operation_titles + var/long_list = GLOB.operation_postfixes + GLOB.operation_prefixes + GLOB.operation_titles var/token while(not_unique) diff --git a/code/game/verbs/ooc.dm b/code/game/verbs/ooc.dm index 3c964cf4011b..2fe22ef3d4da 100644 --- a/code/game/verbs/ooc.dm +++ b/code/game/verbs/ooc.dm @@ -15,10 +15,10 @@ return if(!admin_holder || !(admin_holder.rights & R_MOD)) - if(!ooc_allowed) //Send to LOOC instead + if(!GLOB.ooc_allowed) //Send to LOOC instead looc(msg) return - if(!dooc_allowed && (mob.stat == DEAD || isobserver(mob))) + if(!GLOB.dooc_allowed && (mob.stat == DEAD || isobserver(mob))) to_chat(usr, SPAN_DANGER("OOC for dead mobs has been turned off.")) return if(prefs.muted & MUTE_OOC) @@ -108,10 +108,10 @@ return if(!admin_holder || !(admin_holder.rights & R_MOD)) - if(!looc_allowed) + if(!GLOB.looc_allowed) to_chat(src, SPAN_DANGER("LOOC is globally muted")) return - if(!dlooc_allowed && (mob.stat != CONSCIOUS || isobserver(mob))) + if(!GLOB.dlooc_allowed && (mob.stat != CONSCIOUS || isobserver(mob))) to_chat(usr, SPAN_DANGER("Sorry, you cannot utilize LOOC while dead or incapacitated.")) return if(prefs.muted & MUTE_OOC) @@ -150,7 +150,7 @@ if(C.prefs.toggles_chat & CHAT_LOOC) to_chat(C, "LOOC: [display_name]: [msg]") - if(mob.looc_overhead || ooc_allowed) + if(mob.looc_overhead || GLOB.ooc_allowed) var/transmit_language = isxeno(mob) ? LANGUAGE_XENOMORPH : LANGUAGE_ENGLISH mob.langchat_speech(msg, heard, GLOB.all_languages[transmit_language], "#ff47d7") diff --git a/code/game/verbs/records.dm b/code/game/verbs/records.dm index 18ed35ee6321..db420a45bc76 100644 --- a/code/game/verbs/records.dm +++ b/code/game/verbs/records.dm @@ -84,7 +84,7 @@ var/list/options = list() if(CLIENT_IS_STAFF(src)) - options = note_categories.Copy() + options = GLOB.note_categories.Copy() if(admin_holder.rights & R_PERMISSIONS) MA = TRUE else if(!isCouncil(src)) @@ -97,13 +97,13 @@ return target = ckey(target) - if(RoleAuthority.roles_whitelist[src.ckey] & WHITELIST_COMMANDER_COUNCIL) + if(GLOB.RoleAuthority.roles_whitelist[src.ckey] & WHITELIST_COMMANDER_COUNCIL) options |= "Commanding Officer" edit_C = TRUE - if(RoleAuthority.roles_whitelist[src.ckey] & WHITELIST_SYNTHETIC_COUNCIL) + if(GLOB.RoleAuthority.roles_whitelist[src.ckey] & WHITELIST_SYNTHETIC_COUNCIL) options |= "Synthetic" edit_S = TRUE - if(RoleAuthority.roles_whitelist[src.ckey] & WHITELIST_YAUTJA_COUNCIL) + if(GLOB.RoleAuthority.roles_whitelist[src.ckey] & WHITELIST_YAUTJA_COUNCIL) options |= "Yautja" edit_Y = TRUE @@ -116,17 +116,17 @@ if("Merit") show_other_record(NOTE_MERIT, choice, target, TRUE) if("Commanding Officer") - if(MA || (RoleAuthority.roles_whitelist[src.ckey] & WHITELIST_COMMANDER_LEADER)) + if(MA || (GLOB.RoleAuthority.roles_whitelist[src.ckey] & WHITELIST_COMMANDER_LEADER)) show_other_record(NOTE_COMMANDER, choice, target, TRUE, TRUE) else show_other_record(NOTE_COMMANDER, choice, target, edit_C) if("Synthetic") - if(MA || (RoleAuthority.roles_whitelist[src.ckey] & WHITELIST_SYNTHETIC_LEADER)) + if(MA || (GLOB.RoleAuthority.roles_whitelist[src.ckey] & WHITELIST_SYNTHETIC_LEADER)) show_other_record(NOTE_SYNTHETIC, choice, target, TRUE, TRUE) else show_other_record(NOTE_SYNTHETIC, choice, target, edit_S) if("Yautja") - if(MA || (RoleAuthority.roles_whitelist[src.ckey] & WHITELIST_YAUTJA_LEADER)) + if(MA || (GLOB.RoleAuthority.roles_whitelist[src.ckey] & WHITELIST_YAUTJA_LEADER)) show_other_record(NOTE_YAUTJA, choice, target, TRUE, TRUE) else show_other_record(NOTE_YAUTJA, choice, target, edit_Y) diff --git a/code/game/verbs/who.dm b/code/game/verbs/who.dm index faa857f8518f..45590c3fa006 100644 --- a/code/game/verbs/who.dm +++ b/code/game/verbs/who.dm @@ -83,7 +83,7 @@ counted_humanoids["Infected humans"]++ if(C.mob.faction == FACTION_MARINE) counted_humanoids[FACTION_MARINE]++ - if(C.mob.job in (ROLES_MARINES)) + if(C.mob.job in (GLOB.ROLES_MARINES)) counted_humanoids["USCM Marines"]++ else counted_humanoids[C.mob.faction]++ diff --git a/code/game/world.dm b/code/game/world.dm index f5388ed6fd52..d8156547ef76 100644 --- a/code/game/world.dm +++ b/code/game/world.dm @@ -1,10 +1,8 @@ -var/world_view_size = 7 -var/lobby_view_size = 16 +GLOBAL_VAR_INIT(world_view_size, 7) +GLOBAL_VAR_INIT(lobby_view_size, 16) -var/internal_tick_usage = 0 - -var/list/reboot_sfx = file2list("config/reboot_sfx.txt") +GLOBAL_LIST_INIT(reboot_sfx, file2list("config/reboot_sfx.txt")) /world mob = /mob/new_player turf = /turf/open/space/basic @@ -18,7 +16,6 @@ var/list/reboot_sfx = file2list("config/reboot_sfx.txt") if (debug_server) LIBCALL(debug_server, "auxtools_init")() enable_debugging() - internal_tick_usage = 0.2 * world.tick_lag hub_password = "kMZy3U5jJHSiBQjr" #ifdef BYOND_TRACY @@ -49,8 +46,6 @@ var/list/reboot_sfx = file2list("config/reboot_sfx.txt") LoadBans() load_motd() load_tm_message() - load_mode() - loadShuttleInfoDatums() populate_gear_list() initialize_global_regex() @@ -67,8 +62,8 @@ var/list/reboot_sfx = file2list("config/reboot_sfx.txt") // Only do offline sleeping when the server isn't running unit tests or hosting a local dev test sleep_offline = (!running_tests && !testing_locally) - if(!RoleAuthority) - RoleAuthority = new /datum/authority/branch/role() + if(!GLOB.RoleAuthority) + GLOB.RoleAuthority = new /datum/authority/branch/role() to_world(SPAN_DANGER("\b Job setup complete")) initiate_minimap_icons() @@ -99,7 +94,7 @@ var/list/reboot_sfx = file2list("config/reboot_sfx.txt") // If the server's configured for local testing, get everything set up ASAP. // Shamelessly stolen from the test manager's host_tests() proc if(testing_locally) - master_mode = "Extended" + GLOB.master_mode = "Extended" // Wait for the game ticker to initialize while(!SSticker.initialized) @@ -109,9 +104,6 @@ var/list/reboot_sfx = file2list("config/reboot_sfx.txt") SSticker.request_start() return -var/world_topic_spam_protect_ip = "0.0.0.0" -var/world_topic_spam_protect_time = world.timeofday - /proc/start_logging() GLOB.round_id = SSentity_manager.round.id @@ -256,8 +248,8 @@ var/world_topic_spam_protect_time = world.timeofday /world/proc/send_tgs_restart() if(CONFIG_GET(string/new_round_alert_channel) && CONFIG_GET(string/new_round_alert_role_id)) - if(round_statistics) - send2chat("[round_statistics.round_name][GLOB.round_id ? " (Round [GLOB.round_id])" : ""] completed!", CONFIG_GET(string/new_round_alert_channel)) + if(GLOB.round_statistics) + send2chat("[GLOB.round_statistics.round_name][GLOB.round_id ? " (Round [GLOB.round_id])" : ""] completed!", CONFIG_GET(string/new_round_alert_channel)) if(SSmapping.next_map_configs) var/datum/map_config/next_map = SSmapping.next_map_configs[GROUND_MAP] if(next_map) @@ -267,32 +259,20 @@ var/world_topic_spam_protect_time = world.timeofday return /world/proc/send_reboot_sound() - var/reboot_sound = SAFEPICK(reboot_sfx) + var/reboot_sound = SAFEPICK(GLOB.reboot_sfx) if(reboot_sound) var/sound/reboot_sound_ref = sound(reboot_sound) for(var/client/client as anything in GLOB.clients) if(client?.prefs.toggles_sound & SOUND_REBOOT) SEND_SOUND(client, reboot_sound_ref) -/world/proc/load_mode() - var/list/Lines = file2list("data/mode.txt") - if(Lines.len) - if(Lines[1]) - master_mode = Lines[1] - log_misc("Saved mode is '[master_mode]'") - -/world/proc/save_mode(the_mode) - var/F = file("data/mode.txt") - fdel(F) - F << the_mode - /world/proc/load_motd() - join_motd = file2text("config/motd.txt") + GLOB.join_motd = file2text("config/motd.txt") /world/proc/load_tm_message() var/datum/getrev/revdata = GLOB.revdata if(revdata.testmerge.len) - current_tms = revdata.GetTestMergeInfo() + GLOB.current_tms = revdata.GetTestMergeInfo() /world/proc/update_status() //Note: Hub content is limited to 254 characters, including limited HTML/CSS. @@ -310,32 +290,10 @@ var/world_topic_spam_protect_time = world.timeofday world.status = s -#define FAILED_DB_CONNECTION_CUTOFF 1 -var/failed_db_connections = 0 -var/failed_old_db_connections = 0 - -// /hook/startup/proc/connectDB() -// if(!setup_database_connection()) -// world.log << "Your server failed to establish a connection with the feedback database." -// else -// world.log << "Feedback database connection established." -// return 1 - -var/datum/BSQL_Connection/connection -/proc/setup_database_connection() - - if(failed_db_connections > FAILED_DB_CONNECTION_CUTOFF) //If it failed to establish a connection more than 5 times in a row, don't bother attempting to conenct anymore. - return 0 - - - return . - /proc/set_global_view(view_size) - world_view_size = view_size + GLOB.world_view_size = view_size for(var/client/c in GLOB.clients) - c.view = world_view_size - -#undef FAILED_DB_CONNECTION_CUTOFF + c.view = GLOB.world_view_size /proc/give_image_to_client(obj/O, icon_text) var/image/I = image(null, O) diff --git a/code/global.dm b/code/global.dm index e329cbdd00d5..6847fbd2b7fe 100644 --- a/code/global.dm +++ b/code/global.dm @@ -38,135 +38,3 @@ #define AHOLD_IS_ADMIN(ahold) (ahold && (ahold.rights & R_ADMIN)) //items that ask to be called every cycle - -////////////// -var/list/paper_tag_whitelist = list("center","p","div","span","h1","h2","h3","h4","h5","h6","hr","pre", \ - "big","small","font","i","u","b","s","sub","sup","tt","br","hr","ol","ul","li","caption","col", \ - "table","td","th","tr") - -/////////////// - -var/command_name = "Central Command" -var/station_name = "[MAIN_SHIP_NAME]" -var/game_version = "Colonial Marines" -var/game_year = 2182 - -var/going = 1 -var/master_mode = "Distress Signal" - -/// If this is anything but "secret", the secret rotation will forceably choose this mode. -var/secret_force_mode = "secret" - -var/host = null -var/ooc_allowed = 1 -var/looc_allowed = 1 -var/dsay_allowed = 1 -var/dooc_allowed = 1 -var/dlooc_allowed = 0 -var/abandon_allowed = 1 -var/enter_allowed = 1 -var/shuttle_frozen = 0 -var/shuttle_left = 0 -var/midi_playing = 0 -var/heard_midi = 0 -var/total_silenced = 0 - -var/list/admin_log = list() -var/list/asset_log = list() - -var/CELLRATE = 0.006 // multiplier for watts per tick <> cell storage (eg: 0.02 means if there is a load of 1000 watts, 20 units will be taken from a cell per second) - //It's a conversion constant. power_used*CELLRATE = charge_provided, or charge_used/CELLRATE = power_provided -var/CHARGELEVEL = 0.001 // Cap for how fast cells charge, as a percentage-per-tick (0.01 means cellcharge is capped to 1% per second) - -var/VehicleElevatorConsole -var/VehicleGearConsole - -//Spawnpoints. -var/list/fallen_list = list() -/// This is for dogtags placed on crosses- they will show up at the end-round memorial. -var/list/fallen_list_cross = list() -var/list/cardinal = list(NORTH, SOUTH, EAST, WEST) -var/list/diagonals = list(NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST) -var/list/alldirs = list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST) -var/list/reverse_dir = list(2, 1, 3, 8, 10, 9, 11, 4, 6, 5, 7, 12, 14, 13, 15, 32, 34, 33, 35, 40, 42, 41, 43, 36, 38, 37, 39, 44, 46, 45, 47, 16, 18, 17, 19, 24, 26, 25, 27, 20, 22, 21, 23, 28, 30, 29, 31, 48, 50, 49, 51, 56, 58, 57, 59, 52, 54, 53, 55, 60, 62, 61, 63) - -var/list/combatlog = list() -var/list/IClog = list() -var/list/OOClog = list() -var/list/adminlog = list() - -var/Debug = 0 // global debug switch - -var/datum/moduletypes/mods = new() - -var/join_motd = null -var/current_tms - -// nanomanager, the manager for Nano UIs -var/datum/nanomanager/nanomanager = new() - -var/list/BorgWireColorToFlag = RandomBorgWires() -var/list/BorgIndexToFlag -var/list/BorgIndexToWireColor -var/list/BorgWireColorToIndex -var/list/AAlarmWireColorToFlag = RandomAAlarmWires() -var/list/AAlarmIndexToFlag -var/list/AAlarmIndexToWireColor -var/list/AAlarmWireColorToIndex - -//Don't set this very much higher then 1024 unless you like inviting people in to dos your server with message spam -#define MAX_MESSAGE_LEN 1024 -#define MAX_EMOTE_LEN 256 -#define MAX_PAPER_MESSAGE_LEN 3072 -#define MAX_BOOK_MESSAGE_LEN 9216 -#define MAX_NAME_LEN 26 - -/// 3 minutes in the station. -#define shuttle_time_in_station 3 MINUTES -/// 10 minutes to arrive. -#define shuttle_time_to_arrive 10 MINUTES - - // MySQL configuration - -var/sqladdress = "localhost" -var/sqlport = "3306" -var/sqldb = "cmdb" -var/sqllogin = "root" -var/sqlpass = "" - - - // For FTP requests. (i.e. downloading runtime logs.) - // However it'd be ok to use for accessing attack logs and such too, which are even laggier. -var/fileaccess_timer = 0 - -// Reference list for disposal sort junctions. Filled up by sorting junction's New() -/var/list/tagger_locations = list() - -//added for Xenoarchaeology, might be useful for other stuff -var/list/alphabet_uppercase = list("A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z") -var/list/alphabet_lowercase = list("a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z") - -var/list/greek_letters = list("Alpha", "Beta", "Gamma", "Delta", "Epsilon", "Zeta", "Eta", "Theta", "Iota", "Kappa", "Lambda", "Mu", "Nu", "Xi", "Omnicron", "Pi", "Rho", "Sigma", "Tau", "Upsilon", "Phi", "Chi", "Psi", "Omega") -var/list/nato_phonetic_alphabet = list("Alpha", "Bravo", "Charlie", "Delta", "Echo", "Foxtrot", "Golf", "Hotel", "India", "Juliett", "Kilo", "Lima", "Mike", "November", "Oscar", "Papa", "Quebec", "Romeo", "Sierra", "Tango", "Uniform", "Victor", "Whiskey", "X-Ray", "Yankee", "Zulu") - -//Used for autocall procs on ERT -var/distress_cancel = 0 -var/destroy_cancel = 0 - -// Which lobby art is on display -// This is updated by the lobby art turf when it initializes -var/displayed_lobby_art = -1 - -// Last global ID that was assigned to a mob (for round recording purposes) -var/last_mob_gid = 0 - -// be careful messing with this. the section names are hardcoded here, while defines are used everywhere else -// see the big commented block for an explanation -var/list/almayer_ship_sections = list( - "Upper deck Foreship", - "Upper deck Midship", - "Upper deck Aftship", - "Lower deck Foreship", - "Lower deck Midship", - "Lower deck Aftship" -) diff --git a/code/js/byjax.dm b/code/js/byjax.dm deleted file mode 100644 index 8e196ef013f4..000000000000 --- a/code/js/byjax.dm +++ /dev/null @@ -1,50 +0,0 @@ -//this function places received data into element with specified id. -var/const/js_byjax = {" - -function replaceContent() { - var args = Array.prototype.slice.call(arguments); - var id = args\[0\]; - var content = args\[1\]; - var callback = null; - if(args\[2\]){ - callback = args\[2\]; - if(args\[3\]){ - args = args.slice(3); - } - } - var parent = document.getElementById(id); - if(typeof(parent)!=='undefined' && parent!=null){ - parent.innerHTML = content?content:''; - } - if(callback && window\[callback\]){ - window\[callback\].apply(null,args); - } -} -"} - -/* -sends data to control_id:replaceContent - -receiver - mob -control_id - window id (for windows opened with browse(), it'll be "windowname.browser") -target_element - HTML element id -new_content - HTML content -callback - js function that will be called after the data is sent -callback_args - arguments for callback function - -Be sure to include required js functions in your page, or it'll raise an exception. -*/ -/proc/send_byjax(receiver, control_id, target_element, new_content=null, callback=null, list/callback_args=null) - if(receiver && target_element && control_id) // && winexists(receiver, control_id)) - var/list/argums = list(target_element, new_content) - if(callback) - argums += callback - if(callback_args) - argums += callback_args - argums = list2params(argums) -/* if(callback_args) - argums += "&[list2params(callback_args)]" -*/ - receiver << output(argums,"[control_id]:replaceContent") - return - diff --git a/code/js/menus.dm b/code/js/menus.dm deleted file mode 100644 index 0064522c2f81..000000000000 --- a/code/js/menus.dm +++ /dev/null @@ -1,37 +0,0 @@ -var/const/js_dropdowns = {" -function dropdowns() { - var divs = document.getElementsByTagName('div'); - var headers = new Array(); - var links = new Array(); - for(var i=0;i=0) { - elem.className = elem.className.replace('visible','hidden'); - this.className = this.className.replace('open','closed'); - this.innerHTML = this.innerHTML.replace('-','+'); - } - else { - elem.className = elem.className.replace('hidden','visible'); - this.className = this.className.replace('closed','open'); - this.innerHTML = this.innerHTML.replace('+','-'); - } - return false; - } - })(links\[i\]); - } - } -} -"} diff --git a/code/modules/admin/IsBanned.dm b/code/modules/admin/IsBanned.dm index bf6d8e261ab3..94f40629fc6a 100644 --- a/code/modules/admin/IsBanned.dm +++ b/code/modules/admin/IsBanned.dm @@ -18,7 +18,7 @@ return list("reason"="guest", "desc"="\nReason: Guests not allowed. Please sign in with a byond account.") WAIT_DB_READY - if(admin_datums[ckey] && (admin_datums[ckey].rights & R_MOD)) + if(GLOB.admin_datums[ckey] && (GLOB.admin_datums[ckey].rights & R_MOD)) return ..() if(CONFIG_GET(number/limit_players) && CONFIG_GET(number/limit_players) < GLOB.clients.len) diff --git a/code/modules/admin/NewBan.dm b/code/modules/admin/NewBan.dm index b64b1e4682fd..7dca354129ff 100644 --- a/code/modules/admin/NewBan.dm +++ b/code/modules/admin/NewBan.dm @@ -1,75 +1,75 @@ -var/CMinutes = null -var/savefile/Banlist +GLOBAL_VAR(CMinutes) +GLOBAL_DATUM(Banlist, /savefile) /proc/CheckBan(ckey, id, address) - if(!Banlist) // if Banlist cannot be located for some reason + if(!GLOB.Banlist) // if GLOB.Banlist cannot be located for some reason LoadBans() // try to load the bans - if(!Banlist) // uh oh, can't find bans! + if(!GLOB.Banlist) // uh oh, can't find bans! return 0 // ABORT ABORT ABORT . = list() var/appeal if(CONFIG_GET(string/banappeals)) appeal = "\nFor more information on your ban, or to appeal, head to [CONFIG_GET(string/banappeals)]" - Banlist.cd = "/base" - if( "[ckey][id]" in Banlist.dir ) - Banlist.cd = "[ckey][id]" - if (Banlist["temp"]) - if (!GetExp(Banlist["minutes"])) + GLOB.Banlist.cd = "/base" + if( "[ckey][id]" in GLOB.Banlist.dir ) + GLOB.Banlist.cd = "[ckey][id]" + if (GLOB.Banlist["temp"]) + if (!GetExp(GLOB.Banlist["minutes"])) ClearTempbans() return 0 else - .["desc"] = "\nReason: [Banlist["reason"]]\nExpires: [GetExp(Banlist["minutes"])]\nBy: [Banlist["bannedby"]][appeal]" + .["desc"] = "\nReason: [GLOB.Banlist["reason"]]\nExpires: [GetExp(GLOB.Banlist["minutes"])]\nBy: [GLOB.Banlist["bannedby"]][appeal]" else - Banlist.cd = "/base/[ckey][id]" - .["desc"] = "\nReason: [Banlist["reason"]]\nExpires: PERMENANT\nBy: [Banlist["bannedby"]][appeal]" + GLOB.Banlist.cd = "/base/[ckey][id]" + .["desc"] = "\nReason: [GLOB.Banlist["reason"]]\nExpires: PERMENANT\nBy: [GLOB.Banlist["bannedby"]][appeal]" .["reason"] = "ckey/id" return . else - for (var/A in Banlist.dir) - Banlist.cd = "/base/[A]" + for (var/A in GLOB.Banlist.dir) + GLOB.Banlist.cd = "/base/[A]" var/matches - if( ckey == Banlist["key"] ) + if( ckey == GLOB.Banlist["key"] ) matches += "ckey" - if( id == Banlist["id"] ) + if( id == GLOB.Banlist["id"] ) if(matches) matches += "/" matches += "id" - if( address == Banlist["ip"] ) + if( address == GLOB.Banlist["ip"] ) if(matches) matches += "/" matches += "ip" if(matches) - if(Banlist["temp"]) - if (!GetExp(Banlist["minutes"])) + if(GLOB.Banlist["temp"]) + if (!GetExp(GLOB.Banlist["minutes"])) ClearTempbans() return 0 else - .["desc"] = "\nReason: [Banlist["reason"]]\nExpires: [GetExp(Banlist["minutes"])]\nBy: [Banlist["bannedby"]][appeal]" + .["desc"] = "\nReason: [GLOB.Banlist["reason"]]\nExpires: [GetExp(GLOB.Banlist["minutes"])]\nBy: [GLOB.Banlist["bannedby"]][appeal]" else - .["desc"] = "\nReason: [Banlist["reason"]]\nExpires: PERMENANT\nBy: [Banlist["bannedby"]][appeal]" + .["desc"] = "\nReason: [GLOB.Banlist["reason"]]\nExpires: PERMENANT\nBy: [GLOB.Banlist["bannedby"]][appeal]" .["reason"] = matches return . return 0 /proc/UpdateTime() //No idea why i made this a proc. - CMinutes = (world.realtime / 10) / 60 + GLOB.CMinutes = (world.realtime / 10) / 60 return 1 /proc/LoadBans() - Banlist = new("data/banlist.bdb") - log_admin("Loading Banlist") + GLOB.Banlist = new("data/banlist.bdb") + log_admin("Loading GLOB.Banlist") - if (!length(Banlist.dir)) log_admin("Banlist is empty.") + if (!length(GLOB.Banlist.dir)) log_admin("GLOB.Banlist is empty.") - if (!Banlist.dir.Find("base")) - log_admin("Banlist missing base dir.") - Banlist.dir.Add("base") - Banlist.cd = "/base" - else if (Banlist.dir.Find("base")) - Banlist.cd = "/base" + if (!GLOB.Banlist.dir.Find("base")) + log_admin("GLOB.Banlist missing base dir.") + GLOB.Banlist.dir.Add("base") + GLOB.Banlist.cd = "/base" + else if (GLOB.Banlist.dir.Find("base")) + GLOB.Banlist.cd = "/base" ClearTempbans() return 1 @@ -77,64 +77,64 @@ var/savefile/Banlist /proc/ClearTempbans() UpdateTime() - Banlist.cd = "/base" - for (var/A in Banlist.dir) - Banlist.cd = "/base/[A]" - if (!Banlist["key"] || !Banlist["id"]) + GLOB.Banlist.cd = "/base" + for (var/A in GLOB.Banlist.dir) + GLOB.Banlist.cd = "/base/[A]" + if (!GLOB.Banlist["key"] || !GLOB.Banlist["id"]) RemoveBan(A) log_admin("Invalid Ban.") message_admins("Invalid Ban.") continue - if (!Banlist["temp"]) continue - if (CMinutes >= Banlist["minutes"]) RemoveBan(A) + if (!GLOB.Banlist["temp"]) continue + if (GLOB.CMinutes >= GLOB.Banlist["minutes"]) RemoveBan(A) return 1 /proc/AddBan(ckey, computerid, reason, bannedby, temp, minutes, address) - if(!Banlist) // if Banlist cannot be located for some reason + if(!GLOB.Banlist) // if GLOB.Banlist cannot be located for some reason LoadBans() // try to load the bans - if(!Banlist) // uh oh, can't find bans! + if(!GLOB.Banlist) // uh oh, can't find bans! return 0 // ABORT ABORT ABORT var/bantimestamp if (temp) UpdateTime() - bantimestamp = CMinutes + minutes + bantimestamp = GLOB.CMinutes + minutes - Banlist.cd = "/base" - if ( Banlist.dir.Find("[ckey][computerid]")) + GLOB.Banlist.cd = "/base" + if ( GLOB.Banlist.dir.Find("[ckey][computerid]")) RemoveBan("[ckey][computerid]") //have to remove dirs before processing - Banlist.dir.Add("[ckey][computerid]") - Banlist.cd = "/base/[ckey][computerid]" - Banlist["key"] << ckey - Banlist["id"] << computerid - Banlist["ip"] << address - Banlist["reason"] << reason - Banlist["bannedby"] << bannedby - Banlist["temp"] << temp + GLOB.Banlist.dir.Add("[ckey][computerid]") + GLOB.Banlist.cd = "/base/[ckey][computerid]" + GLOB.Banlist["key"] << ckey + GLOB.Banlist["id"] << computerid + GLOB.Banlist["ip"] << address + GLOB.Banlist["reason"] << reason + GLOB.Banlist["bannedby"] << bannedby + GLOB.Banlist["temp"] << temp if (temp) - Banlist["minutes"] << bantimestamp + GLOB.Banlist["minutes"] << bantimestamp return 1 /proc/RemoveBan(foldername) - if(!Banlist) // if Banlist cannot be located for some reason + if(!GLOB.Banlist) // if GLOB.Banlist cannot be located for some reason LoadBans() // try to load the bans - if(!Banlist) // uh oh, can't find bans! + if(!GLOB.Banlist) // uh oh, can't find bans! return 0 // ABORT ABORT ABORT var/key var/id - Banlist.cd = "/base/[foldername]" - Banlist["key"] >> key - Banlist["id"] >> id - Banlist.cd = "/base" + GLOB.Banlist.cd = "/base/[foldername]" + GLOB.Banlist["key"] >> key + GLOB.Banlist["id"] >> id + GLOB.Banlist.cd = "/base" - if (!Banlist.dir.Remove(foldername)) return 0 + if (!GLOB.Banlist.dir.Remove(foldername)) return 0 if(!usr) log_admin("Ban Expired: [key]") @@ -143,18 +143,18 @@ var/savefile/Banlist ban_unban_log_save("[key_name_admin(usr)] unbanned [key]") log_admin("[key_name_admin(usr)] unbanned [key]") message_admins("[key_name_admin(usr)] unbanned: [key]") - for (var/A in Banlist.dir) - Banlist.cd = "/base/[A]" - if (key == Banlist["key"] /*|| id == Banlist["id"]*/) - Banlist.cd = "/base" - Banlist.dir.Remove(A) + for (var/A in GLOB.Banlist.dir) + GLOB.Banlist.cd = "/base/[A]" + if (key == GLOB.Banlist["key"] /*|| id == GLOB.Banlist["id"]*/) + GLOB.Banlist.cd = "/base" + GLOB.Banlist.dir.Remove(A) continue return 1 /proc/GetExp(minutes as num) UpdateTime() - var/exp = minutes - CMinutes + var/exp = minutes - GLOB.CMinutes if (exp <= 0) return 0 else @@ -202,27 +202,27 @@ var/savefile/Banlist var/a = pick(1,0) var/b = pick(1,0) if(b) - Banlist.cd = "/base" - Banlist.dir.Add("trash[i]trashid[i]") - Banlist.cd = "/base/trash[i]trashid[i]" - Banlist["key"] << "trash[i]" + GLOB.Banlist.cd = "/base" + GLOB.Banlist.dir.Add("trash[i]trashid[i]") + GLOB.Banlist.cd = "/base/trash[i]trashid[i]" + GLOB.Banlist["key"] << "trash[i]" else - Banlist.cd = "/base" - Banlist.dir.Add("[last]trashid[i]") - Banlist.cd = "/base/[last]trashid[i]" - Banlist["key"] << last - Banlist["id"] << "trashid[i]" - Banlist["reason"] << "Trashban[i]." - Banlist["temp"] << a - Banlist["minutes"] << CMinutes + rand(1,2000) - Banlist["bannedby"] << "trashmin" + GLOB.Banlist.cd = "/base" + GLOB.Banlist.dir.Add("[last]trashid[i]") + GLOB.Banlist.cd = "/base/[last]trashid[i]" + GLOB.Banlist["key"] << last + GLOB.Banlist["id"] << "trashid[i]" + GLOB.Banlist["reason"] << "Trashban[i]." + GLOB.Banlist["temp"] << a + GLOB.Banlist["minutes"] << GLOB.CMinutes + rand(1,2000) + GLOB.Banlist["bannedby"] << "trashmin" last = "trash[i]" - Banlist.cd = "/base" + GLOB.Banlist.cd = "/base" /proc/ClearAllBans() - Banlist.cd = "/base" - for (var/A in Banlist.dir) + GLOB.Banlist.cd = "/base" + for (var/A in GLOB.Banlist.dir) RemoveBan(A) /client/proc/cmd_admin_do_ban(mob/M) diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 38b63b94570c..fe95affaffd2 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -121,10 +121,10 @@ var/t //text to show in the window var/u //unban button href arg var/dat = "" - for(r in jobban_keylist) - L = jobban_keylist[r] + for(r in GLOB.jobban_keylist) + L = GLOB.jobban_keylist[r] for(c in L) - i = jobban_keylist[r][c] //These are already strings, as you're iterating through them. Anyway, establish jobban. + i = GLOB.jobban_keylist[r][c] //These are already strings, as you're iterating through them. Anyway, establish jobban. t = "[c] - [r] ## [i]" u = "[c] - [r]" dat += "" @@ -138,8 +138,6 @@ var/dat = {" Change Game Mode
    "} - if(master_mode == "secret") - dat += "(Force Secret Mode)
    " dat += {"
    diff --git a/code/modules/admin/admin_ranks.dm b/code/modules/admin/admin_ranks.dm index cbeb1169c807..5bb9692b0368 100644 --- a/code/modules/admin/admin_ranks.dm +++ b/code/modules/admin/admin_ranks.dm @@ -1,8 +1,8 @@ -var/list/admin_ranks = list() //list of all ranks with associated rights +GLOBAL_LIST_EMPTY(admin_ranks) //list of all ranks with associated rights //load our rank - > rights associations /proc/load_admin_ranks() - admin_ranks.Cut() + GLOB.admin_ranks.Cut() var/previous_rights = 0 @@ -46,19 +46,19 @@ var/list/admin_ranks = list() //list of all ranks with associated rights if("host") rights |= RL_HOST if("everything") rights |= RL_EVERYTHING - admin_ranks[rank] = rights + GLOB.admin_ranks[rank] = rights previous_rights = rights #ifdef TESTING var/msg = "Permission Sets Built:\n" - for(var/rank in admin_ranks) - msg += "\t[rank] - [admin_ranks[rank]]\n" + for(var/rank in GLOB.admin_ranks) + msg += "\t[rank] - [GLOB.admin_ranks[rank]]\n" testing(msg) #endif /proc/load_admins() //clear the datums references - admin_datums.Cut() + GLOB.admin_datums.Cut() for(var/client/C in GLOB.admins) C.remove_admin_verbs() C.admin_holder = null @@ -78,9 +78,9 @@ var/list/admin_ranks = list() //list of all ranks with associated rights #ifdef TESTING var/msg = "Admins Built:\n" - for(var/ckey in admin_datums) + for(var/ckey in GLOB.admin_datums) var/rank - var/datum/admins/D = admin_datums[ckey] + var/datum/admins/D = GLOB.admin_datums[ckey] if(D) rank = D.rank msg += "\t[ckey] - [rank]\n" testing(msg) @@ -115,7 +115,7 @@ var/list/admin_ranks = list() //list of all ranks with associated rights return //load permissions associated with this rank - var/rights = admin_ranks[rank] + var/rights = GLOB.admin_ranks[rank] //create the admin datum and store it for later use var/datum/admins/D = new /datum/admins(rank, rights, ckey, extra_titles) diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index 207eebd3e409..9833505ee346 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -1,5 +1,5 @@ //admin verb groups - They can overlap if you so wish. Only one of each verb will exist in the verbs list regardless -var/list/admin_verbs_default = list( +GLOBAL_LIST_INIT(admin_verbs_default, list( /datum/admins/proc/show_player_panel, /*shows an interface for individual players, with various links (links require additional flags*/ /client/proc/toggleadminhelpsound, /*toggles whether we hear a sound when adminhelps/PMs are used*/ /client/proc/becomelarva, /*lets you forgo your larva protection as staff member. */ @@ -70,9 +70,9 @@ var/list/admin_verbs_default = list( /client/proc/cmd_admin_say, /*staff-only ooc chat*/ /client/proc/cmd_mod_say, /* alternate way of typing asay, no different than cmd_admin_say */ /client/proc/cmd_admin_tacmaps_panel, - ) + )) -var/list/admin_verbs_admin = list( +GLOBAL_LIST_INIT(admin_verbs_admin, list( /datum/admins/proc/togglejoin, /*toggles whether people can join the current game*/ /datum/admins/proc/announce, /*priority announce something to all clients.*/ /datum/admins/proc/view_game_log, /*shows the server game log (diary) for this round*/ @@ -92,20 +92,20 @@ var/list/admin_verbs_admin = list( /client/proc/force_teleporter, /client/proc/matrix_editor, /datum/admins/proc/open_shuttlepanel -) +)) -var/list/admin_verbs_ban = list( +GLOBAL_LIST_INIT(admin_verbs_ban, list( /client/proc/unban_panel // /client/proc/jobbans // Disabled temporarily due to 15-30 second lag spikes. Don't forget the comma in the line above when uncommenting this! -) +)) -var/list/admin_verbs_sounds = list( +GLOBAL_LIST_INIT(admin_verbs_sounds, list( /client/proc/play_admin_sound, /client/proc/stop_admin_sound, /client/proc/cmd_admin_vox_panel -) +)) -var/list/admin_verbs_minor_event = list( +GLOBAL_LIST_INIT(admin_verbs_minor_event, list( /client/proc/cmd_admin_change_custom_event, /datum/admins/proc/admin_force_distress, /datum/admins/proc/admin_force_ERT_shuttle, @@ -136,9 +136,9 @@ var/list/admin_verbs_minor_event = list( /client/proc/admin_biohazard_alert, /client/proc/toggle_hardcore_perma, /client/proc/toggle_bypass_joe_restriction, -) +)) -var/list/admin_verbs_major_event = list( +GLOBAL_LIST_INIT(admin_verbs_major_event, list( /client/proc/enable_event_mob_verbs, /client/proc/cmd_admin_dress_all, /client/proc/free_all_mobs_in_view, @@ -157,16 +157,16 @@ var/list/admin_verbs_major_event = list( /client/proc/change_taskbar_icon, /client/proc/change_weather, /client/proc/admin_blurb -) +)) -var/list/admin_verbs_spawn = list( +GLOBAL_LIST_INIT(admin_verbs_spawn, list( /datum/admins/proc/spawn_atom, /client/proc/game_panel, /client/proc/create_humans, /client/proc/create_xenos -) +)) -var/list/admin_verbs_server = list( +GLOBAL_LIST_INIT(admin_verbs_server, list( /datum/admins/proc/startnow, /datum/admins/proc/restart, /datum/admins/proc/delay, @@ -180,9 +180,9 @@ var/list/admin_verbs_server = list( /client/proc/cmd_debug_del_all, /datum/admins/proc/togglejoin, /client/proc/toggle_cdn, -) +)) -var/list/admin_verbs_debug = list( +GLOBAL_LIST_INIT(admin_verbs_debug, list( /client/proc/debug_role_authority, /client/proc/cmd_debug_make_powernets, /client/proc/cmd_debug_list_processing_items, @@ -214,19 +214,19 @@ var/list/admin_verbs_debug = list( /datum/admins/proc/view_href_log, /*shows the server HREF log for this round*/ /datum/admins/proc/view_tgui_log, /*shows the server TGUI log for this round*/ /client/proc/admin_blurb, -) +)) -var/list/admin_verbs_debug_advanced = list( +GLOBAL_LIST_INIT(admin_verbs_debug_advanced, list( /client/proc/callproc_datum, /client/proc/callproc, /client/proc/SDQL2_query, -) +)) -var/list/clan_verbs = list( +GLOBAL_LIST_INIT(clan_verbs, list( /client/proc/usr_create_new_clan -) +)) -var/list/debug_verbs = list( +GLOBAL_LIST_INIT(debug_verbs, list( /client/proc/Cell, /client/proc/cmd_assume_direct_control, /client/proc/ticklag, @@ -235,22 +235,22 @@ var/list/debug_verbs = list( /client/proc/view_power_update_stats_machines, /client/proc/toggle_power_update_profiling, /client/proc/nanomapgen_DumpImage, -) +)) -var/list/admin_verbs_possess = list( +GLOBAL_LIST_INIT(admin_verbs_possess, list( /client/proc/possess, /client/proc/release -) +)) -var/list/admin_verbs_permissions = list( +GLOBAL_LIST_INIT(admin_verbs_permissions, list( /client/proc/ToRban -) +)) -var/list/admin_verbs_color = list( +GLOBAL_LIST_INIT(admin_verbs_color, list( /client/proc/set_ooc_color_self -) +)) -var/list/admin_mob_event_verbs_hideable = list( +GLOBAL_LIST_INIT(admin_mob_event_verbs_hideable, list( /client/proc/hide_event_mob_verbs, /client/proc/cmd_admin_select_mob_rank, /client/proc/cmd_admin_dress, @@ -265,10 +265,10 @@ var/list/admin_mob_event_verbs_hideable = list( /client/proc/cmd_admin_grantfullaccess, /client/proc/cmd_admin_grantallskills, /client/proc/admin_create_account -) +)) //verbs which can be hidden - needs work -var/list/admin_verbs_hideable = list( +GLOBAL_LIST_INIT(admin_verbs_hideable, list( /client/proc/release, /client/proc/possess, /client/proc/callproc_datum, @@ -287,9 +287,9 @@ var/list/admin_verbs_hideable = list( /datum/admins/proc/togglesleep, /client/proc/debug_variables, /client/proc/debug_global_variables -) +)) -var/list/admin_verbs_teleport = list( +GLOBAL_LIST_INIT(admin_verbs_teleport, list( /client/proc/teleport_panel, /*teleport panel, for jumping to things/places and getting things/places */ /client/proc/jumptocoord, /client/proc/jumptooffsetcoord, @@ -301,75 +301,75 @@ var/list/admin_verbs_teleport = list( /client/proc/Getmob, /client/proc/Getkey, /client/proc/toggle_noclip -) +)) -var/list/roundstart_mod_verbs = list( +GLOBAL_LIST_INIT(roundstart_mod_verbs, list( /client/proc/toggle_ob_spawn -) +)) /client/proc/add_admin_verbs() if(!admin_holder) return if(CLIENT_IS_STAFF(src)) - add_verb(src, admin_verbs_default) + add_verb(src, GLOB.admin_verbs_default) if(CLIENT_HAS_RIGHTS(src, R_MOD)) - add_verb(src, admin_verbs_ban) - add_verb(src, admin_verbs_teleport) + add_verb(src, GLOB.admin_verbs_ban) + add_verb(src, GLOB.admin_verbs_teleport) if(CLIENT_HAS_RIGHTS(src, R_EVENT)) - add_verb(src, admin_verbs_minor_event) + add_verb(src, GLOB.admin_verbs_minor_event) if(CLIENT_HAS_RIGHTS(src, R_ADMIN)) - add_verb(src, admin_verbs_admin) - add_verb(src, admin_verbs_major_event) + add_verb(src, GLOB.admin_verbs_admin) + add_verb(src, GLOB.admin_verbs_major_event) if(CLIENT_HAS_RIGHTS(src, R_MENTOR)) add_verb(src, /client/proc/cmd_mentor_say) add_verb(src, /datum/admins/proc/imaginary_friend) if(CLIENT_HAS_RIGHTS(src, R_BUILDMODE)) add_verb(src, /client/proc/togglebuildmodeself) if(CLIENT_HAS_RIGHTS(src, R_SERVER)) - add_verb(src, admin_verbs_server) + add_verb(src, GLOB.admin_verbs_server) if(CLIENT_HAS_RIGHTS(src, R_DEBUG)) - add_verb(src, admin_verbs_debug) + add_verb(src, GLOB.admin_verbs_debug) if(!CONFIG_GET(flag/debugparanoid) || CLIENT_HAS_RIGHTS(src, R_ADMIN)) - add_verb(src, admin_verbs_debug_advanced) // Right now it's just callproc but we can easily add others later on. + add_verb(src, GLOB.admin_verbs_debug_advanced) // Right now it's just callproc but we can easily add others later on. if(CLIENT_HAS_RIGHTS(src, R_POSSESS)) - add_verb(src, admin_verbs_possess) + add_verb(src, GLOB.admin_verbs_possess) if(CLIENT_HAS_RIGHTS(src, R_PERMISSIONS)) - add_verb(src, admin_verbs_permissions) + add_verb(src, GLOB.admin_verbs_permissions) if(CLIENT_HAS_RIGHTS(src, R_COLOR)) - add_verb(src, admin_verbs_color) + add_verb(src, GLOB.admin_verbs_color) if(CLIENT_HAS_RIGHTS(src, R_SOUNDS)) - add_verb(src, admin_verbs_sounds) + add_verb(src, GLOB.admin_verbs_sounds) if(CLIENT_HAS_RIGHTS(src, R_SPAWN)) - add_verb(src, admin_verbs_spawn) - if(RoleAuthority && (RoleAuthority.roles_whitelist[ckey] & WHITELIST_YAUTJA_LEADER)) - add_verb(src, clan_verbs) + add_verb(src, GLOB.admin_verbs_spawn) + if(GLOB.RoleAuthority && (GLOB.RoleAuthority.roles_whitelist[ckey] & WHITELIST_YAUTJA_LEADER)) + add_verb(src, GLOB.clan_verbs) /client/proc/add_admin_whitelists() if(CLIENT_IS_MENTOR(src)) - RoleAuthority.roles_whitelist[ckey] |= WHITELIST_MENTOR + GLOB.RoleAuthority.roles_whitelist[ckey] |= WHITELIST_MENTOR if(CLIENT_IS_STAFF(src)) - RoleAuthority.roles_whitelist[ckey] |= WHITELIST_JOE + GLOB.RoleAuthority.roles_whitelist[ckey] |= WHITELIST_JOE /client/proc/remove_admin_verbs() remove_verb(src, list( - admin_verbs_default, + GLOB.admin_verbs_default, /client/proc/togglebuildmodeself, - admin_verbs_admin, - admin_verbs_ban, - admin_verbs_minor_event, - admin_verbs_major_event, - admin_verbs_server, - admin_verbs_debug, - admin_verbs_debug_advanced, - admin_verbs_possess, - admin_verbs_permissions, - admin_verbs_color, - admin_verbs_sounds, - admin_verbs_spawn, - admin_verbs_teleport, - admin_mob_event_verbs_hideable, - admin_verbs_hideable, - debug_verbs, + GLOB.admin_verbs_admin, + GLOB.admin_verbs_ban, + GLOB.admin_verbs_minor_event, + GLOB.admin_verbs_major_event, + GLOB.admin_verbs_server, + GLOB.admin_verbs_debug, + GLOB.admin_verbs_debug_advanced, + GLOB.admin_verbs_possess, + GLOB.admin_verbs_permissions, + GLOB.admin_verbs_color, + GLOB.admin_verbs_sounds, + GLOB.admin_verbs_spawn, + GLOB.admin_verbs_teleport, + GLOB.admin_mob_event_verbs_hideable, + GLOB.admin_verbs_hideable, + GLOB.debug_verbs, )) /client/proc/jobbans() @@ -404,7 +404,7 @@ var/list/roundstart_mod_verbs = list( if(!check_rights(R_ADMIN)) return if(!warned_ckey || !istext(warned_ckey)) return - if(warned_ckey in admin_datums) + if(warned_ckey in GLOB.admin_datums) to_chat(usr, "Error: warn(): You can't warn admins.") return @@ -435,7 +435,7 @@ var/list/roundstart_mod_verbs = list( set name = "Give Disease (old)" set desc = "Gives a (tg-style) Disease to a mob." var/list/disease_names = list() - for(var/v in diseases) + for(var/v in GLOB.diseases) disease_names.Add(copytext("[v]", 16, 0)) var/datum/disease/D = tgui_input_list(usr, "Choose the disease to give to that guy", "ACHOO", disease_names) if(!D) return diff --git a/code/modules/admin/banjob.dm b/code/modules/admin/banjob.dm index 18f06e79a66a..13c3b4664a15 100644 --- a/code/modules/admin/banjob.dm +++ b/code/modules/admin/banjob.dm @@ -7,23 +7,23 @@ won't recognize the older one, as an example. */ -var/jobban_runonce // Updates legacy bans with new info -var/jobban_keylist[0] //to store the keys & ranks +GLOBAL_VAR(jobban_runonce) // Updates legacy bans with new info +GLOBAL_LIST_EMPTY(jobban_keylist) /proc/check_jobban_path(X) . = ckey(X) - if(!islist(jobban_keylist[.])) //If it's not a list, we're in trouble. - jobban_keylist[.] = list() + if(!islist(GLOB.jobban_keylist[.])) //If it's not a list, we're in trouble. + GLOB.jobban_keylist[.] = list() /proc/jobban_fullban(mob/M, rank, reason) if (!M || !M.ckey) return rank = check_jobban_path(rank) - jobban_keylist[rank][M.ckey] = reason + GLOB.jobban_keylist[rank][M.ckey] = reason /proc/jobban_client_fullban(ckey, rank) if (!ckey || !rank) return rank = check_jobban_path(rank) - jobban_keylist[rank][ckey] = "Reason Unspecified" + GLOB.jobban_keylist[rank][ckey] = "Reason Unspecified" //returns a reason if M is banned from rank, returns 0 otherwise /proc/jobban_isbanned(mob/M, rank, datum/entity/player/P = null) @@ -49,17 +49,17 @@ var/jobban_keylist[0] //to store the keys & ranks /proc/jobban_loadbanfile() var/savefile/S=new("data/job_new.ban") - S["new_bans"] >> jobban_keylist + S["new_bans"] >> GLOB.jobban_keylist log_admin("Loading jobban_rank") - S["runonce"] >> jobban_runonce + S["runonce"] >> GLOB.jobban_runonce - if (!length(jobban_keylist)) - jobban_keylist=list() + if (!length(GLOB.jobban_keylist)) + GLOB.jobban_keylist=list() log_admin("jobban_keylist was empty") /proc/jobban_savebanfile() var/savefile/S=new("data/job_new.ban") - S["new_bans"] << jobban_keylist + S["new_bans"] << GLOB.jobban_keylist /proc/jobban_unban(mob/M, rank) jobban_remove("[M.ckey] - [ckey(rank)]") @@ -70,7 +70,7 @@ var/jobban_keylist[0] //to store the keys & ranks /proc/jobban_remove(X) var/regex/r1 = new("(.*) - (.*)") if(r1.Find(X)) - var/L[] = jobban_keylist[r1.group[2]] + var/L[] = GLOB.jobban_keylist[r1.group[2]] L.Remove(r1.group[1]) return 1 @@ -89,7 +89,7 @@ var/jobban_keylist[0] //to store the keys & ranks if(!M.ckey) //sanity to_chat(usr, "This mob has no ckey") return - if(!RoleAuthority) + if(!GLOB.RoleAuthority) to_chat(usr, "The Role Authority is not set up!") return @@ -109,31 +109,31 @@ var/jobban_keylist[0] //to store the keys & ranks WARNING!*/ //Regular jobs //Command (Blue) - jobs += generate_job_ban_list(M, P, ROLES_CIC, "CIC", "ddddff") + jobs += generate_job_ban_list(M, P, GLOB.ROLES_CIC, "CIC", "ddddff") jobs += "
    " // SUPPORT - jobs += generate_job_ban_list(M, P, ROLES_AUXIL_SUPPORT, "Support", "ccccff") + jobs += generate_job_ban_list(M, P, GLOB.ROLES_AUXIL_SUPPORT, "Support", "ccccff") jobs += "
    " // MPs - jobs += generate_job_ban_list(M, P, ROLES_POLICE, "Police", "ffdddd") + jobs += generate_job_ban_list(M, P, GLOB.ROLES_POLICE, "Police", "ffdddd") jobs += "
    " //Engineering (Yellow) - jobs += generate_job_ban_list(M, P, ROLES_ENGINEERING, "Engineering", "fff5cc") + jobs += generate_job_ban_list(M, P, GLOB.ROLES_ENGINEERING, "Engineering", "fff5cc") jobs += "
    " //Cargo (Yellow) //Copy paste, yada, yada. Hopefully Snail can rework this in the future. - jobs += generate_job_ban_list(M, P, ROLES_REQUISITION, "Requisition", "fff5cc") + jobs += generate_job_ban_list(M, P, GLOB.ROLES_REQUISITION, "Requisition", "fff5cc") jobs += "
    " //Medical (White) - jobs += generate_job_ban_list(M, P, ROLES_MEDICAL, "Medical", "ffeef0") + jobs += generate_job_ban_list(M, P, GLOB.ROLES_MEDICAL, "Medical", "ffeef0") jobs += "
    " //Marines - jobs += generate_job_ban_list(M, P, ROLES_MARINES, "Marines", "ffeeee") + jobs += generate_job_ban_list(M, P, GLOB.ROLES_MARINES, "Marines", "ffeeee") jobs += "
    " // MISC - jobs += generate_job_ban_list(M, P, ROLES_MISC, "Misc", "aaee55") + jobs += generate_job_ban_list(M, P, GLOB.ROLES_MISC, "Misc", "aaee55") jobs += "
    " // Xenos (Orange) - jobs += generate_job_ban_list(M, P, ROLES_XENO, "Xenos", "a268b1") + jobs += generate_job_ban_list(M, P, GLOB.ROLES_XENO, "Xenos", "a268b1") jobs += "
    " //Extra (Orange) var/isbanned_dept = jobban_isbanned(M, "Syndicate", P) diff --git a/code/modules/admin/create_mob.dm b/code/modules/admin/create_mob.dm index 644165be0fa0..9ac4c5f807ea 100644 --- a/code/modules/admin/create_mob.dm +++ b/code/modules/admin/create_mob.dm @@ -1,4 +1,5 @@ -/var/create_mob_html = null +/datum/admins/var/static/create_mob_html = null + /datum/admins/proc/create_mob(mob/user) if (!create_mob_html) var/mobjs = null diff --git a/code/modules/admin/create_object.dm b/code/modules/admin/create_object.dm index 9d344a1f551c..3b1f978dd50a 100644 --- a/code/modules/admin/create_object.dm +++ b/code/modules/admin/create_object.dm @@ -1,4 +1,4 @@ -/var/create_object_html = null +/datum/admins/var/static/create_object_html = null /datum/admins/proc/create_object(mob/user) if (!create_object_html) diff --git a/code/modules/admin/create_turf.dm b/code/modules/admin/create_turf.dm index c87034ecfd9f..1535c303bcd9 100644 --- a/code/modules/admin/create_turf.dm +++ b/code/modules/admin/create_turf.dm @@ -1,4 +1,5 @@ -/var/create_turf_html = null +/datum/admins/var/static/create_turf_html = null + /datum/admins/proc/create_turf(mob/user) if (!create_turf_html) var/turfjs = null diff --git a/code/modules/admin/fax_templates.dm b/code/modules/admin/fax_templates.dm index 459ab675d3a3..2522acf92b3b 100644 --- a/code/modules/admin/fax_templates.dm +++ b/code/modules/admin/fax_templates.dm @@ -70,7 +70,7 @@ dat += "
    " dat += "

    [fax_header]

    " - dat += "

    [fax_subject] - [time2text(world.realtime, "DD Month")] [game_year]

    " + dat += "

    [fax_subject] - [time2text(world.realtime, "DD Month")] [GLOB.game_year]

    " dat += "
    " dat += "
    " diff --git a/code/modules/admin/holder2.dm b/code/modules/admin/holder2.dm index e7559f3aa4fd..e31d372743c5 100644 --- a/code/modules/admin/holder2.dm +++ b/code/modules/admin/holder2.dm @@ -1,4 +1,4 @@ -var/list/datum/admins/admin_datums = list() +GLOBAL_LIST_INIT_TYPED(admin_datums, /datum/admins, list()) GLOBAL_VAR_INIT(href_token, GenerateToken()) GLOBAL_PROTECT(href_token) @@ -35,7 +35,7 @@ GLOBAL_PROTECT(href_token) rank = initial_rank rights = initial_rights href_token = GenerateToken() - admin_datums[ckey] = src + GLOB.admin_datums[ckey] = src extra_titles = new_extra_titles // Letting admins edit their own permission giver is a poor idea @@ -138,8 +138,8 @@ you will have to do something like if(client.admin_holder.rights & R_ADMIN) your return TRUE /client/proc/readmin() - if(admin_datums[ckey]) - admin_datums[ckey].associate(src) + if(GLOB.admin_datums[ckey]) + GLOB.admin_datums[ckey].associate(src) return TRUE /datum/admins/proc/check_for_rights(rights_required) diff --git a/code/modules/admin/player_panel/actions/physical.dm b/code/modules/admin/player_panel/actions/physical.dm index a48f39e81a5e..eb43fe5d2aa8 100644 --- a/code/modules/admin/player_panel/actions/physical.dm +++ b/code/modules/admin/player_panel/actions/physical.dm @@ -90,15 +90,15 @@ if(SKILL_SPEC_SNIPER) set_name = "Sniper Set" - if(set_name && !available_specialist_sets.Find(set_name)) - available_specialist_sets += set_name + if(set_name && !GLOB.available_specialist_sets.Find(set_name)) + GLOB.available_specialist_sets += set_name S.forget_marine_in_squad(H) message_admins("[key_name_admin(user)] sent [key_name_admin(target)] ([H.job]) to cryogenics.") SSticker.mode.latejoin_tally-- //Cryoing someone out removes someone from the Marines, blocking further larva spawns until accounted for //Handle job slot/tater cleanup. - RoleAuthority.free_role(RoleAuthority.roles_for_mode[target.job], TRUE) + GLOB.RoleAuthority.free_role(GLOB.RoleAuthority.roles_for_mode[target.job], TRUE) //Delete them from datacore. var/target_ref = WEAKREF(target) @@ -200,7 +200,7 @@ /datum/player_action/set_squad/act(client/user, mob/living/carbon/human/target, list/params) var/list/squads = list() - for(var/datum/squad/S in RoleAuthority.squads) + for(var/datum/squad/S in GLOB.RoleAuthority.squads) squads[S.name] = S var/selected_squad = tgui_input_list(user, "Select a squad.", "Squad Selection", squads) diff --git a/code/modules/admin/player_panel/player_panel.dm b/code/modules/admin/player_panel/player_panel.dm index e29ea83ef5ce..bead55f994ab 100644 --- a/code/modules/admin/player_panel/player_panel.dm +++ b/code/modules/admin/player_panel/player_panel.dm @@ -389,7 +389,7 @@ dat += "Round Duration: [round(world.time / 36000)]:[add_zero(world.time / 600 % 60, 2)]:[world.time / 100 % 6][world.time / 100 % 10]
    " if(check_rights(R_DEBUG, 0)) - dat += "VV Shuttle Controller

