diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm index 0e30a2ed805c..375c87cd6571 100644 --- a/code/__DEFINES/traits.dm +++ b/code/__DEFINES/traits.dm @@ -143,8 +143,6 @@ // #define TRAIT_X "t_x" //-- mob traits -- -/// Prevents voluntary movement. -#define TRAIT_IMMOBILIZED "immobilized" /// Apply this to make a mob not dense, and remove it when you want it to no longer make them undense, other sorces of undesity will still apply. Always define a unique source when adding a new instance of this! #define TRAIT_UNDENSE "undense" /// Forces the user to stay unconscious.