    " + dat += "VV Shuttle Controller

    " if(check_rights(R_MOD, 0)) dat += "Evacuation Goals: " diff --git a/code/modules/admin/tabs/admin_tab.dm b/code/modules/admin/tabs/admin_tab.dm index e0a8c540ea85..cc927a62d3b0 100644 --- a/code/modules/admin/tabs/admin_tab.dm +++ b/code/modules/admin/tabs/admin_tab.dm @@ -97,7 +97,7 @@ if(body && !body.key) body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus if(body.client) - body.client.change_view(world_view_size) //reset view range to default. + body.client.change_view(GLOB.world_view_size) //reset view range to default. //re-open STUI if(new_STUI) @@ -383,7 +383,7 @@ set name = "Admin Verbs - Show" set category = "Admin" - add_verb(src, admin_verbs_hideable) + add_verb(src, GLOB.admin_verbs_hideable) remove_verb(src, /client/proc/enable_admin_verbs) if(!(admin_holder.rights & R_DEBUG)) @@ -396,7 +396,7 @@ set name = "Admin Verbs - Hide" set category = "Admin" - remove_verb(src, admin_verbs_hideable) + remove_verb(src, GLOB.admin_verbs_hideable) add_verb(src, /client/proc/enable_admin_verbs) /client/proc/strip_all_in_view() @@ -657,13 +657,13 @@ /proc/set_lz_resin_allowed(allowed = TRUE) if(allowed) - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.flags_area & AREA_UNWEEDABLE) continue A.is_resin_allowed = TRUE msg_admin_niche("Areas close to landing zones are now weedable.") else - for(var/area/A in all_areas) + for(var/area/A in GLOB.all_areas) if(A.flags_area & AREA_UNWEEDABLE) continue A.is_resin_allowed = initial(A.is_resin_allowed) diff --git a/code/modules/admin/tabs/debug_tab.dm b/code/modules/admin/tabs/debug_tab.dm index d8187abe3714..df11917f087a 100644 --- a/code/modules/admin/tabs/debug_tab.dm +++ b/code/modules/admin/tabs/debug_tab.dm @@ -5,7 +5,7 @@ if(!check_rights(R_DEBUG)) return - add_verb(src, debug_verbs) + add_verb(src, GLOB.debug_verbs) remove_verb(src, /client/proc/enable_debug_verbs) /client/proc/hide_debug_verbs() @@ -15,7 +15,7 @@ if(!check_rights(R_DEBUG)) return - remove_verb(src, debug_verbs) + remove_verb(src, GLOB.debug_verbs) add_verb(src, /client/proc/enable_debug_verbs) /client/proc/enter_tree() @@ -81,8 +81,8 @@ set name = "Reset Intel Data Tab" if(tgui_alert(src, "Clear the data tab?", "Confirm", list("Yes", "No"), 10 SECONDS) == "Yes") - for(var/datum/cm_objective/Objective in intel_system.oms.disks) - intel_system.oms.disks -= Objective + for(var/datum/cm_objective/Objective in GLOB.intel_system.oms.disks) + GLOB.intel_system.oms.disks -= Objective /client/proc/check_round_statistics() set category = "Debug" @@ -90,7 +90,7 @@ if(!check_rights(R_ADMIN|R_DEBUG)) return - debug_variables(round_statistics) + debug_variables(GLOB.round_statistics) /client/proc/cmd_admin_delete(atom/O as obj|mob|turf in world) set category = "Debug" @@ -165,10 +165,10 @@ set name = "Reload Whitelist" set category = "Debug" if(alert("Are you sure you want to do this?",, "Yes", "No") != "Yes") return - if(!check_rights(R_SERVER) || !RoleAuthority) return + if(!check_rights(R_SERVER) || !GLOB.RoleAuthority) return message_admins("[usr.ckey] manually reloaded the role whitelist.") - RoleAuthority.load_whitelist() + GLOB.RoleAuthority.load_whitelist() /client/proc/bulk_fetcher() set name = "Bulk Fetch Items" diff --git a/code/modules/admin/tabs/event_tab.dm b/code/modules/admin/tabs/event_tab.dm index fcc604c9cfa8..7a6359ccf090 100644 --- a/code/modules/admin/tabs/event_tab.dm +++ b/code/modules/admin/tabs/event_tab.dm @@ -275,12 +275,12 @@ var/points_to_add = tgui_input_real_number(usr, "Enter the amount of points to give, or a negative number to subtract. 1 point = $100.", "Points", 0) if(!points_to_add) return - else if((supply_controller.points + points_to_add) < 0) - supply_controller.points = 0 - else if((supply_controller.points + points_to_add) > 99999) - supply_controller.points = 99999 + else if((GLOB.supply_controller.points + points_to_add) < 0) + GLOB.supply_controller.points = 0 + else if((GLOB.supply_controller.points + points_to_add) > 99999) + GLOB.supply_controller.points = 99999 else - supply_controller.points += points_to_add + GLOB.supply_controller.points += points_to_add message_admins("[key_name_admin(usr)] granted requisitions [points_to_add] points.") @@ -294,11 +294,11 @@ if(!SSticker.mode || !check_rights(R_ADMIN)) return - var/req_heat_change = tgui_input_real_number(usr, "Set the new requisitions black market heat. ERT is called at 100, disabled at -1. Current Heat: [supply_controller.black_market_heat]", "Modify Req Heat", 0, 100, -1) + var/req_heat_change = tgui_input_real_number(usr, "Set the new requisitions black market heat. ERT is called at 100, disabled at -1. Current Heat: [GLOB.supply_controller.black_market_heat]", "Modify Req Heat", 0, 100, -1) if(!req_heat_change) return - supply_controller.black_market_heat = req_heat_change + GLOB.supply_controller.black_market_heat = req_heat_change message_admins("[key_name_admin(usr)] set requisitions heat to [req_heat_change].") @@ -433,12 +433,12 @@ return var/datum/supply_order/new_order = new() - new_order.ordernum = supply_controller.ordernum - supply_controller.ordernum++ - new_order.object = supply_controller.supply_packs[nuketype] + new_order.ordernum = GLOB.supply_controller.ordernum + GLOB.supply_controller.ordernum++ + new_order.object = GLOB.supply_controller.supply_packs[nuketype] new_order.orderedby = MAIN_AI_SYSTEM new_order.approvedby = MAIN_AI_SYSTEM - supply_controller.shoppinglist += new_order + GLOB.supply_controller.shoppinglist += new_order marine_announcement("A nuclear device has been supplied and will be delivered to requisitions via ASRS.", "NUCLEAR ARSENAL ACQUIRED", 'sound/misc/notice2.ogg') message_admins("[key_name_admin(usr)] admin-spawned a [encrypt] nuke.") @@ -507,7 +507,7 @@ if(!customname) customname = "[faction] Update" if(faction == FACTION_MARINE) - for(var/obj/structure/machinery/computer/almayer_control/C in machines) + for(var/obj/structure/machinery/computer/almayer_control/C in GLOB.machines) if(!(C.inoperable())) var/obj/item/paper/P = new /obj/item/paper( C.loc ) P.name = "'[customname].'" @@ -678,14 +678,14 @@ set name = "Mob Event Verbs - Show" set category = "Admin.Events" - add_verb(src, admin_mob_event_verbs_hideable) + add_verb(src, GLOB.admin_mob_event_verbs_hideable) remove_verb(src, /client/proc/enable_event_mob_verbs) /client/proc/hide_event_mob_verbs() set name = "Mob Event Verbs - Hide" set category = "Admin.Events" - remove_verb(src, admin_mob_event_verbs_hideable) + remove_verb(src, GLOB.admin_mob_event_verbs_hideable) add_verb(src, /client/proc/enable_event_mob_verbs) // ---------------------------- diff --git a/code/modules/admin/tabs/round_tab.dm b/code/modules/admin/tabs/round_tab.dm index 22ba96a2317a..39a9050053f1 100644 --- a/code/modules/admin/tabs/round_tab.dm +++ b/code/modules/admin/tabs/round_tab.dm @@ -38,9 +38,9 @@ return if(!(predator_round.flags_round_type & MODE_PREDATOR)) - var/datum/job/PJ = RoleAuthority.roles_for_mode[JOB_PREDATOR] + var/datum/job/PJ = GLOB.RoleAuthority.roles_for_mode[JOB_PREDATOR] if(istype(PJ) && !PJ.spawn_positions) - PJ.set_spawn_positions(players_preassigned) + PJ.set_spawn_positions(GLOB.players_preassigned) predator_round.flags_round_type |= MODE_PREDATOR else predator_round.flags_round_type &= ~MODE_PREDATOR @@ -58,8 +58,8 @@ var/roles[] = new var/i var/datum/job/J - for(i in RoleAuthority.roles_for_mode) //All the roles in the game. - J = RoleAuthority.roles_for_mode[i] + for(i in GLOB.RoleAuthority.roles_for_mode) //All the roles in the game. + J = GLOB.RoleAuthority.roles_for_mode[i] if(J.total_positions > 0 && J.current_positions > 0) roles += i @@ -67,7 +67,7 @@ var/role = input("This list contains all roles that have at least one slot taken.\nPlease select role slot to free.", "Free role slot") as null|anything in roles if(!role) return - RoleAuthority.free_role_admin(RoleAuthority.roles_for_mode[role], TRUE, src) + GLOB.RoleAuthority.free_role_admin(GLOB.RoleAuthority.roles_for_mode[role], TRUE, src) /client/proc/modify_slot() set name = "Adjust Job Slots" @@ -81,10 +81,10 @@ var/active_role_names = GLOB.gamemode_roles[GLOB.master_mode] if(!active_role_names) - active_role_names = ROLES_DISTRESS_SIGNAL + active_role_names = GLOB.ROLES_DISTRESS_SIGNAL for(var/role_name as anything in active_role_names) - var/datum/job/job = RoleAuthority.roles_by_name[role_name] + var/datum/job/job = GLOB.RoleAuthority.roles_by_name[role_name] if(!job) continue roles += role_name @@ -92,12 +92,12 @@ var/role = input("Please select role slot to modify", "Modify amount of slots") as null|anything in roles if(!role) return - J = RoleAuthority.roles_by_name[role] + J = GLOB.RoleAuthority.roles_by_name[role] var/tpos = J.spawn_positions var/num = tgui_input_number(src, "How many slots role [J.title] should have?\nCurrently taken slots: [J.current_positions]\nTotal amount of slots opened this round: [J.total_positions_so_far]","Number:", tpos) if(isnull(num)) return - if(!RoleAuthority.modify_role(J, num)) + if(!GLOB.RoleAuthority.modify_role(J, num)) to_chat(usr, SPAN_BOLDNOTICE("Can't set job slots to be less than amount of log-ins or you are setting amount of slots less than minimal. Free slots first.")) message_admins("[key_name(usr)] adjusted job slots of [J.title] to be [num].") diff --git a/code/modules/admin/tabs/server_tab.dm b/code/modules/admin/tabs/server_tab.dm index 84c9426dfa3f..382b08c182b5 100644 --- a/code/modules/admin/tabs/server_tab.dm +++ b/code/modules/admin/tabs/server_tab.dm @@ -21,8 +21,8 @@ set desc = "Players can still log into the server, but players won't be able to join the game as a new mob." set category = "Server" - enter_allowed = !enter_allowed - if(!enter_allowed) + GLOB.enter_allowed = !GLOB.enter_allowed + if(!GLOB.enter_allowed) to_world("New players may no longer join the game.") else to_world("New players may now join the game.") @@ -34,8 +34,8 @@ set desc = "Globally Toggles Deadchat" set category = "Server" - dsay_allowed = !dsay_allowed - if(dsay_allowed) + GLOB.dsay_allowed = !GLOB.dsay_allowed + if(GLOB.dsay_allowed) to_world("Deadchat has been globally enabled!") else to_world("Deadchat has been globally disabled!") @@ -46,8 +46,8 @@ set desc = "Globally Toggles OOC" set category = "Server" - ooc_allowed = !ooc_allowed - if(ooc_allowed) + GLOB.ooc_allowed = !GLOB.ooc_allowed + if(GLOB.ooc_allowed) to_world("The OOC channel has been globally enabled!") else to_world("The OOC channel has been globally disabled!") @@ -58,8 +58,8 @@ set desc = "Globally Toggles LOOC" set category = "Server" - looc_allowed = !looc_allowed - if(looc_allowed) + GLOB.looc_allowed = !GLOB.looc_allowed + if(GLOB.looc_allowed) to_world("The LOOC channel has been globally enabled!") else to_world("The LOOC channel has been globally disabled!") diff --git a/code/modules/admin/topic/topic.dm b/code/modules/admin/topic/topic.dm index d60377123c49..93cd66d586c4 100644 --- a/code/modules/admin/topic/topic.dm +++ b/code/modules/admin/topic/topic.dm @@ -50,7 +50,7 @@ if(task == "add") var/new_ckey = ckey(input(usr,"New admin's ckey","Admin ckey", null) as text|null) if(!new_ckey) return - if(new_ckey in admin_datums) + if(new_ckey in GLOB.admin_datums) to_chat(usr, "Error: Topic 'editrights': [new_ckey] is already an admin") return adm_ckey = new_ckey @@ -61,20 +61,20 @@ to_chat(usr, "Error: Topic 'editrights': No valid ckey") return - var/datum/admins/D = admin_datums[adm_ckey] + var/datum/admins/D = GLOB.admin_datums[adm_ckey] if(task == "remove") if(alert("Are you sure you want to remove [adm_ckey]?","Message","Yes","Cancel") == "Yes") if(!D) return - admin_datums -= adm_ckey + GLOB.admin_datums -= adm_ckey D.disassociate() message_admins("[key_name_admin(usr)] removed [adm_ckey] from the admins list") else if(task == "rank") var/new_rank - if(admin_ranks.len) - new_rank = tgui_input_list(usr, "Please select a rank", "New rank", (admin_ranks|"*New Rank*")) + if(GLOB.admin_ranks.len) + new_rank = tgui_input_list(usr, "Please select a rank", "New rank", (GLOB.admin_ranks|"*New Rank*")) else new_rank = tgui_input_list(usr, "Please select a rank", "New rank", list("Game Master","Game Admin", "Trial Admin", "Admin Observer","*New Rank*")) @@ -91,15 +91,15 @@ to_chat(usr, "Error: Topic 'editrights': Invalid rank") return if(CONFIG_GET(flag/admin_legacy_system)) - if(admin_ranks.len) - if(new_rank in admin_ranks) - rights = admin_ranks[new_rank] //we typed a rank which already exists, use its rights + if(GLOB.admin_ranks.len) + if(new_rank in GLOB.admin_ranks) + rights = GLOB.admin_ranks[new_rank] //we typed a rank which already exists, use its rights else - admin_ranks[new_rank] = 0 //add the new rank to admin_ranks + GLOB.admin_ranks[new_rank] = 0 //add the new rank to admin_ranks else if(CONFIG_GET(flag/admin_legacy_system)) new_rank = ckeyEx(new_rank) - rights = admin_ranks[new_rank] //we input an existing rank, use its rights + rights = GLOB.admin_ranks[new_rank] //we input an existing rank, use its rights if(D) D.disassociate() //remove adminverbs and unlink from client @@ -238,31 +238,31 @@ var/reason var/banfolder = href_list["unbanupgradeperma"] - Banlist.cd = "/base/[banfolder]" - var/reason2 = Banlist["reason"] + GLOB.Banlist.cd = "/base/[banfolder]" + var/reason2 = GLOB.Banlist["reason"] - var/minutes = Banlist["minutes"] + var/minutes = GLOB.Banlist["minutes"] - var/banned_key = Banlist["key"] - Banlist.cd = "/base" + var/banned_key = GLOB.Banlist["key"] + GLOB.Banlist.cd = "/base" var/mins = 0 - if(minutes > CMinutes) - mins = minutes - CMinutes + if(minutes > GLOB.CMinutes) + mins = minutes - GLOB.CMinutes if(!mins) return mins = max(5255990,mins) // 10 years - minutes = CMinutes + mins + minutes = GLOB.CMinutes + mins reason = input(usr,"Reason?","reason",reason2) as message|null if(!reason) return ban_unban_log_save("[key_name(usr)] upgraded [banned_key]'s ban to a permaban. Reason: [sanitize(reason)]") message_admins("[key_name_admin(usr)] upgraded [banned_key]'s ban to a permaban. Reason: [sanitize(reason)]") - Banlist.cd = "/base/[banfolder]" - Banlist["reason"] << sanitize(reason) - Banlist["temp"] << 0 - Banlist["minutes"] << minutes - Banlist["bannedby"] << usr.ckey - Banlist.cd = "/base" + GLOB.Banlist.cd = "/base/[banfolder]" + GLOB.Banlist["reason"] << sanitize(reason) + GLOB.Banlist["temp"] << 0 + GLOB.Banlist["minutes"] << minutes + GLOB.Banlist["bannedby"] << usr.ckey + GLOB.Banlist.cd = "/base" unbanpanel() else if(href_list["unbane"]) @@ -272,36 +272,36 @@ var/reason var/banfolder = href_list["unbane"] - Banlist.cd = "/base/[banfolder]" - var/reason2 = Banlist["reason"] - var/temp = Banlist["temp"] + GLOB.Banlist.cd = "/base/[banfolder]" + var/reason2 = GLOB.Banlist["reason"] + var/temp = GLOB.Banlist["temp"] - var/minutes = Banlist["minutes"] + var/minutes = GLOB.Banlist["minutes"] - var/banned_key = Banlist["key"] - Banlist.cd = "/base" + var/banned_key = GLOB.Banlist["key"] + GLOB.Banlist.cd = "/base" var/duration var/mins = 0 - if(minutes > CMinutes) - mins = minutes - CMinutes + if(minutes > GLOB.CMinutes) + mins = minutes - GLOB.CMinutes mins = tgui_input_number(usr,"How long (in minutes)? \n 1440 = 1 day \n 4320 = 3 days \n 10080 = 7 days \n 43800 = 1 Month","Ban time", 1440, 262800, 1) if(!mins) return mins = min(525599,mins) - minutes = CMinutes + mins + minutes = GLOB.CMinutes + mins duration = GetExp(minutes) reason = input(usr,"Reason?","reason",reason2) as message|null if(!reason) return ban_unban_log_save("[key_name(usr)] edited [banned_key]'s ban. Reason: [sanitize(reason)] Duration: [duration]") message_admins("[key_name_admin(usr)] edited [banned_key]'s ban. Reason: [sanitize(reason)] Duration: [duration]") - Banlist.cd = "/base/[banfolder]" - Banlist["reason"] << sanitize(reason) - Banlist["temp"] << temp - Banlist["minutes"] << minutes - Banlist["bannedby"] << usr.ckey - Banlist.cd = "/base" + GLOB.Banlist.cd = "/base/[banfolder]" + GLOB.Banlist["reason"] << sanitize(reason) + GLOB.Banlist["temp"] << temp + GLOB.Banlist["minutes"] << minutes + GLOB.Banlist["bannedby"] << usr.ckey + GLOB.Banlist.cd = "/base" unbanpanel() /////////////////////////////////////new ban stuff @@ -320,7 +320,7 @@ alert("You cannot perform this action. You must be of a higher administrative rank!") return - if(!RoleAuthority) + if(!GLOB.RoleAuthority) to_chat(usr, "Role Authority has not been set up!") return @@ -333,23 +333,23 @@ var/list/joblist = list() switch(href_list["jobban3"]) if("CICdept") - joblist += get_job_titles_from_list(ROLES_COMMAND) + joblist += get_job_titles_from_list(GLOB.ROLES_COMMAND) if("Supportdept") - joblist += get_job_titles_from_list(ROLES_AUXIL_SUPPORT) + joblist += get_job_titles_from_list(GLOB.ROLES_AUXIL_SUPPORT) if("Policedept") - joblist += get_job_titles_from_list(ROLES_POLICE) + joblist += get_job_titles_from_list(GLOB.ROLES_POLICE) if("Engineeringdept") - joblist += get_job_titles_from_list(ROLES_ENGINEERING) + joblist += get_job_titles_from_list(GLOB.ROLES_ENGINEERING) if("Requisitiondept") - joblist += get_job_titles_from_list(ROLES_REQUISITION) + joblist += get_job_titles_from_list(GLOB.ROLES_REQUISITION) if("Medicaldept") - joblist += get_job_titles_from_list(ROLES_MEDICAL) + joblist += get_job_titles_from_list(GLOB.ROLES_MEDICAL) if("Marinesdept") - joblist += get_job_titles_from_list(ROLES_MARINES) + joblist += get_job_titles_from_list(GLOB.ROLES_MARINES) if("Miscdept") - joblist += get_job_titles_from_list(ROLES_MISC) + joblist += get_job_titles_from_list(GLOB.ROLES_MISC) if("Xenosdept") - joblist += get_job_titles_from_list(ROLES_XENO) + joblist += get_job_titles_from_list(GLOB.ROLES_XENO) else joblist += href_list["jobban3"] @@ -562,23 +562,9 @@ var/dat = {"What mode do you wish to play?
    "} for(var/mode in config.modes) dat += {"[config.mode_names[mode]]
    "} - dat += {"Now: [master_mode]"} + dat += {"Now: [GLOB.master_mode]"} show_browser(usr, dat, "Change Gamemode", "c_mode") - else if(href_list["f_secret"]) - if(!check_rights(R_ADMIN)) return - - if(SSticker.mode) - return alert(usr, "The game has already started.", null, null, null, null) - if(master_mode != "secret") - return alert(usr, "The game mode has to be secret!", null, null, null, null) - var/dat = {"What game mode do you want to force secret to be? Use this if you want to change the game mode, but want the players to believe it's secret. This will only work if the current game mode is secret.
    "} - for(var/mode in config.modes) - dat += {"[config.mode_names[mode]]
    "} - dat += {"Random (default)
    "} - dat += {"Now: [secret_force_mode]"} - show_browser(usr, dat, "Change Secret Gamemode", "f_secret") - else if(href_list["c_mode2"]) if(!check_rights(R_ADMIN|R_SERVER)) return @@ -588,19 +574,6 @@ Game() // updates the main game menu SSticker.save_mode(GLOB.master_mode) - - else if(href_list["f_secret2"]) - if(!check_rights(R_ADMIN|R_SERVER)) return - - if(SSticker.mode) - return alert(usr, "The game has already started.", null, null, null, null) - if(master_mode != "secret") - return alert(usr, "The game mode has to be secret!", null, null, null, null) - secret_force_mode = href_list["f_secret2"] - message_admins("[key_name_admin(usr)] set the forced secret mode as [secret_force_mode].") - Game() // updates the main game menu - .(href, list("f_secret"=1)) - else if(href_list["monkeyone"]) if(!check_rights(R_SPAWN)) return @@ -949,7 +922,7 @@ H.mind.transfer_to(M) else M.key = H.key - if(M.client) M.client.change_view(world_view_size) + if(M.client) M.client.change_view(GLOB.world_view_size) if(M.skills) qdel(M.skills) @@ -1044,7 +1017,7 @@ return if(alert("Are you sure you want to cancel this OB?",,"Yes","No") != "Yes") return - orbital_cannon_cancellation["[cancel_token]"] = null + GLOB.orbital_cannon_cancellation["[cancel_token]"] = null message_admins("[src.owner] has cancelled the orbital strike.") else if(href_list["admincancelpredsd"]) @@ -1208,7 +1181,7 @@ msg_ghost += "view message" announce_fax(msg_ghost = msg_ghost) - for(var/obj/structure/machinery/faxmachine/F in machines) + for(var/obj/structure/machinery/faxmachine/F in GLOB.machines) if(F == fax) if(!(F.inoperable())) @@ -1290,7 +1263,7 @@ msg_ghost += "view message" announce_fax( ,msg_ghost) - for(var/obj/structure/machinery/faxmachine/F in machines) + for(var/obj/structure/machinery/faxmachine/F in GLOB.machines) if(F == fax) if(!(F.inoperable())) @@ -1372,7 +1345,7 @@ announce_fax( ,msg_ghost) - for(var/obj/structure/machinery/faxmachine/F in machines) + for(var/obj/structure/machinery/faxmachine/F in GLOB.machines) if(F == fax) if(!(F.inoperable())) @@ -1454,7 +1427,7 @@ announce_fax( ,msg_ghost) - for(var/obj/structure/machinery/faxmachine/F in machines) + for(var/obj/structure/machinery/faxmachine/F in GLOB.machines) if(F == fax) if(!(F.inoperable())) @@ -1778,16 +1751,16 @@ //unanswered_distress -= ref_person if(href_list["distresscancel"]) - if(distress_cancel) + if(GLOB.distress_cancel) to_chat(usr, "The distress beacon was either canceled, or you are too late to cancel.") return log_game("[key_name_admin(usr)] has canceled the distress beacon.") message_admins("[key_name_admin(usr)] has canceled the distress beacon.") - distress_cancel = TRUE + GLOB.distress_cancel = TRUE return if(href_list["distress"]) //Distress Beacon, sends a random distress beacon when pressed - distress_cancel = FALSE + GLOB.distress_cancel = FALSE message_admins("[key_name_admin(usr)] has opted to SEND the distress beacon! Launching in 10 seconds... (CANCEL)") addtimer(CALLBACK(src, PROC_REF(accept_ert), usr, locate(href_list["distress"])), 10 SECONDS) //unanswered_distress -= ref_person @@ -1795,7 +1768,7 @@ if(href_list["distress_handheld"]) //Prepares to call and logs accepted handheld distress beacons var/mob/ref_person = href_list["distress_handheld"] var/ert_name = href_list["ert_name"] - distress_cancel = FALSE + GLOB.distress_cancel = FALSE message_admins("[key_name_admin(usr)] has opted to SEND [ert_name]! Launching in 10 seconds... (CANCEL)") addtimer(CALLBACK(src, PROC_REF(accept_handheld_ert), usr, ref_person, ert_name), 10 SECONDS) @@ -1806,10 +1779,10 @@ message_admins("[key_name_admin(usr)] has denied a distress beacon, requested by [key_name_admin(ref_person)]") if(href_list["destroyship"]) //Distress Beacon, sends a random distress beacon when pressed - destroy_cancel = FALSE + GLOB.destroy_cancel = FALSE message_admins("[key_name_admin(usr)] has opted to GRANT the self-destruct! Starting in 10 seconds... (CANCEL)") spawn(100) - if(distress_cancel) + if(GLOB.distress_cancel) return var/mob/ref_person = locate(href_list["destroyship"]) set_security_level(SEC_LEVEL_DELTA) @@ -1830,12 +1803,12 @@ //make ASRS order for nuke var/datum/supply_order/new_order = new() - new_order.ordernum = supply_controller.ordernum - supply_controller.ordernum++ - new_order.object = supply_controller.supply_packs[nuketype] + new_order.ordernum = GLOB.supply_controller.ordernum + GLOB.supply_controller.ordernum++ + new_order.object = GLOB.supply_controller.supply_packs[nuketype] new_order.orderedby = ref_person new_order.approvedby = "USCM High Command" - supply_controller.shoppinglist += new_order + GLOB.supply_controller.shoppinglist += new_order //Can no longer request a nuke GLOB.ares_datacore.nuke_available = FALSE @@ -1859,7 +1832,7 @@ message_admins("[key_name_admin(usr)] has denied self-destruct, requested by [key_name_admin(ref_person)]", 1) if(href_list["sdcancel"]) - if(destroy_cancel) + if(GLOB.destroy_cancel) to_chat(usr, "The self-destruct was already canceled.") return if(get_security_level() == "delta") @@ -1867,7 +1840,7 @@ return log_game("[key_name_admin(usr)] has canceled the self-destruct.") message_admins("[key_name_admin(usr)] has canceled the self-destruct.") - destroy_cancel = 1 + GLOB.destroy_cancel = TRUE return if(href_list["tag_datum"]) @@ -1975,18 +1948,18 @@ return /datum/admins/proc/accept_ert(mob/approver, mob/ref_person) - if(distress_cancel) + if(GLOB.distress_cancel) return - distress_cancel = TRUE + GLOB.distress_cancel = TRUE SSticker.mode.activate_distress() log_game("[key_name_admin(approver)] has sent a randomized distress beacon, requested by [key_name_admin(ref_person)]") message_admins("[key_name_admin(approver)] has sent a randomized distress beacon, requested by [key_name_admin(ref_person)]") ///Handles calling the ERT sent by handheld distress beacons /datum/admins/proc/accept_handheld_ert(mob/approver, mob/ref_person, ert_called) - if(distress_cancel) + if(GLOB.distress_cancel) return - distress_cancel = TRUE + GLOB.distress_cancel = TRUE SSticker.mode.get_specific_call("[ert_called]", TRUE, FALSE) log_game("[key_name_admin(approver)] has sent [ert_called], requested by [key_name_admin(ref_person)]") message_admins("[key_name_admin(approver)] has sent [ert_called], requested by [key_name_admin(ref_person)]") @@ -2000,7 +1973,7 @@ for(var/jobPos in roles) if(!jobPos) continue - var/datum/job/job = RoleAuthority.roles_by_name[jobPos] + var/datum/job/job = GLOB.RoleAuthority.roles_by_name[jobPos] if(!job) continue @@ -2022,7 +1995,7 @@ for(var/jobPos in roles) if(!jobPos) continue - var/datum/job/J = RoleAuthority.roles_by_name[jobPos] + var/datum/job/J = GLOB.RoleAuthority.roles_by_name[jobPos] if(!J) continue temp += J.title diff --git a/code/modules/admin/topic/topic_chems.dm b/code/modules/admin/topic/topic_chems.dm index fe8af3b77d96..77e1c0c6d1b8 100644 --- a/code/modules/admin/topic/topic_chems.dm +++ b/code/modules/admin/topic/topic_chems.dm @@ -39,14 +39,14 @@ var/response = alert(usr,"Enter ID or select ID from list?",null, "Enter ID","Select from list") var/target if(response == "Select from list") - var/list/pool = chemical_reagents_list + var/list/pool = GLOB.chemical_reagents_list pool = sortAssoc(pool) target = tgui_input_list(usr,"Select the ID of the chemical reagent you wish to view:", "View reagent", pool) else if(response == "Enter ID") target = input(usr,"Enter the ID of the chemical reagent you wish to view:") if(!target) return - var/datum/reagent/R = chemical_reagents_list[target] + var/datum/reagent/R = GLOB.chemical_reagents_list[target] if(R) usr.client.debug_variables(R) else @@ -56,7 +56,7 @@ var/target = input(usr,"Enter the ID of the chemical reaction you wish to view:") if(!target) return - var/datum/chemical_reaction/R = chemical_reactions_list[target] + var/datum/chemical_reaction/R = GLOB.chemical_reactions_list[target] if(R) usr.client.debug_variables(R) log_admin("[key_name(usr)] is viewing the chemical reaction for [R].") @@ -67,7 +67,7 @@ var/target = input(usr,"Enter the ID of the chemical reaction you wish to syncronize. This is only necessary if you edited a reaction through the debugger (VV).") if(!target) return - var/datum/chemical_reaction/R = chemical_reactions_list[target] + var/datum/chemical_reaction/R = GLOB.chemical_reactions_list[target] if(R) R.add_to_filtered_list(TRUE) log_debug("[key_name(usr)] resyncronized [R.id]") @@ -77,7 +77,7 @@ return if("spawn_reagent") var/target = input(usr,"Enter the ID of the chemical reagent you wish to make:") - if(!chemical_reagents_list[target]) + if(!GLOB.chemical_reagents_list[target]) to_chat(usr,SPAN_WARNING("No reagent with this ID could been found.")) return var/volume = tgui_input_number(usr,"How much? An appropriate container will be selected.") @@ -88,18 +88,18 @@ return if("make_report") var/target = input(usr, "Enter the ID of the chemical reagent you wish to make a report of:") - if(!chemical_reagents_list[target]) + if(!GLOB.chemical_reagents_list[target]) to_chat(usr, SPAN_WARNING("No reagent with this ID could be found.")) return - var/datum/reagent/R = chemical_reagents_list[target] + var/datum/reagent/R = GLOB.chemical_reagents_list[target] R.print_report(loc = usr.loc, admin_spawned = TRUE) //For quickly generating a new chemical if("create_random_reagent") var/target = input(usr,"Enter the ID of the chemical reagent you wish to make:") if(!target) return - if(chemical_reagents_list[target]) + if(GLOB.chemical_reagents_list[target]) to_chat(usr,SPAN_WARNING("This ID is already in use.")) return var/tier = tgui_input_number(usr,"Enter the generation tier you wish. This will affect the number of properties (tier + 1), rarity of components and potential for good properties. Ought to be 1-4, max 10.", "Generation tier", 1, 10) @@ -116,41 +116,41 @@ R.generate_name() R.generate_stats() //Save our reagent - chemical_reagents_list[target] = R + GLOB.chemical_reagents_list[target] = R message_admins("[key_name_admin(usr)] has generated the reagent: [target].") var/response = alert(usr,"Do you want to do anything else?",null,"Generate associated reaction","View my reagent","Finish") while(response != "Finish") switch(response) if("Generate associated reaction") - if(chemical_reactions_list[target]) + if(GLOB.chemical_reactions_list[target]) to_chat(usr,SPAN_WARNING("This ID is already in use.")) return R.generate_assoc_recipe() - if(!chemical_reactions_list[target]) + if(!GLOB.chemical_reactions_list[target]) to_chat(usr,SPAN_WARNING("Something went wrong when saving the reaction. The associated reagent has been deleted.")) - chemical_reagents_list[target] -= R + GLOB.chemical_reagents_list[target] -= R return response = alert(usr,"Do you want to do anything else?",null,"View my reaction","View my reagent","Finish") if("View my reagent") - if(chemical_reagents_list[target]) - R = chemical_reagents_list[target] + if(GLOB.chemical_reagents_list[target]) + R = GLOB.chemical_reagents_list[target] usr.client.debug_variables(R) log_admin("[key_name(usr)] is viewing the chemical reaction for [R].") else to_chat(usr,SPAN_WARNING("No reagent with this ID could been found. Wait what? But I just... Contact a debugger.")) - chemical_reagents_list.Remove(target) - chemical_reactions_list.Remove("[target]") - chemical_reactions_filtered_list.Remove("[target]") + GLOB.chemical_reagents_list.Remove(target) + GLOB.chemical_reactions_list.Remove("[target]") + GLOB.chemical_reactions_filtered_list.Remove("[target]") return if("View my reaction") - if(chemical_reactions_list[target]) - var/datum/chemical_reaction/generated/G = chemical_reactions_list[target] + if(GLOB.chemical_reactions_list[target]) + var/datum/chemical_reaction/generated/G = GLOB.chemical_reactions_list[target] usr.client.debug_variables(G) else to_chat(usr,SPAN_WARNING("No reaction with this ID could been found. Wait what? But I just... Contact a debugger.")) - chemical_reagents_list.Remove(target) - chemical_reactions_list.Remove("[target]") - chemical_reactions_filtered_list.Remove("[target]") + GLOB.chemical_reagents_list.Remove(target) + GLOB.chemical_reactions_list.Remove("[target]") + GLOB.chemical_reactions_filtered_list.Remove("[target]") return else break @@ -165,7 +165,7 @@ var/target = input(usr,"Enter the ID of the chemical reagent you wish to make:") if(!target) return - if(chemical_reagents_list[target]) + if(GLOB.chemical_reagents_list[target]) to_chat(usr,SPAN_WARNING("This ID is already in use.")) return var/datum/reagent/generated/R = new /datum/reagent/generated @@ -190,7 +190,7 @@ response = alert(usr,"Select Input Type","Custom reagent [target]","Manual Input","Select","No more properties") if("Manual Input") var/input = input(usr,"Enter the name of the chemical property you wish to add:") - var/datum/chem_property/P = chemical_properties_list[input] + var/datum/chem_property/P = GLOB.chemical_properties_list[input] if(!P) to_chat(usr,SPAN_WARNING("Property not found, did you spell it right?")) response = "Specific property" @@ -199,7 +199,7 @@ R.insert_property(P.name,level) response = alert(usr,"Done. Add more?","Custom reagent [target]","Specific property","Specific number","No more properties") if("Select") - var/list/pool = chemical_properties_list + var/list/pool = GLOB.chemical_properties_list pool = sortAssoc(pool) var/P = tgui_input_list(usr,"Which property do you want?", "Property selection", pool) var/level = tgui_input_number(usr,"Choose the level (this is a strength modifier, ought to be between 1-8)", "strengthmod", 1) @@ -221,7 +221,7 @@ break R.generate_description() //Save our reagent - chemical_reagents_list[target] = R + GLOB.chemical_reagents_list[target] = R message_admins("[key_name_admin(usr)] has created a custom reagent: [target].") //See what we want to do last response = alert(usr,"Spawn container with reagent?","Custom reagent [target]","Yes","No, show me the reagent","No, I'm all done") @@ -233,14 +233,14 @@ spawn_reagent(target, volume) if("No, show me the reagent") - usr.client.debug_variables(chemical_reagents_list[target]) + usr.client.debug_variables(GLOB.chemical_reagents_list[target]) return //For creating a custom reaction if("create_custom_reaction") var/target = input(usr,"Enter the ID of the chemical reaction you wish to make:") if(!target) return - if(chemical_reactions_list[target]) + if(GLOB.chemical_reactions_list[target]) to_chat(usr,SPAN_WARNING("This ID is already in use.")) return var/datum/chemical_reaction/generated/R = new /datum/chemical_reaction/generated @@ -262,7 +262,7 @@ if("Select type") response = alert(usr,"Enter id manually or select from list?","Custom reaction [target]","Select from list","Manual input","Back") if("Select from list") - var/list/pool = chemical_reagents_list + var/list/pool = GLOB.chemical_reagents_list pool = sortAssoc(pool) component = tgui_input_list(usr,"Select:", "Create custom reaction", pool) if(!component) @@ -274,7 +274,7 @@ if(!component) response = "Select type" continue - if(!chemical_reagents_list[component]) + if(!GLOB.chemical_reagents_list[component]) to_chat(usr,SPAN_WARNING("ID not found. Try again.")) continue response = "Add" @@ -290,11 +290,11 @@ to_chat(usr,SPAN_WARNING("You need to add at least 3 components excluding catalysts. The reaction has not been saved.")) return //Save our reaction - chemical_reactions_list[target] = R + GLOB.chemical_reactions_list[target] = R R.add_to_filtered_list() - if(!chemical_reactions_list[target]) + if(!GLOB.chemical_reactions_list[target]) to_chat(usr,SPAN_WARNING("Something went wrong when saving the reaction.")) return - usr.client.debug_variables(chemical_reactions_list[target]) + usr.client.debug_variables(GLOB.chemical_reactions_list[target]) message_admins("[key_name_admin(usr)] has created a custom chemical reaction: [target].") return diff --git a/code/modules/admin/topic/topic_events.dm b/code/modules/admin/topic/topic_events.dm index c38f715d93bf..5e59ba4835f5 100644 --- a/code/modules/admin/topic/topic_events.dm +++ b/code/modules/admin/topic/topic_events.dm @@ -52,7 +52,7 @@ if("whiteout") if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return - for(var/obj/structure/machinery/light/L in machines) + for(var/obj/structure/machinery/light/L in GLOB.machines) L.fix() message_admins("[key_name_admin(usr)] fixed all lights") if("power") @@ -82,16 +82,16 @@ power_restore_ship_reactors() if("change_clearance") var/list/clearance_levels = list(0,1,2,3,4,5) - var/level = tgui_input_list(usr, "Select new clearance level:","Current level: [chemical_data.clearance_level]", clearance_levels) + var/level = tgui_input_list(usr, "Select new clearance level:","Current level: [GLOB.chemical_data.clearance_level]", clearance_levels) if(!level) return message_admins("[key_name_admin(usr)] changed research clearance level to [level].") - chemical_data.clearance_level = level + GLOB.chemical_data.clearance_level = level if("give_research_credits") var/amount = tgui_input_real_number(usr, "How many credits to add?") if(amount != 0) //can add negative numbers too! message_admins("[key_name_admin(usr)] added [amount] research credits.") - chemical_data.update_credits(amount) + GLOB.chemical_data.update_credits(amount) /datum/admins/proc/create_humans_list(href_list) if(SSticker?.current_state < GAME_STATE_PLAYING) @@ -272,7 +272,7 @@ if(!length(turfs)) return - var/caste_type = RoleAuthority.get_caste_by_text(xeno_caste) + var/caste_type = GLOB.RoleAuthority.get_caste_by_text(xeno_caste) var/list/xenos = list() var/mob/living/carbon/xenomorph/X diff --git a/code/modules/admin/topic/topic_teleports.dm b/code/modules/admin/topic/topic_teleports.dm index 38eefdb49257..8a5360169999 100644 --- a/code/modules/admin/topic/topic_teleports.dm +++ b/code/modules/admin/topic/topic_teleports.dm @@ -8,7 +8,7 @@ owner.jump_to_area(choice) if("jump_to_turf") - var/turf/choice = tgui_input_list(owner, "Pick a turf to jump to:", "Jump", turfs) + var/turf/choice = tgui_input_list(owner, "Pick a turf to jump to:", "Jump", GLOB.turfs) if(QDELETED(choice)) return diff --git a/code/modules/admin/verbs/adminjump.dm b/code/modules/admin/verbs/adminjump.dm index 2806b8c3bad2..8a86d7282aa9 100644 --- a/code/modules/admin/verbs/adminjump.dm +++ b/code/modules/admin/verbs/adminjump.dm @@ -29,7 +29,7 @@ message_admins(WRAP_STAFF_LOG(usr, "jumped to area [get_area(usr)] ([usr.loc.x],[usr.loc.y],[usr.loc.z])."), usr.loc.x, usr.loc.y, usr.loc.z) -/client/proc/jump_to_turf(turf/T in turfs) +/client/proc/jump_to_turf(turf/T in GLOB.turfs) set name = "Jump to Turf" set category = null diff --git a/code/modules/admin/verbs/adminpanelgq.dm b/code/modules/admin/verbs/adminpanelgq.dm index 8ef1ed869661..82efd0906873 100644 --- a/code/modules/admin/verbs/adminpanelgq.dm +++ b/code/modules/admin/verbs/adminpanelgq.dm @@ -2,7 +2,7 @@ set name = "Call General Quarters" set category = "Admin.Ship" - if(security_level == SEC_LEVEL_RED || security_level == SEC_LEVEL_DELTA) + if(GLOB.security_level == SEC_LEVEL_RED || GLOB.security_level == SEC_LEVEL_DELTA) tgui_alert(src, "Security is already red or above, General Quarters cannot be called.", "Acknowledge!", list("ok."), 10 SECONDS) return FALSE diff --git a/code/modules/admin/verbs/autoreplace.dm b/code/modules/admin/verbs/autoreplace.dm index dc6ebb09db2c..b2fe04cfb4a3 100644 --- a/code/modules/admin/verbs/autoreplace.dm +++ b/code/modules/admin/verbs/autoreplace.dm @@ -1,4 +1,4 @@ -var/list/datum/decorator/manual/admin_runtime/admin_runtime_decorators = list() +GLOBAL_LIST_INIT_TYPED(admin_runtime_decorators, /datum/decorator/manual/admin_runtime, list()) /client/proc/set_autoreplacer() set category = "Admin.Events" @@ -30,9 +30,9 @@ var/list/datum/decorator/manual/admin_runtime/admin_runtime_decorators = list() if("No") return - admin_runtime_decorators.Add(SSdecorator.add_decorator(/datum/decorator/manual/admin_runtime, types, subtypes, field, value)) + GLOB.admin_runtime_decorators.Add(SSdecorator.add_decorator(/datum/decorator/manual/admin_runtime, types, subtypes, field, value)) - log_and_message_admins("[src] activated new decorator id: [admin_runtime_decorators.len] set for [hint_text] `[types]` for field `[field]` set value `[value]`") + log_and_message_admins("[src] activated new decorator id: [GLOB.admin_runtime_decorators.len] set for [hint_text] `[types]` for field `[field]` set value `[value]`") /client/proc/deactivate_autoreplacer() set category = "Admin.Events" @@ -47,7 +47,7 @@ var/list/datum/decorator/manual/admin_runtime/admin_runtime_decorators = list() if(!num_value) return - admin_runtime_decorators[num_value].enabled = FALSE + GLOB.admin_runtime_decorators[num_value].enabled = FALSE log_and_message_admins("[src] deactivated decorator id: [num_value]") diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index a7ee69469f1d..c776a12eb330 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -86,8 +86,8 @@ if(!SSticker.mode) to_chat(usr, "Mode not found?") - round_should_check_for_win = !round_should_check_for_win - if (round_should_check_for_win) + GLOB.round_should_check_for_win = !GLOB.round_should_check_for_win + if (GLOB.round_should_check_for_win) message_admins("[key_name(src)] enabled checking for round-end.") else message_admins("[key_name(src)] disabled checking for round-end.") @@ -333,17 +333,17 @@ individual_counts["[M.type]"]++ for(var/mob/M in SShuman.processable_human_list) individual_counts["[M.type]"]++ - for(var/obj/structure/machinery/M in processing_machines) + for(var/obj/structure/machinery/M in GLOB.processing_machines) individual_counts["[M.type]"]++ - for(var/datum/powernet/M in powernets) + for(var/datum/powernet/M in GLOB.powernets) individual_counts["[M.type]"]++ for(var/mob/M in SSmob.living_misc_mobs) individual_counts["[M.type]"]++ - for(var/datum/nanoui/M in nanomanager.processing_uis) + for(var/datum/nanoui/M in SSnano.nanomanager.processing_uis) individual_counts["[M.type]"]++ - for(var/datum/powernet/M in powernets) + for(var/datum/powernet/M in GLOB.powernets) individual_counts["[M.type]"]++ - for(var/datum/M in power_machines) + for(var/datum/M in GLOB.power_machines) individual_counts["[M.type]"]++ for(var/mob/M in GLOB.xeno_mob_list) individual_counts["[M.type]"]++ diff --git a/code/modules/admin/verbs/mob_verbs.dm b/code/modules/admin/verbs/mob_verbs.dm index 351d281e1881..abb43461c2fe 100644 --- a/code/modules/admin/verbs/mob_verbs.dm +++ b/code/modules/admin/verbs/mob_verbs.dm @@ -24,7 +24,7 @@ message_admins("[key_name_admin(usr)] modified [key_name(M)]'s ckey to [new_ckey]", 1) M.ckey = new_ckey - M.client?.change_view(world_view_size) + M.client?.change_view(GLOB.world_view_size) /client/proc/cmd_admin_changekey(mob/O in GLOB.mob_list) set name = "Change CKey" @@ -72,13 +72,13 @@ var/datum/mob_hud/H switch(hud_choice) if("Medical HUD") - H = huds[MOB_HUD_MEDICAL_ADVANCED] + H = GLOB.huds[MOB_HUD_MEDICAL_ADVANCED] if("Security HUD") - H = huds[MOB_HUD_SECURITY_ADVANCED] + H = GLOB.huds[MOB_HUD_SECURITY_ADVANCED] if("Squad HUD") - H = huds[MOB_HUD_FACTION_OBSERVER] + H = GLOB.huds[MOB_HUD_FACTION_OBSERVER] if("Xeno Status HUD") - H = huds[MOB_HUD_XENO_STATUS] + H = GLOB.huds[MOB_HUD_XENO_STATUS] else return H.add_hud_to(M, HUD_SOURCE_ADMIN) @@ -220,7 +220,7 @@ "Narrating as [selected.name]") if(!message) return - var/list/heard = get_mobs_in_view(world_view_size, selected) + var/list/heard = get_mobs_in_view(GLOB.world_view_size, selected) switch(type) if(NARRATION_METHOD_SAY) diff --git a/code/modules/admin/verbs/select_equipment.dm b/code/modules/admin/verbs/select_equipment.dm index b684fc0d6f95..7e78652c5c35 100644 --- a/code/modules/admin/verbs/select_equipment.dm +++ b/code/modules/admin/verbs/select_equipment.dm @@ -5,7 +5,7 @@ alert("Invalid mob") return - var/rank_list = list("Custom", "Weyland-Yutani") + RoleAuthority.roles_by_name + var/rank_list = list("Custom", "Weyland-Yutani") + GLOB.RoleAuthority.roles_by_name var/newrank = tgui_input_list(usr, "Select new rank for [H]", "Change the mob's rank and skills", rank_list) if (!newrank) @@ -14,8 +14,8 @@ return var/obj/item/card/id/I = H.wear_id - if(RoleAuthority.roles_by_name[newrank]) - var/datum/job/J = RoleAuthority.roles_by_name[newrank] + if(GLOB.RoleAuthority.roles_by_name[newrank]) + var/datum/job/J = GLOB.RoleAuthority.roles_by_name[newrank] H.comm_title = J.get_comm_title() H.set_skills(J.get_skills()) if(istype(I)) @@ -44,14 +44,14 @@ H.faction = FACTION_WY H.faction_group = FACTION_LIST_WY - var/newskillset = tgui_input_list(usr, "Select a skillset", "Skill Set", (list("Keep Skillset") +RoleAuthority.roles_by_name)) + var/newskillset = tgui_input_list(usr, "Select a skillset", "Skill Set", (list("Keep Skillset") +GLOB.RoleAuthority.roles_by_name)) if(!newskillset || newskillset == "Keep Skillset") return if(!H) return - var/datum/job/J = RoleAuthority.roles_by_name[newskillset] + var/datum/job/J = GLOB.RoleAuthority.roles_by_name[newskillset] H.set_skills(J.get_skills()) if("Custom") @@ -88,14 +88,14 @@ new_faction = FACTION_NEUTRAL H.faction = new_faction - var/newskillset = tgui_input_list(usr, "Select a skillset", "Skill Set", RoleAuthority.roles_by_name) + var/newskillset = tgui_input_list(usr, "Select a skillset", "Skill Set", GLOB.RoleAuthority.roles_by_name) if(!newskillset) return if(!H) return - var/datum/job/J = RoleAuthority.roles_by_name[newskillset] + var/datum/job/J = GLOB.RoleAuthority.roles_by_name[newskillset] H.set_skills(J.get_skills()) /client/proc/cmd_admin_dress(mob/M) diff --git a/code/modules/almayer/machinery.dm b/code/modules/almayer/machinery.dm index e72f4e7f9f52..74ce9a81eb88 100644 --- a/code/modules/almayer/machinery.dm +++ b/code/modules/almayer/machinery.dm @@ -205,7 +205,7 @@ var/obj/item/dogtag/D = I if(D.fallen_names) to_chat(user, SPAN_NOTICE("You add [D] to [src].")) - fallen_list += D.fallen_names + GLOB.fallen_list += D.fallen_names qdel(D) return TRUE else @@ -213,13 +213,13 @@ /obj/structure/prop/almayer/ship_memorial/get_examine_text(mob/user) . = ..() - if((isobserver(user) || ishuman(user)) && fallen_list) + if((isobserver(user) || ishuman(user)) && GLOB.fallen_list) var/faltext = "" - for(var/i = 1 to fallen_list.len) - if(i != fallen_list.len) - faltext += "[fallen_list[i]], " + for(var/i = 1 to GLOB.fallen_list.len) + if(i != GLOB.fallen_list.len) + faltext += "[GLOB.fallen_list[i]], " else - faltext += fallen_list[i] + faltext += GLOB.fallen_list[i] . += SPAN_NOTICE("To our fallen soldiers: [faltext].") /obj/structure/prop/almayer/particle_cannon diff --git a/code/modules/almayer/shakeship.dm b/code/modules/almayer/shakeship.dm index c3f359c9a77c..29d9b7a762f8 100644 --- a/code/modules/almayer/shakeship.dm +++ b/code/modules/almayer/shakeship.dm @@ -35,7 +35,7 @@ playsound_client(current_mob.client, 'sound/effects/bigboom3.ogg', 100) if(drop) - INVOKE_ASYNC(current_mob, TYPE_PROC_REF(/atom/movable, throw_atom), get_ranged_target_turf(current_mob, pick(cardinal), sstrength-5), pick(cardinal), sstrength) + INVOKE_ASYNC(current_mob, TYPE_PROC_REF(/atom/movable, throw_atom), get_ranged_target_turf(current_mob, pick(GLOB.cardinals), sstrength-5), pick(GLOB.cardinals), sstrength) to_chat(current_mob, SPAN_HIGHDANGER("YOU ARE THROWN AROUND VIOLENTLY AND HIT THE DECK WITH FULL FORCE!!")) if(current_mob.client && osound) diff --git a/code/modules/asset_cache/asset_list_items.dm b/code/modules/asset_cache/asset_list_items.dm index fbb9e5d06ac1..cb9bb98d339d 100644 --- a/code/modules/asset_cache/asset_list_items.dm +++ b/code/modules/asset_cache/asset_list_items.dm @@ -286,7 +286,7 @@ list("SL", "hudsquad_leader"), ) - for(var/datum/squad/marine/squad in RoleAuthority.squads) + for(var/datum/squad/marine/squad in GLOB.RoleAuthority.squads) var/color = squad.equipment_color for(var/iref in icon_data) var/list/iconref = iref diff --git a/code/modules/buildmode/submodes/variable_edit.dm b/code/modules/buildmode/submodes/variable_edit.dm index da4620b157a6..7517012583da 100644 --- a/code/modules/buildmode/submodes/variable_edit.dm +++ b/code/modules/buildmode/submodes/variable_edit.dm @@ -44,7 +44,7 @@ if(TYPE_OBJ_REFERENCE) selected_value = input(usr,"Enter variable value:" ,"Value") as obj in world if(TYPE_TURF_REFERENCE) - selected_value = input(usr,"Enter variable value:" ,"Value") as turf in turfs + selected_value = input(usr,"Enter variable value:" ,"Value") as turf in GLOB.turfs #undef TYPE_TEXT #undef TYPE_NUMBER diff --git a/code/modules/clans/client.dm b/code/modules/clans/client.dm index d1f403c08300..c46adf89711a 100644 --- a/code/modules/clans/client.dm +++ b/code/modules/clans/client.dm @@ -5,12 +5,12 @@ set waitfor = FALSE . = ..() - if(RoleAuthority && (RoleAuthority.roles_whitelist[ckey] & WHITELIST_PREDATOR)) + if(GLOB.RoleAuthority && (GLOB.RoleAuthority.roles_whitelist[ckey] & WHITELIST_PREDATOR)) clan_info = GET_CLAN_PLAYER(player.id) clan_info.sync() - if(RoleAuthority.roles_whitelist[ckey] & WHITELIST_YAUTJA_LEADER) - clan_info.clan_rank = clan_ranks_ordered[CLAN_RANK_ADMIN] + if(GLOB.RoleAuthority.roles_whitelist[ckey] & WHITELIST_YAUTJA_LEADER) + clan_info.clan_rank = GLOB.clan_ranks_ordered[CLAN_RANK_ADMIN] clan_info.permissions |= CLAN_PERMISSION_ALL else clan_info.permissions &= ~CLAN_PERMISSION_ADMIN_MANAGER // Only the leader can manage the ancients @@ -157,7 +157,7 @@ var/list/player = list( player_id = CP.player_id, name = CP.ckey, - rank = clan_ranks[CP.clan_rank], // rank_to_give not used here, because we need to get their visual rank, not their position + rank = GLOB.clan_ranks[CP.clan_rank], // rank_to_give not used here, because we need to get their visual rank, not their position rank_pos = rank_to_give, honor = (CP.honor? CP.honor : 0) ) @@ -166,7 +166,7 @@ data["clan_keys"] = clan_members - var/datum/nanoui/ui = nanomanager.try_update_ui(mob, mob, "clan_status_ui", null, data) + var/datum/nanoui/ui = SSnano.nanomanager.try_update_ui(mob, mob, "clan_status_ui", null, data) if(!ui) ui = new(mob, mob, "clan_status_ui", "clan_menu.tmpl", "Clan Menu", 550, 500) ui.set_initial_data(data) @@ -295,8 +295,8 @@ pl.sync() pl.clan_id = null - pl.permissions = clan_ranks[CLAN_RANK_UNBLOODED].permissions - pl.clan_rank = clan_ranks_ordered[CLAN_RANK_UNBLOODED] + pl.permissions = GLOB.clan_ranks[CLAN_RANK_UNBLOODED].permissions + pl.clan_rank = GLOB.clan_ranks_ordered[CLAN_RANK_UNBLOODED] pl.save() @@ -377,16 +377,16 @@ if(input == "Remove from clan" && target.clan_id) target.clan_id = null - target.clan_rank = clan_ranks_ordered[CLAN_RANK_YOUNG] + target.clan_rank = GLOB.clan_ranks_ordered[CLAN_RANK_YOUNG] to_chat(src, SPAN_NOTICE("Removed [player_name] from their clan.")) log_and_message_admins("[key_name_admin(src)] has removed [player_name] from their current clan.") else if(input == "Remove from Ancient") - target.clan_rank = clan_ranks_ordered[CLAN_RANK_YOUNG] - target.permissions = clan_ranks[CLAN_RANK_YOUNG].permissions + target.clan_rank = GLOB.clan_ranks_ordered[CLAN_RANK_YOUNG] + target.permissions = GLOB.clan_ranks[CLAN_RANK_YOUNG].permissions to_chat(src, SPAN_NOTICE("Removed [player_name] from ancient.")) log_and_message_admins("[key_name_admin(src)] has removed [player_name] from ancient.") else if(input == "Make Ancient" && is_clan_manager) - target.clan_rank = clan_ranks_ordered[CLAN_RANK_ADMIN] + target.clan_rank = GLOB.clan_ranks_ordered[CLAN_RANK_ADMIN] target.permissions = CLAN_PERMISSION_ADMIN_ANCIENT to_chat(src, SPAN_NOTICE("Made [player_name] an ancient.")) log_and_message_admins("[key_name_admin(src)] has made [player_name] an ancient.") @@ -397,15 +397,15 @@ target.clan_id = clans[input] if(!(target.permissions & CLAN_PERMISSION_ADMIN_ANCIENT)) - target.permissions = clan_ranks[CLAN_RANK_BLOODED].permissions - target.clan_rank = clan_ranks_ordered[CLAN_RANK_BLOODED] + target.permissions = GLOB.clan_ranks[CLAN_RANK_BLOODED].permissions + target.clan_rank = GLOB.clan_ranks_ordered[CLAN_RANK_BLOODED] if(CLAN_ACTION_PLAYER_MODIFYRANK) if(!target.clan_id) to_chat(src, SPAN_WARNING("This player doesn't belong to a clan!")) return - var/list/datum/yautja_rank/ranks = clan_ranks.Copy() + var/list/datum/yautja_rank/ranks = GLOB.clan_ranks.Copy() ranks -= CLAN_RANK_ADMIN // Admin rank should not and cannot be obtained from here var/datum/yautja_rank/chosen_rank @@ -430,7 +430,7 @@ chosen_rank = ranks[input] if(chosen_rank.limit_type) - var/list/datum/view_record/clan_playerbase_view/CPV = DB_VIEW(/datum/view_record/clan_playerbase_view/, DB_AND(DB_COMP("clan_id", DB_EQUALS, target.clan_id), DB_COMP("rank", DB_EQUALS, clan_ranks_ordered[input]))) + var/list/datum/view_record/clan_playerbase_view/CPV = DB_VIEW(/datum/view_record/clan_playerbase_view/, DB_AND(DB_COMP("clan_id", DB_EQUALS, target.clan_id), DB_COMP("rank", DB_EQUALS, GLOB.clan_ranks_ordered[input]))) var/players_in_rank = CPV.len switch(chosen_rank.limit_type) @@ -453,7 +453,7 @@ if(!has_clan_permission(chosen_rank.permission_required)) // Double check return - target.clan_rank = clan_ranks_ordered[chosen_rank.name] + target.clan_rank = GLOB.clan_ranks_ordered[chosen_rank.name] target.permissions = chosen_rank.permissions log_and_message_admins("[key_name_admin(src)] has set the rank of [player_name] to [chosen_rank.name] for their clan.") to_chat(src, SPAN_NOTICE("Set [player_name]'s rank to [chosen_rank.name]")) diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm index 7811a6c9cb5a..e1dbd1f026c1 100644 --- a/code/modules/client/client_procs.dm +++ b/code/modules/client/client_procs.dm @@ -318,20 +318,20 @@ GLOBAL_LIST_INIT(whitelisted_client_procs, list( if(isnull(address) || (address in localhost_addresses)) var/datum/admins/admin = new("!localhost!", RL_HOST, ckey) admin.associate(src) - RoleAuthority.roles_whitelist[ckey] = WHITELIST_EVERYTHING + GLOB.RoleAuthority.roles_whitelist[ckey] = WHITELIST_EVERYTHING //Admin Authorisation - admin_holder = admin_datums[ckey] + admin_holder = GLOB.admin_datums[ckey] if(admin_holder) admin_holder.associate(src) notify_login() add_pref_verbs() //preferences datum - also holds some persistent data for the client (because we may as well keep these datums to a minimum) - prefs = preferences_datums[ckey] + prefs = GLOB.preferences_datums[ckey] if(QDELETED(prefs) || !istype(prefs)) prefs = new /datum/preferences(src) - preferences_datums[ckey] = prefs + GLOB.preferences_datums[ckey] = prefs prefs.client_reconnected(src) prefs.last_ip = address //these are gonna be used for banning prefs.last_id = computer_id //these are gonna be used for banning @@ -351,7 +351,7 @@ GLOBAL_LIST_INIT(whitelisted_client_procs, list( player_details.byond_version = full_version GLOB.player_details[ckey] = player_details - view = world_view_size + view = GLOB.world_view_size . = ..() //calls mob.Login() if(SSinput.initialized) @@ -405,10 +405,6 @@ GLOBAL_LIST_INIT(whitelisted_client_procs, list( CEI = GLOB.custom_event_info_list[mob.faction] CEI.show_player_event_info(src) - if( (world.address == address || !address) && !host ) - host = key - world.update_status() - connection_time = world.time winset(src, null, "command=\".configure graphics-hwmode on\"") @@ -442,7 +438,7 @@ GLOBAL_LIST_INIT(whitelisted_client_procs, list( load_player_data() - view = world_view_size + view = GLOB.world_view_size SEND_GLOBAL_SIGNAL(COMSIG_GLOB_CLIENT_LOGIN, src) @@ -534,17 +530,17 @@ GLOBAL_LIST_INIT(whitelisted_client_procs, list( /proc/setup_player_entity(ckey) if(!ckey) return - if(player_entities["[ckey]"]) - return player_entities["[ckey]"] + if(GLOB.player_entities["[ckey]"]) + return GLOB.player_entities["[ckey]"] var/datum/entity/player_entity/P = new() P.ckey = ckey P.name = ckey - player_entities["[ckey]"] = P + GLOB.player_entities["[ckey]"] = P // P.setup_save(ckey) return P /proc/save_player_entities() - for(var/key_ref in player_entities) + for(var/key_ref in GLOB.player_entities) // var/datum/entity/player_entity/P = player_entities["[key_ref]"] // P.save_statistics() log_debug("STATISTICS: Statistics saving complete.") diff --git a/code/modules/client/country_flags.dm b/code/modules/client/country_flags.dm index 7d49bf836977..4955c446aea1 100644 --- a/code/modules/client/country_flags.dm +++ b/code/modules/client/country_flags.dm @@ -26,10 +26,10 @@ else //null response, ratelimited most likely. Try again in 60s addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(ip2country), ipaddr, origin), 60 SECONDS) -var/list/countries = icon_states('icons/flags.dmi') +GLOBAL_LIST_INIT(countries, icon_states('icons/flags.dmi')) /proc/country2chaticon(country_code, targets) - if(countries.Find(country_code)) + if(GLOB.countries.Find(country_code)) return "[icon2html('icons/flags.dmi', targets, country_code)]" else return "[icon2html('icons/flags.dmi', targets, "unknown")]" diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index ad12cb99b50e..73493af538fa 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -7,7 +7,7 @@ #define MENU_SETTINGS "settings" #define MENU_SPECIAL "special" -var/list/preferences_datums = list() +GLOBAL_LIST_EMPTY(preferences_datums) GLOBAL_LIST_INIT(stylesheets, list( "Modern" = "common.css", @@ -21,7 +21,7 @@ GLOBAL_LIST_INIT(bgstate_options, list( "whitefull" )) -var/const/MAX_SAVE_SLOTS = 10 +#define MAX_SAVE_SLOTS 10 /datum/preferences var/client/owner @@ -306,13 +306,13 @@ var/const/MAX_SAVE_SLOTS = 10 dat += "
    " dat += "Human - " dat += "Xenomorph - " - if(RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_COMMANDER) + if(GLOB.RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_COMMANDER) dat += "Commanding Officer - " - if(RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_SYNTHETIC) + if(GLOB.RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_SYNTHETIC) dat += "Synthetic - " - if(RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_PREDATOR) + if(GLOB.RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_PREDATOR) dat += "Yautja - " - if(RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_MENTOR) + if(GLOB.RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_MENTOR) dat += "Mentor - " dat += "Settings - " dat += "Special Roles" @@ -382,7 +382,7 @@ var/const/MAX_SAVE_SLOTS = 10 dat += "Underwear: [underwear]
    " dat += "Undershirt: [undershirt]
    " - dat += "Backpack Type: [backbaglist[backbag]]
    " + dat += "Backpack Type: [GLOB.backbaglist[backbag]]
    " dat += "Preferred Armor: [preferred_armor]
    " @@ -398,7 +398,7 @@ var/const/MAX_SAVE_SLOTS = 10 if(length(gear)) dat += "
    " for(var/i = 1; i <= gear.len; i++) - var/datum/gear/G = gear_datums_by_name[gear[i]] + var/datum/gear/G = GLOB.gear_datums_by_name[gear[i]] if(G) total_cost += G.cost dat += "[gear[i]] ([G.cost] points) Remove
    " @@ -482,7 +482,7 @@ var/const/MAX_SAVE_SLOTS = 10 n++ if(MENU_CO) - if(RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_COMMANDER) + if(GLOB.RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_COMMANDER) dat += "
    " dat += "

    Commander Settings:

    " dat += "Commander Whitelist Status: [commander_status]
    " @@ -492,7 +492,7 @@ var/const/MAX_SAVE_SLOTS = 10 else dat += "You do not have the whitelist for this role." if(MENU_SYNTHETIC) - if(RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_SYNTHETIC) + if(GLOB.RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_SYNTHETIC) dat += "
    " dat += "

    Synthetic Settings:

    " dat += "Synthetic Name: [synthetic_name]
    " @@ -502,7 +502,7 @@ var/const/MAX_SAVE_SLOTS = 10 else dat += "You do not have the whitelist for this role." if(MENU_YAUTJA) - if(RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_PREDATOR) + if(GLOB.RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_PREDATOR) dat += "
    " dat += "

    Yautja Information:

    " dat += "Yautja Name: [predator_name]
    " @@ -516,7 +516,7 @@ var/const/MAX_SAVE_SLOTS = 10 dat += "
    " dat += "

    Equipment Setup:

    " - if(RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_YAUTJA_LEGACY) + if(GLOB.RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_YAUTJA_LEGACY) dat += "Legacy Gear: [predator_use_legacy]
    " dat += "Translator Type: [predator_translator_type]
    " dat += "Mask Style: ([predator_mask_type])
    " @@ -540,7 +540,7 @@ var/const/MAX_SAVE_SLOTS = 10 else dat += "You do not have the whitelist for this role." if(MENU_MENTOR) - if(RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_MENTOR) + if(GLOB.RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_MENTOR) dat += "Nothing here. For now." else dat += "You do not have the whitelist for this role." @@ -633,7 +633,7 @@ var/const/MAX_SAVE_SLOTS = 10 dat += "Spawn as Engineer: [toggles_ert & PLAY_ENGINEER ? "Yes" : "No"]
    " dat += "Spawn as Specialist: [toggles_ert & PLAY_HEAVY ? "Yes" : "No"]
    " dat += "Spawn as Smartgunner: [toggles_ert & PLAY_SMARTGUNNER ? "Yes" : "No"]
    " - if(RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_SYNTHETIC) + if(GLOB.RoleAuthority.roles_whitelist[user.ckey] & WHITELIST_SYNTHETIC) dat += "Spawn as Synth: [toggles_ert & PLAY_SYNTH ? "Yes" : "No"]
    " dat += "Spawn as Miscellaneous: [toggles_ert & PLAY_MISC ? "Yes" : "No"]
    " dat += "
    " @@ -649,7 +649,7 @@ var/const/MAX_SAVE_SLOTS = 10 //width - Screen' width. Defaults to 550 to make it look nice. //height - Screen's height. Defaults to 500 to make it look nice. /datum/preferences/proc/SetChoices(mob/user, limit = 19, list/splitJobs = list(JOB_CHIEF_REQUISITION), width = 950, height = 700) - if(!RoleAuthority) + if(!GLOB.RoleAuthority) return var/HTML = "" @@ -664,10 +664,10 @@ var/const/MAX_SAVE_SLOTS = 10 var/list/active_role_names = GLOB.gamemode_roles[GLOB.master_mode] if(!active_role_names) - active_role_names = ROLES_DISTRESS_SIGNAL + active_role_names = GLOB.ROLES_DISTRESS_SIGNAL for(var/role_name as anything in active_role_names) - var/datum/job/job = RoleAuthority.roles_by_name[role_name] + var/datum/job/job = GLOB.RoleAuthority.roles_by_name[role_name] if(!job) debug_log("Missing job for prefs: [role_name]") continue @@ -681,7 +681,7 @@ var/const/MAX_SAVE_SLOTS = 10 if(jobban_isbanned(user, job.title)) HTML += "[job.disp_title]
    " continue - else if(job.flags_startup_parameters & ROLE_WHITELISTED && !(RoleAuthority.roles_whitelist[user.ckey] & job.flags_whitelist)) + else if(job.flags_startup_parameters & ROLE_WHITELISTED && !(GLOB.RoleAuthority.roles_whitelist[user.ckey] & job.flags_whitelist)) HTML += "[job.disp_title]" continue else if(!job.can_play_role(user.client)) @@ -762,7 +762,7 @@ var/const/MAX_SAVE_SLOTS = 10 //width - Screen' width. Defaults to 550 to make it look nice. //height - Screen's height. Defaults to 500 to make it look nice. /datum/preferences/proc/set_job_slots(mob/user, limit = 19, list/splitJobs = list(JOB_CHIEF_REQUISITION), width = 950, height = 700) - if(!RoleAuthority) + if(!GLOB.RoleAuthority) return var/HTML = "" @@ -777,10 +777,10 @@ var/const/MAX_SAVE_SLOTS = 10 var/list/active_role_names = GLOB.gamemode_roles[GLOB.master_mode] if(!active_role_names) - active_role_names = ROLES_DISTRESS_SIGNAL + active_role_names = GLOB.ROLES_DISTRESS_SIGNAL for(var/role_name as anything in active_role_names) - var/datum/job/job = RoleAuthority.roles_by_name[role_name] + var/datum/job/job = GLOB.RoleAuthority.roles_by_name[role_name] if(!job) debug_log("Missing job for prefs: [role_name]") continue @@ -793,7 +793,7 @@ var/const/MAX_SAVE_SLOTS = 10 if(jobban_isbanned(user, job.title)) HTML += "[job.disp_title]" continue - else if(job.flags_startup_parameters & ROLE_WHITELISTED && !(RoleAuthority.roles_whitelist[user.ckey] & job.flags_whitelist)) + else if(job.flags_startup_parameters & ROLE_WHITELISTED && !(GLOB.RoleAuthority.roles_whitelist[user.ckey] & job.flags_whitelist)) HTML += "[job.disp_title]" continue else if(!job.can_play_role(user.client)) @@ -873,7 +873,7 @@ var/const/MAX_SAVE_SLOTS = 10 return /datum/preferences/proc/SetJob(mob/user, role, priority) - var/datum/job/job = RoleAuthority.roles_by_name[role] + var/datum/job/job = GLOB.RoleAuthority.roles_by_name[role] if(!job) close_browser(user, "mob_occupation") ShowChoices(user) @@ -890,12 +890,12 @@ var/const/MAX_SAVE_SLOTS = 10 job_preference_list[job] = NEVER_PRIORITY return - if(!RoleAuthority) + if(!GLOB.RoleAuthority) return job_preference_list = list() - for(var/role in RoleAuthority.roles_by_path) - var/datum/job/J = RoleAuthority.roles_by_path[role] + for(var/role in GLOB.RoleAuthority.roles_by_path) + var/datum/job/J = GLOB.RoleAuthority.roles_by_path[role] job_preference_list[J.title] = NEVER_PRIORITY /datum/preferences/proc/get_job_priority(J) @@ -954,12 +954,12 @@ var/const/MAX_SAVE_SLOTS = 10 /datum/preferences/proc/reset_job_slots() pref_job_slots = list() var/datum/job/J - for(var/role in RoleAuthority.roles_by_path) - J = RoleAuthority.roles_by_path[role] + for(var/role in GLOB.RoleAuthority.roles_by_path) + J = GLOB.RoleAuthority.roles_by_path[role] pref_job_slots[J.title] = JOB_SLOT_CURRENT_SLOT /datum/preferences/proc/process_link(mob/user, list/href_list) - var/whitelist_flags = RoleAuthority.roles_whitelist[user.ckey] + var/whitelist_flags = GLOB.RoleAuthority.roles_whitelist[user.ckey] switch(href_list["preference"]) if("job") @@ -1006,10 +1006,10 @@ var/const/MAX_SAVE_SLOTS = 10 if("loadout") switch(href_list["task"]) if("input") - var/gear_category = tgui_input_list(user, "Select gear category: ", "Gear to add", gear_datums_by_category) + var/gear_category = tgui_input_list(user, "Select gear category: ", "Gear to add", GLOB.gear_datums_by_category) if(!gear_category) return - var/choice = tgui_input_list(user, "Select gear to add: ", gear_category, gear_datums_by_category[gear_category]) + var/choice = tgui_input_list(user, "Select gear to add: ", gear_category, GLOB.gear_datums_by_category[gear_category]) if(!choice) return @@ -1019,10 +1019,10 @@ var/const/MAX_SAVE_SLOTS = 10 gear = list() if(gear.len) for(var/gear_name in gear) - G = gear_datums_by_name[gear_name] + G = GLOB.gear_datums_by_name[gear_name] total_cost += G?.cost - G = gear_datums_by_category[gear_category][choice] + G = GLOB.gear_datums_by_category[gear_category][choice] total_cost += G.cost if(total_cost <= MAX_GEAR_COST) gear += G.display_name @@ -1282,8 +1282,8 @@ var/const/MAX_SAVE_SLOTS = 10 return predator_caster_material = new_pred_caster_mat if("pred_cape_type") - var/datum/job/J = RoleAuthority.roles_by_name[JOB_PREDATOR] - var/whitelist_status = clan_ranks_ordered[J.get_whitelist_status(RoleAuthority.roles_whitelist, owner)] + var/datum/job/J = GLOB.RoleAuthority.roles_by_name[JOB_PREDATOR] + var/whitelist_status = GLOB.clan_ranks_ordered[J.get_whitelist_status(GLOB.RoleAuthority.roles_whitelist, owner)] var/list/options = list("None" = "None") for(var/cape_name in GLOB.all_yautja_capes) @@ -1602,9 +1602,9 @@ var/const/MAX_SAVE_SLOTS = 10 ooccolor = new_ooccolor if("bag") - var/new_backbag = input(user, "Choose your character's style of bag:", "Character Preference") as null|anything in backbaglist + var/new_backbag = input(user, "Choose your character's style of bag:", "Character Preference") as null|anything in GLOB.backbaglist if(new_backbag) - backbag = backbaglist.Find(new_backbag) + backbag = GLOB.backbaglist.Find(new_backbag) if("nt_relation") var/new_relation = input(user, "Choose your relation to the Weyland-Yutani company. Note that this represents what others can find out about your character by researching your background, not what your character actually thinks.", "Character Preference") as null|anything in list("Loyal", "Supportive", "Neutral", "Skeptical", "Opposed") @@ -1705,7 +1705,7 @@ var/const/MAX_SAVE_SLOTS = 10 origin = choice if("religion") - var/choice = tgui_input_list(user, "Please choose a religion.", "Religion choice", religion_choices + "Other") + var/choice = tgui_input_list(user, "Please choose a religion.", "Religion choice", GLOB.religion_choices + "Other") if(!choice) return if(choice == "Other") @@ -1716,7 +1716,7 @@ var/const/MAX_SAVE_SLOTS = 10 religion = choice if("special_job_select") - var/datum/job/job = RoleAuthority.roles_by_name[href_list["text"]] + var/datum/job/job = GLOB.RoleAuthority.roles_by_name[href_list["text"]] if(!job) close_browser(user, "mob_occupation") ShowChoices(user) @@ -2004,9 +2004,9 @@ var/const/MAX_SAVE_SLOTS = 10 var/firstspace = findtext(real_name, " ") var/name_length = length(real_name) if(!firstspace) //we need a surname - real_name += " [pick(last_names)]" + real_name += " [pick(GLOB.last_names)]" else if(firstspace == name_length) - real_name += "[pick(last_names)]" + real_name += "[pick(GLOB.last_names)]" character.real_name = real_name character.voice = real_name @@ -2207,7 +2207,7 @@ var/const/MAX_SAVE_SLOTS = 10 if (key in key_mod_buf) return - if (key in key_mods) + if (key in GLOB.key_mods) key_mod_buf.Add(key) /datum/preferences/proc/set_key_buf(client/source, key) diff --git a/code/modules/client/preferences_factions.dm b/code/modules/client/preferences_factions.dm index 6f10f9dc1df5..42041d846787 100644 --- a/code/modules/client/preferences_factions.dm +++ b/code/modules/client/preferences_factions.dm @@ -1,4 +1,4 @@ -var/global/list/religion_choices = list( +GLOBAL_LIST_INIT(religion_choices, list( RELIGION_PROTESTANT, RELIGION_CATHOLIC, RELIGION_ORTHODOX, @@ -16,4 +16,4 @@ var/global/list/religion_choices = list( RELIGION_MINOR, RELIGION_ATHEISM, RELIGION_AGNOSTICISM - ) + )) diff --git a/code/modules/client/preferences_gear.dm b/code/modules/client/preferences_gear.dm index 629f507f01ed..c976f9b5715e 100644 --- a/code/modules/client/preferences_gear.dm +++ b/code/modules/client/preferences_gear.dm @@ -1,5 +1,5 @@ -var/global/list/gear_datums_by_category = list() -var/global/list/gear_datums_by_name = list() +GLOBAL_LIST_EMPTY(gear_datums_by_category) +GLOBAL_LIST_EMPTY(gear_datums_by_name) /proc/populate_gear_list() var/datum/gear/G @@ -10,11 +10,11 @@ var/global/list/gear_datums_by_name = list() if(!G.category) log_debug("Improper gear datum: [gear_type].") continue - if(G.display_name in gear_datums_by_name) + if(G.display_name in GLOB.gear_datums_by_name) log_debug("Duplicate gear datum name: [G.display_name].") continue - LAZYSET(gear_datums_by_category[G.category], "[G.display_name] [G.cost == 1 ? "(1 point)" : "([G.cost] points)"]", G) - gear_datums_by_name[G.display_name] = G + LAZYSET(GLOB.gear_datums_by_category[G.category], "[G.display_name] [G.cost == 1 ? "(1 point)" : "([G.cost] points)"]", G) + GLOB.gear_datums_by_name[G.display_name] = G /datum/gear var/display_name // Name/index. diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm index c885e9b73af1..e80e5bd8c5ba 100644 --- a/code/modules/client/preferences_savefile.dm +++ b/code/modules/client/preferences_savefile.dm @@ -11,8 +11,8 @@ //if a file was updated, return 1 /datum/preferences/proc/savefile_update(savefile/S) if(!isnum(savefile_version) || savefile_version < SAVEFILE_VERSION_MIN) //lazily delete everything + additional files so they can be saved in the new format - for(var/ckey in preferences_datums) - var/datum/preferences/D = preferences_datums[ckey] + for(var/ckey in GLOB.preferences_datums) + var/datum/preferences/D = GLOB.preferences_datums[ckey] if(D == src) var/delpath = "data/player_saves/[copytext(ckey,1,2)]/[ckey]/" if(delpath && fexists(delpath)) @@ -261,11 +261,11 @@ predator_h_style = sanitize_inlist(predator_h_style, GLOB.yautja_hair_styles_list, initial(predator_h_style)) predator_skin_color = sanitize_inlist(predator_skin_color, PRED_SKIN_COLOR, initial(predator_skin_color)) predator_flavor_text = predator_flavor_text ? sanitize_text(predator_flavor_text, initial(predator_flavor_text)) : initial(predator_flavor_text) - commander_status = sanitize_inlist(commander_status, whitelist_hierarchy, initial(commander_status)) + commander_status = sanitize_inlist(commander_status, GLOB.whitelist_hierarchy, initial(commander_status)) commander_sidearm = sanitize_inlist(commander_sidearm, (CO_GUNS + COUNCIL_CO_GUNS), initial(commander_sidearm)) affiliation = sanitize_inlist(affiliation, FACTION_ALLEGIANCE_USCM_COMMANDER, initial(affiliation)) - yautja_status = sanitize_inlist(yautja_status, whitelist_hierarchy + list("Elder"), initial(yautja_status)) - synth_status = sanitize_inlist(synth_status, whitelist_hierarchy, initial(synth_status)) + yautja_status = sanitize_inlist(yautja_status, GLOB.whitelist_hierarchy + list("Elder"), initial(yautja_status)) + synth_status = sanitize_inlist(synth_status, GLOB.whitelist_hierarchy, initial(synth_status)) key_bindings = sanitize_keybindings(key_bindings) remembered_key_bindings = sanitize_islist(remembered_key_bindings, null) hotkeys = sanitize_integer(hotkeys, FALSE, TRUE, TRUE) @@ -520,7 +520,7 @@ b_eyes = sanitize_integer(b_eyes, 0, 255, initial(b_eyes)) underwear = sanitize_inlist(underwear, gender == MALE ? GLOB.underwear_m : GLOB.underwear_f, initial(underwear)) undershirt = sanitize_inlist(undershirt, gender == MALE ? GLOB.undershirt_m : GLOB.undershirt_f, initial(undershirt)) - backbag = sanitize_integer(backbag, 1, backbaglist.len, initial(backbag)) + backbag = sanitize_integer(backbag, 1, GLOB.backbaglist.len, initial(backbag)) preferred_armor = sanitize_inlist(preferred_armor, GLOB.armor_style_list, "Random") //b_type = sanitize_text(b_type, initial(b_type)) diff --git a/code/modules/client/preferences_toggles.dm b/code/modules/client/preferences_toggles.dm index 080f071823f8..6fe334a2a0ab 100644 --- a/code/modules/client/preferences_toggles.dm +++ b/code/modules/client/preferences_toggles.dm @@ -547,7 +547,7 @@ set category = "Preferences" set desc = "Shows ghost-related preferences." - add_verb(src, ghost_prefs_verbs) + add_verb(src, GLOB.ghost_prefs_verbs) remove_verb(src, /client/proc/show_ghost_preferences) /client/proc/hide_ghost_preferences() // Hides ghost-related preferences. @@ -555,7 +555,7 @@ set category = "Preferences" set desc = "Hides ghost-related preferences." - remove_verb(src, ghost_prefs_verbs) + remove_verb(src, GLOB.ghost_prefs_verbs) add_verb(src, /client/proc/show_ghost_preferences) /client/proc/toggle_ghost_hivemind() @@ -621,21 +621,21 @@ var/datum/mob_hud/H switch(hud_choice) if("Medical HUD") - H = huds[MOB_HUD_MEDICAL_OBSERVER] + H = GLOB.huds[MOB_HUD_MEDICAL_OBSERVER] if("Security HUD") - H = huds[MOB_HUD_SECURITY_ADVANCED] + H = GLOB.huds[MOB_HUD_SECURITY_ADVANCED] if("Squad HUD") - H = huds[MOB_HUD_FACTION_OBSERVER] + H = GLOB.huds[MOB_HUD_FACTION_OBSERVER] if("Xeno Status HUD") - H = huds[MOB_HUD_XENO_STATUS] + H = GLOB.huds[MOB_HUD_XENO_STATUS] if("Faction UPP HUD") - H = huds[MOB_HUD_FACTION_UPP] + H = GLOB.huds[MOB_HUD_FACTION_UPP] if("Faction Wey-Yu HUD") - H = huds[MOB_HUD_FACTION_WY] + H = GLOB.huds[MOB_HUD_FACTION_WY] if("Faction TWE HUD") - H = huds[MOB_HUD_FACTION_TWE] + H = GLOB.huds[MOB_HUD_FACTION_TWE] if("Faction CLF HUD") - H = huds[MOB_HUD_FACTION_CLF] + H = GLOB.huds[MOB_HUD_FACTION_CLF] observer_user.HUD_toggled[hud_choice] = prefs.observer_huds[hud_choice] if(observer_user.HUD_toggled[hud_choice]) @@ -685,7 +685,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE, GHOST_ORBIT_TRIANGLE, GH set name = "Show Combat Chat Prefs" set desc = "Shows additional chat preferences for combat and ghost messages." - add_verb(src, combat_chat_prefs_verbs) + add_verb(src, GLOB.combat_chat_prefs_verbs) remove_verb(src, /client/proc/show_combat_chat_preferences) /client/proc/hide_combat_chat_preferences() // Hides additional chat logs preferences. @@ -693,7 +693,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE, GHOST_ORBIT_TRIANGLE, GH set name = "Hide Combat Chat Prefs" set desc = "Hides additional chat preferences for combat and ghost messages." - remove_verb(src, combat_chat_prefs_verbs) + remove_verb(src, GLOB.combat_chat_prefs_verbs) add_verb(src, /client/proc/show_combat_chat_preferences) /client/proc/toggle_chat_shooting() @@ -744,16 +744,16 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE, GHOST_ORBIT_TRIANGLE, GH to_chat(src, SPAN_BOLDNOTICE("As a player, you will now [(prefs.chat_display_preferences & CHAT_TYPE_PAIN) ? "see you being in pain messages" : "never see you being in pain messages"].")) prefs.save_preferences() -var/list/combat_chat_prefs_verbs = list( +GLOBAL_LIST_INIT(combat_chat_prefs_verbs, list( /client/proc/toggle_chat_shooting, /client/proc/toggle_chat_xeno_attack, /client/proc/toggle_chat_xeno_armor, /client/proc/toggle_chat_someone_hit, /client/proc/toggle_chat_you_hit, /client/proc/toggle_chat_you_pain, - /client/proc/hide_combat_chat_preferences) + /client/proc/hide_combat_chat_preferences)) -var/list/ghost_prefs_verbs = list( +GLOBAL_LIST_INIT(ghost_prefs_verbs, list( /client/proc/toggle_ghost_ears, /client/proc/toggle_ghost_sight, /client/proc/toggle_ghost_radio, @@ -762,4 +762,4 @@ var/list/ghost_prefs_verbs = list( /client/proc/toggle_ghost_hud, /client/proc/toggle_ghost_health_scan, /client/proc/pick_ghost_orbit, - /client/proc/hide_ghost_preferences) + /client/proc/hide_ghost_preferences)) diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index bd87746545d8..4eafeed6c378 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -130,12 +130,12 @@ /obj/item/clothing/ears/earmuffs/New() . = ..() - LAZYADD(objects_of_interest, src) + LAZYADD(GLOB.objects_of_interest, src) /obj/item/clothing/ears/earmuffs/Destroy() . = ..() - LAZYREMOVE(objects_of_interest, src) + LAZYREMOVE(GLOB.objects_of_interest, src) /////////////////////////////////////////////////////////////////////// diff --git a/code/modules/clothing/clothing_accessories.dm b/code/modules/clothing/clothing_accessories.dm index e4a19b7bed3e..a07e83db7381 100644 --- a/code/modules/clothing/clothing_accessories.dm +++ b/code/modules/clothing/clothing_accessories.dm @@ -13,10 +13,10 @@ var/tmp_icon_state = overlay_state? overlay_state : icon_state if(icon_override && ("[tmp_icon_state]_tie" in icon_states(icon_override))) inv_overlay = image(icon = icon_override, icon_state = "[tmp_icon_state]_tie", dir = SOUTH) - else if("[tmp_icon_state]_tie" in icon_states(default_onmob_icons[WEAR_ACCESSORY])) - inv_overlay = image(icon = default_onmob_icons[WEAR_ACCESSORY], icon_state = "[tmp_icon_state]_tie", dir = SOUTH) + else if("[tmp_icon_state]_tie" in icon_states(GLOB.default_onmob_icons[WEAR_ACCESSORY])) + inv_overlay = image(icon = GLOB.default_onmob_icons[WEAR_ACCESSORY], icon_state = "[tmp_icon_state]_tie", dir = SOUTH) else - inv_overlay = image(icon = default_onmob_icons[WEAR_ACCESSORY], icon_state = tmp_icon_state, dir = SOUTH) + inv_overlay = image(icon = GLOB.default_onmob_icons[WEAR_ACCESSORY], icon_state = tmp_icon_state, dir = SOUTH) inv_overlay.color = color return inv_overlay diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm index 853a07ef10a2..8bf58c680798 100644 --- a/code/modules/clothing/glasses/glasses.dm +++ b/code/modules/clothing/glasses/glasses.dm @@ -68,7 +68,7 @@ update_clothing_icon() if(hud_type) - var/datum/mob_hud/MH = huds[hud_type] + var/datum/mob_hud/MH = GLOB.huds[hud_type] if(active) MH.add_hud_to(H, src) playsound(H, 'sound/handling/hud_on.ogg', 25, 1) @@ -94,7 +94,7 @@ to_chat(user, SPAN_WARNING("You have no idea what any of the data means and power it off before it makes you nauseated.")) else if(hud_type) - var/datum/mob_hud/MH = huds[hud_type] + var/datum/mob_hud/MH = GLOB.huds[hud_type] MH.add_hud_to(user, src) user.update_sight() ..() @@ -102,7 +102,7 @@ /obj/item/clothing/glasses/dropped(mob/living/carbon/human/user) if(hud_type && active && istype(user)) if(src == user.glasses) //dropped is called before the inventory reference is updated. - var/datum/mob_hud/H = huds[hud_type] + var/datum/mob_hud/H = GLOB.huds[hud_type] H.remove_hud_from(user, src) user.glasses = null user.update_inv_glasses() diff --git a/code/modules/clothing/glasses/hud.dm b/code/modules/clothing/glasses/hud.dm index 1a133eee0dfe..9ddaed35826a 100644 --- a/code/modules/clothing/glasses/hud.dm +++ b/code/modules/clothing/glasses/hud.dm @@ -48,7 +48,7 @@ /obj/item/clothing/glasses/hud/health/ui_data(mob/user) var/list/data = list( - "published_documents" = chemical_data.research_publications, + "published_documents" = GLOB.chemical_data.research_publications, "terminal_view" = FALSE ) return data @@ -74,7 +74,7 @@ if ("read_document") var/print_type = params["print_type"] var/print_title = params["print_title"] - var/obj/item/paper/research_report/report = chemical_data.get_report(print_type, print_title) + var/obj/item/paper/research_report/report = GLOB.chemical_data.get_report(print_type, print_title) if(report) report.read_paper(user) return @@ -98,7 +98,7 @@ return if(href_list["read_document"]) - var/obj/item/paper/research_report/report = chemical_data.research_documents[href_list["print_type"]][href_list["print_title"]] + var/obj/item/paper/research_report/report = GLOB.chemical_data.research_documents[href_list["print_type"]][href_list["print_title"]] if(report) report.read_paper(user) diff --git a/code/modules/clothing/glasses/night.dm b/code/modules/clothing/glasses/night.dm index 2a3780832e2a..b2b6f8406dcc 100644 --- a/code/modules/clothing/glasses/night.dm +++ b/code/modules/clothing/glasses/night.dm @@ -150,7 +150,7 @@ far_sight = FALSE if(user) if(user.client) - user.client.change_view(world_view_size, src) + user.client.change_view(GLOB.world_view_size, src) STOP_PROCESSING(SSobj, src) var/datum/action/item_action/m56_goggles/far_sight/FT = locate(/datum/action/item_action/m56_goggles/far_sight) in actions diff --git a/code/modules/clothing/spacesuits/breaches.dm b/code/modules/clothing/spacesuits/breaches.dm index f2be4eaf2062..45a3c51a6701 100644 --- a/code/modules/clothing/spacesuits/breaches.dm +++ b/code/modules/clothing/spacesuits/breaches.dm @@ -25,21 +25,21 @@ //Some simple descriptors for breaches. Global because lazy, TODO: work out a better way to do this. -var/global/list/breach_brute_descriptors = list( +GLOBAL_LIST_INIT(breach_brute_descriptors, list( "tiny puncture", "ragged tear", "large split", "huge tear", "gaping wound" - ) + )) -var/global/list/breach_burn_descriptors = list( +GLOBAL_LIST_INIT(breach_burn_descriptors, list( "small burn", "melted patch", "sizable burn", "large scorched area", "huge scorched area" - ) + )) /datum/breach/proc/update_descriptor() @@ -47,9 +47,9 @@ var/global/list/breach_burn_descriptors = list( class = max(1,min(class,5)) //Apply the correct descriptor. if(damtype == BURN) - descriptor = breach_burn_descriptors[class] + descriptor = GLOB.breach_burn_descriptors[class] else if(damtype == BRUTE) - descriptor = breach_brute_descriptors[class] + descriptor = GLOB.breach_brute_descriptors[class] //Repair a certain amount of brute or burn damage to the suit. /obj/item/clothing/suit/space/proc/repair_breaches(damtype, amount, mob/user) diff --git a/code/modules/clothing/suits/marine_armor.dm b/code/modules/clothing/suits/marine_armor.dm index fe37ba86eef2..ce4b771ebcab 100644 --- a/code/modules/clothing/suits/marine_armor.dm +++ b/code/modules/clothing/suits/marine_armor.dm @@ -909,9 +909,9 @@ RegisterSignal(H, COMSIG_MOB_MOVE_OR_LOOK, PROC_REF(handle_mob_move_or_look)) - var/datum/mob_hud/security/advanced/SA = huds[MOB_HUD_SECURITY_ADVANCED] + var/datum/mob_hud/security/advanced/SA = GLOB.huds[MOB_HUD_SECURITY_ADVANCED] SA.remove_from_hud(H) - var/datum/mob_hud/xeno_infection/XI = huds[MOB_HUD_XENO_INFECTION] + var/datum/mob_hud/xeno_infection/XI = GLOB.huds[MOB_HUD_XENO_INFECTION] XI.remove_from_hud(H) anim(H.loc, H, 'icons/mob/mob.dmi', null, "cloak", null, H.dir) @@ -941,9 +941,9 @@ REMOVE_TRAIT(H, TRAIT_UNDENSE, SPECIALIST_GEAR_TRAIT) H.update_canmove() - var/datum/mob_hud/security/advanced/SA = huds[MOB_HUD_SECURITY_ADVANCED] + var/datum/mob_hud/security/advanced/SA = GLOB.huds[MOB_HUD_SECURITY_ADVANCED] SA.add_to_hud(H) - var/datum/mob_hud/xeno_infection/XI = huds[MOB_HUD_XENO_INFECTION] + var/datum/mob_hud/xeno_infection/XI = GLOB.huds[MOB_HUD_XENO_INFECTION] XI.add_to_hud(H) H.visible_message(SPAN_DANGER("[H]'s camouflage fails!"), SPAN_WARNING("Your camouflage fails!"), max_distance = 4) diff --git a/code/modules/clothing/under/under.dm b/code/modules/clothing/under/under.dm index f452628a1cb9..a48111690271 100644 --- a/code/modules/clothing/under/under.dm +++ b/code/modules/clothing/under/under.dm @@ -45,7 +45,7 @@ else worn_state = icon_state - var/check_icon = contained_sprite ? icon : default_onmob_icons[WEAR_BODY] + var/check_icon = contained_sprite ? icon : GLOB.default_onmob_icons[WEAR_BODY] //autodetect rollability, cuttability, and removability. if(icon_exists(check_icon, "[worn_state]_d[contained_sprite ? "_un" : ""]")) @@ -259,7 +259,7 @@ else if(LAZYISIN(item_icons, WEAR_BODY)) under_icon = item_icons[WEAR_BODY] else - under_icon = default_onmob_icons[WEAR_BODY] + under_icon = GLOB.default_onmob_icons[WEAR_BODY] var/check_worn_state = "[worn_state]_d[contained_sprite ? "_un" : ""]" if(!(check_worn_state in icon_states(under_icon))) @@ -292,7 +292,7 @@ else if(LAZYISIN(item_icons, WEAR_BODY)) under_icon = item_icons[WEAR_BODY] else - under_icon = default_onmob_icons[WEAR_BODY] + under_icon = GLOB.default_onmob_icons[WEAR_BODY] var/check_worn_state = "[worn_state]_dj[contained_sprite ? "_un" : ""]" if(!(check_worn_state in icon_states(under_icon))) diff --git a/code/modules/cm_aliens/XenoStructures.dm b/code/modules/cm_aliens/XenoStructures.dm index 211f53a0ec7a..0802295110c4 100644 --- a/code/modules/cm_aliens/XenoStructures.dm +++ b/code/modules/cm_aliens/XenoStructures.dm @@ -202,7 +202,7 @@ if (hive) hivenumber = hive set_hive_data(src, hivenumber) - setDir(pick(alldirs)) + setDir(pick(GLOB.alldirs)) if(hivenumber == XENO_HIVE_NORMAL) RegisterSignal(SSdcs, COMSIG_GLOB_GROUNDSIDE_FORSAKEN_HANDLING, PROC_REF(forsaken_handling)) @@ -462,7 +462,7 @@ var/turf/U = loc spawn(0) var/turf/T - for(var/i in cardinal) + for(var/i in GLOB.cardinals) T = get_step(U, i) if(!istype(T)) continue for(var/obj/structure/mineral_door/resin/R in T) @@ -495,7 +495,7 @@ //do we still have something next to us to support us? /obj/structure/mineral_door/resin/proc/check_resin_support() var/turf/T - for(var/i in cardinal) + for(var/i in GLOB.cardinals) T = get_step(src, i) if(!T) continue @@ -939,9 +939,9 @@ // If the cell is the epicenter, propagate in all directions if(isnull(direction)) - return alldirs + return GLOB.alldirs - if(direction in cardinal) + if(direction in GLOB.cardinals) . += list(direction, turn(direction, 45), turn(direction, -45)) else . += direction @@ -975,7 +975,7 @@ // Set the direction the explosion is traveling in E.direction = dir - if(dir in diagonals) + if(dir in GLOB.diagonals) E.range-- switch(E.range) diff --git a/code/modules/cm_aliens/structures/special/egg_morpher.dm b/code/modules/cm_aliens/structures/special/egg_morpher.dm index 1fd154eb354c..bcd0ecc03be5 100644 --- a/code/modules/cm_aliens/structures/special/egg_morpher.dm +++ b/code/modules/cm_aliens/structures/special/egg_morpher.dm @@ -147,7 +147,7 @@ if(isitem(A)) var/obj/item/item = A if(item.is_objective && item.unacidable) - item.forceMove(get_step(loc, pick(alldirs))) + item.forceMove(get_step(loc, pick(GLOB.alldirs))) item.mouse_opacity = initial(item.mouse_opacity) QDEL_NULL(captured_mob) diff --git a/code/modules/cm_aliens/structures/tunnel.dm b/code/modules/cm_aliens/structures/tunnel.dm index 185bee06c513..6ac90338045d 100644 --- a/code/modules/cm_aliens/structures/tunnel.dm +++ b/code/modules/cm_aliens/structures/tunnel.dm @@ -29,7 +29,7 @@ /obj/structure/tunnel/Initialize(mapload, h_number) . = ..() var/turf/L = get_turf(src) - tunnel_desc = L.loc.name + " ([loc.x], [loc.y]) [pick(greek_letters)]"//Default tunnel desc is the (x, y) + tunnel_desc = L.loc.name + " ([loc.x], [loc.y]) [pick(GLOB.greek_letters)]"//Default tunnel desc is the (x, y) if(h_number && GLOB.hive_datum[h_number]) hivenumber = h_number diff --git a/code/modules/cm_aliens/weeds.dm b/code/modules/cm_aliens/weeds.dm index 736d4f947450..4be1ce63ac25 100644 --- a/code/modules/cm_aliens/weeds.dm +++ b/code/modules/cm_aliens/weeds.dm @@ -216,7 +216,7 @@ return var/list/weeds = list() - for(var/dirn in cardinal) + for(var/dirn in GLOB.cardinals) var/turf/T = get_step(src, dirn) if(!istype(T)) continue @@ -282,7 +282,7 @@ if(istype(O, /obj/structure/barricade)) //cades on tile we're trying to expand to var/obj/structure/barricade/to_blocking_cade = O - if(to_blocking_cade.density && to_blocking_cade.dir == reverse_dir[direction] && to_blocking_cade.health >= (to_blocking_cade.maxhealth / 4)) + if(to_blocking_cade.density && to_blocking_cade.dir == GLOB.reverse_dir[direction] && to_blocking_cade.health >= (to_blocking_cade.maxhealth / 4)) return FALSE if(istype(O, /obj/structure/window/framed)) @@ -299,7 +299,7 @@ if(!U) U = loc if(istype(U)) - for(var/dirn in cardinal) + for(var/dirn in GLOB.cardinals) var/turf/T = get_step(U, dirn) if(!istype(T)) @@ -313,7 +313,7 @@ overlays.Cut() var/my_dir = 0 - for(var/check_dir in cardinal) + for(var/check_dir in GLOB.cardinals) var/turf/check = get_step(src, check_dir) if(!istype(check)) diff --git a/code/modules/cm_marines/anti_air.dm b/code/modules/cm_marines/anti_air.dm index 8c8cab302e19..e867c0d64083 100644 --- a/code/modules/cm_marines/anti_air.dm +++ b/code/modules/cm_marines/anti_air.dm @@ -1,4 +1,4 @@ -var/obj/structure/anti_air_cannon/almayer_aa_cannon +GLOBAL_DATUM(almayer_aa_cannon, /obj/structure/anti_air_cannon) /obj/structure/anti_air_cannon name = "\improper IX-50 MGAD Cannon" @@ -20,14 +20,14 @@ var/obj/structure/anti_air_cannon/almayer_aa_cannon /obj/structure/anti_air_cannon/New() . = ..() - if(!almayer_aa_cannon) - almayer_aa_cannon = src + if(!GLOB.almayer_aa_cannon) + GLOB.almayer_aa_cannon = src /obj/structure/anti_air_cannon/Destroy() . = ..() - if(almayer_aa_cannon == src) - almayer_aa_cannon = null - message_admins("Reference to almayer_aa_cannon is lost!") + if(GLOB.almayer_aa_cannon == src) + GLOB.almayer_aa_cannon = null + message_admins("Reference to GLOB.almayer_aa_cannon is lost!") /obj/structure/anti_air_cannon/ex_act() return @@ -79,7 +79,7 @@ var/obj/structure/anti_air_cannon/almayer_aa_cannon data["sections"] = list() - for(var/section in almayer_ship_sections) + for(var/section in GLOB.almayer_ship_sections) data["sections"] += list(list( "section_id" = section, )) @@ -89,8 +89,8 @@ var/obj/structure/anti_air_cannon/almayer_aa_cannon /obj/structure/machinery/computer/aa_console/ui_data(mob/user) var/list/data = list() - data["disabled"] = almayer_aa_cannon.is_disabled - data["protecting_section"] = almayer_aa_cannon.protecting_section + data["disabled"] = GLOB.almayer_aa_cannon.is_disabled + data["protecting_section"] = GLOB.almayer_aa_cannon.protecting_section return data @@ -99,20 +99,20 @@ var/obj/structure/anti_air_cannon/almayer_aa_cannon if(.) return - if(!almayer_aa_cannon) + if(!GLOB.almayer_aa_cannon) return switch(action) if("protect") - almayer_aa_cannon.protecting_section = params["section_id"] - if(!(almayer_aa_cannon.protecting_section in almayer_ship_sections)) - almayer_aa_cannon.protecting_section = "" + GLOB.almayer_aa_cannon.protecting_section = params["section_id"] + if(!(GLOB.almayer_aa_cannon.protecting_section in GLOB.almayer_ship_sections)) + GLOB.almayer_aa_cannon.protecting_section = "" return - message_admins("[key_name(usr)] has set the AA to [html_encode(almayer_aa_cannon.protecting_section)].") - log_ares_antiair("[usr] Set AA to cover [html_encode(almayer_aa_cannon.protecting_section)].") + message_admins("[key_name(usr)] has set the AA to [html_encode(GLOB.almayer_aa_cannon.protecting_section)].") + log_ares_antiair("[usr] Set AA to cover [html_encode(GLOB.almayer_aa_cannon.protecting_section)].") . = TRUE if("deactivate") - almayer_aa_cannon.protecting_section = "" + GLOB.almayer_aa_cannon.protecting_section = "" message_admins("[key_name(usr)] has deactivated the AA cannon.") log_ares_antiair("[usr] Deactivated Anti Air systems.") . = TRUE diff --git a/code/modules/cm_marines/codebook.dm b/code/modules/cm_marines/codebook.dm index 11013f764538..64e74fba2c9a 100644 --- a/code/modules/cm_marines/codebook.dm +++ b/code/modules/cm_marines/codebook.dm @@ -11,10 +11,10 @@ GLOBAL_LIST_EMPTY(codebook_data) var/letter var/code_data = "
    [t] (unban)
    BANNED
    WHITELISTED
    BANNED
    WHITELISTED
    " for(var/i in 1 to 10) - letter = pick(greek_letters) + letter = pick(GLOB.greek_letters) number = rand(100,999) code_data += "" - letter = pick(greek_letters) + letter = pick(GLOB.greek_letters) number = rand(100,999) code_data += "" code_data += "
    CallResponse
    [letter]-[number][letter]-[number]
    " diff --git a/code/modules/cm_marines/dropship_ammo.dm b/code/modules/cm_marines/dropship_ammo.dm index ef59e643e4cf..53a22051299b 100644 --- a/code/modules/cm_marines/dropship_ammo.dm +++ b/code/modules/cm_marines/dropship_ammo.dm @@ -40,7 +40,7 @@ var/combat_equipment = TRUE /obj/structure/ship_ammo/attack_alien(mob/living/carbon/xenomorph/current_xenomorph) - if(unslashable) + if(unslashable) return XENO_NO_DELAY_ACTION current_xenomorph.animation_attack_on(src) playsound(src, 'sound/effects/metalhit.ogg', 25, 1) @@ -170,7 +170,7 @@ var/turf/impact_tile = pick(turf_list) sleep(1) var/datum/cause_data/cause_data = create_cause_data(initial(name), source_mob) - impact_tile.ex_act(EXPLOSION_THRESHOLD_VLOW, pick(alldirs), cause_data) + impact_tile.ex_act(EXPLOSION_THRESHOLD_VLOW, pick(GLOB.alldirs), cause_data) create_shrapnel(impact_tile,1,0,0,shrapnel_type,cause_data,FALSE,100) //simulates a bullet for(var/atom/movable/explosion_effect in impact_tile) if(iscarbon(explosion_effect)) diff --git a/code/modules/cm_marines/dropship_equipment.dm b/code/modules/cm_marines/dropship_equipment.dm index 851b91ea3e1a..b50198095aab 100644 --- a/code/modules/cm_marines/dropship_equipment.dm +++ b/code/modules/cm_marines/dropship_equipment.dm @@ -824,7 +824,7 @@ return var/list/possible_stretchers = list() - for(var/obj/structure/bed/medevac_stretcher/MS in activated_medevac_stretchers) + for(var/obj/structure/bed/medevac_stretcher/MS in GLOB.activated_medevac_stretchers) var/area/AR = get_area(MS) var/evaccee_name var/evaccee_triagecard_color @@ -1046,7 +1046,7 @@ return var/list/possible_fultons = list() - for(var/obj/item/stack/fulton/F in deployed_fultons) + for(var/obj/item/stack/fulton/F in GLOB.deployed_fultons) var/recovery_object if(F.attached_atom) recovery_object = F.attached_atom.name @@ -1148,7 +1148,7 @@ color = "#17d17a" /obj/structure/dropship_equipment/rappel_system/attack_hand(mob/living/carbon/human/user) - var/datum/cas_iff_group/cas_group = cas_groups[FACTION_MARINE] + var/datum/cas_iff_group/cas_group = GLOB.cas_groups[FACTION_MARINE] var/list/targets = cas_group.cas_signals if(!LAZYLEN(targets)) diff --git a/code/modules/cm_marines/equipment/kit_boxes.dm b/code/modules/cm_marines/equipment/kit_boxes.dm index 4a7864dbe0f5..342f9a775718 100644 --- a/code/modules/cm_marines/equipment/kit_boxes.dm +++ b/code/modules/cm_marines/equipment/kit_boxes.dm @@ -213,13 +213,13 @@ return TRUE /obj/item/spec_kit/proc/select_and_spawn(mob/living/carbon/human/user) - var/selection = tgui_input_list(user, "Pick your specialist equipment type.", "Specialist Kit Selection", available_specialist_kit_boxes) + var/selection = tgui_input_list(user, "Pick your specialist equipment type.", "Specialist Kit Selection", GLOB.available_specialist_kit_boxes) if(!selection || QDELETED(src)) return FALSE if(!skillcheckexplicit(user, SKILL_SPEC_WEAPONS, SKILL_SPEC_TRAINED) && !skillcheckexplicit(user, SKILL_SPEC_WEAPONS, SKILL_SPEC_ALL)) to_chat(user, SPAN_WARNING("You already unwrapped your [name], give this one to someone else!")) return - if(!available_specialist_kit_boxes[selection] || available_specialist_kit_boxes[selection] <= 0) + if(!GLOB.available_specialist_kit_boxes[selection] || GLOB.available_specialist_kit_boxes[selection] <= 0) to_chat(user, SPAN_WARNING("No more kits of this type may be chosen!")) return FALSE var/obj/item/card/id/ID = user.wear_id diff --git a/code/modules/cm_marines/m2c.dm b/code/modules/cm_marines/m2c.dm index 75c96f67176b..820e318b2777 100644 --- a/code/modules/cm_marines/m2c.dm +++ b/code/modules/cm_marines/m2c.dm @@ -557,7 +557,7 @@ animate(user, pixel_x=diff_x, pixel_y=diff_y, 0.4 SECONDS) else if(user.client) - user.client.change_view(world_view_size) + user.client.change_view(GLOB.world_view_size) user.client.pixel_x = 0 user.client.pixel_y = 0 diff --git a/code/modules/cm_marines/marines_consoles.dm b/code/modules/cm_marines/marines_consoles.dm index a3bea392c201..d05233e57937 100644 --- a/code/modules/cm_marines/marines_consoles.dm +++ b/code/modules/cm_marines/marines_consoles.dm @@ -199,7 +199,7 @@ if(is_centcom) new_access = get_access(ACCESS_LIST_WY_ALL) else - var/datum/job/job = RoleAuthority.roles_for_mode[target] + var/datum/job/job = GLOB.RoleAuthority.roles_for_mode[target] if(!job) visible_message("[SPAN_BOLD("[src]")] states, \"DATA ERROR: Can not find next entry in database: [target]\"") @@ -293,7 +293,7 @@ /obj/structure/machinery/computer/card/ui_static_data(mob/user) var/list/data = list() - data["station_name"] = station_name + data["station_name"] = MAIN_SHIP_NAME data["centcom_access"] = is_centcom data["manifest"] = GLOB.data_core.get_manifest(FALSE, FALSE, TRUE) @@ -303,25 +303,25 @@ else if(Check_WO()) // I am not sure about WOs departments so it may need adjustment departments = list( - CARDCON_DEPARTMENT_COMMAND = ROLES_CIC & ROLES_WO, - CARDCON_DEPARTMENT_AUXCOM = ROLES_AUXIL_SUPPORT & ROLES_WO, - CARDCON_DEPARTMENT_MISC = ROLES_MISC & ROLES_WO, - CARDCON_DEPARTMENT_SECURITY = ROLES_POLICE & ROLES_WO, - CARDCON_DEPARTMENT_ENGINEERING = ROLES_ENGINEERING & ROLES_WO, - CARDCON_DEPARTMENT_SUPPLY = ROLES_REQUISITION & ROLES_WO, - CARDCON_DEPARTMENT_MEDICAL = ROLES_MEDICAL & ROLES_WO, - CARDCON_DEPARTMENT_MARINE = ROLES_MARINES + CARDCON_DEPARTMENT_COMMAND = GLOB.ROLES_CIC & GLOB.ROLES_WO, + CARDCON_DEPARTMENT_AUXCOM = GLOB.ROLES_AUXIL_SUPPORT & GLOB.ROLES_WO, + CARDCON_DEPARTMENT_MISC = GLOB.ROLES_MISC & GLOB.ROLES_WO, + CARDCON_DEPARTMENT_SECURITY = GLOB.ROLES_POLICE & GLOB.ROLES_WO, + CARDCON_DEPARTMENT_ENGINEERING = GLOB.ROLES_ENGINEERING & GLOB.ROLES_WO, + CARDCON_DEPARTMENT_SUPPLY = GLOB.ROLES_REQUISITION & GLOB.ROLES_WO, + CARDCON_DEPARTMENT_MEDICAL = GLOB.ROLES_MEDICAL & GLOB.ROLES_WO, + CARDCON_DEPARTMENT_MARINE = GLOB.ROLES_MARINES ) else departments = list( - CARDCON_DEPARTMENT_COMMAND = ROLES_CIC - ROLES_WO, - CARDCON_DEPARTMENT_AUXCOM = ROLES_AUXIL_SUPPORT - ROLES_WO, - CARDCON_DEPARTMENT_MISC = ROLES_MISC - ROLES_WO, - CARDCON_DEPARTMENT_SECURITY = ROLES_POLICE - ROLES_WO, - CARDCON_DEPARTMENT_ENGINEERING = ROLES_ENGINEERING - ROLES_WO, - CARDCON_DEPARTMENT_SUPPLY = ROLES_REQUISITION - ROLES_WO, - CARDCON_DEPARTMENT_MEDICAL = ROLES_MEDICAL - ROLES_WO, - CARDCON_DEPARTMENT_MARINE = ROLES_MARINES + CARDCON_DEPARTMENT_COMMAND = GLOB.ROLES_CIC - GLOB.ROLES_WO, + CARDCON_DEPARTMENT_AUXCOM = GLOB.ROLES_AUXIL_SUPPORT - GLOB.ROLES_WO, + CARDCON_DEPARTMENT_MISC = GLOB.ROLES_MISC - GLOB.ROLES_WO, + CARDCON_DEPARTMENT_SECURITY = GLOB.ROLES_POLICE - GLOB.ROLES_WO, + CARDCON_DEPARTMENT_ENGINEERING = GLOB.ROLES_ENGINEERING - GLOB.ROLES_WO, + CARDCON_DEPARTMENT_SUPPLY = GLOB.ROLES_REQUISITION - GLOB.ROLES_WO, + CARDCON_DEPARTMENT_MEDICAL = GLOB.ROLES_MEDICAL - GLOB.ROLES_WO, + CARDCON_DEPARTMENT_MARINE = GLOB.ROLES_MARINES ) data["jobs"] = list() for(var/department in departments) @@ -376,7 +376,7 @@ /obj/structure/machinery/computer/card/ui_data(mob/user) var/list/data = list() - data["station_name"] = station_name + data["station_name"] = MAIN_SHIP_NAME data["authenticated"] = authenticated data["has_id"] = !!target_id_card @@ -560,7 +560,7 @@ var/datum/squad/selected = get_squad_by_name(params["name"]) if(!selected) return - if(RoleAuthority.check_squad_capacity(person_to_modify, selected)) + if(GLOB.RoleAuthority.check_squad_capacity(person_to_modify, selected)) visible_message("[SPAN_BOLD("[src]")] states, \"CAPACITY ERROR: [selected] can't have another [person_to_modify.job].\"") return TRUE if(transfer_marine_to_squad(person_to_modify, selected, person_to_modify.assigned_squad, ID_to_modify)) @@ -594,7 +594,7 @@ /obj/structure/machinery/computer/squad_changer/ui_static_data(mob/user) var/list/data = list() var/list/squads = list() - for(var/datum/squad/current_squad in RoleAuthority.squads) + for(var/datum/squad/current_squad in GLOB.RoleAuthority.squads) if(current_squad.name != "Root" && !current_squad.locked && current_squad.active && current_squad.faction == faction) var/list/squad = list(list( "name" = current_squad.name, @@ -1005,7 +1005,7 @@ GLOBAL_LIST_EMPTY_TYPED(crewmonitor, /datum/crewmonitor) RAIDER_SQUAD = 131, ) var/squad_number = 70 - for(var/squad_name in ROLES_SQUAD_ALL + "") + for(var/squad_name in GLOB.ROLES_SQUAD_ALL + "") if(!squad_name) squad_number = 120 else squad_name += " " jobs += list( diff --git a/code/modules/cm_marines/orbital_cannon.dm b/code/modules/cm_marines/orbital_cannon.dm index 45701c3b593c..612c43ae1dc9 100644 --- a/code/modules/cm_marines/orbital_cannon.dm +++ b/code/modules/cm_marines/orbital_cannon.dm @@ -1,8 +1,8 @@ //global vars -var/obj/structure/orbital_cannon/almayer_orbital_cannon -var/list/ob_type_fuel_requirements +GLOBAL_DATUM(almayer_orbital_cannon, /obj/structure/orbital_cannon) +GLOBAL_LIST(ob_type_fuel_requirements) /obj/structure/orbital_cannon name = "\improper Orbital Cannon" @@ -30,16 +30,16 @@ var/list/ob_type_fuel_requirements /obj/structure/orbital_cannon/New() ..() - if(!almayer_orbital_cannon) - almayer_orbital_cannon = src + if(!GLOB.almayer_orbital_cannon) + GLOB.almayer_orbital_cannon = src - if(!ob_type_fuel_requirements) - ob_type_fuel_requirements = list() + if(!GLOB.ob_type_fuel_requirements) + GLOB.ob_type_fuel_requirements = list() var/list/L = list(4,5,6) var/amt for(var/i=1 to 3) amt = pick_n_take(L) - ob_type_fuel_requirements += amt + GLOB.ob_type_fuel_requirements += amt var/turf/T = locate(x+1,y+2,z) var/obj/structure/orbital_tray/O = new(T) @@ -48,9 +48,9 @@ var/list/ob_type_fuel_requirements /obj/structure/orbital_cannon/Destroy() QDEL_NULL(tray) - if(almayer_orbital_cannon == src) - almayer_orbital_cannon = null - message_admins("Reference to almayer_orbital_cannon is lost!") + if(GLOB.almayer_orbital_cannon == src) + GLOB.almayer_orbital_cannon = null + message_admins("Reference to GLOB.almayer_orbital_cannon is lost!") return ..() /obj/structure/orbital_cannon/ex_act() @@ -190,17 +190,16 @@ var/list/ob_type_fuel_requirements update_icon() -/var/global/list/orbital_cannon_cancellation = new - +GLOBAL_LIST_EMPTY(orbital_cannon_cancellation) /obj/structure/orbital_cannon/proc/get_misfuel_amount() switch(tray.warhead.warhead_kind) if("explosive") - return abs(ob_type_fuel_requirements[1] - tray.fuel_amt) + return abs(GLOB.ob_type_fuel_requirements[1] - tray.fuel_amt) if("incendiary") - return abs(ob_type_fuel_requirements[2] - tray.fuel_amt) + return abs(GLOB.ob_type_fuel_requirements[2] - tray.fuel_amt) if("cluster") - return abs(ob_type_fuel_requirements[3] - tray.fuel_amt) + return abs(GLOB.ob_type_fuel_requirements[3] - tray.fuel_amt) return 0 /obj/structure/orbital_cannon/proc/fire_ob_cannon(turf/T, mob/user, squad_behalf) @@ -389,7 +388,7 @@ var/list/ob_type_fuel_requirements playsound(target, 'sound/weapons/gun_orbital_travel.ogg', 100, 1, 75) var/cancellation_token = rand(0,32000) - orbital_cannon_cancellation["[cancellation_token]"] = src + GLOB.orbital_cannon_cancellation["[cancellation_token]"] = src message_admins(FONT_SIZE_XL("CLICK TO CANCEL THIS OB")) var/relative_dir @@ -422,9 +421,9 @@ var/list/ob_type_fuel_requirements ) sleep(OB_TRAVEL_TIMING/3) - if(orbital_cannon_cancellation["[cancellation_token]"]) // the cancelling notification is in the topic + if(GLOB.orbital_cannon_cancellation["[cancellation_token]"]) // the cancelling notification is in the topic target.ceiling_debris_check(5) - orbital_cannon_cancellation["[cancellation_token]"] = null + GLOB.orbital_cannon_cancellation["[cancellation_token]"] = null return TRUE return FALSE @@ -627,33 +626,33 @@ var/list/ob_type_fuel_requirements /obj/structure/machinery/computer/orbital_cannon_console/ui_static_data(mob/user) var/list/data = list() - data["hefuel"] = ob_type_fuel_requirements[1] - data["incfuel"] = ob_type_fuel_requirements[2] - data["clusterfuel"] = ob_type_fuel_requirements[3] + data["hefuel"] = GLOB.ob_type_fuel_requirements[1] + data["incfuel"] = GLOB.ob_type_fuel_requirements[2] + data["clusterfuel"] = GLOB.ob_type_fuel_requirements[3] - data["linkedcannon"] = almayer_orbital_cannon - data["linkedtray"] = almayer_orbital_cannon.tray + data["linkedcannon"] = GLOB.almayer_orbital_cannon + data["linkedtray"] = GLOB.almayer_orbital_cannon.tray return data /obj/structure/machinery/computer/orbital_cannon_console/ui_data(mob/user) var/list/data = list() - data["loadedtray"] = almayer_orbital_cannon.loaded_tray - data["chamberedtray"] = almayer_orbital_cannon.chambered_tray + data["loadedtray"] = GLOB.almayer_orbital_cannon.loaded_tray + data["chamberedtray"] = GLOB.almayer_orbital_cannon.chambered_tray var/warhead_name = null - if(almayer_orbital_cannon.tray.warhead) - warhead_name = almayer_orbital_cannon.tray.warhead.name + if(GLOB.almayer_orbital_cannon.tray.warhead) + warhead_name = GLOB.almayer_orbital_cannon.tray.warhead.name data["warhead"] = warhead_name - data["fuel"] = almayer_orbital_cannon.tray.fuel_amt + data["fuel"] = GLOB.almayer_orbital_cannon.tray.fuel_amt data["worldtime"] = world.time - data["nextchambertime"] = almayer_orbital_cannon.ob_chambering_cooldown - data["chamber_cooldown"] = almayer_orbital_cannon.chamber_cooldown_time + data["nextchambertime"] = GLOB.almayer_orbital_cannon.ob_chambering_cooldown + data["chamber_cooldown"] = GLOB.almayer_orbital_cannon.chamber_cooldown_time - data["disabled"] = almayer_orbital_cannon.is_disabled + data["disabled"] = GLOB.almayer_orbital_cannon.is_disabled return data @@ -664,15 +663,15 @@ var/list/ob_type_fuel_requirements switch(action) if("load_tray") - almayer_orbital_cannon.load_tray(usr) + GLOB.almayer_orbital_cannon.load_tray(usr) . = TRUE if("unload_tray") - almayer_orbital_cannon.unload_tray(usr) + GLOB.almayer_orbital_cannon.unload_tray(usr) . = TRUE if("chamber_tray") - almayer_orbital_cannon.chamber_payload(usr) + GLOB.almayer_orbital_cannon.chamber_payload(usr) . = TRUE add_fingerprint(usr) diff --git a/code/modules/cm_marines/overwatch.dm b/code/modules/cm_marines/overwatch.dm index ab084cb52b79..c5b296772c79 100644 --- a/code/modules/cm_marines/overwatch.dm +++ b/code/modules/cm_marines/overwatch.dm @@ -115,7 +115,7 @@ if(!current_squad) data["squad_list"] = list() - for(var/datum/squad/current_squad in RoleAuthority.squads) + for(var/datum/squad/current_squad in GLOB.RoleAuthority.squads) if(current_squad.active && !current_squad.overwatch_officer && current_squad.faction == faction && current_squad.name != "Root") data["squad_list"] += current_squad.name return data @@ -318,8 +318,8 @@ data["can_launch_crates"] = has_supply_pad data["has_crate_loaded"] = supply_crate data["supply_cooldown"] = COOLDOWN_TIMELEFT(current_squad, next_supplydrop) - data["ob_cooldown"] = COOLDOWN_TIMELEFT(almayer_orbital_cannon, ob_firing_cooldown) - data["ob_loaded"] = almayer_orbital_cannon.chambered_tray + data["ob_cooldown"] = COOLDOWN_TIMELEFT(GLOB.almayer_orbital_cannon, ob_firing_cooldown) + data["ob_loaded"] = GLOB.almayer_orbital_cannon.chambered_tray data["operator"] = operator.name @@ -343,7 +343,7 @@ if(current_squad) return var/datum/squad/selected_squad - for(var/datum/squad/searching_squad in RoleAuthority.squads) + for(var/datum/squad/searching_squad in GLOB.RoleAuthority.squads) if(searching_squad.active && !searching_squad.overwatch_officer && searching_squad.faction == faction && searching_squad.name != "Root" && searching_squad.name == params["squad"]) selected_squad = searching_squad break @@ -456,10 +456,10 @@ return x_bomb = text2num(params["x"]) y_bomb = text2num(params["y"]) - if(almayer_orbital_cannon.is_disabled) + if(GLOB.almayer_orbital_cannon.is_disabled) to_chat(user, "[icon2html(src, usr)] [SPAN_WARNING("Orbital bombardment cannon disabled!")]") - else if(!COOLDOWN_FINISHED(almayer_orbital_cannon, ob_firing_cooldown)) - to_chat(user, "[icon2html(src, usr)] [SPAN_WARNING("Orbital bombardment cannon not yet ready to fire again! Please wait [COOLDOWN_TIMELEFT(almayer_orbital_cannon, ob_firing_cooldown)/10] seconds.")]") + else if(!COOLDOWN_FINISHED(GLOB.almayer_orbital_cannon, ob_firing_cooldown)) + to_chat(user, "[icon2html(src, usr)] [SPAN_WARNING("Orbital bombardment cannon not yet ready to fire again! Please wait [COOLDOWN_TIMELEFT(GLOB.almayer_orbital_cannon, ob_firing_cooldown)/10] seconds.")]") else handle_bombard(user) @@ -506,7 +506,7 @@ user.UnregisterSignal(cam, COMSIG_PARENT_QDELETING) cam = null user.reset_view(null) - else if(user.client.view != world_view_size) + else if(user.client.view != GLOB.world_view_size) to_chat(user, SPAN_WARNING("You're too busy peering through binoculars.")) else if(cam) @@ -631,9 +631,9 @@ var/area/ob_area = get_area(target) if(!ob_area) return - var/ob_type = almayer_orbital_cannon.tray.warhead ? almayer_orbital_cannon.tray.warhead.warhead_kind : "UNKNOWN" + var/ob_type = GLOB.almayer_orbital_cannon.tray.warhead ? GLOB.almayer_orbital_cannon.tray.warhead.warhead_kind : "UNKNOWN" - for(var/datum/squad/S in RoleAuthority.squads) + for(var/datum/squad/S in GLOB.RoleAuthority.squads) if(!S.active) continue for(var/mob/living/carbon/human/M in S.marines_list) @@ -700,7 +700,7 @@ return var/list/available_squads = list() - for(var/datum/squad/squad as anything in RoleAuthority.squads) + for(var/datum/squad/squad as anything in GLOB.RoleAuthority.squads) if(squad.active && !squad.locked && squad.faction == faction && squad.name != "Root") available_squads += squad @@ -721,7 +721,7 @@ to_chat(usr, "[icon2html(src, usr)] [SPAN_WARNING("[transfer_marine] is already in [new_squad]!")]") return - if(RoleAuthority.check_squad_capacity(transfer_marine, new_squad)) + if(GLOB.RoleAuthority.check_squad_capacity(transfer_marine, new_squad)) to_chat(usr, "[icon2html(src, usr)] [SPAN_WARNING("Transfer aborted. [new_squad] can't have another [transfer_marine.job].")]") return @@ -744,7 +744,7 @@ to_chat(user, "[icon2html(src, user)] [SPAN_WARNING("No squad selected!")]") return - if(!almayer_orbital_cannon.chambered_tray) + if(!GLOB.almayer_orbital_cannon.chambered_tray) to_chat(user, "[icon2html(src, user)] [SPAN_WARNING("The orbital cannon has no ammo chambered.")]") return @@ -794,8 +794,8 @@ if(!T) return - var/ob_name = lowertext(almayer_orbital_cannon.tray.warhead.name) - var/mutable_appearance/warhead_appearance = mutable_appearance(almayer_orbital_cannon.tray.warhead.icon, almayer_orbital_cannon.tray.warhead.icon_state) + var/ob_name = lowertext(GLOB.almayer_orbital_cannon.tray.warhead.name) + var/mutable_appearance/warhead_appearance = mutable_appearance(GLOB.almayer_orbital_cannon.tray.warhead.icon, GLOB.almayer_orbital_cannon.tray.warhead.icon_state) notify_ghosts(header = "Bombardment Inbound", message = "\A [ob_name] targeting [get_area(T)] has been fired!", source = T, alert_overlay = warhead_appearance, extra_large = TRUE) /// Project ARES interface log. @@ -803,7 +803,7 @@ busy = FALSE if(istype(T)) - almayer_orbital_cannon.fire_ob_cannon(T, user, current_squad) + GLOB.almayer_orbital_cannon.fire_ob_cannon(T, user, current_squad) user.count_niche_stat(STATISTICS_NICHE_OB) /obj/structure/machinery/computer/overwatch/proc/handle_supplydrop() diff --git a/code/modules/cm_marines/shuttle_backend.dm b/code/modules/cm_marines/shuttle_backend.dm index 3de169d773e5..142caa81eb8a 100644 --- a/code/modules/cm_marines/shuttle_backend.dm +++ b/code/modules/cm_marines/shuttle_backend.dm @@ -87,11 +87,6 @@ DOCUMENTATION ON HOW TO ADD A NEW SHUTTLE: Fourkhan, 6/7/19 */ -var/global/list/s_info = null - -/proc/loadShuttleInfoDatums() - s_info = list() - return 1 /proc/get_shuttle_turfs(turf/ref, list/L) diff --git a/code/modules/cm_marines/smartgun_mount.dm b/code/modules/cm_marines/smartgun_mount.dm index 225b85506279..dd9053810042 100644 --- a/code/modules/cm_marines/smartgun_mount.dm +++ b/code/modules/cm_marines/smartgun_mount.dm @@ -910,7 +910,7 @@ animate(user, pixel_x=diff_x, pixel_y=diff_y, 0.4 SECONDS) else if(user.client) - user.client.change_view(world_view_size) + user.client.change_view(GLOB.world_view_size) user.client.pixel_x = 0 user.client.pixel_y = 0 animate(user, pixel_x=user_old_x, pixel_y=user_old_y, 4, 1) diff --git a/code/modules/cm_marines/vehicle_part_fabricator.dm b/code/modules/cm_marines/vehicle_part_fabricator.dm index ca53d368bbd6..0095ff54a2ab 100644 --- a/code/modules/cm_marines/vehicle_part_fabricator.dm +++ b/code/modules/cm_marines/vehicle_part_fabricator.dm @@ -123,13 +123,13 @@ unacidable = TRUE /obj/structure/machinery/part_fabricator/dropship/get_point_store() - return supply_controller.dropship_points + return GLOB.supply_controller.dropship_points /obj/structure/machinery/part_fabricator/dropship/add_to_point_store(number = 1) - supply_controller.dropship_points += number + GLOB.supply_controller.dropship_points += number /obj/structure/machinery/part_fabricator/dropship/spend_point_store(number = 1) - supply_controller.dropship_points -= number + GLOB.supply_controller.dropship_points -= number /obj/structure/machinery/part_fabricator/dropship/ui_static_data(mob/user) var/list/static_data = list() @@ -230,13 +230,13 @@ indestructible = TRUE /obj/structure/machinery/part_fabricator/tank/get_point_store() - return supply_controller.tank_points + return GLOB.supply_controller.tank_points /obj/structure/machinery/part_fabricator/tank/add_to_point_store(number = 1) - supply_controller.tank_points += number + GLOB.supply_controller.tank_points += number /obj/structure/machinery/part_fabricator/tank/spend_point_store(number = 1) - supply_controller.tank_points -= number + GLOB.supply_controller.tank_points -= number /obj/structure/machinery/part_fabricator/tank/ui_static_data(mob/user) var/list/static_data = list() diff --git a/code/modules/cm_preds/falcon.dm b/code/modules/cm_preds/falcon.dm index 63c7e72ab670..dc898a2b76ba 100644 --- a/code/modules/cm_preds/falcon.dm +++ b/code/modules/cm_preds/falcon.dm @@ -85,11 +85,11 @@ PF.flags_can_pass_all = PASS_ALL /mob/hologram/falcon/add_to_all_mob_huds() - var/datum/mob_hud/hud = huds[MOB_HUD_HUNTER] + var/datum/mob_hud/hud = GLOB.huds[MOB_HUD_HUNTER] hud.add_to_hud(src) /mob/hologram/falcon/remove_from_all_mob_huds() - var/datum/mob_hud/hud = huds[MOB_HUD_HUNTER] + var/datum/mob_hud/hud = GLOB.huds[MOB_HUD_HUNTER] hud.remove_from_hud(src) /mob/hologram/falcon/med_hud_set_status() diff --git a/code/modules/cm_preds/yaut_bracers.dm b/code/modules/cm_preds/yaut_bracers.dm index 437f9245a17e..d18ca4c153df 100644 --- a/code/modules/cm_preds/yaut_bracers.dm +++ b/code/modules/cm_preds/yaut_bracers.dm @@ -590,9 +590,9 @@ playsound(M.loc,'sound/effects/pred_cloakon.ogg', 15, 1) animate(M, alpha = new_alpha, time = 1.5 SECONDS, easing = SINE_EASING|EASE_OUT) - var/datum/mob_hud/security/advanced/SA = huds[MOB_HUD_SECURITY_ADVANCED] + var/datum/mob_hud/security/advanced/SA = GLOB.huds[MOB_HUD_SECURITY_ADVANCED] SA.remove_from_hud(M) - var/datum/mob_hud/xeno_infection/XI = huds[MOB_HUD_XENO_INFECTION] + var/datum/mob_hud/xeno_infection/XI = GLOB.huds[MOB_HUD_XENO_INFECTION] XI.remove_from_hud(M) anim(M.loc,M,'icons/mob/mob.dmi',,"cloak",,M.dir) @@ -632,9 +632,9 @@ user.see_invisible = initial(user.see_invisible) cloak_timer = world.time + (DECLOAK_STANDARD / 2) - var/datum/mob_hud/security/advanced/SA = huds[MOB_HUD_SECURITY_ADVANCED] + var/datum/mob_hud/security/advanced/SA = GLOB.huds[MOB_HUD_SECURITY_ADVANCED] SA.add_to_hud(user) - var/datum/mob_hud/xeno_infection/XI = huds[MOB_HUD_XENO_INFECTION] + var/datum/mob_hud/xeno_infection/XI = GLOB.huds[MOB_HUD_XENO_INFECTION] XI.add_to_hud(user) anim(user.loc, user, 'icons/mob/mob.dmi', null, "uncloak", null, user.dir) diff --git a/code/modules/cm_preds/yaut_mask.dm b/code/modules/cm_preds/yaut_mask.dm index ae27809a3ec7..7e8e661e8a5e 100644 --- a/code/modules/cm_preds/yaut_mask.dm +++ b/code/modules/cm_preds/yaut_mask.dm @@ -172,7 +172,7 @@ STOP_PROCESSING(SSobj, src) if(istype(user) && user.wear_mask == src) //inventory reference is only cleared after dropped(). for(var/listed_hud in mask_huds) - var/datum/mob_hud/H = huds[listed_hud] + var/datum/mob_hud/H = GLOB.huds[listed_hud] H.remove_hud_from(user, src) var/obj/item/visor = user.glasses if(visor) //make your hud fuck off @@ -187,7 +187,7 @@ if(slot == WEAR_FACE) START_PROCESSING(SSobj, src) for(var/listed_hud in mask_huds) - var/datum/mob_hud/H = huds[listed_hud] + var/datum/mob_hud/H = GLOB.huds[listed_hud] H.add_hud_to(user, src) if(current_goggles) var/obj/item/clothing/gloves/yautja/bracer = user.gloves diff --git a/code/modules/cm_tech/droppod/gear_access_point.dm b/code/modules/cm_tech/droppod/gear_access_point.dm index b581764e2d3b..608fd33e18f4 100644 --- a/code/modules/cm_tech/droppod/gear_access_point.dm +++ b/code/modules/cm_tech/droppod/gear_access_point.dm @@ -43,9 +43,9 @@ return /obj/structure/techpod_vendor/proc/get_access_permission(mob/living/carbon/human/user) - if(SSticker.mode == GAMEMODE_WHISKEY_OUTPOST || master_mode == GAMEMODE_WHISKEY_OUTPOST) //all WO has lifted access restrictions + if(SSticker.mode == GAMEMODE_WHISKEY_OUTPOST || GLOB.master_mode == GAMEMODE_WHISKEY_OUTPOST) //all WO has lifted access restrictions return TRUE - else if(SSticker.mode == "Distress Signal" || master_mode == "Distress Signal") + else if(SSticker.mode == "Distress Signal" || GLOB.master_mode == "Distress Signal") if(access_settings_override) //everyone allowed to grab stuff return TRUE else if(user.get_target_lock(faction_requirement)) //only it's faction group allowed diff --git a/code/modules/cm_tech/implements/stims.dm b/code/modules/cm_tech/implements/stims.dm index 7b0f74457a7f..f7307e2ef99b 100644 --- a/code/modules/cm_tech/implements/stims.dm +++ b/code/modules/cm_tech/implements/stims.dm @@ -47,7 +47,7 @@ return icon_state = "stimpack" - var/datum/reagent/R = chemical_reagents_list[chemname] + var/datum/reagent/R = GLOB.chemical_reagents_list[chemname] if(!R) return diff --git a/code/modules/cm_tech/implements/tank.dm b/code/modules/cm_tech/implements/tank.dm index ae7dfc580e38..ec1b81e9f675 100644 --- a/code/modules/cm_tech/implements/tank.dm +++ b/code/modules/cm_tech/implements/tank.dm @@ -31,8 +31,8 @@ /obj/item/vehicle_coupon/proc/redeem_vehicle(mob/user) SHOULD_NOT_SLEEP(TRUE) . = FALSE - var/obj/structure/machinery/computer/supplycomp/vehicle/comp = VehicleElevatorConsole - var/obj/structure/machinery/cm_vending/gear/vehicle_crew/gearcomp = VehicleGearConsole + var/obj/structure/machinery/computer/supplycomp/vehicle/comp = GLOB.VehicleElevatorConsole + var/obj/structure/machinery/cm_vending/gear/vehicle_crew/gearcomp = GLOB.VehicleGearConsole if(!comp || !gearcomp) return diff --git a/code/modules/cm_tech/research_memories.dm b/code/modules/cm_tech/research_memories.dm index d46a52b8b47a..4d84a762c719 100644 --- a/code/modules/cm_tech/research_memories.dm +++ b/code/modules/cm_tech/research_memories.dm @@ -14,8 +14,8 @@ clue_category["name"] = "Analyze Chemicals" clue_category["icon"] = "scroll" clue_category["clues"] = list() - for (var/chemid in chemical_data.chemical_not_completed_objective_list) - clue_category["clues"] += list(chemical_data.get_tgui_data(chemid)) + for (var/chemid in GLOB.chemical_data.chemical_not_completed_objective_list) + clue_category["clues"] += list(GLOB.chemical_data.get_tgui_data(chemid)) clue_categories += list(clue_category) return clue_categories @@ -51,7 +51,7 @@ "Analyze Chemicals", SSobjectives.statistics["chemicals_completed"], FALSE, - chemical_data.rsc_credits, + GLOB.chemical_data.rsc_credits, "white" )) @@ -60,9 +60,9 @@ /datum/research_objective_memory_interface/ui_data(mob/user) . = list() - .["research_credits"] = chemical_data.rsc_credits - var/clearance = "[chemical_data.clearance_level]" - if(chemical_data.clearance_x_access) + .["research_credits"] = GLOB.chemical_data.rsc_credits + var/clearance = "[GLOB.chemical_data.clearance_level]" + if(GLOB.chemical_data.clearance_x_access) clearance +="X" .["clearance"] = clearance .["objectives"] = get_objectives(user) diff --git a/code/modules/cm_tech/techs/marine/tier1/points.dm b/code/modules/cm_tech/techs/marine/tier1/points.dm index 739b82fa1504..d6bb5bace6fc 100644 --- a/code/modules/cm_tech/techs/marine/tier1/points.dm +++ b/code/modules/cm_tech/techs/marine/tier1/points.dm @@ -24,7 +24,7 @@ /datum/tech/repeatable/req_points/on_unlock() . = ..() - supply_controller.points += points_to_give * get_tech_scaling_value() + GLOB.supply_controller.points += points_to_give * get_tech_scaling_value() /datum/tech/repeatable/dropship_points name = "Dropship Budget Increase" @@ -44,4 +44,4 @@ /datum/tech/repeatable/dropship_points/on_unlock() . = ..() - supply_controller.dropship_points += points_to_give + GLOB.supply_controller.dropship_points += points_to_give diff --git a/code/modules/cm_tech/techs/marine/tier2/orbital_ammo.dm b/code/modules/cm_tech/techs/marine/tier2/orbital_ammo.dm index 2ab2c2541e68..d4f2ce6fc0ef 100644 --- a/code/modules/cm_tech/techs/marine/tier2/orbital_ammo.dm +++ b/code/modules/cm_tech/techs/marine/tier2/orbital_ammo.dm @@ -17,12 +17,12 @@ return var/datum/supply_order/O = new /datum/supply_order() - O.ordernum = supply_controller.ordernum - supply_controller.ordernum++ - O.object = supply_controller.supply_packs[type_to_give] + O.ordernum = GLOB.supply_controller.ordernum + GLOB.supply_controller.ordernum++ + O.object = GLOB.supply_controller.supply_packs[type_to_give] O.orderedby = MAIN_AI_SYSTEM - supply_controller.shoppinglist += O + GLOB.supply_controller.shoppinglist += O /datum/tech/repeatable/ob/he name = "Additional OB projectiles - HE" diff --git a/code/modules/cm_tech/techs/marine/tier4/nuke.dm b/code/modules/cm_tech/techs/marine/tier4/nuke.dm index 932caa4a6853..46ffb4a94193 100644 --- a/code/modules/cm_tech/techs/marine/tier4/nuke.dm +++ b/code/modules/cm_tech/techs/marine/tier4/nuke.dm @@ -21,13 +21,13 @@ . = ..() var/datum/supply_order/new_order = new() - new_order.ordernum = supply_controller.ordernum - supply_controller.ordernum++ - new_order.object = supply_controller.supply_packs["Encrypted Operational Nuke"] + new_order.ordernum = GLOB.supply_controller.ordernum + GLOB.supply_controller.ordernum++ + new_order.object = GLOB.supply_controller.supply_packs["Encrypted Operational Nuke"] new_order.orderedby = MAIN_AI_SYSTEM new_order.approvedby = MAIN_AI_SYSTEM - supply_controller.shoppinglist += new_order + GLOB.supply_controller.shoppinglist += new_order /datum/tech/nuke/can_unlock(mob/unlocking_mob) . = ..() diff --git a/code/modules/cm_tech/trees/marine.dm b/code/modules/cm_tech/trees/marine.dm index 8a805647e060..55e82882b848 100644 --- a/code/modules/cm_tech/trees/marine.dm +++ b/code/modules/cm_tech/trees/marine.dm @@ -161,7 +161,7 @@ GLOBAL_LIST_EMPTY(tech_controls_marine) if(!powered()) to_chat(user, SPAN_WARNING("This computer has no power!")) return FALSE - if(!intel_system) + if(!GLOB.intel_system) to_chat(user, SPAN_WARNING("The computer doesn't seem to be connected to anything...")) return FALSE if(user.action_busy) diff --git a/code/modules/desert_dam/filtration/consoles.dm b/code/modules/desert_dam/filtration/consoles.dm index 8c2814fafde7..277b2485ed23 100644 --- a/code/modules/desert_dam/filtration/consoles.dm +++ b/code/modules/desert_dam/filtration/consoles.dm @@ -1,4 +1,4 @@ -var/global/river_activated = FALSE +GLOBAL_VAR_INIT(river_activated, FALSE) /obj/structure/machinery/filtration/console name = "console" @@ -62,7 +62,7 @@ var/global/river_activated = FALSE /obj/structure/machinery/filtration/console/ui_data(mob/user) var/list/data = list() - data["filt_on"] = river_activated + data["filt_on"] = GLOB.river_activated return data @@ -73,7 +73,7 @@ var/global/river_activated = FALSE switch(action) if("activate_filt") - river_activated = TRUE + GLOB.river_activated = TRUE /obj/structure/machinery/filtration/console/attack_hand(mob/user) . = ..() diff --git a/code/modules/desert_dam/filtration/filtration.dm b/code/modules/desert_dam/filtration/filtration.dm index 6c079f3dcd60..33c3e265e182 100644 --- a/code/modules/desert_dam/filtration/filtration.dm +++ b/code/modules/desert_dam/filtration/filtration.dm @@ -47,18 +47,6 @@ Global river status var, maybe Each var depends on others -var/global/riverend_west = 0 -var/global/riverend_north = 0 -var/global/river_central = 0 -var/global/cannal = 0 -var/global/dam_underpass = 0 -var/global/south_river = 0 -var/global/south_filtration = 0 -var/global/east_river = 0 -var/global/east_filtration = 0 -var/global/south_riverstart = 0 -var/global/east_riverstart = 0 - /proc/filtration_check() if(east_filtration) @@ -219,7 +207,7 @@ var/global/east_riverstart = 0 if(dispersing || !toxic) return - for(var/direction in alldirs) + for(var/direction in GLOB.alldirs) if(direction == from_dir) continue //doesn't check backwards var/effective_spread_delay @@ -303,7 +291,7 @@ var/global/east_riverstart = 0 //var/area/A = get_area(src) //A.ambience_exterior = 'sound/ambience/ambiatm1.ogg' - for(var/obj/structure/machinery/dispersal_initiator/M in machines) + for(var/obj/structure/machinery/dispersal_initiator/M in GLOB.machines) if (M.id == src.id) M.initiate() diff --git a/code/modules/economy/ATM.dm b/code/modules/economy/ATM.dm index 2e9142dcef91..a1cbce7a40a6 100644 --- a/code/modules/economy/ATM.dm +++ b/code/modules/economy/ATM.dm @@ -37,7 +37,7 @@ log transactions /obj/structure/machinery/atm/New() ..() - machine_id = "[station_name] RT #[num_financial_terminals++]" + machine_id = "[MAIN_SHIP_NAME] RT #[GLOB.num_financial_terminals++]" spark_system = new /datum/effect_system/spark_spread spark_system.set_up(5, 0, src) spark_system.attach(src) @@ -79,7 +79,7 @@ log transactions T.purpose = "Credit deposit" T.amount = I:worth T.source_terminal = machine_id - T.date = current_date_string + T.date = GLOB.current_date_string T.time = worldtime2text() authenticated_account.transaction_log.Add(T) @@ -212,7 +212,7 @@ log transactions T.target_name = "Account #[target_account_number]" T.purpose = transfer_purpose T.source_terminal = machine_id - T.date = current_date_string + T.date = GLOB.current_date_string T.time = worldtime2text() T.amount = "([transfer_amount])" authenticated_account.transaction_log.Add(T) @@ -254,7 +254,7 @@ log transactions T.target_name = failed_account.owner_name T.purpose = "Unauthorised login attempt" T.source_terminal = machine_id - T.date = current_date_string + T.date = GLOB.current_date_string T.time = worldtime2text() failed_account.transaction_log.Add(T) else @@ -275,7 +275,7 @@ log transactions T.target_name = authenticated_account.owner_name T.purpose = "Remote terminal access" T.source_terminal = machine_id - T.date = current_date_string + T.date = GLOB.current_date_string T.time = worldtime2text() authenticated_account.transaction_log.Add(T) @@ -307,7 +307,7 @@ log transactions T.purpose = "Credit withdrawal" T.amount = "([amount])" T.source_terminal = machine_id - T.date = current_date_string + T.date = GLOB.current_date_string T.time = worldtime2text() authenticated_account.transaction_log.Add(T) withdrawal_timer = world.time + 20 @@ -338,7 +338,7 @@ log transactions T.purpose = "Credit withdrawal" T.amount = "([amount])" T.source_terminal = machine_id - T.date = current_date_string + T.date = GLOB.current_date_string T.time = worldtime2text() authenticated_account.transaction_log.Add(T) withdrawal_timer = world.time + 20 @@ -353,7 +353,7 @@ log transactions R.info += "Account holder: [authenticated_account.owner_name]
    " R.info += "Account number: [authenticated_account.account_number]
    " R.info += "Balance: $[authenticated_account.money]
    " - R.info += "Date and time: [worldtime2text()], [current_date_string]

    " + R.info += "Date and time: [worldtime2text()], [GLOB.current_date_string]

    " R.info += "Service terminal ID: [machine_id]
    " //stamp the paper @@ -376,7 +376,7 @@ log transactions R.info = "Transaction logs
    " R.info += "Account holder: [authenticated_account.owner_name]
    " R.info += "Account number: [authenticated_account.account_number]
    " - R.info += "Date and time: [worldtime2text()], [current_date_string]

    " + R.info += "Date and time: [worldtime2text()], [GLOB.current_date_string]

    " R.info += "Service terminal ID: [machine_id]
    " R.info += "" R.info += "" @@ -443,7 +443,7 @@ log transactions T.target_name = authenticated_account.owner_name T.purpose = "Remote terminal access" T.source_terminal = machine_id - T.date = current_date_string + T.date = GLOB.current_date_string T.time = worldtime2text() authenticated_account.transaction_log.Add(T) diff --git a/code/modules/economy/Accounts.dm b/code/modules/economy/Accounts.dm index 7e5bf22041a0..0a5a0b8f3cc8 100644 --- a/code/modules/economy/Accounts.dm +++ b/code/modules/economy/Accounts.dm @@ -32,7 +32,7 @@ T.purpose = "Account creation" T.amount = starting_funds * id_paygrade.pay_multiplier //set a random date, time and location some time over the past few decades - T.date = "[num2text(rand(1,31))] [pick("January","February","March","April","May","June","July","August","September","October","November","December")], [game_year - rand(0, 10)]" + T.date = "[num2text(rand(1,31))] [pick("January","February","March","April","May","June","July","August","September","October","November","December")], [GLOB.game_year - rand(0, 10)]" T.time = "[rand(0,24)]:[rand(11,59)]" T.source_terminal = "Weyland-Yutani Terminal #[rand(111,1111)]" for(var/attempt in 1 to 100) // Make up to 100 attempts to get a unique account number @@ -41,12 +41,12 @@ break // Account number is unique! //add the account M.transaction_log.Add(T) - all_money_accounts.Add(M) + GLOB.all_money_accounts.Add(M) return M /proc/charge_to_account(attempt_account_number, source_name, purpose, terminal_id, amount) - for(var/datum/money_account/D in all_money_accounts) + for(var/datum/money_account/D in GLOB.all_money_accounts) if(D.account_number == attempt_account_number && !D.suspended) D.money += amount @@ -58,7 +58,7 @@ T.amount = "([amount])" else T.amount = "[amount]" - T.date = current_date_string + T.date = GLOB.current_date_string T.time = worldtime2text() T.source_terminal = terminal_id D.transaction_log.Add(T) @@ -70,13 +70,13 @@ //this returns the first account datum that matches the supplied accnum/pin combination, it returns null if the combination did not match any account /proc/attempt_account_access(attempt_account_number, attempt_pin_number, security_level_passed = 0) - for(var/datum/money_account/D in all_money_accounts) + for(var/datum/money_account/D in GLOB.all_money_accounts) if(D.account_number == attempt_account_number) if( D.security_level <= security_level_passed && (!D.security_level || D.remote_access_pin == attempt_pin_number) ) return D break /proc/get_account(account_number) - for(var/datum/money_account/D in all_money_accounts) + for(var/datum/money_account/D in GLOB.all_money_accounts) if(D.account_number == account_number) return D diff --git a/code/modules/economy/EFTPOS.dm b/code/modules/economy/EFTPOS.dm index a5b36fd0bf3e..ca73c2efb84f 100644 --- a/code/modules/economy/EFTPOS.dm +++ b/code/modules/economy/EFTPOS.dm @@ -13,7 +13,7 @@ /obj/item/device/eftpos/Initialize() . = ..() - machine_id = "[station_name] EFTPOS #[num_financial_terminals++]" + machine_id = "[MAIN_SHIP_NAME] EFTPOS #[GLOB.num_financial_terminals++]" access_code = rand(1111,111111) spawn(0) print_reference() @@ -59,7 +59,7 @@ //by default, connect to the station account //the user of the EFTPOS device can change the target account though, and no-one will be the wiser (except whoever's being charged) - linked_account = station_account + linked_account = GLOB.station_account /obj/item/device/eftpos/proc/print_reference() var/obj/item/paper/R = new(src.loc) @@ -136,7 +136,7 @@ T.purpose = (transaction_purpose ? transaction_purpose : "None supplied.") T.amount = transaction_amount T.source_terminal = machine_id - T.date = current_date_string + T.date = GLOB.current_date_string T.time = worldtime2text() linked_account.transaction_log.Add(T) else @@ -257,7 +257,7 @@ else T.amount = "[transaction_amount]" T.source_terminal = machine_id - T.date = current_date_string + T.date = GLOB.current_date_string T.time = worldtime2text() D.transaction_log.Add(T) // @@ -266,7 +266,7 @@ T.purpose = transaction_purpose T.amount = "[transaction_amount]" T.source_terminal = machine_id - T.date = current_date_string + T.date = GLOB.current_date_string T.time = worldtime2text() linked_account.transaction_log.Add(T) else diff --git a/code/modules/economy/TradeDestinations.dm b/code/modules/economy/TradeDestinations.dm index ff01dc89d242..94ead45bf13e 100644 --- a/code/modules/economy/TradeDestinations.dm +++ b/code/modules/economy/TradeDestinations.dm @@ -1,6 +1,6 @@ -var/list/weighted_randomevent_locations = list() -var/list/weighted_mundaneevent_locations = list() +GLOBAL_LIST_EMPTY(weighted_randomevent_locations) +GLOBAL_LIST_EMPTY(weighted_mundaneevent_locations) /datum/trade_destination var/name = "" diff --git a/code/modules/economy/economy_misc.dm b/code/modules/economy/economy_misc.dm index 75a10a8ee199..a5f061e1a727 100644 --- a/code/modules/economy/economy_misc.dm +++ b/code/modules/economy/economy_misc.dm @@ -62,17 +62,17 @@ //Destroyers are medium sized vessels, often used for escorting larger ships but able to go toe-to-toe with them if need be. //Frigates are medium sized vessels, often used for escorting larger ships. They will rapidly find themselves outclassed if forced to face heavy warships head on. -var/global/current_date_string +GLOBAL_VAR(current_date_string) -var/global/datum/money_account/vendor_account -var/global/datum/money_account/station_account -var/global/list/datum/money_account/department_accounts = list() -var/global/num_financial_terminals = 1 -var/global/list/all_money_accounts = list() -var/global/economy_init = 0 +GLOBAL_DATUM(vendor_account, /datum/money_account) +GLOBAL_DATUM(station_account, /datum/money_account) +GLOBAL_LIST_INIT_TYPED(department_accounts, /datum/money_account, list()) +GLOBAL_VAR_INIT(num_financial_terminals, 1) +GLOBAL_LIST_EMPTY(all_money_accounts) +GLOBAL_VAR_INIT(economy_init, FALSE) /proc/setup_economy() - if(economy_init) + if(GLOB.economy_init) return 2 var/datum/feed_channel/newChannel = new /datum/feed_channel @@ -80,48 +80,48 @@ var/global/economy_init = 0 newChannel.author = "Automated Announcement Listing" newChannel.locked = 1 newChannel.is_admin_channel = 1 - news_network.network_channels += newChannel + GLOB.news_network.network_channels += newChannel newChannel = new /datum/feed_channel newChannel.channel_name = "Nyx Daily" newChannel.author = "CentComm Minister of Information" newChannel.locked = 1 newChannel.is_admin_channel = 1 - news_network.network_channels += newChannel + GLOB.news_network.network_channels += newChannel newChannel = new /datum/feed_channel newChannel.channel_name = "The Gibson Gazette" newChannel.author = "Editor Mike Hammers" newChannel.locked = 1 newChannel.is_admin_channel = 1 - news_network.network_channels += newChannel + GLOB.news_network.network_channels += newChannel for(var/loc_type in typesof(/datum/trade_destination) - /datum/trade_destination) var/datum/trade_destination/D = new loc_type - weighted_randomevent_locations[D] = D.viable_random_events.len - weighted_mundaneevent_locations[D] = D.viable_mundane_events.len + GLOB.weighted_randomevent_locations[D] = D.viable_random_events.len + GLOB.weighted_mundaneevent_locations[D] = D.viable_mundane_events.len create_station_account() create_department_account("Vendor") - vendor_account = department_accounts["Vendor"] + GLOB.vendor_account = GLOB.department_accounts["Vendor"] - current_date_string = "[num2text(rand(1,31))] [pick("January","February","March","April","May","June","July","August","September","October","November","December")], [game_year]" + GLOB.current_date_string = "[num2text(rand(1,31))] [pick("January","February","March","April","May","June","July","August","September","October","November","December")], [GLOB.game_year]" - economy_init = 1 + GLOB.economy_init = TRUE return 1 /proc/create_station_account() - if(!station_account) - station_account = new() - station_account.owner_name = "[station_name] Station Account" - station_account.account_number = rand(111111, 999999) - station_account.remote_access_pin = rand(1111, 111111) - station_account.money = 75000 + if(!GLOB.station_account) + GLOB.station_account = new() + GLOB.station_account.owner_name = "[MAIN_SHIP_NAME] Station Account" + GLOB.station_account.account_number = rand(111111, 999999) + GLOB.station_account.remote_access_pin = rand(1111, 111111) + GLOB.station_account.money = 75000 //create an entry in the account transaction log for when it was created var/datum/transaction/T = new() - T.target_name = station_account.owner_name + T.target_name = GLOB.station_account.owner_name T.purpose = "Account creation" T.amount = 75000 T.date = "2nd April, 2555" @@ -129,8 +129,8 @@ var/global/economy_init = 0 T.source_terminal = "Biesel GalaxyNet Terminal #277" //add the account - station_account.transaction_log.Add(T) - all_money_accounts.Add(station_account) + GLOB.station_account.transaction_log.Add(T) + GLOB.all_money_accounts.Add(GLOB.station_account) /proc/create_department_account(department) var/datum/money_account/department_account = new() @@ -150,6 +150,6 @@ var/global/economy_init = 0 //add the account department_account.transaction_log.Add(T) - all_money_accounts.Add(department_account) + GLOB.all_money_accounts.Add(department_account) - department_accounts[department] = department_account + GLOB.department_accounts[department] = department_account diff --git a/code/modules/events/comms_blackout.dm b/code/modules/events/comms_blackout.dm index 76a871205067..ea7ad9c84b78 100644 --- a/code/modules/events/comms_blackout.dm +++ b/code/modules/events/comms_blackout.dm @@ -2,7 +2,7 @@ if(!silent) marine_announcement("Ionic radiation flare detected from nearby star. Imminent telecommunication failu*3mga;b4;'1v�-BZZZT", "Problem Detected", 'sound/misc/interference.ogg') else // AIs will always know if there's a comm blackout, rogue AIs could then lie about comm blackouts in the future while they shutdown comms - for(var/mob/living/silicon/ai/A in ai_mob_list) + for(var/mob/living/silicon/ai/A in GLOB.ai_mob_list) to_chat(A, "
    ") to_chat(A, SPAN_WARNING("Ionic radiation flare detected from nearby star. Imminent telecommunication failu*3mga;b4;'1v�-BZZZT")) to_chat(A, "
    ") diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm index c7b1d65c7da2..ee3d749ec4fa 100644 --- a/code/modules/flufftext/Hallucination.dm +++ b/code/modules/flufftext/Hallucination.dm @@ -95,7 +95,7 @@ Gunshots/explosions/opening doors/less rare audio (done) //to_chat(src, "Danger Flash") if(!halimage) var/list/possible_points = list() - for(var/turf/open/floor/F in view(src,world_view_size)) + for(var/turf/open/floor/F in view(src,GLOB.world_view_size)) possible_points += F if(possible_points.len) var/turf/open/floor/target = pick(possible_points) @@ -159,7 +159,7 @@ Gunshots/explosions/opening doors/less rare audio (done) //to_chat(src, "Danger Flash") if(!halbody) var/list/possible_points = list() - for(var/turf/open/floor/F in view(src,world_view_size)) + for(var/turf/open/floor/F in view(src,GLOB.world_view_size)) possible_points += F if(possible_points.len) var/turf/open/floor/target = pick(possible_points) @@ -249,7 +249,7 @@ Gunshots/explosions/opening doors/less rare audio (done) /obj/effect/fake_attacker/attackby(obj/item/P as obj, mob/user as mob) step_away(src,my_target,2) - for(var/mob/M in oviewers(world_view_size,my_target)) + for(var/mob/M in oviewers(GLOB.world_view_size,my_target)) to_chat(M, SPAN_WARNING("[my_target] flails around wildly.")) my_target.show_message(SPAN_DANGER("[src] has been attacked by [my_target] "), SHOW_MESSAGE_VISIBLE) //Lazy. @@ -262,7 +262,7 @@ Gunshots/explosions/opening doors/less rare audio (done) if(M == my_target) step_away(src,my_target,2) if(prob(30)) - for(var/mob/O in oviewers(world_view_size , my_target)) + for(var/mob/O in oviewers(GLOB.world_view_size , my_target)) to_chat(O, SPAN_DANGER("[my_target] stumbles around.")) /obj/effect/fake_attacker/New() @@ -341,9 +341,9 @@ Gunshots/explosions/opening doors/less rare audio (done) QDEL_IN(O, 30 SECONDS) return -var/list/non_fakeattack_weapons = list(/obj/item/device/aicard,\ +GLOBAL_LIST_INIT(non_fakeattack_weapons, list(/obj/item/device/aicard,\ /obj/item/clothing/shoes/magboots, /obj/item/disk/nuclear,\ - /obj/item/clothing/suit/space/uscm, /obj/item/tank) + /obj/item/clothing/suit/space/uscm, /obj/item/tank)) /proc/fake_attack(mob/living/target) // var/list/possible_clones = new/list() @@ -363,11 +363,11 @@ var/list/non_fakeattack_weapons = list(/obj/item/device/aicard,\ //var/obj/effect/fake_attacker/F = new/obj/effect/fake_attacker(outside_range(target)) var/obj/effect/fake_attacker/F = new/obj/effect/fake_attacker(target.loc) if(clone.l_hand) - if(!(locate(clone.l_hand) in non_fakeattack_weapons)) + if(!(locate(clone.l_hand) in GLOB.non_fakeattack_weapons)) clone_weapon = clone.l_hand.name F.weap = clone.l_hand else if (clone.r_hand) - if(!(locate(clone.r_hand) in non_fakeattack_weapons)) + if(!(locate(clone.r_hand) in GLOB.non_fakeattack_weapons)) clone_weapon = clone.r_hand.name F.weap = clone.r_hand diff --git a/code/modules/gear_presets/_select_equipment.dm b/code/modules/gear_presets/_select_equipment.dm index 39f832ea8ca8..5a5ecea2d03d 100644 --- a/code/modules/gear_presets/_select_equipment.dm +++ b/code/modules/gear_presets/_select_equipment.dm @@ -87,7 +87,7 @@ new_human.gender = pick(60;MALE,40;FEMALE) var/datum/preferences/A = new() A.randomize_appearance(new_human) - var/random_name = capitalize(pick(new_human.gender == MALE ? first_names_male : first_names_female)) + " " + capitalize(pick(last_names)) + var/random_name = capitalize(pick(new_human.gender == MALE ? GLOB.first_names_male : GLOB.first_names_female)) + " " + capitalize(pick(GLOB.last_names)) new_human.change_real_name(new_human, random_name) new_human.age = rand(21,45) @@ -155,8 +155,8 @@ load_status(new_human, mob_client) load_vanity(new_human, mob_client) load_traits(new_human, mob_client) - if(round_statistics && count_participant) - round_statistics.track_new_participant(faction) + if(GLOB.round_statistics && count_participant) + GLOB.round_statistics.track_new_participant(faction) new_human.assigned_equipment_preset = src @@ -172,7 +172,7 @@ if(!new_human.client || !new_human.client.prefs || !new_human.client.prefs.gear) return//We want to equip them with custom stuff second, after they are equipped with everything else. for(var/gear_name in new_human.client.prefs.gear) - var/datum/gear/current_gear = gear_datums_by_name[gear_name] + var/datum/gear/current_gear = GLOB.gear_datums_by_name[gear_name] if(current_gear) if(current_gear.allowed_roles && !(assignment in current_gear.allowed_roles)) to_chat(new_human, SPAN_WARNING("Custom gear [current_gear.display_name] cannot be equipped: Invalid Role")) @@ -461,16 +461,16 @@ return 1 -var/list/rebel_shotguns = list( +GLOBAL_LIST_INIT(rebel_shotguns, list( /obj/item/weapon/gun/shotgun/double = /obj/item/ammo_magazine/handful/shotgun/buckshot, /obj/item/weapon/gun/shotgun/double/with_stock = /obj/item/ammo_magazine/handful/shotgun/flechette, /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb = /obj/item/ammo_magazine/handful/shotgun/incendiary, /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb = /obj/item/ammo_magazine/handful/shotgun/incendiary, /obj/item/weapon/gun/shotgun/double/sawn = /obj/item/ammo_magazine/handful/shotgun/incendiary, /obj/item/weapon/gun/shotgun/double/sawn = /obj/item/ammo_magazine/handful/shotgun/buckshot - ) + )) -var/list/rebel_smgs = list( +GLOBAL_LIST_INIT(rebel_smgs, list( /obj/item/weapon/gun/smg/pps43 = /obj/item/ammo_magazine/smg/pps43, /obj/item/weapon/gun/smg/mp27 = /obj/item/ammo_magazine/smg/mp27, /obj/item/weapon/gun/smg/mp5 = /obj/item/ammo_magazine/smg/mp5, @@ -478,9 +478,9 @@ var/list/rebel_smgs = list( /obj/item/weapon/gun/smg/mac15 = /obj/item/ammo_magazine/smg/mac15, /obj/item/weapon/gun/smg/uzi = /obj/item/ammo_magazine/smg/uzi, /obj/item/weapon/gun/smg/fp9000 = /obj/item/ammo_magazine/smg/fp9000 - ) + )) -var/list/rebel_rifles = list( +GLOBAL_LIST_INIT(rebel_rifles, list( /obj/item/weapon/gun/rifle/mar40 = /obj/item/ammo_magazine/rifle/mar40, /obj/item/weapon/gun/rifle/mar40 = /obj/item/ammo_magazine/rifle/mar40, /obj/item/weapon/gun/rifle/mar40/carbine = /obj/item/ammo_magazine/rifle/mar40, @@ -490,13 +490,13 @@ var/list/rebel_rifles = list( /obj/item/weapon/gun/rifle/ar10 = /obj/item/ammo_magazine/rifle/ar10, /obj/item/weapon/gun/rifle/l42a/abr40 = /obj/item/ammo_magazine/rifle/l42a/abr40, /obj/item/weapon/gun/rifle/l42a/abr40 = /obj/item/ammo_magazine/rifle/l42a/abr40, - ) + )) /datum/equipment_preset/proc/spawn_rebel_smg(atom/M, ammo_amount = 12) if(!M) return - var/gunpath = pick(rebel_smgs) - var/ammopath = rebel_smgs[gunpath] + var/gunpath = pick(GLOB.rebel_smgs) + var/ammopath = GLOB.rebel_smgs[gunpath] spawn_weapon(gunpath, ammopath, M, ammo_amount) @@ -505,8 +505,8 @@ var/list/rebel_rifles = list( /datum/equipment_preset/proc/spawn_rebel_shotgun(atom/M, ammo_amount = 12) if(!M) return - var/gunpath = pick(rebel_shotguns) - var/ammopath = rebel_shotguns[gunpath] + var/gunpath = pick(GLOB.rebel_shotguns) + var/ammopath = GLOB.rebel_shotguns[gunpath] spawn_weapon(gunpath, ammopath, M, ammo_amount) @@ -515,8 +515,8 @@ var/list/rebel_rifles = list( /datum/equipment_preset/proc/spawn_rebel_rifle(atom/M, ammo_amount = 12) if(!M) return - var/gunpath = pick(rebel_rifles) - var/ammopath = rebel_rifles[gunpath] + var/gunpath = pick(GLOB.rebel_rifles) + var/ammopath = GLOB.rebel_rifles[gunpath] spawn_weapon(gunpath, ammopath, M, ammo_amount) @@ -575,10 +575,10 @@ var/list/rebel_rifles = list( if(!M) return var/list/merc_shotguns = list( - /obj/item/weapon/gun/shotgun/merc = pick(shotgun_handfuls_12g), - /obj/item/weapon/gun/shotgun/combat = pick(shotgun_handfuls_12g), - /obj/item/weapon/gun/shotgun/double/with_stock = pick(shotgun_handfuls_12g), - /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb = pick(shotgun_handfuls_12g)) + /obj/item/weapon/gun/shotgun/merc = pick(GLOB.shotgun_handfuls_12g), + /obj/item/weapon/gun/shotgun/combat = pick(GLOB.shotgun_handfuls_12g), + /obj/item/weapon/gun/shotgun/double/with_stock = pick(GLOB.shotgun_handfuls_12g), + /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb = pick(GLOB.shotgun_handfuls_12g)) var/gunpath = pick(merc_shotguns) var/ammopath = merc_shotguns[gunpath] @@ -610,9 +610,9 @@ var/list/rebel_rifles = list( /obj/item/weapon/gun/rifle/m41a/elite = /obj/item/ammo_magazine/rifle/ap) var/list/elite_merc_shotguns = list( - /obj/item/weapon/gun/shotgun/merc = pick(shotgun_handfuls_12g), - /obj/item/weapon/gun/shotgun/combat = pick(shotgun_handfuls_12g), - /obj/item/weapon/gun/shotgun/type23 = pick(shotgun_handfuls_8g)) + /obj/item/weapon/gun/shotgun/merc = pick(GLOB.shotgun_handfuls_12g), + /obj/item/weapon/gun/shotgun/combat = pick(GLOB.shotgun_handfuls_12g), + /obj/item/weapon/gun/shotgun/type23 = pick(GLOB.shotgun_handfuls_8g)) if(prob(shotgun_chance)) var/gunpath = pick(elite_merc_shotguns) diff --git a/code/modules/gear_presets/agents.dm b/code/modules/gear_presets/agents.dm index dcf2a367b677..b51e623a198c 100644 --- a/code/modules/gear_presets/agents.dm +++ b/code/modules/gear_presets/agents.dm @@ -115,7 +115,7 @@ A.randomize_appearance(new_human) var/random_name if(new_human.gender == MALE) - random_name = "[pick(first_names_male_dutch)] [pick(last_names_clf)]" + random_name = "[pick(GLOB.first_names_male_dutch)] [pick(GLOB.last_names_clf)]" new_human.f_style = "Shaved" new_human.change_real_name(new_human, random_name) diff --git a/code/modules/gear_presets/clf.dm b/code/modules/gear_presets/clf.dm index 9afc89ab65c6..62cbeb9edd29 100644 --- a/code/modules/gear_presets/clf.dm +++ b/code/modules/gear_presets/clf.dm @@ -21,18 +21,18 @@ if(prob(40)) first_name = "[capitalize(randomly_generate_japanese_word(rand(1, 3)))]" else - first_name = "[pick(first_names_male_clf)]" + first_name = "[pick(GLOB.first_names_male_clf)]" new_human.f_style = pick("3 O'clock Shadow", "3 O'clock Moustache", "5 O'clock Shadow", "5 O'clock Moustache") else if(prob(40)) first_name = "[capitalize(randomly_generate_japanese_word(rand(1, 3)))]" else - first_name = "[pick(first_names_female_clf)]" + first_name = "[pick(GLOB.first_names_female_clf)]" //surname if(prob(35)) last_name = "[capitalize(randomly_generate_japanese_word(rand(1, 4)))]" else - last_name = "[pick(last_names_clf)]" + last_name = "[pick(GLOB.last_names_clf)]" //put them together random_name = "[first_name] [last_name]" new_human.change_real_name(new_human, random_name) @@ -723,9 +723,9 @@ if(prob(10)) random_name = "[capitalize(randomly_generate_japanese_word(rand(2, 3)))]" else if(new_human.gender == MALE) - random_name = "[pick(first_names_male_clf)]" + random_name = "[pick(GLOB.first_names_male_clf)]" else - random_name = "[pick(first_names_female_clf)]" + random_name = "[pick(GLOB.first_names_female_clf)]" if(new_human.gender == MALE) new_human.f_style = "5 O'clock Shadow" diff --git a/code/modules/gear_presets/cmb.dm b/code/modules/gear_presets/cmb.dm index 578681979115..2dd2c531d787 100644 --- a/code/modules/gear_presets/cmb.dm +++ b/code/modules/gear_presets/cmb.dm @@ -17,7 +17,7 @@ var/datum/preferences/A = new() A.randomize_appearance(new_human) var/random_name - random_name = capitalize(pick(new_human.gender == MALE ? first_names_male : first_names_female)) + " " + capitalize(pick(last_names)) + random_name = capitalize(pick(new_human.gender == MALE ? GLOB.first_names_male : GLOB.first_names_female)) + " " + capitalize(pick(GLOB.last_names)) new_human.change_real_name(new_human, random_name) new_human.name = new_human.real_name new_human.age = rand(22,45) @@ -214,9 +214,9 @@ A.randomize_appearance(new_human) var/random_name if(new_human.gender == MALE) - random_name = "[pick(first_names_male)]" + random_name = "[pick(GLOB.first_names_male)]" else - random_name = "[pick(first_names_female)]" + random_name = "[pick(GLOB.first_names_female)]" if(new_human.gender == MALE) new_human.f_style = pick("3 O'clock Shadow", "3 O'clock Moustache", "5 O'clock Shadow", "5 O'clock Moustache") diff --git a/code/modules/gear_presets/contractor.dm b/code/modules/gear_presets/contractor.dm index c849092570cc..ea77fe4a4d0f 100644 --- a/code/modules/gear_presets/contractor.dm +++ b/code/modules/gear_presets/contractor.dm @@ -19,7 +19,7 @@ var/datum/preferences/A = new() A.randomize_appearance(new_human) var/random_name - random_name = capitalize(pick(new_human.gender == MALE ? first_names_male : first_names_female)) + " " + capitalize(pick(last_names)) + random_name = capitalize(pick(new_human.gender == MALE ? GLOB.first_names_male : GLOB.first_names_female)) + " " + capitalize(pick(GLOB.last_names)) new_human.change_real_name(new_human, random_name) new_human.name = new_human.real_name new_human.age = rand(22,45) @@ -367,9 +367,9 @@ A.randomize_appearance(new_human) var/random_name if(new_human.gender == MALE) - random_name = "[pick(first_names_male)]" + random_name = "[pick(GLOB.first_names_male)]" else - random_name = "[pick(first_names_female)]" + random_name = "[pick(GLOB.first_names_female)]" if(new_human.gender == MALE) new_human.f_style = pick("3 O'clock Shadow", "3 O'clock Moustache", "5 O'clock Shadow", "5 O'clock Moustache") @@ -753,9 +753,9 @@ A.randomize_appearance(new_human) var/random_name if(new_human.gender == MALE) - random_name = "[pick(first_names_male)]" + random_name = "[pick(GLOB.first_names_male)]" else - random_name = "[pick(first_names_female)]" + random_name = "[pick(GLOB.first_names_female)]" if(new_human.gender == MALE) new_human.f_style = pick("3 O'clock Shadow", "3 O'clock Moustache", "5 O'clock Shadow", "5 O'clock Moustache") diff --git a/code/modules/gear_presets/dust_raider.dm b/code/modules/gear_presets/dust_raider.dm index e6464d56085e..1d979ed66a5f 100644 --- a/code/modules/gear_presets/dust_raider.dm +++ b/code/modules/gear_presets/dust_raider.dm @@ -10,7 +10,7 @@ var/datum/preferences/A = new() A.randomize_appearance(new_human) var/random_name - random_name = capitalize(pick(new_human.gender == MALE ? first_names_male : first_names_female)) + " " + capitalize(pick(last_names)) + random_name = capitalize(pick(new_human.gender == MALE ? GLOB.first_names_male : GLOB.first_names_female)) + " " + capitalize(pick(GLOB.last_names)) new_human.change_real_name(new_human, random_name) new_human.name = new_human.real_name new_human.age = rand(21,45) diff --git a/code/modules/gear_presets/dutch.dm b/code/modules/gear_presets/dutch.dm index c83e8384f57a..2844eef68a96 100644 --- a/code/modules/gear_presets/dutch.dm +++ b/code/modules/gear_presets/dutch.dm @@ -19,10 +19,10 @@ human.randomize_appearance(new_human) var/random_name if(new_human.gender == MALE) - random_name = "[pick(first_names_male_dutch)] [pick(last_names)]" + random_name = "[pick(GLOB.first_names_male_dutch)] [pick(GLOB.last_names)]" new_human.f_style = "5 O'clock Shadow" else - random_name = "[pick(first_names_female_dutch)] [pick(last_names)]" + random_name = "[pick(GLOB.first_names_female_dutch)] [pick(GLOB.last_names)]" new_human.change_real_name(new_human, random_name) new_human.age = rand(25,35) diff --git a/code/modules/gear_presets/fun.dm b/code/modules/gear_presets/fun.dm index 23350768a692..8bbe686b5cea 100644 --- a/code/modules/gear_presets/fun.dm +++ b/code/modules/gear_presets/fun.dm @@ -433,7 +433,7 @@ new_human.age = rand(1, 40) /datum/equipment_preset/fun/monkey/proc/get_random_name(mob/living/carbon/human/new_human) - return pick(monkey_names) + return pick(GLOB.monkey_names) /datum/equipment_preset/fun/monkey/marine name = "Fun - Monkey Marine" @@ -460,7 +460,7 @@ paygrade = "UE1" /datum/equipment_preset/fun/monkey/soldier/get_random_name(mob/living/carbon/human/new_human) - return new_human.gender == MALE ? pick(first_names_male_upp) : pick(first_names_female_upp) + return new_human.gender == MALE ? pick(GLOB.first_names_male_upp) : pick(GLOB.first_names_female_upp) /datum/equipment_preset/fun/monkey/soldier/load_gear(mob/living/carbon/human/new_human) new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/UPP(new_human), WEAR_BODY) diff --git a/code/modules/gear_presets/other.dm b/code/modules/gear_presets/other.dm index 0308c8d9e3cb..6a9fa4d6f55a 100644 --- a/code/modules/gear_presets/other.dm +++ b/code/modules/gear_presets/other.dm @@ -46,10 +46,10 @@ A.randomize_appearance(new_human) var/random_name if(new_human.gender == MALE) - random_name = "[pick(first_names_male_colonist)] [pick(last_names_colonist)]" + random_name = "[pick(GLOB.first_names_male_colonist)] [pick(GLOB.last_names_colonist)]" new_human.f_style = "5 O'clock Shadow" else - random_name = "[pick(first_names_female_colonist)] [pick(last_names_colonist)]" + random_name = "[pick(GLOB.first_names_female_colonist)] [pick(GLOB.last_names_colonist)]" new_human.change_real_name(new_human, random_name) new_human.age = rand(20,45) new_human.r_hair = 25 @@ -105,7 +105,7 @@ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/shotgun, WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/explosive/C4, WEAR_R_STORE) new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK) - spawn_weapon(/obj/item/weapon/gun/shotgun/type23, pick(shotgun_handfuls_8g), new_human, 0, 14) //shotgunner mini-spec + spawn_weapon(/obj/item/weapon/gun/shotgun/type23, pick(GLOB.shotgun_handfuls_8g), new_human, 0, 14) //shotgunner mini-spec new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/high_explosive/stick, WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/high_explosive/stick, WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/high_explosive/stick, WEAR_IN_BACK) @@ -255,10 +255,10 @@ A.randomize_appearance(new_human) var/random_name if(new_human.gender == MALE) - random_name = "[pick(first_names_male_colonist)] [pick(last_names_colonist)]" + random_name = "[pick(GLOB.first_names_male_colonist)] [pick(GLOB.last_names_colonist)]" new_human.f_style = "5 O'clock Shadow" else - random_name = "[pick(first_names_female_colonist)] [pick(last_names_colonist)]" + random_name = "[pick(GLOB.first_names_female_colonist)] [pick(GLOB.last_names_colonist)]" new_human.change_real_name(new_human, random_name) new_human.age = rand(20,45) new_human.r_hair = rand(15,35) @@ -551,9 +551,9 @@ A.randomize_appearance(new_human) var/random_name if(new_human.gender == MALE) - random_name = "[pick(first_names_male)] [pick(last_names)]" + random_name = "[pick(GLOB.first_names_male)] [pick(GLOB.last_names)]" else - random_name = "[pick(first_names_female)] [pick(last_names)]" + random_name = "[pick(GLOB.first_names_female)] [pick(GLOB.last_names)]" new_human.change_real_name(new_human, random_name) new_human.age = rand(17,45) @@ -641,7 +641,7 @@ new_human.gender = pick(MALE, FEMALE) var/datum/preferences/A = new A.randomize_appearance(new_human) - var/random_name = capitalize(pick(new_human.gender == MALE ? first_names_male : first_names_female)) + " " + capitalize(pick(last_names)) + var/random_name = capitalize(pick(new_human.gender == MALE ? GLOB.first_names_male : GLOB.first_names_female)) + " " + capitalize(pick(GLOB.last_names)) new_human.change_real_name(new_human, random_name) new_human.age = rand(21,45) @@ -681,7 +681,7 @@ new_human.gender = pick(MALE, FEMALE) var/datum/preferences/A = new A.randomize_appearance(new_human) - var/random_name = capitalize(pick(new_human.gender == MALE ? first_names_male_gladiator : first_names_female_gladiator)) + var/random_name = capitalize(pick(new_human.gender == MALE ? GLOB.first_names_male_gladiator : GLOB.first_names_female_gladiator)) new_human.change_real_name(new_human, random_name) new_human.age = rand(21,45) @@ -806,7 +806,7 @@ var/list/huds_to_add = list(MOB_HUD_XENO_INFECTION, MOB_HUD_XENO_STATUS) for(var/hud_to_add in huds_to_add) - var/datum/mob_hud/hud = huds[hud_to_add] + var/datum/mob_hud/hud = GLOB.huds[hud_to_add] hud.add_hud_to(new_human, new_human) var/list/actions_to_add = subtypesof(/datum/action/human_action/activable/cult) diff --git a/code/modules/gear_presets/pmc.dm b/code/modules/gear_presets/pmc.dm index 1ec17a1a561d..9571859b0f0f 100644 --- a/code/modules/gear_presets/pmc.dm +++ b/code/modules/gear_presets/pmc.dm @@ -26,17 +26,17 @@ if(prob(10)) first_name = "[capitalize(randomly_generate_japanese_word(rand(2, 3)))]" else - first_name = "[pick(first_names_male_pmc)]" + first_name = "[pick(GLOB.first_names_male_pmc)]" new_human.f_style = "5 O'clock Shadow" else if(prob(10)) first_name = "[capitalize(randomly_generate_japanese_word(rand(2, 3)))]" else - first_name = "[pick(first_names_female_pmc)]" + first_name = "[pick(GLOB.first_names_female_pmc)]" if(prob(25)) last_name = "[capitalize(randomly_generate_japanese_word(rand(2, 4)))]" else - last_name = "[pick(last_names_pmc)]" + last_name = "[pick(GLOB.last_names_pmc)]" random_name = "[first_name] [last_name]" new_human.change_real_name(new_human, random_name) new_human.age = rand(25,35) @@ -1860,9 +1860,9 @@ list("POUCHES (CHOOSE 2)", 0, null, null, null), if(prob(10)) random_name = "[capitalize(randomly_generate_japanese_word(rand(2, 3)))]" else if(new_human.gender == MALE) - random_name = "[pick(first_names_male_pmc)]" + random_name = "[pick(GLOB.first_names_male_pmc)]" else - random_name = "[pick(first_names_female_pmc)]" + random_name = "[pick(GLOB.first_names_female_pmc)]" if(new_human.gender == MALE) new_human.f_style = "5 O'clock Shadow" diff --git a/code/modules/gear_presets/royal_marines.dm b/code/modules/gear_presets/royal_marines.dm index c990f19fdb27..90361a24cc57 100644 --- a/code/modules/gear_presets/royal_marines.dm +++ b/code/modules/gear_presets/royal_marines.dm @@ -24,11 +24,11 @@ new_human.b_eyes = colors[eye_color][3] idtype = /obj/item/card/id/dogtag if(new_human.gender == MALE) - random_name = "[pick(first_names_male)] [pick(last_names)]" + random_name = "[pick(GLOB.first_names_male)] [pick(GLOB.last_names)]" new_human.h_style = pick("Crewcut", "Shaved Head", "Buzzcut", "Undercut", "Side Undercut", "Pvt. Joker", "Marine Fade", "Low Fade", "Medium Fade", "High Fade", "No Fade", "Coffee House Cut", "Flat Top",) new_human.f_style = pick("5 O'clock Shadow", "Shaved", "Full Beard", "3 O'clock Moustache", "5 O'clock Shadow", "5 O'clock Moustache", "7 O'clock Shadow", "7 O'clock Moustache",) else - random_name = "[pick(first_names_female)] [pick(last_names)]" + random_name = "[pick(GLOB.first_names_female)] [pick(GLOB.last_names)]" new_human.h_style = pick("Ponytail 1", "Ponytail 2", "Ponytail 3", "Ponytail 4", "Pvt. Redding", "Pvt. Clarison", "Cpl. Dietrich", "Pvt. Vasquez", "Marine Bun", "Marine Bun 2", "Marine Flat Top",) new_human.change_real_name(new_human, random_name) new_human.age = rand(20,45) diff --git a/code/modules/gear_presets/survivors/survivors.dm b/code/modules/gear_presets/survivors/survivors.dm index 6d7036635b1c..7a346fe1edd6 100644 --- a/code/modules/gear_presets/survivors/survivors.dm +++ b/code/modules/gear_presets/survivors/survivors.dm @@ -22,7 +22,7 @@ new_human.gender = pick(MALE, FEMALE) var/datum/preferences/A = new A.randomize_appearance(new_human) - var/random_name = capitalize(pick(new_human.gender == MALE ? first_names_male : first_names_female)) + " " + capitalize(pick(last_names)) + var/random_name = capitalize(pick(new_human.gender == MALE ? GLOB.first_names_male : GLOB.first_names_female)) + " " + capitalize(pick(GLOB.last_names)) new_human.change_real_name(new_human, random_name) new_human.age = rand(21,45) @@ -339,7 +339,7 @@ Everything bellow is a parent used as a base for one or multiple maps. present in xenomorph.dm file -var/list/survivor_types = list( +GLOBAL_LIST_INIT(survivor_types, list() /datum/equipment_preset/survivor/scientist, /datum/equipment_preset/survivor/doctor, /datum/equipment_preset/survivor/security, diff --git a/code/modules/gear_presets/synths.dm b/code/modules/gear_presets/synths.dm index 9ac7950b7246..651a324003bc 100644 --- a/code/modules/gear_presets/synths.dm +++ b/code/modules/gear_presets/synths.dm @@ -668,11 +668,11 @@ var/datum/preferences/A = new() A.randomize_appearance(new_human) if(new_human.gender == MALE) - first_name = "[pick(first_names_male_colonist)]" + first_name = "[pick(GLOB.first_names_male_colonist)]" else - first_name ="[pick(first_names_female_colonist)]" + first_name ="[pick(GLOB.first_names_female_colonist)]" - last_name ="[pick(last_names_colonist)]" + last_name ="[pick(GLOB.last_names_colonist)]" random_name = "[first_name] [last_name]" new_human.change_real_name(new_human, random_name) var/static/list/colors = list("BLACK" = list(15, 15, 25), "BROWN" = list(102, 51, 0), "AUBURN" = list(139, 62, 19)) diff --git a/code/modules/gear_presets/upp.dm b/code/modules/gear_presets/upp.dm index 6406cf5301f2..5a2c09b63b85 100644 --- a/code/modules/gear_presets/upp.dm +++ b/code/modules/gear_presets/upp.dm @@ -21,18 +21,18 @@ if(prob(40)) first_name = "[capitalize(randomly_generate_chinese_word(1))]" else - first_name = "[pick(first_names_male_upp)]" + first_name = "[pick(GLOB.first_names_male_upp)]" new_human.f_style = pick("3 O'clock Shadow", "3 O'clock Moustache", "5 O'clock Shadow", "5 O'clock Moustache") else if(prob(40)) first_name = "[capitalize(randomly_generate_chinese_word(1))]" else - first_name = "[pick(first_names_female_upp)]" + first_name = "[pick(GLOB.first_names_female_upp)]" //surname if(prob(35)) last_name = "[capitalize(randomly_generate_chinese_word(pick(20;1, 80;2)))]" else - last_name = "[pick(last_names_upp)]" + last_name = "[pick(GLOB.last_names_upp)]" //put them together random_name = "[first_name] [last_name]" @@ -2603,9 +2603,9 @@ if(prob(10)) random_name = "[capitalize(randomly_generate_chinese_word(2))]" else if(new_human.gender == MALE) - random_name = "[pick(first_names_male_upp)]" + random_name = "[pick(GLOB.first_names_male_upp)]" else - random_name = "[pick(first_names_female_upp)]" + random_name = "[pick(GLOB.first_names_female_upp)]" if(new_human.gender == MALE) new_human.f_style = pick("3 O'clock Shadow", "3 O'clock Moustache", "5 O'clock Shadow", "5 O'clock Moustache") diff --git a/code/modules/gear_presets/uscm.dm b/code/modules/gear_presets/uscm.dm index 573b8a87342d..bb3cf26e2dee 100644 --- a/code/modules/gear_presets/uscm.dm +++ b/code/modules/gear_presets/uscm.dm @@ -860,7 +860,7 @@ uses_special_name = TRUE /datum/equipment_preset/uscm/marsoc/covert/load_name(mob/living/carbon/human/new_human, randomise) new_human.gender = MALE - new_human.change_real_name(new_human, "[pick(nato_phonetic_alphabet)]") + new_human.change_real_name(new_human, "[pick(GLOB.nato_phonetic_alphabet)]") new_human.age = rand(20,30) /datum/equipment_preset/uscm/marsoc/covert/load_rank(mob/living/carbon/human/new_human) return "O" @@ -888,7 +888,7 @@ uses_special_name = TRUE /datum/equipment_preset/uscm/marsoc/sl/covert/load_name(mob/living/carbon/human/new_human, randomise) new_human.gender = MALE - new_human.change_real_name(new_human, "[pick(nato_phonetic_alphabet)]") + new_human.change_real_name(new_human, "[pick(GLOB.nato_phonetic_alphabet)]") new_human.age = rand(20,30) /datum/equipment_preset/uscm/marsoc/sl/covert/load_rank(mob/living/carbon/human/new_human) return "O" diff --git a/code/modules/gear_presets/whiteout.dm b/code/modules/gear_presets/whiteout.dm index 2028148c8181..0f367b57e9e2 100644 --- a/code/modules/gear_presets/whiteout.dm +++ b/code/modules/gear_presets/whiteout.dm @@ -27,9 +27,9 @@ //A.randomize_appearance(mob) var/random_name if(new_human.gender == MALE) - random_name = "[pick(greek_letters)]" + random_name = "[pick(GLOB.greek_letters)]" else - random_name = "[pick(greek_letters)]" + random_name = "[pick(GLOB.greek_letters)]" new_human.change_real_name(new_human, random_name) new_human.age = rand(17,45) diff --git a/code/modules/gear_presets/wy_goons.dm b/code/modules/gear_presets/wy_goons.dm index 5160f0bf319a..1be8cb990255 100644 --- a/code/modules/gear_presets/wy_goons.dm +++ b/code/modules/gear_presets/wy_goons.dm @@ -22,11 +22,11 @@ var/last_name //gender checks if(new_human.gender == MALE) - first_name = "[pick(first_names_male_pmc)]" + first_name = "[pick(GLOB.first_names_male_pmc)]" new_human.f_style = pick("3 O'clock Shadow", "3 O'clock Moustache", "5 O'clock Shadow", "5 O'clock Moustache") else - first_name = "[pick(first_names_female_pmc)]" - last_name = "[pick(last_names_pmc)]" + first_name = "[pick(GLOB.first_names_female_pmc)]" + last_name = "[pick(GLOB.last_names_pmc)]" random_name = "[first_name] [last_name]" new_human.change_real_name(new_human, random_name) diff --git a/code/modules/holidays/halloween/decorators.dm b/code/modules/holidays/halloween/decorators.dm index b25d6ff6b957..6575ed5ba665 100644 --- a/code/modules/holidays/halloween/decorators.dm +++ b/code/modules/holidays/halloween/decorators.dm @@ -90,7 +90,7 @@ // Skip this if this corner is result of a door connection (mostly for Almayer shutters) var/valid = TRUE - for(var/a_cardinal in cardinal) + for(var/a_cardinal in GLOB.cardinals) var/cardinal_dir = diag & a_cardinal if(!a_cardinal) // We check cardinals contributing to that diagonal continue diff --git a/code/modules/hydroponics/grown_inedible.dm b/code/modules/hydroponics/grown_inedible.dm index 38ff3ea26528..e47ad43acaf1 100644 --- a/code/modules/hydroponics/grown_inedible.dm +++ b/code/modules/hydroponics/grown_inedible.dm @@ -15,7 +15,7 @@ // Fill the object up with the appropriate reagents. if(!isnull(plantname)) - var/datum/seed/S = seed_types[plantname] + var/datum/seed/S = GLOB.seed_types[plantname] if(!S || !S.chems) return diff --git a/code/modules/hydroponics/hydro_tools.dm b/code/modules/hydroponics/hydro_tools.dm index cc4ef0daf7f3..b7e3d8bb84c5 100644 --- a/code/modules/hydroponics/hydro_tools.dm +++ b/code/modules/hydroponics/hydro_tools.dm @@ -19,11 +19,11 @@ return ..() else if(istype(target,/obj/item/reagent_container/food/snacks/grown)) var/obj/item/reagent_container/food/snacks/grown/G = target - grown_seed = seed_types[G.plantname] + grown_seed = GLOB.seed_types[G.plantname] grown_reagents = G.reagents else if(istype(target,/obj/item/grown)) var/obj/item/grown/G = target - grown_seed = seed_types[G.plantname] + grown_seed = GLOB.seed_types[G.plantname] grown_reagents = G.reagents else if(istype(target,/obj/item/seeds)) var/obj/item/seeds/S = target diff --git a/code/modules/hydroponics/hydro_tray.dm b/code/modules/hydroponics/hydro_tray.dm index 4d175c5a6f1f..d3a086d96e04 100644 --- a/code/modules/hydroponics/hydro_tray.dm +++ b/code/modules/hydroponics/hydro_tray.dm @@ -426,7 +426,7 @@ //Remove the seed if something is already planted. if(seed) seed = null - seed = seed_types[pick(list("mushrooms","plumphelmet","harebells","poppies","grass","weeds"))] + seed = GLOB.seed_types[pick(list("mushrooms","plumphelmet","harebells","poppies","grass","weeds"))] if(!seed) return //Weed does not exist, someone fucked up. dead = 0 @@ -456,7 +456,7 @@ // We need to make sure we're not modifying one of the global seed datums. // If it's not in the global list, then no products of the line have been // harvested yet and it's safe to assume it's restricted to this tray. - if(!isnull(seed_types[seed.name])) + if(!isnull(GLOB.seed_types[seed.name])) seed = seed.diverge() seed.mutate(severity,get_turf(src)) @@ -481,8 +481,8 @@ var/previous_plant = seed.display_name var/newseed = seed.get_mutant_variant() - if(newseed in seed_types) - seed = seed_types[newseed] + if(newseed in GLOB.seed_types) + seed = GLOB.seed_types[newseed] else return diff --git a/code/modules/hydroponics/seed_datums.dm b/code/modules/hydroponics/seed_datums.dm index 2aff95eb1fcc..04339f77c9bc 100644 --- a/code/modules/hydroponics/seed_datums.dm +++ b/code/modules/hydroponics/seed_datums.dm @@ -1,5 +1,5 @@ -var/global/list/seed_types = list() // A list of all seed data. -var/global/list/gene_tag_masks = list() // Gene obfuscation for delicious trial and error goodness. +GLOBAL_LIST_EMPTY(seed_types) // A list of all seed data. +GLOBAL_LIST_EMPTY(gene_tag_masks) // Gene obfuscation for delicious trial and error goodness. // Debug for testing seed genes. /client/proc/show_plant_genes() @@ -9,12 +9,12 @@ var/global/list/gene_tag_masks = list() // Gene obfuscation for delicious tria if(!admin_holder) return - if(!gene_tag_masks) + if(!GLOB.gene_tag_masks) to_chat(usr, "Gene masks not set.") return - for(var/mask in gene_tag_masks) - to_chat(usr, "[mask]: [gene_tag_masks[mask]]") + for(var/mask in GLOB.gene_tag_masks) + to_chat(usr, "[mask]: [GLOB.gene_tag_masks[mask]]") // Predefined/roundstart varieties use a string key to make it // easier to grab the new variety when mutating. Post-roundstart @@ -26,8 +26,8 @@ var/global/list/gene_tag_masks = list() // Gene obfuscation for delicious tria // Populate the global seed datum list. for(var/type in typesof(/datum/seed)-/datum/seed) var/datum/seed/S = new type - seed_types[S.name] = S - S.uid = "[seed_types.len]" + GLOB.seed_types[S.name] = S + S.uid = "[GLOB.seed_types.len]" S.roundstart = 1 // Make sure any seed packets that were mapped in are updated @@ -54,7 +54,7 @@ var/global/list/gene_tag_masks = list() // Gene obfuscation for delicious tria used_masks += gene_mask gene_tags -= gene_tag - gene_tag_masks[gene_tag] = gene_mask + GLOB.gene_tag_masks[gene_tag] = gene_mask /datum/plantgene var/genetype // Label used when applying trait. @@ -379,12 +379,12 @@ var/global/list/gene_tag_masks = list() // Gene obfuscation for delicious tria else source_turf.visible_message(SPAN_NOTICE("\The [display_name]'s flowers wither and fall off.")) else //New chems! (20% chance) - var/new_chem = list(pick( prob(10);pick(chemical_gen_classes_list["C1"]),\ - prob(15);pick(chemical_gen_classes_list["C2"]),\ - prob(25);pick(chemical_gen_classes_list["C3"]),\ - prob(30);pick(chemical_gen_classes_list["C4"]),\ - prob(15);pick(chemical_gen_classes_list["T1"]),\ - prob(5);pick(chemical_gen_classes_list["T2"])) = list(1,rand(1,2))) + var/new_chem = list(pick( prob(10);pick(GLOB.chemical_gen_classes_list["C1"]),\ + prob(15);pick(GLOB.chemical_gen_classes_list["C2"]),\ + prob(25);pick(GLOB.chemical_gen_classes_list["C3"]),\ + prob(30);pick(GLOB.chemical_gen_classes_list["C4"]),\ + prob(15);pick(GLOB.chemical_gen_classes_list["T1"]),\ + prob(5);pick(GLOB.chemical_gen_classes_list["T2"])) = list(1,rand(1,2))) chems += new_chem @@ -580,10 +580,10 @@ var/global/list/gene_tag_masks = list() // Gene obfuscation for delicious tria to_chat(user, "You [harvest_sample ? "take a sample" : "harvest"] from the [display_name].") //This may be a new line. Update the global if it is. - if(name == "new line" || !(name in seed_types)) - uid = seed_types.len + 1 + if(name == "new line" || !(name in GLOB.seed_types)) + uid = GLOB.seed_types.len + 1 name = "[uid]" - seed_types[name] = src + GLOB.seed_types[name] = src if(harvest_sample) var/obj/item/seeds/seeds = new(get_turf(user)) diff --git a/code/modules/hydroponics/seed_machines/seed_editor.dm b/code/modules/hydroponics/seed_machines/seed_editor.dm index 2e89a9c7fb10..37e25fb3508a 100644 --- a/code/modules/hydroponics/seed_machines/seed_editor.dm +++ b/code/modules/hydroponics/seed_machines/seed_editor.dm @@ -21,7 +21,7 @@ data["sourceName"] = loaded_disk.genesource for(var/datum/plantgene/P in loaded_disk.genes) - locus.Add("[gene_tag_masks[P.genetype]]") + locus.Add("[GLOB.gene_tag_masks[P.genetype]]") data["locus"] = locus else @@ -56,7 +56,7 @@ if(!loaded_disk || !seed) return - if(!isnull(seed_types[seed.seed.name])) + if(!isnull(GLOB.seed_types[seed.seed.name])) seed.seed = seed.seed.diverge(1) seed.seed_type = seed.seed.name seed.update_seed() diff --git a/code/modules/hydroponics/seed_machines/seed_extractor.dm b/code/modules/hydroponics/seed_machines/seed_extractor.dm index 4f8867596c76..58d11e7990fc 100644 --- a/code/modules/hydroponics/seed_machines/seed_extractor.dm +++ b/code/modules/hydroponics/seed_machines/seed_extractor.dm @@ -16,10 +16,10 @@ var/list/data = list() var/list/geneMasks = list() - for(var/gene_tag in gene_tag_masks) + for(var/gene_tag in GLOB.gene_tag_masks) var/list/genedata = list(list( "tag" = gene_tag, - "mask" = gene_tag_masks[gene_tag] + "mask" = GLOB.gene_tag_masks[gene_tag] )) geneMasks += genedata @@ -89,8 +89,8 @@ if(!genetics.roundstart) loaded_disk.genesource += " (variety #[genetics.uid])" - loaded_disk.name += " ([gene_tag_masks[params["gene"]]], #[genetics.uid])" - loaded_disk.desc += " The label reads \'gene [gene_tag_masks[params["gene"]]], sampled from [genetics.display_name]\'." + loaded_disk.name += " ([GLOB.gene_tag_masks[params["gene"]]], #[genetics.uid])" + loaded_disk.desc += " The label reads \'gene [GLOB.gene_tag_masks[params["gene"]]], sampled from [genetics.display_name]\'." playsound(loc, 'sound/machines/fax.ogg', 15, 1) eject_disk() diff --git a/code/modules/hydroponics/seed_machines/seed_machines.dm b/code/modules/hydroponics/seed_machines/seed_machines.dm index 501118465ecf..ad3fbed4625f 100644 --- a/code/modules/hydroponics/seed_machines/seed_machines.dm +++ b/code/modules/hydroponics/seed_machines/seed_machines.dm @@ -30,10 +30,10 @@ return seed.forceMove(get_turf(src)) - if(seed.seed.name == "new line" || isnull(seed_types[seed.seed.name])) - seed.seed.uid = seed_types.len + 1 + if(seed.seed.name == "new line" || isnull(GLOB.seed_types[seed.seed.name])) + seed.seed.uid = GLOB.seed_types.len + 1 seed.seed.name = "[seed.seed.uid]" - seed_types[seed.seed.name] = seed.seed + GLOB.seed_types[seed.seed.name] = seed.seed seed.update_seed() playsound(src, 'sound/machines/terminal_eject.ogg', 25, TRUE) diff --git a/code/modules/hydroponics/seeds.dm b/code/modules/hydroponics/seeds.dm index ca203dcc1ada..1895389abb07 100644 --- a/code/modules/hydroponics/seeds.dm +++ b/code/modules/hydroponics/seeds.dm @@ -50,8 +50,8 @@ //Grabs the appropriate seed datum from the global list. /obj/item/seeds/proc/update_seed() - if(!seed && seed_type && !isnull(seed_types) && seed_types[seed_type]) - seed = seed_types[seed_type] + if(!seed && seed_type && !isnull(GLOB.seed_types) && GLOB.seed_types[seed_type]) + seed = GLOB.seed_types[seed_type] update_appearance() //Updates strings and icon appropriately based on seed datum. diff --git a/code/modules/hydroponics/vines.dm b/code/modules/hydroponics/vines.dm index 14091a1d29bb..9268d3279539 100644 --- a/code/modules/hydroponics/vines.dm +++ b/code/modules/hydroponics/vines.dm @@ -193,7 +193,7 @@ overlays += flower_overlay /obj/effect/plantsegment/proc/spread() - var/direction = pick(cardinal) + var/direction = pick(GLOB.cardinals) var/step = get_step(src,direction) if(istype(step,/turf/open/floor)) var/turf/open/floor/F = step diff --git a/code/modules/maptext_alerts/text_blurbs.dm b/code/modules/maptext_alerts/text_blurbs.dm index c942543f88df..297b02aff3a3 100644 --- a/code/modules/maptext_alerts/text_blurbs.dm +++ b/code/modules/maptext_alerts/text_blurbs.dm @@ -5,7 +5,7 @@ set waitfor = 0 var/areaname = replacetext(A.name, "\improper", "") //The \improper flickers "ÿ" briefly - var/text = "[worldtime2text("hhmm")], [time2text(REALTIMEOFDAY, "DD-MMM-[game_year]")]\n[station_name], [areaname]" + var/text = "[worldtime2text("hhmm")], [time2text(REALTIMEOFDAY, "DD-MMM-[GLOB.game_year]")]\n[MAIN_SHIP_NAME], [areaname]" show_blurb(targets, duration, text, TRUE) @@ -14,13 +14,13 @@ exempt_ztraits = trait or list of traits of zlevels where any marines don't see shouldn't see the ship marines' drop message. Ex. ZTRAIT_GROUND by default. unit = the unit the marines are from. FF, Dust Raiders etc. Military crew see this. base = the base the marines are staging from. The ship, Whiskey Outpost etc. Noncombat crew see this.**/ -/proc/show_blurb_uscm(list/exempt_ztraits = ZTRAIT_GROUND, unit = "2nd Bat. 'Falling Falcons'", base = station_name) +/proc/show_blurb_uscm(list/exempt_ztraits = ZTRAIT_GROUND, unit = "2nd Bat. 'Falling Falcons'", base = MAIN_SHIP_NAME) if(!islist(exempt_ztraits)) exempt_ztraits = list(exempt_ztraits) var/list/exempt_zlevels = SSmapping.levels_by_any_trait(exempt_ztraits) - var/base_text = "[uppertext(round_statistics.round_name)]\n\ - [worldtime2text("hhmm hrs")], [uppertext(time2text(REALTIMEOFDAY, "DD-MMM-[game_year]"))]\n\ + var/base_text = "[uppertext(GLOB.round_statistics.round_name)]\n\ + [worldtime2text("hhmm hrs")], [uppertext(time2text(REALTIMEOFDAY, "DD-MMM-[GLOB.game_year]"))]\n\ [SSmapping.configs[GROUND_MAP].map_name]" var/list/post_text = list("combat" = "\n[unit]", diff --git a/code/modules/mob/camera/imaginary_friend.dm b/code/modules/mob/camera/imaginary_friend.dm index 0be51ede324a..4e7be80056de 100644 --- a/code/modules/mob/camera/imaginary_friend.dm +++ b/code/modules/mob/camera/imaginary_friend.dm @@ -150,21 +150,21 @@ var/datum/mob_hud/hud switch(hud_choice) if("Medical HUD") - hud = huds[MOB_HUD_MEDICAL_OBSERVER] + hud = GLOB.huds[MOB_HUD_MEDICAL_OBSERVER] if("Security HUD") - hud = huds[MOB_HUD_SECURITY_ADVANCED] + hud = GLOB.huds[MOB_HUD_SECURITY_ADVANCED] if("Squad HUD") - hud = huds[MOB_HUD_FACTION_OBSERVER] + hud = GLOB.huds[MOB_HUD_FACTION_OBSERVER] if("Xeno Status HUD") - hud = huds[MOB_HUD_XENO_STATUS] + hud = GLOB.huds[MOB_HUD_XENO_STATUS] if("Faction UPP HUD") - hud = huds[MOB_HUD_FACTION_UPP] + hud = GLOB.huds[MOB_HUD_FACTION_UPP] if("Faction Wey-Yu HUD") - hud = huds[MOB_HUD_FACTION_WY] + hud = GLOB.huds[MOB_HUD_FACTION_WY] if("Faction TWE HUD") - hud = huds[MOB_HUD_FACTION_TWE] + hud = GLOB.huds[MOB_HUD_FACTION_TWE] if("Faction CLF HUD") - hud = huds[MOB_HUD_FACTION_CLF] + hud = GLOB.huds[MOB_HUD_FACTION_CLF] if(hud_choice in current_huds) hud.remove_hud_from(src, src) diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index a68a67cfdf53..cf3f9e8b4702 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -117,7 +117,7 @@ forceMove(spawn_turf) if(!name) //To prevent nameless ghosts - name = capitalize(pick(first_names_male)) + " " + capitalize(pick(last_names)) + name = capitalize(pick(GLOB.first_names_male)) + " " + capitalize(pick(GLOB.last_names)) if(name == "Unknown") if(body) name = body.real_name @@ -392,28 +392,28 @@ if(HUD_toggled[i]) switch(i) if("Medical HUD") - H = huds[MOB_HUD_MEDICAL_OBSERVER] + H = GLOB.huds[MOB_HUD_MEDICAL_OBSERVER] H.add_hud_to(src, src) if("Security HUD") - H = huds[MOB_HUD_SECURITY_ADVANCED] + H = GLOB.huds[MOB_HUD_SECURITY_ADVANCED] H.add_hud_to(src, src) if("Squad HUD") - H = huds[MOB_HUD_FACTION_OBSERVER] + H = GLOB.huds[MOB_HUD_FACTION_OBSERVER] H.add_hud_to(src, src) if("Xeno Status HUD") - H = huds[MOB_HUD_XENO_STATUS] + H = GLOB.huds[MOB_HUD_XENO_STATUS] H.add_hud_to(src, src) if("Faction UPP HUD") - H = huds[MOB_HUD_FACTION_UPP] + H = GLOB.huds[MOB_HUD_FACTION_UPP] H.add_hud_to(src, src) if("Faction Wey-Yu HUD") - H = huds[MOB_HUD_FACTION_WY] + H = GLOB.huds[MOB_HUD_FACTION_WY] H.add_hud_to(src, src) if("Faction TWE HUD") - H = huds[MOB_HUD_FACTION_TWE] + H = GLOB.huds[MOB_HUD_FACTION_TWE] H.add_hud_to(src, src) if("Faction CLF HUD") - H = huds[MOB_HUD_FACTION_CLF] + H = GLOB.huds[MOB_HUD_FACTION_CLF] H.add_hud_to(src, src) see_invisible = INVISIBILITY_OBSERVER @@ -472,20 +472,20 @@ Works together with spawning an observer, noted above. if(!can_reenter_corpse) away_timer = 300 //They'll never come back, so we can max out the timer right away. - if(round_statistics) - round_statistics.update_panel_data() + if(GLOB.round_statistics) + GLOB.round_statistics.update_panel_data() track_death_calculations() //This needs to be done before mind is nullified if(ghost.mind) ghost.mind.original = ghost else if(ghost.mind && ghost.mind.player_entity) //Use else here because track_death_calculations() already calls this. - ghost.mind.player_entity.update_panel_data(round_statistics) + ghost.mind.player_entity.update_panel_data(GLOB.round_statistics) ghost.mind.original = src mind = null if(ghost.client) ghost.client.init_verbs() - ghost.client.change_view(world_view_size) //reset view range to default + ghost.client.change_view(GLOB.world_view_size) //reset view range to default ghost.client.pixel_x = 0 //recenters our view ghost.client.pixel_y = 0 ghost.set_lighting_alpha_from_pref(ghost.client) @@ -522,7 +522,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp /mob/living/proc/do_ghost() if(stat == DEAD) if(mind && mind.player_entity) - mind.player_entity.update_panel_data(round_statistics) + mind.player_entity.update_panel_data(GLOB.round_statistics) ghostize(TRUE) else var/list/options = list("Ghost", "Stay in body") @@ -829,8 +829,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp set category = "Ghost.Settings" if(client) - if(client.view != world_view_size) - client.change_view(world_view_size) + if(client.view != GLOB.world_view_size) + client.change_view(GLOB.world_view_size) else client.change_view(14) @@ -1147,7 +1147,9 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp to_chat(src, SPAN_INFO("Wrong game mode. You have to be observing a Hunter Games round.")) return - if(!waiting_for_drop_votes) + var/datum/game_mode/huntergames/mode = SSticker.mode + + if(!mode.waiting_for_drop_votes) to_chat(src, SPAN_INFO("There's no drop vote currently in progress. Wait for a supply drop to be announced!")) return @@ -1191,8 +1193,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp set name = "View Kill Feed" set desc = "View global kill statistics tied to the game." - if(round_statistics) - round_statistics.show_kill_feed(src) + if(GLOB.round_statistics) + GLOB.round_statistics.show_kill_feed(src) /mob/dead/observer/get_status_tab_items() . = ..() @@ -1280,7 +1282,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp if(!key_to_use) return - if(!(RoleAuthority.roles_whitelist[key_to_use] & WHITELIST_PREDATOR)) + if(!(GLOB.RoleAuthority.roles_whitelist[key_to_use] & WHITELIST_PREDATOR)) return if(!SSticker.mode) diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm index 33af36991e17..b9a972bda5c2 100644 --- a/code/modules/mob/dead/observer/say.dm +++ b/code/modules/mob/dead/observer/say.dm @@ -21,7 +21,7 @@ if(!client) return - if(speaker && !speaker.client && client.prefs.toggles_chat & CHAT_GHOSTEARS && speaker.z == z && get_dist(speaker, src) <= world_view_size) + if(speaker && !speaker.client && client.prefs.toggles_chat & CHAT_GHOSTEARS && speaker.z == z && get_dist(speaker, src) <= GLOB.world_view_size) //Does the speaker have a client? It's either random stuff that observers won't care about (Experiment 97B says, 'EHEHEHEHEHEHEHE') //Or someone snoring. So we make it where they won't hear it. return @@ -52,10 +52,10 @@ var/mob/hologram/queen/queen_eye = speaker?.client?.eye if(istype(queen_eye)) track += "(E) " - if(client && client.prefs && client.prefs.toggles_chat & CHAT_GHOSTEARS && speaker.z == z && get_dist(speaker, src) <= world_view_size) + if(client && client.prefs && client.prefs.toggles_chat & CHAT_GHOSTEARS && speaker.z == z && get_dist(speaker, src) <= GLOB.world_view_size) message = "[message]" to_chat(src, "[comm_paygrade][speaker_name][alt_name] [track][verb], \"[message]\"") - if (speech_sound && (get_dist(speaker, src) <= world_view_size && src.z == speaker.z)) + if (speech_sound && (get_dist(speaker, src) <= GLOB.world_view_size && src.z == speaker.z)) var/turf/source = speaker? get_turf(speaker) : get_turf(src) playsound_client(client, speech_sound, source, sound_vol) diff --git a/code/modules/mob/death.dm b/code/modules/mob/death.dm index 6c825ec50994..608458e2dd0d 100644 --- a/code/modules/mob/death.dm +++ b/code/modules/mob/death.dm @@ -63,7 +63,7 @@ jitteriness = 0 if(client) - client.change_view(world_view_size) //just so we never get stuck with a large view somehow + client.change_view(GLOB.world_view_size) //just so we never get stuck with a large view somehow if(s_active) //Close inventory screens. s_active.storage_close(src) diff --git a/code/modules/mob/hear_say.dm b/code/modules/mob/hear_say.dm index ca5639c36cd0..c66d096c6c68 100644 --- a/code/modules/mob/hear_say.dm +++ b/code/modules/mob/hear_say.dm @@ -12,7 +12,7 @@ //non-verbal languages are garbled if you can't see the speaker. Yes, this includes if they are inside a closet. if (language && (language.flags & NONVERBAL)) - if (!speaker || (src.sdisabilities & DISABILITY_BLIND || src.blinded) || !(speaker.z == z && get_dist(speaker, src) <= world_view_size)) + if (!speaker || (src.sdisabilities & DISABILITY_BLIND || src.blinded) || !(speaker.z == z && get_dist(speaker, src) <= GLOB.world_view_size)) message = language.scramble(message) if(!say_understands(speaker,language)) @@ -47,7 +47,7 @@ to_chat(src, SPAN_LOCALSAY("[comm_paygrade][speaker_name][alt_name] talks but you cannot hear them.")) else to_chat(src, SPAN_LOCALSAY("[comm_paygrade][speaker_name][alt_name] [verb], \"[message]\"")) - if (speech_sound && (get_dist(speaker, src) <= world_view_size && src.z == speaker.z)) + if (speech_sound && (get_dist(speaker, src) <= GLOB.world_view_size && src.z == speaker.z)) var/turf/source = speaker? get_turf(speaker) : get_turf(src) playsound_client(src.client, speech_sound, source, sound_vol, GET_RANDOM_FREQ) diff --git a/code/modules/mob/living/brain/brain.dm b/code/modules/mob/living/brain/brain.dm index 60fe422c0e4b..ec55e6c51b59 100644 --- a/code/modules/mob/living/brain/brain.dm +++ b/code/modules/mob/living/brain/brain.dm @@ -76,5 +76,5 @@ set desc = "Relinquish your sentience and visit the land of the past." if(mind && mind.player_entity) - mind.player_entity.update_panel_data(round_statistics) + mind.player_entity.update_panel_data(GLOB.round_statistics) ghostize(TRUE) diff --git a/code/modules/mob/living/brain/brain_item.dm b/code/modules/mob/living/brain/brain_item.dm index c8925239c33b..4f1b4f193275 100644 --- a/code/modules/mob/living/brain/brain_item.dm +++ b/code/modules/mob/living/brain/brain_item.dm @@ -67,4 +67,4 @@ brainmob.mind.transfer_to(target) else target.key = brainmob.key - if(target.client) target.client.change_view(world_view_size) + if(target.client) target.client.change_view(GLOB.world_view_size) diff --git a/code/modules/mob/living/carbon/carbon_helpers.dm b/code/modules/mob/living/carbon/carbon_helpers.dm index 92d049b977bc..4d3c7b9144b6 100644 --- a/code/modules/mob/living/carbon/carbon_helpers.dm +++ b/code/modules/mob/living/carbon/carbon_helpers.dm @@ -18,7 +18,7 @@ var/view_rating = view_change_sources[view_source] if(highest_view < view_rating) highest_view = view_rating - if(source && new_size != world_view_size) + if(source && new_size != GLOB.world_view_size) LAZYSET(view_change_sources, source, new_size) if(new_size < highest_view) new_size = highest_view diff --git a/code/modules/mob/living/carbon/human/death.dm b/code/modules/mob/living/carbon/human/death.dm index 19810893694a..5890a44f4168 100644 --- a/code/modules/mob/living/carbon/human/death.dm +++ b/code/modules/mob/living/carbon/human/death.dm @@ -82,8 +82,8 @@ last_living_human = null break last_living_human = cur_human - if(last_living_human && (last_qm_callout + 2 MINUTES) < world.time) - last_qm_callout = world.time + if(last_living_human && (GLOB.last_qm_callout + 2 MINUTES) < world.time) + GLOB.last_qm_callout = world.time // Tell the xenos where the human is. xeno_announcement("I sense the last tallhost hiding in [get_area(last_living_human)].", XENO_HIVE_NORMAL, SPAN_ANNOUNCEMENT_HEADER_BLUE("[QUEEN_MOTHER_ANNOUNCE]")) // Tell the human he is the last guy. diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 228504195e52..62fbd1da09fa 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -532,16 +532,16 @@ switch(hudtype) if("security") if(skillcheck(passed_human, SKILL_POLICE, SKILL_POLICE_SKILLED)) - var/datum/mob_hud/sec_hud = huds[MOB_HUD_SECURITY_ADVANCED] + var/datum/mob_hud/sec_hud = GLOB.huds[MOB_HUD_SECURITY_ADVANCED] if(locate(passed_mob) in sec_hud.hudusers) return TRUE if("medical") if(skillcheck(passed_human, SKILL_MEDICAL, SKILL_MEDICAL_MEDIC)) - var/datum/mob_hud/med_hud = huds[MOB_HUD_MEDICAL_ADVANCED] + var/datum/mob_hud/med_hud = GLOB.huds[MOB_HUD_MEDICAL_ADVANCED] if(locate(passed_mob) in med_hud.hudusers) return TRUE if("squadleader") - var/datum/mob_hud/faction_hud = huds[MOB_HUD_FACTION_USCM] + var/datum/mob_hud/faction_hud = GLOB.huds[MOB_HUD_FACTION_USCM] if(passed_human.mind && passed_human.assigned_squad && passed_human.assigned_squad.squad_leader == passed_human && locate(passed_mob) in faction_hud.hudusers) return TRUE else diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 45726fad902f..38969c01488a 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -106,7 +106,7 @@ . += "Primary LZ: [SSticker.mode.active_lz.loc.loc.name]" if(faction == FACTION_MARINE & !isnull(SSticker) && !isnull(SSticker.mode)) - . += "Operation Name: [round_statistics.round_name]" + . += "Operation Name: [GLOB.round_statistics.round_name]" if(assigned_squad) if(assigned_squad.overwatch_officer) @@ -687,7 +687,7 @@ var/t1 = copytext(trim(strip_html(input("Your name and time will be added to this new comment.", "Add a comment", null, null) as message)), 1, MAX_MESSAGE_LEN) if(!(t1) || usr.stat || usr.is_mob_restrained()) return - var/created_at = text("[]  []  []", time2text(world.realtime, "MMM DD"), time2text(world.time, "[worldtime2text()]:ss"), game_year) + var/created_at = text("[]  []  []", time2text(world.realtime, "MMM DD"), time2text(world.time, "[worldtime2text()]:ss"), GLOB.game_year) var/new_comment = list("entry" = t1, "created_by" = list("name" = "", "rank" = ""), "deleted_by" = null, "deleted_at" = null, "created_at" = created_at) if(istype(usr,/mob/living/carbon/human)) var/mob/living/carbon/human/U = usr @@ -816,10 +816,10 @@ counter++ if(istype(usr,/mob/living/carbon/human)) var/mob/living/carbon/human/U = usr - R.fields[text("com_[counter]")] = text("Made by [U.get_authentification_name()] ([U.get_assignment()]) on [time2text(world.realtime, "DDD MMM DD hh:mm:ss")], [game_year]
    [t1]") + R.fields[text("com_[counter]")] = text("Made by [U.get_authentification_name()] ([U.get_assignment()]) on [time2text(world.realtime, "DDD MMM DD hh:mm:ss")], [GLOB.game_year]
    [t1]") if(istype(usr,/mob/living/silicon/robot)) var/mob/living/silicon/robot/U = usr - R.fields[text("com_[counter]")] = text("Made by [U.name] ([U.modtype] [U.braintype]) on [time2text(world.realtime, "DDD MMM DD hh:mm:ss")], [game_year]
    [t1]") + R.fields[text("com_[counter]")] = text("Made by [U.name] ([U.modtype] [U.braintype]) on [time2text(world.realtime, "DDD MMM DD hh:mm:ss")], [GLOB.game_year]
    [t1]") if(href_list["medholocard"]) if(!skillcheck(usr, SKILL_MEDICAL, SKILL_MEDICAL_MEDIC)) @@ -1345,13 +1345,13 @@ H = GLOB.marine_leaders[JOB_XO] tracking_suffix = "_xo" if(TRACKER_CL) - var/datum/job/civilian/liaison/liaison_job = RoleAuthority.roles_for_mode[JOB_CORPORATE_LIAISON] + var/datum/job/civilian/liaison/liaison_job = GLOB.RoleAuthority.roles_for_mode[JOB_CORPORATE_LIAISON] if(liaison_job?.active_liaison) H = liaison_job.active_liaison tracking_suffix = "_cl" else if(tracker_setting in squad_leader_trackers) - var/datum/squad/S = RoleAuthority.squads_by_type[squad_leader_trackers[tracker_setting]] + var/datum/squad/S = GLOB.RoleAuthority.squads_by_type[squad_leader_trackers[tracker_setting]] H = S.squad_leader tracking_suffix = tracker_setting @@ -1364,7 +1364,7 @@ hud_used.locate_leader.icon_state = "trackon[tracking_suffix]" /mob/living/carbon/proc/locate_nearest_nuke() - if(!bomb_set) return + if(!GLOB.bomb_set) return var/obj/structure/machinery/nuclearbomb/N for(var/obj/structure/machinery/nuclearbomb/bomb in world) if(!istype(N) || N.z != src.z ) diff --git a/code/modules/mob/living/carbon/human/human_abilities.dm b/code/modules/mob/living/carbon/human/human_abilities.dm index 027e279e2983..37329c53b275 100644 --- a/code/modules/mob/living/carbon/human/human_abilities.dm +++ b/code/modules/mob/living/carbon/human/human_abilities.dm @@ -558,7 +558,7 @@ CULT H.cancel_camera() H.reset_view() - H.client.change_view(world_view_size, target) + H.client.change_view(GLOB.world_view_size, target) H.client.pixel_x = 0 H.client.pixel_y = 0 @@ -590,7 +590,7 @@ CULT remove_from(H) H.unset_interaction() - H.client.change_view(world_view_size, target) + H.client.change_view(GLOB.world_view_size, target) H.client.pixel_x = 0 H.client.pixel_y = 0 H.reset_view() diff --git a/code/modules/mob/living/carbon/human/human_damage.dm b/code/modules/mob/living/carbon/human/human_damage.dm index 5c685cc3acac..90a4d7bca4ab 100644 --- a/code/modules/mob/living/carbon/human/human_damage.dm +++ b/code/modules/mob/living/carbon/human/human_damage.dm @@ -372,7 +372,7 @@ This function restores all limbs. /mob/living/carbon/human/get_limb(zone) RETURN_TYPE(/obj/limb) zone = check_zone(zone) - return (locate(limb_types_by_name[zone]) in limbs) + return (locate(GLOB.limb_types_by_name[zone]) in limbs) /mob/living/carbon/human/apply_armoured_damage(damage = 0, armour_type = ARMOR_MELEE, damage_type = BRUTE, def_zone = null, penetration = 0, armour_break_pr_pen = 0, armour_break_flat = 0) diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index f3f58b859e25..4e4d65e485ef 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -44,7 +44,7 @@ Contains most of the procs that are called when a mob is attacked by something //If you don't specify a bodypart, it checks ALL your bodyparts for protection, and averages out the values for(var/X in limbs) var/obj/limb/E = X - var/weight = organ_rel_size[E.name] + var/weight = GLOB.organ_rel_size[E.name] armorval += getarmor_organ(E, type) * weight total += weight return (armorval/max(total, 1)) diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm index 4416ba74fda3..1dd7ff5fe124 100644 --- a/code/modules/mob/living/carbon/human/human_defines.dm +++ b/code/modules/mob/living/carbon/human/human_defines.dm @@ -176,8 +176,8 @@ var/total_marine_playtime = 0 - for(var/job in RoleAuthority.roles_by_name) - var/datum/job/J = RoleAuthority.roles_by_name[job] + for(var/job in GLOB.RoleAuthority.roles_by_name) + var/datum/job/J = GLOB.RoleAuthority.roles_by_name[job] if(istype(J, /datum/job/antag)) continue diff --git a/code/modules/mob/living/carbon/human/powers/human_powers.dm b/code/modules/mob/living/carbon/human/powers/human_powers.dm index 10b13225b314..b31d7cbcce76 100644 --- a/code/modules/mob/living/carbon/human/powers/human_powers.dm +++ b/code/modules/mob/living/carbon/human/powers/human_powers.dm @@ -231,9 +231,9 @@ var/chosen_HUD = 1 switch(hud_choice) if("Medical HUD") - H = huds[MOB_HUD_MEDICAL_ADVANCED] + H = GLOB.huds[MOB_HUD_MEDICAL_ADVANCED] if("Security HUD") - H = huds[MOB_HUD_SECURITY_ADVANCED] + H = GLOB.huds[MOB_HUD_SECURITY_ADVANCED] chosen_HUD = 2 else return diff --git a/code/modules/mob/living/carbon/human/say.dm b/code/modules/mob/living/carbon/human/say.dm index 28e45dcb2f5e..b31604d2cdd6 100644 --- a/code/modules/mob/living/carbon/human/say.dm +++ b/code/modules/mob/living/carbon/human/say.dm @@ -15,7 +15,7 @@ if(current_channel == " " || current_channel == ":" || current_channel == ".") i-- break - .["modes"] += department_radio_keys[":[current_channel]"] + .["modes"] += GLOB.department_radio_keys[":[current_channel]"] .["message_and_language"] = copytext(message, i+1) var/multibroadcast_cooldown = 0 for(var/obj/item/device/radio/headset/headset in list(wear_l_ear, wear_r_ear)) @@ -31,9 +31,9 @@ if(length(message) >= 2 && (message[1] == "." || message[1] == ":" || message[1] == "#")) var/channel_prefix = copytext(message, 1, 3) - if(channel_prefix in department_radio_keys) + if(channel_prefix in GLOB.department_radio_keys) .["message_and_language"] = copytext(message, 3) - .["modes"] += department_radio_keys[channel_prefix] + .["modes"] += GLOB.department_radio_keys[channel_prefix] return .["message_and_language"] = message @@ -57,7 +57,7 @@ var/verb = "says" var/alt_name = "" - var/message_range = world_view_size + var/message_range = GLOB.world_view_size var/italics = 0 if(!able_to_speak) diff --git a/code/modules/mob/living/carbon/human/species/monkey.dm b/code/modules/mob/living/carbon/human/species/monkey.dm index 6c774432e776..f1ef5d40ec69 100644 --- a/code/modules/mob/living/carbon/human/species/monkey.dm +++ b/code/modules/mob/living/carbon/human/species/monkey.dm @@ -47,7 +47,7 @@ if(H.stat != CONSCIOUS) return if(prob(33) && isturf(H.loc) && !H.pulledby && !H.lying && !H.is_mob_restrained()) //won't move if being pulled - step(H, pick(cardinal)) + step(H, pick(GLOB.cardinals)) var/obj/held = H.get_active_hand() if(held && prob(1)) diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm index 3f415d8d3007..52f0a54b7a4f 100644 --- a/code/modules/mob/living/carbon/human/species/species.dm +++ b/code/modules/mob/living/carbon/human/species/species.dm @@ -470,7 +470,7 @@ /datum/species/proc/handle_blood_splatter(mob/living/carbon/human/human, splatter_dir) var/color_override if(human.special_blood) - var/datum/reagent/D = chemical_reagents_list[human.special_blood] + var/datum/reagent/D = GLOB.chemical_reagents_list[human.special_blood] if(D) color_override = D.color diff --git a/code/modules/mob/living/carbon/human/species/yautja/_species.dm b/code/modules/mob/living/carbon/human/species/yautja/_species.dm index f8ecb3e0591b..f8937279d8b9 100644 --- a/code/modules/mob/living/carbon/human/species/yautja/_species.dm +++ b/code/modules/mob/living/carbon/human/species/yautja/_species.dm @@ -161,7 +161,7 @@ /datum/species/yautja/post_species_loss(mob/living/carbon/human/H) ..() - var/datum/mob_hud/medical/advanced/A = huds[MOB_HUD_MEDICAL_ADVANCED] + var/datum/mob_hud/medical/advanced/A = GLOB.huds[MOB_HUD_MEDICAL_ADVANCED] A.add_to_hud(H) H.blood_type = pick("A+","A-","B+","B-","O-","O+","AB+","AB-") H.h_style = "Bald" diff --git a/code/modules/mob/living/carbon/human/species/zombie.dm b/code/modules/mob/living/carbon/human/species/zombie.dm index 5fa928a67f36..251816c03468 100644 --- a/code/modules/mob/living/carbon/human/species/zombie.dm +++ b/code/modules/mob/living/carbon/human/species/zombie.dm @@ -67,7 +67,7 @@ D = zombie.AddDisease(new /datum/disease/black_goo()) D.stage = 5 - var/datum/mob_hud/Hu = huds[MOB_HUD_MEDICAL_OBSERVER] + var/datum/mob_hud/Hu = GLOB.huds[MOB_HUD_MEDICAL_OBSERVER] Hu.add_hud_to(zombie, zombie) return ..() @@ -76,7 +76,7 @@ /datum/species/zombie/post_species_loss(mob/living/carbon/human/zombie) ..() remove_from_revive(zombie) - var/datum/mob_hud/Hu = huds[MOB_HUD_MEDICAL_OBSERVER] + var/datum/mob_hud/Hu = GLOB.huds[MOB_HUD_MEDICAL_OBSERVER] Hu.remove_hud_from(zombie, zombie) diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index 1dcefec9b63b..6aaf05ff9f12 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -4,8 +4,8 @@ TODO: Proper documentation icon_key is [species.race_key][g][husk][fat][hulk][skeleton][ethnicity] */ -var/global/list/human_icon_cache = list() -var/global/list/tail_icon_cache = list() +GLOBAL_LIST_EMPTY(human_icon_cache) +GLOBAL_LIST_EMPTY(tail_icon_cache) /proc/overlay_image(icon, icon_state, color, flags) var/image/ret = image(icon,icon_state) @@ -19,7 +19,7 @@ var/global/list/tail_icon_cache = list() Global associative list for caching uniform masks. Each index is just 0 or 1 for not removed and removed (as in previously delimbed). */ -var/global/list/uniform_mask_cache = list() +GLOBAL_LIST_EMPTY(uniform_mask_cache) /////////////////////// //UPDATE_ICONS SYSTEM// @@ -699,11 +699,11 @@ Applied by gun suicide and high impact bullet executions, removed by rejuvenate, /mob/living/carbon/human/proc/get_tail_icon() var/icon_key = "[species.race_key][r_skin][g_skin][b_skin][r_hair][g_hair][b_hair]" - var/icon/tail_icon = tail_icon_cache[icon_key] + var/icon/tail_icon = GLOB.tail_icon_cache[icon_key] if(!tail_icon) //generate a new one tail_icon = icon('icons/effects/species.dmi', "[species.get_tail(src)]") - tail_icon_cache[icon_key] = tail_icon + GLOB.tail_icon_cache[icon_key] = tail_icon return tail_icon diff --git a/code/modules/mob/living/carbon/xenomorph/Embryo.dm b/code/modules/mob/living/carbon/xenomorph/Embryo.dm index d253d8bc0771..ee948b8ef1e0 100644 --- a/code/modules/mob/living/carbon/xenomorph/Embryo.dm +++ b/code/modules/mob/living/carbon/xenomorph/Embryo.dm @@ -260,7 +260,7 @@ new_xeno.key = picked.key if(new_xeno.client) - new_xeno.client.change_view(world_view_size) + new_xeno.client.change_view(GLOB.world_view_size) if(new_xeno.client.prefs?.toggles_flashing & FLASH_POOLSPAWN) window_flash(new_xeno.client) @@ -336,17 +336,17 @@ victim.attack_log += "\[[time_stamp()]\] Was chestbursted in [get_area_name(larva_embryo)] at X[victim.x], Y[victim.y], Z[victim.z]. The larva was [key_name(larva_embryo)]." if(burstcount) - step(larva_embryo, pick(cardinal)) + step(larva_embryo, pick(GLOB.cardinals)) - if(round_statistics) - round_statistics.total_larva_burst++ + if(GLOB.round_statistics) + GLOB.round_statistics.total_larva_burst++ GLOB.larva_burst_by_hive[hive] = (GLOB.larva_burst_by_hive[hive] || 0) + 1 burstcount++ if(!larva_embryo.ckey && larva_embryo.burrowable && loc && is_ground_level(loc.z) && (locate(/obj/structure/bed/nest) in loc) && hive.living_xeno_queen && hive.living_xeno_queen.z == loc.z) larva_embryo.visible_message(SPAN_XENODANGER("[larva_embryo] quickly burrows into the ground.")) - if(round_statistics && !larva_embryo.statistic_exempt) - round_statistics.track_new_participant(faction, -1) // keep stats sane + if(GLOB.round_statistics && !larva_embryo.statistic_exempt) + GLOB.round_statistics.track_new_participant(faction, -1) // keep stats sane hive.stored_larva++ hive.hive_ui.update_burrowed_larva() qdel(larva_embryo) diff --git a/code/modules/mob/living/carbon/xenomorph/Evolution.dm b/code/modules/mob/living/carbon/xenomorph/Evolution.dm index 332f8d1778dd..63aa7b09a633 100644 --- a/code/modules/mob/living/carbon/xenomorph/Evolution.dm +++ b/code/modules/mob/living/carbon/xenomorph/Evolution.dm @@ -82,7 +82,7 @@ var/mob/living/carbon/xenomorph/M = null - M = RoleAuthority.get_caste_by_text(castepick) + M = GLOB.RoleAuthority.get_caste_by_text(castepick) if(isnull(M)) to_chat(usr, SPAN_WARNING("[castepick] is not a valid caste! If you're seeing this message, tell a coder!")) @@ -148,7 +148,7 @@ else new_xeno.key = src.key if(new_xeno.client) - new_xeno.client.change_view(world_view_size) + new_xeno.client.change_view(GLOB.world_view_size) //Regenerate the new mob's name now that our player is inside new_xeno.generate_name() @@ -182,8 +182,8 @@ if (new_xeno.client) new_xeno.client.mouse_pointer_icon = initial(new_xeno.client.mouse_pointer_icon) - if(new_xeno.mind && round_statistics) - round_statistics.track_new_participant(new_xeno.faction, -1) //so an evolved xeno doesn't count as two. + if(new_xeno.mind && GLOB.round_statistics) + GLOB.round_statistics.track_new_participant(new_xeno.faction, -1) //so an evolved xeno doesn't count as two. SSround_recording.recorder.track_player(new_xeno) /mob/living/carbon/xenomorph/proc/evolve_checks() @@ -336,7 +336,7 @@ else new_xeno.key = key if(new_xeno.client) - new_xeno.client.change_view(world_view_size) + new_xeno.client.change_view(GLOB.world_view_size) new_xeno.client.pixel_x = 0 new_xeno.client.pixel_y = 0 @@ -347,8 +347,8 @@ new_xeno.visible_message(SPAN_XENODANGER("A [new_xeno.caste.caste_type] emerges from the husk of \the [src]."), \ SPAN_XENODANGER("You regress into your previous form.")) - if(round_statistics && !new_xeno.statistic_exempt) - round_statistics.track_new_participant(faction, -1) //so an evolved xeno doesn't count as two. + if(GLOB.round_statistics && !new_xeno.statistic_exempt) + GLOB.round_statistics.track_new_participant(faction, -1) //so an evolved xeno doesn't count as two. SSround_recording.recorder.track_player(new_xeno) src.transfer_observers_to(new_xeno) diff --git a/code/modules/mob/living/carbon/xenomorph/Facehuggers.dm b/code/modules/mob/living/carbon/xenomorph/Facehuggers.dm index 26003affa2df..997d84465332 100644 --- a/code/modules/mob/living/carbon/xenomorph/Facehuggers.dm +++ b/code/modules/mob/living/carbon/xenomorph/Facehuggers.dm @@ -329,8 +329,8 @@ else target.visible_message(SPAN_DANGER("[src] violates [target]'s face!")) - if(round_statistics && ishuman(target)) - round_statistics.total_huggers_applied++ + if(GLOB.round_statistics && ishuman(target)) + GLOB.round_statistics.total_huggers_applied++ /obj/item/clothing/mask/facehugger/proc/go_active() if(stat == DEAD) @@ -523,7 +523,7 @@ /datum/species/yautja/handle_hugger_attachment(mob/living/carbon/human/target, obj/item/clothing/mask/facehugger/hugger) var/catch_chance = 50 - if(target.dir == reverse_dir[hugger.dir]) + if(target.dir == GLOB.reverse_dir[hugger.dir]) catch_chance += 20 if(target.lying) catch_chance -= 50 diff --git a/code/modules/mob/living/carbon/xenomorph/Xenomorph.dm b/code/modules/mob/living/carbon/xenomorph/Xenomorph.dm index 7beaaab8a04e..cf3be6de9086 100644 --- a/code/modules/mob/living/carbon/xenomorph/Xenomorph.dm +++ b/code/modules/mob/living/carbon/xenomorph/Xenomorph.dm @@ -489,8 +489,8 @@ var/selected_caste = GLOB.xeno_datum_list[caste_type]?.type hive.used_slots[selected_caste]++ - if(round_statistics && !statistic_exempt) - round_statistics.track_new_participant(faction, 1) + if(GLOB.round_statistics && !statistic_exempt) + GLOB.round_statistics.track_new_participant(faction, 1) generate_name() // This can happen if a xeno gets made before the game starts @@ -789,7 +789,7 @@ //and display them add_to_all_mob_huds() - var/datum/mob_hud/MH = huds[MOB_HUD_XENO_INFECTION] + var/datum/mob_hud/MH = GLOB.huds[MOB_HUD_XENO_INFECTION] MH.add_hud_to(src, src) @@ -1078,7 +1078,7 @@ /mob/living/carbon/xenomorph/handle_blood_splatter(splatter_dir, duration) var/color_override if(special_blood) - var/datum/reagent/D = chemical_reagents_list[special_blood] + var/datum/reagent/D = GLOB.chemical_reagents_list[special_blood] if(D) color_override = D.color new /obj/effect/temp_visual/dir_setting/bloodsplatter/xenosplatter(loc, splatter_dir, duration, color_override) diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/ability_helper_procs.dm b/code/modules/mob/living/carbon/xenomorph/abilities/ability_helper_procs.dm index 6ce6de84a086..6f8ccd157481 100644 --- a/code/modules/mob/living/carbon/xenomorph/abilities/ability_helper_procs.dm +++ b/code/modules/mob/living/carbon/xenomorph/abilities/ability_helper_procs.dm @@ -220,7 +220,7 @@ /mob/living/carbon/xenomorph/proc/zoom_out() if(!client) return - client.change_view(world_view_size) + client.change_view(GLOB.world_view_size) client.pixel_x = 0 client.pixel_y = 0 is_zoomed = 0 diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/general_powers.dm b/code/modules/mob/living/carbon/xenomorph/abilities/general_powers.dm index 270ddbdfcc82..f362be4358e3 100644 --- a/code/modules/mob/living/carbon/xenomorph/abilities/general_powers.dm +++ b/code/modules/mob/living/carbon/xenomorph/abilities/general_powers.dm @@ -849,7 +849,7 @@ for(var/mob/living/L in T) to_chat(L, SPAN_XENOHIGHDANGER("You see a massive ball of acid flying towards you!")) - for(var/dirn in alldirs) + for(var/dirn in GLOB.alldirs) recursive_spread(get_step(T, dirn), dist_left - 1, orig_depth) diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/praetorian/praetorian_powers.dm b/code/modules/mob/living/carbon/xenomorph/abilities/praetorian/praetorian_powers.dm index 400a4a80ba49..8fe8121a6d48 100644 --- a/code/modules/mob/living/carbon/xenomorph/abilities/praetorian/praetorian_powers.dm +++ b/code/modules/mob/living/carbon/xenomorph/abilities/praetorian/praetorian_powers.dm @@ -257,8 +257,8 @@ var/turf/temp = xeno.loc for(var/distance in 0 to max_distance) temp = get_step(turf, facing) - if(facing in diagonals) // check if it goes through corners - var/reverse_face = reverse_dir[facing] + if(facing in GLOB.diagonals) // check if it goes through corners + var/reverse_face = GLOB.reverse_dir[facing] var/turf/back_left = get_step(temp, turn(reverse_face, 45)) var/turf/back_right = get_step(temp, turn(reverse_face, -45)) if((!back_left || back_left.density) && (!back_right || back_right.density)) @@ -973,8 +973,8 @@ var/turf/temp = X.loc for(var/x in 0 to max_distance) temp = get_step(T, facing) - if(facing in diagonals) // check if it goes through corners - var/reverse_face = reverse_dir[facing] + if(facing in GLOB.diagonals) // check if it goes through corners + var/reverse_face = GLOB.reverse_dir[facing] var/turf/back_left = get_step(temp, turn(reverse_face, 45)) var/turf/back_right = get_step(temp, turn(reverse_face, -45)) if((!back_left || back_left.density) && (!back_right || back_right.density)) diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/queen/queen_powers.dm b/code/modules/mob/living/carbon/xenomorph/abilities/queen/queen_powers.dm index 23da1ce65903..65769eac9cdf 100644 --- a/code/modules/mob/living/carbon/xenomorph/abilities/queen/queen_powers.dm +++ b/code/modules/mob/living/carbon/xenomorph/abilities/queen/queen_powers.dm @@ -102,7 +102,7 @@ else new_xeno.key = target_xeno.key if(new_xeno.client) - new_xeno.client.change_view(world_view_size) + new_xeno.client.change_view(GLOB.world_view_size) new_xeno.client.pixel_x = 0 new_xeno.client.pixel_y = 0 @@ -125,8 +125,8 @@ target_xeno.transfer_observers_to(new_xeno) - if(round_statistics && !new_xeno.statistic_exempt) - round_statistics.track_new_participant(target_xeno.faction, -1) //so an evolved xeno doesn't count as two. + if(GLOB.round_statistics && !new_xeno.statistic_exempt) + GLOB.round_statistics.track_new_participant(target_xeno.faction, -1) //so an evolved xeno doesn't count as two. SSround_recording.recorder.stop_tracking(target_xeno) SSround_recording.recorder.track_player(new_xeno) qdel(target_xeno) @@ -537,7 +537,7 @@ return var/obj/effect/alien/weeds/node/node - for(var/direction in cardinal) + for(var/direction in GLOB.cardinals) var/turf/weed_turf = get_step(T, direction) var/obj/effect/alien/weeds/W = locate() in weed_turf if(W && W.hivenumber == X.hivenumber && W.parent && !W.hibernate && !LinkBlocked(W, weed_turf, T)) diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/ravager/ravager_powers.dm b/code/modules/mob/living/carbon/xenomorph/abilities/ravager/ravager_powers.dm index a6c8067660dc..34e84866304b 100644 --- a/code/modules/mob/living/carbon/xenomorph/abilities/ravager/ravager_powers.dm +++ b/code/modules/mob/living/carbon/xenomorph/abilities/ravager/ravager_powers.dm @@ -170,8 +170,9 @@ for (var/step in 0 to 3) temp = get_step(turf, facing) - if(facing in diagonals) // check if it goes through corners - var/reverse_face = reverse_dir[facing] + if(facing in GLOB.diagonals) // check if it goes through corners + var/reverse_face = GLOB.reverse_dir[facing] + var/turf/back_left = get_step(temp, turn(reverse_face, 45)) var/turf/back_right = get_step(temp, turn(reverse_face, -45)) if((!back_left || back_left.density) && (!back_right || back_right.density)) diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/xeno_action.dm b/code/modules/mob/living/carbon/xenomorph/abilities/xeno_action.dm index f4d4628e41f2..e0d1db45c9a7 100644 --- a/code/modules/mob/living/carbon/xenomorph/abilities/xeno_action.dm +++ b/code/modules/mob/living/carbon/xenomorph/abilities/xeno_action.dm @@ -63,8 +63,8 @@ if(!owner) return var/mob/living/carbon/xenomorph/X = owner - if (ability_name && round_statistics) - round_statistics.track_ability_usage(ability_name) + if (ability_name && GLOB.round_statistics) + GLOB.round_statistics.track_ability_usage(ability_name) X.track_ability_usage(ability_name, X.caste_type) /datum/action/xeno_action/can_use_action() diff --git a/code/modules/mob/living/carbon/xenomorph/attack_alien.dm b/code/modules/mob/living/carbon/xenomorph/attack_alien.dm index 649a1c98ce6c..ba8099cea404 100644 --- a/code/modules/mob/living/carbon/xenomorph/attack_alien.dm +++ b/code/modules/mob/living/carbon/xenomorph/attack_alien.dm @@ -767,9 +767,9 @@ to_chat(M, SPAN_XENONOTICE("You interact with the machine and disable remote control.")) xeno_message(SPAN_XENOANNOUNCE("[message]"),3,M.hivenumber) last_locked = world.time - if(almayer_orbital_cannon) - almayer_orbital_cannon.is_disabled = TRUE - addtimer(CALLBACK(almayer_orbital_cannon, .obj/structure/orbital_cannon/proc/enable), 10 MINUTES, TIMER_UNIQUE) + if(GLOB.almayer_orbital_cannon) + GLOB.almayer_orbital_cannon.is_disabled = TRUE + addtimer(CALLBACK(GLOB.almayer_orbital_cannon, TYPE_PROC_REF(/obj/structure/orbital_cannon, enable)), 10 MINUTES, TIMER_UNIQUE) queen_locked = 1 /datum/shuttle/ferry/marine/proc/door_override(mob/living/carbon/xenomorph/M, shuttle_tag) @@ -783,17 +783,17 @@ if(shuttle_tag == DROPSHIP_NORMANDY) ship_id = "sh_dropship2" - for(var/obj/structure/machinery/door/airlock/dropship_hatch/D in machines) + for(var/obj/structure/machinery/door/airlock/dropship_hatch/D in GLOB.machines) if(D.id == ship_id) D.unlock() var/obj/structure/machinery/door/airlock/multi_tile/almayer/reardoor switch(ship_id) if("sh_dropship1") - for(var/obj/structure/machinery/door/airlock/multi_tile/almayer/dropshiprear/ds1/D in machines) + for(var/obj/structure/machinery/door/airlock/multi_tile/almayer/dropshiprear/ds1/D in GLOB.machines) reardoor = D if("sh_dropship2") - for(var/obj/structure/machinery/door/airlock/multi_tile/almayer/dropshiprear/ds2/D in machines) + for(var/obj/structure/machinery/door/airlock/multi_tile/almayer/dropshiprear/ds2/D in GLOB.machines) reardoor = D if(!reardoor) CRASH("Shuttle crashed trying to override invalid rear door with shuttle id [ship_id]") diff --git a/code/modules/mob/living/carbon/xenomorph/death.dm b/code/modules/mob/living/carbon/xenomorph/death.dm index 0374b21c6f36..1f7d02f98c7d 100644 --- a/code/modules/mob/living/carbon/xenomorph/death.dm +++ b/code/modules/mob/living/carbon/xenomorph/death.dm @@ -116,11 +116,11 @@ hive.remove_xeno(src) // Finding the last xeno for anti-delay. if(SSticker.mode && SSticker.current_state != GAME_STATE_FINISHED) - if((last_ares_callout + 2 MINUTES) > world.time) + if((GLOB.last_ares_callout + 2 MINUTES) > world.time) return if(hive.hivenumber == XENO_HIVE_NORMAL && (LAZYLEN(hive.totalXenos) == 1)) var/mob/living/carbon/xenomorph/X = LAZYACCESS(hive.totalXenos, 1) - last_ares_callout = world.time + GLOB.last_ares_callout = world.time // Tell the marines where the last one is. var/name = "[MAIN_AI_SYSTEM] Bioscan Status" var/input = "Bioscan complete.\n\nSensors indicate one remaining unknown lifeform signature in [get_area(X)]." diff --git a/code/modules/mob/living/carbon/xenomorph/mutators/strains/crusher/charger.dm b/code/modules/mob/living/carbon/xenomorph/mutators/strains/crusher/charger.dm index f7daee71df38..b455cbf9e0a4 100644 --- a/code/modules/mob/living/carbon/xenomorph/mutators/strains/crusher/charger.dm +++ b/code/modules/mob/living/carbon/xenomorph/mutators/strains/crusher/charger.dm @@ -385,8 +385,8 @@ if(HAS_TRAIT(src, TRAIT_CHARGING)) apply_effect(2, WEAKEN) xeno.apply_effect(2, WEAKEN) - src.throw_atom(pick(cardinal),1,3,xeno,TRUE) - xeno.throw_atom(pick(cardinal),1,3,xeno,TRUE) + src.throw_atom(pick(GLOB.cardinals),1,3,xeno,TRUE) + xeno.throw_atom(pick(GLOB.cardinals),1,3,xeno,TRUE) charger_ability.stop_momentum() // We assume the other crusher'sparks handle_charge_collision() kicks in and stuns us too. playsound(get_turf(xeno), 'sound/effects/bang.ogg', 25, 0) return diff --git a/code/modules/mob/living/carbon/xenomorph/resin_constructions.dm b/code/modules/mob/living/carbon/xenomorph/resin_constructions.dm index 3bfb4e355416..793ed45bcb13 100644 --- a/code/modules/mob/living/carbon/xenomorph/resin_constructions.dm +++ b/code/modules/mob/living/carbon/xenomorph/resin_constructions.dm @@ -196,7 +196,7 @@ GLOBAL_VAR_INIT(resin_lz_allowed, FALSE) return FALSE var/wall_support = FALSE - for(var/D in cardinal) + for(var/D in GLOB.cardinals) var/turf/CT = get_step(T, D) if(CT) if(CT.density) diff --git a/code/modules/mob/living/carbon/xenomorph/say.dm b/code/modules/mob/living/carbon/xenomorph/say.dm index d1832d10b6fe..a2413b766505 100644 --- a/code/modules/mob/living/carbon/xenomorph/say.dm +++ b/code/modules/mob/living/carbon/xenomorph/say.dm @@ -1,7 +1,7 @@ /mob/living/carbon/xenomorph/say(message) var/verb = "says" var/forced = 0 - var/message_range = world_view_size + var/message_range = GLOB.world_view_size if(client) if(client.prefs.muted & MUTE_IC) diff --git a/code/modules/mob/living/carbon/xenomorph/update_icons.dm b/code/modules/mob/living/carbon/xenomorph/update_icons.dm index 2eb86ac0470e..27e7ec3225ed 100644 --- a/code/modules/mob/living/carbon/xenomorph/update_icons.dm +++ b/code/modules/mob/living/carbon/xenomorph/update_icons.dm @@ -300,7 +300,7 @@ /atom/movable/vis_obj/xeno_pack/Initialize(mapload, mob/living/carbon/source) . = ..() if(source) - icon = default_xeno_onmob_icons[source.type] + icon = GLOB.default_xeno_onmob_icons[source.type] //Xeno Overlays Indexes////////// #undef X_BACK_LAYER diff --git a/code/modules/mob/living/carbon/xenomorph/xeno_defines.dm b/code/modules/mob/living/carbon/xenomorph/xeno_defines.dm index 79f73631c7b1..810c8f58666b 100644 --- a/code/modules/mob/living/carbon/xenomorph/xeno_defines.dm +++ b/code/modules/mob/living/carbon/xenomorph/xeno_defines.dm @@ -166,7 +166,7 @@ var/total_xeno_playtime = 0 - for(var/caste in RoleAuthority.castes_by_name) + for(var/caste in GLOB.RoleAuthority.castes_by_name) total_xeno_playtime += get_job_playtime(src, caste) total_xeno_playtime += get_job_playtime(src, JOB_XENOMORPH) @@ -187,7 +187,7 @@ var/list/drone_evo_castes = list(XENO_CASTE_DRONE, XENO_CASTE_CARRIER, XENO_CASTE_BURROWER, XENO_CASTE_HIVELORD, XENO_CASTE_QUEEN) - for(var/caste in RoleAuthority.castes_by_name) + for(var/caste in GLOB.RoleAuthority.castes_by_name) if(!(caste in drone_evo_castes)) continue total_drone_playtime += get_job_playtime(src, caste) @@ -198,8 +198,8 @@ /client/proc/get_total_t3_playtime() var/total_t3_playtime = 0 var/datum/caste_datum/caste - for(var/caste_name in RoleAuthority.castes_by_name) - caste = RoleAuthority.castes_by_name[caste_name] + for(var/caste_name in GLOB.RoleAuthority.castes_by_name) + caste = GLOB.RoleAuthority.castes_by_name[caste_name] if(caste.tier < 3) continue total_t3_playtime += get_job_playtime(src, caste_name) @@ -945,12 +945,12 @@ for(var/mob/living/carbon/human/current_human as anything in GLOB.alive_human_list) if(!(isspecieshuman(current_human) || isspeciessynth(current_human))) continue - var/datum/job/job = RoleAuthority.roles_for_mode[current_human.job] + var/datum/job/job = GLOB.RoleAuthority.roles_for_mode[current_human.job] if(!job) continue var/turf/turf = get_turf(current_human) if(is_mainship_level(turf?.z)) - shipside_humans_weighted_count += RoleAuthority.calculate_role_weight(job) + shipside_humans_weighted_count += GLOB.RoleAuthority.calculate_role_weight(job) hijack_burrowed_surge = TRUE hijack_burrowed_left = max(n_ceil(shipside_humans_weighted_count * 0.5) - xenos_count, 5) hivecore_cooldown = FALSE diff --git a/code/modules/mob/living/carbon/xenomorph/xeno_verbs.dm b/code/modules/mob/living/carbon/xenomorph/xeno_verbs.dm index 94218b224e2d..dd722f62df63 100644 --- a/code/modules/mob/living/carbon/xenomorph/xeno_verbs.dm +++ b/code/modules/mob/living/carbon/xenomorph/xeno_verbs.dm @@ -81,7 +81,7 @@ set desc = "Toggles the health and plasma HUD appearing above Xenomorphs." set category = "Alien" - var/datum/mob_hud/H = huds[MOB_HUD_XENO_STATUS] + var/datum/mob_hud/H = GLOB.huds[MOB_HUD_XENO_STATUS] if (xeno_mobhud) H.remove_hud_from(usr, usr) else @@ -94,7 +94,7 @@ set desc = "Toggles the HUD that renders various negative status effects inflicted on humans." set category = "Alien" - var/datum/mob_hud/H = huds[MOB_HUD_XENO_HOSTILE] + var/datum/mob_hud/H = GLOB.huds[MOB_HUD_XENO_HOSTILE] if (xeno_hostile_hud) H.remove_hud_from(usr, usr) else diff --git a/code/modules/mob/living/living_helpers.dm b/code/modules/mob/living/living_helpers.dm index 7650995f102c..8d5a469c1b4d 100644 --- a/code/modules/mob/living/living_helpers.dm +++ b/code/modules/mob/living/living_helpers.dm @@ -23,7 +23,7 @@ return if(!direction) - direction = pick(alldirs) + direction = pick(GLOB.alldirs) var/turf/target_turf = get_turf(src) var/turf/temporary_turf = get_turf(src) diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm index 45eb43c91773..36ae23587a28 100644 --- a/code/modules/mob/living/say.dm +++ b/code/modules/mob/living/say.dm @@ -1,4 +1,4 @@ -var/list/department_radio_keys = list( +GLOBAL_LIST_INIT(department_radio_keys, list( ":i" = RADIO_CHANNEL_INTERCOM, ".i" = RADIO_CHANNEL_INTERCOM, "#i" = RADIO_CHANNEL_INTERCOM, ":h" = RADIO_CHANNEL_DEPARTMENT, ".h" = RADIO_CHANNEL_DEPARTMENT, "#h" = RADIO_CHANNEL_DEPARTMENT, ":w" = RADIO_MODE_WHISPER, ".w" = RADIO_MODE_WHISPER, "#w" = RADIO_MODE_WHISPER, @@ -49,18 +49,18 @@ var/list/department_radio_keys = list( ":K" = SQUAD_SOF, ".K" = SQUAD_SOF, "#K" = RADIO_CHANNEL_WY_WO, ":Q" = RADIO_CHANNEL_ROYAL_MARINE, ".Q" = RADIO_CHANNEL_ROYAL_MARINE, ":R" = RADIO_CHANNEL_PROVOST, ".R" = RADIO_CHANNEL_PROVOST, "#R" = RADIO_CHANNEL_PROVOST, -) +)) /proc/channel_to_prefix(channel) var/channel_key - for(var/key in department_radio_keys) - if(department_radio_keys[key] == channel) + for(var/key in GLOB.department_radio_keys) + if(GLOB.department_radio_keys[key] == channel) channel_key = key break return channel_key /proc/prefix_to_channel(prefix) - return department_radio_keys[prefix] + return GLOB.department_radio_keys[prefix] ///Shows custom speech bubbles for screaming, *warcry etc. /mob/living/proc/show_speech_bubble(bubble_name, bubble_type = bubble_icon) @@ -76,7 +76,7 @@ var/list/department_radio_keys = list( /mob/living/proc/remove_speech_bubble(mutable_appearance/speech_bubble, list_of_mobs) overlays -= speech_bubble -/mob/living/say(message, datum/language/speaking = null, verb="says", alt_name="", italics=0, message_range = world_view_size, sound/speech_sound, sound_vol, nolog = 0, message_mode = null, bubble_type = bubble_icon) +/mob/living/say(message, datum/language/speaking = null, verb="says", alt_name="", italics=0, message_range = GLOB.world_view_size, sound/speech_sound, sound_vol, nolog = 0, message_mode = null, bubble_type = bubble_icon) var/turf/T if(SEND_SIGNAL(src, COMSIG_LIVING_SPEAK, message, speaking, verb, alt_name, italics, message_range, speech_sound, sound_vol, nolog, message_mode) & COMPONENT_OVERRIDE_SPEAK) return diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index cf734a09ae0d..0cd43361e22a 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -1,8 +1,8 @@ #define AI_CHECK_WIRELESS 1 #define AI_CHECK_RADIO 2 -var/list/ai_list = list() -var/list/ai_verbs_default = list( +GLOBAL_LIST_EMPTY(ai_list) +GLOBAL_LIST_INIT(ai_verbs_default, list( /mob/living/silicon/ai/proc/ai_alerts, /mob/living/silicon/ai/proc/ai_announcement, // /mob/living/silicon/ai/proc/ai_recall_shuttle, @@ -17,7 +17,7 @@ var/list/ai_verbs_default = list( /mob/living/silicon/ai/proc/pick_icon, /mob/living/silicon/ai/proc/sensor_mode, /mob/living/silicon/ai/proc/toggle_acceleration -) +)) //mob/living/silicon/ai/proc/ai_hologram_change, @@ -30,7 +30,7 @@ var/list/ai_verbs_default = list( /proc/AutoUpdateAI(obj/subject) var/is_in_use = 0 if (subject!=null) - for(var/A in ai_list) + for(var/A in GLOB.ai_list) var/mob/living/silicon/ai/M = A if ((M.client && M.interactee == subject)) is_in_use = 1 @@ -82,17 +82,17 @@ var/list/ai_verbs_default = list( var/datum/announcement/priority/announcement /mob/living/silicon/ai/proc/add_ai_verbs() - add_verb(src, ai_verbs_default) + add_verb(src, GLOB.ai_verbs_default) /mob/living/silicon/ai/proc/remove_ai_verbs() - remove_verb(src, ai_verbs_default) + remove_verb(src, GLOB.ai_verbs_default) /mob/living/silicon/ai/New(loc, obj/item/device/mmi/B, safety = 0) - var/list/possibleNames = ai_names + var/list/possibleNames = GLOB.ai_names var/pickedName = null while(!pickedName) - pickedName = pick(ai_names) + pickedName = pick(GLOB.ai_names) for (var/mob/living/silicon/ai/A in GLOB.mob_list) if (A.real_name == pickedName && possibleNames.len > 1) //fixing the theoretically possible infinite loop possibleNames -= pickedName @@ -143,12 +143,12 @@ var/list/ai_verbs_default = list( spawn(5) new /obj/structure/machinery/ai_powersupply(src) - ai_list += src + GLOB.ai_list += src ..() return /mob/living/silicon/ai/Destroy() - ai_list -= src + GLOB.ai_list -= src QDEL_NULL(aiMulti) if(aiRadio) aiRadio.myAi = null @@ -315,7 +315,7 @@ var/list/ai_verbs_default = list( unset_interaction() src << browse(null, t1) if (href_list["switchcamera"]) - switchCamera(locate(href_list["switchcamera"])) in cameranet.cameras + switchCamera(locate(href_list["switchcamera"])) in GLOB.cameranet.cameras if (href_list["showalerts"]) ai_alerts() //Carn: holopad requests @@ -422,11 +422,11 @@ var/list/ai_verbs_default = list( var/mob/living/silicon/ai/U = usr - for (var/obj/structure/machinery/camera/C in cameranet.cameras) + for (var/obj/structure/machinery/camera/C in GLOB.cameranet.cameras) if(!C.can_use()) continue - var/list/tempnetwork = difflist(C.network,RESTRICTED_CAMERA_NETWORKS,1) + var/list/tempnetwork = difflist(C.network,GLOB.RESTRICTED_CAMERA_NETWORKS,1) if(tempnetwork.len) for(var/i in tempnetwork) cameralist[i] = i @@ -440,7 +440,7 @@ var/list/ai_verbs_default = list( if(isnull(network)) network = old_network // If nothing is selected else - for(var/obj/structure/machinery/camera/C in cameranet.cameras) + for(var/obj/structure/machinery/camera/C in GLOB.cameranet.cameras) if(!C.can_use()) continue if(network in C.network) @@ -458,7 +458,7 @@ var/list/ai_verbs_default = list( var/list/ai_emotions = list("Very Happy", "Happy", "Neutral", "Unsure", "Confused", "Surprised", "Sad", "Upset", "Angry", "Awesome", "BSOD", "Blank", "Problems?", "Facepalm", "Friend Computer") var/emote = tgui_input_list(usr, "Please, select a status!", "AI Status", ai_emotions) - for (var/obj/structure/machinery/M in machines) //change status + for (var/obj/structure/machinery/M in GLOB.machines) //change status if(istype(M, /obj/structure/machinery/ai_status_display)) var/obj/structure/machinery/ai_status_display/AISD = M AISD.emotion = emote diff --git a/code/modules/mob/living/silicon/ai/death.dm b/code/modules/mob/living/silicon/ai/death.dm index 19a6267518c3..1555fc9c2b7b 100644 --- a/code/modules/mob/living/silicon/ai/death.dm +++ b/code/modules/mob/living/silicon/ai/death.dm @@ -13,7 +13,7 @@ if(explosive) addtimer(CALLBACK(src, PROC_REF(explosion), src.loc, 3, 6, 12, 15), 10) - for(var/obj/structure/machinery/ai_status_display/O in machines) + for(var/obj/structure/machinery/ai_status_display/O in GLOB.machines) spawn( 0 ) O.mode = 2 if (istype(loc, /obj/item/device/aicard)) diff --git a/code/modules/mob/living/silicon/ai/freelook/cameranet.dm b/code/modules/mob/living/silicon/ai/freelook/cameranet.dm index d6eb167e1677..808ad653b73c 100644 --- a/code/modules/mob/living/silicon/ai/freelook/cameranet.dm +++ b/code/modules/mob/living/silicon/ai/freelook/cameranet.dm @@ -2,7 +2,7 @@ // // The datum containing all the chunks. -var/datum/cameranet/cameranet = new() +GLOBAL_DATUM_INIT(cameranet, /datum/cameranet, new()) /datum/cameranet // The cameras on the map, no matter if they work or not. Updated in obj/structure/machinery/camera/New() and Dispose(). @@ -142,7 +142,7 @@ var/datum/cameranet/cameranet = new() /turf/verb/view_chunk() set src in world - if(cameranet.chunkGenerated(x, y, z)) - var/datum/camerachunk/chunk = cameranet.getCameraChunk(x, y, z) + if(GLOB.cameranet.chunkGenerated(x, y, z)) + var/datum/camerachunk/chunk = GLOB.cameranet.getCameraChunk(x, y, z) usr.client.debug_variables(chunk) */ diff --git a/code/modules/mob/living/silicon/ai/freelook/eye.dm b/code/modules/mob/living/silicon/ai/freelook/eye.dm index 5fe03ffa272c..22e2bf05aa2c 100644 --- a/code/modules/mob/living/silicon/ai/freelook/eye.dm +++ b/code/modules/mob/living/silicon/ai/freelook/eye.dm @@ -30,7 +30,7 @@ T = get_turf(T) forceMove(T) - cameranet.visibility(src) + GLOB.cameranet.visibility(src) if(ai.client) ai.client.eye = src //Holopad diff --git a/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm b/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm index a7109f491740..7ecaab1c3e79 100644 --- a/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm +++ b/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm @@ -9,47 +9,47 @@ /turf/proc/visibilityChanged() if(z && SSatoms.initialized != INITIALIZATION_INSSATOMS) - cameranet.updateVisibility(src) + GLOB.cameranet.updateVisibility(src) /obj/structure/machinery/door/poddoor/shutters/open() if(z && SSatoms.initialized != INITIALIZATION_INSSATOMS) - cameranet.updateVisibility(src) + GLOB.cameranet.updateVisibility(src) . = ..() /obj/structure/machinery/door/poddoor/shutters/close() if(z && SSatoms.initialized != INITIALIZATION_INSSATOMS) - cameranet.updateVisibility(src) + GLOB.cameranet.updateVisibility(src) . = ..() /obj/structure/machinery/door/poddoor/shutters/Destroy() if(z && SSatoms.initialized != INITIALIZATION_INSSATOMS) - cameranet.updateVisibility(src) + GLOB.cameranet.updateVisibility(src) . = ..() // STRUCTURES /obj/structure/Destroy(force) if(z && SSatoms.initialized != INITIALIZATION_INSSATOMS) - cameranet.updateVisibility(src) + GLOB.cameranet.updateVisibility(src) . = ..() /obj/structure/Initialize(mapload, ...) . = ..() if(z && SSatoms.initialized != INITIALIZATION_INSSATOMS) - cameranet.updateVisibility(src) + GLOB.cameranet.updateVisibility(src) // EFFECTS /obj/effect/Destroy() if(z && SSatoms.initialized != INITIALIZATION_INSSATOMS) - cameranet.updateVisibility(src) + GLOB.cameranet.updateVisibility(src) . = ..() /obj/effect/Initialize(mapload, ...) . = ..() if(z && SSatoms.initialized != INITIALIZATION_INSSATOMS) - cameranet.updateVisibility(src) + GLOB.cameranet.updateVisibility(src) @@ -68,7 +68,7 @@ updating = 1 spawn(BORG_CAMERA_BUFFER) if(oldLoc != src.loc) - cameranet.updatePortableCamera(src.camera) + GLOB.cameranet.updatePortableCamera(src.camera) updating = 0 /mob/living/carbon/human/var/updating = 0 @@ -85,7 +85,7 @@ updating = TRUE spawn(BORG_CAMERA_BUFFER) if (oldLoc != loc) - cameranet.updatePortableCamera(H.camera) + GLOB.cameranet.updatePortableCamera(H.camera) updating = FALSE // CAMERA @@ -95,23 +95,23 @@ /obj/structure/machinery/camera/toggle_cam_status(mob/user, silent) ..() if(can_use()) - cameranet.addCamera(src) + GLOB.cameranet.addCamera(src) else set_light(0) - cameranet.removeCamera(src) + GLOB.cameranet.removeCamera(src) /obj/structure/machinery/camera/Initialize() . = ..() - cameranet.cameras += src //Camera must be added to global list of all cameras no matter what... - var/list/open_networks = difflist(network,RESTRICTED_CAMERA_NETWORKS) //...but if all of camera's networks are restricted, it only works for specific camera consoles. + GLOB.cameranet.cameras += src //Camera must be added to global list of all cameras no matter what... + var/list/open_networks = difflist(network,GLOB.RESTRICTED_CAMERA_NETWORKS) //...but if all of camera's networks are restricted, it only works for specific camera consoles. if(open_networks.len) //If there is at least one open network, chunk is available for AI usage. - cameranet.addCamera(src) + GLOB.cameranet.addCamera(src) /obj/structure/machinery/camera/Destroy() - cameranet.cameras -= src - var/list/open_networks = difflist(network,RESTRICTED_CAMERA_NETWORKS) + GLOB.cameranet.cameras -= src + var/list/open_networks = difflist(network,GLOB.RESTRICTED_CAMERA_NETWORKS) if(open_networks.len) - cameranet.removeCamera(src) + GLOB.cameranet.removeCamera(src) . = ..() //#undef BORG_CAMERA_BUFFER diff --git a/code/modules/mob/living/silicon/ai/login.dm b/code/modules/mob/living/silicon/ai/login.dm index 91bcd76b2eb5..7a8d6ba9585f 100644 --- a/code/modules/mob/living/silicon/ai/login.dm +++ b/code/modules/mob/living/silicon/ai/login.dm @@ -3,7 +3,7 @@ regenerate_icons() if(stat != DEAD) - for(var/obj/structure/machinery/ai_status_display/O in machines) //change status + for(var/obj/structure/machinery/ai_status_display/O in GLOB.machines) //change status O.mode = 1 O.emotion = "Neutral" src.view_core() diff --git a/code/modules/mob/living/silicon/ai/logout.dm b/code/modules/mob/living/silicon/ai/logout.dm index efc03f575ec8..62964915c33a 100644 --- a/code/modules/mob/living/silicon/ai/logout.dm +++ b/code/modules/mob/living/silicon/ai/logout.dm @@ -1,6 +1,6 @@ /mob/living/silicon/ai/Logout() ..() - for(var/obj/structure/machinery/ai_status_display/O in machines) //change status + for(var/obj/structure/machinery/ai_status_display/O in GLOB.machines) //change status O.mode = 0 if(!isturf(loc)) if (client) diff --git a/code/modules/mob/living/silicon/decoy/decoy.dm b/code/modules/mob/living/silicon/decoy/decoy.dm index b625b19b172d..5294631a70ec 100644 --- a/code/modules/mob/living/silicon/decoy/decoy.dm +++ b/code/modules/mob/living/silicon/decoy/decoy.dm @@ -21,13 +21,13 @@ name = MAIN_AI_SYSTEM desc = "This is the artificial intelligence system for the [MAIN_SHIP_NAME]. Like many other military-grade AI systems, this one was manufactured by Weyland-Yutani." ai_headset = new(src) - ai_mob_list += src + GLOB.ai_mob_list += src real_name = MAIN_AI_SYSTEM /mob/living/silicon/decoy/ship_ai/Destroy() QDEL_NULL(ai_headset) #ifdef UNIT_TESTS - ai_mob_list -= src // Or should we always remove them? + GLOB.ai_mob_list -= src // Or should we always remove them? #endif return ..() @@ -76,7 +76,7 @@ if(length(message) >= 2) var/channel_prefix = copytext(message, 1 ,3) - channel_prefix = department_radio_keys[channel_prefix] + channel_prefix = GLOB.department_radio_keys[channel_prefix] if(channel_prefix) return channel_prefix diff --git a/code/modules/mob/living/silicon/robot/drone/drone.dm b/code/modules/mob/living/silicon/robot/drone/drone.dm index 1fa07ae0bc85..6bb01661fbd5 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone.dm @@ -182,7 +182,7 @@ /mob/living/silicon/robot/drone/proc/transfer_personality(client/player) if(!player) return - player.change_view(world_view_size) + player.change_view(GLOB.world_view_size) src.ckey = player.ckey if(player.mob && player.mob.mind) @@ -236,7 +236,7 @@ spawn(0) var/newname - newname = tgui_input_list(src,"You are drone. Pick a name, no duplicates allowed.", "Drone name pick", greek_letters) + newname = tgui_input_list(src,"You are drone. Pick a name, no duplicates allowed.", "Drone name pick", GLOB.greek_letters) if(custom_name) return diff --git a/code/modules/mob/living/silicon/robot/drone/drone_abilities.dm b/code/modules/mob/living/silicon/robot/drone/drone_abilities.dm index 7909ff05f603..261e6ffc7623 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_abilities.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_abilities.dm @@ -4,7 +4,7 @@ set desc = "Tag yourself for delivery through the disposals system." set category = "Drone" - var/new_tag = tgui_input_list(usr, "Select the desired destination.", "Set Mail Tag", null, tagger_locations) + var/new_tag = tgui_input_list(usr, "Select the desired destination.", "Set Mail Tag", null, GLOB.tagger_locations) if(!new_tag) mail_destination = "" diff --git a/code/modules/mob/living/silicon/robot/drone/drone_console.dm b/code/modules/mob/living/silicon/robot/drone/drone_console.dm index 2be09d46da9f..2433720d23c1 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_console.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_console.dm @@ -55,7 +55,7 @@ if (href_list["setarea"]) //Probably should consider using another list, but this one will do. - var/t_area = tgui_input_list(usr, "Select the area to ping.", "Set Target Area", null, tagger_locations) + var/t_area = tgui_input_list(usr, "Select the area to ping.", "Set Target Area", null, GLOB.tagger_locations) if(!t_area) return diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 4ad29179daec..7a3ed2868389 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -1,6 +1,6 @@ -var/list/robot_verbs_default = list( +GLOBAL_LIST_INIT(robot_verbs_default, list( /mob/living/silicon/robot/proc/sensor_mode -) +)) #define CYBORG_POWER_USAGE_MULTIPLIER 2.5 // Multiplier for amount of power cyborgs use. @@ -871,7 +871,7 @@ var/list/robot_verbs_default = list( //Disconnect it's camera so it's not so easily tracked. if(src.camera) src.camera.network = list() - cameranet.removeCamera(src.camera) + GLOB.cameranet.removeCamera(src.camera) /mob/living/silicon/robot/proc/ResetSecurityCodes() @@ -933,10 +933,10 @@ var/list/robot_verbs_default = list( toggle_sensor_mode() /mob/living/silicon/robot/proc/add_robot_verbs() - add_verb(src, robot_verbs_default) + add_verb(src, GLOB.robot_verbs_default) /mob/living/silicon/robot/proc/remove_robot_verbs() - remove_verb(src, robot_verbs_default) + remove_verb(src, GLOB.robot_verbs_default) // Uses power from cyborg's cell. Returns 1 on success or 0 on failure. // Properly converts using CELLRATE now! Amount is in Joules. diff --git a/code/modules/mob/living/silicon/robot/wires.dm b/code/modules/mob/living/silicon/robot/wires.dm index ea09fe5985a4..62d05abe6e13 100644 --- a/code/modules/mob/living/silicon/robot/wires.dm +++ b/code/modules/mob/living/silicon/robot/wires.dm @@ -7,9 +7,9 @@ /proc/RandomBorgWires() //to make this not randomize the wires, just set index to 1 and increment it in the flag for loop (after doing everything else). var/list/Borgwires = list(0, 0, 0, 0, 0) - BorgIndexToFlag = list(0, 0, 0, 0, 0) - BorgIndexToWireColor = list(0, 0, 0, 0, 0) - BorgWireColorToIndex = list(0, 0, 0, 0, 0) + GLOB.BorgIndexToFlag = list(0, 0, 0, 0, 0) + GLOB.BorgIndexToWireColor = list(0, 0, 0, 0, 0) + GLOB.BorgWireColorToIndex = list(0, 0, 0, 0, 0) var/flagIndex = 1 //I think it's easier to read this way, also doesn't rely on the random number generator to land on a new wire. var/list/colorIndexList = list(BORG_WIRE_LAWCHECK, BORG_WIRE_MAIN_POWER1, BORG_WIRE_MAIN_POWER2, BORG_WIRE_AI_CONTROL, BORG_WIRE_CAMERA) @@ -17,25 +17,25 @@ var/colorIndex = pick(colorIndexList) if (Borgwires[colorIndex]==0) Borgwires[colorIndex] = flag - BorgIndexToFlag[flagIndex] = flag - BorgIndexToWireColor[flagIndex] = colorIndex - BorgWireColorToIndex[colorIndex] = flagIndex + GLOB.BorgIndexToFlag[flagIndex] = flag + GLOB.BorgIndexToWireColor[flagIndex] = colorIndex + GLOB.BorgWireColorToIndex[colorIndex] = flagIndex colorIndexList -= colorIndex // Shortens the list. //world.log << "Flag: [flag], CIndex: [colorIndex], FIndex: [flagIndex]" flagIndex+=1 return Borgwires /mob/living/silicon/robot/proc/isWireColorCut(wireColor) - var/wireFlag = BorgWireColorToFlag[wireColor] + var/wireFlag = GLOB.BorgWireColorToFlag[wireColor] return ((src.borgwires & wireFlag) == 0) /mob/living/silicon/robot/proc/isWireCut(wireIndex) - var/wireFlag = BorgIndexToFlag[wireIndex] + var/wireFlag = GLOB.BorgIndexToFlag[wireIndex] return ((src.borgwires & wireFlag) == 0) /mob/living/silicon/robot/proc/cut(wireColor) - var/wireFlag = BorgWireColorToFlag[wireColor] - var/wireIndex = BorgWireColorToIndex[wireColor] + var/wireFlag = GLOB.BorgWireColorToFlag[wireColor] + var/wireIndex = GLOB.BorgWireColorToIndex[wireColor] borgwires &= ~wireFlag switch(wireIndex) if(BORG_WIRE_LAWCHECK) //Cut the law wire, and the borg will no longer receive law updates from its AI @@ -52,8 +52,8 @@ src.interact(usr) /mob/living/silicon/robot/proc/mend(wireColor) - var/wireFlag = BorgWireColorToFlag[wireColor] - var/wireIndex = BorgWireColorToIndex[wireColor] + var/wireFlag = GLOB.BorgWireColorToFlag[wireColor] + var/wireIndex = GLOB.BorgWireColorToIndex[wireColor] borgwires |= wireFlag switch(wireIndex) if(BORG_WIRE_LAWCHECK) //turns law updates back on assuming the borg hasn't been emagged @@ -67,7 +67,7 @@ /mob/living/silicon/robot/proc/pulse(wireColor) - var/wireIndex = BorgWireColorToIndex[wireColor] + var/wireIndex = GLOB.BorgWireColorToIndex[wireColor] switch(wireIndex) if(BORG_WIRE_LAWCHECK) //Forces a law update if the borg is set to receive them. Since an update would happen when the borg checks its laws anyway, not much use, but eh if (src.lawupdate) @@ -96,7 +96,7 @@ "Blue" = 5, ) for(var/wiredesc in Borgwires) - var/is_uncut = src.borgwires & BorgWireColorToFlag[Borgwires[wiredesc]] + var/is_uncut = src.borgwires & GLOB.BorgWireColorToFlag[Borgwires[wiredesc]] t1 += "[wiredesc] wire: " if(!is_uncut) t1 += "Mend" diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm index 1638b0fb7fbe..7f95e3d695b5 100644 --- a/code/modules/mob/living/silicon/silicon.dm +++ b/code/modules/mob/living/silicon/silicon.dm @@ -148,12 +148,12 @@ var/HUD_nbr = 1 switch(hud_choice) if("Medical HUD") - H = huds[MOB_HUD_MEDICAL_OBSERVER] + H = GLOB.huds[MOB_HUD_MEDICAL_OBSERVER] if("Security HUD") - H = huds[MOB_HUD_SECURITY_ADVANCED] + H = GLOB.huds[MOB_HUD_SECURITY_ADVANCED] HUD_nbr = 2 if("Squad HUD") - H = huds[MOB_HUD_FACTION_USCM] + H = GLOB.huds[MOB_HUD_FACTION_USCM] HUD_nbr = 3 else return diff --git a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm index c10d4f8327a0..268825288198 100644 --- a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm +++ b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm @@ -209,8 +209,8 @@ new /mob/living/simple_animal/chicken(src.loc) qdel(src) -var/const/MAX_CHICKENS = 50 -var/global/chicken_count = 0 +GLOBAL_VAR_INIT(MAX_CHICKENS, 50) +GLOBAL_VAR_INIT(chicken_count, 0) /mob/living/simple_animal/chicken name = "\improper chicken" @@ -244,7 +244,7 @@ var/global/chicken_count = 0 icon_dead = "chicken_[body_color]_dead" pixel_x = rand(-6, 6) pixel_y = rand(0, 10) - chicken_count++ + GLOB.chicken_count++ /mob/living/simple_animal/chicken/initialize_pass_flags(datum/pass_flags_container/PF) ..() @@ -253,7 +253,7 @@ var/global/chicken_count = 0 /mob/living/simple_animal/chicken/death() ..() - chicken_count-- + GLOB.chicken_count-- if(last_damage_data) var/mob/user = last_damage_data.resolve_mob() if(user) @@ -282,7 +282,7 @@ var/global/chicken_count = 0 var/obj/item/reagent_container/food/snacks/egg/E = new(get_turf(src)) E.pixel_x = rand(-6,6) E.pixel_y = rand(-6,6) - if(chicken_count < MAX_CHICKENS && prob(10)) + if(GLOB.chicken_count < GLOB.MAX_CHICKENS && prob(10)) START_PROCESSING(SSobj, E) /obj/item/reagent_container/food/snacks/egg/var/amount_grown = 0 diff --git a/code/modules/mob/living/simple_animal/friendly/spiderbot.dm b/code/modules/mob/living/simple_animal/friendly/spiderbot.dm index f693574349d7..1e1c15d173b7 100644 --- a/code/modules/mob/living/simple_animal/friendly/spiderbot.dm +++ b/code/modules/mob/living/simple_animal/friendly/spiderbot.dm @@ -138,7 +138,7 @@ src.mind = M.brainmob.mind src.mind.key = M.brainmob.key src.ckey = M.brainmob.ckey - if(client) client.change_view(world_view_size) + if(client) client.change_view(GLOB.world_view_size) src.name = "Spider-bot ([M.brainmob.name])" /mob/living/simple_animal/spiderbot/proc/explode(cause = "exploding") //When emagged. diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm index b47b14f0d1d5..9d0dfc869d8c 100644 --- a/code/modules/mob/living/simple_animal/hostile/hostile.dm +++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm @@ -145,9 +145,9 @@ /mob/living/simple_animal/hostile/proc/DestroySurroundings() if(prob(break_stuff_probability)) - for(var/dir in cardinal) // North, South, East, West + for(var/dir in GLOB.cardinals) // North, South, East, West for(var/obj/structure/window/obstacle in get_step(src, dir)) - if(obstacle.dir == reverse_dir[dir]) // So that windows get smashed in the right order + if(obstacle.dir == GLOB.reverse_dir[dir]) // So that windows get smashed in the right order obstacle.attack_animal(src) return var/obj/structure/obstacle = locate(/obj/structure, get_step(src, dir)) diff --git a/code/modules/mob/living/simple_animal/parrot.dm b/code/modules/mob/living/simple_animal/parrot.dm index 0f15bd1d8f7b..a5109685e41b 100644 --- a/code/modules/mob/living/simple_animal/parrot.dm +++ b/code/modules/mob/living/simple_animal/parrot.dm @@ -54,7 +54,7 @@ var/parrot_sleep_dur = 25 //Same as above, this is the var that physically counts down var/parrot_dam_zone = list("chest", "head", "l_arm", "l_leg", "r_arm", "r_leg") //For humans, select a bodypart to attack - var/parrot_speed = 5 //"Delay in machines ticks between movement." according to byond. Yeah, that's BS but it does directly affect movement. Higher number = slower. + var/parrot_speed = 5 //"Delay in GLOB.machines ticks between movement." according to byond. Yeah, that's BS but it does directly affect movement. Higher number = slower. var/parrot_been_shot = 0 //Parrots get a speed bonus after being shot. This will deincrement every Life() and at 0 the parrot will return to regular speed. var/list/speech_buffer = list() @@ -146,7 +146,7 @@ ears.forceMove(src.loc) ears = null for(var/possible_phrase in speak) - if(copytext(possible_phrase,1,3) in department_radio_keys) + if(copytext(possible_phrase,1,3) in GLOB.department_radio_keys) possible_phrase = copytext(possible_phrase,3,length(possible_phrase)) else to_chat(usr, SPAN_DANGER("There is nothing to remove from its [remove_from].")) @@ -332,7 +332,7 @@ if(prob(50)) useradio = 1 - if(copytext(possible_phrase,1,3) in department_radio_keys) + if(copytext(possible_phrase,1,3) in GLOB.department_radio_keys) possible_phrase = "[useradio?pick(available_channels):""] [copytext(possible_phrase,3,length(possible_phrase)+1)]" //crop out the channel prefix else possible_phrase = "[useradio?pick(available_channels):""] [possible_phrase]" @@ -341,7 +341,7 @@ else //If we have no headset or channels to use, dont try to use any! for(var/possible_phrase in speak) - if(copytext(possible_phrase,1,3) in department_radio_keys) + if(copytext(possible_phrase,1,3) in GLOB.department_radio_keys) possible_phrase = "[copytext(possible_phrase,3,length(possible_phrase)+1)]" //crop out the channel prefix newspeak.Add(possible_phrase) speak = newspeak @@ -363,7 +363,7 @@ //Wander around aimlessly. This will help keep the loops from searches down //and possibly move the mob into a new are in view of something they can use if(prob(90)) - step(src, pick(cardinal)) + step(src, pick(GLOB.cardinals)) return if(!held_item && !parrot_perch) //If we've got nothing to do... look for something to do. @@ -713,7 +713,7 @@ if(length(message) >= 2) var/channel_prefix = copytext(message, 1 ,3) - message_mode = department_radio_keys[channel_prefix] + message_mode = GLOB.department_radio_keys[channel_prefix] if(copytext(message,1,2) == ":") var/positioncut = 3 @@ -722,7 +722,7 @@ message = capitalize(trim_left(message)) if(message_mode) - if(message_mode in radiochannels) + if(message_mode in GLOB.radiochannels) if(ears && istype(ears,/obj/item/device/radio)) ears.talk_into(src,message, message_mode, verb, null) diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index 8b1cc1e26be2..e18d8e8f066f 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -104,7 +104,7 @@ turns_since_move++ if(turns_since_move >= turns_per_move) if(!(stop_automated_movement_when_pulled && pulledby)) //Soma animals don't move when pulled - var/move_dir = pick(cardinal) + var/move_dir = pick(GLOB.cardinals) Move(get_step(src, move_dir )) setDir(move_dir) turns_since_move = 0 diff --git a/code/modules/mob/logout.dm b/code/modules/mob/logout.dm index 3f65e01e917c..839645f1084c 100644 --- a/code/modules/mob/logout.dm +++ b/code/modules/mob/logout.dm @@ -1,6 +1,6 @@ /mob/Logout() SEND_SIGNAL(src, COMSIG_MOB_LOGOUT) - nanomanager.user_logout(src) // this is used to clean up (remove) this user's Nano UIs + SSnano.nanomanager.user_logout(src) // this is used to clean up (remove) this user's Nano UIs if(interactee) unset_interaction() GLOB.player_list -= src diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 26139af07eb6..03fc6c24ca26 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -54,8 +54,8 @@ if(!faction_group) faction_group = list(faction) - last_mob_gid++ - gid = last_mob_gid + GLOB.last_mob_gid++ + gid = GLOB.last_mob_gid GLOB.mob_list += src if(stat == DEAD) diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index 4b8aadfad85b..4529580859de 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -29,7 +29,7 @@ //TODO: Integrate defence zones and targeting body parts with the actual organ system, move these into organ definitions. /// The base miss chance for the different defence zones -var/list/global/base_miss_chance = list( +GLOBAL_LIST_INIT(base_miss_chance, list( "head" = 10, "chest" = 0, "groin" = 5, @@ -43,11 +43,11 @@ var/list/global/base_miss_chance = list( "r_foot" = 40, "eyes" = 20, "mouth" = 15, -) +)) //Used to weight organs when an organ is hit randomly (i.e. not a directed, aimed attack). //Also used to weight the protection value that armor provides for covering that body part when calculating protection from full-body effects. -var/list/global/organ_rel_size = list( +GLOBAL_LIST_INIT(organ_rel_size, list( "head" = 15, "chest" = 70, "groin" = 30, @@ -61,10 +61,10 @@ var/list/global/organ_rel_size = list( "r_foot" = 10, "eyes" = 5, "mouth" = 15, -) +)) // This is much faster than a string comparison -var/global/list/limb_types_by_name = list( +GLOBAL_LIST_INIT(limb_types_by_name, list( "head" = /obj/limb/head, "chest" = /obj/limb/chest, "groin" = /obj/limb/groin, @@ -76,7 +76,7 @@ var/global/list/limb_types_by_name = list( "r_hand" = /obj/limb/hand/r_hand, "l_foot" = /obj/limb/foot/l_foot, "r_foot" = /obj/limb/foot/r_foot, -) +)) /proc/check_zone(zone) if(!zone) @@ -99,17 +99,17 @@ var/global/list/limb_types_by_name = list( var/rand_zone = zone while (rand_zone == zone) rand_zone = pick ( - organ_rel_size["head"]; "head", - organ_rel_size["chest"]; "chest", - organ_rel_size["groin"]; "groin", - organ_rel_size["l_arm"]; "l_arm", - organ_rel_size["r_arm"]; "r_arm", - organ_rel_size["l_leg"]; "l_leg", - organ_rel_size["r_leg"]; "r_leg", - organ_rel_size["l_hand"]; "l_hand", - organ_rel_size["r_hand"]; "r_hand", - organ_rel_size["l_foot"]; "l_foot", - organ_rel_size["r_foot"]; "r_foot", + GLOB.organ_rel_size["head"]; "head", + GLOB.organ_rel_size["chest"]; "chest", + GLOB.organ_rel_size["groin"]; "groin", + GLOB.organ_rel_size["l_arm"]; "l_arm", + GLOB.organ_rel_size["r_arm"]; "r_arm", + GLOB.organ_rel_size["l_leg"]; "l_leg", + GLOB.organ_rel_size["r_leg"]; "r_leg", + GLOB.organ_rel_size["l_hand"]; "l_hand", + GLOB.organ_rel_size["r_hand"]; "r_hand", + GLOB.organ_rel_size["l_foot"]; "l_foot", + GLOB.organ_rel_size["r_foot"]; "r_foot", ) return rand_zone diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm index 64253fbac5df..86ce622824db 100644 --- a/code/modules/mob/mob_movement.dm +++ b/code/modules/mob/mob_movement.dm @@ -195,7 +195,7 @@ return mob.crawling = FALSE if(mob.confused) - mob.Move(get_step(mob, pick(cardinal))) + mob.Move(get_step(mob, pick(GLOB.cardinals))) else . = ..() diff --git a/code/modules/mob/mob_verbs.dm b/code/modules/mob/mob_verbs.dm index 114547188d3c..b6b27bcf6605 100644 --- a/code/modules/mob/mob_verbs.dm +++ b/code/modules/mob/mob_verbs.dm @@ -154,7 +154,7 @@ return M.key = key - if(M.client) M.client.change_view(world_view_size) + if(M.client) M.client.change_view(GLOB.world_view_size) // M.Login() //wat return diff --git a/code/modules/mob/new_player/login.dm b/code/modules/mob/new_player/login.dm index 9ff317260ccf..4b25d7a2ae39 100644 --- a/code/modules/mob/new_player/login.dm +++ b/code/modules/mob/new_player/login.dm @@ -25,14 +25,14 @@ client.playtitlemusic() // To show them the full lobby art. This fixes itself on a mind transfer so no worries there. - client.change_view(lobby_view_size) + client.change_view(GLOB.lobby_view_size) // Credit the lobby art author - if(displayed_lobby_art != -1) + if(GLOB.displayed_lobby_art != -1) var/list/lobby_authors = CONFIG_GET(str_list/lobby_art_authors) - var/author = lobby_authors[displayed_lobby_art] + var/author = lobby_authors[GLOB.displayed_lobby_art] if(author != "Unknown") to_chat(src, SPAN_ROUNDBODY("
    This round's lobby art is brought to you by [author]
    ")) - if(join_motd) - to_chat(src, "
    [join_motd]
    ") - if(current_tms) - to_chat(src, SPAN_BOLDANNOUNCE(current_tms)) + if(GLOB.join_motd) + to_chat(src, "
    [GLOB.join_motd]
    ") + if(GLOB.current_tms) + to_chat(src, SPAN_BOLDANNOUNCE(GLOB.current_tms)) diff --git a/code/modules/mob/new_player/logout.dm b/code/modules/mob/new_player/logout.dm index 11589f59ee34..4f9a45f5667e 100644 --- a/code/modules/mob/new_player/logout.dm +++ b/code/modules/mob/new_player/logout.dm @@ -1,6 +1,6 @@ /mob/new_player/Logout() if(ready) - readied_players-- + GLOB.readied_players-- ready = FALSE . = ..() if(!spawning)//Here so that if they are spawning and log out, the other procs can play out and they will have a mob to come back to. diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm index cebe265a673c..5938f7f51a2d 100644 --- a/code/modules/mob/new_player/new_player.dm +++ b/code/modules/mob/new_player/new_player.dm @@ -18,7 +18,7 @@ /mob/new_player/Destroy() if(ready) - readied_players-- + GLOB.readied_players-- GLOB.new_player_list -= src return ..() @@ -97,14 +97,14 @@ if("ready") if( (SSticker.current_state <= GAME_STATE_PREGAME) && !ready) // Make sure we don't ready up after the round has started ready = TRUE - readied_players++ + GLOB.readied_players++ new_player_panel_proc() if("unready") if((SSticker.current_state <= GAME_STATE_PREGAME) && ready) // Make sure we don't ready up after the round has started ready = FALSE - readied_players-- + GLOB.readied_players-- new_player_panel_proc() @@ -145,7 +145,7 @@ mind.transfer_to(observer, TRUE) if(observer.client) - observer.client.change_view(world_view_size) + observer.client.change_view(GLOB.world_view_size) observer.set_huds_from_prefs() @@ -207,7 +207,7 @@ if("SelectedJob") - if(!enter_allowed) + if(!GLOB.enter_allowed) to_chat(usr, SPAN_WARNING("There is an administrative lock on entering the game! (The dropship likely crashed into the Almayer. This should take at most 20 minutes.)")) return @@ -228,16 +228,16 @@ new_player_panel() /mob/new_player/proc/AttemptLateSpawn(rank) - var/datum/job/player_rank = RoleAuthority.roles_for_mode[rank] + var/datum/job/player_rank = GLOB.RoleAuthority.roles_for_mode[rank] if (src != usr) return if(SSticker.current_state != GAME_STATE_PLAYING) to_chat(usr, SPAN_WARNING("The round is either not ready, or has already finished!")) return - if(!enter_allowed) + if(!GLOB.enter_allowed) to_chat(usr, SPAN_WARNING("There is an administrative lock on entering the game! (The dropship likely crashed into the Almayer. This should take at most 20 minutes.)")) return - if(!RoleAuthority.assign_role(src, player_rank, 1)) + if(!GLOB.RoleAuthority.assign_role(src, player_rank, 1)) to_chat(src, alert("[rank] is not available. Please try another.")) return @@ -245,18 +245,18 @@ close_spawn_windows() var/mob/living/carbon/human/character = create_character(TRUE) //creates the human and transfers vars and mind - RoleAuthority.equip_role(character, player_rank, late_join = TRUE) + GLOB.RoleAuthority.equip_role(character, player_rank, late_join = TRUE) EquipCustomItems(character) - if((security_level > SEC_LEVEL_BLUE || SShijack.hijack_status) && player_rank.gets_emergency_kit) + if((GLOB.security_level > SEC_LEVEL_BLUE || SShijack.hijack_status) && player_rank.gets_emergency_kit) to_chat(character, SPAN_HIGHDANGER("As you stagger out of hypersleep, the sleep bay blares: '[SShijack.evac_status ? "VESSEL UNDERGOING EVACUATION PROCEDURES, SELF DEFENSE KIT PROVIDED" : "VESSEL IN HEIGHTENED ALERT STATUS, SELF DEFENSE KIT PROVIDED"]'.")) character.put_in_hands(new /obj/item/storage/box/kit/cryo_self_defense(character.loc)) GLOB.data_core.manifest_inject(character) SSticker.minds += character.mind//Cyborgs and AIs handle this in the transform proc. //TODO!!!!! ~Carn - SSticker.mode.latejoin_tally += RoleAuthority.calculate_role_weight(player_rank) + SSticker.mode.latejoin_tally += GLOB.RoleAuthority.calculate_role_weight(player_rank) - for(var/datum/squad/sq in RoleAuthority.squads) + for(var/datum/squad/sq in GLOB.RoleAuthority.squads) if(sq) sq.max_engineers = engi_slot_formula(GLOB.clients.len) sq.max_medics = medic_slot_formula(GLOB.clients.len) @@ -303,44 +303,44 @@ dat += "Choose from the following open positions:
    " var/roles_show = FLAG_SHOW_ALL_JOBS - for(var/i in RoleAuthority.roles_for_mode) - var/datum/job/J = RoleAuthority.roles_for_mode[i] - if(!RoleAuthority.check_role_entry(src, J, TRUE)) + for(var/i in GLOB.RoleAuthority.roles_for_mode) + var/datum/job/J = GLOB.RoleAuthority.roles_for_mode[i] + if(!GLOB.RoleAuthority.check_role_entry(src, J, TRUE)) continue var/active = 0 // Only players with the job assigned and AFK for less than 10 minutes count as active for(var/mob/M in GLOB.player_list) if(M.client && M.job == J.title) active++ - if(roles_show & FLAG_SHOW_CIC && ROLES_CIC.Find(J.title)) + if(roles_show & FLAG_SHOW_CIC && GLOB.ROLES_CIC.Find(J.title)) dat += "Command:
    " roles_show ^= FLAG_SHOW_CIC - else if(roles_show & FLAG_SHOW_AUXIL_SUPPORT && ROLES_AUXIL_SUPPORT.Find(J.title)) + else if(roles_show & FLAG_SHOW_AUXIL_SUPPORT && GLOB.ROLES_AUXIL_SUPPORT.Find(J.title)) dat += "
    Auxiliary Combat Support:
    " roles_show ^= FLAG_SHOW_AUXIL_SUPPORT - else if(roles_show & FLAG_SHOW_MISC && ROLES_MISC.Find(J.title)) + else if(roles_show & FLAG_SHOW_MISC && GLOB.ROLES_MISC.Find(J.title)) dat += "
    Other:
    " roles_show ^= FLAG_SHOW_MISC - else if(roles_show & FLAG_SHOW_POLICE && ROLES_POLICE.Find(J.title)) + else if(roles_show & FLAG_SHOW_POLICE && GLOB.ROLES_POLICE.Find(J.title)) dat += "
    Military Police:
    " roles_show ^= FLAG_SHOW_POLICE - else if(roles_show & FLAG_SHOW_ENGINEERING && ROLES_ENGINEERING.Find(J.title)) + else if(roles_show & FLAG_SHOW_ENGINEERING && GLOB.ROLES_ENGINEERING.Find(J.title)) dat += "
    Engineering:
    " roles_show ^= FLAG_SHOW_ENGINEERING - else if(roles_show & FLAG_SHOW_REQUISITION && ROLES_REQUISITION.Find(J.title)) + else if(roles_show & FLAG_SHOW_REQUISITION && GLOB.ROLES_REQUISITION.Find(J.title)) dat += "
    Requisitions:
    " roles_show ^= FLAG_SHOW_REQUISITION - else if(roles_show & FLAG_SHOW_MEDICAL && ROLES_MEDICAL.Find(J.title)) + else if(roles_show & FLAG_SHOW_MEDICAL && GLOB.ROLES_MEDICAL.Find(J.title)) dat += "
    Medbay:
    " roles_show ^= FLAG_SHOW_MEDICAL - else if(roles_show & FLAG_SHOW_MARINES && ROLES_MARINES.Find(J.title)) + else if(roles_show & FLAG_SHOW_MARINES && GLOB.ROLES_MARINES.Find(J.title)) dat += "
    Squad Riflemen:
    " roles_show ^= FLAG_SHOW_MARINES @@ -393,7 +393,7 @@ INVOKE_ASYNC(new_character, TYPE_PROC_REF(/mob/living/carbon/human, update_hair)) new_character.key = key //Manually transfer the key to log them in - new_character.client?.change_view(world_view_size) + new_character.client?.change_view(GLOB.world_view_size) return new_character diff --git a/code/modules/mob/new_player/preferences_setup.dm b/code/modules/mob/new_player/preferences_setup.dm index fb4dbac3c160..0f270a568304 100644 --- a/code/modules/mob/new_player/preferences_setup.dm +++ b/code/modules/mob/new_player/preferences_setup.dm @@ -237,9 +237,9 @@ if(JOB_SQUAD_TEAM_LEADER) return /datum/equipment_preset/uscm/tl_equipped if(JOB_CO) - if(length(RoleAuthority.roles_whitelist)) - var/datum/job/J = RoleAuthority.roles_by_name[JOB_CO] - return J.gear_preset_whitelist["[JOB_CO][J.get_whitelist_status(RoleAuthority.roles_whitelist, owner)]"] + if(length(GLOB.RoleAuthority.roles_whitelist)) + var/datum/job/J = GLOB.RoleAuthority.roles_by_name[JOB_CO] + return J.gear_preset_whitelist["[JOB_CO][J.get_whitelist_status(GLOB.RoleAuthority.roles_whitelist, owner)]"] return /datum/equipment_preset/uscm_ship/commander if(JOB_SO) return /datum/equipment_preset/uscm_ship/so @@ -258,9 +258,9 @@ if(JOB_COMBAT_REPORTER) return /datum/equipment_preset/uscm_ship/reporter if(JOB_SYNTH) - if(length(RoleAuthority.roles_whitelist)) - var/datum/job/J = RoleAuthority.roles_by_name[JOB_SYNTH] - return J.gear_preset_whitelist["[JOB_SYNTH][J.get_whitelist_status(RoleAuthority.roles_whitelist, owner)]"] + if(length(GLOB.RoleAuthority.roles_whitelist)) + var/datum/job/J = GLOB.RoleAuthority.roles_by_name[JOB_SYNTH] + return J.gear_preset_whitelist["[JOB_SYNTH][J.get_whitelist_status(GLOB.RoleAuthority.roles_whitelist, owner)]"] return /datum/equipment_preset/synth/uscm if(JOB_WORKING_JOE) return /datum/equipment_preset/synth/working_joe @@ -307,9 +307,9 @@ return pick(SSmapping.configs[GROUND_MAP].CO_survivor_types) return /datum/equipment_preset/uscm_ship/commander if(JOB_PREDATOR) - if(length(RoleAuthority.roles_whitelist)) - var/datum/job/J = RoleAuthority.roles_by_name[JOB_PREDATOR] - return J.gear_preset_whitelist["[JOB_PREDATOR][J.get_whitelist_status(RoleAuthority.roles_whitelist, owner)]"] + if(length(GLOB.RoleAuthority.roles_whitelist)) + var/datum/job/J = GLOB.RoleAuthority.roles_by_name[JOB_PREDATOR] + return J.gear_preset_whitelist["[JOB_PREDATOR][J.get_whitelist_status(GLOB.RoleAuthority.roles_whitelist, owner)]"] return /datum/equipment_preset/yautja/blooded return /datum/equipment_preset/uscm/private_equipped diff --git a/code/modules/mob/say.dm b/code/modules/mob/say.dm index 8cd5b148a161..032888f26709 100644 --- a/code/modules/mob/say.dm +++ b/code/modules/mob/say.dm @@ -66,7 +66,7 @@ return if(!src.client.admin_holder || !(client.admin_holder.rights & R_MOD)) - if(!dsay_allowed) + if(!GLOB.dsay_allowed) to_chat(src, SPAN_DANGER("Deadchat is globally muted")) return @@ -174,7 +174,7 @@ for it but just ignore it. if(length(message) >= 2) var/channel_prefix = copytext(message, 1 ,3) - return department_radio_keys[channel_prefix] + return GLOB.department_radio_keys[channel_prefix] return null diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index dcb478d0fc7c..aa292c39245b 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -108,7 +108,7 @@ O.mind.original = O else O.key = key - if(O.client) O.client.change_view(world_view_size) + if(O.client) O.client.change_view(GLOB.world_view_size) O.forceMove(loc) O.job = "Cyborg" @@ -180,7 +180,7 @@ new_xeno.a_intent = INTENT_HARM new_xeno.key = key - if(new_xeno.client) new_xeno.client.change_view(world_view_size) + if(new_xeno.client) new_xeno.client.change_view(GLOB.world_view_size) to_chat(new_xeno, "You are now an alien.") qdel(src) @@ -202,7 +202,7 @@ var/mob/living/simple_animal/corgi/new_corgi = new /mob/living/simple_animal/corgi (loc) new_corgi.a_intent = INTENT_HARM new_corgi.key = key - if(new_corgi.client) new_corgi.client.change_view(world_view_size) + if(new_corgi.client) new_corgi.client.change_view(GLOB.world_view_size) to_chat(new_corgi, "You are now a Corgi. Yap Yap!") qdel(src) @@ -234,7 +234,7 @@ var/mob/new_mob = new mobpath(src.loc) new_mob.key = key - if(new_mob.client) new_mob.client.change_view(world_view_size) + if(new_mob.client) new_mob.client.change_view(GLOB.world_view_size) new_mob.a_intent = INTENT_HARM @@ -254,7 +254,7 @@ var/mob/new_mob = new mobpath(src.loc) new_mob.key = key - if(new_mob.client) new_mob.client.change_view(world_view_size) + if(new_mob.client) new_mob.client.change_view(GLOB.world_view_size) new_mob.a_intent = INTENT_HARM to_chat(new_mob, "You feel more... animalistic") diff --git a/code/modules/nano/nanoui.dm b/code/modules/nano/nanoui.dm index ce01931f5daf..7d24db7d529f 100644 --- a/code/modules/nano/nanoui.dm +++ b/code/modules/nano/nanoui.dm @@ -105,7 +105,7 @@ nanoui is used to open and update nano browser uis */ /datum/nanoui/Destroy() if(user) - nanomanager.ui_closed(src) + SSnano.nanomanager.ui_closed(src) close_browser(user, "[window_id]") user = null @@ -440,7 +440,7 @@ nanoui is used to open and update nano browser uis winset(user, "mapwindow.map", "focus=true") // return keyboard focus to map on_close_winset() //onclose(user, window_id) - nanomanager.ui_opened(src) + SSnano.nanomanager.ui_opened(src) /** * Close this UI @@ -449,7 +449,7 @@ nanoui is used to open and update nano browser uis */ /datum/nanoui/proc/close() is_auto_updating = 0 - nanomanager.ui_closed(src) + SSnano.nanomanager.ui_closed(src) close_browser(user, "[window_id]") qdel(src) @@ -516,7 +516,7 @@ nanoui is used to open and update nano browser uis map_update = 1 if ((src_object && src_object.Topic(href, href_list)) || map_update) - nanomanager.update_uis(src_object) // update all UIs attached to src_object + SSnano.nanomanager.update_uis(src_object) // update all UIs attached to src_object /** * Process this UI, updating the entire UI or just the status (aka visibility) diff --git a/code/modules/objectives/data_retrieval.dm b/code/modules/objectives/data_retrieval.dm index 01689a18d081..f66c578f48fb 100644 --- a/code/modules/objectives/data_retrieval.dm +++ b/code/modules/objectives/data_retrieval.dm @@ -14,7 +14,7 @@ /datum/cm_objective/retrieve_data/New() . = ..() - decryption_password = "[pick(alphabet_uppercase)][rand(100,999)][pick(alphabet_uppercase)][rand(10,99)]" + decryption_password = "[pick(GLOB.alphabet_uppercase)][rand(100,999)][pick(GLOB.alphabet_uppercase)][rand(10,99)]" /datum/cm_objective/retrieve_data/pre_round_start() SSobjectives.statistics["data_retrieval_total_instances"]++ @@ -208,7 +208,7 @@ disk_color = "Bloodied blue" display_color = "#5296e3" - label = "[pick(greek_letters)]-[rand(100,999)]" + label = "[pick(GLOB.greek_letters)]-[rand(100,999)]" name = "[disk_color] computer disk [label]" objective = new /datum/cm_objective/retrieve_data/disk(src) retrieve_objective = new /datum/cm_objective/retrieve_item/document(src) @@ -237,7 +237,7 @@ /obj/structure/machinery/computer/objective/Initialize() . = ..() - label = "[pick(greek_letters)]-[rand(100,999)]" + label = "[pick(GLOB.greek_letters)]-[rand(100,999)]" name = "data terminal [label]" objective = new /datum/cm_objective/retrieve_data/terminal(src) diff --git a/code/modules/objectives/documents.dm b/code/modules/objectives/documents.dm index 5c6041a406c2..8562f1985e7f 100644 --- a/code/modules/objectives/documents.dm +++ b/code/modules/objectives/documents.dm @@ -129,7 +129,7 @@ /obj/item/document_objective/Initialize(mapload, ...) . = ..() - label = "[pick(alphabet_uppercase)][rand(100,999)]" + label = "[pick(GLOB.alphabet_uppercase)][rand(100,999)]" objective = new objective_type(src) retrieve_objective = new /datum/cm_objective/retrieve_item/document(src) LAZYADD(objective.enables_objectives, retrieve_objective) diff --git a/code/modules/objectives/objective_memory_storage.dm b/code/modules/objectives/objective_memory_storage.dm index 08dfc8cdb2c2..161c78d4d1ba 100644 --- a/code/modules/objectives/objective_memory_storage.dm +++ b/code/modules/objectives/objective_memory_storage.dm @@ -77,26 +77,26 @@ /datum/objective_memory_storage/proc/synchronize_objectives() clean_objectives() - if(!intel_system || !intel_system.oms) + if(!GLOB.intel_system || !GLOB.intel_system.oms) return - intel_system.oms.clean_objectives() + GLOB.intel_system.oms.clean_objectives() - for(var/datum/cm_objective/O in intel_system.oms.folders) + for(var/datum/cm_objective/O in GLOB.intel_system.oms.folders) addToListNoDupe(folders, O) - for(var/datum/cm_objective/O in intel_system.oms.progress_reports) + for(var/datum/cm_objective/O in GLOB.intel_system.oms.progress_reports) addToListNoDupe(progress_reports, O) - for(var/datum/cm_objective/O in intel_system.oms.technical_manuals) + for(var/datum/cm_objective/O in GLOB.intel_system.oms.technical_manuals) addToListNoDupe(technical_manuals, O) - for(var/datum/cm_objective/O in intel_system.oms.terminals) + for(var/datum/cm_objective/O in GLOB.intel_system.oms.terminals) addToListNoDupe(terminals, O) - for(var/datum/cm_objective/O in intel_system.oms.disks) + for(var/datum/cm_objective/O in GLOB.intel_system.oms.disks) addToListNoDupe(disks, O) - for(var/datum/cm_objective/O in intel_system.oms.retrieve_items) + for(var/datum/cm_objective/O in GLOB.intel_system.oms.retrieve_items) addToListNoDupe(retrieve_items, O) - for(var/datum/cm_objective/O in intel_system.oms.other) + for(var/datum/cm_objective/O in GLOB.intel_system.oms.other) addToListNoDupe(other, O) -var/global/datum/intel_system/intel_system = new() +GLOBAL_DATUM_INIT(intel_system, /datum/intel_system, new()) /datum/intel_system var/datum/objective_memory_storage/oms = new() @@ -127,7 +127,7 @@ var/global/datum/intel_system/intel_system = new() if(!powered()) to_chat(user, SPAN_WARNING("This computer has no power!")) return FALSE - if(!intel_system) + if(!GLOB.intel_system) to_chat(user, SPAN_WARNING("The computer doesn't seem to be connected to anything...")) return FALSE if(user.action_busy) @@ -197,9 +197,9 @@ var/global/datum/intel_system/intel_system = new() return TRUE /obj/structure/machinery/computer/intel/proc/transfer_intel(mob/living/user, datum/cm_objective/O) - if(!intel_system || !intel_system.oms) + if(!GLOB.intel_system || !GLOB.intel_system.oms) return 0 - if(intel_system.oms.has_objective(O)) + if(GLOB.intel_system.oms.has_objective(O)) return 0 if(user.action_busy) return 0 @@ -215,7 +215,7 @@ var/global/datum/intel_system/intel_system = new() return -1 to_chat(user, SPAN_NOTICE("...something about \"[clue]\"...")) - intel_system.store_single_objective(O) + GLOB.intel_system.store_single_objective(O) return 1 // -------------------------------------------- @@ -236,7 +236,7 @@ var/global/datum/intel_system/intel_system = new() if(!powered()) to_chat(user, SPAN_WARNING("This computer has no power!")) return FALSE - if(!intel_system) + if(!GLOB.intel_system) to_chat(user, SPAN_WARNING("The computer doesn't seem to be connected to anything...")) return FALSE if(user.action_busy) diff --git a/code/modules/objectives/power_objectives.dm b/code/modules/objectives/power_objectives.dm index ecd192caa32e..8f18af9337ea 100644 --- a/code/modules/objectives/power_objectives.dm +++ b/code/modules/objectives/power_objectives.dm @@ -16,7 +16,7 @@ /datum/cm_objective/power/pre_round_start() if(uses_smes) - for(var/obj/structure/machinery/power/smes/colony_smes in machines) + for(var/obj/structure/machinery/power/smes/colony_smes in GLOB.machines) if(!is_ground_level(colony_smes.loc.z)) continue LAZYADD(power_objects, colony_smes) diff --git a/code/modules/organs/limbs.dm b/code/modules/organs/limbs.dm index fd81c25bec9f..8df96650ac50 100644 --- a/code/modules/organs/limbs.dm +++ b/code/modules/organs/limbs.dm @@ -945,7 +945,7 @@ This function completely restores a damaged organ to perfect condition. if(organ) //Throw organs around - var/lol = pick(cardinal) + var/lol = pick(GLOB.cardinals) step(organ,lol) owner.update_body() //Among other things, this calls update_icon() and updates our visuals. diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 751dbe5bf7cd..258132a112e1 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -227,10 +227,10 @@ t = replacetext(t, "\[large\]", "") t = replacetext(t, "\[/large\]", "") t = replacetext(t, "\[sign\]", "[user ? user.real_name : "Anonymous"]") - t = replacetext(t, "\[date\]", "[time2text(REALTIMEOFDAY, "Day DD Month [game_year]")]") - t = replacetext(t, "\[shortdate\]", "[time2text(REALTIMEOFDAY, "DD/MM/[game_year]")]") + t = replacetext(t, "\[date\]", "[time2text(REALTIMEOFDAY, "Day DD Month [GLOB.game_year]")]") + t = replacetext(t, "\[shortdate\]", "[time2text(REALTIMEOFDAY, "DD/MM/[GLOB.game_year]")]") t = replacetext(t, "\[time\]", "[worldtime2text("hh:mm")]") - t = replacetext(t, "\[date+time\]", "[worldtime2text("hh:mm")], [time2text(REALTIMEOFDAY, "Day DD Month [game_year]")]") + t = replacetext(t, "\[date+time\]", "[worldtime2text("hh:mm")], [time2text(REALTIMEOFDAY, "Day DD Month [GLOB.game_year]")]") t = replacetext(t, "\[field\]", "") t = replacetext(t, "\[h1\]", "

    ") @@ -666,34 +666,34 @@ if(!C) var/random_chem if(tier) - random_chem = pick(chemical_gen_classes_list[tier]) + random_chem = pick(GLOB.chemical_gen_classes_list[tier]) else if(note_type == "test") - random_chem = pick(chemical_gen_classes_list["T4"]) + random_chem = pick(GLOB.chemical_gen_classes_list["T4"]) else - random_chem = pick( prob(55);pick(chemical_gen_classes_list["T2"]), - prob(30);pick(chemical_gen_classes_list["T3"]), - prob(15);pick(chemical_gen_classes_list["T4"])) + random_chem = pick( prob(55);pick(GLOB.chemical_gen_classes_list["T2"]), + prob(30);pick(GLOB.chemical_gen_classes_list["T3"]), + prob(15);pick(GLOB.chemical_gen_classes_list["T4"])) if(!random_chem) - random_chem = pick(chemical_gen_classes_list["T1"]) - C = chemical_reagents_list["[random_chem]"] + random_chem = pick(GLOB.chemical_gen_classes_list["T1"]) + C = GLOB.chemical_reagents_list["[random_chem]"] var/datum/asset/asset = get_asset_datum(/datum/asset/simple/paper) var/txt = "

    Official Weyland-Yutani Document
    Experiment Notes

    " switch(note_type) if("synthesis") - var/datum/chemical_reaction/G = chemical_reactions_list[C.id] + var/datum/chemical_reaction/G = GLOB.chemical_reactions_list[C.id] name = "Synthesis of [C.name]" icon_state = "paper_wy_partial_report" txt += "[name]

    " txt += "During experiment [pick("C","Q","V","W","X","Y","Z")][rand(100,999)][pick("a","b","c")] the theorized compound identified as [C.name], was successfully synthesized using the following formula:
    \n
    \n" for(var/I in G.required_reagents) - var/datum/reagent/R = chemical_reagents_list["[I]"] + var/datum/reagent/R = GLOB.chemical_reagents_list["[I]"] var/U = G.required_reagents[I] txt += " - [U] [R.name]
    \n" if(G.required_catalysts && G.required_catalysts.len) txt += "
    \nWhile using the following catalysts:
    \n
    \n" for(var/I in G.required_catalysts) - var/datum/reagent/R = chemical_reagents_list["[I]"] + var/datum/reagent/R = GLOB.chemical_reagents_list["[I]"] var/U = G.required_catalysts[I] txt += " - [U] [R.name]
    \n" if(full_report) @@ -770,16 +770,16 @@ /obj/item/paper/research_notes/unique/Initialize() //Each one of these get a new unique chem var/datum/reagent/generated/C = new /datum/reagent/generated - C.id = "tau-[length(chemical_gen_classes_list["tau"])]" + C.id = "tau-[length(GLOB.chemical_gen_classes_list["tau"])]" C.generate_name() C.chemclass = CHEM_CLASS_RARE if(gen_tier) C.gen_tier = gen_tier else - C.gen_tier = chemical_data.clearance_level + C.gen_tier = GLOB.chemical_data.clearance_level C.generate_stats() - chemical_gen_classes_list["tau"] += C.id //Because each unique_vended should be unique, we do not save the chemclass anywhere but in the tau list - chemical_reagents_list[C.id] = C + GLOB.chemical_gen_classes_list["tau"] += C.id //Because each unique_vended should be unique, we do not save the chemclass anywhere but in the tau list + GLOB.chemical_reagents_list[C.id] = C C.generate_assoc_recipe() data = C msg_admin_niche("New reagent with id [C.id], name [C.name], level [C.gen_tier], generated and printed at [loc] [ADMIN_JMP(loc)].") @@ -803,7 +803,7 @@ info += "ID: [S.name]

    \n" info += "Database Details:
    \n" if(S.chemclass >= CHEM_CLASS_ULTRA) - if(chemical_data.clearance_level >= S.gen_tier || info_only) + if(GLOB.chemical_data.clearance_level >= S.gen_tier || info_only) info += "The following information relating to [S.name] is restricted with a level [S.gen_tier] clearance classification.
    " info += "[S.description]\n" info += "
    Overdoses at: [S.overdose] units\n" @@ -813,7 +813,7 @@ else info += "CLASSIFIED: Clearance level [S.gen_tier] required to read the database entry.
    \n" icon_state = "paper_wy_partial_report" - else if(S.chemclass == CHEM_CLASS_SPECIAL && !chemical_data.clearance_x_access && !info_only) + else if(S.chemclass == CHEM_CLASS_SPECIAL && !GLOB.chemical_data.clearance_x_access && !info_only) info += "CLASSIFIED: Clearance level X required to read the database entry.
    \n" icon_state = "paper_wy_partial_report" else if(S.description) @@ -825,14 +825,14 @@ else info += "No details on this reagent could be found in the database.
    \n" icon_state = "paper_wy_synthesis" - if(S.chemclass >= CHEM_CLASS_SPECIAL && !chemical_data.chemical_identified_list[S.id] && !info_only) + if(S.chemclass >= CHEM_CLASS_SPECIAL && !GLOB.chemical_data.chemical_identified_list[S.id] && !info_only) info += "
    Saved emission spectrum of [S.name] to the database.
    \n" info += "
    Composition Details:
    \n" - if(chemical_reactions_list[S.id]) - var/datum/chemical_reaction/C = chemical_reactions_list[S.id] + if(GLOB.chemical_reactions_list[S.id]) + var/datum/chemical_reaction/C = GLOB.chemical_reactions_list[S.id] for(var/I in C.required_reagents) - var/datum/reagent/R = chemical_reagents_list["[I]"] - if(R.chemclass >= CHEM_CLASS_SPECIAL && !chemical_data.chemical_identified_list[R.id] && !info_only) + var/datum/reagent/R = GLOB.chemical_reagents_list["[I]"] + if(R.chemclass >= CHEM_CLASS_SPECIAL && !GLOB.chemical_data.chemical_identified_list[R.id] && !info_only) info += " - Unknown emission spectrum
    \n" completed = FALSE else @@ -842,14 +842,14 @@ if(C.required_catalysts.len) info += "
    Reaction would require the following catalysts:
    \n" for(var/I in C.required_catalysts) - var/datum/reagent/R = chemical_reagents_list["[I]"] - if(R.chemclass >= CHEM_CLASS_SPECIAL && !chemical_data.chemical_identified_list[R.id] && !info_only) + var/datum/reagent/R = GLOB.chemical_reagents_list["[I]"] + if(R.chemclass >= CHEM_CLASS_SPECIAL && !GLOB.chemical_data.chemical_identified_list[R.id] && !info_only) info += " - Unknown emission spectrum
    \n" completed = FALSE else var/U = C.required_catalysts[I] info += " - [U] [R.name]
    \n" - else if(chemical_gen_classes_list["C1"].Find(S.id)) + else if(GLOB.chemical_gen_classes_list["C1"].Find(S.id)) info += " - [S.name]
    \n" else info += "ERROR: Unable to analyze emission spectrum of sample." //A reaction to make this doesn't exist, so this is our IC excuse @@ -860,7 +860,7 @@ else if(!S.properties) //Safety for empty reagents completed = FALSE - if(S.chemclass == CHEM_CLASS_SPECIAL && chemical_data.clearance_x_access) + if(S.chemclass == CHEM_CLASS_SPECIAL && GLOB.chemical_data.clearance_x_access) completed = TRUE data = S diff --git a/code/modules/paperwork/photography.dm b/code/modules/paperwork/photography.dm index dbd490792e8f..f5a680c5076a 100644 --- a/code/modules/paperwork/photography.dm +++ b/code/modules/paperwork/photography.dm @@ -288,7 +288,7 @@ /obj/item/device/camera/proc/captureimage(atom/target, mob/user, flag) var/mob_descriptions = "" var/radius = (size-1)*0.5 - var/list/turf/turfs = RANGE_TURFS(radius, target) & view(world_view_size + radius, user.client) + var/list/turf/turfs = RANGE_TURFS(radius, target) & view(GLOB.world_view_size + radius, user.client) for(var/turf/the_turf as anything in turfs) mob_descriptions = get_mob_descriptions(the_turf, mob_descriptions) var/datum/picture/the_picture = createpicture(target, user, turfs, mob_descriptions, flag) diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 731ad78caa5b..df4e9badc598 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -1011,7 +1011,7 @@ GLOBAL_LIST_INIT(apc_wire_descriptions, list( return 0 if(!(ishuman(user) || isRemoteControlling(user))) to_chat(user, SPAN_WARNING("You don't have the dexterity to use [src]!")) - nanomanager.close_user_uis(user, src) + SSnano.nanomanager.close_user_uis(user, src) return 0 if(user.is_mob_restrained()) to_chat(user, SPAN_WARNING("You must have free hands to use [src].")) @@ -1024,11 +1024,11 @@ GLOBAL_LIST_INIT(apc_wire_descriptions, list( if(aidisabled) if(!loud) to_chat(user, SPAN_WARNING("[src] has AI control disabled!")) - nanomanager.close_user_uis(user, src) + SSnano.nanomanager.close_user_uis(user, src) return 0 else if((!in_range(src, user) || !istype(src.loc, /turf))) - nanomanager.close_user_uis(user, src) + SSnano.nanomanager.close_user_uis(user, src) return 0 var/mob/living/carbon/human/H = user diff --git a/code/modules/power/power.dm b/code/modules/power/power.dm index bee3e0aac8c2..00e6b92eab8f 100644 --- a/code/modules/power/power.dm +++ b/code/modules/power/power.dm @@ -81,13 +81,13 @@ if(has_power || !src.needs_power) if(machine_processing) if(stat & NOPOWER) - addToListNoDupe(processing_machines, src) // power interupted us, start processing again + addToListNoDupe(GLOB.processing_machines, src) // power interupted us, start processing again stat &= ~NOPOWER src.update_use_power(USE_POWER_IDLE) else if(machine_processing) - processing_machines -= src // no power, can't process. + GLOB.processing_machines -= src // no power, can't process. stat |= NOPOWER src.update_use_power(USE_POWER_NONE) @@ -97,19 +97,19 @@ // rebuild all power networks from scratch /proc/makepowernets() - for(var/datum/powernet/PN in powernets) + for(var/datum/powernet/PN in GLOB.powernets) del(PN) //not qdel on purpose, powernet is still using del. - powernets.Cut() + GLOB.powernets.Cut() - for(var/area/A in all_areas) - if(powernets_by_name[A.powernet_name]) + for(var/area/A in GLOB.all_areas) + if(GLOB.powernets_by_name[A.powernet_name]) continue var/datum/powernet/PN = new() PN.powernet_name = A.powernet_name - powernets += PN - powernets_by_name[A.powernet_name] = PN + GLOB.powernets += PN + GLOB.powernets_by_name[A.powernet_name] = PN - for(var/obj/structure/machinery/power/M in machines) + for(var/obj/structure/machinery/power/M in GLOB.machines) M.connect_to_network() return 1 @@ -222,7 +222,7 @@ var/cdir - for(var/card in cardinal) + for(var/card in GLOB.cardinals) var/turf/T = get_step(loc,card) cdir = get_dir(T,loc) @@ -250,7 +250,7 @@ var/area/A = get_area(src) if(!A) return 0 - var/datum/powernet/PN = powernets_by_name[A.powernet_name] + var/datum/powernet/PN = GLOB.powernets_by_name[A.powernet_name] if(!PN) return 0 powernet = PN diff --git a/code/modules/power/profiling.dm b/code/modules/power/profiling.dm index 21c8e2a63538..b4b67b8c8543 100644 --- a/code/modules/power/profiling.dm +++ b/code/modules/power/profiling.dm @@ -1,29 +1,27 @@ -datum +GLOBAL_VAR_INIT(enable_power_update_profiling, FALSE) -var/global/enable_power_update_profiling = 0 - -var/global/power_profiled_time = 0 -var/global/power_last_profile_time = 0 -var/global/list/power_update_requests_by_machine = list() -var/global/list/power_update_requests_by_area = list() +GLOBAL_VAR_INIT(power_profiled_time, 0) +GLOBAL_VAR_INIT(power_last_profile_time, 0) +GLOBAL_LIST_EMPTY(power_update_requests_by_machine) +GLOBAL_LIST_EMPTY(power_update_requests_by_area) /proc/log_power_update_request(area/A, obj/structure/machinery/M) - if (!enable_power_update_profiling) + if (!GLOB.enable_power_update_profiling) return var/machine_type = "[M.type]" - if (machine_type in power_update_requests_by_machine) - power_update_requests_by_machine[machine_type]++ + if (machine_type in GLOB.power_update_requests_by_machine) + GLOB.power_update_requests_by_machine[machine_type]++ else - power_update_requests_by_machine[machine_type] = 1 + GLOB.power_update_requests_by_machine[machine_type] = 1 - if (A.name in power_update_requests_by_area) - power_update_requests_by_area[A.name]++ + if (A.name in GLOB.power_update_requests_by_area) + GLOB.power_update_requests_by_area[A.name]++ else - power_update_requests_by_area[A.name] = 1 + GLOB.power_update_requests_by_area[A.name] = 1 - power_profiled_time += (world.time - power_last_profile_time) - power_last_profile_time = world.time + GLOB.power_profiled_time += (world.time - GLOB.power_last_profile_time) + GLOB.power_last_profile_time = world.time /client/proc/toggle_power_update_profiling() set name = "Toggle Area Power Update Profiling" @@ -31,14 +29,14 @@ var/global/list/power_update_requests_by_area = list() set category = "Debug.Profiling" if(!check_rights(R_DEBUG)) return if(!ishost(usr) || alert("Are you sure you want to do this?",, "Yes", "No") != "Yes") return - if(enable_power_update_profiling) - enable_power_update_profiling = 0 + if(GLOB.enable_power_update_profiling) + GLOB.enable_power_update_profiling = 0 to_chat(usr, "Area power update profiling disabled.") message_admins("[key_name(src)] toggled area power update profiling off.") else - enable_power_update_profiling = 1 - power_last_profile_time = world.time + GLOB.enable_power_update_profiling = 1 + GLOB.power_last_profile_time = world.time to_chat(usr, "Area power update profiling enabled.") message_admins("[key_name(src)] toggled area power update profiling on.") @@ -52,9 +50,9 @@ var/global/list/power_update_requests_by_area = list() if(!check_rights(R_DEBUG)) return - to_chat(usr, "Total profiling time: [power_profiled_time] ticks") - for (var/M in power_update_requests_by_machine) - to_chat(usr, "[M] = [power_update_requests_by_machine[M]]") + to_chat(usr, "Total profiling time: [GLOB.power_profiled_time] ticks") + for (var/M in GLOB.power_update_requests_by_machine) + to_chat(usr, "[M] = [GLOB.power_update_requests_by_machine[M]]") /client/proc/view_power_update_stats_area() set name = "View Area Power Update Statistics By Area" @@ -63,7 +61,7 @@ var/global/list/power_update_requests_by_area = list() if(!check_rights(R_DEBUG)) return - to_chat(usr, "Total profiling time: [power_profiled_time] ticks") - to_chat(usr, "Total profiling time: [power_profiled_time] ticks") - for (var/A in power_update_requests_by_area) - to_chat(usr, "[A] = [power_update_requests_by_area[A]]") + to_chat(usr, "Total profiling time: [GLOB.power_profiled_time] ticks") + to_chat(usr, "Total profiling time: [GLOB.power_profiled_time] ticks") + for (var/A in GLOB.power_update_requests_by_area) + to_chat(usr, "[A] = [GLOB.power_update_requests_by_area[A]]") diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm index 0e469a7fe577..7cf72ce1cb81 100644 --- a/code/modules/power/smes.dm +++ b/code/modules/power/smes.dm @@ -46,7 +46,7 @@ connect_to_network() dir_loop: - for(var/d in cardinal) + for(var/d in GLOB.cardinals) var/turf/T = get_step(src, d) for(var/obj/structure/machinery/power/terminal/term in T) if(term && term.dir == turn(d, 180)) diff --git a/code/modules/projectiles/ammo_boxes/grenade_packets.dm b/code/modules/projectiles/ammo_boxes/grenade_packets.dm index 83c222a0a128..5546fe3bc520 100644 --- a/code/modules/projectiles/ammo_boxes/grenade_packets.dm +++ b/code/modules/projectiles/ammo_boxes/grenade_packets.dm @@ -25,7 +25,7 @@ for(var/i in 1 to storage_slots) new content_type(src) -var/list/grenade_packets = list( +GLOBAL_LIST_INIT(grenade_packets, list( /obj/item/storage/box/packet/high_explosive, /obj/item/storage/box/packet/baton_slug, /obj/item/storage/box/packet/flare, @@ -37,7 +37,7 @@ var/list/grenade_packets = list( /obj/item/storage/box/packet/m15, /obj/item/storage/box/packet/airburst_he, /obj/item/storage/box/packet/airburst_incen - ) + )) /obj/item/storage/box/packet/high_explosive name = "\improper HEDP grenade packet" diff --git a/code/modules/projectiles/gun_attachables.dm b/code/modules/projectiles/gun_attachables.dm index 518e0deef5ab..c567f7d684a2 100644 --- a/code/modules/projectiles/gun_attachables.dm +++ b/code/modules/projectiles/gun_attachables.dm @@ -1297,7 +1297,7 @@ Defined in conflicts.dm of the #defines folder. switch(action) if("adjust_dir") var/direction = params["offset_dir"] - if(!(direction in alldirs) || !scoping || !scope_user) + if(!(direction in GLOB.alldirs) || !scoping || !scope_user) return var/mob/scoper = scope_user.resolve() @@ -1314,7 +1314,7 @@ Defined in conflicts.dm of the #defines folder. if("adjust_position") var/direction = params["position_dir"] - if(!(direction in alldirs) || !scoping || !scope_user) + if(!(direction in GLOB.alldirs) || !scoping || !scope_user) return var/mob/scoper = scope_user.resolve() @@ -1381,7 +1381,7 @@ Defined in conflicts.dm of the #defines folder. return TRUE /obj/item/attachable/vulture_scope/proc/get_offset_dirs() - var/list/possible_dirs = alldirs.Copy() + var/list/possible_dirs = GLOB.alldirs.Copy() if(scope_offset_x >= scope_drift_max) possible_dirs -= list(NORTHEAST, EAST, SOUTHEAST) else if(scope_offset_x <= -scope_drift_max) @@ -1398,7 +1398,7 @@ Defined in conflicts.dm of the #defines folder. /obj/item/attachable/vulture_scope/proc/get_adjust_dirs() if(!scoping) return list() - var/list/possible_dirs = alldirs.Copy() + var/list/possible_dirs = GLOB.alldirs.Copy() var/turf/current_turf = get_turf(src) var/turf/scope_tile = locate(scope_x, scope_y, current_turf.z) var/mob/scoper = scope_user.resolve() diff --git a/code/modules/projectiles/guns/flamer/flamer.dm b/code/modules/projectiles/guns/flamer/flamer.dm index 0089df506d2d..0e56efe7ab5d 100644 --- a/code/modules/projectiles/guns/flamer/flamer.dm +++ b/code/modules/projectiles/guns/flamer/flamer.dm @@ -732,7 +732,7 @@ GLOBAL_LIST_EMPTY(flamer_particles) if(target.density) return - for(var/spread_direction in alldirs) + for(var/spread_direction in GLOB.alldirs) var/spread_power = remaining_distance @@ -778,7 +778,7 @@ GLOBAL_LIST_EMPTY(flamer_particles) fire_reag.burncolor = f_color new/obj/flamer_fire(target, cause_data, fire_reag) - for(var/direction in alldirs) + for(var/direction in GLOB.alldirs) var/spread_power = range switch(direction) if(NORTH,SOUTH,EAST,WEST) diff --git a/code/modules/projectiles/guns/flamer/flameshape.dm b/code/modules/projectiles/guns/flamer/flameshape.dm index f5a0699067e4..ae6c2dec0a67 100644 --- a/code/modules/projectiles/guns/flamer/flameshape.dm +++ b/code/modules/projectiles/guns/flamer/flameshape.dm @@ -28,7 +28,7 @@ /datum/flameshape/default/handle_fire_spread(obj/flamer_fire/F, fire_spread_amount, burn_dam, fuel_pressure = 1) var/turf/T var/turf/source_turf = get_turf(F.loc) - for(var/dirn in cardinal) + for(var/dirn in GLOB.cardinals) T = get_step(source_turf, dirn) if(istype(T, /turf/open/space)) continue @@ -64,7 +64,7 @@ id = FLAMESHAPE_STAR /datum/flameshape/star/proc/dirs_to_use() - return alldirs + return GLOB.alldirs /datum/flameshape/star/handle_fire_spread(obj/flamer_fire/F, fire_spread_amount, burn_dam, fuel_pressure = 1) fire_spread_amount = Floor(fire_spread_amount * 1.5) // branch 'length' @@ -102,9 +102,9 @@ /datum/flameshape/star/minor/dirs_to_use() if(prob(50)) - return cardinal + return GLOB.cardinals else - return diagonals + return GLOB.diagonals /datum/flameshape/line name = "Line" diff --git a/code/modules/projectiles/magazines/shotguns.dm b/code/modules/projectiles/magazines/shotguns.dm index 24e482549dac..9f137b1c2316 100644 --- a/code/modules/projectiles/magazines/shotguns.dm +++ b/code/modules/projectiles/magazines/shotguns.dm @@ -8,11 +8,11 @@ you're looking back on the different shotgun projectiles available. In short of one type of shotgun ammo, but I think it helps in referencing it. ~N */ -var/list/shotgun_boxes_12g = list( +GLOBAL_LIST_INIT(shotgun_boxes_12g, list( /obj/item/ammo_magazine/shotgun/buckshot, /obj/item/ammo_magazine/shotgun/flechette, /obj/item/ammo_magazine/shotgun/slugs - ) + )) /obj/item/ammo_magazine/shotgun name = "box of shotgun slugs" @@ -151,21 +151,21 @@ also doesn't really matter. You can only reload them with handfuls. Handfuls of shotgun rounds. For spawning directly on mobs in roundstart, ERTs, etc */ -var/list/shotgun_handfuls_8g = list( +GLOBAL_LIST_INIT(shotgun_handfuls_8g, list( /obj/item/ammo_magazine/handful/shotgun/heavy/slug, /obj/item/ammo_magazine/handful/shotgun/heavy/buckshot, /obj/item/ammo_magazine/handful/shotgun/heavy/flechette, /obj/item/ammo_magazine/handful/shotgun/heavy/dragonsbreath - ) + )) -var/list/shotgun_handfuls_12g = list( +GLOBAL_LIST_INIT(shotgun_handfuls_12g, list( /obj/item/ammo_magazine/handful/shotgun/slug, /obj/item/ammo_magazine/handful/shotgun/buckshot, /obj/item/ammo_magazine/handful/shotgun/flechette, /obj/item/ammo_magazine/handful/shotgun/incendiary, /obj/item/ammo_magazine/handful/shotgun/buckshot/incendiary, /obj/item/ammo_magazine/handful/shotgun/beanbag - ) + )) /obj/item/ammo_magazine/handful/shotgun name = "handful of shotgun slugs (12g)" diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index adb97e3a1c43..37e398080227 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -193,10 +193,10 @@ setDir(get_dir(loc, target_turf)) var/ammo_flags = ammo.flags_ammo_behavior | projectile_override_flags - if(round_statistics && ammo_flags & AMMO_BALLISTIC) - round_statistics.total_projectiles_fired++ + if(GLOB.round_statistics && ammo_flags & AMMO_BALLISTIC) + GLOB.round_statistics.total_projectiles_fired++ if(ammo.bonus_projectiles_amount) - round_statistics.total_projectiles_fired += ammo.bonus_projectiles_amount + GLOB.round_statistics.total_projectiles_fired += ammo.bonus_projectiles_amount if(firer && ismob(firer) && weapon_cause_data) var/mob/M = firer M.track_shot(weapon_cause_data.cause_name) @@ -466,7 +466,7 @@ def_zone = rand_zone() // Other targets do the same roll with penalty - a near hit will hit but redirected to another limb - else if(!isxeno(L) && hit_roll > hit_chance - 20 - base_miss_chance[def_zone]) + else if(!isxeno(L) && hit_roll > hit_chance - 20 - GLOB.base_miss_chance[def_zone]) def_zone = rand_zone() else @@ -478,7 +478,7 @@ // simply to avoid them from resetting target to chest every time they want to shoot a xeno if(!direct_hit || !isxeno(L)) // For normal people or direct hits we apply the limb accuracy penalty - hit_chance -= base_miss_chance[def_zone] + hit_chance -= GLOB.base_miss_chance[def_zone] // else for direct hits on xenos, we skip it, pretending it's a chest shot with zero penalty #if DEBUG_HIT_CHANCE @@ -1185,7 +1185,7 @@ var/area/A = get_area(src) if(ishuman(firingMob) && ishuman(src) && faction == firingMob.faction && !A?.statistic_exempt) //One human shot another, be worried about it but do everything basically the same //special_role should be null or an empty string if done correctly if(!istype(P.ammo, /datum/ammo/energy/taser)) - round_statistics.total_friendly_fire_instances++ + GLOB.round_statistics.total_friendly_fire_instances++ var/ff_msg = "[key_name(firingMob)] shot [key_name(src)] with \a [P.name] in [get_area(firingMob)] [ADMIN_JMP(firingMob)] [ADMIN_PM(firingMob)]" var/ff_living = TRUE if(src.stat == DEAD) diff --git a/code/modules/reagents/Chemistry-Generator.dm b/code/modules/reagents/Chemistry-Generator.dm index bb8f69b714b2..b2e6402d4b06 100644 --- a/code/modules/reagents/Chemistry-Generator.dm +++ b/code/modules/reagents/Chemistry-Generator.dm @@ -75,56 +75,56 @@ if(my_chemid) //Do we want a specific chem? chem_id = my_chemid else if(class) //do we want a specific class? - chem_id = pick(chemical_gen_classes_list["C[class]"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C[class]"]) else var/roll = rand(0,100) switch(tier) if(0) - chem_id = pick(chemical_gen_classes_list["C"])//If tier is 0, we can add any classed chemical + chem_id = pick(GLOB.chemical_gen_classes_list["C"])//If tier is 0, we can add any classed chemical if(1) if(roll<=35) - chem_id = pick(chemical_gen_classes_list["C1"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C1"]) else if(roll<=65) - chem_id = pick(chemical_gen_classes_list["C2"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C2"]) else if(roll<=85) - chem_id = pick(chemical_gen_classes_list["C3"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C3"]) else - chem_id = pick(chemical_gen_classes_list["C4"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C4"]) if(2) if(roll<=30) - chem_id = pick(chemical_gen_classes_list["C1"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C1"]) else if(roll<=55) - chem_id = pick(chemical_gen_classes_list["C2"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C2"]) else if(roll<=70) - chem_id = pick(chemical_gen_classes_list["C3"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C3"]) else - chem_id = pick(chemical_gen_classes_list["C4"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C4"]) if(3) if(roll<=10) - chem_id = pick(chemical_gen_classes_list["C1"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C1"]) else if(roll<=30) - chem_id = pick(chemical_gen_classes_list["C2"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C2"]) else if(roll<=50) - chem_id = pick(chemical_gen_classes_list["C3"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C3"]) else if(roll<=70) - chem_id = pick(chemical_gen_classes_list["C4"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C4"]) else - chem_id = pick(chemical_gen_classes_list["C5"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C5"]) else if(!required_reagents || is_catalyst)//first component is more likely to be special in chems tier 4 or higher, catalysts are always special in tier 4 or higher if (prob(50)) - chem_id = pick(chemical_gen_classes_list["C5"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C5"]) else - chem_id = pick(chemical_gen_classes_list["C4"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C4"]) else if(roll<=15) - chem_id = pick(chemical_gen_classes_list["C2"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C2"]) else if(roll<=40) - chem_id = pick(chemical_gen_classes_list["C3"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C3"]) else if(roll<=65) - chem_id = pick(chemical_gen_classes_list["C4"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C4"]) else - chem_id = pick(chemical_gen_classes_list["C5"]) + chem_id = pick(GLOB.chemical_gen_classes_list["C5"]) //if we are already using this reagent, try again if(required_reagents && required_reagents.Find(chem_id)) @@ -169,7 +169,7 @@ while(!gen_name) gen_name = addtext(pick(prefix),pick(wordroot),pick(suffix)) //Make sure this name is not already used - for(var/datum/reagent/R in chemical_reagents_list) + for(var/datum/reagent/R in GLOB.chemical_reagents_list) if(R.name == gen_name)//if we are already using this name, try again gen_name = "" //set name @@ -249,58 +249,58 @@ var/property var/roll = rand(1,100) if(make_rare) - property = pick(chemical_properties_list["rare"]) + property = pick(GLOB.chemical_properties_list["rare"]) //Pick the property by value and roll else if(value_offset > 0) //Balance the value of our chemical - property = pick(chemical_properties_list["positive"]) + property = pick(GLOB.chemical_properties_list["positive"]) else if(value_offset < 0) if(roll <= gen_tier*10) - property = pick(chemical_properties_list["negative"]) + property = pick(GLOB.chemical_properties_list["negative"]) else - property = pick(chemical_properties_list["neutral"]) + property = pick(GLOB.chemical_properties_list["neutral"]) else switch(gen_tier) if(1) if(roll<=20) - property = pick(chemical_properties_list["negative"]) + property = pick(GLOB.chemical_properties_list["negative"]) else if (roll<=50) - property = pick(chemical_properties_list["neutral"]) + property = pick(GLOB.chemical_properties_list["neutral"]) else - property = pick(chemical_properties_list["positive"]) + property = pick(GLOB.chemical_properties_list["positive"]) if(2) if(roll<=25) - property = pick(chemical_properties_list["negative"]) + property = pick(GLOB.chemical_properties_list["negative"]) else if (roll<=45) - property = pick(chemical_properties_list["neutral"]) + property = pick(GLOB.chemical_properties_list["neutral"]) else - property = pick(chemical_properties_list["positive"]) + property = pick(GLOB.chemical_properties_list["positive"]) if(3) if(roll<=15) - property = pick(chemical_properties_list["negative"]) + property = pick(GLOB.chemical_properties_list["negative"]) else if (roll<=40) - property = pick(chemical_properties_list["neutral"]) + property = pick(GLOB.chemical_properties_list["neutral"]) else - property = pick(chemical_properties_list["positive"]) + property = pick(GLOB.chemical_properties_list["positive"]) else if(roll<=15) - property = pick(chemical_properties_list["negative"]) + property = pick(GLOB.chemical_properties_list["negative"]) else if (roll<=40) - property = pick(chemical_properties_list["neutral"]) + property = pick(GLOB.chemical_properties_list["neutral"]) else - property = pick(chemical_properties_list["positive"]) + property = pick(GLOB.chemical_properties_list["positive"]) if(track_added_properties) //Generated effects are more unique for lower-tier chemicals, but not higher-tier ones var/property_checks = 0 while(!check_generated_properties(property) && property_checks < 4) property_checks++ - if(LAZYISIN(chemical_properties_list["negative"], property)) - property = pick(chemical_properties_list["negative"]) - else if(LAZYISIN(chemical_properties_list["neutral"], property)) - property = pick(chemical_properties_list["neutral"]) + if(LAZYISIN(GLOB.chemical_properties_list["negative"], property)) + property = pick(GLOB.chemical_properties_list["negative"]) + else if(LAZYISIN(GLOB.chemical_properties_list["neutral"], property)) + property = pick(GLOB.chemical_properties_list["neutral"]) else - property = pick(chemical_properties_list["positive"]) + property = pick(GLOB.chemical_properties_list["positive"]) - var/datum/chem_property/P = chemical_properties_list[property] + var/datum/chem_property/P = GLOB.chemical_properties_list[property] //Calculate what our chemical value is with our level var/new_value @@ -389,7 +389,7 @@ return FALSE break //Insert the property - var/datum/chem_property/P = chemical_properties_list[property] + var/datum/chem_property/P = GLOB.chemical_properties_list[property] P = new P.type() P.level = level P.holder = src @@ -397,7 +397,7 @@ //Special case: If it's a catalyst property, add it nonetheless. if(initial_property && initial_property != property) - P = chemical_properties_list[initial_property] + P = GLOB.chemical_properties_list[initial_property] if(P.category & PROPERTY_TYPE_CATALYST) P = new P.type() P.level = level @@ -425,22 +425,22 @@ C.gen_tier = gen_tier if(!C.generate_recipe(complexity)) return //Generating a recipe failed, so return null - chemical_reactions_list[C.id] = C + GLOB.chemical_reactions_list[C.id] = C C.add_to_filtered_list() return C //Returns false if a property has been generated in a previous reagent and all properties of that category haven't been generated yet. /datum/reagent/proc/check_generated_properties(datum/chem_property/P) - if(LAZYISIN(chemical_properties_list["positive"], P)) - if(LAZYISIN(GLOB.generated_properties["positive"], P) && LAZYLEN(GLOB.generated_properties["positive"]) < LAZYLEN(chemical_properties_list["positive"])) + if(LAZYISIN(GLOB.chemical_properties_list["positive"], P)) + if(LAZYISIN(GLOB.generated_properties["positive"], P) && LAZYLEN(GLOB.generated_properties["positive"]) < LAZYLEN(GLOB.chemical_properties_list["positive"])) return FALSE GLOB.generated_properties["positive"] += P - else if(LAZYISIN(chemical_properties_list["negative"], P)) - if(LAZYISIN(GLOB.generated_properties["negative"], P) && LAZYLEN(GLOB.generated_properties["negative"]) < LAZYLEN(chemical_properties_list["negative"])) + else if(LAZYISIN(GLOB.chemical_properties_list["negative"], P)) + if(LAZYISIN(GLOB.generated_properties["negative"], P) && LAZYLEN(GLOB.generated_properties["negative"]) < LAZYLEN(GLOB.chemical_properties_list["negative"])) return FALSE GLOB.generated_properties["negative"] += P - else if(LAZYISIN(chemical_properties_list["neutral"], P)) - if(LAZYISIN(GLOB.generated_properties["neutral"], P) && LAZYLEN(GLOB.generated_properties["neutral"]) < LAZYLEN(chemical_properties_list["neutral"])) + else if(LAZYISIN(GLOB.chemical_properties_list["neutral"], P)) + if(LAZYISIN(GLOB.generated_properties["neutral"], P) && LAZYLEN(GLOB.generated_properties["neutral"]) < LAZYLEN(GLOB.chemical_properties_list["neutral"])) return FALSE GLOB.generated_properties["neutral"] += P return TRUE diff --git a/code/modules/reagents/Chemistry-Holder.dm b/code/modules/reagents/Chemistry-Holder.dm index 2c08e9f4e693..dcb949424bdf 100644 --- a/code/modules/reagents/Chemistry-Holder.dm +++ b/code/modules/reagents/Chemistry-Holder.dm @@ -25,7 +25,7 @@ maximum_volume = maximum #ifdef UNIT_TESTS - if(!chemical_reagents_list || !chemical_reactions_filtered_list || !chemical_properties_list) + if(!GLOB.chemical_reagents_list || !GLOB.chemical_reactions_filtered_list || !GLOB.chemical_properties_list) CRASH("Chemistry reagents are not set up!") #endif @@ -240,7 +240,7 @@ O.volume += R.volume qdel(R) break - for(var/reaction in chemical_reactions_filtered_list[R.id]) // Was a big list but now it should be smaller since we filtered it with our reagent id + for(var/reaction in GLOB.chemical_reactions_filtered_list[R.id]) // Was a big list but now it should be smaller since we filtered it with our reagent id if(!reaction) continue @@ -417,10 +417,10 @@ handle_reactions() return FALSE - var/datum/reagent/D = chemical_reagents_list[reagent] + var/datum/reagent/D = GLOB.chemical_reagents_list[reagent] if(D) if(!istype(D, /datum/reagent)) - CRASH("Not REAGENT - [reagent] - chemical_reagents_list[reagent]") + CRASH("Not REAGENT - [reagent] - GLOB.chemical_reagents_list[reagent]") var/datum/reagent/R = new D.type() if(D.type == /datum/reagent/generated) diff --git a/code/modules/reagents/Chemistry-Reactions.dm b/code/modules/reagents/Chemistry-Reactions.dm index 1d9c03f9e923..7a8f0b21158a 100644 --- a/code/modules/reagents/Chemistry-Reactions.dm +++ b/code/modules/reagents/Chemistry-Reactions.dm @@ -22,15 +22,15 @@ /datum/chemical_reaction/proc/add_to_filtered_list(reset = FALSE) if(reset) - for(var/R in chemical_reactions_filtered_list) - LAZYREMOVE(chemical_reactions_filtered_list[R], src) + for(var/R in GLOB.chemical_reactions_filtered_list) + LAZYREMOVE(GLOB.chemical_reactions_filtered_list[R], src) for(var/R in required_reagents) - LAZYADD(chemical_reactions_filtered_list[R], src) + LAZYADD(GLOB.chemical_reactions_filtered_list[R], src) /datum/chemical_reaction/proc/check_duplicate() for(var/R in required_reagents) - if(chemical_reactions_filtered_list[R]) - for(var/reaction in chemical_reactions_filtered_list[R])//We filter the chemical_reactions_filtered_list so we don't have to search through as much + if(GLOB.chemical_reactions_filtered_list[R]) + for(var/reaction in GLOB.chemical_reactions_filtered_list[R])//We filter the GLOB.chemical_reactions_filtered_list so we don't have to search through as much var/datum/chemical_reaction/C = reaction var/matches = 0 for(var/B in required_reagents) @@ -43,7 +43,7 @@ // To prevent such a situation, if ALL reagent inside a reaction are medical chemicals, the recipe is considered flawed. /datum/chemical_reaction/proc/check_reaction_uses_all_default_medical() for(var/R in required_reagents) - var/datum/reagent/M = chemical_reagents_list[R] + var/datum/reagent/M = GLOB.chemical_reagents_list[R] if(!(initial(M.flags) & REAGENT_TYPE_MEDICAL)) return FALSE return TRUE diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm index 7f659c54c40d..6d36765146ed 100644 --- a/code/modules/reagents/Chemistry-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents.dm @@ -267,37 +267,37 @@ GLOBAL_LIST_INIT(name2reagent, build_name2reagent()) if(chemclass && !(flags & REAGENT_NO_GENERATION)) switch(chemclass) if(CHEM_CLASS_BASIC) - chemical_gen_classes_list["C1"] += id + GLOB.chemical_gen_classes_list["C1"] += id if(CHEM_CLASS_COMMON) - chemical_gen_classes_list["C2"] += id + GLOB.chemical_gen_classes_list["C2"] += id if(CHEM_CLASS_UNCOMMON) - chemical_gen_classes_list["C3"] += id + GLOB.chemical_gen_classes_list["C3"] += id if(CHEM_CLASS_RARE) - chemical_gen_classes_list["C4"] += id + GLOB.chemical_gen_classes_list["C4"] += id if(CHEM_CLASS_SPECIAL) - chemical_gen_classes_list["C5"] += id - chemical_data.add_chemical_objective(src) + GLOB.chemical_gen_classes_list["C5"] += id + GLOB.chemical_data.add_chemical_objective(src) if(CHEM_CLASS_ULTRA) - chemical_gen_classes_list["C6"] += id - chemical_data.add_chemical_objective(src) - chemical_gen_classes_list["C"] += id + GLOB.chemical_gen_classes_list["C6"] += id + GLOB.chemical_data.add_chemical_objective(src) + GLOB.chemical_gen_classes_list["C"] += id if(gen_tier) switch(gen_tier) if(1) - chemical_gen_classes_list["T1"] += id + GLOB.chemical_gen_classes_list["T1"] += id if(2) - chemical_gen_classes_list["T2"] += id + GLOB.chemical_gen_classes_list["T2"] += id if(3) - chemical_gen_classes_list["T3"] += id + GLOB.chemical_gen_classes_list["T3"] += id if(4) - chemical_gen_classes_list["T4"] += id + GLOB.chemical_gen_classes_list["T4"] += id if(5) - chemical_gen_classes_list["T5"] += id + GLOB.chemical_gen_classes_list["T5"] += id /datum/reagent/proc/properties_to_datums() #ifdef UNIT_TESTS - if(!chemical_properties_list) + if(!GLOB.chemical_properties_list) CRASH("Chemistry reagents are not set up!") #endif @@ -306,7 +306,7 @@ GLOBAL_LIST_INIT(name2reagent, build_name2reagent()) if(istype(prop, /datum/chem_property)) new_properties += prop continue - var/datum/chem_property/chem = chemical_properties_list[prop] + var/datum/chem_property/chem = GLOB.chemical_properties_list[prop] if(chem) chem = new chem.type() chem.level = properties[prop] diff --git a/code/modules/reagents/chemical_research/Chemical-Research.dm b/code/modules/reagents/chemical_research/Chemical-Research.dm index 0b1152154dc3..e66cb474df50 100644 --- a/code/modules/reagents/chemical_research/Chemical-Research.dm +++ b/code/modules/reagents/chemical_research/Chemical-Research.dm @@ -1,4 +1,4 @@ -var/global/datum/chemical_data/chemical_data = new /datum/chemical_data +GLOBAL_DATUM_INIT(chemical_data, /datum/chemical_data, new) /datum/chemical_data var/rsc_credits = 0 @@ -38,7 +38,7 @@ var/global/datum/chemical_data/chemical_data = new /datum/chemical_data /datum/chemical_data/proc/get_report(doc_type, doc_title) var/obj/item/paper/research_report/report = null - for(var/document_data in chemical_data.research_documents[doc_type]) + for(var/document_data in GLOB.chemical_data.research_documents[doc_type]) if(document_data["document_title"] == doc_title) report = document_data["document"] break @@ -92,7 +92,7 @@ var/global/datum/chemical_data/chemical_data = new /datum/chemical_data if(LAZYLEN(property_names)) has_new_properties = TRUE for(var/name in property_names) - var/datum/chem_property/ref = chemical_properties_list[name] + var/datum/chem_property/ref = GLOB.chemical_properties_list[name] var/datum/chem_property/P = new ref.type P.level = 0 research_property_data += P @@ -146,7 +146,7 @@ var/global/datum/chemical_data/chemical_data = new /datum/chemical_data chemical_not_completed_objective_list[chem.id] = chem.objective_value /datum/chemical_data/proc/get_tgui_data(chemid) - var/datum/reagent/chem = chemical_reagents_list[chemid] + var/datum/reagent/chem = GLOB.chemical_reagents_list[chemid] if(!chem) error("Invalid chemid [chemid]") return diff --git a/code/modules/reagents/chemical_research/generated_reagents.dm b/code/modules/reagents/chemical_research/generated_reagents.dm index 6eaa664b6d7e..a21d74e26f8a 100644 --- a/code/modules/reagents/chemical_research/generated_reagents.dm +++ b/code/modules/reagents/chemical_research/generated_reagents.dm @@ -16,21 +16,21 @@ //Generate stats if(!id) //So we can initiate a new datum without generating it return - if(!chemical_reagents_list[id]) + if(!GLOB.chemical_reagents_list[id]) generate_name() generate_stats() - chemical_reagents_list[id] = src - make_alike(chemical_reagents_list[id]) + GLOB.chemical_reagents_list[id] = src + make_alike(GLOB.chemical_reagents_list[id]) recalculate_variables() /datum/chemical_reaction/generated/New() //Generate recipe if(!id) //So we can initiate a new datum without generating it return - if(!chemical_reactions_list[id]) + if(!GLOB.chemical_reactions_list[id]) generate_recipe() - chemical_reactions_list[id] = src - make_alike(chemical_reactions_list[id]) + GLOB.chemical_reactions_list[id] = src + make_alike(GLOB.chemical_reactions_list[id]) /////////Tier 1 /datum/chemical_reaction/generated/alpha diff --git a/code/modules/reagents/chemistry_machinery/chem_dispenser.dm b/code/modules/reagents/chemistry_machinery/chem_dispenser.dm index 6778bdd3c72b..85ed21543127 100644 --- a/code/modules/reagents/chemistry_machinery/chem_dispenser.dm +++ b/code/modules/reagents/chemistry_machinery/chem_dispenser.dm @@ -59,7 +59,7 @@ /obj/structure/machinery/chem_dispenser/process() if(!chem_storage) - chem_storage = chemical_data.connect_chem_storage(network) + chem_storage = GLOB.chemical_data.connect_chem_storage(network) /obj/structure/machinery/chem_dispenser/Initialize() . = ..() @@ -68,7 +68,7 @@ /obj/structure/machinery/chem_dispenser/Destroy() if(!chem_storage) - chem_storage = chemical_data.disconnect_chem_storage(network) + chem_storage = GLOB.chemical_data.disconnect_chem_storage(network) return ..() /obj/structure/machinery/chem_dispenser/ex_act(severity) @@ -155,7 +155,7 @@ var/list/chemicals = list() for(var/re in dispensable_reagents) - var/datum/reagent/temp = chemical_reagents_list[re] + var/datum/reagent/temp = GLOB.chemical_reagents_list[re] if(temp) var/chemname = temp.name chemicals.Add(list(list("title" = chemname, "id" = temp.id))) diff --git a/code/modules/reagents/chemistry_machinery/chem_simulator.dm b/code/modules/reagents/chemistry_machinery/chem_simulator.dm index 2c8602b0dab7..1debbc56b495 100644 --- a/code/modules/reagents/chemistry_machinery/chem_simulator.dm +++ b/code/modules/reagents/chemistry_machinery/chem_simulator.dm @@ -62,7 +62,7 @@ ..() if(inoperable()) icon_state = "modifier_off" - nanomanager.update_uis(src) // update all UIs attached to src + SSnano.nanomanager.update_uis(src) // update all UIs attached to src /obj/structure/machinery/chem_simulator/attackby(obj/item/B, mob/living/user) if(!skillcheck(user, SKILL_RESEARCH, SKILL_RESEARCH_TRAINED)) @@ -93,7 +93,7 @@ to_chat(user, SPAN_NOTICE("You insert [B] into the [src].")) flick("[icon_state]_reading",src) update_costs() - nanomanager.update_uis(src) // update all UIs attached to src + SSnano.nanomanager.update_uis(src) // update all UIs attached to src /obj/structure/machinery/chem_simulator/attack_hand(mob/user as mob) if(inoperable()) @@ -105,7 +105,7 @@ /obj/structure/machinery/chem_simulator/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 0) var/list/data = list( - "rsc_credits" = chemical_data.rsc_credits, + "rsc_credits" = GLOB.chemical_data.rsc_credits, "target" = target, "reference" = reference, "mode" = mode, @@ -122,7 +122,7 @@ if(simulating == SIMULATION_STAGE_FINAL) for(var/reagent_id in recipe_targets) - var/datum/reagent/R = chemical_reagents_list[reagent_id] + var/datum/reagent/R = GLOB.chemical_reagents_list[reagent_id] var/list/id_name[0] id_name["[R.id]"] = R.name data["recipe_targets"] += id_name @@ -134,7 +134,7 @@ //List of all available properties data["property_data_list"] = list() - for(var/datum/chem_property/P in chemical_data.research_property_data) + for(var/datum/chem_property/P in GLOB.chemical_data.research_property_data) data["property_codings"][P.name] = P.code if(template_filter && !check_bitflag(P.category, template_filter)) continue @@ -182,7 +182,7 @@ else data["reference_info"] = "" - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + ui = SSnano.nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) if(!ui) ui = new(user, src, ui_key, "chem_simulator.tmpl", "Synthesis Simulator", 800, 550) ui.set_initial_data(data) @@ -198,7 +198,7 @@ if(user.stat || user.is_mob_restrained() || !in_range(src, user)) return - if(mode == MODE_CREATE && chemical_data.has_new_properties) + if(mode == MODE_CREATE && GLOB.chemical_data.has_new_properties) update_costs() if(href_list["simulate"] && ready) @@ -252,7 +252,7 @@ return if(mode == MODE_CREATE) var/target_name = href_list["set_target"] - for(var/datum/chem_property/P in chemical_data.research_property_data) + for(var/datum/chem_property/P in GLOB.chemical_data.research_property_data) if(P.name == target_name) if(target_property && target_property.name == target_name) //Toggle the property @@ -294,15 +294,15 @@ newname = reject_bad_name(newname, TRUE, 20, FALSE) if(isnull(newname)) to_chat(user, "Bad name.") - else if(chemical_reagents_list[newname]) + else if(GLOB.chemical_reagents_list[newname]) to_chat(user, "Name already taken.") else creation_name = newname else if(href_list["set_level"] && target_property) var/level_to_set = 1 - if(chemical_data.clearance_level <= 2) + if(GLOB.chemical_data.clearance_level <= 2) level_to_set = tgui_input_list(usr, "Set target level for [target_property.name]:","[src]", list(1,2,3,4)) - else if(chemical_data.clearance_level <= 4) + else if(GLOB.chemical_data.clearance_level <= 4) level_to_set = tgui_input_list(usr, "Set target level for [target_property.name]:","[src]", list(1,2,3,4,5,6,7,8)) else level_to_set = tgui_input_list(usr, "Set target level for [target_property.name]:","[src]", list(1,2,3,4,5,6,7,8,9,10)) @@ -350,7 +350,7 @@ calculate_creation_cost() ready = check_ready() playsound(loc, pick('sound/machines/computer_typing1.ogg','sound/machines/computer_typing2.ogg','sound/machines/computer_typing3.ogg'), 5, 1) - nanomanager.update_uis(src) + SSnano.nanomanager.update_uis(src) /obj/structure/machinery/chem_simulator/process() if(inoperable()) @@ -384,7 +384,7 @@ C.name = C.id if(C.id in simulations) //We've already simulated this before, so we don't need to continue - C = chemical_reagents_list[C.id] + C = GLOB.chemical_reagents_list[C.id] print(C.id) status_bar = "SIMULATION COMPLETE" simulating = SIMULATION_STAGE_OFF @@ -398,13 +398,13 @@ else ready = check_ready() stop_processing() - nanomanager.update_uis(src) + SSnano.nanomanager.update_uis(src) /obj/structure/machinery/chem_simulator/proc/update_costs() property_costs = list() var/only_positive = TRUE if(mode == MODE_CREATE) - for(var/datum/chem_property/P in chemical_data.research_property_data) + for(var/datum/chem_property/P in GLOB.chemical_data.research_property_data) property_costs[P.name] = max(abs(P.value), 1) else if(target && target.data && target.completed) for(var/datum/chem_property/P in target.data.properties) @@ -431,7 +431,7 @@ if(only_positive) for(var/P in property_costs) property_costs[P] = property_costs[P] + 1 - chemical_data.has_new_properties = FALSE + GLOB.chemical_data.has_new_properties = FALSE //Here the cost for creating a chemical is calculated. If you're looking to rebalance create mode, this is where you do it /obj/structure/machinery/chem_simulator/proc/calculate_creation_cost() @@ -468,7 +468,7 @@ new_od_level = max(new_od_level - 5, 5) /obj/structure/machinery/chem_simulator/proc/prepare_recipe_options() - var/datum/chemical_reaction/generated/O = chemical_reactions_list[target.data.id] + var/datum/chemical_reaction/generated/O = GLOB.chemical_reactions_list[target.data.id] if(!O) //If it doesn't have a recipe, go immediately to finalizing, which will then generate a new associated recipe return FALSE recipe_targets = list() //reset @@ -481,7 +481,7 @@ if(LAZYLEN(R.required_reagents) > 2) LAZYREMOVE(R.required_reagents, pick(R.required_reagents)) var/new_component_id = R.add_component(tier = max(min(target.data.chemclass, CHEM_CLASS_COMMON), target.data.gen_tier, 1)) - var/datum/reagent/new_component = chemical_reagents_list[new_component_id] + var/datum/reagent/new_component = GLOB.chemical_reagents_list[new_component_id] //Make sure we don't have an identical reaction and that the component is identified if(R.check_duplicate() || R.check_reaction_uses_all_default_medical() || new_component.chemclass >= CHEM_CLASS_SPECIAL) R.required_reagents = old_reaction.Copy() @@ -512,27 +512,27 @@ status_bar = "TARGET CAN NOT BE ALTERED" return FALSE //Safety check in case of irregular papers - var/datum/chemical_reaction/C = chemical_reactions_list[target.data.id] + var/datum/chemical_reaction/C = GLOB.chemical_reactions_list[target.data.id] if(C) for(var/component in C.required_reagents) - var/datum/reagent/R = chemical_reagents_list[component] - if(R && R.chemclass >= CHEM_CLASS_SPECIAL && !chemical_data.chemical_identified_list[R.id]) + var/datum/reagent/R = GLOB.chemical_reagents_list[component] + if(R && R.chemclass >= CHEM_CLASS_SPECIAL && !GLOB.chemical_data.chemical_identified_list[R.id]) status_bar = "UNREGISTERED COMPONENTS DETECTED" return FALSE for(var/catalyst in C.required_catalysts) - var/datum/reagent/R = chemical_reagents_list[catalyst] - if(R && R.chemclass >= CHEM_CLASS_SPECIAL && !chemical_data.chemical_identified_list[R.id]) + var/datum/reagent/R = GLOB.chemical_reagents_list[catalyst] + if(R && R.chemclass >= CHEM_CLASS_SPECIAL && !GLOB.chemical_data.chemical_identified_list[R.id]) status_bar = "UNREGISTERED CATALYSTS DETECTED" return FALSE if(target_property) - if(property_costs[target_property.name] > chemical_data.rsc_credits) + if(property_costs[target_property.name] > GLOB.chemical_data.rsc_credits) status_bar = "INSUFFICIENT FUNDS" return FALSE if(target_property.category & PROPERTY_TYPE_UNADJUSTABLE) status_bar = "TARGET PROPERTY CAN NOT BE SIMULATED" return FALSE if(mode == MODE_AMPLIFY) - if(target_property.level >= chemical_data.clearance_level*TECHTREE_LEVEL_MULTIPLIER + 2 && chemical_data.clearance_level < 5) + if(target_property.level >= GLOB.chemical_data.clearance_level*TECHTREE_LEVEL_MULTIPLIER + 2 && GLOB.chemical_data.clearance_level < 5) status_bar = "CLEARANCE INSUFFICIENT FOR AMPLIFICATION" return FALSE if(target && length(target.data.properties) < 2) @@ -560,7 +560,7 @@ if(LAZYLEN(creation_name) < 2) status_bar = "NAME NOT SET" return FALSE - if(creation_cost > chemical_data.rsc_credits) + if(creation_cost > GLOB.chemical_data.rsc_credits) status_bar = "INSUFFICIENT FUNDS" return FALSE else if(!target) @@ -575,18 +575,18 @@ flick("[icon_state]_printing",src) sleep(10) var/obj/item/paper/research_report/report = new /obj/item/paper/research_report/(loc) - var/datum/reagent/D = chemical_reagents_list[id] + var/datum/reagent/D = GLOB.chemical_reagents_list[id] var/datum/asset/asset = get_asset_datum(/datum/asset/simple/paper) report.name = "Simulation result for [D.name]" report.info += "

    Official Company Document
    Simulated Synthesis Report

    Result for [D.name]

    " report.generate(D) - report.info += "

    This report was automatically printed by the Synthesis Simulator.
    The [MAIN_SHIP_NAME], [time2text(world.timeofday, "MM/DD")]/[game_year], [worldtime2text()]

    \n" + report.info += "

    This report was automatically printed by the Synthesis Simulator.
    The [MAIN_SHIP_NAME], [time2text(world.timeofday, "MM/DD")]/[GLOB.game_year], [worldtime2text()]

    \n" playsound(loc, 'sound/machines/twobeep.ogg', 15, 1) if(is_new) - chemical_data.save_document(report, "Synthesis Simulations", report.name) + GLOB.chemical_data.save_document(report, "Synthesis Simulations", report.name) /obj/structure/machinery/chem_simulator/proc/encode_reagent(datum/reagent/C) - var/datum/reagent/O = chemical_reagents_list[C.original_id] //So make the new name based on the Original + var/datum/reagent/O = GLOB.chemical_reagents_list[C.original_id] //So make the new name based on the Original var/suffix = " " for(var/datum/chem_property/P in C.properties) suffix += P.code+"[P.level]" @@ -661,7 +661,7 @@ R.gen_tier = C.gen_tier if(mode != MODE_CREATE) - assoc_R = chemical_reactions_list[target.data.id] + assoc_R = GLOB.chemical_reactions_list[target.data.id] if(!assoc_R) //no associated recipe found if(mode == MODE_CREATE) assoc_R = C.generate_assoc_recipe(creation_complexity) @@ -690,25 +690,25 @@ //Pay if(mode == MODE_CREATE) - chemical_data.update_credits(creation_cost * -1) + GLOB.chemical_data.update_credits(creation_cost * -1) else - chemical_data.update_credits(property_costs[target_property.name] * -1) + GLOB.chemical_data.update_credits(property_costs[target_property.name] * -1) //Refund 1 credit if a rare or rarer target was added - var/datum/reagent/component = chemical_reagents_list[recipe_target] + var/datum/reagent/component = GLOB.chemical_reagents_list[recipe_target] if(component && component.chemclass >= CHEM_CLASS_RARE) - chemical_data.update_credits(1) + GLOB.chemical_data.update_credits(1) //Save the reagent C.generate_description() C.chemclass = CHEM_CLASS_RARE //So that we can always scan this in the future, don't generate defcon, and don't get a loop of making credits - chemical_reagents_list[C.id] = C + GLOB.chemical_reagents_list[C.id] = C LAZYADD(simulations, C.id) //Remember we've simulated this //Save the reaction R.id = C.id R.result = C.id - chemical_reactions_list[R.id] = R + GLOB.chemical_reactions_list[R.id] = R R.add_to_filtered_list() status_bar = "SIMULATION COMPLETE" print(C.id, TRUE) diff --git a/code/modules/reagents/chemistry_machinery/chem_storage.dm b/code/modules/reagents/chemistry_machinery/chem_storage.dm index 3a05201dea25..692daef7864f 100644 --- a/code/modules/reagents/chemistry_machinery/chem_storage.dm +++ b/code/modules/reagents/chemistry_machinery/chem_storage.dm @@ -31,11 +31,11 @@ /obj/structure/machinery/chem_storage/Initialize() . = ..() - chemical_data.add_chem_storage(src) + GLOB.chemical_data.add_chem_storage(src) start_processing() /obj/structure/machinery/chem_storage/Destroy() - chemical_data.remove_chem_storage(src) + GLOB.chemical_data.remove_chem_storage(src) return ..() /obj/structure/machinery/chem_storage/get_examine_text(mob/user) diff --git a/code/modules/reagents/chemistry_machinery/pandemic.dm b/code/modules/reagents/chemistry_machinery/pandemic.dm index c9e34f79609e..5cd7f6584705 100644 --- a/code/modules/reagents/chemistry_machinery/pandemic.dm +++ b/code/modules/reagents/chemistry_machinery/pandemic.dm @@ -59,10 +59,10 @@ if(B) var/datum/disease/D = null if(!vaccine_type) - D = archive_diseases[path] + D = GLOB.archive_diseases[path] vaccine_type = path else - if(vaccine_type in diseases) + if(vaccine_type in GLOB.diseases) D = new vaccine_type(0, null) if(D) @@ -90,11 +90,11 @@ B.icon_state = "bottle3" var/datum/disease/D = null if(!virus_type) - var/datum/disease/advance/A = archive_diseases[href_list["create_virus_culture"]] + var/datum/disease/advance/A = GLOB.archive_diseases[href_list["create_virus_culture"]] if(A) D = new A.type(0, A) else - if(virus_type in diseases) // Make sure this is a disease + if(virus_type in GLOB.diseases) // Make sure this is a disease D = new virus_type(0, null) var/list/data = list("viruses"=list(D)) var/name = strip_html(input(user,"Name:","Name the culture",D.name)) @@ -129,8 +129,8 @@ if(user.stat || user.is_mob_restrained()) return if(!in_range(src, user)) return var/id = href_list["name_disease"] - if(archive_diseases[id]) - var/datum/disease/advance/A = archive_diseases[id] + if(GLOB.archive_diseases[id]) + var/datum/disease/advance/A = GLOB.archive_diseases[id] A.AssignName(new_name) for(var/datum/disease/advance/AD in SSdisease.all_diseases) AD.Refresh() @@ -184,7 +184,7 @@ if(istype(D, /datum/disease/advance)) var/datum/disease/advance/A = D - D = archive_diseases[A.GetDiseaseID()] + D = GLOB.archive_diseases[A.GetDiseaseID()] disease_creation = A.GetDiseaseID() if(D.name == "Unknown") dat += "Name Disease
    " @@ -216,7 +216,7 @@ var/disease_name = "Unknown" if(!ispath(type)) - var/datum/disease/advance/A = archive_diseases[type] + var/datum/disease/advance/A = GLOB.archive_diseases[type] if(A) disease_name = A.name else diff --git a/code/modules/reagents/chemistry_machinery/reagent_analyzer.dm b/code/modules/reagents/chemistry_machinery/reagent_analyzer.dm index dc1f72ec41c7..de059de46436 100644 --- a/code/modules/reagents/chemistry_machinery/reagent_analyzer.dm +++ b/code/modules/reagents/chemistry_machinery/reagent_analyzer.dm @@ -89,27 +89,27 @@ var/datum/reagent/S = sample.reagents.reagent_list[1] S.print_report(report = report, sample_number = sample_number) sample.name = "vial ([S.name])" - chemical_data.save_document(report, "XRF Scans", "[sample_number] - [report.name]") + GLOB.chemical_data.save_document(report, "XRF Scans", "[sample_number] - [report.name]") if(S.chemclass < CHEM_CLASS_SPECIAL || (S.chemclass >= CHEM_CLASS_SPECIAL && report.completed)) - chemical_data.save_new_properties(S.properties) - if(S.chemclass >= CHEM_CLASS_SPECIAL && !chemical_data.chemical_identified_list[S.id]) + GLOB.chemical_data.save_new_properties(S.properties) + if(S.chemclass >= CHEM_CLASS_SPECIAL && !GLOB.chemical_data.chemical_identified_list[S.id]) if(last_used) last_used.count_niche_stat(STATISTICS_NICHE_CHEMS) var/datum/chem_property/P = S.get_property(PROPERTY_DNA_DISINTEGRATING) if(P) - if(chemical_data.clearance_level >= S.gen_tier) + if(GLOB.chemical_data.clearance_level >= S.gen_tier) P.trigger() else return - chemical_data.complete_chemical(S) + GLOB.chemical_data.complete_chemical(S) else var/datum/asset/asset = get_asset_datum(/datum/asset/simple/paper) report.name = "Analysis of ERROR" report.info += "

    Official Weyland-Yutani Document
    Reagent Analysis Print

    Analysis ERROR

    " report.info += "Result:
    Analysis failed for sample #[sample_number].

    \n" report.info += "Reason for error:
    [reason]
    \n" - report.info += "

    This report was automatically printed by the A-XRF Scanner.
    The [MAIN_SHIP_NAME], [time2text(world.timeofday, "MM/DD")]/[game_year], [worldtime2text()]

    \n" + report.info += "

    This report was automatically printed by the A-XRF Scanner.
    The [MAIN_SHIP_NAME], [time2text(world.timeofday, "MM/DD")]/[GLOB.game_year], [worldtime2text()]

    \n" /datum/reagent/proc/print_report(turf/loc, obj/item/paper/research_report/report, admin_spawned = FALSE, sample_number = 0) if(!report) diff --git a/code/modules/reagents/chemistry_properties/prop_neutral.dm b/code/modules/reagents/chemistry_properties/prop_neutral.dm index d420623879ce..a35fb5e554bf 100644 --- a/code/modules/reagents/chemistry_properties/prop_neutral.dm +++ b/code/modules/reagents/chemistry_properties/prop_neutral.dm @@ -200,7 +200,7 @@ /datum/chem_property/neutral/hallucinogenic/process_overdose(mob/living/M, potency = 1, delta_time) if(isturf(M.loc) && !istype(M.loc, /turf/open/space) && M.canmove && !M.is_mob_restrained()) - step(M, pick(cardinal)) + step(M, pick(GLOB.cardinals)) M.hallucination += 10 M.make_jittery(5) diff --git a/code/modules/reagents/chemistry_properties/prop_special.dm b/code/modules/reagents/chemistry_properties/prop_special.dm index cec04ca66616..52354f0d6b01 100644 --- a/code/modules/reagents/chemistry_properties/prop_special.dm +++ b/code/modules/reagents/chemistry_properties/prop_special.dm @@ -97,7 +97,7 @@ /datum/chem_property/special/DNA_Disintegrating/trigger() SSticker.mode.get_specific_call("Weyland-Yutani Goon (Chemical Investigation Squad)", TRUE, FALSE, holder.name) - chemical_data.update_credits(10) + GLOB.chemical_data.update_credits(10) message_admins("The research department has discovered DNA_Disintegrating in [holder.name] adding 10 bonus tech points.") var/datum/techtree/tree = GET_TREE(TREE_MARINE) tree.add_points(10) diff --git a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm index b4b4f68ed99d..b468116da5f2 100644 --- a/code/modules/recycling/conveyor2.dm +++ b/code/modules/recycling/conveyor2.dm @@ -197,7 +197,7 @@ /obj/structure/machinery/conveyor_switch/LateInitialize() . = ..() conveyors = list() - for(var/obj/structure/machinery/conveyor/C in machines) + for(var/obj/structure/machinery/conveyor/C in GLOB.machines) if(C.id == id) conveyors += C start_processing() @@ -246,7 +246,7 @@ update() // find any switches with same id as this one, and set their positions to match us - for(var/obj/structure/machinery/conveyor_switch/S in machines) + for(var/obj/structure/machinery/conveyor_switch/S in GLOB.machines) if(S.id == src.id) S.position = position S.update() @@ -266,7 +266,7 @@ update() // find any switches with same id as this one, and set their positions to match us - for(var/obj/structure/machinery/conveyor_switch/S in machines) + for(var/obj/structure/machinery/conveyor_switch/S in GLOB.machines) if(S.id == src.id) S.position = position S.update() diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm index b2afd77d4aed..2ce4c992b80c 100644 --- a/code/modules/recycling/disposal.dm +++ b/code/modules/recycling/disposal.dm @@ -746,7 +746,7 @@ //Remains : set to leave broken pipe pieces in place /obj/structure/disposalpipe/deconstruct(disassembled = TRUE) if(disassembled) - for(var/D in cardinal) + for(var/D in GLOB.cardinals) if(D & dpdir) var/obj/structure/disposalpipe/broken/P = new(loc) P.setDir(D) @@ -1096,7 +1096,8 @@ /obj/structure/disposalpipe/tagger/Initialize(mapload, ...) . = ..() dpdir = dir|turn(dir, 180) - if(sort_tag) tagger_locations |= sort_tag + if(sort_tag) + GLOB.tagger_locations |= sort_tag updatename() updatedesc() update() @@ -1152,7 +1153,8 @@ /obj/structure/disposalpipe/sortjunction/Initialize(mapload, ...) . = ..() - if(sortType) tagger_locations |= sortType + if(sortType) + GLOB.tagger_locations |= sortType updatedir() updatename() @@ -1457,7 +1459,7 @@ if(direction) dirs = list( direction, turn(direction, -45), turn(direction, 45)) else - dirs = alldirs.Copy() + dirs = GLOB.alldirs.Copy() INVOKE_ASYNC(streak(dirs)) @@ -1466,7 +1468,7 @@ if(direction) dirs = list( direction, turn(direction, -45), turn(direction, 45)) else - dirs = alldirs.Copy() + dirs = GLOB.alldirs.Copy() INVOKE_ASYNC(streak(dirs)) diff --git a/code/modules/recycling/sortingmachinery.dm b/code/modules/recycling/sortingmachinery.dm index e8ac568140bc..ec1c8c245f2b 100644 --- a/code/modules/recycling/sortingmachinery.dm +++ b/code/modules/recycling/sortingmachinery.dm @@ -337,8 +337,8 @@ var/dat = "

    TagMaster 2.3

    " dat += "

    " - for(var/i = 1, i <= tagger_locations.len, i++) - dat += "" + for(var/i = 1, i <= GLOB.tagger_locations.len, i++) + dat += "" if (i%4==0) dat += "" @@ -357,7 +357,7 @@ if(.) return src.add_fingerprint(usr) - if(href_list["nextTag"] && (href_list["nextTag"] in tagger_locations)) + if(href_list["nextTag"] && (href_list["nextTag"] in GLOB.tagger_locations)) src.currTag = href_list["nextTag"] openwindow(usr) diff --git a/code/modules/round_recording/round_recorder.dm b/code/modules/round_recording/round_recorder.dm index 677b32bba1d2..8748b995aa6c 100644 --- a/code/modules/round_recording/round_recorder.dm +++ b/code/modules/round_recording/round_recorder.dm @@ -31,8 +31,8 @@ game_start = time2text(world.realtime, "DD.MM.YYYY@hh:mm:ss") map = SSmapping.configs[GROUND_MAP].map_name - gamemode = master_mode - round_name = round_statistics.name + gamemode = GLOB.master_mode + round_name = GLOB.round_statistics.name // Record the end time of the game and export the game history /datum/round_recorder/proc/end_game() diff --git a/code/modules/security_levels/keycard_authentication.dm b/code/modules/security_levels/keycard_authentication.dm index 9d6d862bfc3c..4b7cdd69a449 100644 --- a/code/modules/security_levels/keycard_authentication.dm +++ b/code/modules/security_levels/keycard_authentication.dm @@ -108,7 +108,7 @@ /obj/structure/machinery/keycard_auth/proc/broadcast_request() icon_state = "auth_on" - for(var/obj/structure/machinery/keycard_auth/KA in machines) + for(var/obj/structure/machinery/keycard_auth/KA in GLOB.machines) if(KA == src || KA.channel != channel) continue KA.reset() INVOKE_ASYNC(KA, TYPE_PROC_REF(/obj/structure/machinery/keycard_auth, receive_request), src) @@ -149,14 +149,14 @@ if(CONFIG_GET(flag/ert_admin_call_only)) return 1 return SSticker.mode && SSticker.mode.ert_disabled -var/global/maint_all_access = 1 +GLOBAL_VAR_INIT(maint_all_access, TRUE) /proc/make_maint_all_access() - maint_all_access = 1 + GLOB.maint_all_access = TRUE ai_announcement("The maintenance access requirement has been removed on all airlocks.") /proc/revoke_maint_all_access() - maint_all_access = 0 + GLOB.maint_all_access = FALSE ai_announcement("The maintenance access requirement has been added on all airlocks.") // Keycard reader at the CORSAT locks @@ -209,7 +209,7 @@ var/global/maint_all_access = 1 /obj/structure/machinery/keycard_auth/lockdown/broadcast_request() icon_state = "auth_on" - for(var/obj/structure/machinery/keycard_auth/lockdown/KA in machines) + for(var/obj/structure/machinery/keycard_auth/lockdown/KA in GLOB.machines) if(KA == src || KA.channel != channel) continue KA.reset() @@ -249,7 +249,7 @@ var/global/maint_all_access = 1 /obj/structure/machinery/keycard_auth/lockdown/proc/timed_countdown(timeleft = 0) if(!timeleft) - for(var/obj/structure/machinery/door/poddoor/M in machines) + for(var/obj/structure/machinery/door/poddoor/M in GLOB.machines) if(M.id == podlock_id && M.density) INVOKE_ASYNC(M, TYPE_PROC_REF(/obj/structure/machinery/door, open)) return diff --git a/code/modules/security_levels/security_levels.dm b/code/modules/security_levels/security_levels.dm index 8221b8771c88..b6577a2fcbfa 100644 --- a/code/modules/security_levels/security_levels.dm +++ b/code/modules/security_levels/security_levels.dm @@ -1,51 +1,44 @@ -/var/security_level = 0 -//0 = code green -//1 = code blue -//2 = code red -//3 = code delta - -//config.alert_desc_blue_downto - +GLOBAL_VAR_INIT(security_level, SEC_LEVEL_GREEN) /proc/set_security_level(level, no_sound = FALSE, announce = TRUE, log = ARES_LOG_SECURITY) - if(level != security_level) + if(level != GLOB.security_level) SEND_GLOBAL_SIGNAL(COMSIG_GLOB_SECURITY_LEVEL_CHANGED, level) //Will not be announced if you try to set to the same level as it already is - if(level >= SEC_LEVEL_GREEN && level <= SEC_LEVEL_DELTA && level != security_level) + if(level >= SEC_LEVEL_GREEN && level <= SEC_LEVEL_DELTA && level != GLOB.security_level) switch(level) if(SEC_LEVEL_GREEN) if(announce) ai_announcement("Attention: Security level lowered to GREEN - all clear.", no_sound ? null : 'sound/AI/code_green.ogg', log) - security_level = SEC_LEVEL_GREEN + GLOB.security_level = SEC_LEVEL_GREEN if(SEC_LEVEL_BLUE) - if(security_level < SEC_LEVEL_BLUE) + if(GLOB.security_level < SEC_LEVEL_BLUE) if(announce) ai_announcement("Attention: Security level elevated to BLUE - potentially hostile activity on board.", no_sound ? null : 'sound/AI/code_blue_elevated.ogg', log) else if(announce) ai_announcement("Attention: Security level lowered to BLUE - potentially hostile activity on board.", no_sound ? null : 'sound/AI/code_blue_lowered.ogg', log) - security_level = SEC_LEVEL_BLUE + GLOB.security_level = SEC_LEVEL_BLUE if(SEC_LEVEL_RED) - if(security_level < SEC_LEVEL_RED) + if(GLOB.security_level < SEC_LEVEL_RED) if(announce) ai_announcement("Attention: Security level elevated to RED - there is an immediate threat to the ship.", no_sound ? null : 'sound/AI/code_red_elevated.ogg', log) else if(announce) ai_announcement("Attention: Security level lowered to RED - there is an immediate threat to the ship.", no_sound ? null : 'sound/AI/code_red_lowered.ogg', log) - security_level = SEC_LEVEL_RED + GLOB.security_level = SEC_LEVEL_RED if(SEC_LEVEL_DELTA) if(announce) var/name = "SELF-DESTRUCT SYSTEMS ACTIVE" var/input = "DANGER, THE EMERGENCY DESTRUCT SYSTEM IS NOW ACTIVATED. PROCEED TO THE SELF-DESTRUCT CHAMBER FOR CONTROL ROD INSERTION." marine_announcement(input, name, 'sound/AI/selfdestruct_short.ogg', logging = log) - security_level = SEC_LEVEL_DELTA + GLOB.security_level = SEC_LEVEL_DELTA /proc/get_security_level() - switch(security_level) + switch(GLOB.security_level) if(SEC_LEVEL_GREEN) return "green" if(SEC_LEVEL_BLUE) diff --git a/code/modules/shuttle/computers/dropship_computer.dm b/code/modules/shuttle/computers/dropship_computer.dm index d72e0871af72..d11c39ec1734 100644 --- a/code/modules/shuttle/computers/dropship_computer.dm +++ b/code/modules/shuttle/computers/dropship_computer.dm @@ -217,9 +217,9 @@ dropship.control_doors("unlock", "all", TRUE) dropship_control_lost = TRUE door_control_cooldown = addtimer(CALLBACK(src, PROC_REF(remove_door_lock)), SHUTTLE_LOCK_COOLDOWN, TIMER_STOPPABLE) - if(almayer_orbital_cannon) - almayer_orbital_cannon.is_disabled = TRUE - addtimer(CALLBACK(almayer_orbital_cannon, TYPE_PROC_REF(/obj/structure/orbital_cannon, enable)), 10 MINUTES, TIMER_UNIQUE) + if(GLOB.almayer_orbital_cannon) + GLOB.almayer_orbital_cannon.is_disabled = TRUE + addtimer(CALLBACK(GLOB.almayer_orbital_cannon, TYPE_PROC_REF(/obj/structure/orbital_cannon, enable)), 10 MINUTES, TIMER_UNIQUE) if(!GLOB.resin_lz_allowed) set_lz_resin_allowed(TRUE) @@ -251,7 +251,7 @@ // select crash location var/turf/source_turf = get_turf(src) var/obj/docking_port/mobile/marine_dropship/dropship = SSshuttle.getShuttle(shuttleId) - var/result = tgui_input_list(user, "Where to 'land'?", "Dropship Hijack", almayer_ship_sections , timeout = 10 SECONDS) + var/result = tgui_input_list(user, "Where to 'land'?", "Dropship Hijack", GLOB.almayer_ship_sections , timeout = 10 SECONDS) if(!result) return if(!user.Adjacent(source_turf) && !force) diff --git a/code/modules/shuttle/dropship_hijack.dm b/code/modules/shuttle/dropship_hijack.dm index 36bc879ace46..809601c815f2 100644 --- a/code/modules/shuttle/dropship_hijack.dm +++ b/code/modules/shuttle/dropship_hijack.dm @@ -10,7 +10,7 @@ /datum/dropship_hijack/almayer/proc/crash_landing() //break APCs - for(var/obj/structure/machinery/power/apc/A in machines) + for(var/obj/structure/machinery/power/apc/A in GLOB.machines) if(A.z != crash_site.z) continue if(prob(A.crash_break_probability)) @@ -66,7 +66,7 @@ var/explosion_alive = TRUE while(explosion_alive) explosion_alive = FALSE - for(var/datum/automata_cell/explosion/E in cellauto_cells) + for(var/datum/automata_cell/explosion/E in GLOB.cellauto_cells) if(E.explosion_cause_data && E.explosion_cause_data.cause_name == "dropship crash") explosion_alive = TRUE break @@ -80,8 +80,8 @@ return FALSE shuttle.callTime = DROPSHIP_CRASH_TRANSIT_DURATION * GLOB.ship_alt SSshuttle.moveShuttle(shuttle.id, crash_site.id, TRUE) - if(round_statistics) - round_statistics.track_hijack() + if(GLOB.round_statistics) + GLOB.round_statistics.track_hijack() return TRUE /datum/dropship_hijack/almayer/proc/target_crash_site(ship_section) @@ -115,8 +115,8 @@ return // if the AA site matches target site - if(target_ship_section == almayer_aa_cannon.protecting_section) - var/list/remaining_crash_sites = almayer_ship_sections.Copy() + if(target_ship_section == GLOB.almayer_aa_cannon.protecting_section) + var/list/remaining_crash_sites = GLOB.almayer_ship_sections.Copy() remaining_crash_sites -= target_ship_section var/new_target_ship_section = pick(remaining_crash_sites) var/turf/target = get_crashsite_turf(new_target_ship_section) @@ -173,7 +173,7 @@ playsound_z(SSmapping.levels_by_any_trait(list(ZTRAIT_MARINE_MAIN_SHIP)), 'sound/effects/dropship_crash.ogg', volume = 75) /datum/dropship_hijack/almayer/proc/disable_latejoin() - enter_allowed = FALSE + GLOB.enter_allowed = FALSE /datum/dropship_hijack/almayer/proc/get_crashsite_turf(ship_section) var/list/turfs = list() diff --git a/code/modules/shuttle/on_move.dm b/code/modules/shuttle/on_move.dm index d834822e884a..5fe3a7989898 100644 --- a/code/modules/shuttle/on_move.dm +++ b/code/modules/shuttle/on_move.dm @@ -184,11 +184,11 @@ All ShuttleMove procs go here . = ..() if(. & MOVE_AREA) . |= MOVE_CONTENTS - cameranet.removeCamera(src) + GLOB.cameranet.removeCamera(src) /obj/structure/machinery/camera/afterShuttleMove(turf/oldT, list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation) . = ..() - cameranet.addCamera(src) + GLOB.cameranet.addCamera(src) /obj/structure/machinery/atmospherics/pipe/afterShuttleMove(turf/oldT, list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation) . = ..() diff --git a/code/modules/shuttle/vehicle_elevator.dm b/code/modules/shuttle/vehicle_elevator.dm index c9a051a261c5..d2e102933fd8 100644 --- a/code/modules/shuttle/vehicle_elevator.dm +++ b/code/modules/shuttle/vehicle_elevator.dm @@ -20,10 +20,10 @@ /obj/docking_port/mobile/vehicle_elevator/register() . = ..() SSshuttle.vehicle_elevator = src - for(var/obj/structure/machinery/gear/G in machines) + for(var/obj/structure/machinery/gear/G in GLOB.machines) if(G.id == "vehicle_elevator_gears") gears += G - for(var/obj/structure/machinery/door/poddoor/railing/R in machines) + for(var/obj/structure/machinery/door/poddoor/railing/R in GLOB.machines) if(R.id == "vehicle_elevator_railing") railings += R diff --git a/code/modules/shuttles/marine_ferry.dm b/code/modules/shuttles/marine_ferry.dm index 79988bbb8da3..c23d2d689ed6 100644 --- a/code/modules/shuttles/marine_ferry.dm +++ b/code/modules/shuttles/marine_ferry.dm @@ -73,13 +73,6 @@ control.visible_message(SPAN_WARNING(fail_flavortext)) return //Kill it so as not to repeat -/datum/shuttle/ferry/marine/proc/load_datums() - if(!(info_tag in s_info)) - message_admins(SPAN_WARNING("Error with shuttles: Shuttle tag does not exist. Code: MSD10.\n WARNING: DROPSHIP LAUNCH WILL PROBABLY FAIL")) - - var/list/L = s_info[info_tag] - info_datums = L.Copy() - /datum/shuttle/ferry/marine/proc/set_automated_launch(bool_v) automated_launch = bool_v if(bool_v) @@ -343,17 +336,17 @@ var/target_section = crash_target_section if(isnull(target_section)) - var/list/potential_crash_sections = almayer_ship_sections.Copy() - potential_crash_sections -= almayer_aa_cannon.protecting_section + var/list/potential_crash_sections = GLOB.almayer_ship_sections.Copy() + potential_crash_sections -= GLOB.almayer_aa_cannon.protecting_section target_section = pick(potential_crash_sections) - var/turf/T_trg = pick(shuttle_controller.locs_crash[target_section]) + var/turf/T_trg = pick(SSoldshuttle.shuttle_controller.locs_crash[target_section]) for(var/X in equipments) var/obj/structure/dropship_equipment/E = X if(istype(E, /obj/structure/dropship_equipment/adv_comp/docking)) var/list/crash_turfs = list() - for(var/turf/TU in shuttle_controller.locs_crash[target_section]) + for(var/turf/TU in SSoldshuttle.shuttle_controller.locs_crash[target_section]) if(istype(get_area(TU), /area/almayer/hallways/hangar)) crash_turfs += TU if(crash_turfs.len) T_trg = pick(crash_turfs) @@ -363,7 +356,7 @@ if(!istype(T_src) || !istype(T_int) || !istype(T_trg)) message_admins(SPAN_WARNING("Error with shuttles: Reference turfs not correctly instantiated. Code: MSD04.\n WARNING: DROPSHIP LAUNCH WILL FAIL")) - shuttle_controller.locs_crash[target_section] -= T_trg + SSoldshuttle.shuttle_controller.locs_crash[target_section] -= T_trg //END: Heavy lifting backend @@ -440,12 +433,12 @@ sleep(85) - if(security_level < SEC_LEVEL_RED) //automatically set security level to red. + if(GLOB.security_level < SEC_LEVEL_RED) //automatically set security level to red. set_security_level(SEC_LEVEL_RED, TRUE) shake_cameras(turfs_int) //shake for 1.5 seconds before crash, 0.5 after - for(var/obj/structure/machinery/power/apc/A in machines) //break APCs + for(var/obj/structure/machinery/power/apc/A in GLOB.machines) //break APCs if(A.z != T_trg.z) continue if(prob(A.crash_break_probability)) A.overload_lighting() @@ -477,7 +470,7 @@ var/explosion_alive = TRUE while(explosion_alive) explosion_alive = FALSE - for(var/datum/automata_cell/explosion/E in cellauto_cells) + for(var/datum/automata_cell/explosion/E in GLOB.cellauto_cells) if(E.explosion_cause_data && E.explosion_cause_data.cause_name == "dropship crash") explosion_alive = TRUE break @@ -520,15 +513,15 @@ open_doors_crashed(turfs_trg) //And now open the doors - for (var/obj/structure/machinery/door_display/research_cell/d in machines) + for (var/obj/structure/machinery/door_display/research_cell/d in GLOB.machines) if(is_mainship_level(d.z) || is_reserved_level(d.z)) d.ion_act() //Breaking xenos out of containment //Stolen from events.dm. WARNING: This code is old as hell - for (var/obj/structure/machinery/power/apc/APC in machines) + for (var/obj/structure/machinery/power/apc/APC in GLOB.machines) if(is_mainship_level(APC.z) || is_reserved_level(APC.z)) APC.ion_act() - for (var/obj/structure/machinery/power/smes/SMES in machines) + for (var/obj/structure/machinery/power/smes/SMES in GLOB.machines) if(is_mainship_level(SMES.z) || is_reserved_level(SMES.z)) SMES.ion_act() @@ -545,7 +538,7 @@ colonial_marines.add_current_round_status_to_end_results("Hijack") /datum/shuttle/ferry/marine/proc/disable_latejoin() - enter_allowed = FALSE + GLOB.enter_allowed = FALSE /datum/shuttle/ferry/marine/short_jump() diff --git a/code/modules/shuttles/shuttle_console.dm b/code/modules/shuttles/shuttle_console.dm index dccdfad920f4..816447658f13 100644 --- a/code/modules/shuttles/shuttle_console.dm +++ b/code/modules/shuttles/shuttle_console.dm @@ -33,7 +33,7 @@ GLOBAL_LIST_EMPTY(shuttle_controls) return ..() /obj/structure/machinery/computer/shuttle_control/proc/get_shuttle() - var/datum/shuttle/ferry/shuttle = shuttle_controller.shuttles[shuttle_tag] + var/datum/shuttle/ferry/shuttle = SSoldshuttle.shuttle_controller.shuttles[shuttle_tag] if(shuttle_datum) shuttle = shuttle_datum @@ -203,7 +203,7 @@ GLOBAL_LIST_EMPTY(shuttle_controls) "auto_time_cdown" = automated_launch_time_left, ) - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + ui = SSnano.nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) if (!ui) ui = new(user, src, ui_key, shuttle.iselevator? "elevator_control_console.tmpl" : "shuttle_control_console.tmpl", shuttle.iselevator? "Elevator Control" : "Shuttle Control", 550, 500) @@ -262,7 +262,7 @@ GLOBAL_LIST_EMPTY(shuttle_controls) return // Allow the queen to choose the ship section to crash into - var/crash_target = tgui_input_list(usr, "Choose a ship section to target","Hijack", almayer_ship_sections + list("Cancel")) + var/crash_target = tgui_input_list(usr, "Choose a ship section to target","Hijack", GLOB.almayer_ship_sections + list("Cancel")) if(crash_target == "Cancel") return @@ -280,16 +280,16 @@ GLOBAL_LIST_EMPTY(shuttle_controls) shuttle1.true_crash_target_section = crash_target // If the AA is protecting the target area, pick any other section to crash into at random - if(almayer_aa_cannon.protecting_section == crash_target) - var/list/potential_crash_sections = almayer_ship_sections.Copy() - potential_crash_sections -= almayer_aa_cannon.protecting_section + if(GLOB.almayer_aa_cannon.protecting_section == crash_target) + var/list/potential_crash_sections = GLOB.almayer_ship_sections.Copy() + potential_crash_sections -= GLOB.almayer_aa_cannon.protecting_section crash_target = pick(potential_crash_sections) shuttle1.crash_target_section = crash_target shuttle1.transit_gun_mission = 0 - if(round_statistics) - round_statistics.track_hijack() + if(GLOB.round_statistics) + GLOB.round_statistics.track_hijack() marine_announcement("Unscheduled dropship departure detected from operational area. Hijack likely. Shutting down autopilot.", "Dropship Alert", 'sound/AI/hijack.ogg', logging = ARES_LOG_SECURITY) shuttle.alerts_allowed-- @@ -308,16 +308,16 @@ GLOBAL_LIST_EMPTY(shuttle_controls) if(Q.hive) addtimer(CALLBACK(Q.hive, TYPE_PROC_REF(/datum/hive_status, abandon_on_hijack)), DROPSHIP_WARMUP_TIME + 5 SECONDS, TIMER_UNIQUE) //+ 5 seconds catch standing in doorways - if(bomb_set) + if(GLOB.bomb_set) for(var/obj/structure/machinery/nuclearbomb/bomb in world) bomb.end_round = FALSE - if(almayer_orbital_cannon) - almayer_orbital_cannon.is_disabled = TRUE - addtimer(CALLBACK(almayer_orbital_cannon, TYPE_PROC_REF(/obj/structure/orbital_cannon, enable)), 10 MINUTES, TIMER_UNIQUE) + if(GLOB.almayer_orbital_cannon) + GLOB.almayer_orbital_cannon.is_disabled = TRUE + addtimer(CALLBACK(GLOB.almayer_orbital_cannon, TYPE_PROC_REF(/obj/structure/orbital_cannon, enable)), 10 MINUTES, TIMER_UNIQUE) - if(almayer_aa_cannon) - almayer_aa_cannon.is_disabled = TRUE + if(GLOB.almayer_aa_cannon) + GLOB.almayer_aa_cannon.is_disabled = TRUE else if(shuttle.require_link) use_power(4080) diff --git a/code/modules/shuttles/shuttle_supply.dm b/code/modules/shuttles/shuttle_supply.dm index 67da9ff4311e..7eb7b96eb2e8 100644 --- a/code/modules/shuttles/shuttle_supply.dm +++ b/code/modules/shuttles/shuttle_supply.dm @@ -77,7 +77,7 @@ lower_railings() return else //at centcom - supply_controller.buy() + GLOB.supply_controller.buy() //We pretend it's a long_jump by making the shuttle stay at centcom for the "in-transit" period. var/area/away_area = get_location_area(away_location) @@ -137,14 +137,14 @@ recharging = 0 /datum/shuttle/ferry/supply/proc/handle_sell() - supply_controller.sell() + GLOB.supply_controller.sell() // returns 1 if the supply shuttle should be prevented from moving because it contains forbidden atoms /datum/shuttle/ferry/supply/proc/forbidden_atoms_check() if (!at_station()) return 0 //if badmins want to send mobs or a nuke on the supply shuttle from centcom we don't care - return supply_controller.forbidden_atoms_check(get_location_area()) + return GLOB.supply_controller.forbidden_atoms_check(get_location_area()) /datum/shuttle/ferry/supply/proc/at_station() return (!location) @@ -155,7 +155,7 @@ /datum/shuttle/ferry/supply/proc/raise_railings() var/effective = 0 - for(var/obj/structure/machinery/door/poddoor/M in machines) + for(var/obj/structure/machinery/door/poddoor/M in GLOB.machines) if(M.id == railing_id && !M.density) effective = 1 spawn() @@ -165,7 +165,7 @@ /datum/shuttle/ferry/supply/proc/lower_railings() var/effective = 0 - for(var/obj/structure/machinery/door/poddoor/M in machines) + for(var/obj/structure/machinery/door/poddoor/M in GLOB.machines) if(M.id == railing_id && M.density) effective = 1 INVOKE_ASYNC(M, TYPE_PROC_REF(/obj/structure/machinery/door, open)) @@ -173,14 +173,14 @@ playsound(locate(Elevator_x,Elevator_y,Elevator_z), 'sound/machines/elevator_openclose.ogg', 50, 0) /datum/shuttle/ferry/supply/proc/start_gears(direction = 1) - for(var/obj/structure/machinery/gear/M in machines) + for(var/obj/structure/machinery/gear/M in GLOB.machines) if(M.id == gear_id) spawn() M.icon_state = "gear_moving" M.setDir(direction) /datum/shuttle/ferry/supply/proc/stop_gears() - for(var/obj/structure/machinery/gear/M in machines) + for(var/obj/structure/machinery/gear/M in GLOB.machines) if(M.id == gear_id) spawn() M.icon_state = "gear" diff --git a/code/modules/tgs/v4/api.dm b/code/modules/tgs/v4/api.dm index 945e2e411767..8e4c9b5665ca 100644 --- a/code/modules/tgs/v4/api.dm +++ b/code/modules/tgs/v4/api.dm @@ -319,4 +319,4 @@ return channel /datum/tgs_api/v4/SecurityLevel() - return security_level + return GLOB.security_level diff --git a/code/modules/tgs/v5/api.dm b/code/modules/tgs/v5/api.dm index 7226f29bba60..2e2f82e4eaae 100644 --- a/code/modules/tgs/v5/api.dm +++ b/code/modules/tgs/v5/api.dm @@ -253,7 +253,7 @@ /datum/tgs_api/v5/SecurityLevel() RequireInitialBridgeResponse() - return security_level + return GLOB.security_level /datum/tgs_api/v5/Visibility() RequireInitialBridgeResponse() diff --git a/code/modules/vehicles/apc/apc_command.dm b/code/modules/vehicles/apc/apc_command.dm index ace9df2b2a25..e0862ae4f2ab 100644 --- a/code/modules/vehicles/apc/apc_command.dm +++ b/code/modules/vehicles/apc/apc_command.dm @@ -184,9 +184,9 @@ //stole my own code from techpod_vendor /obj/vehicle/multitile/apc/command/proc/get_access_permission(mob/living/carbon/human/user) - if(SSticker.mode == GAMEMODE_WHISKEY_OUTPOST || master_mode == GAMEMODE_WHISKEY_OUTPOST) + if(SSticker.mode == GAMEMODE_WHISKEY_OUTPOST || GLOB.master_mode == GAMEMODE_WHISKEY_OUTPOST) return TRUE - else if(SSticker.mode == "Distress Signal" || master_mode == "Distress Signal") + else if(SSticker.mode == "Distress Signal" || GLOB.master_mode == "Distress Signal") if(techpod_access_settings_override) return TRUE else if(user.get_target_lock(techpod_faction_requirement)) diff --git a/code/modules/vehicles/hardpoints/hardpoint.dm b/code/modules/vehicles/hardpoints/hardpoint.dm index ee49ebc0ab57..5963b0b4e36b 100644 --- a/code/modules/vehicles/hardpoints/hardpoint.dm +++ b/code/modules/vehicles/hardpoints/hardpoint.dm @@ -536,7 +536,7 @@ next_use = world.time + cooldown * owner.misc_multipliers["cooldown"] if(!prob((accuracy * 100) / owner.misc_multipliers["accuracy"])) - A = get_step(get_turf(A), pick(cardinal)) + A = get_step(get_turf(A), pick(GLOB.cardinals)) if(LAZYLEN(activation_sounds)) playsound(get_turf(src), pick(activation_sounds), 60, 1) diff --git a/code/modules/vehicles/hardpoints/primary/dual_cannon.dm b/code/modules/vehicles/hardpoints/primary/dual_cannon.dm index 763bfb69842d..ad57e20e8456 100644 --- a/code/modules/vehicles/hardpoints/primary/dual_cannon.dm +++ b/code/modules/vehicles/hardpoints/primary/dual_cannon.dm @@ -48,7 +48,7 @@ for(var/bullets_fired = 1, bullets_fired <= burst_amount, bullets_fired++) var/atom/T = A if(!prob((accuracy * 100) / owner.misc_multipliers["accuracy"])) - T = get_step(get_turf(A), pick(cardinal)) + T = get_step(get_turf(A), pick(GLOB.cardinals)) if(LAZYLEN(activation_sounds)) playsound(get_turf(src), pick(activation_sounds), 60, 1) fire_projectile(user, T) diff --git a/code/modules/vehicles/hardpoints/primary/minigun.dm b/code/modules/vehicles/hardpoints/primary/minigun.dm index c6158f1a3b2c..a6e44d2dbf2c 100644 --- a/code/modules/vehicles/hardpoints/primary/minigun.dm +++ b/code/modules/vehicles/hardpoints/primary/minigun.dm @@ -64,7 +64,7 @@ for(var/i = 1; i <= t; i++) var/atom/T = A if(!prob((accuracy * 100) / owner.misc_multipliers["accuracy"])) - T = get_step(get_turf(T), pick(cardinal)) + T = get_step(get_turf(T), pick(GLOB.cardinals)) fire_projectile(user, T) if(ammo.current_rounds <= 0) break diff --git a/code/modules/vehicles/hardpoints/secondary/cupola.dm b/code/modules/vehicles/hardpoints/secondary/cupola.dm index f1f8f23435c2..3c329e135855 100644 --- a/code/modules/vehicles/hardpoints/secondary/cupola.dm +++ b/code/modules/vehicles/hardpoints/secondary/cupola.dm @@ -40,7 +40,7 @@ for(var/bullets_fired = 1, bullets_fired <= burst_amount, bullets_fired++) var/atom/T = A if(!prob((accuracy * 100) / owner.misc_multipliers["accuracy"])) - T = get_step(get_turf(A), pick(cardinal)) + T = get_step(get_turf(A), pick(GLOB.cardinals)) if(LAZYLEN(activation_sounds)) playsound(get_turf(src), pick(activation_sounds), 60, 1) fire_projectile(user, T) diff --git a/code/modules/vehicles/hardpoints/secondary/frontal_cannon.dm b/code/modules/vehicles/hardpoints/secondary/frontal_cannon.dm index 4d454bed12a4..a4d7370935fe 100644 --- a/code/modules/vehicles/hardpoints/secondary/frontal_cannon.dm +++ b/code/modules/vehicles/hardpoints/secondary/frontal_cannon.dm @@ -47,7 +47,7 @@ for(var/bullets_fired = 1, bullets_fired <= burst_amount, bullets_fired++) var/atom/T = A if(!prob((accuracy * 100) / owner.misc_multipliers["accuracy"])) - T = get_step(get_turf(A), pick(cardinal)) + T = get_step(get_turf(A), pick(GLOB.cardinals)) if(LAZYLEN(activation_sounds)) playsound(get_turf(src), pick(activation_sounds), 60, 1) fire_projectile(user, T) diff --git a/code/modules/vehicles/hardpoints/special/firing_port_weapon.dm b/code/modules/vehicles/hardpoints/special/firing_port_weapon.dm index 9310556ee94f..b6f3daed9f4e 100644 --- a/code/modules/vehicles/hardpoints/special/firing_port_weapon.dm +++ b/code/modules/vehicles/hardpoints/special/firing_port_weapon.dm @@ -131,7 +131,7 @@ for(var/bullets_fired = 1, bullets_fired <= burst_amount, bullets_fired++) var/atom/T = A if(!prob((accuracy * 100) / owner.misc_multipliers["accuracy"])) - T = get_step(get_turf(A), pick(cardinal)) + T = get_step(get_turf(A), pick(GLOB.cardinals)) if(LAZYLEN(activation_sounds)) playsound(get_turf(src), pick(activation_sounds), 60, 1) fire_projectile(user, T) diff --git a/code/modules/vehicles/hardpoints/support/artillery.dm b/code/modules/vehicles/hardpoints/support/artillery.dm index 441817107e7c..aacb83fcf383 100644 --- a/code/modules/vehicles/hardpoints/support/artillery.dm +++ b/code/modules/vehicles/hardpoints/support/artillery.dm @@ -57,7 +57,7 @@ continue var/mob/user = C.seats[seat] if(!user.client) continue - user.client.change_view(world_view_size, owner) + user.client.change_view(GLOB.world_view_size, owner) user.client.pixel_x = 0 user.client.pixel_y = 0 is_active = FALSE diff --git a/code/modules/vehicles/interior/interactable/seats.dm b/code/modules/vehicles/interior/interactable/seats.dm index 3f3058d0572f..1e5df9fd1d81 100644 --- a/code/modules/vehicles/interior/interactable/seats.dm +++ b/code/modules/vehicles/interior/interactable/seats.dm @@ -43,7 +43,7 @@ vehicle.set_seated_mob(seat, null) M.unset_interaction() if(M.client) - M.client.change_view(world_view_size, vehicle) + M.client.change_view(GLOB.world_view_size, vehicle) M.client.pixel_x = 0 M.client.pixel_y = 0 M.reset_view() @@ -177,7 +177,7 @@ vehicle.set_seated_mob(seat, null) M.unset_interaction() if(M.client) - M.client.change_view(world_view_size, vehicle) + M.client.change_view(GLOB.world_view_size, vehicle) M.client.pixel_x = 0 M.client.pixel_y = 0 else @@ -255,7 +255,7 @@ vehicle.set_seated_mob(seat, null) M.unset_interaction() if(M.client) - M.client.change_view(world_view_size, vehicle) + M.client.change_view(GLOB.world_view_size, vehicle) M.client.pixel_x = 0 M.client.pixel_y = 0 M.reset_view() diff --git a/code/modules/vehicles/multitile/multitile_bump.dm b/code/modules/vehicles/multitile/multitile_bump.dm index 1f9e7897b0d3..48706805948f 100644 --- a/code/modules/vehicles/multitile/multitile_bump.dm +++ b/code/modules/vehicles/multitile/multitile_bump.dm @@ -639,7 +639,7 @@ //Check what dir they should be facing to be looking directly at the vehicle else if(dir_between == dir) //front hit (facing the vehicle) blocked = TRUE - else if(dir_between == reverse_dir[dir]) // rear hit (facing directly away from the vehicle) + else if(dir_between == GLOB.reverse_dir[dir]) // rear hit (facing directly away from the vehicle) takes_damage = TRUE //side hit else if(caste.caste_type == XENO_CASTE_QUEEN) // queen blocks even with sides diff --git a/code/modules/vehicles/tank/tank.dm b/code/modules/vehicles/tank/tank.dm index fd953b04100a..147e359471df 100644 --- a/code/modules/vehicles/tank/tank.dm +++ b/code/modules/vehicles/tank/tank.dm @@ -157,7 +157,7 @@ if(!T) return FALSE - if(direction == reverse_dir[T.dir] || direction == T.dir) + if(direction == GLOB.reverse_dir[T.dir] || direction == T.dir) return FALSE T.user_rotation(user, turning_angle(T.dir, direction)) diff --git a/code/names.dm b/code/names.dm deleted file mode 100644 index 0961d12f7d45..000000000000 --- a/code/names.dm +++ /dev/null @@ -1,39 +0,0 @@ -var/list/ai_names = file2list("strings/ai.txt") -var/list/first_names_male = file2list("strings/first_male.txt") -var/list/first_names_female = file2list("strings/first_female.txt") -var/list/last_names = file2list("strings/last.txt") -var/list/clown_names = file2list("strings/clown.txt") -var/list/operation_titles = file2list("strings/operation_title.txt") -var/list/operation_prefixes = file2list("strings/operation_prefix.txt") -var/list/operation_postfixes = file2list("strings/operation_postfix.txt") - -var/list/verbs = file2list("strings/verbs.txt") -//loaded on startup because of " -//would include in rsc if ' was used - - -var/list/first_names_male_clf = list("Alan","Jack","Bil","Jonathan","John","Shiro","Gareth","Clark","Sam", "Lionel", "Aaron", "Charlie", "Scott", "Winston", "Aidan", "Ellis", "Mason", "Wesley", "Nicholas", "Calvin", "Nishikawa", "Hiroto", "Chiba", "Ouchi", "Furuse", "Takagi", "Oba", "Kishimoto") -var/list/first_names_female_clf = list("Emma", "Adelynn", "Mary", "Halie", "Chelsea", "Lexie", "Arya", "Alicia", "Selah", "Amber", "Heather", "Myra", "Heidi", "Charlotte", "Oliva", "Lydia", "Tia", "Riko", "Ari", "Machida", "Ueki", "Mihara", "Noda") -var/list/last_names_clf = list("Hawkins","Rickshaw","Elliot","Billard","Cooper","Fox", "Barlow", "Barrows", "Stewart", "Morgan", "Green", "Stone", "Burr", "Hunt", "Yuko", "Gesshin", "Takanibu", "Tetsuzan", "Tomomi", "Bokkai", "Takesi") - -var/list/first_names_male_colonist = list("Alan","Jack","Bil","Jonathan","John","Shiro","Gareth","Clark","Sam", "Lionel", "Aaron", "Charlie", "Scott", "Winston", "Aidan", "Ellis", "Mason", "Wesley", "Nicholas", "Calvin", "Nishikawa", "Hiroto", "Chiba", "Ouchi", "Furuse", "Takagi", "Oba", "Kishimoto") -var/list/first_names_female_colonist = list("Emma", "Adelynn", "Mary", "Halie", "Chelsea", "Lexie", "Arya", "Alicia", "Selah", "Amber", "Heather", "Myra", "Heidi", "Charlotte", "Ashley", "Raven", "Tori", "Anne", "Madison", "Oliva", "Lydia", "Tia", "Riko", "Ari", "Machida", "Ueki", "Mihara", "Noda") -var/list/last_names_colonist = list("Hawkins","Rickshaw","Elliot","Billard","Cooper","Fox", "Barlow", "Barrows", "Stewart", "Morgan", "Green", "Stone", "Titan", "Crowe", "Krantz", "Pathillo", "Driggers", "Burr", "Hunt", "Yuko", "Gesshin", "Takanibu", "Tetsuzan", "Tomomi", "Bokkai", "Takesi") - -var/list/first_names_male_upp = list("Badai","Mongkeemur","Alexei","Andrei","Artyom","Viktor","Xiangai","Ivan","Choban","Oleg", "Dayan", "Taghi", "Batu", "Arik", "Orda", "Ghazan", "Bala", "Gao", "Zhan", "Ren", "Hou", "Xue", "Serafim", "Luca", "Su", "György", "István", "Mihály", "Vladimir", "Aleksandr", "Fyodor", "Bhodar", "Qazem", "Łukasz", "Miłogost", "Radogost", "Uniegost", "Hostirad", "Hostimil", "Hostisvit", "Lubgost", "Gościsław", "Vseslav", "Bohuměr", "Bronisław", "Česćiměr", "Dobysław", "Horisław", "Jaroměr", "Mirosław", "Mječisław", "Radoměr", "Stanij", "Stanisław", "Wjeleměr", "Wójsław") -var/list/first_names_female_upp = list("Altani","Cirina","Anastasiya","Saran","Wei","Oksana","Ren","Svena","Tatyana","Yaroslava", "Izabella", "Kata", "Krisztina", "Miruna", "Flori", "Lucia", "Anica", "Li", "Yimu", "Alona", "Hsiau-Li", "Xiaoling", "Erhong", "Baśka", "Angela", "Angelina", "Angja", "Ankica", "Biljana", "Bisera", "Bistra", "Blaga", "Blagica", "Blagorodna", "Verka", "Vladica", "Denica", "Živka", "Zlata", "Jagoda", "Letka", "Ljupka", "Mila", "Mirjana", "Mirka", "Rada", "Radmila", "Slavica", "Slavka", "Snežana", "Stojna", "Ubavka", "Jaromir", "Mscëwòj", "Subisłôw", "Swiãtopôłk", "Ji-Sun", "Chaeyong", "Chaewon", "Saerom", "Seoyeong", "Jiheon", "Hayoung") -var/list/last_names_upp = list("Azarov","Bogdanov","Barsukov","Golovin","Davydov","Khan","Noica","Barbu","Zhukov","Ivanov","Mihai","Kasputin","Belov", "Belova","Melnikov", "Vasilevsky", "Aleksander", "Halkovich", "Stanislaw", "Proca", "Zaituc", "Arcos", "Kubat", "Kral", "Volf", "Xun", "Jia", "Bachoń", "Wang", "Ji", "Xiang", "Zhang", "Mei", "Ma", "Kim", "Yi", "Ri", "Pak", "Chong", "Baek", "Kwon", "Hwang", "Roh", "Lee", "Song") - -var/list/first_names_male_pmc = list("Owen","Luka","Nelson","Branson", "Tyson", "Leo", "Bryant", "Kobe", "Rohan", "Riley", "Aidan", "Watase","Egawa", "Hisakawa", "Koide", "Remy", "Martial", "Magnus", "Heiko", "Lennard") -var/list/first_names_female_pmc = list("Madison","Jessica","Anna","Juliet", "Olivia", "Lea", "Diane", "Kaori", "Beatrice", "Riley", "Amy", "Natsue","Yumi", "Aiko", "Fujiko", "Jennifer", "Ashley", "Mary", "Hitomi", "Lisa") -var/list/last_names_pmc = list("Bates","Shaw","Hansen","Black", "Chambers", "Hall", "Gibson", "Weiss", "Waller", "Burton", "Bakin", "Rohan", "Naomichi", "Yakumo", "Yosai", "Gallagher", "Hiles", "Bourdon", "Strassman", "Palau") - -var/list/first_names_male_gladiator = list("Augustus", "Maximus", "Octavius", "Septimus", "Titus", "Brutus", "Caesar", "Justinian") -var/list/first_names_female_gladiator = list("Aelia", "Aquila", "Caecilia", "Camilla", "Claudia", "Flavia", "Martina", "Theodora") - -var/list/first_names_male_dutch = list("Raymond", "Jesse", "Jack", "John", "Sam", "Aaron", "Charlie", "Ellis", "Nick", "Francis", "Louis") -var/list/first_names_female_dutch = list("Chelsea", "Mira", "Jessica", "Catherine", "Eliza", "Emma", "Ashley", "Annie", "Alicia", "Miranda", "Ellen") - -var/list/monkey_names = list("Abu", "Aldo", "Bear", "Bingo", "Clyde", "Crystal", "Gordo", "George", "Koko", "Marcel", "Nim", "Rafiki", "Spike", "Banana", "Boots", "Bubbles", "Smiley", "Winston") - -var/list/weapon_surnames = list("Adze", "Axe", "Bagh Nakha", "Bo", "Bola", "Bow", "Bowman", "Cannon", "Carbine", "Cestus", "Club", "Culverin", "Dagger", "Dao", "Derringer", "Dha", "Dussack", "Emeici", "Falchion", "Fan", "Flyssa", "Gauntlet", "Hammer", "Halberd", "Harquebus", "Hatchet", "Hwando", "Katar", "Kampilan", "Knuckles", "Lance", "Lancer", "Larim", "Maduvu", "Mace", "Maru", "Mauser", "Messer", "Mine", "Mubucae", "Nyepel", "Onager", "Pata", "Pike", "Ram", "Saber", "Seax", "Shamsir", "Sickle", "Sling", "Spear", "Spears", "Staff", "Sword", "Tekko") diff --git a/colonialmarines.dme b/colonialmarines.dme index 101a80f0e262..df6c6c1bccb6 100644 --- a/colonialmarines.dme +++ b/colonialmarines.dme @@ -17,7 +17,6 @@ #include "code\_experiments.dm" #include "code\_macros.dm" #include "code\global.dm" -#include "code\names.dm" #include "code\span_macros.dm" #include "code\stylesheet.dm" #include "code\__DEFINES\__game.dm" @@ -180,10 +179,12 @@ #include "code\_globalvars\misc.dm" #include "code\_globalvars\regexes.dm" #include "code\_globalvars\tgui.dm" +#include "code\_globalvars\lists\clans.dm" #include "code\_globalvars\lists\client.dm" #include "code\_globalvars\lists\keybindings.dm" #include "code\_globalvars\lists\mapping_globals.dm" #include "code\_globalvars\lists\mobs.dm" +#include "code\_globalvars\lists\names.dm" #include "code\_globalvars\lists\object_lists.dm" #include "code\_onclick\adjacent.dm" #include "code\_onclick\ai.dm" @@ -327,7 +328,6 @@ #include "code\datums\mind.dm" #include "code\datums\mixed.dm" #include "code\datums\mob_hud.dm" -#include "code\datums\modules.dm" #include "code\datums\movement_detector.dm" #include "code\datums\mutable_appearance.dm" #include "code\datums\quadtree.dm" @@ -1341,8 +1341,6 @@ #include "code\game\verbs\preferences.dm" #include "code\game\verbs\records.dm" #include "code\game\verbs\who.dm" -#include "code\js\byjax.dm" -#include "code\js\menus.dm" #include "code\modules\trigger.dm" #include "code\modules\admin\admin.dm" #include "code\modules\admin\admin_ranks.dm" diff --git a/tools/ci/check_grep.sh b/tools/ci/check_grep.sh index 796e50e2d90f..891c17fea4b6 100644 --- a/tools/ci/check_grep.sh +++ b/tools/ci/check_grep.sh @@ -147,12 +147,12 @@ if grep -P '^/[\w/]\S+\(.*(var/|, ?var/.*).*\)' $code_files; then st=1 fi; -#part "unmanaged global vars" -#if grep -P '^/*var/' $code_files; then -# echo -# echo -e "${RED}ERROR: Unmanaged global var use detected in code, please use the helpers.${NC}" -# st=1 -#fi; +part "unmanaged global vars" +if grep -P '^/*var/' $code_files; then + echo + echo -e "${RED}ERROR: Unmanaged global var use detected in code, please use the helpers.${NC}" + st=1 +fi; part "map json naming" From 1f0f65540f49b2db91cb1d165a9dd3b61fc0de97 Mon Sep 17 00:00:00 2001 From: Birdtalon Date: Sat, 25 Nov 2023 16:31:33 +0000 Subject: [PATCH 8/9] Moves Warrior Limb rip procs and adds check for host (#4979) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit …HOST # About the pull request Fixes #4977 Refactors Warrior ripping procs to warrior class and adds a further check for XENO_HOST after do_after to account for delay between hugger jumping on and emplanting embryo. # Explain why it's good for the game Consistency with other anti host killing mechanics. # Testing Photographs and Procedure
    Screenshots & Videos Put screenshots and videos here with an empty line between the screenshots and the `
    ` tags.
    # Changelog :cl: fix: Warriors can no longer behead caps if they start limb ripping before embryo is inserted. code: Refactors warrior limb proc to the warrior class. /:cl: --- .../mob/living/carbon/xenomorph/XenoProcs.dm | 78 +----------------- .../living/carbon/xenomorph/castes/Warrior.dm | 79 +++++++++++++++++++ 2 files changed, 82 insertions(+), 75 deletions(-) diff --git a/code/modules/mob/living/carbon/xenomorph/XenoProcs.dm b/code/modules/mob/living/carbon/xenomorph/XenoProcs.dm index 0645d5fcba90..7b13e0010057 100644 --- a/code/modules/mob/living/carbon/xenomorph/XenoProcs.dm +++ b/code/modules/mob/living/carbon/xenomorph/XenoProcs.dm @@ -536,81 +536,9 @@ if(client) client.mouse_pointer_icon = initial(client.mouse_pointer_icon) // Reset our mouse pointer when we no longer have an action queued. -// Called when pulling something and attacking yourself with the pull -/mob/living/carbon/xenomorph/proc/pull_power(mob/M) - if(iswarrior(src) && !ripping_limb && M.stat != DEAD) - if(M.status_flags & XENO_HOST) - to_chat(src, SPAN_XENOWARNING("This would harm the embryo!")) - return - ripping_limb = TRUE - if(rip_limb(M)) - stop_pulling() - ripping_limb = FALSE - - -// Warrior Rip Limb - called by pull_power() -/mob/living/carbon/xenomorph/proc/rip_limb(mob/M) - if(!istype(M, /mob/living/carbon/human)) - return FALSE - - if(action_busy) //can't stack the attempts - return FALSE - - var/mob/living/carbon/human/H = M - var/obj/limb/L = H.get_limb(check_zone(zone_selected)) - - if(can_not_harm(H)) - to_chat(src, SPAN_XENOWARNING("You can't harm this host!")) - return - - if(!L || L.body_part == BODY_FLAG_CHEST || L.body_part == BODY_FLAG_GROIN || (L.status & LIMB_DESTROYED)) //Only limbs and head. - to_chat(src, SPAN_XENOWARNING("You can't rip off that limb.")) - return FALSE - var/limb_time = rand(40,60) - - if(L.body_part == BODY_FLAG_HEAD) - limb_time = rand(90,110) - - visible_message(SPAN_XENOWARNING("[src] begins pulling on [M]'s [L.display_name] with incredible strength!"), \ - SPAN_XENOWARNING("You begin to pull on [M]'s [L.display_name] with incredible strength!")) - - if(!do_after(src, limb_time, INTERRUPT_ALL|INTERRUPT_DIFF_SELECT_ZONE, BUSY_ICON_HOSTILE) || M.stat == DEAD) - to_chat(src, SPAN_NOTICE("You stop ripping off the limb.")) - return FALSE - - if(L.status & LIMB_DESTROYED) - return FALSE - - if(L.status & (LIMB_ROBOT|LIMB_SYNTHSKIN)) - L.take_damage(rand(30,40), 0, 0) // just do more damage - visible_message(SPAN_XENOWARNING("You hear [M]'s [L.display_name] being pulled beyond its load limits!"), \ - SPAN_XENOWARNING("[M]'s [L.display_name] begins to tear apart!")) - else - visible_message(SPAN_XENOWARNING("You hear the bones in [M]'s [L.display_name] snap with a sickening crunch!"), \ - SPAN_XENOWARNING("[M]'s [L.display_name] bones snap with a satisfying crunch!")) - L.take_damage(rand(15,25), 0, 0) - L.fracture(100) - M.last_damage_data = create_cause_data(initial(caste_type), src) - src.attack_log += text("\[[time_stamp()]\] ripped the [L.display_name] off of [M.name] ([M.ckey]) 1/2 progress") - M.attack_log += text("\[[time_stamp()]\] had their [L.display_name] ripped off by [src.name] ([src.ckey]) 1/2 progress") - log_attack("[src.name] ([src.ckey]) ripped the [L.display_name] off of [M.name] ([M.ckey]) 1/2 progress") - - if(!do_after(src, limb_time, INTERRUPT_ALL|INTERRUPT_DIFF_SELECT_ZONE, BUSY_ICON_HOSTILE) || M.stat == DEAD || iszombie(M)) - to_chat(src, SPAN_NOTICE("You stop ripping off the limb.")) - return FALSE - - if(L.status & LIMB_DESTROYED) - return FALSE - - visible_message(SPAN_XENOWARNING("[src] rips [M]'s [L.display_name] away from \his body!"), \ - SPAN_XENOWARNING("[M]'s [L.display_name] rips away from \his body!")) - src.attack_log += text("\[[time_stamp()]\] ripped the [L.display_name] off of [M.name] ([M.ckey]) 2/2 progress") - M.attack_log += text("\[[time_stamp()]\] had their [L.display_name] ripped off by [src.name] ([src.ckey]) 2/2 progress") - log_attack("[src.name] ([src.ckey]) ripped the [L.display_name] off of [M.name] ([M.ckey]) 2/2 progress") - - L.droplimb(0, 0, initial(name)) - - return TRUE +/// Called when pulling something and attacking yourself wth the pull (Z hotkey) override for caste specific behaviour +/mob/living/carbon/xenomorph/proc/pull_power(mob/mob) + return // Vent Crawl /mob/living/carbon/xenomorph/proc/vent_crawl() diff --git a/code/modules/mob/living/carbon/xenomorph/castes/Warrior.dm b/code/modules/mob/living/carbon/xenomorph/castes/Warrior.dm index 06eafcf074ed..d3d34af98908 100644 --- a/code/modules/mob/living/carbon/xenomorph/castes/Warrior.dm +++ b/code/modules/mob/living/carbon/xenomorph/castes/Warrior.dm @@ -156,3 +156,82 @@ /datum/behavior_delegate/warrior_base/proc/lifesteal_lock() bound_xeno.remove_filter("empower_rage") + + +/// Warrior specific behaviour for increasing pull power, limb rip. +/mob/living/carbon/xenomorph/warrior/pull_power(mob/mob) + if(!ripping_limb && mob.stat != DEAD) + if(mob.status_flags & XENO_HOST) + to_chat(src, SPAN_XENOWARNING("This would harm the embryo!")) + return + ripping_limb = TRUE + if(rip_limb(mob)) + stop_pulling() + ripping_limb = FALSE + + +/// Warrior Rip Limb - called by pull_power() +/mob/living/carbon/xenomorph/warrior/proc/rip_limb(mob/mob) + if(!istype(mob, /mob/living/carbon/human)) + return FALSE + + if(action_busy) //can't stack the attempts + return FALSE + + var/mob/living/carbon/human/human = mob + var/obj/limb/limb = human.get_limb(check_zone(zone_selected)) + + if(can_not_harm(human)) + to_chat(src, SPAN_XENOWARNING("You can't harm this host!")) + return + + if(!limb || limb.body_part == BODY_FLAG_CHEST || limb.body_part == BODY_FLAG_GROIN || (limb.status & LIMB_DESTROYED)) //Only limbs and head. + to_chat(src, SPAN_XENOWARNING("You can't rip off that limb.")) + return FALSE + var/limb_time = rand(40,60) + + if(limb.body_part == BODY_FLAG_HEAD) + limb_time = rand(90,110) + + visible_message(SPAN_XENOWARNING("[src] begins pulling on [mob]'s [limb.display_name] with incredible strength!"), \ + SPAN_XENOWARNING("You begin to pull on [mob]'s [limb.display_name] with incredible strength!")) + + if(!do_after(src, limb_time, INTERRUPT_ALL|INTERRUPT_DIFF_SELECT_ZONE, BUSY_ICON_HOSTILE) || mob.stat == DEAD || mob.status_flags & XENO_HOST) + to_chat(src, SPAN_NOTICE("You stop ripping off the limb.")) + if(mob.status_flags & XENO_HOST) + to_chat(src, SPAN_NOTICE("You detect an embryo inside [mob] which overwhelms your instinct to rip.")) + return FALSE + + if(limb.status & LIMB_DESTROYED) + return FALSE + + if(limb.status & (LIMB_ROBOT|LIMB_SYNTHSKIN)) + limb.take_damage(rand(30,40), 0, 0) // just do more damage + visible_message(SPAN_XENOWARNING("You hear [mob]'s [limb.display_name] being pulled beyond its load limits!"), \ + SPAN_XENOWARNING("[mob]'s [limb.display_name] begins to tear apart!")) + else + visible_message(SPAN_XENOWARNING("You hear the bones in [mob]'s [limb.display_name] snap with a sickening crunch!"), \ + SPAN_XENOWARNING("[mob]'s [limb.display_name] bones snap with a satisfying crunch!")) + limb.take_damage(rand(15,25), 0, 0) + limb.fracture(100) + mob.last_damage_data = create_cause_data(initial(caste_type), src) + src.attack_log += text("\[[time_stamp()]\] ripped the [limb.display_name] off of [mob.name] ([mob.ckey]) 1/2 progress") + mob.attack_log += text("\[[time_stamp()]\] had their [limb.display_name] ripped off by [src.name] ([src.ckey]) 1/2 progress") + log_attack("[src.name] ([src.ckey]) ripped the [limb.display_name] off of [mob.name] ([mob.ckey]) 1/2 progress") + + if(!do_after(src, limb_time, INTERRUPT_ALL|INTERRUPT_DIFF_SELECT_ZONE, BUSY_ICON_HOSTILE) || mob.stat == DEAD || iszombie(mob)) + to_chat(src, SPAN_NOTICE("You stop ripping off the limb.")) + return FALSE + + if(limb.status & LIMB_DESTROYED) + return FALSE + + visible_message(SPAN_XENOWARNING("[src] rips [mob]'s [limb.display_name] away from their body!"), \ + SPAN_XENOWARNING("[mob]'s [limb.display_name] rips away from their body!")) + src.attack_log += text("\[[time_stamp()]\] ripped the [limb.display_name] off of [mob.name] ([mob.ckey]) 2/2 progress") + mob.attack_log += text("\[[time_stamp()]\] had their [limb.display_name] ripped off by [src.name] ([src.ckey]) 2/2 progress") + log_attack("[src.name] ([src.ckey]) ripped the [limb.display_name] off of [mob.name] ([mob.ckey]) 2/2 progress") + + limb.droplimb(0, 0, initial(name)) + + return TRUE From 61cadbf09b2c7155ee8db549f67416a2c632e23c Mon Sep 17 00:00:00 2001 From: cm13-github <128137806+cm13-github@users.noreply.github.com> Date: Sat, 25 Nov 2023 16:40:00 +0000 Subject: [PATCH 9/9] Automatic changelog for PR #4979 [ci skip] --- html/changelogs/AutoChangeLog-pr-4979.yml | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4979.yml diff --git a/html/changelogs/AutoChangeLog-pr-4979.yml b/html/changelogs/AutoChangeLog-pr-4979.yml new file mode 100644 index 000000000000..d6677a5ea061 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4979.yml @@ -0,0 +1,5 @@ +author: "Birdtalon" +delete-after: True +changes: + - bugfix: "Warriors can no longer behead caps if they start limb ripping before embryo is inserted." + - code_imp: "Refactors warrior limb proc to the warrior class." \ No newline at end of file
    [tagger_locations[i]][GLOB.tagger_locations[i]]